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Bartlett Golden Bears Defense

When you know who you are When your mission is clear And you burn with the inner fire of unbreakable will No fear can touch your sprit Our conquest has begun

Bartlett Defensive Overview


SIMPLICITY IS WHAT YOU CAN INTELLIGENTLY TEACH Our defense is based out of our nickel 3-3 stack. The front has a nose guard and two defensive ends stacked by three inside linebackers. The front also has two outside linebackers. The coverage bases out of a cover three, but can adjust into any coverage. This defense is an attack gap control defense and each position is assigned to protect a gap on any given call. Moreover, this defense has the ability to dictate to the offense no matter what the scheme or formation. Characteristics: Easy to teach, techniques are always the same. Promotes aggressive play. Puts our best athletes on the field. Very flexible; can rush 8 or drop 8. Creates doubt in the offense due to pre-snap movement. It is simple and fun to teach PLAYERS WILL LOVE THE AGGRESSION! Our Defensive Philosophy is: Defense is attack. We must attack the offense! Make things happen on their side of the ball to disrupt their plan. In attacking we must cover our primary assignments, then pursuit and play football. Defense is hitting. We will out-hit everyone we play! This must be emphasized all the time. There are natural hitters, and they will be contagious to others. Defense is fun. It is a challenge to counter an attack, and it is rewarding to defeat the opponents game plan. Defense is a team effort. Show the total part each member plays in the defense. Sell the whole system and the total plan. If one person doesnt stick to the plan, our defense will fail. Keys to Success: Great Kids. Dedicated Coaches. Discipline! Participation! Players and Coaches must absolutely believe in what we are doing. Completely understand our defensive strength and weakness. Basic alignment, technique and fundamentals are taught daily and re-evaluated in depth yearly. Always evaluate personnel to get the best players on the field. Never sell our player short mentally!
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High intensity practice sessions with a sense of urgency Run to the football! Eyes take you to the ball! Technique makes the play. Teammates make the tackle. Be great tacklers!

ATTACK GAP CONTROL PHILOSOPHY We are an attack-gap control defense. Defensive Line: Our goal as a defensive line is to play on our opponents side of the LOS. Constant aggressive attacking will physically and mentally fatigue our opponent. Being an attacking defense, we must focus on proper technique and our keys, and not be off sides or run up the field recklessly. We want to savagely attack on every play, but do it responsibly. Linebackers: The linebackers must be able to key quickly and react downhill to the ball as they escape blocks. The linebackers must understand our blitz scheme thoroughly. Our three inside backers (Sam, Mike, and Will) and two outside backers (Dog and Laser) are involved in the bulk of our adjustments and blitzes. By the nature of alignment and design, these five positions will have more opportunities to make the big play. Secondary: The secondary will use man, zone, and man-zone combination coverage and will use excellent coverage technique. They will also be used as second and third level linebackers.

This defensive scheme: Eliminates predictability of defensive alignment due to the pre-snap movement of the linebackers and secondary. (Prowl, Cheat, and Show). Causes recognition problems for offensive linemen. Enables the defense to be more aggressive and causes the offense to be more restrained and passive as a result of uncertainty. Creates offensive execution inconsistency due to the aggressive action of the front. Allows the defense greater adjustment potential in alignment variations. Causes pass protection recognition problems in regard to linebacker identification. Advantages of our of the 3-3 front: There is maximum flexibility versus the run and the pass. The defense will always have the numbers at the point of attack. A two tight end offense does not require any major defensive adjustments in terms of teaching many different techniques. This is an excellent run defense because of the number of people in position to support. Because of the equal distribution of people, it is great middle-of-the-field defense. Its great against the inside and outside running game because of the alignment of the linebackers. The outside linebackers are in a great position to rush the passer.

Commitment to Excellence
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Axioms for defense TEAM TACKLE! RUN TO THE FOOTBALL. BIG HITS ARE NICE, BUT MAKE THE SURE TACKLE FIRST. INTENSITY DO YOUR JOB FIRST, FULL SPEED, ALL OUT WITH CONTROLLED AGGRESSION. CREATE TURNOVERS, TACKLE THE BALL CARRIER BY ATTACKING THE BALL WE MUST PUT PRESSURE ON THE QB, HE MUST GO DOWN AND GO DOWN HARD. DO NOT GIVE UP THE BIG PLAY. USE THE LENGTH AND WIDTH OF THE FIELD AS OUR 12TH MAN. COMPLETE AN EXCELLENT PREPARATION COMPETENT GAME ADJUSTMENTS EXUDE SELF-CONFIDENCE

METHODS OF ACHIEVING THESE AXIOMS 1. TEAM TACKLE! RUN TO THE FOOTBALL A. AGGRESSION TO THE BALL WILL BE STRESSED DAILY B. TACKLING DRILLS BY POSITION WILL BE PRACTICED DAILY C. PROPER PURSUIT ANGLES WILL BE EMPHASIZED D. RUN THROUGH THE ECHO OF THE WHISTLE E. KNOW WHERE YOU FIT NO MATTER WHAT IS CALLED

2.

BIG HITS ARE NICE, BUT MAKE THE SURE TACKLE FIRST. A. PROPER HEAD PLACEMENT WILL BE PRACTICED B. PROPER USAGE OF ARMS AND HANDS WILL BE STRESSED C. EXPLODING YOU HIPS ON CONTACT WILL BE EMPHASIZED D. KEEPING YOUR FEET MOVING WILL BE STRESSED E. MAINTAIN PROPER LEVERAGE F. TEAM MUST MAINTAIN POISE IN THE HEAT OF BATTLE

3.

INTENSITY DO YOUR JOB FIRST, FULL SPEED, ALL OUT WITH CONTROLLED AGGRESSION. A. CARRY OUT YOUR ASSIGNMENT FIRST WITH INTENSE FOCUS
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B. C. D. E.

