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Eye gaze Communication

Abstract
The field of human computer interaction has been undergoing a new renaissance lately. While many companies have, and continue to spend millions to develop highly visually appealing GUIs and state-of-art interaction systems for the common users since the inception of desktops, the development of interactive systems for the disabled has taken a kick start relatively recently. And the Eyegaze systems are one of the most pivotal inventions in this context. The Eyegaze System is a communication and control system for people with complex physical disabilities. You run the system with your eyes. By looking at control keys displayed on a screen, a person can synthesize speech, control his environment (lights, appliances, etc.), type, operate a telephone, run computer software, operate a computer mouse, and access the Internet and e-mail. Eye gaze Systems are being used to write books, attend school and enhance the quality of life of people with disabilities all over the world.

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Eye gaze Communication

TABLE OF CONTENTS 1 INTRODUCTION 1.1 System overview 1.2 System features 1.3 System output 1.4 System software 1.5Eyegaze analysis system

2 SKILLS NEEDED BY EYEGAZE USERS


2.1 Good control of one eye 2.2 Adequate vision 2.3 Ability to maintain a position in front of eyegaze monitors 3 WORKING OF EYEGAZE SYSTEMS 4 MENUS OF EYEGAZE SYSTEMS 4.1 Main menu 4.2 The phrase program 4.3 Typewriter program 4.4 Telephone program 4.5 Run second pc 4.6 The lights and appliances 4.7 Paddle games and score four 4.8 Read text program
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Eye gaze Communication 4.9 Television 4.10A web browsing system using eyegaze input 5 HOW TO RUN THE EYEGAZE SYSTEMS? 6 USES OF EYEGAZESYSTEMS 6.1 The basic eyegaze can 6.2 With options eyegaze can 7 ENVIRONMENT REQUIREDFOR EYEGAZE SYSTEM 8 EYE TRACKING V/S GAZE TRACKING 9 DEVELOPMENTS IN EYEGAZE TECHNOLOGY 10 EYETRACKING APPLICATIONS 11 BENEFITS OF EYEGAZE FACTS OF EYEGAZESYSTEM 12 DISADVANTAGES OF EYEGAZESYSTEM 13 CONCLUSION 14 REFERENCES

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Eye gaze Communication

CHAPTER 1 INTRODUCTION
1.1 System Overview Most of us blessed to operate the computer with ease using our hands. But there are some who cant use their hands and for them the voice guided systems have been in use for quite some time now. But about paralytic patients with no mobility and speech? Even when their brains are functional and they are visually and aurally blessed to know what is going around. So shouldnt they be able to effectively use their intelligence? Now they can with the Eyegaze communication system.

Fig 1.1 Eyegaze system in computer

The Eyegaze System is a direct-select vision-controlled communication and control system. It was developed in Fairfax, Virginia, by LC Technologies, Inc. This system is mainly developed for those who lack the use of their hands or voice. Only requirements to operate the Eyegaze are control of at least one eye with good vision & ability to keep head fairly still. Eyegaze Systems are in use around the world. Its users are adults and children with cerebral palsy, spinal cord injuries, brain injuries, ALS, multiple sclerosis, brainstem strokes, muscular dystrophy, and Werdnig-Hoffman syndrome. Eyegaze Systems are being used in homes, offices, schools, hospitals, and long-term care facilities. By looking at
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Eye gaze Communication control keys displayed on a screen, a person can synthesize speech, control his environment (lights, appliances, etc.), type, operate a telephone, run computer software, operate a computer mouse, and access the Internet and e-mail. Eyegaze Systems are being used to write books, attend school and enhance the quality of life of people with disabilities all over the world.

1.2 SYSTEM FEATURES

Calibration: Fully automated calibration is fast (15 - seconds), easy and long lasting.

Accuracy: Highly accurate and tolerant to many variations, such as pupil drift and head range variation - typical average bias error 0.45 degrees. Good tolerance to ambient infrared light and to high-speed head motion.

Remote Video Tracking: Unobtrusive and non-distracting with nothing attached to the subject.

