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=============================================================================== APPENDICES: [PPNDCS] =============================================================================== ------------------------------------------------------------------------------A.

Monsters & Monster Strategies [AAMMNS] ------------------------------------------------------------------------------In the treasure category, the amount of gp can also be replaced by a jewel or a potion (or pretty much anything of some value). ________________ Normal Monsters: Name:

EXP:

Treasure: -Ankheg Shell --Scalp, Long Sword, L. Armor, S. Bow, 1-20g 20gp -Scale Armor, Long Sword, Magic Arrows, 20g --Spear ----varies -Quarter Staff -5gp -Plate Mail, Helmet, S. Shield, L. Sword same as FF, w/ Magic Arrows -varies 2-Hnd Sword, 18-30gp 15gp -1-11gp Halberd, 2-10gp same as gnoll same as gnoll -varies varies varies Scale Armor, M. Shield, L. Sword Dagger Leather Armor, Helmet, L. Sword, 5-20gp same as Hobgoblin 45gp Short Sword, Short Bow, 2-15gp Arrows*, 20gp

Air Aspect 4000 Ankheg 975 Ashirukuru 2000 Baby Wyvern 450 Bandit 65 Battle Horror 4000 Black Bear 175 Black Talon Elite 240 Brown Bear 420 Cave Bear 650 Digger 7 Dire Wolf 125 Diseased Gibberling 35 Doom Guard 2000 Doomsayer 4000 Doppleganger 420 Dread Wolf 650 Druid 120 Dwarven Doom Guard 2000 Ettercap 650 Fission Slime 3000 Flaming Fist 250 F. Fist Enforcer 300 FF Enforcer/Wizard 650 F. Fist Scout 300 Flind 120 Ghast 650 Giant Spider 450 Gibberling 35 Gnoll 35 Gnoll Slasher 65 Gnoll Veteran 65 Gray Ooze 275 Greater Basilisk 4000 Gr. Doppleganger 4000 Greater Ghoul 1000 Guard 120 Hamadryad 650 Hobgoblin 35 Hobgoblin Elite 95 Invisible Stalker 3000 Kobold 7 Kobold Commando 35

Lesser Basilisk Mountain Bear Mustard Jelly Ochre Jelly Ogre Berserker Ogre Mage Ogrillon Phase Spider Phoenix Guard Polar Bear Sirine Skeleton Warrior Sword Spider Tasloi War Dog Werewolf Wild Dog Winter Wolf Wolf Wolfwere Wraith Spider Wyvern Xvart Zombie

1400 900 2000 270 650 650 175 1400 100 900 2000 4000 2000 35 65 420 35 975 65 1400 1400 1400 15 65

----varies varies varies ---Pearl, etc. Spell, 2 Hnd Sword + 1, Helmet -Spear, 1-5gp ---Pelt ---Wyvern Head Short Sword, 2-15gp --

____________________ Monsters with Names: Name: EXP: Alexander 300 Ardenor Crush 900 Arkushule 600 Arlin 850 Bassilus 975 Bor 650 Brage 1400 Britik 900 Carston 2400 Caturak 750 Centeol 1000 Daer'Ragh 10 Davaeorn 6000 Delgod 300 Denak 1200 Desreta 1200 Drasus 1400 Drelik 1200 Drizzt 12000 Droth 975 Gantolandan 1200 Gellana Mirrorshade 2000 Geltik 165 Genthore 1600 Gerde 420 Gorf 2000 Gretek 1200 Greywolf 1400 Hakt 750

Treasure: Scale, 29gp, Heal Potion, Bow, 30 Arrows +1 Studded Leather Armor, Helm, L. Sword, 104g Robe, 1 Spell, 38 gp Adventurer's Robe, Gem, 38 gp Holy Symbol, War Hammer +2, Cursed Bracers Magic Darts, Minor Treasures Cursed 2 Hnd Sword, Body, Potion, 80gp Gold Ring, Jade Ring, Garnet Gem, Halberd Magic Arrows, Minor Treasures Composite Long Bow, Arrows, 25gp -58gp Bracers AC6, 2 Robes, 4 Spells, 106gp Scale, 30 Arrows +1, Long Bow, War Hammer Ring of Energy, Robe, 2 Heal Potions, 102gp Gauntlets/Ogre Power, Long Sword +1, 172 gp Boots of Speed, Chain, Morning Star+1, 56gp Short Sword +1, 1 Spell 2 Scimitars, Chain Mail + 4, Helm of Defense, 150gp Long Sword +1, 56gp Studded Leather, 2 Potions, club minor treasures Plate Mail+1, L. Shield, Throwing Ax, 56gp Chain Mail, Spear, 45gp 2 Spells, Minor Treasures Battle Axe +2, Plate Mail, 86gp Studded Leather, Long Sword +2, 102gp Bow of Marksmanship, Leather Armor, 62gp

Hareishan Haseo Icharyd Jamie Jardak Jemby Joular Karhk Karlat Kelmath Ormlyr Krystin Kysus Larze Lamalha Lendarn Maka Malkax Maneira Marek Meilum Michael Marl Mulahey Nader Narcillicus Natasha Neira Niemain Neville Nimbul Osmadi Oulam Pargus Prat Raemon Rahvin Ramazith Raiken Rezdan Sakul Sendai Seniyad Shaldrissa Shoal Silke Slythe Sunin Tam Tarnesh Taugosz Khosann Taxek Telka Tenya Teven (bandit) Teyngan Thalantyr Tranzig Unshey Vax

1200 1500 950 65 3600 350 1200 3500 270 5000 3000 1400 2000 1200 1400 1300 165 600 650 1200 300 650 650 750 1400 1200 650 2000 650 650 1000 1200 900 1400 1200 1800 400 650 1200 1600 600 4000 1200 500 900 5000 2000 1300 120 2000 975 600 650 975 500 3000 975 420 400

Adv. Robe, 2 spells, Potion, Staff, 310gp Ring of Protection +1, Long Sword +1, 64gp Helm, L. Shield, 80gp, Flail + 1 -Helm of Glory, Long Sword +1, etc. Robe*, 3 spells, Scalp, 23gp Long Sword +1, 64gp 3 Gems, 150 gp Chain Mail, Shield, 38gp Mace, 2 potions, 102gp 7 Spells, Dagger +2 Longtooth, Sling +2 Robe, Dagger, 66gp Gauntlets of Weapon Skill, 1 Spell, etc. Plate Mail, 2 Potions, Mace, Shield, 94 gp Robe*, 4 spells, 2 potions, 180 gp Plate Mail, Magic Arrows, 39gp Composite Long Bow, 12gp Leather +2 Eagle Bow, Dagger +2, 3 Potions, 200 gp Gauntlets/Weapon Expertise, Long Sword +1 Magic Arrows, 2 Gems, Long Bow, 54 gp 25gp, Andar Gem, Leather Armor Holy Symbol, Boots/Grounding, Ring/Holy Magic Arrows, Minor Treasures Knaves Robe, 3 spells, Dagger, 38gp Robe, 4 spells, Dagger Helm of Infravision, Scale, M. Shield Cursed Ring/Clumsiness, Wand of Fire, 280gp Long Sword +1, Dispel Magic, Scalp, 65gp Boots/Avoidance, Ring, Short Sword +1, 58gp Leather Armor, Staff, 12gp Robe, minor treasures Bracers AC 7, Long Sword +1, Gem, 48 gp Throwing Axe +2, 5 Spells, 170gp Scalp, Composite Long Bow, Magic Arrows Ring of Protection +1, Magic Arrows, etc. Amulet of Metaspell Influence, Ring +2 Chain Mail, M. Shield, War Hammer +1, 31gp Robe, Staff, 32gp 6 Spells, 130 gp L. Sword +1, S. Leather +2, S. Shield, 172g Leather Armor, Staff, Ring* Robe, etc. Pearl Potion of Invulnerability, Staff + 1, 400gp Short Sword of Backstabbing +3, etc. Robe, Ring of Wizardry, 2 Spells, 102 gp Magic Arrows, 1 Spell, Minor Treasures 3 spells, 58 gp Full Plate, M. Shield+1, War Hammer+1, 105g Light Crossbow +1, Magic Bolts, 2 Gems, 75g -Bracers*, Flail Scale Mail, Long Sword, M. Shield, 45gp Scale, Mace, Scalp, Healing Potion, 93 gp Adventurer's Robe, 2 potions Wand, Ring, Staff, Letter, 91gp History Book, Staff, 82gp Scale, 2 Heal Potions, Halberd, 107gp

Vay-ya Venkt Wheber Ott Wilf William Garst Wudei Zal Zargal Zeela Zekar Zordral

2000 900 1500 800 1500 1200 600 650 900 65 900

Wand of Fire, Dagger +1, 2 Spells, 2 Gems 3 spells, Robe, 2 potions, 92gp Robe, minor treasures Minor Treasures Robe, minor treasures Studded Leather +1, 14gp Scale, Bracers of Archery, Darts, 49gp Short Sword +2, 2 spells, 34gp, Scale Armor Studded Leather +1 1 spell, scalp, Composite Long Bow, 5gp Knave's Robe, Staff, 79gp, 2 spells

________________________________________ Tales of the Sword Coast Named Monsters: Name: Aec'Letec Andris Avarice Beyn Cuchol Dezkiel Fear Garan Ghost Kirinhale Love Marcellus Pride Riggilo Tellan EXP: 16000 6000 2500 1800 1800 1800 2200 2000 3750 3000 3000 2000 2500 1400 3000 Treasure: -Robe*, 2 Spells, Scroll, 109gp Short Sword + 1, Leather Armor Wand*, 66gp 1 Spell, 66gp Shandalar's Cloak, Scroll, 66gp -4 Spells, 66gp -Staff Spear +2, Hair Rune, Bastard Sword, Wine Robe*, 1 Spell, 81gp Plate Mail, Large Shield Leather Armor*, Short Sword*, 170gp Darts*, 78gp

____________________________ Monster Fighting Strategies: "Dryad" Fighting: A dryad (or any other female monster type, such as the Siren) has some nasty magical attacks, namely Charm Person, which if used on the right person in your party, screws you over. Nothing worse than having to fight your own best fighter. So if you lose too many people to her, then go back to your last save, then send only your best fighter to where the dryad is. If your fighter is charmed, no big deal (enemies won't attack charmed party members, so you won't get killed). Once she is out of the worst magical attacks, send in the cavalry. If one of your people is Dire Charmed anyway, cast a quick Hold Person on them to keep them from fighting you. One other thing to try is to send a good archer (Bracers of Archery always help) to kill her quickly. Minsc's "Berserk" attack makes him fairly immune to Dire Charm. (He still gets charmed, but will attack the Sirine/Dryad anyway) Or if your people do get charmed, you can just cast Dire Charm on them again to reverse it. (thanks to D Sanders for that) "Basilisk" Fighting:

Basilisks are nasty creatures, they turn you to stone. If they turn your main character to stone, that is considered Death, and therefore the end of your game. So if you have a Protection from Petrification spell/scroll you may want to use that. The spell is a first level mage spell, and you can buy it at High Hedge. Also if you get Korax (Area E of Temple) to join you (temporarily), he is immune to Petrification. (although the Basilisks could still kill him, and he will turn against you eventually!) Doomsayer Fighting So there's only one Doomsayer (Area S of Lighthouse), but he's a tough one. Cast lots of magic missiles at him since they always hit and do a bit of damage. Keep your best fighters between him and your party, and try hitting him with magic arrows as well. If one of your people gets injured by about 3/4 of their total HP, pull them back. Don't try to tackle him before level 6 or so. ------------------------------------------------------------------------------B. Miscellaneous Information [ABMSCI] ------------------------------------------------------------------------------Baldur's Gate follows most every AD&D rule in the Player's Handbook. That doesn't mean that they are all documented in the manual, however. And this section is a good a place as any to stick all the missing information from the Rules. (all information here is taken directly from the AD&D Player's Handbook, which may not entirely reflect how the rules work in Baldur's Gate!) ___________________________________ Mega Constitution and Regeneration: If your Constitution gets above 19 you get an automatic regeneration. a little table on it: Constitution: 20 21 22 23 24 25 A round is about 6 seconds. ___________________________ Racial Ability Adjustments: Race Dwarf Elf Gnome Halfling Adjustment +1 Constitution, +1 Dexterity, -1 +1 Intelligence, +1 Dexterity, -1 Regeneration Rate: 1 per 6 rounds 1 / 5 1 / 4 1 / 3 1 / 2 1 / 1 Here's

-1 Dexterity, -2 Charisma Constitution -1 Wisdom Strength, -1 Wisdom

___________________ Weapon Proficiency:

Group Warrior Wizard Priest Rogue Initial 4 1 2 2 #Levels until another 3 6 4 4

Therefore every 3 levels your fighters/paladins/rangers will gain a new Weapon Proficiency Point! ______________________________ THAC0 Level Progression Chart: Group ----Warrior Wizard Priest Rogue Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 -------------------------------------------------------------20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 7 20 20 20 19 19 19 18 18 18 17 17 17 16 16 16 15 20 20 20 18 18 18 16 16 16 14 14 14 12 12 12 10 20 20 19 19 18 18 17 17 16 16 15 15 14 14 13 13

__________________________ Paladin Spell Progression: Level ----9 10 11 12 13 14 15 16 17 18 19 20 Casting Level ------1 2 3 4 5 6 7 8 9 9 9 9 Priest Spell Level 1 2 3 4 --------------------1 2 2 1 2 2 2 2 1 3 2 1 3 2 1 1 3 3 2 1 3 3 3 1 3 3 3 1 3 3 3 2 3 3 3 3

_________________________ Ranger Spell Progression: Level ----8 9 10 11 12 13 14 15 16 Casting Level ------1 2 3 4 5 6 7 8 9 Priest Spell Level 1 2 3 ---------------1 2 2 1 2 2 2 2 1 3 2 1 3 2 2 3 3 2 3 3 3

The following charts come from Duncan Clay: ___________________________ Advanced Experience Charts: Fighter (Warrior) - Hit Dice D10 (1 per level) Level | XP |THAC| W | Lor -------|---------|----|---|----1 | 0 | 20 | 4 | 1 2 | 2,000 | 19 | | 2 3 | 4,000 | 18 | 1 | 3 4 | 8,000 | 17 | | 4 5 | 16,000 | 16 | | 5 6 | 32,000 | 15 | 1 | 6 7 | 64,000 | 14 | | 7 8 | 125,000 | 13 | | 8 9 | 250,000 | 12 | 1 | 9 W Weapon proficiency points (max 2 per weapon at level 1 then max 5) Paladin (Warrior) - Hit Dice D10 (1 per level) * Level | XP |THAC| W | Lor |Priest Spl| LH | DE | PE | TU -------|---------|----|---|-----|L1L2L3L4L5|----|----|----|---1 | 0 | 20 | 4 | 1 | | 2 | 5 | 1 | 2 | 2,250 | 19 | | 2 | | 4 | 6 | 2 | 3 | 4,500 | 18 | 1 | 3 | | 6 | 7 | 3 | 1 4 | 9,000 | 17 | | 4 | | 8 | 8 | 4 | 2 5 | 18,000 | 16 | | 5 | | 10 | 9 | 5 | 3 6 | 36,000 | 15 | 1 | 6 | | 12 | 10 | 6 | 4 7 | 75,000 | 14 | | 7 | | 14 | 11 | 7 | 5 8 | 150,000 | 13 | | 8 | | 16 | 12 | 8 | 6 9 | 300,000 | 12 | 1 | 9 | 1 | 18 | | | W LH DE PE TU Weapon proficiency points (max 2 per weapon) Lay Hands hit points healed Detect Evil special ability spells Protect from Evil special ability spells Turn Undead level

* Cannot dual class Ranger (Warrior) - Hit Dice D10 (1 per level) Level | XP |THAC| W | Lor |Priest Spl| Ste | C -------|---------|----|---|-----|L1L2L3L4L5|-----|--1 | 0 | 20 | 4 | 1 | | 35% | 1 2 | 2,250 | 19 | | 2 | | 40% | 1 3 | 4,500 | 18 | 1 | 3 | | 47% | 2 4 | 9,000 | 17 | | 4 | | 53% | 2 5 | 18,000 | 16 | | 5 | | 60% | 3 6 | 36,000 | 15 | 1 | 6 | | 67% | 3 7 | 75,000 | 14 | | 7 | | 75% | 4

8 9

| 150,000 | 13 | | | 300,000 | 12 | 1 |

8 | 1 9 | 2

| 82% | 4 | |

W Weapon proficiency points (max 2 per weapon) Ste Stealth (Dex 18) C Charm Animal special ability spells Thief (Rogue) - Hit Dice D6 (1 per level) Level | XP |THAC| W | Lor | Ab | BS -------|---------|----|---|-----|----|---1 | 0 | 20 | 2 | 3 | 30 | x2 2 | 1,250 | 20 | | 6 | 20 | x2 3 | 2,500 | 19 | | 9 | 20 | x2 4 | 5,000 | 19 | 1 | 12 | 20 | x2 5 | 10,000 | 18 | | 15 | 20 | x3 6 | 20,000 | 18 | | 18 | 20 | x3 7 | 40,000 | 17 | | 21 | 20 | x3 8 | 70,000 | 17 | 1 | 24 | 20 | x3 9 | 110,000 | 16 | | 27 | 20 | x4 10 | 160,000 | 16 | | 30 | 20 | x4 11 | 220,000 | 15 | | 33 | 20 | W Weapon proficiency points (max 1 per weapon) Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps (Max 100 + Base Ability + Racial/Dexterity Modifiers) BS Back Stab damage multiplier (quarter staff, dagger, short sword and long sword only) Bard (Rogue) - Hit Dice D6 (1 per level) * Level | XP |THAC| W | Lor |Mage Spell| PP -------|---------|----|---|-----|L1L2L3L4L5|----1 | 0 | 20 | 2 | 10 | | 40% 2 | 1,250 | 20 | | 20 | 1 | 45% 3 | 2,500 | 19 | | 30 | 2 | 50% 4 | 5,000 | 19 | 1 | 40 | 2 1 | 55% 5 | 10,000 | 18 | | 50 | 3 1 | 60% 6 | 20,000 | 18 | | 60 | 3 2 | 65% 7 | 40,000 | 17 | | 70 | 3 2 1 | 70% 8 | 70,000 | 17 | 1 | 80 | 3 3 1 | 75% 9 | 110,000 | 16 | | 90 | 3 3 2 | 80% 10 | 160,000 | 16 | | 100 | 3 3 2 1 | 85% 11 | 220,000 | 15 | | 110 | | W Weapon proficiency points (max 1 per weapon) PP Pick Pockets (Before Racial/Dexterity Modifiers) * Cannot dual class

