Sunteți pe pagina 1din 7

The shop is a single storey building of finely wrought iron, with a smooth stone floor.

It is well protected by magical guards and wards. (weaponsmith/small city) 1. Dwarven Waraxe (Medium) (+2 weapon) (8330 gp) A masterwork weapon, engraved with the holy symbol of a war god. 2. Greatsword (Medium) (+2 weapon) (8350 gp) This battered weapon is said to have been created to slay the Leviathan of the Maelstrom Sea. 3. Greatsword (Medium) (+2 weapon) (Sheds light) (8350 gp) A masterwork weapon, engraved with runes of destruction. 4. Light Mace (Medium) (+3 weapon, Unholy) (50305 gp) This ornate weapon once belonged to the legendary cavalier Aldinron, who fell in the Arcane Crusade. 5. Short Sword (Medium) (+3 weapon) (Sheds light) (18310 gp) A finely crafted weapon, engraved with runes of death. 6. Siangham (Medium) (+2 weapon) (8303 gp) This masterwork weapon once belonged to the half-elf paladin Lotatie, who fell in the Siege of Hringe's Delve. The shop is a single storey building of finely wrought iron, with a smooth stone floor. It is well protected by magical guards and wards. (Weaponsmith/small city) 1. Bastard Sword (Small) (+2 weapon, Ghost Touch) (18335 gp) This battered weapon is said to be imbued with the spirit of the renowned hero Galaser, leader of the Fellowship of the Sword. 2. Dwarven Waraxe (Medium) (+5 weapon) (50330 gp) A distinctive weapon, engraved with runes of justice. 3. Dwarven Waraxe (Small) (+3 weapon, Anarchic) (50330 gp) This ornate weapon is said to lead the one who wields it to wealth and glory. 4. Greataxe (Small) (+1 weapon) (2320 gp) This masterwork weapon is said to have been created to slay the Behemoth of the Orcfen Marsh. 5. Greatsword (Medium) (+3 weapon) (Sheds light) (18350 gp) This battered weapon once belonged to the human fighter Ryhtio, who fell in the Demonic Crusade. 6. Greatsword (Small) (+2 weapon) (Sheds light) (8350 gp) A distinctive weapon, inlaid with diamond. 7. Light Crossbow (Medium) (+2 weapon) (Design provides clue to function) (8335 gp) A masterwork weapon, inlaid with platinum. 8. Nunchaku (Small) (+1 weapon) (2302 gp) This battered weapon once belonged to the renowned paladin Haparo, leader of Evel's Daggers. 9. Rapier (Small) (+3 weapon) (Design provides clue to function) (18320 gp) A finely crafted weapon, engraved with the holy symbol of a war god. 10. Scimitar (Small) (+3 weapon, Shock) (32315 gp)

This battered weapon once belonged to the half-orc hero Zlava, who defeated the Dragon of the Ghigay Steppe. 11. Trident (Medium) (+1 weapon) (2315 gp) This masterwork weapon is said to have once belonged to a forgotten god of war. The shop is a single storey timber framed building, with a tiled mosaic floor. It is protected by a bound fire elemental. (Armorer/Village) 1. Buckler (Medium) (+4 shield) (16165 gp) This distinctive shield was taken from the Vaults of Shiva the Destroyer. 2. Heavy Steel Shield (Medium) (+1 shield) (1170 gp) This battered shield was taken from the hoard of the dragon Sinmadi. 3. Heavy Steel Shield (Medium) (+1 shield) (Design provides clue to function) (1170 gp) A battered shield, engraved with runes of invulnerability. 4. Heavy Steel Shield (Small) (+1 shield) (1170 gp) This ornate shield was created by the elves of the ancient empire of Edhest. 5. Leather (Medium) (+3 armor) (9160 gp) This finely crafted armor once belonged to the legendary paladin Marger, who fell in the Siege of Poford. 6. Studded Leather (Small) (+1 armor) (1175 gp) A finely crafted armor, engraved with runes of protection. The shop is a single storey stone-walled building, with a reinforced wooden door and a smooth stone floor. It is built around a huge fallen meteorite. (Metropolis/Weaponsmith) 1. Adamantine Battleaxe (3010 gp) (Medium) (Sheds light) This distinctive weapon was created by the dwarves of the great empire of Gabadab. 2. Adamantine Dagger (3002 gp) (Medium) (Inscription provides clue to function) This distinctive weapon once belonged to the half-elf ranger Nellotie, who defeated Gothmog of Udun. 3. Composite Shortbow (Medium, +2 Str bonus) (+4 weapon, Icy Burst) (Chaotic Good, Int 14, Wis 10, Cha 14, Ego 12, Speech (Common, Sylvan, Gnome) and telepathy (wielder only), Vision (120 ft.) and hearing, Decipher Script 10 ranks, Listen 10 ranks) (86525 gp) This ornate weapon once belonged to the half-elf cavalier Aras, leader of the Knights of Mestead. 4. Dwarven Thrower (60312 gp) (Medium) (Inscription provides clue to function) A masterwork weapon, set with sapphire. 5. Dwarven Waraxe (Medium) (+1 weapon) (Sheds light) (2330 gp) A finely crafted weapon, engraved with runes of power. 6. Dwarven Waraxe (Medium) (+2 weapon, Shock) (18330 gp) A finely crafted weapon, engraved with runes of destruction. 7. Greataxe (Medium) (+3 weapon) (18320 gp) A finely crafted weapon, engraved with runes of power.

