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================================ 3.0 - PERFECT GAME DEFINITIONS ================================ I've made up ten levels of perfect game saves, summarized below.

As I said in the intro these are open for debate. These refer to Disc 3 saves. SPECIAL NOTE: In general you can't go through the whole game with a certain perfect game level in mind, and then switch to a higher level. There are many points in the game which you can't visit again, so you must have completed the requirements for that place before you leave. See section 7 for details. Level 0 Level 1 - beat the game Level 0 requirements purchase the Costa del Sol villa earn all limit breaks get Yuffie and Vincent

Level 2 Level 3

- Level 1 requirements - beat Ultimate/Emerald/Ruby weapons Level 4 requirements Full set of chocobos (see notes) Chocobo Sage tells you everything Everyone's Grudge does 9999 damage to each character

Level 4

- Level 2 requirements - at least one of each materia mastered - all characters at level 99 - Level 3 requirements - at least one of each item/weapon/armor/accessory - complete all sidequests - Level 5 requirements - at least eight of each armor/accessory, unless the max is less than eight (thanks to nephalim for this suggestion) - max stats for each character - Level 6 requirements - maximum amount of items/weapons/armor/accessories - Level 7 requirements - max gil - max experience for each character - Level 8 requirements - complete set of materia

Level 5

Level 6

Level 7 Level 8

Level 9 Notes

Sidequests: This includes getting all four Huge Materia, Yuffie's sidequest, the Ancient Forest, and fight all Fort Condor battles. Will is testing the F.C. battles I'm missing. As soon as he's finished, I'll flesh out this requirement further, and probably move it to a higher level. Items: See section 4 for details. Materia: See section 5 for a list of materia and the AP amounts needed for mastery.

Max stats: Use power/guard/mind/magic/speed/luck sources to get these stats up to 255. Chocobos: Mate the gold chocobo you get from breeding and the one you get for defeating Ruby Weapon to get more gold chocobos (I haven't verified this myself yet). It should be possible to get 7. Alternatively, get one black, blue, green, wonderful, and three golds. Everyone's Grudge: This refers to the Master Tonberry attack which inflicts 10 HP of damage for each enemy the character has killed. This means each character has to kill 1000 enemies. Max Gil: I don't know what the max gil is, but it's at least 400 million. I'm guessing 999,999,999 because that's all there's room to display on the menu screen. Max Exp: 999,999,999 exp is the max. Thanks to Drake for reporting this one. Note I haven't tested this myself. Complete Materia Set: See section 6 for details. Once I have a better idea of whether level 8 or 9 is more difficult, I may interchange them. If anyone accomplishes this before me, let me know which one you were able to do first. OPTIONAL: Chocobuckle --------------------Terence suggested this be made an optional goal because it's got more than one use, and is largely based on opinion. Possible goals include 0 escapes, 9999 escapes, and 2222 escapes. I'd suggest 2222 escapes because it's the easiest way to get Lucky 7's. Thanks to Arctic for pointing this out to me. =========================== 4.0 - ITEMS AND EQUIPMENT =========================== For these listings, the first column is the name of the item, the second column is the maximum number you can obtain, and the third column lists where you can obtain the item. Key (s) (m) (w) (t) (1) (2,3) steal morph win treasure buyable in Disc 1 - buyable in Discs 2 and 3

If a town has no number by it, that means you can buy the item there anytime. --------------4.1 - Weapons --------------Cloud Buster Sword Mythril Saber Hardedge Butterfly Edge Enhance Sword 1 99 99 99 99 initial equipment Kalm, Junon(1) SOLDIER:3rd(s), Junon(1), Gongaga Cosmo Canyon Whirlwind Maze(t), Junon(2,3)

Organics Crystal Sword Force Stealer Rune Blade Murasame Nail Bat Yoshiyuki Apocalypse Heaven's Cloud Ragnarok Ultima Weapon Tifa Leather Glove Metal Knuckle Mythril Claw Grand Glove Tiger Fang Diamond Knuckle Dragon Claw Crystal Glove Motor Drive Platinum Fist Kaiser Knuckle Work Glove Powersoul Master Fist God's Hand Premium Heart Barret Gatling Gun Assault Gun Cannon Ball Atomic Scissors Heavy Vulcan Chainsaw Microlaser A*M Cannon W Machine Gun Drill Arm Solid Bazooka Rocket Punch Enemy Launcher Pile Banger Max Ray Missing Score Red XIII Mythril Clip Diamond Pin Silver Barrette Gold Barrette Adaman Clip Crystal Comb Magic Comb Plus Barrette Centclip Hairpin Seraph Comb

99 99 99 99 99 99 1 1 1 1 1

Icicle Inn Mideel(2,3) Junon(t), North Corel Nibelheim Mountains(t), Junon(2,3) Wutai Temple of the Ancients(t), Junon(2,3) Rocket Town(t) Ancient Forest(t) Gelinka(t) Proud Clod(w) Ultimate Weapon(w)

