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"lang"

{
"Language" "tchinese"
"Tokens"
{
"DOTA_AttackMove" ""
"[english]DOTA_AttackMove" "Attack Move"
"DOTA_Move" ""
"[english]DOTA_Move" "Move"
"DOTA_UnitQuery" "/"
"[english]DOTA_UnitQuery" "Query an object/unit"
"DOTA_ExecuteAbility0" " 1"
"[english]DOTA_ExecuteAbility0" "Ability 1"
"DOTA_ExecuteAbility1" " 2"
"[english]DOTA_ExecuteAbility1" "Ability 2"
"DOTA_ExecuteAbility2" " 3"
"[english]DOTA_ExecuteAbility2" "Ability 3"
"DOTA_ExecuteAbility3" " 4"
"[english]DOTA_ExecuteAbility3" "Ability 4"
"DOTA_ExecuteAbility4" " 5"
"[english]DOTA_ExecuteAbility4" "Ability 5"
"DOTA_ExecuteAbility5" ""
"[english]DOTA_ExecuteAbility5" "Ability Ultimate"
"DOTA_RespawnTime" " %s1 "
"[english]DOTA_RespawnTime" "Respawning in %s1 seconds"
"DOTA_RespawnTimeShort" "%s1 "
"[english]DOTA_RespawnTimeShort" "Respawn in %s1 secs"
"DOTA_UnitLevel" " %s1"
"[english]DOTA_UnitLevel" "Level %s1"
"DOTA_StrengthStatus" "%s1 "
"[english]DOTA_StrengthStatus" "%s1 STR"
"DOTA_STR" ""
"[english]DOTA_STR" "STR"
"DOTA_AgilityStatus" "%s1 "
"[english]DOTA_AgilityStatus" "%s1 AGI"
"DOTA_AGI" ""
"[english]DOTA_AGI" "AGI"
"DOTA_IntellectStatus" "%s1 "
"[english]DOTA_IntellectStatus" "%s1 INT"
"DOTA_INT" ""
"[english]DOTA_INT" "INT"
"DOTA_DamageStatus" "%s1 "
"[english]DOTA_DamageStatus" "%s1 Damage"
"DOTA_ArmorStatus" "%s1 "
"[english]DOTA_ArmorStatus" "%s1 Armor"
"DOTA_ARMOR" ""
"[english]DOTA_ARMOR" "ARMOR"
"DOTA_UnitHold" ""
"[english]DOTA_UnitHold" "Hold Position"
"DOTA_UnitStop" "!"
"[english]DOTA_UnitStop" "Stop"
"DOTA_LevelUp" """
"[english]DOTA_LevelUp" "LEVEL UP"
"DOTA_LevelUp_Req" "#$%& %s1"
"[english]DOTA_LevelUp_Req" "Requires Hero Level %s1"
"DOTA_AttributesUp" " %s1"
"[english]DOTA_AttributesUp" "LEVEL %s1"
"DOTA_Abilities" ""
"[english]DOTA_Abilities" "ABILITIES"
"DOTA_Items" "'("
"[english]DOTA_Items" "EQUIPPED ITEMS"
"DOTA_Shop" ")*"
"[english]DOTA_Shop" "Shop"
"DOTA_AttribArmor" ""
"[english]DOTA_AttribArmor" "Armor"
"DOTA_AttribDamage" ""
"[english]DOTA_AttribDamage" "Damage"
"DOTA_More" "+,"
"[english]DOTA_More" "MORE"
"DOTA_Developer" "-./0"
"[english]DOTA_Developer" "Developer"
"DOTA_NeedMana" "%s1 "
"[english]DOTA_NeedMana" "%s1 sec"
"DOTA_ManaCost" "123 %s1"
"[english]DOTA_ManaCost" "MANA COST %s1"
"DOTA_Basics" "45"
"[english]DOTA_Basics" "BASICS"
"DOTA_Upgrades" "67"
"[english]DOTA_Upgrades" "UPGRADES"
"DOTA_Attributes" "89"
"[english]DOTA_Attributes" "ATTRIBUTES"
"DOTA_LevelLabel" ":%s1"
"[english]DOTA_LevelLabel" "Level: %s1"
"DOTA_StackCount" ";<:%s1"
"[english]DOTA_StackCount" "Stack Count: %s1"
"DOTA_Charges" ":%s1"
"[english]DOTA_Charges" "Charges: %s1"
"DOTA_Health" "=>"
"[english]DOTA_Health" "HEALTH"
"DOTA_Mana" "1"
"[english]DOTA_Mana" "MANA"
"DOTA_Skills" ""
"[english]DOTA_Skills" "SKILLS"
"DOTA_AttributeFooter" ":%s1 :%s2"
"[english]DOTA_AttributeFooter" "DAMAGE: %s1 ARMOR: %s2"
"DOTA_UnitSelection_Title" "?@"
"[english]DOTA_UnitSelection_Title" "UNIT SELECTION"
"DOTA_SelectHeroAndCenter" "?A%&BCDEF"
"[english]DOTA_SelectHeroAndCenter" "Select Hero and Center Camera"
"DOTA_TabUnit" "GH?DIJ"
"[english]DOTA_TabUnit" "Cycle Through Selected Units"
"DOTA_ControlGroup1" "KLMN 1"
"[english]DOTA_ControlGroup1" "Control Group 1"
"DOTA_ControlGroup2" "KLMN 2"
"[english]DOTA_ControlGroup2" "Control Group 2"
"DOTA_ControlGroup3" "KLMN 3"
"[english]DOTA_ControlGroup3" "Control Group 3"
"DOTA_ControlGroup4" "KLMN 4"
"[english]DOTA_ControlGroup4" "Control Group 4"
"DOTA_ControlGroup5" "KLMN 5"
"[english]DOTA_ControlGroup5" "Control Group 5"
"DOTA_StatTooltip_Header" "%&89:\n\n"
"[english]DOTA_StatTooltip_Header" "Hero Attributes:\n\n"
"DOTA_StatTooltip_Strength" ":"
"[english]DOTA_StatTooltip_Strength" "Strength:"
"DOTA_StatTooltip_Agility" ":"
"[english]DOTA_StatTooltip_Agility" "Agility:"
"DOTA_StatTooltip_Intelligence" ":"
"[english]DOTA_StatTooltip_Intelligence" "Intelligence:"
"DOTA_StatTooltip_PrimaryAttrib" " O$89\n"
"[english]DOTA_StatTooltip_PrimaryAttrib" " Primary Attribute\n"
"DOTA_StatTooltip_StrengthBonus" "- PQ 19 P=>\n- PQ 0.03 =>RS
"[english]DOTA_StatTooltip_StrengthBonus" "- Each point increases hit poin
ts by 19\n- Each point increases hit point regen by 0.03\n"
"DOTA_StatTooltip_AgilityBonus" "- 7 PQ 1 P\n- PUQ 1 PSV\n"
"[english]DOTA_StatTooltip_AgilityBonus" "- Every 7 points increase armor
by 1\n- Each point increases attack speed by 1\n"
"DOTA_StatTooltip_IntelligenceBonus" "- PQ 13 P1\n- PQ 0.04 1RS
"[english]DOTA_StatTooltip_IntelligenceBonus" "- Each point increases mana by
13\n- Each point increases mana regen by 0.04\n"
"DOTA_StatTooltip_PrimaryBonus" "- PQ 1 P\n"
"[english]DOTA_StatTooltip_PrimaryBonus" "- Each point increases damage b
y 1\n"
"DOTA_StatTooltip_Buyback" "%&WX:%s1\n"
"[english]DOTA_StatTooltip_Buyback" "Current Buy Back Cost: %s1\n"
"DOTA_GoodGuys" "YZ"
"[english]DOTA_GoodGuys" "The Radiant"
"DOTA_BadGuys" "1["
"[english]DOTA_BadGuys" "The Dire"
"DOTA_Towers" ";\]^<:%s1"
"[english]DOTA_Towers" "Remaining Towers: %s1"
"DOTA_Barracks" "_`:%s1"
"[english]DOTA_Barracks" "Barracks: %s1"
"DOTA_NotAvailable" "abcd"
"[english]DOTA_NotAvailable" "Not Available"
"DOTA_MoveForward" "EFe"
"[english]DOTA_MoveForward" "Camera Forward"
"DOTA_MoveBack" "EF"
"[english]DOTA_MoveBack" "Camera Back"
"DOTA_MoveLeft" "EFf"
"[english]DOTA_MoveLeft" "Camera Left"
"DOTA_MoveRight" "EFg"
"[english]DOTA_MoveRight" "Camera Right"
"DOTA_CameraGrip" "EFKL"
"[english]DOTA_CameraGrip" "Camera Grip"
"DOTA_HeroSelect" "?A%&"
"[english]DOTA_HeroSelect" "Select Hero"
"DOTA_HeroCenter" "%&CD"
"[english]DOTA_HeroCenter" "Center Hero"
"DOTA_HeroMoveHome" "%&hi4j"
"[english]DOTA_HeroMoveHome" "Hero Move Home"
"DOTA_ControlGroupCycle" "IJKLMN"
"[english]DOTA_ControlGroupCycle" "Control Group Tab"
"DOTA_ControlGroup6" "KLMN 6"
"[english]DOTA_ControlGroup6" "Control Group 6"
"DOTA_Escape" "-"
"[english]DOTA_Escape" "Escape"
"DOTA_Scoreboard" "klm"
"[english]DOTA_Scoreboard" "Scoreboard"
"DOTA_Screenshot" "nopq"
"[english]DOTA_Screenshot" "Screenshot"
"DOTA_Voice" "rs"
"[english]DOTA_Voice" "Voice"
"DOTA_VoiceLane" "rstu"
"[english]DOTA_VoiceLane" "Voice Lane"
"DOTA_ChatGlobal" "vwxyz/{"
"[english]DOTA_ChatGlobal" "Chat All"
"DOTA_ChatTeam" "vwx|}{"
"[english]DOTA_ChatTeam" "Chat Team"
"DOTA_Learn_Abilities" "~"
"[english]DOTA_Learn_Abilities" "Ability Learn"
"DOTA_Learn_Stats" """
"[english]DOTA_Learn_Stats" "Upgrade Stats"
"DOTA_UseActionItem_Key" ""
"[english]DOTA_UseActionItem_Key" "Action Item"
"DOTA_StatTooltip_TotalAttributesSkilled" "89: "
"[english]DOTA_StatTooltip_TotalAttributesSkilled" "Attributes Level: "
"DOTA_DmgArmorTooltip_AttackSpeed" "SV: "
"[english]DOTA_DmgArmorTooltip_AttackSpeed" "Attack Speed: "
"DOTA_DmgArmorTooltip_AttackSpeedSeconds" ""
"[english]DOTA_DmgArmorTooltip_AttackSpeedSeconds" "s per attack"
"DOTA_DmgArmorTooltip_MoveSpeed" "SV:"
"[english]DOTA_DmgArmorTooltip_MoveSpeed" "Movement Speed: "
"DOTA_DmgArmorTooltip_AttackDamage" ":"
"[english]DOTA_DmgArmorTooltip_AttackDamage" "Attack Damage: "
"DOTA_DmgArmorTooltip_AttackRange" ":"
"[english]DOTA_DmgArmorTooltip_AttackRange" "Attack Range: "
"DOTA_DmgArmorTooltip_Armor" ": "
"[english]DOTA_DmgArmorTooltip_Armor" "Physical Armor: "
"DOTA_DmgArmorTooltip_DmgResist" "9:"
"[english]DOTA_DmgArmorTooltip_DmgResist" "Physical Damage Resistance: "
"DOTA_DmgArmorTooltip_MagicArmor" "1b:"
"[english]DOTA_DmgArmorTooltip_MagicArmor" "Magical Armor: "
"DOTA_DmgArmorTooltip_MagicDmgResist" "1b9:"
"[english]DOTA_DmgArmorTooltip_MagicDmgResist" "Magical Damage Resistance: "
"DOTA_HeroTaunt_Key" ""
"[english]DOTA_HeroTaunt_Key" "Taunt Item"
"DOTAUI_AspectNormal" "4:3"
"[english]DOTAUI_AspectNormal" "4:3"
"DOTAUI_AspectWide16x9" "16:9"
"[english]DOTAUI_AspectWide16x9" "16:9"
"DOTAUI_AspectWide16x10" "16:10"
"[english]DOTAUI_AspectWide16x10" "16:10"
"DOTAUI_Fullscreen" "no"
"[english]DOTAUI_Fullscreen" "Fullscreen"
"DOTAUI_Window" ""
"[english]DOTAUI_Window" "Window"
"DOTAUI_BorderlessWindow" "a"
"[english]DOTAUI_BorderlessWindow" "Borderless Window"
"DOTA_Welcome" " DotA"
"[english]DOTA_Welcome" "Welcome to DotA"
"DOTA_Chat_Team" "[] %s1:%s2"
"[english]DOTA_Chat_Team" "[ALLIES] %s1: %s2"
"DOTA_Chat_Team_Dead" "** [] %s1:%s2"
"[english]DOTA_Chat_Team_Dead" "*DEAD*[ALLIES] %s1: %s2"
"DOTA_Chat_Spec" "[] %s1:%s2"
"[english]DOTA_Chat_Spec" "[Spectator] %s1: %s2"
"DOTA_Chat_All" "%s1:%s2"
"[english]DOTA_Chat_All" "%s1: %s2"
"DOTA_Chat_PlayerKilled" "%s1 %s2 %s3 "
"[english]DOTA_Chat_PlayerKilled" "%s1 just pwned %s2's head for %s3 gold!
"
"DOTA_Chat_PlayerDenied" "%s1 %s2"
"[english]DOTA_Chat_PlayerDenied" "%s1 just denied %s2!"
"DOTA_Chat_PlayerDeniedSelf" "%s1 ?A"
"[english]DOTA_Chat_PlayerDeniedSelf" "%s1 just committed suicide!"
"DOTA_Chat_PlayerKilledGood" "%s1 1["
"[english]DOTA_Chat_PlayerKilledGood" "%s1 was just killed by The Dire!"
"DOTA_Chat_PlayerKilledBad" "%s1 YZ"
"[english]DOTA_Chat_PlayerKilledBad" "%s1 was just killed by The Radiant!"
"DOTA_Chat_PlayerKilledGeneric" "%s1 "
"[english]DOTA_Chat_PlayerKilledGeneric" "%s1 was just killed by a Neutra
l!"
"DOTA_Chat_PlayerKilledAssist" "%s1 %s2 l:"
"[english]DOTA_Chat_PlayerKilledAssist" "%s1 was just killed! %s2 gold is split
among assists:"
"DOTA_Chat_TowerPlayerKilled" "%s1 -\]^"
"[english]DOTA_Chat_TowerPlayerKilled" "%s1 destroyed a tower!"
"DOTA_Chat_TowerKilledGood" "-\]^1["
"[english]DOTA_Chat_TowerKilledGood" "A tower was destroyed by The Dire!"
"DOTA_Chat_TowerKilledBad" "-\]^YZ"
"[english]DOTA_Chat_TowerKilledBad" "A tower was destroyed by The Radiant!"
"DOTA_Chat_BarracksKilled" "%s1 %s2 %s3 _`H"
"[english]DOTA_Chat_BarracksKilled" "%s1 %s2 %s3 Barracks has been destroyed
!"
"DOTA_Chat_TowerDenied" "%s1 -\]^"
"[english]DOTA_Chat_TowerDenied" "%s1 denied a tower!"
"DOTA_Chat_FirstBlood" "%s1 %s2 "
"[english]DOTA_Chat_FirstBlood" "%s1 drew first blood by killing %s2"
"DOTA_Chat_DoubleKill" "%s1 "
"[english]DOTA_Chat_DoubleKill" "%s1 got a double kill!"
"DOTA_Chat_TripleKill" "%s1 7"
"[english]DOTA_Chat_TripleKill" "%s1 has a TRIPLE kill!"
"DOTA_Chat_QuadKill" "%s1 7"
"[english]DOTA_Chat_QuadKill" "%s1 earned an ULTRA KILL!"
"DOTA_Chat_QuintupleKill" "%s1 H"
"[english]DOTA_Chat_QuintupleKill" "%s1 IS ON A RAMPAGE!!"
"DOTA_Chat_KillStreak_3" ""
"[english]DOTA_Chat_KillStreak_3" "killing spree"
"DOTA_Chat_KillStreak_4" "O"
"[english]DOTA_Chat_KillStreak_4" "dominating"
"DOTA_Chat_KillStreak_5" "/"
"[english]DOTA_Chat_KillStreak_5" "mega kill"
"DOTA_Chat_KillStreak_6" "a/"
"[english]DOTA_Chat_KillStreak_6" "unstoppable"
"DOTA_Chat_KillStreak_7" ""
"[english]DOTA_Chat_KillStreak_7" "wicked sick"
"DOTA_Chat_KillStreak_8" "/"
"[english]DOTA_Chat_KillStreak_8" "monster kill"
"DOTA_Chat_KillStreak_9" ""
"[english]DOTA_Chat_KillStreak_9" "GODLIKE"
"DOTA_Chat_KillStreak_10" ""
"[english]DOTA_Chat_KillStreak_10" "GODLIKE"
"DOTA_Chat_KillStreakIs" "%s1 H%s2"
"[english]DOTA_Chat_KillStreakIs" "%s1 is %s2"
"DOTA_Chat_KillStreakIsOn" "%s1 G%s2"
"[english]DOTA_Chat_KillStreakIsOn" "%s1 is on a %s2"
"DOTA_Chat_KillStreakHas" "%s1 H%s2"
"[english]DOTA_Chat_KillStreakHas" "%s1 has a %s2"
"DOTA_Chat_KillStreakMax" "%s1 H%s2"
"[english]DOTA_Chat_KillStreakMax" "%s1 is beyond %s2, someone kill him!!"
"DOTA_Chat_KillStreak_Ended" "%s1 %s2 %s3B %s4 "
"[english]DOTA_Chat_KillStreak_Ended" "%s1 has just ended %s2's %s3 streak for %
s4 gold!"
"DOTA_Chat_BuyBack" "%s1 i"
"[english]DOTA_Chat_BuyBack" "%s1 just bought back into the game!"
"DOTA_Chat_PickedUpAegis" "%s1 "
"[english]DOTA_Chat_PickedUpAegis" "%s1 picked up Aegis of the Immortal!"
"DOTA_Chat_KilledRoshanGood" "YZYZ%& %s1 "
"[english]DOTA_Chat_KilledRoshanGood" "Roshan has been killed by the Radiant!
%s1 gold to each hero of The Radiant!"
"DOTA_Chat_KilledRoshanBad" "1[1[%& %s1 "
"[english]DOTA_Chat_KilledRoshanBad" "Roshan has been killed by the Dire! %s1
gold to each hero of The Dire!"
"DOTA_Chat_SuperCreepsGood" "yz1[_`HYZG_"
"[english]DOTA_Chat_SuperCreepsGood" "All of the Dire Barracks have fallen. T
he Radiant now have Mega creeps!"
"DOTA_Chat_SuperCreepsBad" "yzYZ_`H1[G_"
"[english]DOTA_Chat_SuperCreepsBad" "All of the Radiant Barracks have fallen
. The Dire now have Mega creeps!"
"DOTA_Chat_ItemPurchase" "%s1 %s2"
"[english]DOTA_Chat_ItemPurchase" "%s1 just purchased %s2!"
"DOTA_Chat_Connect" "%s1 Ht"
"[english]DOTA_Chat_Connect" "%s1 has connected to the game."
"DOTA_Chat_Disconnect" "%s1 HDt"
"[english]DOTA_Chat_Disconnect" "%s1 has disconnected from the game."
"DOTA_Chat_DisconnectWaitForReconnect" "%s1 HDtt"
"[english]DOTA_Chat_DisconnectWaitForReconnect" "%s1 has disconnected from the g
ame. Please wait for them to reconnect."
"DOTA_Chat_DisconnectTimeRemaining" "<font color='#FF0000'><b>%s1 %s2 lU
"[english]DOTA_Chat_DisconnectTimeRemaining" "<font color='#FF0000'><b>%s1 ha
s %s2 minute left to reconnect.</b></font>"
"DOTA_Chat_DisconnectTimeRemainingPlural" "<font color='#FF0000'><b>%s1 %s2 l
>"
"[english]DOTA_Chat_DisconnectTimeRemainingPlural" "<font color='#FF0000'><
b>%s1 has %s2 minutes left to reconnect.</b></font>"
"DOTA_Chat_SafeToLeave" "<font color='#FF0000'><b>HU-</b></font>"
"[english]DOTA_Chat_SafeToLeave" "<font color='#FF0000'><b>This game is n
ow safe to leave.</b></font>"
"DOTA_Chat_Reconnect" "%s1 Ht"
"[english]DOTA_Chat_Reconnect" "%s1 has reconnected to the game."
"DOTA_Chat_Abandon" "%s1 HD"
"[english]DOTA_Chat_Abandon" "%s1 has abandoned the game."
"DOTA_Chat_Rune_DoubleDamage" "<font color='#82CAFF'></font>Q %s1 "
"[english]DOTA_Chat_Rune_DoubleDamage" "%s1 activated a <font color='#82CAFF'>D
ouble Damage</font> rune."
"DOTA_Chat_Rune_Haste" "<font color='#F62817'>S</font>Q %s1 "
"[english]DOTA_Chat_Rune_Haste" "%s1 activated a <font color='#F62817'>Haste</fo
nt> rune."
"DOTA_Chat_Rune_Illusion" "<font color='#FFD700'></font>Q %s1 "
"[english]DOTA_Chat_Rune_Illusion" "%s1 activated an <font color='#FFD700'>
Illusion</font> rune."
"DOTA_Chat_Rune_Invisibility" "<font color='#8B008B'></font>Q %s1 "
"[english]DOTA_Chat_Rune_Invisibility" "%s1 activated an <font color='#8B008B'>
Invisibility</font> rune."
"DOTA_Chat_Rune_Regeneration" "<font color='#7FFF00'>R</font>Q %s1 "
"[english]DOTA_Chat_Rune_Regeneration" "%s1 activated a <font color='#7FFF00'>R
egeneration</font> rune."
"DOTA_Chat_Rune_Bottle_DoubleDamage" "%s1 <font color='#82CAFF'></font>
"[english]DOTA_Chat_Rune_Bottle_DoubleDamage" "%s1 has bottled a <font color='
#82CAFF'>Double Damage</font> rune."
"DOTA_Chat_Rune_Bottle_Haste" "%s1 <font color='#F62817'>S</font>"
"[english]DOTA_Chat_Rune_Bottle_Haste" "%s1 has bottled a <font color='#F62817'
>Haste</font> rune."
"DOTA_Chat_Rune_Bottle_Illusion" "%s1 <font color='#FFD700'></font>"
"[english]DOTA_Chat_Rune_Bottle_Illusion" "%s1 has bottled an <font color=
'#FFD700'>Illusion</font> rune."
"DOTA_Chat_Rune_Bottle_Invisibility" "%s1 <font color='#8B008B'></font>"
"[english]DOTA_Chat_Rune_Bottle_Invisibility" "%s1 has bottled an <font color=
'#8B008B'>Invisibility</font> rune."
"DOTA_Chat_Rune_Bottle_Regeneration" "%s1 <font color='#7FFF00'>R</font>"
"[english]DOTA_Chat_Rune_Bottle_Regeneration" "%s1 has bottled a <font color='
#7FFF00'>Regeneration</font> rune."
"DOTA_Chat_NoHero" "a%&"
"[english]DOTA_Chat_NoHero" "No Hero"
"DOTA_Chat_InTheBag" "%s1 H'(T"
"[english]DOTA_Chat_InTheBag" "%s1 has bagged it!"
"DOTA_Chat_SecretShop" "e)* %s1"
"[english]DOTA_Chat_SecretShop" "Go to the secret shop to get a %s1"
"DOTA_Chat_ItemAutoPurchased" " %s1 H"
"[english]DOTA_Chat_ItemAutoPurchased" "The item %s1 has been purchased for you
!"
"DOTA_Chat_ItemsCombined" "H67 %s1"
"[english]DOTA_Chat_ItemsCombined" "Your items have combined to form a %s1!
"
"DOTA_Chat_CourierLostGood" "YZcH"
"[english]DOTA_Chat_CourierLostGood" "Radiant's courier has been killed."
"DOTA_Chat_CourierLostBad" "1[cH"
"[english]DOTA_Chat_CourierLostBad" "Dire's courier has been killed."
"DOTA_Chat_GlyphUsedGood" "YZH"
"[english]DOTA_Chat_GlyphUsedGood" "Radiant structures have been fortified.
"
"DOTA_Chat_GlyphUsedBad" "1[H"
"[english]DOTA_Chat_GlyphUsedBad" "Dire structures have been fortified."
"DOTA_Chat_CantUseActionItem" "Gabcd%s1- %s2"
"[english]DOTA_Chat_CantUseActionItem" "You can't use '%s1' right now - %s2."
"DOTA_Chat_ChargesExhausted" "Hd%s1;<"
"[english]DOTA_Chat_ChargesExhausted" "You have used the last charge on your i
tem '%s1'."
"DOTA_Chat_Bot_Gank" " %s1"
"[english]DOTA_Chat_Bot_Gank" "Attacking %s1!"
"DOTA_Chat_Bot_PushTower" " %s1"
"[english]DOTA_Chat_Bot_PushTower" "Pushing %s1"
"DOTA_Chat_Bot_Defend" "\ %s1"
"[english]DOTA_Chat_Bot_Defend" "Defending %s1"
"DOTA_Chat_Bot_Roam" " gank%s1"
"[english]DOTA_Chat_Bot_Roam" "Roaming to %s1 to gank"
"DOTA_Chat_Bot_RoamGank" "e %s1"
"[english]DOTA_Chat_Bot_RoamGank" "Go on %s1!"
"DOTA_Chat_Bot_GankRetreat" "-"
"[english]DOTA_Chat_Bot_GankRetreat" "I'm out"
"DOTA_Chat_Bot_RuneTop" "u"
"[english]DOTA_Chat_Bot_RuneTop" "Checking top rune"
"DOTA_Chat_Bot_RuneBottom" "u"
"[english]DOTA_Chat_Bot_RuneBottom" "Checking bottom rune"
"DOTA_Chat_Bot_Roshan" "|"
"[english]DOTA_Chat_Bot_Roshan" "Doing Roshan!"
"DOTA_LaneNameNone" "4j"
"[english]DOTA_LaneNameNone" "base"
"DOTA_LaneNameTop" "u"
"[english]DOTA_LaneNameTop" "top"
"DOTA_LaneNameMiddle" "Du"
"[english]DOTA_LaneNameMiddle" "mid"
"DOTA_LaneNameBottom" "u"
"[english]DOTA_LaneNameBottom" "bot"
"DOTA_Chat_ActionItemReason_Unknown" ""
"[english]DOTA_Chat_ActionItemReason_Unknown" "now isn't a good time"
"DOTA_Chat_ActionItemReason_Dead" "H"
"[english]DOTA_Chat_ActionItemReason_Dead" "you are dead"
"DOTA_Chat_ActionItemReason_Cooldown" "Hcd"
"[english]DOTA_Chat_ActionItemReason_Cooldown" "the item was used recently"
"DOTA_MiniKillCam_KillerInfo" "\n%s1"
"[english]DOTA_MiniKillCam_KillerInfo" "KILLED BY\n%s1"
"DOTA_MiniKillCam_ReadytoRespawn" "("
"[english]DOTA_MiniKillCam_ReadytoRespawn" "Get ready to respawn!"
"DOTA_MiniKillcam_TotalDamage" "%s1 "
"[english]DOTA_MiniKillcam_TotalDamage" "%s1 DMG"
"DOTA_MiniKillcam_OtherDamage" "M_"
"[english]DOTA_MiniKillcam_OtherDamage" "Creep Damage"
"DOTA_MiniKillcam_KilledByGood" "\nYZ`"
"[english]DOTA_MiniKillcam_KilledByGood" "KILLED BY\nThe Radiant!"
"DOTA_MiniKillcam_KilledByBad" "\n1[`"
"[english]DOTA_MiniKillcam_KilledByBad" "KILLED BY\nThe Dire!"
"DOTA_MiniKillcam_Timer" "%s1:%s2"
"[english]DOTA_MiniKillcam_Timer" "%s1:%s2"
"DOTA_Chat_Good" "YZ"
"[english]DOTA_Chat_Good" "The Radiant"
"DOTA_Chat_Bad" "1["
"[english]DOTA_Chat_Bad" "The Dire"
"DOTA_Chat_Melee" ""
"[english]DOTA_Chat_Melee" "Melee"
"DOTA_Chat_Ranged" ""
"[english]DOTA_Chat_Ranged" "Ranged"
"DOTA_Chat_LaneTop" "u"
"[english]DOTA_Chat_LaneTop" "Top"
"DOTA_Chat_LaneMid" "Du"
"[english]DOTA_Chat_LaneMid" "Mid"
"DOTA_Chat_LaneBot" "u"
"[english]DOTA_Chat_LaneBot" "Bottom"
"DOTA_Lobby_Player_Joined" "%s1 Q"
"[english]DOTA_Lobby_Player_Joined" "%s1 joined."
"DOTA_Lobby_Player_Left" "%s1 -"
"[english]DOTA_Lobby_Player_Left" "%s1 left."
"DOTA_Lobby_Become_Leader_Self" "GO"
"[english]DOTA_Lobby_Become_Leader_Self" "You are now the Lobby Leader."
"DOTA_Lobby_Become_Leader" "%s1 GO"
"[english]DOTA_Lobby_Become_Leader" "%s1 is now the Lobby Leader."
"DOTA_Lobby_Game_Lobby_Setup" "t"
"[english]DOTA_Lobby_Game_Lobby_Setup" "ONLINE PRACTICE LOBBY SETTINGS"
"DOTA_Lobby_Game_Name" ""
"[english]DOTA_Lobby_Game_Name" "GAME NAME"
"DOTA_Lobby_Game_Mode" ""
"[english]DOTA_Lobby_Game_Mode" "GAME MODE"
"DOTA_Lobby_Region" "C"
"[english]DOTA_Lobby_Region" "SERVER LOCATION"
"DOTA_Lobby_Team_1_Logo" "} 1 "
"[english]DOTA_Lobby_Team_1_Logo" "TEAM 1 LOGO"
"DOTA_Lobby_Team_2_Logo" "} 2 "
"[english]DOTA_Lobby_Team_2_Logo" "TEAM 2 LOGO"
"DOTA_Lobby_Team_1_Name" "} 1 "
"[english]DOTA_Lobby_Team_1_Name" "TEAM 1 NAME"
"DOTA_Lobby_Team_2_Name" "} 2 "
"[english]DOTA_Lobby_Team_2_Name" "TEAM 2 NAME"
"DOTA_Lobby_Enable_Cheats" "d"
"[english]DOTA_Lobby_Enable_Cheats" "Enable cheats"
"DOTA_Lobby_Fill_Bots" "d Bot "
"[english]DOTA_Lobby_Fill_Bots" "Fill empty slots with bots"
"DOTA_Lobby_Intro_Mode" ""
"[english]DOTA_Lobby_Intro_Mode" "Intro Mode"
"DOTA_UI_Cancel" "@2"
"[english]DOTA_UI_Cancel" "CANCEL"
"DOTA_UI_Ok" ""
"[english]DOTA_UI_Ok" "OK"
"dota_region_automatic" ""
"[english]dota_region_automatic" "Automatic"
"dota_region_us_west" ""
"[english]dota_region_us_west" "US West"
"dota_region_us_east" ""
"[english]dota_region_us_east" "US East"
"dota_region_europe" ""
"[english]dota_region_europe" "Luxembourg"
"dota_region_hong_kong" ""
"[english]dota_region_hong_kong" "Hong Kong"
"dota_region_singapore" "Q"
"[english]dota_region_singapore" "Singapore"
"dota_region_shanghai" ""
"[english]dota_region_shanghai" "Shanghai"
"dota_region_beijing" ""
"[english]dota_region_beijing" "Beijing"
"dota_region_malaysia" ""
"[english]dota_region_malaysia" "Malaysia"
"dota_matchgroup_na" ""
"[english]dota_matchgroup_na" "North America"
"dota_matchgroup_sa" ""
"[english]dota_matchgroup_sa" "South America"
"dota_matchgroup_as" ""
"[english]dota_matchgroup_as" "Asia"
"dota_matchgroup_eu" ""
"[english]dota_matchgroup_eu" "Europe West"
"DOTA_Hero_Selection_Timer_Second" ""
"[english]DOTA_Hero_Selection_Timer_Second" "SECOND"
"DOTA_Hero_Selection_Timer_Seconds" ""
"[english]DOTA_Hero_Selection_Timer_Seconds" "SECONDS"
"DOTA_Hero_Selection_Search_Field_Default" "%&"
"[english]DOTA_Hero_Selection_Search_Field_Default" "SEARCH HEROES"
"DOTA_Hero_Selection_Filter_All" "yz%&"
"[english]DOTA_Hero_Selection_Filter_All" "ALL HEROES"
"DOTA_Hero_Selection_AdvFilter_Carry" ""
"[english]DOTA_Hero_Selection_AdvFilter_Carry" "Carry"
"DOTA_Hero_Selection_AdvFilter_Initiator" "-"
"[english]DOTA_Hero_Selection_AdvFilter_Initiator" "Initiator"
"DOTA_Hero_Selection_AdvFilter_Ganker" "GANKER"
"[english]DOTA_Hero_Selection_AdvFilter_Ganker" "GANKER"
"DOTA_Hero_Selection_AdvFilter_Support" ""
"[english]DOTA_Hero_Selection_AdvFilter_Support" "Support"
"DOTA_Hero_Selection_AdvFilter_Pusher" ""
"[english]DOTA_Hero_Selection_AdvFilter_Pusher" "Pusher"
"DOTA_Hero_Selection_Team_Good" "YZ"
"[english]DOTA_Hero_Selection_Team_Good" "THE RADIANT"
"DOTA_Hero_Selection_Team_Bad" "1["
"[english]DOTA_Hero_Selection_Team_Bad" "THE DIRE"
"DOTA_Hero_Selection_STR" ""
"[english]DOTA_Hero_Selection_STR" "STRENGTH"
"DOTA_Hero_Selection_AGI" ""
"[english]DOTA_Hero_Selection_AGI" "AGILITY"
"DOTA_Hero_Selection_INT" ""
"[english]DOTA_Hero_Selection_INT" "INTELLIGENCE"
"DOTA_Hero_Selection_STR_Good" "YZ:%&"
"[english]DOTA_Hero_Selection_STR_Good" "THE RADIANT: STRENGTH"
"DOTA_Hero_Selection_AGI_Good" "%&"
"[english]DOTA_Hero_Selection_AGI_Good" "AGILITY"
"DOTA_Hero_Selection_INT_Good" "%&"
"[english]DOTA_Hero_Selection_INT_Good" "INTELLIGENCE"
"DOTA_Hero_Selection_STR_Bad" "1[:%&"
"[english]DOTA_Hero_Selection_STR_Bad" "THE DIRE: STRENGTH"
"DOTA_Hero_Selection_AGI_Bad" "%&"
"[english]DOTA_Hero_Selection_AGI_Bad" "AGILITY"
"DOTA_Hero_Selection_INT_Bad" "%&"
"[english]DOTA_Hero_Selection_INT_Bad" "INTELLIGENCE"
"DOTA_Hero_Selection_Random" "%&"
"[english]DOTA_Hero_Selection_Random" "Random Hero"
"DOTA_Hero_Selection_Confirm" "?A %s1"
"[english]DOTA_Hero_Selection_Confirm" "Choose %s1"
"DOTA_Hero_Selection_Ban_Confirm" "d %s1"
"[english]DOTA_Hero_Selection_Ban_Confirm" "Ban %s1"
"DOTA_Hero_Selection_Pick_Confirm" "? %s1"
"[english]DOTA_Hero_Selection_Pick_Confirm" "Pick %s1"
"DOTA_Hero_Selection_Pick" " %d ?"
"[english]DOTA_Hero_Selection_Pick" "SELECT PICK #%d"
"DOTA_Hero_Selection_Ban" " %d d"
"[english]DOTA_Hero_Selection_Ban" "SELECT BAN #%d"
"DOTA_Hero_Selection_Complete" "7"
"[english]DOTA_Hero_Selection_Complete" "COMPLETE"
"DOTA_Hero_Selection_Instruction" "z %s1 ?A%&"
"[english]DOTA_Hero_Selection_Instruction" "You have %s1 to choose a hero."
"DOTA_Hero_Selection_Instruction_Other" "G?A%&"
"[english]DOTA_Hero_Selection_Instruction_Other" "Other players are choos
ing their heroes."
"DOTA_Hero_Selection_Filter_Starter" "%&"
"[english]DOTA_Hero_Selection_Filter_Starter" "RECOMMENDED STARTER HEROES"
"DOTA_Hero_Selection_Filter_Favorites" "%&"
"[english]DOTA_Hero_Selection_Filter_Favorites" "Favorites"
"DOTA_Hero_Selection_Filter_Recent" "cd"
"[english]DOTA_Hero_Selection_Filter_Recent" "RECENT"
"DOTA_CombatLogHeading" ""
"[english]DOTA_CombatLogHeading" "Combat Log"
"DOTA_ToolTip_Ability" ":"
"[english]DOTA_ToolTip_Ability" "ABILITY:"
"DOTA_ToolTip_Ability_NoTarget" "z"
"[english]DOTA_ToolTip_Ability_NoTarget" "No Target"
"DOTA_ToolTip_Ability_Passive" ""
"[english]DOTA_ToolTip_Ability_Passive" "Passive"
"DOTA_ToolTip_Ability_AutoCast" ""
"[english]DOTA_ToolTip_Ability_AutoCast" "Auto-Cast"
"DOTA_ToolTip_Ability_Aura" ""
"[english]DOTA_ToolTip_Ability_Aura" "Aura"
"DOTA_ToolTip_Ability_Toggle" "IJ"
"[english]DOTA_ToolTip_Ability_Toggle" "Toggle"
"DOTA_ToolTip_Ability_Target" ""
"[english]DOTA_ToolTip_Ability_Target" "Unit Target"
"DOTA_ToolTip_Ability_Point" ""
"[english]DOTA_ToolTip_Ability_Point" "Point Target"
"DOTA_ToolTip_Targeting" ":"
"[english]DOTA_ToolTip_Targeting" "AFFECTS:"
"DOTA_ToolTip_Targeting_Enemy" ""
"[english]DOTA_ToolTip_Targeting_Enemy" "Enemies"
"DOTA_ToolTip_Targeting_EnemyHero" "%&"
"[english]DOTA_ToolTip_Targeting_EnemyHero" "Enemy Heroes"
"DOTA_ToolTip_Targeting_Self" ""
"[english]DOTA_ToolTip_Targeting_Self" "Self"
"DOTA_ToolTip_Targeting_Allies" ""
"[english]DOTA_ToolTip_Targeting_Allies" "Allies"
"DOTA_ToolTip_Targeting_Trees" ""
"[english]DOTA_ToolTip_Targeting_Trees" "Trees"
"DOTA_ToolTip_Level" ""
"[english]DOTA_ToolTip_Level" "LEVEL"
"DOTA_Hero_Tooltip_Level" " %s1"
"[english]DOTA_Hero_Tooltip_Level" "Level %s1"
"AbilityDuration" ":"
"[english]AbilityDuration" "DURATION:"
"AbilityDamage" ":"
"[english]AbilityDamage" "DAMAGE:"
"DOTA_Chat_Prompt" ":"
"[english]DOTA_Chat_Prompt" "Say:"
"dota_dashboard_players_online" "%s1 t"
"[english]dota_dashboard_players_online" "%s1 PLAYERS ONLINE"
"dota_dashboard_welcome" " DOTA NETWORK"
"[english]dota_dashboard_welcome" "WELCOME TO THE DOTA NETWORK"
"dota_dashboard_actions" ":"
"[english]dota_dashboard_actions" "ACTIONS:"
"dota_dashboard_start_playing" ""
"[english]dota_dashboard_start_playing" "PLAY"
"dota_dashboard_action_matchmaking" ""
"[english]dota_dashboard_action_matchmaking" "MATCHMAKING"
"dota_dashboard_action_matchmaking_label" ""
"[english]dota_dashboard_action_matchmaking_label" "play with people almost
as good as you"
"dota_dashboard_action_private" "/"
"[english]dota_dashboard_action_private" "PRIVATE"
"dota_dashboard_action_private_label" ""
"[english]dota_dashboard_action_private_label" "play with your network of frien
ds"
"dota_dashboard_action_ai" "A.I."
"[english]dota_dashboard_action_ai" "A.I."
"dota_dashboard_action_ai_label" ""
"[english]dota_dashboard_action_ai_label" "play with bots"
"dota_dashboard_action_tutorial" "~"
"[english]dota_dashboard_action_tutorial" "TUTORIAL"
"dota_dashboard_action_tutorial_label" "G"
"[english]dota_dashboard_action_tutorial_label" "play with guide"
"dota_dashboard_action_friends_game" ""
"[english]dota_dashboard_action_friends_game" "FRIENDS' GAMES"
"dota_dashboard_action_friends_game_label" "G"
"[english]dota_dashboard_action_friends_game_label" "friends currently in a
game lobby"
"dota_dashboard_prepareresearch" "(/"
"[english]dota_dashboard_prepareresearch" "PREPARE/RESEARCH"
"dota_dashboard_helpout" ""
"[english]dota_dashboard_helpout" "HELP OUT"
"dota_dashboard_action_mentor" ""
"[english]dota_dashboard_action_mentor" "MENTOR"
"dota_dashboard_action_mentor_label" "i"
"[english]dota_dashboard_action_mentor_label" "adopt a newb, answer a question
"
"dota_dashboard_action_contribute" ""
"[english]dota_dashboard_action_contribute" "CONTRIBUTE"
"dota_dashboard_action_contribute_label" "%&~~"
"[english]dota_dashboard_action_contribute_label" "write a hero guide, rat
e a guide"
"dota_dashboard_start_learning" "-~:"
"[english]dota_dashboard_start_learning" "START LEARNING:"
"dota_dashboard_guides" ""
"[english]dota_dashboard_guides" "GUIDES"
"dota_dashboard_heropedia" "%&"
"[english]dota_dashboard_heropedia" "HEROPEDIA"
"dota_dashboard_action_heroes" "%&"
"[english]dota_dashboard_action_heroes" "HEROES"
"dota_dashboard_action_items" ""
"[english]dota_dashboard_action_items" "ITEMS"
"dota_dashboard_action_replays" ""
"[english]dota_dashboard_action_replays" "REPLAYS"
"dota_dashboard_action_comma" ", "
"[english]dota_dashboard_action_comma" ", "
"dota_dashboard_tips" ""
"[english]dota_dashboard_tips" "TIPS"
"dota_dashboard_configure" ":"
"[english]dota_dashboard_configure" "CONFIGURE:"
"dota_dashboard_settings" ""
"[english]dota_dashboard_settings" "Settings"
"dota_dashboard_quit" ""
"[english]dota_dashboard_quit" "Quit"
"dota_dashboard_profile" "/"
"[english]dota_dashboard_profile" "YOUR PROFILE"
"dota_dashboard_chat" "vw"
"[english]dota_dashboard_chat" "CHAT"
"dota_dashboard_community" "vw"
"[english]dota_dashboard_community" "CHAT"
"dota_dashboard_join_chat" "Q"
"[english]dota_dashboard_join_chat" "JOIN CHANNEL"
"dota_dashboard_category_today" ""
"[english]dota_dashboard_category_today" "TODAY"
"dota_dashboard_category_updates" "+"
"[english]dota_dashboard_category_updates" "UPDATES"
"dota_dashboard_category_play" ""
"[english]dota_dashboard_category_play" "PLAY"
"dota_dashboard_category_watch" ""
"[english]dota_dashboard_category_watch" "WATCH"
"dota_dashboard_category_learn" "~"
"[english]dota_dashboard_category_learn" "LEARN"
"dota_dashboard_category_socialize" ""
"[english]dota_dashboard_category_socialize" "COMMUNITY"
"dota_profile_mini_title" "/"
"[english]dota_profile_mini_title" "PROFILE"
"dota_profile_mini_party" "|}"
"[english]dota_profile_mini_party" "PARTY"
"dota_profile_mini_2" "cd%&"
"[english]dota_profile_mini_2" "RECENT HEROES"
"matchmaking_status_title" ""
"[english]matchmaking_status_title" "Matchmaking Status"
"matchmaking_status_text" "H"
"[english]matchmaking_status_text" "Your game is ready"
"matchmaking_ready_text" "%s1 H"
"[english]matchmaking_ready_text" "%s1 Ready"
"matchmaking_player_afk" ""
"[english]matchmaking_player_afk" "Player not ready"
"matchmaking_player_cancel" "@2"
"[english]matchmaking_player_cancel" "Player cancelled"
"matchmaking_player_rematch" ""
"[english]matchmaking_player_rematch" "Finding new players"
"matchmaking_waiting_for_players" ""
"[english]matchmaking_waiting_for_players" "Waiting for other players"
"matchmaking_player_declined" "@2"
"[english]matchmaking_player_declined" "A player declined the match"
"returning_top_of_queue" "i"
"[english]returning_top_of_queue" "Returning to matchmaking with high prio
rity"
"dota_ready_fail" "("
"[english]dota_ready_fail" "FAILED TO READY UP"
"dota_ready_fail_desc" "HziyD"
"[english]dota_ready_fail_desc" "Your match was ready, but you failed to respond
and have been removed from the matchmaking pool."
"dota_ready_fail_return" ""
"[english]dota_ready_fail_return" "Find another match?"
"matchmaking_label" ""
"[english]matchmaking_label" "Matchmaking"
"matchmaking_wait_time" ":nnn"
"[english]matchmaking_wait_time" "Estimated wait time: nnn"
"matchmaking_exp_geo" "yGC"
"[english]matchmaking_exp_geo" "Searching outside your location"
"matchmaking_exp_skill" ""
"[english]matchmaking_exp_skill" "Searching outside your player level"
"matchmaking_region_active" "?A"
"[english]matchmaking_region_active" "SELECTED"
"matchmaking_region_inactive" ""
"[english]matchmaking_region_inactive" "UNSELECTED"
"matchmaking" "d"
"[english]matchmaking" "ACTIVE REGIONS"
"today_in_dota" "DOTA $"
"[english]today_in_dota" "TODAY IN DOTA"
"matches_in_progress" ""
"[english]matches_in_progress" "TOP LIVE MATCHES"
"findmatch" ""
"[english]findmatch" "FIND MATCH"
"players_online" "t"
"[english]players_online" "PLAYERS ONLINE"
"dota_profile_prestige" ""
"[english]dota_profile_prestige" "PRESTIGE"
"dota_profile_wins" ":"
"[english]dota_profile_wins" "WINS:"
"dota_profile_losses" ""
"[english]dota_profile_losses" "LOSSES"
"dota_profile_leaves" "D"
"[english]dota_profile_leaves" "ABANDONED"
"dota_join_chat_channel_prompt" ":"
"[english]dota_join_chat_channel_prompt" "Channel:"
"dota_join_chat_channel_button" "Q"
"[english]dota_join_chat_channel_button" "JOIN"
"dota_join_chat_channel_name_header" ""
"[english]dota_join_chat_channel_name_header" "Channel Name"
"dota_join_chat_channel_startup_header" "GQ"
"[english]dota_join_chat_channel_startup_header" "Join On Startup"
"dota_chat_party_tab" "|}"
"[english]dota_chat_party_tab" "Party"
"dota_chat_lobby_tab" ""
"[english]dota_chat_lobby_tab" "Lobby"
"dota_game_lobby_title" ""
"[english]dota_game_lobby_title" "GAME LOBBY"
"dota_match_history" "k"
"[english]dota_match_history" "MATCH HISTORY"
"dota_match_history_details" ""
"[english]dota_match_history_details" "MATCH DETAILS"
"dota_match_history_win" ""
"[english]dota_match_history_win" "WIN"
"dota_match_history_loss" ""
"[english]dota_match_history_loss" "LOSS"
"dota_match_history_back" ""
"[english]dota_match_history_back" "CLOSE"
"dota_match_history_Winner_GoodGuys" ":YZ"
"[english]dota_match_history_Winner_GoodGuys" "WINNER: The Radiant"
"dota_match_history_Winner_BadGuys" ":1["
"[english]dota_match_history_Winner_BadGuys" "WINNER: The Dire"
"page_previous" ""
"[english]page_previous" "PREVIOUS"
"page_next" ""
"[english]page_next" "NEXT"
"page_counter" "<:%s1"
"[english]page_counter" "Page: %s1"
"page_back" "hi"
"[english]page_back" "BACK"
"dota_load_game_title" "@"
"[english]dota_load_game_title" "LOAD GAME"
"dota_watch_replay" ""
"[english]dota_watch_replay" "WATCH REPLAY"
"dota_download_replay" ""
"[english]dota_download_replay" "DOWNLOAD REPLAY"
"dota_replay_unavailable" ""
"[english]dota_replay_unavailable" "REPLAY UNAVAILABLE"
"dota_profile_show_match_history" "k"
"[english]dota_profile_show_match_history" "MATCH HISTORY"
"dota_persona_panel_title" ""
"[english]dota_persona_panel_title" "PLAYER DETAILS"
"dota_downloading_replay" "D..."
"[english]dota_downloading_replay" "Downloading..."
"dota_persona_karma" "KARMA:"
"[english]dota_persona_karma" "KARMA:"
"dota_persona_rank" "ELO:"
"[english]dota_persona_rank" "ELO:"
"dota_finding_match" "... [%s1]"
"[english]dota_finding_match" "Finding match... [%s1]"
"dota_finding_match_time_only" "... [%s1]"
"[english]dota_finding_match_time_only" "Finding match... [%s1]"
"dota_num_players_searching" "G:%s1"
"[english]dota_num_players_searching" "PLAYERS SEARCHING: %s1"
"dota_search_range" ""
"[english]dota_search_range" "SEARCH RANGE"
"dota_num_matching_players" "G:%s110"
"[english]dota_num_matching_players" "MATCHING PLAYERS: %s1 of 10"
"dota_cancel_match_find" "@2"
"[english]dota_cancel_match_find" "CANCEL SEARCH"
"dota_match_in_progress" "G-"
"[english]dota_match_in_progress" "Game in progress"
"dota_match_finished" "H"
"[english]dota_match_finished" "Game is finished"
"dota_match_connecting" "t..."
"[english]dota_match_connecting" "Connecting to game..."
"dota_match_connected" "t"
"[english]dota_match_connected" "Connected to game"
"dota_reconnect_to_game" "t"
"[english]dota_reconnect_to_game" "RECONNECT"
"dota_abandon_game" "-"
"[english]dota_abandon_game" "LEAVE GAME"
"dota_disconnect_game" "t"
"[english]dota_disconnect_game" "DISCONNECT"
"dota_match_find_server" "... [%s1]"
"[english]dota_match_find_server" "Finding server... [%s1]"
"dota_match_game_ui" "/"
"[english]dota_match_game_ui" "Private Lobby Setup"
"dota_number_of_spectators" "/<:%s1"
"[english]dota_number_of_spectators" "Number of Spectators: %s1"
"dota_abandon_dialog_title" "D"
"[english]dota_abandon_dialog_title" "ABANDON GAME"
"dota_abandon_dialog_warning" "GeDD"
"[english]dota_abandon_dialog_warning" "Abandoning a game before it has finishe
d may ruin the game for other players."
"dota_abandon_dialog_confirm" "$D"
"[english]dota_abandon_dialog_confirm" "Are you sure you want to abandon this g
ame?"
"dota_play_matchmaking" "-"
"[english]dota_play_matchmaking" "PLAY GAME"
"dota_play_practice" "/"
"[english]dota_play_practice" "PRIVATE"
"dota_play_tournament" ""
"[english]dota_play_tournament" "TOURNAMENT"
"dota_play_tutorial" "~"
"[english]dota_play_tutorial" "TUTORIAL"
"dota_watch_game" ""
"[english]dota_watch_game" "WATCH"
"dota_play_matchmaking_desc" "G"
"[english]dota_play_matchmaking_desc" "Find a match with players of similar ex
perience in your region."
"dota_play_practice_desc" "/"
"[english]dota_play_practice_desc" "Create a private lobby to play with fri
ends or the A.I. "
"dota_play_tutorial_desc" "G~"
"[english]dota_play_tutorial_desc" "Play a match with a mentor or run throu
gh a lesson. "
"dota_play_tournament_desc" ""
"[english]dota_play_tournament_desc" "Find a match in a competitive tournamen
t. "
"dota_play_leaver_left_label" "et
"[english]dota_play_leaver_left_label" "You left your previous game. If you cr
ash or lose your connection, you should reconnect to the game. Leaving will hav
e repercussions in the future."
"dota_play_matchmaking_reconnect_hint" "tUQz
"[english]dota_play_matchmaking_reconnect_hint" "You can rejoin a game if you cr
ash or disconnect. Not rejoining can ruin the game for the other players."
"dota_play_find_match" ""
"[english]dota_play_find_match" "Find a Game"
"dota_play_welcome_title" "Dota 2"
"[english]dota_play_welcome_title" "Welcome to Dota 2"
"dota_play_welcome_text" "icDota 2+Q"
"[english]dota_play_welcome_text" "Thank you for participating, your feedb
ack\nwill help make Dota 2 better. "
"DOTA_create_private_lobby" "/x?{"
"[english]DOTA_create_private_lobby" "Enter a password to create private game
(optional)"
"DOTA_join_private_title" "Q/"
"[english]DOTA_join_private_title" "JOIN PRIVATE GAME"
"DOTA_join_private_desc" "xO{Q"
"[english]DOTA_join_private_desc" "Enter the password (created by lobby-le
ader) to join this game."
"DOTA_join_private_error1" "O"
"[english]DOTA_join_private_error1" "The password entered does not match the
password created by the lobby-leader."
"dota_apply" "d"
"[english]dota_apply" "APPLY"
"DOTA_Matchmaking_NoRegion_Error" "?Aj"
"[english]DOTA_Matchmaking_NoRegion_Error" "Please select a matchmaking reg
ion."
"DOTA_SelfCast_DoubleTap" "b"
"[english]DOTA_SelfCast_DoubleTap" "DOUBLE TAP ABILITY SELF CAST"
"DOTA_UniUnitOrder_Ctrl" ">"
"[english]DOTA_UniUnitOrder_Ctrl" "UNIFIED UNIT ORDERS"
"DOTA_GameStartCountdown" "- %s1:%s2"
"[english]DOTA_GameStartCountdown" "Starts in %s1:%s2"
"DOTA_GameTime" "%s1:%s2"
"[english]DOTA_GameTime" "%s1:%s2"
"DOTA_GamePreGame" "e"
"[english]DOTA_GamePreGame" "Pre-Game"
"find_match" ""
"[english]find_match" "Find Match"
"play_tutorial" "~"
"[english]play_tutorial" "Play Tutorial"
"unlock_persona" "" 2 /q"
"[english]unlock_persona" "Reach level 2 to unlock new persona features."
"dota_party_leader" "}"
"[english]dota_party_leader" "Party Leader"
"DOTA_UserMenu_Profile" " Dota /"
"[english]DOTA_UserMenu_Profile" "View Dota Profile"
"DOTA_UserMenu_SteamProfile" " Steam /"
"[english]DOTA_UserMenu_SteamProfile" "View Steam Profile"
"DOTA_UserMenu_SendMessage" "..."
"[english]DOTA_UserMenu_SendMessage" "Send Message..."
"DOTA_UserMenu_PartyKick" "|}"
"[english]DOTA_UserMenu_PartyKick" "Kick from Party"
"DOTA_UserMenu_PartyInvite" "Q|}"
"[english]DOTA_UserMenu_PartyInvite" "Invite to Party"
"DOTA_UserMenu_PartySuggestInvite" "Q|}"
"[english]DOTA_UserMenu_PartySuggestInvite" "Suggest invite to Party"
"DOTA_UserMenu_PartyLeave" "-|}"
"[english]DOTA_UserMenu_PartyLeave" "Leave Party"
"DOTA_UserMenu_Spectate" ""
"[english]DOTA_UserMenu_Spectate" "Watch Game"
"DOTA_InvitedToParty" "%s1 HQ|}"
"[english]DOTA_InvitedToParty" "%s1 has invited you to a party."
"DOTA_Invite_Accept" ""
"[english]DOTA_Invite_Accept" "ACCEPT"
"DOTA_Invite_Decline" ""
"[english]DOTA_Invite_Decline" "DECLINE"
"dota_game_mode_0" "?@"
"[english]dota_game_mode_0" "ALL PICK"
"dota_game_mode_1" ""
"[english]dota_game_mode_1" "SINGLE DRAFT"
"dota_game_mode_2" ""
"[english]dota_game_mode_2" "ALL RANDOM"
"dota_game_mode_3" ""
"[english]dota_game_mode_3" "RANDOM DRAFT"
"dota_game_mode_4" "}"
"[english]dota_game_mode_4" "CAPTAINS DRAFT"
"dota_game_mode_5" "}"
"[english]dota_game_mode_5" "CAPTAINS MODE"
"dota_game_mode_6" ""
"[english]dota_game_mode_6" "DEATH MODE"
"dota_game_mode_7" "1["
"[english]dota_game_mode_7" "DIRETIDE"
"dota_game_mode_0_desc" "yz%&D?%&"
"[english]dota_game_mode_0_desc" "Each player selects a hero from the ent
ire hero pool."
"dota_game_mode_1_desc" "N%&?D"
"[english]dota_game_mode_1_desc" "Each player selects a hero from a set o
f three heroes randomly chosen for them."
"dota_game_mode_2_desc" "l%&"
"[english]dota_game_mode_2_desc" "Each player is randomly assigned a hero
."
"dota_game_mode_3_desc" " 20 %&D?A?A"
"[english]dota_game_mode_3_desc" "Players take turns selecting a hero fro
m a shared pool of 20 random heroes. You will be told when it's your turn to sel
ect."
"dota_game_mode_4_desc" "} 1/1/1/1 !? 1/2/2/2/2/1 ?%&"
"[english]dota_game_mode_4_desc" "Captains alternate 1/1/1/1 ban picks. I
t then goes into a 1/2/2/2/2/1 hero draft."
"dota_game_mode_5_desc" "}}}}?A%&}?A
"[english]dota_game_mode_5_desc" "Each team is assigned a Captain, who ma
kes all the hero selections for their team. Captains also ban heroes from the po
ol."
"dota_game_mode_6_desc" "?%&"
"[english]dota_game_mode_6_desc" "If you die, you will have to pick a new
hero once you can respawn."
"dota_game_mode_7_desc" "\]^+U+,"
"[english]dota_game_mode_7_desc" "Towers are weaker, experience is gained
faster, and you get more periodic gold."
"DOTA_RP_INIT" "O?"
"[english]DOTA_RP_INIT" "Main Menu"
"DOTA_RP_WAIT_FOR_PLAYERS_TO_LOAD" "@"
"[english]DOTA_RP_WAIT_FOR_PLAYERS_TO_LOAD" "Waiting for loaders"
"DOTA_RP_HERO_SELECTION" "%&?A"
"[english]DOTA_RP_HERO_SELECTION" "Hero Selection"
"DOTA_RP_STRATEGY_TIME" ""
"[english]DOTA_RP_STRATEGY_TIME" "Strategy Time"
"DOTA_RP_PRE_GAME" "e"
"[english]DOTA_RP_PRE_GAME" "Pre Game"
"DOTA_RP_GAME_IN_PROGRESS" "D"
"[english]DOTA_RP_GAME_IN_PROGRESS" "Playing A Game"
"DOTA_RP_PLAYING_AS" "cd %s2 Dx %s1{"
"[english]DOTA_RP_PLAYING_AS" "as %s2 (Lvl %s1)"
"DOTA_RP_POST_GAME" ""
"[english]DOTA_RP_POST_GAME" "Post Game"
"DOTA_RP_DISCONNECT" "@2tD"
"[english]DOTA_RP_DISCONNECT" "Disconnecting"
"DOTA_RP_SPECTATING" "D"
"[english]DOTA_RP_SPECTATING" "Spectating A Game"
"DOTA_ActivateGlyph" ""
"[english]DOTA_ActivateGlyph" "Activate Glyph"
"DOTA_SelectCourier" "?Ac"
"[english]DOTA_SelectCourier" "Select Courier"
"DOTA_PurchaseQuickbuy" "S"
"[english]DOTA_PurchaseQuickbuy" "Purchase Quickbuy"
"DOTA_PurchaseSticky" ""
"[english]DOTA_PurchaseSticky" "Purchase Sticky"
"DOTA_Pause" ""
"[english]DOTA_Pause" "Pause"
"DOTA_Chat_SafeToLeaveAbandoner" "<font color='#FF0000'><b>%s1 GHU
"[english]DOTA_Chat_SafeToLeaveAbandoner" "<font color='#FF0000'><b>Abando
nment by %s1. This game is now safe to leave.</b></font>"
"DOTA_Chat_Bot_RoamLane" "i %s1"
"[english]DOTA_Chat_Bot_RoamLane" "Going back to %s1"
"DOTA_Chat_CantPause" "ab"
"[english]DOTA_Chat_CantPause" "You cannot pause."
"DOTA_Chat_NoPausesLeft" "<Hd"
"[english]DOTA_Chat_NoPausesLeft" "You have no remaining pauses left."
"DOTA_Chat_CantPauseYet" "G %s1 ab"
"[english]DOTA_Chat_CantPauseYet" "You cannot pause for %s1 seconds."
"DOTA_Chat_Paused" "%s1 "
"[english]DOTA_Chat_Paused" "%s1 paused the game."
"DOTA_Chat_Unpaused" "%s1 "
"[english]DOTA_Chat_Unpaused" "%s1 resumed the game."
"DOTA_Chat_YouPaused" "z %s1 <"
"[english]DOTA_Chat_YouPaused" "You paused the game, you have %s1 pauses remain
ing."
"DOTA_Chat_CantUnpauseTeam" "G}D"
"[english]DOTA_Chat_CantUnpauseTeam" "You can not resume the game on this tea
m yet."
"DOTA_Winner_GoodGuys" "YZ"
"[english]DOTA_Winner_GoodGuys" "Radiant Victory"
"DOTA_Winner_BadGuys" "1["
"[english]DOTA_Winner_BadGuys" "Dire Victory"
"DOTA_Finish_Game" ""
"[english]DOTA_Finish_Game" "Finish Game"
"DOTA_LearnAbilities" "~"
"[english]DOTA_LearnAbilities" "Learn Abilities"
"DOTA_ReactiveHintTitle_TowerDamage" "\]^7"
"[english]DOTA_ReactiveHintTitle_TowerDamage" "Damage from Towers"
"DOTA_ReactiveHintBody_TowerDamage" "\]^7 - \]^
"[english]DOTA_ReactiveHintBody_TowerDamage" "Towers do A LOT of damage - if
you take even a few hits from them you might need to return to the fountain and
heal. It's better to fight near the tower only when your creeps are already atta
cking it."
"DOTA_ReactiveHintTitle_Death" ""
"[english]DOTA_ReactiveHintTitle_Death" "Death"
"DOTA_ReactiveHintBody_Death" "G"Q
"[english]DOTA_ReactiveHintBody_Death" "When you die you will respawn at your f
ountain. The time to respawn gets higher as you level so it's imperative that yo
u try to NEVER DIE. If you are low on health then return to the fountain to heal
."
"DOTA_Tutorial_TaskCompleted" "7"
"[english]DOTA_Tutorial_TaskCompleted" "Completed!"
"DOTA_TutorialTitle_WelcomeToDota" "4KL~"
"[english]DOTA_TutorialTitle_WelcomeToDota" "Basic Game Concepts and Control
s Tutorial"
"DOTA_TutorialBody_WelcomeToDota" "~ Dota KL
"[english]DOTA_TutorialBody_WelcomeToDota" "This tutorial will introduce yo
u to the world of Dota and show you how to control your hero."
"DOTA_TutorialTitle_MaidenIntro" "%&"
"[english]DOTA_TutorialTitle_MaidenIntro" "Your Hero"
"DOTA_TutorialBody_MaidenIntro" "GDcd1blY
"[english]DOTA_TutorialBody_MaidenIntro" "You will be playing this match
as Shadow Shaman, a master of voodoo magic. You are on The Radiant team, the ene
my team is called The Dire."
"DOTA_TutorialTitle_MovingYourCharacter" "%&"
"[english]DOTA_TutorialTitle_MovingYourCharacter" "Moving your Character"
"DOTA_TutorialBody_MovingYourCharacter" "Pg$ej}
"[english]DOTA_TutorialBody_MovingYourCharacter" "You can move your chara
cter by right-clicking where you want to go. Your team fountain is directly belo
w you."
"DOTA_TutorialTask_MoveToFountain" "xPg{"
"[english]DOTA_TutorialTask_MoveToFountain" "Move to your fountain (right-cl
ick)."
"DOTA_TutorialTitle_FountainIntro" ""
"[english]DOTA_TutorialTitle_FountainIntro" "The Fountain"
"DOTA_TutorialBody_FountainIntro" "USjR=>1GD
"[english]DOTA_TutorialBody_FountainIntro" "The fountain can quickly replen
ish your health and mana. It also revives you if you die in combat. Let's look a
t some other important buildings around."
"DOTA_TutorialTitle_CameraIntro" ""
"[english]DOTA_TutorialTitle_CameraIntro" "Your view"
"DOTA_TutorialBody_CameraIntro" "Uno}
"[english]DOTA_TutorialBody_CameraIntro" "You can scroll your view by mov
ing the mouse to the edge of the screen. Let's look to the northeast at your tea
m's Ancient."
"DOTA_TutorialTask_MoveToAncient" "xno{"
"[english]DOTA_TutorialTask_MoveToAncient" "Move VIEW to ancient (mouse the
screen edge)"
"DOTA_TutorialTitle_AncientIntro" ""
"[english]DOTA_TutorialTitle_AncientIntro" "The Ancient"
"DOTA_TutorialBody_AncientIntro" "}D$ - }
"[english]DOTA_TutorialBody_AncientIntro" "The Ancient is your team's most
important building - if it's destroyed then your team loses. You must destroy T
he Dire team's Ancient to win the game."
"DOTA_TutorialTitle_ViewHeroIntro" "i%&"
"[english]DOTA_TutorialTitle_ViewHeroIntro" "Return to your Hero"
"DOTA_TutorialBody_ViewHeroIntro" "UPF F1 Si
"[english]DOTA_TutorialBody_ViewHeroIntro" "You can snap your view back to
your hero by clicking your portrait or double tapping F1. Do that now to return
your view to your hero."
"DOTA_TutorialTask_ViewToHero" "ixPF{"
"[english]DOTA_TutorialTask_ViewToHero" "Move your view back (click your portrai
t)"
"DOTA_TutorialTitle_MapIntro" "Mjq"
"[english]DOTA_TutorialTitle_MapIntro" "The Mini-map"
"DOTA_TutorialBody_MapIntro" "GnofzMjq4jx{f
"[english]DOTA_TutorialBody_MapIntro" "There is a mini-map on the lower left c
orner of your screen. Your base (in green) is in the bottom left corner and the
enemy base (in red) is in the top right."
"DOTA_TutorialTitle_LaneIntro" "ut"
"[english]DOTA_TutorialTitle_LaneIntro" "Lanes of Attack"
"DOTA_TutorialBody_LaneIntro" "z/4jO$uteuxu
"[english]DOTA_TutorialBody_LaneIntro" "There are three main lanes towards the
enemy base. Let's move to the top one."
"DOTA_TutorialTask_MoveToTopLane" "%&u"
"[english]DOTA_TutorialTask_MoveToTopLane" "Move your hero to the top lane.
"
"DOTA_TutorialTitle_BarracksIntro" "_`"
"[english]DOTA_TutorialTitle_BarracksIntro" "Barracks"
"DOTA_TutorialBody_BarracksIntro" "uz-_`}M_M_
"[english]DOTA_TutorialBody_BarracksIntro" "Each lane has two barracks wher
e your team's foot soldiers, known as creeps, spawn at regular intervals. Creeps
move to the enemy base and attack enemy units and buildings in their path -- yo
u cannot control them!"
"DOTA_TutorialTitle_LaningIntro" "-"
"[english]DOTA_TutorialTitle_LaningIntro" "The battle begins!"
"DOTA_TutorialBody_LaningIntro" "YZM_.QB
"[english]DOTA_TutorialBody_LaningIntro" "A wave of Radiant creeps is abo
ut to spawn. Follow them into combat to provide ranged support. Try not to get h
it - you are too important to take damage! When a wave of creeps dies, it's wise
to back off to regroup with the next creep wave."
"DOTA_TutorialTitle_FindingYourHero" "%&"
"[english]DOTA_TutorialTitle_FindingYourHero" "Finding Your Hero"
"DOTA_TutorialBody_FindingYourHero" "%&U F1 P%&
"[english]DOTA_TutorialBody_FindingYourHero" "If you lose track of your hero,
you can double-tap F1 or click on your hero's portrait to center the camera on
it."
"DOTA_TutorialTask_FollowCreeps" "M_eet"
"[english]DOTA_TutorialTask_FollowCreeps" "Follow your creeps to the front
line."
"DOTA_TutorialTitle_CombatIntro" ""
"[english]DOTA_TutorialTitle_CombatIntro" "Combat"
"DOTA_TutorialBody_CombatIntro" "eGIkB"
"[english]DOTA_TutorialBody_CombatIntro" "There is combat up ahead. Remem
ber to be careful and avoid taking damage."
"DOTA_TutorialTitle_AttackingIntro" ""
"[english]DOTA_TutorialTitle_AttackingIntro" "Attacking"
"DOTA_TutorialBody_AttackingIntro" "U?Pg?Ax#P
"[english]DOTA_TutorialBody_AttackingIntro" "You can attack enemy units by r
ight-clicking them (you only need to right-click them once)."
"DOTA_TutorialTitle_BountiesIntro" ""
"[english]DOTA_TutorialTitle_BountiesIntro" "Bounties"
"DOTA_TutorialBody_BountiesIntro" "
"[english]DOTA_TutorialBody_BountiesIntro" "When you get the killing blow o
n a unit or structure you get a bounty. Attack enemy units that are low on healt
h and try to get the bounty."
"DOTA_TutorialTask_LastHitCreeps" " %s1/%s2 "
"[english]DOTA_TutorialTask_LastHitCreeps" "Earn bounties from killing blow
s %s1/%s2"
"DOTA_TutorialTitle_SpendGold" "d"
"[english]DOTA_TutorialTitle_SpendGold" "Spending Gold"
"DOTA_TutorialBody_SpendGold" "hi4jWXGMjqf4j
"[english]DOTA_TutorialBody_SpendGold" "Let's return to the base to spend your
hard-earned gold. Right-click on your team's base in the bottom left of the mini
-map to move there."
"DOTA_TutorialTask_ReturnToShop" "hi4j"
"[english]DOTA_TutorialTask_ReturnToShop" "Return to the base to shop."
"DOTA_TutorialTitle_BuyFromShop" "d:)*"
"[english]DOTA_TutorialTitle_BuyFromShop" "Spending Gold: the Shop"
"DOTA_TutorialBody_BuyFromShop" "UdG)*"
"[english]DOTA_TutorialBody_BuyFromShop" "You can use the gold you earn t
o buy items from the shop."
"DOTA_TutorialTitle_BuyFromShop2" ")*"
"[english]DOTA_TutorialTitle_BuyFromShop2" "Buying From the Shop"
"DOTA_TutorialBody_BuyFromShop2" "G)*Pf
"[english]DOTA_TutorialBody_BuyFromShop2" "Left-click on the shop to view
the items for sale. Double-click on the Town Portal Scroll and the Blades of Att
ack to buy them."
"DOTA_TutorialTitle_CloseShop" ")*"
"[english]DOTA_TutorialTitle_CloseShop" "Closing the Shop"
"DOTA_TutorialBody_CloseShop" "$)*UPf XP)*?
"[english]DOTA_TutorialBody_CloseShop" "To close the shop, you can left-click t
he X at the top left, left-click anywhere outside the shop menu, or press the bu
tton near your inventory. The shop also automatically closes when you walk out o
f its purchase area."
"DOTA_TutorialTask_BuyTPScroll" ")*"
"[english]DOTA_TutorialTask_BuyTPScroll" "Buy two items from the shop."
"DOTA_TutorialTitle_TeleportIntro" ""
"[english]DOTA_TutorialTitle_TeleportIntro" "Items Types"
"DOTA_TutorialBody_TeleportIntro" "QOc
"[english]DOTA_TutorialBody_TeleportIntro" "Your Blades of Attack provide a
passive damage bonus, whereas the Town Portal Scroll must be activated. Using a
Town Portal Scroll allows you to teleport to any of your team's buildings. This
is critical to save precious time."
"DOTA_TutorialTitle_UseItemIntro" "cd"
"[english]DOTA_TutorialTitle_UseItemIntro" "Using the Town Portal Scroll to
Teleport"
"DOTA_TutorialBody_UseItemIntro" "cdfP?dfP?Mjq$
"[english]DOTA_TutorialBody_UseItemIntro" "To use the Town Portal Scroll,
left-click it then left-click your desired destination in the mini-map. Teleport
is a channeling spell, so be careful not to interrupt it by giving your hero an
other command while you cast it."
"DOTA_TutorialTask_UseTPScroll" "cd"
"[english]DOTA_TutorialTask_UseTPScroll" "Use your Town Portal Scroll to
teleport."
"DOTA_TutorialTitle_StayInLane" "G_t"
"[english]DOTA_TutorialTitle_StayInLane" "Staying in Lane"
"DOTA_TutorialBody_StayInLane" "GG_t$
"[english]DOTA_TutorialBody_StayInLane" "Since you earn experience and gold from
defeating enemy units it's important to spend time in the lane at the beginning
of the game. Return to your lane to get back into combat."
"DOTA_TutorialTask_BackToCombat" "hi_t"
"[english]DOTA_TutorialTask_BackToCombat" "Return to your lane."
"DOTA_TutorialTitle_ExpIntro" "@"
"[english]DOTA_TutorialTitle_ExpIntro" "Gaining Experience"
"DOTA_TutorialBody_ExpIntro" "zyz%&
"[english]DOTA_TutorialBody_ExpIntro" "When an enemy unit dies all nearby hero
es on your team share the experience. Try to get enough experience to gain a lev
el."
"DOTA_TutorialTask_GetALevel" """
"[english]DOTA_TutorialTask_GetALevel" "Gain a level by helping to kill enemy u
nits."
"DOTA_TutorialTitle_LevelIntro" """
"[english]DOTA_TutorialTitle_LevelIntro" "Gaining Levels"
"DOTA_TutorialBody_LevelIntro" ""PP<"
"[english]DOTA_TutorialBody_LevelIntro" "When you gain a level you earn a point
to spend on an ability."
"DOTA_TutorialTitle_AbilityIntro" "cdP<"
"[english]DOTA_TutorialTitle_AbilityIntro" "Spending Ability Points"
"DOTA_TutorialBody_AbilityIntro" "qPq
"[english]DOTA_TutorialBody_AbilityIntro" "You can see what each ability d
oes by hovering the mouse over its icon. Spend points to earn levels in abilitie
s by clicking on the yellow bar beneath their icon. Level up your Ether Shock ab
ility."
"DOTA_TutorialTask_BuyAbility" "cdP<""
"[english]DOTA_TutorialTask_BuyAbility" "Spend an ability point to learn Ether S
hock."
"DOTA_TutorialTitle_CastIntro" "cd"
"[english]DOTA_TutorialTitle_CastIntro" "Using Abilities"
"DOTA_TutorialBody_CastIntro" "71bcd231P
"[english]DOTA_TutorialBody_CastIntro" "The Ether Shock ability deals magical d
amage. It costs you mana every time you use it. Click the ability icon then left
-click where you'd like to cast it."
"DOTA_TutorialTask_CastSpell" ""
"[english]DOTA_TutorialTask_CastSpell" "Cast your Ether Shock ability."
"DOTA_TutorialTitle_RazorIntro" ""
"[english]DOTA_TutorialTitle_RazorIntro" "Razor"
"DOTA_TutorialBody_RazorIntro" "%&Q1[`1bz
"[english]DOTA_TutorialBody_RazorIntro" "The enemy hero Razor has joined the bat
tle for the Dire team. He is a master of lightning magic and has the powerful Pl
asma Field ability. He is going to attack along the top lane."
"DOTA_TutorialTitle_NewItems" ""
"[english]DOTA_TutorialTitle_NewItems" "New Items"
"DOTA_TutorialBody_NewItems" "U
"[english]DOTA_TutorialBody_NewItems" "You have been given a few items to help
you in battle. You have tangos with an ABILITY to eat a tree to gain health. Yo
u also have a perseverance that PASSIVELY increases your regeneration."
"DOTA_TutorialTitle_AttackTower" "\]^"
"[english]DOTA_TutorialTitle_AttackTower" "Attacking Towers"
"DOTA_TutorialBody_AttackTower" "\]^z=>M_B
"[english]DOTA_TutorialBody_AttackTower" "Towers have powerful attacks an
d a lot of hitpoints. Attack with your creeps and try to destroy the tower to co
mplete this tutorial! Retreat if your creeps die and try to keep your health up!
"
"DOTA_TutorialTask_KillTower" "\]^"
"[english]DOTA_TutorialTask_KillTower" "Destroy the enemy tower."
"DOTA_TutorialTitle_WinningIntro" ""
"[english]DOTA_TutorialTitle_WinningIntro" "You Win!"
"DOTA_TutorialBody_WinningIntro" "74KL~~
"[english]DOTA_TutorialBody_WinningIntro" "Congratulations on completing t
he Basic Game Concepts and Controls tutorial! The next tutorial will run you thr
ough a full game - you even get to pick your hero!"
"DOTA_TutorialTitle_ChooseYourHero" "?%&"
"[english]DOTA_TutorialTitle_ChooseYourHero" "Choosing your hero"
"DOTA_TutorialBody_ChooseYourHero" "%&z
"[english]DOTA_TutorialBody_ChooseYourHero" "Shadow Shaman is a great hero t
o learn with. He has a ranged attack so you can attack safely from the back rank
s. His Serpent Wards ability is especially good for destroying towers. You can c
omplete this tutorial with any hero, though."
"DOTA_TutorialTitle_PrepareForBattle" "("
"[english]DOTA_TutorialTitle_PrepareForBattle" "Preparing for Battle"
"DOTA_TutorialBody_PrepareForBattle" "zPP< 603 cd
"[english]DOTA_TutorialBody_PrepareForBattle" "When you spawn into a game you
have one ability point and 603 gold to buy items. Spend the point to learn an ab
ility. For this lesson we have enabled auto-buy so you don't need to worry about
the store."
"DOTA_TutorialTitle_AutoBuyIntro" ""
"[english]DOTA_TutorialTitle_AutoBuyIntro" "Auto-Buy"
"DOTA_TutorialBody_AutoBuyIntro" "6Ghi
"[english]DOTA_TutorialBody_AutoBuyIntro" "Auto-buy will purchase items ap
propriate for your character. You will auto pick up your items when you return t
o the fountain. If you get a message to go to the secret shop check the minimap
for the location. Head out when ready."
"DOTA_TutorialTask_MoveWhenReady" "(."
"[english]DOTA_TutorialTask_MoveWhenReady" "Move out when you're ready."
"DOTA_TutorialTitle_SpawningBots" "}/"
"[english]DOTA_TutorialTitle_SpawningBots" "Allies and Enemies"
"DOTA_TutorialBody_SpawningBots" "G~DKL/z
"[english]DOTA_TutorialBody_SpawningBots" "For this lesson you will be pla
ying against two computer-controlled enemies and you will have one computer play
er on your team. Try to push in the middle lane to the Dire base and kill their
Ancient."
"DOTA_TutorialTask_DefeatAncient" "1[`"
"[english]DOTA_TutorialTask_DefeatAncient" "Defeat the Dire team's Ancient.
"
"DOTA_TutorialTitle_DefeatEnemyAncient" "/"
"[english]DOTA_TutorialTitle_DefeatEnemyAncient" "Attacking the Enemy"
"DOTA_TutorialBody_DefeatEnemyAncient" "\]y#$<M_
"[english]DOTA_TutorialBody_DefeatEnemyAncient" "The enemy defenses are strong a
nd you will need to attack with multiple waves of creeps to bring down each towe
r. Return to your base when your health is low or when you wish to buy new items
."
"DOTA_TutorialTitle_Train_Pudge" ""
"[english]DOTA_TutorialTitle_Train_Pudge" "Pudge Training"
"DOTA_TutorialBody_Train_Pudge" "~cdGuxbots{"
"[english]DOTA_TutorialBody_Train_Pudge" "Learn to play Pudge, dawg. Kil
l some bots in the bottom lane."
"DOTA_TutorialTitle_Pudge_Goal" "%&"
"[english]DOTA_TutorialTitle_Pudge_Goal" "Kill some heroes!"
"DOTA_TutorialBody_Pudge_Goal" "GuGank%& 5 %&B
"[english]DOTA_TutorialBody_Pudge_Goal" "Gank the two enemy heroes in the bottom
lane. Try to get 5 hero kills without dying more than 3 times."
"DOTA_TutorialTitle_LastHit" " / "
"[english]DOTA_TutorialTitle_LastHit" "Last Hit / Deny Practice"
"DOTA_TutorialBody_LastHit" "GUl<
"[english]DOTA_TutorialBody_LastHit" "Try to get as many last hits and denies
as possible in the time limit. Your score is a combination of last hits, denie
s, and how much damage you take."
"DOTA_TutorialTitle_RoundOne" " - "
"[english]DOTA_TutorialTitle_RoundOne" "Round One - Sniper"
"DOTA_TutorialTitle_RoundTwo" " - b"
"[english]DOTA_TutorialTitle_RoundTwo" "Round Two - Anti-Mage"
"DOTA_TutorialTitle_RoundThree" " - "
"[english]DOTA_TutorialTitle_RoundThree" "Round Three - Mirana"
"DOTA_TutorialTitle_RoundFour" " - Y"
"[english]DOTA_TutorialTitle_RoundFour" "Round Four - Crystal Maiden"
"DOTA_TutorialTitle_RoundFive" " - 1"
"[english]DOTA_TutorialTitle_RoundFive" "Round Five - Shadow Fiend"
"DOTA_TutorialTask_RoundFive" "SV_"
"[english]DOTA_TutorialTask_RoundFive" "Farm as fast as you can!"
