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The Astral Plane Ruled by Mind flayers, created by psychic energy, enslavers of humans, who later evolved into gith. Workers evolved into githyanki, Thinkers evolved into githzerai. The Liberation war is lead by the second incarnation of Victor and Vlaakith, his wife. Small cities of gith, called enclaves are founded on the Astral Plane. Victor develops his planes walker gift and reaches the material plane. There he befriends Thanistir Vecna, a powerful wizard. With his psychic power he warns Vecna of Kas, the betrayer. In return, Vecna promises to help with the war against the Ilithid. Vecna founds the secret cult of the Fingers, meant to bring him back after the confrontation with Kas. Vecna is tricked by the Gods and imprisoned on Cavitius. The fingers are now lead by Vlaakith and Victor. Xanor is born out of the love between the two Gith leaders. Vlaakith learns the truth about Vecnas intentions to return and enslave humanity and empathizes with his reasons. Victor and Vlaakith lead a charge against the great Ilithid city of Ulihion. Vlaakith dies in the battle and returns later as a lich, empowered by Vecna. Victor is disappointed by what he sees as a corruption of the multi-verse and leaves the Astral Plane in self-exile with many of the githzerai vowing revenge against Vecna and his defilement. Vlaakith crowns herself queen of the Githyanki and continues the battle against the Ilithid and the betrayers, not forgetting about Vecnas plan. Two thousand years pass, the Astral Plane is torn apart by wars and the githzerai go extinct. The Ilithid, not able to face the constant threat, seek for answers on the Material Plane. There they sign a contract with the Raven Queens followers to open a rift within the Shadow plane that will connect it to the Astral Plane. The rift is going to be used by the Shadar-Kai to aid them in battle. In return, the Ilithid offer spies within every nation and land.

resent

The Material Plane Divided against itself by the many inhabitants, creation of the gods and manifestations of the primal planes. Humans and demi-humans (elves, dwarves, gnomes, orcs, halflings etc.) rule kingdoms and empires, city-states and fiefs, waging war after war for riches, means of survival and well-being. Recently threatened by the fruition of an ancient prophecy that foretold the coming of a mighty gith general, commander of horrid armies, the Material Plane, or at least part of it, was saved by the actions of many extraordinary individuals. Of those the history will always take note of: Evil Eye, the paramount witch, Dalakor, the glorious paladin, Mad Axel, the stoic champion, Valen, the valiant ranger, Belgrim Runecrafter, the wise

artificer, Cadderly Bonaduce, the light of knowledge, Isaac Joule, the deadliest of warlocks and Cantemir, the wanderer king. The stories told by the writings of men will no show their most hidden secrets and the fact that, beneath the surface of the hero lie interest, emotion and distress. They do not show Cantemir betraying the beliefs of his new-found friends. They do not show Evil Eye bringing ultimate annihilation to her enemies. They will not show Stone mans beating to death by an angry mob of loggers, right before being dragged around a certain ugly part of the city by a two-horse cart. The records show the lighter side, the glory and the fame. They tell the story of Axel Storm, the newest General of Stormheart, the story of Cantemir Nymphwood, the savior of Woodroad and the story of Evil Eye, the unseen mason spy. Each so called hero found his own way, and whether that way is good or evil does not matter, what matters is that it is their own. For many, the adventuring days seem over, but for Isaac and Belgrim thats not the case. Each time they did what seemed right at the moment, they went with the call of their heart, they went the adventurers way, seeking to build their own glory, in their own image. For them, the world is a wild place, and if they stick together they might just right another wrong or jump another hurdle.

uture

The Demi-plane of Wonders ruled by Bumble Cold, the murderous, sick side of the mind of another planes walker. The plane is a host of wonders and perils, all of them extremely deadly. Recently, Victor, the planes walker githzerai, was imprisoned on this horrid plane, becoming the pawn in a chess game created by the awful master of the plane. His future is unknown, but from the perspective of other extra-planar beings it is what serves him right, to experience absolute imprisonment. The heroes of Byriver suffered many changes as well. Cantemir became a very successful councilor for the city of Woodroad, and when the new Republic of Woodroad is formed great things await him. On the other hand his former companions, Axel and Evil Eye became important pieces in the politic life of the newly formed Magistrate of Stormheart, Axel becoming the first general in the new army, while Evil Eye being the best spy of the Masons Guild and conducting espionage operations within Thaadian grounds and Ashvale. Isaac spent his following months searching for his former captivity companion, Belgrim Runecrafter. He found him near the south rim of the Ashvale Mountains, in the company of a quite capable ranger, Valen the Valiant. Together they formed a new adventuring group, currently known as Liberty Seekers. Finally, Cadderly Bonaduce remained in Byriver, trying to bring peace to that community, and fulfill his goddess will. He was found dead in his library one day by an Ioun worshiper, with his head resting on his favorite book, The Cleric Quintet. He died of unknown causes and was buried with great solemnization, by the people of Byriver.

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