Cleric (Priest) - Hit Dice D8 (1 per level) Level | XP |THAC| W | Lor |Priest Spl| TU -------|---------|----|---|-----|L1L2L3L4L5|---1 | 0 | 20 | 2 | 1 | 1 | 1

2 3 4 5 6 7 8 9

| 1,500 | | 3,000 | | 6,000 | | 13,000 | | 27,500 | | 55,000 | | 110,000 | | 225,000 |

20 20 18 18 18 16 16 16

| | | | | 1 | | | | | | | | 1 | | |

2 3 4 5 6 7 8 9

| | | | | | | |

2 2 3 3 3 3 3 4

1 2 3 3 3 3 4

| | | 1 | 2 | 2 1 | 3 2 | 3 2 1|

2 3 4 5 6 7 8 9

W Weapon proficiency points (max 1 per weapon) TU Turn Undead level Druid (Priest) - Hit Dice D8 (1 per level) Level | XP |THAC| W | Lor |Priest Spl| SB | SW | SL -------|---------|----|---|-----|L1L2L3L4L5|----|----|---1 | 0 | 20 | 2 | 1 | 1 | | | 2 | 2,000 | 20 | | 2 | 2 | | | 3 | 4,000 | 20 | | 3 | 2 1 | | | 4 | 7,500 | 18 | 1 | 4 | 3 2 | | | 5 | 12,500 | 18 | | 5 | 3 3 1 | | | 6 | 20,000 | 18 | | 6 | 3 3 2 | | | 7 | 35,000 | 16 | | 7 | 3 3 2 1 | 1 | 1 | 1 8 | 60,000 | 16 | 1 | 8 | 3 3 3 2 | 1 | 1 | 1 9 | 90,000 | 16 | | 9 | 4 4 3 2 1| 1 | 1 | 1 10 | 125,000 | 14 | | 10 | 4 4 3 3 2| 1 | 1 | 1 11 | 200,000 | 14 | | 11 | | | | W SB SW SL Weapon proficiency points (max 1 per weapon) Shapeshift Brown Bear special ability spells Shapeshift Brown Bear special ability spells Shapeshift Black Bear special ability spells

Mage (Wizard) - Hit Dice D4 (1 per level) Level | XP |THAC| W | Lor |Mage Spell -------|---------|----|---|-----|L1L2L3L4L5 1 | 0 | 20 | 1 | 3 | 1 2 | 2,500 | 20 | | 6 | 2 3 | 5,000 | 20 | | 9 | 2 1 4 | 10,000 | 19 | | 12 | 3 2 5 | 20,000 | 19 | | 15 | 4 2 1 6 | 40,000 | 19 | 1 | 18 | 4 2 2 7 | 60,000 | 18 | | 21 | 4 3 2 1 8 | 90,000 | 18 | | 24 | 4 3 3 2 9 | 135,000 | 18 | | 27 | 4 3 3 2 1 10 | 250,000 | 17 | | 30 | W Weapon proficiency points (max 1 per weapon) Specialist Mage (Wizard) - Hit Dice D4 (1 per level) Level | XP |THAC| W | Lor |Mage Spell -------|---------|----|---|-----|L1L2L3L4L5 1 | 0 | 20 | 1 | 3 | 2 2 | 2,500 | 20 | | 6 | 3 3 | 5,000 | 20 | | 9 | 3 2

4 5 6 7 8 9 10

| 10,000 | | 20,000 | | 40,000 | | 60,000 | | 90,000 | | 135,000 | | 250,000 |

19 19 19 18 18 18 17

| | | | | 1 | | | | | | | | |

12 15 18 21 24 27 30

| | | | | | |

4 5 5 5 5 5

3 3 3 4 4 4

2 3 3 2 4 3 4 3 2

W Weapon proficiency points (max 1 per weapon) ------------------------------------------------------------------------------C. The Gods of the Realm [ACTGOR] ------------------------------------------------------------------------------I've tried to compile a list of every god mentioned in the game. Naturally, I probably missed one or two, so if I did, please email me about it. There is some neat information on the gods and their troubles on page 67 of the Baldur's Gate Manual. And lots of information comes from Orlandu. Others come from edwardalacey. Auril -- mentioned by Branwen, Goddess of Winter, mentioned by Branwen and the boots of cold are hers as well. Auril believes that everything should be turned to ice. Bane, Bhall, and Myrkul -- the "dead three" gods, but are currently not in "power" (it's a long story) Baravar -- worshipped by Quayle Clangeddin -- a god mentioned by Yeslick. Cyric -- evil god worshipped by Bassilus to raise the dead, also Mulahey has a Cyric Holy Symbol on him. Makes Cyric seem a little suspicious, doesn't it? Cyric took the power from the "dead three" and now does everything they did, thus making him the new god of murder. Deneir -- one of gods who protects Tethtoril (see his decription in the manual) Garl Glittergold -- worshipped in the Temple of Wisdom at the Friendly Arm Inn Gond -- god of artifice and invention. The Hall of Wonders in Baldur's Gate is run by Gondish priests. Helm -- a good god, worshipped by Ajantis. There's a Helm temple in Nashkel. He is the God of Guardians, and he guards the Outer Realms. Ilmater -- God of Suffering who enchanted the Large Shield +4 vs. Missiles. I may not have spelt his name correctly. Jergal -- former god of the dead, gave his power to Bane, Bhaal, and Myrkul (History of the Dead Three), and now is the Scribe of the Dead Kozah -- ancient god of various chaotic happenings (like earthquakes), there is an ancient temple being unearthed of his far to the SW of Beregost, but beware the curse! Lord Ao -- the Overpower. Not a god as per se, since he is infinitely more powerful than they are (he can destroy them at will) Lathander -- Worshipped in the Song of the Morning temple Lloth -- Spider Goddess of the Drow, dislikes Drizzt and Viconia. There is another Drow god mentioned in one of the "History of the Drow" books, Ghaunadaur. Malar -- Mentioned by Osmadi, also known as the Beastlord. He is an evil god that doesn't much like the Druid faiths. Mystra -- goddess of magic Oak Father -- I think this is a God of Nature, worshipped by Faldorn. Oghma -- there is a temple to Oghma is Candlekeep as he is the God of Knowledge Selune -- a Goddess mentioned by Dradeel

Shar Sune

-- Goddess of the Night, worshipped by the renegade drow Viconia -- good god, the Holy Ring is a Sune artifact, she is the Goddess of Love and Beauty. Talos -- made the Boots of Grounding, and is possibly a God of Storms Tempus -- Branwen is a cleric of this Neutral God, the God of Battles Tymora -- She's the Goddess of Luck (good luck that is, Besheba is the Goddess of Bad Luck) Umberlee -- goddess of the Sea, aka the "Bitch Queen", you run into her priestess at the Baldur's Gate Bridge. (btw, Umberlee is of an Evil alignment) Valkur -- another god mentioned by Branwen, he is the god of sailors ------------------------------------------------------------------------------D. Guide to Naming Characters [DGDTNC] ------------------------------------------------------------------------------I have heard that some people have trouble coming up with creative names for their characters. So here is a little guide to coming up with interesting names that seem to fit into the game (i.e. names that aren't "brad" or "mike" or something). Method 1: Take an exisiting last name, and make it a first name. Ex: Corbin, Martens, Miller. Obviously this doesn't work with all last names, and it also tends to skew mostly male. Method 2: You can also make interesting names by taking an existing name, such as Kate, and flipping some letters around to make a new name, Kaet. Method 3: Somewhat similar to method 2, this one merely involves adding useless vowels. Try adding an 'a' before an 'e' or an 'i' after an 'e'. Take the name Patrick for example. It will become Paetrick. Method 4: Another fun thing to try is to simply add a new "flourish" to an existing name. For example we start with "Nate" and add the "flourish" "ylia" to make the new name "Natylia". Method 5: Start with another word, say the number "Seven". Replace the vowels with new vowels to make "Sivan". Now if you want to make it feminine add an "y" (or something similar) to the end to make "Sivany". Or try this, start with the word "talent". Replace the first 't' with a "th" and then replace the 'e' with an 'a'. You now have "Thalant", which is a good name, but needs a little flourish of "yr" to finish it "Thalantyr". Method 6: (from MartectX) I found another strategy of making names "fitting the game": Just take an existing name backwards! Some examples: Martin - Nitram, Florian - Nairolf, Monika - Akinom, Andrea - Aerdna. Here's a list of names that I have used in various RPG games. This list will be a little small for now, but as I get more of them, I'll add them. If you have any name that you want to send in, please feel free! (dsimpson.faqs@gmail.com)

Female: Kaet Salamoss Sivany Jiany Saenra Kystra Lydra Tyllaenii Bealla Forthyss Cyrra Lyth Sho'erna Moerth Mistriana Karyana Ceqeen'ah The following names are from Bane: Lyria Kestyn Maya Galian

Male: Telen Syllas Poetayn Mytahl Ralasannvyr Ylv Tor Ex'ald Moor Aallax Morkallai Cyr Daan Kintos the Dim (my current favorite) Corvuus Khaar the Bloody

Taaryn (Taryn) Yulosa Astyk Bane

The following names, and strategy, were sent to me by Preston Lloid: Female: Jephinia Justice Misha Kintyre Latista Dymnir Kyndria Valmund Shaloa Fighro Syff Kintous Geila Mist Male: Edcam Sielfir Purl Sielfir Paxus Silatis Bastius Mnotarior Rhymnir Kaleef Kelt Incurrigate Solas Imnikurr Tarrento Gymnica

I also found that nearly all the months make fine female first names (e.g. October, November etc.). Furthermore I personally think that there's nothing wrong with giving your character a first name and some kind of call name instead of an actual surname (or family name). For instance, if you've made a female priest with the allignment "lawful good" you might call her "Misha the Divine", instead of Misha Kintyre. Or if you create an evil male mage, you could call him "Tarrento the Dreadful". ------------------------------------------------------------------------------E. Character Sounds [ECHRCT] ------------------------------------------------------------------------------Here you will find a typed out version of a great many sounds in the game. Check out the sndlist.txt file in the Sounds directory if you want to change one of the PC Sounds. Any of the NPC sounds that has a ????????? in it means that I listened to the sounds by using the biffstripper utility, but I'm not quite sure where they fit into the context of the game. The "Repeated Selected" sounds are accessed when you click on a character about 9 times in a row.

This comes from Patrick: I thought I'd help fill in some of the blanks regarding NPC quotes, and how they relate to one another, which you might want to include in any possible updates of your astounding FAQ. First off, there are NPCs who will try to kill each other eventually, as I found out when I first played and took Xzar/Montaron and Khalid/Jaheira into the Nashkel mines, and some of their quotes are reserved for such an occasion. At a seemingly random point, the text window popped up and the dialogue followed: Jaheira: "Do you claim to fight evil... (etc.)" Xzar: "Why must you goad us..." Jaheira: "I know nothing of gold..." Xzar: "I begin to see your true nature..." Likewise, Khalid and Montaron have some lines which suggest a similar exchange (sound files 30 and 31 for each). At this point, Montaron and Xzar (the Zhentarim) and Khalid and Jaheira (the Harpers), squared off and began fighting, ignoring my commands and leaving my character with nothing to do but pick a side and join in. (This is indeed at least partly random... not caring for the deaths of two NPCs, I loaded a previous savegame, finished the mines, then disbanded the Zhentish pair without incident.) Odds are that when a character makes a direct statement to another, there is a reply (Some of Montaron's jibes are in response to Xzar's babblings, and Khalid and Jaheira share some tender moments). I haven't gotten far in the game yet, but here are some possible relationships which suggest themselves: Eldoth and Alora: Alora always tries to cheer up Eldoth, and he in turn actually finds himself softening up when she's around. Xan and Ajantis: As you've noticed, Xan rejects Ajantis' strict views, and Ajantis does not respond kindly to his paradigms being challenged. Eldoth just seems to piss off everybody... Also, if it helps straighten things out, I noticed (using the playsound ingame cheat) that the number of the file for each character is connected with its function in the game, as follows: 1 - Introduction In battle: 2 - Battlecry 3 - Morale Break Comments on party's reputation and actions: 4 - Happy 5 - Unhappy 6 - Angry 7 - Breaking Point Comments on personal status: 8 - Made Leader 9 - Tired 10 - Bored 11 - Wounded Comments on environment: 12 - Forest 13 - City 14 - Dungeon

15 - Daytime 16 - Nighttime Comments toward player: 17-19 - Selected 20-22 - Commanded 23-26 - Annoyed Comments toward NPCs: 27-37 - Various Banterings Comments on death: 38 - Generic Death 39 - Specific Death Of course, Imoen throws this whole scheme off track, but it seems like everybody else sticks by it. (again, this was from Patrick) __________ PC Sounds: Default Male: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Male 1: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Male 2: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: "Your life ends here!" "I alone belong here." "I am so very... weary." "I grow tired of wasting time." "I am certain to die without...immediate aid." "What would you have me do?" "Death to you all!" "As it should be." "I must rest my eyes a while." "Ah, such a waste of time this is!" "I, I am surely close to death..." "What?" "Make it quick!" "Yes?" "A waste of my talents!" "Of course." "No sooner said than done." "Ungh." "Ungh...uh..." "Onward!" "I feel this is my rightful place." "I will require rest soon." "I should be more productive with my time." "I am not well at all." "Hmm?" "Yes?" "I stand ready." "It will be done." "Not a problem." "With ease." "Oof." "Hwaugh... oohg."

Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Male 3: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Default Female: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Female 1: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying:

"Your wish?" "Hurry up!" "If you insist." "Very well." "Alright alright!" "Ooof." "Hwaigh...oof."

"Heh, time for a bit of a rough and tumble." "Ha ha! I'll lead 'em well!" "I'll need to be resting soon." "I should get moving before the whole day is a waste." "Uh... perhaps I'm a bit more hurt, than I thought." "Yes?" "What now I wonder?" "Where to now?" "Of course, heh heh." "Done and done." "A simple task!" "Eaah." "Whooauh... uh..."

"To battle!" "This is where I should be." "I grow weary." "I should not just stand about." "I must have aid." "I am here." "Your concern?" "Yes?" "Indeed." "It is done." "Certainly." "Augh!" "Auwaa..."

"All will die!" "None other than me should be in this place." "I should rest on my feet if we do not rest soon." "I find this inactivity extremely frustrating." "I reall must get further treatment for my wounds." "What?" "Yes?" "Hmm?" "Simpler done than said." "Certainly." "Surely." "Ooah." "Aaah... ehh."

Female 2: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: Female 3: Battle Cry: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Being Hit: Dying: ___________ NPC Sounds: Ajantis: First Speech: Fleeing: Battle Cry: In forest: In City: Underground: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: "Halt! Be you friend, or foe?" "What cowardice is this? Return to where you are needed?" "For the Glory of Helm!" "This forest has a sense of... evil about it." "This city has a sense of... evil about it." "This dungeon has a sense of... evil about it." "We follow the righteous path, the path of Helm." "This course we take is beyond all tenants of decency." "I will not stand by while this party descends into depravity." "Your evil ways end here! Draw steel and we will settle this dispute once and for all!" "I take honor with this responsibilty you have bestowed." "Uhh... I grow weary." "We have much evil to fight, we have no time for idleness." "Ahh... I am in need of aid." "Death will come swiftly for you." "There are none more capable for this position." "Blah... I grow tired, we should rest soon." "Must we stand about, I have much to do." "I must get proper treatment for my injuries." "And now what?" "What must I do?" "Hmm?" "A simple task." "Consider it done." "No trouble at all." "Err!" "Ohhh ahh..." "You're life shall be mine!" "I deserve to be leader!" "Ooh... we should rest now, I need sleep." "This is so utterly boring." "I... I am wounded." "What?" "Yes?" "What is it?" "Fine." "Such menial tasks." "A simple matter." "Oooah." "Nyaugh...ehh..."

Selected Selected Selected Repeated

1: 2: 3: Selected 1:

Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To ???????????: To ???????????: To ???????????: To ???????????: To ???????????: To ???????????: Reply to ???????: Reply to ???????: To ??????????: To Kivan: Reply to ????????: On any Death: On ????????'s Death: Alora: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Tired: Bored: At night: In Forest: In City:

"My honor is my life." "Helm, give me strength!" "By Helm!" "We must always strive to be role models to the meek." "Duty to one's cause outweighs all." "Evil will always fail against courage and honor." "Evil must be purged without mercy." "With Helm's blessing." "Yeah!" "As you will." "Your actions fly in the face of everything Helm holds sacred!" "There is naught but good and evil. I suspect you are of the latter." "Evil must be purged wherever it is found... even among companions!" "The stench of evil clings to you in the most... VILE manner!" "I can bear no more! Raise your weapon and defend yourself!" "I may yet still be a Squire, but I possess more integrity than you could ever hope for!" "You will watch your MOUTH around the fairer sex!" "I thank you for your compliment." "You are a most beautiful lady, Miss." "You're a man of honor, I respect your integrity." "I think it would be wise for you to improve your conduct while in this party!" "We can only be content that our companion has fallen... pursuing a just cause." "It is unfortunate that our companion died before he could recant his ways." "Blast and bother! These locks have always given me trouble. Trouble they are!" "Aah! Somebody hide me!" "Careful everyone, play nice!" "Isn't this great? All of us, doing nice things, being happy. It's great!" "Hey, I think everyone would be happier if we were a little nicer." "Please be nicer, you don't want me to pick up any bad habits, do you?" "I don't think you're the type of people I should be hanging around with. Goodbye!" "*yawn* I'm sleepy. Can we nap a moment?" "So, when are we gonna do something? I'm raring to GO." "Pretty spoo-ooky night, but still great for Adventuring." "What a great forest! I've never seen trees like these before." "I like the bustle of the city! So many interesting people!"