RECOGNIZE THE OFFENSE UNDERSTAND THE GAME PLAN AT FULL SPEED BE DISCIPLINED WITH AGGRESSION REMEMBER TO DO YOUR JOB FIRST!

4. CREATE TURNOVERS, TACKLE THE BALL CARRIER BY ATTACKING THE BALL. A. TACKLE THE BALL CARRIER BY ATTACKING THE BALL B. KNOW YOUR JOB IN PASSING SITUATIONS AND BREAK TOWARD THE PASS C. DO NOT OVER PURSUE D. EXPECT A TURNOVER EVERY PLAY E. PRACTICE PRACTICE PRACTICE STRIPPING THE BALL!

5.

WE MUST PUT PRESSURE ON THE QB, HE MUST GO DOWN AND GO DOWN HARD. A. BLITZ PACKAGES WILL BE BROKEN DOWN AND PRACTICED B. SACKS AND HURRIES WILL BE STRESSED C. PRE-SNAP MOVEMENT TO CONFUSE THE OLINE WILL BE EMPHASIZED D. EXTREME FOCUS ON ANGLES TO THE QB WILL STRESSED E. TAKE AWAY THE QBS ABILITY TO ESCAPE

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DO NOT GIVE UP THE BIG PLAY. A. NO PLAYS EVER OVER 20 YARDS! B. MAINTAIN RESPONSIBILITY ON EVERY CALL C. RUN TO THE BALL D. ANTICIPATE OFFENSE TAKING A SHOT E. DEVELOP PRIDE IN MORE PLAYS FOR A LOSS THAN BIG PLAYS

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USE THE LENGTH AND WIDTH OF THE FIELD AS OUR 12TH MAN. A. STRESS SITUATION AND LOCATION ON THE FIELD B. ANGLES WILL BE STRESSED USING THE FIELD C. ANTICIPATE OFFENSIVE ADJUSTMENTS DUE TO LOCATION ON THE FIELD D. INSIST ON USING THE FIELD AS AN EXTRA DEFENDER E. ADJUSTMENT OF OUR FRONT WILL BE STRESSED DUE LOCATION

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COMPLETE AN EXCELLENT PREPARATION A. NEVER UNDERESTIMATE AN OPPONENT B. THOROUGH SCOUTING ORGANIZATION C. LEAVE NO STONE UNTURNED IN UTILIZING SCOUTING INFORMATION AND GAME FILMS D. FOCUS ON WHAT THE OPPONENT LIKES TO DO TAKE IT AWAY E. WE WILL NOT HAVE A GAME PLAN WHICH IS: 1. TOO COMPLEX 2. INFLEXIBLE OR UNBALANCED 3. TOO DIFFICULT FOR SQUAD TO LEARN

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COMPETENT GAME ADJUSTMENTS A. OUR STAFF WILL BE PROPERLY COORDINATED B. WE WILL DICTATE TO THE OFFENSE WHAT THEY WILL DO!!! C. WE WILL TAKE ADVANTAGE OF DISCOVERED WEAKNESS D. ANTICIPATE OPPONENTS ADJUSTMENTS E. MAKE CLUTCH STOPS - - LONG OR SHORT 1. 3RD DOWN SCRIMMAGE EMPHASIZE SHORT YARDAGE OR LONG YARDAGE PLAYS ON 3RD AND 4TH DOWN 2. INDIVIDUAL AND TEAM PRACTICE ON LONG AND SHORT YARDAGE TECHNIQUES 3. DEVELOP A THIRD DOWN PRIDE - - WE WILL GET A STOP ON THIRD DOWN 4. STRIVE TO GET A TACKLE FOR A LOSS ON FIRST DOWNS PUT THE OFFENSE IN 2ND AND LONG.

10.

EXUDE SELF-CONFIDENCE THE BETTER YOU ARE PREPARED, THE MORE CONFIDENT YOU WILL BE! ! !

Pre-Snap Movement
The heart of our defense are the five linebackers: SAM, MIKE, WILL, LASER, and DOG. We will have some sort of PRE-SNAP movement by our five linebackers about ninety percent of the time while on defense. This movement will confuse the offensive line on their checks and will keep the QB guessing to who is actually coming on a blitz. The key is understanding who is actually blitzing and taking proper angles and if you are not blitzing know where you belong. Repetitions on this will be stressed and practiced daily. We, as a defensive unit, will always put pressure on the offense. By our game plan we will always take away what they are comfortable doing by their down and distance gap attack tendencies. We will force them do what they do not want to do. Every play we will put pressure on the offense forcing them to make a mistake. The pre-snap movement that we will use for our five linebackers will occur three different ways: PROWL: The Laser, Dog, Will, Sam and Mike will move back and forth, side to side, from gap to gap at different depths. It should look like organized chaos. During the snap count, the linebackers should limit their movement to one gap away from their gap responsibility. Prowling should always occur unless a show or cheat call is made or on an extremely long passing down. SHOW: The Laser, Dog, Will, Sam and Mike will all walk up and show blitz in the gap they would be responsible for normally. On the snap the Blitzers will go and the nonblitzers back out and play their responsibility for that respective call. The key to SHOW is that if you are not on a blitz fly out and get to your responsibility. CHEAT: The Laser, Dog, Will, Sam and Mike will all creep forward to the gap they would be responsible for normally. On the snap the Blitzers will go and the non-blitzers back out and play their responsibility for that respective call. The key to CHEAT is the same as SHOW. It is important to remember to always make the offense believe you are coming. Look them in the eye every play. We will not use the choppy-feet method. We will be jumping and moving around. The most important point, however, is to have fun with this defense and know that we will always have the advantage if we execute.

