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90 Balls vs 75 Balls There are two types of bingo played around the world North America plays 75-ball

bingo on a 5x5 card with the columns labelled B-I-N-G- and with spots contains numbers between ! and 75" The centre s#uare typically is a free spot$ and often has the word %free% printed on it" &olumn B contains numbers !-!5" &olumn I contains numbers !'-()" &olumn N contains numbers (!-*5" &olumn G contains numbers *'-')" &olumn contains numbers '!-75" The desired pattern which players aim to achie+e in 75 ball can +ary dramatically$ from a simple single line to more complicated themed patterns" The aim of the game$ howe+er$ is always the same, to mar- off the numbers to achie+e the desired pattern" ./$ parts of 0urope$ Australia and parts of 1outh America play a 2)-ball bingo $ mar-ed on a 2x( card" In 2)-ball bingo$ each card has three hori3ontal lines and nine columns" 0ach line contains fi+e numbers$ meaning each card has !5 numbers" The first column contains numbers from !-!)$ the second column contains numbers from !!-4)$ all the way through to the final column which contains numbers from 5!-2)" A game of 2) ball bingo will normally be played in three stages, one line$ two lines and 6ull 7ouse" In a %one line% game players need to mar- a complete hori3ontal line across one card" The aim of a 8two lines8 game is to complete any two mar-ed lines hori3ontally across one card" 6inally a %6ull 7ouse% means all the numbers mar-ed off on one card 9all !5 numbers:$ as in a regular co+erall game" The pri3e split differs for each stage of the game" The 6ull 7ouse is always the largest pri3e in any one game"

8 Ways To Win At Bingo Tips on how to ma-e your own luc- for a successful night at the bingo hall" Is there a strategy to the game of bingo; r is it sheer luc- and superstitions; <ell$ with a few tips on how to gain a winning edge$ you could be ma-ing your own luc- in no time" 6irst of all$ it8s important to remember that bingo is primarily a game of luc-" 7owe+er$ there are certainly a number of winning strategies to gi+e you that winning edge" 7ere are some tactics that bingo players use to encourage that winning bingo, !" &hoose your own bingo cards if you can" At the hall$ arri+e early so you will ha+e the best selection to choose from" 4" <hen choosing a bingo card$ loo- for cards with the lowest numbers under the B column" A+oid high numbers" (" 6a+our numbers !2-42 under the I column" =ower than !2 should be a+oided$ and numbers lower than !* should especially be shunned" *" .nder the letter N$ choose a card with numbers 42-(2" All numbers in the *)s should be a+oided if possible" 5" It is best to choose numbers higher than *2 in the G column"

'" The best numbers for the column tend to be ') through '5" 7) is o-$ but numbers higher than 7! are unfa+ourable" 7" >ules listed abo+e are rele+ant no matter what type of bingo you are playing" Traditional bingo$ four corners$ co+erall$ or any other pattern - these numbers tend to ha+e greater odds than others" 5" 6inally$ when playing at a bingo hall$ ne+er buy more cards than you can watch$ because if you are unable to -eep up with your cards you may end up missing out on a big win" f course$ with online bingo this isn8t an issue - you can simply change your options and turn your cards on auto-daub" 1o$ -eep these tips in mind and soon you could be winning more games and en?oying your bingo nights more" <hether you8re playing for a small ?ac-pot or the big one$ we hope these tips will help you get more out of the game we all lo+e"