1 99 99 99 99 99 99 99 1 99 99 99 99 1 1 1

initial equipment Wall Market Kalm, Junon(1) Madouge(s), Junon, Gongaga Cosmo Canyon Wutai Icicle Inn Mideel(2,3) Costa del Sol(t) Nibelheim(t), Junon(2,3) Whirlwind Maze(t), Junon(2,3) Temple of the Ancients(t), Junon(2,3) Nibelheim Reactor(t), Junon(2,3) Shinra HQ(t) Carry Armor(w) Computer in Wall Market's ITEM shop(t)

1 99 99 99 99 99 99 99 99 99 99 99 99 1 1 1

initial equipment Sector 7(1), Wall Market Kalm, Junon(1) Custom Sweeper(s), Junon, Gongaga Cosmo Canyon Wutai Icicle Inn Mideel(2,3) Junon(2,3), Death Machine(s) Junon(2,3) Costa del Sol(2,3) Junon(2,3) Junon(2,3) Shinra HQ(t) Sector 8 Underground(t) Mako Cannon stairs(t)

99 99 99 99 99 99 99 99 99 99 1

initial equipment, Junon(1) Junon, Bagnadrana(s), Gongaga Cosmo Canyon Wutai Icicle Inn Mideel(2,3) Fort Condor(t), Junon(2,3) Junon(2,3) Costa del Sol(2,3) Junon(2,3) Cave of the Gi

Behemoth Horn Spring Gun Clip Limited Moon Aeris Guard Stick Mythril Rod Full Metal Staff Striking Staff Prism Staff Aurora Rod Wizard Staff Wizer Staff Fairy Tale Umbrella Princess Guard Cid Spear Slash Lance Trident Mast Axe Partisan Viper Halberd Javelin Grow Lance Mop Dragoon Lance Scimitar Flayer Spirit Lance Venus Gospel Yuffie 4-point Shuriken Boomerang Pinwheel Razor Ring Hawk Eye Crystal Cross Wind Slash Twin Viper Spiral Shuriken Superball Magic Shuriken Rising Sun Oritsuru Conformer Cait Sith Yellow M-phone Green M-phone Blue M-phone Red M-phone Crystal M-phone White M-phone Black M-phone Silver M-phone Trumpet Shell

1 1 1

Shinra HQ(t) Ancient Forest(t) Bugenhagen(t)

1 99 99 99 99 99 99 99 99 1 1

initial equipment Wall Market Kalm, Junon(1) Eligor(s), Junon, Gongaga, Harpy(s) Cosmo Canyon Wutai Junon(2,3) Junon(2,3) Junon(2,3) Speed Square(1) Temple of the Ancients(t)

99 99 99 99 99 99 1 1 99 99 1 1 1 1

initial equipment, Junon(2,3) Wutai Junon(2,3) Icicle Inn Mideel(2,3) Junon(2,3) Whirlwind Maze(t) Shinra HQ(t) Junon(2,3) Junon(2,3) Submarine Dock(t) Speed Square(2,3) Gelnika(t) Rocket Town old man(t)

1 99 99 99 99 99 99 99 99 99 99 1 1 1

initial equipment Formula(s), Junon, Gongaga Cosmo Canyon Wutai Icicle Inn Mideel(2,3) Junon(2,3) Junon(2,3) Costa del Sol(2,3) Fort Condor(t), Junon(2,3) Junon(2,3) Diamond Weapon(s) Dachao Statue area(t) Gelnika(t)

99 99 99 99 99 99 99 99 99

initial equipment, Junon(2,3) Cosmo Canyon Wutai Icicle Inn Mideel(2,3) Junon(2,3) Junon(2,3) Junon(2,3) Junon(2,3)

Gold M-phone Battle Trumpet Starlight Phone HP Shout Vincent Quicksilver Shotgun Shortbarrel Lariat Winchester Peacemaker Buntline Long Barrel R Silver Rifle Sniper CR Supershot ST Outsider Death Penalty ------------4.2 - Armor ------------Bronze Bangle Iron Bangle Titan Bangle Mythril Armlet Carbon Bangle Silver Armlet Gold Armlet Diamond Bangle Crystal Bangle Platinum Bangle Rune Armlet Edincoat Wizard Bracelet Adaman Bangle Gigas Armlet Imperial Guard Aegis Armlet Fourth Bracelet Warrior Bangle Shinra Beta Shinra Alpha Four Slots Fire Bracelet Aurora Armlet Bolt Bracelet Dragon Armlet Minerva Band Escort Guard Mystile Zeidrich Precious Watch Chocobracelet Notes

99 1 1 1

Costa del Sol(2,3) Submarine Dock(t) Sector 8 Underground(t) 64th floor lockers in Shinra HQ(t)