Huddle Alignment
HUDDLE ALIGNMENT GAP RESPONSIBILITIES GAP TECHNIQUES DLINE/LBS BASE ALIGNMENT RULES FOR DL, LBs, & SECONDARY

L D S LT N RT W M LCB RCB FS

HUDDLE: The Nose will stand up facing the offense two yards away from the ball with the Left-end and Right-end right beside him. The Mike linebacker will yell for the huddle. The Sam will stand behind and outside of the Left-end. The Will will stand behind and outside of the Right-end. The Mike linebacker will stand behind the nose and right-end. The Left Cornerback will stand 3 yards behind the Sam. The Right Cornerback will stand 3 yards behind the Will. The Free Safety will stand 3 yards behind the Mike. The Laser and Dog linebackers will stand a yard from the ball with their back to the offense. The Laser is responsible for making sure the defense is aware of the situation 2nd and 9 or 3rd and 5 etc. The Dog linebacker is the QB of the defense. He will get the calls in to the Defense. PLAY CALLING: All talking stops when the Dog approaches the huddle. Total concentration must be focused on what the Laser and Dog linebackers call. The order for making the call: (1) Defensive Line Alignment - Stem Strong (2) Linebacker Pre-Snap Movement - Prowl
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(3) Blitz Call - SaD 38 Mike (4) Coverage - Cover 1 The Free Safety will also look to the sidelines to make sure of any adjustments in the coverages for the corners and linebackers. The corners and the free safety must hurry and identify the amount of receivers to each side. Once the call is made all defenders must sprint and get lined up.

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Gaps and Techniques

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DEFENSIVE FORMATIONS

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Teaching Key: Gaps Move NOSE GUARD

L C

T S

N
M

T W

D C

FS

ALIGNMENT: ASSIGNMENT:

HEAD UP WITH THE CENTER, 3-POINT STANCE RUN 2 GAP (AS) OR TO THE CALLED A GAP PASS RUSH EITHER A GAP OR CALLED A GAP PRIMARY CENTER/BALL MOVEMENT SECONDARY BOTH GUARDS PUNCH CENTER, INSIDE LOCKOUT, KEEP SHOULDERS SQUARE FIND GUARDS FOR POINT OF ATTACK DRIVE BLOCK KNOCK CENTER BACK, SQUARE, LOCATE BALL DOUBLE TEAM ATTACK GUARD, STAY LOW (TOUGH TECH.), MAKE A PILE REACH/ZONE FALL BACK SIDE A GAP PASS RUSH EITHER A GAP OR CALLED GAP, MAINTAIN SIDE PRESSURE TO QB, COLLAPSE THE POCKET

KEYS:

TECHNIQUE:

KEY BLOCKS:

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DEFENSIVE TACKLES

L C

T
S

N M

T
W

D C

FS

ALIGNMENT: ASSIGNMENT:

TIGHT 5 TECHNIQUES, 3-POINT STANCE RUN B GAP PLAYER, NEVER LET THE TACKLE INSIDE PASS PRESSURE THE QB WITH A VICIOUS INSIDE RUSH PRIMARY READ HEAD OF THE TACKLE SECONDARY TE (IF TO YOUR SIDE)/NEAR BACK STEP NEAR FOOT, RIP OUTSIDE ARM, SQUARE UP, ANTICIPATE TE DOUBLE OR LOAD BLOCK BY A BACK OR PULLING LINEMAN DRIVE BLOCK RIP THROUGH TACKLES HEAD, TURN SHOULDER, CONTROL C GAP OT/OG ZONE AWAY PENETRATE, FLATTEN, LOOK FOR CUT OT/OG ZONE TO RIP THROUGH THE TACKLES HEAD WITH

KEYS:

TECHNIQUE:

KEY BLOCKS:

BACK INSIDE ARM, KEEP TACKLE FROM THE LBS, AVOID OG REACH
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TACKLE/TE DBL TEAM ATTACK TE, FLATTEN ACROSS TE FACE TACKLE BLOCK DOWN PUNCH TACKLE AND FLATTEN, LOOK FOR LOAD BY BACK OR PULLER, ATTACK LOADS INSIDE SHOULDER WITH OUTSIDE ARM, IF THE POINT OF ATTACK IS AWAY CHASE AT DEEPEST BACK DEPTH PASS RUSH HARD, CONTAIN THE QB IF LOBO OR DOG ARE IN COVERAGE

OUTSIDE LINEBACKERS LASER & DOG

L
C

N M

T W

D
C

FS

ALIGNMENT:

3x4 OFF THE END MAN ON THE LOS, INSIDE FOOT UP; LASER-LTDOG-RT RUN CONTAIN/FORCE, SECURE D GAP PASS DEPENDS ON BLITZ OR COVERAGE PRIMARY TIGHT END OR END MAN SECONDARY QB TO DEEPEST BACK

ASSIGNMENT:

KEYS:

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TECHNIQUE:

READ TIGHT END/END MAN QUICKLY, CONTAIN IF END BLOCKS; PASS DROP IF NO BLITZ TE BLOCKS DOWN OFF TACKLE BLOCK; FORCE PLAY TE BLOCKS DOWN/BACK PITCH PATH SWEEP, KEEP SHOULDERS PARALLEL, OUTSIDE LEVERAGE, FORCE RUNNER INSIDE TE RELEASES OUT PLAY, IF TE RELEASES ON A ROUTE DROP IN TO COVERAGE UNLESS ON A BLITZ. IF PLAY IS INSIDE, MAINTAIN OUTSIDE LEVERAGE TE RELEASES/FLOW AWAY CHECK TE FOR THROWBACK, CHECK FOR COUNTER, REVERSE, CUTBACK TACKLE ZONE TO KEY OUTSIDE LEVERAGE, READ BACK TACKLE ZONE AWAY FLATTEN READ COUNTER, REVERSE, CUTBACK TACKLE BLOCK DOWN READ BACK

KEY BLOCKS:

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MIKE

L C

T S

T W

D C

M
FS

ALIGNMENT:

