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Functional Units
Functional Units
Arithmetic and logic
Memory
Input
Output
Control
I/O
Processor
Instructions/machine instructions
Govern the transfer of information within a computer as well as between the computer and its I/O devices Specify the arithmetic and logic operations to be performed Program
Data
Used as operands by the instructions Source program
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Memory Unit
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Most computer operations are executed in ALU of the processor. Load the operands into memory bring them to the processor perform operation in ALU store the result back to memory or retain in the processor. Registers Fast control of ALU
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Control Unit
All computer operations are controlled by the control unit. The timing signals that govern the I/O transfers are also generated by the control unit. Control unit is usually distributed throughout the machine instead of standing alone. Operations of a computer:
Accept information in the form of programs and data through an input unit and store it in the memory Fetch the information stored in the memory, under program control, into an ALU, where the information is processed Output the processed information through an output unit Control all activities inside the machine through a control unit
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Address
Data Memory
Two types of functional units: elements that operate on data values (combinational) elements that contain state (state elements)
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Instruction fetch
IR = MEM[PC] PC = PC + 4
A = Reg[IR[25-21]] B = Reg[IR[20-16]] ALUOut = PC + (sign extend (IR[15-0])<<2) ALUOut = A op B ALUOut = A+sign extend(IR[15-0]) IF(A==B) Then PC=ALUOut PC=PC[3128]||(IR[250]<<2)
Reg[IR[15-11]] = ALUOut
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Review
Activity in a computer is governed by instructions. To perform a task, an appropriate program consisting of a list of instructions is stored in the memory. Individual instructions are brought from the memory into the processor, which executes the specified operations. Data to be used as operands are also stored in the memory.
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A Typical Instruction
Add LOCA, R0 Add the operand at memory location LOCA to the operand in a register R0 in the processor. Place the sum into register R0. The original contents of LOCA are preserved. The original contents of R0 is overwritten. Instruction is fetched from the memory into the processor the operand at LOCA is fetched and added to the contents of R0 the resulting sum is stored in register R0.
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Memory
Fi gure 1.2.
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Registers
Instruction register (IR) Program counter (PC) General-purpose register (R0 Rn-1) Memory address register (MAR) Memory data register (MDR)
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Programs reside in the memory through input devices PC is set to point to the first instruction The contents of PC are transferred to MAR A Read signal is sent to the memory The first instruction is read out and loaded into MDR The contents of MDR are transferred to IR Decode and execute the instruction
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Interrupt
Normal execution of programs may be preempted if some device requires urgent servicing. The normal execution of the current program must be interrupted the device raises an interrupt signal. Interrupt-service routine Current system information backup and restore (PC, general-purpose registers, control information, specific information)
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Bus Structures
There are many ways to connect different parts inside a computer together. A group of lines that serves as a connecting path for several devices is called a bus. Address/data/control
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Input
Output
Memory
Processor
Bus Structure
Figure 1.3. Single-bus structure.
Single-bus
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Speed Issue
Different devices have different transfer/operate speed. If the speed of bus is bounded by the slowest device connected to it, the efficiency will be very low. How to solve this? A common approach use buffers.
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Performance
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Performance
The most important measure of a computer is how quickly it can execute programs. Three factors affect performance:
Hardware design Instruction set Compiler
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Performance
Processor time to execute a program depends on the hardware involved in the execution of individual machine instructions.
Main memory
Cache memory
Processor
Bus
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Performance
The processor and a relatively small cache memory can be fabricated on a single integrated circuit chip. Speed Cost Memory management
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Processor Clock
Clock, clock cycle, and clock rate The execution of each instruction is divided into several steps, each of which completes in one clock cycle. Hertz cycles per second
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T processor time required to execute a program that has been prepared in high-level language N number of actual machine language instructions needed to complete the execution (note: loop) S average number of basic steps needed to execute one machine instruction. Each step completes in one clock cycle R clock rate Note: these are not independent to each other
N S T R
How to improve T?
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Instructions are not necessarily executed one after another. The value of S doesnt have to be the number of clock cycles to execute one instruction. Pipelining overlapping the execution of successive instructions. Add R1, R2, R3 Superscalar operation multiple instruction pipelines are implemented in the processor. Goal reduce S (could become <1!)
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Clock Rate
Increases in R that are entirely caused by improvements in IC technology affect all aspects of the processors operation equally except the time to access the main memory.
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Reduced Instruction Set Computers (RISC) Complex Instruction Set Computers (CISC)
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Compiler
A compiler translates a high-level language program into a sequence of machine instructions. To reduce N, we need a suitable machine instruction set and a compiler that makes good use of it. Goal reduce NS A compiler may not be designed for a specific processor; however, a high-quality compiler is usually designed for, and with, a specific processor.