8. Greataxe (Medium) (+4 weapon) (32320 gp) This battered weapon is said to lead the one who wields it to wealth and glory. 9. Greatsword (Medium) (+2 weapon) (8350 gp) A battered weapon, engraved with the holy symbol of a war god. 10. Greatsword (Medium) (+4 weapon, Icy Burst) (72350 gp) This ornate weapon is said to have once belonged to a forgotten god of war. 11. Longsword (Medium) (+2 weapon) (8315 gp) This masterwork weapon is said to have been created to slay the Horror of Thaulfila. 12. Siangham (Small) (+1 weapon) (Inscription provides clue to function) (2303 gp) This masterwork weapon is said to be imbued with the spirit of the human fighter Gery, who slew the Leviathan of the Sea of Sorrows. 13. Siangham (Small) (+1 weapon, Bane (Constructs)) (8303 gp) A finely crafted weapon, engraved with the holy symbol of a war god. The shop is a two-storey tower of polished marble, with several leaded glass windows. Several snakes slither along shelves filled with bizarre items. (village/trader) 1. Divine Scroll (Bless (25 gp), Flaming Sphere (150 gp)) (total 175 gp) 2. Divine Scroll (Dominate Animal (375 gp), Magic Circle against Chaos/Evil/Good/Law (375 gp)) (total 750 gp) 3. Monk's Belt (13000 gp) This masterwork item once belonged to the great adventurer Thenrey, who vanished in the Crypts of the Gargoyle Tyrant. 4. Potion of Bull's Strength (300 gp) This watery admixture causes one's eyes to turn blue when used. 5. Potion of Levitate (300 gp) This black oil causes flames to flicker wildly when used. 6. Potion of Magic Fang (50 gp) This luminous admixture causes one's eyes to turn black when used. 7. Ring of Improved Swimming (10000 gp) A battered ring, set with jade. 8. Wand of Cure Moderate Wounds (17 of 50 charges) (1530 gp) This elder wand once belonged to the half-elf mage Joane, who slew the Leviathan of the Sanguine Sea. The shop is a two-storey timber and brick building, with dwarf-wrought iron furnishings. It is built around a huge dragon-shaped forge. (Large City/Armorer) 1. Chainmail (Medium) (+1 armor) (1300 gp) This distinctive armor is said to grant its wearer immortal life. 2. Darkwood Shield (257 gp) (Small) This masterwork shield was created by a goddess of war for her most loyal hero. 3. Dwarven Plate (16500 gp) (Small) A battered armor, engraved with the holy symbol of a war god.

