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Basic Introduction to GHS (General HydroStatics)

(A ship loading and simulation software develop by Creative Systems, Inc.)

Lee Hiok Liang

GHS Software and System Overview

1. GHS Software Product (Developed By Creative System, Inc)


GHS - General HydroStatics ship loading and simulation program BHS - Basic HydroStatics - a medium-priced package based on GHS BHS as compare to GHS, it has exclude the program features such as MAXVCG solving, changing axis of heel, tonnage calculation, Advanced Features, Multi-Body, Programming Interface. GHS Load Monitor (GLM) - onboard trim, stability and strength

Optional Modules:

CG - Condition Graphic * FL - Floodable Lengths * GHSCOM - GHS Communications * GS - Grain Shift * HM - Hull Maker * LE - Load Editor * LEw - Load Editor with Windows * LS - Longitudinal Strength * MB - Multi-Body * TS - Tank Soundings * AF - Advanced Features ** PI - Programming Interface ** MC - Model Converter *** SA - Surface Area *** SASM - Shape Assembler ***

* Requires GHS or BHS ** Requires GHS *** Included with GHS, optional with BHS

2. GHS System Overview


2.1 System Structure or Organization GHS system consists of a main program GHS x.xx (x.xx is the version numbering) Modules within GHS main program SE: Section Editor PM: Part Marker Appendage Maker Tank Marker Display Tools MC: Model Converter Optional modules for GHS CG: Condition Graphics LS: Longitudinal Strength LE: Load editor AF: Advanced Features FL: Floodable Lengths TS: Tank Soundings MB: Multi-Body GS: Grain Shift

HM: Hull Maker PI: Programming Interface GHSCOM: GHS Communications

The GHS system is organized by function. There is a main program (GHS), which handles all of the usual stability computations, both intact and damaged. From there it branches out to several modules that perform special functions. Some of these modules are optional, making it possible to acquire only those functions that are necessary. The essential modules that come with the main program are,

SE: Section Editor This is an interactive graphical editor for modeling, modifying and displays of hull or any other component of the geometrical model. PM: Part Maker Part Marker is a module with Appendage Maker, Tanker Maker and Displays Tools. It is an efficient parametric modeler intend for creating hull, tanks, appendages and superstructure. MC: Model Converter Converts models from other formats, including SHCP, HEC, DXF, OFE, IDF, PIAS and SEASAFE to GF format, a format allows for GHS application.

The optional modules are, CG: Condition Graphics - Illustrates the loaded condition of any vessel. LS: Longitudinal Strength - shear, bending, stress, and deflection. LE: Load Editor - a timesaver for working out loading conditions. AF: Advanced Features - compute IMO probabilistic damage (subdivision indices) and GM against tank loading for submersibles. FL: Floodable Lengths - mainly for preliminary design (calculate floodable length and flooded GM. TS: Tank Soundings computes and prints tank sounding tables in various special formats. MB: Multi-Body - Allows GHS to model the interactions of multiple vessels. GS: Grain Shift - calculates volumetric heeling moment for grain cargos. HM: Hull Maker - a parametric hull model generator (presently for barge only). GHSCOM - allows access to GHS within other applications program, such as C/C++, Delphi, Visual Basic, Visual Basic for Applications (VBA), etc. PI: Programming Interface - allows freedom in developing your own extensions to GHS.

2.2 GHS Approach In Simulating A Particular Ship Loading Condition GHS system comprises two main categories of software tools for simulating a particular ship loading condition: Model Building Tool Section Editor (SE) Part Marker (PM) Appendage Marker (AM) Tank Marker (TM) Display

Hull Marker (HM) Model Converter (MC)

Model Analysis Tool

Main Program (GHS) : provide hydrostatic and stability Load Editor (LE) Longitudinal Strength (LS) Floodable Length (LF) Tank Soundings (TS) Advanced Features (AF) Condition Graphics (CG) Grain Shift (GS) Multi-Body (MC) Surface Areas (SA)

A schematic overview illustrates on simulating a particular ship loading condition with GHS program.

Hull creation by GHS Model Building Tools

Tanks, compartments, appendages, superstructure, etc by GHS Model Building Tools

Loading and Simulation by GHS Model Analysis Tools

Screen report, graphical report, report generation by GHS Model Analysis Tools

2.3 Geometrical Model Data Structure In GHS A GHS geometric model at various stages of completion is term as Geometry File. In GHS, Geometry file name is allow to be up to 8 characters (maximum) in length followed by optional 3 character extension (e.g. testfile.gf1). A Geometry File contains data file of vessel offsets, it may contain only a hull model or a complete model including appendages, tanks and superstructure. Display Print Command to obtain a printout of the sections and offsets. The overall vessel model is structure into 3 levels of model hierarchy namely as Part, Component and Shape. The completed vessel model will consist of one or more parts (e.g. the hull with its buoyant appendages, with tank and superstructure normally designated as separate part). The parts are classified according to their function. The three basic functions are displacement (e.g. hull), containment (e.g. tank) and sail (e.g. superstructure). Each part, in turn, is divided into one or more Components, e.g. Tank.S\Tank.S or Hull\Skeg.P, (part name\component name). The lowest level of the three levels is the Shape level. This is where the actual geometrical definition of the bodies occurs. Each component consists of exactly one shape. The shape consists of the points on the surface of the body being represented. The modeled shape is a series of stations arranged at suitable intervals such that the important features if the real shape is represented.