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Performance Measurement
T is difficult to compute. Measure computer performance using benchmark programs. System Performance Evaluation Corporation (SPEC) selects and publishes representative application programs for different application domains, together with test results for many commercially available computers. Compile and run (no simulation) Reference computer
Running time on the reference computer SPEC rating Running time on the computer under test SPEC rating ( SPEC i )
i 1 n 1 n
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Multiprocessor computer
Execute a number of different application tasks in parallel Execute subtasks of a single large task in parallel All processors have access to all of the memory shared-memory multiprocessor Cost processors, memory units, complex interconnection networks
Multicomputers
Each computer only have access to its own memory Exchange message via a communication network messagepassing multicomputers
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Computers Evolution
First Generation: Vacuum Tubes
ENIAC
Designed and constructed at the University of Pennsylvania Started in 1943 completed in 1946 By John Mauchly and John Eckert Worlds first general purpose electronic digital computer
Armys Ballistics Research Laboratory (BRL) needed a way to supply trajectory tables for new weapons accurately and within a reasonable time frame
Was not finished in time to be used in the war effort
Its first task was to perform a series of calculations that were used to help determine the feasibility of the hydrogen bomb
Continued to operate under BRL management until 1955 when it was disassembled
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ENIAC
Major drawback
Weighed 30 tons
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Attributed to ENIAC designers, most notably the mathematician John von Neumann Program represented in a form suitable for storing in memory alongside the data
IAS computer
Princeton Institute for Advanced Studies Prototype of all subsequent general-purpose computers Completed in 1952
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The memory of the IAS consists of 1000 storage locations (called words) of 40 bits each
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Registers
Memory buffer register (MBR)
Contains a word to be stored in memory or sent to the I/O unit Or is used to receive a word from memory or from the I/O unit
Specifies the address in memory of the word to be written from or read into the MBR
Contains the address of the next instruction pair to be fetched from memory
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IAS Operations
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Commercial Computers
UNIVAC
1947 Eckert and Mauchly formed the Eckert-Mauchly Computer Corporation to manufacture computers commercially UNIVAC I (Universal Automatic Computer) First successful commercial computer Was intended for both scientific and commercial applications Commissioned by the US Bureau of Census for 1950 calculations The Eckert-Mauchly Computer Corporation became part of the UNIVAC division of the Sperry-Rand Corporation UNIVAC II delivered in the late 1950s Had greater memory capacity and higher performance
Backward compatible
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Was the major manufacturer of punched-card processing equipment Delivered its first electronic stored-program computer (701) in 1953
IBM
Series of 700/7000 computers established IBM as the overwhelmingly dominant computer manufacturer
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Computers Evolution
Second Generation: Transistors
Smaller
Cheaper
Dissipates less heat than a vacuum tube Is a solid state device made from silicon Was invented at Bell Labs in 1947
It was not until the late 1950s that fully transistorized computers were commercially available
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COMPUTER GENERATIONS
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Introduced:
More complex arithmetic and logic units and control units The use of high-level programming languages Provision of system software which provided the ability to:
load programs move data to peripherals and libraries perform common computations
Appearance of the Digital Equipment Corporation (DEC) in 1957 PDP-1 was DECs first computer This began the minicomputer phenomenon that would become so prominent in the third generation
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Computers Evolution
Third Generation: Integrated Circuits
1958 the invention of the integrated circuit Discrete component Single, self-contained transistor Manufactured separately, packaged in their own containers, and soldered or wired together onto masonite-like circuit boards Manufacturing process was expensive and cumbersome The two most important members of the third generation were the IBM System/360 and the DEC PDP-8
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Microelectronics
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Integrated Circuits
Data storage provided by memory cells Data processing provided by gates Data movement the paths among components are used to move data from memory to memory and from memory through gates to memory Control the paths among components can carry control signals
A computer consists of gates, memory cells, and interconnections among these elements The gates and memory cells are constructed of simple digital electronic components
Exploits the fact that such components as transistors, resistors, and conductors can be fabricated from a semiconductor such as silicon Many transistors can be produced at the same time on a single wafer of silicon Transistors can be connected with a processor metallization to form circuits
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Chip Growth
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Moores Law
1965; Gordon Moore co-founder of Intel
Observed number of transistors that could be put on a single chip was doubling every year Consequences of Moores law:
The pace slowed to a doubling every 18 months in the 1970s but has sustained that rate ever since
The cost of computer logic and memory circuitry has fallen at a dramatic rate
The electrical path length is shortened, increasing operating speed
Computer becomes smaller and is more convenient to use in a variety of environments
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Later Generations
VLSI
LSI
ULSI
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Semiconductor Memory
In 1970 Fairchild produced the first relatively capacious semiconductor memory
Chip was about the size of a single core Could hold 256 bits of memory Non-destructive Much faster than core
In 1974 the price per bit of semiconductor memory dropped below the price per bit of core memory
There has been a continuing and rapid decline in memory cost accompanied by a corresponding increase in physical memory density Developments in memory and processor technologies changed the nature of computers in less than a decade
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Microprocessors
More and more elements were placed on each chip so that fewer and fewer chips were needed to construct a single computer processor First chip to contain all of the components of a CPU on a single chip Birth of microprocessor First 8-bit microprocessor
First general purpose microprocessor Faster, has a richer instruction set, has a large addressing capability