"npc_dota_hero_queenofpain" ""
"[english]npc_dota_hero_queenofpain" "Queen of Pain"
"npc_dota_hero_antimage" "b"
"[english]npc_dota_hero_antimage" "Anti-Mage"
"npc_dota_hero_kunkka" ""
"[english]npc_dota_hero_kunkka" "Kunkka"
"npc_dota_hero_lina" ""
"[english]npc_dota_hero_lina" "Lina"
"npc_dota_hero_mirana" ""
"[english]npc_dota_hero_mirana" "Mirana"
"npc_dota_hero_windrunner" ""
"[english]npc_dota_hero_windrunner" "Windrunner"
"npc_dota_hero_slardar" ""
"[english]npc_dota_hero_slardar" "Slardar"
"npc_dota_hero_lion" ""
"[english]npc_dota_hero_lion" "Lion"
"npc_dota_hero_phantom_assassin" ""
"[english]npc_dota_hero_phantom_assassin" "Phantom Assassin"
"npc_dota_hero_tidehunter" "/"
"[english]npc_dota_hero_tidehunter" "Tidehunter"
"npc_dota_hero_witch_doctor" ""
"[english]npc_dota_hero_witch_doctor" "Witch Doctor"
"npc_dota_hero_vengefulspirit" ""
"[english]npc_dota_hero_vengefulspirit" "Vengeful Spirit"
"npc_dota_hero_juggernaut" "Y"
"[english]npc_dota_hero_juggernaut" "Juggernaut"
"npc_dota_hero_earthshaker" "j"
"[english]npc_dota_hero_earthshaker" "Earthshaker"
"npc_dota_hero_pudge" ""
"[english]npc_dota_hero_pudge" "Pudge"
"npc_dota_hero_bane" ""
"[english]npc_dota_hero_bane" "Bane"
"npc_dota_hero_crystal_maiden" "Y"
"[english]npc_dota_hero_crystal_maiden" "Crystal Maiden"
"npc_dota_hero_sven" ""
"[english]npc_dota_hero_sven" "Sven"
"npc_dota_hero_skeleton_king" ""
"[english]npc_dota_hero_skeleton_king" "Skeleton King"
"npc_dota_hero_storm_spirit" ""
"[english]npc_dota_hero_storm_spirit" "Storm Spirit"
"npc_dota_hero_sand_king" ""
"[english]npc_dota_hero_sand_king" "Sand King"
"npc_dota_hero_nevermore" "1"
"[english]npc_dota_hero_nevermore" "Shadow Fiend"
"npc_dota_hero_drow_ranger" ""
"[english]npc_dota_hero_drow_ranger" "Drow Ranger"
"npc_dota_hero_axe" ""
"[english]npc_dota_hero_axe" "Axe"
"npc_dota_hero_bloodseeker" "1"
"[english]npc_dota_hero_bloodseeker" "Bloodseeker"
"npc_dota_hero_phantom_lancer" ""
"[english]npc_dota_hero_phantom_lancer" "Phantom Lancer"
"npc_dota_hero_razor" ""
"[english]npc_dota_hero_razor" "Razor"
"npc_dota_hero_morphling" ""
"[english]npc_dota_hero_morphling" "Morphling"
"npc_dota_hero_zuus" ""
"[english]npc_dota_hero_zuus" "Zeus"
"npc_dota_hero_tiny" "MM"
"[english]npc_dota_hero_tiny" "Tiny"
"npc_dota_hero_puck" ""
"[english]npc_dota_hero_puck" "Puck"
"npc_dota_hero_lich" ""
"[english]npc_dota_hero_lich" "Lich"
"npc_dota_hero_shadow_shaman" ""
"[english]npc_dota_hero_shadow_shaman" "Shadow Shaman"
"npc_dota_hero_riki" ""
"[english]npc_dota_hero_riki" "Riki"
"npc_dota_hero_enigma" "|"
"[english]npc_dota_hero_enigma" "Enigma"
"npc_dota_hero_tinker" ""
"[english]npc_dota_hero_tinker" "Tinker"
"npc_dota_hero_sniper" ""
"[english]npc_dota_hero_sniper" "Sniper"
"npc_dota_hero_necrolyte" "b"
"[english]npc_dota_hero_necrolyte" "Necrolyte"
"npc_dota_hero_warlock" ""
"[english]npc_dota_hero_warlock" "Warlock"
"npc_dota_hero_beastmaster" ""
"[english]npc_dota_hero_beastmaster" "Beastmaster"
"npc_dota_hero_venomancer" ""
"[english]npc_dota_hero_venomancer" "Venomancer"
"npc_dota_hero_faceless_void" ""
"[english]npc_dota_hero_faceless_void" "Faceless Void"
"npc_dota_hero_death_prophet" ""
"[english]npc_dota_hero_death_prophet" "Death Prophet"
"npc_dota_hero_pugna" ""
"[english]npc_dota_hero_pugna" "Pugna"
"npc_dota_hero_templar_assassin" "Y"
"[english]npc_dota_hero_templar_assassin" "Templar Assassin"
"npc_dota_hero_viper" ""
"[english]npc_dota_hero_viper" "Viper"
"npc_dota_hero_luna" ""
"[english]npc_dota_hero_luna" "Luna"
"npc_dota_hero_dragon_knight" ""
"[english]npc_dota_hero_dragon_knight" "Dragon Knight"
"npc_dota_hero_dazzle" ""
"[english]npc_dota_hero_dazzle" "Dazzle"
"npc_dota_hero_rattletrap" "."
"[english]npc_dota_hero_rattletrap" "Clockwerk"
"npc_dota_hero_leshrac" ""
"[english]npc_dota_hero_leshrac" "Leshrac"
"npc_dota_hero_furion" ""
"[english]npc_dota_hero_furion" "Nature's Prophet"
"npc_dota_hero_life_stealer" ""
"[english]npc_dota_hero_life_stealer" "Lifestealer"
"npc_dota_hero_dark_seer" ""
"[english]npc_dota_hero_dark_seer" "Dark Seer"
"npc_dota_hero_clinkz" ""
"[english]npc_dota_hero_clinkz" "Clinkz"
"npc_dota_hero_omniknight" ""
"[english]npc_dota_hero_omniknight" "Omniknight"
"npc_dota_hero_enchantress" "1"
"[english]npc_dota_hero_enchantress" "Enchantress"
"npc_dota_hero_huskar" ""
"[english]npc_dota_hero_huskar" "Huskar"
"npc_dota_hero_night_stalker" "1"
"[english]npc_dota_hero_night_stalker" "Night Stalker"
"npc_dota_hero_broodmother" ""
"[english]npc_dota_hero_broodmother" "Broodmother"
"npc_dota_hero_bounty_hunter" "/"
"[english]npc_dota_hero_bounty_hunter" "Bounty Hunter"
"npc_dota_hero_weaver" ""
"[english]npc_dota_hero_weaver" "Weaver"
"npc_dota_hero_jakiro" ""
"[english]npc_dota_hero_jakiro" "Jakiro"
"npc_dota_hero_batrider" ""
"[english]npc_dota_hero_batrider" "Batrider"
"npc_dota_hero_chen" ""
"[english]npc_dota_hero_chen" "Chen"
"npc_dota_hero_spectre" ""
"[english]npc_dota_hero_spectre" "Spectre"
"npc_dota_hero_doom_bringer" "c"
"[english]npc_dota_hero_doom_bringer" "Doom"
"npc_dota_hero_ancient_apparition" ""
"[english]npc_dota_hero_ancient_apparition" "Ancient Apparition"
"npc_dota_hero_ursa" ""
"[english]npc_dota_hero_ursa" "Ursa"
"npc_dota_hero_spirit_breaker" "/"
"[english]npc_dota_hero_spirit_breaker" "Spirit Breaker"
"npc_dota_hero_gyrocopter" ""
"[english]npc_dota_hero_gyrocopter" "Gyrocopter"
"npc_dota_hero_alchemist" ""
"[english]npc_dota_hero_alchemist" "Alchemist"
"npc_dota_hero_invoker" ""
"[english]npc_dota_hero_invoker" "Invoker"
"npc_dota_hero_silencer" ""
"[english]npc_dota_hero_silencer" "Silencer"
"random" ""
"[english]random" "Random"
"dota_fountain" ""
"[english]dota_fountain" "Fountain"
"npc_dota_creep" "M_"
"[english]npc_dota_creep" "Creep"
"npc_dota_creep_lane" "_t"
"[english]npc_dota_creep_lane" "Lane Creep"
"npc_dota_creep_siege" ""
"[english]npc_dota_creep_siege" "Siege Engine"
"npc_dota_tower" "\]^"
"[english]npc_dota_tower" "Tower"
"npc_dota_barracks" "_`"
"[english]npc_dota_barracks" "Barracks"
"npc_dota_fort" ""
"[english]npc_dota_fort" "The Ancient"
"npc_dota_roshan" ""
"[english]npc_dota_roshan" "Roshan"
"npc_dota_shadow_shaman_ward_1" ""
"[english]npc_dota_shadow_shaman_ward_1" "Serpent Ward"
"npc_dota_shadow_shaman_ward_2" ""
"[english]npc_dota_shadow_shaman_ward_2" "Serpent Ward"
"npc_dota_shadow_shaman_ward_3" ""
"[english]npc_dota_shadow_shaman_ward_3" "Serpent Ward"
"npc_dota_necronomicon_warrior_1" ""
"[english]npc_dota_necronomicon_warrior_1" "Necronomicon Warrior"
"npc_dota_necronomicon_warrior_2" ""
"[english]npc_dota_necronomicon_warrior_2" "Necronomicon Warrior"
"npc_dota_necronomicon_warrior_3" ""
"[english]npc_dota_necronomicon_warrior_3" "Necronomicon Warrior"
"npc_dota_necronomicon_archer_1" ""
"[english]npc_dota_necronomicon_archer_1" "Necronomicon Archer"
"npc_dota_necronomicon_archer_2" ""
"[english]npc_dota_necronomicon_archer_2" "Necronomicon Archer"
"npc_dota_necronomicon_archer_3" ""
"[english]npc_dota_necronomicon_archer_3" "Necronomicon Archer"
"npc_dota_scout_hawk" ""
"[english]npc_dota_scout_hawk" "Scout Hawk"
"npc_dota_greater_hawk" ""
"[english]npc_dota_greater_hawk" "Greater Hawk"
"npc_dota_beastmaster_boar" ""
"[english]npc_dota_beastmaster_boar" "Boar"
"npc_dota_beastmaster_greater_boar" ""
"[english]npc_dota_beastmaster_greater_boar" "Greater Boar"
"npc_dota_courier" "c"
"[english]npc_dota_courier" "Courier"
"npc_dota_flying_courier" "c"
"[english]npc_dota_flying_courier" "Flying Courier"
"npc_dota_furion_treant" "/"
"[english]npc_dota_furion_treant" "Treant"
"npc_dota_invoker_forged_spirit" ""
"[english]npc_dota_invoker_forged_spirit" "Forged Spirit"
"npc_dota_dark_troll_warlord_skeleton_warrior" ""
"[english]npc_dota_dark_troll_warlord_skeleton_warrior" "Skeleton Warrior"
"npc_dota_enraged_wildkin_tornado" ""
"[english]npc_dota_enraged_wildkin_tornado" "Tornado"
"npc_dota_warlock_golem_1" "j"
"[english]npc_dota_warlock_golem_1" "Warlock Golem"
"npc_dota_warlock_golem_2" "j"
"[english]npc_dota_warlock_golem_2" "Warlock Golem"
"npc_dota_warlock_golem_3" "j"
"[english]npc_dota_warlock_golem_3" "Warlock Golem"
"npc_dota_warlock_golem_scepter_1" "j"
"[english]npc_dota_warlock_golem_scepter_1" "Warlock Golem"
"npc_dota_warlock_golem_scepter_2" "j"
"[english]npc_dota_warlock_golem_scepter_2" "Warlock Golem"
"npc_dota_warlock_golem_scepter_3" "j"
"[english]npc_dota_warlock_golem_scepter_3" "Warlock Golem"
"npc_dota_broodmother_spiderling" ""
"[english]npc_dota_broodmother_spiderling" "Spiderling"
"npc_dota_broodmother_spiderite" "="
"[english]npc_dota_broodmother_spiderite" "Spiderite"
"npc_dota_witch_doctor_death_ward" ""
"[english]npc_dota_witch_doctor_death_ward" "Death Ward"
"npc_dota_venomancer_plague_ward_1" ""
"[english]npc_dota_venomancer_plague_ward_1" "Plague Ward"
"npc_dota_venomancer_plague_ward_2" ""
"[english]npc_dota_venomancer_plague_ward_2" "Plague Ward"
"npc_dota_venomancer_plague_ward_3" ""
"[english]npc_dota_venomancer_plague_ward_3" "Plague Ward"
"npc_dota_venomancer_plague_ward_4" ""
"[english]npc_dota_venomancer_plague_ward_4" "Plague Ward"
"npc_dota_lesser_eidolon" ""
"[english]npc_dota_lesser_eidolon" "Lesser Eidolon"
"npc_dota_eidolon" ""
"[english]npc_dota_eidolon" "Eidolon"
"npc_dota_greater_eidolon" ""
"[english]npc_dota_greater_eidolon" "Greater Eidolon"
"npc_dota_dire_eidolon" "1"
"[english]npc_dota_dire_eidolon" "Dire Eidolon"
"npc_dota_rattletrap_cog" ""
"[english]npc_dota_rattletrap_cog" "Power Cog"
"npc_dota_juggernaut_healing_ward" ""
"[english]npc_dota_juggernaut_healing_ward" "Healing Ward"
"npc_dota_templar_assassin_psionic_trap" ""
"[english]npc_dota_templar_assassin_psionic_trap" "Psionic Trap"
"npc_dota_weaver_swarm" ""
"[english]npc_dota_weaver_swarm" "Beetle"
"npc_dota_pugna_nether_ward_1" ""
"[english]npc_dota_pugna_nether_ward_1" "Nether Ward"
"npc_dota_pugna_nether_ward_2" ""
"[english]npc_dota_pugna_nether_ward_2" "Nether Ward"
"npc_dota_pugna_nether_ward_3" ""
"[english]npc_dota_pugna_nether_ward_3" "Nether Ward"
"npc_dota_pugna_nether_ward_4" ""
"[english]npc_dota_pugna_nether_ward_4" "Nether Ward"
"npc_dota_observer_wards" ""
"[english]npc_dota_observer_wards" "Observer Ward"
"npc_dota_sentry_wards" ""
"[english]npc_dota_sentry_wards" "Sentry Ward"
"dota_unkown" ""
"[english]dota_unkown" "Unknown"
"npc_dota_creep_badguys_melee" "M_"
"[english]npc_dota_creep_badguys_melee" "Melee Creep"
"npc_dota_creep_badguys_melee_upgraded" "M_"
"[english]npc_dota_creep_badguys_melee_upgraded" "Mega Melee Creep"
"npc_dota_creep_badguys_ranged" "M_"
"[english]npc_dota_creep_badguys_ranged" "Ranged Creep"
"npc_dota_creep_badguys_ranged_upgraded" "M_"
"[english]npc_dota_creep_badguys_ranged_upgraded" "Mega Ranged Creep"
"npc_dota_badguys_siege" "M_"
"[english]npc_dota_badguys_siege" "Siege Creep"
"npc_dota_creep_goodguys_melee" "M_"
"[english]npc_dota_creep_goodguys_melee" "Melee Creep"
"npc_dota_creep_goodguys_melee_upgraded" "M_"
"[english]npc_dota_creep_goodguys_melee_upgraded" "Mega Melee Creep"
"npc_dota_creep_goodguys_ranged" "M_"
"[english]npc_dota_creep_goodguys_ranged" "Ranged Creep"
"npc_dota_creep_goodguys_ranged_upgraded" "M_"
"[english]npc_dota_creep_goodguys_ranged_upgraded" "Mega Ranged Creep"
"npc_dota_goodguys_siege" "M_"
"[english]npc_dota_goodguys_siege" "Siege Creep"
"npc_dota_neutral_kobold" "j"
"[english]npc_dota_neutral_kobold" "Kobold"
"npc_dota_neutral_kobold_tunneler" "j_"
"[english]npc_dota_neutral_kobold_tunneler" "Kobold Soldier"
"npc_dota_neutral_kobold_taskmaster" "j"
"[english]npc_dota_neutral_kobold_taskmaster" "Kobold Foreman"
"npc_dota_neutral_centaur_outrunner" "/"
"[english]npc_dota_neutral_centaur_outrunner" "Centaur Courser"
"npc_dota_neutral_centaur_khan" "/"
"[english]npc_dota_neutral_centaur_khan" "Centaur Conqueror"
"npc_dota_neutral_fel_beast" "1"
"[english]npc_dota_neutral_fel_beast" "Fell Spirit"
"npc_dota_neutral_polar_furbolg_champion" "j"
"[english]npc_dota_neutral_polar_furbolg_champion" "Hellbear"
"npc_dota_neutral_polar_furbolg_ursa_warrior" "j"
"[english]npc_dota_neutral_polar_furbolg_ursa_warrior" "Hellbear Smasher"
"npc_dota_neutral_mud_golem" "/"
"[english]npc_dota_neutral_mud_golem" "Mud Golem"
"npc_dota_neutral_ogre_mauler" "/1"
"[english]npc_dota_neutral_ogre_mauler" "Ogre Bruiser"
"npc_dota_neutral_ogre_magi" "/1b"
"[english]npc_dota_neutral_ogre_magi" "Ogre Frostmage"
"npc_dota_neutral_giant_wolf" ""
"[english]npc_dota_neutral_giant_wolf" "Giant Wolf"
"npc_dota_neutral_alpha_wolf" "F"
"[english]npc_dota_neutral_alpha_wolf" "Alpha Wolf"
"npc_dota_neutral_wildkin" ""
"[english]npc_dota_neutral_wildkin" "Wildwing"
"npc_dota_neutral_enraged_wildkin" ""
"[english]npc_dota_neutral_enraged_wildkin" "Wildwing Ripper"
"npc_dota_neutral_satyr_soulstealer" ""
"[english]npc_dota_neutral_satyr_soulstealer" "Satyr Mindstealer"
"npc_dota_neutral_satyr_hellcaller" "c"
"[english]npc_dota_neutral_satyr_hellcaller" "Satyr Tormenter"
"npc_dota_neutral_satyr_trickster" ""
"[english]npc_dota_neutral_satyr_trickster" "Satyr Banisher"
"npc_dota_neutral_jungle_stalker" ""
"[english]npc_dota_neutral_jungle_stalker" "Ancient Stalker"
"npc_dota_neutral_elder_jungle_stalker" ""
"[english]npc_dota_neutral_elder_jungle_stalker" "Ancient Primal Stalker"
"npc_dota_neutral_blue_dragonspawn_sorcerer" "/"
"[english]npc_dota_neutral_blue_dragonspawn_sorcerer" "Ancient Drakken Sentine
l"
"npc_dota_neutral_blue_dragonspawn_overseer" "/_"
"[english]npc_dota_neutral_blue_dragonspawn_overseer" "Ancient Drakken Armorer
"
"npc_dota_neutral_rock_golem" "/"
"[english]npc_dota_neutral_rock_golem" "Ancient Rock Golem"
"npc_dota_neutral_granite_golem" "W/"
"[english]npc_dota_neutral_granite_golem" "Ancient Granite Golem"
"npc_dota_neutral_big_thunder_lizard" ""
"[english]npc_dota_neutral_big_thunder_lizard" "Ancient Thunderhide"
"npc_dota_neutral_small_thunder_lizard" ""
"[english]npc_dota_neutral_small_thunder_lizard" "Ancient Rumblehide"
"npc_dota_neutral_black_drake" ""
"[english]npc_dota_neutral_black_drake" "Ancient Black Drake"
"npc_dota_neutral_black_dragon" ""
"[english]npc_dota_neutral_black_dragon" "Ancient Black Dragon"
"npc_dota_neutral_gnoll_assassin" "/"
"[english]npc_dota_neutral_gnoll_assassin" "Vhoul Assassin"
"npc_dota_neutral_ghost" ""
"[english]npc_dota_neutral_ghost" "Ghost"
"npc_dota_neutral_dark_troll" "1"
"[english]npc_dota_neutral_dark_troll" "Hill Troll"
"npc_dota_neutral_dark_troll_warlord" "1"
"[english]npc_dota_neutral_dark_troll_warlord" "Dark Troll Summoner"
"npc_dota_neutral_forest_troll_berserker" "1"
"[english]npc_dota_neutral_forest_troll_berserker" "Hill Troll Berserker"
"npc_dota_neutral_forest_troll_high_priest" "1"
"[english]npc_dota_neutral_forest_troll_high_priest" "Hill Troll Priest"
"npc_dota_neutral_harpy_scout" ""
"[english]npc_dota_neutral_harpy_scout" "Harpy Scout"
"npc_dota_neutral_harpy_storm" ""
"[english]npc_dota_neutral_harpy_storm" "Harpy Stormcrafter"
"npc_dota_goodguys_tower1_top" "\]^"
"[english]npc_dota_goodguys_tower1_top" "Tower"
"npc_dota_goodguys_tower1_mid" "\]^"
"[english]npc_dota_goodguys_tower1_mid" "Tower"
"npc_dota_goodguys_tower1_bot" "\]^"
"[english]npc_dota_goodguys_tower1_bot" "Tower"
"npc_dota_goodguys_tower2_top" "\]^"
"[english]npc_dota_goodguys_tower2_top" "Tower"
"npc_dota_goodguys_tower2_mid" "\]^"
"[english]npc_dota_goodguys_tower2_mid" "Tower"
"npc_dota_goodguys_tower2_bot" "\]^"
"[english]npc_dota_goodguys_tower2_bot" "Tower"
"npc_dota_goodguys_tower3_top" "\]^"
"[english]npc_dota_goodguys_tower3_top" "Tower"
"npc_dota_goodguys_tower3_mid" "\]^"
"[english]npc_dota_goodguys_tower3_mid" "Tower"
"npc_dota_goodguys_tower3_bot" "\]^"
"[english]npc_dota_goodguys_tower3_bot" "Tower"
"npc_dota_goodguys_tower4" "\]^"
"[english]npc_dota_goodguys_tower4" "Tower"
"npc_dota_badguys_tower1_top" "\]^"
"[english]npc_dota_badguys_tower1_top" "Tower"
"npc_dota_badguys_tower1_mid" "\]^"
"[english]npc_dota_badguys_tower1_mid" "Tower"
"npc_dota_badguys_tower1_bot" "\]^"
"[english]npc_dota_badguys_tower1_bot" "Tower"
"npc_dota_badguys_tower2_top" "\]^"
"[english]npc_dota_badguys_tower2_top" "Tower"
"npc_dota_badguys_tower2_mid" "\]^"
"[english]npc_dota_badguys_tower2_mid" "Tower"
"npc_dota_badguys_tower2_bot" "\]^"
"[english]npc_dota_badguys_tower2_bot" "Tower"
"npc_dota_badguys_tower3_top" "\]^"
"[english]npc_dota_badguys_tower3_top" "Tower"
"npc_dota_badguys_tower3_mid" "\]^"
"[english]npc_dota_badguys_tower3_mid" "Tower"
"npc_dota_badguys_tower3_bot" "\]^"
"[english]npc_dota_badguys_tower3_bot" "Tower"
"npc_dota_badguys_tower4" "\]^"
"[english]npc_dota_badguys_tower4" "Tower"
"npc_dota_goodguys_melee_rax_top" "_`"
"[english]npc_dota_goodguys_melee_rax_top" "Melee Barracks"
"npc_dota_goodguys_melee_rax_mid" "_`"
"[english]npc_dota_goodguys_melee_rax_mid" "Melee Barracks"
"npc_dota_goodguys_melee_rax_bot" "_`"
"[english]npc_dota_goodguys_melee_rax_bot" "Melee Barracks"
"npc_dota_badguys_melee_rax_top" "_`"
"[english]npc_dota_badguys_melee_rax_top" "Melee Barracks"
"npc_dota_badguys_melee_rax_mid" "_`"
"[english]npc_dota_badguys_melee_rax_mid" "Melee Barracks"
"npc_dota_badguys_melee_rax_bot" "_`"
"[english]npc_dota_badguys_melee_rax_bot" "Melee Barracks"
"npc_dota_goodguys_range_rax_top" "_`"
"[english]npc_dota_goodguys_range_rax_top" "Ranged Barracks"
"npc_dota_goodguys_range_rax_mid" "_`"
"[english]npc_dota_goodguys_range_rax_mid" "Ranged Barracks"
"npc_dota_goodguys_range_rax_bot" "_`"
"[english]npc_dota_goodguys_range_rax_bot" "Ranged Barracks"
"npc_dota_badguys_range_rax_top" "_`"
"[english]npc_dota_badguys_range_rax_top" "Ranged Barracks"
"npc_dota_badguys_range_rax_mid" "_`"
"[english]npc_dota_badguys_range_rax_mid" "Ranged Barracks"
"npc_dota_badguys_range_rax_bot" "_`"
"[english]npc_dota_badguys_range_rax_bot" "Ranged Barracks"
"npc_dota_goodguys_fort" "YZ"
"[english]npc_dota_goodguys_fort" "Radiant's Ancient"
"npc_dota_badguys_fort" "1["
"[english]npc_dota_badguys_fort" "Dire's Ancient"
"npc_dota_goodguys_fillers" ""
"[english]npc_dota_goodguys_fillers" "Building"
"npc_dota_badguys_fillers" ""
"[english]npc_dota_badguys_fillers" "Building"
"DOTA_Shop_Category_0_Hotkey" "23(%s1)"
"[english]DOTA_Shop_Category_0_Hotkey" "CONSUMABLES (%s1)"
"DOTA_Shop_Category_1_Hotkey" "89(%s1)"
"[english]DOTA_Shop_Category_1_Hotkey" "ATTRIBUTES (%s1)"
"DOTA_Shop_Category_2_Hotkey" "( (%s1)"
"[english]DOTA_Shop_Category_2_Hotkey" "ARMAMENTS (%s1)"
"DOTA_Shop_Category_3_Hotkey" " (%s1)"
"[english]DOTA_Shop_Category_3_Hotkey" "ARCANE (%s1)"
"DOTA_Shop_Category_4_Hotkey" " (%s1)"
"[english]DOTA_Shop_Category_4_Hotkey" "COMMON (%s1)"
"DOTA_Shop_Category_5_Hotkey" " (%s1)"
"[english]DOTA_Shop_Category_5_Hotkey" "SUPPORT (%s1)"
"DOTA_Shop_Category_6_Hotkey" "b (%s1)"
"[english]DOTA_Shop_Category_6_Hotkey" "CASTER (%s1)"
"DOTA_Shop_Category_7_Hotkey" " (%s1)"
"[english]DOTA_Shop_Category_7_Hotkey" "WEAPONS (%s1)"
"DOTA_Shop_Category_8_Hotkey" "\ (%s1)"
"[english]DOTA_Shop_Category_8_Hotkey" "ARMOR (%s1)"
"DOTA_Shop_Category_9_Hotkey" "Y (%s1)"
"[english]DOTA_Shop_Category_9_Hotkey" "ARTIFACTS (%s1)"
"DOTA_Shop_Category_10_Hotkey" " 1 (%s1)"
"[english]DOTA_Shop_Category_10_Hotkey" "PAGE 1 (%s1)"
"DOTA_Shop_Category_11_Hotkey" " 2 (%s1)"
"[english]DOTA_Shop_Category_11_Hotkey" "PAGE 2 (%s1)"
"DOTA_Shop_Category_12_Hotkey" ")* (%s1)"
"[english]DOTA_Shop_Category_12_Hotkey" "SECRET SHOP (%s1)"
"DOTA_Shop_Category_0" "23"
"[english]DOTA_Shop_Category_0" "CONSUMABLES"
"DOTA_Shop_Category_1" "89"
"[english]DOTA_Shop_Category_1" "ATTRIBUTES"
"DOTA_Shop_Category_2" "("
"[english]DOTA_Shop_Category_2" "ARMAMENTS"
"DOTA_Shop_Category_3" ""
"[english]DOTA_Shop_Category_3" "ARCANE"
"DOTA_Shop_Category_4" ""
"[english]DOTA_Shop_Category_4" "COMMON"
"DOTA_Shop_Category_5" ""
"[english]DOTA_Shop_Category_5" "SUPPORT"
"DOTA_Shop_Category_6" "b"
"[english]DOTA_Shop_Category_6" "CASTER"
"DOTA_Shop_Category_7" ""
"[english]DOTA_Shop_Category_7" "WEAPONS"
"DOTA_Shop_Category_8" "\"
"[english]DOTA_Shop_Category_8" "ARMOR"
"DOTA_Shop_Category_9" "Y"
"[english]DOTA_Shop_Category_9" "ARTIFACTS"
"DOTA_Shop_Category_10" " 1 "
"[english]DOTA_Shop_Category_10" "PAGE 1"
"DOTA_Shop_Category_11" " 2 "
"[english]DOTA_Shop_Category_11" "PAGE 2"
"DOTA_Shop_Category_12" ")*"
"[english]DOTA_Shop_Category_12" "SECRET SHOP"
"DOTA_SHOP_CATEGORY_CONSUMABLES" "23"
"[english]DOTA_SHOP_CATEGORY_CONSUMABLES" "Consumables"
"DOTA_SHOP_CATEGORY_ATTACK" ""
"[english]DOTA_SHOP_CATEGORY_ATTACK" "Attack"
"DOTA_SHOP_CATEGORY_DEFENSE" "\]"
"[english]DOTA_SHOP_CATEGORY_DEFENSE" "Defense"
"DOTA_SHOP_CATEGORY_ABILITIES" ""
"[english]DOTA_SHOP_CATEGORY_ABILITIES" "Abilities"
"DOTA_SHOP_CATEGORY_MOVEMENT" ""
"[english]DOTA_SHOP_CATEGORY_MOVEMENT" "Movement"
"DOTA_SHOP_CATEGORY_ATTRIBUTES" "89"
"[english]DOTA_SHOP_CATEGORY_ATTRIBUTES" "Attributes"
"DOTA_SHOP_CATEGORY_UNIQUES" ""
"[english]DOTA_SHOP_CATEGORY_UNIQUES" "Uniques"
"DOTA_SHOP_FILTERS" ""
"[english]DOTA_SHOP_FILTERS" "FILTERS"
"DOTA_SHOP_FILTER_BY" ":"
"[english]DOTA_SHOP_FILTER_BY" "FILTER BY:"
"DOTA_SHOP_ITEMS" ""
"[english]DOTA_SHOP_ITEMS" "ITEMS"
"DOTA_SHOP_CLOSE" "X "
"[english]DOTA_SHOP_CLOSE" "X CLOSE"
"DOTA_SHOP_DETAILS_ADD_TO_QUICK" "QS"
"[english]DOTA_SHOP_DETAILS_ADD_TO_QUICK" "ADD TO QUICK BUY"
"DOTA_SHOP_DETAILS_UPGRADE" """
"[english]DOTA_SHOP_DETAILS_UPGRADE" "UPGRADE ITEM"
"DOTA_SHOP_DETAILS_PURCHASE" ""
"[english]DOTA_SHOP_DETAILS_PURCHASE" "PURCHASE ITEM"
"DOTA_SHOP_DETAILS_COMPLETE" "7"
"[english]DOTA_SHOP_DETAILS_COMPLETE" "COMPLETE"
"DOTA_SHOP_QUICK_BUY" "S:"
"[english]DOTA_SHOP_QUICK_BUY" "QUICK BUY:"
"DOTA_SHOP_STASH" ":"
"[english]DOTA_SHOP_STASH" "ITEMS IN STASH:"
"DOTA_Shop_Search_Results_Partial" "D %s1 x %s2 {6:"
"[english]DOTA_Shop_Search_Results_Partial" "'%s1' of '%s2' items that match
your search:"
"DOTA_Shop_Search_Results" "6:"
"[english]DOTA_Shop_Search_Results" "Items that match your search:"
"DOTA_Shop_Search_No_Results" "z6"
"[english]DOTA_Shop_Search_No_Results" "No items were found that match your sea
rch."
"DOTA_SHOP_TAG_ALL" ""
"[english]DOTA_SHOP_TAG_ALL" "ALL"
"DOTA_SHOP_TAG_CONSUMABLE" "23"
"[english]DOTA_SHOP_TAG_CONSUMABLE" "Consumable"
"DOTA_SHOP_TAG_DAMAGE" ""
"[english]DOTA_SHOP_TAG_DAMAGE" "Damage"
"DOTA_SHOP_TAG_ATTACK_SPEED" "SV"
"[english]DOTA_SHOP_TAG_ATTACK_SPEED" "Attack Speed"
"DOTA_SHOP_TAG_CRIT_CHANCE" ""
"[english]DOTA_SHOP_TAG_CRIT_CHANCE" "Critical Chance"
"DOTA_SHOP_TAG_ARMOR" ""
"[english]DOTA_SHOP_TAG_ARMOR" "Armor"
"DOTA_SHOP_TAG_EVASION" ""
"[english]DOTA_SHOP_TAG_EVASION" "Evasion"
"DOTA_SHOP_TAG_MAGIC_RESIST" "1b9"
"[english]DOTA_SHOP_TAG_MAGIC_RESIST" "Magic Resist"
"DOTA_SHOP_TAG_MOVE_SPEED" "SV"
"[english]DOTA_SHOP_TAG_MOVE_SPEED" "Movement Speed"
"DOTA_SHOP_TAG_TELEPORT" ""
"[english]DOTA_SHOP_TAG_TELEPORT" "Teleport"
"DOTA_SHOP_TAG_SEE_INVIS" ""
"[english]DOTA_SHOP_TAG_SEE_INVIS" "Detect Invis"
"DOTA_SHOP_TAG_COURIER" "c"
"[english]DOTA_SHOP_TAG_COURIER" "Courier"
"DOTA_SHOP_TAG_STR" ""
"[english]DOTA_SHOP_TAG_STR" "Strength"
"DOTA_SHOP_TAG_INT" ""
"[english]DOTA_SHOP_TAG_INT" "Intelligence"
"DOTA_SHOP_TAG_AGI" ""
"[english]DOTA_SHOP_TAG_AGI" "Agility"
"DOTA_SHOP_TAG_REGEN_HEALTH" "=>R"
"[english]DOTA_SHOP_TAG_REGEN_HEALTH" "Health Regen"
"DOTA_SHOP_TAG_REGEN_MANA" "1R"
"[english]DOTA_SHOP_TAG_REGEN_MANA" "Mana Regen"
"DOTA_SHOP_TAG_BLOCK" ""
"[english]DOTA_SHOP_TAG_BLOCK" "Block Damage"
"DOTA_SHOP_TAG_LIFESTEAL" "=>@"
"[english]DOTA_SHOP_TAG_LIFESTEAL" "Lifesteal"
"DOTA_SHOP_TAG_BOOST_HEALTH" ""=>"
"[english]DOTA_SHOP_TAG_BOOST_HEALTH" "Boost Health"
"DOTA_SHOP_TAG_BOOST_MANA" ""1"
"[english]DOTA_SHOP_TAG_BOOST_MANA" "Boost Mana"
"DOTA_SHOP_TAG_BOOST_ARMOR" """
"[english]DOTA_SHOP_TAG_BOOST_ARMOR" "Boost Armor"
"DOTA_SHOP_TAG_MANA_POOL" "1"
"[english]DOTA_SHOP_TAG_MANA_POOL" "Mana Pool"
"DOTA_SHOP_TAG_HEALTH_POOL" "=>"
"[english]DOTA_SHOP_TAG_HEALTH_POOL" "Health Pool"
"DOTA_SHOP_TAG_BOOST_MAGIC_RESIST" ""1b9"
"[english]DOTA_SHOP_TAG_BOOST_MAGIC_RESIST" "Boost Magic Resistance"
"DOTA_SHOP_TAG_HARD_TO_TAG" "l"
"[english]DOTA_SHOP_TAG_HARD_TO_TAG" "Hard items to categorize"
"DOTA_SHOP_TAG_UNIQUE" ""
"[english]DOTA_SHOP_TAG_UNIQUE" "Unique"
"DOTA_SHOP_TAG_TUTORIAL" "~"
"[english]DOTA_SHOP_TAG_TUTORIAL" "Tutorial"
"DOTA_Item_Build_Test_Title" "'("
"[english]DOTA_Item_Build_Test_Title" "Test Item Build"
"DOTA_Item_Build_Starting_Items" "-"
"[english]DOTA_Item_Build_Starting_Items" "Starting Items"
"DOTA_Item_Build_Early_Game" ""
"[english]DOTA_Item_Build_Early_Game" "Early Game"
"DOTA_Item_Build_Core_Items" ""
"[english]DOTA_Item_Build_Core_Items" "Core Items"
"DOTA_Item_Build_Luxury" ""
"[english]DOTA_Item_Build_Luxury" "Situational Items"
"DOTA_GOLD" ""
"[english]DOTA_GOLD" "Gold"
"DOTA_XP" "XP"
"[english]DOTA_XP" "XP"
"DOTA_EXCLAMATION" ""
"[english]DOTA_EXCLAMATION" "!"
"DOTA_PLUS" "+"
"[english]DOTA_PLUS" "+"
"DOTA_DAMAGE" ""
"[english]DOTA_DAMAGE" "DAMAGE"
"DOTA_BONUS" "+%s1"
"[english]DOTA_BONUS" "+%s1"
"DOTA_PENALTY" "-%s1"
"[english]DOTA_PENALTY" "-%s1"
"DOTA_MISS" ""
"[english]DOTA_MISS" "Miss!"
"DOTA_EVADE" ""
"[english]DOTA_EVADE" "Evade!"
"DOTA_Inventory" ""
"[english]DOTA_Inventory" "Inventory"
"DOTA_InventoryOverflow" ""
"[english]DOTA_InventoryOverflow" "Overflow"
"DOTA_InventoryOverflowMsg" "i"
"[english]DOTA_InventoryOverflowMsg" "Items left in the overflow will return
to the stash."
"DOTA_InventoryStash" ""
"[english]DOTA_InventoryStash" "STASH"
"DOTA_InventoryQuickBuy" "S"
"[english]DOTA_InventoryQuickBuy" "QUICK BUY"
"DOTA_Quick_Buy_Hint" " Shift BP)*S"
"[english]DOTA_Quick_Buy_Hint" "Shift-click shop items to set Quick Buy"
"DOTA_Inventory_ReliableGold" "U:%s1"
"[english]DOTA_Inventory_ReliableGold" "Reliable Gold: %s1"
"DOTA_Inventory_UnreliableGold" "U:%s1"
"[english]DOTA_Inventory_UnreliableGold" "Unreliable Gold: %s1"
"DOTA_Inventory_Item_Owned_By" "z:%s1"
"[english]DOTA_Inventory_Item_Owned_By" "Owned By: %s1"
"DOTA_InventoryMenu_Sell" ""
"[english]DOTA_InventoryMenu_Sell" "Sell"
"DOTA_InventoryMenu_Disassemble" ""
"[english]DOTA_InventoryMenu_Disassemble" "Disassemble"
"DOTA_InventoryMenu_ShowInShop" ")*"
"[english]DOTA_InventoryMenu_ShowInShop" "Show in Shop"
"DOTA_InventoryMenu_DropFromStash" ""
"[english]DOTA_InventoryMenu_DropFromStash" "Drop from Stash"
"DOTA_Scoreboard_GoodGuys" "YZ"
"[english]DOTA_Scoreboard_GoodGuys" "THE RADIANT"
"DOTA_Scoreboard_BadGuys" "1["
"[english]DOTA_Scoreboard_BadGuys" "THE DIRE"
"DOTA_Scoreboard_Header_PLAYER" ""
"[english]DOTA_Scoreboard_Header_PLAYER" "PLAYER"
"DOTA_Scoreboard_Header_KDA" "K / D / A"
"[english]DOTA_Scoreboard_Header_KDA" "K / D / A"
"DOTA_Scoreboard_Header_Level" ""
"[english]DOTA_Scoreboard_Header_Level" "LEVEL"
"DOTA_Scoreboard_Header_Gold" ""
"[english]DOTA_Scoreboard_Header_Gold" "GOLD"
"DOTA_Scoreboard_Team_Scores_Header" "}<"
"[english]DOTA_Scoreboard_Team_Scores_Header" "KILLS PER TEAM"
"DOTA_Scoreboard_Heroes_Killed" "%&"
"[english]DOTA_Scoreboard_Heroes_Killed" "HEROES"
"DOTA_Scoreboard_Towers_Killed" "\]^"
"[english]DOTA_Scoreboard_Towers_Killed" "TOWERS"
"DOTA_Scoreboard_Barracks_Killed" "_`"
"[english]DOTA_Scoreboard_Barracks_Killed" "BARRACKS"
"DOTA_Scoreboard_Level_Hero" " %s1 %s2"
"[english]DOTA_Scoreboard_Level_Hero" "Lvl %s1 %s2"
"DOTA_Scoreboard_Picking_Hero" "G?%&"
"[english]DOTA_Scoreboard_Picking_Hero" "Picking a Hero"
"DOTA_Scoreboard_Disconnected" "Ht"
"[english]DOTA_Scoreboard_Disconnected" "Disconnected"
"DOTA_Tooltip_Ability_Next_Upgrade_Level" "%& %s1 U""
"[english]DOTA_Tooltip_Ability_Next_Upgrade_Level" "Next Upgrade at Hero Le
vel %s1"
"DOTA_Tooltip_Ability_Upgradable" "U""
"[english]DOTA_Tooltip_Ability_Upgradable" "Upgradable"
"DOTA_Tooltip_ability_attribute_bonus" "89Q7"
"[english]DOTA_Tooltip_ability_attribute_bonus" "Attribute Bonus"
"DOTA_Tooltip_ability_attribute_bonus_Description" "PP<"yz89"
"[english]DOTA_Tooltip_ability_attribute_bonus_Description" "Improves all at
tributes per point spent"
"DOTA_Tooltip_ability_attribute_bonus_attribute_bonus_per_level" "Q7:"
"[english]DOTA_Tooltip_ability_attribute_bonus_attribute_bonus_per_level"
"BONUS:"
"DOTA_Tooltip_ability_default_attack" ""
"[english]DOTA_Tooltip_ability_default_attack" "Attacks"
"DOTA_Tooltip_ability_default_attack_Description" "7"
"[english]DOTA_Tooltip_ability_default_attack_Description" "Damage done by
direct attacks."
"DOTA_Tooltip_ability_fountain_glyph" "\]"
"[english]DOTA_Tooltip_ability_fountain_glyph" "Glyph of Fortification"
"DOTA_Tooltip_ability_fountain_glyph_Description" ""yzH'"
"[english]DOTA_Tooltip_ability_fountain_glyph_Description" "Gives a massive
armor bonus to all your structures."
"DOTA_Tooltip_ability_fountain_glyph_duration" ":"
"[english]DOTA_Tooltip_ability_fountain_glyph_duration" "DURATION:"
"DOTA_Tooltip_glyph_cooldown_ready" ""
"[english]DOTA_Tooltip_glyph_cooldown_ready" "Ready"
"DOTA_Tooltip_glyph_cooldown" ":%s1"
"[english]DOTA_Tooltip_glyph_cooldown" "Cooldown: %s1"
"DOTA_Tooltip_ability_fountain_buyback" ""
"[english]DOTA_Tooltip_ability_fountain_buyback" "Buyback"
"DOTA_Tooltip_ability_fountain_buyback_Description" "WX%&"
"[english]DOTA_Tooltip_ability_fountain_buyback_Description" "Respawns your h
ero immediately, for a price."
"DOTA_Tooltip_ability_fountain_buyback_cost" "WX:"
"[english]DOTA_Tooltip_ability_fountain_buyback_cost" "COST:"
"DOTA_Tooltip_ability_backdoor_protection" "^\"
"[english]DOTA_Tooltip_ability_backdoor_protection" "Backdoor Protection"
"DOTA_Tooltip_ability_backdoor_protection_in_base" "^\"
"[english]DOTA_Tooltip_ability_backdoor_protection_in_base" "Backdoor Protec
tion"
"DOTA_Tooltip_ability_courier_return_to_base" "hi4j"
"[english]DOTA_Tooltip_ability_courier_return_to_base" "Return to Base"
"DOTA_Tooltip_ability_courier_return_to_base_Description" ">chi4j"
"[english]DOTA_Tooltip_ability_courier_return_to_base_Description" "Returns
the courier to base"
"DOTA_Tooltip_ability_courier_transfer_items" ""
"[english]DOTA_Tooltip_ability_courier_transfer_items" "Transfer Items"
"DOTA_Tooltip_ability_courier_transfer_items_Description" "%&"
"[english]DOTA_Tooltip_ability_courier_transfer_items_Description" "Transfe
r items to hero"
"DOTA_Tooltip_ability_courier_return_stash_items" "i"
"[english]DOTA_Tooltip_ability_courier_return_stash_items" "Return Items"
"DOTA_Tooltip_ability_courier_return_stash_items_Description" "i"
"[english]DOTA_Tooltip_ability_courier_return_stash_items_Description" "Return
items to stash"
"DOTA_Tooltip_ability_courier_shield" ""
"[english]DOTA_Tooltip_ability_courier_shield" "Shield"
"DOTA_Tooltip_ability_courier_shield_Description" "Gc"
"[english]DOTA_Tooltip_ability_courier_shield_Description" "Summons a prote
ctive shield around the courier"
"DOTA_Tooltip_ability_courier_burst" ""
"[english]DOTA_Tooltip_ability_courier_burst" "Speed Burst"
"DOTA_Tooltip_ability_courier_burst_Description" "cSV""
"[english]DOTA_Tooltip_ability_courier_burst_Description" "The courier gai
ns a speed burst"
"DOTA_Tooltip_ability_courier_take_stash_items" "@i"
"[english]DOTA_Tooltip_ability_courier_take_stash_items" "Retrieve Items"
"DOTA_Tooltip_ability_courier_take_stash_items_Description" "@i"
"[english]DOTA_Tooltip_ability_courier_take_stash_items_Description" "Retriev
e items from stash"
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn" "1"
"[english]DOTA_Tooltip_ability_necronomicon_warrior_mana_burn" "Mana Break"
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_Description" "1
"[english]DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_Description"
"Mana burned per hit, a portion of which is dealt as damage."
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_amount" ":"
"[english]DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_amount"
"BURN PER HIT:"
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_damage_conversion"
"%J:"
"[english]DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_damage_conver
sion" "%CONVERTED TO DAMAGE:"
"DOTA_Tooltip_ability_necronomicon_warrior_last_will" ""
"[english]DOTA_Tooltip_ability_necronomicon_warrior_last_will" "Last Will"
"DOTA_Tooltip_ability_necronomicon_warrior_last_will_Description" "
"[english]DOTA_Tooltip_ability_necronomicon_warrior_last_will_Description"
"Damage dealt to unit that kills Necronomicon Warrior."
"DOTA_Tooltip_ability_necronomicon_warrior_last_will_explosion" ":"
"[english]DOTA_Tooltip_ability_necronomicon_warrior_last_will_explosion"
"DAMAGE:"
"DOTA_Tooltip_ability_necronomicon_warrior_sight" ""
"[english]DOTA_Tooltip_ability_necronomicon_warrior_sight" "True Sight"
"DOTA_Tooltip_ability_necronomicon_warrior_sight_Description" ""
"[english]DOTA_Tooltip_ability_necronomicon_warrior_sight_Description" "Reveals
invisible units."
"DOTA_Tooltip_ability_necronomicon_warrior_sight_radius" ":"
"[english]DOTA_Tooltip_ability_necronomicon_warrior_sight_radius" "RADIUS:
"
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn" "1"
"[english]DOTA_Tooltip_ability_necronomicon_archer_mana_burn" "Mana Burn"
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn_Description" "1
"[english]DOTA_Tooltip_ability_necronomicon_archer_mana_burn_Description"
"Burns targeted unit's mana."
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn_burn_amount" ":"
"[english]DOTA_Tooltip_ability_necronomicon_archer_mana_burn_burn_amount"
"BURN AMOUNT:"
"DOTA_Tooltip_ability_necronomicon_archer_aoe" "SVSV"
"[english]DOTA_Tooltip_ability_necronomicon_archer_aoe" "Attack Speed and Moveme
nt Aura"
"DOTA_Tooltip_ability_necronomicon_archer_aoe_Description" ""SV
"[english]DOTA_Tooltip_ability_necronomicon_archer_aoe_Description" "Increas
es movement and attack speed of nearby units."
"DOTA_Tooltip_ability_necronomicon_archer_aoe_radius" ":"
"[english]DOTA_Tooltip_ability_necronomicon_archer_aoe_radius" "RADIUS:"
"DOTA_Tooltip_ability_necronomicon_archer_aoe_speed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_necronomicon_archer_aoe_speed_bonus" "%SPEED
BONUS:"
"DOTA_Tooltip_ability_antimage_mana_break" "13"
"[english]DOTA_Tooltip_ability_antimage_mana_break" "Mana Break"
"DOTA_Tooltip_ability_antimage_mana_break_Description" "113
"[english]DOTA_Tooltip_ability_antimage_mana_break_Description" "Burns an oppone
nt's mana on each attack. Mana Break deals 60%% of the mana burned as damage to
the target.\n\nMana Break is a Unique Attack Modifier, and does not stack with
other Unique Attack Modifiers."
"DOTA_Tooltip_ability_antimage_mana_break_Lore" "d
"[english]DOTA_Tooltip_ability_antimage_mana_break_Lore" "A modified tech
nique of the Turstarkuri monks' peaceful ways is to turn magical energies on the
ir owner."
"DOTA_Tooltip_ability_antimage_mana_break_mana_per_hit" "1:"
"[english]DOTA_Tooltip_ability_antimage_mana_break_mana_per_hit" "MANA PE
R HIT:"
"DOTA_Tooltip_ability_antimage_blink" ""
"[english]DOTA_Tooltip_ability_antimage_blink" "Blink"
"DOTA_Tooltip_ability_antimage_blink_Description" "bG
"[english]DOTA_Tooltip_ability_antimage_blink_Description" "Short distance
teleportation that allows Anti-Mage to move in and out of combat."
"DOTA_Tooltip_ability_antimage_blink_Lore" "G|b/
"[english]DOTA_Tooltip_ability_antimage_blink_Lore" "In his encounter with t
he Dead Gods, Anti-Mage learned the value of being elusive."
"DOTA_Tooltip_ability_antimage_blink_blink_range" ":"
"[english]DOTA_Tooltip_ability_antimage_blink_blink_range" "RANGE:"
"DOTA_Tooltip_ability_antimage_spell_shield" "b"
"[english]DOTA_Tooltip_ability_antimage_spell_shield" "Spell Shield"
"DOTA_Tooltip_ability_antimage_spell_shield_Description" ""b1b9"
"[english]DOTA_Tooltip_ability_antimage_spell_shield_Description" "Increas
es Anti-Mage's resistance to magic damage."
"DOTA_Tooltip_ability_antimage_spell_shield_Lore" ",cb
"[english]DOTA_Tooltip_ability_antimage_spell_shield_Lore" "Years of medita
tion and obsession with revenge have hardened Anti-Mage's skin against mystical
opponents."
"DOTA_Tooltip_ability_antimage_spell_shield_spell_shield_resistance" "%1b9:"
"[english]DOTA_Tooltip_ability_antimage_spell_shield_spell_shield_resistance"
"%RESISTANCE:"
"DOTA_Tooltip_ability_antimage_mana_void" "1"
"[english]DOTA_Tooltip_ability_antimage_mana_void" "Mana Void"
"DOTA_Tooltip_ability_antimage_mana_void_Description" "1
"[english]DOTA_Tooltip_ability_antimage_mana_void_Description" "For each point
of mana missing by the target unit, damage is dealt to it and surrounding enemie
s. The main target is also mini-stunned."
"DOTA_Tooltip_ability_antimage_mana_void_Lore" "/cb
"[english]DOTA_Tooltip_ability_antimage_mana_void_Lore" "After bringing enemies
to their knees, Anti-Mage punishes them for their use of the arcane arts."
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_damage_per_mana" ":"
"[english]DOTA_Tooltip_ability_antimage_mana_void_mana_void_damage_per_mana"
"DAMAGE:"
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_ministun" ":"
"[english]DOTA_Tooltip_ability_antimage_mana_void_mana_void_ministun" "STUN DU
RATION:"
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_aoe_radius" ":"
"[english]DOTA_Tooltip_ability_antimage_mana_void_mana_void_aoe_radius" "RADIUS:
"
"npc_dota_hero_antimage_bio" "
"[english]npc_dota_hero_antimage_bio" "The monks of Turstarkuri watched the ru
gged valleys below their mountain monastery as wave after wave of invaders swept
through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyr
ie they remained aloof from mundane strife, wrapped in meditation that knew no g
ods or elements of magic. Then came the Legion of the Dead God, crusaders with a
sinister mandate to replace all local worship with their Unliving Lord's poison
ous nihilosophy. From a landscape that had known nothing but blood and battle fo
r a thousand years, they tore the souls and bones of countless fallen legions an
d pitched them against Turstarkuri. The monastery stood scarcely a fortnight aga
inst the assault, and the few monks who bothered to surface from their meditatio
ns believed the invaders were but demonic visions sent to distract them from med
itation. They died where they sat on their silken cushions. Only one youth survi
ved--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be adm
itted to the monastery. He watched in horror as the monks to whom he had served
tea and nettles were first slaughtered, then raised to join the ranks of the Dea
d God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scro
lls, he crept away to the comparative safety of other lands, swearing to obliter
ate not only the Dead God's magic users--but to put an end to magic altogether.
"
"npc_dota_hero_antimage_hype" "/1\n\nGD\n\nb
"[english]npc_dota_hero_antimage_hype" "Burn through your enemies' mana!\n\nBli
nk in and out of the fray!\n\nProtect yourself with an anti-magic shield!"
"DOTA_Tooltip_ability_queenofpain_shadow_strike" ""
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike" "Shadow Strike"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Description" "7
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike_Description" "Hurls a
poisoned dagger which deals large initial damage, and then deals damage over ti
me. The poisoned unit has its movement speed slowed for 15 seconds. An instance
of damage is dealt every 3 seconds."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Lore" "z
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike_Lore" "Akasha's enveno
med dagger allows her to delight in the drawn out suffering of her victims."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_strike_damage" ":"
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike_strike_damage" "STRIKE
DAMAGE:"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_duration_damage" ":"
"[english]DOTA_Tooltip_ability_queenofpain_shadow_strike_duration_damage"
"DAMAGE OVER TIME:"
"DOTA_Tooltip_ability_queenofpain_blink" ""
"[english]DOTA_Tooltip_ability_queenofpain_blink" "Blink"
"DOTA_Tooltip_ability_queenofpain_blink_Description" "G
"[english]DOTA_Tooltip_ability_queenofpain_blink_Description" "Short distance
teleportation that allows Queen of Pain to move in and out of combat."
"DOTA_Tooltip_ability_queenofpain_blink_Lore" "abD
"[english]DOTA_Tooltip_ability_queenofpain_blink_Lore" "The Secret Queen lives
up to her title, making her pain impossible to escape."
"DOTA_Tooltip_ability_queenofpain_blink_blink_range" ":"
"[english]DOTA_Tooltip_ability_queenofpain_blink_blink_range" "RANGE:"
"DOTA_Tooltip_ability_queenofpain_scream_of_pain" ""
"[english]DOTA_Tooltip_ability_queenofpain_scream_of_pain" "Scream Of Pain"
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Description" ".
"[english]DOTA_Tooltip_ability_queenofpain_scream_of_pain_Description" "The Que
en of Pain lets loose a piercing scream around her, damaging nearby enemies."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Lore" "ds@
"[english]DOTA_Tooltip_ability_queenofpain_scream_of_pain_Lore" "The sultry voic
e of Akasha beckons her opponents while stealing their souls."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_queenofpain_scream_of_pain_area_of_effect"
"RADIUS:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave" "s"
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave" "Sonic Wave"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_Description" "Ge
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_Description" "Creates
a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all
enemy units in its wake.\n\nUpgradable with Aghanim's Scepter."
"DOTA_Tooltip_ability_queenofpain_sonic_wave_Lore" "s
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_Lore" "Her most exquis
ite of all of torments, Akasha's Sonic Wave puts her poor foes out of their mise
ry."
"npc_dota_hero_queenofpain_bio" "zc
"[english]npc_dota_hero_queenofpain_bio" "The Ecclesiast-King of Elze nur
sed a desire for pain--forbidden pain. In a less prominent political figure, suc
h desires might be considered unwise, but in a monarch of his stature, to satisf
y such thirsts would have threatened the virtue of the Divine Throne itself. The
refore he turned to his dungeon full of demonologists, promising freedom to whoe
ver could summon a personal succubus of torment and bind it entirely to his serv
ice. The creature who arrived, Akasha by name, visited upon him such exquisite t
orments that he named her his Secret Queen, and he began to spend all his spare
moments submitting to her clever torments--eventually abdicating all his respons
ibilities in his pursuit of the painful pleasures that only she could bring. Que
en of Pain could bring him to the brink of death, but she was rune-bound to keep
him alive. At last the King's neglect of state brought on an uprising. He was d
ragged from his chamber and hurled from the Tower of Invocations, and at the mom
ent of death, Queen of Pain was let loose into the world, freed from servitude--
freed to visit her sufferings on anyone she deigned to notice."
"npc_dota_hero_queenofpain_hype" "\n\nGD\n\n
"[english]npc_dota_hero_queenofpain_hype" "Hurl poison daggers!\n\nTelepor
t in and out of combat!\n\nUnleash a piercing wave of sound that damages your en
emies!"
"DOTA_Tooltip_ability_lina_dragon_slave" ""
"[english]DOTA_Tooltip_ability_lina_dragon_slave" "Dragon Slave"
"DOTA_Tooltip_ability_lina_dragon_slave_Description" "yz
"[english]DOTA_Tooltip_ability_lina_dragon_slave_Description" "Lina channels t
he breath of a dragon, sending out a wave of fire that scorches every enemy in i
ts path."
"DOTA_Tooltip_ability_lina_dragon_slave_Lore" "Gj~K
"[english]DOTA_Tooltip_ability_lina_dragon_slave_Lore" "In the scorched barren
of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a
form of entertainment."
"DOTA_Tooltip_ability_lina_light_strike_array" ""
"[english]DOTA_Tooltip_ability_lina_light_strike_array" "Light Strike Array"
"DOTA_Tooltip_ability_lina_light_strike_array_Description" "B/"
"[english]DOTA_Tooltip_ability_lina_light_strike_array_Description" "Summons
a column of flames that damages and stuns enemies."
"DOTA_Tooltip_ability_lina_light_strike_array_Lore" "Dy
"[english]DOTA_Tooltip_ability_lina_light_strike_array_Lore" "Lina's essence
allows her to focus the sun's energies, causing air to combust at will."
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_stun_duration"
":"
"[english]DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_stun_d
uration" "STUN DURATION:"
"DOTA_Tooltip_ability_lina_fiery_soul" ""
"[english]DOTA_Tooltip_ability_lina_fiery_soul" "Fiery Soul"
"DOTA_Tooltip_ability_lina_fiery_soul_Description" "bSVS
"[english]DOTA_Tooltip_ability_lina_fiery_soul_Description" "Grants bonus at
tack and movement speed each time Lina casts a spell. Stacks with itself. Lasts
7 seconds."
"DOTA_Tooltip_ability_lina_fiery_soul_Lore" "w9
"[english]DOTA_Tooltip_ability_lina_fiery_soul_Lore" "Dancing flames embody L
ina's playful nature, bringing out her true blazing self."
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_attack_speed_bonus" "SV":"
"[english]DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_attack_speed_bonus"
"ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_move_speed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_move_speed_bonus"
"%MOVE SPEED BONUS:"
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_max_stacks" ",Q<:"
"[english]DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_max_stacks" "MAX STA
CKS:"
"DOTA_Tooltip_ability_lina_laguna_blade" ""
"[english]DOTA_Tooltip_ability_lina_laguna_blade" "Laguna Blade"
"DOTA_Tooltip_ability_lina_laguna_blade_Description" ".7
"[english]DOTA_Tooltip_ability_lina_laguna_blade_Description" "Fires off a bol
t of lightning at a single enemy unit, dealing massive damage.\n\nUpgradable wit
h Aghanim's Scepter."
"DOTA_Tooltip_ability_lina_laguna_blade_Lore" "V=
"[english]DOTA_Tooltip_ability_lina_laguna_blade_Lore" "The air around Lina bec
omes so intensely torrid that it scorches a foe that comes too close with white-
hot lightning."
"npc_dota_hero_lina_bio" "1YM6-
"[english]npc_dota_hero_lina_bio" "The sibling rivalries between Lina the
Slayer, and her younger sister Rylai, the Crystal Maiden, were the stuff of lege
nd in the temperate region where they spent their quarrelsome childhoods togethe
r. Lina always had the advantage, however, for while Crystal was guileless and n
aive, Lina's fiery ardor was tempered by cleverness and conniving. The exasperat
ed parents of these incompatible offspring went through half a dozen homesteads,
losing one to fire, the next to ice, before they realized life would be simpler
if the children were separated. As the oldest, Lina was sent far south to live
with a patient aunt in the blazing Desert of Misrule, a climate that proved more
than comfortable for the fiery Slayer. Her arrival made quite an impression on
the somnolent locals, and more than one would-be suitor scorched his fingers or
went away with singed eyebrows, his advances spurned. Lina is proud and confiden
t, and nothing can dampen her flame."
"npc_dota_hero_lina_hype" "\n\n\n\n
"[english]npc_dota_hero_lina_hype" "Hurl fireballs with ease!\n\nUnleash a
shockwave of dragons!\n\nScorch the earth with pillars of flame!\n\nFry your foe
with bolts of blue fire!"
"DOTA_Tooltip_ability_mirana_arrow" ""
"[english]DOTA_Tooltip_ability_mirana_arrow" "Sacred Arrow"
"DOTA_Tooltip_ability_mirana_arrow_description" ">D/7
"[english]DOTA_Tooltip_ability_mirana_arrow_description" "Fires an arrow
with deadly precision, dealing large damage and stunning the first enemy unit it
strikes. Stun duration increases based on distance to target, ranging from 0.5
to 5 seconds."
"DOTA_Tooltip_ability_mirana_arrow_Lore" "O+Q>"
"[english]DOTA_Tooltip_ability_mirana_arrow_Lore" "Lunar energies make the
Princess of the Moon's arrows more deadly than most."
"DOTA_Tooltip_ability_mirana_arrow_arrow_range" ":"
"[english]DOTA_Tooltip_ability_mirana_arrow_arrow_range" "RANGE:"
"DOTA_Tooltip_ability_mirana_arrow_arrow_min_stun" ":"
"[english]DOTA_Tooltip_ability_mirana_arrow_arrow_min_stun" "MINIMUM STUN:"
"DOTA_Tooltip_ability_mirana_arrow_arrow_max_stun" ":"
"[english]DOTA_Tooltip_ability_mirana_arrow_arrow_max_stun" "MAXIMUM STUN:"
"DOTA_Tooltip_ability_mirana_invis" ""
"[english]DOTA_Tooltip_ability_mirana_invis" "Moonlight Shadow"
"DOTA_Tooltip_ability_mirana_invis_Description" "yz%&$G
"[english]DOTA_Tooltip_ability_mirana_invis_Description" "Turns Mirana an
d all allied heroes invisible. If Invisibility is broken, it will restore after
fade delay if the shadow's duration has not expired. Silence will stop Moonligh
t Shadow."
"DOTA_Tooltip_ability_mirana_invis_Lore" "Oj
"[english]DOTA_Tooltip_ability_mirana_invis_Lore" "Her tenure with Selemen
e allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows
."
"DOTA_Tooltip_ability_mirana_invis_fade_delay" ":"
"[english]DOTA_Tooltip_ability_mirana_invis_fade_delay" "FADE DELAY:"
"DOTA_Tooltip_ability_mirana_invis_duration" ":"
"[english]DOTA_Tooltip_ability_mirana_invis_duration" "DURATION:"
"DOTA_Tooltip_ability_mirana_leap" ""
"[english]DOTA_Tooltip_ability_mirana_leap" "Leap"
"DOTA_Tooltip_ability_mirana_leap_Description" "eDj./
"[english]DOTA_Tooltip_ability_mirana_leap_Description" "Mirana leaps forward in
to battle, empowering allied units with a ferocious roar upon landing, granting
attack and movement speed. Speed bonus lasts 10 seconds."
"DOTA_Tooltip_ability_mirana_leap_Lore" "G
"[english]DOTA_Tooltip_ability_mirana_leap_Lore" "Both friend and foe ali
ke recognize Mirana's iconic white beast in the heat of battle."
"DOTA_Tooltip_ability_mirana_leap_leap_distance" ":"
"[english]DOTA_Tooltip_ability_mirana_leap_leap_distance" "DISTANCE:"
"DOTA_Tooltip_ability_mirana_leap_leap_speedbonus" "%SV":"
"[english]DOTA_Tooltip_ability_mirana_leap_leap_speedbonus" "%SPEED BONUS:"
"DOTA_Tooltip_ability_mirana_starfall" ""
"[english]DOTA_Tooltip_ability_mirana_starfall" "Starstorm"
"DOTA_Tooltip_ability_mirana_starfall_Description" "D
"[english]DOTA_Tooltip_ability_mirana_starfall_Description" "Calls down a wa
ve of meteors to damage nearby enemy units. One random enemy unit in 175 range w
ill take a second hit for 75%% of the damage."
"DOTA_Tooltip_ability_mirana_starfall_Lore" "jOG#$
"[english]DOTA_Tooltip_ability_mirana_starfall_Lore" "The Goddess breaks the
strata to empower her Princess in the time of need."
"DOTA_Tooltip_ability_mirana_starfall_starfall_radius" ":"
"[english]DOTA_Tooltip_ability_mirana_starfall_starfall_radius" "RADIUS:"
"npc_dota_hero_mirana_bio" "=zOG-
"[english]npc_dota_hero_mirana_bio" "Born to a royal family, a blood princes
s next in line for the Solar Throne, Mirana willingly surrendered any claim to m
undane land or titles when she dedicated herself completely to the service of Se
lemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana pr
owls the sacred Nightsilver Woods searching for any who would dare poach the sac
red luminous lotus from the silvery pools of the Goddess's preserve. Riding on h
er enormous feline familiar, she is poised, proud and fearless, attuned to the p
hases of the moon and the wheeling of the greater constellations. Her bow, tippe
d with sharp shards of lunar ore, draws on the moon's power to charge its arrows
of light."
"npc_dota_hero_mirana_hype" "\n\n/\n\ne\
"[english]npc_dota_hero_mirana_hype" "Summon meteor strikes!\n\nStun your ene
mies with far-flying arrows!\n\nTake great leaps on the back of your savage moun
t, Sagan!\n\nCloak your allies with invisibility for devastating sneak-attacks!"
"DOTA_Tooltip_ability_life_stealer_rage" ""
"[english]DOTA_Tooltip_ability_life_stealer_rage" "Rage"
"DOTA_Tooltip_ability_life_stealer_rage_Description" "1bBQS
"[english]DOTA_Tooltip_ability_life_stealer_rage_Description" "Launch into a m
addened rage, becoming immune to magic spells and gaining increased attack speed
."
"DOTA_Tooltip_ability_life_stealer_rage_attack_speed_bonus" "SV":"
"[english]DOTA_Tooltip_ability_life_stealer_rage_attack_speed_bonus" "ATTACK
SPEED BONUS:"
"DOTA_Tooltip_ability_life_stealer_rage_duration" ":"
"[english]DOTA_Tooltip_ability_life_stealer_rage_duration" "DURATION:"
"DOTA_Tooltip_ability_life_stealer_feast" ""
"[english]DOTA_Tooltip_ability_life_stealer_feast" "Feast"
"DOTA_Tooltip_ability_life_stealer_feast_Description" "G/D@
"[english]DOTA_Tooltip_ability_life_stealer_feast_Description" "Regenerates a p
ortion of the attacked enemy's current HP and deals the same portion of damage p
er attack."
"DOTA_Tooltip_ability_life_stealer_feast_hp_leech_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_life_stealer_feast_hp_leech_percent" "%LIFE L
EECH:"
"DOTA_Tooltip_ability_life_stealer_open_wounds" ""
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds" "Open Wounds"
"DOTA_Tooltip_ability_life_stealer_open_wounds_Description" "
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds_Description" "Lifeste
aler rends an enemy unit, slowing the victim's movespeed and allowing all allies
to lifesteal on that unit. All damage dealt will steal life, including damage f
rom spells. The victim recovers movement speed over the duration."
"DOTA_Tooltip_ability_life_stealer_open_wounds_heal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds_heal_percent" "%LIFE L
EECH:"
"DOTA_Tooltip_ability_life_stealer_infest" ""
"[english]DOTA_Tooltip_ability_life_stealer_infest" "Infest"
"DOTA_Tooltip_ability_life_stealer_infest_Description" "Ga
"[english]DOTA_Tooltip_ability_life_stealer_infest_Description" "Lifestealer wil
l infest the body of the target unit, lying dormant and undetectable inside. Whe
n he reveals himself, he deals damage to all nearby enemy units. The Lifesteale
r can gain experience from units that die while he is Infesting a unit. If the
unit is a creep, he will devour it first, gaining health equal to the unit's cur
rent HP. Does not work on enemy Heroes."
"DOTA_Tooltip_ability_life_stealer_infest_damage" ":"
"[english]DOTA_Tooltip_ability_life_stealer_infest_damage" "DAMAGE:"
"DOTA_Tooltip_ability_life_stealer_infest_radius" ":"
"[english]DOTA_Tooltip_ability_life_stealer_infest_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_life_stealer_consume" ""
"[english]DOTA_Tooltip_ability_life_stealer_consume" "Consume"
"DOTA_Tooltip_ability_life_stealer_consume_Description" "OO"
"[english]DOTA_Tooltip_ability_life_stealer_consume_Description" "Lifeste
aler eats the host body from the inside out."
"DOTA_Tooltip_modifier_life_stealer_infest" "OD"
"[english]DOTA_Tooltip_modifier_life_stealer_infest" "Infesting a host"
"npc_dota_hero_life_stealer_bio" "GjD$
"[english]npc_dota_hero_life_stealer_bio" "In the dungeons of Devarque, a
vengeful wizard lay in shackles, plotting his escape. He shared his cell with a
gibbering creature known as N'aix, a thief cursed by the Vile Council with longe
vity, so that its life-sentence for theft and cozening might be as punishing as
possible. Over the years, its chains had corroded, along with its sanity; N'aix
retained no memory of its former life and no longer dreamt of escape. Seeing a p
erfect vessel for his plans, the wizard wove a spell of Infestation and cast his
life-force into N'aix's body, intending to compel N'aix to sacrifice itself in
a frenzy of violence while the mage returned to his body and crept away unnotice
d. Instead, the wizard found his mind caught in a vortex of madness so powerful
that it swept away his plans and shattered his will. Jarred to consciousness by
the sudden infusion of fresh life, N'aix woke from its nightmare of madness and
obeyed the disembodied voice that filled its skull, which had only the one thoug
ht: To escape. In that moment Lifestealer was born. The creature cast its mind i
nto dungeon guards and soldiers, compelling them to open locks and cut down thei
r companions, opening an unobstructed path to freedom while feeding on their liv
es. Lifestealer still wears the broken shackles as a warning that none may hold
him, but on the inside remains a prisoner. Two minds inhabit the single form--a
nameless creature of malevolent cunning, and the Master whose voice he pretends
to obey."
"DOTA_Tooltip_ability_furion_sprout" ""
"[english]DOTA_Tooltip_ability_furion_sprout" "Sprout"
"DOTA_Tooltip_ability_furion_sprout_Description" "G
"[english]DOTA_Tooltip_ability_furion_sprout_Description" "Sprouts a ring
of trees around a unit, trapping it in place."
"DOTA_Tooltip_ability_furion_sprout_Lore" "q/
"[english]DOTA_Tooltip_ability_furion_sprout_Lore" "Verdant overgrowth is a
common ailment reported by Nature's Prophet's attackers."
"DOTA_Tooltip_ability_furion_sprout_duration" ":"
"[english]DOTA_Tooltip_ability_furion_sprout_duration" "DURATION:"
"DOTA_Tooltip_ability_furion_teleportation" ""
"[english]DOTA_Tooltip_ability_furion_teleportation" "Teleportation"
"DOTA_Tooltip_ability_furion_teleportation_Description" "jqC"
"[english]DOTA_Tooltip_ability_furion_teleportation_Description" "Telepor
ts to any point on the map."
"DOTA_Tooltip_ability_furion_teleportation_Lore" "#$
"[english]DOTA_Tooltip_ability_furion_teleportation_Lore" "The Prophet kee
ps his sentinel over the forest, protecting it when in need."
"DOTA_Tooltip_ability_furion_force_of_nature" ""
"[english]DOTA_Tooltip_ability_furion_force_of_nature" "Nature's Call"
"DOTA_Tooltip_ability_furion_force_of_nature_Description" "7//
"[english]DOTA_Tooltip_ability_furion_force_of_nature_Description" "Convert
s an area of trees into Treants. Treants have 550 hit points and deal 21-23 dama
ge."
"DOTA_Tooltip_ability_furion_force_of_nature_Lore" "/
"[english]DOTA_Tooltip_ability_furion_force_of_nature_Lore" "Verodicia besto
wed the Prophet with the ability to summon the Treant Guard, a mythical sentient
army of the wild."
"DOTA_Tooltip_ability_furion_force_of_nature_duration" "/:"
"[english]DOTA_Tooltip_ability_furion_force_of_nature_duration" "TREANT DURATION
:"
"DOTA_Tooltip_ability_furion_wrath_of_nature" ""
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature" "Wrath of Nature"
"DOTA_Tooltip_ability_furion_wrath_of_nature_Description" "9Gjq
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_Description" "Damagin
g energy bounces around the map, striking enemies close to the cast point that a
re in vision. Each enemy hit beyond the first adds damage.\n\nUpgradable with Ag
hanim's Scepter."
"DOTA_Tooltip_ability_furion_wrath_of_nature_Lore" "
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_Lore" "Nature's Prophe
t calls Verodicia's fury to strike down those who might ravage the wilderness."
"DOTA_Tooltip_ability_furion_wrath_of_nature_max_targets" ",<:"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_max_targets" "MAX TAR
GETS:"
"npc_dota_hero_furion_bio" "G"#
"[english]npc_dota_hero_furion_bio" "When Verodicia, Goddess of the Woods, h
ad finished filling in the green places, having planted the coiled-up spirit in
the seed, having lured the twining waters from deep within the rock, having swor
n the sun its full attention to the growing things, she realized that her own ti
me had reached its end, and like one of the leaves whose fate she had imprinted
in the seed, she would fall without seeing the fruiting of her dream. It pained
her to leave the world bereft, for the sprouts had not yet broken through the so
il--and they would be tender and vulnerable to every sort of harm. She found in
her seed pouch one last seed that she had missed in the sowing. She spoke a sing
le word into the seed and swallowed it as she fell. Her vast body decomposed thr
oughout the long winter, becoming the humus that would feed the seedlings in the
spring. And on the morning of the vernal equinox, before the rest of the forest
had begun to wake, that last seed ripened and burst in an instant. From it step
ped Tequoia, Nature's Prophet, in full leaf, strong and wise, possessing Verodic
ia's power to foresee where he would be needed most in defense of the green plac
es--and any who might be fortunate enough to call him an ally."
"npc_dota_hero_furion_hype" "\n\n7>/ \n\nj
"[english]npc_dota_hero_furion_hype" "Trap your opponents in trees!\n\nTurn t
rees into fighting thickets of death!\n\nDonkey gank with sneaky teleports from
the trees!\n\nUnleash the wrath of nature!\n\nTrees!"
"DOTA_Tooltip_ability_windrunner_focusfire" "D"
"[english]DOTA_Tooltip_ability_windrunner_focusfire" "Focus Fire"
"DOTA_Tooltip_ability_windrunner_focusfire_Description" "SV
"[english]DOTA_Tooltip_ability_windrunner_focusfire_Description" "Windrun
ner channels the wind, gaining maximum attack speed on the enemy unit or structu
re, although with reduced damage, including damage from Unique Attack Modifiers
and item effects. Once Windrunner switches targets, the speed is lost. Lasts 2
0 seconds.\n\nUpgradable with Aghanim's Scepter."
"DOTA_Tooltip_ability_windrunner_focusfire_Lore" "Vj
"[english]DOTA_Tooltip_ability_windrunner_focusfire_Lore" "Lyralei's abili
ty to bombard opponents with a flurry of arrows is unparalleled - even at the ex
pense of accuracy."
"DOTA_Tooltip_ability_windrunner_focusfire_focusfire_damage_reduction" "%:"
"[english]DOTA_Tooltip_ability_windrunner_focusfire_focusfire_damage_reduction"
"%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_windrunner_powershot" ""
"[english]DOTA_Tooltip_ability_windrunner_powershot" "Powershot"
"DOTA_Tooltip_ability_windrunner_powershot_Description" " 1
"[english]DOTA_Tooltip_ability_windrunner_powershot_Description" "Windrun
ner charges her bow for up to 1 second for a single powerful shot. The arrow dea
ls damage to enemy units and destroys trees in its path. Damage is greatest on f
irst target, and reduces by 10%% for each target it pierces thereafter. If the
channeling is cancelled early, the shot will still occur but deal less damage."
"DOTA_Tooltip_ability_windrunner_powershot_Lore" "G=~
"[english]DOTA_Tooltip_ability_windrunner_powershot_Lore" "During her earl
y years of training, Lyralei learned to fire powerful arrows that cleaved even t
rees to reach their targets."
"DOTA_Tooltip_ability_windrunner_powershot_arrow_range" ":"
"[english]DOTA_Tooltip_ability_windrunner_powershot_arrow_range" "RANGE:"
"DOTA_Tooltip_ability_windrunner_shackleshot" ""
"[english]DOTA_Tooltip_ability_windrunner_shackleshot" "Shackleshot"
"DOTA_Tooltip_ability_windrunner_shackleshot_Description" "G
"[english]DOTA_Tooltip_ability_windrunner_shackleshot_Description" "Shackle
s the target to an enemy unit or tree in a line directly behind it. If no unit
or tree is present, the stun duration is reduced to 0.75."
"DOTA_Tooltip_ability_windrunner_shackleshot_Lore" ",Dzd
"[english]DOTA_Tooltip_ability_windrunner_shackleshot_Lore" "Windrunner's va
riety of bow skills includes an arrow with thick ropes attached to encumber any
escaping target."
"DOTA_Tooltip_ability_windrunner_shackleshot_stun_duration" ":"
"[english]DOTA_Tooltip_ability_windrunner_shackleshot_stun_duration" "SHACKLE
DURATION:"
"DOTA_Tooltip_ability_windrunner_windrun" ""
"[english]DOTA_Tooltip_ability_windrunner_windrun" "Windrun"
"DOTA_Tooltip_ability_windrunner_windrun_Description" ""SVBI
"[english]DOTA_Tooltip_ability_windrunner_windrun_Description" "Increases movem
ent speed and adds evasion from all physical attacks, while slowing movement of
nearby enemies."
"DOTA_Tooltip_ability_windrunner_windrun_Lore" "d
"[english]DOTA_Tooltip_ability_windrunner_windrun_Lore" "True to her namesake, L
yralei enchants gusts of winds to flight incoming attacks."
"DOTA_Tooltip_ability_windrunner_windrun_enemy_movespeed_bonus_pct" "%S:"
"[english]DOTA_Tooltip_ability_windrunner_windrun_enemy_movespeed_bonus_pct"
"%ENEMY SLOW:"
"DOTA_Tooltip_ability_windrunner_windrun_movespeed_bonus_pct" "%SV":"
"[english]DOTA_Tooltip_ability_windrunner_windrun_movespeed_bonus_pct" "%MOVE S
PEED BONUS:"
"DOTA_Tooltip_ability_windrunner_windrun_duration" ":"
"[english]DOTA_Tooltip_ability_windrunner_windrun_duration" "DURATION:"
"npc_dota_hero_windrunner_bio" "Da<D
"[english]npc_dota_hero_windrunner_bio" "The western forests guard their secrets
well. One of these is Lyralei, master archer of the wood, and favored godchild
of the wind. Known now as Windrunner, Lyralei's family was killed in a storm on
the night of her birth-their house blown down by the gale, contents scattered to
the winds. Only the newborn survived among the debris field of death and destru
ction. In the quiet after the storm, the wind itself took notice of the lucky i
nfant crying in the grass. The wind pitied the child and so lifted her into the
sky and deposited her on a doorstep in a neighboring village. In the years that
followed, the wind returned occasionally to the child's life, watching from a dis
tance while she honed her skills. Now, after many years of training, Windrunner
fires her arrows true to their targets. She moves with blinding speed, as if h
astened by a wind ever at her back. With a flurry of arrows, she slaughters her
enemies, having become, nearly, a force of nature herself."
"npc_dota_hero_windrunner_hype" "D.\n\n#/\n\n
"[english]npc_dota_hero_windrunner_hype" "Skewer your opponents with your
piercing arrow!\n\nDevastate distant foes with your power shot!\n\nMove like th
e wind, overtaking enemies with your blistering attack speed!"
"DOTA_Tooltip_ability_lion_impale" "j"
"[english]DOTA_Tooltip_ability_lion_impale" "Earth Spike"
"DOTA_Tooltip_ability_lion_impale_Description" "tjDD
"[english]DOTA_Tooltip_ability_lion_impale_Description" "Rock spikes burst from
the earth along a straight path. Enemy units are hurled into the air, then are s
tunned and take damage when they fall."
"DOTA_Tooltip_ability_lion_impale_Lore" "1c1-j"
"[english]DOTA_Tooltip_ability_lion_impale_Lore" "The Demon Witch exercis
es his demonic covenant, opening a fissure from hell."
"DOTA_Tooltip_ability_lion_impale_duration" ":"
"[english]DOTA_Tooltip_ability_lion_impale_duration" "DURATION:"
"DOTA_Tooltip_ability_lion_impale_length" "V:"
"[english]DOTA_Tooltip_ability_lion_impale_length" "LENGTH:"
"DOTA_Tooltip_ability_lion_voodoo" ""
"[english]DOTA_Tooltip_ability_lion_voodoo" "Hex"
"DOTA_Tooltip_ability_lion_voodoo_Description" "7aab
"[english]DOTA_Tooltip_ability_lion_voodoo_Description" "Transforms an enemy uni
t into a harmless beast, with all special abilities disabled."
"DOTA_Tooltip_ability_lion_voodoo_Lore" "dG/=>"
"[english]DOTA_Tooltip_ability_lion_voodoo_Lore" "Lion is compelled to sh
are his transfiguration, twisting the essence of those who oppose him."
"DOTA_Tooltip_ability_lion_voodoo_duration" ":"
"[english]DOTA_Tooltip_ability_lion_voodoo_duration" "DURATION:"
"DOTA_Tooltip_ability_lion_mana_drain" "1@"
"[english]DOTA_Tooltip_ability_lion_mana_drain" "Mana Drain"
"DOTA_Tooltip_ability_lion_mana_drain_Description" "b - @1b
"[english]DOTA_Tooltip_ability_lion_mana_drain_Description" "CHANNELED - Abs
orbs the magical energies of a target enemy unit by taking mana from it every se
cond."
"DOTA_Tooltip_ability_lion_mana_drain_Lore" "1MbR
"[english]DOTA_Tooltip_ability_lion_mana_drain_Lore" "Lesser magi are nothing
more than a source of magical restoration for the Demon Witch."
"DOTA_Tooltip_ability_lion_mana_drain_duration" "@:"
"[english]DOTA_Tooltip_ability_lion_mana_drain_duration" "CHANNEL TIME:"
"DOTA_Tooltip_ability_lion_mana_drain_mana_per_second" "1@:"
"[english]DOTA_Tooltip_ability_lion_mana_drain_mana_per_second" "MANA PER SECOND
:"
"DOTA_Tooltip_ability_lion_mana_drain_break_distance" "D!:"
"[english]DOTA_Tooltip_ability_lion_mana_drain_break_distance" "BREAK DISTANCE:
"
"DOTA_Tooltip_ability_lion_finger_of_death" ""
"[english]DOTA_Tooltip_ability_lion_finger_of_death" "Finger of Death"
"DOTA_Tooltip_ability_lion_finger_of_death_Description" "j
"[english]DOTA_Tooltip_ability_lion_finger_of_death_Description" "Rips at
an enemy unit, trying to turn it inside-out. Deals massive damage.\n\nUpgradabl
e with Aghanim's Scepter."
"DOTA_Tooltip_ability_lion_finger_of_death_Lore" "
"[english]DOTA_Tooltip_ability_lion_finger_of_death_Lore" "Lion's disfigur
ed hand is also the source of his greatest power, capable of flooding victims wi
th malefic force."
"npc_dota_hero_lion_bio" "1Gz
"[english]npc_dota_hero_lion_bio" "Once a Grandmaster of the Demon Witch t
radition of sorcery, Lion earned fame among his brethren for fighting on the sid
e of light and righteousness. But adulation corrupts. With powers surpassed only
by his ambition, the mage was seduced by a demon and turned to evil, trading hi
s soul for prestige. After committing horrible crimes that marred his soul, he w
as abandoned. The demon betrayed him, striking better deals with his enemies. Su
ch was Lion's rage that he followed the demon back to hell and slew it, ripping it
limb from limb, taking its demonic hand for his own. However, such demonoplasty
comes at a cost. Lion was transfigured by the process, his body transformed int
o something unrecognizable. He rose from hell, rage incarnate, slaying even thos
e who had once called him master, and laying waste to the lands where he had onc
e been so adored. He survives now as the sole practitioner of the Demon Witch tr
adition, and those who present themselves as acolytes or students are soon relie
ved of their mana and carried off by the faintest gust of wind."