Model Hierarchy Part name (includes side designator) 12 Characters class (Displacer, Container, Sail) description tanks only: side(-ve Port, -ve Stbd, Center) substance (fluid contents) capacity sounding tube definition Component Name 12 Characters side adding vs. deducting effectiveness or permeability factor (negative deducting) translation vector Shape Name 8 Characters Shell thickness Section Longitudinal coordinate (L = X) Point

Transverse coordinate (T = Y) Vertical coordinate (V = Z)

2.4 Coordinate System, Unit, Project Directory and Run Files In GHS Coordinate System To locate the points on the vessel model, Cartesian coordinate system is used in GHS for defining the vessel offset data. The origin (x, y, z = L, T, V) at (0, 0, 0) of the hull model is decided by the user at the initial stage when the model is being built. The origin of the vessel can be anywhere along the length of the vessel. To avoid confusion, GHS uses Longitudinal, Transverse and Vertical (L, T, V) for representing the coordinate system. The signs convention is: positive Aft, positive to Starboard and positive vertically upward. However, the program also recognizes letter suffixes in lieu of signs for longitudinal and transverse directions: f and a for forward and aft; p and s for starboard and port.

+ve +ve

+ve

+ve

+ve

Units By default GHS start with the program in Imperial System, but this can be change with the UNITS command. For example, switch from Feet to Meters, type the command as follows: UNITS M

Project System In the 32-bit version of the main GHS program, you can select the current project by clicking the Project menu, clicking same, and either picking an existing project name or typing a new one. Making sure that the working or data directory for the project us what you want it to be. You can check by typing command, DIR .HERE You can also use the project command to go to the data directory that you want to use for your projects data files. Simply type the path to the directory; for example PROJ C:\GHS\DATA\TEST. A project folder named as TEST will be created in the directory C:\GHS\DATA.

Run Files A Run Files is a file of commands written by a text editor (e.g. Notepad). When the Run File is ready, you can let the program take its instructions from the Run File without entering commands from keyboard. Any command you can enter from keyboard in GHS main program can be placed on a Run File. Using Notepad to create Run File, Run File will have to be saved with the following file name, save as type and encoding under the Notepad save dialogue box: File name: test.rf Save as type: all type Encoding: ANSI

Barge Modeling Using Section Editor

1. Section Editor Introduction


SE is a Section-oriented Editor for creating and modifying the Part, Component and Shape definitions contained in Geometry Files (.GF format). It is a special design 3-D modeling program designed to work with the General Hydrostatic system (GHS). It is particularly suitable for create hull models from body plan drawings by means of a digitizer. Although you may create and edit tanks and hull appendages with SE, it is better practice to use Part Marker for these tasks. Part Marker offers more powerful modeling and fitting operations and since it operates from a Run File, corrections and modifications are much more efficient. Section Editor Defaults Unit for length is in feet. GHS (program system) Defaults Station Spacing (minimum) = 1/25 length overall. If length overall = 25m, minimum required station interval will be 1m.

1.1 PM Command Summary Command Summary Attach Comment Deduct Fit Modify Printer Scale Spacing Units Bottom Component Delete Inboard Opposite Quit Screen Sponson Vector Camber Contents Description Join Origin Read Shape Tanks Water Catalog Create Diameters Keyboard Outboard Reference Shell Title WOA Class Crtpt Display LOA Parts Reverse Shift Top Write Clear Cylinder Ends Locus Permeability Run Side Tube

1.2 GHS Command Summary Command Summary ADD CHDIR COPY DIR Edit Execute FSMFloor HEel KEY LS Message PROJect REN SCreen SOlve TC TMmt VCG WIND ANGles CLEAR CRTpt DISK END EXIT GHs HEIght LBP LSLIMit NOte PULl REPORT SC SPgr TCG TRim VIEW WRITE AXIS CLS CUSTOM DISplay ENTER FILL GMTMmt HMmt LCG LWL PAGE QUit ROLL SE STABility TEMplate Type WAIT BOOM COMMents DAMSTAB DIVisions ERASE FIX GROUND HS LIMits MACro Parts RAh RUN SET STatus THRust UNits WATER CC COMPonent DELETE Draft ERROR FLDpt GROUPs IMPort List MAXVCG PERM READ RUN SHELL SUBTITLE TItle VARIables WAVE CHANGE CONtents Depth ECHO EXPORT FSMmt HELP Input LOad MENU PRINTer REFpt SAVE SMod TAnks TORque VAry Weight

2. Modeling A 210 Feet (64.008M) Barge Using SE


2.1 Barge Particulars and Drawing Barge Particulars Assumed Barge Name: Length Overall: Breadth (MLD): Depth (MLD): Draft (Design): Deadweight (about): Lightship: Deck Loading: Frame Spacing: Barge 64.008M (210ft) 18.288M ( 60ft) 3.658M ( 12ft) 3.050M ( 10ft) 2790.410MT 480.590MT 5.00 MT/m2 1.8288M (Frame 0 to Frame 35)

PRINCIPAL PARTICULARS

LENGTH (O. A.) LENGTH (R. L.) BREADTH (MLD) DEPTH (MLD) DRAFT (DESIGNED) DEAD WEIGHT (ABOUT) LIGHTSHIP CLASS DECK LOADING

64.008 M 61.450 M 18.288 M 3.658 M 3.050 M 2790.410 TON 480.590 TON ABS +A1 BARGE 5 TONNE/M2

2.2 Start Modeling 210 Feet Barge With Section Editor (SE) Modeling of Hull 1) 2) 3) 4) 5) Start GHS Program. At main GHS program type SE to enter Section Editor. At SE Command Entry type U, then M for meter and key enter from keyboard. Command Entry with Station @, type 0 to start station 0 (Frame 0) shape construction @ aft point (barge stern). Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 9.144 9.144 0.000 Vertical (V) 2.439 2.439 3.658 3.658

