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Anime d20 -- Metroid Characters Much like characters from long-lasting animes, it is hard to decide exactly where along

to say this Samus is from. If there was a piece of gear I liked, I will likely sneak it in here. You all will just have to live with it. For any info one might want on Samus, see Wikipedia Samus Aran Samus in action, found here, and Samus in between missions, found here OTHER GAME NOTES

Item of Power - Arm Cannon Comprising the bulk of the right arm of Samus's suit, the Arm Cannon is Samus's primary weapon. In addition to firing energy shots, it Another nice Samus, drawn by ~torokun, found also enables Samus to use her variant beam at deviantART.com weapons, as well as her missiles. Damage 4d8, Auto-fire. For other "settings", see various An image of Samus, as seen in Super Smash Special Attacks, below. Bros. Brawl Special Attack - Arm Cannon Variants Adventurer 3/Mecha Pilot 12/Gun Bunny 4; Along with its regular shot, Samus's arm cannon Discretionary Points ; Medium-sized Nearis configured to fire variable energy beams. Human; HD 3d4+ plus 12d8+ plus 4d8+; hp; Charge Beam - This beam can be used on Energy Points ; Initiative +; Speed ft; AC 0 other beams, or the base cannon. It doubles the (DCM +, Dex +); Base Attack +14/+; Fort +6, damage, but adds Slow to whatever Beam it is Ref +13, Will +6; Str 1 (+), Dex 1 (+), Con 1 added to. (+), Int 1 (+), Wis 1 (+), Cha 1 (+). 19cp Spazer Beam - This beam can be used on Attacks: other beams, or the base cannon. It adds Area Attributes: Enhanced Ability [Constitution] 1, Effect to whatever Beam it is added to. It is not Enhanced Ability [Strength] 2, Item of Power compatible with the Plasma Beam. (Arm Cannon) 14, Item of Power (Chozo Battle Ice Beam - Allows Samus to fire a superSuit) #, Item of Power (Maru Mari) #, Item of cold beam of energy, freezing solid anything it Power (Speed Booster) #, Personal Gear 2, hits. Damage 4d8, Tangle (ice; 24 hp). Regeneration 5, Special Attack (Screw Attack) # Wave Beam - This ion beam weaves towards its target, disabling any electronics it comes in MP- Aura of Command 3, Organizational Ties contact, as well as the nervous systems of most (the Federation) 2, Own a Big Mecha (gunship) creatures. Damage 4d8, Incapacitating (Fort DC 4, Personal Gear 1; GB- Divine Relationship 1, 20), Affects Incorporeal. Massive Damage 1 Plasma Beam - Samus's most powerful Skills: Balance () , Computer Use () , energy weapon, the Plasma Beam punches Demolitions () , Drive () , Gun Combat () , through even the hardest substances, with only Intimidate () , Knowledge: Electronics () , the least effort. Damage 6d8, Penetrating: Armor Knowledge: Military Science () , Knowledge: x3. Social Sciences () , Medical () , Move Silently () Special Attack - Missile Variants , Ranged Defense () , Sleight of Hand () In addition to her energy weapons, Samus's Arm Feats: Cannon can fire high-speed missiles. They come MP- none; GB- Blind-Shoot, Improved Initiative in "basic" and "super" varieties. Defects: Achilles Heel (cold) 1, Famous 2 Missile - This standard projectile carries an explosive warhead, dealing damage to whatever it strikes. The missiles are manufactured by

internal systems of the suit. Damage 3d8, Uses Energy. Super Missile - For more explosive punch, Super Missiles are the way to go. The missiles are manufactured by internal systems of the suit. Damage 6d8, Uses Energy. Item of Power - Chozo Battle Suit This is Samus' trademark combat system. While it begins as a potent platform, initially, it becomes MUCH more powerful as she collects technology bits throughout her quests. It counts as a sealed, permanent environment, and grants the following benefits/attributes: Armor 2, Heightened Senses 2 (x-ray, infrared), Enhance [Strength] 1, Special Movement 1 (wallbouncing) Varia Upgrade - This protects the suit and Samus from extreme heat, lava, and impact damage. It increases the Armor attribute by 2 ranks. Gravity Upgrade - This grants the suit freedom of movement in water, and other fluid mediums, as well as protecting against damage. It increases the Armor attribute by 1 ranks. Samus, drawn by ~Jorge-D-Fuentes, found at deviantART.com Item of Power - Speed Booster Samus gained this boot upgrade in order to increase her running speed, and to plow through obstacles and enemies. Personal Gear Hi-Jump Boots - Samus can vertically jump 30 feet. Space Jump - Samus can stay in the air, so long as she does nothing else in that round. Special Attack - Screw Attack This most powerful of Samus's abilities literally turns her into an energy buzz saw. Item of Power - Maru Mari This strange Chozo artifact allows Samus to be able to change into ball-mode, as well as place bombs. Alternate Form - Morph Ball Granted by the Maru Mari, a Chozo artifact, this form allows Samus to become much smaller and

compact (1' diameter ball), and while it disables many systems, it does allow the use of the Spider Ball (Special Movement 2 (wallcrawling)), the Spring Ball (can jump 10 feet high), and Bomb variants (see below). Special Attack - Bomb Variants While in ball-mode, Samus can make use of bombs, both offensively and as utility. They come in "basic" and "power" varieties. Samus is unaffected by the explosions of her own bombs. Bomb - Damage 3d8, Area Effect. Power Bomb - Damage 6d8 Area Effect, Uses Energy. Chozo-Enhanced Blood Samus was augmented by the Chozo who raised her, adding their DNA to hers, to better enable her to live on the arid planet Zebes, as well as make use of their technology. Samus has a Enhanced [Strength] 2 and Enhanced [Constitution] 1. She also counts as being Chozo for any technology with a bioscan that requires it, like her suit and artifacts. Metroid DNA Recently, Samus was the victim of an XParasite, the creatures metroids were originally created to destroy. Only an injection of metroid DNA, which is immune to X-parasitism, saved her life. Now, she has been permanently altered. Like the metroids, she can regenerate (Regeneration 5), but, like the metroids, she is very vulnerable to cold (Achilles Heel (cold/ice)). Samus's suit does protect against cold. Mecha - Samus's Spaceship While Samus's ship never has "official" stats, it is very well known, and has served Samus well through many adventures. For ease, I will stick with the most recent one, which has an AI, Adam. The image here, however, is of her ship before that, from Super Metroid, as the purple one is ugly as sin. found at Wikipedia. Samus Equipment Arm Cannon- works as a heavy cannon (4d8)

Charge Beam Ice Beam- freezes target. Consider Tangle option of Special Attack abilities. Spazer Beam- increases area of attack. Consider Area Effect option. Wave Beam- limited passes through surfaces, and interferes with electronics. Consider Penetrating (armor) and Stun (vs devices) options. Plasma Beam- greatly increases firepower yield. Consider TBD Missiles Super Missiles Battle Suit- acts as armor (6). Varia Suit- increases armor (2), and protects against fire. Gravity Suit- increases armor (1), and nullifies environment penalties. Footwear- Samus's suit has a number of things constructed into her suit. Jump Boots- grants Jumping (2). Speed Booster- grants Speed (3). Morphing Ball- use Alternate Form (full). Screw Attack-

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