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Contents
Summary ....................................................................................................................................................... 3 Basic SketchUp Tools You Need to Know ..................................................................................................... 3 Step 1: Download your Plugins, Components and Material Textures .......................................................... 4 Plugins: .................................................................................................................................................. 4 Components: ......................................................................................................................................... 4 Material Textures .................................................................................................................................. 4 Step 2: Bring your CAD Drawing into SketchUp ............................................................................................ 4 Choose your Starting Point ....................................................................................................................... 4 From DynaSCAPE: ................................................................................................................................. 4 From AutoCAD or other: ....................................................................................................................... 4 From scratch: ........................................................................................................................................ 4 Step 3: Clean Up the Imported CAD Drawing ............................................................................................... 5 Step 4: Model the House (or Building) and Roof .......................................................................................... 7 Download the Roof Tool: ...................................................................................................................... 7 Step 5: Model the Terrain ........................................................................................................................... 13 Step 6: Apply Textures ................................................................................................................................ 14 Step 7: Replace 2D Symbols with 3D Models ............................................................................................. 15 Navigation Tips.................................................................................................................................... 19 Presentation Options .............................................................................................................................. 20 1. 2. 3. 4. Show the model on your computer: ........................................................................................... 20 Export scenes as images: ............................................................................................................ 20 Export an animation:................................................................................................................... 20 Create Realistic renderings: ........................................................................................................ 20
Improving Your Models Appearance: .................................................................................................... 21 Step 8: Create Scenes.................................................................................................................................. 23 Exporting Scenes as Images ................................................................................................................ 24 Exporting Scenes as an Animation ...................................................................................................... 24 Step 9: Render your Model for Presentation.............................................................................................. 24
Summary
This guide is intended to give a basic guideline to follow in order to create an average 3D model using Google SketchUp (hereafter call SketchUp) as the modeling tool and DS|Sketch3D. The following basic steps will be explained: Step 1. Download the plugins, components and material textures you need from the DS|Sketch3D Download Site Step 2. Bring your CAD drawing into SketchUp Step 3. Clean up the CAD drawing Step 4. Model the house (or building) and roof Step 5. Model the terrain Step 6. Apply material textures Step 7. Replacing 2D Symbols with 3D Models Step 8. Create Scenes Step 9. Render your Model for Presentation
Pan tool Orbit tool Select tool Eraser Move tool Push/Pull
Navigation tool for panning around the model Navigation tool to rotate your view Tool for selecting objects in the model Tool for removing objects in the model Tool for moving or copying objects Tool for pushing or pulling faces
Dont have this plugin? If you have not downloaded this plugin, go to https://sketch3d.dynascape.com/ , click on the Plugins menu in the left side panel and choose the CAD Cleanup Scripts plugin to download. Cant see the Plugins menu? If you cant see the plugins menu you will need to activate it. Go the DS|Sketch3D FAQ page and browse to the section called How to enable the Plugins menu. 3. The cleanup script will run automatically, scanning the drawing and repairing any problems that may exist and then turn every closed area that it can into faces. For large drawings this may take a few minutes and it may appear that SketchUp is not responding be patient! When the cleanup is complete a dialogue box will appear showing the results. Click OK to continue.
4. Check your drawing to see if there still are any faces that were not created. Try running the Cleanup script again or you may need to manually close open areas by adding lines where gaps where too large for the script to fix. Faces are identified by the dot hatch that appears when you select them.
Before Cleanup
After Cleanup
Tip: When using the DS|Design export to SketchUp format, the default style has a purple Back color and a yellow Selected color. To change this go to the Window menu, select Styles and pick one of the default styles. The style called Default Style is a good one to use.
2. Next, use the Push/Pull tool to pull the house surface up into a 3D shape. Watch the Value Control Box at the bottom right corner of the screen to help you pull to the desired height or just enter the value on your keyboard manually and hit [Enter].
3. Before using the Roof tool, erase all extra lines in the house wall that are not needed. The roof tool may not work if you leave them.
4. Highlight the roof with the Select tool and then go to the Plugins menu and select Roof There are a number of roof styles to choose from. The first style, Hipped Roof, is a common style to use. For more information click on the Help option on the roof menu to open the Roof Help page.
5. When selected, a modifier will appear allowing you to set some parameters. The defaults will work for many roofs.
6. Click OK. The roof will be created for you. Refer to Roof Help if you are having problems.
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A Basic Guide to Modeling Landscapes in Google SketchUp 7. The created roof comes in as a group. To apply a texture, double-click on the roof to open the group for editing. Once opened you can apply a roof shingle texture to the roof surfaces to complete the roof.
8. Next find the door and window components. All the DS|Sketch3D doors and windows are set to automatically glue to any surface and cut the opening in the wall, making it easy to place and move them. If you downloaded them from the DS|Sketch3D Download Website, they should be in your components folder. Go to your Window menu and select Components to open the Components Browser.
9. Click on the Navigation button and choose Component (see image below).
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Your door and window components should be found here if you followed the instruction on the DS|Sketch3D FAQ page. Choose the components that you need and place them on the house. If your house has a front porch, place the front door in the approximate location. Once the porch is created the door can easily be adjusted. The DS|Sketch3D doors consist of 2 separate components: a frame and door. There are a number of frame and door styles and combinations to choose from.