Accommodates Most Human Eye Variations: Useable by 90% of the people who try it, functional with most glasses and contacts. Binocular Eye Tracking: Tracks both of the subjects eyes to increase gaze point accuracy by adjusting for head rotation. Trace Suite: This suite of programs captures a subjects gaze when presented with static or moving images or during computer operations. In addition to generating the standard data of our Analysis System, the users gaze and the stimulus are linked so they can be replayed and studied in depth. The observer can view the subjects screen, eye images and gaze point in real time on a separate monitor.

Eyegaze Software Development Tool Kit: EgWin API - Eyegaze Function Library, Gaze Tracking Demonstration Program (C source code), EgTraceImage and EgTraceText Programs (C source code), Fixation/Saccade Analysis Function (C source code), EgServer and EgClientDemo Programs (C source code)

NYAN Analysis Tool: NYAN is an analysis tool based on screen recording technology with synchronized gaze and mouse data. It can be used instead of the Trace Suite to analyze web pages and intranet applications as well as standard application software and still images. In addition to Gaze Video Overlay Playback, Scanpath Analysis and Area of Interest Analysis it provides a way to visualize subjective perception of individuals or groups of people by means of

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Eye gaze Communication Attentional Landscapes technology. NYAN also provides group statistics and many export possibilities

1.3 SYSTEM OUTPUTS At each camera image sample, the Eyegaze System generates:

an eye-found flag indicating whether or not the eye is visible to the camera and thus whether or not a valid gazepoint is calculated,

x-y coordinates of the subject's gazepoint on the computer screen, pupil diameter, 3-dimensional location of the eyeball centre within the camera field of view, an indicator of head location and movement, and

Fixation and saccade analysis.

1.4 SYSTEM SOFTWARE

Eyegaze Software: (Eyegaze.dll), video camera interface, eye image processing, gaze point calculation Trace Program (trace.exe), Calibration Program (calibrate.exe), Eyegaze Demonstration Program (gazedemo.exe)

Windows XP Professional

THE EYEGAZE COMMUNICATION SYSTEM


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Eye gaze Communication

1.5 EYEGAZE ANALYSIS SYSTEMS Eyegaze Analysis System


Mini computer Runs all existing Eyegaze Analysis System programs Expandable: will allow you to add on binocular eye tracking and wide field of view camera lenses in the future

Fig 1.2 Eyegaze analysis system

Fig1.3 Binocular system

Binocular Eyegaze Analysis System


Improved accuracy! Provides two independent measurements of gaze point Averaging of gaze points from both eyes gives you an improved estimate of gaze point

A 30% reduction in point-to-point error

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Eye gaze Communication

CHAPTER 2 SKILLS NEEDED BY EYEGAZE USERS


2.1Good control of eye The user must be able to look up, down, left and right. He must be able to fix his gaze on all areas of a 15-inch screen that is about 24 inches in front of his face. He must be able to focus on one spot for at least 1/2 second.

2.2Adequate vision The user should be able to view the screen correctly.

2.3 Ability to maintain a position in front of the Eyegaze monitor It is generally easiest to run the System from an upright, seated position, with the head centered in front of the Eyegaze monitor. However the Eyegaze System can be operated from a semi-reclined position if necessary. Continuous, uncontrolled head movement can make Eyegaze operation difficult, since the Eyegaze System must relocate the eye each time the user moves away from the cameras field of view and then returns. Even though the Systems eye search is completed in just a second or two, it will be more tiring for a user with constant head movement to operate the System.

2.4 Mental Abilities Ability to read Memory Cognition

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Eye gaze Communication

CHAPTER 3 WORKING OF EYEGAZESYSTEMS


3.1 OVERVIEW As a user sits in front of the Eyegaze monitor, a specialized video camera mounted below the monitor observes one of the user's eyes. Sophisticated image- processing software in the Eyegaze System's computer continually analyzes the video image of the eye and determines where the user is looking on the screen. Nothing is attached to the user's head or body.

