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StepMania v5.

0 beta 1a crash report (build 3, 20121228 @ 23:36:37 Pacific Standa rd Time) -------------------------------------Crash reason: Access Violation Thread: Main thread FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans book 24px.ini). FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans book 24px.ini). FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans book 24px.ini). FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans book 24px.ini). FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/_open sans book 24px.ini). Thread: Music thread RageFileDriverDirectHelpers.cpp:227 C:/Users/toshiba/AppData/Roaming/Ste pMania 5/* RageFileDriverDirectHelpers.cpp:227 C:/Users/toshiba/AppData/Roaming/Ste pMania 5/Themes/default/Sounds/default/* RageFileDriverDirectHelpers.cpp:227 C:/Users/toshiba/AppData/Roaming/Ste pMania 5/Themes/default/Sounds/* RageFileDriverDirectHelpers.cpp:227 C:/Users/toshiba/AppData/Roaming/Ste pMania 5/Themes/default/* RageFileDriverDirectHelpers.cpp:227 C:/Users/toshiba/AppData/Roaming/Ste pMania 5/Themes/* Thread: Worker thread (MemoryCardWorker) Thread: Worker thread (/@mc1int/) Thread: Worker thread (/@mc2int/) Thread: DirectInput thread InputHandler_DirectInput.cpp:775 InputHandler_DirectInput.cpp:751 InputHandler_DirectInput.cpp:770 InputHandler_DirectInput.cpp:775 InputHandler_DirectInput.cpp:751 77afe3be: ntdll!RtlInitUnicodeString [77ad0000+2e228+196] 77afe023: ntdll!RtlFreeHeap [77ad0000+2dfa5+7e] 771114dd: kernel32!HeapFree [77100000+114c9+14] 738d3c1b: MSVCR90!free [73870000+63b4e+cd] 77111438: kernel32!CloseHandle [77100000+11410+28] 0059375e: RageSoundReader_ThreadedBuffer::~RageSoundReader_ThreadedBuffer(void) [00400000+1936fc+62] 0059408f: void * RageSoundReader_ThreadedBuffer::`scalar deleting destructor'(un signed int) [00400000+194087+8] 0058bc68: void HiddenPtrTraits<class RageSoundReader>::Delete(class RageSoundRea der *) [00400000+18bc59+f] 0058daed: RageSoundReader_Filter::~RageSoundReader_Filter(void) [00400000+18dae2 +b] 0059333e: void * RageSoundReader_SpeedChange::`scalar deleting destructor'(unsig ned int) [00400000+193336+8] 0058bc68: void HiddenPtrTraits<class RageSoundReader>::Delete(class RageSoundRea der *) [00400000+18bc59+f] 0058daed: RageSoundReader_Filter::~RageSoundReader_Filter(void) [00400000+18dae2 +b] 005922be: void * RageSoundReader_Resample_Good::`scalar deleting destructor'(uns igned int) [00400000+1922b6+8] 0058bc68: void HiddenPtrTraits<class RageSoundReader>::Delete(class RageSoundRea

der *) [00400000+18bc59+f] 0058daed: RageSoundReader_Filter::~RageSoundReader_Filter(void) [00400000+18dae2 +b] 00590b15: void * RageSoundReader_Filter::`scalar deleting destructor'(unsigned i nt) [00400000+190b0d+8] 0058bc68: void HiddenPtrTraits<class RageSoundReader>::Delete(class RageSoundRea der *) [00400000+18bc59+f] 0058daed: RageSoundReader_Filter::~RageSoundReader_Filter(void) [00400000+18dae2 +b] 00590b15: void * RageSoundReader_Filter::`scalar deleting destructor'(unsigned i nt) [00400000+190b0d+8] 0058bc68: void HiddenPtrTraits<class RageSoundReader>::Delete(class RageSoundRea der *) [00400000+18bc59+f] 0058daed: RageSoundReader_Filter::~RageSoundReader_Filter(void) [00400000+18dae2 +b] 00590b15: void * RageSoundReader_Filter::`scalar deleting destructor'(unsigned i nt) [00400000+190b0d+8] 00589f83: void RageSound::Unload(void) [00400000+189f4b+38] 0058a375: RageSound::~RageSound(void) [00400000+18a367+e] 0044144e: AutoKeysounds::~AutoKeysounds(void) [00400000+41442+c] 0043edd6: ScreenGameplay::~ScreenGameplay(void) [00400000+3ecc0+116] 00442b38: void * ScreenGameplayShared::`scalar deleting destructor'(unsigned int ) [00400000+42b30+8] 005f021f: ScreenManager::~ScreenManager(void) [00400000+1f0189+96] 738d3c3a: MSVCR90!free [73870000+63b4e+ec] 0050b57b: void * RageSoundDriver_DSound_Software::`scalar deleting destructor'(u nsigned int) [00400000+10b566+15] 00507afa: void ShutdownGame(void) [00400000+107ad6+24] 00508a09: main() [00400000+107f1b+aee] 73892e2b: MSVCR90!unlock [73870000+22e16+15] 738d67ab: MSVCR90!realloc [73870000+66415+396] 738938b3: MSVCR90!initptd [73870000+23753+160] 0051c3a6: WinMain@16() [00400000+11c390+16] 006743fe: __tmainCRTStartup() [00400000+2742be+140] 77b09ec5: ntdll!RtlInitializeExceptionChain [77ad0000+39e8f+36] 00a29200: StepMania!00400000 00a29200: StepMania!00400000 Static log: StepMania v5.0 beta 1a Compiled 20121228 @ 23:36:37 Pacific Standard Time (build 3) Log starting 2013-06-09 05:19:41 Loading window: win32 Windows 6.1 (Win7) build 7601 [Service Pack 1] Memory: 3558mb total, 4095mb swap (3013mb swap avail) Video driver: AMD Radeon(TM) HD 6520G [Advanced Micro Devices, Inc.] 8.910.0.0, 10-13-2011 [pci\ven_1002&dev_9647&subsys_fc501179] Drive: "ZMN 7S52RO9 1.04" Driver: aq2et9tr DMA: N/A Sound device 0: Speakers (Conexant SmartAudio H, 6.1, MID 1, PID 100 DirectSound Driver: Primary Sound Driver DirectSound Driver: Speakers (Conexant SmartAudio HD) {0.0.0.00000000}.{f612c7b9 -c63a-4f90-99f0-1aaa209262c7} DirectSound sample rates: 100..200000 (continuous) Software mixing at 44100 hz Sound driver: DirectSound-sw Lights driver: SystemMessage Lights driver: Export Video renderers: 'opengl,d3d' Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil Paletted textures disabled: GL_EXT_paletted_texture missing.