Bingo Strategy (or "Can you beat the system?" @athematical analyst Aoseph 0" Gran+ille$ creator of successful stoc- mar-et strategies used by thousands$ has directed the enormous power of his analytical mind to the game of Bingo" After years of painsta-ing research$ he has de+eloped pro+en strategies that gi+e you a clear competiti+e edge so that you can actually beat your luc- at Bingo" Gran+ille8s techni#ues are so simple anyone can use them" There8s no complicated figuring$ no giant mental calculations to be done" Gran+ille lays out the simple step-by-step procedures for you to follow which automatically turn any game of Bingo you play in your fa+or" 1ound impossible; It isn8t" 0xtensi+e study of thousands of games has led Gran+ille to the inescapable conclusion that e+ery Bingo game follows definite patternsB patterns the a+erage player is completely unaware of" By utili3ing these patterns$ Gran+ille had disco+ered how to beat the odds at Bingo" Now you can too" Naturally$ the heart of any winning Bingo system is card selection" Gran+ille has isolated crucial relationships between winning Bingo numbers and the master board" 7e shows you how to use these simple and pro+en truths to select a greater number of winning cards" @ost methods players use to select their cards are completely bac-wards$ Gran+ille found" Clayers are wor-ing against themsel+es without e+en reali3ing it" 0+en in games where you can8t select your cards$ there are ways to beat the odds and come up a winner" 6or instance$ most Bingo enthusiasts play se+eral cards a game to impro+e their chances of winning" But does this really wor-; No$ says Gran+illeD The startling truth is that you can actually impro+e your chances of winning big by playing fewer cards in many cases" Gran+ille pro+es itD &urious; >ead on to find out how fewer cards can be better" 1o why trust to luc- when you play bingo; Eou can ma-e the game pay you to play" If you8re honestly serious about becoming a systematic winner at Bingo$ here is an idea that you can use today" The most natural reaction to ad+ancing a serious theory designed to impro+e the chances of winning at bingo is encountered when confronting those who do not belie+e that such a sound theory is possible" The usual reaction to those who might de+ise +arious bingo %systems% is that it is all pure fantasy" They will tell you that nobody -nows what balls are going to come out of the machine and that the game is totally one of luc-" <hile it may appear at first glance difficult to counter such a reaction$ the solid structure of mathematical probability is capable of destroying the argument" The -ey to beating the bingo game lies in a clear understanding of the word random" ur typical critic will agree that the colored balls being drawn from a machine are popping out at random" Now$ ha+ing a common agreement on this fact$ the next step is simply to show such critics that there is far more to the word random than first meets the eye" As e+ery player -nows$ there are 75 balls in the machine$ numbered from ! to 75" The probability of any ball coming up on the first draw is exactly e#ual$ ! in 75$ written as !F75" 1ince the probabilities are e#ual$ we call this a uniform distribution" >andom for s 7 numbers drawn from a uniform distribution fall into predictable patterns go+erned by the laws of probability" Therein lies the answer to transforming the otherwise hopeless problem into a series of systematic solutions which will determine the best selection of bingo cards" Granted

that the balls come out of the machine at random$ then three things must ha+e a strong tendency to occur" There must be an e#ual number of numbers ending in !8s$ 48s$ (8s$ *8s etc" dd and e+en numbers must tend to balance" 7igh and low numbers must tend to balance" Those are the three accepted tests for randomness" .nless the distribution meets those tests it is said that there is a bias and the distribution is not random" <e can add a fourth test for randomness which has a peculiarly effecti+e application at beating the bingo game" This fourth test is best described by the 0nglish statistician =" 7" &" Tippett in his boo-$ 1ampling"- %As a random sample is increased in si3e$ it gi+es a result that comes closer and closer to the population +alue"% Translated into simple e+eryday language$ the bingo master board of 75 numbers constitutes the %population%" The a+erage number in that population is the a+erage of the entire 75 numbers" Going from ! to 75$ the a+erage number on the bingo board is (5" The first few numbers called in a bingo game may or may not a+erage (5$ but it is certain that as the game progresses the a+erage of the numbers called will steadily approach (5" The author will wager that not one in ten players is aware of this statistical fact" 1o then$ when bingo numbers are being called$ the entire game 9which consists of an a+erage of !4 calls: is a sampling of the entire population and the larger the sample the closer the numbers will a+erage to (5" b+iously this fact will play a -ey role in the strategic selection of bingo cards" The next time you play bingo$ note +ery carefully an ama3ing characteristic relating to the first ten numbers flashed on the master board" <ith +ery few exceptions$ you will note that a preponderance of the numbers ha+e different digit endingsD The a+erage bingo player$ putting all the attention on the cards rather than the master board$ would tend to o+erloothis$ the most important single characteristic of the irst ten numbers called in any bingo game" 1ince most regular games last for about ten to twel+e calls or less$ you will +astly impro+e your chances of selecting a winning card by concentrating on numbers ha+ing different digit endings"

How To Win At Bingo?


