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Race 1: /ames Race 2: /ames Race 3: /ames

+yes 1escriptors 3air 1escriptors 4lothing 1escriptors Body 1escriptors

Alignment-1ri2e
Alignment 1
Alignment 1 text.

Starting Move 1 (Stat)

Alignment 2
Alignment 2 text.

Alignment 3
Alignment 3 text.

hen you perform this action! roll "#$A$. %&n a 1'"! this effect happens. %&n a ()*! choose 2: &ption 1 +ffect &ption 2 +ffect &ption 3 +ffect &ption , +ffect

Starting Move 2 (Stat)

Race-Bac.ground
Race 1 Race 2 Race 3
Race 1 ability text.

hen you perform this action! roll "#$A$. %&n a 1'"! this effect happens. %&n a ()*! choose 2: &ption 1 +ffect &ption 2 +ffect &ption 3 +ffect &ption , +ffect

Race 2 ability text.

Starting Move 3 (Stat)

Race 3 ability text.

Fill in the names of your companions in at least one: ____________ bond text. Bond text ____________ bond text. Bond text ____________.

hen you perform this action! roll "#$A$. %&n a 1'"! this effect happens. %&n a ()*! choose 2: &ption 1 +ffect &ption 2 +ffect &ption 3 +ffect &ption , +ffect

Starting Move

hen you perform this action! roll "#$A$. %&n a 1'"! this effect happens. %&n a ()*! choose 2: &ption 1 +ffect &ption 2 +ffect &ption 3 +ffect &ption , +ffect

(Stat)

THE CLASS NAME

V1.0

5our load is 0"#$R. 5ou start 6ith something 7tags! 0 uses! 0 6eight8 and something 7tags! 0 uses! 0 6eight8. 4hoose your defenses: 9tem 7tags! 0 uses! 0 6eight8 9tem 7tags! 0 uses! 0 6eight8 4hoose your 6eapon: 9tem 7tags! 0 uses! 0 6eight8 9tem 7tags! 0 uses! 0 6eight8 9tem 7tags! 0 uses! 0 6eight8

4hoose one: 9tem 7tags! 9tem 7tags! 4hoose t6o: 9tem 7tags! 9tem 7tags! 9tem 7tags! 9tem 7tags!

0 uses! 0 6eight8 0 uses! 0 6eight8 0 0 0 0 uses! uses! uses! uses! 0 0 0 0 6eight8 6eight8 6eight8 6eight8

!"en #o$ gain a level %rom 2&'( c"oo)e %rom t"e)e move).

!"en #o$ gain a level %rom +&10( c"oo)e %rom t"e)e move) or t"e level 2&' move).

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

A*vance* Move
Ad2anced :o2e text.

Rotes-4antrips
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S-ell Title 1escription text. S-ell Title 1escription text.

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First <e2el #pells


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S-ell Title 1escription text. S-ell Title 1escription text.

le2el 1

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le2el 1

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le2el 1

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$hird <e2el #pells


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S-ell Title 1escription text. S-ell Title 1escription text.

le2el 3

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le2el 3

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le2el 3

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Fifth <e2el #pells


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S-ell Title 1escription text. S-ell Title 1escription text.

le2el ;

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le2el ;

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le2el ;

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#e2enth <e2el #pells


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le2el (

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le2el (

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le2el (

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/inth <e2el #pells


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le2el *

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CLASS NAME S,ELLS

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