Underground: During the Day: Badly Wounded: Becoming Leader: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To ???????????: To Edwin: To ????????: To Garrick: To Boo: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: To ?????????: To ?????????: On any Death: On Edwin's Death: Branwen: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored:

"Oooh ooh... this is pretty scary isn't it? I mean, I'd be scared without the rest of you." "What a great day for adventuring, in fact, every day is a great day for adventuring." "I'm hurt, please help me!" "Wow! Leader? Me? This will be great fun!" "Whatever you need." "Hey there hi there." "Whatever you wish." "I'm sooo sweet, I've got rotting teeth and gums!" "C'mon people now, smile on your brother. Everybody get together, try to love one another right now." "I don't think you're happy enough. I'll TEACH you to be happy!" "Happy Happy! Joy Joy! Happy Happy! Joy Joy!" "Happy to help!" "With a smile!" "Hop skip to it!" "So you're a mage? I knew a mage once, but he was pretty stuffy! You're not like that..." "Smile more often, Edwin, it looks good on you!" "Well everyone is basically decent, once you get them to unwrinkle their faces." "Play your song again, Garrick. That one I like, pleeeeeeeeeeeease!" "Ohh! It's just the cutest little hamesty wampsty! Who's a fuzzy boo?" "You needn't be so mean! I'm nice to YOU!" "Oooh! Someone needs a tickle! Someone needs a tickle! Smile already! Yeesh!" "You are mean mean mean! No wonder people don't like you!" "Why must you be such a grumpy pus! Cheer up!" "I've heard if you go too long without smiling, your face will crack!" "It must be hard work to be NEGATIVE all the time!" "I've had friends die before, and it's still sad." "Poor Edwin. He was just learning how to loosen up." "By the ice breath of Aura, 'tis good to see new faces and taste freedom again!" "Tempus, forgive my cowardice!" "Tempus, give us victory!" "I am proud to stand among such strong warriors." "Our actions are not those of warrior born." "What sort of craven cowards are we?" "I can no longer honorably work with such as you!" "I have always dreamt of leading such a worthy band!" "*yawn* I'm tired." "Damn the icicles of orb (??), I'm bored."

Badly Wounded: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: About Shar-Teel: To Shar-Teel: To ?????????: To ?????????: To ?????????: Reply to ????????: Reply to ????????: Reply to ????????: To ?????????: To ?????????: To ?????????: On any Death: On Shar-Teel's Death: Coran: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Repeated Selected Repeated Selected Repeated Selected Repeated Selected

"Ah uh.. 'tis but a flesh wound." "By Tempus' Shield!" "What is your command?" "Hello?" "'Tis better to die on your feet, than live on your knees." "May Auril bestow the Frost Kiss upon our enemies." "By Valkur's strapping buttocks!" "The gods favor is fickle at best." "'Tis a fine day to die." "If Tempus wills it." "By Valkur's mighty Blade!" "Shar-Teel seems to have more spine than a lot of the MEN in this party." "You are valiant of action, Shar-Teel. A pity your spirit is mismatched." "Stay well clear of me you foul-speaking Heretic!" "Tempus would guide your wayward soul, if you let him." "May Tempus one day show you the error of your ways." "I do not take such insults lightly." "Thank you for your kind words." "Do not mock me!" "You shame this party by your mere presence." "You are a strong warrior, I respect that." "In a war of virtues, thou art an art." "To die in battle is the most glorious death of all." "'Tis a shame to lose such an accomplished warrior." "Ho travellers, hold a moment." "This adventure has gotten out of hand." "*whistles*" "I think we all deserve a pat on the back." "I cannot give my approval for what we've just done." "If our fellowship continues in this vein, I may have to leave." "I can't stay with this group any longer. I have to call it quits." "I think my new responsibility will be a great deal of fun." "Even the most prolific adventurer must take some time to rest." "My worst fate is reserved for sitting and doing... nothing." "Ugh... it's only a flesh wound." "Life is adventure, or nothing." "Yes?" "What is your bidding?" "The storm is always preferable to the calm." "The essence of pleasure is spontenaity." "You can't live without a little adventure." "Luck is always on the side of the romantic."

1: 2: 3: 4:

Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Safana: To Safana: To Safana: Reply to Safana: Reply to Safana: Reply to Safana: Reply to ??????: Reply to ??????: To ????????: To ????????: To ????????: On any Death: On Safana's Death: Dynaheir: First Speech: Fleeing: Happy: Unhappy: Unhappy: Leaving: Battle Cry: Badly Wounded: Becoming Leader: Tired: Bored: In City: Selected Selected Selected Repeated Repeated 1: 2: 3: Selected 1: Selected 2:

"Luck be a Lady." "Great peril yields great beauty." "Wherever Fate takes me." "Safana, you are full of such subtle wit and charm." "Sometimes, Safana, I find myself attracted to you, despite your shallow spiteful demeanor." "You've been dominating my thoughts recently, Safana. It's distracting my work." "If you weren't such a self-serving wench... I don't think I'd find you half as attractive." "Admit it, Safana, you sometimes find me to your liking." "You are rather uncouth today." "I don't appreciate your humor." "I accept your compliments." "A fine figure like yours shouldn't be risked in an occupation such as adventuring." "A more beautiful girl I don't think I've laid eyes on." "You have the most beautiful...uh...eyes." "I grieve to lose a friend." "I wish we had more time to know each other, Safana." "Minsc continues to make the most... unique of acquaintances. But for his charge thou art brave indeed." "These odds are idiocy! Retreat!" "This group shows... promise, exceptional." "Must I watch over this group as a Nanny a child?" "I cannot abide by this decision. 'Tis idiocy." "Thy manner is inexplicably evil. I take my leave." "For Right! And I always am!" "By the Three, I do not feel well inside." "A wise choice to appoint the wiser." "Magic does not nest well in a tired mind. I must sleep." "Might we move on?" "Such bustle! The cities of Rashaman are empty compared!" "Thy called?" "Whatever thy need." "Thy wish my ear?" "Go here, do that. What about my needs?" "These boots were made for walking, and that's just what they'll do." "Who are thou to touch me like you know me?" "Watch thee where thy place thy pointer." "As directed." "No less than done." "As well as I can." "Ull... Must thou keep that rodent so close? 'Tis surely unclean." "Stand easy Minsc. Thy needs not be so motherly."

Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Minsc: To Minsc:

Reply to Edwin: Reply to ?????: Reply to ?????: Reply to ?????: Reply to ?????: Reply to Viconia: To ?????????: About Edwin: Reply to ???????: On any Death: On Minsc's Death: Edwin: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Reply to Dynaheir: Reply to Dynaheir:

"Evil to thy cause? Perhaps. However, those of decent nature know otherwise." "Any protection would be courtesy not necessity, my power is no less than thine." "Thou shalt not question my will once I present thy neck to the Orth Lor (??)" "I pray thee did not kiss thy mother with that mouth." "Thou art right indeed. After my own heart." "Thou art fluent in compliments. Some might say Effluent." "I'll thank thee to remain upwind. 'Tis hard to cast spells while I gag." "I should keep an eye towards Edwin. One can only expect treachery from his kind." "Thy decency is refreshing. So many we meet are... lacking." "No more mistakes people. We can afford no more losses." "Minsc! Minsc... his mighty berserker wrath will not go unremembered." "Go no further! I require the services of your group. (Yes, they will do nicely.)" "Enough of this. Let these fools lose their own lives." "Your worthless lives end here." "A rare display of intelligence, undoubtedly fleeting." "I thought I could think no less of this group, but with this behavior...!" "I can stand no more! Our deal is void! Goodbye." "Our deal is void! I cannot stand your continued waste of resources. We are at odds forevermore." "They finally realize my true place." "I'll not keep this pace without rest soon!" "Inactive outward, inactive inward. (Why do I suffer these fools?)" "Strange... I do not feel so well." "Again you disturb me." "You are so irritating." "WHAT is it NOW?" "I do not understand this 'mouse magic' that makes me do your bidding." "Elminster this, Elminster that. Give ME 2000 years and a pointy hat, and I'll kick his arse!" "Please don't disturb me while I plot to overthrow you." "They continue under the delusion that I care at all." "As directed, for now." "If I must." "My actions are yours." "This witch deceives you with her lies! I tell you she is evil!" "There is no protection if you goad me further,

About Dynaheir: Reply to ???????: Reply to ???????: Reply to ???????: Reply to ???????: Reply to ???????: Reply to ???????: ??????: Reply to ???????: On any Death: On Dynaheir's Death: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: Eldoth: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Badly Wounded: Bored: Tired: Becoming Leader: Selected Selected Selected Repeated Repeated 1: 2: 3: Selected 1: Selected 2:

witch!" "Her power is nothing without the will to use it. Step out from behind your excuses and let us end this here!" "'Tis welcome you find no fault with one such as I." "Her company is refreshing, but I am surprised I find it so." "No harm shall come to her as I yet live." "Watch your words when addressing me lest they be fed to you on the end of my boot." "Your words please, though I know not their motive..." "This group be a damned sight better off without you!" "Must you crowd so close so close? 'Tis bad enough I must walk with you chimps." "Typical response... I wonder if they will prove useful at all..." "On discarded. I'll have to find another group if this keeps up." "Checkmate! At last the witch dies!" "Ohh... I'm not much help for you. I'll just sit with the pretties and watch them sparkle." "Aah! Help!" "I sad, but... sparkle makes for happy." "I not like sad thoughts. I go sit with the pretties." "I once had shinies piled up to the sky. I no remember where they are." "You find me friends... ok?" "Gentlemen, gentlewomen, may I introduce myself. I am Eldoth Kron." "Better a coward than a dead man." "If we must." "I'm glad to be associated with such a fine group of gentlemen." "This party's direction seems to be somewhat misguided." "I don't know how much longer I can bear the company of so many fools." "Goodbye now. Hope to never see you again." "Help! My injuries are grievous!" "If I wanted to live a life of tedium, I would have become a monk." "I think it would be well to stop and rest." "I take this responsibility knowing I am best suited for it." "You're so dull." "What's your worry?" "Don't bore me." "There is no evil but stupidity." "There is no good or evil, only the charming and the tedious." "Only shallow people don't judge by appearance." "The first duty in life is to be as artificial as possible."

Repeated Selected 3: Repeated Selected 4:

Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Skie: Reply to Skie: Reply to Skie: To Shar-Teel: Reply to ???????: Reply to ???????: Reply to ???????: Reply to ???????: To ?????????: Reply to ???????: To ?????????: On any Death: On Shar-Teel's Death: Faldorn: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: In Forest: In City: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Jaheira: To Jaheira: To Jaheira:

"Certainly." "As you command." "This is so tedious." "Skie, my little angel, a woman should know her place." "Skie don't bother me right now." "Be silent Skie! It's not like your opinion is worth anything..." "Shar-Teel your lot in life is to make cookies and bear children. Now shut up." "Stop your whining, wench." "Your wit is somewhat lacking." "I knew that." "Don't try my patience." "Perhaps we could talk over wine tonight. I've never met a lady such as you, and I'm desirous to know you better." "Try to keep quiet and speak only when spoken to." "You must be the most uninteresting person I have the honor of knowing." "Too bad." "The wench had it coming." "I am Faldorn. I have been looking for those who would fight for the sanctity of this forest." "I will not waste my life here." "Rrrrraaa!" "We have pleased Oak Father. I sense it." "Oak Father would frown on us now." "I cannot standby people of such little character." "I will have nothing more to do with your lot." "I will do as best I can as your leader." "*yawn* All of nature's children must rest sometime." "There is much to do, and little time to waste." "Uhh... I am wounded." "The sanctity of these woods must be preserved." "Cities are a blight on the beauty of nature." "Nature is all." "I am one with nature." "You ... want something?" "Why must Man always despoil the Oak Father's gifts?" "Man is the least grateful of nature's children." "Oak Father, please forgive your wayward brood." "I am angry. Don't talk to me now." "I will do that." "Of course." "Rrrruhhh!" "You are a fool, Jaheira, to think that Man can live with nature and not destroy it." "You dilute our order with your compassionate attitude." "One day woman, you and I will settle our

To Jaheira: To ????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: On any Death: On Jaheira's Death: Garrick: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: In Forest: In City: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Skie: To Skie: To Eldoth: To Eldoth: To Skie:

differences." "Jaheira. Your choice of a mate suits your weakling nature." "It's time I rid our fellowship of your... unwholesome influence." "I... I don't know why you speak to me so!" "I have no quarrel with you. Please, don't create one." "I thank you." "You have more wisdom than the others give you credit for." "I am glad to adventure with one who respects our Oak Father's kingdom." "Your shallow regard for nature sickens me!" "Death is a natural end, that everyone must face." "Her poisonous influence has been ended." "Hello there. I have a pretty proposal for you." "Brave brave Sir Garrick, Sir Garrick led the way. Brave brave Sir Garrick, Sir Garrick ran away." "Once more unto the breach dear friends!" "If man is known by the company he keeps, I shall be known gloriously." "Why did we just do that?" "I can't stand by and just let this happen." "I'm sorry but I have to leave. I can't stomach what we do anymore." "I feel a little unprepared for this job, but I'll try my best." "A yawn is a silent shout." "A bored man is an angry man." "My goodness! I think I'm dying!" "I think that I shall never see a poem as lovely as a tree." "It's a beautiful day in the neighborhood." "Yes, sir?" "I am at your service." "Life is glorious." "Give and spend, and the gods will send." "Make short the miles with talk and smiles." "Love makes the world go round." "Music has charms to soothe the savage breasts." "At once." "With god's speed." "With joy, sir!" "Perhaps you'd care to hear my music, Skie. It's very different and somewhat better than Eldoth's." "Why do you stay with Eldoth, Skie? Can't you see that he's just using you?" "Don't speak to Skie that way, Eldoth; she deserves better." "My music is superior to yours, Eldoth; I was taught at the college in Verdusk." "A girl of beauty is a joy forever."

To Tiax: Reply to ???????: Reply to ???????: Reply to ???????: To ?????????: To ?????????: On any Death: On Skie's Death: Imoen: First Speech: Fleeing: Badly Wounded: Unhappy: Tired: Battle Cry: Becoming Leader: Selected 1: Selected 2: Selected 3: Selected 4: Repeated Selected: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: On any death: ??????????: ??????????: Jaheira: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded:

"I think you need to learn some manners." "Thank you so very much for your most gracious compliment." "I don't know what I did to deserve THAT." "It takes two to make a quarrel." "I think you're an honorable person." "I don't remember knowing a more caring person." "The world is such a cruel place." "No! Why her? She didn't deserve this." "Heya! It's me! Imoen." "Getting out alive, I am. There's nothing for me here now." "I feel so cold." "Mutton mongerin riff raff." "*yawn* I'm getting a little sleepy." "My blade will cut ya down to size!" "Yer all buffle headed." "I care not." "Whatcha want?" "Yep?" "Yer a queer fellow." "Do ya wanna tell me a story about trollops an plug tails? Please?" "I know nothing more, so leave me to go." "Good on you if you save the day." "Back home, Puff-Guts would always tell me a story." "I am gone." "I've done had enough of this." "This way." "BOOOring" "Poor sod, taking the dirt nap so soon." "There's something most unnatural here, and I want no part of it." "I told ya it was Eldoth what done the deeds. I know nothing more, so leave me to go." "How long must we wait here? Things stir to the south as we sit!" "D'ah! Better to fight this battle when 'tis winnable!" "For the Fallen!" "Ooh... perhaps this group needs not quite as much help as I thought." "I... don't like the way this group is turning out. Better leadership might help." "Decide you well your next move. I'll not allow this to continue." "You have shown your true nature, and we are henceforth enemies!" "You couldn't have made a better choice." "I've just about seen enough waking hours, Slave Driver." "Shouldn't we be doing something USEFUL with this time?" "I fear I need healing, lest I not survive."

In forest: In city: Underground: At Night: Selected Selected Selected Repeated Repeated Repeated Repeated 1: 2: 3: Selected Selected Selected Selected

1: 2: 3: 4:

Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Khalid: ?????????: ?????????: To ?????????: To ?????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: To ??????????: To ??????????: On any Death: On Khalid's Death: Kagain: First Speech: Fleeing: Battle Cry: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded:

"Tread lightly, you must show respect in nature's house." "This city is a blight on the landscape. Better to have let the land grow wild." "An open wound in mother earth, I would plug it had I the power!" "Darkness falls, and nature sleeps. Why do we still tromp about?" "Nature's servant awaits." "Yes, oh omnipresent authority figure?" "You've a task?" "Ah, what now? Need your pantaloons pressed?" "By your command." "This would be a good place for a hinge." "If a tree falls in the forest, I'll kill the bastard what done it!" "For the group." "As you direct." "'Tis good as done." "Khalid my dear, 'twould take a sailor to untie that tongue." "Insufferable?" "Beautiful?" "Do you claim to fight evil while you are diabolic yourself?" "I know nothing of gold, but you are nearly Zhentish in spirit. Zshh, 'tis disgusting." "You demonstrate your own pettiness. It saves me the trouble so I take no offense." "Ah ah... careful. Ground tongue makes excellent fertilizer, especially with what you're spewing." "Is grass not made of blades? Do stars not shoot? Nature be well armed and demands so of her servants." "You are ... amusing. In a what-the-hell is wrong with you kind of way." "Seldom do I find so little fault with someone. I hope it lasts." "Keep your distance. I doubt your motives are as you claim." "No sorrow for those lost in righteous battles." "Blast it Khalid! You die! I swear you'll never hear the end of it!" "Greetings, I am Kagain, what can I do for you?" "This isn't worth dying over." "Oh for the love of money..." "You buncha chumps, what the hell do ya think you was doing?" "Unh... do-gooders always make me want to vomit." "That's it! This dwarf is leaving!" "As leader I plan to make us stinking rich!" "Even a dwarf's got a limit to his stamina." "Waiting around isn't going to make us any money!" "Unh... this dwarf's not feeling too good."