99 99 99 99 99 99 99 99 99 99 1 1 1

initial equipment, Junon(2,3) Rocket Town(1) Wutai Icicle Inn Mideel(2,3) Junon(2,3) Junon(2,3) Costa del Sol(2,3) Junon(2,3) Junon(2,3) Ancient Forest(t) Gelnika(t) Waterfall Cavern(t)

4 99 99 99 99 99 99 99 99 99 99 99 99 99 99 2 1 1 1 99 99 99 99 99 99 99 2 1 2 3 99 99

initial equipment for Cloud, Tifa, Barret, Aeris Sector 7 Air Buster(w), Sector 5, Wall Market Wall Market, Kalm, Junon Moth Slasher(s), Costa del Sol(1), North Corel initial equipment for Cait Sith/Vincent, Cosmo Canyon initial equipment for Cid, Rocket Town, Dragon(s) Bone Village Mideel(2,3) Costa del Sol(1), Death Claw(s), Junon(2,3) Bone Village Rocket Town(2,3) Mideel(2,3), Epiolnis(s) Adamantaimai(s) Gigas(s) Northern Crater(t), CMD. Grand Horn(w) (Final battle) Sector 8 underground(t) Rocket Town(t) Eagle Gun(s) Marine(s), Submarine Crew(w) Captain(s), SOLDIER:1st(s), Underwater MP(w) Costa del Sol(1) Unknown 1(s) Unknown 2(s) Unknown 3(s) Blue Dragon(w), Dark Dragon(s) Ancient Forest(t), Elena(s) Gelnika(t) Mako Cannon stairs(t), Northern Crater(t) Rude(s) Chocobo Racing Chocobo Racing

Escort Guard: You can morph Iron Man into more Escort Guards, but these are only found after the point of no return in the norther crater, hence you can't accumulate them and then save.

------------------4.3 - Accessories ------------------Power Wrist Protect Vest Earring Talisman Choco Feather Amulet Champion Belt Poison Ring Touph Ring Circlet Star Pendant Silver Glasses Headband Fairy Ring Jem Ring White Cape Sprint Shoes Peace Ring Ribbon Fire Ring Ice Ring Bolt Ring Tetra Elemental Safety Bit Fury Ring Curse Ring Protect Ring Cat's Bell Reflect Ring Water Ring Sneak Glove HypnoCrown 99 99 99 99 99 99 99 1 2 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 2 99 99 99 99 1 1 Rocket Town Rocket Town Rocket Town Gongaga, Rocket Town Wutai, Battle Square(1) Mideel(2,3) Battle Square Whirlwind Maze(t) Reno(s) Ho-chu(s), Snow(s), Ultimate Weapon(s) Gongaga Junon(1), Gongaga Junon(1), Gongaga Mideel(2,3) Mideel(2,3) Gongaga, Mideel(2,3) Chocobo Racing Fort Condor(t), Rocket Town(2,3) Master Tonberry(m), Ho-chu(m) Mideel(2,3) Mideel(2,3) Mideel(2,3) Cactuer(m) Rocket Town(2,3) Gongaga, Battle Square Mideel(t), Ultimate Weapon(s) Mover(m) Chocobo Racing Jenova*Death(w), Ultimate Weapon(s) Acrophies(s), Serpent(s) Wall Market(2,3) Forgotten Capital Cave(t)

Notes (from KMegura's FAQ) A curse ring can be stolen from Ultimate Weapon the first time you meet him. Circlets can be stolen from Ultimate Weapon when you fight him in a place where he flies. Reflect Rings can be stolen from Ultimate Weapon when you fight him at a place where he stands on the ground. The last time you fight him you can't steal anything. ------------4.4 - Items ------------I didn't put sources for most of the commonly bought items from potions, because you can get these from so many different places. Potion Hi-Potion X-Potion 99 99 99

Wonder Square(1,2), Bandit(s), Bull Motor(s), Bizzare Bug(w), Custom Sweeper(m), Dragon Zombie(w), Eagle Gun(w), Gargoyle(w,s), Gremlin(m), Magnade(w), Pollensalta(w), Rilfsak(w), Roulette Cannon(w)

King Behemoth(w), Malldancer(m), Manhole(w), SOLDIER:2nd(w), Spiral(s), Zolokalter(w) Ether Turbo Ether 99 99 Wonder Square(1,2), Ancient Dragon(w), Beachplug(m), Armored Golem(s), Crazy Saw(m), Death Dealer(s), Jersey(w,s), Killbin(s), Land Worm(s), Magic Pot(w), Mover(w,s), Poodler(s), Scissors(w), Search Crown(s), Shadow Maker(w), Tonberry(s), Twin Brain(m), XCannon(w) Gighee(s), Dark Dragon(w), Golem(s), Harpy(m), Iron Man(s), Master Tonberry(s), Tonberry(m), Vlakorados(m) Master Tonberry(w)