"npc_dota_hero_lion_hype" "j/\n\n/7\n\n@/1
"[english]npc_dota_hero_lion_hype" "Summon shards of demonic stone that sen
d enemies flying, then impale them as they fall!\n\nTransform foes into frogs!\n
\nDrain mana from those who oppose you!\n\nTurn the dastards inside out with the
touch of a finger!"
"DOTA_Tooltip_ability_vengefulspirit_magic_missile" "1b"
"[english]DOTA_Tooltip_ability_vengefulspirit_magic_missile" "Magic Missile"
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_Description" "1b
"[english]DOTA_Tooltip_ability_vengefulspirit_magic_missile_Description"
"Fires a magic missile at an enemy unit, stunning and dealing damage."
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_Lore" "w1b
"[english]DOTA_Tooltip_ability_vengefulspirit_magic_missile_Lore" "A simpl
e Skywrath technique, the magic missile is Shendel's primary tool for vengeance.
"
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_magic_missile_stun" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_magic_missile_magic_missile_stun"
"DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror" ""
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror" "Wave of Terror"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Description" "Vj
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Description"
"Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giv
ing vision of the path."
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Lore" "s
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Lore" "Shendel
's haunting voice hints at her approaching vindication."
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_armor_reduction"
"ARMOR REDUCTION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_tooltip_duration"
"DEBUFF DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_vision_duration" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_vision_duration"
"VISION DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_command_aura" ""
"[english]DOTA_Tooltip_ability_vengefulspirit_command_aura" "Vengeance Aura"
"DOTA_Tooltip_ability_vengefulspirit_command_aura_Description" "G"
"[english]DOTA_Tooltip_ability_vengefulspirit_command_aura_Description" "Vengefu
l Spirit's presence increases nearby friendly units' physical damage."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_Lore" "/aba!
"[english]DOTA_Tooltip_ability_vengefulspirit_command_aura_Lore" "Althoug
h they may not share her undying passion for revenge, allies do draw on her fana
ticism in combat."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_bonus_damage_pct" "%":"
"[english]DOTA_Tooltip_ability_vengefulspirit_command_aura_bonus_damage_pct"
"%DAMAGE BONUS:"
"DOTA_Tooltip_ability_vengefulspirit_command_aura_aura_radius" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_command_aura_aura_radius" "RADIUS:
"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap" "J"
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap" "Nether Swap"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Description" "%&JC
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap_Description" "Instant
aneously swaps positions with a target Hero, friend or enemy. Nether Swap inter
rupts channeling abilities on the target.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Lore" "z#$PMM"
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap_Lore" "Martyrdom is a
small price to pay for vengeance."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap_tooltip_range"
"RANGE:"
"npc_dota_hero_vengefulspirit_bio" "wc
"[english]npc_dota_hero_vengefulspirit_bio" "Even the most contented Skywrat
h is an ill-tempered creature, naturally inclined to seek revenge for the slight
est insult. But Vengeful Spirit is the essence of vengeance. Once a proud and sa
vage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie u
ntil a sister's treachery robbed her of her birthright. Snared in an assassin's
net, Shendelzare tore free only at the cost of her wings, limping away in the ul
timate humiliation: On foot. With her wings broken, she knew the Skywrath would
never accept her as ruler; and in the highest roost of the Eyrie, inaccessible e
xcept by winged flight, her sister was untouchable. Unwilling to live as a fligh
tless cripple, and desiring revenge far more than earthly power, the fallen prin
cess drove a bargain with the goddess Scree'auk: She surrendered her broken body
for an imperishable form of spirit energy, driven by vengeance, capable of doin
g great damage in the material plane. She may spend eternity flightless, but she
will have her revenge."
"npc_dota_hero_vengefulspirit_hype" "1b.\n\n/\n\n
"[english]npc_dota_hero_vengefulspirit_hype" "Magic missiles! Launch them!
Yes!\n\nLet loose a wicked war cry to terrorize the enemy!\n\nSwap places with u
nwary foes--dragging them to their doom while catapulting yourself into position
s of power!"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask" ""
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask" "Paralyzing Cask
"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Description" "'
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Description"
"Launches a cask of paralyzing powder that ricochets between enemy units, stunni
ng and damaging those it hits."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Lore" "i/
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Lore" "The Wit
ch Doctor recycles the bones of fallen friends and foes, using the powder as par
t of his arsenal of charms and alchemy."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bounces_tooltip" "<:"
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bounces_tooltip"
"BOUNCES:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_duration" "%&:"
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_duration"
"HERO STUN DURATION:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_creep_duration" "M_::"
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_creep_duration"
"CREEP STUN DURATION:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_damage" "%&:"
"[english]DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_damage"
"HERO DAMAGE:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration" "R"
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration" "Voodoo Restorat
ion"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Description" "D1
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Description"
"Witch Doctor focuses his magic to heal nearby allied units."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Lore" "Ud
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Lore" "Zharvak
ko's hocus pocus is not limited only to hexxing his opponents and is quite adept
at curing ailments."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_mana_per_second" "123:"
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_mana_per_second"
"MANA PER SEC:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_heal" ":"
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_heal" "HEAL:"
"DOTA_Tooltip_ability_witch_doctor_maledict" ""
"[english]DOTA_Tooltip_ability_witch_doctor_maledict" "Maledict"
"DOTA_Tooltip_ability_witch_doctor_maledict_Description" "yz%&
"[english]DOTA_Tooltip_ability_witch_doctor_maledict_Description" "Curses
all enemy Heroes in an area, causing them to take damage every 4 seconds, adding
bonus damage for every 100 HP lost since the curse began."
"DOTA_Tooltip_ability_witch_doctor_maledict_Lore" "/1b"
"[english]DOTA_Tooltip_ability_witch_doctor_maledict_Lore" "Certain voodoo
magics can make an enemy regret engaging the Witch Doctor."
"DOTA_Tooltip_ability_witch_doctor_maledict_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_witch_doctor_maledict_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_witch_doctor_death_ward" ""
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward" "Death Ward"
"DOTA_Tooltip_ability_witch_doctor_death_ward_Description" "b -
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward_Description" "CHANNEL
ED - Summons a deadly ward to attack enemy heroes. The Death Ward has attack ra
nge of 700, and attacks every .25 seconds. Level 3 Death Ward bounces once. Las
ts 8 seconds.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_witch_doctor_death_ward_Lore" ""G=
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward_Lore" "Witch Doctor pe
rforms a ritualistic dance, one that haunts the dreams of those who live to reco
unt it."
"npc_dota_hero_witch_doctor_bio" "G
"[english]npc_dota_hero_witch_doctor_bio" "A wiry silhouette hitches forwa
rd--uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the
battlefield in search of that vital weak point where his talents can do most go
od, and most harm. Whether broken or mismade it is not clear, but still, none ca
n doubt the power carried in his twisted physique. A long staff thumps the earth
as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetis
hes, hexes and spells. It is a body of magical knowledge learned and perfected
over several lifetimes in the island highlands of Arktura, now wielded with prec
ision accuracy against his enemies. Zharvakko can be your best friend or your wo
rst enemy--healing allies and laying waste to all who oppose him."
"npc_dota_hero_witch_doctor_hype" "G/\n\ndb}\
"[english]npc_dota_hero_witch_doctor_hype" "Launch a cask of paralyzing pow
der that bounces between enemies!\n\nUse powerful magic to heal your allies!\n\n
Lay damaging curses upon your foes and summon deadly wards to do your bidding!"
"DOTA_Tooltip_ability_leshrac_split_earth" "j"
"[english]DOTA_Tooltip_ability_leshrac_split_earth" "Split Earth"
"DOTA_Tooltip_ability_leshrac_split_earth_Description" "/j7
"[english]DOTA_Tooltip_ability_leshrac_split_earth_Description" "Splits the eart
h under enemies. Deals damage and stuns for a short duration."
"DOTA_Tooltip_ability_leshrac_split_earth_Lore" "dj
"[english]DOTA_Tooltip_ability_leshrac_split_earth_Lore" "Twisting nature
to his vile will, the shifting earth consumes those unlucky enough to cross Les
hrac's path."
"DOTA_Tooltip_ability_leshrac_split_earth_radius" ":"
"[english]DOTA_Tooltip_ability_leshrac_split_earth_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_split_earth_duration" ":"
"[english]DOTA_Tooltip_ability_leshrac_split_earth_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict" "1"
"[english]DOTA_Tooltip_ability_leshrac_diabolic_edict" "Diabolic Edict"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Description" "GD
"[english]DOTA_Tooltip_ability_leshrac_diabolic_edict_Description" "Saturat
es the area around Leshrac with magical explosions that deal mixed damage to ene
my units and structures. The fewer units available to attack, the more damage t
hose units will take. Lasts 8 seconds."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Lore" ".
"[english]DOTA_Tooltip_ability_leshrac_diabolic_edict_Lore" "Chronoptic ener
gy bursts from one plane to the other, evaporating anything it touches."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_radius" ":"
"[english]DOTA_Tooltip_ability_leshrac_diabolic_edict_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_lightning_storm" ""
"[english]DOTA_Tooltip_ability_leshrac_lightning_storm" "Lightning Storm"
"DOTA_Tooltip_ability_leshrac_lightning_storm_Description" "
"[english]DOTA_Tooltip_ability_leshrac_lightning_storm_Description" "Summons
a lightning storm that blasts the target enemy unit, then jumps to nearby enemy
units."
"DOTA_Tooltip_ability_leshrac_lightning_storm_Lore" "d/
"[english]DOTA_Tooltip_ability_leshrac_lightning_storm_Lore" "The Tormented S
oul's mastery of the elements is evident in the massive storms that strike down
armies before him."
"DOTA_Tooltip_ability_leshrac_lightning_storm_jump_count" "<:"
"[english]DOTA_Tooltip_ability_leshrac_lightning_storm_jump_count" "JUMPS:"
"DOTA_Tooltip_ability_leshrac_pulse_nova" ""
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova" "Pulse Nova"
"DOTA_Tooltip_ability_leshrac_pulse_nova_Description" "G9
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_Description" "Creates waves o
f damaging energy around Leshrac, one per second, to damage nearby enemy units.\
n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_leshrac_pulse_nova_Lore" "$M
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_Lore" "If necessary, the Torme
nted Soul can manipulate space time itself, ravaging lesser beings."
"DOTA_Tooltip_ability_leshrac_pulse_nova_radius" ":"
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_pulse_nova_mana_cost_per_second" "123:"
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_mana_cost_per_second" "MANA/SE
C:"
"npc_dota_hero_leshrac_bio" "/9DG
"[english]npc_dota_hero_leshrac_bio" "Leshrac, Tormented Soul, is an entity t
orn from the heart of nature, a liminal being that exists half in one plane of e
xistence, half in another. His penetrating intelligence is such that he can neve
r ignore for a moment the agonizing horror at the heart of all creation. Once a
great philosopher who sought the meaning of existence, he plumbed the depths of
nature with the haunted Chronoptic Crystals, and was forever altered by the hide
ous mysteries thereby revealed to him. Now the darkest depths of his enlightenme
nt are illumined only by the fitful glare of his arrogance. Like other elemental
characters, he is completely at one with nature, but in his case it is a nature
lurid and vile. He alone sees the evil truth of reality, and has no use for tho
se who believe the cosmos reserves a special reward for those who practice benev
olence."
"DOTA_Tooltip_ability_juggernaut_blade_fury" ""
"[english]DOTA_Tooltip_ability_juggernaut_blade_fury" "Blade Fury"
"DOTA_Tooltip_ability_juggernaut_blade_fury_Description" "z9
"[english]DOTA_Tooltip_ability_juggernaut_blade_fury_Description" "Causes
a bladestorm of destructive force around Juggernaut, rendering him immune to mag
ic and dealing damage to nearby enemy units. Lasts 5 seconds."
"DOTA_Tooltip_ability_juggernaut_blade_fury_Lore" "ab
"[english]DOTA_Tooltip_ability_juggernaut_blade_fury_Lore" "Yurnero's renow
ned katana techniques are feared by warriors and sorcerors alike."
"DOTA_Tooltip_ability_juggernaut_blade_fury_blade_fury_radius" ":"
"[english]DOTA_Tooltip_ability_juggernaut_blade_fury_blade_fury_radius" "RADIUS:
"
"DOTA_Tooltip_ability_juggernaut_healing_ward" ""
"[english]DOTA_Tooltip_ability_juggernaut_healing_ward" "Healing Ward"
"DOTA_Tooltip_ability_juggernaut_healing_ward_Description" "
"[english]DOTA_Tooltip_ability_juggernaut_healing_ward_Description" "Summons
a Healing Ward that heals all nearby allied units, based on their max hit point
s. The Healing Ward can move at 300 movement speed after being summoned. Lasts
25 seconds."
"DOTA_Tooltip_ability_juggernaut_healing_ward_Lore" "YG~d
"[english]DOTA_Tooltip_ability_juggernaut_healing_ward_Lore" "Of the rituals
learned at the Isle of Masks, tending wounds with a bit of voodoo magic has prov
en to be quite useful."
"DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_heal_amount" "%=>R:"
"[english]DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_heal_amount"
"%MAX HP PER SECOND:"
"DOTA_Tooltip_ability_juggernaut_blade_dance" ""
"[english]DOTA_Tooltip_ability_juggernaut_blade_dance" "Blade Dance"
"DOTA_Tooltip_ability_juggernaut_blade_dance_Description" "YzG
"[english]DOTA_Tooltip_ability_juggernaut_blade_dance_Description" "Gives J
uggernaut a chance to deal double damage on each attack."
"DOTA_Tooltip_ability_juggernaut_blade_dance_Lore" "
"[english]DOTA_Tooltip_ability_juggernaut_blade_dance_Lore" "The last remnan
t of his heritage's commitment to bladework, Yurnero ensures that the style is r
emembered."
"DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_mult" "%:"
"[english]DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_mult"
"%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_chance"
"%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_juggernaut_omni_slash" ""
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash" "Omnislash"
"DOTA_Tooltip_ability_juggernaut_omni_slash_Description" "Y/
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_Description" "Juggern
aut leaps towards the target enemy unit with a damaging attack, and then slashes
other nearby enemy units, dealing between 175-250 damage per slash. The fewer u
nits available to attack, the more damage those units will take; if a unit is al
one, it will take all of the damage. Juggernaut becomes invulnerable while Omni
slashing and mini-stuns the first target. \n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_juggernaut_omni_slash_Lore" ""
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_Lore" "'The fruits of
discipline; with practice comes strength.'"
"DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_jumps" "<:"
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_jumps" "JUMPS:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_radius" ":"
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_radius" "JUMP RA
DIUS:"
"npc_dota_hero_juggernaut_bio" "z/Yz/z
"[english]npc_dota_hero_juggernaut_bio" "No one has ever seen the face hidden be
neath the mask of Yurnero the Juggernaut. It is only speculation that he even ha
s one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of M
asks--a punishment that saved his life. The isle soon after vanished beneath the
waves in a night of vengeful magic. He alone remains to carry on the Isle's lon
g Juggernaut tradition, one of ritual and swordplay. The last practitioner of th
e art, Yurnero's confidence and courage are the result of endless practice; his
inventive bladework proves that he has never stopped challenging himself. Still,
his motives are as unreadable as his expression. For a hero who has lost everyt
hing twice over, he fights as if victory is a foregone conclusion. "
"npc_dota_hero_juggernaut_hype" "/Bc1b\n\n
"[english]npc_dota_hero_juggernaut_hype" "Unleash a whirling bladestorm t
hat carves through foes and renders you immune to magic attack!\n\nProtect your
friends with a healing ward!\n\nSpin and jump in a dance of death that slashes m
any enemies at once!"
"DOTA_Tooltip_ability_pudge_meat_hook" ""
"[english]DOTA_Tooltip_ability_pudge_meat_hook" "Meat Hook"
"DOTA_Tooltip_ability_pudge_meat_hook_Description" "!
"[english]DOTA_Tooltip_ability_pudge_meat_hook_Description" "Launches a bloo
dy hook at a unit or location. The hook will snag the first unit it encounters,
dragging the unit back to Pudge and dealing damage if it is an enemy."
"DOTA_Tooltip_ability_pudge_meat_hook_Lore" "$
"[english]DOTA_Tooltip_ability_pudge_meat_hook_Lore" "The Butcher's hook is a
symbolic nightmare, its curved blade a frightening reminder of his slaughterous
intent."
"DOTA_Tooltip_ability_pudge_meat_hook_hook_distance" ":"
"[english]DOTA_Tooltip_ability_pudge_meat_hook_hook_distance" "DISTANCE:"
"DOTA_Tooltip_ability_pudge_meat_hook_hook_damage" ":"
"[english]DOTA_Tooltip_ability_pudge_meat_hook_hook_damage" "DAMAGE:"
"DOTA_Tooltip_ability_pudge_rot" ""
"[english]DOTA_Tooltip_ability_pudge_rot" "Rot"
"DOTA_Tooltip_ability_pudge_rot_Description" "7/SV
"[english]DOTA_Tooltip_ability_pudge_rot_Description" "A toxic cloud that deal
s intense damage and slows movement--harming not only enemy units but Pudge hims
elf."
"DOTA_Tooltip_ability_pudge_rot_Lore" "Dzj/
"[english]DOTA_Tooltip_ability_pudge_rot_Lore" "A foul odor precedes a toxic, c
hoking gas, emanating from the Butcher's putrid, ever-swelling mass."
"DOTA_Tooltip_ability_pudge_rot_rot_radius" ":"
"[english]DOTA_Tooltip_ability_pudge_rot_rot_radius" "RADIUS:"
"DOTA_Tooltip_ability_pudge_rot_rot_slow" "%S:"
"[english]DOTA_Tooltip_ability_pudge_rot_rot_slow" "%SLOW:"
"DOTA_Tooltip_ability_pudge_rot_rot_damage" ":"
"[english]DOTA_Tooltip_ability_pudge_rot_rot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_pudge_flesh_heap" ""
"[english]DOTA_Tooltip_ability_pudge_flesh_heap" "Flesh Heap"
"DOTA_Tooltip_ability_pudge_flesh_heap_Description" "1b9B
"[english]DOTA_Tooltip_ability_pudge_flesh_heap_Description" "Gives Pudge res
istance to magic damage, as well as bonus strength that increases each time Pudg
e kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, me
aning it can gain charges before it is skilled, which then become active."
"DOTA_Tooltip_ability_pudge_flesh_heap_Lore" "yU"
"[english]DOTA_Tooltip_ability_pudge_flesh_heap_Lore" "The Butcher gives new m
eaning to the words 'meat shield.'"
"DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_magic_resist" "%1b9:"
"[english]DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_magic_resist"
"%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_strength_buff_amount" "":"
"[english]DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_strength_buff_amount"
"STRENGTH BONUS:"
"DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_range" ":"
"[english]DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_range" "RANGE:"
"DOTA_Tooltip_ability_pudge_dismember" ""
"[english]DOTA_Tooltip_ability_pudge_dismember" "Dismember"
"DOTA_Tooltip_ability_pudge_dismember_Description" "b - c
"[english]DOTA_Tooltip_ability_pudge_dismember_Description" "CHANNELED - Pud
ge chows down on an enemy unit, disabling it and dealing damage over time. Lasts
3 seconds on Heroes, 6 seconds on creeps.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_pudge_dismember_Lore" "UT7
"[english]DOTA_Tooltip_ability_pudge_dismember_Lore" "'When I'm through with
these vermin, they'll be fit for a pie!'"
"DOTA_Tooltip_ability_pudge_dismember_dismember_damage" ":
"
"[english]DOTA_Tooltip_ability_pudge_dismember_dismember_damage" "DAMAGE
PER SECOND:"
"npc_dota_hero_pudge_bio" "G!jG
"[english]npc_dota_hero_pudge_bio" "In the Fields of Endless Carnage, far t
o the south of Quoidge, a corpulent figure works tirelessly through the night--d
ismembering, disembowelling, piling up the limbs and viscera of the fallen that
the battlefield might be clear by dawn. In this cursed realm, nothing can decay
or decompose; no corpse may ever return to the earth from which it sprang, no ma
tter how deep you dig the grave. Flocked by carrion birds who need him to cut th
eir meals into beak-sized chunks, Pudge the Butcher hones his skills with blades
that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls fro
m the bone; tendons and ligaments part like wet paper. And while he always had a
taste for the butchery, over the ages, Pudge has developed a taste for its bypr
oduct as well. Starting with a gobbet of muscle here, a sip of blood there...bef
ore long he was thrusting his jaws deep into the toughest of torsos, like a dog
gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.
"
"npc_dota_hero_pudge_hype" "/\n\n1b\
"[english]npc_dota_hero_pudge_hype" "Launch bloody meathooks at your enemies
, reeling them in for the kill!\n\nYou'll be resistant to magic thanks to a coat
ing of gore!\n\nChoke and sicken all around you with the vile rot from your supp
urating flesh!"
"DOTA_Tooltip_ability_bane_enfeeble" ""
"[english]DOTA_Tooltip_ability_bane_enfeeble" "Enfeeble"
"DOTA_Tooltip_ability_bane_enfeeble_Description" "T
"[english]DOTA_Tooltip_ability_bane_enfeeble_Description" "Weakens an enem
y unit, reducing its physical damage. Lasts 20 seconds."
"DOTA_Tooltip_ability_bane_enfeeble_Lore" "cGe
"[english]DOTA_Tooltip_ability_bane_enfeeble_Lore" "Even the mightiest of w
arriors crumble before the terror of Atropos."
"DOTA_Tooltip_ability_bane_enfeeble_enfeeble_attack_reduction" ":"
"[english]DOTA_Tooltip_ability_bane_enfeeble_enfeeble_attack_reduction" "REDUCTI
ON:"
"DOTA_Tooltip_ability_bane_brain_sap" ""
"[english]DOTA_Tooltip_ability_bane_brain_sap" "Brain Sap"
"DOTA_Tooltip_ability_bane_brain_sap_Description" "=>7
"[english]DOTA_Tooltip_ability_bane_brain_sap_Description" "Feasts on the v
ital energies of an enemy unit, dealing damage and gaining health equal to the d
amage dealt."
"DOTA_Tooltip_ability_bane_brain_sap_Lore" "
"[english]DOTA_Tooltip_ability_bane_brain_sap_Lore" "Atropos finds no greate
r pleasure than to harvest the fear he creates."
"DOTA_Tooltip_ability_bane_nightmare" "["
"[english]DOTA_Tooltip_ability_bane_nightmare" "Nightmare"
"DOTA_Tooltip_ability_bane_nightmare_Description" "%&B
"[english]DOTA_Tooltip_ability_bane_nightmare_Description" "Puts the target
enemy or friendly Hero to sleep and deals damage per second. Sleeping units ar
e awakened when attacked, but the Nightmare passes to the attacking unit. The n
ightmared unit instantly wakes up if it takes damage."
"DOTA_Tooltip_ability_bane_nightmare_Lore" "^
"[english]DOTA_Tooltip_ability_bane_nightmare_Lore" "A stolen prowess from t
he goddess Nyctasha is to put his prey into forever sleep."
"DOTA_Tooltip_ability_bane_nightmare_duration" ":"
"[english]DOTA_Tooltip_ability_bane_nightmare_duration" "DURATION:"
"DOTA_Tooltip_ability_bane_fiends_grip" "1"
"[english]DOTA_Tooltip_ability_bane_fiends_grip" "Fiend's Grip"
"DOTA_Tooltip_ability_bane_fiends_grip_Description" "b - c
"[english]DOTA_Tooltip_ability_bane_fiends_grip_Description" "CHANNELED - Gri
ps an enemy unit, disabling it and causing heavy damage over time, while stealin
g mana every second based on the unit's maximum mana.\n\nUpgradable by Aghanim's
Scepter."
"DOTA_Tooltip_ability_bane_fiends_grip_Lore" "[D
"[english]DOTA_Tooltip_ability_bane_fiends_grip_Lore" "Victims of Atropos are
frequently torn apart by vivid conjurations of their own nightmares."
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain" "%1@:"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain" "%MANA D
RAIN:"
"npc_dota_hero_bane_bio" "$
"[english]npc_dota_hero_bane_bio" "When the gods have nightmares, it is Ba
ne Elemental who brings them. Also known as Atropos, Bane was born from the mid
night terrors of the goddess Nyctasha. A force of terror too powerful to be con
tained by sleep, he surfaced from her slumbers, fed upon her immortality, and st
ole his vaporous form from her inky blood. He is the essence of fear. Mortals
who hear his voice hear their darkest secrets whispered in their ear. He calls
to the hidden fear in every Hero's heart. Wakefulness is no protection, for Ban
e's black blood, continuously dripping, is a tar that traps his enemies in night
mare. In the presence of Bane, every Hero remembers to fear the dark."
"npc_dota_hero_bane_hype" "1b/\n\n/=>\n\n/
"[english]npc_dota_hero_bane_hype" "Enfeeble your enemies with dark magic!\
n\nFeast on the life energies of your foes!\n\nFill a target's slumber with nigh
tmares!\n\nImmobilize victims with the vicious squeeze of your Fiend's Grip!"
"DOTA_Tooltip_ability_earthshaker_fissure" ""
"[english]DOTA_Tooltip_ability_earthshaker_fissure" "Fissure"
"DOTA_Tooltip_ability_earthshaker_fissure_Description" "dqjt-j
"[english]DOTA_Tooltip_ability_earthshaker_fissure_Description" "Slams the groun
d with a mighty totem, fissuring the earth while stunning and damaging enemy uni
ts in a line. Creates an impassable ridge of stone."
"DOTA_Tooltip_ability_earthshaker_fissure_Lore" "qcj-"
"[english]DOTA_Tooltip_ability_earthshaker_fissure_Lore" "The Nishian tot
em splits the world to its core with tectonic force."
"DOTA_Tooltip_ability_earthshaker_fissure_fissure_duration" ":"
"[english]DOTA_Tooltip_ability_earthshaker_fissure_fissure_duration" "FISSURE
DURATION:"
"DOTA_Tooltip_ability_earthshaker_fissure_stun_duration" ":"
"[english]DOTA_Tooltip_ability_earthshaker_fissure_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem" "q"
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem" "Enchant Totem"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_Description" "jq
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem_Description" "Empower
s Earthshaker's totem, causing it to deal extra damage on the next attack."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_Lore" ""
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem_Lore" "Raigor's gorill
a strength can destroy mountains."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_totem_damage_percentage"
"%":"
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem_totem_damage_percentage
" "%BONUS:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem_tooltip_duration"
"DURATION:"
"DOTA_Tooltip_ability_earthshaker_aftershock" ";"
"[english]DOTA_Tooltip_ability_earthshaker_aftershock" "Aftershock"
"DOTA_Tooltip_ability_earthshaker_aftershock_Description" "j
"[english]DOTA_Tooltip_ability_earthshaker_aftershock_Description" "Causes
the earth to shake underfoot, adding additional damage and stuns to nearby enemy
units when Earthshaker casts his abilities."
"DOTA_Tooltip_ability_earthshaker_aftershock_Lore" "jGz"
"[english]DOTA_Tooltip_ability_earthshaker_aftershock_Lore" "The earth tremb
les beneath the mighty footsteps of Raigor."
"DOTA_Tooltip_ability_earthshaker_aftershock_aftershock_range" ":"
"[english]DOTA_Tooltip_ability_earthshaker_aftershock_aftershock_range" "RADIUS:
"
"DOTA_Tooltip_ability_earthshaker_aftershock_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_earthshaker_aftershock_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_earthshaker_echo_slam" "is"
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam" "Echo Slam"
"DOTA_Tooltip_ability_earthshaker_echo_slam_Description" "j
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_Description" "Shockwa
ves travel through the ground, damaging enemy units. Each enemy hit causes an e
cho to damage nearby units.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_earthshaker_echo_slam_Lore" "j-is/
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_Lore" "Tectonic plates
crack, mountains fold, and foes are crushed by the Echo Slam."
"DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_echo_damage" "is:"
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_echo_damage"
"ECHO DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_damage_range" ":"
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_damage_range"
"RADIUS:"
"npc_dota_hero_earthshaker_bio" "jjlG
"[english]npc_dota_hero_earthshaker_bio" "Like a golem or gargoyle, Earth
shaker was one with the earth but now walks freely upon it. Unlike those other e
ntities, he created himself through an act of will, and serves no other master.
In restless slumbers, encased in a deep seam of stone, he became aware of the li
fe drifting freely above him. He grew curious. During a season of tremors, the p
eaks of Nishai shook themselves loose of avalanches, shifting the course of rive
rs and turning shallow valleys into bottomless chasms. When the land finally cea
sed quaking, Earthshaker stepped from the settling dust, tossing aside massive b
oulders as if throwing off a light blanket. He had shaped himself in the image o
f a mortal beast, and named himself Raigor Stonehoof. He bleeds now, and breathe
s, and therefore he can die. But his spirit is still that of the earth; he carri
es its power in the magical totem that never leaves him. And on the day he retur
ns to dust, the earth will greet him as a prodigal son."
"npc_dota_hero_earthshaker_hype" "qjj/\n\n
"[english]npc_dota_hero_earthshaker_hype" "Slam your massive totem to the
ground, transfiguring the landscape and shaking enemies to their bones!\n\nSend
shockwaves through stone and soil, smashing all resistance.\n\nDivide enemy forc
es with walls of rock!"
"DOTA_Tooltip_ability_sandking_burrowstrike" "j"
"[english]DOTA_Tooltip_ability_sandking_burrowstrike" "Burrowstrike"
"DOTA_Tooltip_ability_sandking_burrowstrike_Description" "je
"[english]DOTA_Tooltip_ability_sandking_burrowstrike_Description" "Sand Ki
ng burrows into the ground and tunnels forward, damaging and stunning enemy unit
s above him as he resurfaces."
"DOTA_Tooltip_ability_sandking_burrowstrike_Lore" "j&&
"[english]DOTA_Tooltip_ability_sandking_burrowstrike_Lore" "Crixalis often
lies in wait, burrowing under the surface to ambush his adversaries."
"DOTA_Tooltip_ability_sandking_burrowstrike_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_sandking_burrowstrike_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_sandking_burrowstrike_burrow_duration" ":"
"[english]DOTA_Tooltip_ability_sandking_burrowstrike_burrow_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_sandking_sand_storm" ""
"[english]DOTA_Tooltip_ability_sandking_sand_storm" "Sand Storm"
"DOTA_Tooltip_ability_sandking_sand_storm_Description" "b - U
"[english]DOTA_Tooltip_ability_sandking_sand_storm_Description" "CHANNELED - San
d King creates a fearsome sandstorm that damages enemy units while hiding him fr
om vision. The invisibility remains for a short duration after the sandstorm en
ds."
"DOTA_Tooltip_ability_sandking_sand_storm_Lore" "z/D
"[english]DOTA_Tooltip_ability_sandking_sand_storm_Lore" "Some say Crixal
is is a mirage; his carapace appearing then vanishing between the whirling sands
of the Scintillant Waste."
"DOTA_Tooltip_ability_sandking_sand_storm_AbilityDuration" ":"
"[english]DOTA_Tooltip_ability_sandking_sand_storm_AbilityDuration" "DURATIO
N:"
"DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_radius" ":"
"[english]DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_radius" "RADIUS:
"
"DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_invis_delay" ":"
"[english]DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_invis_delay"
"INVISIBILITY DELAY:"
"DOTA_Tooltip_ability_sandking_caustic_finale" ""
"[english]DOTA_Tooltip_ability_sandking_caustic_finale" "Caustic Finale"
"DOTA_Tooltip_ability_sandking_caustic_finale_Description" "
"[english]DOTA_Tooltip_ability_sandking_caustic_finale_Description" "Sand Ki
ng's attacks inject a venom that causes enemy units to explode violently upon de
ath, spreading area damage.\n\nCaustic Finale is a Unique Attack Modifier, and d
oes not stack with other Unique Attack Modifier."
"DOTA_Tooltip_ability_sandking_caustic_finale_Lore" "*B
"[english]DOTA_Tooltip_ability_sandking_caustic_finale_Lore" "An injection fr
om Crixalis makes one brittle and as dry as the arid wastes, subject to implosiv
e demise."
"DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_radius" ":"
"[english]DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_radius"
"RADIUS:"
"DOTA_Tooltip_ability_sandking_Caustic_finale_caustic_finale_duration" ":"
"[english]DOTA_Tooltip_ability_sandking_Caustic_finale_caustic_finale_duration"
"DURATION:"
"DOTA_Tooltip_ability_sandking_epicenter" "j"
"[english]DOTA_Tooltip_ability_sandking_epicenter" "Epicenter"
"DOTA_Tooltip_ability_sandking_epicenter_Description" "b - jD. 2
"[english]DOTA_Tooltip_ability_sandking_epicenter_Description" "CHANNELED - Aft
er channeling for 2 seconds, Sand King sends a disturbance into the earth, causi
ng it to shudder violently. All enemies caught within range will take damage and
become slowed. Each subsequent pulse increases the radius of damage dealt.\n\nU
pgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_sandking_epicenter_Lore" ",=+,"
"[english]DOTA_Tooltip_ability_sandking_epicenter_Lore" "Many an explorer was lo
st to the quicksands of the Scintillant Waste."
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses" "<:"
"[english]DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses" "PULSES:
"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_slow" "%S:"
"[english]DOTA_Tooltip_ability_sandking_epicenter_epicenter_slow" "%SLOW:"
"npc_dota_hero_sand_king_bio" "+,zTz
"[english]npc_dota_hero_sand_king_bio" "The sands of the Scintillant Waste are
alive and sentient--the whole vast desert speaks to itself, thinking thoughts on
ly such a vastness can conceive. But when it needs must find a form to communica
te with those of more limited scope, it frees a fragment of itself, and fills a
carapace of magic armor formed by the cunning Djinn of Qaldin. This essential id
entity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as
Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintil
lant Waste's small but ubiquitous denizens; and this is a true outward expressio
n of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of th
ese things, inseparable from the endless desert that gave him life."
"npc_dota_hero_sand_king_hype" "jj/\n\nU\n\n
"[english]npc_dota_hero_sand_king_hype" "Burrow beneath the soil to ambush your
enemies from below!\n\nSummon fearsome sand storms to blind opposing forces!\n\n
Envenomate your foes as you snatch the earth from beneath their feet!"
"DOTA_Tooltip_ability_nevermore_shadowraze1" ""
"[english]DOTA_Tooltip_ability_nevermore_shadowraze1" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze1_Description" "1e.
"[english]DOTA_Tooltip_ability_nevermore_shadowraze1_Description" "Shadow
Fiend razes the area in front of him, dealing damage to enemy units in an area."
"DOTA_Tooltip_ability_nevermore_shadowraze1_Lore" "1"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze1_Lore" "Nevermore's tra
demark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze1_shadowraze_range" ":"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze1_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze2" ""
"[english]DOTA_Tooltip_ability_nevermore_shadowraze2" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze2_Description" "1e.
"[english]DOTA_Tooltip_ability_nevermore_shadowraze2_Description" "Shadow
Fiend razes the area in front of him, dealing damage to enemy units in an area."
"DOTA_Tooltip_ability_nevermore_shadowraze2_Lore" "1"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze2_Lore" "Nevermore's tra
demark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze2_shadowraze_range" ":"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze2_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze3" ""
"[english]DOTA_Tooltip_ability_nevermore_shadowraze3" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze3_Description" "1e.
"[english]DOTA_Tooltip_ability_nevermore_shadowraze3_Description" "Shadow
Fiend razes the area in front of him, dealing damage to enemy units in an area."
"DOTA_Tooltip_ability_nevermore_shadowraze3_Lore" "1"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze3_Lore" "Nevermore's tra
demark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze3_shadowraze_range" ":"
"[english]DOTA_Tooltip_ability_nevermore_shadowraze3_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_necromastery" ""
"[english]DOTA_Tooltip_ability_nevermore_necromastery" "Necromastery"
"DOTA_Tooltip_ability_nevermore_necromastery_Description" "1@
"[english]DOTA_Tooltip_ability_nevermore_necromastery_Description" "Shadow
Fiend steals the soul from units he kills, gaining bonus damage. If the killed u
nit is a hero, he gains 12 souls. On death, he releases half of them from bonda
ge."
"DOTA_Tooltip_ability_nevermore_necromastery_Lore" "G1
"[english]DOTA_Tooltip_ability_nevermore_necromastery_Lore" "Harvested souls
swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size
of his collection."
"DOTA_Tooltip_ability_nevermore_necromastery_necromastery_max_souls" ",<:"
"[english]DOTA_Tooltip_ability_nevermore_necromastery_necromastery_max_souls"
"MAX SOULS:"
"DOTA_Tooltip_ability_nevermore_necromastery_necromastery_damage_per_soul"
"":"
"[english]DOTA_Tooltip_ability_nevermore_necromastery_necromastery_damage_per_so
ul" "DAMAGE PER SOUL:"
"DOTA_Tooltip_ability_nevermore_dark_lord" ""
"[english]DOTA_Tooltip_ability_nevermore_dark_lord" "Presence of the Dark Lo
rd"
"DOTA_Tooltip_ability_nevermore_dark_lord_Description" "1c/"
"[english]DOTA_Tooltip_ability_nevermore_dark_lord_Description" "Shadow Fiend's
presence reduces the armor of nearby enemies."
"DOTA_Tooltip_ability_nevermore_dark_lord_Lore" "G1"
"[english]DOTA_Tooltip_ability_nevermore_dark_lord_Lore" "Even being near
Nevermore eats away at one's soul."
"DOTA_Tooltip_ability_nevermore_dark_lord_presence_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_nevermore_dark_lord_presence_armor_reduction"
"REDUCTION:"
"DOTA_Tooltip_ability_nevermore_requiem" ""
"[english]DOTA_Tooltip_ability_nevermore_requiem" "Requiem of Souls"
"DOTA_Tooltip_ability_nevermore_requiem_Description" "7
"[english]DOTA_Tooltip_ability_nevermore_requiem_Description" "Captured souls
are released to deal massive damage, as well as slowing and reducing the attack
damage of nearby enemy units. Requiem of Souls creates one wave of damage for ev
ery 2 souls stored by Necromastery. The closest enemy units are hit the hardest
. Requiem has a 1 second cast time before it is activated. Requiem of Souls is
automatically cast when Shadow Fiend dies, independent of its cooldown."
"DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction" "%S:"
"[english]DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction" "%SLOW:"
"npc_dota_hero_nevermore_bio" "1z//
"[english]npc_dota_hero_nevermore_bio" "It is said that Nevermore the Shadow Fi
end has the soul of a poet, and in fact he has thousands of them. Over the ages
he has claimed the souls of poets, priests, emperors, beggars, slaves, philosoph
ers, criminals and (naturally) heroes; no sort of soul escapes him. What he does
with them is unknown. No one has ever peered into the Abysm whence Nevermore re
aches out like an eel from among astral rocks. Does he devour them one after ano
ther? Does he mount them along the halls of an eldritch temple, or pickle the so
uls in necromantic brine? Is he merely a puppet, pushed through the dimensional
rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness,
that no rational mind may penetrate it. Of course, if you really want to know wh
ere the stolen souls go, there's one sure way to find out: Add your soul to his
collection. Or just wait for Nevermore."
"npc_dota_hero_nevermore_hype" "/j\n\n/dL}
"[english]npc_dota_hero_nevermore_hype" "Cast a spell of desecration on your ene
my's territories!\n\nEntrap the souls of enemy fighters, then sic them on their
former friends!\n\nSummon the Dark Lord to fill your foes with a weakling's drea
d!"
"DOTA_Tooltip_ability_sven_storm_bolt" ""
"[english]DOTA_Tooltip_ability_sven_storm_bolt" "Storm Hammer"
"DOTA_Tooltip_ability_sven_storm_bolt_Description" "17
"[english]DOTA_Tooltip_ability_sven_storm_bolt_Description" "Sven unleashes
his magical gauntlet that deals damage and stuns enemy units."
"DOTA_Tooltip_ability_sven_storm_bolt_bolt_stun_duration" ":"
"[english]DOTA_Tooltip_ability_sven_storm_bolt_bolt_stun_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_sven_storm_bolt_bolt_aoe" ":"
"[english]DOTA_Tooltip_ability_sven_storm_bolt_bolt_aoe" "RADIUS:"
"DOTA_Tooltip_ability_sven_great_cleave" ""
"[english]DOTA_Tooltip_ability_sven_great_cleave" "Great Cleave"
"DOTA_Tooltip_ability_sven_great_cleave_Description" "jyz
"[english]DOTA_Tooltip_ability_sven_great_cleave_Description" "Sven strikes wi
th great force, cleaving all nearby enemy units with his attack.\n\nCleave damag
e on non-primary targets is not reduced by armor values."
"DOTA_Tooltip_ability_sven_great_cleave_great_cleave_damage" "%:"
"[english]DOTA_Tooltip_ability_sven_great_cleave_great_cleave_damage" "%CLEAVE
DAMAGE:"
"DOTA_Tooltip_ability_sven_great_cleave_great_cleave_radius" ":"
"[english]DOTA_Tooltip_ability_sven_great_cleave_great_cleave_radius" "RADIUS:
"
"DOTA_Tooltip_ability_sven_warcry" ""
"[english]DOTA_Tooltip_ability_sven_warcry" "Warcry"
"DOTA_Tooltip_ability_sven_warcry_Description" "."
"[english]DOTA_Tooltip_ability_sven_warcry_Description" "Sven's Warcry heartens
his allies for battle, increasing their movement speed and armor. Lasts 7 secon
ds."
"DOTA_Tooltip_ability_sven_warcry_warcry_radius" ":"
"[english]DOTA_Tooltip_ability_sven_warcry_warcry_radius" "RADIUS:"
"DOTA_Tooltip_ability_sven_warcry_warcry_armor" "":"
"[english]DOTA_Tooltip_ability_sven_warcry_warcry_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_sven_warcry_warcry_movespeed" "%SV":"
"[english]DOTA_Tooltip_ability_sven_warcry_warcry_movespeed" "%BONUS SPEED:"
"DOTA_Tooltip_ability_sven_gods_strength" ""
"[english]DOTA_Tooltip_ability_sven_gods_strength" "God's Strength"
"DOTA_Tooltip_ability_sven_gods_strength_Description" ". 25
"[english]DOTA_Tooltip_ability_sven_gods_strength_Description" "Sven channels h
is rogue strength, granting bonus damage for 25 seconds."
"DOTA_Tooltip_ability_sven_gods_strength_gods_strength_damage" "%":"
"[english]DOTA_Tooltip_ability_sven_gods_strength_gods_strength_damage" "%BONUS
DAMAGE:"
"npc_dota_hero_sven_bio" "==j7
"[english]npc_dota_hero_sven_bio" "Sven is the bastard son of a Vigil Knig
ht, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father e
xecuted for violating the Vigil Codex, and his mother shunned by her wild race,
Sven believes that honor is to be found in no social order--but only in himself.
After tending his mother through a lingering death, he offered himself as a no
vice to the Vigil Knights, never revealing his identity. For thirteen years he
studied in his father's school, mastering the rigid code that declared his exist
ence an abomination. Then, on the day that should have been his In-Swearing, he
seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in th
e Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following hi
s private code to the last strict rune. Still a knight, yes...but a Rogue Knight
."
"npc_dota_hero_sven_hype" "\n\nyz/\n\n
"[english]npc_dota_hero_sven_hype" "Destroy enemies with a stunning storm b
olt!\n\nStrike with such force that all nearby enemies take damage!\n\nHearten y
our allies with a mighty warcry and bring down divinely-powered blows upon your
enemies!"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger" ""
"[english]DOTA_Tooltip_ability_phantom_assassin_stifling_dagger" "Stiflin
g Dagger"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Description" "7
"[english]DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Description"
"Deals minor pure damage and slows the enemy unit's movement speed. Deals half d
amage to heroes."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_move_slow" "%S:"
"[english]DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_move_slow"
"%SLOW:"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_duration" ":"
"[english]DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_duration"
"DURATION:"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike" "'"
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike" "Phantom Strike"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Description" "
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Description"
"Teleports to a unit, friendly or enemy, and grants bonus attack speed while att
acking if it's an enemy unit."
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_max_attack_count"
"SQ7:"
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_max_attack_
count" "MAX ATTACKS:"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_attack_speed"
"%SVQ7:"
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_attack_spee
d" "%BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike_tooltip_range"
"RANGE:"
"DOTA_Tooltip_ability_phantom_assassin_blur" ""
"[english]DOTA_Tooltip_ability_phantom_assassin_blur" "Blur"
"DOTA_Tooltip_ability_phantom_assassin_blur_Description" "%&
"[english]DOTA_Tooltip_ability_phantom_assassin_blur_Description" "The Pha
ntom Assassin becomes hard to see by blurring her body and disappearing from the
enemy minimap when near enemy heroes. Some enemy attacks miss."
"DOTA_Tooltip_ability_phantom_assassin_blur_bonus_evasion" "%:"
"[english]DOTA_Tooltip_ability_phantom_assassin_blur_bonus_evasion" "%EVASIO
N:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace" ""
"[english]DOTA_Tooltip_ability_phantom_assassin_coup_de_grace" "Coup de Grace"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Description" "
"[english]DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Description"
"Phantom Assassin refines her combat abilities, gaining a chance of delivering a
devastating critical strike to enemy units."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_chance"
"%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_bonus" "%:"
"[english]DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_bonus"
"%CRITICAL DAMAGE:"
"npc_dota_hero_phantom_assassin_bio" "?
"[english]npc_dota_hero_phantom_assassin_bio" "Through a process of divination
, children are selected for upbringing by the Sisters of the Veil, an order that
considers assassination a sacred part of the natural order. The Veiled Sisters
identify targets through meditation and oracular utterances. They accept no co
ntracts, and never seem to pursue targets for political or mercenary reasons. Th
eir killings bear no relation to any recognizable agenda, and can seem to be com
pletely random: A figure of great power is no more likely to be eliminated than
a peasant or a well digger. Whatever pattern the killings may contain, it is kn
own only to them. They treat their victims as sacrifices, and death at their han
d is considered an honor. Raised with no identity except that of their order, an
y Phantom Assassin can take the place of any other; their number is not known. P
erhaps there are many, perhaps there are few. Nothing is known of what lies unde
r the Phantom Veil. Except that this one, from time to time, when none are near
enough to hear, is known to stir her veils with the forbidden whisper of her own
name: Mortred."
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast" ""
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast" "Hellfire Blast"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Description" ".j
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Description"
"Skeleton King fires a sphere of hellfire at an enemy unit, dealing damage and s
tunning, then dealing damage over time and slowing the target."
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_stun_duration" ":"
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_tooltip_slow_duration"
"S:"
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_tooltip_slow_duratio
n" "SLOW DURATION:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_slow" "%S:"
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_slow" "%SLOW:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_damage" ":"
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_damage"
"DAMAGE OVER TIME:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_aura" ""
"[english]DOTA_Tooltip_ability_skeleton_king_vampiric_aura" "Vampiric Aura"
"DOTA_Tooltip_ability_skeleton_king_vampiric_aura_Description" "0
"[english]DOTA_Tooltip_ability_skeleton_king_vampiric_aura_Description" "Nearby
friendly melee units gain hit points based on their damage dealt when attacking
enemy units."
"DOTA_Tooltip_ability_skeleton_king_vampiric_aura_vampiric_aura" "%=>@:"
"[english]DOTA_Tooltip_ability_skeleton_king_vampiric_aura_vampiric_aura"
"%LIFESTEAL:"
"DOTA_Tooltip_ability_skeleton_king_critical_strike" ">"
"[english]DOTA_Tooltip_ability_skeleton_king_critical_strike" "Critical Strike
"
"DOTA_Tooltip_ability_skeleton_king_critical_strike_Description" "
"[english]DOTA_Tooltip_ability_skeleton_king_critical_strike_Description"
"Skeleton King gains a chance to deal bonus damage on an attack."
"DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_chance"
"%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_mult" "%:"
"[english]DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_mult" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation" "="
"[english]DOTA_Tooltip_ability_skeleton_king_reincarnation" "Reincarnation"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Description" "F
"[english]DOTA_Tooltip_ability_skeleton_king_reincarnation_Description" "Skeleto
n King's bones reform after death, causing him to resurrect when killed in battl
e. Upon Reincarnation, enemy units in the area will be slowed by 30%%."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_reincarnate_time" "=:"
"[english]DOTA_Tooltip_ability_skeleton_king_reincarnation_reincarnate_time"
"REINCARNATION TIME:"
"npc_dota_hero_skeleton_king_bio" ")=r^d
"[english]npc_dota_hero_skeleton_king_bio" "The victim of a longevity spell
that backfired, the Skeleton King Ostarion has built an empire from the bones o
f his enemies. He lives only to extend his reach, for as long as he is perpetual
ly building and adding to his domain he cannot die. The walls of his palace are
formed of fired bone; the streets are paved with bones of every sort of creature
and every enemy; and even the wood and other natural features of his land have
been swept away and replaced with replicas formed of bone. From the Ivory Forest
to Ostarion's towering Throne of Bone, nothing happens in the Empire of Bones w
ithout the full knowledge of its Skeleton King."
"npc_dota_hero_skeleton_king_hype" "dj\n\n\n\n
"[english]npc_dota_hero_skeleton_king_hype" "Blast enemies with hellfire fro
m your hellish blade!\n\nExude a vampiric aura!\n\nStrike your enemies criticall
y!\n\nReincarnate instantly, returned to full vigor, in order to punish anyone f
oolish enough to strike you down!"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows" ""
"[english]DOTA_Tooltip_ability_drow_ranger_frost_arrows" "Frost Arrows"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_Description" "cQ
"[english]DOTA_Tooltip_ability_drow_ranger_frost_arrows_Description" "Adds a
freezing effect to Drow's attacks, slowing enemy movement. Lasts 1.5 seconds on
Heroes, and 7 seconds on creeps.\n\nFrost Arrows is a Unique Attack Modifier, a
nd does not stack with other Unique Attack Modifier."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_frost_arrows_movement_speed"
"%SV:"
"[english]DOTA_Tooltip_ability_drow_ranger_frost_arrows_frost_arrows_movement_sp
eed" "%MOVE SPEED:"
"DOTA_Tooltip_ability_drow_ranger_silence" "1b"
"[english]DOTA_Tooltip_ability_drow_ranger_silence" "Silence"
"DOTA_Tooltip_ability_drow_ranger_silence_Description" "Gbyz"
"[english]DOTA_Tooltip_ability_drow_ranger_silence_Description" "Stops all enemy
units in a target area from casting spells."
"DOTA_Tooltip_ability_drow_ranger_silence_silence_radius" ":"
"[english]DOTA_Tooltip_ability_drow_ranger_silence_silence_radius" "RADIUS:
"
"DOTA_Tooltip_ability_drow_ranger_silence_duration" ":"
"[english]DOTA_Tooltip_ability_drow_ranger_silence_duration" "DURATION:"
"DOTA_Tooltip_ability_drow_ranger_trueshot" ""
"[english]DOTA_Tooltip_ability_drow_ranger_trueshot" "Precision Aura"
"DOTA_Tooltip_ability_drow_ranger_trueshot_Description" "jq%&0
"[english]DOTA_Tooltip_ability_drow_ranger_trueshot_Description" "Adds bo
nus damage to the physical attack of allied Hero units on the map based on a per
centage of Drow's agility. Affects creeps as well, but only in a short radius."
"DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_ranged_damage" "%":"
"[english]DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_ranged_damage"
"%RANGE DAMAGE BONUS:"
"DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_aura_radius" ":"
"[english]DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_aura_radius"
"RADIUS:"
"DOTA_Tooltip_ability_drow_ranger_marksmanship" "w"
"[english]DOTA_Tooltip_ability_drow_ranger_marksmanship" "Marksmanship"
"DOTA_Tooltip_ability_drow_ranger_marksmanship_Description" ""
"[english]DOTA_Tooltip_ability_drow_ranger_marksmanship_Description" "Drow's
experiences in battle improve her accuracy and effectiveness in combat, providin
g a passive bonus to Agility. Grants double the bonus if there are no nearby ene
my heroes within a 400 AoE."
"DOTA_Tooltip_ability_drow_ranger_marksmanship_marksmanship_agility_bonus"
"":"
"[english]DOTA_Tooltip_ability_drow_ranger_marksmanship_marksmanship_agility_bon
us" "BONUS AGILITY:"
"npc_dota_hero_drow_ranger_bio" "6MzP/
"[english]npc_dota_hero_drow_ranger_bio" "Drow Ranger's given name is Tra
xexa name well suited to the short, trollish, rather repulsive Drow people. But T
raxex herself is not a Drow. Her parents were travelers in a caravan set upon by
bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow pe
ople. After the battle settled, the Drow discovered a small girl-child hiding in
the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex
showed herself naturally adept at the arts they prized: Stealth, silence, subtl
ety. In spirit, if not in physique, she might have been a Drow changeling, retur
ned to her proper home. But as she grew, she towered above her family and came t
o think of herself as ugly. After all, her features were smooth and symmetrical
, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe
, she withdrew to live alone in the woods. Lost travelers who find their way fro
m the forest sometimes speak of an impossibly beautiful Ranger who peered at the
m from deep among the trees, then vanished like a dream before they could approa
ch. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering
you hear is her frozen arrows finding an enemy's heart. "
"npc_dota_hero_drow_ranger_hype" "/\n\n/1b\n\n
"[english]npc_dota_hero_drow_ranger_hype" "Stop your enemies cold with a s
tunning blast of ice!\n\nSilence your enemies so they may cast no magic!\n\nIncr
ease the impact of allied attacks and gain incredible accuracy to strike your fo
es dead!"
"DOTA_Tooltip_ability_morphling_waveform" ""
"[english]DOTA_Tooltip_ability_morphling_waveform" "Waveform"
"DOTA_Tooltip_ability_morphling_waveform_Description" "eu
"[english]DOTA_Tooltip_ability_morphling_waveform_Description" "Morphling disso
lves into liquid and surges forward, damaging enemy units in his path. Morphlin
g is invulnerable during Waveform."
"DOTA_Tooltip_ability_morphling_adaptive_strike" ""
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike" "Adaptive Strike
"
"DOTA_Tooltip_ability_morphling_adaptive_strike_Description" "d
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_Description" "Strikes
an enemy unit with a blast of water. If Morphling's agility is 50%% higher than
strength, it deals the maximum damage and the minimum stun. If strength is 50%%
higher, it deals the maximum stun and minimum damage."
"DOTA_Tooltip_ability_morphling_adaptive_strike_damage_base" "45:"
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_damage_base" "BASE DA
MAGE:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_stun_max" ":"
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_stun_max" "STUN MA
X:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_damage_max" ":"
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_damage_max" "DAMAGE
MAX:"
"DOTA_Tooltip_ability_morphling_morph_agi" "89Jx@{"
"[english]DOTA_Tooltip_ability_morphling_morph_agi" "Morph (Agility Gain)"
"DOTA_Tooltip_ability_morphling_morph_agi_Description" "T
"[english]DOTA_Tooltip_ability_morphling_morph_agi_Description" "Morphling shift
s its form, pulling points from Strength and pouring them into Agility. The proc
ess is reversible. Additional points in Morph increase the rate of stat change.
Passively grants bonus Agility."
"DOTA_Tooltip_ability_morphling_morph_agi_points_per_tick" "PJ:"
"[english]DOTA_Tooltip_ability_morphling_morph_agi_points_per_tick" "POINTS
PER SHIFT:"
"DOTA_Tooltip_ability_morphling_morph_agi_mana_cost" "123:"
"[english]DOTA_Tooltip_ability_morphling_morph_agi_mana_cost" "MANA PER SECOND
:"
"DOTA_Tooltip_ability_morphling_morph_str" "89Jx@{"
"[english]DOTA_Tooltip_ability_morphling_morph_str" "Morph (Strength Gain)"
"DOTA_Tooltip_ability_morphling_morph_str_Description" "T
"[english]DOTA_Tooltip_ability_morphling_morph_str_Description" "Morphling shift
s its form, pulling points from Agility and pouring them into Strength. The proc
ess is reversible. Additional points in Morph increase the rate of stat change.
Passively grants bonus Strength."
"DOTA_Tooltip_ability_morphling_morph_str_points_per_tick" "PJ:"
"[english]DOTA_Tooltip_ability_morphling_morph_str_points_per_tick" "POINTS
PER SHIFT:"
"DOTA_Tooltip_ability_morphling_morph_str_mana_cost" "123:"
"[english]DOTA_Tooltip_ability_morphling_morph_str_mana_cost" "MANA PER SECOND
:"
"DOTA_Tooltip_ability_morphling_replicate" ""
"[english]DOTA_Tooltip_ability_morphling_replicate" "Replicate"
"DOTA_Tooltip_ability_morphling_replicate_Description" "%&U
"[english]DOTA_Tooltip_ability_morphling_replicate_Description" "Morphling repli
cates any hero, friend or foe, although only dealing 50%% the original hero's da
mage. At any time, Morphling can instantly take the position of the Replicate."
"DOTA_Tooltip_ability_morphling_replicate_duration" ":"
"[english]DOTA_Tooltip_ability_morphling_replicate_duration" "DURATION:"
"DOTA_Tooltip_ability_morphling_morph_replicate" "J"
"[english]DOTA_Tooltip_ability_morphling_morph_replicate" "Morph Replicate
"
"DOTA_Tooltip_ability_morphling_morph_replicate_Description" "J
"[english]DOTA_Tooltip_ability_morphling_morph_replicate_Description" "Morphli
ng switches into his replication, instantly taking its position."
"npc_dota_hero_morphling_bio" "GDw#
"[english]npc_dota_hero_morphling_bio" "For dark eons the comet circled. Held i
n thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of
ice careened through the blackness between worlds, made strange by its dark jou
rney. On the eve of the ancient war of the Vloy, it punched down through the sky
and lit a glowing trail across the nighta sign both armies took for an omen. The
frozen ball melted in a flash of boiling heat, as below two forces enjoined in
battle across the border of a narrow river. Thus freed from its icy stasis, the
Morphling was born into conflict, an elemental power at one with the tides of th
e ocean, capricious and unconstrained. He entered the fight, instinctively takin
g the form of the first general who dared set foot across the waterand then struc
k him dead. As the motley warriors clashed, he shifted from form to form through
out the battle, instantly absorbing the ways of these strange creaturesnow a foot
soldier, now an archer, now the cavalrymanuntil, by the time the last soldier fel
l, Morphling had played every part. The battle's end was his beginning."
"npc_dota_hero_morphling_hype" "9\n\n89JG\n\n1b
"[english]npc_dota_hero_morphling_hype" "Transform into a wave of destruction!\n
\nAdapt to battle conditions by changing your abilities and strengths.\n\nSlam e
nemies with magical blasts of energy!\n\nReplicate any hero, altering the face o
f the battle...and your own!"
"DOTA_Tooltip_ability_bloodseeker_bloodrage" ""
"[english]DOTA_Tooltip_ability_bloodseeker_bloodrage" "Bloodrage"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Description" "
"[english]DOTA_Tooltip_ability_bloodseeker_bloodrage_Description" "Drives
a unit into a bloodthirsty rage, during which it has higher attack damage, but c
annot cast spells and takes damage every second."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_duration" ":"
"[english]DOTA_Tooltip_ability_bloodseeker_bloodrage_duration" "DURATION:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_damage_increase_pct" "%":"
"[english]DOTA_Tooltip_ability_bloodseeker_bloodrage_damage_increase_pct"
"%DAMAGE INCREASE:"
"DOTA_Tooltip_ability_bloodseeker_blood_bath" ""
"[english]DOTA_Tooltip_ability_bloodseeker_blood_bath" "Blood Bath"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_Description" "1GD
"[english]DOTA_Tooltip_ability_bloodseeker_blood_bath_Description" "Bloodse
eker revels in combat, gaining health with every unit he kills. The health gain
ed is a percentage of the killed unit's maximum HP. If a hero dies within a rad
ius of 225 of Bloodseeker and he is not the killer, he is healed for half the no
rmal hero kill effect."
"DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_pct" "%%&=>:"
"[english]DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_pct" "%HERO K
ILL:"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_creep_pct" "%=>:"
"[english]DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_creep_pct"
"%UNIT KILL:"
"DOTA_Tooltip_ability_bloodseeker_thirst" ""
"[english]DOTA_Tooltip_ability_bloodseeker_thirst" "Thirst"
"DOTA_Tooltip_ability_bloodseeker_thirst_Description" "1l%
"[english]DOTA_Tooltip_ability_bloodseeker_thirst_Description" "Enables Bloodse
eker to sense enemy Heroes with health below a certain percentage, giving him vi
sion of that unit and increased movement speed. Bloodseeker gains True Sight of
enemy heroes below half their visiblity threshold."
"DOTA_Tooltip_ability_bloodseeker_thirst_radius" ":"
"[english]DOTA_Tooltip_ability_bloodseeker_thirst_radius" "RADIUS:"
"DOTA_Tooltip_ability_bloodseeker_thirst_bonus_movement_speed" "%SV":"
"[english]DOTA_Tooltip_ability_bloodseeker_thirst_bonus_movement_speed" "%MOVEME
NT SPEED:"
"DOTA_Tooltip_ability_bloodseeker_rupture" ""
"[english]DOTA_Tooltip_ability_bloodseeker_rupture" "Rupture"
"DOTA_Tooltip_ability_bloodseeker_rupture_Description" "-7
"[english]DOTA_Tooltip_ability_bloodseeker_rupture_Description" "Causes an enemy
unit's skin to rupture, dealing massive damage. If the unit moves while under t
he effect of Rupture, it takes a percentage of the distance traveled as damage."
"DOTA_Tooltip_ability_bloodseeker_rupture_duration" ":"
"[english]DOTA_Tooltip_ability_bloodseeker_rupture_duration" "DURATION:"
"DOTA_Tooltip_ability_bloodseeker_rupture_movement_damage_pct" "%:"
"[english]DOTA_Tooltip_ability_bloodseeker_rupture_movement_damage_pct" "%MOVE D
AMAGE:"
"npc_dota_hero_bloodseeker_bio" "1?+
"[english]npc_dota_hero_bloodseeker_bio" "Strygwyr the Bloodseeker is a r
itually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-sh
rouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic
amounts of blood to keep them sated and placated, and would soon drain their mou
ntain empire of its populace if the priests of the high plateaus did not appease
them. Strygwyr therefore goes out in search of carnage. The vital energy of any
blood he lets, flows immediately to the Twins through the sacred markings on hi
s weapons and armor. Over the years, he has come to embody the energy of a vicio
us hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeke
r, in the rush of bloody quenching, it is said that you can sometime see the fea
tures of the Flayers taking direct possession of their Hound."
"npc_dota_hero_bloodseeker_hype" "!b\n\nG/D
"[english]npc_dota_hero_bloodseeker_hype" "Prevent your foes from casting
spells!\n\nBathe in the blood of your enemy, taking their life force for your ow
n!\n\nCatch the taste of a wounded foe's blood, and close in swiftly for the kil
l!\n\nCause their hearts to rupture should they move!"
"DOTA_Tooltip_ability_axe_berserkers_call" ""
"[english]DOTA_Tooltip_ability_axe_berserkers_call" "Berserker's Call"
"DOTA_Tooltip_ability_axe_berserkers_call_Description" "
"[english]DOTA_Tooltip_ability_axe_berserkers_call_Description" "Axe taunts near
by enemy units, forcing them to attack him, while he gains bonus armor during th
e duration."
"DOTA_Tooltip_ability_axe_berserkers_call_Lore" "U/"
"[english]DOTA_Tooltip_ability_axe_berserkers_call_Lore" "Mogul Khan's wa
rcry taunts opponents into engaging in an unconquerable battle with the Axe."
"DOTA_Tooltip_ability_axe_berserkers_call_radius" ":"
"[english]DOTA_Tooltip_ability_axe_berserkers_call_radius" "RADIUS:"
"DOTA_Tooltip_ability_axe_berserkers_call_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_axe_berserkers_call_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_axe_berserkers_call_duration" ":"
"[english]DOTA_Tooltip_ability_axe_berserkers_call_duration" "DURATION:"
"DOTA_Tooltip_ability_axe_battle_hunger" ""
"[english]DOTA_Tooltip_ability_axe_battle_hunger" "Battle Hunger"
"DOTA_Tooltip_ability_axe_battle_hunger_Description" "cS
"[english]DOTA_Tooltip_ability_axe_battle_hunger_Description" "Enrages an enem
y unit, causing it to be slowed and take damage over time until it kills another
unit or the duration ends. Axe gains movement speed for each unit affected with
Battle Hunger."
"DOTA_Tooltip_ability_axe_battle_hunger_Lore" "%&abU
"[english]DOTA_Tooltip_ability_axe_battle_hunger_Lore" "Ordinary heroes cannot
withstand Mogul Khan's rage for battle, such that it injures them until it is sa
tisfied."
"DOTA_Tooltip_ability_axe_battle_hunger_duration" ":"
"[english]DOTA_Tooltip_ability_axe_battle_hunger_duration" "DURATION:"
"DOTA_Tooltip_ability_axe_battle_hunger_slow" "%SV:"
"[english]DOTA_Tooltip_ability_axe_battle_hunger_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_axe_counter_helix" ""
"[english]DOTA_Tooltip_ability_axe_counter_helix" "Counter Helix"
"DOTA_Tooltip_ability_axe_counter_helix_Description" "y
"[english]DOTA_Tooltip_ability_axe_counter_helix_Description" "When attacked,
Axe performs a helix counter attack, dealing damage to all nearby enemies."
"DOTA_Tooltip_ability_axe_counter_helix_Lore" "}$z#$"
"[english]DOTA_Tooltip_ability_axe_counter_helix_Lore" "Axe is the only reinfor
cement this army needs."
"DOTA_Tooltip_ability_axe_counter_helix_radius" ":"
"[english]DOTA_Tooltip_ability_axe_counter_helix_radius" "RADIUS:"
"DOTA_Tooltip_ability_axe_counter_helix_trigger_chance" "%:"
"[english]DOTA_Tooltip_ability_axe_counter_helix_trigger_chance" "%CHANCE
TO HELIX:"
"DOTA_Tooltip_ability_axe_culling_blade" ""
"[english]DOTA_Tooltip_ability_axe_culling_blade" "Culling Blade"
"DOTA_Tooltip_ability_axe_culling_blade_Description" "P7
"[english]DOTA_Tooltip_ability_axe_culling_blade_Description" "Axe spots weakn
ess and strikes, dealing moderate damage but instantly killing an enemy unit wit
h low health. When an enemy unit is killed in this way, Axe and nearby allied u
nits gain bonus movement speed.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_axe_culling_blade_Lore" "U
"[english]DOTA_Tooltip_ability_axe_culling_blade_Lore" "Mogul Khan is the embod
iment of battle and fury, launching into a gruesome fatality against those who d
are engage the Axe in combat."
"DOTA_Tooltip_ability_axe_culling_blade_kill_threshold" ":"
"[english]DOTA_Tooltip_ability_axe_culling_blade_kill_threshold" "KILL TH
RESHOLD:"
"npc_dota_hero_axe_bio" "+,|_U7+,|G
"[english]npc_dota_hero_axe_bio" "As a grunt in the Army of Red Mist, Mog
ul Khan set his sights on the rank of Red Mist General. In battle after battle h
e proved his worth through gory deed. His rise through the ranks was helped by t
he fact that he never hesitated to decapitate a superior. Through the seven year
Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, h
is star of fame shining ever brighter, while the number of comrades in arms stea
dily dwindled. On the night of ultimate victory, Axe declared himself the new Re
d Mist General, and took on the ultimate title of 'Axe.' But his troops now numb
ered zero. Of course, many had died in battle, but a significant number had also
fallen to Axe's blade. Needless to say, most soldiers now shun his leadership.
But this matters not a whit to Axe, who knows that a one-man army is by far the
best."
"npc_dota_hero_axe_hype" "GD/\n\n/
"[english]npc_dota_hero_axe_hype" "Draw enemies to you in the heat of batt
le!\n\nAfflict enemies with a battle hunger that saps their strength and slows t
heir movement until they kill an opposing unit.\n\nCull the weak from the strong
and counter enemy fighters by dealing damage to all around you!"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance" ""
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance" "Spirit Lance"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Description" "z1
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Description" "Casts a
magical spirit lance on a target enemy unit that damages and slows, while a Pha
ntom is summoned to attack the unit."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk" ""
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk" "Doppelwalk"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Description" "
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Description" "Renders
Phantom Lancer invisible, while generating a duplicate image to confuse enemies
."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose" "B"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose" "Juxtapose"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_Description" "z
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_Description" "Phantom
Lancer's attacks have a chance to create illusions to confuse enemies."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge" ""
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge" "Phantom Edge"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Description" ""
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Description" "Phantom
Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose
illusions can now create their own illusions. Phantom Edge also increases Phant
om Lancer's magic resistance."
"npc_dota_hero_phantom_lancer_bio" "jDj!ay
"[english]npc_dota_hero_phantom_lancer_bio" "The remote village of Pole had
no knowledge of the wars raging in the heart of the kingdom. For them, the quiet
of spear fishing, and a family meal were all that a full life required. Yet war
came for them nonetheless. Joining the able-bodied conscripts as they filed pas
sed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom,
and in so doing, his people. Placed with his kin in the vanguard of the final a
ssault against the Dread Magus Vorn, the cost to his fellows was absolute. As th
e charging force battled toward the fortress, Azwraith alone among his kind rema
ined standing, and he alone was able to infiltrate the keep. Focused and infuria
ted by the slaughter of his brothers, Azwraith bested each of the wizard's deadl
y traps and conjured guardians. Soon the simple fisherman arrived at Vorn's towe
r sanctum. The pair dueled through the night, pike to staff, as chaos raged belo
w, and with a deafening cry Azwraith pierced his enemy. But the wizard did not s
imply expire; he exploded into uncountable shards of light, penetrating his kill
er with power. As the dust settled and the smoke of combat began to clear, Azwra
ith found himself standing among a throng of his kin. Each seemed to be dressed
as he was, each seemed armed as he was, and he could sense that each thought as
he did. Aware that his allies were approaching, he willed these phantoms to hide
themselves, and one by one they began to vanish into nothingness. As the soldie
rs came upon the sanctum, they found the warrior that had bested the wizard. Whe
n they approached their champion, the lancer vanished. The pikeman who had stood
before them was no more than another phantom."
"npc_dota_hero_phantom_lancer_hype" " 1\n\n 2\n\n+,+,"
"[english]npc_dota_hero_phantom_lancer_hype" "Ability 1!\n\nAbility 2!\n\nFur
ther abilities!"
"DOTA_Tooltip_ability_razor_plasma_field" "&"
"[english]DOTA_Tooltip_ability_razor_plasma_field" "Plasma Field"
"DOTA_Tooltip_ability_razor_plasma_field_Description" "V"&
"[english]DOTA_Tooltip_ability_razor_plasma_field_Description" "Releases a wave
of energetic plasma that grows in power as it expands, but also zaps on contrac
tion, dealing damage to enemy units caught in its path. Damage increases with di
stance from Razor."
"DOTA_Tooltip_ability_razor_plasma_field_damage_min" ":"
"[english]DOTA_Tooltip_ability_razor_plasma_field_damage_min" "DAMAGE MIN:"
"DOTA_Tooltip_ability_razor_plasma_field_damage_max" ":"
"[english]DOTA_Tooltip_ability_razor_plasma_field_damage_max" "DAMAGE MAX:"
"DOTA_Tooltip_ability_razor_plasma_field_radius" ":"
"[english]DOTA_Tooltip_ability_razor_plasma_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_razor_static_link" ""
"[english]DOTA_Tooltip_ability_razor_static_link" "Static Link"
"DOTA_Tooltip_ability_razor_static_link_Description" "G%&
"[english]DOTA_Tooltip_ability_razor_static_link_Description" "Creates a charg
ed link between Razor and an enemy Hero, stealing damage from the target and giv
ing it to Razor."
"DOTA_Tooltip_ability_razor_static_link_drain_rate" "@S:"
"[english]DOTA_Tooltip_ability_razor_static_link_drain_rate" "DAMAGE DRAIN RA
TE:"
"DOTA_Tooltip_ability_razor_static_link_drain_length" ":"
"[english]DOTA_Tooltip_ability_razor_static_link_drain_length" "LINK DURATION:"
"DOTA_Tooltip_ability_razor_static_link_drain_duration" ":"
"[english]DOTA_Tooltip_ability_razor_static_link_drain_duration" "BUFF DU
RATION:"
"DOTA_Tooltip_ability_razor_unstable_current" ""
"[english]DOTA_Tooltip_ability_razor_unstable_current" "Unstable Current"
"DOTA_Tooltip_ability_razor_unstable_current_Description" ""SVB
"[english]DOTA_Tooltip_ability_razor_unstable_current_Description" "As Razo
r moves with increased speed, any abilites targeted on him are countered with an
instant jolt of damaging and slowing electricity."
"DOTA_Tooltip_ability_razor_unstable_current_movement_speed_pct" "%SV":"
"[english]DOTA_Tooltip_ability_razor_unstable_current_movement_speed_pct"
"%BONUS SPEED:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm" ""
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm" "Eye of the Storm"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Description" "=>
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_Description" "A power
ful lightning storm strikes out at enemy units with the lowest health, dealing d
amage and reducing their armor.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_radius" ":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_duration" ":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_duration" "DURATION:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval" ":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval" "STRIKE
INTERVAL:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_armor_reduction" "ARMOR R
EDUCTION:"
"npc_dota_hero_razor_bio" " - D9U
"[english]npc_dota_hero_razor_bio" "Among the emblematic powers that popula
te the Underscape, Razor the Lightning Revenant is one of the most feared. With
his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of p
assages by which the souls of the dead are sorted according to their own innate
intelligence, cunning and persistence. Drifting above the Maze, Razor looks down
on the baffled souls below, and delivers jolts of scalding electricity that bot
h punish and quicken the souls as they decide their own fates, hurrying on towar
d luminous exits or endlessly dark pits. Razor is the eternal embodiment of a do
minating power, abstract and almost clinical in his application of power. Yet he
has a lordly air that suggests he takes a sardonic satisfaction in his work."
"npc_dota_hero_razor_hype" "&/\n\nGF\n\n
"[english]npc_dota_hero_razor_hype" "Electrocute your enemies with a ring of
blazing plasma!\n\nCall lightning down on their heads!\n\nDraw a beam of power
from your foe, sapping their strength as they try to escape!"
"DOTA_Tooltip_ability_storm_spirit_static_remnant" ""
"[english]DOTA_Tooltip_ability_storm_spirit_static_remnant" "Static Remnant"
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Description" "9
"[english]DOTA_Tooltip_ability_storm_spirit_static_remnant_Description" "Creates
an explosively charged image of Storm Spirit that lasts 12 seconds and will det
onate and deal damage if an enemy unit comes near it."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_damage_radius"
":"
"[english]DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_damage
_radius" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex" ""
"[english]DOTA_Tooltip_ability_storm_spirit_electric_vortex" "Electric Vortex
"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_Description" "/yG
"[english]DOTA_Tooltip_ability_storm_spirit_electric_vortex_Description"
"A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the
Storm Spirit by 50%% for 3 seconds."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_duration" ":"
"[english]DOTA_Tooltip_ability_storm_spirit_electric_vortex_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_self_slow" "S:"
"[english]DOTA_Tooltip_ability_storm_spirit_electric_vortex_self_slow" "SLOW:"
"DOTA_Tooltip_ability_storm_spirit_overload" ""
"[english]DOTA_Tooltip_ability_storm_spirit_overload" "Overload"
"DOTA_Tooltip_ability_storm_spirit_overload_Description" "b=*G
"[english]DOTA_Tooltip_ability_storm_spirit_overload_Description" "Casting
a spell creates an electrical charge, which is released in a burst on his next
attack, dealing damage and slowing nearby enemies."
"DOTA_Tooltip_ability_storm_spirit_overload_overload_move_slow" "%SV:"
"[english]DOTA_Tooltip_ability_storm_spirit_overload_overload_move_slow"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_storm_spirit_overload_overload_attack_slow" "%SV:"
"[english]DOTA_Tooltip_ability_storm_spirit_overload_overload_attack_slow"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning" ""
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning" "Ball Lightning"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Description" "7G
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning_Description" "Storm S
pirit becomes volatile electricity, charging across the battlefield until he dep
letes his mana or reaches his target. The mana activation cost is 15+7%% of his
total mana pool, and the cost per 100 units traveled is 10+1%% of his total mana
pool. Damage is expressed in damage per 100 units traveled."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_move_speed"
"SV:"
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_move_s
peed" "SPEED:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_aoe" ":"
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_aoe"
"RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_travel_cost_per
cent" "%123:"
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_travel
_cost_percent" "%MANA DRAIN PER UNIT:"
"npc_dota_hero_storm_spirit_bio" "97/
"[english]npc_dota_hero_storm_spirit_bio" "Storm Spirit is literally a for
ce of nature--the wild power of wind and weather, bottled in human form. And a b
oisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he in
jects every scene with crackling energy. But it was not always thus, and there w
as tragedy in his creation. Generations ago, in the plains beyond the Wailing Mo
untains, a good people lay starving in drought and famine. A simple elementalist
, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm,
asking for rain. Enraged at this mortal's presumption, the Storm Celestial known a
s Raijin lay waste to the land, scouring it bare with winds and flood. Thunderke
g was no match for the Celestial--at least until he cast a suicidal spell that f
orged their fates into one: he captured the Celestial in the cage of his own bod
y. Trapped together, Thunderkeg's boundless good humor fused with Raijin's craze
d energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world
in physical form. "
"npc_dota_hero_storm_spirit_hype" "C/\n\n\n\
"[english]npc_dota_hero_storm_spirit_hype" "Plant deadly decoys that explod
e on contact!\n\nPull your foes into a vortex of electricity.\n\nRicochet at lig
htning speed through a crowd of enemies, shocking as you go!"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova" ""
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova" "Crystal Nova"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Description" "9.
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Description" "A burst
of damaging frost slows enemy movement and attack rate in the targeted area."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_duration" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_movespeed_slow"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_attackspeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_attackspeed_slow"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_frostbite" ""
"[english]DOTA_Tooltip_ability_crystal_maiden_frostbite" "Frostbite"
"DOTA_Tooltip_ability_crystal_maiden_frostbite_Description" "d!
"[english]DOTA_Tooltip_ability_crystal_maiden_frostbite_Description" "Encases
an enemy unit in ice, prohibiting movement and attack, while dealing damage per
second."
"DOTA_Tooltip_ability_crystal_maiden_frostbite_duration" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_frostbite_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura" ""
"[english]DOTA_Tooltip_ability_crystal_maiden_brilliance_aura" "Arcane Aura"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Description" ""jqyz
"[english]DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Description"
"Gives additional mana regeneration to all friendly units on the map. This bonus
is doubled on Crystal Maiden."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_mana_regen" "1R":"
"[english]DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_mana_regen"
"MANA REGEN BONUS:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field" ""
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field" "Freezing Field"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Description" "b - Y
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_Description"
"CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemi
es and deal massive damage. Lasts 7 seconds.\n\nUpgradable by Aghanim's Scepter
."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_movespeed_slow"
"%MOVEMENT SLOW:"
"npc_dota_hero_crystal_maiden_bio" "Y=Gj9
"[english]npc_dota_hero_crystal_maiden_bio" "Born in a temperate realm, rais
ed with her fiery older sister Lina, Rylai the Crystal Maiden soon found that he
r innate elemental affinity to ice created trouble for all those around her. Wel
lsprings and mountain rivers froze in moments if she stopped to rest nearby; rip
ening crops were bitten by frost, and fruiting orchards turned to mazes of ice a
nd came crashing down, spoiled. When their exasperated parents packed Lina off t
o the equator, Rylai found herself banished to the cold northern realm of Icewra
ck, where she was taken in by an Ice Wizard who had carved himself a hermitage a
t the crown of the Blueheart Glacier. After long study, the wizard pronounced he
r ready for solitary practice and left her to take his place, descending into th
e glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has
only deepened since that time, and now her skills are unmatched."
"npc_dota_hero_crystal_maiden_hype" "!/\n\n}
"[english]npc_dota_hero_crystal_maiden_hype" "Entrap your enemies in ice!\n\n
Stun them with a wave of frost while restoring mana to friendly units!\n\nCall d
own a crushing ice storm that slows your enemy's retreat to a frozen crawl!"
"DOTA_Tooltip_ability_kunkka_torrent" ""
"[english]DOTA_Tooltip_ability_kunkka_torrent" "Torrent"
"DOTA_Tooltip_ability_kunkka_torrent_Description" "/
"[english]DOTA_Tooltip_ability_kunkka_torrent_Description" "Summons a risin
g torrent that, after a short delay, hurls enemy units into the sky, stunning, d
ealing damage and slowing movement speed."
"DOTA_Tooltip_ability_kunkka_torrent_delay" ":"
"[english]DOTA_Tooltip_ability_kunkka_torrent_delay" "DELAY:"
"DOTA_Tooltip_ability_kunkka_torrent_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_kunkka_torrent_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_kunkka_torrent_stun_duration" ":"
"[english]DOTA_Tooltip_ability_kunkka_torrent_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_kunkka_tidebringer" "c"
"[english]DOTA_Tooltip_ability_kunkka_tidebringer" "Tidebringer"
"DOTA_Tooltip_ability_kunkka_tidebringer_Description" ""
"[english]DOTA_Tooltip_ability_kunkka_tidebringer_Description" "Kunkka's legend
ary sword grants increased damage and cleaves a large area of effect in front of
him for a single strike.\n\nCleave damage on non-primary targets is not reduced
by armor values."
"DOTA_Tooltip_ability_kunkka_tidebringer_damage_bonus" "":"
"[english]DOTA_Tooltip_ability_kunkka_tidebringer_damage_bonus" "DAMAGE BONUS:"
"DOTA_Tooltip_ability_kunkka_tidebringer_radius" ":"
"[english]DOTA_Tooltip_ability_kunkka_tidebringer_radius" "RADIUS:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot" "X k"
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot" "X Marks the Spot"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Description" "%&cd X k
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Description" "Targets
a friendly or enemy Hero, marks their position with an X, and returns them to i
t after several seconds. Kunkka can trigger the return at any time during the d
uration."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_duration" ":"
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot_duration" "DELAY:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_kunkka_return" "i"
"[english]DOTA_Tooltip_ability_kunkka_return" "Return"
"DOTA_Tooltip_ability_kunkka_return_Description" "k%&i X C"
"[english]DOTA_Tooltip_ability_kunkka_return_Description" "Returns the mar
ked hero to the X."
"DOTA_Tooltip_ability_kunkka_ghostship" """
"[english]DOTA_Tooltip_ability_kunkka_ghostship" "Ghostship"
"DOTA_Tooltip_ability_kunkka_ghostship_Description" ""
"[english]DOTA_Tooltip_ability_kunkka_ghostship_Description" "Summons a ghost
ship to cut a swath through battle, causing damage and stuns to enemy units as i
t crashes through. Allies are doused in Kunkka's Rum, receiving bonus movement s
peed and a delayed reaction to damage."