* Note: to replace an error points (T, V) press F2 from keyboard and type the correct coordinate (T, V), then key enter from keyboard. To delete an existing station use Ctrl + F4 from keyboard. 6) 7) Command Entry type S, then 7.3152f or 7.3152 to start Frame 4 shape construction. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 9.144 9.144 0.000 Vertical (V) 0.000 0.000 3.658 3.658

8) 9)

Command Entry type S, then 54.864f or 54.864 to start Frame 30 shape construction. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 9.144 9.144 0.000 Vertical (V) 0.000 0.000 3.658 3.658

10) 11)

Command Entry type S, then 64.008f or 64.008 to start Frame 35 shape construction. Command Entry with insert, type the following: Points (pt) 1 2 3 Transverse (T) 0.000 9.144 9.144 Vertical (V) 2.744 2.744 3.658

0.000

3.658

12)

Command Entry type N for Name, HULL\HULL.C appeared at Command Entry, then key enter from keyboard. Command Entry type T for Title, type Barge and then key enter from keyboard. Command Entry type W for Write, type Barge.GF and then key enter from keyboard, the file D21.GF is write (save) at the project directory. Command Entry type Q for Quit, and then key enter, enter from keyboard to exit SE.

13) 14)

15)

Create Sufficient Station To Barge Daiho 21 For GHS Recognition 1) 2) At main GHS program type SE to enter Section Editor. At SE Command Entry type R for Read, type Barge.GF and then key enter from keyboard. Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

4)

Create Tank and Compartment For Barge With Section Editor Create: 1) Tank No.1 Void (S) Frame 35 33 (Station 64.008f 60.3504f)

Command Entry type N for Name, type TANK: VOID1.S\VOID1.S [No.1 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID1.S? Y, key enter from keyboard to start. Command Entry with Station @, type 64.008f or 64.008 and key enter from keyboard to start Frame 35 shape construction for tank VOID1.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 2.744 2.744 3.658 3.658 2.744

2)

3)

4)

Command Entry with insert, type S to type 60.350f or 60.350 and key enter from keyboard to start Frame 33 shape construction for tank VOID1.S.

5)

Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 1.540 1.540 3.658 3.658 1.540

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.1 Void (P)

Frame 35 33 (Station 64.008f 60.3504f)

Command Entry type N for Name, type TANK: VOID1.P\VOID1.P [No.1 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID1.P? Y, key enter from keyboard to start. Command Entry with Station @, type 64.008f or 64.008 and key enter from keyboard to start Frame 35 shape construction for tank VOID1.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 2.744 2.744 3.658 3.658 2.744

2)

3)

4)

Command Entry with insert, type S to type 60.350f or 60.350 and key enter from keyboard to start Frame 33 shape construction for tank VOID1.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 1.540 1.540 3.658 3.658 1.540

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.2 Void (S)

Frame 33 30 (Station 60.350f 54.864f)

Command Entry type N for Name, type TANK: VOID2.S\VOID2.S [No.2 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID2.S? Y, key enter from keyboard to start. Command Entry with Station @, type 60.350f or 60.350 and key enter from keyboard to start Frame 33 shape construction for tank VOID2.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 1.540 1.540 3.658 3.658 1.540

2)

3)

4)

Command Entry with insert, type S to type 54.864f or 54.864 and key enter from keyboard to start Frame 30 shape construction for tank VOID2.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.2 Void (P)

Frame 33 30 (Station 60.350f 54.864f)

Command Entry type N for Name, type TANK: VOID2.P\VOID2.P [No.2 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID2.P? Y, key enter from keyboard to start. Command Entry with Station @, type 60.350f or 60.350 and key enter from keyboard to start Frame 33 shape construction for tank VOID2.P. Command Entry with insert, type the following: Points (pt) 1 2 Transverse (T) 0.000 9.144p Vertical (V) 1.540 1.540

2)

3)

3 4 5 4)

9.144p 0.000 0.000

3.658 3.658 1.540

Command Entry with insert, type S to type 54.864f or 54.864 and key enter from keyboard to start Frame 30 shape construction for tank VOID2.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.3 Void (S)

Frame 30 25 (Station 54.864f 45.720f)

Command Entry type N for Name, type TANK: VOID3.S\VOID3.S [No.3 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID3.S? Y, key enter from keyboard to start. Command Entry with Station @, type 54.864f or 54.864 and key enter from keyboard to start Frame 30 shape construction for tank VOID3.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 45.720f or 45.720 and key enter from keyboard to start Frame 25 shape construction for tank VOID3.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.3 Void (P)

Frame 30 25 (Station 54.864f 45.720f)

Command Entry type N for Name, type TANK: VOID3.P\VOID3.P [No.3 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID3.P? Y, key enter from keyboard to start. Command Entry with Station @, type 54.864f or 54.864 and key enter from keyboard to start Frame 30 shape construction for tank VOID3.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 45.720f or 45.720 and key enter from keyboard to start Frame 25 shape construction for tank VOID3.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.4 Void (S)

Frame 25 20 (Station 45.720f 36.576f)

Command Entry type N for Name, type TANK: VOID4.S\VOID4.S [No.4 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID4.S? Y, key enter from keyboard to start. Command Entry with Station @, type 45.720f or 45.720 and key enter from keyboard to start Frame 25 shape construction for tank VOID4.S. Command Entry with insert, type the following:

2)

3)

Points (pt) 1 2 3 4 5 4)