Fig 3.1 Parts showing eyegaze system In detail the procedure can be described as follows: The Eyegaze System uses the pupil-center/corneal-reflection method to determine where the user is looking on the screen. An infrared-sensitive video camera, mounted beneath the System's monitor, takes 60 pictures per second of the user's eye. A low power, infrared light emitting diode (LED), mounted in the center of the camera's lens illuminates the eye. The LED reflects a small bit of light off the surface of the eye's cornea. The light also shines through the pupil and reflects off of the retina, the back surface of the eye, and causes the pupil to appear white. The bright-pupil effect enhances the camera's image of the pupil and makes it easier for the image processing functions to locate the center of the pupil . The computer calculates the person's gazepoint, i.e., the coordinates of where he is looking on the screen, based on the relative positions of the pupil center and corneal reflection within the video image of the eye. Typically the Eyegaze

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Eye gaze Communication System predicts the gazepoint with an average accuracy of a quarter inch or better.

Fig 3.2 Working of Eyegaze system Prior to operating the eye tracking applications, the Eyegaze System must learn several physiological properties of a user's eye in order to be able to project his gazepoint accurately. The system learns these properties by performing a calibration procedure. The user calibrates the system by fixing his gaze on a small yellow circle displayed on the screen, and following it as it moves around the screen. The calibration procedure usually takes about 15 seconds, and the user does not need to recalibrate if he moves away from the Eyegaze System.

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Eye gaze Communication

CHAPTER 4 Menu of Eye-gaze Systems


4.1The main menu The Main Menu appears on the screen as soon as the user completes a 15-second calibration procedure. The Main Menu presents a list of available Eyegaze programs. The user calls up a desired program by looking at the Eyegaze key next to his program choice.

Fig 4.1 Main menu screen

4.2 The Phrase Program The Phrases program, along with the speech synthesizer, provides quick communications for non-verbal users. Looking at a key causes a preprogrammed message to be spoken. The Phrases program stores up to 126 messages, which can be composed and easily changed to suit the user.

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Eye gaze Communication

Fig 4.2 Phrases screen

4.3 Typewriter Program Simple word processing can be done using the Typewriter Program. The user types by looking at keys on visual keyboards. Four keyboard configurations, simple to complex, are available. Typed text appears on the screen above the keyboard display. The user may speak or print what he has typed. He may also store typed text in a file to be retrieved at a later time. The retrieved text may be verbalized, edited or printed.

Fig 4.3 Alpha Keyboard

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Eye gaze Communication

4.4The telephone program The telephone program allows the user to place and receive calls. Frequently used numbers are stored in a telephone book. Non-verbal users may access the speech synthesizer to talk on the phone

Fig 4.4 Telephone control system

4.5Run Second PC The Run Second PC program permits the Eyegaze Communication System to act as a peripheral keyboard and Mouse interface to a Windows computer. The user can run any off-the-shelf software he chooses on the second computer. He can access the Internet, and send e-mail by looking at keyboard and mouse control screens on the Eyegaze monitor. The programs being run are displayed on the second computers monitor. Typed text appears simultaneously on the Eyegaze and second pcs screens

For children, Two new Eyegaze programs have been added to the Eyegaze System. Both run with the Second PC option. Eye Switch is a big, basic on-screen switch to run cause & effect software programs on a Second PC. Simple Mouse is an easy mouse control program to provide simplified access to educational software on a Second PC.

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Eye gaze Communication

Fig 4.5 Mouse control screen

4.6 Paddle games & Score Four These are the Visually controlled Games.

4.7 Read Text Program The Read Text Program allows the user to select text for display and to turn pages with his eyes. Any ASCII format text can be loaded for the user to access. Books on floppy disk are available from Services for the Blind.