In forest: Underground: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Yeslick: To Yeslick: Reply to Yeslick: Reply to Yeslick: Reply to Yeslick: Reply to ???????: Reply to ???????: Reply to ???????: Reply to ???????: To ????????: Reply to ????????: On any Death: On Yeslick's Death: Khalid: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: In forest: In city: Underground:

"Damn forest! Always reminds me of pansy elves..." "I like it here... where the ghoul grows." "I don't wanna talk." "Go pester someone else!" "I need an ale..." "The only thing better than gold... is more gold!" "You pugs are starting to piss me off!" "Gold runs the world, kid. The faster you learn that, the better life will treat ya." "If I had a copper for every moron I've run across, I could buy Baldur's Gate!" "Urrp... sure." "Alright." "Why me?" "You're the stupidest dwarf I've ever met! You're an embarassment to dwarves everywhere!" "Yeslick, your stupid mine is what started all this trouble!" "Yeslick, shut your lousy mouth and get out of my face!" "You're an imbecile Yeslick! If you piss me off one more time, I'm going to rip your head off!" "You lousy excuse for a dwarf! I'm going to rip you a new arse!" "You should shut up." "Keep on talking that way, and I'm going to stuff your mouth full of horse dung!" "Shut up and show me the money!" "Are you some kind of a moron? What did you think you was doing?" "Altruistic moron..." "Ya dolt! Shut yer trap before it gets ya into trouble!" "Better them than me." "Stupid dwarf was going to die sooner or later." "Calm yourself dear, we must proceed carefully." "Better part of valor! Better part of valor!" "Oh... my... heart's really not in this." "Gorion would be proud of your actions." "Gorion would have none of this, 'tis shameful!" "I'll not have a part in this. Change your course lest I be forced to stop you!" "I will not allow this, it's utterly evil!" "If you wish, but I'm not a very inspiring leader." "I think much clearer with rest... might we... stop?" "I prefer these long periods of relaxation. A lovely day for it." "I'm getting weaker... I'll need a healer as soon as possible." "I am much more at east in the forest." "Cities are always so intimidating, so many people." "There are so many places I would rather be..."

During the Day: At Night: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Jaheira: ??????????: ??????????: To ??????????: To ??????????: Reply to ?????????: Reply to ?????????: Reply to ?????????: To ??????????: Reply to ?????????: To ??????????: On any Death: On Jaheira's Death: Kivan: First Speech: Underground: In City: Happy: Unhappy 1: Unhappy 2: Leaving: To Viconia: To Viconia: To Viconia: To Viconia: To ?????????: To ?????????: Reply to Viconia: Reply to Viconia: Reply to Viconia:

"Sunny or not, 'tis nice to enjoy the out-of-doors." "Even with Infravision, I prefer the Daylight." "Can I help you?" "You have need of me?" "Wha..? *ahem* Yes?" "If at first I don't succeed... the wife won't let me forget." "Th-th-that's all folks." "Ch-ch-ch *hehe* ch-ch-chia!" "Click on someone your own size!" "If none are better." "I can, but try." "I'll... do my best." "Please! Jaheira! You needn't be so so... uh." "Yes, that's definately it!" "Yeah, no no no! Stay beautiful... despite yourself!" "Usually everyone proves themselves, but there is something... disturbing about you." "I had thought none could be so beyond the b-bounds of goodness! Surely you need h-help!" "Sharpen your tongue elsewhere. Everyone deserves a chance." "You ... must you continually....?" "Oh.. uh... Thank you!" "I don't mean to be confrontational, but could you be a little less... evil?" "Your honesty is refreshing, but lace it well with tact." "Your company is a welcome part of this group." "Another friend fallen... does it never end?" "Ja-Jaheira! No! Noooooooo!" "Hail. It is not often that I come across strangers in this part of the world." "Why must we emulate the ways of the Dwarven Folk by crawling about these warrens." "This city is an example of man's excesses. I wish it would be gone from this miserable place." "That was a noble deed." "I don't agree with our parties' course of action." "I won't stand for such behavior again." "I can not allow this to go on! Defend yourselves!" "Stay away from me, Dark Elf!" "How are we to trust one who venerates the Spider Queen?" "Your evil ways will bring you ruin, Dark Elf!" "Don't make me warn you again Drow, your next slip will be your last!" "You are a valuable companion." "Your courage shames the others." "You dark hearted bitch! You'll die for that!" "Watch what you say!" "Shut your mouth!"

Reply to Ajantis: Reply to ?????????: On any Death: On Viconia's Death: Badly Wounded: Battle Cry: Becoming Leader: Bored: Tired: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Running Away: Minsc: First Speech: In forest: At Night: Battle Cry: Happy: Unhappy: Unhappy 2: Leaving: On Dynaheir Leaving: Bored: On any death: On Dynaheir's Death: To Garrick: To ?????????: Reply to Safana: Reply to ????????: Becoming Leader: Tired:

"Your candor is appreciated." "Shut up! Your chattering will drive us all insane!" "One more friend to mourn." "May Viconia's soul rot in Hell!" "I don't know how much longer I can go on." "Raaaugh!" "I will lead for as long as needed." "Oh please, we have tarried long enough." "*yawn* It is time for us to rest." "Yes?" "What do you want?" "Don't bother me." "There is a time for talk, this is not such time." "Oh my soul aches for my lost Daeheriana (SP?)" "We must not waste time on idle chatter!" "My need for revenge gives me strength to go on." "Aye." "As you wish." "Grr!" "Retreat you fools! We have no hope to win!" "Stand and deliver. That my hamster may have a better look at you!" "Boo likes the forest." "Ah... night time, good for sneaking up on evil!" "Go for the eyes boo! Go for the eyes! Raaugh!" "Camaraderie, Adventure, and Steel on Steel. The stuff of legends! Right, Boo?" "Yes Boo, I agree. This group could do with a swift kick in the Morals!" "If I continue with this I'll never look Boo in the eyes again! Choose carefully, I'll not let this come to pass!" "You have stepped behind the line of evil! Taste Hamster justice!" "As Dynaheir goes, so goes my Blade." "My hamster is getting antsy. If we be Adventurers, let us Adventure!" "No finer a place to die than on the Battlefield!" "Dynaheir! Noooo! You will be avenged!" "Play on Bard, tis sweet music to my furry friend!" "Boo does not like your manner... away with you!" "I take no offense from your comments. You just don't understand the bond I have with Boo." "Your words are as sharp as my blade, although not half as shiny. Ooh... shiny!" "Magic is impressive. But now, Minsc leads, swords for everyone!" "I must rest. I've got a bad case of Armor Chafe."

Badly Injured: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: Montaron: First Speech: In Forest: Underground: Fleeing: During the Day: Happy: Unhappy: Unhappy: Leaving: On any Death: On Xzar's Death: Tired: Bored: Badly Wounded: Battle Cry: Becoming Leader:

"I need aid soon, lest my Hamster become... an orphan!" "Who wants some?" "You point, I punch." "Less talk, more fight!" "Full Plate and packing steel." "Butt kicking for Goodness!" "Squeaky wheel gets the kick!" "No! Despair not! I will inspire you by charging blindly on!" "Evil round every corner, careful not to step in any." "Fool me once, shame on you, fool me twice... Watch it! I'm Huge!" "When the going get tough, someone hold my rodent!" "There be safety in numbers, and I am two or three at least!" "Make way evil! I'm armed to the teeth, and packing a Hamster!" "It is as you would have it. It is my sworn vow to see that your every need is catered to." "Lay a finger on what I protect, and forevermore you will answer nature's call... with a hook!" "Stand you not too close, Dynaheir is under my protection!" "I am a man of few words, and few hesitations. Warnings past, and now you die!" "You travel with Minsc, you toe the line! I won't suffer slackers while I'm busy Heroing!" "Choose your friends wisely, not all are as trustworthy as Minsc and Boo." "He already be disturbed, now leave me be! Yer company be toil enough as is." "I hate the woods! Prey be so much easier to find in the city." "Dungeons... the dark be nice, but BLAST this damp!" "A pox on ye! I'll no lose my neck to this lot!" "I be much preferring the cover of night o'er this blasted daylight!" "Effective. I may kill you after all." "Ye goody goodies make me sick!" "Any more of your 'nice nice' and I'm gone." "I'll suffer this group no more! Best ye sleep with one eye open." "Fool! Now we'll need another mule!" "And the mad wizard falls! Saves me the trouble." "If I'm not allowed to sleep, our next assailants may just live." "A good blade must be fed, find prey, or I find you!" "A death be in me, if I no get help!" "And the rivers run red!" "I have no equal, but I prefer to work alone."

Selected Selected Selected Repeated

1: 2: 3: Selected 1:

Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ?????????????: ?????????????: To ????????????: To ????????????: To ????????????: Reply to ?????????: Reply to ?????????: Reply to ?????????: Reply to ?????????: Reply to ?????????: Quayle: First Speech: In Forest: In Cave: At Night: On any Death: On Tiax's Death: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Injured: Selected 1: Selected 2:

"Ye spoke at me?" "This better be good." "What need ye dead?" "I warrant your attention? Oh frabgerous day, kaloo kaley!" "Arrrrr!" "Leave me be, lest your head leave your neck!" "What part of 'I'm a Loner' do ye not understand?!?" "Go suck your blade." "I'll do yer toil." "Sleep lightly taskmaster..." "My equal is a talent of many men... all of them fools." "I've suffered yer company as long as I'm going to. Ye could be Harper's the way ye irritate me so!" "Keep yer distance ye goodie goodie. I no like the smell of charity." "Good or bad, ye'll go the way of all flesh." "'Tis a wonder ye've lived as long as ye have!" "Do ye truly want your last words to be SO STUPID?" "Do not make light of me! My purpose is greater than you could imagine!" "Your wit be as sharp as my blade! Do we exchange jabs? Or will ye cease your prattle?" "Mayhap we should just be friendly more, and go for tea." "Ye live longer if ye don't annoy me. Mayhaps even a week or more." "Walking alone on the Coastway Road, how smart is this?" "Deciduous, Coniferous, and uh... Green." "If I'm so smart, what am I doing down here?" "If I weren't so intelligent, I might be a little *gulp* nervous of the dark!" "The stupid will fall while the smart survive!" "Ah Tiax! If any had asked I would have said that you were too dumb to live!" "This group may be capable of learning after all!" "Tis a wonder that your brains can keep you breathing! Try to behave!" "Only the truly inept would resort to such evil as this! I won't stand much more!" "I am getting stupid just being near you. You are unteachable! Goodbye!" "At last you realized the potential of my amazing brain!" "If I go too long without rest, I'll end out as stupid as you!" "The mind atrophies with disuse, let's do something!" "Hello! I need healing here!" "Can I... help you?" "What do you need??"

Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: ??????????: ??????????: ??????????: ??????????: To Tiax: To Tiax: ??????????: ??????????: ??????????: ??????????: ??????????: To Garrick: Reply to ???????: Reply to ???????: Reply to ???????: Safana: First Speech: In City: Unhappy: Unhappy 2: Leaving: To Minsc: Reply to ???????: Reply to Coran: Reply to ???????: Reply to ???????: Reply to Coran: Reply to Coran:

"You grunted?" "I'm too smart for this!" "Is that all?" "There's none better!" "Live smart, live long, run away!" "I am so Smart! S, M, R, T... I mean S, M, A, R, T!" "Shake a paw, come on, shake a paw!" "Feel my amazing brain! Go on, touch it!" "I wile away the hours, conferring with the flowers, consulting with the rain." "Ruler of the world, Hmmm? Only if chosen by virtue of an uncluttered mind!" "Indeed you grow GRANDER by the moment. Although how a Fat Head will help, I do not know." "Oh yeah? Well I've got more smarts in my little finger than you've got in your little finger! No, wait a minute..." "Violence is a trademark of LOW INTELLIGENCE." "Well I certainly would have handled THAT better!" "If you were smarter, you'd enjoy my company more." "If you need any help, you know, thinking, just let me know! I'm here to help!" "Mind not what others say, the intelligent enjoy your music regardless." "OoooOooh! Insult me again! Only this time use your brain!" "You don't expect me to belive that. I'm too smart for your hidden insults." "Who taught this chimp to talk? What they can't do these days!" "I've been looking for strong men, like yourselves." "This city is a beautiful place. So full of the gullible and stupid." "I really think this party needs new leadership." "To lead this party, we need someone intelligent, preferably female, and most likely me." "I've tried to guide this group in the right direction, but I'm tired of trying. Goodbye." "My feet are very sore, perhaps you could massage them?" "I love it when you speak to me that way!" "I assume, Coran, that you think that your elven charms are considerably. Let me enlighten you, they aren't!" "You have about as much appeal as a rotting owl bear!" "You think that I'd surrendur myself to the likes of you? That's a laugh!" "Watch what you say, Elf!" "I might find you attractive, Coran, if you

Reply to ???????: Reply to ???????: Reply to ???????: To ?????????: To ?????????: On any death: On Coran's Death: Bored: Becoming Leader: Tired: Badly Wounded: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: ??????????: ??????????: ??????????: ??????????: Shar-Teel: First Speech: Happy: Unhappy: Unhappy 2: Leaving: Reply To Eldoth: Reply To Eldoth: Reply To Eldoth: Reply to Eldoth: Reply to ??????: Reply to ??????: Reply To ??????: To ??????: To ??????:

weren't so irritating." "I like it when you are nasty to me." "You could be... somewhat more creative in your insults." "Oh I always love a good compliment." "You're a very sexy man." "I'd love to see what... other skills you posess." "The rest of you should be careful, lest you end up like our... unfortunate friend." "Don't die silly elf. I didn't mean all the things I said!" "Perhaps we could do something a little more exciting than looking pretty." "This is probably the sanest decision this group has ever made." "A woman needs her beauty rest." "I'm hurt, stop what you are doing and help me right now." "Yes, Dear?" "I'll do anything." "Oh, I feel so... sensual." "If that's your desire." "Of course, Darling." "With pleasure." "Nothing's worth dying for." "Mmmm... I keep very... pleasant company." "Between two evils, I always choose the one I haven't tried." "When I'm good, I'm very very good. But when I'm bad... I'm better." "Everyone in this party is entitled to my opinion." "Hold travellers, I challenge your best warrior to a duel." "It seems this party isn't as pathetic as I first suspected." "This is the kind of stupidity we get with male leadership." "I can't take much more of this male imbecility." "Forget our deal, I'm leaving." "Say another word, Eldoth, and I'll cut out your tongue." "Your impudence will one day get you killed, Eldoth." "Watch your mouth Eldoth, or I'll end your life where you stand." "You were warned Eldoth, now reap the consequences!" "Flattery will get you nowhere." "*laughs* You're such a funny man! That's why I'm going to kill you last." "How would you like my sword tickling your innards?" "Useless male dungheap." "I spit on your manhood!"

To ??????: To Eldoth: On any Death: On ??????'s Death: Tired: Bored: Badly Hurt: Battle Cry: Becoming Leader: Selected Selected Selected Repeated Repeated 1: 2: 3: Selected 1: Selected 2:

Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: Skie: First Speech: Meet without Eldoth: On any Death: On Eldoth's Death: Happy: Unhappy: Unhappy 2: Leaving: To Eldoth: To Eldoth: To Eldoth: To Eldoth: To Garrick: To Garrick: To ???????: To ???????: To ???????: Reply to ????????: Becoming Leader: Tired: Bored: Badly Wounded: Selected 1: Selected 2:

"Don't think yourself second to any man!" "Eldoth you're a impudent degenerate lout who has delusions of male superiority." "More carrion for the vultures." "The swine had it coming." "Some rest is in order." "This is such a waste of time. Or should I say that MEN are such a waste of time." "I don't have time to bleed." "Eat steel, scum!" "I'll lead this party better than any man could!" "If it bleeds, I can kill it." "I love bloodshed." "Men are pathetic." "Life is made fun by crushing your enemies." "Sometimes the smell of a man makes me sick to my stomach." "Steel is the only thing that a woman can depend on." "Men never think with their minds." "Really?" "I'll do it." "Okay." "Discretion is the better part of valor." "Eldoth I thought I'd never see you again." "Please help me!" "*sniffle* I can't believe he's dead." "What am I going to do? You can't die, Eldoth, you can't!" "You're the finest group of friends I've ever had!" "I don't think what we are doing is morally right." "All of you are such pigs." "I can't take this anymore! I'm going back home." "Eldoth, why do you treat our companions so badly?" "I love you... Eldoth." "Why do you always have to make fun of me? I hate you! Get away from me!" "Eldoth tell them to stop being so cruel!" "I'd love to hear your music Garrick." "Eldoth is a kind man. He cares about me, Garrick!" "You're a good friend." "I feel safe with you in the party." "I think you're a beautiful person." "Thank you, you're very kind." "I don't know if I can handle this Leadership Thing, but I'll give it a try." "I'm getting tired, can we take a rest soon?" "I'm... so... Bored!" "Aah! I'm hurt... help." "Can I help you?" "Ah, I broke a nail."

Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ??????????: ??????????: ??????????: ??????????: ??????????: Tiax: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Hurt: In Forest: In City: Underground: During the Day: At Night: On Quayle's Death: On any Death: Selected Selected Selected Repeated Repeated 1: 2: 3: Selected 1: Selected 2:

"Ah, I mussed my hair." "Mm, my feet hurt." "I have a cold." "I have a headache." "Do you like my perfume?" "Let's go shopping!" "It's been so long since I've had a hot meal!" "I wanna go home..." "Oh, I'm sorry, did I do something wrong?" "Yo! Tiax would speak at you! For 'tis destined to be so." "Tiax will rule... from a distance." "Tiax will smite thee!" "Tiax is impressed with this group. You will continue to serve him once he rules." "Tiax fails to see how this will aid in his Ascension!" "Continue with this... unprofitable behavior, and Tiax will seek his destiny elsewhere!" "You are unworthy to sit at the feet of great Tiax. I shall find another for that exalted spot." "As it should be. Tiax was destined to lead." "Tiax needs rest, if he is to rule." "We get no closer to world domination just standing about!" "Destiny had best hurry. Tiax does not feel well... at all." "When Tiax rules, this forest will be lumber for but a leg of his throne." "When Tiax rules, the stones of this city shall build his castle." "Why must Tiax traverse this dank hole. Cyric said nothing of soggy boots!" "Tiax must squint in the sunlight. One day... revenge shall be his!" "Night would DARE hamper the sight of Tiax?" "Ha ha ha ha! Smart guy dies! And Tiax goes on to RULE!" "Blast you! Escaping the inevitable rule of Tiax by dying? Coward!" "Who DARES prod Tiax?" "Tiax hears ya." "Soon Tiax rules!" "Ya little monkey spanker." "When Tiax rules, britches shall not ride up so wedge like." "Tiax does as ye will, but one day BOOM, he rules!" "The day comes when TIAX will point and click!" "Tiax is as Tiax does." "Tiax will rule all!" "Tiax moves! Make way!" "Where will your learning get you when Tiax rules? Duke of Manure at best!" "Sure ye be smart, but none are grander than Tiax!"

Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Quayle: To Quayle:

Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to ????????: Reply to Garrick: ????????: ????????: ????????: Viconia: First Speech: In forest: In caves: Happy: Unhappy: Unhappy: Leaving: To Dynaheir: Reply to Kivan: Outdoors 1: Outdoors 2: Random: On Kivan's Death: On any Death: Badly Wounded: Battle Cry: Becoming Leader: Tired: Bored: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: ???????????: ???????????: ???????????: ???????????: ???????????:

"Thou wouldst mock me? Ye stiff rumped fool!" "*weird noises* Tiax and his greatness shall squash you as a bug you *weird noises* insolent bug!" "Your insults carry little sting. Tiax knows he will rule in the end." "You cup shot mutton head! Tiax will slap ya silly! When he rules." "Aw, your goals are petty in comparison to the wonder of Tiax!" "Give thy tongue a holiday! Tiax so commands!" "All the world will tremble beneath the feet of Tiax!" "Do as ye will, but 'tis for naught! Tiax must rule!" "Has Tiax mentioned he is going to rule? 'Tis inevitable." "Help me! If you don't help me... he'll kill me!" "Your forests seem very strange, and yet... somehow familiar." "Tis akin to my home, but home does not welcome me." "Shar looks upon us with favor." "Surface dwellers can be so stupid." "I am disappointed by our lack of progress." "I have no desire to remain in the company of the witless!" "You are one of the among us whom I can respect." "Don't threaten me, Kivan, it shall only lead to your death!" "There's no roof to this world." "The light it burns!" "Male, fetch me something to eat!" "It is sad that Kivan and I never understood each other." "Death is not something to mourn." "Shar, save me from the Spider Queen's vengeance." "Lil Alurl! For Shar!" "With the guidance of Shar we shall prosper!" "I must rest." "The Drow are never this idle with their time!" "Jal Kahless?" "Nightsinger, give me power." "Oloth Zha?" "Khaless Nau!" "Nau natha." "May Darkness prevail." "We must run!" "I pity you for your short lifespan." "I was born of a noble race." "Shar is a goddess of conviction and purpose." "I'll go where you wish, if you keep me from the accursed sun."

Xan: First Speech: Fleeing: Battle Cry: Happy: Unhappy: Unhappy: Leaving: Becoming Leader: Tired: Bored: Badly Wounded: In Forest: In City: During the Day: Selected Selected Selected Repeated Repeated 1: 2: 3: Selected 1: Selected 2:

Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: To Eldoth: To Eldoth: To Eldoth: To Ajantis: To Ajantis: Reply to ?????????: Reply to ?????????: Reply to ?????????: To ?????????: To ?????????: To ?????????: On any Death:

"I thank you for my freedome, friends, for I have languished in these dismal vaults too long." "We're all doomed. Run while we're still able." "Onward... to victory." "Oh! Perhaps we'll survive longer than I had originally thought." "This group is especially hopeless today." "Keep up this evil, and we're deservedly DOOMED." "I cannot abide by these actions. I must take my leave of this barbaric fellowship!" "While leader I will endeavor not to get all of us killed." "Certainly I shall collapse from exhaustion before I fall on the battlefield." "If we are doomed to fail, could we at least do it faster!?" "My wounds are too grave! I am a dead man..." "The majesty of the forest makes me feel... insignificant." "The bustle of the city makes me feel insignificant." "The sun shines and I am amazed we live to see another day." "We're all doomed." "Life... is so hollow." "Our quest is vain." "It is hardly worth the effort of trying." "We delude ourselves to think our pitiable band will stand up to our enemies." "Let us save our effort and just lie down and die." "I'll do what I can, but expect very little." "Whatever." "Oh what is the point?" "If you want..." "Eldoth! Could you stand away from me? The stench is somewhat unnerving!" "Perhaps, Eldoth, you could be a little more polite to our companions?" "You could do us all a favor, Eldoth, by getting KILLED in the next battle!" "Have you ever wondered how... hollow your convictions sound, Ajantis?" "It seems our resident Suicide Monger, Ajantis, lives in a black and white world!" "If I wanted your opinion I would have asked for it." "I hope what you say was well intentioned." "Do not think I will endure your insults indefinately." "Your stupidity makes you a DOOMED MAN." "Well, with you as my companion, who needs enemies?" "Around you I almost feel as if we have a chance!" "Another victim in our hopeless crusade."

On Eldoth's Death: Xzar: First Speech: During the Day: In forest: In city: Underground: Happy: Happy: Unhappy: Unhappy: Leaving: To Montaron: To Montaron: To Montaron: Reply to ????????: Reply to ????????: Tired: Bored: On Montaron's Death: On any Death: Badly Wounded: Battle Cry: Becoming Leader: Selected 1: Selected 2: Selected 3: Repeated Selected 1: Repeated Selected 2: Repeated Selected 3: Repeated Selected 4: Action Acknowledgement 1: Action Acknowledgement 2: Action Acknowledgement 3: Random: ?????????: ?????????:

"I would grieve for Eldoth, if it were not for the sense of joy I now feel!" "Montaron, you are so AGGRAVATING! 'Tis disturbing to my demeanor!" "I've never liked the Sunlight. 'Tis just... too bright!" "The trees move... do you not see it?" "A cuthroat in every alley... but I'll not let them take us alive!" "Oh I'm never quite so comfortable as when I'm at least six feet under!" "Smiles everyone! Smiles! This is like some great fantasy." "I'm starting to find this group almost... palatable." "Must we be so insufferably CHARITABLE??" "I'll not tolerate any more of this BENEVOLENCE." "I can take this no longer. May you all die cold miserable deaths! Farewell!" "Tell us a story, Monty, something with Bears and Gold." "Ha ha there Montaron. Quite the fight, eh, Chum?" "Oh, come on Montaron lighten up! Must you be so moody all the time?" "Oh speak no more, lest ye gorge my sweet tooth." "I'll not be mocked, thou most slanderous harlot!" "I tired. I'll be much more agreable with rest!" "Much as I enjoy these moments of repose, get a move on it!" "Montaron... I ... I never loved you!" "I suppose I should feel a sense of loss. How unfortunate, I don't care!" "Mommy, I don't feel too good." "I have become death! Destroyer of Worlds!" "A wise choice for leader. *evil laugh*" "Something troubling you?" "Your voice is Ambrosia." "Stop touching me!" "Tell me about the rabbits." "Those the gods wish to destroy, they first make mad! Mad!!" "I ate his liver with a nice Chianti and some fava beans." "I'll teach your grandmother to such eggs." "If I must!" "I could do no other." "Hardly worth my time." "I know dragons with feet like rabbits, tis true I swear!" "Wah! Mommy, I'm a scared!" "I wanted Infravision like the elves. But it's more than taking their eyes..."

?????????: ?????????: ?????????: Yeslick: First Speech: Happy: Unhappy: Unhappy 2: Unhappy 3: To ??????????: To ??????????: To ??????????: To ??????????: To ??????????: To ??????????: To ??????????: To ??????????: To ??????????: Reply to ?????????: In a Cave: In a forest: On any Death: On Kagain's Death: Bored: Badly Wounded: Becoming Leader: Tired: Selected 1: Selected 2: Selected 3: Action Acknowledgement 1: Action Acknowledgement 2:

"Why must you goad us into other peoples concerns? Can you not just let us mind our own Enterprise?" "I begin to see your true nature, and tis as I expected. None are as insufferably righteous as Harpers(??)" "Ah yes, the chatter of friends and compatriots. Does it not... warm the cockles?" "Aye, who' there now? More smithing? Or did you burrow into another river?" "We do good, just as my clan long ago." "There'll be dark horizons if we don't change our ways." "I've seen enough greed and evil. Change your ways lest enemies we be." "Ye be no better than the throne themselves. I'll not stand by while this happens!" "'Twould be good if you tithed a few golds now and then. The favor of gods is worth a few gold." "You sold your morays for the love of gold. All Dwarves are kin, but I'll not call you family!" "Friendships last when gold is long gone. Perhaps you should be a little nicer to the group!" "I've been through enough without suffering you as well. Be gone!" "Watch what ye say. Good natured, I am. But I swing a mean axe when evil's concerned." "We fight for what's right, but you needn't take such pleasure in it!" "Violence solves only the simplest of problems. You must think your way through the tough ones." "A friendly face is a blessed sight in these times." "Your ego is positively elven. Drop it a notch, lest I do it for you!" "Thine words are always appreciated." "'Tis just like the tunnels of my old clan." "I prefer the stone of my cell o'er this wide open empty." "I've lost too many clan mates already. Must I lose these as well?" "I wish no Dwarf dead, but I'll not miss his company!" "Why did I leave my cell if I'm to stand about doing nothing?" "Ill I am. When a Dwarf says he's sick, you know it's serious." "Slow and steady while I'm leader." "Even Dwarves need to rest, I can't walk much further." "You need something?" "What e're you need." "Ye need only ask." "Clangeddin's will be done." "As you will."

Action Acknowledgement 3: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????: ??????????:

"Be glad to." "I shouldn't have gotten out of bed this morn." "Clangeddin's might be with us." "My father was a miner, and my mother, a miner before him." "Keep your straw and sticks, only stone protects the pigs!" "Ye owe 16 tons, what do ye get? Another day older... and deeper in debt." ** whistles heigh-ho ** "The mines were there for anyone who looked. I'll not be blamed for what the Throne does with 'em."

------------------------------------------------------------------------------F. Utilities & Editors [FTLTSE] ------------------------------------------------------------------------------_________________ Exp Cap Removers: Godlike (144kb download, version 1.1) This really cool utility removes the experience cap from any version of Baldur's Gate, including the Tales of the Sword Coast. If you don't know, there is a limit to how much experience you can get in the regular game, and this removes that limit. Really cool. Note: If you install an Official Patch after using Godlike, the cap will be back in place, and may muck up the game, so you will need to check for a new version of Godlike, and run it again. Author: Team BG Web Site: http://www.teambg.eu/ ___________________ Saved Game Editors: Gatekeeper (180kb download, version 1.09.01) Allows you to edit most everything in your saved game files. Allows you to edit anyone in your party including NPC's. You can change your inventory, stats, and characterisitcs. A very useful program for the cheater in all of you. Although not as intuitive as the BG Character Editor, it is quite a bit more powerful, due to its editing of Saved Games themselves and not just the Exported Characters. Author: bg@mud-master.com Web Site: http://www.mud-master.com/gatekeeper/ __________________ Character Editors: BG Character Editor (2.49Mb download, version 1.4.5) This utility allows you to edit any character at any time. You can change all the attributes, plus you can edit your inventory. With this and godlike you could make a character who is nigh unto invinceable. It is most useful when playing a multi-player game as well since you can then edit your character at any moment.

Author: Team BG Web Site: http://www.teambg.eu/ _____________ Item Editors: Item Override Editor (492kb download, version 1.3.9) Allows for the simple editing of items. Change their attributes, or even create new items. Author: Team BG Web Site: http://www.teambg.eu/ Item Text Maker (468kb download, version 1.0.1) Lets you change/add text to items. You know what those are? They are the descriptions of the items that you get when you right click an item. Author: Team BG Web Site: http://www.teambg.eu/ Item Graphics Converter (140kb download, version 1.0.0) Converts a BMP into a format usable by Baldur's Gate, so you can make a picture for any item that you want. Say you want the Long Sword to look like a Smurf, well now you can. Author: Team BG Web Site: http://www.teambg.eu/ Store Override Editor (254kb download, version 1.0.0) Allows the editing of stores. You need the Biffstripper (see below) before you can use this one. Author: Team BG Web Site: http://www.teambg.eu/ ______________ Rules Editors: Team BG Rules Editor (52kb download, version 1.0.0) This editor allows you to edit the Exp Cap (rather than remove it in its entirety), the Spell Progression, and more. Author: Team BG Web Site: http://www.teambg.eu/ _______________ Script Writers: Team BG AI Scriptor (27.5kb download, version 0.9.1) This utility allows you to write your own scripts for use by your party members. (a script is something that tells NPC's what to attack, and when) Author: Team BG Web Site: http://www.teambg.eu/ ________________ Data Extractors:

Team BG Biffstripper (125kb download, version 2.0.0) This utility extracts all the information from the BIF files that you can find in the Data folder of your game. Very useful for extracting things like Companion sounds and the like. Although you won't be able to immediately play those sounds... (see WAVC to WAV below) Author: Team BG Web Site: http://www.teambg.eu/ ------------------------------------------------------------------------------G. Non Editor Cheats [GNNDTR] ------------------------------------------------------------------------------______ Movies (from Duncan Clay) To make the movies available. This is most useful if you are playing through the game again, and DON'T want to see the movies again. Open the baldur.ini file, and under [Movies] add any of the following you don't already have: BEREGOST=1 BG4LOGO=1 BGENTER=1 BGSUNRIS=1 BGSUNSET=1 BHAAL=1 BILOGO=1 CAMP=1 DEATHAND=1 DUNGEON=1 ELDRCITY=1 ENDCRDIT=1 ENDMOVIE=1 FRARMINN=1 GNOLL=1 INFELOGO=1 INTRO=1 IRONTHRN=1 MINEFLOD=1 NASHKELL=1 PALACE=1 REST=1 SEWER=1 TAVERN=1 TSRLOGO=1 WYVERN=1 _____________ Item Copying: You don't actually have to be playing multiplayer for this to work, it just really helps. You also don't have to be actually playing with anyone else to be playing as multiplayer. One thing to do when you find any item of value would be to: 1. Save the game.

2. Export the Character with the item(s) that you wish to copy. (only works with characters that you have created yourself, such as the main character) 3. Give all of that character's items away, and then click the bottom button (Multiplayer Options), then click the Modify Characters button (only works if there are no enemies around, and you aren't in the middle of casting a spell), and then click on the Character Name to delete the character. 4. Now immediately Import the character back, and you now have 2 of everything that person had. Similarly if you are doing this in a single player, you: 1. Export the Character. 2. Start a new game. 3. At the Character Creation Screen press "Import" and the select your character. It is really helpful that when you Export your Character to name him/her something specific, not just "Character1" or something. This is really useful for the ultra-rare items like the Full Plate +1. This also works well if you want to start over, simply export your character, start a new game, and import them there! ________________ In Game Cheating The information from this comes from TeamBG: Step 1:

http://www.teambg.eu/

Open the baldur.ini file, and under [Game Options] add this: Cheats=1 Save the file.

Step 2:

Run Baldur's Gate. In the game press CTRL-TAB to bring up a little console. To close the console again, press CTRL-TAB. You can now enter any cheat you want into this little console window.

Cheat Codes: -----------Cheats:TheGreatGonzo() Cheats:FirstAid() Cheats:Midas() Cheats:CowKill() Cheats:DrizztAttacks() Cheats:DrizztDefends() Cheats:CriticalItems() Cheats:Hans() Cheats:ExploreArea() Cheat Hot Keys: --------------To activate the Cheat Hot Keys, enter this into the Console: -- Summons 10 killer chickens who defend you. -- Creates 5 healing potions, 5 neutralize poison potions, and 1 stone to flesh scroll. -- Gives you 500 gold. -- Creates a CowKill spell if you're near a cow. -- Creates a hostile Drizzt. -- Creates a friendly Drizzt. -- Spawns all the game's critical items. -- Moves your characters to mouse cursor position (FAST). -- Marks entire area explored.