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2. Then, using the Push/Pull tool, pull the porch and step(s) up to the appropriate height.
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If you have created shapes for your hedges, apply one of the DS|Sketch3D hedge textures. Apply hedge textures (with trunks) first and then pull the hedge(s) to the desired height. To finish, apply the matching hedge texture (without trunks) to the top of the hedge(s).
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3. Navigate to the folders containing your Components (if you followed the instructions in the DS|Sketch3D website FAQ page, this should be C:\Program Files [(x86)]\Google\Google SketchUp 8\Components). Select the component you wish to replace the symbol with and click Open.
The 2D symbol will now be replaced with the 3D (or 2D) component.
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4. Continue this process with the remaining symbols in the model. Note that when you select a symbol to replace, SketchUp will replace all the symbols that are the same. It is important to remember, when creating your CAD drawing, that you use unique symbols for each plant type.
5. You can use the same process to replace other symbols as well such as rocks and furniture. Symbols such as pools and ponds however will lose their ability to cut the surface if brought in
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A Basic Guide to Modeling Landscapes in Google SketchUp this way these should be brought in through the Components browser. You can always add more components to your model as you see fit.
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A Basic Guide to Modeling Landscapes in Google SketchUp Navigation Tips If you find navigation round your model getting slow while working you can alleviate this a couple ways. 1. Keep shadows off: The calculation used to create face shadows is processor-intensive and will slow down performance with large models. Its best to keep shadows off, especially when navigating. 2. Change your view style to Wire Frame: If your Styles are not visible, go to the View menu, select Toolbars and choose Styles.
In Wire Frame style you can navigate smoothly. You can switch to Shaded or Shaded with Textures, whenever you need to see the faces of you model and your components.
3. Switch your trees to 2D: All 3D trees from DS|Sketch3D 3D have a 2D image of the tree (billboard) embedded into the component on a different layer. Open the Layers list (Window > Layers) and turn the Trees 3D layer off and the Trees Billboard layer off. 3D trees have hundreds of faces that SketchUp has to try to display. The 2D billboard is made up of one face and will make it easier to navigate.
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4. Use 2D trees instead of 3D: The DS|Sketch3D website offers a large library of 2D components as well. If your model requires lots of trees, use 2D trees, especially for existing or background trees. This will reduce the number of faces in the model.
Presentation Options
When your model is complete it is time to show your clients. This can be accomplished several ways: 1. Show the model on your computer: Bring a laptop to your client or have them come to your office and show the model right in SketchUp. 2. Export scenes as images: You can export snapshots from various angles of your model as an image file. These can be printed, emailed or they can be added as raster images in your 2D CAD drawing. 3. Export an animation: SketchUp allows you to create a movie (.avi) of your model. This feature will make use of your created scenes to fly around your model like an animation. 4. Create Realistic renderings: Using one of the many rendering tools available for SketchUp you can create high quality images that can look very realistic. Note: All of these options require scenes to be set up. Scenes are basically views of your model from various angles. Scenes are very easy to create in SketchUp.
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To change the transparency setting for your model, go to the Window menu and select Styles. Click on the Edit tab and then the Styles icon.
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Make sure Enable Transparency is checked and change the Transparency quality to Medium.
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A tab will appear on the top left side of the work space.
2. Navigate to the next angle and add another scene. You can also use the keyboard shortcut [Alt+S]. Create as many scenes as you wish. 3. Once you are finished you can play an animation that takes you through each of your scenes in their order. To play an animation go to View > Animation and select Play. If you need to adjust a scene, navigate to where you wish to the scene to be adjusted to and then right-click on the scene and choose Update.
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A Basic Guide to Modeling Landscapes in Google SketchUp Exporting Scenes as Images To export your scenes as images go to the File menu and select Export > 2D Graphic In the Export 2D Graphic panel that appears, you can choose the image type (.jpg, .png etc.) and if you click on the Options button you can also change the image size and other options. If your computer can handle it you can try to turn shadows on before exporting as an image. This will give the scene more depth. Exporting Scenes as an Animation To export your scenes as an animation (.avi video) go to the File menu and select Export > Animation In the Export Animation panel that appears you can change your output to images of each scene (.jpgs) and if you click on the Options button you can change the size of the video among other settings.
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A Basic Guide to Modeling Landscapes in Google SketchUp There are a number of rendering tools available. Most have default settings that make them easy to use for beginners. They all have advanced settings and features that can really enhance your model when you take the time to learn them. Some are free, others are for purchase but usually have a trial available. The following are some of the rendering tools available: Kerkythea Echo http://www.kerkythea.net/joomla/index.php A free rendering software that may be good enough for some and is good place to get introduced. Kerkythea is a standalone renderer, using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe. Shaderlight - http://www.artvps.com/ Sells for $199 but has a free version you can try to get started. Simple to learn, easy to use, Shaderlight lets you see your image develop as you work. For rendering experts & 3D novices, it's never been easier to transform your SketchUp model in to a photorealistic render. SUPodium http://www.suplugins.com/ Sells for $198 and also has a free version you can try. You can make TRUE photo-realistic rendering of your Google SketchUp models without the frustration of learning a complex program. Make an impression without the pain. SU Podium V2 brings high quality raytracing and global illumination with ease and at a low cost. SU Podium V2 is a plugin for Google SketchUp 7 and 8, Pro or Free, Windows or Mac.
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