4.8 Television Television programs can be displayed directly on the desktop Eyegaze System screen. On-screen volume and channel controls provide independent operation. (Not available on the Portable Eyegaze System).
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Eye gaze Communication

4.9 The Lights & appliances Program The Lights & appliances Program which includes computercontrolled switching equipment, provides Eyegaze control of lights and appliances anywhere in the home or office. No special house wiring is necessary. The user turns appliances on and off by looking at a bank of switches displayed on the screen

4.10 A web browsing system using eye-gaze input Recently, the eye-gaze input system was reported as a novel humanmachine interface. The operation of this system only requires user eye movement. Using this system, many communication aid systems have been developed for people with severe physical handicaps, such as ALS patients. We have reported a new eyegaze input system already. It utilizes a personnel computer and a home video camera to detect eye-gaze under natural light. In this paper, we propose a new web browsing system for our conventional eye-gaze input system.

Eye-Gaze input system has to detect gaze direction of users. Our Eye-Gaze input system. Runs an image analysis software for Eye-Gaze detection.

On horizontal Eye-Gaze detection, the detecting method uses the difference in reflectance between the Iris and the sclera; this is estimated by the difference in reflectance between the Iris and the sclera; this is estimated by the
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Eye gaze Communication difference of integral value of the brightness on area A and B, shown in fig. On vertical Eye-Gaze detection, We draw attention to the vertical movement of Iris. The light intensity distribution from eye image changes with Iris movement. The light intensity distribution from eye image changes with Iris movement. The vertical Eye-Gaze can be detected using this change.

In this , we propose the web browsing system using above methods, Hardware configuration and screen shots. The indicators for web browsing are displayed on monitor of personnel computer.

By switching 3 function groups, this system offers many Function groups, this system offers many functions such as mouse cursor control, scrolling of screen , decision of selected object , refreshing web page and text input by using screen keyboard. User can switch function groups by gazing menu indicator, shown in fig.4. This system analyzes the location of selectable object on web page, such as hyperlink, radio button, edit box, ETC. This system stores the locations of these objects, in other words, the mouse cursor skips to the object of candidate input. Therefore it enables web browsing at a faster pace.

The evaluation experiments for the proposed system were conducted with five objects. Subjects were browsing through two web sites, the results show that the subjects can operate this system as they planned, and correct easily errors in operation.

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Eye gaze Communication

CHAPTER 5 HOW TO RUN EYEGAZE SYSTEM?


A user operates the Eyegaze System by looking at rectangular keys that are displayed on the control screen. To "press" an Eyegaze key, the user looks at the key for a specified period of time. The gaze duration required to visually activate a key, typically a fraction of a second, is adjustable. An array of menu keys and exit keys allow the user to navigate around the Eyegaze programs independently

5.1 Eyegaze Analysis EyeFollower 2.0


Accommodates all natural head motions during normal computer operation Automatic Eye Acquisition The EyeFollower 2.0 automatically acquires the eyes when the user enters the workspace and it rapidly re-acquires the eyes when he returns his attention to the screen after turning his head away

o o o

Head Motion Volume Side to Side: 20 inches (51cm) Up and down: 12 inches (30cm) Back and forth: 15 inches (38cm) Head Speed: 8 inches/sec (20cm/sec) Head Accelerations: 20 inches/sec (50cm/sec)

Fig 5.1 Eyegaze system range

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CHAPTER 6 Uses of Eyegaze

Every year more than 100 000 people are diagnosed with motor neurone diseases. Typically, even when all other ways of communicating are either severely damaged or completely lost, the eyes still function. Communication by Gaze Interaction (COGAIN) is a Network of Excellence designed specifically to help people with these disabilities to communicate more effectively with eye gaze. At the COGAIN stand you can see how this technology is used by a person who relies on it.

Current eye tracking equipment allows users to generate text on a computer by using eye gaze. Users are able to select letters and numbers by looking at a keyboard on a screen with their eyes, and can construct words and sentences that can be spoken aloud by the system. Using these systems both empowers and enables people with disabilities as they can now communicate without the need for an assistant or helper, giving the users greater freedom in their lives.