Elixir Megalixir Phoenix Down Antidote Soft Maiden's Kiss Cornucopia Echo Screen Hyper Tranquilizer Remedy

99 99 99 99 99 99 99 99 99 99 99

Smoke Bomb Speed Drink Hero Drink Vaccine Grenade Shrapnel Right arm Hourglass Kiss of Death Spider Web Dream Powder Mute Mask War Gong Loco weed Fire Fang Fire Veil Antarctic Wind Ice Crystal Bolt Plume Swift Bolt Earth Drum Earth Mallet Deadly Waste M-Tentacles Stardust Vampire Fang Ghost Hand Vagyrisk Claw Light Curtain Lunar Curtain Mirror Holy Torch Bird Wing

99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99

Gagighandi(m), Bagrisk(m), Jayjujayme(w), Needle Kiss(m), Parasite(w,s,m), SOLDIER:2nd(s), Touch Me(m), Toxic Frog(m), Under Lizard(w,s,m), Velcher Task(s,m), Zenene(m) Edgehead(w), Gi Spector(w), Hammer Blaster(m), Slalom(s) Formula(m), Sonic Speed(m), Vice(s) Chocobo Racing Dark Dragon(m), Dragon Zombie(m) Sector 7, Sector 5, Plate Support, Junon, Grenade Combatant(w,m), Mighty Grunt(s), Special Combatant(w), Underwater MP(s) Bomb(w,m) Bomb(s), Grenade(w,s) Kimara Bug(m) Death Dealer(w) Grashtrike(w), Kimara Bug(s) Crown Lance(m), Crysales(m) Bahba Velamyu(w,m), Crazy Saw(s), Garuda(w) Behemoth(s), Grand Horn(w) Corvette(w), Hammer Blaster(w), Razor Weed(w), SOLDIER:3rd(w), Sword Dance(w) Dragon(w), Land Worm(m), Chocobo Racing Wutai, Desert Sahagin(m), Foulander(w) Jumping(m) Bandersnatch(m), Snow(w) Garuda(w), Needle Kiss(w), Thunderbird(w, s) Wutai, Thunderbird(m) Flower Prong(w), Christopher(s), Screamer(w) Gigas(w) Brain Pod(m), Jayjujayme(w), Slalom(w), Smogger(w), Zenene(s) Malboro(w,s), Sneaky Step(w) Battle Square(2,3) Black Bat(w,m), Evilhead(w) Ghost(w,s) CMD. Grand Horn(w)x3, Bagrisk(s) Corvette(m), Garuda(w), Sword Dance(m) Foulander(w) Mirage(w) Evilhead(m), Stilva(m) Tonadu(w,s), Zuu(w,s,m)

Dragon Scales Impaler Shrivel Eye drop Molotov S-mine 8inch Cannon Graviball T/S Bomb Ink Dazers Dragon Fang Cauldron Sylkis Greens Reagan Greens Mimett Greens Cureil Greens Pahsana Greens Tantal Greens Krakka Greens Gysahl Greens Tent Power Source Guard Source Magic Source Mind Source Speed Source Luck Source Zeio Nut Carob Nut Porov Nut Pram Nut Lasan Nut Saraha Nut Luchile Nut Pepio Nut Battery Tissue OmniSlash Catastrophe Final Heaven Great Gospel Cosmo Memory All Creation Chaos Highwind 1/35 soldier Super Sweeper Masamune Blade Save Crystal Combat Diary Autograph Gambler Earth Harp Desert Rose Guide Book Notes

99 99 99 99 99 99 99 99 99 99 99 2 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 1 99 1 1 1 99 1 1 1 1 99 99 99 1 99 99 99 1 1 99

Sea Worm(s,m) Gongaga, Touch Me(s), Toxic Frog(w,s) Gongaga, Gremlin(w), Grimguard(w,s) Costa del Sol(1), North Corel, Gongaga Guard System(w), Hard Attacker(w) Attack Squad(s), Fort Condor(2,3), Costa del Sol(2,3), Rocket Town(2,3), Senior Grunt(w), Submarine Crew(w) Attack Squad(w), Cromwell(w), Grosspanzer*Big(w), Submarine Crew(s) Deenglow(w), Shadow Maker(s) Flapbeat(w,s,m) Bad Rap(s) Battery Cap(w,s), Boundfat(w,s,m), Bad Rap(w) Schizo(w), Submarine Game Dragon Zombie(w,s) Chocobo Sage Chocobo Sage Chocobo Farm Chocobo Farm Chocobo Farm Chocobo Farm Chocobo Farm Chocobo Farm Heavy Tank(m), Screamer(m), Unknown 1(m) Bagnadrana(m), Armored Golem(m), Maximum Kimaira(m), Spiral(m), Unknown(2) 8 Eye(m), Unknown(3) Dragon Rider(m), Killbin(m), Serpent(m) Poodler(m) Bad Rap(m) Goblin(s) Wonder Square(1,2), Vlakorados(w,s) Chocobo Sage Chocobo Sage Mandragora(w,s), Chocobo Farm Chocobo Farm, Spencer(w,s) Chocobo Farm, Nibel Wolf(w,s) Chocobo Farm, Dual Horn(w,s) Wall Market Battle Square Battle Square North Corel Tifa's Piano Man in the house south of Gold Saucer Nibelheim Safe Godo(w) Waterfall Cave Gelnika Speed Square, Junon(t)x2 Speed Square Speed Square Northern Crater(t) Special Battle at Battle Square Special Battle at Battle Square Special Battle at Battle Square Emerald Weapon(w) Ruby Weapon(w) Ghost Ship(m)