"DOTA_Tooltip_ability_kunkka_ghostship_movespeed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_kunkka_ghostship_movespeed_bonus" "%BONUS
SPEED:"
"DOTA_Tooltip_ability_kunkka_ghostship_stun_duration" ":"
"[english]DOTA_Tooltip_ability_kunkka_ghostship_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_kunkka_ghostship_buff_duration" ":"
"[english]DOTA_Tooltip_ability_kunkka_ghostship_buff_duration" "BUFF DURATION:"
"npc_dota_hero_kunkka_bio" "1G/j
"[english]npc_dota_hero_kunkka_bio" "As The Admiral of the mighty Claddish N
avy, Kunkka was charged with protecting the isles of his homeland when the demon
s of the Cataract made a concerted grab at the lands of men. After years of smal
l sorties, and increasingly bold and devastating attacks, the demon fleet flung
all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of
Cladd committed their ultimate rite, summoning a host of ancestral spirits to p
rotect the fleet. Against the demons, this was just barely enough to turn the ti
de. As Kunkka watched the demons take his ships down one by one, he had the sati
sfaction of wearing away their fleet with his ancestral magic. But at the battle
's peak, something in the clash of demons, men and atavistic spirits must have s
tirred a fourth power that had been slumbering in the depths. The waves rose up
in towering spouts around the few remaining ships, and Maelrawn the Tentacular a
ppeared amid the fray. His tendrils wove among the ships, drawing demon and huma
n craft together, churning the water and wind into a raging chaos. What happened
in the crucible of that storm, none may truly say. The Cataract roars off into
the void, deserted by its former denizens. Kunkka is now The Admiral of but one
ship, a ghostly rig which endlessly replays the final seconds of its destruction
. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summ
oned Maelrawn, knows for sure."
"npc_dota_hero_kunkka_hype" "c\n\n/ikC\
"[english]npc_dota_hero_kunkka_hype" "Summon the power of the sea itself!\n\n
Drown your enemies, and yank them back to a position of your choosing.\n\nCall d
own a ghost ship upon the heads of opposing forces, driving them beneath its mas
sive keel!"
"DOTA_Tooltip_ability_warlock_fatal_bonds" ">"
"[english]DOTA_Tooltip_ability_warlock_fatal_bonds" "Fatal Bonds"
"DOTA_Tooltip_ability_warlock_fatal_bonds_Description" "<GD/
"[english]DOTA_Tooltip_ability_warlock_fatal_bonds_Description" "Binds several e
nemy units together, causing %damage_share_percentage%%% of the damage dealt to
one of them to be felt by the others."
"DOTA_Tooltip_ability_warlock_fatal_bonds_count" "/<:"
"[english]DOTA_Tooltip_ability_warlock_fatal_bonds_count" "ENEMIES BOUND:"
"DOTA_Tooltip_ability_warlock_shadow_word" ""
"[english]DOTA_Tooltip_ability_warlock_shadow_word" "Shadow Word"
"DOTA_Tooltip_ability_warlock_shadow_word_Description" "rr
"[english]DOTA_Tooltip_ability_warlock_shadow_word_Description" "Demnok whispers
an incantation, healing a friendly unit or damaging an enemy unit over time."
"DOTA_Tooltip_ability_warlock_shadow_word_duration" ":"
"[english]DOTA_Tooltip_ability_warlock_shadow_word_duration" "DURATION:"
"DOTA_Tooltip_ability_warlock_upheaval" ""
"[english]DOTA_Tooltip_ability_warlock_upheaval" "Upheaval"
"DOTA_Tooltip_ability_warlock_upheaval_Description" "b - b
"[english]DOTA_Tooltip_ability_warlock_upheaval_Description" "CHANNELED - A p
owerful slowing current that grows stronger as it's channelled. Lasts up to 10 s
econds, slowing enemies up to 84%%. Enemies are slowed for 3 seconds after leav
ing the area or the spell ends."
"DOTA_Tooltip_ability_warlock_upheaval_slow_rate" "%S:"
"[english]DOTA_Tooltip_ability_warlock_upheaval_slow_rate" "%SLOW RATE:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos" ""
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos" "Chaotic Offering"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Description" ""j/
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_Description" "Summons
a Golem from the depths, dealing 100 damage and stunning enemies for one second
. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Im
molation and Flaming Fists on attack.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_Ability_warlock_golem_flaming_fists" ""
"[english]DOTA_Tooltip_Ability_warlock_golem_flaming_fists" "Flaming Fists"
"DOTA_Tooltip_Ability_warlock_golem_flaming_fists_Description" ""7
"[english]DOTA_Tooltip_Ability_warlock_golem_flaming_fists_Description" "Grants
a chance to deal extra damage to nearby units when attacking."
"DOTA_Tooltip_Ability_warlock_golem_flaming_fists_chance" "%:"
"[english]DOTA_Tooltip_Ability_warlock_golem_flaming_fists_chance" "%CHANCE
:"
"DOTA_Tooltip_Ability_warlock_golem_flaming_fists_damage" ":"
"[english]DOTA_Tooltip_Ability_warlock_golem_flaming_fists_damage" "DAMAGE:
"
"DOTA_Tooltip_Ability_warlock_golem_permanent_immolation" ""
"[english]DOTA_Tooltip_Ability_warlock_golem_permanent_immolation" "Permane
nt Immolation"
"DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_Description" "jT
"[english]DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_Description"
"Burns the Golem's nearby enemy units, with damage per second."
"DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_aura_damage" ":"
"[english]DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_aura_damage"
"DAMAGE:"
"npc_dota_hero_warlock_bio" "~Yy''O
"[english]npc_dota_hero_warlock_bio" "As Chief Curator and Head of Acquisitio
ns for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in
his pursuit of lost, rare and forbidden tomes. No cursed temple was so forebodi
ng, no cavern path so treacherous, that any concern for his own survival could d
issuade him from entering if rumors hinted that some pamphlet of primordial lore
might still survive in its depths. However, so often did his investigations tri
gger the wrath of protector entities, that he finally found it necessary to mast
er the arts of magic. He bent himself to learning sorcery with the same thorough
obsessiveness that marked his quest for incunabula, becoming the most powerful
Warlock of the Academy in less time than most practitioners required to complete
a course of undergraduate work. Almost as an afterthought, he carved a staff of
Dreadwood and summoned into it a captive spirit from the Outer Hells. And antic
ipating the day when he will have recovered every last lost spellbook, he has co
mmenced writing his own Black Grimoire. It will undoubtedly be instructive."
"npc_dota_hero_warlock_hype" ">\n\n\n\n\n\n"
"[english]npc_dota_hero_warlock_hype" "Fatal Bonds!\n\nShadow Word!\n\nUpheava
l!\n\nRain of Chaos!"
"DOTA_Tooltip_ability_zuus_arc_lightning" ""
"[english]DOTA_Tooltip_ability_zuus_arc_lightning" "Arc Lightning"
"DOTA_Tooltip_ability_zuus_arc_lightning_Description" "/5
"[english]DOTA_Tooltip_ability_zuus_arc_lightning_Description" "Hurls a bolt of
lightning that leaps through nearby enemy units."
"DOTA_Tooltip_ability_zuus_arc_lightning_jump_count" "<:"
"[english]DOTA_Tooltip_ability_zuus_arc_lightning_jump_count" "JUMPS:"
"DOTA_Tooltip_ability_zuus_lightning_bolt" "5"
"[english]DOTA_Tooltip_ability_zuus_lightning_bolt" "Lightning Bolt"
"DOTA_Tooltip_ability_zuus_lightning_bolt_Description" "5
"[english]DOTA_Tooltip_ability_zuus_lightning_bolt_Description" "Summons a bolt
of lightning to strike an enemy unit, causing damage and a mini-stun. Lightning
Bolt also provides True Sight around the target in a radius of 900."
"DOTA_Tooltip_ability_zuus_static_field" ""
"[english]DOTA_Tooltip_ability_zuus_static_field" "Static Field"
"DOTA_Tooltip_ability_zuus_static_field_Description" "yz
"[english]DOTA_Tooltip_ability_zuus_static_field_Description" "Zeus shocks all
nearby enemy units whenever he casts a spell, causing damage proportional to th
eir current health."
"DOTA_Tooltip_ability_zuus_static_field_damage_health_pct" "%=>:"
"[english]DOTA_Tooltip_ability_zuus_static_field_damage_health_pct" "%HEALTH
REDUCTION:"
"DOTA_Tooltip_ability_zuus_static_field_radius" ":"
"[english]DOTA_Tooltip_ability_zuus_static_field_radius" "RANGE:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath" ""
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath" "Thundergod's Wrath"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_Description" "d5yz%&
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_Description" "Strikes
all enemy heroes with a bolt of lightning, no matter where they may be. Thunde
rgod's Wrath also provides True Sight around each hero struck. If an enemy hero
is invisible, it takes no damage, but the True Sight is still created at that h
ero's location.\n\nUpgradable by Aghanim's Scepter."
"npc_dota_hero_zuus_bio" "wG%&Ga<
"[english]npc_dota_hero_zuus_bio" "Lord of Heaven, father of gods, Zeus tr
eats all the Heroes as if they are his rambunctious, rebellious children. After
being caught unnumbered times in the midst of trysts with countless mortal women
, his divine wife finally gave him an ultimatum: 'If you love mortals so much, g
o and become one. If you can prove yourself faithful, then return to me as my im
mortal husband. Otherwise, go and die among your creatures.' Zeus found her logi
c (and her magic) irrefutable, and agreed to her plan. He has been on his best b
ehavior ever since, being somewhat fonder of immortality than he is of mortals.
But to prove himself worthy of his eternal spouse, he must continue to pursue vi
ctory on the field of battle."
"npc_dota_hero_zuus_hype" "G%& \n\n5
"[english]npc_dota_hero_zuus_hype" "Your arc lightning leaps between enemy
heroes, linking them in mutual agony!\n\nSmite them singly with killing bolts!\n
\nThey can run but they cannot hide from the all-punishing power of Thundergod's
Wrath!"
"DOTA_Tooltip_ability_tiny_avalanche" "0"
"[english]DOTA_Tooltip_ability_tiny_avalanche" "Avalanche"
"DOTA_Tooltip_ability_tiny_avalanche_Description" "70
"[english]DOTA_Tooltip_ability_tiny_avalanche_Description" "Bombards an are
a with rocks, stunning and damaging enemy land units."
"DOTA_Tooltip_ability_tiny_avalanche_stun_duration" ":"
"[english]DOTA_Tooltip_ability_tiny_avalanche_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_tiny_avalanche_radius" ":"
"[english]DOTA_Tooltip_ability_tiny_avalanche_radius" "RADIUS:"
"DOTA_Tooltip_ability_tiny_toss" ""
"[english]DOTA_Tooltip_ability_tiny_toss" "Toss"
"DOTA_Tooltip_ability_tiny_toss_Description" " 275 xU{
"[english]DOTA_Tooltip_ability_tiny_toss_Description" "Grabs a random unit in
a 275 radius around Tiny, friend or enemy, and launches it at the target unit to
deal damage where they land. If the tossed unit is an enemy, it will take an e
xtra 20%% damage. Toss does more damage as Tiny's size increases."
"DOTA_Tooltip_ability_tiny_toss_radius" ":"
"[english]DOTA_Tooltip_ability_tiny_toss_radius" "RADIUS:"
"DOTA_Tooltip_ability_tiny_toss_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_tiny_toss_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_tiny_craggy_exterior" "j"
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior" "Craggy Exterior"
"DOTA_Tooltip_ability_tiny_craggy_exterior_Description" "cMM300
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_Description" "Causes
damage to bounce back on Tiny's attackers. Enemies that attack Tiny from within
300 units have a chance of being stunned for 1.2 seconds."
"DOTA_Tooltip_ability_tiny_craggy_exterior_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_bonus_armor" "BONUS A
RMOR:"
"DOTA_Tooltip_ability_tiny_craggy_exterior_radius" ":"
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_radius" "RANGE:"
"DOTA_Tooltip_ability_tiny_craggy_exterior_stun_chance" "%:"
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_stun_chance" "%CHANCE
TO STUN:"
"DOTA_Tooltip_ability_tiny_grow" ""
"[english]DOTA_Tooltip_ability_tiny_grow" "Grow"
"DOTA_Tooltip_ability_tiny_grow_Description" "MMS"SV"
"[english]DOTA_Tooltip_ability_tiny_grow_Description" "Tiny gains craggy mass
that increases his power at the cost of his attack speed. Increases Tossed unit
damage and improves movement speed.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_tiny_grow_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_tiny_grow_bonus_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_attack_speed" "ATTACK SPEED LO
SS:"
"DOTA_Tooltip_ability_tiny_grow_bonus_movement_speed" "SV:"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_movement_speed" "MOVEMENT SPEED:
"
"DOTA_Tooltip_ability_tiny_grow_grow_bonus_damage_pct" "%":"
"[english]DOTA_Tooltip_ability_tiny_grow_grow_bonus_damage_pct" "%TOSS BONUS:"
"npc_dota_hero_tiny_bio" "=>MM
"[english]npc_dota_hero_tiny_bio" "Coming to life as a chunk of stone, Tin
y's origins are a mystery on which he continually speculates. He is a Stone Gia
nt now, but what did he used to be? A splinter broken from a Golem's heel? A s
hard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visa
ge of Garthos? A deep curiosity drives him, and he travels the world tirelessly
seeking his origins, his parentage, his people. As he roams, he gathers weight
and size; the forces that weather lesser rocks, instead cause Tiny to grow and
ever grow."
"npc_dota_hero_tiny_hype" "0j/\n\n\n\nj
"[english]npc_dota_hero_tiny_hype" "Bombard enemy units with stones!\n\nGra
b the nearest fighting unit, friend or foe alike, and hurl it into the distance!
\n\nStun attackers with your craggy exterior!\n\nGrow in size from a small fight
er to an enormous mountain of a hero!"
"DOTA_Tooltip_ability_puck_illusory_orb" "b"
"[english]DOTA_Tooltip_ability_puck_illusory_orb" "Illusory Orb"
"DOTA_Tooltip_ability_puck_illusory_orb_Description" "t.1b
"[english]DOTA_Tooltip_ability_puck_illusory_orb_Description" "Puck launches m
agic orb that floats in a straight path, damaging enemy units along the way. At
any point, Puck may teleport to the orb's location using Ethereal Jaunt."
"DOTA_Tooltip_ability_puck_illusory_orb_max_distance" ":"
"[english]DOTA_Tooltip_ability_puck_illusory_orb_max_distance" "DISTANCE:"
"DOTA_Tooltip_ability_puck_waning_rift" ""
"[english]DOTA_Tooltip_ability_puck_waning_rift" "Waning Rift"
"DOTA_Tooltip_ability_puck_waning_rift_Description" "/
"[english]DOTA_Tooltip_ability_puck_waning_rift_Description" "Puck releases a
burst of faerie dust that deals damage and silences enemy units nearby."
"DOTA_Tooltip_ability_puck_waning_rift_radius" ":"
"[english]DOTA_Tooltip_ability_puck_waning_rift_radius" "RADIUS:"
"DOTA_Tooltip_ability_puck_waning_rift_silence_duration" ":"
"[english]DOTA_Tooltip_ability_puck_waning_rift_silence_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_puck_phase_shift" ""
"[english]DOTA_Tooltip_ability_puck_phase_shift" "Phase Shift"
"DOTA_Tooltip_ability_puck_phase_shift_Description" "jT
"[english]DOTA_Tooltip_ability_puck_phase_shift_Description" "Puck briefly sh
ifts into another dimension where it is immune from harm."
"DOTA_Tooltip_ability_puck_phase_shift_duration" ":"
"[english]DOTA_Tooltip_ability_puck_phase_shift_duration" "DURATION:"
"DOTA_Tooltip_ability_puck_dream_coil" "()"
"[english]DOTA_Tooltip_ability_puck_dream_coil" "Dream Coil"
"DOTA_Tooltip_ability_puck_dream_coil_Description" "1b
"[english]DOTA_Tooltip_ability_puck_dream_coil_Description" "Creates a coil
of volatile magic that latches onto enemy Heroes, stunning them for .5 seconds a
nd damaging them. If the enemy hero stretches the coil by moving too far away,
it snaps, deals damage again and stuns.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_puck_dream_coil_coil_break_radius" ":"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_break_radius" "BREAK R
ADIUS:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_stun_duration" ":"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_stun_duration" "BREAK S
TUN:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage" ":"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage" "BREAK D
AMAGE:"
"DOTA_Tooltip_ability_puck_ethereal_jaunt" ""
"[english]DOTA_Tooltip_ability_puck_ethereal_jaunt" "Ethereal Jaunt"
"DOTA_Tooltip_ability_puck_ethereal_jaunt_Description" "byGC"
"[english]DOTA_Tooltip_ability_puck_ethereal_jaunt_Description" "Teleports Puck
to a flying Illusory Orb."
"npc_dota_hero_puck_bio" "1/lM9
"[english]npc_dota_hero_puck_bio" "While Puck seems at first glance a misc
hievous, childish character, this quality masks an alien personality. The juveni
le form of a Faerie Dragon, a creature that lives for eons, Puck spends countles
s millennia in its childish form. So while it is technically true that Puck is j
uvenile, it will continue to be so when the cities of the present age have sloug
hed away into dust. Its motives are therefore inscrutable, and what appears to b
e play may in fact hide a darker purpose. Its endless fondness for mischief is t
he true indicator of Puck's true nature."
"npc_dota_hero_puck_hype" ".u/\n\n/\n\n
"[english]npc_dota_hero_puck_hype" "Discharge a magic orb that damages all
in its path!\n\nSilence your enemies with choking dust!\n\nPhase shift yourself
out of existence and ensnare enemy fighters in the volatile coils of your imagin
ation!"
"DOTA_Tooltip_ability_dazzle_poison_touch" ""
"[english]DOTA_Tooltip_ability_dazzle_poison_touch" "Poison Touch"
"DOTA_Tooltip_ability_dazzle_poison_touch_Description" "r
"[english]DOTA_Tooltip_ability_dazzle_poison_touch_Description" "Casts a poisono
us spell on an enemy unit, causing damage and slowness over time, and eventual p
aralysis. Poison Touch mini-stuns on impact. \n\nAt level 2, the slow increase
s after 1 second, and at levels 3 and 4, the target is stunned for 1 second afte
r the slow."
"DOTA_Tooltip_ability_dazzle_poison_touch_set_time" "=:"
"[english]DOTA_Tooltip_ability_dazzle_poison_touch_set_time" "SET TIME:"
"DOTA_Tooltip_ability_dazzle_poison_touch_slow" "%S:"
"[english]DOTA_Tooltip_ability_dazzle_poison_touch_slow" "%SLOW:"
"DOTA_Tooltip_ability_dazzle_poison_touch_duration_tooltip" ":"
"[english]DOTA_Tooltip_ability_dazzle_poison_touch_duration_tooltip" "DURATIO
N:"
"DOTA_Tooltip_ability_dazzle_shallow_grave" ""
"[english]DOTA_Tooltip_ability_dazzle_shallow_grave" "Shallow Grave"
"DOTA_Tooltip_ability_dazzle_shallow_grave_Description" "cG
"[english]DOTA_Tooltip_ability_dazzle_shallow_grave_Description" "An ally
blessed with Shallow Grave, no matter how close to death, cannot die while unde
r its protection."
"DOTA_Tooltip_ability_dazzle_shallow_grave_duration_tooltip" ":"
"[english]DOTA_Tooltip_ability_dazzle_shallow_grave_duration_tooltip" "DURATIO
N:"
"DOTA_Tooltip_ability_dazzle_shadow_wave" ""
"[english]DOTA_Tooltip_ability_dazzle_shadow_wave" "Shadow Wave"
"DOTA_Tooltip_ability_dazzle_shadow_wave_Description" "<M
"[english]DOTA_Tooltip_ability_dazzle_shadow_wave_Description" "Shadow Wave hea
ls several allies, which in turn cause damage equal to their healing in a small
area around them. Dazzle is always healed by Shadow Wave, and it does not count
toward the number of targets."
"DOTA_Tooltip_ability_dazzle_shadow_wave_max_targets" ",<:"
"[english]DOTA_Tooltip_ability_dazzle_shadow_wave_max_targets" "TARGETS:"
"DOTA_Tooltip_ability_dazzle_weave" ""
"[english]DOTA_Tooltip_ability_dazzle_weave" "Weave"
"DOTA_Tooltip_ability_dazzle_weave_Description" ""%&
"[english]DOTA_Tooltip_ability_dazzle_weave_Description" "Applies a buff
that increases allied hero armor or decreases enemy hero armor in the target are
a, changing armor by 1 every second.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_dazzle_weave_radius" ":"
"[english]DOTA_Tooltip_ability_dazzle_weave_radius" "RADIUS:"
"DOTA_Tooltip_ability_dazzle_weave_duration" ":"
"[english]DOTA_Tooltip_ability_dazzle_weave_duration" "DURATION:"
"npc_dota_hero_dazzle_bio" "|G721e7
"[english]npc_dota_hero_dazzle_bio" "Each young acolyte to the Dezun order m
ust complete a series of rites before becoming a shadow priest. The final rite,
the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an
unpredictable domain from which not all visitants return. Of those who do, som
e return mad. Others return with strange aptitudes. But all who go there are cha
nged by their experiences. Driven by the need for enlightenment, Dazzle was the
youngest of his tribe ever to request the sacred ritual. At first the order refu
sed him, saying he was too young. But Dazzle was not to be dissuaded. Sensing so
mething special in the headstrong young acolyte, the elders relented. Dazzle dra
nk down the sacred potion and sat by the fire while the rest of his tribe danced
through the night. In this ethereal dimension of the Nothl Realm, the propertie
s of light and dark are inverted. Thus his brilliant healing light, beautiful to
our eye, is actually a sinister kind of evil; and the darkest deeds are done in
a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his pe
ople as a Shadow Priest like none seen before, with the power to heal as well as
to destroy. Now he uses his gift to cut down his enemies and mend his friends."
"npc_dota_hero_dazzle_hype" "<<4<="
"[english]npc_dota_hero_dazzle_hype" "hype\\goes\\here\\various!"
"DOTA_Tooltip_ability_rattletrap_battery_assault" "o"
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault" "Battery Assault
"
"DOTA_Tooltip_ability_rattletrap_battery_assault_Description" "
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_Description" "Dischar
ges high-powered shrapnel at random nearby enemy units, dealing minor magical da
mage and ministun."
"DOTA_Tooltip_ability_rattletrap_battery_assault_radius" ":"
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_radius" "RADIUS:
"
"DOTA_Tooltip_ability_rattletrap_battery_assault_duration" ":"
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_rattletrap_battery_assault_interval" ":"
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_interval" "INTERVA
L:"
"DOTA_Tooltip_ability_rattletrap_power_cogs" ""
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs" "Power Cogs"
"DOTA_Tooltip_ability_rattletrap_power_cogs_Description" "G.
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs_Description" "Forms a
barrier of energized cogs around Clockwerk, trapping any units that are near.
Enemies outside the trap that touch a cog are knocked back, losing health and ma
na. Once a cog has delivered a shock, it will power down. Cogs can be destroyed
by enemies in 3 attacks, but Clockwerk can destroy them with just one."
"DOTA_Tooltip_ability_rattletrap_power_cogs_duration" ":"
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs_duration" "DURATION:"
"DOTA_Tooltip_ability_rattletrap_power_cogs_drain_amount" "1=>:"
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs_drain_amount" "MANA/HE
ALTH DRAIN:"
"DOTA_Tooltip_ability_rattletrap_rocket_flare" "0"
"[english]DOTA_Tooltip_ability_rattletrap_rocket_flare" "Rocket Flare"
"DOTA_Tooltip_ability_rattletrap_rocket_flare_Description" "UGjq.
"[english]DOTA_Tooltip_ability_rattletrap_rocket_flare_Description" "Fires a
global range flare that explodes over a given area, damaging enemies and provid
ing vision for 10 seconds."
"DOTA_Tooltip_ability_rattletrap_rocket_flare_radius" ":"
"[english]DOTA_Tooltip_ability_rattletrap_rocket_flare_radius" "RADIUS:"
"DOTA_Tooltip_ability_rattletrap_hookshot" "."
"[english]DOTA_Tooltip_ability_rattletrap_hookshot" "Hookshot"
"DOTA_Tooltip_ability_rattletrap_hookshot_Description" "C.D
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_Description" "Fires a grappli
ng device rapidly at the target location. If the hook hits a non-neutral unit,
Clockwerk launches himself into the target, stunning and dealing damage. Any en
emies Clockwerk collides with along the way are subject to damage and stunned. \
n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_rattletrap_hookshot_duration" ":"
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_rattletrap_hookshot_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_tooltip_range" "RANGE:"
"npc_dota_hero_rattletrap_bio" ",8l,
"[english]npc_dota_hero_rattletrap_bio" "Rattletrap descends from the same far-f
lung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset hi
s diminutive stature through the application of gadgetry and wit. The son of th
e son of a clockmaker, Rattletrap was many years apprenticed to that trade befor
e war rode down from the mountains and swept the plains villages free of such in
nocent vocations. Your new trade is battle, his dying father told him as the vill
age of their ancestors lay in charred and smoking ruins. It is a poor tradesman
who blames his tools, and Rattletrap was never one to make excuses. After buryi
ng his father among the ruins of their village, he set about to transform himsel
f into the greatest tool of warfare that any world had ever seen. He vowed to ne
ver again be caught unprepared, instead using his talents to assemble a suit of
powered Clockwerk armor to make the knights of other lands look like tin cans by
comparison. Now Rattletrap is alive with devicesa small but deadly warrior whos
e skills at ambush and destruction have risen to near-automated levels of effici
ency. An artisan of death, his mechanizations make short work of the unwary, he
ralding a new dawn in this age of warfare. What time is it? It's Clockwerk time
!"
"npc_dota_hero_rattletrap_hype" "o\n\n\n\n0\n\n."
"[english]npc_dota_hero_rattletrap_hype" "Battery Assault\n\nPowers Cogs\
n\nRocket Flare\n\nHookshot"
"DOTA_Tooltip_ability_lich_frost_nova" "."
"[english]DOTA_Tooltip_ability_lich_frost_nova" "Frost Blast"
"DOTA_Tooltip_ability_lich_frost_nova_Description" "9G.
"[english]DOTA_Tooltip_ability_lich_frost_nova_Description" "Blasts the targ
et enemy unit with damaging frost, dealing area damage and slowing movement and
attack rates for 4 seconds. The primary target takes the most damage."
"DOTA_Tooltip_ability_lich_frost_nova_aoe_damage" ":"
"[english]DOTA_Tooltip_ability_lich_frost_nova_aoe_damage" "AREA DAMAGE:"
"DOTA_Tooltip_ability_lich_frost_nova_radius" ":"
"[english]DOTA_Tooltip_ability_lich_frost_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_lich_frost_armor" ""
"[english]DOTA_Tooltip_ability_lich_frost_armor" "Ice Armor"
"DOTA_Tooltip_ability_lich_frost_armor_Description" "Q
"[english]DOTA_Tooltip_ability_lich_frost_armor_Description" "Creates a shiel
d around the target friendly unit, which adds armor and slows attacking melee un
its. Lasts 40 seconds."
"DOTA_Tooltip_ability_lich_frost_armor_armor_bonus" "":"
"[english]DOTA_Tooltip_ability_lich_frost_armor_armor_bonus" "ARMOR BONUS:"
"DOTA_Tooltip_ability_lich_frost_armor_slow_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lich_frost_armor_slow_movement_speed" "%MOVEME
NT SLOW:"
"DOTA_Tooltip_ability_lich_frost_armor_slow_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lich_frost_armor_slow_attack_speed" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_lich_frost_armor_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_lich_frost_armor_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_lich_dark_ritual" ""
"[english]DOTA_Tooltip_ability_lich_dark_ritual" "Sacrifice"
"DOTA_Tooltip_ability_lich_dark_ritual_Description" "M_e=>
"[english]DOTA_Tooltip_ability_lich_dark_ritual_Description" "Sacrifices a fr
iendly creep and converts its current hit points into mana for Lich."
"DOTA_Tooltip_ability_lich_dark_ritual_health_conversion" "%=>J:"
"[english]DOTA_Tooltip_ability_lich_dark_ritual_health_conversion" "%HEALTH
CONVERSION:"
"DOTA_Tooltip_ability_lich_chain_frost" ""
"[english]DOTA_Tooltip_ability_lich_chain_frost" "Chain Frost"
"DOTA_Tooltip_ability_lich_chain_frost_Description" "G/ 7 b
"[english]DOTA_Tooltip_ability_lich_chain_frost_Description" "Releases an orb
of frost that bounces up to 7 times, slowing and damaging enemy units. The fir
st target is mini-stunned.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_lich_chain_frost_jumps" "<:"
"[english]DOTA_Tooltip_ability_lich_chain_frost_jumps" "JUMPS:"
"DOTA_Tooltip_ability_lich_chain_frost_jump_range" ":"
"[english]DOTA_Tooltip_ability_lich_chain_frost_jump_range" "JUMP RANGE:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_lich_chain_frost_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lich_chain_frost_slow_movement_speed" "%MOVEME
NT SLOW:"
"npc_dota_hero_lich_bio" "=eb$9
"[english]npc_dota_hero_lich_bio" "In life, the frost-mage Ethreain (not y
et a Lich) had used the threat of destructive ice to enslave entire kingdoms. Hi
s subjects, aided by a few desperate magicians, eventually grew bold enough to a
mbush him. Armed with enough charmed rope to bind him forever, they tied the fro
st mage to adamant weights and dropped him in a pool known chiefly for being bot
tomless. It wasn't. He only fell for a year or so before an outcrop snagged him.
There he rested, dead but undecaying, until the geomancer Anhil thought to veri
fy the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled
with the ropes that bound the drowned magician, and up he hauled an unexpected
prize. Thinking that by rendering the dead undead, he could question the Lich ab
out the properties of the pool, he removed the bindings and commenced a simple r
ite of resurrection. Even the descendants of Ethreain's enemies were long forgot
ten by time, so there were none to warn Anhil against imprudence. But he learned
the error of his judgment almost immediately, as Lich threw off the shackles an
d consumed him."
"npc_dota_hero_lich_hype" "./\n\n \n\nM_
"[english]npc_dota_hero_lich_hype" "Stun your enemies with a blast of damag
ing frost!\n\nCreate protective shields of ice!\n\nSacrifice allied fighters, co
nverting their life force to mana!\n\nUnleash a jumping frost that careens betwe
en enemies seven times."
"DOTA_Tooltip_ability_tidehunter_gush" ""
"[english]DOTA_Tooltip_ability_tidehunter_gush" "Gush"
"DOTA_Tooltip_ability_tidehunter_gush_Description" "SB
"[english]DOTA_Tooltip_ability_tidehunter_gush_Description" "Summons a gush
of water to damage an enemy unit, reducing their movement speed and armor. Last
s 4 seconds."
"DOTA_Tooltip_ability_tidehunter_gush_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_tidehunter_gush_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_tidehunter_gush_armor_bonus" ":"
"[english]DOTA_Tooltip_ability_tidehunter_gush_armor_bonus" "ARMOR REDUCTION
:"
"DOTA_Tooltip_ability_tidehunter_kraken_shell" ""
"[english]DOTA_Tooltip_ability_tidehunter_kraken_shell" "Kraken Shell"
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Description" "
"[english]DOTA_Tooltip_ability_tidehunter_kraken_shell_Description" "Creates
a thick armor shell that reduces physical damage and removes negative buffs whe
n damage received reaches a critical threshold.\n\nKraken Shell does not stack w
ith items that provide Damage Block."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_reduction" ":"
"[english]DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_reduction"
"DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_cleanse" ":"
"[english]DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_cleanse" "DAMAGE
THRESHOLD:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash" ""
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash" "Anchor Smash"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_Description" "/
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash_Description" "Tidehun
ter swings his mighty anchor to damage nearby enemies and reduce their attack da
mage."
"DOTA_Tooltip_ability_tidehunter_anchor_smash_damage_reduction" "%:"
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash_damage_reduction"
"%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_reduction_duration" ":"
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash_reduction_duration"
"DURATION:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_radius" ":"
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash_radius" "RADIUS:"
"DOTA_Tooltip_ability_tidehunter_ravage" ""
"[english]DOTA_Tooltip_ability_tidehunter_ravage" "Ravage"
"DOTA_Tooltip_ability_tidehunter_ravage_Description" "jB
"[english]DOTA_Tooltip_ability_tidehunter_ravage_Description" "Slams the groun
d, causing tentacles to erupt in all directions, damaging and stunning all nearb
y enemy units."
"DOTA_Tooltip_ability_tidehunter_ravage_radius" ":"
"[english]DOTA_Tooltip_ability_tidehunter_ravage_radius" "RADIUS:"
"DOTA_Tooltip_ability_tidehunter_ravage_duration" ":"
"[english]DOTA_Tooltip_ability_tidehunter_ravage_duration" "DURATION:"
"npc_dota_hero_tidehunter_bio" "//
"[english]npc_dota_hero_tidehunter_bio" "The Tidehunter known as Leviathan was o
nce the champion of the Sunken Isles, but his motives are as mysterious as those
of his people. We all know the importance of the Drylanders' shipping lanes, ho
w empires may rise and fall according to who controls the open water. Far less i
s known of the submarine lanes, and how the warring tribes of the Meranthic Dias
pora have carved out habitations through endless undersea skirmishes. In the fra
gile treaties between the Mer and Men, we can glimpse the extent of the drowned
empires, but their politics appear complex and opaque. It would seem that Leviat
han tired of such petty strife, and set off on his own, loyal only to his abyssa
l god, Maelrawn the Tentacular. He stalks the shallows now in search of men or m
eranths who stray into his path, and with a particular loathing for Admiral Kunk
ka, who has long been his nemesis for reasons lost in the deepest trenches of th
e sea."
"npc_dota_hero_tidehunter_hype" " \n\n \n\n
"[english]npc_dota_hero_tidehunter_hype" "Summon the spirit of the tides!
\n\nShield yourself from attacks with a kraken shell!\n\nSmash enemies with your
mighty anchor and ravage them with powers unleashed from the abyssal deeps!"
"DOTA_Tooltip_ability_shadow_shaman_ether_shock" ""
"[english]DOTA_Tooltip_ability_shadow_shaman_ether_shock" "Ether Shock"
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_Description" "dl
"[english]DOTA_Tooltip_ability_shadow_shaman_ether_shock_Description" "Creates
a cone of ethereal energy that strikes multiple enemy units."
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_targets" "<:"
"[english]DOTA_Tooltip_ability_shadow_shaman_ether_shock_targets" "TARGETS
:"
"DOTA_Tooltip_ability_shadow_shaman_voodoo" ""
"[english]DOTA_Tooltip_ability_shadow_shaman_voodoo" "Hex"
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Description" "7a
"[english]DOTA_Tooltip_ability_shadow_shaman_voodoo_Description" "Transfo
rms an enemy unit into a harmless creature, disabling their attacks and abilitie
s."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_shaman_voodoo_duration" "DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_shackles" ""
"[english]DOTA_Tooltip_ability_shadow_shaman_shackles" "Shackles"
"DOTA_Tooltip_ability_shadow_shaman_shackles_Description" "b - cd1b
"[english]DOTA_Tooltip_ability_shadow_shaman_shackles_Description" "CHANNEL
ED - Magically binds an enemy unit so that it cannot move or attack, while deali
ng damage over time."
"DOTA_Tooltip_ability_shadow_shaman_shackles_channel_time" "b:"
"[english]DOTA_Tooltip_ability_shadow_shaman_shackles_channel_time" "CHANNEL
DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward" ""
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward" "Mass Serpent Wa
rd"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_duration"
"DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Description" " 8
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Description"
"Summons 8 serpent wards to attack enemy units and structures. The wards are imm
une to magic, and have a small area of splash damage that increases per level.\n
\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_damage_max" ":"
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_damage_max"
"ATTACK DAMAGE:"
"npc_dota_hero_shadow_shaman_bio" "^=/
"[english]npc_dota_hero_shadow_shaman_bio" "Born in the Bleeding Hills, Rha
sta was just a starving youngling when picked up by a travelling con-man. For t
wo pins of copper, the old con-man would tell your fortune. For three, he'd castra
te your pig, for five, he'd circumcise your sons. For a good meal, he'd don his sham
an garb, read from his ancient books, and lay a curse upon your enemies. His str
ange new youngling, part hill troll, partsomething else, worked as assistant and
lent an air of the exotic to the con-man's trade.
Always one step ahead of cheated customers, one town ahead of a pursuing patrona
ge, the two trekked across the blighted lands until one day the con-man realized
that the little youngling could actually do what he only pretended at. His ward
had a gifta gift that customers valued. And so the youngling Rhasta was thrust b
efore the crowds, and the trade-name Shadow Shaman was born. The two continued f
rom town to town, conjuring for money as Shadow Shaman's reputation grew. Eventual
ly, the pair's duplicitous past caught up with them, and they were ambushed by a m
ob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta
used his powers for darkness, massacring the attackers. He buried his beloved m
aster, and now uses his powers to destroy any who would seek to do him harm."
"npc_dota_hero_shadow_shaman_hype" " \n\n/7M \n\n
"[english]npc_dota_hero_shadow_shaman_hype" "Call forth a cone of devastatin
g lightning!\n\nTransform your enemy into a lowly beast!\n\nShackle your enemies
and overrun them with serpentine wards!"
"DOTA_Tooltip_ability_riki_smoke_screen" "o"
"[english]DOTA_Tooltip_ability_riki_smoke_screen" "Smoke Screen"
"DOTA_Tooltip_ability_riki_smoke_screen_Description" "oG
"[english]DOTA_Tooltip_ability_riki_smoke_screen_Description" "Throws down a s
moke bomb, silencing and slowing enemy units in an area while causing them to mi
ss on most attacks. Lasts 6 seconds."
"DOTA_Tooltip_ability_riki_smoke_screen_Lore" "G.
"[english]DOTA_Tooltip_ability_riki_smoke_screen_Lore" "Since his escape during
the night of his betrayal, Riki has valued the use of a simple smoke screen to
confuse his opponents."
"DOTA_Tooltip_ability_riki_smoke_screen_radius" ":"
"[english]DOTA_Tooltip_ability_riki_smoke_screen_radius" "RADIUS:"
"DOTA_Tooltip_ability_riki_smoke_screen_miss_rate" "%:"
"[english]DOTA_Tooltip_ability_riki_smoke_screen_miss_rate" "%MISS RATE:"
"DOTA_Tooltip_ability_riki_smoke_screen_attack_speed_reduction" "%S:"
"[english]DOTA_Tooltip_ability_riki_smoke_screen_attack_speed_reduction"
"%SLOW:"
"DOTA_Tooltip_ability_riki_blink_strike" ""
"[english]DOTA_Tooltip_ability_riki_blink_strike" "Blink Strike"
"DOTA_Tooltip_ability_riki_blink_strike_Description" "/
"[english]DOTA_Tooltip_ability_riki_blink_strike_Description" "Teleports behin
d the target unit, striking for bonus damage if it is an enemy."
"DOTA_Tooltip_ability_riki_blink_strike_Lore" "SU
"[english]DOTA_Tooltip_ability_riki_blink_strike_Lore" "The Stealth Assassin's
agile movement makes him impossible to escape."
"DOTA_Tooltip_ability_riki_blink_strike_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_riki_blink_strike_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_riki_backstab" ""
"[english]DOTA_Tooltip_ability_riki_backstab" "Backstab"
"DOTA_Tooltip_ability_riki_backstab_Description" "e
"[english]DOTA_Tooltip_ability_riki_backstab_Description" "If Riki attacks
from behind, bonus damage is applied based on his current agility."
"DOTA_Tooltip_ability_riki_backstab_Lore" "cdb
"[english]DOTA_Tooltip_ability_riki_backstab_Lore" "The Stealth Assassin is
not afraid to fight dirty, and specializes in attacking his opponents from behi
nd."
"DOTA_Tooltip_ability_riki_backstab_damage_multiplier" "<:"
"[english]DOTA_Tooltip_ability_riki_backstab_damage_multiplier" "AGI DAMAGE MULT
:"
"DOTA_Tooltip_ability_riki_permanent_invisibility" ""
"[english]DOTA_Tooltip_ability_riki_permanent_invisibility" "Permanent Invis
ibility"
"DOTA_Tooltip_ability_riki_permanent_invisibility_Description" ".
"[english]DOTA_Tooltip_ability_riki_permanent_invisibility_Description" "Riki fa
des into the shadows, staying permanently invisible except while attacking or us
ing abilities. While silenced, Riki will be visible."
"DOTA_Tooltip_ability_riki_permanent_invisibility_Lore" ""
"[english]DOTA_Tooltip_ability_riki_permanent_invisibility_Lore" "Rikimar
u comes for you."
"DOTA_Tooltip_ability_riki_permanent_invisibility_fade_delay" ":"
"[english]DOTA_Tooltip_ability_riki_permanent_invisibility_fade_delay" "FADE DE
LAY:"
"npc_dota_hero_riki_bio" "A^z
"[english]npc_dota_hero_riki_bio" "Riki was born middle child to the great
dynasty of Tahlin. With an older brother groomed for the throne, and a younger
brother coddled and kept, Riki, the small middle son, seemed born for the art of
invisibility. It was an art he cultivated, and one which ultimately saved his
life on the night that his people were betrayed and his family slaughtered. Of a
ll the royal line, he alone escapedsmall and agile, unassuming, using smoke as co
ver. He cut his way out of the royal grounds, using the advantage of surprise, q
uietly slitting the throats of one enemy warrior after another. Now free of his
royal responsibilities, Riki uses his talents in service to a new trade: Stealth
Assassin. He silences his enemies, sharpening his skills, hoping to one day tak
e revenge on those who killed his family and robbed him of his birthright."
"npc_dota_hero_riki_hype" "o \n\nC \n\n
"[english]npc_dota_hero_riki_hype" "Sow confusion with smoke bombs!\n\nTele
port to your advantage!\n\nFade to invisibility, and strike down unsuspecting vi
ctims from behind!"
"DOTA_Tooltip_ability_enigma_malefice" ""
"[english]DOTA_Tooltip_ability_enigma_malefice" "Malefice"
"DOTA_Tooltip_ability_enigma_malefice_Description" "|DcT
"[english]DOTA_Tooltip_ability_enigma_malefice_Description" "Focuses Enigma'
s hatred on a target, causing it to take damage and become repeatedly stunned fo
r multiple instances. An instance strikes every 2 seconds."
"DOTA_Tooltip_ability_enigma_malefice_stun_duration" ":"
"[english]DOTA_Tooltip_ability_enigma_malefice_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_enigma_malefice_damage" ":"
"[english]DOTA_Tooltip_ability_enigma_malefice_damage" "DAMAGE PER HIT:"
"DOTA_Tooltip_ability_enigma_malefice_tooltip_stuns" "<:"
"[english]DOTA_Tooltip_ability_enigma_malefice_tooltip_stuns" "INSTANCES:"
"DOTA_Tooltip_ability_enigma_demonic_conversion" "1"
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion" "Demonic Convers
ion"
"DOTA_Tooltip_ability_enigma_demonic_conversion_Description" "M_7|K
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion_Description" "Splits
a creep into three malevolent aspects of itself, all under Enigma's control. Rep
eated successful attacks cause them to multiply again; when this happens, the ei
dolons have their health restored."
"DOTA_Tooltip_ability_enigma_demonic_conversion_split_attack_count" "ly#<:"
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion_split_attack_count"
"ATTACKS TO MULTIPLY:"
"DOTA_Tooltip_ability_enigma_midnight_pulse" ""
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse" "Midnight Pulse"
"DOTA_Tooltip_ability_enigma_midnight_pulse_Description" "G1bD
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse_Description" "Steeps
an area in black magic, damaging enemy units based on their max HP."
"DOTA_Tooltip_ability_enigma_midnight_pulse_duration" ":"
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse_duration" "DURATION:"
"DOTA_Tooltip_ability_enigma_midnight_pulse_damage_percent" "%:"
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse_damage_percent" "%DAMAGE
PER SECOND:"
"DOTA_Tooltip_ability_enigma_black_hole" ""
"[english]DOTA_Tooltip_ability_enigma_black_hole" "Black Hole"
"DOTA_Tooltip_ability_enigma_black_hole_Description" "b -
"[english]DOTA_Tooltip_ability_enigma_black_hole_Description" "CHANNELED - Sum
mons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole
cannot move, attack, or cast spells. The closer units get to the center, the mo
re damage is dealt."
"DOTA_Tooltip_ability_enigma_black_hole_duration" ":"
"[english]DOTA_Tooltip_ability_enigma_black_hole_duration" "DURATION:"
"DOTA_Tooltip_ability_enigma_black_hole_far_damage" ":"
"[english]DOTA_Tooltip_ability_enigma_black_hole_far_damage" "MIN DAMAGE:"
"DOTA_Tooltip_ability_enigma_black_hole_near_damage" ":"
"[english]DOTA_Tooltip_ability_enigma_black_hole_near_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_enigma_black_hole_far_radius" ":"
"[english]DOTA_Tooltip_ability_enigma_black_hole_far_radius" "RADIUS:"
"npc_dota_hero_enigma_bio" "|a/z
"[english]npc_dota_hero_enigma_bio" "Nothing is known of Enigma's background.
There are only stories and legends, most of them apocryphal, passed down through
the ages. In truth, Enigma is a mystery for whom the only true biography is des
cription: he is a universal force, a consumer of worlds. He is a being of the vo
id, at times corporeal, other times ethereal. A beast between the planes.
There are stories that say he was once a great alchemist who tried to unlock the
secrets of the universe and was cursed for his arrogance. Other legends tell th
at he is an ancient being of strange gravity, the abyss personifieda twisted voic
e from out the original darkness, before the first light in the universe. And th
ere are older legends that say he is the first collapsed star, a black hole grow
n complicated and sentienthis motivations unknowable, his power inexorable, a for
ce of destruction unleashed upon existence itself."
"npc_dota_hero_enigma_hype" "D/\n\nM_7KL
"[english]npc_dota_hero_enigma_hype" "Focus your enigmatic hatred, bringing e
nemies to their kneesshould they have any!\n\nConvert enemy creeps into a tripled
force that follows your command!\n\nLay waste to vast regions, steeping territo
ry in strange magic!\n\nBend the nature of the universe itself, creating a black
hole that sucks nearby enemies into the blackest abyss!"
"DOTA_Tooltip_ability_tinker_laser" ""
"[english]DOTA_Tooltip_ability_tinker_laser" "Laser"
"DOTA_Tooltip_ability_tinker_laser_Description" ".7B 3
"[english]DOTA_Tooltip_ability_tinker_laser_Description" "Fires an intens
e energy beam, dealing damage and blinding the target for 3 seconds, causing it
to miss all physical attacks."
"DOTA_Tooltip_ability_tinker_laser_miss_rate" "%:"
"[english]DOTA_Tooltip_ability_tinker_laser_miss_rate" "%MISS RATE:"
"DOTA_Tooltip_ability_tinker_heat_seeking_missile" ""
"[english]DOTA_Tooltip_ability_tinker_heat_seeking_missile" "Heat-Seeking Mi
ssile"
"DOTA_Tooltip_ability_tinker_heat_seeking_missile_Description" ". 2500 U
"[english]DOTA_Tooltip_ability_tinker_heat_seeking_missile_Description" "Launche
s a pair of rockets at the nearest visible enemy heroes within 2500 range."
"DOTA_Tooltip_ability_tinker_heat_seeking_missile_targets" "<:"
"[english]DOTA_Tooltip_ability_tinker_heat_seeking_missile_targets" "TARGETS
:"
"DOTA_Tooltip_ability_tinker_march_of_the_machines" "!"
"[english]DOTA_Tooltip_ability_tinker_march_of_the_machines" "March of the Ma
chines"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_Description" "/}
"[english]DOTA_Tooltip_ability_tinker_march_of_the_machines_Description"
"Enlists an army of robotic minions to destroy enemy units in an area around Tin
ker."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_radius" ":"
"[english]DOTA_Tooltip_ability_tinker_march_of_the_machines_radius" "RADIUS:
"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_duration" ":"
"[english]DOTA_Tooltip_ability_tinker_march_of_the_machines_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_tinker_rearm" "'"
"[english]DOTA_Tooltip_ability_tinker_rearm" "Rearm"
"DOTA_Tooltip_ability_tinker_rearm_Description" "b - ,<
"[english]DOTA_Tooltip_ability_tinker_rearm_Description" "CHANNELED - Res
ets the cooldown on most of Tinker's items and abilities."
"DOTA_Tooltip_ability_tinker_rearm_channel_tooltip" "':"
"[english]DOTA_Tooltip_ability_tinker_rearm_channel_tooltip" "TIME TO REARM:"
"npc_dota_hero_tinker_bio" "Mz1b
"[english]npc_dota_hero_tinker_bio" "Boush the Tinker's diminutive race is k
nown for its intelligence, its cunning, and its prickly relationship with magic.
As a matter of pride, they survive by their wits, and use only those powers of
nature that may be unlocked through rational methodologies. Even this forbearanc
e has led to a great deal of trouble, as Boush can attest. Once a key investigat
or of natural law, Boush the Tinker led a vast intellectual investigation into t
he workings of nature, founding a subterranean laboratory in the rumored, mist-w
reathed wastes of the Violet Plateau. While scorning mages for the dangers they
visit upon the world, Boush and his Tinker associates haughtily wrenched open a
portal to some realm beyond comprehension and ushered in some nightmares of thei
r own. A black mist rose from the cavernous interior of the Violet Plateau, shro
uding it in permanent darkness from which sounds of horror perpetually emanate.
Boush escaped with only his wits and the contraptions he carried, the sole Tinke
r to survive the Violet Plateau Incident. "
"npc_dota_hero_tinker_hype" "c/\n\n/\n\n'
"[english]npc_dota_hero_tinker_hype" "Blind enemies with intense beams of las
er light!\n\nFire rockets at nearby fighters!\n\nRearm instantly and call down a
horde of automatons on your foes!"
"DOTA_Tooltip_ability_sniper_shrapnel" ""
"[english]DOTA_Tooltip_ability_sniper_shrapnel" "Shrapnel"
"DOTA_Tooltip_ability_sniper_shrapnel_Description" "
"[english]DOTA_Tooltip_ability_sniper_shrapnel_Description" "Fires a ball of
shrapnel that showers the target area in explosive pellets. Enemies are subject
to damage and slowed movement. Deals 30%% damage to buildings. Reveals the targ
eted area."
"DOTA_Tooltip_ability_sniper_shrapnel_slow_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_sniper_shrapnel_slow_movement_speed" "%MOVEME
NT SPEED:"
"DOTA_Tooltip_ability_sniper_shrapnel_radius" ":"
"[english]DOTA_Tooltip_ability_sniper_shrapnel_radius" "RADIUS:"
"DOTA_Tooltip_ability_sniper_shrapnel_duration" ":"
"[english]DOTA_Tooltip_ability_sniper_shrapnel_duration" "DURATION:"
"DOTA_Tooltip_ability_sniper_headshot" "F"
"[english]DOTA_Tooltip_ability_sniper_headshot" "Headshot"
"DOTA_Tooltip_ability_sniper_headshot_Description" ""V7
"[english]DOTA_Tooltip_ability_sniper_headshot_Description" "Sniper increase
s his accuracy, giving a chance to deal extra damage and mini-stun. Headshot pro
cs cannot be evaded."
"DOTA_Tooltip_ability_sniper_headshot_proc_chance" "%:"
"[english]DOTA_Tooltip_ability_sniper_headshot_proc_chance" "%CHANCE:"
"DOTA_Tooltip_ability_sniper_take_aim" ""
"[english]DOTA_Tooltip_ability_sniper_take_aim" "Take Aim"
"DOTA_Tooltip_ability_sniper_take_aim_Description" """
"[english]DOTA_Tooltip_ability_sniper_take_aim_Description" "Extends the att
ack range of Sniper's rifle."
"DOTA_Tooltip_ability_sniper_take_aim_bonus_attack_range" "":"
"[english]DOTA_Tooltip_ability_sniper_take_aim_bonus_attack_range" "BONUS R
ANGE:"
"DOTA_Tooltip_ability_sniper_assassinate" ""
"[english]DOTA_Tooltip_ability_sniper_assassinate" "Assassinate"
"DOTA_Tooltip_ability_sniper_assassinate_Description" " 1.7
"[english]DOTA_Tooltip_ability_sniper_assassinate_Description" "Sniper locks on
to a target enemy unit, and after 1.7 seconds, fires a devastating shot that dea
ls damage at long range, and mini-stuns the target."
"DOTA_Tooltip_ability_sniper_assassinate_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_sniper_assassinate_tooltip_range" "RANGE:"
"npc_dota_hero_sniper_bio" "=GD
"[english]npc_dota_hero_sniper_bio" "Kardel Sharpeye was born deep in the mo
untains of Knollen where, since time immemorial, Keen Folk have survived by hunt
ing the strange, cliff-dwelling steepstalkers above their village, shooting them
from a distance and collected the carcasses where they fell. Sharpeye was among
the best of these strange mountain keens for whom projectile weapons are but an
other appendage, and to shoot is as natural as to touch.
On his day of summoning, when he was to gain full standing in his village, Sharp
eye took the ancient test: a single shot from the valley floor to strike a beast
down from the cliffs. To miss was to be dishonored. With his entire village sta
nding vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered. Bu
t when the carcass was collected, the village grew silent, for the elders found
that the bullet had pierced its glittering central eye then fallen to be clenche
d in the steepstalker's mandibles. This ominous sign was the literal opening of
a dark prophecy, foretelling both greatness and exile for the gunman who made su
ch a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his
way apart from his peopleand unwelcome back among them until he has fulfilled th
e remainder of the prophecy by attaining legendary stature on a field of battle.
"
"npc_dota_hero_sniper_hype" " \n\ndCV/ \n\n
"[english]npc_dota_hero_sniper_hype" "Pepper an area with explosive shrapnel!
\n\nBlast enemies with incredible accuracy!\n\nAssassinate your rivals from impo
ssible distances!"
"DOTA_Tooltip_ability_necrolyte_death_pulse" ""
"[english]DOTA_Tooltip_ability_necrolyte_death_pulse" "Death Pulse"
"DOTA_Tooltip_ability_necrolyte_death_pulse_Description" "bG
"[english]DOTA_Tooltip_ability_necrolyte_death_pulse_Description" "Necroly
te releases a wave of death around him, dealing damage to enemy units and healin
g allied units."
"DOTA_Tooltip_ability_necrolyte_death_pulse_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_necrolyte_death_pulse_area_of_effect" "RADIUS:
"
"DOTA_Tooltip_ability_necrolyte_death_pulse_heal" ":"
"[english]DOTA_Tooltip_ability_necrolyte_death_pulse_heal" "HEAL:"
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura" ""
"[english]DOTA_Tooltip_ability_necrolyte_heartstopper_aura" "Heartstopper Au
ra"
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Description" "b/!"
"[english]DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Description" "Necroly
te stills the hearts of his opponents, causing nearby enemy units to lose a perc
entage of their max health over time."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_radius" ":"
"[english]DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_radius" "RADIUS:
"
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_damage" "%:"
"[english]DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_damage" "%DECAY:
"
"DOTA_Tooltip_ability_necrolyte_sadist" ""
"[english]DOTA_Tooltip_ability_necrolyte_sadist" "Sadist"
"DOTA_Tooltip_ability_necrolyte_sadist_Description" "bR1
"[english]DOTA_Tooltip_ability_necrolyte_sadist_Description" "Necrolyte gains
hp and mana regeneration for every unit he kills. Hero kills grant 10x the rege
n bonus."
"DOTA_Tooltip_ability_necrolyte_sadist_mana" "1:"
"[english]DOTA_Tooltip_ability_necrolyte_sadist_mana" "MANA:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe" ""
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe" "Reaper's Scythe
"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_Description" "%&7
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_Description" "Stuns t
he target enemy hero, then deals damage based on how much life it is missing. \n
\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health" "P=>y7
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health"
"DAMAGE PER MISSING HP:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_stun_duration" ":"
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_stun_duration" "STUN DU
RATION:"
"npc_dota_hero_necrolyte_bio" "G!a+
"[english]npc_dota_hero_necrolyte_bio" "In a time of great plague, an obscure m
onk of dark inclinations, one Rotund'jere, found himself promoted to the rank of
Cardinal by the swift death of all his superiors. While others of the order wen
t out to succor the ill, the newly ordained cardinal secluded himself within the
Cathedral of Rumusque, busily scheming to acquire the property of dying nobles,
promising them spiritual rewards if they signed over their terrestrial domains.
As the plague receded to a few stubborn pockets, his behavior came to the atten
tion of the greater order, which found him guilty of heresy and sentenced him to
serve in the plague ward, ensorcelled with spells that would ensure him a slow
and lingering illness. But they had not counted on his natural immunity. Rotund'
jere caught the pox, but instead of dying, found it feeding his power, transform
ing him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself
the Necrolyte, he travels the world, spreading plague wherever he goes, and grow
ing in terrible power with every village his pestilential presence obliterates."
"npc_dota_hero_necrolyte_hype" " \n\n.c/" \n\n
"[english]npc_dota_hero_necrolyte_hype" "Unleash a wave of pestilence!\n\nCast a
n aura that stills your enemy's hearts!\n\nSteal a bit of mana from every foe yo
u fell!\n\nRejoice as weakened opponents are mowed down before the Reaper's Scyt
he!"
"DOTA_Tooltip_ability_slardar_sprint" ""
"[english]DOTA_Tooltip_ability_slardar_sprint" "Sprint"
"DOTA_Tooltip_ability_slardar_sprint_Description" ""SV
"[english]DOTA_Tooltip_ability_slardar_sprint_Description" "Slardar moves s
ignificantly faster, but takes bonus damage."
"DOTA_Tooltip_ability_slardar_sprint_bonus_speed" "%SV":"
"[english]DOTA_Tooltip_ability_slardar_sprint_bonus_speed" "%BONUS SPEED:"
"DOTA_Tooltip_ability_slardar_sprint_duration" ":"
"[english]DOTA_Tooltip_ability_slardar_sprint_duration" "DURATION:"
"DOTA_Tooltip_ability_slardar_sprint_bonus_damage" "%:"
"[english]DOTA_Tooltip_ability_slardar_sprint_bonus_damage" "%ADDITIONAL DAM
AGE:"
"DOTA_Tooltip_ability_slardar_slithereen_crush" "/"
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush" "Slithereen Crus
h"
"DOTA_Tooltip_ability_slardar_slithereen_crush_Description" "jj7
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_Description" "Slams t
he ground, stunning and damaging nearby enemy land units. After the stun, the a
ffected units are slowed."
"DOTA_Tooltip_ability_slardar_slithereen_crush_stun_duration" ":"
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow" "%S:"
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow"
"%SLOW:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow_duration"
"S:"
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow_duratio
n" "SLOW DURATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_radius" ":"
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_crush_radius" "RADIUS:
"
"DOTA_Tooltip_ability_slardar_bash" ""
"[english]DOTA_Tooltip_ability_slardar_bash" "Bash"
"DOTA_Tooltip_ability_slardar_bash_Description" "z7B/M_
"[english]DOTA_Tooltip_ability_slardar_bash_Description" "Grants a chance
that an attack will do bonus damage and stun an enemy. The duration is doubled
against creeps."
"DOTA_Tooltip_ability_slardar_bash_chance" "%:"
"[english]DOTA_Tooltip_ability_slardar_bash_chance" "%CHANCE:"
"DOTA_Tooltip_ability_slardar_bash_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_slardar_bash_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_slardar_bash_duration" ":"
"[english]DOTA_Tooltip_ability_slardar_bash_duration" "DURATION:"
"DOTA_Tooltip_ability_slardar_amplify_damage" "Q""
"[english]DOTA_Tooltip_ability_slardar_amplify_damage" "Amplify Damage"
"DOTA_Tooltip_ability_slardar_amplify_damage_Description" "/Q
"[english]DOTA_Tooltip_ability_slardar_amplify_damage_Description" "Reduces
enemy armor to amplify physical damage and provides True Sight of the targeted
unit, revealing invisibility."
"DOTA_Tooltip_ability_slardar_amplify_damage_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_slardar_amplify_damage_armor_reduction" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_slardar_amplify_damage_duration" ":"
"[english]DOTA_Tooltip_ability_slardar_amplify_damage_duration" "DURATION:"
"npc_dota_hero_slardar_bio" "/"D
"[english]npc_dota_hero_slardar_bio" "Slardar is a Slithereen, one of the Dee
p Ones, guardian of the great wealth of sunken cities and the ancient riches bur
ied there. In the lightless gulf of the great ocean abysses, the Slithereen Guar
d carries his lure-light with him through the secret treasure rooms. Subaqueous
thieves (sent into the deeps by covetous dryland sorcerers) are drawn in by its
friendly glow, never to return. He is utterly loyal, and his taciturn nature hid
es deep knowledge of the most secret places of the sea. He rises to the shallows
in spite of the pain caused him by brightness, to commit reconnaissance, to mak
e sure no one is conspiring against the depths, and sometimes in relentless purs
uit of the rare few who manage to steal off with an item from the Sunken Treasur
y. Because he has spent his whole life at great pressure, under tremendous weigh
t of the sea, Slardar the Slithereen Guard is a creature of great power."
"npc_dota_hero_slardar_hype" "zG \n\n// \n\n
"[english]npc_dota_hero_slardar_hype" "Rush to battle with a swish of your mig
hty tail!\n\nStun enemies with a crushing blow!\n\nCrush and bash!\n\nRender the
quivering enemy's armor useless!"
"DOTA_Tooltip_ability_beastmaster_wild_axes" "9"
"[english]DOTA_Tooltip_ability_beastmaster_wild_axes" "Wild Axes"
"DOTA_Tooltip_ability_beastmaster_wild_axes_Description" "iT
"[english]DOTA_Tooltip_ability_beastmaster_wild_axes_Description" "Beastma
ster sends his axes flying and calls them home again, slicing through enemy unit
s and trees along their path. Each axe can hit an enemy once."
"DOTA_Tooltip_ability_beastmaster_wild_axes_range" ":"
"[english]DOTA_Tooltip_ability_beastmaster_wild_axes_range" "RANGE:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild" "9"
"[english]DOTA_Tooltip_ability_beastmaster_call_of_the_wild" "Call of the Wil
d"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_Description" "
"[english]DOTA_Tooltip_ability_beastmaster_call_of_the_wild_Description"
"Beastmaster calls allies in the form of a watchful Hawk and a powerful Boar. P
revious summons are removed upon casting.\n\nLevel 1: Summons Scout Hawk.\nLevel
2: Summons Scout Hawk and Lesser Boar.\nLevel 3: Summons Greater Hawk and Lesse
r Boar.\nLevel 4: Summons Greater Hawk and Greater Boar."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_duration"
"HAWK DURATION:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_duration"
"BOAR DURATION:"
"DOTA_Tooltip_ability_beastmaster_inner_beast" "9"
"[english]DOTA_Tooltip_ability_beastmaster_inner_beast" "Inner Beast"
"DOTA_Tooltip_ability_beastmaster_inner_beast_Description" ""
"[english]DOTA_Tooltip_ability_beastmaster_inner_beast_Description" "Untaps
the inner fury of allies, passively increasing their attack speed."
"DOTA_Tooltip_ability_beastmaster_inner_beast_radius" ":"
"[english]DOTA_Tooltip_ability_beastmaster_inner_beast_radius" "RADIUS:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_bonus_attack_speed" "SV":"
"[english]DOTA_Tooltip_ability_beastmaster_inner_beast_bonus_attack_speed"
"BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_beastmaster_primal_roar" "9"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar" "Primal Roar"
"DOTA_Tooltip_ability_beastmaster_primal_roar_Description" "89B
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_Description" "A deafe
ning roar that deals damage and stuns the target enemy unit, while opening a pat
h between Beastmaster and his prey. Nearby enemies also take damage and have the
ir movement speed and attack rate reduced.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_beastmaster_primal_roar_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_slow_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_damage_radius" ":"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_damage_radius" "RADIUS:
"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_movement_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_slow_movement_speed_pct"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_attack_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_slow_attack_speed_pct"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_beastmaster_hawk_invisibility" ""
"[english]DOTA_Tooltip_ability_beastmaster_hawk_invisibility" "Invisibility"
"DOTA_Tooltip_ability_beastmaster_hawk_invisibility_Description" "! 5
"[english]DOTA_Tooltip_ability_beastmaster_hawk_invisibility_Description"
"If motionless for five seconds, the Greater Hawk becomes invisible."
"DOTA_Tooltip_ability_beastmaster_hawk_invisibility_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_hawk_invisibility_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_beastmaster_boar_poison" "9"
"[english]DOTA_Tooltip_ability_beastmaster_boar_poison" "Poison"
"DOTA_Tooltip_ability_beastmaster_boar_poison_Description" "SVSV9
"[english]DOTA_Tooltip_ability_beastmaster_boar_poison_Description" "Inflict
s a poison that slows attack and movement speeds."
"DOTA_Tooltip_ability_beastmaster_boar_poison_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_boar_poison_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison" "9"
"[english]DOTA_Tooltip_ability_beastmaster_greater_boar_poison" "Poison"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_Description" "SVS
"[english]DOTA_Tooltip_ability_beastmaster_greater_boar_poison_Description"
"Inflicts a poison that slows attack and movement speeds."
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_duration" ":"
"[english]DOTA_Tooltip_ability_beastmaster_greater_boar_poison_duration"
"DURATION:"
"npc_dota_hero_beastmaster_bio" "=-G=
"[english]npc_dota_hero_beastmaster_bio" "Karroch was born a child of the
stocks. His mother died in childbirth; his father, a farrier for the Last King
of Slom, was trampled to death when he was five. Afterward Karroch was indenture
d to the king's menagerie, where he grew up among all the beasts of the royal cour
t: lions, apes, fell-deer, and things less known, things barely believed in. Whe
n the lad was seven, an explorer brought in a beast like none before seen. Dragg
ed before the King in chains, the beast spoke, though its mouth moved not. Its w
ords: a plea for freedom. The King only laughed and ordered the beast perform fo
r his amusement; and when it refused, struck it with the Mad Scepter and ordered
it dragged to the stocks.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to t
he wounded creature, but only managed to slow its deterioration. Wordlessly, the
beast spoke to the boy, and over time their bond strengthened until the boy fou
nd he could hold up his end of a conversationcould in fact speak now to all the c
reatures of the King's menagerie. On the night the beast died, a rage came over
the boy. He incited the animals of the court to rebel and threw open their cage
s to set them amok on the palace grounds. The Last King was mauled in the mayhe
m. In the chaos, one regal stag bowed to the boy who had freed him; and with Bea
stmaster astride him, leapt the high walls of the estate, and escaped. Now a man
, Karroch the Beastmaster has not lost his ability to converse with wild creatur
es. He has grown into a warrior at one with nature's savagery."
"npc_dota_hero_beastmaster_hype" ">9\n\n9Q\n\n
"[english]npc_dota_hero_beastmaster_hype" "Hurl deadly boomerang axes!\n\n
Summon the power of wild beasts to join you in battle!\n\nLet loose a stunning r
oar that tears through your assailants!"
"DOTA_Tooltip_ability_venomancer_venomous_gale" ""
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale" "Venomous Gale"
"DOTA_Tooltip_ability_venomancer_venomous_gale_Description" "t*
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_Description" "Launche
s a ball of venom in a line, poisoning enemy units so that they take both initia
l damage and damage over time, as well as suffering slowed movement. Venomous G
ale deals damage every 3 seconds over its duration."
"DOTA_Tooltip_ability_venomancer_venomous_gale_duration" ":"
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_strike_damage" ":"
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_strike_damage" "STRIKE
DAMAGE:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_tick_damage" ":"
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_tick_damage" "DAMAGE
OVER TIME:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_venomancer_poison_sting" ""
"[english]DOTA_Tooltip_ability_venomancer_poison_sting" "Poison Sting"
"DOTA_Tooltip_ability_venomancer_poison_sting_Description" "GDQ
"[english]DOTA_Tooltip_ability_venomancer_poison_sting_Description" "Adds po
ison damage to Venomancer's normal attacks, slowing movement speed."
"DOTA_Tooltip_ability_venomancer_poison_sting_duration" ":"
"[english]DOTA_Tooltip_ability_venomancer_poison_sting_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_venomancer_poison_sting_damage" ":"
"[english]DOTA_Tooltip_ability_venomancer_poison_sting_damage" "DAMAGE OVER TIM
E:"
"DOTA_Tooltip_ability_venomancer_poison_sting_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_venomancer_poison_sting_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_venomancer_plague_ward" ""
"[english]DOTA_Tooltip_ability_venomancer_plague_ward" "Plague Ward"
"DOTA_Tooltip_ability_venomancer_plague_ward_Description" "1b
"[english]DOTA_Tooltip_ability_venomancer_plague_ward_Description" "Summons
a plague ward to attack enemy units and structures. The ward is immune to magic
."
"DOTA_Tooltip_ability_venomancer_plague_ward_duration" ":"
"[english]DOTA_Tooltip_ability_venomancer_plague_ward_duration" "DURATION:"
"DOTA_Tooltip_ability_venomancer_poison_nova" ""
"[english]DOTA_Tooltip_ability_venomancer_poison_nova" "Poison Nova"
"DOTA_Tooltip_ability_venomancer_poison_nova_Description" "7
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_Description" "A sprea
ding ring of poison that does damage over time to enemy units around Venomancer.
Poison Nova's effect cannot bring units below 1 HP.\n\nUpgradable by Aghanim's
Scepter."
"DOTA_Tooltip_ability_venomancer_poison_nova_radius" ":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_venomancer_poison_nova_duration" ":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_duration" "DURATION:"
"npc_dota_hero_venomancer_bio" "G4DGyz=./:
"[english]npc_dota_hero_venomancer_bio" "In the Acid Jungles of Jidi Isle, poiso
n runs in the veins and bubbles in the guts of every creature that scuttles, cli
mbs or swoops between fluorescent vines dripping with caustic sap. Yet even in t
his toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago,
an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for pot
ent essences that might be extracted from bark and root, and found instead a nig
htmare transformation. Two leagues into Jidi's jungle, Lesale encountered a rept
ile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In
desperation, he used his partial knowledge of the jungle's herbal bounty, mixing
the venom of the (swiftly throttled) reptile with the nectar of an armored orch
id, to compound an antidote. In the moments before a black paralysis claimed him
completely, he injected himself by orchid-thorn, and instantly fell into a coma
. Seventeen years later, something stirred in the spot where he had fallen, thro
wing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no l
ongerbut Lesale the Deathbringer. His mind was all but erased, and his flesh had
been consumed and replaced by a new type of matterone fusing the venom of the rep
tile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new
master, one before whom even the most vicious predators soon learned to bow or
burrow for their lives. The lurid isle proved too confining, and some human hung
er deep in the heart of the Venomancer drove Lesale out in search of new poisonsa
nd new deaths to bring."
"npc_dota_hero_venomancer_hype" "/\n\nC/\n\n
"[english]npc_dota_hero_venomancer_hype" "Unleash a venomous gale upon op
posing forces!\n\nSummon plague wards to attack your enemies from a stationary p
osition!\n\nDeploy a ring of caustic poison that damages enemy units!"
"DOTA_Tooltip_ability_faceless_void_time_walk" "#"
"[english]DOTA_Tooltip_ability_faceless_void_time_walk" "Time Walk"
"DOTA_Tooltip_ability_faceless_void_time_walk_Description" "Cuyz
"[english]DOTA_Tooltip_ability_faceless_void_time_walk_Description" "Rushes
to a target location while slowing the movement and attack speed of all enemies
along its path for 3 seconds."
"DOTA_Tooltip_ability_faceless_void_time_walk_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_faceless_void_time_walk_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_faceless_void_time_walk_movement_speed_pct" "%S:"
"[english]DOTA_Tooltip_ability_faceless_void_time_walk_movement_speed_pct"
"%SLOW:"
"DOTA_Tooltip_ability_faceless_void_time_walk_attack_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_faceless_void_time_walk_attack_speed_pct"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_faceless_void_backtrack" "i"
"[english]DOTA_Tooltip_ability_faceless_void_backtrack" "Backtrack"
"DOTA_Tooltip_ability_faceless_void_backtrack_Description" "iM
"[english]DOTA_Tooltip_ability_faceless_void_backtrack_Description" "Faceles
s Void dodges damage by jumping backward in time, eluding both physical and magi
cal attacks."
"DOTA_Tooltip_ability_faceless_void_backtrack_dodge_chance_pct" "%:"
"[english]DOTA_Tooltip_ability_faceless_void_backtrack_dodge_chance_pct"
"%DODGE CHANCE:"
"DOTA_Tooltip_ability_faceless_void_time_lock" ""
"[english]DOTA_Tooltip_ability_faceless_void_time_lock" "Time Lock"
"DOTA_Tooltip_ability_faceless_void_time_lock_Description" "z
"[english]DOTA_Tooltip_ability_faceless_void_time_lock_Description" "Adds th
e chance for an attack to lock an enemy unit in time, stunning it and dealing bo
nus damage. The duration is twice as long against creeps."
"DOTA_Tooltip_ability_faceless_void_time_lock_chance_pct" "%:"
"[english]DOTA_Tooltip_ability_faceless_void_time_lock_chance_pct" "%CHANCE
:"
"DOTA_Tooltip_ability_faceless_void_time_lock_duration" ":"
"[english]DOTA_Tooltip_ability_faceless_void_time_lock_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_faceless_void_time_lock_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_faceless_void_time_lock_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_faceless_void_chronosphere" ""
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere" "Chronosphere"
"DOTA_Tooltip_ability_faceless_void_chronosphere_Description" "GDyz
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_Description" "Creates
a blister in spacetime, trapping all units caught in its sphere of influence.
Only Faceless Void and any units he controls are unaffected. Invisible units in
the sphere will be revealed.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_faceless_void_chronosphere_radius" ":"
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_radius" "RADIUS:
"
"DOTA_Tooltip_ability_faceless_void_chronosphere_duration" ":"
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_duration" "DURATIO
N:"
"npc_dota_hero_faceless_void_bio" "
"[english]npc_dota_hero_faceless_void_bio" "Darkterror the Faceless Void is
a visitor from Claszureme, a realm outside of time. It remains a mystery why th
is being from another dimension believes the struggle for the Nemesis Stones is
worth entering our physical plane, but apparently an upset in the balance of pow
er in this world has repercussions in adjacent dimensions. Time means nothing to
Darkterror, except as a way to thwart his foes and aid his allies. His long-vie
w of the cosmos has given him a remote, disconnected quality, although in battle
he is quite capable of making it personal."
"npc_dota_hero_faceless_void_hype" "#\n\ni\n\n\n\n"
"[english]npc_dota_hero_faceless_void_hype" "Time Walk\n\nBacktrack\n\nTime
Lock\n\nChronosphere"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm" "j"
"[english]DOTA_Tooltip_ability_death_prophet_carrion_swarm" "Crypt Swarm"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Description" "!
"[english]DOTA_Tooltip_ability_death_prophet_carrion_swarm_Description" "Sends a
swarm of winged beasts to savage enemy units in front of Death Prophet."
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_range" ":"
"[english]DOTA_Tooltip_ability_death_prophet_carrion_swarm_range" "RANGE:"
"DOTA_Tooltip_ability_death_prophet_silence" "1b"
"[english]DOTA_Tooltip_ability_death_prophet_silence" "Silence"
"DOTA_Tooltip_ability_death_prophet_silence_Description" "!/1b
"[english]DOTA_Tooltip_ability_death_prophet_silence_Description" "Prevent
s enemy units in a target area from casting spells."
"DOTA_Tooltip_ability_death_prophet_silence_radius" ":"
"[english]DOTA_Tooltip_ability_death_prophet_silence_radius" "RADIUS:"
"DOTA_Tooltip_ability_death_prophet_silence_duration" ":"
"[english]DOTA_Tooltip_ability_death_prophet_silence_duration" "DURATION:"
"DOTA_Tooltip_ability_death_prophet_witchcraft" ""
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft" "Witchcraft"
"DOTA_Tooltip_ability_death_prophet_witchcraft_Description" ""bB
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_Description" "Increas
es the potency of Death Prophet's spells, while providing a passive movement spe
ed boost. Reduces mana costs and cooldowns of Crypt Swarm and Silence, and adds
additional spirits to Exorcism."
"DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_cooldown_adjust"
":"
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_cooldown_a
djust" "COOLDOWN DECREASE:"
"DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_mana_cost_adjust"
"123:"
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_mana_cost_
adjust" "MANA COST DECREASE:"
"DOTA_Tooltip_ability_death_prophet_witchcraft_exorcism_1_extra_spirits"
"<:"
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_exorcism_1_extra_spirits
" "EXORCISM SPIRITS:"
"DOTA_Tooltip_ability_death_prophet_witchcraft_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_bonus_movement_speed"
"%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_death_prophet_exorcism" "c"
"[english]DOTA_Tooltip_ability_death_prophet_exorcism" "Exorcism"
"DOTA_Tooltip_ability_death_prophet_exorcism_Description" "@
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_Description" "Unleash
es evil spirits to drain the life of nearby enemy units and structures. At the e
nd of the spell's duration, Death Prophet is healed in proportion to the damage
dealt. Lasts 30 seconds."
"DOTA_Tooltip_ability_death_prophet_exorcism_radius" ":"
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_radius" "RADIUS:"
"DOTA_Tooltip_ability_death_prophet_exorcism_spirits" "<:"
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_spirits" "SPIRITS:"
"DOTA_Tooltip_ability_death_prophet_exorcism_heal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_heal_percent" "%LIFE D
RAIN:"
"npc_dota_hero_death_prophet_bio" " X
"[english]npc_dota_hero_death_prophet_bio" "Krobelus was a Death Prophetwhic
h is one way of saying she told fortunes for the wealthiest of those who wished
to look beyond the veil. But after years of inquiring on behalf of others, she b
egan to seek clues on her own fate. When death refused to yield its secrets, she
tried to buy them with her life. But the ultimate price proved insufficient. De
ath disgorged her again and again, always holding back its deepest mysteries. He
r jealousy grew. Others could die for eternity--why not she? Why must she alone
be cast back on the shores of life with such tiresome regularity? Why was she no
t worthy of the one thing all other living creatures took for granted? Still, sh
e would not be discouraged. Each time she returned from the grave, she brought a
bit of death back with her. Wraiths followed her like fragments of her shattere
d soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight
took her for their kin.. She gave a little of her life with every demise, and it
began to seem as if her end was in sight. With her dedication to death redouble
d, and no client other than herself, Krobelus threw herself ever more fervently
into death's abyss, intent on fulfilling the one prophecy that eluded her: That
someday the Death Prophet would return from death no more."
"npc_dota_hero_death_prophet_hype" "j\n\n1b\n\n\n\nc"
"[english]npc_dota_hero_death_prophet_hype" "Crypt Swarm\n\nSilence\n\nWitch
craft\n\nExorcism"
"DOTA_Tooltip_ability_pugna_nether_blast" ""
"[english]DOTA_Tooltip_ability_pugna_nether_blast" "Nether Blast"
"DOTA_Tooltip_ability_pugna_nether_blast_Description" "97
"[english]DOTA_Tooltip_ability_pugna_nether_blast_Description" "An exploding pu
lse deals damage to enemies and structures in the area. Deals 33%% damage to st
ructures."
"DOTA_Tooltip_ability_pugna_nether_blast_radius" ":"
"[english]DOTA_Tooltip_ability_pugna_nether_blast_radius" "RADIUS:"
"DOTA_Tooltip_ability_pugna_decrepify" ""
"[english]DOTA_Tooltip_ability_pugna_decrepify" "Decrepify"
"DOTA_Tooltip_ability_pugna_decrepify_Description" "USVBcab
"[english]DOTA_Tooltip_ability_pugna_decrepify_Description" "A powerful bani
shing spell that slows a unit and renders it unable to attack or be attacked. Af
flicted units take extra magic damage."
"DOTA_Tooltip_ability_pugna_decrepify_bonus_spell_damage_pct" "%1b9:"
"[english]DOTA_Tooltip_ability_pugna_decrepify_bonus_spell_damage_pct" "%SPELL
RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_pugna_decrepify_bonus_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_pugna_decrepify_bonus_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_pugna_decrepify_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_pugna_decrepify_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_pugna_nether_ward" ""
"[english]DOTA_Tooltip_ability_pugna_nether_ward" "Nether Ward"
"DOTA_Tooltip_ability_pugna_nether_ward_Description" "Cb
"[english]DOTA_Tooltip_ability_pugna_nether_ward_Description" "Pugna places a
nether ward that fires mana flares at enemy heroes who dare to cast spells, whil
e also preventing them from regenerating mana. Nether Ward deals damage equal t
o the damage multiplier times the mana spent by the enemy hero. Lasts 25 second
s."
"DOTA_Tooltip_ability_pugna_nether_ward_radius" ":"
"[english]DOTA_Tooltip_ability_pugna_nether_ward_radius" "RADIUS:"
"DOTA_Tooltip_ability_pugna_nether_ward_mana_regen" "1R:"
"[english]DOTA_Tooltip_ability_pugna_nether_ward_mana_regen" "MANA REGEN:"
"DOTA_Tooltip_ability_pugna_nether_ward_mana_multiplier" "<:"
"[english]DOTA_Tooltip_ability_pugna_nether_ward_mana_multiplier" "DAMAGE
MULT:"
"DOTA_Tooltip_ability_pugna_life_drain" "=>@"
"[english]DOTA_Tooltip_ability_pugna_life_drain" "Life Drain"
"DOTA_Tooltip_ability_pugna_life_drain_Description" "b - =>@
"[english]DOTA_Tooltip_ability_pugna_life_drain_Description" "CHANNELED - Whi
le channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10
seconds.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_pugna_life_drain_health_drain" "@S:"
"[english]DOTA_Tooltip_ability_pugna_life_drain_health_drain" "DRAIN PER SECON
D:"
"npc_dota_hero_pugna_bio" "G=j.j:-
"[english]npc_dota_hero_pugna_bio" "In the realm of Pugna's birth, near the
vents of the Nether Reaches, there stood a lamasery devoted to the Arts of Obli
vion, which drew its power from the nether energies. The Grandmaster of the temp
le compound had himself passed into Oblivion several years prior, leaving his ac
ademy without a leader. From the moment of their master's death, the regents of
the temple began rites of divination to identify their master's reincarnation, a
nd eventually all signs converged on the immediate neighborhood. Several village
s squatted in the shadow of the temple, their alleys and plazas full of the laug
hter of squalling children. Pugna, a mere thirteen months of age, was but one c
andidate among the local brats, and on the appointed day he was presented at the
temple alongside two other promising tots. The lamas offered a jumble of worn r
elics to the children, treasured possessions of their former grandmaster. One bo
y reached for a porphyry wand that had belonged to the lama...and put it in his
nostril. An impish girl pulled out an amulet that had also been the lama's, and
immediately swallowed it. Pugna regarded the other two coolly, gave a merry laug
h, and blasted them with gouts of emerald flame, reducing them to ashes in an in
stant. He then snatched up the wand and amulet, saying 'Mine!' The regents hoist
ed the beaming Pugna on their shoulders, wrapped him in their grandmaster's vest
ments, and rushed him to the throne before his mood could change. Within five ye
ars, the temple itself was another pile of ash, which pleased Pugna to no end."
"npc_dota_hero_pugna_hype" "\n\n\n\n\n\n=>@"
"[english]npc_dota_hero_pugna_hype" "Nether Blast\n\nDecrepify\n\nNether War
d\n\nLife Drain"
"DOTA_Tooltip_ability_templar_assassin_refraction" ""
"[english]DOTA_Tooltip_ability_templar_assassin_refraction" "Refraction"
"DOTA_Tooltip_ability_templar_assassin_refraction_Description" "Yl
"[english]DOTA_Tooltip_ability_templar_assassin_refraction_Description" "Templar
Assassin becomes highly elusive, avoiding damage while gaining a bonus to her d
amage. These effects are separate, and have a limited number of instances"
"DOTA_Tooltip_ability_templar_assassin_refraction_instances" "<:"
"[english]DOTA_Tooltip_ability_templar_assassin_refraction_instances" "INSTANC
ES:"
"DOTA_Tooltip_ability_templar_assassin_refraction_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_templar_assassin_refraction_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_templar_assassin_meld" ""
"[english]DOTA_Tooltip_ability_templar_assassin_meld" "Meld"
"DOTA_Tooltip_ability_templar_assassin_meld_Description" "YG
"[english]DOTA_Tooltip_ability_templar_assassin_meld_Description" "Templar
Assassin conceals herself, gaining invisibility while remaining still. On the
next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to
it."