Transverse (T) 0.000 9.144 9.144 0.000 0.000

Vertical (V) 0.000 0.000 3.658 3.658 0.000

Command Entry with insert, type S to type 36.576f or 36.576 and key enter from keyboard to start Frame 20 shape construction for tank VOID4.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.4 Void (P)

Frame 25 20 (Station 45.720f 36.576f)

Command Entry type N for Name, type TANK: VOID4.P\VOID4.P [No.4 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID4.P? Y, key enter from keyboard to start. Command Entry with Station @, type 45.720f or 45.720 and key enter from keyboard to start Frame 25 shape construction for tank VOID4.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 36.576f or 36.576 and key enter from keyboard to start Frame 20 shape construction for tank VOID4.P. Command Entry with insert, type the following:

5)

Points (pt) 1 2 3 4 5 6)

Transverse (T) 0.000 9.144p 9.144p 0.000 0.000

Vertical (V) 0.000 0.000 3.658 3.658 0.000

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.5 Void (S)

Frame 20 15 (Station 36.576f 27.432f)

Command Entry type N for Name, type TANK: VOID5.S\VOID5.S [No.5 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID5.S? Y, key enter from keyboard to start. Command Entry with Station @, type 36.576f or 36.576 and key enter from keyboard to start Frame 20 shape construction for tank VOID5.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 27.432f or 27.432 and key enter from keyboard to start Frame 15 shape construction for tank VOID5.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.5 Void (P)

Frame 20 15 (Station 36.576f 27.432f)

Command Entry type N for Name, type TANK: VOID5.P\VOID5.P [No.5 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID5.P? Y, key enter from keyboard to start. Command Entry with Station @, type 36.576f or 36.576 and key enter from keyboard to start Frame 20 shape construction for tank VOID5.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 27.432f or 27.432 and key enter from keyboard to start Frame 15 shape construction for tank VOID5.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.6 Void (S)

Frame 15 10 (Station 27.432f 18.288f)

Command Entry type N for Name, type TANK: VOID6.S\VOID6.S [No.6 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID6.S? Y, key enter from keyboard to start. Command Entry with Station @, type 27.432f or 27.432 and key enter from keyboard to start Frame 15 shape construction for tank VOID6.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 18.288f or 18.288 and key enter from keyboard to start Frame 10 shape construction for tank VOID6.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.6 Void (P)

Frame 15 10 (Station 27.432f 18.288f)

Command Entry type N for Name, type TANK: VOID6.P\VOID6.P [No.6 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID6.P? Y, key enter from keyboard to start. Command Entry with Station @, type 27.432f or 27.432 and key enter from keyboard to start Frame 15 shape construction for tank VOID6.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 18.288f or 18.288 and key enter from keyboard to start Frame 10 shape construction for tank VOID6.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.7 Void (S)

Frame 10 5 (Station 18.288f 9.144f)

Command Entry type N for Name, type TANK: VOID7.S\VOID7.S [No.7 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID7.S? Y, key enter from keyboard to start. Command Entry with Station @, type 18.288f or 18.288 and key enter from keyboard to start Frame 10 shape construction for tank VOID7.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 9.144f or 9.144 and key enter from keyboard to start Frame 5 shape construction for tank VOID7.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.7 Void (P)

Frame 10 5 (Station 18.288f 9.144f)

Command Entry type N for Name, type TANK: VOID7.P\VOID7.P [No.7 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID7.P? Y, key enter from keyboard to start. Command Entry with Station @, type 18.288f or 18.288 and key enter from keyboard to start Frame 10 shape construction for tank VOID7.P. Command Entry with insert, type the following:

2)

3)

Points (pt) 1 2 3 4 5 4)

Transverse (T) 0.000 9.144p 9.144p 0.000 0.000

Vertical (V) 0.000 0.000 3.658 3.658 0.000

Command Entry with insert, type S to type 9.144f or 9.144 and key enter from keyboard to start Frame 5 shape construction for tank VOID7.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

5)

6)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard.

Create: 1)

Tank No.8 Void (S)

Frame 5 0 (Station 9.144f 0.000)

Command Entry type N for Name, type TANK: VOID8.S\VOID8.S [No.8 Void Tank.S optional description] and key enter from keyboard. Command Entry appears Want to create part VOID8.S? Y, key enter from keyboard to start. Command Entry with Station @, type 9.144f or 9.144 and key enter from keyboard to start Frame 5 shape construction for tank VOID8.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 7.315f or 7.315 and key enter from keyboard to start Frame 4 shape construction for tank VOID8.S. Command Entry with insert, type the following: Points (pt) 1 2 Transverse (T) 0.000 9.144 Vertical (V) 0.000 0.000

5)

3 4 5 6)

9.144 0.000 0.000

3.658 3.658 0.000

Command Entry with insert, type S to type 0 and key enter from keyboard to start Frame 0 shape construction for tank VOID8.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144 9.144 0.000 0.000 Vertical (V) 2.439 2.439 3.658 3.658 2.439

7)

8)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Tank No.8 Void (P)

Frame 5 0 (Station 9.144f 0.000)

Command Entry type N for Name, type TANK: VOID8.P\VOID8.P [No.8 Void Tank.P optional description] and key enter from keyboard. Command Entry appears Want to create part VOID8.P? Y, key enter from keyboard to start. Command Entry with Station @, type 9.144f or 9.144 and key enter from keyboard to start Frame 5 shape construction for tank VOID8.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 0.000 0.000 3.658 3.658 0.000

2)

3)

4)

Command Entry with insert, type S to type 7.315f or 7.315 and key enter from keyboard to start Frame 4 shape construction for tank VOID8.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 9.144p 9.144p 0.000 Vertical (V) 0.000 0.000 3.658 3.658

