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Installer log.txt for X-Plane Demo Installer 3.

20r3 compiled on Feb 12 2013 10:4


4:04
This log file is generated automatically by Laminar Research applications and co
ntains diagnostics about your graphics hardware, installation, and any error con
ditions.
If you need to contact tech support or file a bug, please send us this file. NOT
E: this file is rewritten every time you start ANY of your X-System applications
.
If you got a hard system crash and want to report this to Laminar Research, then
be sure to send your crash_report.txt file generated by the crash as well!
Windows 6.2 (build 9200/2)
This is a 32-bit version of Windows.
CPU type: 586
Physical Memory (total for computer): 3487682560
Maximum Virtual Memory (for X-Plane only): 2147352576
CPU 0: AMD Athlon(tm) II X2 250 Processor Speed (mhz): 3014
CPU 0: AMD Athlon(tm) II X2 250 Processor Speed (mhz): 3014
X-System folder:'', case sensitive=0
WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_AR
B_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_contr
ol_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT
_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render
_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap
_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association W
GL_ARB_create_context_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_
buffer
OpenGL Vendor : ATI Technologies Inc.
OpenGL Render : AMD Radeon HD 5500 Series
OpenGL Version : 4.2.12217 Compatibility Profile Context 12.104.0.0 (420/12217
)
OpenGL Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD
_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_
buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performan
ce_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positio
ns GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shade
r_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_f
eedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessell
ator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_com
patibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extend
ed GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_
ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_d
epth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_dept
h_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_bas
e_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_locat
ion GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fr
agment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_
ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geo
metry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp6
4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanc
ed_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffe
r_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisampl
e GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixe
l_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_inter
face_query GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_cou
nters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_im
age_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_exp
ort GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_t
exture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_sh
ading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_textur
ing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_te
xture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_ran
ge GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_com
pression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_textu
re_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture
_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_rep
eat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_qu
ery_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg G
L_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_text
ure_storage_multisample GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_tra
nsform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_
ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL
_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_AR
B_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_w
indow_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_AT
I_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL
_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bin
dable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_fun
c_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_arra
y GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_
buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EX
T_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_E
XT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT
_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stenc
il GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_po
int_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_co
lor GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_
funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_text
ure3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compressi
on_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_t
exture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT
_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_textu
re_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_l
od_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectang
le GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer
_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL
_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_
NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_im
age GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primiti
ve_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_
swap_hint WGL_EXT_swap_control
threaded_avail : 0 dis_fog_avail : 0 instance_avail : 1 pbo_avai
l : 1
aniso_avail : 1 gshader_avail : 1 buniform_avail : 1 shad_lod
_avail : 1
gpu_shad4_avail : 1 framebuf_avail : 1 frameblit_avail : 1 drawbuf2
_avail : 1
tex_float_avail : 1 packed_stencil : 1 texture_rg : 1 framebuf
fer_srgb : 1
copy_buf_avail : 1 pinned_avail : 1 sync/fence : 1
max tex units : 8 (16/16)
max iso filtering: 16.000000
max texture size : 16384 (hardware limit)
max point size : 63.000000
idx in vram : 1
GLSL Version :4.20/420
first-gen shaders: 0
(29/16384/128/32/16/16384/16384)
This video card is: DX10 or 11 - With instancing (found glMapBufferRange)
CPU count : 2
os_dir_this_app =C:\Users/MATHIV~1/AppData/Local/Temp/Rar$EX00.379/
os_dir_desktop =C:\Users/mathivanan/Desktop/
os_dir_default_apps =C:\Users/mathivanan/Desktop/
os_dir_temp =C:\Users/MATHIV~1/AppData/Local/Temp/
os_dir_prefs =C:\Users/mathivanan/AppData/Local/
Clean exit from threads.

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