"DOTA_Tooltip_ability_templar_assassin_meld_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_templar_assassin_meld_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_templar_assassin_meld_bonus_armor" "':"
"[english]DOTA_Tooltip_ability_templar_assassin_meld_bonus_armor" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_templar_assassin_psi_blades" ""
"[english]DOTA_Tooltip_ability_templar_assassin_psi_blades" "Psi Blades"
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Description" "Yj
"[english]DOTA_Tooltip_ability_templar_assassin_psi_blades_Description" "Templar
Assassin's psi blades slice through the attacked unit, splitting and damaging e
nemy units directly behind it, while gaining bonus attack range."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_range" "":"
"[english]DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_range"
"BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_spill_range"
":"
"[english]DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_spill_ra
nge" "BEHIND RANGE:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap" ""
"[english]DOTA_Tooltip_ability_templar_assassin_psionic_trap" "Psionic Trap"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Description" "Y
"[english]DOTA_Tooltip_ability_templar_assassin_psionic_trap_Description"
"Templar Assassin places mystical traps that invisibly monitor enemy movement. W
hen sprung, at her command, they exert a slowing influence of 30%% in the area.
Traps charge up to slow more by 5%% for each second up to 50%%."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_max_traps" "<:"
"[english]DOTA_Tooltip_ability_templar_assassin_psionic_trap_max_traps" "MAX TRA
PS:"
"DOTA_Tooltip_ability_templar_assassin_trap" "."
"[english]DOTA_Tooltip_ability_templar_assassin_trap" "Trap"
"DOTA_Tooltip_ability_templar_assassin_trap_Description" ".c/
"[english]DOTA_Tooltip_ability_templar_assassin_trap_Description" "Springs
the nearest trap, slowing nearby enemies."
"DOTA_Tooltip_ability_templar_assassin_self_trap" "."
"[english]DOTA_Tooltip_ability_templar_assassin_self_trap" "Trap"
"DOTA_Tooltip_ability_templar_assassin_self_trap_Description" ".c/S"
"[english]DOTA_Tooltip_ability_templar_assassin_self_trap_Description" "Springs
the trap, slowing nearby enemies."
"npc_dota_hero_templar_assassin_bio" "Y
"[english]npc_dota_hero_templar_assassin_bio" "Lanaya, the Templar Assassin, c
ame to her calling by a path of curious inquiry. Possessed of a scientific bent,
she spent her early years engaged in meticulous study of nature's laws--peering
into grimoires of magic and alchemy, recreating experiments from charred fragme
nts of the Violet Archives, and memorizing observations of the Keen recordkeeper
s. Already quiet and secretive by nature, the difficulty of acquiring these obje
cts further reinforced her skills of stealth. Had she been less retiring, she mi
ght have become notorious among the guilds as a thief-scholar. Instead her inves
tigations led her into far more obscure corners. As she devoted her furtive tale
nts to unlocking the secrets of the universe, she instead unlocked a secret door
that exists in nature itself: the entryway to the most Hidden Temple. The intel
ligences that waited beyond that portal, proved to be expecting her, and whateve
r mysteries they revealed in the moment of their discovery was nothing compared
to the answers they held out to Lanaya should she continue in their service. She
swore to protect the mysteries, but more to the point, in service to the Hidden
Temple she satisfies her endless craving for understanding. In the eyes of each
foe she expunges, a bit more of the mystery is revealed."
"npc_dota_hero_templar assassin_hype" "\n\n\n\n\n\n"
"[english]npc_dota_hero_templar assassin_hype" "Refraction\n\nMeld\n\nPsi Blade
s\n\nPsionic Trap"
"DOTA_Tooltip_ability_viper_poison_attack" "9"
"[english]DOTA_Tooltip_ability_viper_poison_attack" "Poison Attack"
"DOTA_Tooltip_ability_viper_poison_attack_Description" "*cT
"[english]DOTA_Tooltip_ability_viper_poison_attack_Description" "Intensifies Vip
er's venom, adding an effect to his normal attack that slows attack and movement
speed while dealing damage over time.\n\nPoison Attack is a Unique Attack Modif
ier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_viper_poison_attack_duration" ":"
"[english]DOTA_Tooltip_ability_viper_poison_attack_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_poison_attack_damage" ":"
"[english]DOTA_Tooltip_ability_viper_poison_attack_damage" "DAMAGE OVER TIM
E:"
"DOTA_Tooltip_ability_viper_poison_attack_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_poison_attack_bonus_movement_speed"
"%MOVE SLOW:"
"DOTA_Tooltip_ability_viper_poison_attack_bonus_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_poison_attack_bonus_attack_speed" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_viper_nethertoxin" ""
"[english]DOTA_Tooltip_ability_viper_nethertoxin" "Nethertoxin"
"DOTA_Tooltip_ability_viper_nethertoxin_Description" "c7
"[english]DOTA_Tooltip_ability_viper_nethertoxin_Description" "Nethertoxin cau
ses Viper's normal attack to deal bonus damage to units based on how much health
they are missing. The bonus damage doubles for each 20%% of health missing fro
m the target. Nethertoxin deals half damage to creeps and buildings."
"DOTA_Tooltip_ability_viper_nethertoxin_bonus_damage" "45":"
"[english]DOTA_Tooltip_ability_viper_nethertoxin_bonus_damage" "BASE BONUS DAMA
GE:"
"DOTA_Tooltip_ability_viper_nethertoxin_max_damage_tooltip" "":"
"[english]DOTA_Tooltip_ability_viper_nethertoxin_max_damage_tooltip" "MAX BON
US DAMAGE:"
"DOTA_Tooltip_ability_viper_nethertoxin_non_hero_damage_pct" "%%&:"
"[english]DOTA_Tooltip_ability_viper_nethertoxin_non_hero_damage_pct" "%NON-HE
RO DAMAGE:"
"DOTA_Tooltip_ability_viper_corrosive_skin" ""
"[english]DOTA_Tooltip_ability_viper_corrosive_skin" "Corrosive Skin"
"DOTA_Tooltip_ability_viper_corrosive_skin_Description" "l9MBS
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_Description" "Viper e
xudes an infectious toxin that damages and slows any enemy that attacks it. The
acid exudate also increases Viper's resistance to spells."
"DOTA_Tooltip_ability_viper_corrosive_skin_duration" ":"
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_corrosive_skin_damage" ":"
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_damage" "DAMAGE OVER TIM
E:"
"DOTA_Tooltip_ability_viper_corrosive_skin_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_bonus_movement_speed"
"%MOVE SLOW:"
"DOTA_Tooltip_ability_viper_corrosive_skin_bonus_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_bonus_attack_speed" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_viper_corrosive_skin_bonus_magic_resistance" "%1b9:"
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_bonus_magic_resistance"
"%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_viper_viper_strike" ""
"[english]DOTA_Tooltip_ability_viper_viper_strike" "Viper Strike"
"DOTA_Tooltip_ability_viper_viper_strike_Description" "
"[english]DOTA_Tooltip_ability_viper_viper_strike_Description" "Viper slows the
targeted enemy unit's movement and attack speed while also dealing poison damag
e over time. The slowing effect reduces over the duration of the poison.\n\nUpg
radable by Aghanim's Scepter."
"DOTA_Tooltip_ability_viper_viper_strike_duration" ":"
"[english]DOTA_Tooltip_ability_viper_viper_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_viper_strike_damage" ":"
"[english]DOTA_Tooltip_ability_viper_viper_strike_damage" "DAMAGE OVER TIM
E:"
"DOTA_Tooltip_ability_viper_viper_strike_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_viper_strike_bonus_movement_speed" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_viper_viper_strike_bonus_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_viper_viper_strike_bonus_attack_speed" "%ATTACK
SLOW:"
"npc_dota_hero_viper_bio" "T
"[english]npc_dota_hero_viper_bio" "The malevolent familiar of a sadistic w
izard who captured and hoped to tame him, Viper was curiously glad to have been
sprung from the sealed and unchanging subterranean Nether Reaches where his race
had lived for millions of years, after tectonic slippage had sealed off the Net
herdrakes in luminous caverns. Viper spent some time appearing to submit to the
wizard's enchainments, hoping to learn what he could of the dark magics the mage
practiced. But he soon realized that few spells were as deadly as the toxins th
at were his birthright. Exuding an acid that swiftly ate away the bars of his ca
ge, the Netherdrake slipped free of his confines, spit poison in the old spellca
ster's eyes, and soared out to let the world know that it had a new master."
"npc_dota_hero_viper_hype" "9\n\n\n\n\n\n"
"[english]npc_dota_hero_viper_hype" "Poison Attack\n\nNether Toxin\n\nCorros
ive Skin\n\nViper Strike"
"DOTA_Tooltip_ability_luna_lucent_beam" ""
"[english]DOTA_Tooltip_ability_luna_lucent_beam" "Lucent Beam"
"DOTA_Tooltip_ability_luna_lucent_beam_Description" "/
"[english]DOTA_Tooltip_ability_luna_lucent_beam_Description" "Luna channels a
concentrated beam of lunar energy at an enemy, stunning and dealing damage."
"DOTA_Tooltip_ability_luna_lucent_beam_stun_duration" ":"
"[english]DOTA_Tooltip_ability_luna_lucent_beam_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_luna_moon_glaive" ""
"[english]DOTA_Tooltip_ability_luna_moon_glaive" "Moon Glaive"
"DOTA_Tooltip_ability_luna_moon_glaive_Description" "
"[english]DOTA_Tooltip_ability_luna_moon_glaive_Description" "Allows Luna's g
laive to bounce to enemy units near the attacked unit. Each bounce deals less da
mage."
"DOTA_Tooltip_ability_luna_moon_glaive_bounces" "<:"
"[english]DOTA_Tooltip_ability_luna_moon_glaive_bounces" "BOUNCES:"
"DOTA_Tooltip_ability_luna_lunar_blessing" ""
"[english]DOTA_Tooltip_ability_luna_lunar_blessing" "Lunar Blessing"
"DOTA_Tooltip_ability_luna_lunar_blessing_Description" """
"[english]DOTA_Tooltip_ability_luna_lunar_blessing_Description" "Grants bonus da
mage to nearby allies, while blessing Luna with extra night vision."
"DOTA_Tooltip_ability_luna_lunar_blessing_radius" ":"
"[english]DOTA_Tooltip_ability_luna_lunar_blessing_radius" "RADIUS:"
"DOTA_Tooltip_ability_luna_lunar_blessing_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_luna_lunar_blessing_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_luna_eclipse" ""
"[english]DOTA_Tooltip_ability_luna_eclipse" "Eclipse"
"DOTA_Tooltip_ability_luna_eclipse_Description" "e
"[english]DOTA_Tooltip_ability_luna_eclipse_Description" "Calls an eclips
e that follows Luna, striking units with her current level of Lucent Beam. A si
ngle target can only be hit a maximum times. Unlike individual Lucent Beams, Ec
lipse does not stun. Eclipse turns day into night for 10 seconds.\n\nUpgradable
by Aghanim's Scepter."
"DOTA_Tooltip_ability_luna_eclipse_radius" ":"
"[english]DOTA_Tooltip_ability_luna_eclipse_radius" "RADIUS:"
"DOTA_Tooltip_ability_luna_eclipse_beams" "<:"
"[english]DOTA_Tooltip_ability_luna_eclipse_beams" "BEAMS:"
"npc_dota_hero_luna_bio" ",
"[english]npc_dota_hero_luna_bio" "How had she been reduced to this? She
was once the Scourge of the Plains, a merciless leader of men and beasts, and ab
le to sow terror wherever she dared. Now she was far from her homeland, driven
half mad from starvation and months of wandering, her army long dead or turned t
o worse. As she stood at the edge of an ancient forest, a pair of glowing eyes
spied on from an elder branch. Something beautiful and deadly sought a meal in
the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clu
tching a rust-eaten dagger, she charged after the beast determined to reclaim ev
en a shred of her past glory, but her quarry would not be caught. Three times s
he cornered the creature among the rocks and trees, and three times she pounced
only to witness its fading shadow darting further into the woods. Yet the full
moon shone brightly, and the creature's trail was easy to follow. Arriving in a c
learing atop a high hill, the beast's massive feline form sat in the open, attenti
ve and waiting. When the woman brandished her dagger, the creature reared and r
oared and charged. Death, it seemed, had come for her at long last in this stra
nge place. She stood, calm and ready. A flash of movement, and the beast snatc
hed the dagger from her hand before vanishing into the forest. Stillness. Hood
ed figures approached. In reverent tones they revealed that Selemene, Goddess of
the Moon, had chosen her, had guided her, had tested her. Unwittingly she had e
ndured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods.
She was offered a choice: join the Dark Moon and pledge herself to the service o
f Selemene, or leave and never return. She did not hesitate. Embracing her absol
ution, she renounced her bloody past, and took up a new mantle as Luna of the Da
rk Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsi
lver Woods."
"npc_dota_hero_luna_hype" "\n\n\n\n\n\n"
"[english]npc_dota_hero_luna_hype" "Lucent Beam\n\nMoon Glaive\n\nLunar Ble
ssing\n\nEclipse"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire" ""
"[english]DOTA_Tooltip_ability_dragon_knight_breathe_fire" "Breathe Fire"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Description" "Ge/
"[english]DOTA_Tooltip_ability_dragon_knight_breathe_fire_Description" "Unleash
es a breath of fire on enemy units in a line in front of Dragon Knight."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail" "5"
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_tail" "Dragon Tail"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Description" "d
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_tail_Description" "Dragon
Knight smites an enemy unit in melee range with his shield, stunning it while de
aling minor damage. When in Elder Dragon Form, the cast range increases to 400.
"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_stun_duration" ":"
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_tail_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood" ""
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood" "Dragon Blood"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Description" ""=>
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood_Description" "The lif
e blood of the Dragon improves health regeneration and strengthens armor."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_health_regen"
"HEALTH REGEN:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_armor" ":"
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_armor" "ARMOR:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form" ""
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form" "Elder Dragon Fo
rm"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Description" "7
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Description"
"Dragon Knight can take the form of three powerful elder dragons.\nLEVEL 1 - Gre
en Dragon: Short poison damage over time on attack.\nLEVEL 2 - Red Dragon: Splas
h damage on attack.\nLEVEL 3 - Blue Dragon: Splash damage and frost attack that
slows enemy units."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_duration" ":"
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_duration"
"DURATION:"
"npc_dota_hero_dragon_knight_bio" "GD6,,.
"[english]npc_dota_hero_dragon_knight_bio" "After years on the trail of a l
egendary Eldwurm, the Knight Davion found himself facing a disappointing foe: th
e dreaded Slyrak had grown ancient and frail, its wings tattered, its few remain
ing scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts
no more threatening than a pack of wet matchsticks. Seeing no honor to be gaine
d in dragon-murder, Knight Davion prepared to turn away and leave his old foe to
die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered
plea that Davion might honor him with death in combat. Davion agreed, and found
himself rewarded beyond expectation for his act of mercy: As he sank his blade i
n Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blo
od mingled, Slyrak sent his power out along the Blood Route, sending all its str
ength and centuries of wisdom to the knight. The dragon's death sealed their bo
nd and Dragon Knight was born. The ancient power slumbers in the Dragon Knight D
avion, waking when he calls it. Or perhaps it is the Dragon that calls the Knigh
t..."
"npc_dota_hero_dragon_knight_hype" "n\n5\n\n\n\n"
"[english]npc_dota_hero_dragon_knight_hype" "Breathe Fire\n\nDragon Tail\n\n
Dragon Blood\n\nElder Dragon"
"DOTA_Tooltip_ability_dark_seer_vacuum" ""
"[english]DOTA_Tooltip_ability_dark_seer_vacuum" "Vacuum"
"DOTA_Tooltip_ability_dark_seer_vacuum_Description" "G(
"[english]DOTA_Tooltip_ability_dark_seer_vacuum_Description" "Dark Seer creat
es a vacuum over the target area that sucks in enemy units, disrupting them and
dealing damage."
"DOTA_Tooltip_ability_dark_seer_vacuum_radius" ":"
"[english]DOTA_Tooltip_ability_dark_seer_vacuum_radius" "RADIUS:"
"DOTA_Tooltip_ability_dark_seer_vacuum_damage" ":"
"[english]DOTA_Tooltip_ability_dark_seer_vacuum_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dark_seer_ion_shell" ""
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell" "Ion Shell"
"DOTA_Tooltip_ability_dark_seer_ion_shell_Description" "d
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell_Description" "Surrounds the t
arget unit with a bristling shield that damages enemy units in an area around it
."
"DOTA_Tooltip_ability_dark_seer_ion_shell_radius" ":"
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell_radius" "RADIUS:"
"DOTA_Tooltip_ability_dark_seer_ion_shell_duration" ":"
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_seer_ion_shell_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell_damage_per_second" "DAMAGE
OVER TIME:"
"DOTA_Tooltip_ability_dark_seer_surge" ""
"[english]DOTA_Tooltip_ability_dark_seer_surge" "Surge"
"DOTA_Tooltip_ability_dark_seer_surge_Description" "cG
"[english]DOTA_Tooltip_ability_dark_seer_surge_Description" "Charges a targe
t friendly unit with power, giving it a brief burst of maximum movement speed."
"DOTA_Tooltip_ability_dark_seer_surge_duration" ":"
"[english]DOTA_Tooltip_ability_dark_seer_surge_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica" ""
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica" "Wall of Replica
"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Description" "
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_Description" "Raises
a wall of warping light that damages and creates replicas of any enemy hero who
crosses it. Enemy replicas serve at the Dark Seer's will.\n\nUpgradable by Aghan
im's Scepter."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_damage" ":"
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_duration" ":"
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing" "%7:"
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing"
"%OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_replica_damage_incoming"
"%:"
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_replica_damage_incoming
" "%INCOMING DAMAGE:"
"npc_dota_hero_dark_seer_bio" "S,=B#$,
"[english]npc_dota_hero_dark_seer_bio" "Fast when he needs to be, and a cunning
strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his e
nemies, relying instead on the strength of his powerful mind. His talent lies in
his ability to maneuver the fight to his advantage. Hailing from a place he cal
ls 'The Land behind the wall,' Dark Seer remains an outsider herea warrior from a
realm beyond the veil of this reality.
Once a great general among his people, and a valiant defender of the god-king Da
mathryx, Dark Seer's army was wiped out by a much larger force in the final days o
f the Great Boundaries War. Facing certain defeat, he made one last desperate ac
t: he led the enemy forces into the maze between the walls. At the last moment,
just before capture, he crossed overthen sealed the walls forever in an explosive
release of dark energy. When the dust settled, he saw that he had saved his peo
ple but found himself blinking at the sun of a different world, with no way to r
eturn. Now he is committed to proving his worth as a military strategist, and v
ows to show that he's the greatest tactician this strange new world has ever seen.
"
"npc_dota_hero_dark_seer_hype" "\n\n\n\n\n\n"
"[english]npc_dota_hero_dark_seer_hype" "Vacuum\n\nIon Shell\n\nSurge\n\nWall of
Replica"
"DOTA_Tooltip_ability_clinkz_strafe" ""
"[english]DOTA_Tooltip_ability_clinkz_strafe" "Strafe"
"DOTA_Tooltip_ability_clinkz_strafe_Description" "G
"[english]DOTA_Tooltip_ability_clinkz_strafe_Description" "Clinkz attacks
with a barrage of arrows. Dramatically increases attack speed for a short time.
"
"DOTA_Tooltip_ability_clinkz_strafe_attack_speed_bonus_pct" "SV":"
"[english]DOTA_Tooltip_ability_clinkz_strafe_attack_speed_bonus_pct" "BONUS A
TTACK SPEED:"
"DOTA_Tooltip_ability_clinkz_strafe_duration" ":"
"[english]DOTA_Tooltip_ability_clinkz_strafe_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_searing_arrows" ""
"[english]DOTA_Tooltip_ability_clinkz_searing_arrows" "Searing Arrows"
"DOTA_Tooltip_ability_clinkz_searing_arrows_Description" "z
"[english]DOTA_Tooltip_ability_clinkz_searing_arrows_Description" "Imbues
Clinkz's arrows with fire for extra damage.\n\nSearing Arrows is a Unique Attack
Modifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_clinkz_searing_arrows_damage_bonus" "":"
"[english]DOTA_Tooltip_ability_clinkz_searing_arrows_damage_bonus" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_clinkz_wind_walk" ""
"[english]DOTA_Tooltip_ability_clinkz_wind_walk" "Skeleton Walk"
"DOTA_Tooltip_ability_clinkz_wind_walk_Description" "cG
"[english]DOTA_Tooltip_ability_clinkz_wind_walk_Description" "Clinkz moves in
visibly through units until the moment he attacks or uses an ability."
"DOTA_Tooltip_ability_clinkz_wind_walk_duration" ":"
"[english]DOTA_Tooltip_ability_clinkz_wind_walk_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_wind_walk_move_speed_bonus_pct" "%SV":"
"[english]DOTA_Tooltip_ability_clinkz_wind_walk_move_speed_bonus_pct" "%BONUS
MOVEMENT SPEED:"
"DOTA_Tooltip_ability_clinkz_death_pact" ""
"[english]DOTA_Tooltip_ability_clinkz_death_pact" "Death Pact"
"DOTA_Tooltip_ability_clinkz_death_pact_Description" "M_
"[english]DOTA_Tooltip_ability_clinkz_death_pact_Description" "Clinkz consumes
the target friendly or enemy creep, gaining a percent of its hitpoints as max h
ealth and damage."
"DOTA_Tooltip_ability_clinkz_death_pact_duration" ":"
"[english]DOTA_Tooltip_ability_clinkz_death_pact_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_death_pact_health_gain_pct" "%=>":"
"[english]DOTA_Tooltip_ability_clinkz_death_pact_health_gain_pct" "%HEALTH
GAIN:"
"DOTA_Tooltip_ability_clinkz_death_pact_damage_gain_pct" "%":"
"[english]DOTA_Tooltip_ability_clinkz_death_pact_damage_gain_pct" "%DAMAGE
GAIN:"
"npc_dota_hero_clinkz_bio" "Gjz<-
"[english]npc_dota_hero_clinkz_bio" "At the base of the Bleeding Hills stret
ches a thousand-league wooda place called The Hoven, where black pools gather the
tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule.
Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his s
kill with a bow. In the three-hundredth year of the king-mage, the demon Maraxif
orm rose from sixth hell to lay claim to the forest. In response, the king-mage
decreed an unbreakable spell: to any who slew the demon would be granted Life Wi
thout End.
Unaware of the spell, Clinkz waded into battle, defending his lands against the
demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell i
tself, where on that fiery threshold the two locked in a mortal conflict. Grievo
usly wounded, the demon let out a blast of hellfire as Clinkz loosed his final a
rrow. The arrow struck the demon true as hellfire poured out across the land, li
ghting the black pools and burning Clinkz alive at the instant of the demon's deat
h. Thus, the mage's spell took effect at the very moment of the archer's conflagrati
on, preserving him in this unholy state, leaving him a being of bones and rage,
caught in the very act of dying, carrying hell's breath with him on his journey in
to eternity."
"npc_dota_hero_clinkz_hype" "S\n\n\n\n\n\nM_
"[english]npc_dota_hero_clinkz_hype" "Shoot arrows with speed!\n\nShoot arrow
s with fire!\n\nSneak into position to fire arrows!\n\nEat a creep to get strong
er and shoot better arrows!"
"DOTA_Tooltip_ability_enchantress_untouchable" "U"
"[english]DOTA_Tooltip_ability_enchantress_untouchable" "Untouchable"
"DOTA_Tooltip_ability_enchantress_untouchable_Description" "1/
"[english]DOTA_Tooltip_ability_enchantress_untouchable_Description" "Enchant
ress beguiles her enemies, slowing their attacks when she is attacked. Lasts 3
seconds."
"DOTA_Tooltip_ability_enchantress_untouchable_slow_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_enchantress_untouchable_slow_attack_speed"
"ATTACK SLOW:"
"DOTA_Tooltip_ability_enchantress_untouchable_duration" "S:"
"[english]DOTA_Tooltip_ability_enchantress_untouchable_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_ability_enchantress_enchant" ""
"[english]DOTA_Tooltip_ability_enchantress_enchant" "Enchant"
"DOTA_Tooltip_ability_enchantress_enchant_Description" "1/KLx
"[english]DOTA_Tooltip_ability_enchantress_enchant_Description" "Enchantress cha
rms an enemy, bringing it under her control (if a creep) or slowing it (if a her
o)."
"DOTA_Tooltip_ability_enchantress_enchant_slow_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_enchantress_enchant_slow_movement_speed" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_enchantress_enchant_tooltip_duration" "S:"
"[english]DOTA_Tooltip_ability_enchantress_enchant_tooltip_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_ability_enchantress_enchant_dominate_duration" ":"
"[english]DOTA_Tooltip_ability_enchantress_enchant_dominate_duration" "ENCHANT
DURATION:"
"DOTA_Tooltip_ability_enchantress_natures_attendants" ""
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants" "Nature's Attend
ants"
"DOTA_Tooltip_ability_enchantress_natures_attendants_Description" "M
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants_Description"
"A cloud of wisps heals Enchantress and any friendly units nearby. Lasts 10 sec
onds."
"DOTA_Tooltip_ability_enchantress_natures_attendants_wisp_count" "<:"
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants_wisp_count"
"WISPS:"
"DOTA_Tooltip_ability_enchantress_natures_attendants_heal" ":"
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants_heal" "HEAL PE
R SECOND:"
"DOTA_Tooltip_ability_enchantress_natures_attendants_radius" ":"
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants_radius" "RADIUS:
"
"DOTA_Tooltip_ability_enchantress_impetus" ""
"[english]DOTA_Tooltip_ability_enchantress_impetus" "Impetus"
"DOTA_Tooltip_ability_enchantress_impetus_Description" "17
"[english]DOTA_Tooltip_ability_enchantress_impetus_Description" "Places an encha
ntment on each attack while activated, causing it to deal additional damage base
d on how far away the target is. The farther the target, the greater the damage
dealt.\n\nImpetus is a Unique Attack Modifier, and does not stack with other Un
ique Attack Modifiers.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_enchantress_impetus_distance_damage_pct" "%:"
"[english]DOTA_Tooltip_ability_enchantress_impetus_distance_damage_pct" "%DISTAN
CE DAMAGE:"
"npc_dota_hero_enchantress_bio" "wa
"[english]npc_dota_hero_enchantress_bio" "Aiushtha appears to be an innoc
ent, carefree creature of the woods, and while this is certainly true, it is har
dly the sum of her story. She well understands the suffering of the natural worl
d. She has wandered far, and fared through forests bright and drear, in every cl
ime and every season, gathering friends, sharing news, bringing laughter and hea
ling wherever she goes. For in worlds wracked by war, forests are leveled for th
e building of ships and siege engines; and even in places of peace, the woods ar
e stripped for the building of homes, and as fuel for countless hearths. Aiushth
a hears the pleas of the small creatures, the furtive folk who need green shade
and a leafy canopy to thrive. She lends her ears to those who have no other list
eners. She carries their stories from the wood to the world, believing that her
own good cheer is a kind of Enchantment, that can itself fulfill the promise of
a verdant future."
"npc_dota_hero_enchantress_hype" "/SV\n\nKLM_S%&\n\n
"[english]npc_dota_hero_enchantress_hype" "Slow your attackers' attacks!\n
\nDominate creeps and slow heroes!\n\nSummon Wisps to heal your allies\n\nThrow
spears that damage!"
"DOTA_Tooltip_ability_omniknight_purification" ""
"[english]DOTA_Tooltip_ability_omniknight_purification" "Purification"
"DOTA_Tooltip_ability_omniknight_purification_Description" "B
"[english]DOTA_Tooltip_ability_omniknight_purification_Description" "Instant
ly heals a friendly unit and damages all nearby enemy units."
"DOTA_Tooltip_ability_omniknight_purification_heal" ":"
"[english]DOTA_Tooltip_ability_omniknight_purification_heal" "HEAL/DAMAGE:"
"DOTA_Tooltip_ability_omniknight_purification_radius" ":"
"[english]DOTA_Tooltip_ability_omniknight_purification_radius" "RADIUS:"
"DOTA_Tooltip_ability_omniknight_repel" ""
"[english]DOTA_Tooltip_ability_omniknight_repel" "Repel"
"DOTA_Tooltip_ability_omniknight_repel_Description" "Yc
"[english]DOTA_Tooltip_ability_omniknight_repel_Description" "Creates a power
ful divine ward that blocks most magic from affecting a target unit."
"DOTA_Tooltip_ability_omniknight_repel_duration" ":"
"[english]DOTA_Tooltip_ability_omniknight_repel_duration" "DURATION:"
"DOTA_Tooltip_ability_omniknight_degen_aura" ""
"[english]DOTA_Tooltip_ability_omniknight_degen_aura" "Degen Aura"
"DOTA_Tooltip_ability_omniknight_degen_aura_Description" "V/SV
"[english]DOTA_Tooltip_ability_omniknight_degen_aura_Description" "Greatly
degenerates the movement and attack capabilities of enemy units that stray too
near."
"DOTA_Tooltip_ability_omniknight_degen_aura_radius" ":"
"[english]DOTA_Tooltip_ability_omniknight_degen_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_omniknight_degen_aura_speed_bonus" "%SVSV:"
"[english]DOTA_Tooltip_ability_omniknight_degen_aura_speed_bonus" "%MOVE/A
TTACK SLOW:"
"DOTA_Tooltip_ability_omniknight_guardian_angel" "wc"
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel" "Guardian Angel"
"DOTA_Tooltip_ability_omniknight_guardian_angel_Description" "wc
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_Description" "Omnikni
ght summons a Guardian Angel that grants immunity from physical damage and great
ly increases hit point regeneration of nearby allies."
"DOTA_Tooltip_ability_omniknight_guardian_angel_duration" ":"
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_omniknight_guardian_angel_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_health_regen" "HEALTH
REGEN:"
"DOTA_Tooltip_ability_omniknight_guardian_angel_radius" ":"
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_radius" "RADIUS:
"
"npc_dota_hero_omniknight_bio" "5,a
"[english]npc_dota_hero_omniknight_bio" "Purist Thunderwrath was a hard-fighting
, road-worn, deeply committed knight, sworn to the order in which he had grown u
p as squire to elder knights of great reputation. He had spent his entire life i
n the service of the Omniscience, the All Seeing One. Theirs was a holy struggle
, and so embedded was he in his duty that he never questioned it so long as he h
ad the strength to fight and the impetuous valor that comes with youth. But over
the long years of the crusade, as his elders passed away and were buried in sor
ry graves at the side of muddy tracks, as his bond-brothers fell in battle to un
couth creatures that refused to bow to the Omniscience, as his own squires were
chewed away by ambush and plague and bad water, he began to question the meaning
of his vows--the meaning of the whole crusade. After deep meditation, he parted
ways with his army and commenced a long trek back to the cave-riddled cliffs of
Emauracus, and there he set a challenge to the priests of the Omniscience. No k
night had ever questioned them before, and they tried to throw him into the pit
of sacrifice, but Purist would not be moved. For as he faced them down, he began
to glow with a holy light, and they saw that the Omniscience had chosen to reve
al Itself to him. The Elder Hierophant led him on a journey of weeks down into t
he deepest chamber, the holy of holies, where waited not some abstract concept o
f wisdom and insight, not some carved relic requiring an injection of imaginatio
n to believe in, but the old one itself. It had not merely dwelt in those rocks
for billions of aeons; no, It had created them. The Omniscience had formed the i
mmense mineral shell of the planet around itself, as a defense against the numer
ous terrors of space. Thus the All Seeing One claimed to have created the world,
and given the other truths revealed to Purist on that day, the knight had no re
ason to refute the story. Perhaps the Omniscience is a liar, deep in its prison
of stone, and not the world's creator at all, but Omniknight never again questio
ned his faith. His campaign had meaning at last. And there can be no question th
at the glorious powers that imbue him, and give his companions such strength in
battle, are real beyond any doubt."
"npc_dota_hero_omniknight_hype" "
"
"[english]npc_dota_hero_omniknight_hype" ""
"DOTA_Tooltip_ability_huskar_inner_vitality" ""
"[english]DOTA_Tooltip_ability_huskar_inner_vitality" "Inner Vitality"
"DOTA_Tooltip_ability_huskar_inner_vitality_Description" "R
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_Description" "Unlocks
the regenerative power of a friendly unit, with healing based upon its primary
attribute. If the target is below 40%% it will heal faster. Lasts 16 seconds."
"DOTA_Tooltip_ability_huskar_inner_vitality_heal" "=>R:"
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_heal" "HP REGEN:"
"DOTA_Tooltip_ability_huskar_inner_vitality_tooltip_attrib_bonus" "%89Q7:"
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_tooltip_attrib_bonus"
"%BONUS FROM ATTRIBUTE:"
"DOTA_Tooltip_ability_huskar_inner_vitality_tooltip_hurt_attrib_bonus" "%Q7:"
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_tooltip_hurt_attrib_bonus"
"%BONUS WHEN HURT:"
"DOTA_Tooltip_ability_huskar_burning_spear" ""
"[english]DOTA_Tooltip_ability_huskar_burning_spear" "Burning Spear"
"DOTA_Tooltip_ability_huskar_burning_spear_Description" "PG
"[english]DOTA_Tooltip_ability_huskar_burning_spear_Description" "Huskar
sets his spears aflame, dealing damage over time with his regular attack. Multi
ple attacks will stack additional damage. Each attack drains some of Huskar's h
ealth. Lasts 7 seconds.\n\nBurning Spears is a Unique Attack Modifier, and does
not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_huskar_burning_spear_health_cost" "=>23:"
"[english]DOTA_Tooltip_ability_huskar_burning_spear_health_cost" "HEALTH
COST:"
"DOTA_Tooltip_ability_huskar_berserkers_blood" ""
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood" "Berserker's Blood"
"DOTA_Tooltip_ability_huskar_berserkers_blood_Description" "
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood_Description" "Huskar'
s injuries feed his power, giving increased attack speed and damage based on mis
sing health."
"DOTA_Tooltip_ability_huskar_berserkers_blood_attack_speed_bonus_per_stack"
"SV":"
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood_attack_speed_bonus_per_st
ack" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_damage_per_stack" "":"
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood_damage_per_stack"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_huskar_life_break" ""
"[english]DOTA_Tooltip_ability_huskar_life_break" "Life Break"
"DOTA_Tooltip_ability_huskar_life_break_Description" "d=>/=
"[english]DOTA_Tooltip_ability_huskar_life_break_Description" "Huskar draws up
on his health to break an enemy's life, leaping at a target within attack range
to inflict a percentage of that hero's current HP, and slow at the cost of his o
wn vitality. While leaping, Huskar is magic immune. Slow lasts 5 seconds.\n\nU
pgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_huskar_life_break_tooltip_health_damage" "%7:"
"[english]DOTA_Tooltip_ability_huskar_life_break_tooltip_health_damage" "%DAMAGE
DEALT:"
"DOTA_Tooltip_ability_huskar_life_break_tooltip_health_cost_percent" "%=>23:"
"[english]DOTA_Tooltip_ability_huskar_life_break_tooltip_health_cost_percent"
"%DAMAGE TAKEN:"
"DOTA_Tooltip_ability_huskar_life_break_movespeed" "%S:"
"[english]DOTA_Tooltip_ability_huskar_life_break_movespeed" "%SLOW:"
"npc_dota_hero_huskar_bio" "a(D-
"[english]npc_dota_hero_huskar_bio" "Emerging from the throes of the sacred
Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle wor
king a deep incantation over him. Against the ancient rites of the Dezun Order,
Huskar's spirit had been saved from eternity, but like all who encounter the Nothl
he found himself irrevocably changed. No longer at the mercy of a mortal body,
his very lifeblood became a source of incredible power; every drop spilled was r
eturned tenfold with a fierce, burning energy. However this newfound gift infuri
ated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place amo
ng the gods. He had been denied his own holy sacrifice. In time the elders of th
e order sought to expand their influence and Huskar, they agreed, would be a for
midable tool in their campaign. Yet becoming a mere weapon for the order that de
nied him his birthright only upset him further. As the first embers of war appea
red on the horizon, he fled his ancestral home to find new allies, all the while
seeking a cause worthy of unleashing the power his total sacrifice could bring.
"
"npc_dota_hero_huskar_hype" ""
"[english]npc_dota_hero_huskar_hype" "Ability summaries"
"DOTA_Tooltip_ability_night_stalker_void" ""
"[english]DOTA_Tooltip_ability_night_stalker_void" "Void"
"DOTA_Tooltip_ability_night_stalker_void_Description" "9/7
"[english]DOTA_Tooltip_ability_night_stalker_void_Description" "Creates a damag
ing void that slows an enemy unit and deals damage. Void also mini-stuns, inter
rupting channeling abilities. The slowing effect lasts longer at night."
"DOTA_Tooltip_ability_night_stalker_void_duration_day" "w:"
"[english]DOTA_Tooltip_ability_night_stalker_void_duration_day" "DAY DURATION:"
"DOTA_Tooltip_ability_night_stalker_void_duration_night" ":"
"[english]DOTA_Tooltip_ability_night_stalker_void_duration_night" "NIGHT D
URATION:"
"DOTA_Tooltip_ability_night_stalker_void_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_night_stalker_void_movespeed_slow" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_night_stalker_void_attackspeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_night_stalker_void_attackspeed_slow" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear" ""
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear" "Crippling Fear"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_Description" "1%&c
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_Description"
"Night Stalker horrifies the target enemy Hero, causing it to miss attacks and b
ecome silenced. The effect lasts longer at night."
"DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_day" "w:"
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_day"
"DAY DURATION:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_night" ":"
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_night"
"NIGHT DURATION:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_day" "%w:"
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_day"
"%DAY CHANCE TO MISS:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_night" "%:"
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_night"
"%NIGHT CHANCE TO MISS:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night" ""
"[english]DOTA_Tooltip_ability_night_stalker_hunter_in_the_night" "Hunter
in the Night"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Description" "1G
"[english]DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Description"
"Night Stalker is in his element at night, attacking and moving with great swift
ness."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_movement_speed_pct
_night" "%SV:"
"[english]DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_movement_
speed_pct_night" "%MOVE SPEED:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_attack_speed_night
" "SV:"
"[english]DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_attack_sp
eed_night" "ATTACK SPEED:"
"DOTA_Tooltip_ability_night_stalker_darkness" ""
"[english]DOTA_Tooltip_ability_night_stalker_darkness" "Darkness"
"DOTA_Tooltip_ability_night_stalker_darkness_Description" "1
"[english]DOTA_Tooltip_ability_night_stalker_darkness_Description" "Night S
talker smothers the sun and summons instant darkness, so that he might use his p
owers at their fullest. When used at night, it extends night time by Darkness'
duration.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_night_stalker_darkness_duration" ":"
"[english]DOTA_Tooltip_ability_night_stalker_darkness_duration" "DURATION:"
"npc_dota_hero_night_stalker_bio" "1a/z
"[english]npc_dota_hero_night_stalker_bio" "Of the Night Stalker, there is
no historyonly stories. There are ancient tales woven into the lore of every race
and every culture, of an impossible time before sunlight and daytime, when nigh
t reigned alone and the world was covered with the creatures of darknesscreatures
like Balanar the Night Stalker.
It is said that on the dawn of the First Day, all the night creatures perished.
All, that is, save one. Evil's embodiment, Night Stalker delights in his malevol
ence. He created the primal role of the Night Terror, the Boogeyman, and as long
as there have been younglings, his is the specter summoned to terrify them. Thi
s is a role he relishesnor are these empty theatrics. He does indeed stalk the un
wary, the defenseless, those who have strayed beyond the lighted paths or denied
the warnings of their communities. Night Stalker serves as living proof that ev
ery child's worst nightmare....is true."
"npc_dota_hero_night_stalker_hype" "/\n\n=D\n\nG
"[english]npc_dota_hero_night_stalker_hype" "Pull enemies into a damaging vo
id of night!\n\nInstill fear in the hearts of the living!\n\nGain power in the b
lack of night!\n\n"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings" ""
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings" "Spawn Spiderlin
gs"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Description" "
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Description"
"Broodmother injects her young into an enemy unit, dealing damage. The spiderlin
gs will hatch if the target is killed while under this influence."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_duration" "=:"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings_duration" "LIFETIM
E:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_damage" ":"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_count" "<:"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings_count" "COUNT:"
"DOTA_Tooltip_ability_broodmother_spin_web" ""
"[english]DOTA_Tooltip_ability_broodmother_spin_web" "Spin Web"
"DOTA_Tooltip_ability_broodmother_spin_web_Description" "G
"[english]DOTA_Tooltip_ability_broodmother_spin_web_Description" "Throws
out a web that renders Broodmother invisible in its vicinity, while also boostin
g regeneration, and granting a passive movement speed increase. Webs never expi
re, but when the maximum limit of webs is exceeded, the oldest web disappears."
"DOTA_Tooltip_ability_broodmother_spin_web_count" "<:"
"[english]DOTA_Tooltip_ability_broodmother_spin_web_count" "ALLOWED WEBS:"
"DOTA_Tooltip_ability_broodmother_spin_web_heath_regen" "=>R:"
"[english]DOTA_Tooltip_ability_broodmother_spin_web_heath_regen" "HEALTH
REGEN:"
"DOTA_Tooltip_ability_broodmother_spin_web_bonus_movespeed" "%SV:"
"[english]DOTA_Tooltip_ability_broodmother_spin_web_bonus_movespeed" "%MOVE S
PEED:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite" ""
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite" "Incapacitating
Bite"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_Description" "d*V
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite_Description"
"Broodmother's venom cripples enemy units, causing her attacks to slow and givin
g the affected unit a chance to miss its attacks.\n\nIncapacitating Bite is a Un
ique Attack Modifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_miss_chance" "%:"
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite_miss_chance"
"%MISS CHANCE:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_movespeed" "%SV:"
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_movespeed"
"%MOVE SLOW:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger" "V"
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger" "Insatiable Hung
er"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_Description" "*
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger_Description"
"A violent lust for vital fluids increases Broodmother's attack damage and gives
her a vampiric attack."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_lifesteal_pct" "%=>@:"
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger_lifesteal_pct"
"%LIFESTEAL:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_duration" ":"
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_broodmother_poison_sting" ""
"[english]DOTA_Tooltip_ability_broodmother_poison_sting" "Poison Sting"
"DOTA_Tooltip_ability_broodmother_poison_sting_Description" "/D"
"[english]DOTA_Tooltip_ability_broodmother_poison_sting_Description" "Poisons
enemies on attack."
"DOTA_Tooltip_ability_broodmother_poison_sting_duration" ":"
"[english]DOTA_Tooltip_ability_broodmother_poison_sting_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_broodmother_poison_sting_duration_hero" "x%&{:"
"[english]DOTA_Tooltip_ability_broodmother_poison_sting_duration_hero" "DURATIO
N (HERO):"
"DOTA_Tooltip_ability_broodmother_poison_sting_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_broodmother_poison_sting_damage_per_second"
"DAMAGE:"
"DOTA_Tooltip_ability_broodmother_poison_sting_movement_speed" "SV:"
"[english]DOTA_Tooltip_ability_broodmother_poison_sting_movement_speed" "MOVEMEN
T SPEED:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite" "="
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderite" "Spawn Spiderite
"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_Description" "/7
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderite_Description" "Applies
debuff on attack. If debuffed unit dies, a spiderite will spawn."
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_duration" ":"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderite_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_spiderite_duration" "=:"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderite_spiderite_duration"
"LIFETIME:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_buff_duration" ":"
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderite_buff_duration"
"DEBUFF DURATION:"
"npc_dota_hero_broodmother_bio" "8&G
"[english]npc_dota_hero_broodmother_bio" "For centuries, Black Arachnia t
he Broodmother lurked in the dark lava tubes beneath the smoldering caldera of M
ount Pyrotheos, raising millions of spiderlings in safety before sending them to
find prey in the wide world above. In a later age, the Vizier of Greed, Ptholop
thales, erected his lodestone ziggurat on the slopes of the dead volcano, knowin
g that any looters who sought his magnetic wealth must survive the spider-haunte
d passages. After millennia of maternal peace, Black Arachnia found herself bese
t by a steady trickle of furfeet and cutpurses, bold knights and noble youths--a
ll of them delicious, certainly, and yet tending to create a less than nurturing
environment for her innocent offspring. Tiring of the intrusions, she paid a vi
sit to Ptholopthales; and when he proved unwilling to discuss a compromise, she
wrapped the Vizier in silk and set him aside to be the centerpiece of a special
birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master mer
ely emboldened a new generation of intruders. When one of her newborns was trodd
en underfoot by a clumsy adventurer, she reached the end of her silken rope. Bro
odmother headed for the surface, declaring her intent to rid the world of each a
nd every possible invader, down to the last Hero if necessary, until she could e
nsure her nursery might once more be a safe and wholesome environment for her pr
ecious spiderspawn."
"npc_dota_hero_broodmother_hype" "
"
"[english]npc_dota_hero_broodmother_hype" ""
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss" "'"
"[english]DOTA_Tooltip_ability_bounty_hunter_shuriken_toss" "Shuriken Toss"
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Description" ">'
"[english]DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Description" "Hurls a
deadly shuriken at an enemy unit, dealing damage and mini-stunning the target."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_bonus_damage" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_bonus_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_bounty_hunter_jinada" ""
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada" "Jinada"
"DOTA_Tooltip_ability_bounty_hunter_jinada_Description" "/(7>
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_Description" "Bounty
Hunter plans his next hit, passively adding a critical strike and maim to his ne
xt attack."
"DOTA_Tooltip_ability_bounty_hunter_jinada_crit_multiplier" "%":"
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_crit_multiplier" "%BONUS
DAMAGE:"
"DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_movespeed" "%SV:"
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_movespeed" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_attackspeed" "SV:"
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_attackspeed" "ATTACK
SLOW:"
"DOTA_Tooltip_ability_bounty_hunter_jinada_duration" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_duration" "DURATION:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk" ""
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk" "Shadow Walk"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_Description" "/B
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk_Description" "Bounty
Hunter becomes invisible and gains the ability to move through other units until
he attacks or uses an ability. If he breaks the invisibility with an attack, t
hat attack will deal bonus damage."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_duration" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_fade_time" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk_fade_time" "FADE TI
ME:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_bounty_hunter_track" "'@"
"[english]DOTA_Tooltip_ability_bounty_hunter_track" "Track"
"DOTA_Tooltip_ability_bounty_hunter_track_Description" "'@%&Bz
"[english]DOTA_Tooltip_ability_bounty_hunter_track_Description" "Tracks an enemy
hero, giving True Sight of it and grants a gain in movement speed to allies nea
r the hunted. If the target dies, Bounty Hunter and nearby heroes collect a boun
ty in gold."
"DOTA_Tooltip_ability_bounty_hunter_track_aura_radius" "SV:"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_aura_radius" "SPEED RADIUS:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_move_speed_pct" "%SV":"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_bonus_move_speed_pct"
"%BONUS SPEED:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_armor" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_bonus_armor" "ARMOR REDUCTION
:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold_self" ".:"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold_self" "BONUS G
OLD FOR SELF:"
"DOTA_Tooltip_ability_bounty_hunter_track_duration" ":"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_duration" "DURATION:"
"npc_dota_hero_bounty_hunter_bio" "z///9
"[english]npc_dota_hero_bounty_hunter_bio" "When the hunted tell tales of G
ondar the Bounty Hunter, none are sure of which are true. In whispered tones the
y say he was abandoned as a kit, learning his skill in tracking as a matter of s
imple survival. Others hear he was an orphan of war, taken in by the great Soruq
the Hunter to learn the master's skill with a blade as they plumbed the dark fore
sts for big game. Still others believe he was a lowly street urchin raised among
a guild of cutpurses and thieves, trained in the arts of stealth and misdirecti
on. Around campfires in the wild countryside his quarry speaks the rumors of Gon
dar's work, growing ever more fearful: they say it was he who tracked down the tyr
ant King Goff years after the mad regent went into hiding, delivering his head a
nd scepter as proof. That it was he who infiltrated the rebel camps at Highseat,
finally bringing the legendary thief White Cape to be judged for his crimes. An
d that it was he who ended the career of Soruq the Hunter, condemned as a crimin
al for killing the Prince's prized hellkite. The tales of Gondar's incredible skill
stretch on, with each daring feat more unbelievable than the last, each target m
ore elusive. For the right price, the hunted know, anyone can be found. For the
right price, even the mightiest may find fear in the shadows."
"npc_dota_hero_bounty_hunter_hype" "
"
"[english]npc_dota_hero_bounty_hunter_hype" ""
"DOTA_Tooltip_ability_weaver_the_swarm" ""
"[english]DOTA_Tooltip_ability_weaver_the_swarm" "The Swarm"
"DOTA_Tooltip_ability_weaver_the_swarm_Description" " 12
"[english]DOTA_Tooltip_ability_weaver_the_swarm_Description" "Weaver launches
a swarm of 12 young Weavers that latch on any enemy unit in their path, attacki
ng and reducing armor until it is killed."
"DOTA_Tooltip_ability_weaver_the_swarm_damage" ":"
"[english]DOTA_Tooltip_ability_weaver_the_swarm_damage" "ATTACK DAMAGE:"
"DOTA_Tooltip_ability_weaver_the_swarm_duration" ":"
"[english]DOTA_Tooltip_ability_weaver_the_swarm_duration" "DURATION:"
"DOTA_Tooltip_ability_weaver_the_swarm_count" "<:"
"[english]DOTA_Tooltip_ability_weaver_the_swarm_count" "COUNT:"
"DOTA_Tooltip_ability_weaver_the_swarm_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_weaver_the_swarm_armor_reduction" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_weaver_the_swarm_destroy_attacks" "U<:"
"[english]DOTA_Tooltip_ability_weaver_the_swarm_destroy_attacks" "ATTACKS
TO DESTROY:"
"DOTA_Tooltip_ability_weaver_shukuchi" "j"
"[english]DOTA_Tooltip_ability_weaver_shukuchi" "Shukuchi"
"DOTA_Tooltip_ability_weaver_shukuchi_Description" "SVB
"[english]DOTA_Tooltip_ability_weaver_shukuchi_Description" "Weaver shifts o
ut of visibility, gaining the ability to move at maximum speed through physical
units--doing harm to any enemies it passes through."
"DOTA_Tooltip_ability_weaver_shukuchi_damage" ":"
"[english]DOTA_Tooltip_ability_weaver_shukuchi_damage" "DAMAGE:"
"DOTA_Tooltip_ability_weaver_shukuchi_radius" ":"
"[english]DOTA_Tooltip_ability_weaver_shukuchi_radius" "RADIUS:"
"DOTA_Tooltip_ability_weaver_shukuchi_fade_time" ":"
"[english]DOTA_Tooltip_ability_weaver_shukuchi_fade_time" "FADE TIME:"
"DOTA_Tooltip_ability_weaver_shukuchi_duration" ":"
"[english]DOTA_Tooltip_ability_weaver_shukuchi_duration" "DURATION:"
"DOTA_Tooltip_ability_weaver_geminate_attack" ""
"[english]DOTA_Tooltip_ability_weaver_geminate_attack" "Geminate Attack"
"DOTA_Tooltip_ability_weaver_geminate_attack_Description" "
"[english]DOTA_Tooltip_ability_weaver_geminate_attack_Description" "Allows
Weaver to dispatch two swarms, attacking an enemy twice.\n\nThe extra attack wil
l not trigger other attack effects (such as critical strike) and overrides Uniqu
e Attack Modifiers."
"DOTA_Tooltip_ability_weaver_time_lapse" ""
"[english]DOTA_Tooltip_ability_weaver_time_lapse" "Time Lapse"
"DOTA_Tooltip_ability_weaver_time_lapse_Description" "ieP
"[english]DOTA_Tooltip_ability_weaver_time_lapse_Description" "Weaver warps ba
ckward to whatever position it was in five seconds earlier--regaining the HP and
mana from that time. No effect on cooldown, gold or experience."
"npc_dota_hero_weaver_bio" "#$0\!T-
"[english]npc_dota_hero_weaver_bio" "The fabric of creation needs constant c
are, lest it grow tattered; for when it unravels, whole worlds come undone. It i
s the work of the Weavers to keep the fabric tight, to repair worn spots in the
mesh of reality. They also defend from the things that gnaw and lay their eggs i
n frayed regions, whose young can quickly devour an entire universe if the Weave
rs let their attention lapse. Skitskurr was a master Weaver, charged with keepin
g one small patch of creation tightly woven and unfaded. But the job was not eno
ugh to satisfy. It nagged him that the original work of creation all lay in the
past; the Loom had done its work and travelled on. He wanted to create rather th
an merely maintainto weave worlds of his own devising. He began making small cha
nges to his domain, but the thrill of creation proved addictive, and his strokes
became bolder, pulling against the pattern that the Loom had woven. The guardia
ns came, with their scissors, and Weaver's world was pared off, snipped from the
cosmic tapestry, which they rewove without him in it. Skitskurr found himself a
lone, apart from his kind, a state that would have been torment for any other We
aver. But Skitskurr rejoiced, for now he was free. Free to create for himself, t
o begin anew. The raw materials he needed to weave a new reality were all around
him. All he had to do was tear apart this old world at the seams."
"npc_dota_hero_weaver_hype" "
"
"[english]npc_dota_hero_weaver_hype" ""
"DOTA_Tooltip_ability_jakiro_dual_breath" ""
"[english]DOTA_Tooltip_ability_jakiro_dual_breath" "Dual Breath"
"DOTA_Tooltip_ability_jakiro_dual_breath_Description" "e/
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_Description" "An icy blast fo
llowed by a wave of fire launches out in a path in front of Jakiro. The ice slow
s enemies, while the fire delivers damage over time."
"DOTA_Tooltip_ability_jakiro_dual_breath_burn_damage" ":"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_burn_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_jakiro_dual_breath_slow_movement_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_slow_movement_speed_pct"
"%MOVE SLOW:"
"DOTA_Tooltip_ability_jakiro_dual_breath_attack_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_attack_speed_pct" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_jakiro_dual_breath_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_jakiro_ice_path" "u"
"[english]DOTA_Tooltip_ability_jakiro_ice_path" "Ice Path"
"DOTA_Tooltip_ability_jakiro_ice_path_Description" "uBT
"[english]DOTA_Tooltip_ability_jakiro_ice_path_Description" "Creates a path
of ice that stuns and damages enemies that touch it."
"DOTA_Tooltip_ability_jakiro_ice_path_duration" ":"
"[english]DOTA_Tooltip_ability_jakiro_ice_path_duration" "DURATION:"
"DOTA_Tooltip_ability_jakiro_liquid_fire" ""
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire" "Liquid Fire"
"DOTA_Tooltip_ability_jakiro_liquid_fire_Description" "/B
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire_Description" "Jakiro burns hi
s enemies in an area of effect with fire added to his attack, while slowing thei
r attacks."
"DOTA_Tooltip_ability_jakiro_liquid_fire_slow_attack_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire_slow_attack_speed_pct"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_damage" ":"
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_Jakiro_liquid_fire_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_Jakiro_liquid_fire_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_jakiro_macropyre" ""
"[english]DOTA_Tooltip_ability_jakiro_macropyre" "Macropyre"
"DOTA_Tooltip_ability_jakiro_macropyre_Description" "Get(
"[english]DOTA_Tooltip_ability_jakiro_macropyre_Description" "Jakiro lays dow
n a line of flame in front of him, each dealing damage per second to enemy units
in a wide area of effect.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_jakiro_macropyre_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_tooltip_duration" "DURATIO
N:"
"npc_dota_hero_jakiro_bio" "cG1b=DFFz
"[english]npc_dota_hero_jakiro_bio" "Even among magical beasts, a twin-heade
d dragon is a freak. Equal parts ice and fire, cunning and rage, the creature kn
own as Jakiro glides over charred and ice-bound battlefields, laying waste to an
y who would bear arms against it. Pyrexae dragon clutches always contain two fle
dglings. Famous for their viciousness even from the first moments of life, newly
hatched dragons of this species will try to kill their sibling while still in t
he nest. Only the strongest survive. In this way is the strength of the Pyrexae
line ensured. By some accident of nature, the freak Jakiro hatched from a single
egg, combining in a single individual the full range of abilities found within
the diverse Pyrexae species. Trapped within the armature of its monstrous body,
the powers of ice and fire combine, and now no enemy is safe."
"npc_dota_hero_jakiro_hype" "
"
"[english]npc_dota_hero_jakiro_hype" ""
"DOTA_Tooltip_ability_batrider_sticky_napalm" "9"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm" "Sticky Napalm"
"DOTA_Tooltip_ability_batrider_sticky_napalm_Description" "d9
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_Description" "Drenche
s an area in sticky oil, amplifying damage from Batrider's attacks and abilities
and slowing the movement speed and turn rate of enemies in the area. Additiona
l casts of Sticky Napalm continue to increase damage, up to 10 stacks."
"DOTA_Tooltip_ability_batrider_sticky_napalm_damage" ":"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_damage" "EXTRA DAMAGE:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_duration" ":"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_duration" "DURATION:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_movement_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_movement_speed_pct"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_turn_rate_pct" "%S:"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_turn_rate_pct" "%TURN R
ATE SLOW:"
"DOTA_Tooltip_ability_batrider_flamebreak" ""
"[english]DOTA_Tooltip_ability_batrider_flamebreak" "Flamebreak"
"DOTA_Tooltip_ability_batrider_flamebreak_Description" "t
"[english]DOTA_Tooltip_ability_batrider_flamebreak_Description" "Hurls an explos
ive cocktail that explodes when it reaches the target location, knocking back an
d dealing damage to enemies in the area."
"DOTA_Tooltip_ability_batrider_flamebreak_damage" ":"
"[english]DOTA_Tooltip_ability_batrider_flamebreak_damage" "DAMAGE:"
"DOTA_Tooltip_ability_batrider_flamebreak_stun_duration" ":"
"[english]DOTA_Tooltip_ability_batrider_flamebreak_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_batrider_firefly" ""
"[english]DOTA_Tooltip_ability_batrider_firefly" "Firefly"
"DOTA_Tooltip_ability_batrider_firefly_Description" "wD
"[english]DOTA_Tooltip_ability_batrider_firefly_Description" "Batrider takes
to the skies, laying down a flaming trail from the air. While flying, the trail
of fire destroys trees and damages enemies in its path, and Batrider gains the
movement capabilities of a flying unit."
"DOTA_Tooltip_ability_batrider_firefly_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_batrider_firefly_damage_per_second" "DAMAGE
OVER TIME:"
"DOTA_Tooltip_ability_batrider_firefly_radius" ":"
"[english]DOTA_Tooltip_ability_batrider_firefly_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_firefly_duration" ":"
"[english]DOTA_Tooltip_ability_batrider_firefly_duration" "DURATION:"
"DOTA_Tooltip_ability_batrider_flaming_lasso" ""
"[english]DOTA_Tooltip_ability_batrider_flaming_lasso" "Flaming Lasso"
"DOTA_Tooltip_ability_batrider_flaming_lasso_Description" "d/G
"[english]DOTA_Tooltip_ability_batrider_flaming_lasso_Description" "Lassoes
an enemy and drags them in Batrider's wake. Victims cannot be dragged over imp
assable terrain. Dragged units cannot move, attack, or use abilities. Teleporti
ng or blinking will break the lasso."
"DOTA_Tooltip_ability_batrider_flaming_lasso_duration" ":"
"[english]DOTA_Tooltip_ability_batrider_flaming_lasso_duration" "DURATION:"
"npc_dota_hero_batrider_bio" "=G,D=#T
"[english]npc_dota_hero_batrider_bio" "There is no such thing as harmony among
the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof,
even the slightest sign of weakness means a swift death. They say the Rider was
just a lad cutting chaff in his family's field when he was taken, swept up by a ma
ssive morde-bat looking for take-out. But this boy had a better idea, and wriggl
ed his way from his captor's grip, onto the beast's back, and hacked it down with hi
s tools. Emerging from the bloody wreckage and intoxicated by the thrill of flig
ht, the boy realized he'd found his calling. The boy grew, and every summer he'd re
turn to his family's field, often setting out into the bush seeking to reclaim tha
t first thrill of facing death in the form of jaws or a fatal fall. The years we
nt on, but his fire only grew stronger. He studied the overgrowth, plunging deep
er with each expedition, until finally he found his way to the caves at the hear
t of hostility. They say the Rider, on the eve of a scorching summer night, had
nothing but a rope, a bottle of liquid courage and a burning determination to fe
el the skies once more, when he plunged inside..."
"npc_dota_hero_batrider_hype" "
"
"[english]npc_dota_hero_batrider_hype" ""
"DOTA_Tooltip_ability_chen_penitence" ""
"[english]DOTA_Tooltip_ability_chen_penitence" "Penitence"
"DOTA_Tooltip_ability_chen_penitence_Description" "c
"[english]DOTA_Tooltip_ability_chen_penitence_Description" "Forces an enemy
unit to move slower and take more damage from attacks and spells."
"DOTA_Tooltip_ability_chen_penitence_duration" ":"
"[english]DOTA_Tooltip_ability_chen_penitence_duration" "DURATION:"
"DOTA_Tooltip_ability_chen_penitence_bonus_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_chen_penitence_bonus_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_chen_penitence_bonus_damage_taken" "%":"
"[english]DOTA_Tooltip_ability_chen_penitence_bonus_damage_taken" "%BONUS
DAMAGE:"
"DOTA_Tooltip_ability_chen_test_of_faith" ""
"[english]DOTA_Tooltip_ability_chen_test_of_faith" "Test of Faith"
"DOTA_Tooltip_ability_chen_test_of_faith_Description" "7
"[english]DOTA_Tooltip_ability_chen_test_of_faith_Description" "Deals random da
mage to test an enemy unit's faith."
"DOTA_Tooltip_ability_chen_test_of_faith_damage_min" ":"
"[english]DOTA_Tooltip_ability_chen_test_of_faith_damage_min" "DAMAGE MIN:"
"DOTA_Tooltip_ability_chen_test_of_faith_damage_max" ":"
"[english]DOTA_Tooltip_ability_chen_test_of_faith_damage_max" "DAMAGE MAX:"
"DOTA_Tooltip_ability_chen_holy_persuasion" "Y"
"[english]DOTA_Tooltip_ability_chen_holy_persuasion" "Holy Persuasion"
"DOTA_Tooltip_ability_chen_holy_persuasion_Description" "KLM_D=B"T
"[english]DOTA_Tooltip_ability_chen_holy_persuasion_Description" "Gives c
ontrol of an enemy or neutral creep, and gives it bonus hit points."
"DOTA_Tooltip_ability_chen_holy_persuasion_max_units" ",<:"
"[english]DOTA_Tooltip_ability_chen_holy_persuasion_max_units" "MAX UNITS:"
"DOTA_Tooltip_ability_chen_holy_persuasion_health_bonus" "=>":"
"[english]DOTA_Tooltip_ability_chen_holy_persuasion_health_bonus" "HEALTH
BONUS:"
"DOTA_Tooltip_ability_chen_holy_persuasion_hero_teleport_delay" "%&:"
"[english]DOTA_Tooltip_ability_chen_holy_persuasion_hero_teleport_delay"
"HERO TP DELAY:"
"DOTA_Tooltip_ability_chen_hand_of_god" ""
"[english]DOTA_Tooltip_ability_chen_hand_of_god" "Hand of God"
"DOTA_Tooltip_ability_chen_hand_of_god_Description" "RyzKLM_Bj
"[english]DOTA_Tooltip_ability_chen_hand_of_god_Description" "Fully regenerat
es any creeps under Chen's control and heals all allied heroes on the map.\n\nUp
gradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_chen_hand_of_god_heal_amount" ":"
"[english]DOTA_Tooltip_ability_chen_hand_of_god_heal_amount" "HEAL:"
"npc_dota_hero_chen_bio" "=a!=D
"[english]npc_dota_hero_chen_bio" "Born in the godless Hazhadal Barrens, C
hen came of age among the outlaw tribes who eked out an existence in the shimmer
ing heat of the desert. Using an ancient form of animal enthrallment, Chen's peop
le husbanded the hardy desert locuthi, a stunted species of burrowing dragon tha
t melted desert sands into tubes of glass where twice-a-year rains collected. A
lways on the edge of starvation and thirst, fighting amongst their neighbors and
each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong
caravan.
In the vicious battle that followed, Chen's clan was outmatched. The armored Knig
hts of the Fold made short work of the enthralled locuthi, who attacked and died
in waves. With their dragons dead, the tribesmen followed. Chen struggled, and
slashed, and clawed, and perishedor would have. Defeated, on his knees, he faced
his execution with humility, offering his neck to the blade. Moved by Chen's obvi
ous courage, the executioner halted his sword. Instead of the blade, Chen was gi
ven a choice: death or conversion. Chen took to the faith with a ferocity. He jo
ined the Fold and earned his armor one bloody conversion at a time. Now, with th
e fanaticism of a convert, and with his powers of animal enthrallment at their p
eak, he seeks out unbelievers and introduces them to their final reward."
"npc_dota_hero_chen_hype" "
"
"[english]npc_dota_hero_chen_hype" ""
"DOTA_Tooltip_ability_spectre_spectral_dagger" ""
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger" "Spectral Dagger"
"DOTA_Tooltip_ability_spectre_spectral_dagger_Description" "
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger_Description" "Spectre
flings a dagger to draw a Shadow Path, dealing damage and slowing the movement
speed of any enemies along the trail. Units hit by the dagger also trail a Shado
w Path. While treading the path, Spectre phases through otherwise impassable ter
rain."
"DOTA_Tooltip_ability_spectre_spectral_dagger_damage" ":"
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger_damage" "DAMAGE:"
"DOTA_Tooltip_ability_spectre_spectral_dagger_bonus_movespeed" "%SV:"
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger_bonus_movespeed" "%MOVEME
NT SPEED CHANGE:"
"DOTA_Tooltip_ability_spectre_spectral_dagger_hero_path_duration" ":"
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger_hero_path_duration"
"DURATION:"
"DOTA_Tooltip_ability_spectre_desolate" ",Y"
"[english]DOTA_Tooltip_ability_spectre_desolate" "Desolate"
"DOTA_Tooltip_ability_spectre_desolate_Description" "/z
"[english]DOTA_Tooltip_ability_spectre_desolate_Description" "Deals bonus pur
e damage when Spectre attacks an enemy hero with no nearby allied units."
"DOTA_Tooltip_ability_spectre_desolate_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_spectre_desolate_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_spectre_desolate_radius" ":"
"[english]DOTA_Tooltip_ability_spectre_desolate_radius" "RADIUS:"
"DOTA_Tooltip_ability_spectre_dispersion" ""
"[english]DOTA_Tooltip_ability_spectre_dispersion" "Dispersion"
"DOTA_Tooltip_ability_spectre_dispersion_Description" "/
"[english]DOTA_Tooltip_ability_spectre_dispersion_Description" "Damage done to
Spectre is reflected on her enemies, leaving her unharmed. The effect lessens wi
th distance."
"DOTA_Tooltip_ability_spectre_dispersion_damage_reflection_pct" "%:"
"[english]DOTA_Tooltip_ability_spectre_dispersion_damage_reflection_pct"
"%DAMAGE REFLECTED:"
"DOTA_Tooltip_ability_spectre_dispersion_min_radius" "M:"
"[english]DOTA_Tooltip_ability_spectre_dispersion_min_radius" "MIN RADIUS:"
"DOTA_Tooltip_ability_spectre_dispersion_max_radius" ":"
"[english]DOTA_Tooltip_ability_spectre_dispersion_max_radius" "MAX RADIUS:"
"DOTA_Tooltip_ability_spectre_haunt" ""
"[english]DOTA_Tooltip_ability_spectre_haunt" "Haunt"
"DOTA_Tooltip_ability_spectre_haunt_Description" "G%&
"[english]DOTA_Tooltip_ability_spectre_haunt_Description" "Creates a spect
ral nemesis to attack each enemy hero after a short delay. At any moment during
the duration, Spectre can use Reality to take the place of a given illusion.\n\n
Haunt illusions are uncontrollable, take extra damage, and deal less damage than
Spectre herself. They move at 400 base movement speed and ignore terrain."
"DOTA_Tooltip_ability_spectre_haunt_duration" ":"
"[english]DOTA_Tooltip_ability_spectre_haunt_duration" "DURATION:"
"DOTA_Tooltip_ability_spectre_haunt_illusion_damage_incoming" "%:"
"[english]DOTA_Tooltip_ability_spectre_haunt_illusion_damage_incoming" "%INCOMI
NG DAMAGE:"
"DOTA_Tooltip_ability_spectre_haunt_tooltip_outgoing" "%7:"
"[english]DOTA_Tooltip_ability_spectre_haunt_tooltip_outgoing" "%OUTGOING DAMAG
E:"
"DOTA_Tooltip_ability_spectre_reality" ""
"[english]DOTA_Tooltip_ability_spectre_reality" "Reality"
"DOTA_Tooltip_ability_spectre_reality_Description" "G?D"
"[english]DOTA_Tooltip_ability_spectre_reality_Description" "Spectre physica
lly possesses a chosen Haunt."
"npc_dota_hero_spectre_bio" "yzM4C
"[english]npc_dota_hero_spectre_bio" "Just as higher states of energy seek a
lower level, the Spectre known as Mercurial is a being of intense and violent en
ergy who finds herself irresistibly drawn to scenes of strife as they unfold in
the physical world. While her normal spectral state transcends sensory limitatio
ns, each time she takes on a physical manifestation, she is stricken by a loss o
f self--though not of purpose. In the clash of combat, her identity shatters and
reconfigures, and she begins to regain awareness. She grasps that she is Mercur
ial the Spectre--and that all of her Haunts are but shadows of the one true Spec
tre. Focus comes in the struggle for survival; her true mind reasserts itself; u
ntil in the final moments of victory or defeat, she transcends matter and is res
tored once more to her eternal form."
"npc_dota_hero_spectre_hype" "
"
"[english]npc_dota_hero_spectre_hype" ""
"DOTA_Tooltip_ability_doom_bringer_devour" ""
"[english]DOTA_Tooltip_ability_doom_bringer_devour" "Devour"
"DOTA_Tooltip_ability_doom_bringer_devour_Description" "/D=
"[english]DOTA_Tooltip_ability_doom_bringer_devour_Description" "Consumes an ene
my or neutral creep, acquiring any special abilities that it possessed."
"DOTA_Tooltip_ability_doom_bringer_devour_creep_level" "M_:"
"[english]DOTA_Tooltip_ability_doom_bringer_devour_creep_level" "CREEP LEVEL:"
"DOTA_Tooltip_ability_doom_bringer_devour_bonus_gold" ".:"
"[english]DOTA_Tooltip_ability_doom_bringer_devour_bonus_gold" "BONUS GOLD:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth" ""
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth" "Scorched Earth"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_Description" "dj/
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_Description" "Carpets
the nearby earth in flames, damaging enemies while Doom gains bonus HP regen an
d increased movement speed."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_damage_per_second" "R:"
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_damage_per_second"
"DAMAGE/REGEN:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_radius" ":"
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_radius" "RADIUS:
"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_bonus_movement_speed_pct"
"%SV":"
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_bonus_movement_speed_
pct" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_duration" ":"
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_doom_bringer_lvl_death" ""
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death" "LVL? Death"
"DOTA_Tooltip_ability_doom_bringer_lvl_death_Description" "%&l7
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death_Description" "Dissipa
tes a piece of an enemy Hero's soul, mini-stunning and dealing bonus damage equa
l to 20%% of the target's maximum health when the enemy's level is a multiple of
a specific number or 25."
"DOTA_Tooltip_ability_doom_bringer_lvl_death_damage" ":"
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death_damage" "DAMAGE:"
"DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_multiple" "<:"
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_multiple"
"LEVEL MULTIPLIER:"
"DOTA_Tooltip_ability_doom_bringer_doom" ""
"[english]DOTA_Tooltip_ability_doom_bringer_doom" "Doom"
"DOTA_Tooltip_ability_doom_bringer_doom_Description" "/Qcab
"[english]DOTA_Tooltip_ability_doom_bringer_doom_Description" "Inflicts a curs
e that prevents an enemy Hero from casting spells or using items, while taking d
amage over time. Doom also disables most passive abilities. \n\nUpgradable by A
ghanim's Scepter."
"DOTA_Tooltip_ability_doom_bringer_doom_duration" ":"
"[english]DOTA_Tooltip_ability_doom_bringer_doom_duration" "DURATION:"
"DOTA_Tooltip_ability_doom_bringer_doom_damage" ":"
"[english]DOTA_Tooltip_ability_doom_bringer_doom_damage" "DAMAGE PER SECO
ND:"
"DOTA_Tooltip_ability_doom_bringer_empty1" ""
"[english]DOTA_Tooltip_ability_doom_bringer_empty1" "Empty"
"DOTA_Tooltip_ability_doom_bringer_empty1_Description" "
"
"[english]DOTA_Tooltip_ability_doom_bringer_empty1_Description" ""
"DOTA_Tooltip_ability_doom_bringer_empty2" ""
"[english]DOTA_Tooltip_ability_doom_bringer_empty2" "Empty"
"DOTA_Tooltip_ability_doom_bringer_empty2_Description" "
"
"[english]DOTA_Tooltip_ability_doom_bringer_empty2_Description" ""
"npc_dota_hero_doom_bringer_bio" "a/
"[english]npc_dota_hero_doom_bringer_bio" "He that burns and is not consum
ed, devours and is never sated, kills and is beyond all judgmentLucifer brings do
om to all who would stand against him. Bearing away souls on the tip of a fiery
sword, he is the Fallen One, a once-favored general from the realm behind the li
ght, cast out for the sin of defiance: he would not kneel.
Six times his name was tolled from the great bell of Vashundol. Six and sixty ti
mes his wings were branded, until only smoking stumps remained. Without wings, h
e slipped loose from the tethers that bound him within the light and he fell scr
eaming to earth. A crater in the desert, Paradise lost. Now he attacks without
mercy, without motive, the only living being able to move freely between the sev
en dark dominions. Lashed by inescapable needs, twisted by unimaginable talents,
the Doom Bringer carries his own hell with him wherever he goes. Defiant to the
last. Eventually, the world will belong to Doom."
"npc_dota_hero_doom_bringer_hype" "M_\n\nj\n\nG/
"[english]npc_dota_hero_doom_bringer_hype" "Devour enemy creeps whole!\n\nS
corch the battlefield in hellish flame!\n\nGamble with targets' lives.\n\nInflic
t the devastating curse of doom upon enemy heroes!"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet" ""
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet" "Cold Feet"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_Description" "G7
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet_Description"
"Places a frozen hex on an enemy unit that deals damage over time, but can be di
spelled by moving away from the initial cast point. If the enemy unit doesn't m
ove outside of the given range, it will be stunned and frozen in place after 4 s
econds."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_damage" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet_damage" "DAMAGE
OVER TIME:"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_stun_duration" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_ancient_apparition-cold_feet_break_distance" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition-cold_feet_break_distance"
"BREAK DISTANCE:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex" ""
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex" "Ice Vortex"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Description" "
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Description"
"Creates a vortex of icy energy that slows movement speed and increases magic da
mage done in its range. Lasts 12 seconds."
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_movement_speed_pct" "%S:"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex_movement_speed_pct"
"%SLOW:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_spell_resist_pct" "%1b9:"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex_spell_resist_pct"
"%DECREASE RESIST:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_radius" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex_radius" "RADIUS:
"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch" ""
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch" "Chillin
g Touch"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Description" "%
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Description"
"A frigid gust enchants allied heroes, granting them bonus magical damage for a
given number of physical attacks, while slowing their attack speed slightly. La
sts 30 seconds."
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_max_attacks" ",<:"
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_max_attacks"
"MAX ATTACKS:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_bonus_damage" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_bonus_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_attack_speed_pct" "%SV:"
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_attack_speed_pct"
"%ATTACK SPEED:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast" ""
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast" "Ice Blast"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Description" "Ujq
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_Description"
"An explosive ball of icy hail that can be used to strike targets anywhere on th
e map. On first use, Kaldr launches a tracer towards the targeted location. The
second use marks the current location of the blast, upon which the actual proje
ctile is launched - the greater the distance, the larger the radius affected. It
deals damage to enemy units and applies a frostbite curse to units in and aroun
d the area that prevents regeneration or healing. Frostbitten units will take mi
nor damage over time; if the units drop below a certain percentage of hitpoints,
they'll instantly shatter."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_damage" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_frostbite_duration" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_frostbite_duration"
"FROSTBITE DURATION:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_dot_damage" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_dot_damage" "FROSTBI
TE DAMAGE:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_kill_pct" "%=>:"
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_kill_pct" "%HITPOI
NTS FOR KILL:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_release" ""
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_release" "Release
"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_release_Description" "GTeCe
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_release_Description"
"Releases the ice blast early at its current location."
"npc_dota_hero_ancient_apparition_bio" ",=
"[english]npc_dota_hero_ancient_apparition_bio" "Kaldr, the Ancient Apparition,
is an image projected from outside time. He springs from the cold, infinite void
that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr
shall be...and what we perceive, powerful as it appears to us, is but the fainte
st faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages a
nd approaches its final moments, the brightness and power of Kaldr will also int
ensify--that the Ancient Apparition will grow younger and stronger as eternity's
end draws nigh. His grip of ice will bring all matter to a stop, his image will
cast a light too terrible to behold. An Apparition no longer!"
"npc_dota_hero_ancient_apparition_hype" "/\n\n/G1be+Q\n\nb
"[english]npc_dota_hero_ancient_apparition_hype" "Freeze enemies!\n\nMake
enemies more vulnerable to magic damage.\n\nEnchant your allies to do more dama
ge.\n\nFrost nuke anywhere on the map!!"
"DOTA_Tooltip_ability_ursa_earthshock" "j"
"[english]DOTA_Tooltip_ability_ursa_earthshock" "Earthshock"
"DOTA_Tooltip_ability_ursa_earthshock_Description" "j
"[english]DOTA_Tooltip_ability_ursa_earthshock_Description" "Ursa slams the
earth, causing a powerful shock to damage and slow all enemy units in a nearby a
rea for 4 seconds."
"DOTA_Tooltip_ability_ursa_earthshock_damage" ":"
"[english]DOTA_Tooltip_ability_ursa_earthshock_damage" "DAMAGE:"
"DOTA_Tooltip_ability_ursa_earthshock_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_ursa_earthshock_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_ursa_earthshock_shock_radius" ":"
"[english]DOTA_Tooltip_ability_ursa_earthshock_shock_radius" "RADIUS:"
"DOTA_Tooltip_ability_ursa_overpower" ""
"[english]DOTA_Tooltip_ability_ursa_overpower" "Overpower"
"DOTA_Tooltip_ability_ursa_overpower_Description" ""
"[english]DOTA_Tooltip_ability_ursa_overpower_Description" "Using his skill
in combat, Ursa gains increased attack speed for a number of subsequent attacks
."
"DOTA_Tooltip_ability_ursa_overpower_max_attacks" "<:"
"[english]DOTA_Tooltip_ability_ursa_overpower_max_attacks" "ATTACKS:"
"DOTA_Tooltip_ability_ursa_overpower_attack_speed_bonus_pct" "SV":"
"[english]DOTA_Tooltip_ability_ursa_overpower_attack_speed_bonus_pct" "BONUS S
PEED:"
"DOTA_Tooltip_ability_ursa_fury_swipes" ""
"[english]DOTA_Tooltip_ability_ursa_fury_swipes" "Fury Swipes"
"DOTA_Tooltip_ability_ursa_fury_swipes_Description" """j/
"[english]DOTA_Tooltip_ability_ursa_fury_swipes_Description" "Ursa's claws di
g deeper wounds in the enemy, causing consecutive attacks to the same enemy to d
eal more damage. If the same target is not attacked after 6 seconds, the bonus
damage is lost.\n\nFury Swipes is a Unique Attack Modifier, and does not stack w
ith other Unique Attack Modifiers."
"DOTA_Tooltip_ability_ursa_fury_swipes_damage_per_stack" "Q:"
"[english]DOTA_Tooltip_ability_ursa_fury_swipes_damage_per_stack" "DAMAGE
PER ATTACK:"
"DOTA_Tooltip_ability_ursa_enrage" ""
"[english]DOTA_Tooltip_ability_ursa_enrage" "Enrage"
"DOTA_Tooltip_ability_ursa_enrage_Description" "e=>l
"[english]DOTA_Tooltip_ability_ursa_enrage_Description" "Ursa goes into a frenzy
, gaining a percentage of his current health as bonus damage. Lasts 15 seconds."
"DOTA_Tooltip_ability_ursa_enrage_life_damage_bonus_percent" "%=>:"
"[english]DOTA_Tooltip_ability_ursa_enrage_life_damage_bonus_percent" "%HEALTH
TO DAMAGE:"
"npc_dota_hero_ursa_bio" "0/G#
"[english]npc_dota_hero_ursa_bio" "Ulfsaar the Warrior is the fiercest mem
ber of an ursine tribe, protective of his land and his people. During the long w
inters, while the mothers sleep and nurse their cubs, the males patrol the lands
aboveas tireless, vigilant defenders of their ancient ways. Hearing dim but grow
ing rumors of a spreading evil, Ulfsaar headed out beyond the boundaries of his
wild wooded homeland, intending to track down and destroy the threat at its sour
ce, before it could endanger his people. He is a proud creature with a bright st
rong spirit, utterly trustworthy, a staunch ally and defender."
"npc_dota_hero_ursa_hype" "Syz/\n\n,,\n\n74
"[english]npc_dota_hero_ursa_hype" "Stomp and slow everyone nearby.\n\nDo m
ore damage the more you attack!\n\nDo more damage based on your health.\n\nSolo
Roshan at low levels!!"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage" "o"
"[english]DOTA_Tooltip_ability_gyrocopter_rocket_barrage" "Rocket Barrage"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Description" "
"[english]DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Description" "Launche
s a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. L
asts 3 seconds."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_rockets_per_second" "<:"
"[english]DOTA_Tooltip_ability_gyrocopter_rocket_barrage_rockets_per_second"
"ROCKETS PER SECOND:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_radius" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_rocket_barrage_radius" "RADIUS:
"
"DOTA_Tooltip_ability_gyrocopter_homing_missile" "'@"
"[english]DOTA_Tooltip_ability_gyrocopter_homing_missile" "Homing Missile"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Description" ".