OGL Vendor: ATI Technologies Inc. OGL Renderer: AMD Radeon(TM) HD 6520G OGL Version: 4.1.11247 Compatibility Profile Context OGL Max texture size: 16384 OGL Texture units: 8 GLU Version: 1.2.2.0 Microsoft Corporation OGL Extensions: GL_AMDX: debug_output, vertex_shader_tessellator GL_AMD: conservative_depth, debug_output, depth_clamp_separate, draw_buffers_b lend, multi_draw_indirect, name_gen_delete, performance_monitor, pinned_memory, sample_positions, seaml ess_cubemap_per_texture, shader_stencil_export, shader_trace, texture_cube_map_array, texture_texture 4, transform_feedback3_lines_triangles, vertex_shader_tessellator GL_ARB: ES2_compatibility, blend_func_extended, color_buffer_float, compressed _texture_pixel_storage, copy_buffer, depth_buffer_float, depth_clamp, depth_texture, draw_buffers, d raw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced, explicit_attrib_lo cation, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragm ent_shader, framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary, gpu_shader5, gpu_sha der_fp64, half_float_pixel, half_float_vertex, imaging, instanced_arrays, map_buffer_range, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provo king_vertex, sample_shading, sampler_objects, seamless_cube_map, separate_shader_objects, shader_bit_enco ding, shader_objects, shader_precision, shader_stencil_export, shader_subroutine, shader_texture_l od, shading_language_100, shadow, shadow_ambient, sync, tessellation_shader, texture_border_clamp, texture_buf fer_object, texture_buffer_object_rgb32, texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combi ne, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirrored_repeat, te xture_multisample, texture_non_power_of_two, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_snorm, timer_query, transform_feedback2, transform_feedback3, transpose_matrix, uni form_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_64bit, vertex_buffer_o bject, vertex_program, vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos GL_ATI: draw_buffers, envmap_bumpmap, fragment_shader, meminfo, separate_stenc il, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once GL_EXT: abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, bl end_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_buffer, copy_texture, direct_sta te_access, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffe r_multisample, framebuffer_object, framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, his togram, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, poin

t_parameters, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_image_load_ store, shadow_funcs, stencil_wrap, subtexture, texgen_reflection, texture3D, texture_array, texture_buffer_obje ct, texture_compression_bptc, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc , texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias, texture_mirror_clamp, textur e_object, texture_rectangle, texture_sRGB, texture_shared_exponent, texture_snorm, texture_swizzle, timer _query, transform_feedback, vertex_array, vertex_array_bgra, vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV: blend_square, conditional_render, copy_depth_to_color, explicit_multisa mple, float_buffer, half_float, primitive_restart, texgen_reflection, texture_barrier GL_SGIS: generate_mipmap, texture_edge_clamp, texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control OpenGL Fullscreen 1024x768 16 color 16 texture 60Hz NoVsync NoSmoothLines Found 4 DirectInput devices: 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered) 1: 'Twin USB Network Gamepad' axes: 4, hats: 1, buttons: 12 (buffered) 2: 'Twin USB Network Gamepad' axes: 4, hats: 1, buttons: 12 (buffered) 3: 'Mouse' axes: 3, hats: 0, buttons: 5 (buffered) WARNING: Error playing command: [string "ScreenGameplay::ScoreP1OnCommand"]:3: a ttempt to index a nil value WARNING: [string "ScreenGameplay::ScoreP1OnCommand"]:3: unknown(self = (null),(* temporary) = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = ( null),(*temporary) = (null),(*temporary) = attempt to index a nil value) Mixing 4383.059115 ahead in 10285 Mix() calls Mixing underruns: 1 Players joined: P1 Lost focus to: StepMania.exe, explorer.exe Language: en Current renderer: OpenGL Theme: default Partial log: 02:09.578: Shutting down mixer thread ... 02:09.582: Mixer thread shut down. 02:09.606: Shutting down decode thread ... 02:09.613: Decode thread shut down. 02:09.613: Mixing 4383.059115 ahead in 10285 Mix() calls 02:09.613: ScreenManager::~ScreenManager() 02:09.613: ScreenGameplay::~ScreenGameplay() 02:09.613: RageTextureManager: deleting '/Songs/Hot K-Pop Pack/I Got A Boy/I Got A Boy.png'. 02:09.613: RageTextureManager: deleting '/Songs/Hot K-Pop Pack/I Got A Boy/I Got A Boy.avi'. 02:09.628: MemoryCardManager::UnPauseMountingThread -- End of report

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