5)

5 6)

0.000

0.000

Command Entry with insert, type S to type 0 and key enter from keyboard to start Frame 0 shape construction for tank VOID8.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 0.000 9.144p 9.144p 0.000 0.000 Vertical (V) 2.439 2.439 3.658 3.658 2.439

7)

8)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create Skeg and Side Wall For Barge With Section Editor Create: 1) Skeg (S) (Station 6.274f 0.330f)

Command Entry type N for Name, type HULL: HULL\SKEG.S [SKEG.S optional description] and key enter from keyboard. Command Entry appears blank, key enter from keyboard to start. Command Entry with Station @, type 0.330f or 0.330 and key enter from keyboard to start shape construction for SKEG.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.144 7.344 7.344 7.144 7.144 Vertical (V) 0.000 0.000 2.323 2.323 0.000

2)

3)

4)

Command Entry with insert, type S to type 5.486f or 5.486 and key enter from keyboard to start Frame 3 shape construction for SKEG.S. Command Entry with insert, type the following: Points (pt) 1 2 3 Transverse (T) 7.144 7.344 7.344 Vertical (V) 0.000 0.000 0.530

5)

4 5 6)

7.144 7.144

0.530 0.000

Command Entry with insert, type S to type 6.274f or 6.274 and key enter from keyboard to start shape construction for SKEG.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 7.144 7.344 7.344 7.144 Vertical (V) 0.256 0.256 0.256 0.256

7)

8)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

Skeg (P)

(Station 6.274f 0.330f)

Command Entry type N for Name, type HULL: HULL\SKEG.P [SKEG.P optional description] and key enter from keyboard. Command Entry appears blank, key enter from keyboard to start. Command Entry with Station @, type 0.330f or 0.330 and key enter from keyboard to start shape construction for SKEG.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.144p 7.344p 7.344p 7.144p 7.144p Vertical (V) 0.000 0.000 2.323 2.323 0.000

2)

3)

4)

Command Entry with insert, type S to type 5.486f or 5.486 and key enter from keyboard to start Frame 3 shape construction for SKEG.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.144p 7.344p 7.344p 7.144p 7.144p Vertical (V) 0.000 0.000 0.530 0.530 0.000

5)

6)

Command Entry with insert, type S to type 6.274f or 6.274 and key enter from keyboard to start shape construction for SKEG.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 7.144p 7.344p 7.344p 7.144p Vertical (V) 0.256 0.256 0.256 0.256

7)

8)

Command Entry type F for Fill, type 1.8288 (Frame Spacing) and key enter from keyboard. * Note: to delete an error part, press D for delete from keyboard and key enter from keyboard.

Create: 1)

WALL (C)

(Station 1.829f 1.800f)

Command Entry type N for Name, type SAIL: WALL\WALL.C [STERN WALL.C optional description] and key enter from keyboard. Command Entry appears Want to create part WALL.C? Y, key enter from keyboard to start. Command Entry with Station @, type 1.829f or 1.829 and key enter from keyboard to start Frame 1 shape construction for WALL.C. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 7.544 7.544 0.000 Vertical (V) 3.658 3.658 5.487 5.487

2)

3)

4)

Command Entry with insert, type S to type 1.800f or 1.800 and key enter from keyboard to start construction for WALL.C. Command Entry with insert, type the following: Points (pt) 1 2 3 4 Transverse (T) 0.000 7.544 7.544 0.000 Vertical (V) 3.658 3.658 5.487 5.487

5)

Create: 1)

WALL (S)

(Station 62.179f 1.829f)

Command Entry type N for Name, type SAIL: WALL\WALL.S [WALL.S optional description] and key enter from keyboard. Command Entry appears blank, key enter from keyboard to start. Command Entry with Station @, type 1.829f or 1.829 and key enter from keyboard to start Frame 1 shape construction for WALL.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.514 7.544 7.544 7.514 7.514 Vertical (V) 3.658 3.658 5.487 5.487 3.658

2)

3)

4)

Command Entry with insert, type S to type 62.179f or 62.179 and key enter from keyboard to start Frame 34 construction for WALL.S. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.514 7.544 7.544 7.514 7.514 Vertical (V) 3.658 3.658 5.487 5.487 3.658

5)

Create: 1)

WALL (P)

(Station 62.179f 1.829f)

Command Entry type N for Name, type SAIL: WALL\WALL.P [WALL.P optional description] and key enter from keyboard. Command Entry appears blank, key enter from keyboard to start. Command Entry with Station @, type 1.829f or 1.829 and key enter from keyboard to start Frame 1 shape construction for WALL.P. Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.514p 7.544p 7.544p 7.514p 7.514p Vertical (V) 3.658 3.658 5.487 5.487 3.658

2)

3)

4)

Command Entry with insert, type S to type 62.179f or 62.179 and key enter from keyboard to start Frame 34 construction for WALL.P.