4. Heavy Steel Shield (Medium) (Mithral) (+3 shield) (Design provides clue to function) (9170 gp) This distinctive shield was created by a god of war for his most loyal cavalier. 5. Heavy Wooden Shield (Medium) (+4 shield, Fire Resistance) (34157 gp) This ornate shield was created by the dwarves of the great empire of Badumunz. 6. Studded Leather (Medium) (+3 armor, Acid Resistance) (27175 gp) A finely crafted armor, engraved with the holy symbol of a war god. The shop is a two-storey timber and brick building, with dwarf-wrought iron furnishings. It is built around a huge dragon-shaped forge. (Metropolis/Armorer) 1. Breastplate (Small) (+3 armor, Glamered) (12050 gp) This distinctive armor was created by the elves of the ancient empire of Norisea. 2. Chain Shirt (Medium) (+1 armor, Shadow) (Inscription provides clue to function) (5000 gp) This distinctive armor was taken from the crypt of the vampire Cusila. 3. Chainmail (Medium) (+2 armor, Improved Shadow) (Design provides clue to function) (19300 gp) This masterwork armor is said to protect its wearer from the lies of a devil. 4. Full Plate (Medium) (+3 armor, Invulnerability) (Inscription provides clue to function) (37650 gp) A finely crafted armor, trimmed with ermine fur. 5. Full Plate (Small) (+1 armor, Electricity Resistance) (20650 gp) A finely crafted armor, engraved with the holy symbol of a war god. 6. Full Plate (Small) (+3 armor) (10650 gp) This battered armor once belonged to the great ranger Altes, who perished in the Argum Mountains. 7. Full Plate (Small) (+3 armor) (10650 gp) This distinctive armor once belonged to the dwarf warlord Telchal, who fell in the Siege of Breley. 8. Heavy Steel Shield (Medium) (+1 shield) (1170 gp) This battered shield was taken from the crypt of the lich Sansiga. 9. Heavy Steel Shield (Medium) (+1 shield, Light Fortification) (Design provides clue to function) (4170 gp) A battered shield, engraved with runes of invulnerability. 10. Heavy Steel Shield (Small) (+1 shield) (1170 gp) This battered shield was created by a god of war for his most loyal fighter. 11. Heavy Steel Shield (Small) (+3 shield) (9170 gp) This finely crafted shield once belonged to the illustrious paladin Suintheoda, who perished in the Witchmoor Mire. 12. Heavy Steel Shield (Small) (+4 shield) (16170 gp) A distinctive shield, inlaid with gold. 13. Heavy Wooden Shield (Small) (+1 shield) (1157 gp) An ornate shield, painted with an unknown coat of arms.

14. Heavy Wooden Shield (Small) (+1 shield) (Inscription provides clue to function) (1157 gp) This finely crafted shield was taken from the crypt of the lich Fevulta. 15. Hide (Medium) (+2 armor) (Inscription provides clue to function) (4165 gp) A masterwork armor, engraved with geometric patterns. 16. Studded Leather (Medium) (+4 armor) (Neutral Evil, Int 10, Wis 13, Cha 13, Ego 8, Empathy, Vision (60 ft.) and hearing, Bless allies 3/day, Darkness 3/day) (25675 gp) This distinctive armor was created by the elves of the ancient kingdom of Nionimrien. The shop is a three-storey tower of finely wrought iron, with tall elf-wrought wooden shelves. It is dimly lit by a few candles and fairly shabby. (Large City/Scribe) Arcane Scroll (2 x Disguise Self (25 gp)) (total 25 gp) Arcane Scroll (2 x Haste (375 gp), Heroism (375 gp)) (total 750 gp) Arcane Scroll (Silent Image (25 gp)) (total 25 gp) Divine Scroll (Locate Object (375 gp), Sleet Storm (375 gp)) (total 750 gp) Divine Scroll (Resist Energy (150 gp), Darkvision (375 gp), Inflict Serious Wounds (375 gp), Prayer (375 gp)) (total 1275 gp) 6. Golem Manual (clay) (12000 gp) This set of carved wooden slates is bound by a fine chain. When first opened, the reader's eyes permanently change color to amber. 7. Manual of Quickness in Action (+1) (27500 gp) This set of engraved clay tablets is bound by a fine chain. The shop is a three-storey tower of finely wrought iron, with tall elf-wrought wooden shelves. It is dimly lit by a few candles and fairly shabby. (Large Town/Scribe) 1. Arcane Scroll (Dismissal (1125 gp), Mage's Lucubration (1650 gp), Phase Door (2275 gp)) (total 5050 gp) 2. Arcane Scroll (Flaming Sphere (150 gp), Spectral Hand (150 gp)) (total 300 gp) 3. Arcane Scroll (Protection from Arrows (150 gp), Resist Energy (150 gp), Good Hope (525 gp)) (total 825 gp) 4. Divine Scroll (Break Enchantment (1125 gp), Scrying (1125 gp), Wall of Thorns (1125 gp)) (total 3375 gp) 5. Divine Scroll (Command (25 gp), Magic Stone (25 gp), Owl's Wisdom (150 gp)) (total 200 gp) 6. Divine Scroll (Gust of Wind (150 gp)) (total 150 gp) 7. Manual of Quickness in Action (+2) (55000 gp) This tome was written by the half-orc artificer Rica, who fell in the Astral Campaign. The shop is a two-storey building of polished marble, with several stained glass windows. It is well protected by magical guards and wards. (village/wandwright) 1. Wand of Cure Light Wounds (35 of 50 charges) (525 gp) 1. 2. 3. 4. 5.

