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If you were an animal, what would you be and why? 3. What is one goal youd like to accomplish during your lifetime? 4. When you were little, who was your favorite super hero and why? 5. Who is your hero? (a parent, a celebrity, an influential person in ones life) 6. Whats your favorite thing to do in the summer? 7. If they made a movie of your life, what would it be about and which actor would you want to play you? 8. If you were an ice cream flavor, which one would you be and why? 9. Whats your favorite cartoon character, and why? 10. If you could visit any place in the world, where would you choose to go and why 11. Whats the ideal dream job for you? 12. Are you a morning or night person? 13. What are your favorite hobbies? 14. What are your pet peeves or interesting things about you that you dislike? 15. Whats the weirdest thing youve ever eaten? 16. Name one of your favorite things about someone in your family. 17. Tell us about a unique or quirky habit of yours. 18. If you had to describe yourself using three words, it would be 19. If someone made a movie of your life would it be a drama, a comedy, a romantic-comedy, action film, or science fiction? 20. If I could be anybody besides myself, I would be
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Here we go - it's our top 12 Youth Group mixers / icebreakers. Have fun!
1. Fongo Bingo
(from the famous James Fong!) Each person is given a piece of paper and a pen. Everybody is given about 5 minutes to go around the room and collect the names of 6 people in the room they dont know so well. They must find out 3 things about each person on their sheet (eg. Name, school, about family, pets, worst hair cut, etc.). When everybody has 6 people on their sheet they take their seats again and we play Bingo! The leader up the front will have a list of everybody in the room and their names (if you dont have a roll, you will need to collect everyones names as the enter). To play bingo the leader up the front will read names of the sheet in a random order. People tick off the names on their sheet as they are read out. Whoever is the first to tick off all 6 of the names on their sheet and yell Bingo! wins. That person will receive a prize and should be asked to introduce all 6 people on their sheet and say what they found out about them.
someone who is in the same year at school, round 3- find someone who like the same type of music, etc. When everybody has found their twin they ask each other the 3 or 4 set questions (ie. Whats youre name? How would you spend your last $10.00? Whats the best thing about youth group? Etc.). Variation: Swap. After finding youre twin and asking the questions for that round, swap one item with each other (ie. shoe, sock, necklace, hat, keys, etc.) and then move on to the next round. At the conclusion of all the rounds you should have a collection of items from the people you met. Ask a few people in the group to stand up and share what items they have, who theyre from, and the answers to the questions, then return the items to their owners. After a few people have shared, make sure everyone returns the items.
found someone who fulfils the category, you draw their portrait in the square provided, then move onto another person. You cant have the same person again on your bingo sheet.
Everyone writes 3 or 5 little known things about themselves on a card with their name at the top of the card and gives them to the M.C. Each person in the group will need another piece of paper to write their guesses on. The piece of paper should be numbered down one side equal to the number of people in the group. The M.C. reads out the first card saying: "person one is" and reads out the description. After time has been given for people to write their guess, the M.C. then reads out the following card "person two is" and so on till all the cards have been read out. Who ever guesses the most right is the winner.
matching cards is found the player who found them must guess who the set belongs to before taking the set off the table and having another turn. If they guess incorrectly the cards are turned back over and the turn moves on to the next player.
Human Knot
Everyone stands in a close circle - puts both hands out - and randomly grabs hold of someone else's hand, creating a massive knot! Without letting go of hands, the group should try to untangle itself...
Age
Primary or Elementary School Teens (Age 12-15) Teens (Age 16-18) Young Adults
Group Size
Space
Small Groups (1-9 people) Medium (10-29 people) Large groups (30+)
Duration
Two extremes A game of two extremes! This is a simple ice breaker to get people up and moving and sharing their preferences or views on topics. Create an imaginary line from one end of the room to the other. Instruct people to move to a point on the line to indicate where they stand on a particular issue. For example - move to the left hand side of the room if you like chocolate, the right hand side if you like strawberry. If people don't have a strong opinion they stand in the middle. Continue with other examples / extremes:
Fold toilet paper or Scrunch Sleep in or Get up Early? Big party or intimate dinner? Dance or Alternative Music Would you rather go to the football or a concert The pub or night club (for young adults or older!) Sweet or Savory Do homework or do the dishes Facebook or Twitter Summer or Winter Surf or Skate Would you rather be beautiful or smart?
Be taller or shorter? When everyone chooses a position, read out the next one and everyone moves again. Kids love to express
themselves so this is a good game to get them to explore and express their opinions on some things. The Would You Rather game contains some good sample questions which may help for this game too.
Features Free / Low Cost No equipment needed Sharing, Get to know you Night Objectives
Age
Primary or Elementary School Teens (Age 12-15) Teens (Age 16-18) Young Adults
Group Size
Ice breaker
Space
Duration