Vagyrisk Claws: You can win three of them by losing the first three Fort Condor battles and defeating the CMD. Grand Horn. The rest you must steal from Bagrisks. See the walkthrough section for more details. Great Gospel: You can get more of these by getting more Mythril from the sleeping man and trading them for Great Gospels. Other limit break items: Either keep the items in your inventory or use them to learn the Lv4 limit break. Either way, it shows you got the item. Battery: Don't use the one to get the ether, so you can keep a battery in your inventory. ----------------4.5 - Key Items ----------------Silk Dress Blonde Wig Diamond Tiara Sexy Cologne Member's Card Lingerie Key to Ancients Lunar Harp Basement Key Key to Sector 5 PHS Gold Ticket Keystone Leviathan Scales Glacier Map Snowboard Mythril The items for the cross-dressing event can be whatever you choose, as long as you got one of each type. Please email me if I missed any items. ==================== 5.0 - MATERIA LIST ==================== The first column is the name of the materia, second column is the amount of AP required for mastery, third column is the price for selling a mastered materia of that type, and the fourth column is gil to AP ratio for selling mastered materia of that type. Note that the All materia has the highest ratio (40) making it the best one to sell for money. For Underwater materia, the AP means that the selling price is equal to how much AP is on it. Magic Materia Master Magic Ultima Shield Full Cure Contain Destruct Time n/a 100000 100000 100000 60000 45000 42000 1 1 1 1 1 630000 420000 0 0 0 0 0 14 10

Comet Barrier Gravity Poison Exit Transform Mystify Seal Revive Heal Restore Lightning Earth Ice Fire Support Materia Quadra Magic Steal as well Added Cut Final Attack Sneak Attack Added Effect Elemental HP Absorb MP Absorb MP Turbo Magic Counter Counter All Command Materia Master Command Enemy Skill Mime Manipulate Deathblow Morph Throw Sense Steal W-Item W-Summon W-Magic Double Cut Slash-All Independent Materia HP<->MP Underwater Cover Counter Attack Mega All Long Range Pre-Emptive Chocobo Lure Enemy Lure Enemy Away Gil Plus EXP Plus

60000 45000 40000 38000 30000 24000 25000 20000 55000 60000 40000 35000 40000 35000 35000

1400000 700000 560000 105000 700000 350000 420000 210000 210000 105000 52500 42000 105000 42000 42000

23 16 14 3 23 15 17 11 4 2 1 1 3 1 1

200000 200000 200000 160000 150000 100000 80000 100000 100000 120000 300000 100000 35000

1 1 1 1 1 1 1 1 1 1 1 1 1400000

0 0 0 0 0 0 0 0 0 0 0 0 40

n/a n/a 100000 40000 40000 100000 60000 40000 50000 250000 250000 250000 150000 150000

1 1 1 700000 700000 1 700000 70000 84000 1 1 1 1 1

0 0 0 18 18 0 12 2 2 0 0 0 0 0

80000 n/a 40000 100000 160000 80000 80000 30000 50000 50000 150000 150000

1 AP 70000 1 1 1 1 1 1 1 1 1

0 1 2 0 0 0 0 0 0 0 0 0

Luck Plus Magic Plus Speed Plus HP Plus MP Plus Summon Materia Master Summon Knights of Round Bahamut ZERO Typhoon Hades Neo Bahamut Phoenix Alexander Kjata Bahamut Leviathan Odin Titan Ramuh Ifrit Shiva Choco/Mog

100000 50000 100000 50000 50000

1050000 1400000 1400000 560000 560000

11 28 14 11 11

n/a 500000 250000 250000 250000 200000 180000 150000 150000 120000 100000 90000 80000 70000 60000 50000 35000

