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Character Name

Player

Race and Class

Level

Gender

Alignment

Deity

Ability Scores
Racial Bonus Base Modifier (Add Level when making Ability Checks)

Hit Points
Max HP
hp Current Hit Points

Reactions
Bloodied Healing Surge
hp

Initiative ( Level + Dex + Feat) Speed


(Base + Armor + Misc)

Strength Constitution Dexterity

Special Movement

Surges/day
Surges Used

Passive Insight Passive Perception


Vision Type

Intelligence Wisdom Charisma

Second Wind Death Saving Throws Conditions

Action Points
Action Point Effects

Immunities, Resistances, etc.

Defenses
Armor Class
Temporary Effects Ten + Level + Armor + Shield + +

Defense Bonus vs. Opportunity Attacks

Skills

Trained

Level Armor Bonus + Ability Penalty Racial (Dex)

Skill Modifiers, Notes, etc.

Acrobatics
+ Misc Dex or Feat/ Int (if app.) Enhancement

Arcana Athletics Bluff

(Int) (Str)

(Cha) (Cha) (Wis) (Con) (Wis) (Int) (Wis)

Fortitude
Conditional Bonuses Ten + Level

+ Str or Con

+ Class

+ Misc

Feat/ Enhancement

Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion

Reflex
Conditional Bonuses Ten + Level

+ Dex or Int

+ Class

Feat/ Misc Enhancement (Shield, if app.)

Will
Conditional Bonuses Ten + Level

+ Wis or Cha

+ Class

+ Misc

Feat/ Enhancement

(Cha) (Wis) (Wis) (Int) (Dex)

Basic Attacks

Use these numbers to help calculate your At-Will Powers

= Effects & Bonuses vs. Melee Weapon To Hit Level + Strength

+ Profic

+ Misc

Stealth Streetwise Thievery

Feat/ Enhancement

(Cha) (Dex)

Damage

(Weapon + Str + Misc)

Trained Skills recieve +5 to bonus

Race Features
= Effects & Bonuses vs. Ranged Weapon To Hit Level + Dexterity + Profic + + Misc Size Feat/ Enhancement

Proficiencies

/
Range = Effects & Bonuses vs. Misc Weapon To Hit Level + Ability

Damage

(Weapon + Dex + Misc)

Class Features
+ Profic + + Feat/ Enhancement Misc

/
Other Combat Modifiers Opportunity Attacks Combat Notes Range Combat Advantage

Damage

(Weapon + Ability + Misc)

Other Notes

Misc

design and layout by Kirin Robinson (kirin@lazyfuturist.com)

Equipped Items
Used Height Weight Age Head Used

Personal Information
Adventuring Company or Other Affiliation

Hometown, City, or Tribe Used

Notes or Artwork

Neck Hands Used

Used

Armor or Clothing

Arms (uses Shield Slot) Used Used

Left Ring Used

Waist Right Ring

Used Weapon Used Shield or Off-hand Weapon

Used

Used

Ranged Weapon

Alternate Weapon

Languages
Used

Feats

Feet

Other Equipment
Clothing Pack, Satchel or Bag

Carrying Capacity

Treasure

Total Weight
Base Strength x 10

Normal
No Penalty

Heavy
Base Strength x 20 Requires both Hands

Maximum
Base Strength x 50 Can Only Drag or Push

Paragon Path

Experience Points
Coinage

Epic Destiny Next Level:

Number of Powers
At-Will Per Encounter Daily Utility

At-Will

Encounter

Ritual Book
Ritual Name, Page Number, and Cost Pages Used

Daily

Utility

Card Folder

At-Will Power
Name

At-Will Power
Name

Standard Move Minor Target & Range Power Source & Attack Type

Standard Move Minor Target & Range Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

At-Will Power
Name Standard Move Minor Free Power Source & Attack Type

At-Will Power
Name Standard Move Minor Free Power Source & Attack Type

Personal Trigger Trigger Condition

Personal Trigger Trigger Condition

Effects

Effects

Encounter Power
Name

Encounter Power
Name Standard

Standard Move Minor Target & Range Power Source & Attack Type

Move Minor Target & Range

Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Encounter Power
Name Standard Move Minor Free Power Source & Attack Type

Encounter Power
Name Standard Move Minor Free Power Source & Attack Type

Personal Trigger Trigger Condition

Personal Trigger Trigger Condition

Effects

Effects

Daily Power
Name

Daily Power
Name Standard

Standard Move Minor Target & Range Power Source & Attack Type

Move Minor Target & Range

Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type

vs.
Defense To Hit To Hit

vs.
Defense

Effects

Damage

Effects

Damage

Daily Power
Name Standard Move Minor Free Power Source & Attack Type

Daily Power
Name Standard Move Minor Free Power Source & Attack Type

Personal Trigger Trigger Condition

Personal Trigger Trigger Condition

Effects

Effects

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