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Ultramarines Tactical Marine Base Point Allocation Pre Total Chapter Equipment Advnaces Deeds/Distinctions Other TOTAL Starting

XP Career Advancement Tyrannic War Veteran

Bolter Mastery WS BS 30 30 20 20 50 50 5 5

S 30 0 30 20

T 30 20 50

Ag 30 5 35 10

Int 30 0 30

50 1000 Amount 1000

60

50

50

45

30

Talents

Amount

Deeds

Amount

Advances

Starting Requisition Equipment Heavy Bolter Backpack Ammo Supply Chainsword Combat Knife Bolter (Godwyn) Bolt Pistol Sacred Ungents Dipole Maglock Magnoculars

1000 50 Re Cost 20

0 Chapter Trapping Marks of Leadership

Add +3 to resist Cohesion damage or regain lost

20 5 5 50

Per 30 20 50

WP 30 20 50 5

Fel 30 15 45 5

Points Remaining 0

50

55

50 XP Remaining 0

Amount

st Cohesion damage or regain lost Cohesion

Space Wolf Tactical Marine Base Point Allocation Pre Total Chapter Equipment Advnaces Deeds/Distinctions Other TOTAL Starting XP Career Advancement

Tactical Expert WS 30 10 40 10

BS 30 15 45 5

S 30 30 20

T 30 20 50

Ag 30 10 40 10

Int 30 5 35

50

50

50

50

50

35

1000 Amount Talents Amount Deeds Amount Advances Double Team 200 Ritual Duel Fighter 300 Fel Pilot Personal 100 WP Swift Attack -/Deed Counter Attack -/Chapter

Starting Requisition

0 50

300

300

Equipment Hellfire Rounds Godwyn Bolter F/G Grenades (3 ea.) Jump Pack Kraken Rounds Red Dot Laser Sight De-Tox

Re Cost 0 0 0 15 15 10 10

Chapter Trapping

Allows Frenzy Wolftooth Necklace

50

Per 30 20 50 5

WP 30 20 50

Fel 30 20 50 5 5

Points Remaining 0

55

55

60 XP Remaining

Amount 200 200

400

enzy

Assault Marine Subjugators (Imp Fist Descendant) WS Base 30 Point Allocation 20 Pre Total 50 Chapter 5 Equipment 10 Advnaces 5 Deeds/Distinctions Other TOTAL 70 Starting XP Career Advancement 1000 Amount

BS 30 5 35

Wrathful Descent S T 30 30 20 20 50 50 30

Ag 30 20 50 10

Int 30 30

Per 30 10 40

35

80

50

60

30

40

Talents

Amount Deeds Amount Double Team 200 Pain Glove 100 Hardy -/Deed Mastery Iron Jaw -/Deed Swift Attack -/Specialty 2-W Wielder 500

Advances Amount WS 200

Starting Requisition Equipment Auspex Breaching Augur Hand Flamer Frag Grenade x3 De-Tox Krak Grenade x 3 Or Chnswd, Grndes, Stummer, & Magnoculars (instead of Breaching Augur)

0 50 Re Cost 12 18 10 10

700 Chapter Trapping Scrimshaw Tools

100

200

Make a Difficult (-10) Trade Test and for each Degre Success, add +1 to the WS

18

50

WP 30 15 45 5

Fel 30 10 40

Points Remaining 0

50

40 XP Remaining 0

Trade Test and for each Degree of WS

Assault Marine Imperial Fist Base Point Allocation Pre Total Chapter Equipment Advnaces Deeds/Distinctions Other TOTAL Starting XP Career Advancement WS 30 20 50 5 BS 30 20 50 15 5

Immovable Warrior S T 30 30 10 20 40 50 20

Ag 30 20 50 10

Int 30 10 40

Per 30 5 35

55 1000 Amount

70

60

50

60

40

40

Talents Hardy Iron Jaw


Mighty Shot

Amount Deed Deed 500

Deeds Amount Pain Glove Mastery 100

Advances Amount BS 200 Per 200

Starting Requisition Equipment Heavy Bolter & BP BackPack Ammo Supply Combat Knife Frag & Krak Grnds (3/4) Metal Storm Rounds Sacred Ungents Dipole Maglock Harness

0 50 Re Cost

500 Chapter Trapping Scrimshaw Tools

100

400

Make a Difficult (-10) Trade Test and for each Deg Success, add +1 to the WS

1 20 20 5 4 50

WP 30 10 40 10

Fel 30 5 35

Points Remaining 0

50

35 XP Remaining 0

Trade Test and for each Degree of WS

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