This battered yew wand also grants the magical ability to speak with arrows. 2. Wand of Cure Moderate Wounds (33 of 50 charges) (2970 gp) This thin oak wand also repels small insects when held. 3. Wand of Detect Secret Doors (29 of 50 charges) (435 gp) This hawthorn wand once belonged to the legendary alchemist Alis, who slew the Leviathan of the Sapphire Sea. 4. Wand of Dispel Magic (4 of 50 charges) (900 gp) A heavy wand, set with amber. 5. Wand of Hold Person (36 of 50 charges) (3240 gp) This oak wand once belonged to the elf sorcerer Galathor, who fell in the Invocation Wars. 6. Wand of Magic Missile (1st) (48 of 50 charges) (720 gp) This ornate blackthorn wand also conjures cutlery upon command.

The shop is a two-storey building of polished marble, with several stained glass windows. It is well protected by magical guards and wards. (Metropolis/wandwright) 1. Wand of Cat's Grace (8 of 50 charges) (720 gp) A rowan wand, inlaid with moonstone. 2. Wand of Darkness (27 of 50 charges) (Inscription provides clue to function) (2430 gp) This thin rowan wand also repels small insects when held. 3. Wand of Daylight (22 of 50 charges) (Design provides clue to function) (1980 gp) This thin hazel wand also glows when undead are near. 4. Wand of False Life (21 of 50 charges) (1890 gp) This elm wand also grants the magical ability to take the shape of a small animal for one hour per day. 5. Wand of Fox's Cunning (9 of 50 charges) (810 gp) This willow wand was taken from the crypt of the lich Videro. 6. Wand of Knock (23 of 50 charges) (Inscription provides clue to function) (2070 gp) This thin wand was created by a goddess of magic for her most loyal champion. 7. Wand of Lightning Bolt (8th) (36 of 50 charges) (12960 gp) An ornate oak wand, wrapped in bronze wire. 8. Wand of Magic Missile (9th) (7 of 50 charges) (Design provides clue to function) (945 gp) This hazel wand was created by the elves of the ancient kingdom of Alargest. 9. Wand of Polymorph (44 of 50 charges) (18480 gp) A masterwork yew wand, set with amethyst. 10. Wand of Searing Light (6th) (6 of 50 charges) (Design provides clue to function) (1620 gp) A cedar wand, inlaid with amber. 11. Wand of Shatter (1 of 50 charges) (90 gp) This willow wand also grants the magical ability to breathe underwater for one hour per day. 12. Wand of Silence (1 of 50 charges) (90 gp) A distinctive ash wand, wrapped in copper wire.

13. Wand of Silence (43 of 50 charges) (3870 gp) A thin yew wand, set with jet. 14. Wand of Slow (5 of 50 charges) (1125 gp) This willow wand also shivers when undead are near. 15. Wand of Stoneskin (16 of 50 charges) (Inscription provides clue to function) (10720 gp) This birch wand was taken from the Tomb of the Demon King. 16. Wand of Summon Monster I (31 of 50 charges) (Inscription provides clue to function) (465 gp) A battered wand, inlaid with bloodstone. 17. Wand of Summon Monster II (4 of 50 charges) (360 gp) An ash wand, wrapped in fine steel wire.

S-ar putea să vă placă și