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a. 1970s Processors
b. 1980s Processors
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c. 1990s Processors
d. Recent Processors
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Microprocessor Speed
Techniques built into contemporary processors include:
Processor moves data or instructions into a conceptual pipe with all stages of the pipe processing simultaneously
Processor looks ahead in the instruction code fetched from memory and predicts which branches, or groups of instructions, are likely to be processed next
Processor analyzes which instructions are dependent on each others results, or data, to create an optimized schedule of instructions
Using branch prediction and data flow analysis, some processors speculatively execute instructions ahead of their actual appearance in the program execution, holding the results in temporary locations, keeping execution engines as busy as possible
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Performance Balance
Adjust the organization and architecture to compensate for the mismatch among the capabilities of the various components
Increase the number of bits that are retrieved at one time by making DRAMs wider rather than deeper and by using wide bus data paths Reduce the frequency of memory access by incorporating increasingly complex and efficient cache structures between the processor and main memory Increase the interconnect bandwidth between processors and memory by using higher speed buses and a hierarchy of buses to buffer and structure data flow
Change the DRAM interface to make it more efficient by including a cache or other buffering scheme on the DRAM chip
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Increase hardware speed of processor Fundamentally due to shrinking logic gate size More gates, packed more tightly, increasing clock rate Propagation time for signals reduced Increase size and speed of caches Dedicating part of processor chip Cache access times drop significantly Change processor organization and architecture Increase effective speed of instruction execution Parallelism
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Power
Power density increases with density of logic and clock speed Dissipating heat Speed at which electrons flow limited by resistance and capacitance of metal wires connecting them Delay increases as RC product increases Wire interconnects thinner, increasing resistance Wires closer together, increasing capacitance
Memory speeds lag processor speeds
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RC delay
Memory latency
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Processor Trends
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Multicore
Strategy is to use two simpler processors on the chip rather than one more complex processor
The use of multiple processors on the same chip provides the potential to increase performance without increasing the clock rate
As caches became larger it made performance sense to create two and then three levels of cache on a chip
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Core designed to perform parallel operations on graphics data Traditionally found on a plug-in graphics card, it is used to encode and render 2D and 3D graphics as well as process video Used as vector processors for a variety of applications that require repetitive computations
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Overview
ARM
Results of decades of design effort on complex instruction set computers (CISCs) Excellent example of CISC design Incorporates the sophisticated design principles once found only on mainframes and supercomputers An alternative approach to processor design is the reduced instruction set computer (RISC) The ARM architecture is used in a wide variety of embedded systems and is one of the most powerful and best designed RISC based systems on the market In terms of market share Intel is ranked as the number one maker of microprocessors for non-embedded systems
Intel
x86 Architecture
CISC RISC
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8080
First general purpose microprocessor 8-bit machine with an 8-bit data path to memory Used in the first personal computer (Altair)
8086
16-bit machine Used an instruction cache, or queue First appearance of the x86 architecture
8088
x86 Evolution
80286
80386
80486
More sophisticated cache technology and instruction pipelining Built-in math coprocessor
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Pentium Pro
Increased superscalar organization Aggressive register renaming Branch prediction Data flow analysis Speculative execution
Pentium II
MMX technology Designed specifically to process video, audio, and graphics data
Pentium III
Additional floating-point instructions to support 3D graphics software
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x86 Evolution
Instruction set architecture is backward compatible with earlier versions
(continued)
Core
First Intel x86 microprocessor with a dual core, referring to the implementation of two processors on a single chip
X86 architecture continues to dominate the processor market outside of embedded systems
Core 2
Extends the architecture to 64 bits
Recent Core offerings have up to 10 processors per chip
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General definition: A combination of computer hardware and software, and perhaps additional mechanical or other parts, designed to perform a dedicated function. In many cases, embedded systems are part of a larger system or product, as in the case of an antilock braking system in a car.
Embedded
Systems
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Embedded Systems
Requirements and Constraints
Small to large systems, implying different cost constraints and different needs for optimization and reuse
Different models of computation ranging from discrete event systems to hybrid systems
Relaxed to very strict requirements and combinations of different quality requirements with respect to safety, reliability, real-time and flexibility
Different application characteristics resulting in static versus dynamic loads, slow to fast speed, compute versus interface intensive tasks, and/or combinations thereof Different environmental conditions in terms of radiation, vibrations, and humidity
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Family of RISC-based microprocessors and microcontrollers Designs microprocessor and multicore architectures and licenses them to manufacturers Chips are high-speed processors that are known for their small die size and low power requirements
Widely used in PDAs and other handheld devices Chips are the processors in iPod and iPhone devices Most widely used embedded processor architecture Most widely used processor architecture of any kind
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E v o A l R u M t i o n
DSP = digital signal processor SoC = system on a chip
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ARM processors are designed to meet the needs of three system categories:
Secure applications
Smart cards, SIM
Embedded real-time
systems
Systems for storage, automotive body and powertrain, industrial, and networking applications
Application Linux, Palm OS, Symbian OS, and Windows CE in wireless, consumer entertainment and digital imaging platforms Devices running open operating systems including applications
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System Clock
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