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Pokmon Trozei! (???????? Pokemon Toroze?), released as Pokmon Link!

in Europe, is a Pokmon-themed puzzle video game for the Nintendo DS. It was released in Japan o n October 20, 2005, in North America on March 6, 2006, in Australia on March 30, 2006, and in Europe on May 5, 2006. Gameplay Pokmon Trozei! is a variation of Tetris-style gameplay. However, it also has game play similar to that of Yoshi's Cookie. The blocks are symbols shaped like vario us Pokmon. These blocks fall on to both screens; however, only the blocks on the bottom screen can be moved and matched. The player can move the blocks to the le ft and right, and the Pokmon that was moved off the edge of the screen returns to the opposite side of the screen. The blocks can also be moved downward, and the blocks on the bottom will fall to the top of the column. The blocks can be move d upwards, but will immediately fall back down if a match is not made. If four o f the same Pokmon are in a row, a match is made and those Pokmon will disappear. After a match of four is created, a Trozei Chance (or Link Chance) Icon will com e up. When that happens, match-ups of three Pokmon are allowed for a short amount of time, normally two seconds. If a match of three is made during that time, ma tch-ups of two Pokmon are allowed as well for as long as the player continues to make links every two seconds. The Pokmon Ditto will also commonly appear as a block, and the player can use it as a "wild card" and match it with any other Pokmon, or even with multiple types simultaneously. Lining up Jammer balls (rocks) with Ditto is the only way to get rid of them during boss stages. While Ditto appears randomly during levels, one also drops when the player links up more Pokmon than needed (e.g. 5 instead of 4 ) in general play. Phobos Battalion The Phobos Battalion is the new enemy of this game. They have stolen countless P ok Balls in order to power up a secret weapon. Unlike most Pokmon villains, there are only generals in the game, no underlings. They have many secret storages and huge storage (that contain many more Pokmon than the secret storages) and six Ph obos Mobiles, each containing a General that the player must defeat in order to move on. They have a clever maneuver to attempt to confuse the player. In the game, the p layer has a number of Pokmon to Trozei. Phobos Battalion Generals use a Jammer Fl ash that only allows the Pokmon's shadows to be seen, add 50 more Pokmon to be Tro zei'd (if there are less than 10 to go and they recover from the player's Trozei "hitting" them), and will use Jammer Balls, which look like rocks, to try to bl ock the player's Trozei. The only way to get rid of the jammer balls is to line them up with Ditto. The region Pokmon Trozei! takes place in is unknown. Lucy Fleetfoot is working under Professor P, who is the top agent of SOL (the Se cret Operation League). SOL is represented by a Solrock, while the Phobos Battal ion is represented by a Lunatone. There are four different Styles of stages in the Adventure mode: Research, Stora ge, Phobos Mobiles, and Mr. Who's Den. The first of these, Research, is a training mode designed to show the player the basic method of play, and to show them helpful tricks. Players set out with two partners, Aipom and Manectric, and are equipped with th e Trozei Beamer invented by Prof. P. After the player sneaks into the enemy's fo

rtress, he or she seeks out the Pokballs and scans them with x-rays from his or h er Beamer. The Beamer will transfer 4 (or 2 and 3 later) identical Pokmon back to Prof. P at SOL each time, and this explains the game play of lining up the Pokmo n icons in the game fields. The Storage levels, which come in two varieties (Secret Storage and Huge Storage ), are "normal" levels where the goal is to link up the required number of Pokmon . The two types of Storage levels differ only in the number of Pokmon that must b e linked. The Phobos Mobiles are the "boss fights" where the player has to beat the Genera ls of the Phobos Battalion at games of Trozei. The Phobos Mobiles are the Phobos Train, the Phobos Jet, the Phobos Drill, the Phobos Sub and the Phobos Walker. During these games, the "opponent" does a variety of things. A plain white ball or rock can be inserted as a tile, which does not match with any Pokmon except Di tto. The screen can lose its color, so only the silhouettes of the Pokmon can be seen until a link is made. If the player is very close to winning (less than 10) , the "opponent" can add 50 to the number of Pokmon left needed to be linked. Mr. Who's Den is a sort of "bonus level" where rare Pokmon appear more often, and the playfield is also two columns wider than normal. The player must pay a Priz e Coin to play there, and games are timed at two minutes (plus allowing the curr ent Trozei Chance to end) rather than ending after a certain number of Pokmon hav e been cleared. After you complete the original adventure, there is the Trozei H ard Adventure. Endless Mode As the name suggests, this mode continues until the play area is completely fill ed with pieces. It is divided into many levels. The player can start on any leve l which is a multiple of 5 that he or she has cleared already, and before reachi ng level 25, he or she can start from 1, 5, 10, 15 or 20. The maximum level is g reater than 98. The player completes a level when he or she clears the necessary amount of Pokmon. When the level changes, the common and the rare Pokmon also cha nge. Forever Mode This mode is similar to Endless. However, the player must Trozei five Pokmon firs t, then four, etc. The Pokmon fall faster than in Endless and the setup is exactl y the same as Mr. Who's den; it has the exact layout of the Den but the same rul es as Endless. Pokdex Pokmon Trozei! has a side mission of completing the National Dex. To get a Pokmon' s entry, the player must Trozei a Pokmon in any mode.

Pokmon Trozei! was given an 8.25 out of 10 by Game Informer for being "both charm ing and challenging enough that even those nauseated by the thought of Pokmon sho uld really pick it up anyway."[1] Nintendo Power, which awarded the game an 8.5 out of 10, echoed that sentiment, stating it's "a stylish game that's a blast wh ether or not you're a fan [of Pokmon]".

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