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Random chance Some (order of cards drawn, dice, coin flip) Skill(s) required Card playing Arithmetic Basic Reading Ability
The Pokmon Trading Card Game (Pokmon TCG) is a collectible card game based on the Pokmon video game series, first published in October 1996 by Media Factory in Japan. In the US, it was initially published by Wizards of the Coast, the company that produces Magic: The Gathering, in December 1998. Nintendo took over publishing in June 2003. It is one of Nintendo's last remaining strong links to its heritage as a playing card company.
Gameplay
In a game of Pokmon TCG, players take on the role of a Pokmon trainer, using their creatures to battle. Players play Pokmon to the field and use their attacks to reduce the opponent's HP. When a Pokmon's HP is reduced to 0 it is knocked out and the player who knocked it out takes a Prize card into their hand. A player may win the game in 3 ways; by collecting all of their prize cards (initially 6, some cards can increase this), if their opponent runs out of Pokmon on the field or if at the beginning of their opponent's turn there are no cards left to draw in the opponent's deck. Players begin by shuffling their decks and drawing A game of Pokmon TCG in progress seven cards. Both players check to make sure they have at least one Basic Pokmon in their hand. If not, they must reshuffle and redraw and the opponent may draw one additional card. Once both players have at least one basic, they both play 1 or more Basic Pokmon to their play field, 1 in the Active spot, and up to five on the "bench" (representing the 6 maximum carry limit from the video games). Players then take the top 6 cards of their remaining
Pokmon Trading Card Game deck and place them to the side as their Prize Cards and flip a coin to see who goes first. (Note: Many players use dice instead of coins, even numbers representing Heads, odd numbers representing Tails.) Play alternates between players who may take several actions during their turn including playing new Basic Pokmon, evolving to higher level Pokmon, playing Trainer cards, playing energy(one per turn generally, needed to use most attacks), using non-attack Pokmon abilities and retreating their active Pokmon. At the end of their turn, a player may use one of their Active Pokmon's attacks, provided the prerequisite amount and types of energy are attached to that Pokmon. Game effects from that attack are activated and damage is put on the defending Pokmon (some attacks simply have game effects but do not do damage). If the damage exceeds the defending Pokmon's HP, it is knocked out (i.e. discarded along with any attached cards) and the active player takes a prize card and ends their turn. As with almost any card game, the "Golden Rule of Card Games" applies, stating that "whenever a card's text overrides the game rules, the card takes precedence". For example, the game rules state a player may only play one energy card per turn, but several Pokmon abilities allow additional energy to be played if that card is in play.
Card types
Basic Pokmon are the basis of all decks (which consist of 60 cards). Without them a player cannot play the game, since both players begin the game by placing a Basic Pokmon in the active position on the playing field. Each Pokmon card depicts a Pokmon from the video games. Each player may have up to six Pokmon on the playing field at a time: one active Pokmon and up to five on the bench (these are considered to be in reserve, but they can still affect gameplay). Each Pokmon card has a name, a type, and an amount of Hit Points, Most Pokmon feature attacks that deal damage to the opponent's active Pokmon, or occasionally, their benched Pokmon; still others perform different functions, such as manipulating players' possession of cards. The vast majority of these attacks require Energy, which comes in the form of Energy cards, though the occasional Pokmon may have an attack that requires no energy (these attacks typically are weak or perform a function other than damage). The two types of Pokmon cards are Basic Pokmon and Evolved Pokmon. Basic Pokmon are Pokmon that have not evolved, and can be played directly onto the Bench. Each deck must have at least one Basic Pokmon to be considered legal. In contrast, an Evolved Pokmon cannot normally be placed directly onto the field; they must be played on the corresponding lower-stage Pokmon. Stage 1 Pokmon evolve from Basic Pokmon, and Stage 2 Pokmon evolve from Stage 1 Pokmon. As a Pokmon evolves, it gains HP and can use Energy more effectively. Baby Pokmon cards, introduced in Neo Genesis, are a special kind of Basic Pokmon, sometimes distinguished by a Pok-Power called "Baby Evolution." Baby Pokmon have low HP, but their attacks have strange and sometimes very powerful effects. Baby Pokmon with the kick ability can evolve into another Basic Pokmon, specified on the card. When a Baby Pokmon evolves into what would normally be a Basic Pokmon, that Basic Pokmon counts as being an Evolved Pokmon for the purposes of cards that affect Basic Pokmon and Evolved cards differently. Variations of Basic, Evolved, and Baby Pokmon cards have appeared in many sets, usually indicated with a word before or after the Pokmon's name. Secret Rare Pokemon cards are some of the rarest cards. These cards include Pokemon EX, X, Gold Star (cards with a gold star after the name), Prime cards, Full art cards, Legend cards, and others. Here are some about each. The Ruby and Sapphire expansion saw the introduction of EX Pokmon, high powered Pokemon that were some of the first secret rares. These Pokmon typically had higher hit points and greater damage output than their normal counterparts. Additionally, some of them had multiple resistances and extreme retreat costs. However, upon defeat, the opponent would draw 2 prize card instead of 1, making the use of EX monsters a risky prospect. EX pokemon were considered to have a different name than their regular cohorts, meaning a player could have 4 of each of a regular Pokmon and the EX version (i.e. 4 Lugia and 4 Lugia EX) in the same deck.