Copyright 1997, Jim Loy I bought a book called How To Win At Bingo, by Joseph E. Gra !ille. "he author says he ca #i crease the odds i your $a!or up to %&'.# I suppose he mea s that (hate!er your e)pected retur is ormally *certai ly less tha +1 $or e!ery dollar you i !est i ,i go-, that this book may impro!e this e)pected retur to ear 1.% times that amou t *probably o!er +1- I other (ords, he suggests that you (ill make a pro$it. "he idea is to choose your ,i go cards so that the umbers o the cards do ot ha!e bi.arre, u likely se/ue ces o them. E)amples0
B 2 3 6 7 5 card I N 24 36 18 39 22 xx 16 31 20 35 A G 51 49 50 47 60 O 63 64 66 61 65 B 8 5 1 12 15 card I N 29 34 24 31 23 xx 16 45 17 42 B G 56 46 60 59 54 O 75 69 68 62 61

Card 1 has (hat the book calls #bad symmetry.# "he umbers are mostly clustered arou d the lo( umbers $or each colum . Card , has #e)celle t symmetry.# "he umbers are distributed much like the ra dom distributio that you (ould e)pect $rom the ra dom ,i go machi e. "his all sou ds reaso able, i a commo se se ki d o$ (ay. ,ut it is complete $oolish ess, mathematically. E!ery card has the same e)act cha ces, as a y other card. #E)celle t symmetry# (ill ot help you at all. 1 card that is all lo( umbers i order has the same (i i g cha ces as a y other card0
B 1 2 3 4 5 I 16 17 18 19 20 N 31 32 xx 33 34 G 46 47 48 49 50 O 61 62 63 64 65

"hat is (hat mathematics says about ,i go. 2ormally, I te d to po ti$icate, a d (o der (hy people do 3t belie!e me. 4ell, let me try to pro!e (hat I3m sayi g about ,i go0

5roo$ 610 "o simpli$y the situatio , let3s i !e t smaller ,*i go- cards0
card X B 1 2 3 card Y B 12 5 7

4e (ill choose umbers bet(ee 1 a d 1%, a d 7 i a ro( (i s. 1ccordi g to the spirit o$ the book, card 8 has #bad symmetry,# (hile card 9 has #good symmetry.# 4hich ,*i go- card is more likely to get the $irst hit: ;athematics says that e!ery umber is e/ually likely. "he author o$ the book does ot dispute this. 1 is as likely as 7. I $act the odds are 1<1% that a y gi!e umber (ill be chose o the $irst pick. 4ell, the it must be the later picks (hich make 8 a bad card. =or the purposes o$ this proo$, let3s assume that (e are tied (ith o e hit each *7 > 1?- a$ter @ picks.
card X B 1 2 X card Y B X 5 7

"he book might o( argue that ? or 1 are o( ot !ery likely. "rue. Aery true. ,ut % or 7 are also ot likely. 2o combi atio o$ two specific numbers is !ery likely. I $act the cha ce o$ hitti g a 1 *or a % or a y other umber- is o( 1<11. I ca co ti ue to argue that i all $uture situatio s *i cludi g (he (e are tied (ith t(o hits each-, the actual umbers o the cards do ot matter. "his proo$ *i $ormal as it is- is !alid. ,ut it may ot co !i ce ma y people. Bome people #k o(# that a 1 is ot as likely as a 7, e!e though mathematics says it is. "his is similar to the Gambler3s =allacy. I both cases, a perso 3s hu ches are more belie!able *to them- tha actual reaso i g.

5roo$ 6?0 Let3s play real bi go, this time. 9ou ca ha!e card ,, (hile I (ill choose a madeCup card C, chose so that it has o umbers i commo (ith card ,. Card C is e!e more a symmetric tha card 10
B 2 3 4 6 7 card I N 18 32 19 33 20 xx 21 35 22 36 C G 47 48 49 50 51 O 63 64 65 66 67 B 8 5 1 12 15 card I N 29 34 24 31 23 xx 16 45 17 42 B G 56 46 60 59 54 O 75 69 68 62 61