Eye tracking systems that allow text entry by eye gaze have been in existence for about two decades, but the technology is still only available to a small portion of the potential user population. Obstacles for more wide-spread use currently include: the high cost of eye tracking equipment, the limitation that gaze communication applications may only work with a particular dedicated eye tracking device, and finally that eye tracking devices are often hard to use and require experts to operate them.

6.1 The Basic Eyegaze Can Adjust to a new user in about 15 seconds. (Calibration) Type with one of four keyboards, then print or speak. (Typewriter) Turn pages on the computer screen by looking at "up" or "down". (Read Text) Play games, two "Paddle" games, plus Solitaire and Slot Machine. (Games)
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6.2 With Options The Eyegaze Can Be at two sites!! Portable computer has a handle to hand-carry between two sites. Two sets of other components and cables for access to Eyegaze System at school, work or home. Dimensions 9"x5'txl7'1, weight approximately 16 lbs. (Transportable Computer) Be a keyboard to a second computer to run any keyboard-controlled software, by means of the T-TAM connector. (Second Computer Mode) Speak 100 "canned phrases" through a speech synthesizer, with a single glance of the eye. Phrases can be changed by caregiver or user. (Phrases) Control appliances anywhere in the home or office from one Eyegaze screen. No special wiring. (Lights and Appliances) Dial and answer a speaker phone from one screen. "Phone Book" stores 16 frequently used numbers. (Telephone)

CHAPTER 7 Environment required for an Eyegaze system


Because eye tracking is done using infrared light. Eyegaze system must take care of light sources in the room in order to ensure the best accuracy. The Eyegaze System must be operated in an environment where there is limited of ambient infrared light. Common sources of infrared light are sunlight and incandescent light bulbs. The System makes its predictions based on the assumption that the only source of infrared light shining on the user's eye is coming from the center of the camera. Therefore, stray sources of infrared may degrade the accuracy or prevent Eyegaze operation altogether. The System works best away from windows, and in a room lit with fluorescent or mercury-vapor lights, which are low in infrared.

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Eye gaze Communication

CHAPTER 8 EYETRACKING V/S GAZE TRACKING


Eye trackers necessarily measure the rotation of the eye with respect to the measuring system. If the measuring system is head mounted, as with EOG, then eye-in-head angles are measured. If the measuring system is table mounted, as with scleral search coils or table mounted camera (remote) systems, then gaze angles are measured. In many applications, the head position is fixed using a bite bar, a forehead support or something similar, so that eye position and gaze are the same. In other cases, the head is free to move, and head movement is measured with systems such as magnetic or video based head trackers. For head-mounted trackers, head position and direction are added to eye-in-head direction to determine gaze direction. For table-mounted systems, such as search coils, head direction is subtracted from gaze direction to determine eye-in-head position. Eye tracking in practice A great deal of research has gone into studies of the mechanisms and dynamics of eye rotation, but the goal of eye tracking is most often to estimate gaze direction. Users may be interested in what features of an image draw the eye, for example. It is important to realize that the eye tracker does not provide absolute gaze direction, but rather can only measure changes in gaze direction. In order to know precisely what a subject is looking at, some calibration procedure is required in which the subject looks at a point or series of points, while the eye tracker records the value that corresponds to each gaze position. (Even those techniques that track features of the retina cannot provide exact gaze direction because there is no specific anatomical feature that marks the exact point where the visual axis meets the retina, if indeed there is such a single, stable point.) An accurate and reliable calibration is essential for obtaining valid and repeatable eye movement data, and this can be a significant challenge for non-verbal subjects or those who have unstable gaze.

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CHAPTER 9 Developments in Eyegaze Technology


LC technologies have recently developed a Portable Eyegaze System. The Portable Eyegaze System can be mounted on a wheelchair and run from a 12-volt battery or wall outlet. It weighs only 6 lbs (2.7 kg) and its dimensions are 2.5"x8"x9" (6.5cm x20cm x23cm). The Portable Eyegaze System comes with a flat screen monitor and a table mounts for its monitor. The monitor can be lifted off the table mount and slipped into a wheelchair mount.

Fig 9.1The Scientist Stephan Hawking uses this system with wheelchair to communicate.