Pokmon Trading Card Game The Diamond & Pearl set introduced a new type of Pokmon Card, Lv.X cards. Lv.X cards would replace the previous EX cards but you can still use both. Lv.X's are considered neither Basic Pokmon nor are they considered Evolution Cards, but simply xtreme Pokmon Cards. They are placed on the Pokmon Card in which the name specifies (i.e.: Lucario to Lucario Lv.X). In turn, though, Lv.X cards are not "named" cards. That means that only 4 altogether including regular and Lv.X's are allowed. They can also only be placed when the Pokmon is active cards,players may use all powers and attacks on the Lvl.X card IN ADDITION to the powers and attacks printed on the card it was attached to. Pokmon HeartGold and SoulSilver|HeartGold SoulSilver replaced "Lv.X" cards with Pokmon "Prime" but you can use both. Prime cards function exactly like any other basic or evolution card, but are generally more powerful and features a distinct composition style in regard to artwork and are secret rares. Prime cards are distinguished by a specific silver border foil pattern in spikes. Also introduced in the HGSS series were Pokmon Legends. These cards depicted legendary Pokmon, however were used as a combination of 2 cards. Initially just Ho-Oh and Lugia, subsequent set Legends depicted 2 separate Pokmon on each set of cards such as Deoxys/Rayquaza and Entei/Raikou. Because of this, Legend sets depicting 2 Pokmon have more than 1 Pokmon type and are worth 2 prize cards when knocked out. Pokmon Black and White once again abandoned the previous sets special card (Prime) and introduced Full art cards. These cards have identical stats and abilities as other cards in the set, but have no borders, but rather feature art along the entirety of the playing card. EX Pokmon cards were re-introduced in the Next Destinies expansion of the BW era, along with corresponding full art Pokemon EX cards with the same effects. These cards look like lv. X cards, but more powerful. Similar to previous Pokemon ex, when knocked out the opponent takes 2 prize cards. Energy cards Energy cards are attached to a Pokmon to enable it to attack. There are two types of Energy cards: Basic Energy cards and Special Energy cards. There are eight different Basic Energy types: Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, and Metal. Darkness and Metal Energy could only be provided through Special Energy cards until the Diamond & Pearl expansion set, where they became Basic Energy types. Basic Energy cards only provide one Energy of the specified type, while Special Energy cards have additional benefits and varying Energy provisions. Additionally, the amount of Basic Energy cards allowed in a deck is unrestricted, while Special Energy cards follow the standard rule restricting the number of cards with the same name in a deck to four. Some attacks require a certain type and amount of Energy, depending on the type of attack and the Pokmon using it. If an attack requires Basic Energy, then that type and amount of Energy must be attached to the Pokmon, whereas if the attack has a Colorless Energy requirement, that requirement can be met by any Energy card. Colorless Energy is neither a Basic nor a Special Energy type and can be provided through both Basic and Special Energy cards. However, the Double Colorless Energy (released as the first Special Energy in Base Set) can count as only colorless Energy. Trainer cards Trainer cards perform various functions to affect the game. Some can remove damage counters from Pokmon, remove energy from the opposing Pokmon, or revive Pokmon that have been knocked out. Before the Diamond & Pearl expansion, all cards that were not Pokmon or Energy were considered Trainer cards, though they have since been subdivided into categories: Item cards that directly affect the battling Pokmon, Stadium cards represent custom arenas that add a special mechanic to gameplay and Supporters represent other characters in the Pokmon world. Most Trainer cards are simply classed as Trainer: Item. The player follows the directions on the card and then usually discards it. They were introduced from the very beginning of the card game's history, with the Base Set.
