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Skills Acquisition
Here are some key things you need to know how to do to create and edit MIDI information in GarageBand. Acquiring these skills will allow you to complete the assignments for this chapter. There is an accompanying video tutorial included on the companion DVD that follows these same steps. Bear in mind that GarageBand also has an excellent Help menu you can search for what you might need to know. Just click on Help > GarageBand Help.
Choosing Sounds
Click on the first track in your song. It should turn green. Now look on the right-hand side of the screen, which should look like what you see in Figure 7.2. If for some reason you dont see this screen, or if you ever want to remove it from view, press CommandI. That whole screen is called the Track Info screen.
You can simply choose a sound you want for the track. Click on the family first, and then youll see sub-choices like you see in Figure 7.3.
Youll notice that on the far left, the new sound is being displayed as well. Now its time to audition the sounds. If you do not have a MIDI keyboard, now is a good time to select Musical Typing from the Window menu. (The shortcut is CommandShiftK.) If you activate this, the screen shown in Figure 7.4 will appear.
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This activates certain keys on your computers keyboard so that they can trigger sounds inside GarageBand, and you can play from the QWERTY keyboard. Note also that by default, GarageBand chooses to play in a particular octave. Typing Z or X will change the octave. Tap on the relevant keys (or play on the MIDI keyboard) to see whether you like the sound you chose. After you have selected a sound, you can close the Track Info window, and GarageBand will remember that sound for that particular track. (You can always go back and change it later.) Repeat these steps for all the tracks in your song that you plan to use. (The Musical Typing keyboard, once selected, will stay on the screen and remain active for whatever track you are working on, although you can turn it off if you dont need it.) If for some reason you start typing and are unable to hear anything, check the volume controls on your Mac or attached playback device first. If that doesnt work, you may need to record something first to hear sounds.
Metronome
Before you record, check to make sure you will be able to hear the metronome. Go to Control > Metronome, which should be checked already. (The shortcut to turn off and on the metronome is CommandU.) You may also wish to check the speed, key, and timing of your song. You can control those settings by clicking on the first icon you see at the bottom of the screen, on the main display, until it looks like what you see in Figure 7.5. Make any other changes you need.
Figure 7.5 Choosing the speed, key, and time of your song on the LCD.
First, ensure that the software itself is detecting the presence of your MIDI keyboard (see Chapter 3, which refers to the Preferences menu in GarageBand).
Next, ensure that GarageBands play head is positioned at the beginning by clicking on the icon in the main play controls that is shown in Figure 7.7.
You might also wish to ensure youre seeing the song displayed in bars and beats (best if youre recording with a metronome in a specific tempo) by clicking on the left-hand side of the main display screen until it looks like what you see in Figure 7.8.
Now you could, if you wished, start recording the song from anywhere by clicking somewhere on the empty timeline of your song at the top. Youll notice a red vertical line appears, as shown in Figure 7.9. Youll also notice the main counter changes its display to the bar and beat where you have clicked, but most of the time youll probably want to rewind to the beginning of the song.
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When youre ready, press the Record button, shown in Figure 7.10.
The song (and metronome) will start. Play live with your MIDI keyboard and press the spacebar to cease recording. You can always type CommandZ to undo your recording entirely, or you can then edit it (see the sections on editing MIDI data later in this chapter). When you are finished, what you have recorded will be displayed as a green region on your timeline.
Figure 7.12 Buttons for switching between the keyboard and Musical Typing.
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Now rewind to the beginning of the song, click Record, and then start clicking with your mouse on the pitches you want. Youll probably notice you can only click and create very short notes (and no chords), so this method is definitely far from ideal. The keyboard is really only there as a playback toolit actually lights up notes when it plays back what you have already recorded.
Figure 7.13 The Piano Roll Editor for any MIDI/Virtual Instrument track.
There are actually two possible ways of viewing this MIDI edit screenas Score (Notation) view or as Piano Roll view. Click on the buttons on the side of the screen, as shown in Figure 7.14, to decide which youd like to view.
Figure 7.14 Buttons for choosing between Piano Roll and Score views.
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You can add new notes. Hold down the Command key and then click where youd like new notes to go. This method is fast. Also note that you can use the up/down or left/ right arrow key to move selected notes up and down or to a different position in the song. If youre working in Score view, you can make a copy of any note that you have already created. Click on one of the notes, as shown in Figure 7.15.