CLUAConsole:EnableCheatKeys() And here are the Hot Keys: CTRL+1 -- change the armor of the paper doll (the armor class doesn't change) CTRL+2 -- fades screen to black CTRL+3 -- fades screen to normal CTRL+4 -- highlight the background-interactive objects CTRL+5 -- ??? CTRL+6 -- shapeshift your character into the previous paper doll in list CTRL+7 -- shapeshift your character into the next paper doll in list CTRL+8 -- highlights the text boxes CTRL+9 -- highlight the sprites CTRL+0 -- ??? CTRL+A -- do a sprite animation (see CTRL+S) CTRL+B -- view last FMV sequence CTRL+C -- jump to next chapter CTRL+D -- display some strange numbers CTRL+F -- turn the character CTRL+J -- transport onto the position pointed by the cursor CTRL+L -- information on positon (same as L) CTRL+M -- (Then press ENTER) DEBUG DUMP CTRL+S -- select a sprite animation CTRL+X -- information on position (more) Item Creating ------------To create an item use this code: CLUAConsole:CreateItem("xxxxxx",#####) Where "xxxxxx" is the item code, and ##### is how many of them you would like created (from 0 to 65535). When your item is created, it is automatically placed into your inventory. Here is a list of the item codes: (LONG!) AMULETS: AMUL01 AMUL02 AMUL04 AMUL05 AMUL06 AMUL07 AMUL08 AMUL09 AMUL10 AMUL11 AMUL12 AMUL13 AMUL14 AMUL15 AMUL16 AMUL17 Necklace of Missiles Necklace Studded Necklace with Zios Gems Bluestone Necklace Agni Mani Necklace Rainbow Obsidian Necklace Tiger Cowrie Shell Necklace Silver Necklace Gold Necklace Pearl Necklace Laeral's Tear Necklace (3000 gp) Bloodstone Amulet Amulet of Protection +1 Shield Amulet Amulet of Metaspell Influence (+1 2nd level spell) Greenstone Amulet

AMUL18 - Wolfsbane Charm +2 vs Lycanthropes ARROWS: AROW01 AROW02 AROW03 AROW04 AROW05 AROW06 AROW07 AROW08 AROW09 AROW10 AROW11 AROW1A AXES: AX1H01 AX1H02 AX1H03 AX1H04 AX1H05 BELTS: BELT01 BELT02 BELT03 BELT04 BELT05 Girdle Golden Girdle Girdle Girdle Girdle of Bluntness of Piercing of Masculinity/Femininity Battle Axe Battle Axe +1 Battle Axe +2 Throwing Axe Throwing Axe +2 Arrow Arrow +1 Arrow of Slaying Acid Arrow Arrow of Biting Arrow of Detonation Arrow or Dispelling Arrow of Fire Arrow of Ice Arrow of Piercing Arrow +2 Arrow +2 (different picture)

BLUNT WEAPONS: BLUN01 BLUN02 BLUN03 BLUN04 BLUN05 BLUN06 BLUN07 BLUN08 BOLTS: BOLT01 BOLT02 BOLT03 BOLT04 BOLT05 BOLT06 BOOKS: BOOK01 BOOK02 BOOK03 BOOK04 Magical Book Spell Book Manual of Bodily Health +1 Con Manual of Gainful Exercise +1 Str Bolt Bolt Bolt Bolt Bolt Bolt +1 of Lightning of Biting of Polymorphing +2 Club Flail Flail +1 Mace Mace +1 Morning Star Morning Star +1 Flail

BOOK05 BOOK06 BOOK07 BOOK08 BOOK09 BOOK10 | BOOK67 BOOK68

Manual of Quickness of Action +1 Dex Tome of Clear Thought +1 Int Tome of Leadership and Influence +1 Chr Tome of Understanding +1 Wis Normal Book

- miscellaneous Histories

- Book of Ancient Knowledge/History of the Nether Scrolls (must be Identified) BOOK70 - Yago's Book of Curses BOOK71 | - miscellaneous Dusty Books BOOK86 BOOK87 - Balduran's Log Book BOOK88 - The Recipes and Ruminations of One Dradeel of Tethir BOOTS: BOOT01 BOOT02 BOOT03 BOOT04 BOOT05 BOWS: BOW01 BOW02 BOW03 BOW04 BOW05 BOW06 BOW07 BOW08 Composite Long Bow Composite Long Bow +1 Long Bow Long Bow +1 Short Bow Short Bow +1 Long Bow of Marksmanship Eagle Bow (Short Bow +2) Boots Boots Boots Boots Boots of of of of of Speed Stealth the North Avoidance Grounding

BRACERS: BRAC01 BRAC02 BRAC03 BRAC04 BRAC05 BRAC06 BRAC07 BRAC08 BRAC09 BRAC10 BRAC11 Bracers of Defense AC 8 Bracers of Defense AC 7 Bracers of Defense AC 6 Bracers of Archery Bracers Gauntlets of Ogre Power Gauntlets of Dexterity Gauntlets of Fumbling Gauntlets of Weapon Skill Gauntlets of Weapon Expertise Bracers of Binding (cursed item)

BULLETS: BULL01 - Bullet BULL02 - Bullet +1 BULL03 - Bullet +2 CHAINMAILS: CHAN01 - Chainmail

CHAN02 CHAN03 CHAN04 CHAN05 CHAN06

Chainmail +1 Chainmail +2 Splint Mail Splint Mail +1 Mithril Chain Mail +4 (Drizzt's Chainmail)

CLOAKS & ROBES: CLCK01 CLCK02 CLCK03 CLCK04 CLCK05 CLCK06 CLCK07 CLCK08 CLCK09 CLCK10 CLCK11 CLCK12 CLCK13 CLCK14 CLCK15 CLCK16 CLCK17 CLCK18 CLCK19 CLCK20 CLCK21 CLCK22 Cloak of Protection +1 Cloak of Protection +2 Cloak of Displacement Cloak of the Wolf Cloak of Balduran Cloak of Non-Detection Nymph Cloak Algernon's Cloak Mage Robe of Cold Resistance Mage Robe of Fire Resistance Mage Robe of Electrical Resistance Knave's Robe Traveller's Robe Adventurer's Robe Robe of the Good Archmagi Robe of the Neutral Archmagi Robe of the Evil Archmagi Knave's Robe Robe of the Good Archmagi Cloak of the Shield Holy cloak Shandalar's cloak

DAGGERS: DAGG01 DAGG02 DAGG03 DAGG04 DAGG05 DAGG06 DAGG07 DAGG08 DAGG09 DAGG10 DARTS: DART01 DART02 DART03 DART04 Dart Dart +1 Dart of Stunning Dart of Wounding Dagger Dagger +1 Dagger +2 Dagger +2, Longtooth Throwing Dagger Nester's Dagger Kylee's Dagger Hentold's Dagger Silver dagger - Werebane Soultaker Dagger

HALBERDS: HALB01 - Halberd HALB02 - Halberd +1 HALB03 - Halberd +2 HAMMERS:

HAMM01 HAMM02 HAMM03 HAMM04 HELMS: HELM01 HELM02 HELM03 HELM04 HELM05 HELM06 HELM07 HELM08 HELM14

War Hammer War Hammer +1 War hammer +2 Warhammer +1,+4 vs giant humanoids

- Helmet - Helm of Opposite Alignment - Helm of Glory - Helm of Defense - Helm of Infravision - Helm of Charm Protection - Helm of Balduran through HELM13 - Helmet - Kiel's Helmet

LEATHER ARMORS: LEAT01 LEAT02 LEAT03 LEAT04 LEAT05 LEAT06 LEAT07 LEAT08 LEAT09 LEAT10 MISC: MAGE01 MAGE02 MAGE03 MAGE04 MAGE05 MAGE06 Leather Armor Leather Armor +1 Leather Armor +2 Studded Leather Armor Studded Leather Armor Studded Leather Armor Studded Leather Armor Shadow Armor (Studded Leather Armor +3 Hide Armor

+1 +2, missile attraction +2 Leather +3)

All of these rings function as ___ if the spell had been cast Ring of Invisibility | which means magic resistance Ring of Barkskin | can stop the effects. Ignore Ring of Mirror Image |_the fact that the titles of Pseudo Ring of Blur | these items may be missing Pseudo Ring of Free Action | from the descriptions and none Ring of Haste ___| of them have names as such they just look like scrolls. THEY DO WORK! You need to be careful though as the effects do not carry over from saved games like the proper rings do. This means when you load a game you need to take the ring off and put it back on again for the effect to work. But some of them are worth it. Exceptions: The Pseudo rings do not function i.e. no bonuses at all that I can detect. But the ring of blur does change the sprite of your character like the spell does (which I like). The other rings work fine. (from Kelvin Groves)

MISC01 MISC07 MISC12 MISC13 MISC16 MISC17 MISC18 MISC19 MISC20

Winter Wolf Pelt Gold Piece Ankheg Shell Samuel (body) Fire Agate Gem Lynx Eye Gem Sunstone Gem Turquoise Gem Bloodstone Gem

MISC21 MISC22 MISC23 MISC24 MISC25 MISC26 MISC27 MISC28 MISC29 MISC30 MISC31 MISC32 MISC33 MISC34 MISC35 MISC36 MISC37 MISC38 MISC39 MISC40 MISC41 MISC42 MISC43 MISC44 MISC45 MISC47 MISC48 MISC49 MISC50 MISC51 MISC52 MISC53 MISC54 MISC55 MISC56 MISC57 MISC58 MISC59 MISC60 MISC61 MISC62 MISC63 MISC64 MISC69 MISC70 MISC72 MISC73 MISC74 MISC75 MISC79 MISC80 MISC83 MISC84 MISC85 MISC86 MISC87 MISC88 MISC89 MISC90

Skydrop Gem Andar Gem Jasper Gem Tchazar Gem Zircon Gem Iol Gem Moonstone Gem Waterstar Gem Ziose Gem Chrysoberyl Gem Star Diopside Gem Shandon Gem Aquamarine Gem Garnet Gem Horn Coral Gem Pearl Sphene Gem Black Opal Water Opal Moonbar Gem Star Sapphire Diamond Emerald Kings Tears Rogue Stone Golden Pantaloons Idol Melicamp the Chicken Skull Lock of Nymph's Hair Wyvern Head Bowl of Water Elemental Control Child's Body Duke Eltan's Body Broken Weapon Broken Shield Broken Armor Broken Miscellaneous Spider Body Bottle of Wine Dead Cat Chew Toy Telescope Helshara's Artifact Fragment Delorna's Statue The Claw of Kazgaroth The Horn of Kazgaroth The Candle Dagger of Venom Female Body Male Body Key to River Plug Boo Mulahey's Holy Symbol Bandit Scalp Contaminated Iron Rabbit's Foot Edwin's Amulet Chelak's Body

MISC02 MISC03 MISC04 MISC1A MISC1B MISC1C MISC2A MISC2B MISC2C MISC2D MISC2E MISC2F MISC2G MISC2H MISC2I MISC2J MISC2K MISC2L MISC2M MISC2N MISC2O MISC2P MISC65 MISC66 MISC67 MISC68 MISC71 MISC76 MISC77 MISC78 MISC81 MISC82 MISC91 MISC92 MISC93 MISC94 MISC95 MISC96 MISC97 MISC98 MISC99

Mirror (no picture) Small Box (no picture) Bassilus' Holy Symbol Bottle of wine Butter knife of Balduran Sea Charts Doppleganger's Wardstone Level 1 exit Wardstone Islanne Wardstone Kiel Wardstone Fuernebol Wardstone Teleportation Wardstone Level 2 exit Wardstone Shandalar's Wardstone Wardstone Forgery Wardstone of forgery Compass Wardstone Bone Wardstone Dwarven Rune Wardstone Dwarven's Rune Wardstone Lock of hair from Kirindale Greagan's Harp Brage's Body Farmer Brun's Son (Dead) Brun's Dead Son Abela the Nymph Delorna's Spellbook The Dream Potion Skull of Kereph Invitation Skull of Kereph Ancient Armor Grapes Switch for engine Odd looking key Mallet head Mallet handle Peladon De'Tranion's Baalor ale Durlag's goblet Cursed Plate mail armor (belt icon)

PLATE & FULL PLATE ARMORS: PLAT01 PLAT02 PLAT04 PLAT05 PLAT06 PLAT07 PLAT08 Plate Mail Armor Plate Mail +1 Full Plate Mail Full Plate Mail +1 Ankheg Plate Mail Plate Mail Plate Mail +3

POTIONS: POTN02 POTN03 POTN04 POTN05 POTN06 Potion Potion Potion Potion Potion of of of of of Fire Resistance Hill Giant Strength Frost Giant Strength Fire Giant Strength Cloud Giant Strength

POTN07 POTN08 POTN09 POTN10 POTN11 POTN12 POTN13 POTN14 POTN15 POTN16 POTN17 POTN18 POTN19 POTN20 POTN21 POTN22 POTN23 POTN24 POTN25 POTN26 POTN27 POTN28 POTN29 POTN30 POTN31 POTN32 POTN33 POTN34 POTN35 POTN36 POTN37 POTN38 POTN39 POTN40 POTN41 POTN42 POTN43 POTN44 POTN45 POTN46 POTN47 POTN48 RINGS: RING01 RING02 RING03 RING04 RING05 RING06 RING07 RING08 RING09 RING10 RING11 RING12 RING13

Potion of Storm Giant Strength Potion of Healing Potion of Heroism Potion of Invisibility Potion of Invulnerability Potion of Stone Giant Strength Oil of Firey Burning Oil of Speed Red Potion Violet Potion Elixir of Health Potion of Absorption Potion of Agility Antidote Potion of Clarity Potion of Cold Resistance Oil of Speed Potion of Defense Potion of Healing Potion of Explosions Potion of Firebreath Potion of Fortitude Potion of Genius Potion of Infravision Potion of Insulation Antidote Potion of Magic Blocking Potion of Magic Protection Potion of Magic Shielding Potion of Master Thievery Potion of Mind Focusing Potion of Mirrored Eyes Potion of Perception Potion of Invulnerability Potion of Power Potion of Regeneration Potion of Insight Potion of Strength Potion of Freedom Potion of Stone Form Marek's Antidote (better than normal antidote) Vial of Mysterious Liquid (used in Nashkel mines to poison iron ore)

Plain Ring Ring of Fire Resistance Ring of Animal Friendship Ring of Clumsiness Ring of Invisibility Ring of Protection +1 Ring of Protection +2 Ring of Wizardry Ring of Free Action Gold Ring Silver Ring Onyx Ring Jade Ring

RING14 RING15 RING16 RING17 RING18 RING19 RING20 RING21 RING22 RING23 RING25

Greenstone Ring Bloodstone Ring Angel Skin Ring Flamedance Ring Fire Opal Ring Ruby Ring Ring of Energy Ring of Infravision Ring of Holiness Ring of Folly Koveras' Ring of Protection (+1)

SCROLLS: SCRL02 SCRL03 SCRL04 SCRL05 SCRL06 SCRL07 SCRL08 SCRL09 SCRL10 SCRL11 SCRL12 SCRL13 SCRL14 SCRL15 SCRL18 SCRL1B SCRL1C SCRL1D SCRL1E SCRL1F SCRL1G SCRL1H SCRL1I SCRL1K SCRL1L SCRL1M SCRL1N SCRL1O SCRL1P SCRL1Q SCRL1R SCRL1S SCRL1T SCRL1U SCRL1V SCRL1Y SCRL1Z SCRL2A SCRL2D SCRL2E SCRL2F SCRL2G SCRL2H SCRL2I SCRL2J Spell Scroll Protection from Acid Protection from Cold Protection from Electricity Protection from Fire Protection from Magic Protection from Poison Protection from Undead Cursed Scroll of Weakness Cursed Scroll of Clumsiness Cursed Scroll of Foolishness Cursed Scroll of Ugliness Cursed Scroll of Summon Monster Protection from Petrification Cursed Scroll of Stupidity Agannazar's Scorcher Ghoul Touch Clairvoyance Dispel Magic Flame Arrow Fireball Haste Hold Person Lightning Bolt Monster Summoning I Non-Detection Protection from Normal Missiles Slow Skull Trap Vampiric Touch Wraith Form Dire Charm Ghost Armor Confusion Dimension Door Improved Invisibility Minor Globe of Invulnerability Monster Summoning II Animate Dead Cloudkill Cone of Cold Monster Summoning III Shadow Door Letter Letter

SCRL3D - Letter SCRL56 - Cure Serious Wounds SCRL58 - Free Action SCRL59 - Neutralize Poison SCRL61 - Cure Critical Wounds SCRL62 - Flame Strike SCRL63 - Raise Dead SCRL66 - Grease SCRL67 - Armor SCRL68 - Burning Hands SCRL69 - Charm Person SCRL70 - Color Spray SCRL71 - Blindness SCRL72 - Friends SCRL73 - Protection from Petrification SCRL75 - Identify SCRL76 - Infravision SCRL77 - Magic Missile SCRL78 - Protection from Evil SCRL79 - Shield SCRL80 - Shocking Grasp SCRL81 - Sleep SCRL82 - Chill Touch SCRL83 - Chromatic Orb SCRL84 - Larloch's Minor Drain SCRL85 - Blur SCRL86 - Detect Evil SCRL87 - Detect Invisibility SCRL89 - Horror SCRL90 - Invisibility SCRL91 - Knock SCRL92 - Know Alignment SCRL93 - Luck SCRL94 - Resist Fear SCRL95 - Melf's Acid Arrow SCRL96 - Mirror Image SCRL97 - Stinking Cloud SCRL98 - Strength SCRL99 - Web SCRLPET - Stone to Flesh SCRL5A - Mental Domination SCRL5B - Defensive Harmony SCRL5C - Protection from Lightening SCRL5D - Protection from Evil 10'Radius SCRL5E - Champion's Strength SCRL5F - Chaotic Commands SCRL5G - Remove Curse SCRL5H - Emotion SCRL5I - Greater Malaison SCRL5J - Oliluke's resilient sphere SCRL5K - Spirit armor SCRL5L - Polymorph Other SCRL5M - Polymorph Self SCRL5N - Domination SCRL5O - Hold Monster SCRL5P - Chaos SCRL5Q - Feeblemind SCRL5R - Anderis Journal SCRL5S - Dezekiel's Scroll

SHIELDS: SHLD01 SHLD02 SHLD03 SHLD04 SHLD05 SHLD06 SHLD07 SHLD08 SHLD09 SHLD10 SHLD11 SHLD12 SHLD13 SHLD14 SHLD15 SHLD16 SHLD18 SHLD19 SHLD20 SLINGS: SLNG01 - Sling SLNG02 - Sling +1 SLNG03 - Sling +3 SPEARS: SPER01 SPER02 SPER03 SPER04 STAVES: STAF01 STAF02 STAF03 STAF04 STAF05 STAF06 STAF07 STAF08 Quarterstaff Quarterstaff +1 Quarterstaff Quarterstaff Staff of Striking Staff Mace Staff Spear +2 Quarterstaff +3 Spear Spear +1 Spear +3, Backbiter Spear Small Shield Small Shield +1 Medium Shield Medium Shield +1 Large Shield Large Shield +1 Large Shield +1, +4 vs Missiles Buckler Buckler Buckler Small Shield Small Shield Medium Shield Medium Shield Large Shield Large Shield Large Shield Large Shield +2 Kiel's Buckler