Pokmon Trading Card Game Normal Trainer cards make up the largest number of Trainer cards by far, and can affect any part of the game, including other Trainer cards. They are often illustrated using computer-generated imagery, the most having been done by Keiji Kinebuchi. Pokmon Tools, a subset of Trainer: Item cards, first appeared in Neo Genesis. They are the card game's equivalent to Pokmon items, objects that Pokmon can carry around and use at will. Which Pokmon can receive the Pokmon Tool is specified on the card, and a Pokmon may not hold more than one at a time. Some Pokmon Tools can stay on the Pokmon until it gets Knocked Out, whereas some are discarded after a certain condition is met. Like ordinary Trainer cards and Stadium cards, Pokmon Tools are illustrated in CGI, mostly by Keiji Kinebuchi and Ryo Ueda. While Technical Machines can be considered a subdivision of Pokmon Tools, they are worded as a separate category. These are the most recently introduced of the current kinds of Trainer cards, starting in the Expedition set. Technical Machines, like Pokmon Tools, are attached to a Pokmon and either stay with the Pokmon until it gets Knocked Out, or are discarded after a certain condition is met. However, a Technical Machine will always have an attack as its text, and as long as the Pokmon holds the Technical Machine, it can use the attack provided on the Technical Machine instead of its normal attack. Illustrations for Technical Machines were once the domain of "Big Mama" Tagawa, but they are now exclusively done by Mitsuhiro Arita. The first Stadium cards were from the Gym Heroes set. They initially were all themed on Pokmon Gyms and would benefit the Gym Leader. Later Stadium cards became locations within the Pokmon video games and sometimes areas completely original to the card game. Unlike other Trainer cards, Stadium cards stay on the field once played, unless another Stadium card is played or something happens that requires the Stadium card to be discarded. Stadium cards always provide the same effect to each player. Stadium cards are predominantly CGI (a few are hand-illustrated) and were once in the domain of Keiji Kinebuchi. Ryo Ueda now illustrates most of them. Supporter cards were introduced in the Expedition Base Set. Normal Trainer cards themed on Pokmon characters have since been assigned to Supporter cards instead. They are substantially more powerful than Trainer cards, but only one can be played per turn (as opposed to normal Trainers, which have no limit). Supporter cards tend to interact with the deck, such as finding a card of the player's choice from the deck and putting it in play. Because they feature Pokmon characters, the dominant artist for Supporter cards is Ken Sugimori, who designed the characters in the video games and anime. The illustrations for Supporter cards are always hand-drawn. With the release of the first "Black and White" based TCG expansion, all Trainer, Supporter and Stadium cards have been brought back together under the Trainer Card designation. Each different type of card is marked as a Trainer, then marked with a sub-type; Trainer: Item (what would have previously been a "Trainer" card), Trainer: Supporter and Trainer: Stadium. All card rules are the same, namely only being able to play 1 Trainer: Supporter per turn and the Stadium rules for Trainer: Stadium. Ace Spec cards, another subset of Trainer: Item cards, were introduced in the Black & White-Boundaries Crossed expansion. These cards have very powerful effects such as letting you search your deck for any card you want or giving certain Pokmon more attack power. However, because of these effects, you can only have 1 Ace Spec card total in your deck. Multi-type cards There are also some cards that are two card types in one card. Examples include the "Clefairy Doll" Trainer card in the Base Set, which can be played as a Pokmon card, or special Pokmon that can, rather than battle, be attached to other Pokmon as Energy cards (Such as holon cards). Certain Unown cards are both Pokmon and Pokmon Tools. Fossil cards were first introduced in the Fossil expansion on October 8, 1999, though only Mysterious Fossil was introduced then and would be the only Fossil card until 2003, when it was joined by Root Fossil, Dome Fossil and armored fossil. Fossil cards are counted as Trainer cards while in the deck or in the player's hand, but when put into play, they also count as a Basic Pokmon. All Fossil cards in play count as the Colorless type. Certain Pokmon are required to evolve from these fossils except under special circumstances. For example, Kabuto, Omanyte, and
Pokmon Trading Card Game Aerodactyl must evolve from a Mysterious Fossil card. Older Fossil cards were illustrated by Keiji Kinebuchi; newer ones are illustrated by Ryo Ueda. Beginning with the 4th Japanese Black and White set, Fossil cards are played differently. Rather than evolving from the player's hand, a Player may look at a number of cards from the bottom of their deck and if they find the required Pokmon may play it to their bench. Pokmon with more than one type were in the Delta TCG sets. These Pokmon were two different types. They also had abnormal types. For example, a Pokmon that would normally be a fighting type may be a fire type in the delta species. Dual type Pokemon were reintroduced in the second HGSS set, HGSS:Undaunted, in the form of Pokmon Legend cards.