,ut o(, (e are goi g to disguise all o$ the umbers i our ,i go game. 1 ? becomes a D, a 7 becomes a %, etc., based o this table0
1 2 3 4 5 6 7 8 9 10 11 12 13 4 8 5 1 3 12 15 2 9 10 11 6 13 16 17 18 19 20 21 22 23 24 25 26 27 28 21 22 29 24 23 16 17 20 19 25 26 27 28 31 32 33 34 35 36 37 38 39 40 41 42 43 33 34 31 32 45 42 37 38 39 40 41 36 43 46 47 48 49 50 51 52 53 54 55 56 57 58 48 56 46 60 59 54 52 53 51 55 47 57 58 61 62 63 64 65 66 67 68 69 70 71 72 73 67 66 75 69 68 62 61 65 64 70 71 72 73

14 14 15 7

29 18 30 30

44 44 45 35

59 50 60 49

74 74 75 63

4e also use the same table to disguise all o$ our umbered balls (hich the machi e (ill choose. Eere are our disguised cards0
B 8 5 1 12 15 card I N 29 34 24 31 23 xx 16 45 17 42 C' G 56 46 60 59 54 O 75 69 68 62 61 B 2 3 4 6 7 card I N 18 32 19 33 20 xx 21 35 22 36 B' G 47 48 49 50 51 O 63 64 65 66 67

1s you ca see, our disguised card ,3 looks Fust like our old card C. 1 d C3 looks like ,. ,ut they are ot the old cards. G der our $ake umbers are the old umbers. 4e are Fust usi g a code *a substitutio cipher- $or each umber. 4ell, by the de$i itio o$ #symmetry# i the book, (e $i d that C3 o( has #good symmetry# a d ,3 o( has #bad symmetry.# 1 d o(, C3 is much more likely to (i *accordi g to the book- tha ,3. "hat IS a co tradictio . "he book says that each card is both a better bet, a d a (orse bet. "hi k about it. "his IS a !alid *but i $ormal- proo$.

5roo$ 670 =or you dieChards, here3s a third proo$. I (ill play 1&,&&& games *o my computerusi g o ly cards 1 a d ,, a d see i$ o e scores significantly better tha the other. HI, the results are i . 1$ter 1&,&&& games, card 1 (o @911 to @DJ%, (ith ??@ ties. ,ut, it3s pretty e!e . Btatistics sho(s that this data supports my hypothesis that the t(o cards ha!e e/ual cha ces to (i . 1 d it does ot support the alter ati!e hypothesis that , is better tha 1. I cide tally, , should outscore 1 about hal$ the time. "his test de$i itely shoots do( a y %&' impro!eme t i the odds, (hich the author claimed.

Bo, is there a y (ay to make mo ey at ,i go: 9es, i deed. ,uild a ,i go parlor *or a church-, or (rite a book o How To Win At Bingo.

Bingo patterns
Bingo pattern variations:
The following bingo game patterns are examples of some of the most popular ones" There are lots of possible bingo game patterns that can be played" There are bingo cards that ha+e the pattern already mar-edFhighlighted$ and ha+e three basic designations, Stati! or stan"ar" bingo #atterns$ These bingo patterns cannot be mo+ed or shifted on the Bingo card and are won only when e+ery s#uare of the pattern that is mar-edFhighlighted on the card is co+ered" Cra%y bingo #atterns$ These bingo cards allow the pattern to be rotated in 2) degree increments for a winning bingo pattern match 9by 2)G$ !5)G or 47)G:" Wil" bingo #atterns$ These bingo cards ha+e scattered patterns" The bingo pattern stays in the same place 9static: but can be located anywhere on the card"

=etter &

=etter 0

=etter 6

=etter N

=etter

=etter T

=etter .

=etter I

=etter E "

1traight line across Any line

1traight line down Any line

Hiagonal Any direction

Costage stamp

Houble stamps

Triple stamps

&lo+er leaf

Any corner

Any corners

Any corners

* postage stamps

6our corners "

6our corners and stamp" Any corner

Inside 6our corners

Clus sign "

1ix-pacAnywhere

Nine-pacAnywhere

Inside diamond "

utside diamond "

Inside picture frame

utside picture frame

pen house Any s#uare

6ull house &o+erall$ Blac-out

@ini full house

Cicnic table

/ite Any direction

=etter = Any way

>ailroad trac-s

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casinos directory$ bingo halls directory$ casino re+iews 9re+iewed and rated:$ the best casinos$ free online games$ and lots of gamblers information and resources"

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