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Now hold down the Option key and drag the mouse to make a copy of that note somewhere else in the score. This method is a little imprecise, so be prepared to use the CommandZ Undo shortcut! If you switch to Piano Roll view, its pretty similar. Your notes are displayed as events on the grid, as shown in Figure 7.16.
You can hold down the Command key and click to add new notes in your Piano Roll view. You can also click on a single event/note, hold down the Option key, and drag the mouse to make a copy of this event somewhere else. If you keep the mouse held down (click and drag), youll notice you can make a selection over several notes and then drag them or copy them using the Option key. Note that the snap value is significant and affects how notes behave. See the Editing MIDI Data: Snapping Notes when You Edit or Insert Them section later in this chapter. A small detail, but notes entered using this method in Score view tend to appear as quarter notes, but notes entered in Piano Roll view are eighth notes. This can be
modified. (See the Editing MIDI Data: Changing the Pitch and Length of Notes section later in this chapter.)
You can also solo just one track in your song using the Solo button that looks like a pair of headphones, near the tracks name, as shown in Figure 7.17.
But remember to unsolo the track later! The shortcut to solo or unsolo a track is to select the track and type S. The other method of playback is just to listen to a specific regionperhaps just part of your songto see whether it sounds good on its own. To do this, make sure the Score or Piano Roll screen is visible at bottom of the screen and then select the region you want to audition. If the Score/Piano Roll view isnt viewable, double-click on a region. Then locate the smaller Play button near the top of that regions edit screen, as shown in Figure 7.18.
Figure 7.18 The Play button in the Piano Roll or Score window.
Now if you click Play, GarageBand will only play that regionand it will in fact loop around, so you can attempt to edit the region while it is playing if need be. Youll also notice that a yellow marker appears at the top of the main window, indicating that you are looping around a certain section of your song, as shown in Figure 7.19.
Figure 7.19 Display in the timeline of which measures are being looped.
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green. Then look on the right-hand side of the screen. If the list of instruments isnt being displayed, press CommandI. (Alternatively, you can always double-click near a track name, and GarageBand will display the Track Info bar on the right.) Then choose a sound in the same way you first chose one. If you have already created MIDI data, your information will remain but will simply play back with a different sound. Note that you can also dig deeper and edit any sound you find in this Library by clicking on the Edit tab. Refer to GarageBands Help menu for more details on this.
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Youll notice that the same yellow line mentioned earlier will appear on your timeline here is where you can select the area of the song that you wish to loop. Drag the yellow line to the left or right to widen or narrow your recording area. If you now record MIDI data, all data will be merged together, and GarageBand will continue to loop around the same spot, allowing you to build up some complex patterns using several passes or takes. Turn off cycle recording when you are finished. You can also record later on in the same track (by choosing a different start position and then clicking Record), and it will create a new region every time you record. If you later want to merge all of these regions to see your completed region/track with all the MIDI data viewable at the same time as one single longer region, the easiest way is to select everything recorded on that track by double-clicking on some space just below where the track name is. Then go to Edit > Join. (The excellent shortcut for this is CommandJ.) If you had two or more regions, these will now be displayed as one merged region.
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If you recorded without switching on the cycle recording Preferences setting, you may get the message shown in Figure 7.21 when you join regions. So the watchword is to be careful!
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Hover the mouse over the end of this line until you get that same Lengthen tool and then click and drag to the right to lengthen the note. It may be argued that lengthening notesor indeed moving their general positionis easier done in Piano Roll view. To remove unwanted notes in either Piano Roll or Score view, simply click on the note or events you need to remove and press Delete. You can make selections across multiple notes by first holding down the Shift key and then clicking and dragging to draw a marquee around notes or events. They will all become highlighted, and the same skills you previously learned for editing will apply.
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Editing MIDI Data: Snapping Notes when You Edit or Insert Them
Bear in mind that theres an extra tool called Snap that is mighty useful. This adjusts how notes move when you edit their position in a song. You might first want to make sure youre in Piano Roll view, as its easier to learn here first. Locate the Snap tool by clicking on the little icon on the far top-right side of the Piano Roll or Score view. You should see whats shown in Figure 7.23.
Figure 7.23 Snap choices for the Score or Piano Roll edit screen.