Pokmon types
A simplified type system was used for the trading card game. Instead of 17 types of Pokmon, only ten exist. Seven were in the Base Set, Darkness and Metal types appeared when Pokmon Gold and Silver introduced the Dark and Steel types and the Dragon type was finally introduced in the JP "Dragon Selection" set. The types usually follow this pattern:
TCG type Grass Fire Water Lightning Psychic Fighting Darkness Metal Colorless Dragon Color Green Red Blue Yellow Purple Type(s) Bug, Grass,(Poison)1 Fire Water, Ice Electric Psychic, Ghost, Poison1
Brown/Orange Fighting, Rock, Ground Black Silver White Gold Dark Steel Normal, Flying, 2 Dragon2
1. 1 Starting with the Diamond & Pearl expansion, Poison-type Pokmon in-game are now Psychic; they were previously Grass. 2. 2Starting with the Black & White expansion set Dragon Selection, Dragon-type Pokmon in-game now own type Dragon; previously part of Colorless Most Pokmon have only one type. However, EX Team Magma vs Team Aqua introduced Dual-type Pokmon, which have two different types. All existing Dual-type cards have either Darkness or Metal as their secondary type, with the exception of certain Pokmon cards with the Dual Armor Pok-Body, such as Medicham from the EX Crystal Guardians expansion, which can have multiple types when certain energy are attached. Weakness and resistance are determined by the type of the attacking Pokmon (unlike the video game series, where they are determined by the type of the attack used). In older sets, Pokmon that are weak to another type take twice the base damage in an attack, while resistance decreases attack damage by 30 points. However, starting in the Diamond & Pearl expansion, Pokmon cards state how much more or less damage they take from an opponents attack if weakness or resistance applies. If an older card is Modified-legal (meaning that there has been a reprint in the current Modified format), use the newer card as a reference, even if the older card is being played. If a Pokmon has two types, both of those types are calculated as far as weakness and resistance are concerned. For example, if a Pokmon has weakness to two types, and a Pokmon that is both of those types attacks, that attack will do four times its normal damage.
Pokmon Trading Card Game The Pokmon Platinum Base Set introduced Pokmon SP cards, a variant of trainer specific Pokmon cards from older sets, that reintroduced the 'double damage' weakness standard from older sets without a base number next to the type weakness while adding an actual 'x2' to avoid confusion by newer players (ex: Infernape SP has a weakness of 'Water x2', meaning a Water attack that deals 30 points of damage deals 60 instead). Only Pokmon SP cards would maintain this 'double damage' standard, while remaining non-SP Pokmon would simply have normal weakness calculations. With the introduction of the HeartGold/SoulSilver Base Set in 2010, all weaknesses on Pokmon cards revert back to taking twice the damage, with the same 'x2' written next to each weakness. Similarly, the second set under this block, HS Unleashed, also reintroduces the concept of dual-type Pokmon cards- in this case, the LEGENDS cards for the three legendary beasts of the Johto region Suicune, Raikou, and Entei. Each LEGENDS 'pair' features two of the three beasts battling together, giving each card dual-types (ex: Suicune/Entei LEGEND being a Water/Fire Pokmon card) and subsequently dual-weaknesses under the new 'double damage' printing (ex: Raikou/Suicune LEGEND having "Fighting/Electric x2" weaknesses).
