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Cricket 2005 - PC Game Controls


MENU CONTROLS – FRONTEND/BACKEND

ACTION GENERAL
Highlight option Move the mouse
Select highlighted option Left-click mouse
Access in-game menu (from ESC on keyboard
gameplay)

GAME CONTROLS – BATTING

ACTION KEYBOARD GAMEPAD


Move batsman laterally Arrow Keys ÍÎ
ÍÎ
Direct shot Arrow Keys ÍÎÏÐ
ÍÎÏÐ
Back foot shot W + Arrow Keys ÍÎÏÐ
Button 4 + ÍÎÏÐ
Front foot shot S + Arrow Keys ÍÎÏÐ
Button 2 + ÍÎÏÐ
Play no shot/Duck A Button 1
Six Hit Button (when playing a Hold SHIFT Hold Button 5
shot)
Defensive shortcut S/W Button 2 / Button 4
(front foot / back foot)
Advance shot D + Arrow Keys ÍÎÏÐ
Button 3 + ÍÎÏÐ
Regain ground (after playing W Button 4
advance shot in order to avoid
stumping)
Run D Button 3
Cancel run and return to crease A Button 1
Dive into crease (when near W Button 4
enough) when running between
wickets
Slide bat into crease when S Button 2
running between wickets
(co-op batting only)

When playing a Back Foot, Front Foot shot or Advance Shot, the strength of a shot shall be determined by the
length of a shot button press. Tap for a softer hit, press longer for a harder hit shot.

Running between wickets Note: To make a further run, press the Run button again just before (or when) the
batsmen reach the crease.

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BATTING SHOT SELECTION

(Following is for a Right Handed Batsman)

NORMAL SHOT SIX HIT SHOT


DIRECTION FRONT BACK FOOT FRONT FOOT BACK FOOT
FOOT
Forward Back Defence Forward Defence Back Defence
Arrow Keys / Ï Defence
Late Cut Back foot steer Reverse Sweep Back foot steer six-
Arrow Keys / Ï+Í hit
Square Square Cut Square Drive six-hit Square Cut six-hit
Arrow Keys / Í Drive
Cover Backfoot Cover Cover Drive six-hit Backfoot Cover
Arrow Keys / Ð+Í Drive Drive Drive six-hit
Straight Back foot Straight- Straight drive six-hit Back foot Straight
Arrow Keys / Ð drive drive Drive six-hit
On drive Back foot On-drive On drive six-hit Back foot On-drive
Arrow Keys / Ð+Î six-hit
Sweep Hook Sweep six-hit Hook six-hit
Arrow Keys / Ï+Î
Leg Back foot leg Leg Glance six hit Pull six-hit
Arrow Keys / Î glance glance

Note: When selecting a shot, the direction being held also dictates the direction of the shot.

GAME CONTROLS – BOWLING

ACTION KEYBOARD GAMEPAD


Select a delivery S, W, A, D, SHIFT, SPACEBAR, Button 2, Button 4, Button 1, Button
CTRL, ALT 3, Button 5, Button 6, Button 7,
Button 8
Aim delivery Arrow Keys ÍÎÏÐ (Press
selected delivery button again ÍÎÏÐ (Press
when ready to bowl, alternatively selected delivery button again
wait for time-out) when ready to bowl, alternatively
wait for time-out)
Add sideways movement to ball Arrow Keys ÍÎ
(if available for selected delivery) ÍÎ
Stop bowling speed OSD filling S, W, A, D, SHIFT, SPACEBAR, Button 2, Button 4, Button 1, Button
(using same delivery button CTRL, ALT 3, Button 5, Button 6, Button 7,
already selected) Button 8

Note: In order to stop the bowling OSD filling you must press the same button that you used to begin the delivery.