5)

Command Entry with insert, type the following: Points (pt) 1 2 3 4 5 Transverse (T) 7.514p 7.544p 7.544p 7.514p 7.514p Vertical (V) 3.658 3.658 5.487 5.487 3.658

2.3 Completed Geometry File of 210 Feet Barge

3. Modeling A 210 Feet (64.008M) Barge Using PM, AM & TM Through a RUN File
3.1 A Run File Written By Text Editor (Notepad) Using Notepad to create Run File, Run File will have to be saved with the following file name, save as type and encoding under the Notepad save dialogue box: File name: test.rf Save as type: all type Encoding: ANSI

Create A 210 Feet (64.008M) Barge Through Run File Example of run file:
CLEAR ENTER PM UNITS = METERS `BY SPECIFYING UNIT M IS ALSO ACCEPTABLE TITLE = BARGE-210 Feet (64.008M) COMMENT (1) THE BARGE WAS BUILT BASE ON GENERAL ARRANGEMENT DWG-DATE CREATED MAY 2008. COMMENT (2) ORIGIN OF BARGE AT FRAME 0. COMMENT (3) SHELL THICKNESS NOT INCLUDED. ORIGIN(L) = FRAME 0 ORIGIN(T) = CENTERPLANE ORIGIN(V) = BASELINE

`CREATE THE HULL OF BARGE (210 Feet) BY PART MAKER (PM) `==================================================== CREATE HULL\HULL.C CLASS HULL `DEFAULT CLASS IS TANK, IF OMITTED, UNLESS THE PART NAME IS `HULL DESCRIPTION HULL SPACING = 1.8288 LOCUS @ 0 = 0, 2.439, 9.144, 2.439, 9.144, 3.658, 0, 3.658 `FRAME 0 LOCUS @ -7.3152 = 0, 0, 9.144, 0, 9.144, 3.658, 0, 3.658 `FRAME 4 LOCUS @ -54.864 = 0, 0, 9.144, 0, 9.144, 3.658, 0, 3.658 `FRAME 30 LOCUS @ -64.008 = 0, 2.744, 9.144, 2.744, 9.144, 3.658, 0, 3.658 `FRAME 35 MARGIN 0.076 `CAMBER (REGULAR) 0.5 `IF OMITTED REGULAR IS ASSUMED, TYPE OF CAMBER = `REGULAR, CIRCULAR, PARABOLIC AND STRAIGHT c1 [@ l1, c2 `@ l2, ... cn @ ln] `SHELL 0.012 / `CAN BE ALSO DEFINE AS SB, SS, ST = BOTTOM, SIDE, TOP

`CREATE TANKS FOR BARGE BY APPENDAGE MAKER (AM) & TANK MAKER (TM) `========================================================================= `IF COMPONENT IS OMITTED, COMPONENT NAME IS SAME AS `PART NAME CLASS TANK `DEFAULT CLASS IS TANK, IF OMITTED, UNLESS THE PART `NAME IS HULL SIDE S `DEFAULT SIDE IMPLIED BY COMPONENT NAME OR PART `NAME `DEFAULT SIDE FOR COMPONENT, IF OMITTED, STARBOARD `FOR CONTAINERS (TANK AND COMPARTMENT) `CENTERLINE FOR DISPLACERS DESCRIPTION NO.1 VOID.S CONTENTS = SW PERMEABILITY 0.985 `DEFAULT IS 0.985 (1.0 FOR DISPLACER), IF PERMEABILITY IS `OMITTED ENDS -64.008, -60.350 `FRAME 35 - 33 INBOARD 0.000 `DEFAULT IS ZERO, IF INBOARD IS OMITTED OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 `DEFAULT IS NEGATIVE INFINITY, IF BOTTOM IS OMITTED FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 `FIRST POINT MARKS THE BOTTOM OF SOUNDING `LINE; LAST POINT MARKS AT THE TOP / CREATE VOID1.P OPPOSITE VOID1.S DESCRIPTION NO.1 VOID.P / CREATE VOID1.S

CREATE VOID2.S\VOID2.S DESCRIPTION NO.2 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -60.350, -54.864 `FRAME 33 - 30 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID2.P OPPOSITE VOID2.S DESCRIPTION NO.2 VOID.P /

CREATE VOID3.S\VOID3.S DESCRIPTION NO.3 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -54.864, -45.720 `FRAME 30 - 25 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658

BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID3.P OPPOSITE VOID3.S DESCRIPTION NO.3 VOID.P /

CREATE VOID4.S\VOID4.S DESCRIPTION NO.4 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -45.720, -36.576 `FRAME 25 - 20 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID4.P OPPOSITE VOID4.S DESCRIPTION NO.4 VOID.S /

CREATE VOID5.S\VOID5.S DESCRIPTION NO.5 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -36.576, -27.432 `FRAME 20 - 15 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID5.P OPPOSITE VOID5.S DESCRIPTION NO.5 VOID.S /

CREATE VOID6.S\VOID6.S DESCRIPTION NO.6 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -27.432, -18.288 `FRAME 15 - 10 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958

/ CREATE VOID6.P OPPOSITE VOID6.S DESCRIPTION NO.6 VOID.S /

CREATE VOID7.S\VOID7.S DESCRIPTION NO.7 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -18.288, -9.144 `FRAME 10 - 5 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID7.P OPPOSITE VOID7.S DESCRIPTION NO.7 VOID.P /

CREATE VOID8.S\VOID8.S DESCRIPTION NO.8 VOID.S CONTENTS = SW PERMEABILITY 0.985 ENDS -9.144, 0 `FRAME 5 - 0 INBOARD 0.000 OUTBOARD 9.144 TOP 3.658 BOTTOM 0.00 FIT HULL `TUBE = -61, 9, 2.544, -61, 9, 3.958 / CREATE VOID8.P OPPOSITE VOID8.S DESCRIPTION NO.8 VOID.P /