When you select this and choose something like sixteenth notes, it means that whenever you move or add notes, GarageBand will snap them to the nearest sixteenth note (or whatever value you choose). This is great for accurate editing and entering of new MIDI notes, and it is somewhat linked to the concept of quantizing them (see the following section). If you choose a more coarse setting, such as whole notes (1/1 note), youll only be able to move events/notes to the nearest bar line. A better setting might be half, quarter, or eighth notes, but this will all depend on what kind of music youre working with. The same exact rule applies in Score view, and it could be argued that the Snap value is even more critical here.
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Now take a look at the Quantize button. Its on the left-hand side, and it may be called Enhance Timing or Align To, depending on what you have selected (see Figure 7.25).
Figure 7.25 The Quantizing section for aligning/enhancing the timing of events.
This is where you will alter the timing, or quantize the notes. Click the down arrow near this section, and various choices will appear (as shown in Figure 7.26). In fact, this menu is the same as the Snap values menu mentioned earlier. Now choose wiselyhow do you want the timing of the notes/events in the region to be altered? Try experimenting. If you choose sixteenth notes, it will move all selected events to the nearest sixteenth note that is in time with the song. The same applies if you choose any
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note value. Be prepared to undo what you try! Listen to see whether the song is any better. (Soloing this region is often best at this point.) If you only want some MIDI data quantized, dont select all the notes or events in the first place. Also, if you only want the notes moved slightly and not totally quantized (which may sound too mechanical), you may wish to experiment with the slider just below the align arrows (the one that goes from the word Off to Max, as shown in Figure 7.27).
Figure 7.27 The slider that allows you to select the degree of quantizing.
Refer to the GarageBand documentation for more details, as this is a somewhat advanced feature. Quantizing, or enhancing the timing, is a huge feature of any sequencing program, but you should use it wisely and sparingly to avoid making your music sound too mechanical.
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Select a region and ensure the Piano Roll or Score view is open. Click on a single note or event so it is highlighted. Now look at the Velocity slider on the left-hand side, as shown in Figure 7.28.
Drag the slider to select the velocity of that note on a scale from 1 to 127. The higher the number, the louder your note. Try altering several notes and giving them all different velocity values, and youll see this has the effect of a crescendo or diminuendo in your music.
Figure 7.29 The Master Track choice in the Track Info screen.
Now take a look at your choices. There are 10 families, as shown in Figure 7.30.
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Youll see loads of choices when you click each of these, except for the one called Basic. All of them are really worth taking the time to explore. For example, choose Special Effects > Old Movie, which should definitely affect the sound of your playback. Find what you like. Each track can have different effects. You may want to edit these effects even more. In that case, click on the Edit tab, and youll see whats shown in Figure 7.31.
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Under Master Effects on this new screen, notice that there may be a spare slot. You can click on this spare slot and choose extra effects for your track or Master Trackwatch the tutorial video that accompanies this chapter for more details. You may also wish to work more with this feature when you start working with Audio tracks (see Chapter 9).
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Automation chiefly allows you to alter the overall volume of your MIDI track, although you can also use it to control a few other settings, such as panning (where you hear the sound on playback from the left to the right speaker). Select a track in your song and locate the small Automation button, which is the fifth and final icon you see below the track name (see Figure 7.32).
Figure 7.32 The Automation button is the fifth and final icon in each tracks display.
Click on it, and an extra automation lane will appear below your track, as shown in Figure 7.33.
Figure 7.33 Displaying the automation lane for a MIDI/Virtual Instrument track.
It says the words Track Volume. Make sure the green square just to the left of Track Volume is also lit up to make it active. If you click the down arrow to the right of Track Volume, youll see an option to work on Track Pan, but Track Volume is the key feature here. Notice a solid horizontal line on the track itself. This represents the overall volume of your whole MIDI track. Click on this line, and youll see that more nodes or points can be added, as shown in Figure 7.34.
Figure 7.34 Node points that can be clicked onto a volume automation track.
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Now when you play back your MIDI data, assuming theres enough data going on in the track, youll almost certainly spot the difference in playback. You are literally drawing the volume of your track as it plays. Changing the overall volume is fantastic if your song has long held MIDI chords in it. Experiment with automation to see whether it can have a positive effect on your song. Each track in your song can have its own automation.
If you want to remove all the MIDI data in a region, select the region and press Delete. If you also want to remove a whole track, select the track first (click near the track name to do this) and then go to Track > Delete Track.