1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

============================ 6.0 - COMPLETE MATERIA SET ============================ This section is highly debatable. The first column lists the name of the materia, the second is how many I think you should have as part of a complete set. The numbers should hopefully add to 280. You can hold 200 materia in your bag, plus another 80 on the five characters which are not part of the active party. These characters should be equipped with 8-slot weapons and 8-slot armor (wizard bracelets). If you want to switch to different characters, first equip the character you're switching out with an 8-slot weapon and a wizard bracelet. Then transfer all the materia from the character you are bringing in to the one you're taking out. When that person is empty of materia, you can equip whatever weapon and armor you want and place the materia. In this way, you won't lose any of your materia. Otherwise, if your materia bag is full and you switch to equipment which has less slots, you will lose some of the materia you had equipped. All of these should be mastered. The 4 Enemy Skill materias should have every enemy skill on them. The Underwater materia should have the maximum amount of AP (though I don't know how much that is yet). In a future version of this guide I'll put information here about why I chose these numbers for each type of materia. Master Magic Ultima Shield Full Cure Contain Destruct Time Comet Barrier Gravity Poison 24 4 3 1 3 3 3 3 3 3 2

Exit Transform Mystify Seal Revive Heal Restore Lightning Earth Ice Fire Quadra Magic Steal as well Added Cut Final Attack Sneak Attack Added Effect Elemental HP Absorb MP Absorb MP Turbo Magic Counter Counter All Master Command Enemy Skill Mime Manipulate Deathblow Morph Throw Sense Steal W-Item W-Summon W-Magic Double Cut Slash-All HP<->MP Underwater Cover Counter Attack Mega All Long Range Pre-Emptive Chocobo Lure Enemy Lure Enemy Away Gil Plus EXP Plus Luck Plus Magic Plus Speed Plus HP Plus MP Plus Master Summon Knights of Round Bahamut ZERO Typhoon

1 3 3 3 3 1 1 1 1 1 1 3 3 9 3 4 9 12 3 3 3 3 3 3 24 4 1 1 3 4 1 1 1 3 3 3 3 3 3 1 1 15 3 3 1 1 1 1 1 3 1 1 1 1 1 24 1 1 3

Hades Neo Bahamut Phoenix Alexander Kjata Bahamut Leviathan Odin Titan Ramuh Ifrit Shiva Choco/Mog

3 1 3 3 1 1 3 3 1 1 1 1 3

================================ 7.0 - PERFECT GAME WALKTHROUGH ================================ It's not really a walkthrough, but this section is designed to tell you about things to watch out for that you can only do at a certain time in the game. This combined with a normal walkthrough (such as KMegura's) should allow you to get all the treasure. SPECIAL NOTE #1: There's one situation where you have to actually wait to do something until Disc 2. If you want to get every enemy skill on all four of the enemy skill materias, then you must not defeat Godo on Disc 1. You can fight the first four pagoda bosses on Disc 1 if you want, but you have to wait until you have all four enemy skill materias before fighting Godo. This is because it's your last chance to learn Trine. Also note that you have to do it on Disc 2, not Disc 3. Thanks to nephalim for this suggestion. SPECIAL NOTE #2: There may be one other reason not to level up too high in the early part of the game. It's regarding those elusive Vagyrisk Claws. You can get three of them from Fort Condor battles, but the others must be stolen from Bagrisks. It appears that it is easier to steal these claws if your characters have LOWER dexterity. I'll put more info here if people post some test results to my Vagyrisk Claw topic on the message board. -------------7.1 - Disc 1 -------------Midgar ------Before boarding the train to head off to Sector 5, buy 99 Iron Bangles from Sector 7. You can earn money by fighting in the train graveyard. After exiting the sewers, steal 99 Ghost Hands from the Ghosts in the train graveyard before heading to the plate support. You can find Ghosts in the Battle Arena in Disc 1 but it's much easier to just get the Ghost Hands now. Don't use the battery for the ether when you're climbing up. your inventory. Keep it in

Fort Condor ----------Lose the first 3 Fort Condor battles so that you have to fight the CMD. Grand Horn. You will win a Vagyrisk Claw for each of these fights. Cargo Ship ---------Steal 99 Shinra Betas from the Marines (it's the easiest way to get them).

Cosmo Canyon -----------Steal all your Vagyrisk Claws from the Bagrisks here, since it appears to be easier to steal them at low levels. Temple of the Ancients ---------------------Give Aeris one of her non-unique weapons so you don't lose it when she leaves the party. Before the end of the Disc -------------------------Score 5000 points at the Speed Square to get an Umbrella. You can only get one of them, and you have to do it in Disc 1 because the prize changes to a Flayer in Discs 2 and 3. Morph the Land Worms in the Corel Desert to get 99 Fire Fangs. This is probably easier than winning them from Dragons or getting them from Chocobo Racing. Buy 99 Mythril Clips from Junon, 99 Shotguns from Rocket Town, and 99 Four Slots from Costa del Sol. -------------7.2 - Disc 2 -------------Gaea's Cliff -----------Steal 99 M-Tentacles from the Malboros here. You can also encounter them in the Northern Crater but I think the encounter rate is higher at Gaea's Cliff. Morph the Evilheads and Stilvas into 99 Holy Torches. Crater -----You can encounter Gigas in the area where you run down the slope in the crater. Steal 99 Gigas Armlets and then win 99 Earth Mallets from him. Tifa's Piano -----------When you have the highwind and Tifa's the party leader, go back to Nibel and get the Elemental materia from her piano. It doesn't matter what you said or did in Cloud's flashback. Thanks to Will for this info. Mideel -----Steal a Curse Ring from Ultimate Weapon the first time you fight him. North Corel Huge Materia Quest -----------------------------Steal a Warrior Bangle from the Eagle Gun on the train.