HEELS AT FOUR YARDS, BALANCED TWO POINT STANCE, STRONG SIDE 10 TECHNIQUE RUN A GAP(S), PLAY GAMES WITH THE NOSE, READ FLOW PASS DEPENDS UPON THE COVERAGE/BLITZ; PRIMARILY MIDDLE HOLE PRIMARY GUARD TO GUARD TRIANGLE SECONDARY TRACK THE PATH OF THE FULLBACK OR ONE

ASSIGNMENT:

KEYS: BACK TECHNIQUE:

KEEP SHOULDERS PARALLEL TO LOS, ATTACK BLOCK AS CLOSE TO LOS AS POSSIBLE, TAKE ON BLOCKERS OUTSIDE SHOULDER WITH OUTSIDE LEG BACK FLOWSIDE G BLOCKS OUT STEP PARALLEL TOWARD THE GUARD, TAKE AWAY THE A GAP OPEN DOOR FLOWSIDE G PULLS OPPOSITE FLOW REVERSE DIRECTION (KEEPING DEPTH) AND PLAY THE OPPOSITE AGAP

KEY BLOCKS:

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FLOWSIDE G BLOCKS DOWN ATTACK BACKS OUTSIDE SHOULDER WITH INSIDE FOREARM RIP AS CLOSE TO THE LOS AS POSSIBLE

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SAM & WILL

L C

N M

D C

FS
ALIGNMENT: HEELS AT FOUR YARDS, BALANCE TWO POINT STANCE, 50 TECHNIQUE 70 TECHNIQUE TO TE RUN B GAP RESPONSIBILITY PASS DEPENDS UPON THE COVERAGE/BLITZ; PRIMARILY HOOK/CURL PRIMARY KEY THROUGH TACKLE - GUARD SECONDARY NEAR BACK OR DEEPEST BACK KEEP SHOULDERS PARALLEL TO LOS. ATTACK BLOCK AS CLOSE TO THE LOS AS POSSIBLE, TAKE ON BLOCKERS OUTSIDE SHOULDER WITH OUTSIDE LEG BACK OT BLOCKS DE FILL B GAP, ATTACK THE GUARD OR LEAD BACK CLOSE TO THE LOS. KEEP OUTSIDE LEVERAGE OT RELEASE UP TO LB IF FLOW IS AWAY RIP THROUGH THE TACKLES BLOCK, LOOK FOR CUTBACK, IF TOWARDS PLAYER, AVOID TACKLES BLOCK BY ATTACKING OUTSIDE SHOULDER OND FILL GAP OT DOWN TO MIKE FILL B GAP
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ASSIGNMENT:

KEYS:

TECHNIQUES:

KEY BLOCKS:

TE/OT DOUBLE DE FILL CLOSE TO DOUBLE TEAM, TAKE ON BACK OR PULLING LINEMAN WITH INSIDE FOREARM, MAINTAIN LEVERAGE TE RELEASE TO BACKER ATTACK TE WITH OUTSIDE FOREARM, MAINTAIN INSIDE LEVERAGE AND PROTECT C GAP

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CORNER BACKS

T S

N M FS

T W

ALIGNMENT: ASSIGNMENT: DEFENDER

HEELS AT 7 YARDS RUN D GAP RESPONSIBILITY, SECONDARY FORCE PASS DEPENDS UPON THE COVERAGE/BLITZ; PRIMARILY CURL/FLAT

KEYS:

PRIMARY KEY THROUGH TACKLE GUARD SECONDARY QB TO NEAR BACK OR DEEPEST BACK KEEP SHOULDERS PARALLEL TO LOS. FIRST STEP BACK PEDAL QUICK RUN/PASS READ. ANCHOR AND FILL OUTSIDEIN ON PERIMETER RUN AND DEEP PURSUIT ON RUN AWAY PASS READ BACK PEDAL TO CUSHON THEN OPEN HIPS INSIDE TO COVERAGE, CUSHON TO BUMP FOR CURL/FLAT DEFENDER OG BLOCKS TO LB BACK PEDAL ANCHOR AND FILL D GAP, ATTACK THE BLOCKERS OUTSIDE SHOULDER MAINTAIN OUTSIDE LEVERAGE TE/OT DOUBLE DE OR TE TO BACKER BACK PEDAL ANCHOR AND FILL D GAP, ATTACK THE BLOCKERS OUTSIDE SHOULDER MAINTAIN OUTSIDE LEVERAGE
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TECHNIQUES:

KEY BLOCKS:

TE RELEASE TO BACKER BACK PEDAL ANCHOR AND FILL D GAP, ATTACK THE BLOCKERS OUTSIDE SHOULDER MAINTAIN OUTSIDE LEVERAGE

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FREE SAFETY

T L C

T W

D C

FS
ALIGNMENT: ASSIGNMENT: LEVERAGE HEELS AT 10 YARDS; BALANCE STANCE RUN ALLEY DEFENDER; WORKING INSIDE TO OUTSIDE PASS ZONE READ TECHNIQUE; KNOW WHERE #2; READ QB DROP TO EYES KEYS: PRIMARY LOCATE #2 SECONDARY READ QB DROP TO EYES KEY QB READ AND REACT QB LEVEL 1 READ RUN THE ALLEY WORKING INSIDE TO OUTSIDE LEVERAGE QB LEVEL 2 READ LOCK ON #2 IF MAN TECHNIQUE; IF ZONE SQUEEZE ZONE TO THE SPRINT OUT QB LEVEL 3 READ LOCK ON #2 IF MAN TECHNIQUE; IF ZONE READ QBS EYES

TECHNIQUE: KEYS:

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BLITZ PACKAGES

GAP NUMBERS 4-MAN BLITZES 5-MAN BLITZES 6-MAN BLITZES 7-MAN BLITZES

GAP NUMBERS

Strong Side of the formation EVEN numbers ( TE side) 2, 4, 6, 8

Weak Side of the formation ODD numbers (Nub Side) 1, 3, 5, 7

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4-MAN BLITZES CALL NAME BLITZ THE GAP THEY ARE RESPONSIBLE FOR: CLOWN LASER DOG SAM MIKE WILL CORNER CLOWN

