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Rings (/Rings)
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Rings
This is a list of all the rings available in game. Some items have upgraded versions, going to +2 max. Some can only be found in NG+. Click on each ring to find specific location, or click on the area linked and find it on the walk through. Note: You can not wear 2 of the same ring regardless of +1 or +2. TO DO: weights of all rings(added some), lingering dragoncrest effect levels, tests on gower, confirm/dis confirm vengeful/guilty illusory rings, find the icon for Ash Knuckle Ring, find corresponding rings for these icons:
(Needs confirmation): The first 4 rings might be the illusionary rings including the (probably) not available ones. Check these icons if they are correct: Dispelling Ring(correct) Ring of Resistance(correct) Gower's Ring of Protection (correct) Check if element resist rings go by set increase instead of percentage.
+1/+2 Available? Yes
Acquired from Forest of Fallen Giants Starter's Gift +1: Iron Keep +2: Shrine of Amana Forest of Fallen Giants +1: Shaded Woods +2: Executioner's Chariot (NG+ only)
Chloranthy Ring
Yes
Royal
Yes
Soldier's Ring
No-Man's Wharf +1: Drangleic Castle +2: Velstadt, the Royal Aegis (NG+ only) Company of Champions (Rank 2) Manscorpion Tark No
Increases HP by 3%, stamina by 5%, and maximum load by 5% 0.8 Increases HP by 5%, stamina by 10%, and maximum load by 10% Increases HP by 7.5%, stamina by 12.5%, and maximum load by 12.5% Increases physical defense by 50 +1 = 75 +2 = 100
No
1.0
Dragon Shrine
No
Crestfallen Saulden +1: Lucatiel of Mirrah +2: Looking Glass Knight (NG+ only) Carhillion of the Fold +1: Earthen Peak +2: King's Passage Rosabeth of Melfia +1: Forest of Fallen Giants +2: Guardian Dragon Rosabeth of Melfia +1: Iron Keep +2: Royal Sorcerer Navlaan Rosabeth of Melfia +1: Duke Tseldora +2: Leydia Witch Earthen Peak Harvest Valley Cromwell the
Yes
Yes
Yes
Increases lightning defense by 5% +1 = 8% +2 = 10% Increases dark defense by 5% +1 = 8% +2 = 10% Increases poison resistance by 15%
Yes
Yes
Poisonbite Ring
No
Pardoner
Bloodbite Ring
0.5
Cromwell the Pardoner Way of Blue Cromwell the Pardoner Magerold of Lanafir Lost Bastille +1: Chancellor Wellager +2: Undead Crypt
No
Cursebite Ring
0.8
No
Reduce weapon degradation by 20%, +1 = 35%, +2 = 50%, Armor degradation by 20%, +1 = 25%, +2 = 45%, Ring degradation by 20%, +1 = 25%, +2 = 45% Increases petrification resistance by 40% Increases magic, lightning, fire and dark defense by 6%
Yes
0.8
Grave of Saints
No
1.0
No
Ring of Resistance
0.8
No
Ring of Blades
The Pursuer, +1: The Pursuer, Knight that spawns where Smelter Demon was after it is dead +2: The Pursuers at the drangleic castles throne room (NG+ only) Straid of Olaphis
Yes
Ring of Knowledge
0.5
Increases intelligence by 5
No
Ring of Prayer
0.5
Increases faith by 5
Licia of Lindelt
No
Stone Ring
1.5
Things Betwixt
No
1.5
No
1.0
No
Increases poise by 10 +1 = 20 +2 = 30
Lonesome Galvan +1: Black Gulch +2: Giant Lord (NG+ only) Old Dragonslayer
Yes
0.5
Strengthens thrust weapon counter attacks by 12.5% Do not turn Hollow or lose Souls upon death, immune to petrification. Breaks when activated but can be repaired for 6000 Souls. Do not turn Hollow or lose Souls upon death other than petrification. Breaks when activated but can be repaired for 3000 Souls. Extends length of spell effects by 15% +1 = 25% +2 = 35%
No
1.0
No
1.0
No-Man's Wharf Shaded Woods Felkin the Outcast Straid of Olaphis +1: Desert Sorceress +2: Defeat 100 Dark Spirits Carhillion of the Fold +1: Shaded Woods +2: Skeleton Lords (NG+ only) Sinner's Rise +1: Carhillion of the Fold
No
Yes
Yes
Yes
+2: Aldia's Keep Belfry Luna +1: Brightstone Cove Tseldora +2: Scorpioness Najka (NG+ only) Iron Keep +1: Magerold of Lanafir +2: Belfry Gargoyle (NG+ Only) Lost Bastille +1: Merchant Hag Melentia +2: Mytha, the Baneful Queen (NG+ only) The Gutter, Sweet Shalquoir +1: Dragon Aerie, The Pit +2: Throne Defender and Watcher (NG+ only) Forest of Fallen Giants Yes
by
Yes
Yes
Yes
Ring of Restoration
1.0
No
Ring of Binding
0.2
Limits HP reduction when Hollowing by 25%, and stops HP reduction at 80% of max instead of 50% Reduces damage from falling from any height except a lethal drop Easier to be detected by enemies
Cathedral of Blue
No
Silvercat Ring
0.2
Sweet Shalquoir
No
Redeye Ring
0.2
Sweet Shalquoir
No
Gower's
No
Ring of Protection
10.0
0.2
Sweet Shalquoir
No
Rat King
No
0.2
No
3.0
Has a 10-30% of causing an explosion once it reaches the damage threshold. The higher the durability, the higher the probability Left hand weapon becomes invisible
Shaded Woods
No
Illusory Ring of a Conqueror Illusory Ring of the Exalted Ring of the Dead
No
No
0.2
Imprisoned Milfanito Grave Warden Agdayne Mild Mannered Pate +1: Grave Warden Agdayne +2: Invade and defeat the host player 1000 times Tichy Gren
No
Ring of Thorns
Yes
Delicate String
No
White Ring
1.0
No
Ring of Whispers
0.5
Causes a sound when you're near enemies, and can be used to talk to Manscorpion Tark Opens the King's Gates and increases fire element damage by 5% Covenant ring for apostles of Blue. Increases max HP by 3% Automatically summons you to other worlds
Sweet Shalquoir
No
King's Ring
0.2
Undead Crypt
No
Blue Seal
0.2
Way of Blue
No
Guardian's Seal
0.2
Blue Sentinals
No
Crest Blood
of
0.2
Covenant ring given to those who seek blood. Adds 50 to bleed attack Ring for the Rat King covenant. Adds 50 to poison attack.
Brotherhood Blood
of
No
Rat King
No
0.2
the
Bell
Keeper
Bell Keepers
No
0.2
Covenant ring for Heirs of the Sun. Increases the strength of Miracles by 5% Covenant ring for Champions. Increases bare handed attack power Covenant ring for would-be dragons. Estus Flask use restores 50 HP more.
No
Vanquisher's Seal
Company Champions
of
No
Dragon Remnants
No
Abyss Seal
0.2
Covenant ring for Pilgrims of Dark. Also increases the power of Hexes by 20% at the cost of 30 HP per cast. Not available in game
Pilgrims of Dark
No