Sunken Plane -----------Steal a Touph Ring from Reno and a Ziedrich from Rude when you fight them. Rocket Town Huge Materia Quest -----------------------------Steal a Ziedrich from Rude when you fight him at the Rocket. Before killing Ultimate Weapon -----------------------------Keep fighting him without causing him any damage until you steal 99 Reflect Rings from him. Before invading Midgar ---------------------Defeat Godo to win the All Creation, and to learn Trine. Steal a Rising Sun from Diamond Weapon. Midgar -----Steal 99 War Gongs from the Behemoths in the Sector 8 Underground. This is probably the easiest way to get them. You can also win them from Grand Horns. Win 99 8inch Cannons from the Cromwells in the Underground. Steal 99 Graviballs from the Shadow Makers in the Underground. Steal a Minerva Band from Elena, a Touph Ring from Reno, and a Ziedrich from Rude when you fight them in the tunnel. Steal 99 Deadly Wastes from the Zenenes in Shinra HQ. Steal 99 Shinra Alphas from the SOLDIER:1st's right before you fight Hojo. -------------7.3 - Disc 3 -------------This Disc is where you will spend most of your time. You can buy a lot of the items and equipment at shops, and get many other items from monsters. See section 4 for details. ====================== 8.0 - OPEN QUESTIONS ====================== If anyone has answers to any of the questions here, please email me. Q. Are the Vagyrisk Claws you win from the CMD. Grand Horns at the first two Fort Condor Battles the only ones in the game? Terence from the FF7 board on GameFaqs has suggested that you might be able to steal them from Bagrisks (although very rarely), but he wasn't sure. I've tested this by fighting about 200 Bagrisks and I always got Softs. A. It turns out you can steal claws from these guys, but you might need to have low dexterity to do it. If anyone wants to help in testing this out,

please see my vagyrisk claw thread on the message board. Q. Is the Warrior Bangle you steal from the Eagle Gun unique? A. Arctic confirms that this item is unique. Q. Can you fight Submarine Crews as random encounters? If so then you could steal 99 8inch Cannons from them instead of winning them from Cromwells. A. Unknown Q. If you keep winning the submarine game at Gold Saucer, can you win more than one Dragon Fang? Are this one and the one you win from Schizo the only ones in the game? A. You can only win one from the submarine game. Thanks to Arctic for answering this one. So it appears you can only get two Dragon Fangs. Q. What is the maximum gil you can have? A. Speculated to be 999,999,999 by both Slipstream and myself. Q. What is the maximum experience you can have (you keep earning it even after level 99)? A. 999,999,999 exp. Thanks to Drake for reporting this.

Q. What is the maximum AP you can put on the underwater materia? A. Unknown, someone suggested it's a three byte integer, meaning 16,777,215. ============ 9.0 - TIPS ============ ---------------------------9.1 - Automatic AP/EXP/Gil ---------------------------Ok here's what I do. You'll need a turbo controller. For my party I use Cloud, Vincent, and Cid. Vincent should be at a reasonably high level. Equip everyone with Ribbons. Equip Vincent with the Long Barrel R (255% accuracy). Give him the following materia: Sneak Attack=Deathblow Enemy Lure=(anything) Cover=Mega All HP Absorb=Master Command All mastered. Give him any armor you want. Give Cloud and Cid any weapons and armor you want (most likely with enhanced AP growth). Now go to the Mideel island and go to the beach just south of Mideel. Turn on your turbo on the confirm button. Use a rubber band to hold it down, and another rubber band to hold down the down button on the d-pad. Also you need the camera to be the overhead view. This will cause you to run against the beach, and you'll run back and forth. When you encounter enemies, with 80% chance, Vincent will kill all the enemies with

a deathblow. Since you're using the Long Barrel R, his deathblow attacks will always hit. If he doesn't do the sneak attack, your party will just attack normally. If vincent attacks, he'll absorb HP. And since he's got Cover, he's the only one who will lose HP (since the enemies don't use magic attacks in this area). You should come back and check every so often so you can switch out any materia you've mastered and put in new ones. You can really do this trick in other areas (by running around in circles, or finding another convenient spot like the Mideel beach), but I like to do it near Mideel because the monsters there give pretty good AP and exp. Thanks to Zimfier for the idea of using the Mideel beach instead of running in circles. -------------------------------------9.2 - Building up Chocobuckle Damage -------------------------------------You can use this trick for easy Lucky 7's, by building up Chocobuckle until it does 2222 damage. Thanks to Arctic for this tip. Or if you want to max out the damage, the following trick is also useful. This tip is from Arctic: <Arctic> To help build up Chocobuckle damage. Here's the setup:

Sneak Attack (MASTERED) + Exit (Escape) HP<->MP Preferrably at 9999 HP before the switch. To use this, just face the left mountain range from the Chocobo Farm end of the swamp with the Midgar Zolom. Fix the camera to be side view. Tape/Rubber Band the Up button in place, and Cloud will keep running up to the mountains and get stuck in one point, where the Zolom would attack you. Cloud would then use Escape, earning you one escape. Then, the party will be back where they started and Cloud would again run up to the mountain and the process would repeat. Due to the 9999 MP, and the low low cost of Escape (16 MP), it'd take a pretty long time to run out of MP. Or you can add Sneak Attack + Gravity (LV1), and Master Magic + MP Absorb to gain on MP. </Arctic> If you have a turbo controller, I'd also suggest taping the confirm button down and turboing it, just in case sneak attack fails. Otherwise you'd have no way to get past the AP/EXP/Gil screens. Or, as Arctic suggested, you can equip more Sneak Attack=Exit pairs to further decrease the chances of Sneak Attack failing. -------------------------------9.3 - Automatic Chocobo Racing -------------------------------You need a turbo controller for this. Race your gold chocobo up to S-class. If you have other chocobos, your gold one needs to be the first one on the list that Esther gives you to select them. Use rubberbands or tape to hold down confirm, start, and up on the d-pad. The confirm should be turbo'd. Holding up will allow you to go up and talk to Esther after each race. Confirm goes through all the talking and selects your chocobo and the race. Start gets you through the stat screen. Now just let it race. As long as

Teioh isn't racing you should win every time. When Teioh races, you may win or lose depending on if he gets stuck behind other chocobos, but usually lose. But if you leave this on for a couple hours you'll get lots of prizes, some crap but some good ones. One thing to watch out for is that if you have close to max materia, be careful because if you win a materia it might replace one in your bag at random. I'm not sure I haven't tested that. So if you're close to full, just check it every so often. ----------------9.4 - Lucky 7's ----------------If you are going for 2222 Chocobuckle damage, that's probably the easiest way to get Lucky 7's. Otherwise, use a trick like the following one submitted by Cax0r: <Cax0r> Requirements for this trick: Manipulate materia. Cats bell. Demi 2 or T/S bomb or Laser Enemy skill. 15 High Potions 2 potions (for 1 character) 30 high potions 4 potions for 2 characters and so on. 7777hp per character (or higher). Having the Highwind and a chocobo is recommended Go to the Wutai beaches and encounter an Adamantoise (keep close to your chocobo because you want to get back on it without getting into another battle), because on its first turn it cast barrier and M Barrier on its second turn so it is the ideal enemy. Manipulate the Adamantoise and then cast demi 2 style magic on the characters you want to get lucky 7's until their hp is less then 154. (if you want you can take this opportunity to learn Death force from the Adamatoise). Jump on your chocobo and ride to Wutai, enter the town and then equip the Cat's Bell/s on the person/s that you want to get lucky 7's for. Walk slowly and closely monitor you hp, every step is about 2 hp. Stop once you get to 154 hp and unequip the Cat's Bell. If you only have one cats bell it is fine because it only heals the person who has it equipped so you can just take it off and put it on someone else. When the characters you want to get lucky 7's for have 154 hp leave wutai and jump on your chocobo then ride back up to the Wutai beaches to encounter another Adamantoise. Manipulate it and then cast Demi 2 style magic once on the people who have 154 hp. This should take them to 77hp. Leave the battle and hop back on your chocobo, ride it to the highwind or to wutai. Once in a safe area give the characters who are on 77hp 15 High Potions and 2 potions, they should end up on 7777hp if done correctly and will instantly enter lucky 7's as soon as the next battle starts (provided they stay on that much hp) -----The Cats Bell is a chocobo racing gift, you have to have a good quality S class chocobo, I would recommend Gold because sometimes Teioh will race and he is a pain in the A$$. The cats bell will always make you hp even, If you HP is odd it will increase it by 1 and then by 2 after that so you cant just walk around and get lucky 7. -----There is no point in having more then one character using lucky 7's at a time because the damage is not accumulative. One character using lucky 7's will hit around 64 times, we characters will also hit around 64 times but that is in

total.

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