"[english]DOTA_Tooltip_ability_gyrocopter_homing_missile_Description" "Fires a
homing missile to seek the targeted enemy unit. The missile gains speed over ti
me, dealing damage and stunning when it impacts the target. Homing Missile deal
s greater damage the further it has traveled. Enemy units can destroy the missi
le before it reaches its target."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_min_damage" "M:"
"[english]DOTA_Tooltip_ability_gyrocopter_homing_missile_min_damage" "MINIMUM
DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_stun_duration" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_homing_missile_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon" ""
"[english]DOTA_Tooltip_ability_gyrocopter_flak_cannon" "Flak Cannon"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Description" ""D
"[english]DOTA_Tooltip_ability_gyrocopter_flak_cannon_Description" "Gyrocop
ter's attacks hit all enemy units in an area around it for a limited number of a
ttacks. Only the main target of attacks will receive attack bonuses such as Cri
tical Strike. Lasts 15 seconds or until the attacks are used."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_radius" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_flak_cannon_radius" "RADIUS:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_max_attacks" ",<:"
"[english]DOTA_Tooltip_ability_gyrocopter_flak_cannon_max_attacks" "MAX ATT
ACKS:"
"DOTA_Tooltip_ability_gyrocopter_call_down" ""
"[english]DOTA_Tooltip_ability_gyrocopter_call_down" "Call Down"
"DOTA_Tooltip_ability_gyrocopter_call_down_Description" "D
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_Description" "Call do
wn an aerial missile strike on enemy units in a target area. Two missiles arriv
e in succession, the first dealing major damage and minor slow; the second deali
ng minor damage and major slow.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_gyrocopter_call_down_damage_first" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_damage_first" "MISSILE
ONE DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_call_down_damage_second" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_damage_second" "MISSILE
TWO DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_call_down_slow_first" "%S:"
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_slow_first" "%MISSILE ONE SL
OW:"
"DOTA_Tooltip_ability_gyrocopter_call_down_slow_second" "%S:"
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_slow_second" "%MISSIL
E TWO SLOW:"
"DOTA_Tooltip_ability_gyrocopter_call_down_radius" ":"
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_radius" "RADIUS:"
"npc_dota_hero_gyrocopter_bio" "G=Ca<>
"[english]npc_dota_hero_gyrocopter_bio" "After serving through a lifetime of war
s, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. Bu
t in addition to a few trinkets and his considerable pension, the erstwhile engi
neer left with something far more interesting: a long-forgotten, incomplete sche
matic for a Gyrocopter, the world's first manned, non-magical flying device. Retir
ing to the tropical obscurity of the Ash Archipelago with little else but time a
nd money, he set to work building the device. As the years wore on and the remai
ns of failed prototypes began to pile up, he began to wonder if mechanical fligh
t was even possible. A decade and a day after his retirement, on a sunny afterno
on with a southerly breeze, Aurel sat in his latest attempt bristling with indig
nation and expectant failure. With a grunt of effort he pulled the ignition cord
and covered his head, waiting for the inevitable explosion. However to his grea
t surprise he began to lift and, following a few panicked adjustments, stabilize
. Within an hour, he was ducking and weaving with the breeze, level with the gul
ls, and Aurel found himself filled with the breathless wonder of flight. As dusk
settled in he set a course back to his workshop, but no sooner had he turned hi
s craft when a cannonball tore through his tailfin. Disentangling himself from t
he wreckage, he swam toward the nearest piece of land in sight, and cursed to se
e the ship responsible for the cannonball collecting the debris. Days later, whe
n Aurel returned to his workshop, he set to work on yet another gyrocopter, this
one capable of carrying a much heavier, more dangerous payload."
"npc_dota_hero_gyrocopter_hype" ""
"[english]npc_dota_hero_gyrocopter_hype" "MISSILES!!!!"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness" ""
"[english]DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness" "Charge
of Darkness"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Description" "/
"[english]DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Description"
"Spirit Breaker fixes his sight on an enemy unit and starts charging through all
objects. All enemy units passed through will be hit by a Greater Bash, and the
targeted unit is stunned upon impact. If the targeted unit dies, Spirit Breake
r will change his target to the nearest enemy unit to that location."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_movement_speed" "SV:"
"[english]DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_movement_speed"
"CHARGE SPEED:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_stun_duration" ":"
"[english]DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_empowering_haste" ""
"[english]DOTA_Tooltip_ability_spirit_breaker_empowering_haste" "Empowering Hast
e"
"DOTA_Tooltip_ability_spirit_breaker_empowering_haste_Description" "/Sc
"[english]DOTA_Tooltip_ability_spirit_breaker_empowering_haste_Description"
"Causes the Spirit Breaker to gain power with higher movement speed. His presenc
e increases the movement speed of nearby allied units."
"DOTA_Tooltip_ability_spirit_breaker_empowering_haste_bonus_movespeed_pct"
"%SV":"
"[english]DOTA_Tooltip_ability_spirit_breaker_empowering_haste_bonus_movespeed_p
ct" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_spirit_breaker_empowering_haste_aura_radius" ":"
"[english]DOTA_Tooltip_ability_spirit_breaker_empowering_haste_aura_radius"
"AURA RADIUS:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash" ""
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash" "Greater Bash"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Description" "zB
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_Description" "Gives a
chance to stun and knockback an enemy unit on an attack, as well as gaining bon
us movement speed after a bash occurs. Deals a percentage of movement speed as d
amage."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_chance_pct" "%:"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_chance_pct" "%CHANCE
TO BASH:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_damage" "%SV":"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_damage" "%MOVESP
EED AS DAMAGE:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_knockback_duration" ":"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_knockback_duration"
"KNOCKBACK DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_bonus_movespeed_pct" "%SV":"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_bonus_movespeed_pct"
"%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_movespeed_duration" "SV:"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_movespeed_duration"
"SPEED DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike" ""
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike" "Nether Strike"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Description" "/
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_Description"
"Spirit Breaker slips into the nether realm, reappearing next to his hapless vic
tim. Upon reappearing, a Greater Bash of the current level occurs and deals bonu
s damage.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_damage" "":"
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_damage" "BONUS D
AMAGE:"
"npc_dota_hero_spirit_breaker_bio" "/M
"[english]npc_dota_hero_spirit_breaker_bio" "Barathrum the Spirit Breaker is
a lordly and powerful being, a fierce and elemental intelligence which chose to
plane-shift into the world of matter to take part in events with repercussions
in the elemental realm that is his home. To that end, he assembled a form that w
ould serve him well, both in our world and out of it. His physical form borrows
from the strengths of this world, blending features both bovine and simianhorns,
hooves and handsas outward emblems of his inner qualities of strength, speed and
cunning. He wears a ring in his nose, as a reminder that he serves a hidden mast
er, and that this world in which he works is but a shadow of the real one."
"npc_dota_hero_spirit_breaker_hype" "/\n\n\n\n\n\n
"[english]npc_dota_hero_spirit_breaker_hype" "Bash people after charging!\n\n
Move faster to bash more!\n\nBash!\n\nTeleport, then bash!"
"DOTA_Tooltip_ability_alchemist_acid_spray" "9*"
"[english]DOTA_Tooltip_ability_alchemist_acid_spray" "Acid Spray"
"DOTA_Tooltip_ability_alchemist_acid_spray_Description" "*
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_Description" "Sprays
high-pressure acid across a target area. Enemy units who step across the contami
nated terrain take mixed damage per second and have their armor reduced."
"DOTA_Tooltip_ability_alchemist_acid_spray_radius" ":"
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_radius" "RADIUS:"
"DOTA_Tooltip_ability_alchemist_acid_spray_duration" ":"
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_duration" "DURATION:"
"DOTA_Tooltip_ability_alchemist_acid_spray_damage" ":"
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_damage" "DAMAGE OVER TIM
E:"
"DOTA_Tooltip_ability_alchemist_acid_spray_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_armor_reduction" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_throw" "6"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_throw" "Unstabl
e Concoction Throw"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_throw_Description" "Ge"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_throw_Description"
"Throw it before it blows up!"
"DOTA_Tooltip_ability_alchemist_unstable_concoction" "6"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction" "Unstable Concoc
tion"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Description" "
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_Description"
"Alchemist brews up an unstable concoction that he can throw at an enemy hero, t
o stun and deal damage in an area around the explosion. The longer the concoctio
n brews, the more damage it deals and the longer the stun. After 5 seconds, the
brew reaches its maximum damage and stun time. However, after 7 seconds, the con
coction will explode on Alchemist himself if not thrown."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_max_stun" ":"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_max_stun" "MAX STU
N:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_max_damage" ":"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_max_damage"
"MAX DAMAGE:"
"DOTA_Tooltip_ability_alchemist_goblins_greed" "1"
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed" "Greevil's Greed"
"DOTA_Tooltip_ability_alchemist_goblins_greed_Description" "M_7
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_Description" "Alchemi
st gets bonus gold for killing creeps; the bonus stacks if the creeps are killed
within a period of time, after which the count is reset. The bonus gold is cap
ped at 30 gold."
"DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_gold" "4.:"
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_gold" "BASE BO
NUS GOLD:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_bonus_gold" ".:"
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_bonus_gold"
"EXTRA BONUS GOLD:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_duration" ":"
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_duration" "RECENT
KILL WINDOW:"
"DOTA_Tooltip_ability_alchemist_chemical_rage" "~"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage" "Chemical Rage"
"DOTA_Tooltip_ability_alchemist_chemical_rage_Description" "./1
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_Description" "Alchemi
st causes his Ogre to enter a chemically induced rage, reducing base attack cool
down and increasing movement speed, hitpoints and regeneration."
"DOTA_Tooltip_ability_alchemist_chemical_rage_duration" ":"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_base_attack_time" "45:"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_base_attack_time"
"BASE ATTACK TIME:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health" "=>":"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health" "BONUS H
EALTH:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health_regen" "=>R":"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health_regen"
"BONUS HEALTH REGEN:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_mana_regen" "1R":"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_mana_regen"
"BONUS MANA REGEN:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_movespeed" "SV":"
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_movespeed" "BONUS M
OVE SPEED:"
"npc_dota_hero_alchemist_bio" "Y~^a
"[english]npc_dota_hero_alchemist_bio" "The sacred science of Chymistry was a D
arkbrew family tradition, but no Darkbrew had ever shown the kind of creativity,
ambition, and recklessness of young Razzil. However, when adulthood came callin
g he pushed aside the family trade to try his hand at manufacturing gold through
Alchemy. In an act of audacity befitting his reputation, Razzil announced he wo
uld transmute an entire mountain into gold. Following two decades of research an
d spending and preparation, he failed spectacularly, quickly finding himself imp
risoned for the widespread destruction his experiment wrought. Yet Razzil was ne
ver one to take a setback lightly, and sought escape to continue his research. W
hen his new cellmate turned out to be a fierce ogre, he found just the opportuni
ty he needed. After convincing the ogre not to eat him, Razzil set about careful
ly concocting a tincture for it to drink, made from the moulds and mosses growin
g in the prison stone work. In a week's time, it seemed ready. When the ogre drank
the potion, it flew into an unstoppable berserker rage, destroying the cell bar
s and exploding through walls and guards alike. They soon found themselves lost
somewhere in the forest surrounding the city with a trail of wreckage in their w
ake and no signs of pursuit. In the tonic's afterglow, the ogre seemed serene, ha
ppy, and even eager. Resolving to work together, the pair set off to collect the
materials needed to attempt Razzil's Alchemic transmutation once more."
"npc_dota_hero_alchemist_hype" "
"
"[english]npc_dota_hero_alchemist_hype" ""
"DOTA_Tooltip_ability_invoker_quas" ""
"[english]DOTA_Tooltip_ability_invoker_quas" "Quas"
"DOTA_Tooltip_ability_invoker_quas_Description" "<font color='#7998b5'>M</fon
"[english]DOTA_Tooltip_ability_invoker_quas_Description" "Allows manipula
tion of ice elements and grants a permanent strength bonus. Each <font color='#7
998b5'>Quas</font> instance provides increased health regeneration.\n"
"DOTA_Tooltip_ability_invoker_quas_health_regen_per_instance" "=>R:"
"[english]DOTA_Tooltip_ability_invoker_quas_health_regen_per_instance" "HP REGE
N PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_quas_bonus_strength" "":"
"[english]DOTA_Tooltip_ability_invoker_quas_bonus_strength" "BONUS STRENGTH:
"
"DOTA_Tooltip_ability_invoker_wex" ""
"[english]DOTA_Tooltip_ability_invoker_wex" "Wex"
"DOTA_Tooltip_ability_invoker_wex_Description" "<font color='#d671a9'>M</fon
"[english]DOTA_Tooltip_ability_invoker_wex_Description" "Allows manipulation of
storm elements and grants a permanent agility bonus. Each <font color='#d671a9'>
Wex</font> instance provides increased attack speed and movement speed."
"DOTA_Tooltip_ability_invoker_wex_attack_speed_per_instance" "%PSV:"
"[english]DOTA_Tooltip_ability_invoker_wex_attack_speed_per_instance" "%ATTACK
SPEED PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_wex_move_speed_per_instance" "%PSV:"
"[english]DOTA_Tooltip_ability_invoker_wex_move_speed_per_instance" "%MOVE S
PEED PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_wex_bonus_agility" "":"
"[english]DOTA_Tooltip_ability_invoker_wex_bonus_agility" "BONUS AGILITY:"
"DOTA_Tooltip_ability_invoker_exort" ""
"[english]DOTA_Tooltip_ability_invoker_exort" "Exort"
"DOTA_Tooltip_ability_invoker_exort_Description" "<font color='#cabe68'>
"[english]DOTA_Tooltip_ability_invoker_exort_Description" "Allows manipula
tion of fire elements and grants a permanent intelligence bonus. Each <font colo
r='#cabe68'>Exort</font> instance provides increased attack damage."
"DOTA_Tooltip_ability_invoker_exort_bonus_damage_per_instance" "P:"
"[english]DOTA_Tooltip_ability_invoker_exort_bonus_damage_per_instance" "DAMAGE
PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_exort_bonus_intelligence" "":"
"[english]DOTA_Tooltip_ability_invoker_exort_bonus_intelligence" "BONUS I
NTELLIGENCE:"
"DOTA_Tooltip_ability_invoker_empty1" ""
"[english]DOTA_Tooltip_ability_invoker_empty1" "Empty"
"DOTA_Tooltip_ability_invoker_empty1_Description" "
"
"[english]DOTA_Tooltip_ability_invoker_empty1_Description" ""
"DOTA_Tooltip_ability_invoker_empty2" ""
"[english]DOTA_Tooltip_ability_invoker_empty2" "Empty"
"DOTA_Tooltip_ability_invoker_empty2_Description" "
"
"[english]DOTA_Tooltip_ability_invoker_empty2_Description" ""
"DOTA_Tooltip_ability_invoker_invoke" "M"
"[english]DOTA_Tooltip_ability_invoker_invoke" "Invoke"
"DOTA_Tooltip_ability_invoker_invoke_Description" "eM6
"[english]DOTA_Tooltip_ability_invoker_invoke_Description" "Combines the pr
operties of the elements currently being manipulated, creating a new spell at th
e Invoker's disposal. Click the help button to see the list of possible spells.\
n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_invoker_invoke_max_invoked_spells" ",b<:"
"[english]DOTA_Tooltip_ability_invoker_invoke_max_invoked_spells" "MAX SPE
LLS:"
"DOTA_Tooltip_ability_invoker_cold_snap" "S"
"[english]DOTA_Tooltip_ability_invoker_cold_snap" "Cold Snap"
"DOTA_Tooltip_ability_invoker_cold_snap_Description" "/
"[english]DOTA_Tooltip_ability_invoker_cold_snap_Description" "Invoker draws t
he heat from an enemy, chilling them to their very core for a duration based on
the level of <font color='#7998b5'>Quas</font>. The enemy will take damage and b
e briefly frozen. Further damage taken in this state will freeze the enemy again
, dealing bonus damage. The enemy can only be frozen so often, but the freeze co
oldown decreases based on the level of <font color='#7998b5'>Quas</font>."
"DOTA_Tooltip_ability_invoker_cold_snap_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_cold_snap_initial_freeze_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_initial_freeze_damage" "INITIAL
DAMAGE:"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_freeze_duration" "FREEZE
DURATION:"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_cooldown" ":"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_freeze_cooldown" "FREEZE
COOLDOWN:"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_damage" "":"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_freeze_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_invoker_ghost_walk" "#"
"[english]DOTA_Tooltip_ability_invoker_ghost_walk" "Ghost Walk"
"DOTA_Tooltip_ability_invoker_ghost_walk_Description" "c
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_Description" "Invoker manipul
ates the ice and electrical energies around him, rendering his body invisible. T
he elemental imbalance created as a consequence slows nearby enemies based on th
e level of <font color='#7998b5'>Quas</font>, and slows Invoker as well based on
the level of <font color='#d671a9'>Wex</font>."
"DOTA_Tooltip_ability_invoker_ghost_walk_self_slow" "%S:"
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_self_slow" "%SELF SLOW:"
"DOTA_Tooltip_ability_invoker_ghost_walk_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_ghost_walk_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_area_of_effect" "RADIUS:
"
"DOTA_Tooltip_ability_invoker_ghost_walk_enemy_slow" "%/S:"
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_enemy_slow" "%ENEMY SLOW:"
"DOTA_Tooltip_ability_invoker_tornado" ""
"[english]DOTA_Tooltip_ability_invoker_tornado" "Tornado"
"DOTA_Tooltip_ability_invoker_tornado_Description" "Su
a9'></font>M"
"[english]DOTA_Tooltip_ability_invoker_tornado_Description" "Unleashes a fas
t moving tornado that picks up enemy units in its path, suspending them helpless
ly in the air shortly before allowing them to plummet to their doom. Travels fur
ther based on the level of <font color='#d671a9'>Wex</font>. Holds enemies in th
e air for a duration based on the level of <font color='#7998b5'>Quas</font>. De
als damage based on the levels of <font color='#7998b5'>Quas</font> and <font co
lor='#d671a9'>Wex</font>."
"DOTA_Tooltip_ability_invoker_tornado_travel_distance" ":"
"[english]DOTA_Tooltip_ability_invoker_tornado_travel_distance" "TRAVEL DISTANCE
:"
"DOTA_Tooltip_ability_invoker_tornado_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_invoker_tornado_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_tornado_lift_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_tornado_lift_duration" "LIFT TIME:"
"DOTA_Tooltip_ability_invoker_tornado_base_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_tornado_base_damage" "DAMAGE:"
"DOTA_Tooltip_ability_invoker_tornado_quas_damage" "MQ7:"
"[english]DOTA_Tooltip_ability_invoker_tornado_quas_damage" "QUAS BONUS DAMA
GE:"
"DOTA_Tooltip_ability_invoker_tornado_wex_damage" "MQ7:"
"[english]DOTA_Tooltip_ability_invoker_tornado_wex_damage" "WEX BONUS DAMAG
E:"
"DOTA_Tooltip_ability_invoker_emp" "9"
"[english]DOTA_Tooltip_ability_invoker_emp" "EMP"
"DOTA_Tooltip_ability_invoker_emp_Description" "GC9
"[english]DOTA_Tooltip_ability_invoker_emp_Description" "Invoker builds up a cha
rge of electromagnetic energy at a targeted location which automatically detonat
es after a duration based on the level of <font color='#d671a9'>Wex</font>. The
detonation covers an area, draining mana based on the level of <font color='#d67
1a9'>Wex</font>. Deals damage for each point of mana drained."
"DOTA_Tooltip_ability_invoker_emp_delay" ":"
"[english]DOTA_Tooltip_ability_invoker_emp_delay" "CHARGE TIME:"
"DOTA_Tooltip_ability_invoker_emp_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_invoker_emp_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_emp_mana_burned" "1:"
"[english]DOTA_Tooltip_ability_invoker_emp_mana_burned" "MAX MANA BURNED:"
"DOTA_Tooltip_ability_invoker_emp_damage_per_mana_pct" "%:"
"[english]DOTA_Tooltip_ability_invoker_emp_damage_per_mana_pct" "%BURN DAMAGE:"
"DOTA_Tooltip_ability_invoker_alacrity" ""
"[english]DOTA_Tooltip_ability_invoker_alacrity" "Alacrity"
"DOTA_Tooltip_ability_invoker_alacrity_Description" ""
"[english]DOTA_Tooltip_ability_invoker_alacrity_Description" "Invoker infuses
an ally with an immense surge of energy, increasing their attack speed based on
the level of <font color='#d671a9'>Wex</font> and their damage based on the lev
el of <font color='#cabe68'>Exort</font>."
"DOTA_Tooltip_ability_invoker_alacrity_bonus_attack_speed" "%SV":"
"[english]DOTA_Tooltip_ability_invoker_alacrity_bonus_attack_speed" "%BONUS
ATTACK SPEED:"
"DOTA_Tooltip_ability_invoker_alacrity_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_invoker_alacrity_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_invoker_alacrity_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_alacrity_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_chaos_meteor" ""
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor" "Chaos Meteor"
"DOTA_Tooltip_ability_invoker_chaos_meteor_Description" "D
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_Description" "Invoker
pulls a flaming meteor from space onto the targeted location. Upon landing, the
meteor rolls forward, constantly dealing damage based on the level of <font col
or='#cabe68'>Exort</font>, and rolling further based on the level of <font color
='#d671a9'>Wex</font>. Units hit by the meteor will also be set on fire for a sh
ort time, receiving additional damage based on the level of <font color='#cabe68
'>Exort</font>."
"DOTA_Tooltip_ability_invoker_chaos_meteor_land_time" "j:"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_land_time" "LAND TIME:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_travel_distance" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_travel_distance" "TRAVEL
DISTANCE:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_area_of_effect" "RADIUS:
"
"DOTA_Tooltip_ability_invoker_chaos_meteor_damage_interval" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_damage_interval" "DAMAGE
TICK:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_main_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_main_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_invoker_chaos_meteor_burn_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_burn_duration" "BURN TI
ME:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_burn_dps" ":"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_burn_dps" "BURN DPS:"
"DOTA_Tooltip_ability_invoker_sun_strike" ""
"[english]DOTA_Tooltip_ability_invoker_sun_strike" "Sun Strike"
"DOTA_Tooltip_ability_invoker_sun_strike_Description" "9
"[english]DOTA_Tooltip_ability_invoker_sun_strike_Description" "Sends a catastr
ophic ray of fierce energy from the sun at any targeted location, incinerating a
ll enemies standing beneath it once it reaches the Earth. Deals damage based on
the level of <font color='#cabe68'>Exort</font>, however this damage is spread e
venly over all enemies hit."
"DOTA_Tooltip_ability_invoker_sun_strike_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_invoker_sun_strike_area_of_effect" "RADIUS:
"
"DOTA_Tooltip_ability_invoker_sun_strike_delay" ":"
"[english]DOTA_Tooltip_ability_invoker_sun_strike_delay" "DELAY:"
"DOTA_Tooltip_ability_invoker_sun_strike_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_sun_strike_damage" "DAMAGE:"
"DOTA_Tooltip_ability_invoker_forge_spirit" ""
"[english]DOTA_Tooltip_ability_invoker_forge_spirit" "Forge Spirit"
"DOTA_Tooltip_ability_invoker_forge_spirit_Description" "6
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_Description" "Invoker
forges a spirit embodying the strength of fire and fortitude of ice. Damage, he
alth, and armor are based on the level of <font color='#cabe68'>Exort</font> whi
le attack range, mana, and duration are based on the level of <font color='#7998
b5'>Quas</font>. The elemental's scorching attack is capable of melting the armo
r of enemy heroes. If both <font color='#7998b5'>Quas</font> and <font color='#c
abe68'>Exort</font> are level 4 or higher, Invoker will create two spirits inste
ad of one."
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_hp" "=>:"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_hp" "HEALTH:"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_armor" ":"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_armor" "ARMOR:"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_attack_range" ":"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_attack_range"
"ATTACK RANGE:"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_mana" "1:"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_mana" "MANA:"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_spirit_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_forged_spirit_melting_strike" ""
"[english]DOTA_Tooltip_ability_forged_spirit_melting_strike" "Melting Strike"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_Description" "z1
"[english]DOTA_Tooltip_ability_forged_spirit_melting_strike_Description"
"Melts away the armor of heroes hit by the spirit's attack if the spirit has eno
ugh mana. Each successive hit increases the amount of armor melted."
"DOTA_Tooltip_ability_forged_spirit_melting_strike_armor_removed" ">D':"
"[english]DOTA_Tooltip_ability_forged_spirit_melting_strike_armor_removed"
"ARMOR REMOVED PER HIT:"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_max_armor_removed" "':"
"[english]DOTA_Tooltip_ability_forged_spirit_melting_strike_max_armor_removed"
"MAX ARMOR REMOVED:"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_duration" ":"
"[english]DOTA_Tooltip_ability_forged_spirit_melting_strike_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_invoker_ice_wall" ""
"[english]DOTA_Tooltip_ability_invoker_ice_wall" "Ice Wall"
"DOTA_Tooltip_ability_invoker_ice_wall_Description" "Ge
"[english]DOTA_Tooltip_ability_invoker_ice_wall_Description" "Generates a wal
l of solid ice directly in front of Invoker for a duration based on the level of
<font color='#7998b5'>Quas</font>. The bitter cold emanating from it greatly sl
ows nearby enemies based on the level of <font color='#7998b5'>Quas</font> and d
eals damage each second based on the level of <font color='#cabe68'>Exort</font>
."
"DOTA_Tooltip_ability_invoker_ice_wall_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_ice_wall_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_ice_wall_slow" "%S:"
"[english]DOTA_Tooltip_ability_invoker_ice_wall_slow" "%SLOW:"
"DOTA_Tooltip_ability_invoker_ice_wall_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_invoker_ice_wall_damage_per_second" "DAMAGE
PER SECOND:"
"DOTA_Tooltip_ability_invoker_deafening_blast" ""
"[english]DOTA_Tooltip_ability_invoker_deafening_blast" "Deafening Blast"
"DOTA_Tooltip_ability_invoker_deafening_blast_Description" "Ge
"[english]DOTA_Tooltip_ability_invoker_deafening_blast_Description" "Invoker
unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit
it collides with based on the level of <font color='#cabe68'>Exort</font>. The
sheer impact from the blast is enough to knock those enemy units back for a dura
tion based on the level of <font color='#7998b5'>Quas</font>, then disarm their
attacks for a duration based on the level of <font color='#d671a9'>Wex</font>."
"DOTA_Tooltip_ability_invoker_deafening_blast_damage" ":"
"[english]DOTA_Tooltip_ability_invoker_deafening_blast_damage" "DAMAGE:"
"DOTA_Tooltip_ability_invoker_deafening_blast_knockback_duration" ":"
"[english]DOTA_Tooltip_ability_invoker_deafening_blast_knockback_duration"
"KNOCKBACK DURATION:"
"DOTA_Tooltip_ability_invoker_deafening_blast_disarm_duration" "!:"
"[english]DOTA_Tooltip_ability_invoker_deafening_blast_disarm_duration" "DISARM
DURATION:"
"npc_dota_hero_invoker_bio" "G1b1bkTa#
"[english]npc_dota_hero_invoker_bio" "In its earliest, and some would say mos
t potent form, magic was primarily the art of memory. It required no technology,
no wands or appurtenances other than the mind of the magician. All the trapping
s of ritual were merely mnemonic devices, meant to allow the practitioner to rec
all in rich detail the specific mental formulae that unlocked a spell's power. T
he greatest mages in those days were the ones blessed with the greatest memories
, and yet so complex were the invocations that all wizards were forced to specia
lize. The most devoted might hope in a lifetime to have adequate recollection of
three spells--four at most. Ordinary wizards were content to know two, and it w
as not uncommon for a village mage to know only one--with even that requiring hi
m to consult grimoires as an aid against forgetfulness on the rare occasions whe
n he might be called to use it. But among these early practitioners there was on
e exception, a genius of vast intellect and prodigious memory who came to be kno
wn as the Invoker. In his youth, the precocious wizard mastered not four, not fi
ve, not even seven incantations: He could command no fewer than ten spells, and
cast them instantly. Many more he learned but found useless, and would practice
once then purge from his mind forever, to make room for more practical invocatio
ns. One such spell was the Sempiternal Cantrap--a longevity spell of such power
that those who cast it in the world's first days are among us still (unless they
have been crushed to atoms). Most of these quasi-immortals live quietly, afraid
to admit their secret: But Invoker is not one to keep his gifts hidden. He is a
ncient, learned beyond all others, and his mind somehow still has space to conta
in an immense sense of his own worth...as well as the Invocations with which he
amuses himself through the long slow twilight of the world's dying days."
"npc_dota_hero_invoker_hype" "
"
"[english]npc_dota_hero_invoker_hype" ""
"DOTA_Tooltip_ability_silencer_curse_of_the_silent" ""
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent" "Curse of the Si
lent"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_Description" "D%&
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_Description"
"Curses the target area, causing enemy Heroes to take damage and lose mana until
they cast a spell."
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_health_damage" ":"
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_health_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_mana_damage" "1:"
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_mana_damage"
"MANA LOSS:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_tooltip_duration"
"DURATION:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_radius" ":"
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_radius" "RADIUS:
"
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom" ""
"[english]DOTA_Tooltip_ability_silencer_glaives_of_wisdom" "Glaives of Wisd
om"
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Description" "d
"[english]DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Description" "Silence
r enchants his glaives with his wisdom, dealing additional damage based on his I
ntelligence. Additionally, if an enemy hero dies nearby Silencer will permanentl
y steal 2 Intelligence from that hero. \n\nGlaives of Wisdom is a Unique Attack
Modifier, and does not stack with other Unique Attack Modifiers. "
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_intellect_damage_pct" "%:"
"[english]DOTA_Tooltip_ability_silencer_glaives_of_wisdom_intellect_damage_pct"
"%INT TO DAMAGE:"
"DOTA_Tooltip_ability_silencer_last_word" ""
"[english]DOTA_Tooltip_ability_silencer_last_word" "Last Word"
"DOTA_Tooltip_ability_silencer_last_word_Description" "1bb
"[english]DOTA_Tooltip_ability_silencer_last_word_Description" "Enchants a targ
et damaging and silencing them if they cast a spell. If the enchantment expires
the target will be disarmed in addition to being damaged and silenced."
"DOTA_Tooltip_ability_silencer_last_word_radius" ":"
"[english]DOTA_Tooltip_ability_silencer_last_word_radius" "RADIUS:"
"DOTA_Tooltip_ability_silencer_last_word_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_silencer_last_word_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_silencer_global_silence" ""
"[english]DOTA_Tooltip_ability_silencer_global_silence" "Global Silence"
"DOTA_Tooltip_ability_silencer_global_silence_Description" "2Is!j
"[english]DOTA_Tooltip_ability_silencer_global_silence_Description" "Silence
r stops all sound, preventing enemy heroes and units on the map from casting spe
lls."
"DOTA_Tooltip_ability_silencer_global_silence_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_silencer_global_silence_tooltip_duration"
"DURATION:"
"npc_dota_hero_silencer_bio" "/M
"[english]npc_dota_hero_silencer_bio" "Part of the seventh and final generatio
n of a carefully designed pedigree, Nortrom was bred by the ancient order of the
Aeol Drias to be the greatest magic user the world had ever seen. He was the pr
ophesied one, the culmination of two-hundred years of careful pairings, a war-ma
ge who would bring glory to the order, and destruction to their sworn enemies, T
he Knights of the Fold.
Raised with other young mages in a hidden cantonment among the hills of the Hazh
adal barrens, the order's preceptors waited for Nortrom's abilities to manifest. W
hile the other students honed their talents with fire, or ice, or incantatory sp
ells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the
day of final testing approached, he still hadn't found his magic. In disgust, the
preceptors berated him, while the children laughed. You are no mage, the head of
the order declared. Still, Nortrom did not slink away. He entered the day of tes
ting and faced down the young mages who had mocked him. And then his preceptors
learned a valuable lesson: a lack of magic can be the greatest magic of all. Nor
trom silenced the young mages one by one and defeated them in single combat, unt
il he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.
"
"npc_dota_hero_silencer_hype" "
"
"[english]npc_dota_hero_silencer_hype" ""
"DOTA_Tooltip_Ability_item_arcane_ring" ""
"[english]DOTA_Tooltip_Ability_item_arcane_ring" "Arcane Ring"
"DOTA_Tooltip_Ability_item_armlet" "4"
"[english]DOTA_Tooltip_Ability_item_armlet" "Armlet of Mordiggian"
"DOTA_Tooltip_Ability_item_assault" "E"
"[english]DOTA_Tooltip_Ability_item_assault" "Assault Cuirass"
"DOTA_Tooltip_Ability_item_basher" ""
"[english]DOTA_Tooltip_Ability_item_basher" "Skull Basher"
"DOTA_Tooltip_Ability_item_belt_of_strength" ""
"[english]DOTA_Tooltip_Ability_item_belt_of_strength" "Belt of Strength"
"DOTA_Tooltip_Ability_item_bfury" ""
"[english]DOTA_Tooltip_Ability_item_bfury" "Battle Fury"
"DOTA_Tooltip_Ability_item_black_king_bar" ""
"[english]DOTA_Tooltip_Ability_item_black_king_bar" "Black King Bar"
"DOTA_Tooltip_Ability_item_blade_mail" ""
"[english]DOTA_Tooltip_Ability_item_blade_mail" "Blade Mail"
"DOTA_Tooltip_Ability_item_blades_of_attack" ""
"[english]DOTA_Tooltip_Ability_item_blades_of_attack" "Blades of Attack"
"DOTA_Tooltip_Ability_item_blade_of_alacrity" ""
"[english]DOTA_Tooltip_Ability_item_blade_of_alacrity" "Blade of Alacrity"
"DOTA_Tooltip_Ability_item_blink" ""
"[english]DOTA_Tooltip_Ability_item_blink" "Blink Dagger"
"DOTA_Tooltip_Ability_item_bloodstone" ""
"[english]DOTA_Tooltip_Ability_item_bloodstone" "Bloodstone"
"DOTA_Tooltip_Ability_item_boots" "SV"
"[english]DOTA_Tooltip_Ability_item_boots" "Boots of Speed"
"DOTA_Tooltip_Ability_item_boots_of_elves" "3"
"[english]DOTA_Tooltip_Ability_item_boots_of_elves" "Band of Elvenskin"
"DOTA_Tooltip_Ability_item_bottle" "1"
"[english]DOTA_Tooltip_Ability_item_bottle" "Bottle"
"DOTA_Tooltip_Ability_item_bottle_double_damage" ":"
"[english]DOTA_Tooltip_Ability_item_bottle_double_damage" "Rune: Double Da
mage"
"DOTA_Tooltip_Ability_item_bottle_haste" ":S"
"[english]DOTA_Tooltip_Ability_item_bottle_haste" "Rune: Haste"
"DOTA_Tooltip_Ability_item_bottle_illusion" ":"
"[english]DOTA_Tooltip_Ability_item_bottle_illusion" "Rune: Illusion"
"DOTA_Tooltip_Ability_item_bottle_invisible" ":"
"[english]DOTA_Tooltip_Ability_item_bottle_invisible" "Rune: Invisibility"
"DOTA_Tooltip_Ability_item_bottle_regeneration" ":R"
"[english]DOTA_Tooltip_Ability_item_bottle_regeneration" "Rune: Regenerat
ion"
"DOTA_Tooltip_Ability_item_bracer" ""
"[english]DOTA_Tooltip_Ability_item_bracer" "Bracer"
"DOTA_Tooltip_Ability_item_branches" ""
"[english]DOTA_Tooltip_Ability_item_branches" "Iron Branch"
"DOTA_Tooltip_Ability_item_broadsword" ""
"[english]DOTA_Tooltip_Ability_item_broadsword" "Broadsword"
"DOTA_Tooltip_Ability_item_buckler" ""
"[english]DOTA_Tooltip_Ability_item_buckler" "Buckler"
"DOTA_Tooltip_Ability_item_butterfly" ""
"[english]DOTA_Tooltip_Ability_item_butterfly" "Butterfly"
"DOTA_Tooltip_Ability_item_chainmail" ""
"[english]DOTA_Tooltip_Ability_item_chainmail" "Chainmail"
"DOTA_Tooltip_Ability_item_circlet" ""
"[english]DOTA_Tooltip_Ability_item_circlet" "Circlet"
"DOTA_Tooltip_Ability_item_clarity" ""
"[english]DOTA_Tooltip_Ability_item_clarity" "Clarity"
"DOTA_Tooltip_Ability_item_claymore" ""
"[english]DOTA_Tooltip_Ability_item_claymore" "Claymore"
"DOTA_Tooltip_Ability_item_cloak" "1"
"[english]DOTA_Tooltip_Ability_item_cloak" "Cloak"
"DOTA_Tooltip_Ability_item_courier" "c"
"[english]DOTA_Tooltip_Ability_item_courier" "Animal Courier"
"DOTA_Tooltip_Ability_item_flying_courier" "c"
"[english]DOTA_Tooltip_Ability_item_flying_courier" "Flying Courier"
"DOTA_Tooltip_Ability_item_cyclone" "Eul Yb"
"[english]DOTA_Tooltip_Ability_item_cyclone" "Eul's Scepter of Divinity"
"DOTA_Tooltip_Ability_item_dagon" ""
"[english]DOTA_Tooltip_Ability_item_dagon" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_2" ""
"[english]DOTA_Tooltip_Ability_item_dagon_2" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_3" ""
"[english]DOTA_Tooltip_Ability_item_dagon_3" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_4" ""
"[english]DOTA_Tooltip_Ability_item_dagon_4" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_5" ""
"[english]DOTA_Tooltip_Ability_item_dagon_5" "Dagon"
"DOTA_Tooltip_Ability_item_demon_edge" "1"
"[english]DOTA_Tooltip_Ability_item_demon_edge" "Demon Edge"
"DOTA_Tooltip_Ability_item_desolator" ""
"[english]DOTA_Tooltip_Ability_item_desolator" "Desolator"
"DOTA_Tooltip_Ability_item_diffusal_blade" ""
"[english]DOTA_Tooltip_Ability_item_diffusal_blade" "Diffusal Blade"
"DOTA_Tooltip_Ability_item_diffusal_blade_2" ""
"[english]DOTA_Tooltip_Ability_item_diffusal_blade_2" "Diffusal Blade"
"DOTA_Tooltip_Ability_item_dust" ""
"[english]DOTA_Tooltip_Ability_item_dust" "Dust of Appearance"
"DOTA_Tooltip_Ability_item_eagle" ""
"[english]DOTA_Tooltip_Ability_item_eagle" "Eaglesong"
"DOTA_Tooltip_Ability_item_energy_booster" ""
"[english]DOTA_Tooltip_Ability_item_energy_booster" "Energy Booster"
"DOTA_Tooltip_Ability_item_ethereal_blade" ""
"[english]DOTA_Tooltip_Ability_item_ethereal_blade" "Ethereal Blade"
"DOTA_Tooltip_Ability_item_flask" "4"
"[english]DOTA_Tooltip_Ability_item_flask" "Healing Salve"
"DOTA_Tooltip_Ability_item_force_staff" "b"
"[english]DOTA_Tooltip_Ability_item_force_staff" "Force Staff"
"DOTA_Tooltip_Ability_item_gauntlets" ""
"[english]DOTA_Tooltip_Ability_item_gauntlets" "Gauntlets of Strength"
"DOTA_Tooltip_Ability_item_gem" ""
"[english]DOTA_Tooltip_Ability_item_gem" "Gem of True Sight"
"DOTA_Tooltip_Ability_item_ghost" ""
"[english]DOTA_Tooltip_Ability_item_ghost" "Ghost Scepter"
"DOTA_Tooltip_Ability_item_gloves" "S"
"[english]DOTA_Tooltip_Ability_item_gloves" "Gloves of Haste"
"DOTA_Tooltip_Ability_item_greater_crit" ""
"[english]DOTA_Tooltip_Ability_item_greater_crit" "Daedalus"
"DOTA_Tooltip_Ability_item_hand_of_midas" ""
"[english]DOTA_Tooltip_Ability_item_hand_of_midas" "Hand of Midas"
"DOTA_Tooltip_Ability_item_headdress" "RF"
"[english]DOTA_Tooltip_Ability_item_headdress" "Headdress"
"DOTA_Tooltip_Ability_item_heart" "^"
"[english]DOTA_Tooltip_Ability_item_heart" "Heart of Tarrasque"
"DOTA_Tooltip_Ability_item_helm_of_iron_will" "F"
"[english]DOTA_Tooltip_Ability_item_helm_of_iron_will" "Helm of Iron Will"
"DOTA_Tooltip_Ability_item_helm_of_the_dominator" "F"
"[english]DOTA_Tooltip_Ability_item_helm_of_the_dominator" "Helm of the Dom
inator"
"DOTA_Tooltip_Ability_item_hood_of_defiance" "F"
"[english]DOTA_Tooltip_Ability_item_hood_of_defiance" "Hood of Defiance"
"DOTA_Tooltip_Ability_item_hyperstone" ""
"[english]DOTA_Tooltip_Ability_item_hyperstone" "Hyperstone"
"DOTA_Tooltip_Ability_item_invis_sword" ""
"[english]DOTA_Tooltip_Ability_item_invis_sword" "Shadow Blade"
"DOTA_Tooltip_Ability_item_javelin" ""
"[english]DOTA_Tooltip_Ability_item_javelin" "Javelin"
"DOTA_Tooltip_Ability_item_lesser_crit" ""
"[english]DOTA_Tooltip_Ability_item_lesser_crit" "Crystalys"
"DOTA_Tooltip_Ability_item_lifesteal" ""
"[english]DOTA_Tooltip_Ability_item_lifesteal" "Morbid Mask"
"DOTA_Tooltip_Ability_item_sphere" "b"
"[english]DOTA_Tooltip_Ability_item_sphere" "Linken's Sphere"
"DOTA_Tooltip_Ability_item_maelstrom" ""
"[english]DOTA_Tooltip_Ability_item_maelstrom" "Maelstrom"
"DOTA_Tooltip_Ability_item_magic_stick" "1"
"[english]DOTA_Tooltip_Ability_item_magic_stick" "Magic Stick"
"DOTA_Tooltip_Ability_item_magic_wand" "1"
"[english]DOTA_Tooltip_Ability_item_magic_wand" "Magic Wand"
"DOTA_Tooltip_Ability_item_manta" ""
"[english]DOTA_Tooltip_Ability_item_manta" "Manta Style"
"DOTA_Tooltip_Ability_item_mantle" ""
"[english]DOTA_Tooltip_Ability_item_mantle" "Mantle of Intelligence"
"DOTA_Tooltip_Ability_item_mask_of_madness" ""
"[english]DOTA_Tooltip_Ability_item_mask_of_madness" "Mask of Madness"
"DOTA_Tooltip_Ability_item_mekansm" ""
"[english]DOTA_Tooltip_Ability_item_mekansm" "Mekansm"
"DOTA_Tooltip_Ability_item_mithril_hammer" ""
"[english]DOTA_Tooltip_Ability_item_mithril_hammer" "Mithril Hammer"
"DOTA_Tooltip_Ability_item_mjollnir" ""
"[english]DOTA_Tooltip_Ability_item_mjollnir" "Mjollnir"
"DOTA_Tooltip_Ability_item_monkey_king_bar" "3"
"[english]DOTA_Tooltip_Ability_item_monkey_king_bar" "Monkey King Bar"
"DOTA_Tooltip_Ability_item_mystic_staff" "b"
"[english]DOTA_Tooltip_Ability_item_mystic_staff" "Mystic Staff"
"DOTA_Tooltip_Ability_item_necronomicon" "5"
"[english]DOTA_Tooltip_Ability_item_necronomicon" "Necronomicon"
"DOTA_Tooltip_Ability_item_necronomicon_2" "5"
"[english]DOTA_Tooltip_Ability_item_necronomicon_2" "Necronomicon"
"DOTA_Tooltip_Ability_item_necronomicon_3" "5"
"[english]DOTA_Tooltip_Ability_item_necronomicon_3" "Necronomicon"
"DOTA_Tooltip_Ability_item_null_talisman" ""
"[english]DOTA_Tooltip_Ability_item_null_talisman" "Null Talisman"
"DOTA_Tooltip_Ability_item_oblivion_staff" ""
"[english]DOTA_Tooltip_Ability_item_oblivion_staff" "Oblivion Staff"
"DOTA_Tooltip_Ability_item_ogre_axe" "/1"
"[english]DOTA_Tooltip_Ability_item_ogre_axe" "Ogre Club"
"DOTA_Tooltip_Ability_item_orchid" ""
"[english]DOTA_Tooltip_Ability_item_orchid" "Orchid Malevolence"
"DOTA_Tooltip_Ability_item_pers" ""
"[english]DOTA_Tooltip_Ability_item_pers" "Perseverance"
"DOTA_Tooltip_Ability_item_phase_boots" ""
"[english]DOTA_Tooltip_Ability_item_phase_boots" "Phase Boots"
"DOTA_Tooltip_Ability_item_pipe" ""
"[english]DOTA_Tooltip_Ability_item_pipe" "Pipe of Insight"
"DOTA_Tooltip_Ability_item_platemail" "m"
"[english]DOTA_Tooltip_Ability_item_platemail" "Platemail"
"DOTA_Tooltip_Ability_item_point_booster" ""
"[english]DOTA_Tooltip_Ability_item_point_booster" "Point Booster"
"DOTA_Tooltip_Ability_item_poor_mans_shield" ""
"[english]DOTA_Tooltip_Ability_item_poor_mans_shield" "Poor Man's Shield"
"DOTA_Tooltip_Ability_item_power_treads" ""
"[english]DOTA_Tooltip_Ability_item_power_treads" "Power Treads"
"DOTA_Tooltip_Ability_item_power_treads_str" ""
"[english]DOTA_Tooltip_Ability_item_power_treads_str" "Strength"
"DOTA_Tooltip_Ability_item_power_treads_agi" ""
"[english]DOTA_Tooltip_Ability_item_power_treads_agi" "Agility"
"DOTA_Tooltip_Ability_item_power_treads_int" ""
"[english]DOTA_Tooltip_Ability_item_power_treads_int" "Intelligence"
"DOTA_Tooltip_Ability_item_quarterstaff" "F"
"[english]DOTA_Tooltip_Ability_item_quarterstaff" "Quarterstaff"
"DOTA_Tooltip_Ability_item_quelling_blade" "L"
"[english]DOTA_Tooltip_Ability_item_quelling_blade" "Quelling Blade"
"DOTA_Tooltip_Ability_item_radiance" "Z"
"[english]DOTA_Tooltip_Ability_item_radiance" "Radiance"
"DOTA_Tooltip_Ability_item_rapier" "Y"
"[english]DOTA_Tooltip_Ability_item_rapier" "Divine Rapier"
"DOTA_Tooltip_Ability_item_reaver" ""
"[english]DOTA_Tooltip_Ability_item_reaver" "Reaver"
"DOTA_Tooltip_Ability_item_refresher" "b"
"[english]DOTA_Tooltip_Ability_item_refresher" "Refresher Orb"
"DOTA_Tooltip_Ability_item_aegis" ""
"[english]DOTA_Tooltip_Ability_item_aegis" "Aegis of the Immortal"
"DOTA_Tooltip_Ability_item_cheese" ""
"[english]DOTA_Tooltip_Ability_item_cheese" "Cheese"
"DOTA_Tooltip_Ability_item_relic" "Y"
"[english]DOTA_Tooltip_Ability_item_relic" "Sacred Relic"
"DOTA_Tooltip_Ability_item_ring_of_basilius" "Y"
"[english]DOTA_Tooltip_Ability_item_ring_of_basilius" "Ring of Basilius"
"DOTA_Tooltip_Ability_item_ring_of_health" ""
"[english]DOTA_Tooltip_Ability_item_ring_of_health" "Ring of Health"
"DOTA_Tooltip_Ability_item_ring_of_protection" ""
"[english]DOTA_Tooltip_Ability_item_ring_of_protection" "Ring of Protection"
"DOTA_Tooltip_Ability_item_ring_of_regen" "R"
"[english]DOTA_Tooltip_Ability_item_ring_of_regen" "Ring of Regen"
"DOTA_Tooltip_Ability_item_robe" "b"
"[english]DOTA_Tooltip_Ability_item_robe" "Robe of the Magi"
"DOTA_Tooltip_Ability_item_sange" ""
"[english]DOTA_Tooltip_Ability_item_sange" "Sange"
"DOTA_Tooltip_Ability_item_sange_and_yasha" ""
"[english]DOTA_Tooltip_Ability_item_sange_and_yasha" "Sange and Yasha"
"DOTA_Tooltip_Ability_item_satanic" ""
"[english]DOTA_Tooltip_Ability_item_satanic" "Satanic"
"DOTA_Tooltip_Ability_item_sheepstick" ""
"[english]DOTA_Tooltip_Ability_item_sheepstick" "Scythe of Vyse"
"DOTA_Tooltip_Ability_item_shivas_guard" ""
"[english]DOTA_Tooltip_Ability_item_shivas_guard" "Shiva's Guard"
"DOTA_Tooltip_Ability_item_skadi" ""
"[english]DOTA_Tooltip_Ability_item_skadi" "Eye of Skadi"
"DOTA_Tooltip_Ability_item_slippers" ""
"[english]DOTA_Tooltip_Ability_item_slippers" "Slippers of Agility"
"DOTA_Tooltip_Ability_item_sobi_mask" ""
"[english]DOTA_Tooltip_Ability_item_sobi_mask" "Sage's Mask"
"DOTA_Tooltip_Ability_item_soul_booster" ""
"[english]DOTA_Tooltip_Ability_item_soul_booster" "Soul Booster"
"DOTA_Tooltip_Ability_item_soul_ring" ""
"[english]DOTA_Tooltip_Ability_item_soul_ring" "Soul Ring"
"DOTA_Tooltip_Ability_item_staff_of_wizardry" "1b"
"[english]DOTA_Tooltip_Ability_item_staff_of_wizardry" "Staff of Wizardry"
"DOTA_Tooltip_Ability_item_stout_shield" ""
"[english]DOTA_Tooltip_Ability_item_stout_shield" "Stout Shield"
"DOTA_Tooltip_Ability_item_talisman_of_evasion" ""
"[english]DOTA_Tooltip_Ability_item_talisman_of_evasion" "Talisman of Eva
sion"
"DOTA_Tooltip_Ability_item_tango" ""
"[english]DOTA_Tooltip_Ability_item_tango" "Tango"
"DOTA_Tooltip_Ability_item_tpscroll" ""
"[english]DOTA_Tooltip_Ability_item_tpscroll" "Town Portal Scroll"
"DOTA_Tooltip_Ability_item_travel_boots" ""
"[english]DOTA_Tooltip_Ability_item_travel_boots" "Boots of Travel"
"DOTA_Tooltip_Ability_item_ultimate_orb" "b"
"[english]DOTA_Tooltip_Ability_item_ultimate_orb" "Ultimate Orb"
"DOTA_Tooltip_Ability_item_ultimate_scepter" ""
"[english]DOTA_Tooltip_Ability_item_ultimate_scepter" "Aghanim's Scepter"
"DOTA_Tooltip_Ability_item_urn_of_shadows" "6"
"[english]DOTA_Tooltip_Ability_item_urn_of_shadows" "Urn of Shadows"
"DOTA_Tooltip_Ability_item_recipe_urn_of_shadows" "6q"
"[english]DOTA_Tooltip_Ability_item_recipe_urn_of_shadows" "Urn of Shadows
Recipe"
"DOTA_Tooltip_Ability_item_vanguard" ""
"[english]DOTA_Tooltip_Ability_item_vanguard" "Vanguard"
"DOTA_Tooltip_Ability_item_vitality_booster" ""
"[english]DOTA_Tooltip_Ability_item_vitality_booster" "Vitality Booster"
"DOTA_Tooltip_Ability_item_vladmir" ""
"[english]DOTA_Tooltip_Ability_item_vladmir" "Vladmir's Offering"
"DOTA_Tooltip_Ability_item_void_stone" "a"
"[english]DOTA_Tooltip_Ability_item_void_stone" "Void Stone"
"DOTA_Tooltip_Ability_item_ward_observer" ""
"[english]DOTA_Tooltip_Ability_item_ward_observer" "Observer Ward"
"DOTA_Tooltip_Ability_item_ward_sentry" ""
"[english]DOTA_Tooltip_Ability_item_ward_sentry" "Sentry Ward"
"DOTA_Tooltip_Ability_item_wraith_band" "7"
"[english]DOTA_Tooltip_Ability_item_wraith_band" "Wraith Band"
"DOTA_Tooltip_Ability_item_yasha" ""
"[english]DOTA_Tooltip_Ability_item_yasha" "Yasha"
"DOTA_Tooltip_Ability_recipe" "q:%s1"
"[english]DOTA_Tooltip_Ability_recipe" "Recipe: %s1"
"DOTA_Tooltip_Ability_item_arcane_boots" ""
"[english]DOTA_Tooltip_Ability_item_arcane_boots" "Arcane Boots"
"DOTA_Tooltip_Ability_item_orb_of_venom" "b"
"[english]DOTA_Tooltip_Ability_item_orb_of_venom" "Orb of Venom"
"DOTA_Tooltip_Ability_item_ancient_janggo" ""
"[english]DOTA_Tooltip_Ability_item_ancient_janggo" "Drum of Endurance"
"DOTA_Tooltip_Ability_item_medallion_of_courage" "8"
"[english]DOTA_Tooltip_Ability_item_medallion_of_courage" "Medallion of Co
urage"
"DOTA_Tooltip_Ability_item_smoke_of_deceit" "=,"
"[english]DOTA_Tooltip_Ability_item_smoke_of_deceit" "Smoke of Deceit"
"DOTA_Tooltip_Ability_item_veil_of_discord" ""
"[english]DOTA_Tooltip_Ability_item_veil_of_discord" "Veil of Discord"
"DOTA_Tooltip_Ability_roshan_spell_block" "b"
"[english]DOTA_Tooltip_Ability_roshan_spell_block" "Spell Block"
"DOTA_Tooltip_Ability_roshan_bash" ""
"[english]DOTA_Tooltip_Ability_roshan_bash" "Bash"
"DOTA_Tooltip_Ability_roshan_slam" ""
"[english]DOTA_Tooltip_Ability_roshan_slam" "Slam"
"DOTA_Tooltip_Ability_roshan_devotion" ""
"[english]DOTA_Tooltip_Ability_roshan_devotion" "Strength of the Immortal"
"DOTA_Lobby_Starting_Team" "}"
"[english]DOTA_Lobby_Starting_Team" "STARTING TEAM"
"DOTA_Starting_Team_Random" ""
"[english]DOTA_Starting_Team_Random" "Random"
"DOTA_Starting_Team_Radiant" "YZ"
"[english]DOTA_Starting_Team_Radiant" "Radiant"
"DOTA_Starting_Team_Dire" "1["
"[english]DOTA_Starting_Team_Dire" "Dire"
"Dota_Lobby_Set_Password" "d"
"[english]Dota_Lobby_Set_Password" "APPLY"
"DOTA_Tooltip_modifier_fountain_glyph" "\]"
"[english]DOTA_Tooltip_modifier_fountain_glyph" "Glyph of Fortification"
"DOTA_Tooltip_modifier_fountain_glyph_Description" ""
"[english]DOTA_Tooltip_modifier_fountain_glyph_Description" "This structure
is briefly impervious to damage."
"DOTA_Tooltip_modifier_courier_return_stash_items" "iD"
"[english]DOTA_Tooltip_modifier_courier_return_stash_items" "Returning items
"
"DOTA_Tooltip_modifier_courier_return_stash_items_Description" "
"
"[english]DOTA_Tooltip_modifier_courier_return_stash_items_Description" ""
"DOTA_Tooltip_modifier_courier_take_stash_items" "@iD"
"[english]DOTA_Tooltip_modifier_courier_take_stash_items" "Retrieving item
s"
"DOTA_Tooltip_modifier_courier_transfer_items" "D"
"[english]DOTA_Tooltip_modifier_courier_transfer_items" "Transferring items"
"DOTA_Tooltip_modifier_courier_transfer_items_Description" "
"
"[english]DOTA_Tooltip_modifier_courier_transfer_items_Description" ""
"DOTA_Tooltip_modifier_courier_burst" ""
"[english]DOTA_Tooltip_modifier_courier_burst" "Speed Burst"
"DOTA_Tooltip_modifier_courier_burst_Description" "
"
"[english]DOTA_Tooltip_modifier_courier_burst_Description" ""
"DOTA_Tooltip_modifier_teleporting" ""
"[english]DOTA_Tooltip_modifier_teleporting" "Teleporting"
"DOTA_Tooltip_modifier_backdoor_protection" "^\"
"[english]DOTA_Tooltip_modifier_backdoor_protection" "Backdoor Protection"
"DOTA_Tooltip_modifier_pudge_rot" ""
"[english]DOTA_Tooltip_modifier_pudge_rot" "Rot"
"DOTA_Tooltip_modifier_pudge_rot_Description" "yz7"
"[english]DOTA_Tooltip_modifier_pudge_rot_Description" "Causes damage to every
fighter in a radius every second."
"DOTA_Tooltip_modifier_pudge_flesh_heap" ""
"[english]DOTA_Tooltip_modifier_pudge_flesh_heap" "Flesh Heap"
"DOTA_Tooltip_modifier_pudge_flesh_heap_Description" " %dMODIFIER_PROPERTY_MAGICA
L_RESISTANCE_BONUS%%% 1b9 %0fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% "
"[english]DOTA_Tooltip_modifier_pudge_flesh_heap_Description" "Gives Pudge %dM
ODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% additional resistance to spells and
a bonus %0fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength"
"DOTA_Tooltip_modifier_pudge_dismember" ""
"[english]DOTA_Tooltip_modifier_pudge_dismember" "Dismember"
"DOTA_Tooltip_modifier_pudge_dismember_Description" ""
"[english]DOTA_Tooltip_modifier_pudge_dismember_Description" "Getting dismemb
ered by Pudge."
"DOTA_Tooltip_modifier_pudge_meat_hook" ""
"[english]DOTA_Tooltip_modifier_pudge_meat_hook" "Meat Hook"
"DOTA_Tooltip_modifier_pudge_meat_hook_Description" "!"
"[english]DOTA_Tooltip_modifier_pudge_meat_hook_Description" "Get over here!"
"DOTA_Tooltip_modifier_bane_enfeeble" ""
"[english]DOTA_Tooltip_modifier_bane_enfeeble" "Enfeeble"
"DOTA_Tooltip_modifier_bane_enfeeble_Description" " %dMODIFIER_PROPERTY_PREATT
CK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_bane_enfeeble_Description" "Attack damage r
educed by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
"DOTA_Tooltip_modifier_bane_nightmare" "["
"[english]DOTA_Tooltip_modifier_bane_nightmare" "Nightmare"
"DOTA_Tooltip_modifier_bane_nightmare_Description" "c/[B 20 P
"[english]DOTA_Tooltip_modifier_bane_nightmare_Description" "Puts enemies to
sleep and inflicts 20 damage every second. Nightmare transfers to any unit that
attacks you."
"DOTA_Tooltip_modifier_bane_fiends_grip" "1"
"[english]DOTA_Tooltip_modifier_bane_fiends_grip" "Fiend's Grip"
"DOTA_Tooltip_modifier_bane_fiends_grip_Description" "c/abB@ 5%% 1
"[english]DOTA_Tooltip_modifier_bane_fiends_grip_Description" "Disabled and tr
ansferring 5%% of max mana per second to Bane."
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow" "S"
"[english]DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow" "Electri
c Vortex Slow"
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow_Description"
"S 50%%"
"[english]DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow_Descripti
on" "Slowed by 50%%."
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull" ""
"[english]DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull" "Electri
c Vortex Pull"
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull_Description" "y
"[english]DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull_Description"
"Being pulled by Storm Spirit's Vortex"
"DOTA_Tooltip_modifier_storm_spirit_overload" ""
"[english]DOTA_Tooltip_modifier_storm_spirit_overload" "Overload"
"DOTA_Tooltip_modifier_storm_spirit_overload_Description" "b"
"[english]DOTA_Tooltip_modifier_storm_spirit_overload_Description" "Gain ch
arges by casting a spell"
"DOTA_Tooltip_modifier_storm_spirit_overload_debuff" "S"
"[english]DOTA_Tooltip_modifier_storm_spirit_overload_debuff" "Overload Slow"
"DOTA_Tooltip_modifier_storm_spirit_overload_debuff_Description" "
PEED_BONUS_PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_storm_spirit_overload_debuff_Description"
"Affected by Storm Spirit's Overload. Move speed slowed by %dMODIFIER_PROPERTY_M
OVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTA
CKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_storm_spirit_ball_lightning" ""
"[english]DOTA_Tooltip_modifier_storm_spirit_ball_lightning" "Ball Lightning"
"DOTA_Tooltip_modifier_storm_spirit_ball_lightning_Description" "jq"
"[english]DOTA_Tooltip_modifier_storm_spirit_ball_lightning_Description"
"Striking across the map!"
"DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger" ""
"[english]DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger" "Stiflin
g Dagger"
"DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger_Description" "S %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger_Description"
"Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast" ""
"[english]DOTA_Tooltip_modifier_skeleton_king_hellfire_blast" "Hellfire Blast"
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_Description"
"Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and
taking damage over time"
"DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff" ""
"[english]DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff" "Vampiri
c Aura"
"DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff_Description" "@=>"
"[english]DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff_Description"
"Regaining Health when attacking"
"DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow" "="
"[english]DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow" "Reincarnate"
"DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow_Description"
"Movement Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow" "S"
"[english]DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow" "Frost Arrow Slo
w"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow_Description"
"Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_drow_ranger_trueshot" ""
"[english]DOTA_Tooltip_modifier_drow_ranger_trueshot" "Precision Aura"
"DOTA_Tooltip_modifier_drow_ranger_trueshot_Description" "" %0fMODIFIER_PROP
_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_drow_ranger_trueshot_Description" "Base ra
nged damage increased by %0fMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_juggernaut_blade_fury" ""
"[english]DOTA_Tooltip_modifier_juggernaut_blade_fury" "Blade Fury"
"DOTA_Tooltip_modifier_juggernaut_blade_fury_Description" "7"
"[english]DOTA_Tooltip_modifier_juggernaut_blade_fury_Description" "Dealing
damage every second"
"DOTA_Tooltip_modifier_juggernaut_blade_dance" ""
"[english]DOTA_Tooltip_modifier_juggernaut_blade_dance" "Blade Dance"
"DOTA_Tooltip_modifier_juggernaut_blade_dance_Description" "%dMODIFIER_PROP
ERTY_PREATTACK_CRITICALSTRIKE%%% 7"
"[english]DOTA_Tooltip_modifier_juggernaut_blade_dance_Description" "%dMODIF
IER_PROPERTY_PREATTACK_CRITICALSTRIKE%%% chance to deal double damage"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_aura" ""
"[english]DOTA_Tooltip_modifier_juggernaut_healing_ward_aura" "Healing Ward"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_heal" ""
"[english]DOTA_Tooltip_modifier_juggernaut_healing_ward_heal" "Healing Ward Au
ra"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_heal_Description" " %dMODIFIER
_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% =>"
"[english]DOTA_Tooltip_modifier_juggernaut_healing_ward_heal_Description"
"Healing %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP per second"
"DOTA_Tooltip_modifier_juggernaut_omnislash" ""
"[english]DOTA_Tooltip_modifier_juggernaut_omnislash" "Omnislash"
"DOTA_Tooltip_modifier_juggernaut_omnislash_Description" "
"[english]DOTA_Tooltip_modifier_juggernaut_omnislash_Description" "Invulne
rable. Attacking enemy units in an area."
"DOTA_Tooltip_modifier_earthshaker_enchant_totem" "q"
"[english]DOTA_Tooltip_modifier_earthshaker_enchant_totem" "Enchant Totem"
"DOTA_Tooltip_modifier_earthshaker_enchant_totem_Description" "7 %dMODIFIER_PRO
ASEDAMAGEOUTGOING_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_earthshaker_enchant_totem_Description" "Next at
tack will deal %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% increased da
mage"
"DOTA_Tooltip_modifier_earthshaker_fissure_stun" ""
"[english]DOTA_Tooltip_modifier_earthshaker_fissure_stun" "Fissure"
"DOTA_Tooltip_modifier_earthshaker_fissure_stun_Description" "j"
"[english]DOTA_Tooltip_modifier_earthshaker_fissure_stun_Description" "Stunned
by Earthshaker's Fissure."
"DOTA_Tooltip_modifier_mirana_leap_buff" ""
"[english]DOTA_Tooltip_modifier_mirana_leap_buff" "Leap"
"DOTA_Tooltip_modifier_mirana_leap_buff_Description" "SV" %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%%SV" %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%
"[english]DOTA_Tooltip_modifier_mirana_leap_buff_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed inc
reased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%%"
"DOTA_Tooltip_modifier_mirana_moonlight_shadow" ""
"[english]DOTA_Tooltip_modifier_mirana_moonlight_shadow" "Moonlight Shado
w"
"DOTA_Tooltip_modifier_mirana_moonlight_shadow_Description" "@2
"[english]DOTA_Tooltip_modifier_mirana_moonlight_shadow_Description" "Invisib
le. Attacking temporarily removes invisibility."
"DOTA_Tooltip_modifier_nevermore_necromastery" ""
"[english]DOTA_Tooltip_modifier_nevermore_necromastery" "Necromastery"
"DOTA_Tooltip_modifier_nevermore_necromastery_Description" "" %dMODIFIER_PRO
REATTACK_BONUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_nevermore_necromastery_Description" "Stored
souls granting an additional %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus d
amage."
"DOTA_Tooltip_modifier_nevermore_presence" ""
"[english]DOTA_Tooltip_modifier_nevermore_presence" "Presence of the Dark Lo
rd"
"DOTA_Tooltip_modifier_nevermore_presence_Description" "1c %dMODIFIER_P
_BONUS%"
"[english]DOTA_Tooltip_modifier_nevermore_presence_Description" "Shadow Fiend's
presence reduces your armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_nevermore_requiem" ""
"[english]DOTA_Tooltip_modifier_nevermore_requiem" "Requiem of Souls"
"DOTA_Tooltip_modifier_nevermore_requiem_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_nevermore_requiem_Description" "Movement speed
reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, damage reduced by
%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sandking_impale" "j"
"[english]DOTA_Tooltip_modifier_sandking_impale" "Burrowstrike"
"DOTA_Tooltip_modifier_sandking_impale_Description" ""
"[english]DOTA_Tooltip_modifier_sandking_impale_Description" "Stunned by Sand
King."
"DOTA_Tooltip_modifier_sandking_sand_storm" ""
"[english]DOTA_Tooltip_modifier_sandking_sand_storm" "Sand Storm"
"DOTA_Tooltip_modifier_sandking_sand_storm_Description" "7 %dMODIFIER_PROPERT
"[english]DOTA_Tooltip_modifier_sandking_sand_storm_Description" "Applyin
g %dMODIFIER_PROPERTY_TOOLTIP% damage every second to nearby units."
"DOTA_Tooltip_modifier_sandking_sand_storm_invis" ""
"[english]DOTA_Tooltip_modifier_sandking_sand_storm_invis" "Sand Storm Invi
sibility"
"DOTA_Tooltip_modifier_sandking_sand_storm_invis_Description" ""
"[english]DOTA_Tooltip_modifier_sandking_sand_storm_invis_Description" "Invisib
le"
"DOTA_Tooltip_modifier_sand_king_caustic_finale_orb" ""
"[english]DOTA_Tooltip_modifier_sand_king_caustic_finale_orb" "Caustic Finale"
"DOTA_Tooltip_modifier_sand_king_caustic_finale_orb_Description" "M
"[english]DOTA_Tooltip_modifier_sand_king_caustic_finale_orb_Description"
"Injected with venom from Sand King's attacks. You will explode on death, dealin
g radius damage."
"DOTA_Tooltip_modifier_sand_king_epicenter" ""
"[english]DOTA_Tooltip_modifier_sand_king_epicenter" "Epicenter"
"DOTA_Tooltip_modifier_sand_king_epicenter_Description" "j.7S"
"[english]DOTA_Tooltip_modifier_sand_king_epicenter_Description" "Sending
a disturbance into the earth, deals damage and slows in a radius"
"DOTA_Tooltip_modifier_sand_king_epicenter_slow" "S"
"[english]DOTA_Tooltip_modifier_sand_king_epicenter_slow" "Epicenter Slow"
"DOTA_Tooltip_modifier_sand_king_epicenter_slow_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_sand_king_epicenter_slow_Description" "Movemen
t speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sven_warcry" ""
"[english]DOTA_Tooltip_modifier_sven_warcry" "Warcry"
"DOTA_Tooltip_modifier_sven_warcry_Description" "SV" %dMODIFIER_PROPERTY_MOVESPEED_BO
PERCENTAGE%%% '" %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_sven_warcry_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and armor increas
ed by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_sven_gods_strength" ""
"[english]DOTA_Tooltip_modifier_sven_gods_strength" "God's Strength"
"DOTA_Tooltip_modifier_sven_gods_strength_Description" "45" %dMODIFIER_PROPERTY_BASE
GEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_sven_gods_strength_Description" "Base damage inc
reased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova" ""
"[english]DOTA_Tooltip_modifier_crystal_maiden_crystal_nova" "Crystal Nova"
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_Description"
"Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, at
tack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"DOTA_Tooltip_modifier_crystal_maiden_frostbite" ""
"[english]DOTA_Tooltip_modifier_crystal_maiden_frostbite" "Frostbite"
"DOTA_Tooltip_modifier_crystal_maiden_frostbite_Description" " 70
"[english]DOTA_Tooltip_modifier_crystal_maiden_frostbite_Description" "Cannot
move or attack. Taking 70 damage per second."
"DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect" ""
"[english]DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect" "Arcane
Aura"
"DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect_Description"
"" %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% 1R"
"[english]DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect_Descriptio
n" "Adds %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration"
"DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow" "S"
"[english]DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow" "Freezin
g Field Slow"
"DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow_Description"
"Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_bloodseeker_bloodrage" ""
"[english]DOTA_Tooltip_modifier_bloodseeker_bloodrage" "Bloodrage"
"DOTA_Tooltip_modifier_bloodseeker_bloodrage_Description" "" %dMODIFIER_PROPERT
Y_BASEDAMAGEOUTGOING_PERCENTAGE%%% 20 P"
"[english]DOTA_Tooltip_modifier_bloodseeker_bloodrage_Description" "Damage
increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% and taking 20
damage per second"
"DOTA_Tooltip_modifier_bloodseeker_blood_bath" ""
"[english]DOTA_Tooltip_modifier_bloodseeker_blood_bath" "Blood Bath"
"DOTA_Tooltip_modifier_bloodseeker_blood_bath_Description" "R=>"
"[english]DOTA_Tooltip_modifier_bloodseeker_blood_bath_Description" "Regener
ate HP when you kill a target"
"DOTA_Tooltip_modifier_bloodseeker_thirst_speed" "QS"
"[english]DOTA_Tooltip_modifier_bloodseeker_thirst_speed" "Thirst Speed"
"DOTA_Tooltip_modifier_bloodseeker_thirst_speed_Description" "/
US_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_bloodseeker_thirst_speed_Description" "You sen
se an injured enemy. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_B
ONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_bloodseeker_rupture" ""
"[english]DOTA_Tooltip_modifier_bloodseeker_rupture" "Rupture"
"DOTA_Tooltip_modifier_bloodseeker_rupture_Description" "77"
"[english]DOTA_Tooltip_modifier_bloodseeker_rupture_Description" "Deals a
percentage of the distance you move as damage"
"DOTA_Tooltip_modifier_axe_berserkers_call" ""
"[english]DOTA_Tooltip_modifier_axe_berserkers_call" "Berserker's Call"
"DOTA_Tooltip_modifier_axe_berserkers_call_Description" ""
"[english]DOTA_Tooltip_modifier_axe_berserkers_call_Description" "You are
forced to attack Axe"
"DOTA_Tooltip_modifier_axe_berserkers_call_armor" ""
"[english]DOTA_Tooltip_modifier_axe_berserkers_call_armor" "Berserker's Cal
l Armor"
"DOTA_Tooltip_modifier_axe_berserkers_call_armor_Description" "%dMODIFIER_PROP
ERTY_PHYSICAL_ARMOR_BONUS% ""
"[english]DOTA_Tooltip_modifier_axe_berserkers_call_armor_Description" "%dMODIF
IER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor"
"DOTA_Tooltip_modifier_axe_battle_hunger" ""
"[english]DOTA_Tooltip_modifier_axe_battle_hunger" "Battle Hunger"
"DOTA_Tooltip_modifier_axe_battle_hunger_Description" "8
"[english]DOTA_Tooltip_modifier_axe_battle_hunger_Description" "Afflicted with
a terrible killing hunger. Deals damage per second until you kill a unit"
"DOTA_Tooltip_modifier_axe_counter_helix" ""
"[english]DOTA_Tooltip_modifier_axe_counter_helix" "Counter Helix"
"DOTA_Tooltip_modifier_axe_counter_helix_Description" "17%% "
"[english]DOTA_Tooltip_modifier_axe_counter_helix_Description" "17%% chance to
counter incoming attacks"
"DOTA_Tooltip_modifier_phantom_lancer_spirit_lance" ""
"[english]DOTA_Tooltip_modifier_phantom_lancer_spirit_lance" "Spirit Lance"
"DOTA_Tooltip_modifier_phantom_lancer_spirit_lance_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_phantom_lancer_spirit_lance_Description"
"Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis" ""
"[english]DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis" "Doppelw
alk Invisibility"
"DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis_Description" "SV" %d
ERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis_Description"
"Invisible. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERC
ENTAGE%%%."
"DOTA_Tooltip_modifier_razor_static_link_buff" ""
"[english]DOTA_Tooltip_modifier_razor_static_link_buff" "Static Link"
"DOTA_Tooltip_modifier_razor_static_link_buff_Description" "@ %dMODIFIER_PROPERT
Y_PREATTACK_BONUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_razor_static_link_buff_Description" "Stealin
g %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage."
"DOTA_Tooltip_modifier_razor_static_link_debuff" ""
"[english]DOTA_Tooltip_modifier_razor_static_link_debuff" "Static Link"
"DOTA_Tooltip_modifier_razor_static_link_debuff_Description" " %dMODIFIER_PROPE
RTY_PREATTACK_BONUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_razor_static_link_debuff_Description" "Losing
%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage."
"DOTA_Tooltip_modifier_razor_unstable_current" ""
"[english]DOTA_Tooltip_modifier_razor_unstable_current" "Unstable Current"
"DOTA_Tooltip_modifier_razor_unstable_current_Description" "SV" %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_razor_unstable_current_Description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attacker
s take damage"
"DOTA_Tooltip_modifier_razor_eye_of_the_storm" ""
"[english]DOTA_Tooltip_modifier_razor_eye_of_the_storm" "Eye of the Storm"
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_Description" "7
"[english]DOTA_Tooltip_modifier_razor_eye_of_the_storm_Description" "Taking
damage and armor reduced with each lightning strike."
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor" ""
"[english]DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor" "Eye of the Stor
m Armor"
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor_Description" " %dMODIFIER
_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor_Description"
"Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_razor_unstablecurrent_slow" ""
"[english]DOTA_Tooltip_modifier_razor_unstablecurrent_slow" "Unstable Curren
t"
"DOTA_Tooltip_modifier_razor_unstablecurrent_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%
"[english]DOTA_Tooltip_modifier_razor_unstablecurrent_Description" "Movemen
t speed affected by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack
speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"DOTA_Tooltip_modifier_morphling_morph_str" "J"
"[english]DOTA_Tooltip_modifier_morphling_morph_str" "Morph Strength"
"DOTA_Tooltip_modifier_morphling_morph_str_Description" "J"
"[english]DOTA_Tooltip_modifier_morphling_morph_str_Description" "Gaining
strength at the cost of agility"
"DOTA_Tooltip_modifier_morphling_morph_agi" "J"
"[english]DOTA_Tooltip_modifier_morphling_morph_agi" "Morph Agility"
"DOTA_Tooltip_modifier_morphling_morph_agi_Description" "J"
"[english]DOTA_Tooltip_modifier_morphling_morph_agi_Description" "Gaining
agility at the cost of strength"
"DOTA_Tooltip_modifier_morphling_morph" "89J"
"[english]DOTA_Tooltip_modifier_morphling_morph" "Morph"
"DOTA_Tooltip_modifier_morphling_morph_Description" ":%-dMODIFIER_PROPERTY_STATS
_STRENGTH_BONUS%\n:%-dMODIFIER_PROPERTY_STATS_AGILITY_BONUS%"
"[english]DOTA_Tooltip_modifier_morphling_morph_Description" "STR: %-dMODIFIE
R_PROPERTY_STATS_STRENGTH_BONUS%\nAGI: %-dMODIFIER_PROPERTY_STATS_AGILITY_BONUS%
"
"DOTA_Tooltip_modifier_kunkka_tidebringer" "c"
"[english]DOTA_Tooltip_modifier_kunkka_tidebringer" "Tidebringer"
"DOTA_Tooltip_modifier_kunkka_tidebringer_Description" "" %dMODIFIER_PRO
US_DAMAGE%"
"[english]DOTA_Tooltip_modifier_kunkka_tidebringer_Description" "Physical damage
increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% with a cleaving attack
."
"DOTA_Tooltip_modifier_kunkka_torrent" ""
"[english]DOTA_Tooltip_modifier_kunkka_torrent" "Torrent"
"DOTA_Tooltip_modifier_kunkka_torrent_Description" "."
"[english]DOTA_Tooltip_modifier_kunkka_torrent_Description" "Stunned by a ma
ssive blast of water."
"DOTA_Tooltip_modifier_kunkka_torrent_slow" "S"
"[english]DOTA_Tooltip_modifier_kunkka_torrent_slow" "Torrent Slow"
"DOTA_Tooltip_modifier_kunkka_torrent_slow_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_kunkka_torrent_slow_Description" "Movemen
t speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay" ""SV"
"[english]DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay" "Ghost Ship Move
Speed"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay_Description" "SV" %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%G="
"[english]DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay_Description"
"Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%,
numbness to incoming damage. You will take damage when the buff wears off"
"DOTA_Tooltip_modifier_kunkka_x_marks_the_spot" "X k"
"[english]DOTA_Tooltip_modifier_kunkka_x_marks_the_spot" "X Marks the Spo
t"
"DOTA_Tooltip_modifier_kunkka_x_marks_the_spot_Description" "ik X #"
"[english]DOTA_Tooltip_modifier_kunkka_x_marks_the_spot_Description" "You wil
l be returned to the location of the X"
"DOTA_Tooltip_modifier_zuus_static_field" ""
"[english]DOTA_Tooltip_modifier_zuus_static_field" "Static Field"
"DOTA_Tooltip_modifier_zuus_static_field_Description" "b/=>
"[english]DOTA_Tooltip_modifier_zuus_static_field_Description" "Whenever Zeus c
asts a spell, nearby enemies are shocked for a percent of their current HP"
"DOTA_Tooltip_modifier_lich_slow" "S"
"[english]DOTA_Tooltip_modifier_lich_slow" "Freezing Slow"
"DOTA_Tooltip_modifier_lich_slow_Description" "SV %dMODIFIER_PROPERTY_MOVESPEED_BO
PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_lich_slow_Description" "Movement speed slowed b
y %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed slowed by %dMO
DIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"DOTA_Tooltip_modifier_lich_frost_armor" ""
"[english]DOTA_Tooltip_modifier_lich_frost_armor" "Ice Armor"
"DOTA_Tooltip_modifier_lich_frost_armor_Description" "" %dMODIFIER_PROPERTY_PHYS
ICAL_ARMOR_BONUS% BS/"
"[english]DOTA_Tooltip_modifier_lich_frost_armor_Description" "Adds %dMODIFIER
_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and slows attacking melee units."
"DOTA_Tooltip_modifier_tidehunter_gush" ""
"[english]DOTA_Tooltip_modifier_tidehunter_gush" "Gush"
"DOTA_Tooltip_modifier_tidehunter_gush_Description" "S %dMODIFIER_PROPERTY_MOVE
SPEED_BONUS_PERCENTAGE%%% %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_tidehunter_gush_Description" "Slowed by %dMOD
IFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and armor reduced by %dMODIFIER_PR
OPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_tidehunter_ravage" ""
"[english]DOTA_Tooltip_modifier_tidehunter_ravage" "Ravage"
"DOTA_Tooltip_modifier_tidehunter_ravage_Description" ""
"[english]DOTA_Tooltip_modifier_tidehunter_ravage_Description" "Stunned by Rava
ge."
"DOTA_Tooltip_modifier_tidehunter_anchor_smash" ""
"[english]DOTA_Tooltip_modifier_tidehunter_anchor_smash" "Anchor Smash"
"DOTA_Tooltip_modifier_tidehunter_anchor_smash_Description" " %dMODIFIER_PROPERT
Y_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_tidehunter_anchor_smash_Description" "Damage
reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_shadow_shaman_voodoo" ""
"[english]DOTA_Tooltip_modifier_shadow_shaman_voodoo" "Voodoo"
"DOTA_Tooltip_modifier_shadow_shaman_voodoo_Description" "G=abb
"[english]DOTA_Tooltip_modifier_shadow_shaman_voodoo_Description" "You are
a chicken. Cannot attack or cast spells."
"DOTA_Tooltip_modifier_shadow_shaman_shackles" ""
"[english]DOTA_Tooltip_modifier_shadow_shaman_shackles" "Shackles"
"DOTA_Tooltip_modifier_shadow_shaman_shackles_Description" "ab"
"[english]DOTA_Tooltip_modifier_shadow_shaman_shackles_Description" "Shackle
d. Cannot move or attack."
"DOTA_Tooltip_modifier_puck_phase_shift" ""
"[english]DOTA_Tooltip_modifier_puck_phase_shift" "Phase Shift"
"DOTA_Tooltip_modifier_puck_phase_shift_Description" ""
"[english]DOTA_Tooltip_modifier_puck_phase_shift_Description" "Temporarily shi
fted out of existence"
"DOTA_Tooltip_modifier_puck_coiled" "()"
"[english]DOTA_Tooltip_modifier_puck_coiled" "Dream Coiled"
"DOTA_Tooltip_modifier_puck_coiled_Description" "()"
"[english]DOTA_Tooltip_modifier_puck_coiled_Description" "Tethered to the
dream coil"
"DOTA_Tooltip_modifier_tiny_avalanche_stun" "0"
"[english]DOTA_Tooltip_modifier_tiny_avalanche_stun" "Avalanche"
"DOTA_Tooltip_modifier_tiny_avalanche_stun_Description" ""
"[english]DOTA_Tooltip_modifier_tiny_avalanche_stun_Description" "Stunned
by falling rocks."
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror" ""
"[english]DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror" "Wave of Terror"
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_Description" "45 %dMODIFI
ROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_Description"
"Base armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect" ""
"[english]DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect" "Vengean
ce Aura"
"DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect_Description" "%dMODIF
IER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% Q7"
"[english]DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect_Description"
"%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage"
"DOTA_Tooltip_modifier_windrunner_windrun" ""
"[english]DOTA_Tooltip_modifier_windrunner_windrun" "Windrun"
"DOTA_Tooltip_modifier_windrunner_windrun_Description" "SV" %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% Byz"
"[english]DOTA_Tooltip_modifier_windrunner_windrun_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and evading all p
hysical attacks"
"DOTA_Tooltip_modifier_windrunner_windrun_slow" "S"
"[english]DOTA_Tooltip_modifier_windrunner_windrun_slow" "Windrun Slow"
"DOTA_Tooltip_modifier_windrunner_windrun_slow_Description" "
BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_windrunner_windrun_slow_Description" "Gusts o
f wind around Windrunner reduce your movement speed by %dMODIFIER_PROPERTY_MOVES
PEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_windrunner_focusfire" "D"
"[english]DOTA_Tooltip_modifier_windrunner_focusfire" "Focus Fire"
"DOTA_Tooltip_modifier_windrunner_focusfire_Description" "SV
ERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_windrunner_focusfire_Description" "Constan
tly attacking with maximum attack speed and %dMODIFIER_PROPERTY_DAMAGEOUTGOING_P
ERCENTAGE%%% reduced damage"
"DOTA_Tooltip_modifier_riki_smoke_screen" "o"
"[english]DOTA_Tooltip_modifier_riki_smoke_screen" "Smoke Screen"
"DOTA_Tooltip_modifier_riki_smoke_screen_Description" "z %dMODIFIER_PROPERTY_MISS_
PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%S
ONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_riki_smoke_screen_Description" "Missing %dMODIF
IER_PROPERTY_MISS_PERCENTAGE%%% of attacks, Attack Speed reduced by %dMODIFIER_P
ROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%, Move Speed slowed by %dMODIFIER_PROPERTY_
ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_enigma_malefice" ""
"[english]DOTA_Tooltip_modifier_enigma_malefice" "Malefice"
"DOTA_Tooltip_modifier_enigma_malefice_Description" " %dMODIFIER_PROPERTY_TOOL
TIP% B %fMODIFIER_PROPERTY_TOOLTIP% %fMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_enigma_malefice_Description" "Does %dMODIFIER
_PROPERTY_TOOLTIP% damage and stuns for %fMODIFIER_PROPERTY_TOOLTIP% seconds eve
ry %fMODIFIER_PROPERTY_TOOLTIP% seconds."