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BOWLING DELIVERY SELECTION

The bowler’s delivery selection appears on-screen. Not all bowlers have the same arsenal of deliveries. A bowler’s
standard delivery for their bowling type will always be assigned to S / Button 2. The remaining pitches are assigned
to D / Button 3 , W / Button 4 , A / Button 1 , SHIFT / Button 5 , SPACEBAR / Button 6 , CTRL / Button 7 , and ALT /
Button 8 (though not all bowlers have eight deliveries). A player, depending on their bowling ability and also their
bowling type, can have anywhere between 1 and 8 deliveries in total.

SPECIAL DELIVERIES

Each individual player has a different assortment of deliveries at their disposal but not all deliveries are available to a
bowler at all times. If a player is skilled enough they will have deliveries included in their repertoire called “Special
Deliveries”.

A Special Delivery is only available within a bowler’s selection and is only displayed on-screen when the bowler’s
“Special” gauge is full. In order to fill their gauge the bowler must be consistent and concede as less runs as possible
while taking a wicket will make a larger contribution to filling the gauge. Once the gauge is filled, all of that bowler’s
Special Deliveries, provided they have them, will become available for selection for the next delivery.

Once a Special Delivery is used, the bowler’s “Special” gauge will empty and the process starts again and the
Special Deliveries will no longer be available. The exception is if the bowler takes a wicket with a Special Delivery the
gauge will remain full.

DELIVERIES BY BOWLER TYPE

*denotes Special Deliveries

LEG SPIN & LEFT ARM CHINAMAN

LEG SPIN LEFT ARM CHINAMAN DELIVERY TYPE KEY / BUTTON


Leg Break S / Button 2

Googly A / Button 1

Top Spinner D / Button 3

*Full Flight W / Button 4

*Zooter Shift / Button 5

*Flipper Space / Button 6

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OFF SPIN & SLOW LEFT ARM

OFF SPIN SLOW LEFT ARM DELIVERY TYPE KEY / BUTTON


Off Break S / Button 2

Arm Ball A / Button 1

*Doosra D / Button 3

*Full Flight W / Button 4

*Teesra Shift / Button 5

RIGHT ARM MEDIUM & LEFT ARM MEDIUM

RIGHT ARM MEDIUM LEFT ARM MEDIUM DELIVERY TYPE KEY / BUTTON
Standard S / Button 2

Out Swinger A / Button 1

In Swinger D / Button 3

Leg Cutter W / Button 4

Off Cutter Shift / Button 5

*Yorker Space / Button 6

*Bouncer Ctrl / Button 7

*Slow Ball Alt / Button 8

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RIGHT ARM FAST MEDIUM & LEFT ARM FAST MEDIUM

RIGHT ARM FAST LEFT ARM FAST DELIVERY TYPE KEY / BUTTON
MEDIUM MEDIUM
Standard S / Button 2

Out Swinger A / Button 1

In Swinger D / Button 3

Leg Cutter W / Button 4

Off Cutter Shift / Button 5

*Yorker Space / Button 6

*Bouncer Ctrl / Button 7

*Slow Ball Alt / Button 8

RIGHT ARM FAST & LEFT ARM FAST

RIGHT ARM FAST LEFT ARM FAST DELIVERY TYPE KEY / BUTTON
Standard S / Button 2

Out Swinger A / Button 1

In Swinger D / Button 3

Leg Cutter W / Button 4

Off Cutter Shift / Button 5

*Yorker Space / Button 6

*Bouncer Ctrl / Button 7

*Reverse Swing Alt / Button 8

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GAME CONTROLS – FIELDING

ACTION KEYBOARD GAMEPAD


Move Fielder Arrow Keys ÍÎÏÐ
ÍÎÏÐ
Change Fielders SHIFT Button 5
Throw to Wicket Keeper’s End W Button 4
(hold to power up)
Throw to Bowler’s End S Button 2
(hold to power up)
Throw directly at stumps (while Hold SPACEBAR Hold Button 6
throwing to Wicket Keeper or
Bowler)
Dive / Jump (for ball) D Button 3

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