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Eye gaze Communication

CHAPTER 10

EYETRACKING APPLICATIONS

Eye tracking has significant potential for the creation of new and exciting applications in a broad range of fields:

Neurosciences /Neuropsychology Vision Research Experimental Psychology Cognitive Psychology Psycholinguistics Psychiatry /Mental Health Human Factors /Ergonomics /Industrial Design /Human Computer Interaction and Usability Research/ Informatics studies...

Developmental Psychology Science of Education Reading diagnostics and remediation Medicine /Opthalmology Communication Research - Media Studies /Media Psychology Transportation: Flight simulators /driving simulators Robotics - remote vision control Video and arcade games

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CHAPTER 11 ADVANTAGES
People who have used the alphabet clustering system realize that this old process can become tiresome and confusing (picture of alphabet clustering is shown below). However, this newer method of a spreadsheet-like communication board is useful because it can cater to whatever each particular individual would like to express. There is unlimited vocabulary that can be used on these boards. In addition, this encoded system can be used with phrases, letters, words, numbers, pictures or anything else that is needed. Once a person knows how to indicate what they want in each row and column, the possibilities are infinite amounts of communication. A user may become frustrated with too much information on a particular board. However, he or she can simply start a new board with new vocabulary (but the same colors, letters, and/or numbers). Although users will need initial training and practice, the benefits of communicating effectively prove that this short adaptation process is worth it.

Facts
*Other technologies that use the eyes are becoming popular including eye typing. *LC Technologies, Inc. is developing a system called EYETRACKING, that will pioneer the use of computers by nonverbal, disabled persons. *The success of an eye-gaze board will be increased if it is introduced during an activity that is enjoyable to the individual. *The eye-gaze board should look age appropriate so that the person is comfortable using it. *The ability to express oneself is something that no one should be deprived of.
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Eye gaze Communication

CHAPTER 12
DISADVANTAGES

13.1 Disadvantages It causes diariah It is not safe even for eyes It reduces the power sight of the eye

Each method of eye tracking has advantages and disadvantages, and the choice of an eye tracking system depends on considerations of cost and application. There are offline methods and online procedures like AttentionTracking. There is a trade-off between cost and sensitivity, with the most sensitive systems costing many tens of thousands of dollars and requiring considerable expertise to operate properly. Advances in computer and video technology have led to the development of relatively low cost systems that are useful for many applications and fairly easy to use. Interpretation of the results still requires some level of expertise, however, because a misaligned or poorly calibrated system can produce wildly erroneous data.

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Eye gaze Communication

CHAPTER 13
CONCLUSION

Today, the human eye-gaze can be recorded by relatively unremarkable techniques. This thesis argues that it is possible to use the eye-gaze of a computer user in the interface to aid the control of the application. Care must be taken, though, that eye-gaze tracking data is used in a sensible way, since the nature of human eye-movements is a combination of several voluntary and involuntary cognitive processes.

The main reason for eye-gaze based user interfaces being attractive is that the direction of the eye-gaze can express the interests of the user-it is a potential porthole into the current cognitive processes-and communication through the direction of the eyes is faster than any other mode of human communication. It is argued that eye-gaze tracking data is best used in multimodal interfaces where the user interacts with the data instead of the interface, in so-called non-command user interfaces

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CHAPTER 14
REFERENCES

[1]

IEEE

TRANSACTIONS

ON

NEURAL

SYSTEMS

AND

REHABILITATION ENGINEERING,VOL.10,NO.1,MARCH 2002The Camera Mouse: Visual Tracking of Body features to Provide Computer Access for People With Severe Disabilities. Margrit Betke,James Gips,Peter Fleming

[2] Perceptual Gaze Extent & Level of Detail in VR:Looking outside the Box Hunter Murphy*,Andrew T. Duchowski* Department of Computer Science,Clemson University {hmurphy/Andrew}@vr.clemson.edu

[3] Disability studies Quarterly Spring 2002,Volume 22,N0.2 www.cds.hawaii.edu

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