`CREATE SKEG FOR BARGE BY APPENDAGE MAKER (AM) & TANK MAKER (TM) `======================================================================== CREATE HULL\SKEG CLASS HULL `IF PART IS DEFINED AS SKEG, CLASS = APPENDAGE DESCRIPTION SKEG SPACING 1.8288 LOCUS @ -6.274 = 7.144, 0.256, 7.344, 0.256, 7.344, 3.658, 7.144, 3.658, 7.144, 0.256 LOCUS @ -5.486 = 7.144, 0.000, 7.344, 0.000, 7.344, 3.658, 7.144, 3.658, 7.144, 0.000 `FRAME 3 LOCUS @ -0.330 = 7.144, 0.000, 7.344, 0.000, 7.344, 3.658, 7.144, 3.658, 7.144, 0.000 `AFTER FRAME 0 FIT HULL /

`CREATE SIDE WALL FOR BARGE BY APPENDAGE MAKER (AM) & TANK MAKER `(TM) `========================================================================= CREATE WALL\AWALL.C CLASS SAIL `CLASS STATEMENT MUST DEFINE IMMEDIATELY AFTER `CREATE COMMAND LINE `CLASS = {HULL, TANK, SAIL, APPENDAGE, `SUPERSTRUCTURE} DESCRIPTION SIDE WALL SPACING 1.8288 ENDS -1.829, -1.800 `FRAME 1 INBOARD 0.000 OUTBOARD 7.544 TOP 5.487 BOTTOM 3.658 FIT HULL SPACING 1.8288 COMPONENT SWALL.C ENDS -1.829, -62.179 INBOARD 7.514 OUTBOARD 7.544 TOP 5.487 BOTTOM 3.658 FIT HULL / DISPLAY WAIT WRITE D21.GF, MIN QUIT

`FRAME 1 - 34

3.2 Completed Geometry File of 210 Feet Barge Through A Run File

4. Evaluating 210 Feet Barge Intact Stability Characteristics Using GHS & LS Through a RUN File

4.1 Evaluating Loading Condition and Criteria The loading conditions and criteria evaluated were as followed: Loading Condition: a) Lightship Condition b) Loading Condition 1 Crane on Deck-Forward

325 MT, LCG 50m Forward of aft Transom, TCG = 0.0m, VCG = 9.6m Accom. Container Deck-Aft 200 MT, LCG 15m Forward of aft Transom, TCG = 0.0m, VCG = 6.0m c) Loading Condition 2 With the same loading condition of condition 1, load tank VOID5.P & VOID5.S 100% and simulate VOID2.P & VOID2.S damage. Criteria: IMO A18 RES 749 (4.7 Pontoon)

4.2 Run File Intact Stability Characteristics Evaluation.


CLEAR PROJECT PROJECT OFF PROJECT LCOND `Subject : GENERAL TRIM AND STABILITY CALCULATION `Project : 210 FEET (FLAT TOP DECK CARGO BARGE) `Project No. : ---`Location : ---`Orignator : HL LEE `Date : 13-05-08 `================================================================== ` 210 FEET (FLAT TOP DECK CARGO BARGE) General Particulars `-----------------------------------------------------------------`Length Overall 64.008 m `Length (Registered) 61.450 m `Breadth Moulded 18.288 m `Depth Moulded 3.6576 m `Lightship Draft (MIDSHIP) -.--- m `Design Draft 3.050 m `Maximum Displacement (SW) 3271.00 tonne `Lightship Weight 480.590 tonne `Deadweight 2790.410 tonne `================================================================== CLS

READ C:\GHS\DATA\D21.GF `(Geometry File directory) TITLE "210 FEET (FLAT TOP DECK CARGO BARGE)" SUBTITLE "LIGHTSHIP TRIM AND STABILITY CALCULATION"\ REPORT UNITS MT WATER = SEA, 1.025 HMMT OFF `TURNS HMMT OFF

`------------------------ 210 FEET BARGE (LWL LOCATION) -----------------LWL = 0, 64.008F `ORIGIN DEFINED AT AP

`------------------------ CRITICAL POINTS -----------------------------CRTPT OFF CRTPT (1) "VOID TANK NO.1 MANHOLE COVER(S)" 60.8504F 9.144S 3.6576 /NOFLOOD CRTPT (2) "VOID TANK NO.1 MANHOLE COVER(P)" 60.8504F 9.144P 3.6576 /NOFLOOD CRTPT (3) "VOID TANK NO.8 MANHOLE COVER(S)" 8.644F 9.144S 3.6576 /NOFLOOD CRTPT (4) "VOID TANK NO.8 MANHOLE COVER(P)" 8.644F 9.144P 3.6576 /NOFLOOD CRTPT (5) "MIDSHIP DECKEDGE (S)" 32.004F 9.144S 3.6576 /NOFLOOD CRTPT (6) "MIDSHIP DECKEDGE (P)" 32.004F 9.144P 3.6576 /NOFLOOD `----------- SETTING UP THE MODEL ORIENTATION FOR EVALUATION -------AXIS 0 `HEEL 0

MACRO LSHIP `--------------------COMBINED LIGHTSHIP WEIGHT -------------------ADD "+LIGHTSHIP WEIGHT" 2.700@0.000,8.267@-7.3152, 8.267@-7.3152,8.267@-54.864, 8.267@-54.864,2.066@-64.008, 0, 2.560 `ADD "+Lightship" 480.59 31.549F 0.00 2.560 `LIGHTSHIP AS PER STABILITY BOOKLET `LCG derived base on estimation /

MACRO STAB `--------------------- SOLVE STATUS & FREEBOARD ------------------SOLVE STATUS STATUS FREEBD GHS STATUS CRTPT `---------- INTACT STABILITY - IMO A18 RES.749(4.7 PONTOON) -------`TITLE TRIM & STABILITY `SUBTITLE = FLOODED CONDITION\ LIMITS OFF LIMIT TITLE IMO A18 RES.749(4.7 PONTOON) LIMIT (1) AREA FROM EQUIL TO MAX > 0.08 LIMIT (2) ANGLE FROM EQUIL TO RA0 > 20 UNITS KN WIND (PRESSURE) 0.54