Sets
With the release of Black and White: Emerging Powers on August 31, 2011, there are currently 47 different Pokmon TCG sets released in English and 49 released in Japanese. These sets have a vast range of sizes, from Fossil (the smallest at 62 cards), to Aquapolis and Skyridge (both the largest, with 182 normal cards, 182 reverse-foil cards and four box toppers - 368 cards in total). Only seven of these sets (HeartGold and SoulSilver and all subsequent sets) are legal in the current Modified Format, under which all major tournaments are played. A rarely played format is Unlimited, in which all cards released in English are legal (except oversized cards, such as large box topper cards, and banned cards including Ancient Mew or _______'s Pikachu). Early in the game, sets were released in seemingly random intervals, but ever since Nintendo took over the production of the sets, there has been a constant stream of four sets per year, released at 2.5 to 3.5 month intervals (February, May, August, October/November). The current 50 released expansions are: Base Set, Jungle, Fossil, Team Rocket, Gym Heroes, Gym Challenge, Neo Genesis, Neo Discovery, Neo Revelation, Neo Destiny, Legendary Collection, Expedition Base Set, Aquapolis, Skyridge, EX Ruby And Sapphire, EX Sandstorm, EX Dragon, EX Team Magma vs Team Aqua, EX Hidden Legends, EX FireRed And LeafGreen, EX Team Rocket Returns, EX Deoxys, EX Emerald, EX Unseen Forces, EX Delta Species, EX Legend Maker, EX Holon Phantoms, EX Crystal Guardians, EX Dragon Frontiers, EX Power Keepers, Diamond & Pearl Base Set, Diamond & Pearl - Mysterious Treasures, Diamond & Pearl - Secret Wonders, Diamond & Pearl - Great Encounters, Diamond & Pearl - Majestic Dawn, Diamond & Pearl - Legends Awakened, Diamond & Pearl - Stormfront, Platinum Base Set, Platinum - Rising Rivals, Platinum - Supreme Victors, Platinum Arceus, HeartGold and SoulSilver Base Set, HeartGold and SoulSilver - HS Unleashed, HeartGold and SoulSilver HS Undaunted, HeartGold and Soulsilver - HS Triumphant, Call of Legends, Black and White (Base Set), Black and White - Emerging Powers, Black and White - Noble Victories, Black and White- Next Destinies, Black and WhiteDark Explorers", "and Black and White- Dragons Exalted. The next unreleased sets are Dragon Blast/Blade and Freeze Bolt/Cold Flare. Every few sets, new types of cards are introduced to the Pokmon Trading Card Game. Several of these include: Dark Pokmon (Team Rocket); Owners' Pokmon and Stadium cards (Gym Heroes); Darkness-type and Metal-type Pokmon, the second generation, and Pokmon Tools (Neo Genesis); Shining Pokmon (Neo Revelation); Light Pokmon (Neo Destiny); Supporter cards and Technical Machines (Expedition); Crystal-type Pokmon (Aquapolis); Pokmon-ex (EX Ruby & Sapphire); Dual-type Pokmon (EX Team Magma vs Team Aqua); Pokmon-* (EX Team Rocket Returns); Delta Species Pokmon and Holon's Pokmon (EX Delta Species); Pokmon LV.X, the separation of Trainer, Supporter and Stadium cards, and the addition of Metal and Darkness as Basic Energy types (Diamond and Pearl); Pokmon With Items (Mysterious Treasures); Trainer cards of which two can be played at once (Stormfront); owner-specific Pokmon SP (Platinum), Pokmon LEGEND (HeartGold and SoulSilver Collection),
Pokmon Trading Card Game Pokmon PRIME which replace Pokmon Lv. X ("HeartGold and SoulSilver Collection"), Full Art cards (Black and White), and dragon-type pokemon. These changes, along with yearly format rotations, make for a constantly evolving game.
Play! Pokmon
In addition to the collectible aspect of the card game, The Pokmon Company International (formerly known as Pokmon USA) has also created Play! Pokmon, formerly known as Pokmon Organized Play (POP), which is in charge of the organization of an official League program, where players can battle others in local environments and earn player points, two-card booster packets from a promotional set, badges, stickers and other materials. These are run by League leaders and owners. POP also runs a professor program, in which individuals age 18 or over may become a professor, who can sanction and run tournaments and leagues. A League Leader may assist in organizing the league, while a League Owner is the one officially in charge of the league, reporting to the Organized Play program any results and/or problems every seven weeks. The leagues run in yearly cycles, based on a certain aspect of one of the Pokmon Game Boy or DS games: the current cycle is based upon the Energy types. Prerelease tournaments are organized just before each set is released. Usually, they are run on the two weekends before a set is released in stores to the public. At prereleases players are given booster packs from the judge and must construct a 40 card deck, with only 4 prize cards, using only the cards pulled from the packs and the judges provide the energy, but not special energy cards. Many fans have come up with alternative methods of playing the Trading Card Game. Certain websites such as PokCap [1] are dedicated to providing players with a new twist to their card game with new game rules they can follow. New methods may be based more on the video game adaptations of Pokmon or the Pokmon television show.