ONE HANDED SWORDS: SW1H01 SW1H02 SW1H03 SW1H04 SW1H05 SW1H06 SW1H07 SW1H08 SW1H09 SW1H10 Bastard Sword Bastard Sword +1 Bastard Sword +1, Shapeshifters Long Sword Long Sword +1 Long Sword +2 Short Sword Short Sword +1 Short Sword +2 Short Sword of Backstabbing

SW1H11 SW1H12 SW1H13 SW1H14 SW1H15 SW1H16 SW1H17 SW1H18 SW1H19 SW1H20 SW1H21 SW1H22 SW1H23 SW1H24

Odd Flame Sword (Creature Attack?) Hull's Long Sword Moonblade Short Sword +1 Scimitar +3, Frostbrand Scimitar +5, Defender Perdue's Short Sword Sword of Balduran The Vampire's Revenge (cursed) Scimitar Short Sword Scimitar +1 Scimitar +2 Long Sword +1, Flame Tongue

TWO HANDED SWORDS: SW2H01 SW2H02 SW2H03 SW2H05 SW2H06 SW2H07 SW2H08 WANDS: WAND02 WAND03 WAND04 WAND05 WAND06 WAND07 WAND08 WAND09 WAND10 WAND11 WAND12 Wand Wand Wand Wand Wand Wand Wand Wand Wand Wand Wand of of of of of of of of of of of Fear Magic Missiles Paralyzation Fire Frost Lightning Sleep Polymorphing Monster Summoning the Heavens Magic Missiles Two Handed Sword Two Handed Sword +1 Two Handed Sword, Berserking Two Handed Sword (no image) Spider's Bane Two Handed Sword +3 Two Handed sword +2

CROSSBOWS: XBOW01 XBOW02 XBOW03 XBOW04 XBOW05 XBOW06 Heavy Heavy Heavy Light Light Light Crossbow Crossbow Crossbow Crossbow Crossbow Crossbow +1 of Accuracy +1 of Speed

Creature Creating ----------------Similar to Item creating, you use this code: CLUAConsole:CreateCreature("yyyyyy") Where "yyyyyy" is the name of the NPC/Creature that you wish to create. Notice that most have a maximum of 6 letters per creature. (though some have more)

Here are some of the Creature Codes: aasim Alora barslim bub chimp5 coksmth flind Khalid kirinh kobold Noober Ray Minsc ogre ogreha shadow sirine sprat thalan tick ughh utor werewo wyvern wyvernba wyvernbi xvart zorl Other Cheat Codes ----------------CLUAConsole:SetCurrentXP("XXXXX") -- sets the EXP of all party members to the amount in quotes CLUAConsole:AddGold("XXXXX") -- Gives you as much gold as in quotes CLUAConsole:MoveToArea("ARXXXX") -- Moves you to the Area in the quotes (these are the areas you see when you hit the 'L' key to get your location) CLUAConsole:SetWeather(#) -- Use one of the following 3 settings: 0 - No Weather 1 - Rain 2 - Snow CLUAConsole:PlaySound("zzzzzzza") -- Plays a sound from the Sounds folder

-----

Bartender from the Green Slime tavern (dies quickly) Bub Snikt Flaming Fist Mercenary, from HQ in BG Peter of the North

-- creates Kirinhale, the Nymph from Durlag's Tower -- creates a diseased gibberling with exp of over 3000 -- half ogre -- a Thief ------a messenger Thalantyr, the Mage from High Hedge just some loser guy a big Ogre guy a scared slave Werewolf

-- Baby Wyvern -- Greater Wyvern

------------------------------------------------------------------------------H. Online Resources [HNLNRS] ------------------------------------------------------------------------------_____________________________ Really Good All Around Sites: http://www.bioware.com/ http://www.bgchronicles.com/

-- the Official Page (sort of)

http://www.bgrealms.com/ http://www.teambg.eu/ -- has a lot of good editors, also has a pretty decent portraits section http://www.tgeweb.com/gaming/baldur/baldursgate.htm __________ Portraits: http://hometown.aol.com/ldyjaheira/bgindex.html http://www.geocities.com/TimesSquare/Tower/1602/ http://www.xmission.com/~jester/ _______ Sounds: http://home.adelphia.net/~debacle/ http://www.geocities.com/TimesSquare/Corridor/7196 http://www.geocities.com/TimesSquare/Corridor/7261 _______________________ Forgotten Realms Links: http://www.faerun.com/ http://www.candlekeep.com/ ________________________ Other Really Good Sites: http://www.gamefaqs.com/ http://manymoose.8m.com/ _______ Usenet: alt.games.baldurs-gate alt.baldurs-gate ------------------------------------------------------------------------------I. Strange Things [ISTRNG] ------------------------------------------------------------------------------_____________________________________________________________________________ Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315 (from Duncan Clay) 2c. Corrections to the Manual and Quick Reference Card Manual Corrections p.26 Dual Classing The only classes than cannot dual class are the Paladin, Ranger, and Bard, though others may have restrictions on which classes they can switch to. The character must also have 15 in all the prime requisites of his first class, and 17 in those of the second class. The Ranger CAN dual class to a Cleric/Ranger.

-- the best source for Game FAQs! -- my site! Not updated in awhile, though

TABLES Table 7: Ranged Weapons Weapon |1/2|ROF|Spd|Hit|Dam| Useable By ---------------|---|---|---|---|---|-----------Light Crossbow | 2 | 1 | 7 | - | - | F,R,P,B,T Thieves CAN use Light Crossbows, but in the manual and in the game it incorrectly states that they cannot. This makes the "Light Crossbow of Speed" a good choice for your thief. ____ Bugs If you answer as follows when talking to Tremain Belde'ar the game crashes (House in BG West AR0617) (from Duncan Clay) (2) I Would know what payment I can expect. with out knowing what it is worth. I'll not take this task

(1) Magic or no. I should require more than a meager amount of gold. Certainly if many adventurers give so much, there be ample coin in church holdings? Make that mine and we have a deal. ________________________________ Inconsistencies and/or Mistakes: After clearing the Cloakwood Mines, talk to Officer Vai and she will say: "You efforts have not..." A clear grammatical mistake. When asking Eldoth to rejoin the party he replies with "I though as much..." when he meant to say "I thought as much". Try this one on for size: After I had Viconia get kissed by Shoal the Nereid, she gets killed, but then later revived. Now, Viconia didn't really have a chance to kill anything after this, and when I checked her information it said that her most powerful vanquished foe was "Viconia". I had the Subtitles turned on, and when Kivan made his little Tired sound ("It is time for us to rest") the text read "I will lead for as long as I am needed." While in Durlag's Tower while doing the Nymph subquest, every time I went up to the Fourth Level, it had reset. In other words, each time it was like I had never been there! And after freeing Kirinhale, she was still there asking for a release! And here's the best part, if I talked to her twice, she gets freed again, and I get the 4000 experience AGAIN! Not only that, but Riggilo is brought back to life as well. This is very very strange! I am not sure why this happened, or if it will happen on anyone else's computer. _________ Oddities: You can kill cows and other animals, and not only will it not affect your

reputation, but the local townspeople don't even seem to care that you are slaughtering their animals! You can even kill your own party members, without anyone caring. had Minsc kill Dynaheir, and he still mourned her death later! Once I

After Melicamp is restored from being a chicken, he will still make Chicken noises randomly! Is it just me, or do Xvarts look like larger versions of Smurfs? Here's a fun one. While in the Helm and Cloak Inn, I got caught stealing, and the guard appeared. I ignored them so I wouldn't lose anymore than 1 reputation. Well there is also a band of adventurers there called the Gorpel Hind. The Gorpel Hind people started killing the Flaming Fist for me at no loss to my own reputation! Sweet! I had Coran in my party, and since he is a Fighter/Thief I kept two sets of armor for him, one for AC and the other for Thieving (a Plate Mail +1 and Shadow Armor respectively) and whenever I would switch from the plate to the shadow, he would no longer walk, he would "float" (it looked like he was standing still, and just flying). Odd. This may also have been because he was wearing the Girdle of Femininity at the time. I was wandering around with an Evil party, and the reputation wasn't very good (it was 4). Well I went into Nashkel, and naturally, the Amnish soldiers there attacked me. This irritated me, so I went into the temple, and bought myself a better reputation (18). But now, everytime I go through Nashkel, I get attacked by these same soldiers, and if I attack them, I lose reputation. Haven't they heard that I'm good now? I've gotten an extra party member not mentioned in FAQ (i think he's not) twice. When you take a pair of people (like Xzar and Montaron) kill the other one away. Leave the other one off normally. I don't know if it can be done instantly or only later, but when you take the character back to your party, he/she will have a new partner with him/her to replace the dead one! I cant remember the name, but he was a human warrior with all blue clothes, STR 9 and other stats 6, and no face at all, only a ? on the place of the picture. I've done it with Khalid/Jaheira and Xzar/Montaron, if I remember correctly, but I did it at least once, im sure of that. It's pretty useless but at least its fun, I'd say. I tried that today, but I couldn't make it work right now. But believe me, I have done it. (from Juha Alm) Got a piece of Baldurs Gate info that you may find interesting. It is in regard to the Character Bub Snikt. If you don't know this allready I believe this character is a link to Marvel Comic's X-Men. Wolverine (i'm sure you know of him)has a couple of 'trademarks'. One is calling people 'Bub' and the other is the sound his claws make when he pops them out, which is 'SNIKT'. Well if you didn't know this you do now. :o) (from LoGaN) _______ Comedy: In the Red Sheaf Inn in Beregost you can talk to Lachluger, who quotes a Monty Python sketch, "Oh I'm a lumberjack and I'm ok, I sleep all night and

I work all day". Speaking of Monty Python, if Garrick gets hurt enough and has to run away he will sing "Brave Brave Sir Garrick, Sir Garrick ran away!" straight from Monty Python and the Holy Grail. After having killed Marl, if you click on his friend Dunkin he will say "Hey don't click me! I don't want any trouble!" When Thalantyr is restoring Melicamp from being a chicken he casts the dread spell "Antichickenator". Some of the graves in the Nashkel cemetery are quite amusing to read. Beware, don't read a certain grave too many times or its occupant may kill you! (see the Nashkel section for more information) Kinda reminds me of the Haunted Mansion in Disneyland. In the Nashkel Carnival, in one of the tents, you can find a fat commoner who claims that he is "Big Boned". Taken straight from South Park. Just South of Nashkel you will find a Kobold named Larry, and his two brothers a Tasloi named Darryl, and an Xvart named Darryl. This was a joke from the Bob Newhart Show. Two of Yeslick's more uncommon speeches are fairly amusing. In one he says: "You owe 16 tons, what do you get?" and in another he whistles the same theme that the Dwarves do in Snow White and the 7 Dwarves. Mer. Pike sent me this: I'd like to pass along a useless bit of information that you may or may not know about one of Yeslick's lines you mentioned, "You owe 16 tons, what do you get?" This line is part of a song by Tennessee Ernie Ford which is called, shockingly enough, Sixteen Tons. It goes something like this: I was born one morning when the sun didn't shine I picked up me shovel and walked to the mine I loaded sixteen tons of #9 coal The straw-boss said, "Well, bless my soul" You load sixteen tons and what do you get? You get one day older and deeper in debt Saint Peter don't you call me, 'cause I can't go I owe my soul to the company store Well, some people say a man is made out of mud I say a poor man's made out of muscle and blood Muscle and blood, and skin and bone A mind that's weak and a back that's strong You load sixteen tons and what do you get? You get one day older and deeper in debt Saint Peter don't you call me, 'cause I can't go I owe my soul to the company store Minsc says a lot of funny things, but one of them is from MST3K: "I'm Huge!" (from Cave Dwellers, MST3K)

One of Quayle's lines is: "I am so Smart! S-M-R-T, I mean S-M-A-R-T" which is taken directly from the Simpsons, where Homer goes back to college. One of Xzar's lines is: "I ate his liver with a nice Chianti and some fava beans." Which is a line from Silence of the Lambs, said by Hannibal Lechter. A Shar-Teel line goes like this "I don't have time to bleed." Which is quoted from the Predator as said by Jesse Ventura (yes THAT Jesse Ventura!). Here's a couple lines from Tiax which struck me as funny: "The day comes when TIAX will point and click!" and "Tiax is as Tiax does." a parody on Forrest Gump's "Stupid is as Stupid does." Does that make Tiax stupid? Among other things... If you click on Khalid a few times he'll stutter out "Th-th-that's all folks", the classic Porky Pig line from Looney Tunes. Some of Garrick's lines are amusing. Here's Garricks take on Mr. Rogers: "It's a beautiful day in the neighborhood." (sung) And he also does a mean Monty Python routine: "Brave brave Sir Garrick, Sir Garrick led the way. Brave brave Sir Garrick, Sir Garrick ran away." And how about Alora's Ren and Stimpy impersonation: "Happy Happy! Joy Joy!" Dennis Matheson has some more: Alora - Repeated Selected 2: "C'mon people now, smile on your brother. Everybody get together, try to love one another right now." - This is the chorus for the song "Get Together" by the Youngbloods; a '60s rock group. Also, it appears that Alora's line "I've heard if you go too long without smiling, your face will crack!" is directed at Dynaheir. At least, Dynaheir responds to it with her line "I pray thee did not kiss thy mother with that mouth." Coran - Action Acknowledgement 1: Title of a song by Frank Sinatra. "Luck be a Lady." -

Dynaheir - Repeated Selected 2: "These boots were made for walking, and that's just what they'll do." - From the song "These Boots are Made for Walking" by Nancy Sinatra. (Hmmm... Is there a Sinatra fan at Black Isle?) Khalid - Repeated Selected 3: "Ch-ch-ch *hehe* ch-ch-chia!" - From the Chia Pet commercials. (Why?) Montaron - Repeated Selected 1: "I warrant your attention? Oh frabgerous day,kaloo kaley!" - From the poem Jabberwocky (the "Oh frabgerous day..." part) Xzar - Battle Cry: "I have become death! Destroyer of Worlds!" - Robert Oppenheimer allegedly said this

after the explosion of the first atomic bomb at Trinity. Originally from the Hindu text "Bhagavad Gita". ------------------------------------------------------------------------------J. The Dark Side of the Sword Coast [JMMDSS] ------------------------------------------------------------------------------So, think that you've done everything that you can possibly do in Baldur's Gate and its Expansion, Tales of the Sword Coast? Well how about adding a few new challenges via TeamBG's wonderful little mod pack, called the "Dark Side of the Sword Coast"! You can find the DSotSC here: http://darksideoftheswordcoast.net/ Note: The Dark Side of the Sword Coast is NOT in any way shape or form supported by BioWare, Black Isle, or Interplay, and as such, if you encounter problems with the DSotSC, you should NOT email them! For all support of DSotSC, check out the link above.

Here is a list of changes/additions that come with the DSotSC mod: (this list is taken directly from the DSotSC website) * This is an expansion aimed at a 9-12th level party. So I advise that you take the party thru all of TotSC First! But you have to do that after you have installed this expansion. Otherwise the new areas will not be available. Of course you can always import your party in. * 4 major quests well at the level of Durlag's Tower or Werewolf Island. * More powerful monsters than anything yet experienced. * Over 30 new areas. * 100 new spells. * Over 70 new critters. * 80 new weapons, armor and other items. * 8 New NPCs to join your group and some surprises! * Experience cap raised to 20 million. * Level 40 rules pack is included (instead of the level 20 rules that come with BG/TotSC). * Included is the program "BG/TotSC Backup Tool" to allow the backup and restoring of your original BG/TotSC files (like "dialog.tlk", "Override" folder and "Characters" folder). You MUST use this tool prior to installing DSotSC!!! * All of this is in a FREE download about 14 MB in size!!! * We will also put up a seperate download containing a save game similar to the one included with TotSC that will allow you to start your game at the start of the most intense phase of the add-on (but if you do this, you will miss some of the fun). Tip: Most of the cool stuff in DSotSC doesn't appear in the game until Chapter 5. Once you get to Chapter 5, head over to the Friendly Arm Inn to find a new NPC... and a new quest...

