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Improved Unarmed Strike Eagle Claw Attack (DEX 15+, +2 attack) Improved Sunder (+2 Attack) Sunder Sunder Natural Weapon
Power Lunge (+3 Attack) Cleave Psionic Weapon (Psionic) Divine Might (Turning, CHA 13+) Ham Strung
Divine Shield (Turning, CHA 13+) Improved Shield Bash Shield Charge (Psionic) Improved Bull Rush Improved Overrun Wall Breaker Blood Frenzy (+5 Attack) Improved Trip Knock Down (STR 15+, +2 Attack) Pebble Underfoot Whirlwind Attack (+3 Attack) Expertise (INT 13+) Improved Disarm Superior Expertise (+6 Attack) Chink in the Armor Defensive Strike Mobility (+3 Attack) Psionic Dodge (Psionic) Lead Missile Fire (Bluff 4+) Side Step Crab Walk Swift Twist Glance (DEX 15+) Redirect Attacks Karmic Strike Combat Agility Lightning Reflexes (This is a save feat) Prone Attack (DEX 15+, +2 Attack) Breeze Dance Spring Attack (+4 Attack) Low Blow (+4 Attack) Shot on the Run Know Terrain (INT 15+) Grasshopper Strike (Jump 5+, Tumble 5+) Improved Low Blow Snatch Weapon Avoidance (DEX 16+, Evasion ability)
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Expert Tactician (DEX 13+, +2 Attack) Dual Strike (+3 Attack) Combat Reflexes Hold the Line (+2 Attack) Improved Grapple
Sticking
Improved Trip
Defensive Throw
Improved Disarm
Grappling Block
Deflect Arrows (DEX 13+) Fists of Iron (+2 Attack) Improved Grapple
Snatch Arrows (DEX 15+, +3 Attack) Earth's Embrace (STR 15+) Choke Hold
Circle Kick (DEX 15+, +3 Attack) Improved Unarmed Strike Stunning Fist (DEX 13+, WIS 13+, +8 attack) Feign Weakness (+2 Attack) Hammer Fist (STR 13+) Grappling Finesse (Weapon Finesse(Unarmed))
Staggering Blow (STR 15+) Pain Touch (WIS 19+) Extra Stunning Attacks
Unbalancing Strike (WIS 15+) Freezing of the Lifeblood (WIS 17+, +5 attack) Falling Star (WIS 17+, +4 attack)
Flying Kick (Jump 4+) Power Attack (STR 13+) Roundabout Kick (STR 15+) Sunder
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Return Shot
Improved Ranged Sneak Attack (Sneak attack) Pinpoint Accuracy (DEX 13+) Dead Shot (DEX 13+, +4 Attack)
Taught Tug
Sharp Shooting (+3 Attack) Ranged Disarm (+5 Attack) Ranged Pin (+5 Attack) Deflect Ranged Attack
Ranged Sunder
Two-Weapon Fighting
Combat Reflexes
Fearless
G rim Determination
Vengeful Strike
Remain Conscious
Invincible
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Ride-By-Attack
Spirited Charge
Spell Specialization (Spellcaster 4+) Weapon Focus (+1 Attack) Weapon Specialization (Fighter 4+) Monkey Grip (STR 13+, +3 Attack) Marksman (+5 Attack, Concentrate4+)
Quick Draw
Improved Quick Draw (DEX 17+, +4 attack) Flick of the Wrist (DEX 17+)
Alertness
Improved Alertness
Improved Initiative
Blind Fight
Inspire Loyalty
Steady Captain
Run
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Quicken Spell
Silent Spell
Still Spell Spell Mastery (Wizard 1+) Spell Focus Greater Spell Focus Craft Wondrous Item (Spellcaster 3+) Arcane Defense Energy Substitution (MMFeat, Know Arcana 5+) Insidious Magic Extend Spell Shadow Weave Magic (WIS 13+) Pernicious Magic Improved Initiative Tenacious Magic Improved Counterspell Reactive Counterspell Persistent Spell Energy Admixture Create Portal Signature Spell
Body Fuel
Psionic Charge
Up the Walls
Psychic Inquisition
Disarm Mind
Psionic Metabolism
Mind Trap
Reach Power
Mind Blind
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Darkvision
Element Resistance
Flight
Improved Flight
Multiple Limbs
Infernal Pact
Invisibility
Infernal Soul
Shapechange
Immunity
Regeneration
Improved Regeneration
Undetectable Lie
Unholy Blessing
Immortality
Unholy Strength
Rot
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