C L

T S

N M

T W D C

FS

LASER

L C

T S

N M

T W

D C

FS

DOG

L C

T S

N M

T W

D C

FS

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SAM

L C

T S

N M

T W

D C

FS

MIKE

L C

T S

N M

T W

D C

EITHER 'A' GAP

FS

WILL

L C

T S

N M

T W

D C

FS

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CORNER

L C

T S

N M

T W

D C

FS

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YOU CAN CHANGE BLITZ GAPS BY ADDING A NUMBER EX WILL 6

L C

T S

N M

T W

D C

FS

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5-MAN BLITZES I. ALL BLITZ NAMES HAVE TWO LETTERS THAT REFER TO THE TWO LINEBACKERS THAT ARE BLITZING. II. THESE BLITZES WILL HAVE TWO NUMBERS TO DESIGNATE GAPS TO BE BLITZED. BELOW ARE SEVERAL EXAMPLES OF 5-MAN BLITZES * KEY TO REMEMBER WHEN THE NOSE HEARS ONE A GAP BEING BLITZ HE BLITZES THE OTHER. WHEN THE ENDS HEAR THERE C GAP GETTING BLITZ THEY BLITZ THE B GAP. SLUG SAM & LASER MOOSE MIKE & SAM WHAM WILL & MIKE & WILL SAD SAM & DOG LASER & WILL MILK MIKE & LASER WOOD WILL & DOG CRACK CORNER & CORNER SAW SAM MAD MIKE & DOG LOAD LASER & DOG LAW

SLUG 26

L C

T S

N M

T W

D C

FS

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WOOD 35

L C

T S

N M

T W

D C

FS

MOOSE 24

L C

T S

N M

T W

D C

FS

WHAM 13

L C

T S

N M

T W

D C

FS

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SAW 43

L C

T S

N M

T W

D C

FS

SAD 45

L C

T S

N M

T W

D C

FS

MAD 15

L C

T S

N M

T W

D C

FS

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LAW 63

L C

T S

N M

T W

D C

FS

MILK 28

L C

T S

N M

T W

D C

FS

LOAD 85

L C

T S

N M

T W

D C

FS

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CRACK 78

C L

T S

N M

T W C

FS

6-MAN BLITZES THIS IS A COMBINATION OF A BLITZ NAME AND A CALL NAME. ANY BACKER THAT IS NOT IN THE BLITZ NAME CAN BE SENT BY A CALL NAME. * KEY TO REMEMBER WHEN THE NOSE HEARS ONE A GAP BEING BLITZ HE BLITZES THE OTHER. WHEN THE ENDS HEAR THERE C GAP GETTING BLITZ THEY BLITZ THE B GAP.

SLUG 48 MIKE

L C

T S

N M

T W

D C

FS

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SLUG 48 WILL

L C

T S

N M

T W

D C

FS

SLUG 48 DOG

L C

T S

N M

T W

D C

FS

WOOD 35 MIKE

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WOOD 53 SAM

MOOSE 14 WILL

LOAD 65 MIKE

37

SAW 65 LASER

7-MAN BLITZES 7-MAN BLITZES CONSIST OF TWO BLITZ NAMES. AGAIN, THERE IS NO LIMIT TO THE VARIETY OF BLITZ LOOKS YOU CAN GIVE THE OFFENSE.

SLUG 48 WOOD 35

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MOOSE 16 WOOD 53

SLUG 86 WHAM 13

THERE IS NO LIMIT TO THE COMBINATIONS; HOWEVER, THE DLINE MUST PAY ATTENTION TO SEE IF THEIR GAP IS BEING BLITZED. ALSO, ALL OTHER BACKERS AND DBS MUST KNOW WHERE THE FIT ON COVERAGE OFF OF ANY COMBINATION OF BLITZES. IF BOTH DLINE GAPS ARE CALLED THEN LINEMAN DROPS INTO A READ AND RUN SITUATION

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Option Rules The Defensive front will be slanting either left or right on most plays, the option rules will change depending on the direction we will be slanting and game planning the type of option being run. (Veer, Midline, Speed) Regardless of front or stunt there will always be a man responsible for the dive, qb, and pitch man. Option responsibilities can be modified or adjusted to create varied look versus an option team.

Basic Option Rules: Tackles- If slanting in take dive, if they slant out they take the quarterback. Nose- Dive. Mike- Dive. Sam and Will- Opposite of tackle- if the tackle slants out take dive. If the tackle slants in take the quarterback. Laser and Dog- Straight to pitch. Free safety- Quarterback to pitch. Corners- Pitch (late) Slant Strong Vs. Strong Veer

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more diagrams to come....... Slant weak vs inside veer Slant in Vs inside veer Pinch vs inside veer Slant strong vs midline Slant weak vs midline Pinch vs midline Slant strong vs speed option Slant weak vs speed option Pinch vs speed option

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GOAL LINE COVER 0 TIGHT

DOG 8 technique Flow to: attack to deepest back Flow away: attack to deepest back, check for QB boot LASER 8 technique Flow to: attack to deepest back Flow away: attack to deepest back, check for QB boot FS 6 technique Hold TE on line vs. pass (man coverage) Flow to: C gap Flow away: squeeze C gap ENDS - 4 technique Flow to: fight pressure B or C gap (unless call given) Flow away: squeeze B gap NOSE & MIKE - A-gap technique Penetrate A gap and pursue to ball SAM & WILL 20 technique Run: key near back, flow side downhill scrape to open door Pass: back out CORNERS Press-man with inside leverage on #1 receiver

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GAME PLAN RUN PROGRESSION

GAP 1/3 INSIDE RUN ATTACK


5/7 1/3 2/4 6/8

E C L S

N M FS

E W D C

GAP 2/4 INSIDE RUN ATTACK


5/7 1/3 2/4 6/8

E C L S

N M FS

E W D C

GAP 6/8 PERIMETER RUN ATTACK

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5/7

1/3

2/4

6/8

E C L S

N M FS

E W D C

GAP 5/7 PERIMETER RUN ATTACK


5/7 1/3 2/4 6/8

E C L S

N M FS

E W D C

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Coverages

THE RED CALL ( COVER 3) The Red Call indicates strong Laser and Dog support in the box. Like all other color calls, it is designed to meet strength with strength. The Laser will play to the tight end side, the dog will play the nub side with the both corners and free safety will play a three-deep zone coverage. Mike, Will, Sam will play inside zone.