Tournament Play
Players in a tournament are split into three age categories: Junior (born in 2001 or later), Senior (born in 1998-2001), and Master (born in 1997 or earlier). These tournaments play a number of rounds, where players will play a standard game against each other and wins and losses will be recorded. In most tournaments, there are a number of Swiss-style rounds where players are paired up against others of similar win/loss ratios, usually from their own age group (this does not always occur in smaller events, though). Afterwards, there will either be a cut of the top record-holders (approximately the top 1/8 of participants) where players will play best two out of three matches, and the loser gets eliminated (standard tournament bracket style), with an eventual winner. POP runs a season for these tournaments, which allows players to earn larger prizes and play in a more competitive environment in comparison to League. These range from City and State Championships, all the way up to the Pokmon World Championships, the single invite-only event of the year. Players can earn invites to the World Championships by winning or ranking high at National Championships, having a good Premier Rating (based on the Elo rating system, which allows players to win or lose points at any Battle Roads or higher-level event), or by qualifying in the Last Chance Qualifier. The World Championships is a two-day tournament, with one eventual winner in each age group; the winner of the Masters Division age group is generally noticed as the best player in the world for that season. Some of these methods are only used in the USA, as PUI and POP are based in the USA, but they are represented by local distributors who provide the Organized Play program to their own country.
Pokmon Trading Card Game Trainer cards and only three of any one card, save basic Energy Cards. Jonathan Brooks, Rudy Rodriguez, Wesley Hsu, and Tom Hanley were the event champions. The third Super Trainer Showdown was held again in the Meadowlands Exposition Center in Secaucus, New Jersey. It was held on June 2324, 2001 and more than 1,600 players attended the event. The format for this event was titled Modified and allowed players to construct 60-card decks using a maximum of four of any card other than basic energy from the sets Team Rocket, Gym Heroes, Gym Challenge, and Neo Genesis. The card Sneasel from the Neo Genesis set was banned from play. The event ran for 2 days, with 3 champions name each day. Paul Lamancusa, Jonathan Brooks, Josh Goldstein, Phil Mondiello, Tom Liesegang, Jeremy Borchardt, Wesley Hsu, and Tom Hanley were the winners. The fourth and final Super Trainer Showdown was held at the San Diego Convention Center in San Diego, California on December 12, 2001. The format was again "Modified", however the newest set Neo Discovery was also legal for the tournament. The card Sneasel was again disallowed from play. This year's champions included Michael Perucca, Eric Brooks, David Bui, Seena Ghaziaskar, Robert Frac, Wesley Hsu, and Matthew Moss.
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Banned cards
A few cards were banned from both general play and Modified Format under Wizards of the Coast. Sneasel The first card that was banned was Sneasel from the set Neo Genesis. Decks with Sneasel were winning almost every major tournament, making all other decks uncompetitive. Sneasel's ability to use the new Darkness Energy cards (which increase the power of all Dark-type attacks by 10), no weakness, a free retreat cost, quickly powered-up attacks, and the ability to do enormous damage made it an outstanding card. In short, Sneasel was faster and more powerful than any other card in the game at the time. It was banned beginning with the 2001 Super Trainer Showdown. WotC produced giant Sneasel cards for the event with "Banned at the STS" printed on them. Sneasel was reprinted in HS Undaunted, featuring changes to weakness and resistance. It is no longer illegal. Slowking The only other banned card printed in a normal set was also from Neo Genesis. Slowking from Neo Genesis had a Pokmon Power that allowed its user to flip a coin whenever the opponent played a Trainer card, and if that coin was heads, the Trainer card would return to the user's deck without affecting the game. In the Japanese version of the game, this Power could only be used while Slowking was active. When the card was translated to English, however, it was translated incorrectly. The English version of the card not only allowed its owner to use the Power while Slowking was benched, but the power was cumulative, meaning players could flip a coin for each Slowking they had in play every time their opponent played a Trainer card, and if even The banned Slowking card one were heads, that card would have no effect. While the Japanese version of the card was barely playable (Slowking is