"DOTA_Tooltip_modifier_demonic_conversion" "1"
"[english]DOTA_Tooltip_modifier_demonic_conversion" "Demonic Conversion"
"DOTA_Tooltip_modifier_demonic_conversion_Description" "G|KL"
"[english]DOTA_Tooltip_modifier_demonic_conversion_Description" "This entity is
under control of Enigma."
"DOTA_Tooltip_modifier_enigma_black_hole_pull" ""
"[english]DOTA_Tooltip_modifier_enigma_black_hole_pull" "Black Hole"
"DOTA_Tooltip_modifier_enigma_black_hole_pull_Description" "B
"[english]DOTA_Tooltip_modifier_enigma_black_hole_pull_Description" "Taking
damage per second, stunned, and being pulled towards the event horizon."
"DOTA_Tooltip_modifier_tinker_laser_blind" ""
"[english]DOTA_Tooltip_modifier_tinker_laser_blind" "Laser Blind"
"DOTA_Tooltip_modifier_tinker_laser_blind_Description" "z %dMODIFIER_PROPERTY_MISS_
PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_tinker_laser_blind_Description" "Missing %dMODIF
IER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_modifier_tinker_rearm" "'"
"[english]DOTA_Tooltip_modifier_tinker_rearm" "Rearm"
"DOTA_Tooltip_modifier_tinker_rearm_Description" ""
"[english]DOTA_Tooltip_modifier_tinker_rearm_Description" "Resetting abili
ty cooldowns."
"DOTA_Tooltip_modifier_sniper_shrapnel_slow" "S"
"[english]DOTA_Tooltip_modifier_sniper_shrapnel_slow" "Shrapnel Slow"
"DOTA_Tooltip_modifier_sniper_shrapnel_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_sniper_shrapnel_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sniper_assassinate" ""
"[english]DOTA_Tooltip_modifier_sniper_assassinate" "Assassinate"
"DOTA_Tooltip_modifier_sniper_assassinate_Description" ":;"
"[english]DOTA_Tooltip_modifier_sniper_assassinate_Description" "Sniper's taking
aim at your head!"
"DOTA_Tooltip_modifier_necrolyte_sadist_counter" ""
"[english]DOTA_Tooltip_modifier_necrolyte_sadist_counter" "Sadist"
"DOTA_Tooltip_modifier_necrolyte_sadist_counter_Description" "R %dMODIFIER_PROPERT
Y_HEALTH_REGEN_CONSTANT% P=> %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% P1b"
"[english]DOTA_Tooltip_modifier_necrolyte_sadist_counter_Description" "Regenin
g %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health and %dMODIFIER_PROPERTY_MANA
_REGEN_CONSTANT% mana a second."
"DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect" ""
"[english]DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect" "Heartst
opper Aura"
"DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect_Description" "Gb
"[english]DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect_Description"
"Losing a percentage of health every second while near the Necrolyte"
"DOTA_Tooltip_modifier_beastmaster_inner_beast" "9"
"[english]DOTA_Tooltip_modifier_beastmaster_inner_beast" "Inner Beast"
"DOTA_Tooltip_modifier_beastmaster_inner_beast_Description" "SV" %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_beastmaster_inner_beast_Description" "%dMODIF
IER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY% increased attack speed"
"DOTA_Tooltip_modifier_beastmaster_primal_roar_slow" "9S"
"[english]DOTA_Tooltip_modifier_beastmaster_primal_roar_slow" "Primal Roar Slo
w"
"DOTA_Tooltip_modifier_beastmaster_primal_roar_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONS
"[english]DOTA_Tooltip_modifier_beastmaster_primal_roar_slow_Description"
"%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% reduced move speed, %dMODIFIE
R_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%% reduced attack speed."
"DOTA_Tooltip_modifier_beastmaster_hawk_invisibility" ""
"[english]DOTA_Tooltip_modifier_beastmaster_hawk_invisibility" "Invisibility"
"DOTA_Tooltip_modifier_beastmaster_hawk_invisibility_Description" "/"
"[english]DOTA_Tooltip_modifier_beastmaster_hawk_invisibility_Description"
"Hawk is not visible to enemies."
"DOTA_Tooltip_modifier_beastmaster_boar_poison_effect" ""
"[english]DOTA_Tooltip_modifier_beastmaster_boar_poison_effect" "Boar Poison"
"DOTA_Tooltip_modifier_beastmaster_boar_poison_effect_Description" "SV %dMODIFI
ROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCEN
"[english]DOTA_Tooltip_modifier_beastmaster_boar_poison_effect_Description"
"Attack Speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%, Move
Speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_queenofpain_shadow_strike" ""
"[english]DOTA_Tooltip_modifier_queenofpain_shadow_strike" "Shadow Strike"
"DOTA_Tooltip_modifier_queenofpain_shadow_strike_Description" "BS %fMODIFIER
ESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_queenofpain_shadow_strike_Description" "Taking
periodic damage and moving %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% slo
wer."
"DOTA_Tooltip_modifier_lion_impale" ""
"[english]DOTA_Tooltip_modifier_lion_impale" "Spike"
"DOTA_Tooltip_modifier_lion_impale_Description" ""
"[english]DOTA_Tooltip_modifier_lion_impale_Description" "Stunned."
"DOTA_Tooltip_modifier_lion_voodoo" ""
"[english]DOTA_Tooltip_modifier_lion_voodoo" "Voodoo"
"DOTA_Tooltip_modifier_lion_voodoo_Description" "abb"
"[english]DOTA_Tooltip_modifier_lion_voodoo_Description" "You are a frog.
You cannot attack or cast spells."
"DOTA_Tooltip_modifier_lion_mana_drain" "@"
"[english]DOTA_Tooltip_modifier_lion_mana_drain" "Drain"
"DOTA_Tooltip_modifier_lion_mana_drain_Description" "@ %dMODIFIER_PROPERTY_TOOLTI
% 1"
"[english]DOTA_Tooltip_modifier_lion_mana_drain_Description" "Being drained %
dMODIFIER_PROPERTY_TOOLTIP% mana per second."
"DOTA_Tooltip_modifier_slardar_sprint" ""
"[english]DOTA_Tooltip_modifier_slardar_sprint" "Sprint"
"DOTA_Tooltip_modifier_slardar_sprint_Description" "SV" %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_slardar_sprint_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% but taking %dMODI
FIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% more damage."
"DOTA_Tooltip_modifier_slardar_amplify_damage" "Q""
"[english]DOTA_Tooltip_modifier_slardar_amplify_damage" "Amplify Damage"
"DOTA_Tooltip_modifier_slardar_amplify_damage_Description" " %dMODIFIER_PROPERT
Y_PHYSICAL_ARMOR_BONUS%\n"
"[english]DOTA_Tooltip_modifier_slardar_amplify_damage_Description" "Armor r
educed by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%.\nProvides True Sight to Sla
rdar."
"DOTA_Tooltip_modifier_slithereen_crush" "/"
"[english]DOTA_Tooltip_modifier_slithereen_crush" "Slithereen Crush"
"DOTA_Tooltip_modifier_slithereen_crush_Description" "S %dMODIFIER_PROPERTY_MOVE
SPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_slithereen_crush_Description" "Movement Speed
reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_venomancer_venomous_gale" ""
"[english]DOTA_Tooltip_modifier_venomancer_venomous_gale" "Venomous Gale"
"DOTA_Tooltip_modifier_venomancer_venomous_gale_Description" "SB %dMODIFIER_PRO
OOLTIP% "
"[english]DOTA_Tooltip_modifier_venomancer_venomous_gale_Description" "Slowing
and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_venomancer_poison_sting" ""
"[english]DOTA_Tooltip_modifier_venomancer_poison_sting" "Poison Sting"
"DOTA_Tooltip_modifier_venomancer_poison_sting_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%% B %dMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_venomancer_poison_sting_Description" "Slowing
by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %dMODIFIER
_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_venomancer_poison_sting_fake" ""
"[english]DOTA_Tooltip_modifier_venomancer_poison_sting_fake" "Poison Sting"
"DOTA_Tooltip_modifier_venomancer_poison_sting_fake_Description" "S %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% B %dMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_venomancer_poison_sting_fake_Description"
"Slowing by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %d
MODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_venomancer_poison_nova" ""
"[english]DOTA_Tooltip_modifier_venomancer_poison_nova" "Poison Nova"
"DOTA_Tooltip_modifier_venomancer_poison_nova_Description" " %dMODIFIER_PROPERT
Y_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_venomancer_poison_nova_Description" "Ticking
for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_faceless_void_time_walk_slow" "#S"
"[english]DOTA_Tooltip_modifier_faceless_void_time_walk_slow" "Time Walk Slow"
"DOTA_Tooltip_modifier_faceless_void_time_walk_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CON
%"
"[english]DOTA_Tooltip_modifier_faceless_void_time_walk_slow_Description"
"Slowing movement by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attac
ks by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_faceless_void_timelock_freeze" ""
"[english]DOTA_Tooltip_modifier_faceless_void_timelock_freeze" "Time Lock"
"DOTA_Tooltip_modifier_faceless_void_timelock_freeze_Description" "G
"[english]DOTA_Tooltip_modifier_faceless_void_timelock_freeze_Description"
"You have been locked in time by Faceless Void!"
"DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze" ""
"[english]DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze" "Chronos
phere"
"DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze_Description" "GDab
"[english]DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze_Description"
"Trapped in spacetime. Unable to move or act."
"DOTA_Tooltip_modifier_pugna_decrepify" ""
"[english]DOTA_Tooltip_modifier_pugna_decrepify" "Decrepify"
"DOTA_Tooltip_modifier_pugna_decrepify_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% BQ %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%% yb
"[english]DOTA_Tooltip_modifier_pugna_decrepify_Description" "Slowing movemen
t by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and increasing spell dama
ge to %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_pugna_nether_ward_aura" ""
"[english]DOTA_Tooltip_modifier_pugna_nether_ward_aura" "Nether Ward"
"DOTA_Tooltip_modifier_pugna_nether_ward_aura_Description" "1RS %fMODIFIER_P
NA_REGEN_CONSTANT%"
"[english]DOTA_Tooltip_modifier_pugna_nether_ward_aura_Description" "Mana re
gen reduced by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
"DOTA_Tooltip_modifier_pugna_life_drain" "=>@"
"[english]DOTA_Tooltip_modifier_pugna_life_drain" "Life Drain"
"DOTA_Tooltip_modifier_pugna_life_drain_Description" "@=>"
"[english]DOTA_Tooltip_modifier_pugna_life_drain_Description" "Draining Life."
"DOTA_Tooltip_modifier_templar_assassin_refraction_damage" " - "
"[english]DOTA_Tooltip_modifier_templar_assassin_refraction_damage" "Refract
ion - Damage"
"DOTA_Tooltip_modifier_templar_assassin_refraction_damage_Description" "" %dMODIFI
ROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL%"
"[english]DOTA_Tooltip_modifier_templar_assassin_refraction_damage_Description"
"Increasing attack damage by %dMODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICA
L%."
"DOTA_Tooltip_modifier_templar_assassin_refraction_absorb" " - "
"[english]DOTA_Tooltip_modifier_templar_assassin_refraction_absorb" "Refract
ion - Absorb"
"DOTA_Tooltip_modifier_templar_assassin_refraction_absorb_Description" "yy"
"[english]DOTA_Tooltip_modifier_templar_assassin_refraction_absorb_Description"
"Absorbs any incoming damage."
"DOTA_Tooltip_modifier_templar_assassin_meld" ""
"[english]DOTA_Tooltip_modifier_templar_assassin_meld" "Meld"
"DOTA_Tooltip_modifier_templar_assassin_meld_Description" "Q7"
"[english]DOTA_Tooltip_modifier_templar_assassin_meld_Description" "Invisib
le, bonus damage on attack."
"DOTA_Tooltip_modifier_templar_assassin_meld_armor" "'"
"[english]DOTA_Tooltip_modifier_templar_assassin_meld_armor" "Meld Armor Redu
ction"
"DOTA_Tooltip_modifier_templar_assassin_meld_armor_Description" "' %dMODIFIER_PROPERT
Y_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_templar_assassin_meld_armor_Description"
"Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_templar_assassin_trap_slow" ""
"[english]DOTA_Tooltip_modifier_templar_assassin_trap_slow" "Trap"
"DOTA_Tooltip_modifier_templar_assassin_trap_slow_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%% 50%%"
"[english]DOTA_Tooltip_modifier_templar_assassin_trap_slow_Description" "Movemen
t speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% up to 50%
%."
"DOTA_Tooltip_modifier_viper_poison_attack_slow" "9"
"[english]DOTA_Tooltip_modifier_viper_poison_attack_slow" "Poison Attack"
"DOTA_Tooltip_modifier_viper_poison_attack_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_viper_poison_attack_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack spe
ed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_viper_corrosive_skin_slow" "S"
"[english]DOTA_Tooltip_modifier_viper_corrosive_skin_slow" "Corrosive Skin
Slow"
"DOTA_Tooltip_modifier_viper_corrosive_skin_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_viper_corrosive_skin_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack spe
ed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_viper_viper_strike_slow" "S"
"[english]DOTA_Tooltip_modifier_viper_viper_strike_slow" "Viper Strike Sl
ow"
"DOTA_Tooltip_modifier_viper_viper_strike_slow_Description" "SV %fMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %fMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_viper_viper_strike_slow_Description" "Movemen
t speed reduced by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack spe
ed reduced by %fMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath" ""
"[english]DOTA_Tooltip_modifier_dragon_knight_corrosive_breath" "Corrosive Breat
h"
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_Description" "z
"[english]DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_Description"
"Applies damage over time on attack."
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot" ""
"[english]DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot" "Corrosi
ve Breath DoT"
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot_Description" " %dMODIFIER
_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot_Description"
"Ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_dragon_knight_splash_attack" ""
"[english]DOTA_Tooltip_modifier_dragon_knight_splash_attack" "Splash Attack"
"DOTA_Tooltip_modifier_dragon_knight_splash_attack_Description" "l"
"[english]DOTA_Tooltip_modifier_dragon_knight_splash_attack_Description"
"Splashes attack damage to nearby units."
"DOTA_Tooltip_modifier_dragon_knight_frost_breath" ""
"[english]DOTA_Tooltip_modifier_dragon_knight_frost_breath" "Frost Breath"
"DOTA_Tooltip_modifier_dragon_knight_frost_breath_Description" "zS"
"[english]DOTA_Tooltip_modifier_dragon_knight_frost_breath_Description" "Applies
Slow on attack."
"DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow" "S"
"[english]DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow" "Frost B
reath Slow"
"DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow_Description" "SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONS
"[english]DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow_Description"
"Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, at
tack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_rattletrap_battery_assault" "o"
"[english]DOTA_Tooltip_modifier_rattletrap_battery_assault" "Battery Assault
"
"DOTA_Tooltip_modifier_rattletrap_battery_assault_Description" "/79"
"[english]DOTA_Tooltip_modifier_rattletrap_battery_assault_Description" "Doing p
eriodic damage to nearby units."
"DOTA_Tooltip_modifier_rattletrap_cog_push" ""
"[english]DOTA_Tooltip_modifier_rattletrap_cog_push" "Cog Push"
"DOTA_Tooltip_modifier_rattletrap_cog_push_Description" "-"
"[english]DOTA_Tooltip_modifier_rattletrap_cog_push_Description" "Being p
ushed by a Cog."
"DOTA_Tooltip_modifier_rattletrap_hookshot" "."
"[english]DOTA_Tooltip_modifier_rattletrap_hookshot" "Hookshot"
"DOTA_Tooltip_modifier_rattletrap_hookshot_Description" ".D"
"[english]DOTA_Tooltip_modifier_rattletrap_hookshot_Description" "Being p
ulled by Clockwerk's hook."
"DOTA_Tooltip_modifier_dazzle_poison_touch" ""
"[english]DOTA_Tooltip_modifier_dazzle_poison_touch" "Poison Touch"
"DOTA_Tooltip_modifier_dazzle_poison_touch_Description" "9"
"[english]DOTA_Tooltip_modifier_dazzle_poison_touch_Description" "Taking
periodic damage"
"DOTA_Tooltip_modifier_dazzle_shallow_grave" ""
"[english]DOTA_Tooltip_modifier_dazzle_shallow_grave" "Shallow Grave"
"DOTA_Tooltip_modifier_dazzle_shallow_grave_Description" "G
"[english]DOTA_Tooltip_modifier_dazzle_shallow_grave_Description" "Protect
ed by Voodoo! You cannot be killed while under this effect!"
"DOTA_Tooltip_modifier_dazzle_weave_armor" ""
"[english]DOTA_Tooltip_modifier_dazzle_weave_armor" "Weave Armor"
"DOTA_Tooltip_modifier_dazzle_weave_armor_Description" " %-fMODIFIER_PROPERTY_PHYSI
CAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_dazzle_weave_armor_Description" "Armor modified
by %-fMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_leshrac_pulse_nova" ""
"[english]DOTA_Tooltip_modifier_leshrac_pulse_nova" "Pulse Nova"
"DOTA_Tooltip_modifier_leshrac_pulse_nova_Description" "7"
"[english]DOTA_Tooltip_modifier_leshrac_pulse_nova_Description" "Inflicting Dama
ge to nearby enemy units"
"DOTA_Tooltip_modifier_leshrac_diabolic_edict" "1"
"[english]DOTA_Tooltip_modifier_leshrac_diabolic_edict" "Diabolic Edict"
"DOTA_Tooltip_modifier_leshrac_diabolic_edict_Description" "7"
"[english]DOTA_Tooltip_modifier_leshrac_diabolic_edict_Description" "Inflict
ing Damage to nearby enemy units"
"DOTA_Tooltip_modifier_voodoo_restoration_heal" "R"
"[english]DOTA_Tooltip_modifier_voodoo_restoration_heal" "Voodoo Restorat
ion"
"DOTA_Tooltip_modifier_voodoo_restoration_heal_Description" ""
"[english]DOTA_Tooltip_modifier_voodoo_restoration_heal_Description" "The Wit
ch Doctor be healing you!"
"DOTA_Tooltip_modifier_maledict" ""
"[english]DOTA_Tooltip_modifier_maledict" "Maledict"
"DOTA_Tooltip_modifier_maledict_Description" "B=>G
"[english]DOTA_Tooltip_modifier_maledict_Description" "Cursed. Taking damage o
ver time, and taking bonus damage every 4 seconds based on HP lost since the beg
inning of the curse."
"DOTA_Tooltip_modifier_life_stealer_rage" ""
"[english]DOTA_Tooltip_modifier_life_stealer_rage" "Rage"
"DOTA_Tooltip_modifier_life_stealer_rage_Description" ""SVB1b"
"[english]DOTA_Tooltip_modifier_life_stealer_rage_Description" "Gained attack s
peed and magic immunity"
"DOTA_Tooltip_modifier_life_stealer_open_wounds" ""
"[english]DOTA_Tooltip_modifier_life_stealer_open_wounds" "Open Wounds"
"DOTA_Tooltip_modifier_life_stealer_open_wounds_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_life_stealer_open_wounds_Description" "Movemen
t speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_dark_seer_vacuum" ""
"[english]DOTA_Tooltip_modifier_dark_seer_vacuum" "Vacuum"
"DOTA_Tooltip_modifier_dark_seer_vacuum_Description" ""
"[english]DOTA_Tooltip_modifier_dark_seer_vacuum_Description" "Being pulled"
"DOTA_Tooltip_modifier_dark_seer_ion_shell" ""
"[english]DOTA_Tooltip_modifier_dark_seer_ion_shell" "Ion Shell"
"DOTA_Tooltip_modifier_dark_seer_ion_shell_Description" "/7"
"[english]DOTA_Tooltip_modifier_dark_seer_ion_shell_Description" "Doing d
amage to nearby enemies"
"DOTA_Tooltip_modifier_dark_seer_surge" ""
"[english]DOTA_Tooltip_modifier_dark_seer_surge" "Surge"
"DOTA_Tooltip_modifier_dark_seer_surge_Description" "SV"
"[english]DOTA_Tooltip_modifier_dark_seer_surge_Description" "Moving at maxim
um move speed"
"DOTA_Tooltip_modifier_enchantress_untouchable_slow" "U"
"[english]DOTA_Tooltip_modifier_enchantress_untouchable_slow" "Untouchable"
"DOTA_Tooltip_modifier_enchantress_untouchable_slow_Description" "SV %dMODIFI
ROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_enchantress_untouchable_slow_Description"
"Attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY
%"
"DOTA_Tooltip_modifier_enchantress_enchant" ""
"[english]DOTA_Tooltip_modifier_enchantress_enchant" "Enchant"
"DOTA_Tooltip_modifier_enchantress_enchant_Description" "1KL"
"[english]DOTA_Tooltip_modifier_enchantress_enchant_Description" "Under c
ontrol of Enchantress"
"DOTA_Tooltip_modifier_enchantress_enchant_slow" ""
"[english]DOTA_Tooltip_modifier_enchantress_enchant_slow" "Enchant"
"DOTA_Tooltip_modifier_enchantress_enchant_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%"
"[english]DOTA_Tooltip_modifier_enchantress_enchant_slow_Description" "Movemen
t slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%"
"DOTA_Tooltip_modifier_enchantress_natures_attendants" ""
"[english]DOTA_Tooltip_modifier_enchantress_natures_attendants" "Nature's Attend
ants"
"DOTA_Tooltip_modifier_enchantress_natures_attendants_Description" ""
"[english]DOTA_Tooltip_modifier_enchantress_natures_attendants_Description"
"Healing nearby units"
"DOTA_Tooltip_modifier_huskar_inner_vitality" ""
"[english]DOTA_Tooltip_modifier_huskar_inner_vitality" "Inner Vitality"
"DOTA_Tooltip_modifier_huskar_inner_vitality_Description" "R %fMODIFIER_PROPERT
Y_HEALTH_REGEN_CONSTANT% =>"
"[english]DOTA_Tooltip_modifier_huskar_inner_vitality_Description" "Restori
ng %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health a second."
"DOTA_Tooltip_modifier_huskar_burning_spear_debuff" ""
"[english]DOTA_Tooltip_modifier_huskar_burning_spear_debuff" "Burning Spear"
"DOTA_Tooltip_modifier_huskar_burning_spear_debuff_Description" ""
"[english]DOTA_Tooltip_modifier_huskar_burning_spear_debuff_Description"
"YOU ARE ON FIRE! Taking periodic damage."
"DOTA_Tooltip_modifier_huskar_berserkers_blood" ""
"[english]DOTA_Tooltip_modifier_huskar_berserkers_blood" "Berserker's Blo
od"
"DOTA_Tooltip_modifier_huskar_berserkers_blood_Description" "SV" %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT% B" %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_huskar_berserkers_blood_Description" "Attack
Speed Increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%% and damage
by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_huskar_life_break_slow" ""
"[english]DOTA_Tooltip_modifier_huskar_life_break_slow" "Life Break"
"DOTA_Tooltip_modifier_huskar_life_break_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_huskar_life_break_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_clinkz_strafe" ""
"[english]DOTA_Tooltip_modifier_clinkz_strafe" "Strafe"
"DOTA_Tooltip_modifier_clinkz_strafe_Description" "SV" %dMODIFIER_PROPERTY_ATTA
EED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_clinkz_strafe_Description" "Attack speed in
creased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_clinkz_wind_walk" ""
"[english]DOTA_Tooltip_modifier_clinkz_wind_walk" "Skeleton Walk"
"DOTA_Tooltip_modifier_clinkz_wind_walk_Description" "SV" %dMODIFIER_PROPERT
ONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_clinkz_wind_walk_Description" "Invisible, and
movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%.
Can move through units."
"DOTA_Tooltip_modifier_clinkz_death_pact" ""
"[english]DOTA_Tooltip_modifier_clinkz_death_pact" "Death Pact"
"DOTA_Tooltip_modifier_clinkz_death_pact_Description" ""=>"
"[english]DOTA_Tooltip_modifier_clinkz_death_pact_Description" "Damage and heal
th increased."
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings" ""
"[english]DOTA_Tooltip_modifier_broodmother_spawn_spiderlings" "Spawn Spiderlin
gs"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_Description" "
"[english]DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_Description"
"If killed, will spawn a number of Spiderlings."
"DOTA_Tooltip_modifier_broodmother_spin_web" ""
"[english]DOTA_Tooltip_modifier_broodmother_spin_web" "Spin Web"
"DOTA_Tooltip_modifier_broodmother_spin_web_Description" ""=>R %dMODIFIER_PROPE
HEALTH_REGEN_CONSTANT% SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%"
"[english]DOTA_Tooltip_modifier_broodmother_spin_web_Description" "Increas
ing health regen by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% and movement spee
d by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%."
"DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb" ""
"[english]DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb" "Incapac
itating Bite"
"DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb_Description" "" %dMODIFI
ROPERTY_MISS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb_Description"
"Miss chance increased by %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% and movement sp
eed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_broodmother_insatiable_hunger" "V"
"[english]DOTA_Tooltip_modifier_broodmother_insatiable_hunger" "Insatiable Hung
er"
"DOTA_Tooltip_modifier_broodmother_insatiable_hunger_Description" "" %dMODIFIER
_PROPERTY_PREATTACK_BONUS_DAMAGE% =>@ %dMODIFIER_PROPERTY_TOOLTIP%%%"
"[english]DOTA_Tooltip_modifier_broodmother_insatiable_hunger_Description"
"Damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% and lifestealin
g %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff" "="
"[english]DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff" "Spawn S
piderite"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff_Description" "
"[english]DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff_Description"
"If killed, will spawn a Spiderite."
"DOTA_Tooltip_modifier_broodmother_poison_sting_debuff" ""
"[english]DOTA_Tooltip_modifier_broodmother_poison_sting_debuff" "Poison
Sting"
"DOTA_Tooltip_modifier_broodmother_poison_sting_debuff_Description" " %dMODIFIER
_PROPERTY_TOOLTIP% S %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_broodmother_poison_sting_debuff_Description"
"Ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second, slowing by %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_omniknight_repel" ""
"[english]DOTA_Tooltip_modifier_omniknight_repel" "Repel"
"DOTA_Tooltip_modifier_omniknight_repel_Description" "1b"
"[english]DOTA_Tooltip_modifier_omniknight_repel_Description" "Magic Immune."
"DOTA_Tooltip_modifier_omniknight_degen_aura_effect" ""
"[english]DOTA_Tooltip_modifier_omniknight_degen_aura_effect" "Degen Aura"
"DOTA_Tooltip_modifier_omniknight_degen_aura_effect_Description" "SVS
TY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_omniknight_degen_aura_effect_Description"
"Movement and attack speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCEN
TAGE%%%."
"DOTA_Tooltip_modifier_omninight_guardian_angel" "wc"
"[english]DOTA_Tooltip_modifier_omninight_guardian_angel" "Guardian Angel"
"DOTA_Tooltip_modifier_omninight_guardian_angel_Description" "=>iQ
EGEN_CONSTANT%"
"[english]DOTA_Tooltip_modifier_omninight_guardian_angel_Description" "Immune
to physical damage, health regen increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_C
ONSTANT%."
"DOTA_Tooltip_modifier_night_stalker_void" ""
"[english]DOTA_Tooltip_modifier_night_stalker_void" "Void"
"DOTA_Tooltip_modifier_night_stalker_void_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_night_stalker_void_Description" "Slows move spee
d by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed by %dMOD
IFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_night_stalker_crippling_fear" ""
"[english]DOTA_Tooltip_modifier_night_stalker_crippling_fear" "Crippling Fear"
"DOTA_Tooltip_modifier_night_stalker_crippling_fear_Description" "z %dMODI
OPERTY_MISS_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_night_stalker_crippling_fear_Description"
"Causes you to miss %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of your physical atta
cks."
"DOTA_Tooltip_modifier_bounty_hunter_jinada_slow" ""
"[english]DOTA_Tooltip_modifier_bounty_hunter_jinada_slow" "Jinada"
"DOTA_Tooltip_modifier_bounty_hunter_jinada_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_bounty_hunter_jinada_slow_Description" "Move sp
eed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed
decreased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk" ""
"[english]DOTA_Tooltip_modifier_bounty_hunter_wind_walk" "Shadow Walk"
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk_Description" "GD"
"[english]DOTA_Tooltip_modifier_bounty_hunter_wind_walk_Description" "Moves t
hrough the shadows."
"DOTA_Tooltip_modifier_bounty_hunter_track" "'@"
"[english]DOTA_Tooltip_modifier_bounty_hunter_track" "Track"
"DOTA_Tooltip_modifier_bounty_hunter_track_effect" "'@"
"[english]DOTA_Tooltip_modifier_bounty_hunter_track_effect" "Track"
"DOTA_Tooltip_modifier_bounty_hunter_track_effect_Description" ""SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_bounty_hunter_track_effect_Description" "Increas
ing move speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_weaver_swarm_debuff" ""
"[english]DOTA_Tooltip_modifier_weaver_swarm_debuff" "Swarm"
"DOTA_Tooltip_modifier_weaver_swarm_debuff_Description" "7B"
"[english]DOTA_Tooltip_modifier_weaver_swarm_debuff_Description" "Doing d
amage and reducing armor."
"DOTA_Tooltip_modifier_weaver_shukuchi" "j"
"[english]DOTA_Tooltip_modifier_weaver_shukuchi" "Shukuchi"
"DOTA_Tooltip_modifier_weaver_shukuchi_Description" "B7"
"[english]DOTA_Tooltip_modifier_weaver_shukuchi_Description" "Invisible and d
oing damage to units passed through."
"DOTA_Tooltip_modifier_jakiro_ice_path_stun" "u"
"[english]DOTA_Tooltip_modifier_jakiro_ice_path_stun" "Ice Path"
"DOTA_Tooltip_modifier_jakiro_ice_path_stun_Description" "u"
"[english]DOTA_Tooltip_modifier_jakiro_ice_path_stun_Description" "Being f
rozen by Jakiro's Ice Path"
"DOTA_Tooltip_modifier_jakiro_liquid_fire_burn" ""
"[english]DOTA_Tooltip_modifier_jakiro_liquid_fire_burn" "Liquid Fire"
"DOTA_Tooltip_modifier_jakiro_liquid_fire_burn_Description" "B
"[english]DOTA_Tooltip_modifier_jakiro_liquid_fire_burn_Description" "Taking
damage and being slowed by Jakiro's Liquid Fire"
"DOTA_Tooltip_modifier_jakiro_dual_breath_slow" ""
"[english]DOTA_Tooltip_modifier_jakiro_dual_breath_slow" "Dual Breath"
"DOTA_Tooltip_modifier_jakiro_dual_breath_slow_Description" "S"
"[english]DOTA_Tooltip_modifier_jakiro_dual_breath_slow_Description" "Being s
lowed by Jakiro's Dual Breath"
"DOTA_Tooltip_modifier_jakiro_dual_breath_burn" ""
"[english]DOTA_Tooltip_modifier_jakiro_dual_breath_burn" "Dual Breath"
"DOTA_Tooltip_modifier_jakiro_dual_breath_burn_Description" ""
"[english]DOTA_Tooltip_modifier_jakiro_dual_breath_burn_Description" "Taking
damage from Jakiro's Dual Breath"
"DOTA_Tooltip_modifier_batrider_sticky_napalm" "9"
"[english]DOTA_Tooltip_modifier_batrider_sticky_napalm" "Sticky Napalm"
"DOTA_Tooltip_modifier_batrider_sticky_napalm_Description" "" %dMODIFI
TIP%\nS %dMODIFIER_PROPERTY_TURN_RATE_PERCENTAGE%%%\nSV %dMODIFIER_PR
NTAGE%%%"
"[english]DOTA_Tooltip_modifier_batrider_sticky_napalm_Description" "Increas
ing napalm-caster's damage by %dMODIFIER_PROPERTY_TOOLTIP%.\nSlowing turn rate b
y %dMODIFIER_PROPERTY_TURN_RATE_PERCENTAGE%%%.\nSlowing movement speed by %dMODI
FIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_batrider_firefly" ""
"[english]DOTA_Tooltip_modifier_batrider_firefly" "Firefly"
"DOTA_Tooltip_modifier_batrider_firefly_Description" "BG"
"[english]DOTA_Tooltip_modifier_batrider_firefly_Description" "Flying and layi
ng down fiery destruction in your wake."
"DOTA_Tooltip_modifier_batrider_flaming_lasso" ""
"[english]DOTA_Tooltip_modifier_batrider_flaming_lasso" "Flaming Lasso"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_Description" ""
"[english]DOTA_Tooltip_modifier_batrider_flaming_lasso_Description" "Caught
in Batrider's Lasso"
"DOTA_Tooltip_modifier_chen_penitence" ""
"[english]DOTA_Tooltip_modifier_chen_penitence" "Penitence"
"DOTA_Tooltip_modifier_chen_penitence_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%%" %dMODIFIER_PROPERTY_TOOLTIP%%%"
"[english]DOTA_Tooltip_modifier_chen_penitence_Description" "Reducing moveme
nt speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, increasing damage
taken by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_chen_holy_persuasion" "Y"
"[english]DOTA_Tooltip_modifier_chen_holy_persuasion" "Holy Persuasion"
"DOTA_Tooltip_modifier_chen_holy_persuasion_Description" "M_"
"[english]DOTA_Tooltip_modifier_chen_holy_persuasion_Description" "Persuad
es creeps to do your bidding."
"DOTA_Tooltip_modifier_chen_test_of_faith_teleport" ">"
"[english]DOTA_Tooltip_modifier_chen_test_of_faith_teleport" "Rapture"
"DOTA_Tooltip_modifier_chen_test_of_faith_teleport_Description" "#"
"[english]DOTA_Tooltip_modifier_chen_test_of_faith_teleport_Description"
"Teleporting to safety."
"DOTA_Tooltip_modifier_spectre_spectral_dagger_path" ""
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger_path" "Dagger Path"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_path_Description" "j'@
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger_path_Description"
"Dagger Path tracking modifier, TBH"
"DOTA_Tooltip_modifier_spectre_spectral_dagger" ""
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger" "Dagger Path Cre
ator"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_Description" "D"
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger_Description" "Hit by
dagger, creating shadow path"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path" "u"
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path" "Spectra
l Dagger Path"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path_Description" "SV %dMODIFIER
PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path_Description"
"Modifying movespeed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_spectre_desolate" ",Y"
"[english]DOTA_Tooltip_modifier_spectre_desolate" "Desolate"
"DOTA_Tooltip_modifier_spectre_desolate_Description" ""
"[english]DOTA_Tooltip_modifier_spectre_desolate_Description" "Taking bonus da
mage from Spectre."
"DOTA_Tooltip_modifier_doom_bringer_devour" ""
"[english]DOTA_Tooltip_modifier_doom_bringer_devour" "Devour"
"DOTA_Tooltip_modifier_doom_bringer_devour_Description" "*G2M_"
"[english]DOTA_Tooltip_modifier_doom_bringer_devour_Description" "Still d
igesting that delicious creep."
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect" ""
"[english]DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect" "Scorche
d"
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_Description" "7"
"[english]DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_Description"
"Damaging over time, increasing Doom Bringer's movement speed and his regenerati
on rate."
"DOTA_Tooltip_modifier_doom_bringer_doom" ""
"[english]DOTA_Tooltip_modifier_doom_bringer_doom" "Doom"
"DOTA_Tooltip_modifier_doom_bringer_doom_Description" " %dMODIFIER_PROPERTY_
"[english]DOTA_Tooltip_modifier_doom_bringer_doom_Description" "Silenced, ticki
ng for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_cold_feet" ""
"[english]DOTA_Tooltip_modifier_cold_feet" "Cold Feet"
"DOTA_Tooltip_modifier_cold_feet_Description" "Gj
"[english]DOTA_Tooltip_modifier_cold_feet_Description" "Taking periodic damage,
if you don't move you will be frozen in place"
"DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze" ""
"[english]DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze" "Frozen"
"DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze_Description" ""
"[english]DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze_Description"
"Frozen by Ancient Apparition."
"DOTA_Tooltip_modifier_ice_vortex" ""
"[english]DOTA_Tooltip_modifier_ice_vortex" "Ice Vortex"
"DOTA_Tooltip_modifier_ice_vortex_Description" "S1bQ"
"[english]DOTA_Tooltip_modifier_ice_vortex_Description" "Slowed, will take addit
ional damage from magic"
"DOTA_Tooltip_modifier_chilling_touch" ""
"[english]DOTA_Tooltip_modifier_chilling_touch" "Chilling Touch"
"DOTA_Tooltip_modifier_chilling_touch_Description" "SV7Q"
"[english]DOTA_Tooltip_modifier_chilling_touch_Description" "Attacks are slo
wer but will deal additional damage"
"DOTA_Tooltip_modifier_ice_blast" ""
"[english]DOTA_Tooltip_modifier_ice_blast" "Frostbitten"
"DOTA_Tooltip_modifier_ice_blast_Description" "abR=>=>
"[english]DOTA_Tooltip_modifier_ice_blast_Description" "Taking damage over time
and cannot heal or regenerate HP. Will instantly shatter if HP drops too low."
"DOTA_Tooltip_modifier_ursa_earthshock" "j"
"[english]DOTA_Tooltip_modifier_ursa_earthshock" "Earthshock"
"DOTA_Tooltip_modifier_ursa_earthshock_Description" "S %dMODIFIER_PROPERTY_MOVE
SPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_ursa_earthshock_Description" "Slowed by %dMOD
IFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_ursa_overpower" ""
"[english]DOTA_Tooltip_modifier_ursa_overpower" "Overpower"
"DOTA_Tooltip_modifier_ursa_overpower_Description" "SV"
"[english]DOTA_Tooltip_modifier_ursa_overpower_Description" "Attacking at ma
ximum speed!"
"DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase" ""
"[english]DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase" "Fury Sw
ipes"
"DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase_Description" " %dMODIFI
ROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase_Description"
"Taking an extra %dMODIFIER_PROPERTY_TOOLTIP% damage from Ursa's attacks"
"DOTA_Tooltip_modifier_ursa_enrage" ""
"[english]DOTA_Tooltip_modifier_ursa_enrage" "Enrage"
"DOTA_Tooltip_modifier_ursa_enrage_Description" "e=>7"
"[english]DOTA_Tooltip_modifier_ursa_enrage_Description" "Doing extra dam
age based on current health"
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage" "o"
"[english]DOTA_Tooltip_modifier_gyrocopter_rocket_barrage" "Rocket Barrage"
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_Description" ".8"
"[english]DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_Description" "Firing
salvos of rockets."
"DOTA_Tooltip_modifier_gyrocopter_flak_cannon" ""
"[english]DOTA_Tooltip_modifier_gyrocopter_flak_cannon" "Flak Cannon"
"DOTA_Tooltip_modifier_gyrocopter_flak_cannon_Description" "yz/"
"[english]DOTA_Tooltip_modifier_gyrocopter_flak_cannon_Description" "Attacki
ng all nearby targets."
"DOTA_Tooltip_modifier_gyrocopter_call_down_slow" ""
"[english]DOTA_Tooltip_modifier_gyrocopter_call_down_slow" "Call Down"
"DOTA_Tooltip_modifier_gyrocopter_call_down_slow_Description" "S %dMO
EED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_gyrocopter_call_down_slow_Description" "Slowed
%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% by Gyrocopter's rockets."
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_greater_bash" "Greater Bash"
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash_Description" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_greater_bash_Description"
"Stunned"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness" "Charge
of Darkness"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_Description" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_Description"
"Charging!"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff"
"Charge of Darkness"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff_Description"
""
"[english]DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff_Descrip
tion" "Incoming charge!"
"DOTA_Tooltip_modifier_spirit_breaker_empowering_haste" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_empowering_haste" "Empower
ing Haste"
"DOTA_Tooltip_modifier_spirit_breaker_empowering_haste_Description" "SV" %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_spirit_breaker_empowering_haste_Description"
"Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster."
"DOTA_Tooltip_modifier_spirit_breaker_nether_strike" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_nether_strike" "Nether Strike"
"DOTA_Tooltip_modifier_spirit_breaker_nether_strike_Description" ""
"[english]DOTA_Tooltip_modifier_spirit_breaker_nether_strike_Description"
"Invulnerable"
"DOTA_Tooltip_modifier_alchemist_acid_spray" "9*"
"[english]DOTA_Tooltip_modifier_alchemist_acid_spray" "Acid Spray"
"DOTA_Tooltip_modifier_alchemist_acid_spray_Description" " %dMODIFI
ICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_alchemist_acid_spray_Description" "Taking
periodic damage, armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_alchemist_chemical_rage" "~"
"[english]DOTA_Tooltip_modifier_alchemist_chemical_rage" "Chemical Rage"
"DOTA_Tooltip_modifier_alchemist_chemical_rage_Description" " %fMODIFIER_PRO
ASE_ATTACK_TIME_CONSTANT%"=> %dMODIFIER_PROPERTY_HEALTH_BONUS%"=>R %dMODIFIER
_CONSTANT%"1R %fMODIFIER_PROPERTY_BASE_MANA_REGEN%"SV %dMODIFIER_PROPERT
"[english]DOTA_Tooltip_modifier_alchemist_chemical_rage_Description" "Reducin
g attack time to %fMODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT%, increasing heal
th by %dMODIFIER_PROPERTY_HEALTH_BONUS%, increasing health regen by %dMODIFIER_P
ROPERTY_HEALTH_REGEN_CONSTANT%, increasing mana regen to %fMODIFIER_PROPERTY_BAS
E_MANA_REGEN%, increasing movespeed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONST
ANT%."
"DOTA_Tooltip_modifier_invoker_quas_instance" ""
"[english]DOTA_Tooltip_modifier_invoker_quas_instance" "Quas"
"DOTA_Tooltip_modifier_invoker_quas_instance_Description" "" %fMODIFIER_PROPERT
Y_HEALTH_REGEN_CONSTANT% =>RSV"
"[english]DOTA_Tooltip_modifier_invoker_quas_instance_Description" "Health
regeneration increased by %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% per second.
"
"DOTA_Tooltip_modifier_invoker_wex_instance" ""
"[english]DOTA_Tooltip_modifier_invoker_wex_instance" "Wex"
"DOTA_Tooltip_modifier_invoker_wex_instance_Description" ""SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% B"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_invoker_wex_instance_Description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attac
k speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_invoker_exort_instance" ""
"[english]DOTA_Tooltip_modifier_invoker_exort_instance" "Exort"
"DOTA_Tooltip_modifier_invoker_exort_instance_Description" "" %dMODIFIER_PROPERT
Y_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_invoker_exort_instance_Description" "Damage
increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_invoker_cold_snap" "S"
"[english]DOTA_Tooltip_modifier_invoker_cold_snap" "Cold Snap"
"DOTA_Tooltip_modifier_invoker_cold_snap_Description" " %dMODIFIER_PROPERTY_TO
"[english]DOTA_Tooltip_modifier_invoker_cold_snap_Description" "When damaged, w
ill take %dMODIFIER_PROPERTY_TOOLTIP% additional damage and will be frozen brief
ly."
"DOTA_Tooltip_modifier_invoker_ghost_walk_self" "#"
"[english]DOTA_Tooltip_modifier_invoker_ghost_walk_self" "Ghost Walk"
"DOTA_Tooltip_modifier_invoker_ghost_walk_self_Description" "SV %dMODIFIER
ESPEED_BONUS_PERCENTAGE%%%S"
"[english]DOTA_Tooltip_modifier_invoker_ghost_walk_self_Description" "Invisib
le, slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and slowing nea
rby enemies."
"DOTA_Tooltip_modifier_invoker_ghost_walk_enemy" "#"
"[english]DOTA_Tooltip_modifier_invoker_ghost_walk_enemy" "Ghost Walk"
"DOTA_Tooltip_modifier_invoker_ghost_walk_enemy_Description" "S %dMODIFIER_P
VESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_invoker_ghost_walk_enemy_Description" "Near a
ghost! Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_invoker_tornado" ""
"[english]DOTA_Tooltip_modifier_invoker_tornado" "Tornado"
"DOTA_Tooltip_modifier_invoker_tornado_Description" "
"[english]DOTA_Tooltip_modifier_invoker_tornado_Description" "Swept up in a t
ornado. Invulnerable but cannot act. Will take damage upon landing."
"DOTA_Tooltip_modifier_invoker_alacrity" ""
"[english]DOTA_Tooltip_modifier_invoker_alacrity" "Alacrity"
"DOTA_Tooltip_modifier_invoker_alacrity_Description" ""SV %dMODIFIER_PROPERTY_ATTA
EED_BONUS_CONSTANT%%% B" %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_invoker_alacrity_Description" "Attack speed in
creased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%% and damage increase
d by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_invoker_chaos_meteor_burn" ""
"[english]DOTA_Tooltip_modifier_invoker_chaos_meteor_burn" "Chaos Meteor Bu
rn"
"DOTA_Tooltip_modifier_invoker_chaos_meteor_burn_Description" ""
"[english]DOTA_Tooltip_modifier_invoker_chaos_meteor_burn_Description" "Taking
damage every second."
"DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff" ""
"[english]DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff" "Ice Wall"
"DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff_Description" "S"
"[english]DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff_Description"
"Slowed by the wall of ice."
"DOTA_Tooltip_modifier_invoker_deafening_blast_knockback" ""
"[english]DOTA_Tooltip_modifier_invoker_deafening_blast_knockback" "Deafeni
ng Blast Knockback"
"DOTA_Tooltip_modifier_invoker_deafening_blast_knockback_Description" ""
"[english]DOTA_Tooltip_modifier_invoker_deafening_blast_knockback_Description"
"Reeling back from the deafening blast."
"DOTA_Tooltip_modifier_invoker_deafening_blast_disarm" "!"
"[english]DOTA_Tooltip_modifier_invoker_deafening_blast_disarm" "Deafening Blast
Disarm"
"DOTA_Tooltip_modifier_invoker_deafening_blast_disarm_Description" "ab"
"[english]DOTA_Tooltip_modifier_invoker_deafening_blast_disarm_Description"
"Cannot attack."
"DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff" ""
"[english]DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff" "Melting
Strike"
"DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff_Description" "' %dMODIFIER
_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff_Description"
"Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_silencer_curse_of_the_silent" ""
"[english]DOTA_Tooltip_modifier_silencer_curse_of_the_silent" "Curse of the Si
lent"
"DOTA_Tooltip_modifier_silencer_curse_of_the_silent_Description" "be
"[english]DOTA_Tooltip_modifier_silencer_curse_of_the_silent_Description"
"Taking damage and losing mana unless a spell is cast."
"DOTA_Tooltip_modifier_silencer_last_word_effect" ""
"[english]DOTA_Tooltip_modifier_silencer_last_word_effect" "Last Word"
"DOTA_Tooltip_modifier_silencer_last_word_effect_Description" "b"
"[english]DOTA_Tooltip_modifier_silencer_last_word_effect_Description" "Casting
spells will cause silence."
"DOTA_Tooltip_modifier_item_armlet_unholy_strength" ""
"[english]DOTA_Tooltip_modifier_item_armlet_unholy_strength" "Unholy Strength
"
"DOTA_Tooltip_modifier_item_armlet_unholy_strength_Description" "" %dMODIFIER_PROPERT
_PREATTACK_BONUS_DAMAGE%\n"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%\n"%d
ROPERTY_EXTRA_STRENGTH_BONUS% \n %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% =>
"[english]DOTA_Tooltip_modifier_item_armlet_unholy_strength_Description"
"Damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%\nAttack speed i
ncreased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%\nStrength increased
by %dMODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS%\nLosing %dMODIFIER_PROPERTY_TOOLTIP
% HP per second."
"DOTA_Tooltip_modifier_item_assault_negative_armor" "E"
"[english]DOTA_Tooltip_modifier_item_assault_negative_armor" "Assault Cuirass
"
"DOTA_Tooltip_modifier_item_assault_negative_armor_Description" " %dMODIFIER_PROPERT
Y_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_assault_negative_armor_Description"
"Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_assault_positive" "E"
"[english]DOTA_Tooltip_modifier_item_assault_positive" "Assault Cuirass"
"DOTA_Tooltip_modifier_item_assault_positive_Description" "" %dMODIFIER_PROPERT
Y_PHYSICAL_ARMOR_BONUS_UNIQUE%\n"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SE
ARY%"
"[english]DOTA_Tooltip_modifier_item_assault_positive_Description" "Armor e
nhanced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE%\nAttack speed increa
sed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"DOTA_Tooltip_modifier_item_assault_positive_buildings" "E"
"[english]DOTA_Tooltip_modifier_item_assault_positive_buildings" "Assault
Cuirass"
"DOTA_Tooltip_modifier_item_assault_positive_buildings_Description" "" %dMODIFIER
_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_assault_positive_buildings_Description"
"Armor enhanced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_assault_negative_buildings_aura" "E"
"[english]DOTA_Tooltip_modifier_item_assault_negative_buildings_aura" "Assault
Cuirass"
"DOTA_Tooltip_modifier_item_assault_negative_buildings_aura_Description"
" %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_assault_negative_buildings_aura_Description
" "Armor decreased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_blade_mail_reflect" ""
"[english]DOTA_Tooltip_modifier_item_blade_mail_reflect" "Blade Mail Refl
ection"
"DOTA_Tooltip_modifier_item_blade_mail_reflect_Description" ""
"[english]DOTA_Tooltip_modifier_item_blade_mail_reflect_Description" "Returni
ng damage to attacking units"
"DOTA_Tooltip_modifier_boots_of_travel_incoming" ""
"[english]DOTA_Tooltip_modifier_boots_of_travel_incoming" "Boots of Travel
Teleport"
"DOTA_Tooltip_modifier_boots_of_travel_incoming_Description" "C"
"[english]DOTA_Tooltip_modifier_boots_of_travel_incoming_Description" "An ally
is teleporting to your location"
"DOTA_Tooltip_modifier_item_phase_boots_active" ""
"[english]DOTA_Tooltip_modifier_item_phase_boots_active" "Phase Boots"
"DOTA_Tooltip_modifier_item_phase_boots_active_Description" ""SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% B"
"[english]DOTA_Tooltip_modifier_item_phase_boots_active_Description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and allow
s you to move through units"
"DOTA_Tooltip_modifier_item_buckler_effect" """
"[english]DOTA_Tooltip_modifier_item_buckler_effect" "Buckler Armor Bonus"
"DOTA_Tooltip_modifier_item_buckler_effect_Description" "" %dMODIFIER_PROPERTY_PHYSIC
AL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_buckler_effect_Description" "Armor i
ncreased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_diffusal_blade_slow" ""
"[english]DOTA_Tooltip_modifier_item_diffusal_blade_slow" "Diffusal Blade
Purge"
"DOTA_Tooltip_modifier_item_diffusal_blade_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_item_diffusal_blade_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_bottle_regeneration" "1R"
"[english]DOTA_Tooltip_modifier_bottle_regeneration" "Bottle Regeneration"
"DOTA_Tooltip_modifier_bottle_regeneration_Description" "" %fMODIFIER_PROPERTY_HEALTH
_REGEN_CONSTANT% => %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% 1RS"
"[english]DOTA_Tooltip_modifier_bottle_regeneration_Description" "Regener
ating %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP and %fMODIFIER_PROPERTY_MANA
_REGEN_CONSTANT% mana per second"
"DOTA_Tooltip_modifier_item_ethereal_blade_ethereal" ""
"[english]DOTA_Tooltip_modifier_item_ethereal_blade_ethereal" "Ether Blast"
"DOTA_Tooltip_modifier_item_ethereal_blade_ethereal_Description" " %dMODI
OPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%% 1bQ7ab"
"[english]DOTA_Tooltip_modifier_item_ethereal_blade_ethereal_Description"
"Ethereal Form. Taking %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%% i
ncreased magic damage and cannot attack or be attacked"
"DOTA_Tooltip_modifier_item_ethereal_blade_slow" "S"
"[english]DOTA_Tooltip_modifier_item_ethereal_blade_slow" "Ethereal Blade
Slow"
"DOTA_Tooltip_modifier_item_ethereal_blade_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_item_ethereal_blade_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_item_forcestaff_active" ""
"[english]DOTA_Tooltip_modifier_item_forcestaff_active" "Force"
"DOTA_Tooltip_modifier_item_forcestaff_active_Description" "b"
"[english]DOTA_Tooltip_modifier_item_forcestaff_active_Description" "Being p
ushed by Force Staff"
"DOTA_Tooltip_modifier_ghost_state" ""
"[english]DOTA_Tooltip_modifier_ghost_state" "Ghost Form"
"DOTA_Tooltip_modifier_ghost_state_Description" " %dMODIFIER_PROPERTY_INCOMING_S
MAGE_PERCENTAGE%%% 1bQ7ab"
"[english]DOTA_Tooltip_modifier_ghost_state_Description" "Ethereal Form.
Taking %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%% increased magic d
amage and cannot attack or be attacked"
"DOTA_Tooltip_modifier_item_headdress_aura" "RF"
"[english]DOTA_Tooltip_modifier_item_headdress_aura" "Headdress Regeneration
Aura"
"DOTA_Tooltip_modifier_item_headdress_aura_Description" "R %dMODIFIER_PROPERTY_HEALTH
_REGEN_CONSTANT% =>"
"[english]DOTA_Tooltip_modifier_item_headdress_aura_Description" "Regener
ating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second"
"DOTA_Tooltip_modifier_item_invisibility_edge_windwalk" ""
"[english]DOTA_Tooltip_modifier_item_invisibility_edge_windwalk" "Shadow
Walk"
"DOTA_Tooltip_modifier_item_invisibility_edge_windwalk_Description" ""S
TY_MOVESPEED_BONUS_PERCENTAGE%%% U7/ 150 Q7"
"[english]DOTA_Tooltip_modifier_item_invisibility_edge_windwalk_Description"
"Invisible as the wind. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEE
D_BONUS_PERCENTAGE%%% and you can move through units. Attacking to break invisib
ility will deal 150 bonus damage on attack"
"DOTA_Tooltip_modifier_item_mask_of_madness_berserk" ""
"[english]DOTA_Tooltip_modifier_item_mask_of_madness_berserk" "Berserk"
"DOTA_Tooltip_modifier_item_mask_of_madness_berserk_Description" ""SV %dMODIFI
ROPERTY_ATTACKSPEED_BONUS_CONSTANT% B"SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENT
ODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% Q"
"[english]DOTA_Tooltip_modifier_item_mask_of_madness_berserk_Description"
"Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and m
ovement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% but
taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% increased damage"
"DOTA_Tooltip_modifier_item_mekansm_aura" ""
"[english]DOTA_Tooltip_modifier_item_mekansm_aura" "Mekansm Aura"
"DOTA_Tooltip_modifier_item_mekansm_aura_Description" "R %dMODIFIER_PROPERTY_HEALTH
_REGEN_CONSTANT% =>"
"[english]DOTA_Tooltip_modifier_item_mekansm_aura_Description" "Regenerating %d
MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second"
"DOTA_Tooltip_modifier_item_mekansm_spell" "R"
"[english]DOTA_Tooltip_modifier_item_mekansm_spell" "Mekansm Restore"
"DOTA_Tooltip_modifier_item_mekansm_spell_Description" "" %dMODIFIER_PROPERTY_PHYSIC
AL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_mekansm_spell_Description" "Armor increased
by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_mjollnir_static" ""
"[english]DOTA_Tooltip_modifier_item_mjollnir_static" "Mjollnir Static Charge"
"DOTA_Tooltip_modifier_item_mjollnir_static_Description" "z 20%%
"[english]DOTA_Tooltip_modifier_item_mjollnir_static_Description" "When at
tacked, there is a 20%% chance that lightning will strike attacker and 2 other n
earby enemies"
"DOTA_Tooltip_modifier_necronomicon_archer_aura" ""
"[english]DOTA_Tooltip_modifier_necronomicon_archer_aura" "Archer Aura"
"DOTA_Tooltip_modifier_necronomicon_archer_aura_Description" ""SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%\n"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_S
Y%"
"[english]DOTA_Tooltip_modifier_necronomicon_archer_aura_Description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%.\nAttack
Speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%."
"DOTA_Tooltip_modifier_item_orb_of_venom_slow" "b"
"[english]DOTA_Tooltip_modifier_item_orb_of_venom_slow" "Orb of Venom"
"DOTA_Tooltip_modifier_item_orb_of_venom_slow_Description" "BS %dMODIFIER
ESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_item_orb_of_venom_slow_Description" "Taking
poison damage and moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% more
slowly."
"DOTA_Tooltip_modifier_orchid_malevolence_debuff" ""
"[english]DOTA_Tooltip_modifier_orchid_malevolence_debuff" "Soul Burn"
"DOTA_Tooltip_modifier_orchid_malevolence_debuff_Description" "B 25%%
"[english]DOTA_Tooltip_modifier_orchid_malevolence_debuff_Description" "Silence
d and taking 25%% increased damage, dealt at the end of the duration of the buff
as magic damage"
"DOTA_Tooltip_modifier_item_pipe_barrier" "1"
"[english]DOTA_Tooltip_modifier_item_pipe_barrier" "Barrier"
"DOTA_Tooltip_modifier_item_pipe_barrier_Description" "1b %dMODIFIER_PROPERTY_IN
SPELL_DAMAGE_CONSTANT% b"
"[english]DOTA_Tooltip_modifier_item_pipe_barrier_Description" "Magic shield th
at blocks %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT% incoming spell dam
age"
"DOTA_Tooltip_modifier_item_radiance_debuff" ""
"[english]DOTA_Tooltip_modifier_item_radiance_debuff" "Burn Damage"
"DOTA_Tooltip_modifier_item_radiance_debuff_Description" "Z 40 P"
"[english]DOTA_Tooltip_modifier_item_radiance_debuff_Description" "Taking
40 damage per second from Radiance"
"DOTA_Tooltip_modifier_item_ring_of_basilius_aura_bonus" "Y"
"[english]DOTA_Tooltip_modifier_item_ring_of_basilius_aura_bonus" "Ring of
Basilius Aura"
"DOTA_Tooltip_modifier_item_ring_of_basilius_aura_bonus_Description" ""1R %fMODIFI
ROPERTY_MANA_REGEN_CONSTANT_UNIQUE% B" %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE
"
"[english]DOTA_Tooltip_modifier_item_ring_of_basilius_aura_bonus_Description"
"Mana regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE%
and armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE%"
"DOTA_Tooltip_modifier_sange_buff" ""
"[english]DOTA_Tooltip_modifier_sange_buff" "Lesser Maim"
"DOTA_Tooltip_modifier_sange_buff_Description" "SV %dMODIFIER_PROPE
GE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_sange_buff_Description" "Maimed by Sange, moveme
nt speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack
speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"DOTA_Tooltip_modifier_sange_and_yasha_buff" ""
"[english]DOTA_Tooltip_modifier_sange_and_yasha_buff" "Greater Maim"
"DOTA_Tooltip_modifier_sange_and_yasha_buff_Description" "SV
D_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_sange_and_yasha_buff_Description" "Maimed
by Sange and Yasha, movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONU
S_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONU
S_CONSTANT%%%"
"DOTA_Tooltip_modifier_item_satanic_unholy" ""
"[english]DOTA_Tooltip_modifier_item_satanic_unholy" "Unholy Rage"
"DOTA_Tooltip_modifier_item_satanic_unholy_Description" "Q 175%% =>@"
"[english]DOTA_Tooltip_modifier_item_satanic_unholy_Description" "Lifeste
al increased by 175%%"
"DOTA_Tooltip_modifier_cyclone" ""
"[english]DOTA_Tooltip_modifier_cyclone" "Cyclone"
"DOTA_Tooltip_modifier_cyclone_Description" "ab"
"[english]DOTA_Tooltip_modifier_cyclone_Description" "Swept up in a cyclone,
you are invulnerable and unable to act."
"DOTA_Tooltip_modifier_sheepstick_debuff" "7"
"[english]DOTA_Tooltip_modifier_sheepstick_debuff" "Pigged"
"DOTA_Tooltip_modifier_sheepstick_debuff_Description" "abb"
"[english]DOTA_Tooltip_modifier_sheepstick_debuff_Description" "You are a pig.
Cannot attack or cast spells."
"DOTA_Tooltip_modifier_item_shivas_guard_aura" ""
"[english]DOTA_Tooltip_modifier_item_shivas_guard_aura" "Freezing Aura"
"DOTA_Tooltip_modifier_item_shivas_guard_aura_Description" "SV %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_item_shivas_guard_aura_Description" "Attack
speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"DOTA_Tooltip_modifier_item_shivas_guard_blast" ""
"[english]DOTA_Tooltip_modifier_item_shivas_guard_blast" "Arctic Blast"
"DOTA_Tooltip_modifier_item_shivas_guard_blast_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_item_shivas_guard_blast_Description" "Movemen
t speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_item_skadi_slow" ""
"[english]DOTA_Tooltip_modifier_item_skadi_slow" "Eye of Skadi Cold Attac
k"
"DOTA_Tooltip_modifier_item_skadi_slow_Description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_item_skadi_slow_Description" "Movement speed
reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduc
ed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"DOTA_Tooltip_modifier_item_soul_ring_buff" ""
"[english]DOTA_Tooltip_modifier_item_soul_ring_buff" "Sacrifice"
"DOTA_Tooltip_modifier_item_soul_ring_buff_Description" "=>J@11G
"[english]DOTA_Tooltip_modifier_item_soul_ring_buff_Description" "Mana in
creased at the cost of health. Extra mana will be lost at the end of Sacrifice's
duration of 10 seconds."
"DOTA_Tooltip_modifier_item_urn_heal" ""
"[english]DOTA_Tooltip_modifier_item_urn_heal" "Soul Release"
"DOTA_Tooltip_modifier_item_urn_heal_Description" "R %0fMODIFIER_PROPERTY_HEALT
H_REGEN_CONSTANT% =>"
"[english]DOTA_Tooltip_modifier_item_urn_heal_Description" "Regenerating %0
fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second"
"DOTA_Tooltip_modifier_item_urn_damage" ""
"[english]DOTA_Tooltip_modifier_item_urn_damage" "Soul Release"
"DOTA_Tooltip_modifier_item_urn_damage_Description" " 25 1b"
"[english]DOTA_Tooltip_modifier_item_urn_damage_Description" "Taking 25 magic
damage per second"
"DOTA_Tooltip_modifier_item_vladmir_main" ""
"[english]DOTA_Tooltip_modifier_item_vladmir_main" "Vladmir's Aura"
"DOTA_Tooltip_modifier_item_vladmir_main_Description" ""
"[english]DOTA_Tooltip_modifier_item_vladmir_main_Description" "Under the effec
ts of Vladmir's Aura"
"DOTA_Tooltip_modifier_item_ancient_janggo_aura" ""
"[english]DOTA_Tooltip_modifier_item_ancient_janggo_aura" "Swiftness Aura"
"DOTA_Tooltip_modifier_item_ancient_janggo_aura_effect" ""
"[english]DOTA_Tooltip_modifier_item_ancient_janggo_aura_effect" "Swiftne
ss Aura"
"DOTA_Tooltip_modifier_item_ancient_janggo_aura_effect_Description" ""SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%\n"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONS
_SECONDARY%"
"[english]DOTA_Tooltip_modifier_item_ancient_janggo_aura_effect_Description"
"Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%\n
Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDA
RY%"
"DOTA_Tooltip_modifier_item_ancient_janggo_active" ""
"[english]DOTA_Tooltip_modifier_item_ancient_janggo_active" "Endurance"
"DOTA_Tooltip_modifier_item_ancient_janggo_active_Description" ""SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%\n"SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"[english]DOTA_Tooltip_modifier_item_ancient_janggo_active_Description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%\nAttack s
peed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction" "8"
"[english]DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction"
"Medallion of Courage"
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction_Description"
" %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction_Descri
ption" "Reduces Armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_smoke_of_deceit" "=,"
"[english]DOTA_Tooltip_modifier_smoke_of_deceit" "Smoke of Deceit"
"DOTA_Tooltip_modifier_smoke_of_deceit_Description" "SV" 15%% MjqD
"[english]DOTA_Tooltip_modifier_smoke_of_deceit_Description" "Invisible, movi
ng 15%% faster, and hidden from the minimap."
"DOTA_Tooltip_modifier_item_veil_of_discord_debuff" "1b"
"[english]DOTA_Tooltip_modifier_item_veil_of_discord_debuff" "Magic Weakness"
"DOTA_Tooltip_modifier_item_veil_of_discord_debuff_Description" "1bQ %dMODIFIER_P
COMING_SPELL_DAMAGE_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_item_veil_of_discord_debuff_Description"
"Magic damage increased by %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%
%%."
"DOTA_Tooltip_modifier_black_king_bar_immune" ""
"[english]DOTA_Tooltip_modifier_black_king_bar_immune" "Black King Bar"
"DOTA_Tooltip_modifier_black_king_bar_immune_Description" "1b"
"[english]DOTA_Tooltip_modifier_black_king_bar_immune_Description" "Immune
to magic"
"DOTA_Tooltip_modifier_desolator_buff" ""
"[english]DOTA_Tooltip_modifier_desolator_buff" "Desolator"
"DOTA_Tooltip_modifier_desolator_buff_Description" "7 %dMODIFIER_P
_BONUS%"
"[english]DOTA_Tooltip_modifier_desolator_buff_Description" "Desolator attac
ks reduced your armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_roshan_spell_block" "b"
"[english]DOTA_Tooltip_modifier_roshan_spell_block" "Spell Block"
"DOTA_Tooltip_modifier_roshan_bash" ""
"[english]DOTA_Tooltip_modifier_roshan_bash" "Bash"
"DOTA_Tooltip_modifier_roshan_slam" ""
"[english]DOTA_Tooltip_modifier_roshan_slam" "Slam"
"DOTA_Tooltip_modifier_roshan_devotion" ""
"[english]DOTA_Tooltip_modifier_roshan_devotion" "Devotion"
"DOTA_Tooltip_modifier_magic_immune" "1b"
"[english]DOTA_Tooltip_modifier_magic_immune" "Magic Immune"
"DOTA_Tooltip_modifier_phased" ""
"[english]DOTA_Tooltip_modifier_phased" "Phased"
"DOTA_Tooltip_modifier_truesight" ""
"[english]DOTA_Tooltip_modifier_truesight" "True Sight"
"DOTA_Tooltip_modifier_stunned" ""
"[english]DOTA_Tooltip_modifier_stunned" "Stunned"
"DOTA_Tooltip_modifier_invisible" ""
"[english]DOTA_Tooltip_modifier_invisible" "Invisible"
"DOTA_Tooltip_modifier_silence" ""
"[english]DOTA_Tooltip_modifier_silence" "Silenced"
"DOTA_Tooltip_modifier_invulnerable" ""
"[english]DOTA_Tooltip_modifier_invulnerable" "Invulnerable"
"DOTA_Tooltip_modifier_disarmed" "ab"
"[english]DOTA_Tooltip_modifier_disarmed" "Disarmed"
"DOTA_Tooltip_modifier_attack_immune" ""
"[english]DOTA_Tooltip_modifier_attack_immune" "Immune to Attack"
"DOTA_Tooltip_modifier_rooted" ""
"[english]DOTA_Tooltip_modifier_rooted" "Rooted"
"DOTA_Tooltip_modifier_illusion" ""
"[english]DOTA_Tooltip_modifier_illusion" "Illusion"
"DOTA_Tooltip_rune_doubledamage" ""
"[english]DOTA_Tooltip_rune_doubledamage" "Double Damage"
"DOTA_Tooltip_rune_doubledamage_description" "4Q 100%"
"[english]DOTA_Tooltip_rune_doubledamage_description" "Increases base damage b
y 100%"
"DOTA_Tooltip_rune_haste" "S"
"[english]DOTA_Tooltip_rune_haste" "Haste"
"DOTA_Tooltip_rune_haste_description" ""SV"
"[english]DOTA_Tooltip_rune_haste_description" "Increases movement speed to max
imum"
"DOTA_Tooltip_rune_illusion" ""
"[english]DOTA_Tooltip_rune_illusion" "Illusion"
"DOTA_Tooltip_rune_illusion_description" " 2 %&"
"[english]DOTA_Tooltip_rune_illusion_description" "Creates 2 illusions of
your hero"
"DOTA_Tooltip_rune_invisibility" ""
"[english]DOTA_Tooltip_rune_invisibility" "Invisibility"
"DOTA_Tooltip_rune_invisibility_description" " 45 bcd
"[english]DOTA_Tooltip_rune_invisibility_description" "Become invisible for 45
seconds. This invisibility is broken by attacking or by using an ability or it
em."
"DOTA_Tooltip_rune_regeneration" "R"
"[english]DOTA_Tooltip_rune_regeneration" "Regeneration"
"DOTA_Tooltip_rune_regeneration_description" "R=>1"
"[english]DOTA_Tooltip_rune_regeneration_description" "Regenerates health and
mana to maximum."
"DOTA_Tooltip_rune_unknown" ""
"[english]DOTA_Tooltip_rune_unknown" "Unknown"
"DOTA_Tooltip_rune_unknown_description" ""
"[english]DOTA_Tooltip_rune_unknown_description" "Unknown Rune"
"DOTA_Tooltip_modifier_rune_doubledamage" ""
"[english]DOTA_Tooltip_modifier_rune_doubledamage" "Double Damage"
"DOTA_Tooltip_modifier_rune_doubledamage_Description" ""45 %dMODIFIER_PROPERTY_BASE
GEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_rune_doubledamage_Description" "Base damage inc
reased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_rune_regen" "R"
"[english]DOTA_Tooltip_modifier_rune_regen" "Rune Regeneration"
"DOTA_Tooltip_modifier_rune_regen_Description" "R %dMODIFIER_PROPERTY_HEALTH_REGEN_C
ONSTANT% => %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% 1"
"[english]DOTA_Tooltip_modifier_rune_regen_Description" "Regenerating %dMODIFIER
_PROPERTY_HEALTH_REGEN_CONSTANT% HP and %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%
mana per second"
"DOTA_Tooltip_modifier_rune_haste" "S"
"[english]DOTA_Tooltip_modifier_rune_haste" "Rune Haste"
"DOTA_Tooltip_modifier_rune_haste_Description" ""SV"
"[english]DOTA_Tooltip_modifier_rune_haste_Description" "Movement speed increase
d to maximum"
"DOTA_Tooltip_modifier_rune_invis" ""
"[english]DOTA_Tooltip_modifier_rune_invis" "Invisible"
"DOTA_Tooltip_modifier_rune_invis_Description" ""
"[english]DOTA_Tooltip_modifier_rune_invis_Description" "Attacking removes invis
ibility"
"DOTA_Tooltip_modifier_fountain_aura" ""
"[english]DOTA_Tooltip_modifier_fountain_aura" "Fountain Aura"
"DOTA_Tooltip_modifier_clarity_potion" ""
"[english]DOTA_Tooltip_modifier_clarity_potion" "Clarity"
"DOTA_Tooltip_modifier_clarity_potion_Description" "R 3.3 P1"
"[english]DOTA_Tooltip_modifier_clarity_potion_Description" "Restoring 3.3 m
ana per second"
"DOTA_Tooltip_modifier_flask_healing" "4"
"[english]DOTA_Tooltip_modifier_flask_healing" "Healing Salve"
"DOTA_Tooltip_modifier_flask_healing_Description" "R 40.0 P=>"
"[english]DOTA_Tooltip_modifier_flask_healing_Description" "Restoring 40.0
HP per second"
"DOTA_Tooltip_modifier_tango_heal" ""
"[english]DOTA_Tooltip_modifier_tango_heal" "Tango"
"DOTA_Tooltip_modifier_tango_heal_Description" "i 7.3 P=>"
"[english]DOTA_Tooltip_modifier_tango_heal_Description" "Restoring 7.3 HP per se
cond"
"DOTA_Tooltip_modifier_item_dustofappearance" ""
"[english]DOTA_Tooltip_modifier_item_dustofappearance" "Dust of Appearance"
"DOTA_Tooltip_modifier_item_dustofappearance_Description" "c/"
"[english]DOTA_Tooltip_modifier_item_dustofappearance_Description" "Can be
seen by enemies when invisible."
"DOTA_Tooltip_modifier_tower_truesight_aura" ""
"[english]DOTA_Tooltip_modifier_tower_truesight_aura" "True Sight"
"DOTA_Tooltip_modifier_tower_truesight_aura_Description" ""
"[english]DOTA_Tooltip_modifier_tower_truesight_aura_Description" "Reveals
nearby invisible units."
"DOTA_Tooltip_modifier_lina_fiery_soul" ""
"[english]DOTA_Tooltip_modifier_lina_fiery_soul" "Fiery Soul"
"DOTA_Tooltip_modifier_lina_fiery_soul_Description" ""SV %dMODIFIER_PROPERTY_ATTA
EED_BONUS_CONSTANT% SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_lina_fiery_soul_Description" "Attack Speed in
creased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and Movement Speed by
%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_warlock_fatal_bonds" ">"
"[english]DOTA_Tooltip_modifier_warlock_fatal_bonds" "Fatal Bonds"
"DOTA_Tooltip_modifier_warlock_fatal_bonds_Description" "yz 20%% l
"[english]DOTA_Tooltip_modifier_warlock_fatal_bonds_Description" "Distrib
uting 20%% of all damage to linked units"
"DOTA_Tooltip_modifier_warlock_shadow_word" ""
"[english]DOTA_Tooltip_modifier_warlock_shadow_word" "Shadow Word"
"DOTA_Tooltip_modifier_warlock_shadow_word_Description" "/
"[english]DOTA_Tooltip_modifier_warlock_shadow_word_Description" "Taking
periodic damage if an enemy, and periodic heal if a friend."
"DOTA_Tooltip_modifier_warlock_upheaval" ""
"[english]DOTA_Tooltip_modifier_warlock_upheaval" "Upheaval"
"DOTA_Tooltip_modifier_warlock_upheaval_Description" "SV"
"[english]DOTA_Tooltip_modifier_warlock_upheaval_Description" "Movement Speed
reduced."
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff" ""
"[english]DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff"
"Immolation"
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff_Description"
"Gj"
"[english]DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff_Descri
ption" "Taking damage while near the golem"
"DOTA_Tooltip_modifier_backdoor_protection_active" "^\"
"[english]DOTA_Tooltip_modifier_backdoor_protection_active" "Backdoor Protec
tion"
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura" "SV"
"[english]DOTA_Tooltip_ability_kobold_taskmaster_speed_aura" "Speed Aura"
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_Description" "jj'F"
"[english]DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_Description"
"The Kobold Foreman's cruel efficiency increases his movement speed and the move
ment speed of all nearby allies."
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_bonus_movement_speed"
"%SV:"
"[english]DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_bonus_movement_speed
" "%MOVE SPEED:"
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_radius" ":"
"[english]DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_radius" "RADIUS:
"
"DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus" "SV"
"[english]DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus" "Speed A
ura"
"DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus_Description" ""SV %dMODIFI
ROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus_Description"
"Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_centaur_khan_endurance_aura" ""
"[english]DOTA_Tooltip_ability_centaur_khan_endurance_aura" "Swiftness Aura"
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_Description" "/
"[english]DOTA_Tooltip_ability_centaur_khan_endurance_aura_Description" "The sea
soned Centaur Conqueror attacks more quickly and inspires nearby allies to follo
w suit."
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_bonus_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_centaur_khan_endurance_aura_bonus_attack_speed"
"ATTACK SPEED:"
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_radius" ":"
"[english]DOTA_Tooltip_ability_centaur_khan_endurance_aura_radius" "RADIUS:
"
"DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus" ""
"[english]DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus" "Swiftne
ss Aura"
"DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus_Description" ""SV %dMODIFI
ROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus_Description"
"Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECOND
ARY%."
"DOTA_Tooltip_ability_centaur_khan_war_stomp" ""
"[english]DOTA_Tooltip_ability_centaur_khan_war_stomp" "War Stomp"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_Description" "/dz
"[english]DOTA_Tooltip_ability_centaur_khan_war_stomp_Description" "The Cen
taur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby
enemies. Heroes recover more quickly."
"DOTA_Tooltip_ability_centaur_khan_war_stomp_radius" ":"
"[english]DOTA_Tooltip_ability_centaur_khan_war_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_non_hero_stun_duration" ":"
"[english]DOTA_Tooltip_ability_centaur_khan_war_stomp_non_hero_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_hero_stun_duration" "%&:"
"[english]DOTA_Tooltip_ability_centaur_khan_war_stomp_hero_stun_duration"
"HERO STUN:"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon" ""
"[english]DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon" "Envenomed Weapo
n"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_Description" "/d
"[english]DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_Description"
"The Vhoul Assassin has soaked his weapons in his own blend of painful predator
venoms. Heroes recover from the poison more quickly."
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_damage_per_second"
":"
"[english]DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_damage_per_second
" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_non_hero_duration"
":"
"[english]DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_non_hero_duration
" "DURATION:"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_hero_duration" "%&:"
"[english]DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_hero_duration"
"HERO DURATION:"
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison" ""
"[english]DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison" "Envenom
ed Weapon"
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison_Description"
" %dMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison_Descripti
on" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_ability_ghost_frost_attack" ""
"[english]DOTA_Tooltip_ability_ghost_frost_attack" "Frost Attack"
"DOTA_Tooltip_ability_ghost_frost_attack_Description" "=/
"[english]DOTA_Tooltip_ability_ghost_frost_attack_Description" "The Ghost launc
hes an eerie attack that chills his enemies to their bones."
"DOTA_Tooltip_ability_ghost_frost_attack_movespeed_slow" "%S:"
"[english]DOTA_Tooltip_ability_ghost_frost_attack_movespeed_slow" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_ghost_frost_attack_attackspeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_ghost_frost_attack_attackspeed_slow" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_ghost_frost_attack_duration" ":"
"[english]DOTA_Tooltip_ability_ghost_frost_attack_duration" "DURATION:"
"DOTA_Tooltip_modifier_ghost_frost_attack_slow" ""
"[english]DOTA_Tooltip_modifier_ghost_frost_attack_slow" "Frost Attack"
"DOTA_Tooltip_modifier_ghost_frost_attack_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_ghost_frost_attack_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack
speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap" "5"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap" "Thunder
Clap"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_Description"
"j"6.89ss/B"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_Descripti
on" "The Hellbear Smasher claps his massive hands together, creating a deafe
ning blast. The blast damages nearby enemies and throws them off their footing."
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_radius" ":"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_radius"
"RADIUS:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_movespeed_slow"
"%SV:"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_movespeed
_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_attackspeed_slow"
"%SV:"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_attackspe
ed_slow" "%ATTACK SLOW:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_duration" ":"
"[english]DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_duration"
"DURATION:"
"DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap" "5"
"[english]DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap"
"Thunder Clap"
"DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap_Description"
"SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROP
NSTANT%%%"
"[english]DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap_Descript
ion" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAG
E%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%
%%."
"DOTA_Tooltip_ability_neutral_spell_immunity" "1b"
"[english]DOTA_Tooltip_ability_neutral_spell_immunity" "Spell Immunity"
"DOTA_Tooltip_ability_neutral_spell_immunity_Description" "=l1b
"[english]DOTA_Tooltip_ability_neutral_spell_immunity_Description" "This cr
eature does not feel the effects of most magical spells."
"DOTA_Tooltip_ability_ogre_magi_frost_armor" ""
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor" "Ice Armor"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_Description" "/1b
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_Description" "The Ogr
e Frostmage summons an invisible layer of icy air that surrounds the target frie
ndly unit, increasing its armor and temporarily slowing any melee enemies that d
are attack it."
"DOTA_Tooltip_ability_ogre_magi_frost_armor_armor_bonus" "":"
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_armor_bonus" "ARMOR B
ONUS:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_duration" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_movespeed_slow" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_attackspeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_attackspeed_slow" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_ogre_magi_frost_armor_slow_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor" ""
"[english]DOTA_Tooltip_modifier_ogre_magi_frost_armor" "Ice Armor"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_Description" "" %dMODIFIER_PROPERT
Y_PHYSICAL_ARMOR_BONUS%S"
"[english]DOTA_Tooltip_modifier_ogre_magi_frost_armor_Description" "Armor i
ncreased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%. Enemy melee units that at
tack will suffer reduced movement and attack speed."
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow" "S"
"[english]DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow" "Ice Armor Slow"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack
speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare" ""
"[english]DOTA_Tooltip_ability_dark_troll_warlord_ensnare" "Ensnare"
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare_Description" "1/
"[english]DOTA_Tooltip_ability_dark_troll_warlord_ensnare_Description" "The Dar
k Troll Summoner tosses netting around an enemy's feet, briefly immobilizing the
unit, though the unit can still attack and use abilities. Interrupts channeling
abilities."
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare_duration" ":"
"[english]DOTA_Tooltip_ability_dark_troll_warlord_ensnare_duration" "DURATIO
N:"
"DOTA_Tooltip_modifier_dark_troll_warlord_ensnare" ""
"[english]DOTA_Tooltip_modifier_dark_troll_warlord_ensnare" "Ensnare"
"DOTA_Tooltip_modifier_dark_troll_warlord_ensnare_Description" "ab"
"[english]DOTA_Tooltip_modifier_dark_troll_warlord_ensnare_Description" "Unable
to move."
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead" "R"
"[english]DOTA_Tooltip_ability_dark_troll_warlord_raise_dead" "Raise Dead"
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_Description" "1S
"[english]DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_Description"
"The Dark Troll Summoner stirs the ground underfoot, raising the remains of trol
ls long dead, bringing to life two skeleton Warriors who will fight at his side.
"
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_duration" ":"
"[english]DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_giant_wolf_critical_strike" ">"
"[english]DOTA_Tooltip_ability_giant_wolf_critical_strike" "Critical Strike
"
"DOTA_Tooltip_ability_giant_wolf_critical_strike_Description" "z/
"[english]DOTA_Tooltip_ability_giant_wolf_critical_strike_Description" "The Gia
nt Wolf's ferocious attacks occasionally tear a vital tendon, inflicting critica
l damage."
"DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_chance" "%CHANCE
:"
"DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_mult" "%:"
"[english]DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_mult" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_alpha_wolf_critical_strike" ">"
"[english]DOTA_Tooltip_ability_alpha_wolf_critical_strike" "Critical Strike
"
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_Description" "F
"[english]DOTA_Tooltip_ability_alpha_wolf_critical_strike_Description" "The cru
el Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, infli
cting critical damage."
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_chance" "%CHANCE
:"
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_mult" "%:"
"[english]DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_mult" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_alpha_wolf_command_aura" "F"
"[english]DOTA_Tooltip_ability_alpha_wolf_command_aura" "Packleader's Aura"
"DOTA_Tooltip_ability_alpha_wolf_command_aura_Description" "Fa7
"[english]DOTA_Tooltip_ability_alpha_wolf_command_aura_Description" "The Alp
ha Wolf's ruthless attacks do extra damage. His commanding presence inspires nea
rby allies to attack ruthlessly as well."