Strengths of the Red Coverage:


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1. The three-deep zone principle takes away the threat of the deep pass 2. The placement of the Laser to the tight end side strengthens the threat of the off tackle and outside running game to the strong side 3. The placement of the Laser and Dog allows for slanting and stunting of the front 7 4. Strong against crossing pass routes.

Weaknesses of the Red Coverage: 1. The seams between zones may be vulnerable if zones are stretched. 2. The hook and curl zones are weak Coaching Points: Red Coverage Corners Align 1 yard outside of the WR Keep your shoulders squared to the line of scrimmage Never let the ball get outside of you. Make sure the WR is blocking before you come up to support. On pass action away; be conscious of a throwback pass. Laser and Dog When dropping to the flat, use a shuffle step. Do not turn and run. Must be able to see the WR and the QB You have underneath coverage; get in to the throwing lane. When Qb sets up, you set up. You must not over run a quick post or hook by flying to the flat area. Remember you are responsible for outside contain on run plays If the TE releases up field you must blow him up then release to the flat area. Free Safety This is zone coverage, do not take fakes by the receivers. Be able to see the QB at all times, in order to get a good break on the ball. Communicate to others, let them know if someone is coming into their area. If the TE goes out, watch for the WR on a post or inside route. The QB will read your actions.

Red Coverage: Variations

Red Man

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Red Drop Red Cloud

THE WHITE COVERAGE (COVER 2) The White coverage indicates a two deep alignment with five underneath zone coverage. It is designed to double cover two exceptional WR. It has quick corner support and all five short zones are covered. The premise is that everything will be funneled to the inside, which will be covered deep by the Dog and Free Safety.

Strengths of the White Coverage: 1. 2. 3. 4. Quick corner support on the run to both sides. Double coverage on both WR All five short zones are covered. Can be aggressive with WR, destroying their timing.
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5. Safeties can help on the inside runs, making a 9 man front

Weaknesses of the White Coverage: 1. 15-18 yard out pattern 2. Fade Pattern 3. Anything that stretches the coverage such as big splits 4. Dump pass to the TE. Coaching Points for White Coverage

Corners Run Responsibilities: Flow toward: containment Flow away: fold back: slowly, watch for counters and reverse action Pass Responsibilities: QB toward or drop back; Jam the receiver, funnel him to the inside. If he cuts post the ball is thrown, break on the ball. If ball is not thrown, funnel receiver to the inside and get back outside to a depth of 10 yards. Be ready to break on near back in the flat. If no one shows, help the safety underneath If receiver breaks to the outside, ride him to the sideline, then open towards the QB.

Safeties.

Run responsibilities: You have no responsibilities unless flow comes toward you and the receiver is blocking the corner. In this case fill inside/out and play the alley. Pass responsibilities: If pass shows, zone deep half If TE goes out, watch for WR coming in If TE blocks, play the WR tough with corner Watch for post route first. You must see the ball thrown and get a good break on it.
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White Coverage Variations: White Man White Drop

THE GREEN CALL (COVER 1, MAN FREE) The Green coverage is a man-to-man coverage with one man, the free safety, playing free. The corners are man as well as the Laser and Dog.

Strengths of the Green Coverage: 1. 2. 3. 4. Quick run support by the free safety Can help in the deep middle pass Can help with mismatches on the linebackers Man-to -Man with a man free
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Weaknesses of the Green Coverage: 1. A receiver can get isolated on a one-on-one situation 2. Crossing pass patterns Coaching Points: Free Safety The Free Safety may have one of several assignments: 1. Play the ball 2. Be assigned to cover and outstanding running back man to man or assigned to double cover an exceptional receiver. This is called GREEN STAR, that is, the free safety will cover the Star athlete. 3. The Free Safety may also be called on to blitz. 4. The Free Safety may be replaced by a down lineman on short yardage or goal line situations, if desired.

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THE BLACK CALL (COVER 2, MAN) The Black coverage is man coverage underneath with a 2- Deep zone. It differs from the White coverage only in that White coverage is zone coverage underneath. The play of the safeties is identical in the Black and White coverages- they zone the deep halves of the field.

Strengths of the Black Coverage

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1. 2. 3. 4.

Man coverage underneath Change up defense, it looks like the White coverage It gives quick corner support to both sides Good inside run defense with nine men converging on the ball

Weaknesses of the Black Coverage 1. Run support might be delayed if the receiver runs the corner off 2. Linebackers might not be able to stay with RB or WR.

Red Coverage Techniques:

1. Corners A. B. C. D. E. F. G.

Alignment: 1 yard outside the WR 7-9 yards deep Keep your shoulders squared to the line of scrimmage Get to the middle of you zone and play from there Run support is executed once all threat of pass is eliminated Flow towards, support outside in Flow away, support the inside and take angle saving pursuit to the ball On pass action away; be conscious of a throwback pass

2. Laser/Dog A. Alignment: 3 yards outside and 5 yard deep from the TE B. You have a flat coverage from the line of scrimmage, to a depth of 10 yards.... unless the Red call is tagged with MAN or DROP C. Use a shuffle step when dropping to the flat, eye the WR/TE and the quarterback

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3. Free Safety A. B. C. D. E.