Again, the DSotSC is an UNofficial add-on to the game, and is not supported by Bioware, Black Isle, or Interplay. ===============================================================================

Final Words... [FNLWRD] =============================================================================== ASCII Art created using the ASCII Art Maker by LTS (freeware) You can possibly (doubtfully) find it at http://www.download.com/ This FAQ was writen entirely using the GWD Text Editor: http://www.gwdsoft.com/ This FAQ was then updated using Notepad++: http://notepad-plus.sourceforge.net/uk/site.htm _________________________ Special Thanks: (Credits) Thomas de Roode has a trick for getting 500 gold over and over Gonzalo Jldrez for a way to fight Sirines Ghostly for an Ulcaster double exp trick Dennis Matheson has a nifty strategy for beating Sarevok Aaron McConnell found a cache of items in the Werewolf shipwreck John Lucas for a interesting way to use the Phoenix Guards to kill soldiers GRiM for the Ettercap's cave & treasure Tonton Fred for an alternative way to deal with Brage The Bruce for a Star Sapphire note Dave for telling me that I could kill Zhurlong without losing reputation (which caused me to notice that you can kill quite a few NPC's without losing reputation, which is very very odd!) Orlandu for a great many things Ultradraco for some specifics on Noober Alex Malano for pointing out that I had left Xan out of Sounds Gabriel N. J. Sheets for some info on the Hentold Dagger subquest Andy Miller for the missing subquest and Durlyle information Stephen Ashton for the solution to Nadine's subquest Peter Cheong Choon Wah for a thing on Brielbara and Coran Jones for information on some wizards and Shar-Teel NCPFLJohn for some information on Farmer Brun's son KyleEChu for tips on killing Drizzt and Davaeorn Starlight for the thing on Nemphre Preston Lloid for his Names and Name creating strategy (Appendix D) Mer. Pike for his Yeslick Singing information (see Oddities) Andrey Moujikov for some Nadine information Jesse LaCroix for the Ramazith information Matt Canfield for his Nymph's Hair/Cloak info D Sanders for his info on reversing charms Kelvin Groves for sending information on Doomsayer and Item Creation The Real FXD for some general tips and quests edwardalacey for lots of stuff Operador de Sala for the Perdue's Short Sword thing Patrick for information about NPC Sounds Douglas D. for a strategy in Durlag's Tower Dark Angel (dkangel@dsuper.net) for his alternate way to complete the Lothandar's Geas subquest Duncan Clay for some Items, Corrections, and Exp Charts Jon WolF for telling me what a "nereid" is Terry deBoer for an evil way to solve the Prism subquest LrdGrifter for telling me that Tempus is neutral Juha Alm for a new way to kill Drizzt, and some other stuff ArtAllison for a missing subquest near the end of the game Scott Werner for the Helm/Cloak of Balduran thing (shareware)

Scott Slonaker for the duplicate Gorpel Hind trick MartectX for lots of little fixes Rolf Zehb for the Candlekeep NPC trick Silviu for a LOT of information Robert Coutinho Sir Erik Esoteric John Van De Graaf Yamian Josh Clue Master.SoR Brad McClintock Dr. Gummipress danecobain Sergio D. Morozov (SergioMorozov@Yandex.Ru) CJayC for posting this FAQ Anyone who emails me with nice things to say, you are appreciated! Bioware for making such a great little game! _________________________ Shameless Self Promotion: I am Dan Simpson (dsimpson.faqs@gmail.com) and have also written FAQs for: NES: SNES: Genesis: PSX: PS2: XBOX: PC: Disney Adventures in the Magic Kingdom Final Fantasy -- Magic FAQ The Legend of Zelda Aerobiz Aerobiz Supersonic Utopia: Creation of a Nation StarFlight Thousand Arms -- Walkthrough -- Forging/Dating FAQ Madden NFL 2001 Star Wars: KotOR II: The Sith Lords -- FAQ/Walkthrough -- Influence Guide AD&D Rules FAQ, 2nd and 3rd Editions Baldur's Gate & Tales of the Sword Coast -- FAQ/Walkthrough NPC List Creature List Baldur's Gate II & Throne of Bhaal -- FAQ/Walkthrough -- Items List -- Class FAQ -- Creature List Civilization III (incomplete) Colonization -- the Single Colony Strategy Guide -- the Cheat Guide Drakan: Order of the Flame Dungeon Hack Icewind Dale & Heart of Winter -- FAQ/Walkthrough Items List Kresselack's Tomb Map (JPG) Burial Isle Map (JPG) Shattered Hand Map (JPG) Icewind Dale II -- Items List Master of Magic (revision) Messiah Pharaoh (currently being edited by Red Phoenix)

Planescape: Torment

-- FAQ/Walkthrough Items Listing

Rollercoaster Tycoon Sid Meier's Alpha Centauri The Sims Ultima 4: Quest of the Avatar Ultima 7: The Black Gate Ultima 7 Part 2: Serpent Isle Ultima Underworld -- Keyboard Commands Ultima Underworld II -- Keyboard Commands -- Spell List All of my FAQs can be found at: http://www.gamefaqs.com/features/recognition/2203.html ________________ Version History: Preliminary Version 0.1 (8-17-99, 32k) Preliminary Version 0.2 (8-18-99, 41k) Changed the format Fixed some errors Finished the North of FAI section and the Introduction Filled in the Team BG Editors Small Changes Preliminary Version 0.3 (8-22-99, 53k) Added reputation to General Strategies Renamed Appendix D to "Non Editor Cheats" Finished the Beregost section Added all the Beregost Shopping information Small Changes Preliminary Version 0.4 (8-23-99, 62k) Added 2 new sub-sections, High Hedge and Area SW of Beregost Added the Final Words... section Filled in the missing information on Landrin's Spiders subquests Started filling in the Spells section Added the High Hedge shopping information Small Changes Preliminary Version 0.5 (8-28-99, 77k) Added the section "Miscellaneous Information" to the Appendix Added a new sub-section, Area S-SW of Beregost Added a new sub-section, Area S of Beregost Added a new sub-section, Area N of Nashkel Added a new sub-section, Area W of Nashkel Added a new sub-section, Area N of Gnollish Stronghold Added a new sub-section, Gnollish Stronghold Filled in the section Nashkel Fixed a small mistake Reordered the Named Monster list Added Minsc and Dynaheir to the Companions listing Small Changes Preliminary Version 0.51 (8-30-99, 79k) Added some new Online Resources Added a new Non Editor Cheat Small Changes Preliminary Version 0.6 (8-31-99, 101k) Changed the format a little Added a new general strategy

Added a new sub-section, Carnival Added a new sub-section, Area SW of Nashkel Added a new sub-section, Area S of Nashkel Added a new sub-section, Nashkel Mines (Interior) Added a new sub-section, Area NE of Nashkel Mines Added a new sub-section, Area E of Nashkel Mines Filled in the Nashkel Mines (Exterior) Added shopping information for the Carnival Added Branwen, Kivan and Xan to the Companions listing Small Changes Preliminary Version 0.61 (9-1-99, 102k) Fixed a stupid stupid mistake (stupid!) Changed the Non Editor cheat around somewhat More Small Format Changes (I'll never be happy with a format, NEVER!) Small Teensy Tiny Changes Preliminary Version 0.7 (9-3-99, 131k) Filled in the sub-section Area E of Nashkel Mines Filled in the section, Beregost Revisited Added the section, Nashkel Revisited Added the section, On the Trail of Bandits (Area N of Beregost) Added the section, Bandit Camp Added a new sub-section, Temple (Area E of Beregost) Added a new sub-section, Ulcaster (Area S of Temple) Added a new sub-section, Ulcaster Dungeon Added a new sub-section, Area S of Ulcaster Added a new sub-section, Area E of Temple Added a new sub-section, Larswood Added a new sub-section, Peldvale Added 2 new gods to the god listing and generally expanded it Added a special thanks area to the Final Words... section Added the Mega Constitution thing to the Miscellaneous Information section Expanded the Fighting General Strategy Added the Personal Note below Added Shar-Teel to the Companions listing Filled in the missing Viconia information Added Racial Ability Adjustments to the Miscellaneous Information section Added Paladin and Ranger Spell Progression Charts to the Misc. Info section Added Weapon Proficiencies to the Miscellaneous Information section Added THAC0 Information to the Miscellaneous Information section Small Changes Preliminary Version 0.71 (9-4-99, 132k) Added 2 new online links Wrote some new stuff into the Intro Yet another small format change! Fixed the Noober thing Small Changes Preliminary Version 0.72 (9-5-99, 138k) Updated the Gods listing Divided up the Durlag's Tower section to Above Ground and Underground areas Changed how Companions are handled in each walkthrough section Small Changes Preliminary Version 0.725 (9-6-99, 139k) Filled in the Bandit Camp section (well... not all the way!) Added the section, Cloakwood Added the section, NPC Sounds, to the Appendix Updated the gods listing again Preliminary Version 0.73 (9-19-99, 150k) Finished the Bandit Camp section (no, really!) Added the section, Guide to Naming Characters to the Appendix

Filled in the PC sounds in the sounds listing Added bunches of NPC sounds too Added the section, Ulgoth's Beard Small Changes Preliminary Version 0.8 (9-24-99, 184k) Added a new sub section, Back to Beregost Added a new sub section, Area W of High Hedge Added a new sub section, Lighthouse Added a new sub section, Area S of Lighthouse Added a new sub section, Area E of Larswood Added a new section, Cloakwood Mines (Exterior) Added a new sub section, Cloakwood Mines (Interior) Added three new sub sections for the Cloakwood Forests Added the section Baldur's Gate Bridge Added a new sub section, Farm N of Baldur's Gate Bridge Added tons of new NPC sounds Added some new Inconsistencies and/or Mistakes Small Changes Preliminary Version 0.81 (9-25-99, 198k) Filled in the Shopping information for Ulgoth's Beard and Durlag's Tower Filled in the Ulgoth's Beard section Filled in the Durlag's Tower Above Ground Section as well Added a sub section for the Ice Dungeon Changed how the Tales of the Sword Coast items are numbered Added a new mistake in the Strange Things section Small Changes Preliminary Version 0.82 (9-26-99, 202k) Added "Treasures" to each section that have good treasures Fixed a bunch of small mistakes Small Changes Preliminary Version 0.83 (9-29-99, 236k) Added the What's New up top Filled in the Durlag's Tower Underground sub section Added the Ulgoth's Beard Revisited sub section Added 7 new Editors to the Utilities and Editors Section in the Appendix. (Biffstripper and WAVC to WAV converter, Gatekeeper, and 4 Items Editors) Added lots of new NPC sounds Small format changes Small Changes Preliminary Version 0.9 (9-30-99, 280k) Added the Baldur's Gate section (which will be completed later) Finished the Tales of the Sword Coast Walkthrough (Added the Werewolves' Island sections) Added the Default PC sounds Edited the NPC's section Added the big thing to Non Editor Cheats Renamed NPC Sounds to Character Sounds Small Changes Preliminary Version 0.91 (10-4-99, 296k) Added more sections dealing with Baldur's Gate (the city) Added lots and lots more sounds Small Changes Preliminary Version 0.92 (10-7-99, 310k) Added more sections dealing with Baldur's Gate (the city) Filled in some of the BG sections that I had left hanging Added lots and lots more sounds Fixed several small mistakes Small Changes Preliminary Version 0.93 (10-9-99, 327k)

Added yet more Sounds Added Tiax to the Companions listing Added more Baldur's Gate City sections, and filled in ones I already had Small Changes Preliminary Version 0.94 (10-10-99, 349k) Filled in more information on Baldur's Gate (the city) Added new sections for Baldur's Gate Added the Candlekeep Revisisted Section Added even more Sounds Small Changes Preliminary Version 0.95 (10-11-99, 372k) Added sections for Gullykin and Firewine Bridge Ruins Filled in lots more Baldur's Gate info Sorted out the Spells listing (Alphabetically!) Added Alora and Skie to the Companions listing Small Changes Preliminary Version 0.96 (10-13-99, 388k) Added the Charisma +1 Book Added more Item Codes Filled in the Candlekeep Revisited Section Added the Candlekeep Catacombs Section Added more Sounds Small Changes Finished Version 1.0 (10-14-99, 419k) Added the Baldur's Gate Revisited Section Added the Ducal Palace Section Added the On the Trail of Sarevok section Added the Hidden City Section Filled in lots of missing information (like the Cloak of Balduran) Finished filling in all the Sounds Small Changes Changes in Version 1.1 (10-18-99, 423k) Left Xan out of the Sounds listing, this is now fixed Small updates and changes Changes in Version 1.2 (10-23-99, 424k) Changed one subquest a little Changes in Version 1.3 (12-16-99, 428k) Added a new subquest (thanks to Andy Miller!) Small Changes Changes in Version 1.4 (2-13-00, 429k) Got the solution to one subquest Other Small Changes Changes in Version 1.5 (2-21-00, 430k) Added to one subquest Added some new information from Jones Changes in Version 1.51 (3-1-00, 431k) Fixed some TINY mistakes Other Small Changes Changes in Version 1.59 (3-29-00, 433k) Added one bit of info about Farmer Brun's Son (Section 2a) from NCPFLJohn Copied the Credits into the Notes section Redid the format at the top of the FAQ (centered a few things) Filled in some missing FAQs in my Shameless Self Promotion Other Small Changes Changes in Version 1.6 (3-30-00, 437k) Added KyleEChu's method for killing Drizzt Also added KyleEChu's method for killing Davaeorn Other Small Changes Changes in Version 1.61 (3-31-00, 438k)

Added a thing from Starlight about Nemphre Added some information from Preston Lloid about names (Appendix D) Changes in Version 1.62 (4-8-00, 440k) Added a thing on Yeslick's singing from Mer. Pike Changes in Version 1.63 (4-14-00, 440k) Updated the Nadine's Son subquest yet again, thanks to Andrey Moujikov Changes in Version 1.64 (4-17-00, 442k) Added a note from Jesse LaCroix about Ramazith's Nymph Changes in Version 1.65 (4-23-00, 443k) Added a small note from Matt Canfield about Nymph's Hair Other Small Changes Changes in Version 1.7 (5-2-00, 448k) Added a ton of things from Kelvin Groves, such as a neat trick for killing the Doomsayer, and some Item Creation tips (see Cheats) Other Small Changes Changes in Version 2.0 (5-12-00, 484k) Fixed a misspelling Added lots of information from the Real FXD Created section 15i. Sewers Beneath Baldur's Gate Added Perdue's Short Sword Subquest thanks to Operador de Sala Added some information from Patrick in the NPC Sounds section Changed the Notes (see above) a bit Other Small Changes Changes in Version 2.1 (5-17-00, 488k) Added some more stuff from edwardalacey And added one thing from Douglas D. Other Small Changes Changes in Version 2.2 (5-28-00, 498k) A gazillion small changes all around the FAQ! (error corrections, clarifications, etc.) Added a note from edwardalacey about Cursed Potions Replaced section ii.) The Sword Coast with section ii.) Creating a Character TeamBG's website has changed, so I had to change their links Did a new ASCII art, which I think is much more attractive Changes in Version 2.3 (6-8-00, 503k) Added information from Dark Angel about an alternative way to handle the Lothandar's Geas subquest in Baldur's Gate Added information on TeamBG's neat "Unofficial Add-on" to Baldur's Gate, the Dark Side of the Sword Coast (check out the new section in the Appendix: J. The Dark Side of the Sword Coast) Some other small changes Changes in Version 2.4 (6-14-00, 514k) Added lots of new items from Duncan Clay Some small corrections Added Duncan Clay's Advanced Experience Charts Some other small changes Changes in Version 2.41 (6-16-00, 515k) Added a note on how to get the Vampiric Sword (real name, "The Vampire's Revenge") Small Changes Changes in Version 2.42 (6-18-00, 515k) One small correction about Shoal the Nereid (from Jon WolF) Changes in Version 2.43 (6-19-00, 517k) Another bit of information from Jon WolF, this time about Shadow Druids (see section 8a) And some info from Terry deBoer about Prism's Emeralds, and an evil way to get some more money out of them Changes in Version 2.44 (6-20-00, 518k) Just some new information from Operador de Sala (in Nashkel, and N of

Gnollish Stronghold) Changes in Version 2.5 (6-22-00, 521k) Added a new general strategy from Duncan Clay, having to do with Party Recruitment Added a Ring of Fire resistance, also from Duncan Clay Some other small changes Changes in Version 2.51 (6-26-00, 521k) Just one small change Changes in Version 2.6 (7-10-00, 524k) Added new information from Duncan Clay Added some new names Some other small stuff here and there Changes in Version 2.61 (7-16-00, 526k) Added some more new information from Duncan Clay Changes in Version 2.62 (8-3-00, 527k) Added some information from Juha Alm (a new way to kill Drizzt, etc.) Deleted the "Personal Note" that was just above the Stinger Version 2.7 September 19, 2000 536k

Switched over to the new format, which involves a new Version History format (as you can see) and a new dateline at the top. Added lots of new information from Scott Werner, ArtAllison, Scott Slonaker and MartectX. Finally Baldur's Gate II is almost out, so once I get that, I probably won't be updating this for a LONG while! Version 2.8 October 27, 2000 537k

Added a trick from Rolf Zehb whereby you can keep the temporary NPC's from Candlekeep. Version 2.9 January 21, 2001 539k Other small addendums.

Added lots of information from Silviu. Version 3.0 July 3, 2001 551k

Updated the format, and made bunches of corrections. things from various contributors. Version 3.1 January 17, 2005 550k

Also added various

Changed my email address, and updated the format. Version 3.2 April 16, 2009 582k

Added a note about Mr. Shade stealing the pantaloons from Sir Erik Esoteric. Also added Sir Erik's note on killing Shandalar. Added in a new section on Tweaking Baldur's Gate. Added a general strategy on Skeletons and Stinking Clouds from John Van De Graaf. Added CTRL-F codes to the table of contents. Added some pickpocketing notes from Yamian. Revised the Creating a Character section. Corrected an error in general strategies that made it look like DEX improves melee to hit; it does not. Added Josh Clue's advice to kill Firebead, and his alternate take on the Aldeth quest. Moved the walkthrough for Area N of Friendly Arm Inn to after Nashkel Mines, when it is a lot easier to complete. Clarified the coordinate system I use in the Introduction. A few dozen other small edits and fixes throughout the FAQ.

Version 3.3

April 22, 2009

586k

Added a section for "Frequently Asked Questions." Finally! I've been playing the game again using my guide as a reference. This gives me a good opportunity to revise and edit everything, which is what I've been doing. So, there are a lot of little edits here and there. Added a new note on stealing stuff from Dr. Gummipress. Version 3.31 May 2, 2009 586k

Corrected a small mistake. Version 3.4 February 27, 2010 592k

Rewrote the Tweaking Section and renamed it to "The Modern Baldur's Gate Install." Added a new FAQ about getting the cheats to work. Added another killing of Firebead from Josh Clue. Added some information from Sergio D. Morozov about Officer Vai, Gullykin and the Firewine Ruins.

________ Stinger: Safana: "My feet are very sore, perhaps you could massage them?" Minsc: "I take no offense from your comments. You just don't understand the bond I have with Boo." _______________________________________________________________________________ This Document is Copyright 1999-2010 by Dan Simpson Baldur's Gate and Tales of the Sword Coast are Copyright 1998-99 by Bioware I am not affiliated with Bioware, Black Isle, Interplay or anyone who had anything to do with the creation of this game. This FAQ may be posted on any site so long as NOTHING IS CHANGED and you EMAIL ME telling me that you are posting it. You may not charge for, or in any way profit from this FAQ.

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