Sunteți pe pagina 1din 5

Tundra Encounter Table, with Bonus Golf

A little while ago on G+, I opened the floor to some Joesky Tax style assignments. The first one is from Rey, blogging over at Bum Rush the Titan. He wanted an encounter table for the tundra, so here's what I got.

Tundra photo by Sarah Beck, Marietta College 2001 Rey! I don't know how you do your encounter tables. Here are twenty entries on a flat scale; reorganize this for probabilities as you see fit if you use a d8+d12 method or whatever. 1 2 3 4 5 6 7 8 9 10 11 12 Herd Animal Wolfpack Frost Giant Sabertooth Tiger Mammoth Remorhaz (Polar Wurm) Berserkers/Nomads Arctic Owlbear Frost Walkers Neanderthals Forest Spirits Nehwon Behemoth

13 14 15 16 17 18 19 20

Invisible Manta Fliers Ice Gnomes Snow Trolls The Snake Demon from the LotFP Cover Frost Elves White Sybil Yeti Cultists Lost Caravan

Winter Wanderers - 1-2 patrolling, 3-4 hunting for (roll again), 5-6 fleeing from (roll again) Herd Animal - Pick some apropos animal - reindeer, caribou, giant white axebeaks... 50% chance grazing, 50% chance fleeing from... (roll again)

Frost Walker Daniel Horne's "Saving the Best for Last"

Wolfpack - Can be a regular wolfpack. Can be a pack of winter wolves. If you're feeling gonzo, have it be a shapeshifter which turns into a wolfpack, a la the D'ivers from the Malazan Book of the Fallen. Have the lead animal of the pack be a nine-headed beast while you're at it. Frost Giant - Winter Wanderer. Sabertooth Tiger - 25% chance the pet of a Winter Wanderer group. Mammoth - 50 % chance grazing, 50% chance fleeing from (roll again) Remorhaz - these things always seemed really goofy but they're going to make it onto this list goddammit! Big-ass polar worm, vents heat out through its spines. Make sure that you're using the diTerlizziillustrated remorhaz, no other will do. Berserkers/Nomads - Winter Wanderers. Don't have to be Norse! Arctic Owlbear - components from Arctic Owls and Polar Bears. White, makes no sound, deadlier than usual. Frost Walkers - giant-ass skeletons, as per "Saving the Best for Last" over there to the right. Have old weapons, some chilling or draining powers. Can maybe turn into snowdrifts and then reform, if you're feeling in a particularly T'lan Imass mood. Neanderthals - in a local cave complex? Frozen in a block of ice? Forest Spirits - those assholes who try and lure you down forbidden paths, or draw your friends know the type. Nehwon Behemoth - the four-legged killer whale. Faster than it looks. About as hungry as it looks.

Nehwon Behemoth art from a TSR Lankhmar supplement Invisible Manta Fliers - another Nehwon inspired entry. 25% chance they've got an invisible rider on them. Will attack large groups. Have red glowing jewels for eyes, but are otherwise invisible. If they've got a rider, think of an invisible Melnibonean but with 100% less elf. Ice Gnomes - Not the pointy-hatted guys. They look more like the pech, but with axes and a grim abiding hate for intruders. Winter Wanderers. Snow Trolls - What it says on the tin. The Snake Demon from the LotFP Cover - Oh it's her. Wonder what crazy shit she's up to in the tundra. Frost Elves - probably assholes. And this is me saying that; I like elves! Winter Wanderers. White Sybil - either the prophetess like in Clark Ashton Smith stories, or like Atali in The Frost-Giant's Daughter. Point is, regal proud lady shows up, does mystic mysterious stuff. Yeti Cultists - 50% trying to summon/worship a yeti, 50% they summoned it already and are dancing around a fire worshipping it.

Lost Caravan - Wagons? Sleighs? (If sleighs, totally have them have tossed a kid out to save the rest like those old stories.) Is anyone still alive? If so, are they being pursued, or are they just completely lost?