Split the difference between the corners, 10-12 yards deep This is a zone coverage. Do not take fakes by receivers Communicate to others Key the quarterback in order to get a break on the ball Must be able to play the ball from sideline to sideline ( Ball in middle of fie

White Coverage Techniques

1. Corners A. B. C. D. E. F. G.

Head up wide out, 4 yards deep. On snap laterally to secure outside position. Squat technique-square stance, quick feet, keep outside position on the receiver. Funnel receiver to the inside. You have containment vs the run. On flow away, watch for misdirection action. You have flat zone pass responsibilities to a depth of 10 yards. If wide out cuts to the post, quickly break on the ball.
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H. 2. Safeties A. B. C. D. E.

Check for near back in the flat, if no one shows, help safety underneath.

You have no run responsibilities unless flow comes toward you and the receiver is blocking the corner. In this case fill inside and play the alley. If pass shows, zone deep half of the field If tight end is on your side, and releases, watch for the flanker coming in. If tight end is on your side, and blocks, play the flanker tough with the corner. Be conscious of the post route. You must see the ball thrown and get a good break on it. Green Call Techniques

1.Corners A. Alignment: One yard outside the wide receiver, 5-6 yard deep B. Read the difference between the pass route and block. a. If run shows, shed the block and react to play b. Take a good pursuit angle

C. You have secondary outside contain. D. On a pass play you have the wide receiver man-to-man a. Use a bump and run technique. b. Maintain a 4 yard vertical cushion as long as you can, then turn and run with the receiver. Keep your eyes on the lower part of his numbers c. You will get inside help from the free safety.

2. Dog/Laser( Safety) A. Alignment: One yard outside the tight end, 7 yards deep B. Flow toward: If tight end blocks fill from the inside out C. You have Tight end man to man a. You will receive underneath help from the linebacker. b. You will receive inside help from the safety.

3. Free Safety A. Alignment: 12 yards deep. Width will vary with field position.
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B. You are free i.e no man to cover C. Play the run inside out D. On a pass play, fly to the deep middle, watch the quarterback and the ball. E. If Green Star is called, you will be assigned to the Star player. If it is a wide receiver you will double cover him, if it is a running back you will have him man-toman F. If another position is called on to blitz, you will pick up his man.

Black Call Techniques 1. Corners A. B. C. D. E. F. G.

Alignment: Head up the wide receiver, 4 yards deep You have the receiver man-to-man Read receiver. If he is blocking you or the linebacker, read this as run and contain, come back and contain If the receiver releases, play him tough until you hear run call by the safety, then come back and contain. On flow away, shed the blocker and take a good pursuit angle Pass Responsibilities: Step laterally to the receivers inside and jam him to the outside. You have help deep, so play the receiver tough. Trail the receiver 1 yard , so that you can break in front him in the throwing lane.

2. Safeties. A. B. C. D. E. F.

Run responsibilities; If flow comes toward you, and the receiver is blocking, fill the corner and play the alley If flow comes toward and the tight end releases, check for pass first, then react in good pursuit angle. Pass responsibilities: Play the deep half of the field. Favor the outside receiver, as the linebacker has the near back and tight end man-to-man Back pedal down the hash, and react to the quarterbacks action Retreat slower on the Black Call as it is man-to-man coverage underneath and the receivers are being held up.

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The Placement of Personnel Laser The Laser is on the of the most important men on the defensive unit. He must be the best defensive player on the team and, above all, he must have football instinct. He is also the defensive quarterback, and must have leadership qualities. Size and speed are important , but not as important as the fact that the strong safety be football smart. At one time or another, the Laser will be located in just about every position on the field, i.e., he will contain the run, he will play as a linebacker at times and be incorporated into blitzes, he will have flat coverage, man-to man, intermediate coverage and deep halves. The Lasers basic position is at the point of the offensive strength. Free Safety The Free Safety should have many of the qualifications of the Laser/Dog. The Free Safeties basic assignment is deep pass coverage and will always be in the secondary support coverage. Against the run the Free Safety will pursue to the ball from the inside-out and play a big part in run defense after run is declared. If there is one basic requirement above all others for the Free Safety, it is speed. The Free Safety should be the fastest man in the defensive secondary. He will be called upon to cover more ground than any other player, hence speed is an important factor. Size would be a bonus. If the Free Safety has height and range this would be exceptional; however, the first thing we look for is speed. The Corners The Corners should be people with above average athletic ability and especially good reaction. Corners basic coverage is the outside third of the field (cover 3). The Corners must be able to hit

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with intensity and aggressiveness, in order to contain on the run, jam receivers, and be quick enough to play receivers man- to- man. The ideal situation would be to have a strong corner and a weak corner, with the strong corner working in conjunction with the Laser to the strength of the offensive formation, with the weak corner playing to the split receiver side.

The Linebackers- (Sam, Mike, Will) The linebackers are key to the defense. Along with the Laser, they should be among the best players on the team. Linebackers come in all sizes, so this is not a qualification to look for, although if you a larger backer who can move is a bonus. Linebackers must be physically tough and eager for physical contact, and quick agile enough to cover the pass. Good linebackers have instinct and this is what we are looking for. This type of player is not hard to find because he will always be around the football. Linebackers must be able to move laterally and have peripheral vision. They also must be powerful and explosive in order to shed blockers and make tackles. The Sam should be the best linebacker, because most of the action will be directed his way. Sam must also be able to line up on the Tight End and keep him on the line of scrimmage. The Will should be the quickest linebacker because he usually play to the open,or weak side. The Mike backer must be the run stopper of the three backers. The Mike backer will many times be need to take on and defeat blockers, shed and pursue to the ball. Tackles The Tackles should be a combination of all the above. They will be called upon to contain, crash, and take on double teams. The Strong Tackle should be the more physical of the two tackles, as he will see more run action than the weak side tackle. The Weak Tackle may be more of a rush Tackle, but still must be strong against the weak side double team from the offensive line. Down linemen must have agility, lateral movement, quick feet, and the ability not to stay blocked. They must have second , third, and fourth effort, and must get off the ball, be able to neutralize the blocker with the use of hand and are strength, disengage him locate the ball, chase or pursue, and make the tackle.

