Name Mackenzie Harris NetID Mhar762 Group Number: 322 Website Link: http://infosys1102014s1group322.blogspot.co.nz/ Tutorial Details Tutor: Day: Time: Kirsten Thursday 12 pm Time Spent on Assignment: 16 hours Word Count: 1421
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2 SURFING AROUND INTRODUCTION Sufers who make up a significant part of New Zealands population frequently travel to beaches only to find that the conditions are bad, thia is a major problem as valuable time resources and money are wasted. In order to prevent this problem from persisting is an application available for most smartphones which allows users to upload personalised surf reports, these reports are instantanteous allowing other users to get the latest reports. 3. BUSINESS SECTION 3.1 Vision We wish to create a network where the surfing community can communicate and help one another, creating a more productive and enjoyable surfing experience for everyone. 3.2 Industry Analysis: Smartphone application Industry Industry: Mobile app. Force: High/Low: Justification:
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3 Buyer power: Low There is currently no existing product similar to ours, in reagrds to the social aspect. We also plan to have a loyalty program in place to reward customers based on their reports, further reducing buyer power. Supplier power: High Supplier power will be high in terms of relations to our customers. There is the threat though that our suppliers may seek to leapfrog by marketing and selling substitutes (Grundy, 2006) Threat of new entrants: High Because the social aspect of surf reports has never been implemented before it means that we will be one of the first onto the market. Although we could be considered a monopoly for a while other organizations may easily interpret this as low competition. Startup costs for creation of any rival pruducts is reasonbly low due to the decreased costs required for networks
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4 (Camponovo & Pigneur, 2003). Threat of substitutes: High Technology is rapidly evolving and as such there is the chance that soon there will be ways of capturing and constantly updating detailed surf reports. If this were to arise however it still would not be able to capture the socialisation element offered by our product. Because customers will need to put time and effort to make the most of our product they will be demotivated to switch to any later substitutes (switching costs). Rivalry among existing competitors: High There is already existing mobile apps for smartphones geared toward surf reports. These apps try to differentiate their product from competitors but have yet to include any socialisation aspects. Overall attractiveness of the industry: Because thiis problem has not yet been adressed with a social element attached, it means that there are no competitors in the market to compete with, however this also applies for any potential future organisation who wish to enter.
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5 3.3 Customers and Thei r Needs Our product would be targeted towards the local NZ surfing community. Their main need is to ensure their time is not wasted by going to a beach only to find that the conditions are bad. When this happens valuable time and possibly resources such as petrol are wasted possibly become demotivating surfers for the rest of the day. Tracks Magazine (2014) has commented on the issue of wasted time looking for good conditions only to find that the first site was the best. Because of this the surf community needs to have constant reports on site nationally to avoid unfavourable beaches. Our product will also fufill a demand for socialisation needs for consumers as it will allow them to interact with people with similar hobbies (surfing), as well possibly organise meet ups with other surfers based on what beach theyre at.
3.4 The Product and Service In order to address our customers main need of not wanting to waste time and resources we will offer a product that informs them of surf conditions nationally which is constantly updated. Because they will be able to check the latest up to date surf reports before heading out this means that they will be able to avoid unfavourable conditions and may pick an alternative beach, saving any resources that would have been wasted going to the first site.
3.5 Suppliers and Partners Suppliers:
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6 KickApps, will allow us to fully integrates any and all applications into our infrastructure Hawking technology, provide the physical hardware required in order to maintain our servers at low prices. Partners: Quiksilver, by associating ourselves with a major surf company we will be able to make ourselves known to surfers. Quisilver recently experienced one of their competitions being canceled (Transworld Business, 2013) and as such a app like ours would be likely to appeal to the group. 3.6 Strategy: Focused l ow cost Because the application appeals to a certain hobby (surfing) it means that we are tragetimng a niche. Our product will be free for download with a subscription fee attached to it, this means that we will be using a low cost strategy. The overall strategy is therefore Focused low cost 3.7 Value Chain Activity: Technology development The most important value chain activity for this business is Technology development Because the product we are offering is a smartphone application R&D is essential in order to ensure it is functional and quality standards are met. Good equipment will be needed in order to maintain the networks on which users upload surf reports for one another as well as for the initial development of the app (user interface, ability to upload photos etc.). New versions of smartphones or software uipdates will come
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7 along frequently and as such being flexible and possible to update our product with the resources on hand is essential. The use of IT within these value chain activities will further enhance the value-creating potential of our organisation (Tallon, Kraemer & Gurbaxani, 2001). 3.8 Business Processes 3.8.1. SURF REPORT SUBMISSI ON PROCESS This process is one of the most essential for the key functionality of our product. This process is entirely dependent on the users of the application to be executed; we have no influence over what users may post asides from how we lay out the interface as well as what options to include. Once the user pulls up the form and enters all the relevant information to the report they will be given the prompt whether they want to include a photo taken from their phone. This stage is entirely optional and if a user doesnt wish to for reasons such as maxed out phone storage then they will still be able to submit the report. Once uploaded it will be stored on the network for everyone to see and decide whether they wish to go there.
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9 3.8.2. SEARCHING FOR A BEACH PROCESS This process alongside the submission process is the most essential feature to the functionality of our product. Our involvement in this process is network and server maitenance and maintaining to ensure that customers will be able to see the latest surf reports available. Users will be prompted to enter their current location eitheir manually of by using the find my phone feature available on smartphones. If the find my phone feature is used then beaches and their reports are listed from closest to farthest. If it is entered manually sites will appear as most recently updated, both options allow for users to be redirected to a map provider. If a user finds a favourable site they will be able to head out there, if they do not they will have not wasted time/money searching.
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11 3.11. Summary Table: Value Chain to Systems
Value Chain Activity Processes Functionalities Specific Information System(s) Broad Information System(s) Technology develeopment 1. Surf Report Submission process 1. Monterey jack cow macaroni cheese.
2. Rubber cheese lancashire edam rubber cheese. Bavarian bergkase system
Edam cheese system Collaboration cheese System
Enterprise Resource Planning cheese system 2. Searching for a beach process 1. Squirty cheese hard cheese dolcelatte rubber cheese melted cheese.
2. Rubber cheese taleggio squirty cheese swiss pepper jack dolcelatte. Cottage cheese system
Edam cheese system Transaction processing cheese system
Customer relationship management cheese system
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12 CONCLUSION Our business aims to address the problem of surfers wasting valuable time, money and resources by travelling all the way out to sites only to find that conditions are unfavourable. We will address the problem through the use of a smartphone application that anyone in New Zealand can download, create an account and upload personal surf reports that are instantly updated 24/7. This application will also have a social element attached to it due to the fact that surf reports are user submitted.
REFERENCES
1. Camponovo, G., & Pigneur, Y. (2003). Business Model Analysis Applied to Mobile Business. In ICEIS (4) 173-183.
2. Grundy, T. (2006). Rethinking and reinventing Michael Porter's five forces model. Strategic Change, 15(5), 213-229. doi: 10.1002/jsc
3. Tallon, P., Kraemer, KL. & Gurbaxani, V. (2001) Executives' perceptions of the business value of information technology: a process-oriented approach (Working paper). University of California. California
4. Tracks Magazine. (2014). WHEN SURFING SUCKS. Retrieved from http://tracksmag.com.tmp.anchor.net.au/201403246791/Blogs/Tracks-Blog/WHEN- SURFING-SUCKS.html