UNITS MT HMMT WIND/CONST LIMIT (3) ANGLE FROM EQUIL TO HF > 0 HMMT REPORT `REPORT WIND HEELING MOMENT SOLVE RA 0, 2.5, 5.0 ... 180 /LIMIT:AT /STOP:RA0`/NOTAB HMMT OFF `TURNS HMMT OFF /

MACRO LS `-------------------------STRENGTH ANALYSIS--------------------------LSLIMIT OFF `SMOD = 14559.69 @ 9.144F, 14559.69 @ 54.864F `SECTION MODULUS(DECK) `SMOD = -10595.98 @ 9.144F, -10595.98 @ 54.864F `SECTION MODULUS(BOTTOM) `SMOD = 22433.71/1.54 @-9.144, 22433.71/1.54 @-54.864 `SECTION MODULUS (DECK) `SMOD = 22433.71/-2.12 @-9.144F, 22433.71/-2.12 @-54.864 `SECTION MODULUS(BOTTOM) LSLIM MMT = -17000 & 18500 @ 9.144F, -17000 & 18500 @ 54.864F `STILL WATER BM LSLIM SHR = 1192 `BASE ON CALCULATION OF PLATE AREA (VERTICAL) `----------------------- DEFINE WAVE PROFILE -------------------------`WAVE -127.85 42.6 `LIMST - REFERENCE TO ABS RULE FOR PERMISSIBLE STRESS FOR ORDINARY STEEL LS /E:2039 /LIMST:1.784 /PER /FRA /

MACRO TANK `----------------- VOID TANKS LOADING CONDITION ---------------------TANKS VOID1.P REFPT BOTTOM TYPE (VOID1.P) INTACT CONTENTS (VOID1.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID1.S REFPT BOTTOM TYPE (VOID1.S) INTACT CONTENTS (VOID1.S) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID2.P REFPT BOTTOM TYPE (VOID2.P) FLOODED CONTENTS (VOID2.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID2.S REFPT BOTTOM TYPE (VOID2.S) FLOODED CONTENTS (VOID2.S) SEA `LOAD 100%

`LOAD REF:-3.6576 TANKS VOID3.P REFPT BOTTOM TYPE (VOID3.P) INTACT CONTENTS (VOID3.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID3.S REFPT BOTTOM TYPE (VOID3.S) INTACT CONTENTS (VOID3.S) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID4.P REFPT BOTTOM TYPE (VOID4.P) INTACT CONTENTS (VOID4.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID4.S REFPT BOTTOM TYPE (VOID4.S) INTACT CONTENTS (VOID4.S) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID5.P REFPT BOTTOM TYPE (VOID5.P) INTACT CONTENTS (VOID5.P) SEA LOAD 100% `LOAD REF:-3.6576 TANKS VOID5.S REFPT BOTTOM TYPE (VOID5.S) INTACT CONTENTS (VOID5.S) SEA LOAD 100% `LOAD REF:-3.6576 TANKS VOID6.P REFPT BOTTOM TYPE (VOID6.P) INTACT CONTENTS (VOID6.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID6.S REFPT BOTTOM TYPE (VOID6.S) INTACT CONTENTS (VOID6.S) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID7.P REFPT BOTTOM

TYPE (VOID7.P) INTACT CONTENTS (VOID7.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID7.S REFPT BOTTOM TYPE (VOID7.S) INTACT CONTENTS (VOID7.S) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID8.P REFPT BOTTOM TYPE (VOID8.P) INTACT CONTENTS (VOID8.P) SEA `LOAD 100% `LOAD REF:-3.6576 TANKS VOID8.S REFPT BOTTOM TYPE (VOID8.S) INTACT CONTENTS (VOID8.S) SEA `LOAD 100% `LOAD REF:-3.6576 /

`------------------- SOLVE FOR LIGHTSHIP CONDITION -------------------`COMMENTS .LSHIP .STAB .LS TANK = * DI STATUS PROFILE, PLAN, BODY @0.1f @32.004F @64.008F /SCREEN `/YESEMPTY /LEGEND /PRINT WAIT

`------------------- SOLVE FOR LOADING CONDITION 1 -------------------TITLE "210 FEET (FLAT TOP DECK CARGO BARGE)"\ SUBTITLE "LOADING CONDITION 1 TRIM AND STABILITY CALCULATION"\ PAGE `COMMENTS `------------------------- ADD CARGO ON BOARD -----------------------ADD "CRANE EQUIPMENT ON DECK-FWD" 325 50F 0 9.60 ADD "ACCOMMODATION CONTAINER ON DECK-AFT" 200 15F 0 6.00 .STAB .LS TANK = * DI STATUS PROFILE, PLAN, BODY @0.1f @32.004F @64.008F /SCREEN `/YESEMPTY /LEGEND /PRINT WAIT

`------------------- SOLVE FOR LOADING CONDITION 2 -------------------TITLE "210 FEET (FLAT TOP DECK CARGO BARGE)"\ SUBTITLE "LOADING CONDITION 2 TRIM AND STABILITY CALCULATION"\

PAGE `COMMENTS .TANK .STAB .LS TANK = * DI STATUS PROFILE, PLAN, BODY @0.1f @32.004F @64.008F/SCREEN `/YESEMPTY /LEGEND /PRINT WAIT

REPORT OFF

MACRO VIEW VIEW LCON.PF / .VIEW

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