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Calling the Defense The Mike Backer and Free Safety will get the defensive call from the bench and call the defense in the huddle. The call from the bench will be predicated on: field position, down and distance, and offensive tendencies. The call will include the secondary coverage and the position of the down linemen. The secondary is set by a Color Call, the down linemen are set by a number call. If the Nose Tackle is to be moved away from the head of the center, it will be done by a word call, i.e. over or under call Example: Red 53 Red indicates the coverage (cover 3) 53 aligns the Strong tackle in a 5 technique and the Weak tackle in a 3 technique.

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What It Takes To Be Number One "Winning is not a sometime thing; it's an all the time thing. You don't win once in a while; you don't do things right once in a while; you do them right all the time. Winning is a habit. Unfortunately, so is losing. "There is no room for second place. There is only one place in my game, and that's first place. I have finished second twice in my time at Green Bay, and I don't ever want to finish second again. There is a second place bowl game, but it is a game for losers played by losers. It is and always has been an American zeal to be first in anything we do, and to win, and to win, and to win. "Every time a football player goes to play his trade he's got to play from the ground up from the soles of his feet right up to his head. Every inch of him has to play. Some guys play with their heads. That's O.K. You've got to be smart to be number one in any business. But more importantly, you've got to play with your heart, with every fiber of your body. If you're lucky enough to find a guy with a lot of head and a lot of heart, he's never going to come off the field second. "Running a football team is no different than running any other kind of organization an army, a political party or a business. The principles are the same. The object is to win to beat the other guy. Maybe that sounds hard or cruel. I don't think it is. "It is a reality of life that men are competitive and the most competitive games draw the most competitive men. That's why they are there to compete. To know the rules and objectives when they get in the game. The object is to win fairly, squarely, by the rules but to win. "And in truth, I've never known a man worth his salt who in the long run, deep down in his heart, didn't appreciate the grind, the discipline. There is something in good men that really yearns for discipline and the harsh reality of head to head combat.

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"I don't say these things because I believe in the "brute" nature of man or that men must be brutalized to be combative. I believe in God, and I believe in human decency. But I firmly believe that any man's finest hour, the greatest fulfillment of all that he holds dear, is that moment when he has worked his heart out in a good cause and lies exhausted on the field of battle victorious." - V. Lombardi

Camp Objectives 1. Hard Core Foundation of Discipline a. Carry out details to win. b. Dont question coaches on the field. Just DO IT! Questions as to why you are asked to do something will be covered in meetings. c. Familiarity breeds relaxation. work hard not to allow this. d. Disciplined players can do what theyre supposed to do, when theyre supposed to do it, the way its supposed to be done. Undisciplined players wont last in this defense. 2. Develop Mental and Physical Toughness- Working Hard a. Talking about toughness will not get it done! You must experience it. b. Hard work is a habit- we wont let you down- you will feel good about yourself if you know you have worked hard to be your best. At some point, you feel that you deserve success. c. Dont allow mental fatigue to proceed physical fatigue. d. An opportunity is worth what your preparation allows you to make it. The price for success must always be paid for in advance. 3. Improve Basic Fundamentals a. No one is too good to improve. Fundamental improvement happens if you recognize you need it. b. A man profits by a mistake directly proportional to how much it bothers him. 4. Come Together as a Team- Develop a Belief in One Another a. Selfish players will kill the team. b. Everyone must give up their ego and put the good of the team first.
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c. having respect for one another will be the first step in coming together. 5. Develop Honesty and Trust Between Coaches and Players a. We expect you to be honest. Dont be a liar. Be responsible for your actions. 6. Best Conditioned Team vs. Palmer in Opener a. Trademark of our defense will be to compete for 60 minutes. 7. Develop Pride in Our Team and Being a Golden Bear a. Pride is developed by investing your time and efforts in something you really believe in. b. Take pride in being a Bear. Indirectly, each member is a representative of the other members. c. A real Golden Bear understands pride demonstrates what he is both on and off the field 7. Best Winning Attitude as a Team a. We will all win or lose together. There is not place for finger pointing.

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Coaches- To WIn 1. Goal- Get the players to reach their full potential, especially in intangible areas or effort, toughness, and execution. a. Teach and develop players to reach full potential. Must establish strong work ethic if we will ever develop players to full potential. b. Be Prepared- Pay attention to detail- be prepared to make good decisions on game day c. Be positive- coach for the next day- establish goals with your players so it is important to them. We must develop attitudes. Work, self esteem, and confidence. d. Be a team- togetherness-get along- do your part- dont make excuses. Solve problems- dont create them. 2. Be Loyal- to each other on the staff- Keep situations confined to us.

3. Good Teacher a. Teaching and drill progression- organized and precise- specific in presentation-simple to understand. Make practice fun- challenging for players. b. Be productive in your work- prompt in getting things done. Pay attention to details-stay fresh as a teacher. Everyone is responsible for a better way.

4. Player Relations a. Interested in players as people and students. Loyal-dont swear at or hit players b. Fair and honest- cant always treat everyone the same. c. Establish goals for players-desire to achieve comes from knowing what you want. Effort comes from willingness to work and perseverance. d. Must coach- mental/physical toughness into players
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e. Demand players do things correctly- confront them if they dont. This is a part of disciplinemake them conform to their responsibilities as members of the team.

Golden Bears Defensive Goals

1. Win 2. Points - Hold opponent to 13 or less 3. Runs - Hold opponent to 3.3 YDS per rush 4. Passes - Hold opponent to 5.0 YDS per pass 5. Turnovers - 3 Turnovers 6. Big Play - No 15 YD runs - No 20 YD passes 7. Red Zone - No Touchdowns - 60% Efficiency 8. 3rd Down - 70% efficiency

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