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Forsk 2011
Figure 3.15: Editor toolbar 4. From the list, select the clutter class for the polygon you want to create. Clutter classes are defined on the Descriptions tab of the clutter classes Properties dialogue.
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6. Click once on the map where you want to begin drawing the polygon. 7. Click each time you change angles on the border defining the outside of the polygon. 8. Double-click to close the polygon. You can copy the exact coordinates of a closed polygon by right-clicking it on the map and selecting Properties from the context menu.
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To edit clutter polygons: 1. Click the Geo tab in the Explorer window. 2. Right-click the Clutter Classes folder. The context menu appears. 3. Select Edit from the context menu. The Editor toolbar appears (see Figure 3.15). 4. Select the polygon. You can now edit the clutter polygon by: Moving a point: i. Position the pointer over the point you want to move. The pointer changes ( ).
ii. Drag the point to its new position. Adding a point: i. Position the pointer over the polygon border where you want to add a point. The pointer changes ( ).
ii. Right-click and select Insert Point from the context menu. A point is added to the border at the position of the pointer. Deleting a point: i. Position the pointer over the point you want to delete. The pointer changes ( ).
ii. Right-click and select Delete Point from the context menu. The point is deleted.
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4. Right-click the new vector layer. The context menu appears. 5. Select Edit from the context menu. The vector tools on the Vector Editor toolbar are activated. You can also activate the vector tools by selecting the vector layer to edit from the Vector Editor toolbar list. Because Atoll names all new vector layers "Vectors" by default, it might be difficult to know which Vectors folder you are selecting. By renaming each vectors folder, you can ensure that you select the correct folder. For information on renaming objects, see "Renaming an Object" on page 37.
a. Click once on the map where you want to begin drawing the contour. b. Click each time you change angles on the border defining the outside of the contour. c. Double-click to close the contour. 7. To draw a rectangle, click the New Rectangle button ( ) on the Vector Editor toolbar:
a. Click the point on the map that will be one corner of the rectangle. b. Drag to the opposite corner of the rectangle. c. Release the mouse to create the rectangle defined by the two corners. 8. Right-click the new polygon or rectangle and select Properties from the context menu. 9. Enter a value: Population: Enter a value in the Population field to indicate the number of inhabitants or the population density. Custom Data Map: The value you enter will depend on the type of custom data map you created. ) or the New Rectangle ( ) button on the Vector Editor toolbar.
11. For Atoll to consider the new vector layer as part of the data map, you must map the vector layer. Right-click the the Population, or the Custom Data folder. The context menu appears. 12. Select Properties from the context menu. The Properties dialogue appears. 13. Click the Data Mapping tab. For the following geo data: Population Map: i. In the Field column, "Population" is selected by default.
ii. If the vector layer contains a population density, select the check box in the Density column. If the vector layer indicates the number of inhabitants, and not the population density, clear the check box in the Density column. Custom Data Map: The data you map will depend on the type of custom data map you created.
You can edit the vector objects as explained in "Editing Polygons, Lines, and Points" on page 56.
This section explains the following: "Saving Modifications to an External File" on page 155 "Updating the Source File" on page 156
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