not a good attacker, and is easily KO'ed when active), the English version was too powerful because a player could place one or more Slowking on the bench, prevent the opponent from playing any Trainer cards, and still play a stronger Pokmon as the active Pokmon. Slowking dominated the 2002 World Championship (the only World Championship not run by PUI) and, as a result, WotC announced that the card was no longer legal for any format as of January 1, 2003. _________'s Pikachu _________'s Pikachu (commonly known as "Birthday Pikachu") was Promo Card number 24 printed by WotC. The effect of its attack, Birthday Surprise, says, "...if it is your birthday, flip a coin. If heads, this attack does 30 damage plus 50 more damage...". WotC banned this card quickly after its release, because there was no quick, easy way to check that it was actually someone's birthday whenever he or she attacked with the card. Disproving liars who wanted to do a lot of damage for a few energy turned out to require much more effort than it was worth. The Japanese version of the card has red text in the margin stating its illegality. It is one of the few Japanese cards with this message that was produced in English, most likely because of its immense popularity with collectors. Ancient Mew Ancient Mew was a banned card because of its alternate background. It has no real attacks or Pokmon Powers that would make it broken, as it has a mere 30 HP and does 40 damage. The card's "ancient" runic writing, which confused players and lack of an easy translation method contributed to its banning. Despite the fact that it is a foreign card, it is not considered a foreign card in the Unlimited 2009-2010 Pokmon modified format. The bans that WotC placed were removed when Pokmon Organized Play took over the game. Their only limitation is that cards must have the normal English or Japanese card back to be playable. In addition, the cards printed in the promotional World Championship Decks are not allowed in any competitive events. These cards are supposed to be
Pokmon Trading Card Game printed as promotional items and are not meant to help people collect the large numbers of rare and valuable cards that were played in these decks.
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Media Release
Burger Kings world wide sold BK Meals with Pokmon toys that are a total of 12 cards and accessories combined. Announced on June 10, 2008, the toys were released at participating Burger Kings on July 7, 2008.[6] In 2011, McDonald's released a set of eight toys (not all were released outside of North America) and twelve cards, featuring Pokmon from the Pokmon Black and White era of the TCG. As an interesting point, a misprint in 2002 by WotC caused the English translated Mew to halt in production, several were produced but it was banned as a precaution. This was later remedied and the misprinted card was branded as a collectible. It had only participated in one minor tournament.[7]
Pokmon Trainer Challenge is a downloadable game based on the Pokmon Trading Card Game. The game initially offers three starting decks, and features more content after release. After April 6, players can buy cards from the Black and White series, which will have a code to be digitally represented.[8] Players can also create a custom avatar.[9] There are now booster pack codes, special items, and booster packs. GamesRadar praised the game, stating "Everything looks to be faithfully recreated, including the card mat, prize card layout, and even coins."[9]
References
[1] [2] [3] [4] [5] [6] [7] [8] http:/ / sites. google. com/ site/ pokecap http:/ / www. heytrainer. org http:/ / www. thedeckout. com http:/ / www. sixprizes. com Kane, Gordon (November 2000). "The Scene on the Queen". Pojo's Unofficial Pokmon News & Price Guide Monthly 2 (1): 6066 http:/ / www. pokemon. com/ #news_/ XML/ news_275. xml Beckett Pokmon Unofficial Collector Matthew Kato (February 15, 2011). "Online Battles Start With Pokmon Trainer Challenge - News - www.GameInformer.com" (http:/ / www. gameinformer. com/ b/ news/ archive/ 2011/ 02/ 15/ pok-233-mon-trainer-challenge. aspx). . Retrieved 2011-02-15. [9] Mark Raby (Feb 16, 2011). "Pokmon trading cards getting free browser-based game, Pokemon Black / White DS News" (http:/ / www. gamesradar. com/ ds/ pokemon-black-white/ news/ pokmon-trading-cards-getting-free-browser-based-game/ a-2011021614310309043/ g-201004091000657031). GamesRadar. . Retrieved 2011-02-22.
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External links
Official Pokmon TCG site
Official Pokmon TCG website (http://www.pokemon.com/us/trading-cards/) TCG Online website (http://www.pokemontcg.com/) Official Pokmon website (http://www.pokemon.com/)
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License
Creative Commons Attribution-Share Alike 3.0 Unported //creativecommons.org/licenses/by-sa/3.0/