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Planning Stage
Estimating Scheduling
Resources Dependencies Milestones
Outputs
Scheduling
Setting out all project activities & tasks logically so
Resources
Resource availability affects task schedule Ensure the right resources are used Ensure resources are used efficiently Affects cost, quality and time Relationship between these is not linear
Resources
Human Other Equipment Tools Office space Information Raw materials and so on ...
5 5
Resources
Ensure the person allocated to the task:
Understands their role Has the correct skills Has the necessary authority Has access to other necessary resources Understands the role of others in the task
Responsibility matrix
Person Activity Content Design Print Distribution
I - input R - review
A I I R
B C D E F I S R I R P I P I I S S R
Dependencies
Logical relationships between tasks
start-to-start start-to-finish finish-to-start finish-to-finish
Dependencies
Finish-to-start is common
task A must finish before task B can start
may include lag (delay) and lead (overlap) times
in finish-to-start dependencies
Dependencies
Other constraints on tasks: task cannot start before a specific date task must finish by a specific date task must start on a specific date task must start as soon as possible task must start as late as possible task must run in parallel with another task task must wait X days after another task ends
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Milestones
Milestones significant events in the project plan normally correspond to key deliverables milestones and dates are agreed with key stakeholders at the baseline plan stage milestones often become fixed
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Scheduling
Tasks must be scheduled to satisfy all constraints, logical dependencies and milestone dates There are tools to help achieve this Project schedule must also be stable Small disruptions to tasks must not have significant impact on the whole schedule
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Outputs
Baseline plan descriptions supporting the schedule (more than diagrams or lists of tasks )
Outputs
Baseline plan highlights project milestones Plan sign-off
could be limited number of milestones at a time
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Any Questions?
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Network diagrams
Powerful tools to represent and optimise complex schedules Not as intuitive as Gantt charts (see later) Planning rather management reporting tool Two main formats: Activity on Arrow (A-o-A) Activity on Node (A-o-N)
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Activity on Arrow
The network consists of nodes and arrows Each node represents an event Each arrow starts and ends at an event Each arrow represents an activity Arrows and nodes are uniquely labelled Arrows point from left to right (indicating time)
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Activity on Arrow
10 A 2 20
Activity A runs from event 10 to event 20 and has a duration of 2 time units.
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Activity on Arrow
30 E 2 50 40 G 3 H 7 F 3 70 I 80 3
10
A 2
C 20 5 D 3
B 4
60
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Activity on Node
The network consists of nodes and arrows
Each node represents an activity Each arrow represents a logical dependency between activities Can represent different dependencies Different conventions are used Arrows can include a time lag
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Activity on Node
Task 1 10 days Task 1 10 days 4 Task 2 5 days 3 Task 2 5 days Finish-to-start dependency 3 days lag Start-to-start dependency 4 days lag
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Activity on Node
task 1 1 4 days task 2 2 3 days task 3 3 8 days
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A-o-N method looks slightly different, but the result is the same!
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first pass to calculate EETs, left to right second pass to calculate LETs, right to left
cannot have LET earlier than EET - by definition cannot have negative times for EETs and LETs start time of project will be zero (EET=LET=0) finish time of project will have EET=LET
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10 0
A 2
B 4
20 2
E 2
50
40
C 5 D 3
EET 0 plus duration 2 gives EET 2 for the next activities B, C & D
60
G 3 H 7
F 3
70
I 3
80
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E 2
50 7
40
10 0
A 2
C 5 D 3
60 5
G 3 H 7
F 3
70
I 3
80
30
E 2
50 7
From F, EET 8 plus duration 3 gives EET 11 for the next activity I
40 8
10 0
A 2
C 5 D 3
From H, EET 5 plus duration 7 gives EET 12 for the next activity I
60 5
G 3 H 7
F 3
70 12
I 3
80
From G, EET 7 plus duration 3 gives EET 10 for the next activity I
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E 2
50 7
40 8
10 0
A 2
C 5 D 3
60 5
G 3 H 7
F 3
70 12
I 3
80 15
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30 6
E 2
50 7
40 8
10 0
C 5 D 3
60 5
G 3 H 7
F 3
70 12,12
I 3
80 15,15
30 6
E 2
50 7,9
40 8,9
10 0
C 5 D 3
60 5,5
G 3 H 7
F 3
70 12,12
I 3
80 15,15
30 6,7
E 2
50 7,9
40 8,9
10 0
C 5 D 3
60 5,5
G 3 H 7
F 3
70 12,12
I 3
80 15,15
E 2
50 7,9
40 8,9
10 0
Choose the earliest LET so that the longest activity will have enough time to finish
C 5 D 3
60 5,5
G 3 H 7
F 3
70 12,12
I 3
80 15,15
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E 2
50 7,9
40 8,9
10 0,0
C 5 D 3
LET 2 minus duration 2 gives LET 0 for the start of the project
60 5,5
G 3 H 7
F 3
70 12,12
I 3
80 15,15
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The longest path through the network is the shortest time the project can take
60 5,5
G 70 I 80 3 12,12 3 15,15 H path is the path with 7 The critical any delay will mean zero float;
the whole project will be late
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F 3
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