"DOTA_Tooltip_ability_alpha_wolf_command_aura_bonus_damage_pct" "%":"
"[english]DOTA_Tooltip_ability_alpha_wolf_command_aura_bonus_damage_pct"
"%BONUS DAMAGE:"
"DOTA_Tooltip_ability_alpha_wolf_command_aura_radius" ":"
"[english]DOTA_Tooltip_ability_alpha_wolf_command_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus" "F"
"[english]DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus" "Packleader's Au
ra"
"DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus_Description" "" %dMODIFIER
_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus_Description"
"Damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_ability_tornado_tempest" ""
"[english]DOTA_Tooltip_ability_tornado_tempest" "Tempest"
"DOTA_Tooltip_ability_tornado_tempest_Description" "9Syz/D
"[english]DOTA_Tooltip_ability_tornado_tempest_Description" "The Tornado's o
verpowering winds slow all nearby enemies, flinging debris at them and inflictin
g damage every second. Enemies closer to the center of the Tornado take more dam
age."
"DOTA_Tooltip_ability_tornado_tempest_far_radius" ":"
"[english]DOTA_Tooltip_ability_tornado_tempest_far_radius" "RADIUS:"
"DOTA_Tooltip_ability_tornado_tempest_movespeed_slow" "%S:"
"[english]DOTA_Tooltip_ability_tornado_tempest_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_tornado_tempest_attackspeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_tornado_tempest_attackspeed_slow" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_tornado_tempest_near_radius" "#:"
"[english]DOTA_Tooltip_ability_tornado_tempest_near_radius" "NEAR UNIT RADIU
S:"
"DOTA_Tooltip_ability_tornado_tempest_near_damage" "#:"
"[english]DOTA_Tooltip_ability_tornado_tempest_near_damage" "NEAR DAMAGE:"
"DOTA_Tooltip_ability_tornado_tempest_far_damage" "#:"
"[english]DOTA_Tooltip_ability_tornado_tempest_far_damage" "FAR DAMAGE:"
"DOTA_Tooltip_modifier_tornado_tempest_debuff" ""
"[english]DOTA_Tooltip_modifier_tornado_tempest_debuff" "Tempest"
"DOTA_Tooltip_modifier_tornado_tempest_debuff_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% BSV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%
"[english]DOTA_Tooltip_modifier_tornado_tempest_debuff_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack
speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%. Taking damag
e per second based on proximity to the Tornado."
"DOTA_Tooltip_ability_enraged_wildkin_tornado" ""
"[english]DOTA_Tooltip_ability_enraged_wildkin_tornado" "Tornado"
"DOTA_Tooltip_ability_enraged_wildkin_tornado_Description" "b -
"[english]DOTA_Tooltip_ability_enraged_wildkin_tornado_Description" "CHANNEL
ED - The Wildwing Ripper calls on the spirit of the wind, creating a sentient To
rnado that he can control. The Tornado slows nearby enemies and does damage. It
is invulnerable and can move anywhere."
"DOTA_Tooltip_ability_enraged_wildkin_tornado_duration" ":"
"[english]DOTA_Tooltip_ability_enraged_wildkin_tornado_duration" "MAX DUR
ATION:"
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura" ""
"[english]DOTA_Tooltip_ability_enraged_wildkin_toughness_aura" "Toughness Aura"
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_Description" "Ha
"[english]DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_Description"
"The Wildwing Ripper's fury numbs it to attacks and inspires nearby allies to wi
thstand more blows."
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_bonus_armor"
"BONUS ARMOR:"
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_radius" ":"
"[english]DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_radius" "RADIUS:
"
"DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus" ""
"[english]DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus" "Toughne
ss Aura"
"DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus_Description"
"" %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus_Description
" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_satyr_trickster_purge" ""
"[english]DOTA_Tooltip_ability_satyr_trickster_purge" "Purge"
"DOTA_Tooltip_ability_satyr_trickster_purge_Description" "yz=
"[english]DOTA_Tooltip_ability_satyr_trickster_purge_Description" "The Sat
yr Banisher knows every trick in the book, allowing him to remove debuffs from a
llies or buffs from enemies. His trickery also slows the enemy's movement. If th
e enemy is a summoned unit or an illusion, it takes damage as well."
"DOTA_Tooltip_ability_satyr_trickster_purge_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_satyr_trickster_purge_movespeed_slow" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_satyr_trickster_purge_duration" ":"
"[english]DOTA_Tooltip_ability_satyr_trickster_purge_duration" "DURATION:"
"DOTA_Tooltip_ability_satyr_trickster_purge_summon_damage" "J:"
"[english]DOTA_Tooltip_ability_satyr_trickster_purge_summon_damage" "SUMMON
DAMAGE:"
"DOTA_Tooltip_modifier_satyr_trickster_purge" ""
"[english]DOTA_Tooltip_modifier_satyr_trickster_purge" "Purge"
"DOTA_Tooltip_modifier_satyr_trickster_purge_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_satyr_trickster_purge_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_satyr_soulstealer_mana_burn" "1"
"[english]DOTA_Tooltip_ability_satyr_soulstealer_mana_burn" "Mana Burn"
"DOTA_Tooltip_ability_satyr_soulstealer_mana_burn_Description" "/
"[english]DOTA_Tooltip_ability_satyr_soulstealer_mana_burn_Description" "The Sat
yr Mindstealer removes a fragment of his enemy's soul, burning away some mana an
d dealing damage equal to the amount of mana burned."
"DOTA_Tooltip_ability_satyr_soulstealer_mana_burn_burn_amount" "1:"
"[english]DOTA_Tooltip_ability_satyr_soulstealer_mana_burn_burn_amount" "MANA BU
RNED:"
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave" ""
"[english]DOTA_Tooltip_ability_satyr_hellcaller_shockwave" "Shockwave"
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave_Description" "c-j
"[english]DOTA_Tooltip_ability_satyr_hellcaller_shockwave_Description" "The Sat
yr Tormenter tears open an unstable rift to the underworld, creating a shockwave
that travels in a line along the ground, dealing damage to enemies it hits."
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave_distance" ":"
"[english]DOTA_Tooltip_ability_satyr_hellcaller_shockwave_distance" "TRAVEL
DISTANCE:"
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura" ""
"[english]DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura" "Unholy Aura"
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_Description" "c1
"[english]DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_Description"
"The Satyr Tormenter's demonic communion allows him to emanate regenerative powe
r, increasing the health regeneration of himself and all nearby allies."
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_health_regen"
"HEALTH REGEN:"
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_radius" ":"
"[english]DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_radius" "RADIUS:
"
"DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus" ""
"[english]DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus" "Unholy
Aura"
"DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus_Description" ""=>R %dMO
PERTY_HEALTH_REGEN_CONSTANT%"
"[english]DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus_Description"
"Health regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% per
second."
"DOTA_Tooltip_ability_forest_troll_high_priest_heal" ""
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_heal" "Heal"
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_Description" "1
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_heal_Description"
"The Hill Troll Priest lays his holy blessing upon the target ally, replenishing
some health."
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_health" "=>R:"
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_heal_health" "HEALTH
RESTORED:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning" ""
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning" "Chain Lightning
"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_Description" "/
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning_Description" "The Har
py Stormcrafter releases a high-voltage bolt of electricity at the target enemy,
dealing damage. The bolt jumps to other nearby enemies, losing power with each
jump."
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_initial_damage" ":"
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning_initial_damage"
"INITIAL DAMAGE:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_jump_range" ":"
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning_jump_range" "JUMP RA
NGE:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_damage_percent_loss" "%:"
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning_damage_percent_loss"
"%JUMP DAMAGE LOSS:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_max_targets" ",<:"
"[english]DOTA_Tooltip_ability_harpy_storm_chain_lightning_max_targets" "MAX TAR
GETS:"
"DOTA_Tooltip_ability_black_dragon_splash_attack" ""
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack" "Splash Attack"
"DOTA_Tooltip_ability_black_dragon_splash_attack_Description" "yz/
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_Description" "The Bla
ck Dragon's explosive attacks are felt by all nearby enemies. Units closer to th
e blast take more damage."
"DOTA_Tooltip_ability_black_dragon_splash_attack_range_close" ":"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_range_close" "CLOSE R
ANGE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_close" "%:"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_close"
"%CLOSE DAMAGE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_range_mid" "D:"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_range_mid" "MID RAN
GE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_mid" "%D:"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_mid"
"%MID DAMAGE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_range_far" ":"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_range_far" "FAR RAN
GE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_far" "%:"
"[english]DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent_far"
"%FAR DAMAGE:"
"DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion" ""
"[english]DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion" "Evasion
"
"DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion_Description" "/
"[english]DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion_Description"
"The Drakken Sentinel has assumed a partially ethereal form, making him difficul
t to hit with attacks."
"DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion_evasion_chance_pct"
"%:"
"[english]DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion_evasion_chance_
pct" "%EVADE CHANCE:"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion" ""
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion" "Evasion
"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion_Description" "/_S#
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion_Description"
"The Drakken Armorer moves about quickly, making him difficult to hit with attac
ks."
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion_evasion_chance_pct"
"%:"
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion_evasion_chance_
pct" "%EVADE CHANCE:"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura" ""
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura" "Guardia
n Aura"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_Description"
"/_"U+,"
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_Descripti
on" "The Drakken Armorer is wholly devoted to his cause, increasing his tole
rance for physical attacks. Nearby allies are similarly devoted to the Overseer
and are able to withstand more blows."
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_bonus_armor"
"":"
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_bonus_arm
or" "BONUS ARMOR:"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_radius" ":"
"[english]DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_radius"
"RADIUS:"
"DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus" ""
"[english]DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus"
"Guardian Aura"
"DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus_Description
" ""' %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus_De
scription" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_big_thunder_lizard_slam" ""
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam" "Slam"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_Description" "5TUdT
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam_Description" "The Big
Thunder Lizard slams his mammoth body against the ground. The shock damages nea
rby enemies and throws them off their footing. Heroes regain their balance more
quickly."
"DOTA_Tooltip_ability_big_thunder_lizard_slam_radius" ":"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam_radius" "RADIUS:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_movespeed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam_movespeed_slow" "%MOVE S
LOW:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_non_hero_duration" ":"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam_non_hero_duration"
"DURATION:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_hero_duration" "%&:"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_slam_hero_duration" "HERO DU
RATION:"
"DOTA_Tooltip_modifier_big_thunder_lizard_slam" ""
"[english]DOTA_Tooltip_modifier_big_thunder_lizard_slam" "Slam"
"DOTA_Tooltip_modifier_big_thunder_lizard_slam_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_big_thunder_lizard_slam_Description" "Movemen
t speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy" ""
"[english]DOTA_Tooltip_ability_big_thunder_lizard_frenzy" "Frenzy"
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_Description" "5TUcS
"[english]DOTA_Tooltip_ability_big_thunder_lizard_frenzy_Description" "The Big
Thunder Lizard works himself into a frenzy, increasing his attack speed."
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_attackspeed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_frenzy_attackspeed_bonus"
"%BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_duration" ":"
"[english]DOTA_Tooltip_ability_big_thunder_lizard_frenzy_duration" "DURATIO
N:"
"DOTA_Tooltip_modifier_big_thunder_lizard_frenzy" ""
"[english]DOTA_Tooltip_modifier_big_thunder_lizard_frenzy" "Frenzy"
"DOTA_Tooltip_modifier_big_thunder_lizard_frenzy_Description" ""SV %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_big_thunder_lizard_frenzy_Description" "Attack
speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tip_Temp1" "4 1"
"[english]DOTA_Tip_Temp1" "This is sample tip 1"
"DOTA_Tip_Temp2" "4 2"
"[english]DOTA_Tip_Temp2" "This is sample tip 2"
"DOTA_Tip_Temp3" "4 3"
"[english]DOTA_Tip_Temp3" "This is sample tip 3"
"dota_hud_error_ability_not_learned" "~"
"[english]dota_hud_error_ability_not_learned" "Ability Not Learned"
"dota_hud_error_not_enough_mana" "1"
"[english]dota_hud_error_not_enough_mana" "Not Enough Mana"
"dota_hud_error_ability_in_cooldown" "D..."
"[english]dota_hud_error_ability_in_cooldown" "Recharging..."
"dota_hud_error_item_in_cooldown" "D..."
"[english]dota_hud_error_item_in_cooldown" "Recharging..."
"dota_hud_error_no_target" "a"
"[english]dota_hud_error_no_target" "No Target"
"dota_hud_error_cant_cast_on_hero" "ab%&"
"[english]dota_hud_error_cant_cast_on_hero" "Ability Can't Target Heroes"
"dota_hud_error_cant_cast_on_creep" "abM_"
"[english]dota_hud_error_cant_cast_on_creep" "Ability Can't Target Creeps"
"dota_hud_error_cant_cast_on_mechanical" "ab!"
"[english]dota_hud_error_cant_cast_on_mechanical" "Ability Can't Target Me
chanical Units"
"dota_hud_error_cant_cast_on_building" "ab"
"[english]dota_hud_error_cant_cast_on_building" "Ability Can't Target Buildings"
"dota_hud_error_cant_cast_on_courier" "abc"
"[english]dota_hud_error_cant_cast_on_courier" "Ability Can't Target Couriers"
"dota_hud_error_cant_cast_on_other" "ab"
"[english]dota_hud_error_cant_cast_on_other" "Ability Can't Target That"
"dota_hud_error_cant_cast_on_self" "ab"
"[english]dota_hud_error_cant_cast_on_self" "Ability Can't Target Self"
"dota_hud_error_cant_cast_on_ally" "ab"
"[english]dota_hud_error_cant_cast_on_ally" "Ability Can't Target Allies"
"dota_hud_error_cant_cast_on_enemy" "ab"
"[english]dota_hud_error_cant_cast_on_enemy" "Ability Can't Target Enemies"
"dota_hud_error_cant_target_shop" "ab)*"
"[english]dota_hud_error_cant_target_shop" "Can't Target Shop"
"dota_hud_error_cant_target_rune" "ab"
"[english]dota_hud_error_cant_target_rune" "Can't Target Rune"
"dota_hud_error_cant_target_item" "ab"
"[english]dota_hud_error_cant_target_item" "Can't Target Item"
"dota_hud_error_cant_cast_on_ancient" "ab"
"[english]dota_hud_error_cant_cast_on_ancient" "Ability Can't Target Ancients"
"dota_hud_error_cant_cast_on_own_illusion" "ab"
"[english]dota_hud_error_cant_cast_on_own_illusion" "Ability Can't Target Ow
n Illusion"
"dota_hud_error_cant_cast_on_summoned" "ab"
"[english]dota_hud_error_cant_cast_on_summoned" "Ability Can't Target Summoned U
nits"
"dota_hud_error_cant_cast_on_dominated" "ab"
"[english]dota_hud_error_cant_cast_on_dominated" "Ability Can't Target Do
minated Units"
"dota_hud_error_cant_cast_enemy_hero" "ab%&"
"[english]dota_hud_error_cant_cast_enemy_hero" "Ability Can't Target Enemy Hero
es"
"dota_hud_error_cant_cast_creep_level" "GabM_."
"[english]dota_hud_error_cant_cast_creep_level" "Ability Can't Target Creeps of
This Level"
"dota_hud_error_target_magic_immune" "1b"
"[english]dota_hud_error_target_magic_immune" "Target Immune To Magic"
"dota_hud_error_target_attack_immune" "ab"
"[english]dota_hud_error_target_attack_immune" "Target Can't Be Attacked"
"dota_hud_error_target_cant_be_denied" "ab"
"[english]dota_hud_error_target_cant_be_denied" "Target Can't Be Denied"
"dota_hud_error_unit_silenced" ""
"[english]dota_hud_error_unit_silenced" "Silenced"
"dota_hud_error_unit_muted" ""
"[english]dota_hud_error_unit_muted" "Muted"
"dota_hud_error_unit_command_restricted" "ab"
"[english]dota_hud_error_unit_command_restricted" "Can't Act"
"dota_hud_error_unit_disarmed" "ab"
"[english]dota_hud_error_unit_disarmed" "Can't Attack"
"dota_hud_error_target_invulnerable" "a"
"[english]dota_hud_error_target_invulnerable" "Target Invulnerable"
"dota_hud_error_item_cant_be_used_from_stash" "abcd"
"[english]dota_hud_error_item_cant_be_used_from_stash" "Not Usable From Stash"
"dota_hud_error_item_cant_be_dropped" "ab"
"[english]dota_hud_error_item_cant_be_dropped" "Not Droppable"
"dota_hud_error_cant_move_item_to_stash" "ab"
"[english]dota_hud_error_cant_move_item_to_stash" "Can't Move To Stash"
"dota_hud_error_no_charges" "aUd<"
"[english]dota_hud_error_no_charges" "No Charges"
"dota_hud_error_secret_shop_not_in_range" ")*G"
"[english]dota_hud_error_secret_shop_not_in_range" "Secret Shop Not In Rang
e"
"dota_hud_error_side_shop_not_in_range" "u)*G"
"[english]dota_hud_error_side_shop_not_in_range" "Side Shop Not In Range"
"dota_hud_error_not_enough_gold" ""
"[english]dota_hud_error_not_enough_gold" "Not Enough Gold"
"dota_hud_error_hero_cant_be_denied" "ab%&"
"[english]dota_hud_error_hero_cant_be_denied" "Hero Not Deniable"
"dota_hud_error_cant_deny_health_too_high" "=>ab"
"[english]dota_hud_error_cant_deny_health_too_high" "Can't Deny, Target Heal
th Too High"
"dota_hud_error_cant_give_item_to_enemy" "ab/"
"[english]dota_hud_error_cant_give_item_to_enemy" "Can't Give Items To Ene
mies"
"dota_hud_error_target_cant_take_items" "ab@"
"[english]dota_hud_error_target_cant_take_items" "Target Can't Take Items
"
"dota_hud_error_cant_pick_up_item" "H"
"[english]dota_hud_error_cant_pick_up_item" "Inventory Full"
"dota_hud_error_cant_sell_shop_not_in_range" "z)*"
"[english]dota_hud_error_cant_sell_shop_not_in_range" "No Shop In Range"
"dota_hud_error_disallowed_item" "%&'("
"[english]dota_hud_error_disallowed_item" "Item is Not Allowed for This He
ro"
"dota_hud_error_cant_sell_item" "ab"
"[english]dota_hud_error_cant_sell_item" "Can't Be Sold"
"dota_hud_error_cant_sell_item_while_dead" "ab"
"[english]dota_hud_error_cant_sell_item_while_dead" "Can't Sell Item While D
ead"
"dota_hud_error_cant_disassemble_item" "ab"
"[english]dota_hud_error_cant_disassemble_item" "Can't Be Disassembled"
"dota_hud_error_cant_disassemble_item_while_dead" "ab"
"[english]dota_hud_error_cant_disassemble_item_while_dead" "Can't Disassemb
le While Dead"
"dota_hud_error_item_out_of_stock" "H"
"[english]dota_hud_error_item_out_of_stock" "Item is out of Stock"
"dota_hud_error_ability_disabled_by_root" "b"
"[english]dota_hud_error_ability_disabled_by_root" "Can't Cast While Rooted
"
"dota_hud_error_ability_is_hidden" "Ud"
"[english]dota_hud_error_ability_is_hidden" "Ability Not Active"
"dota_hud_error_unit_cant_move" "ab"
"[english]dota_hud_error_unit_cant_move" "Can't Move"
"dota_hud_error_target_out_of_range" ""
"[english]dota_hud_error_target_out_of_range" "Target Out Of Range"
"dota_hud_error_cant_pick_up_runes" "abcd"
"[english]dota_hud_error_cant_pick_up_runes" "Can't Use Runes"
"dota_hud_error_cant_pick_up_items" "ab"
"[english]dota_hud_error_cant_pick_up_items" "Can't Take Items"
"dota_hud_error_unit_cant_attack" "ab"
"[english]dota_hud_error_unit_cant_attack" "Can't Attack"
"dota_hud_error_cant_quick_cast_at_location" "4j"
"[english]dota_hud_error_cant_quick_cast_at_location" "Too Close To Base"
"dota_hud_error_must_target_tree" "cd"
"[english]dota_hud_error_must_target_tree" "Ability Must Target a Tree"
"dota_hud_error_cant_target_unexplored" "ab"
"[english]dota_hud_error_cant_target_unexplored" "Ability Can't Target Un
explored Areas"
"dota_hud_error_only_cast_on_own_ward" "ab8"
"[english]dota_hud_error_only_cast_on_own_ward" "Ability Can't Target Wards That
Aren't Yours"
"dota_hud_error_only_cast_mana_units" "aba1b"
"[english]dota_hud_error_only_cast_mana_units" "Ability Can't Target Units With
out Mana"
"dota_hud_error_no_wards_here" "ajP"
"[english]dota_hud_error_no_wards_here" "Invalid Location for Ward"
"dota_hud_error_no_corpses" "z"
"[english]dota_hud_error_no_corpses" "No Nearby Corpses"
"dota_hud_error_doom_already_devouring" "27eab"
"[english]dota_hud_error_doom_already_devouring" "Can't Devour While Mout
h is Full"
"dota_hud_error_ability_cant_upgrade_no_points" "aUdP"
"[english]dota_hud_error_ability_cant_upgrade_no_points" "No Ability Upgr
ade Points To Spend"
"dota_hud_error_ability_cant_upgrade_at_max" "H"
"[english]dota_hud_error_ability_cant_upgrade_at_max" "Ability Is At Max Level
"
"dota_hud_error_ability_inactive" "d"
"[english]dota_hud_error_ability_inactive" "Ability is Inactive"
"dota_hud_error_ability_cant_upgrade_hero_level" ""#$%& %s1"
"[english]dota_hud_error_ability_cant_upgrade_hero_level" "Ability Upgrade
Requires Hero Level %s1"
"dota_hud_error_item_not_available_to_give" "ab"
"[english]dota_hud_error_item_not_available_to_give" "Item Is Not Available T
o Be Given"
"dota_hud_error_item_not_available_to_drop" "ab"
"[english]dota_hud_error_item_not_available_to_drop" "Item Is Not Available T
o Be Dropped"
"dota_hud_error_item_not_in_unit_inventory" "GH?D"
"[english]dota_hud_error_item_not_in_unit_inventory" "Item Is Not In Selected
Unit's Inventory"
"dota_hud_error_cant_buyback" "ab"
"[english]dota_hud_error_cant_buyback" "Cannot Buyback"
"dota_hud_error_cant_glyph" "D..."
"[english]dota_hud_error_cant_glyph" "Recharging..."
"dota_hud_error_cant_drag_channeling_item" "cdD"
"[english]dota_hud_error_cant_drag_channeling_item" "In Use"
"dota_cursor_silenced" ""
"[english]dota_cursor_silenced" "Silenced!"
"dota_cursor_muted" ""
"[english]dota_cursor_muted" "Muted!"
"dota_cursor_cooldown" " %s1 "
"[english]dota_cursor_cooldown" "%s1 Cooldown Left!"
"dota_cursor_no_mana" "1"
"[english]dota_cursor_no_mana" "No Mana!"
"dota_item_panel_back" "< hi %s1"
"[english]dota_item_panel_back" "< BACK to %s1"
"dota_item_panel_back_short" "< hi"
"[english]dota_item_panel_back_short" "< BACK"
"dota_ability_variable_health" "=>"
"[english]dota_ability_variable_health" "Health"
"dota_ability_variable_mana" "1"
"[english]dota_ability_variable_mana" "Mana"
"dota_ability_variable_armor" ""
"[english]dota_ability_variable_armor" "Armor"
"dota_ability_variable_damage" ""
"[english]dota_ability_variable_damage" "Damage"
"dota_ability_variable_str" ""
"[english]dota_ability_variable_str" "Strength"
"dota_ability_variable_int" ""
"[english]dota_ability_variable_int" "Intelligence"
"dota_ability_variable_agi" ""
"[english]dota_ability_variable_agi" "Agility"
"dota_ability_variable_all" "yz89"
"[english]dota_ability_variable_all" "All Attributes"
"dota_ability_variable_attack" "SV"
"[english]dota_ability_variable_attack" "Attack Speed"
"dota_ability_variable_hp_regen" "=>R"
"[english]dota_ability_variable_hp_regen" "HP Regeneration"
"dota_ability_variable_mana_regen" "1R"
"[english]dota_ability_variable_mana_regen" "Mana Regeneration"
"dota_ability_variable_move_speed" "SV"
"[english]dota_ability_variable_move_speed" "Movement Speed"
"dota_ability_variable_evasion" ""
"[english]dota_ability_variable_evasion" "Evasion"
"dota_ability_variable_spell_resist" "1b9"
"[english]dota_ability_variable_spell_resist" "Spell Resistance"
"dota_ability_variable_selected_attrib" "?A89"
"[english]dota_ability_variable_selected_attrib" "Selected Attribute"
"DOTA_Tooltip_ability_item_aegis_Description" ":= - %reincarnate_time% G
"[english]DOTA_Tooltip_ability_item_aegis_Description" "Passive: Reincarnation
- Brings you to life with full health and mana %reincarnate_time% seconds after
you die, at the location where you died. Reincarnation must be used within 6 min
utes or Aegis of the Immortal disappears."
"DOTA_Tooltip_ability_item_aegis_Lore" "z"
"[english]DOTA_Tooltip_ability_item_aegis_Lore" "The Immortal was said to own a
shield that protected him from death itself."
"DOTA_Tooltip_ability_item_arcane_ring_Description" "cd:R %replenish_amo
"[english]DOTA_Tooltip_ability_item_arcane_ring_Description" "Use: Restores %
replenish_amount% mana in an area."
"DOTA_Tooltip_ability_item_arcane_ring_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_arcane_ring_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_arcane_ring_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_arcane_ring_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_armlet_Description" "O: - Q 31 P10 PS
"[english]DOTA_Tooltip_ability_item_armlet_Description" "Active: Unholy Strength
- Gives +31 damage, +10 attack speed, and +25 strength while active, but drains
40 HP per second. You cannot die from the health loss when the bonus strength
is gone, or the health drain per second."
"DOTA_Tooltip_ability_item_armlet_Lore" "7z=>
"[english]DOTA_Tooltip_ability_item_armlet_Lore" "Weapon of choice among
brutes, the bearer sacrifices his life energy to gain immense strength and power
."
"DOTA_Tooltip_ability_item_armlet_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_armlet_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_armlet_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_armlet_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_armlet_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_armlet_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_armlet_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_armlet_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_assault_Description" ": - "SV
"[english]DOTA_Tooltip_ability_item_assault_Description" "Passive: Assau
lt Aura - Grants attack speed and armor to nearby allied units, and decreases ar
mor for nearby enemies.\n\nMultiple instances of Assault Aura do not stack."
"DOTA_Tooltip_ability_item_assault_Lore" "Gj"j
"[english]DOTA_Tooltip_ability_item_assault_Lore" "Forged in the depths of
the nether reaches, this hellish mail provides an army with increased armor and
attack speed."
"DOTA_Tooltip_ability_item_assault_aura_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_item_assault_aura_attack_speed" "AURA ATTACK SPE
ED:"
"DOTA_Tooltip_ability_item_assault_aura_positive_armor" "":"
"[english]DOTA_Tooltip_ability_item_assault_aura_positive_armor" "AURA BO
NUS ARMOR:"
"DOTA_Tooltip_ability_item_assault_aura_negative_armor" ":"
"[english]DOTA_Tooltip_ability_item_assault_aura_negative_armor" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_item_assault_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_assault_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_assault_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_assault_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_basher_Description" ": - z 1.4 "
"[english]DOTA_Tooltip_ability_item_basher_Description" "Passive: Bash - Gives a
chance to stun for 1.4 seconds."
"DOTA_Tooltip_ability_item_basher_Lore" "cd$
"[english]DOTA_Tooltip_ability_item_basher_Lore" "A feared weapon in the
right hands, this maul's ability to shatter the defenses of its opponents should
not be underestimated."
"DOTA_Tooltip_ability_item_basher_bash_chance_melee" "%:"
"[english]DOTA_Tooltip_ability_item_basher_bash_chance_melee" "%MELEE CHANCE:"
"DOTA_Tooltip_ability_item_basher_bash_chance_ranged" "%:"
"[english]DOTA_Tooltip_ability_item_basher_bash_chance_ranged" "%RANGED CHANCE:
"
"DOTA_Tooltip_ability_item_basher_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_basher_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_basher_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_basher_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_belt_of_strength_Lore" ""$"
"[english]DOTA_Tooltip_ability_item_belt_of_strength_Lore" "A valued access
ory for improving vitality."
"DOTA_Tooltip_ability_item_belt_of_strength_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_belt_of_strength_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_bfury_Description" ": - 225 /7
"[english]DOTA_Tooltip_ability_item_bfury_Description" "Passive: Cleave - Deals
a percent of attack damage in a 225 AoE around the target. Does not work on ra
nged heroes.\n\nCleave damage on non-primary targets is not reduced by armor val
ues."
"DOTA_Tooltip_ability_item_bfury_Lore" "zF/U"
"[english]DOTA_Tooltip_ability_item_bfury_Lore" "The bearer of this mighty axe g
ains the ability to cut down swaths of enemies at once."
"DOTA_Tooltip_ability_item_bfury_cleave_damage_percent" "%:"
"[english]DOTA_Tooltip_ability_item_bfury_cleave_damage_percent" "%CLEAVE
DAMAGE:"
"DOTA_Tooltip_ability_item_bfury_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_bfury_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_bfury_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_bfury_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_bfury_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_bfury_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_black_king_bar_Description" "O: w - 1b
"[english]DOTA_Tooltip_ability_item_black_king_bar_Description" "Active: Avatar
- Grants magic immunity. Duration and cooldown decrease with each use. Some Ul
timate abilities are able to disable through Black King Bar."
"DOTA_Tooltip_ability_item_black_king_bar_Lore" "/b"
"[english]DOTA_Tooltip_ability_item_black_king_bar_Lore" "A powerful staf
f imbued with the strength of giants."
"DOTA_Tooltip_ability_item_black_king_bar_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_black_king_bar_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_black_king_bar_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_black_king_bar_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_black_king_bar_duration" ":"
"[english]DOTA_Tooltip_ability_item_black_king_bar_duration" "DURATION:"
"DOTA_Tooltip_ability_item_blade_mail_Description" "O: - yz 4
"[english]DOTA_Tooltip_ability_item_blade_mail_Description" "Active: Damage
Return - Returns any damage you take to the unit that dealt the damage. Lasts 4
.5 seconds."
"DOTA_Tooltip_ability_item_blade_mail_Lore" "DUd
"[english]DOTA_Tooltip_ability_item_blade_mail_Lore" "A razor-sharp coat of m
ail, it is the choice of selfless martyrs in combat."
"DOTA_Tooltip_ability_item_blade_mail_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_blade_mail_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_blade_mail_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_blade_mail_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_blade_mail_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_blade_mail_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_blades_of_attack_Lore" "$My"
"[english]DOTA_Tooltip_ability_item_blades_of_attack_Lore" "The damage of t
hese small, concealable blades should not be underestimated."
"DOTA_Tooltip_ability_item_blades_of_attack_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_blades_of_attack_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_blade_of_alacrity_Lore" "1b"
"[english]DOTA_Tooltip_ability_item_blade_of_alacrity_Lore" "A long blade im
bued with time magic."
"DOTA_Tooltip_ability_item_blade_of_alacrity_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_blade_of_alacrity_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_blink_Description" "O: - %blink_range%
"[english]DOTA_Tooltip_ability_item_blink_Description" "Active: Blink - Telepor
t to a target point up to %blink_range% units away. If damage is taken from an
enemy hero, Blink Dagger cannot be used for 3 seconds."
"DOTA_Tooltip_ability_item_blink_Lore" "Dcd"
"[english]DOTA_Tooltip_ability_item_blink_Lore" "The fabled dagger used by the f
astest assassin ever to walk the lands."
"DOTA_Tooltip_ability_item_bloodstone_Description" ": - z 6 P1
"[english]DOTA_Tooltip_ability_item_bloodstone_Description" "Passive: Bloodp
act - Starts with 6 charges. Gains 1 charge each time an enemy hero dies within
1675 range. Each charge bestows 1 mana regeneration per second, reduces gold los
t from death by 25, and reduces respawn time by 4 seconds. When the bearer dies,
restores 400 HP + 30 HP per charge to allied units within 1675 units, then lose
s a third of its charges. While dead, the bearer continues to receive experience
at the death location and gives 1800 unit vision there."
"DOTA_Tooltip_ability_item_bloodstone_Lore" "+Gz
"[english]DOTA_Tooltip_ability_item_bloodstone_Lore" "The Bloodstone's bright
ruby color is unmistakable on the battlefield, as the owner seems to have infin
ite vitality and spirit."
"DOTA_Tooltip_ability_item_bloodstone_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_bloodstone_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_bloodstone_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_bloodstone_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_bloodstone_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_bloodstone_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_bloodstone_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_bloodstone_bonus_mana_regen" "%+$mana
_regen"
"DOTA_Tooltip_ability_item_boots_Description" "SV"Q"
"[english]DOTA_Tooltip_ability_item_boots_Description" "Flat movement speed bon
uses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_boots_Lore" "S+"
"[english]DOTA_Tooltip_ability_item_boots_Lore" "Fleet footwear, increasing move
ment."
"DOTA_Tooltip_ability_item_boots_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_boots_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_boots_of_elves_Lore" "z9"
"[english]DOTA_Tooltip_ability_item_boots_of_elves_Lore" "A tensile fabri
c often used for its light weight and ease of movement."
"DOTA_Tooltip_ability_item_boots_of_elves_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_boots_of_elves_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_bottle_Description" "cd:R - 9R=>1c
"[english]DOTA_Tooltip_ability_item_bottle_Description" "Use: Regenerate - Rest
ores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle ref
ills near town fountain. You can also store runes in the bottle, to save for la
ter use. After 2 minutes, stored Runes will be activated."
"DOTA_Tooltip_ability_item_bottle_Lore" "9
"[english]DOTA_Tooltip_ability_item_bottle_Lore" "An old bottle that surv
ived the ages, the contents placed inside become enchanted."
"DOTA_Tooltip_ability_item_bottle_health_restore" "=>R:"
"[english]DOTA_Tooltip_ability_item_bottle_health_restore" "HEALTH RESTORED
:"
"DOTA_Tooltip_ability_item_bottle_mana_restore" "1R:"
"[english]DOTA_Tooltip_ability_item_bottle_mana_restore" "MANA RESTORED:"
"DOTA_Tooltip_ability_item_bottle_restore_time" ":"
"[english]DOTA_Tooltip_ability_item_bottle_restore_time" "DURATION:"
"DOTA_Tooltip_ability_item_bracer_Lore" "\]>?A"
"[english]DOTA_Tooltip_ability_item_bracer_Lore" "The bracer is a common
choice to toughen up defenses and increase longevity."
"DOTA_Tooltip_ability_item_bracer_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_bracer_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_bracer_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_bracer_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_bracer_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_bracer_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_bracer_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_bracer_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_branches_Lore" "T
"[english]DOTA_Tooltip_ability_item_branches_Lore" "A seemingly ordinary br
anch, its ironlike qualities are bestowed upon the bearer."
"DOTA_Tooltip_ability_item_branches_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_branches_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_broadsword_Lore" "?A
"[english]DOTA_Tooltip_ability_item_broadsword_Lore" "The classic weapon of c
hoice for knights, this blade is sturdy and reliable for slaying enemies."
"DOTA_Tooltip_ability_item_broadsword_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_broadsword_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_buckler_Description" "O:" - Q %bonus_ao
"[english]DOTA_Tooltip_ability_item_buckler_Description" "Active: Armor B
onus - Gives +%bonus_aoe_armor% to all nearby allied units. Lasts 25 seconds on
heroes, 30 seconds on units."
"DOTA_Tooltip_ability_item_buckler_Lore" "%&T
"[english]DOTA_Tooltip_ability_item_buckler_Lore" "A powerful shield that
imbues the bearer with the strength of heroes past, it is capable of protecting
entire armies in battle."
"DOTA_Tooltip_ability_item_buckler_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_buckler_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_buckler_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_buckler_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_butterfly_Lore" "zTG
"[english]DOTA_Tooltip_ability_item_butterfly_Lore" "Only the mightiest and
most experienced of warriors can wield the Butterfly, but it provides incredible
dexterity in combat."
"DOTA_Tooltip_ability_item_butterfly_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_butterfly_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_butterfly_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_butterfly_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_butterfly_bonus_evasion" "%+$evasion"
"[english]DOTA_Tooltip_ability_item_butterfly_bonus_evasion" "%+$evasion"
"DOTA_Tooltip_ability_item_butterfly_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_butterfly_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_chainmail_Lore" "87"
"[english]DOTA_Tooltip_ability_item_chainmail_Lore" "A medium weave of metal
chains."
"DOTA_Tooltip_ability_item_chainmail_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_chainmail_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_cheese_Description" "cd:=>1"
"[english]DOTA_Tooltip_ability_item_cheese_Description" "Use: Instantly restores
health and mana."
"DOTA_Tooltip_ability_item_cheese_Lore" ")dR
"[english]DOTA_Tooltip_ability_item_cheese_Lore" "Made from the milk of a
long lost Furbolg vendor, it restores the vitality of those who taste it."
"DOTA_Tooltip_ability_item_cheese_health_restore" "=>R:"
"[english]DOTA_Tooltip_ability_item_cheese_health_restore" "HEALTH RESTORED
:"
"DOTA_Tooltip_ability_item_cheese_mana_restore" "1R:"
"[english]DOTA_Tooltip_ability_item_cheese_mana_restore" "MANA RESTORED:"
"DOTA_Tooltip_ability_item_circlet_Lore" "/OF"
"[english]DOTA_Tooltip_ability_item_circlet_Lore" "An elegant circlet desi
gned for human princesses."
"DOTA_Tooltip_ability_item_circlet_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_circlet_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_clarity_Description" "cd:9R1cdR
"[english]DOTA_Tooltip_ability_item_clarity_Description" "Use: Restores m
ana over time. If the user is attacked, the effect is lost."
"DOTA_Tooltip_ability_item_clarity_Lore" ""
"[english]DOTA_Tooltip_ability_item_clarity_Lore" "Clear water that enhanc
es the ability to meditate."
"DOTA_Tooltip_ability_item_clarity_total_mana" "1R:"
"[english]DOTA_Tooltip_ability_item_clarity_total_mana" "MANA RESTORED:"
"DOTA_Tooltip_ability_item_clarity_buff_duration" ":"
"[english]DOTA_Tooltip_ability_item_clarity_buff_duration" "DURATION:"
"DOTA_Tooltip_ability_item_claymore_Lore" ".y
"[english]DOTA_Tooltip_ability_item_claymore_Lore" "A sword that can cut th
rough armor, it's a commonly chosen first weapon for budding swordsmen."
"DOTA_Tooltip_ability_item_claymore_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_claymore_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_cloak_Lore" "d1b7UIQ1
"[english]DOTA_Tooltip_ability_item_cloak_Lore" "A cloak made of a magical mater
ial that works to dispel any magic cast on it."
"DOTA_Tooltip_ability_item_cloak_tooltip_resist" "%+$spell_resist"
"[english]DOTA_Tooltip_ability_item_cloak_tooltip_resist" "%+$spell_resist
"
"DOTA_Tooltip_ability_item_courier_Description" "Uh4j"
"[english]DOTA_Tooltip_ability_item_courier_Description" "Creature that c
arries items to and from your base."
"DOTA_Tooltip_ability_item_courier_Lore" "#"
"[english]DOTA_Tooltip_ability_item_courier_Lore" "Losing the donkey is pu
nishable by death."
"DOTA_Tooltip_ability_item_flying_courier_Description" "Uh4jS
"[english]DOTA_Tooltip_ability_item_flying_courier_Description" "Fast flying cre
ature that carries items to and from your base. Requires Animal Courier."
"DOTA_Tooltip_ability_item_cyclone_Description" "O: - D %cy
"[english]DOTA_Tooltip_ability_item_cyclone_Description" "Active: Cyclone
- Target unit is swept up in a cyclone for %cyclone_duration% seconds, and is i
nvulnerable.\n\nFlat movement speed bonuses from multiple Eul's Scepters do not
stack."
"DOTA_Tooltip_ability_item_cyclone_Lore" "
"[english]DOTA_Tooltip_ability_item_cyclone_Lore" "A mysterious scepter pa
ssed down through the ages, its disruptive winds can be used for good or evil."
"DOTA_Tooltip_ability_item_cyclone_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_cyclone_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_cyclone_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_cyclone_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_cyclone_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_cyclone_bonus_movement_speed" "+$move_
speed"
"DOTA_Tooltip_ability_item_dagon_Description" "O: - 9
"[english]DOTA_Tooltip_ability_item_dagon_Description" "Active: Energy Burst -
Burst of damage to target enemy unit. Upgradable."
"DOTA_Tooltip_ability_item_dagon_Lore" "cdbz1b
"[english]DOTA_Tooltip_ability_item_dagon_Lore" "A lesser wand that grows in pow
er the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_damage" ":"
"[english]DOTA_Tooltip_ability_item_dagon_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_dagon_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dagon_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_dagon_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_dagon_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_dagon_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_dagon_2_Description" "O: - 9
"[english]DOTA_Tooltip_ability_item_dagon_2_Description" "Active: Energy
Burst - Burst of damage to target enemy unit. Upgradable."
"DOTA_Tooltip_ability_item_dagon_2_Lore" "cdbz1b
"[english]DOTA_Tooltip_ability_item_dagon_2_Lore" "A lesser wand that grow
s in power the longer it is used, it brings magic to the fingertips of the user.
"
"DOTA_Tooltip_ability_item_dagon_2_damage" ":"
"[english]DOTA_Tooltip_ability_item_dagon_2_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_2_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_dagon_2_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dagon_2_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_dagon_2_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_dagon_2_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_dagon_2_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_dagon_3_Description" "O: - 9
"[english]DOTA_Tooltip_ability_item_dagon_3_Description" "Active: Energy
Burst - Burst of damage to target enemy unit. Upgradable."
"DOTA_Tooltip_ability_item_dagon_3_Lore" "cdbz1b
"[english]DOTA_Tooltip_ability_item_dagon_3_Lore" "A lesser wand that grow
s in power the longer it is used, it brings magic to the fingertips of the user.
"
"DOTA_Tooltip_ability_item_dagon_3_damage" ":"
"[english]DOTA_Tooltip_ability_item_dagon_3_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_3_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_dagon_3_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dagon_3_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_dagon_3_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_dagon_3_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_dagon_3_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_dagon_4_Description" "O: - 9
"[english]DOTA_Tooltip_ability_item_dagon_4_Description" "Active: Energy
Burst - Burst of damage to target enemy unit. Upgradable."
"DOTA_Tooltip_ability_item_dagon_4_Lore" "cdbz1b
"[english]DOTA_Tooltip_ability_item_dagon_4_Lore" "A lesser wand that grow
s in power the longer it is used, it brings magic to the fingertips of the user.
"
"DOTA_Tooltip_ability_item_dagon_4_damage" ":"
"[english]DOTA_Tooltip_ability_item_dagon_4_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_4_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_dagon_4_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dagon_4_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_dagon_4_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_dagon_4_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_dagon_4_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_dagon_5_Description" "O: - 9
"[english]DOTA_Tooltip_ability_item_dagon_5_Description" "Active: Energy
Burst - Burst of damage to target enemy unit. Upgradable."
"DOTA_Tooltip_ability_item_dagon_5_Lore" "cdbz1b
"[english]DOTA_Tooltip_ability_item_dagon_5_Lore" "A lesser wand that grow
s in power the longer it is used, it brings magic to the fingertips of the user.
"
"DOTA_Tooltip_ability_item_dagon_5_damage" ":"
"[english]DOTA_Tooltip_ability_item_dagon_5_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_5_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_dagon_5_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dagon_5_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_dagon_5_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_dagon_5_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_dagon_5_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_demon_edge_Lore" "1
"[english]DOTA_Tooltip_ability_item_demon_edge_Lore" "One of the oldest weapo
ns forged by the Demon-Smith Abzidian, it killed its maker when he tested its ed
ge."
"DOTA_Tooltip_ability_item_demon_edge_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_demon_edge_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_desolator_Description" ": -
"[english]DOTA_Tooltip_ability_item_desolator_Description" "Passive: Corrup
tion - Your attacks reduce target's armor.\n\nDesolator is a Unique Attack Modif
ier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_desolator_Lore" "Bd1"
"[english]DOTA_Tooltip_ability_item_desolator_Lore" "A wicked weapon, used i
n torturing political criminals."
"DOTA_Tooltip_ability_item_desolator_corruption_armor" ":"
"[english]DOTA_Tooltip_ability_item_desolator_corruption_armor" "ARMOR REDUCTION
:"
"DOTA_Tooltip_ability_item_desolator_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_desolator_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_diffusal_blade_Description" "O: -
"[english]DOTA_Tooltip_ability_item_diffusal_blade_Description" "Active: Purge -
Purges a target unit, removing buffs, slowing, and dealing damage if it is a su
mmoned unit.\nPassive: Feedback - Your attacks burn %feedback_mana_burn% mana an
d deal the same amount in damage. Upgradable.\n\nDiffusal Blade is a Unique Atta
ck Modifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_diffusal_blade_Lore" "I/1"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_Lore" "An enchanted bl
ade that allows the user to cut straight into the enemy's soul."
"DOTA_Tooltip_ability_item_diffusal_blade_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_diffusal_blade_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_diffusal_blade_2_Description" "O: -
"[english]DOTA_Tooltip_ability_item_diffusal_blade_2_Description" "Active:
Purge - Purges a target unit, removing buffs, slowing, and dealing damage if it
is a summoned unit.\nPassive: Feedback - Your attacks burn %feedback_mana_burn%
mana and deal the same amount in damage. Upgradable.\n\nDiffusal Blade is a Uni
que Attack Modifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_diffusal_blade_2_Lore" "I/1"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_2_Lore" "An enchanted bl
ade that allows the user to cut straight into the enemy's soul."
"DOTA_Tooltip_ability_item_diffusal_blade_2_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_2_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_diffusal_blade_2_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_diffusal_blade_2_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_dust_Description" "cd: - %&"
"[english]DOTA_Tooltip_ability_item_dust_Description" "Use: Reveal - Reveals i
nvisible Heroes in a nearby area."
"DOTA_Tooltip_ability_item_dust_duration" ":"
"[english]DOTA_Tooltip_ability_item_dust_duration" "DURATION:"
"DOTA_Tooltip_ability_item_dust_radius" ":"
"[english]DOTA_Tooltip_ability_item_dust_radius" "RADIUS:"
"DOTA_Tooltip_ability_item_eagle_Lore" "&s
"[english]DOTA_Tooltip_ability_item_eagle_Lore" "Capturing the majestic call of
an eagle, this mystical horn brings limitless dexterity to those who hear it."
"DOTA_Tooltip_ability_item_eagle_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_eagle_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_energy_booster_Lore" "GG
"[english]DOTA_Tooltip_ability_item_energy_booster_Lore" "This lapis gems
tone is commonly added to the collection of wizards seeking to improve their pre
sence in combat."
"DOTA_Tooltip_ability_item_energy_booster_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_energy_booster_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_ethereal_blade_Description" "O: -
"[english]DOTA_Tooltip_ability_item_ethereal_blade_Description" "Active: Ether B
last - Converts you and your target into ethereal form. Target unit is slowed an
d cannot attack or be attacked, and takes %blast_agility_multiplier%x of your pr
imary attribute + 75 as damage."
"DOTA_Tooltip_ability_item_ethereal_blade_duration" ":"
"[english]DOTA_Tooltip_ability_item_ethereal_blade_duration" "DURATION:"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_ethereal_blade_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_ethereal_blade_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_ethereal_blade_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_ethereal_blade_Lore" "UG1b
"[english]DOTA_Tooltip_ability_item_ethereal_blade_Lore" "A flickering bl
ade of a ghastly nature, it is capable of dealing damage in both magical and phy
sical planes."
"DOTA_Tooltip_ability_item_flask_Description" "cd:R - 9R=>
"[english]DOTA_Tooltip_ability_item_flask_Description" "Use: Regenerate - Resto
res HP over time. If the user is attacked, the effect is lost."
"DOTA_Tooltip_ability_item_flask_Lore" "cS1b4"
"[english]DOTA_Tooltip_ability_item_flask_Lore" "A magical salve that can quickl
y mend even the deepest of wounds."
"DOTA_Tooltip_ability_item_flask_total_health" "=>R:"
"[english]DOTA_Tooltip_ability_item_flask_total_health" "HEALTH RESTORED:"
"DOTA_Tooltip_ability_item_flask_buff_duration" ":"
"[english]DOTA_Tooltip_ability_item_flask_buff_duration" "DURATION:"
"DOTA_Tooltip_ability_item_force_staff_Description" "O: -
"[english]DOTA_Tooltip_ability_item_force_staff_Description" "Active: Force -
Pushes any target unit %push_length% units in the direction it is facing. Doub
le click to self-cast."
"DOTA_Tooltip_ability_item_force_staff_Lore" "U/"
"[english]DOTA_Tooltip_ability_item_force_staff_Lore" "Allows you to manipulat
e others, for good or evil."
"DOTA_Tooltip_ability_item_force_staff_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_force_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_force_staff_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_force_staff_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_force_staff_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_force_staff_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_gauntlets_Lore" ""
"[english]DOTA_Tooltip_ability_item_gauntlets_Lore" "Studded leather gloves
that add brute strength."
"DOTA_Tooltip_ability_item_gauntlets_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_gauntlets_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_gem_Description" ": -
"[english]DOTA_Tooltip_ability_item_gem_Description" "Passive: True Sight - G
ives the ability to see invisible units and wards. Drops on death."
"DOTA_Tooltip_ability_item_ghost_Description" "O:- ab
"[english]DOTA_Tooltip_ability_item_ghost_Description" "Active: Ghost Form - En
ter ghost form, unable to attack or be attacked, but take %extra_spell_damage_pe
rcent%%% extra magic damage. Using a Teleport Scroll or Boots of Travel dispels
Ghost Form."
"DOTA_Tooltip_ability_item_ghost_duration" ":"
"[english]DOTA_Tooltip_ability_item_ghost_duration" "GHOST DURATION:"
"DOTA_Tooltip_ability_item_ghost_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_ghost_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ghost_Lore" "cd-9"
"[english]DOTA_Tooltip_ability_item_ghost_Lore" "Imbues the wielder with a ghost
ly presence, allowing them to evade physical damage."
"DOTA_Tooltip_ability_item_gloves_Lore" "Dz1b"
"[english]DOTA_Tooltip_ability_item_gloves_Lore" "A pair of magical glove
s that seems to render weapons weightless."
"DOTA_Tooltip_ability_item_gloves_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_gloves_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_greater_crit_Description" ":> - z
"[english]DOTA_Tooltip_ability_item_greater_crit_Description" "Passive: Critic
al Strike - Grants a chance to deal critical damage on an attack."
"DOTA_Tooltip_ability_item_greater_crit_Lore" "z/c
"[english]DOTA_Tooltip_ability_item_greater_crit_Lore" "A weapon of incredible
power that is difficult for even the strongest of warriors to control."
"DOTA_Tooltip_ability_item_greater_crit_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_item_greater_crit_crit_chance" "%CRITICAL CHANC
E:"
"DOTA_Tooltip_ability_item_greater_crit_crit_multiplier" "%:"
"[english]DOTA_Tooltip_ability_item_greater_crit_crit_multiplier" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_item_greater_crit_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_greater_crit_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_hand_of_midas_Description" "O: - %& 1
"[english]DOTA_Tooltip_ability_item_hand_of_midas_Description" "Active: Transmu
te - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used o
n Ancients."
"DOTA_Tooltip_ability_item_hand_of_midas_Lore" "1b
"[english]DOTA_Tooltip_ability_item_hand_of_midas_Lore" "Preserved through unkno
wn magical means, the Hand of Midas is a weapon of greed, sacrificing animals to
line the owner's pockets."
"DOTA_Tooltip_ability_item_hand_of_midas_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_hand_of_midas_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_headdress_Description" ":R - " %aura_radius%
"[english]DOTA_Tooltip_ability_item_headdress_Description" "Passive: Regene
ration Aura - Restores HP to allies in a %aura_radius% unit radius.\n\nMultiple
instances of Regeneration Aura do not stack."
"DOTA_Tooltip_ability_item_headdress_Lore" "1GDR=>"
"[english]DOTA_Tooltip_ability_item_headdress_Lore" "Creates a soothing aura
that restores allies in battle."
"DOTA_Tooltip_ability_item_headdress_aura_health_regen" "R":"
"[english]DOTA_Tooltip_ability_item_headdress_aura_health_regen" "BONUS R
EGEN:"
"DOTA_Tooltip_ability_item_headdress_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_headdress_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_heart_Description" ":=>R - R=>
"[english]DOTA_Tooltip_ability_item_heart_Description" "Passive: Health Regener
ation - Restores a percentage of max health per second. \n\nThis ability is disa
bled if damage is taken from an enemy Hero or Roshan within the last 4 seconds i
f your hero is melee or 6 seconds if your hero is ranged."
"DOTA_Tooltip_ability_item_heart_Lore" "H""
"[english]DOTA_Tooltip_ability_item_heart_Lore" "Preserved heart of an extinct m
onster, it bolsters the bearer's fortitude."
"DOTA_Tooltip_ability_item_heart_health_regen_rate" "%=>R:"
"[english]DOTA_Tooltip_ability_item_heart_health_regen_rate" "%HEALTH RESTORE
D:"
"DOTA_Tooltip_ability_item_heart_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_heart_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_heart_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_heart_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_helm_of_iron_will_Lore" "F"
"[english]DOTA_Tooltip_ability_item_helm_of_iron_will_Lore" "The helmet of a
legendary warrior who fell in battle."
"DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_armor" "+$armor
"
"DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Description" "O: - KL%&
"[english]DOTA_Tooltip_ability_item_helm_of_the_dominator_Description" "Active:
Dominate - Take control of a non-hero, non-ancient target unit.\nPassive: Lifes
teal - Gives lifesteal on attacks.\n\nHelm of the Dominator is a Unique Attack M
odifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Lore" "bUF"
"[english]DOTA_Tooltip_ability_item_helm_of_the_dominator_Lore" "The powerful he
adpiece of a dead necromancer."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_armor" "+$armor
"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_lifesteal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_item_helm_of_the_dominator_lifesteal_percent"
"%LIFESTEAL:"
"DOTA_Tooltip_ability_item_hood_of_defiance_Lore" "yz1b9
"[english]DOTA_Tooltip_ability_item_hood_of_defiance_Lore" "A furred, magic
resistant headpiece that is feared by wizards."
"DOTA_Tooltip_ability_item_hood_of_defiance_tooltip_resist" "%+$spell_resist
"
"[english]DOTA_Tooltip_ability_item_hood_of_defiance_tooltip_resist" "%+$spel
l_resist"
"DOTA_Tooltip_ability_item_hood_of_defiance_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_hood_of_defiance_bonus_health_regen"
"+$hp_regen"
"DOTA_Tooltip_ability_item_hyperstone_Lore" "zuF"
"[english]DOTA_Tooltip_ability_item_hyperstone_Lore" "A mystical, carved ston
e that boosts the fervor of the holder."
"DOTA_Tooltip_ability_item_hyperstone_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_hyperstone_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_invis_sword_Description" "O: -
"[english]DOTA_Tooltip_ability_item_invis_sword_Description" "Active: Shadow
Walk - Makes you invisible until the duration ends, or until you attack or cast
a spell. While Shadow Walk is active, you move 20%% faster and can move through
units. If attacking to break the invisibility, you gain 150 bonus damage on th
at attack. Lasts 12 seconds."
"DOTA_Tooltip_ability_item_invis_sword_Lore" "UB
"[english]DOTA_Tooltip_ability_item_invis_sword_Lore" "The blade of a fallen k
ing, it allows you to move unseen and strike from the shadows."
"DOTA_Tooltip_ability_item_invis_sword_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_invis_sword_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_invis_sword_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_invis_sword_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_javelin_Description" ": - z7"
"[english]DOTA_Tooltip_ability_item_javelin_Description" "Passive: Pierce
- Grants a chance to deal bonus damage."
"DOTA_Tooltip_ability_item_javelin_Lore" "zdz
"[english]DOTA_Tooltip_ability_item_javelin_Lore" "A rather typical spear
that can sometimes pierce through an enemy's armor when used to attack."
"DOTA_Tooltip_ability_item_javelin_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_javelin_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_javelin_bonus_chance" "%:"
"[english]DOTA_Tooltip_ability_item_javelin_bonus_chance" "%CHANCE TO PIER
CE:"
"DOTA_Tooltip_ability_item_javelin_bonus_chance_damage" ":"
"[english]DOTA_Tooltip_ability_item_javelin_bonus_chance_damage" "PIERCE
DAMAGE:"
"DOTA_Tooltip_ability_item_lesser_crit_Description" ":> - z7
"[english]DOTA_Tooltip_ability_item_lesser_crit_Description" "Passive: Critic
al Strike - Grants a chance to deal critical damage on an attack."
"DOTA_Tooltip_ability_item_lesser_crit_Lore" "dz/#
"[english]DOTA_Tooltip_ability_item_lesser_crit_Lore" "A blade forged from rar
e crystals, it seeks weak points in enemy armor."
"DOTA_Tooltip_ability_item_lesser_crit_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_item_lesser_crit_crit_chance" "%CRITICAL CHANC
E:"
"DOTA_Tooltip_ability_item_lesser_crit_crit_multiplier" "%:"
"[english]DOTA_Tooltip_ability_item_lesser_crit_crit_multiplier" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_item_lesser_crit_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_lesser_crit_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_lifesteal_Description" ":=>@ - z=>@
"[english]DOTA_Tooltip_ability_item_lifesteal_Description" "Passive: Lifest
eal - Gives lifesteal on attacks.\n\nMorbid Mask is a Unique Attack Modifier, an
d does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_lifesteal_Lore" "@T/=>"
"[english]DOTA_Tooltip_ability_item_lifesteal_Lore" "A mask that drains the
energy of those caught in its gaze."
"DOTA_Tooltip_ability_item_lifesteal_lifesteal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_item_lifesteal_lifesteal_percent" "%LIFEST
EAL:"
"DOTA_Tooltip_ability_item_sphere_Description" ":b - 20 l9
"[english]DOTA_Tooltip_ability_item_sphere_Description" "Passive: Spellblock - B
locks most targeted spells once every 20 seconds."
"DOTA_Tooltip_ability_item_sphere_Lore" "z1z%&"
"[english]DOTA_Tooltip_ability_item_sphere_Lore" "This magical sphere onc
e protected one of the most famous heroes in history."
"DOTA_Tooltip_ability_item_sphere_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_sphere_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_sphere_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_sphere_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_sphere_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_sphere_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_maelstrom_Description" ": - z
"[english]DOTA_Tooltip_ability_item_maelstrom_Description" "Passive: Chain
Lightning - Grants a chance on attack to release a Chain Lightning that hits %ch
ain_strikes% targets, dealing damage.\n\nMaelstrom is a Unique Attack Modifier t
hat stacks with other Unique Attack Modifiers, but overrides them when Chain Lig
htning occurs."
"DOTA_Tooltip_ability_item_maelstrom_Lore" "UGD.
"[english]DOTA_Tooltip_ability_item_maelstrom_Lore" "A hammer forged for the
gods themselves, Maelstrom allows its user to harness the power of lightning."
"DOTA_Tooltip_ability_item_maelstrom_chain_chance" "%:"
"[english]DOTA_Tooltip_ability_item_maelstrom_chain_chance" "%CHANCE TO CHAI
N:"
"DOTA_Tooltip_ability_item_maelstrom_chain_damage" ":"
"[english]DOTA_Tooltip_ability_item_maelstrom_chain_damage" "CHAIN DAMAGE:"
"DOTA_Tooltip_ability_item_maelstrom_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_maelstrom_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_maelstrom_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_maelstrom_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_magic_stick_Description" "O: - z/
"[english]DOTA_Tooltip_ability_item_magic_stick_Description" "Active: Energy
Charge - Gains charges (max %max_charges%) based on enemies using abilities in a
nearby area. When activated, it restores health and mana based on the number o
f charges stored."
"DOTA_Tooltip_ability_item_magic_stick_Lore" "d1cd--
"[english]DOTA_Tooltip_ability_item_magic_stick_Lore" "A simple wand used to c
hannel magic energies, it is favored by apprentice wizards and great warlocks al
ike."
"DOTA_Tooltip_ability_item_magic_stick_restore_per_charge" "PR:"
"[english]DOTA_Tooltip_ability_item_magic_stick_restore_per_charge" "RESTORE
PER CHARGE:"
"DOTA_Tooltip_ability_item_magic_wand_Description" "O: - z/
"[english]DOTA_Tooltip_ability_item_magic_wand_Description" "Active: Energy
Charge - Gains charges (max %max_charges%) based on enemies using abilities in a
nearby area. When activated, it restores health and mana based on the number o
f charges stored."
"DOTA_Tooltip_ability_item_magic_wand_Lore" "d1cd--
"[english]DOTA_Tooltip_ability_item_magic_wand_Lore" "A simple wand used to c
hannel magic energies, it is favored by apprentice wizards and great warlocks al
ike."
"DOTA_Tooltip_ability_item_magic_wand_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_magic_wand_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_magic_wand_restore_per_charge" "PR:"
"[english]DOTA_Tooltip_ability_item_magic_wand_restore_per_charge" "RESTORE
PER CHARGE:"
"DOTA_Tooltip_ability_item_manta_Description" "O:E - %images_count%
es_take_damage_percent_melee%%% %&E7 %tooltip_outgoing_range%%% B
\n\n,"SVQ"
"[english]DOTA_Tooltip_ability_item_manta_Description" "Active: Mirror Image -
Creates %images_count% illusions of your hero that last 20 seconds.\n\nMelee ill
usions deal %tooltip_outgoing_melee%%% damage and take %images_take_damage_perce
nt_melee%%% bonus damage. Ranged illusions deal %tooltip_outgoing_range%%% dama
ge and take %images_take_damage_percent_ranged%%% bonus damage.\n\nPercentage ba
sed movement speed bonuses from multiple items do not stack."
"DOTA_Tooltip_ability_item_manta_Lore" "d7F"
"[english]DOTA_Tooltip_ability_item_manta_Lore" "An axe made of reflective mater
ials that causes confusion amongst enemy ranks."
"DOTA_Tooltip_ability_item_manta_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_manta_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_manta_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_manta_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_manta_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_manta_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_manta_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_manta_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_manta_bonus_movement_speed" "%+$move_speed"
"[english]DOTA_Tooltip_ability_item_manta_bonus_movement_speed" "%+$move_speed"
"DOTA_Tooltip_ability_item_mantle_Lore" ",z"
"[english]DOTA_Tooltip_ability_item_mantle_Lore" "A beautiful sapphire ma
ntle worn by generations of queens."
"DOTA_Tooltip_ability_item_mantle_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_mantle_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_mask_of_madness_Description" "O: - SV" %berserk_bo
_bonus_movement_speed%%% %berserk_extra_damage%%% 12 \n:=>
"[english]DOTA_Tooltip_ability_item_mask_of_madness_Description" "Active:
Berserk - Gives %berserk_bonus_attack_speed% attack speed and %berserk_bonus_mo
vement_speed%%% movement speed but causes you to take extra %berserk_extra_damag
e%%% damage. Lasts 12 seconds.\nPassive: Lifesteal - Grants lifesteal on attack
s.\n\nMask of Madness is a Unique Attack Modifier, and does not stack with other
Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_mask_of_madness_Lore" "z7ab
"[english]DOTA_Tooltip_ability_item_mask_of_madness_Lore" "Once this mask
is worn, it's bearer becomes an uncontrollable aggressive force."
"DOTA_Tooltip_ability_item_mask_of_madness_lifesteal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_item_mask_of_madness_lifesteal_percent" "%LIFEST
EAL:"
"DOTA_Tooltip_ability_item_mekansm_Description" "O:R - R %heal_amount%
"[english]DOTA_Tooltip_ability_item_mekansm_Description" "Active: Restore
- Heals %heal_amount% HP and gives +%heal_bonus_armor% armor in an area.\nPassi
ve: Mekansm Aura - Bonus HP Regen in an area.\n\nMultiple instances of Mekansm A
ura do not stack."
"DOTA_Tooltip_ability_item_mekansm_Lore" "ljN67
"[english]DOTA_Tooltip_ability_item_mekansm_Lore" "A glowing jewel formed
out of assorted parts that somehow fit together perfectly."
"DOTA_Tooltip_ability_item_mekansm_aura_health_regen" "=>R":"
"[english]DOTA_Tooltip_ability_item_mekansm_aura_health_regen" "BONUS HP REGEN:
"
"DOTA_Tooltip_ability_item_mekansm_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_mekansm_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_mekansm_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_mekansm_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_mithril_hammer_Lore" "7"
"[english]DOTA_Tooltip_ability_item_mithril_hammer_Lore" "A hammer forged
of pure mithril."
"DOTA_Tooltip_ability_item_mithril_hammer_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_mithril_hammer_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_mjollnir_Description" "O: - Q
"[english]DOTA_Tooltip_ability_item_mjollnir_Description" "Active: Static
Charge - Places a charged shield on a target unit\nPassive: Chain Lightning - Gr
ants a chance to release Chain Lighting on attack, dealing damage to multiple ta
rgets.\n\nMjollnir is a Unique Attack Modifier that stacks with other Unique Att
ack Modifiers, but overrides them when Chain Lightning occurs."
"DOTA_Tooltip_ability_item_mjollnir_Lore" "1b/=
"[english]DOTA_Tooltip_ability_item_mjollnir_Lore" "Thor's magical hammer, ma
de for him by the dwarves Brok and Eitri."
"DOTA_Tooltip_ability_item_mjollnir_chain_chance" "%:"
"[english]DOTA_Tooltip_ability_item_mjollnir_chain_chance" "%CHANCE TO CHAI
N:"
"DOTA_Tooltip_ability_item_mjollnir_chain_damage" ":"
"[english]DOTA_Tooltip_ability_item_mjollnir_chain_damage" "CHAIN DAMAGE:"
"DOTA_Tooltip_ability_item_mjollnir_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_mjollnir_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mjollnir_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_mjollnir_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_monkey_king_bar_Description" ": - z
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_Description" "Passive
: Mini-Bash - Gives a chance to minibash and deal bonus damage.\nPassive: True S
trike - Prevents your attacks from missing."
"DOTA_Tooltip_ability_item_monkey_king_bar_Lore" "Ad"
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_Lore" "A powerful staf
f used by a master warrior."
"DOTA_Tooltip_ability_item_monkey_king_bar_bash_chance" "%:"
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_bash_chance" "%CHANCE
TO MINI-BASH:"
"DOTA_Tooltip_ability_item_monkey_king_bar_bash_damage" ":"
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_bash_damage" "MINI-BA
SH DAMAGE:"
"DOTA_Tooltip_ability_item_monkey_king_bar_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_monkey_king_bar_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_monkey_king_bar_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_mystic_staff_Lore" "b"
"[english]DOTA_Tooltip_ability_item_mystic_staff_Lore" "Enigmatic staff made of
only the most expensive crystals."
"DOTA_Tooltip_ability_item_mystic_staff_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_mystic_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_necronomicon_Description" "O: -
"[english]DOTA_Tooltip_ability_item_necronomicon_Description" "Active: Demonic
Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight f
or you. Their strength and abilities increase as Necronomicon increases in leve
l. Lasts 35 seconds."
"DOTA_Tooltip_ability_item_necronomicon_Lore" "Y1k
"[english]DOTA_Tooltip_ability_item_necronomicon_Lore" "Considered the holy gra
il of necromancy and demonology, a powerful malefic force is locked within its p
ages."
"DOTA_Tooltip_ability_item_necronomicon_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_necronomicon_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_necronomicon_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_necronomicon_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_necronomicon_2_Description" "O: -
"[english]DOTA_Tooltip_ability_item_necronomicon_2_Description" "Active: Demonic
Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight f
or you. Their strength and abilities increase as Necronomicon increases in leve
l. Lasts 35 seconds."
"DOTA_Tooltip_ability_item_necronomicon_2_Lore" "Y1k
"[english]DOTA_Tooltip_ability_item_necronomicon_2_Lore" "Considered the
holy grail of necromancy and demonology, a powerful malefic force is locked with
in its pages."
"DOTA_Tooltip_ability_item_necronomicon_2_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_necronomicon_2_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_necronomicon_2_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_necronomicon_2_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_necronomicon_3_Description" "O: -
"[english]DOTA_Tooltip_ability_item_necronomicon_3_Description" "Active: Demonic
Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight f
or you. Their strength and abilities increase as Necronomicon increases in leve
l. Lasts 35 seconds."
"DOTA_Tooltip_ability_item_necronomicon_3_Lore" "Y1k
"[english]DOTA_Tooltip_ability_item_necronomicon_3_Lore" "Considered the
holy grail of necromancy and demonology, a powerful malefic force is locked with
in its pages."
"DOTA_Tooltip_ability_item_necronomicon_3_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_necronomicon_3_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_necronomicon_3_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_necronomicon_3_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_null_talisman_Lore" "M"
"[english]DOTA_Tooltip_ability_item_null_talisman_Lore" "A small gemstone attach
ed to several chains."
"DOTA_Tooltip_ability_item_null_talisman_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_null_talisman_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_null_talisman_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_null_talisman_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_null_talisman_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_null_talisman_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_null_talisman_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_null_talisman_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_oblivion_staff_Lore" "G/F
"[english]DOTA_Tooltip_ability_item_oblivion_staff_Lore" "Deceptively hid
den as an ordinary quarterstaff, it is actually very powerful, much like the Eld
ritch who originally possessed it."
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_oblivion_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_oblivion_staff_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_oblivion_staff_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_oblivion_staff_bonus_mana_regen" "%+$mana
_regen"
"DOTA_Tooltip_ability_item_ogre_axe_Lore" "F+Q"
"[english]DOTA_Tooltip_ability_item_ogre_axe_Lore" "You grow stronger just
by holding it."
"DOTA_Tooltip_ability_item_ogre_axe_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_ogre_axe_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_orchid_Description" "O: - %silence_durati
"[english]DOTA_Tooltip_ability_item_orchid_Description" "Active: Soul Burn - Sil
ences target unit for %silence_duration% seconds and amplifies the damage it tak
es by %silence_damage_percent%%%."
"DOTA_Tooltip_ability_item_orchid_Lore" "1"+b"
"[english]DOTA_Tooltip_ability_item_orchid_Lore" "A garnet rod constructe
d from the essence of a fire demon."
"DOTA_Tooltip_ability_item_orchid_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_orchid_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_orchid_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_orchid_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_orchid_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_orchid_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_orchid_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_orchid_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_pers_Lore" ""
"[english]DOTA_Tooltip_ability_item_pers_Lore" "A gem that grants heart to the
bearer."
"DOTA_Tooltip_ability_item_pers_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_pers_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_pers_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_pers_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_pers_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_pers_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_phase_boots_Description" "O: - "SVBcU
"[english]DOTA_Tooltip_ability_item_phase_boots_Description" "Active: Phase -
Gives increased movement speed and lets you move through units. Phase is cance
lled upon using another item or ability.\n\nFlat movement speed bonuses from mul
tiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_phase_boots_Lore" "/"
"[english]DOTA_Tooltip_ability_item_phase_boots_Lore" "Boots that allow the we
arer to travel between the ether."
"DOTA_Tooltip_ability_item_phase_boots_phase_movement_speed" "%QS:"
"[english]DOTA_Tooltip_ability_item_phase_boots_phase_movement_speed" "%PHASE
MOVE BOOST:"
"DOTA_Tooltip_ability_item_phase_boots_phase_duration" ":"
"[english]DOTA_Tooltip_ability_item_phase_boots_phase_duration" "PHASE DURATION:
"
"DOTA_Tooltip_ability_item_phase_boots_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_phase_boots_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_phase_boots_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_phase_boots_bonus_movement_speed" "+$move_
speed"
"DOTA_Tooltip_ability_item_pipe_Description" "O:1 - %
"[english]DOTA_Tooltip_ability_item_pipe_Description" "Active: Barrier - Gives
nearby friendly units a shield that blocks %barrier_block% spell damage.\n\nMul
tiple instances of spell resistance from items do not stack."
"DOTA_Tooltip_ability_item_pipe_Lore" "b"
"[english]DOTA_Tooltip_ability_item_pipe_Lore" "A powerful artifact of mysterio
us origin, it creates barriers against magical forces."
"DOTA_Tooltip_ability_item_pipe_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_pipe_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_pipe_tooltip_resist" "%+$spell_resist"
"[english]DOTA_Tooltip_ability_item_pipe_tooltip_resist" "%+$spell_resist
"
"DOTA_Tooltip_ability_item_platemail_Lore" "M1"
"[english]DOTA_Tooltip_ability_item_platemail_Lore" "Thick metal plates that
protect the entire upper body. Avoid dropping on feet."
"DOTA_Tooltip_ability_item_platemail_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_platemail_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_point_booster_Description" "
"
"[english]DOTA_Tooltip_ability_item_point_booster_Description" ""
"DOTA_Tooltip_ability_item_point_booster_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_point_booster_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_point_booster_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_point_booster_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_poor_mans_shield_Description" ": -
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_Description" "Passive
: Damage Block - Blocks physical attack damage, depending on the type of hero yo
u are. Poor Man's Shield will always block attacks from enemy Heroes, but has a
chance to block damage from creeps."
"DOTA_Tooltip_ability_item_poor_mans_shield_Lore" "*"
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_Lore" "A busted old sh
ield that seems to block more than it should."
"DOTA_Tooltip_ability_item_poor_mans_shield_block_chance" "%:"
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_block_chance" "%BLOCK
CHANCE:"
"DOTA_Tooltip_ability_item_poor_mans_shield_damage_block_melee" ":"
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_damage_block_melee"
"MELEE BLOCK:"
"DOTA_Tooltip_ability_item_poor_mans_shield_damage_block_ranged" ":"
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_damage_block_ranged"
"RANGED BLOCK:"
"DOTA_Tooltip_ability_item_poor_mans_shield_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_poor_mans_shield_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_power_treads_Description" "O:89IJ - Q89G
"[english]DOTA_Tooltip_ability_item_power_treads_Description" "Active: Switch
Attribute - Changes selected attribute between Strength, Agility and Intelligenc
e.\n\nFlat movement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_power_treads_Lore" "#FIJ89"
"[english]DOTA_Tooltip_ability_item_power_treads_Lore" "A pair of tough-skinned
boots that change to meet the demands of the wearer."
"DOTA_Tooltip_ability_item_power_treads_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_power_treads_bonus_movement_speed" "+$move_
speed"
"DOTA_Tooltip_ability_item_power_treads_bonus_stat" "+$selected_attrib"
"[english]DOTA_Tooltip_ability_item_power_treads_bonus_stat" "+$selected_attr
ib"
"DOTA_Tooltip_ability_item_power_treads_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_power_treads_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_quarterstaff_Lore" ""
"[english]DOTA_Tooltip_ability_item_quarterstaff_Lore" "A basic staff that allo
ws you to strike quickly."
"DOTA_Tooltip_ability_item_quarterstaff_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_quarterstaff_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_quarterstaff_bonus_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_quarterstaff_bonus_speed" "+$attack"
"DOTA_Tooltip_ability_item_quelling_blade_Description" "O: - \n
"[english]DOTA_Tooltip_ability_item_quelling_blade_Description" "Active: Destro
y Tree - Destroy a target tree.\nPassive: Quell - Gives bonus attack damage agai
nst non-hero units, depending on the type of hero you are."
"DOTA_Tooltip_ability_item_quelling_blade_Lore" "!(D@F
"[english]DOTA_Tooltip_ability_item_quelling_blade_Lore" "The axe of a fa
llen gnome, it allows you to effectively maneuver the forest."
"DOTA_Tooltip_ability_item_quelling_blade_damage_bonus" "%Q7:"
"[english]DOTA_Tooltip_ability_item_quelling_blade_damage_bonus" "%MELEE
BONUS:"
"DOTA_Tooltip_ability_item_quelling_blade_damage_bonus_ranged" "%Q7:"
"[english]DOTA_Tooltip_ability_item_quelling_blade_damage_bonus_ranged" "%RANGED
BONUS:"
"DOTA_Tooltip_ability_item_radiance_Description" "O:IJ-\n:
"[english]DOTA_Tooltip_ability_item_radiance_Description" "Active: Toggle
s Burn Damage on or off.\nPassive: Burn Damage - Deals damage per second in a %a
ura_radius% radius."
"DOTA_Tooltip_ability_item_radiance_Lore" "c/Y_"
"[english]DOTA_Tooltip_ability_item_radiance_Lore" "A divine weapon that ca
uses damage and a bright burning effect that lays waste to nearby enemies."
"DOTA_Tooltip_ability_item_radiance_aura_damage" ":"
"[english]DOTA_Tooltip_ability_item_radiance_aura_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_item_radiance_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_radiance_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_rapier_Description" "Yzzzc}
"[english]DOTA_Tooltip_ability_item_rapier_Description" "Drops on death. Divine
Rapier is muted to anyone but the owner, as long as he or his teammates pick it
up. As soon as an enemy picks it up, Divine Rapier is unmuted, but cannot be dr
opped except on death."
"DOTA_Tooltip_ability_item_rapier_Lore" "Dc/Oc"
"[english]DOTA_Tooltip_ability_item_rapier_Lore" "So powerful, it cannot
have a single owner."
"DOTA_Tooltip_ability_item_rapier_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_rapier_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_reaver_Lore" "-"
"[english]DOTA_Tooltip_ability_item_reaver_Lore" "A massive axe capable o
f tearing whole mountains down."
"DOTA_Tooltip_ability_item_reaver_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_reaver_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_refresher_Description" "O: C - Cyz
"[english]DOTA_Tooltip_ability_item_refresher_Description" "Active: Reset C
ooldowns - Resets the cooldowns of all your items and abilities."
"DOTA_Tooltip_ability_item_refresher_Lore" ""
"[english]DOTA_Tooltip_ability_item_refresher_Lore" "A powerful artifact cre
ated for wizards."
"DOTA_Tooltip_ability_item_refresher_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_refresher_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_refresher_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_refresher_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_refresher_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_refresher_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_relic_Lore" "_"
"[english]DOTA_Tooltip_ability_item_relic_Lore" "An ancient weapon that often tu
rns the tides of war."
"DOTA_Tooltip_ability_item_relic_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_relic_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_ring_of_basilius_Description" ":Y - G %aura_rad
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_Description" "Passive
: Basilius Aura - Grants mana regeneration and armor in a %aura_radius% AoE.\n A
ctive: Toggle whether the aura affects other non-hero units.\n\nMultiple instanc
es of Basilius Aura do not stack."
"DOTA_Tooltip_ability_item_ring_of_basilius_Lore" "Ab."
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_Lore" "Ring given as a
reward to the greatest mages."
"DOTA_Tooltip_ability_item_ring_of_basilius_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_ring_of_basilius_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_bonus_armor" "+$armor
"
"DOTA_Tooltip_ability_item_ring_of_basilius_aura_mana_regen" "1R:"
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_aura_mana_regen" "AURA MA
NA REGEN:"
"DOTA_Tooltip_ability_item_ring_of_basilius_aura_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_item_ring_of_basilius_aura_bonus_armor" "AURA BO
NUS ARMOR:"
"DOTA_Tooltip_ability_item_ring_of_health_Lore" "G/"
"[english]DOTA_Tooltip_ability_item_ring_of_health_Lore" "A shiny ring fo
und beneath a fat halfling's corpse."
"DOTA_Tooltip_ability_item_ring_of_health_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_ring_of_health_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_ring_of_protection_Lore" "4\]+"
"[english]DOTA_Tooltip_ability_item_ring_of_protection_Lore" "A glimmering ri
ng that defends its bearer."
"DOTA_Tooltip_ability_item_ring_of_protection_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_ring_of_protection_bonus_armor" "+$armor
"
"DOTA_Tooltip_ability_item_ring_of_regen_Lore" ""
"[english]DOTA_Tooltip_ability_item_ring_of_regen_Lore" "This ring is considered
a good luck charm among the Gnomes."
"DOTA_Tooltip_ability_item_ring_of_regen_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_ring_of_regen_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_robe_Lore" "+cd"J"
"[english]DOTA_Tooltip_ability_item_robe_Lore" "This robe corrupts the soul of
the user, but provides wisdom in return."
"DOTA_Tooltip_ability_item_robe_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_robe_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_sange_Description" ": - GcS %
"[english]DOTA_Tooltip_ability_item_sange_Description" "Passive: Lesser Maim -
Gives a chance on attack to slow movement speed for %maim_duration% seconds."
"DOTA_Tooltip_ability_item_sange_Lore" "PyG"
"[english]DOTA_Tooltip_ability_item_sange_Lore" "Sange is an unusually accurate
weapon, seeking weak points automatically."
"DOTA_Tooltip_ability_item_sange_maim_chance" "%:"
"[english]DOTA_Tooltip_ability_item_sange_maim_chance" "%MAIM CHANCE:"
"DOTA_Tooltip_ability_item_sange_maim_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_item_sange_maim_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_item_sange_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_sange_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_sange_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_sange_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sange_and_yasha_Description" ": - z
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_Description" "Passive
: Greater Maim - Gives a chance on attack to slow movement speed for %maim_durat
ion% seconds.\n\nPercentage based movement speed bonuses from multiple items do
not stack."
"DOTA_Tooltip_ability_item_sange_and_yasha_Lore" "0=
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_Lore" "Sange and Yasha
, when attuned by the moonlight and used together, become a very powerful combin
ation."
"DOTA_Tooltip_ability_item_sange_and_yasha_maim_slow_movement" "%S:"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_maim_slow_movement" "%SLOW:"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_bonus_attack_speed" "+$attac
k"
"DOTA_Tooltip_ability_item_sange_and_yasha_movement_speed_percent_bonus"
"%+$move_speed"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_movement_speed_percent_bonus
" "%+$move_speed"
"DOTA_Tooltip_ability_item_satanic_Description" "O: - " %unholy_lifesteal_perce
ion% \n:=>@ - @=>\n\n8
"[english]DOTA_Tooltip_ability_item_satanic_Description" "Active: Unholy
Rage - Increases Lifesteal by %unholy_lifesteal_percent%%% for %unholy_duration%
seconds.\nPassive: Lifesteal - Gives Lifesteal on attacks.\n\nSatanic is a Uniq
ue Attack Modifier, and does not stack with other Unique Attack Modifier."
"DOTA_Tooltip_ability_item_satanic_Lore" "J@ab"
"[english]DOTA_Tooltip_ability_item_satanic_Lore" "Immense power at the co
st of your soul."
"DOTA_Tooltip_ability_item_satanic_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_satanic_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_satanic_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_satanic_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_satanic_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_satanic_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_satanic_lifesteal_percent" "%=>@:"
"[english]DOTA_Tooltip_ability_item_satanic_lifesteal_percent" "%LIFESTEAL:"
"DOTA_Tooltip_ability_item_sheepstick_Description" "O: - 7 %
"[english]DOTA_Tooltip_ability_item_sheepstick_Description" "Active: Hex - T
urns a target unit into a harmless critter for %sheep_duration% seconds. Destroy
s illusions."
"DOTA_Tooltip_ability_item_sheepstick_Lore" "YbEF
"[english]DOTA_Tooltip_ability_item_sheepstick_Lore" "The most guarded relic
among the cult of Vyse, it is the most coveted weapon among magi."
"DOTA_Tooltip_ability_item_sheepstick_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_sheepstick_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sheepstick_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_sheepstick_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sheepstick_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_sheepstick_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_sheepstick_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_sheepstick_bonus_mana_regen" "%+$mana
_regen"
"DOTA_Tooltip_ability_item_shivas_guard_Description" "O: - .
_debuff_duration% \n: - /SV\n\n,abQ"
"[english]DOTA_Tooltip_ability_item_shivas_guard_Description" "Active: Arctic
Blast - Emits a freezing wave that does %blast_damage% damage to enemies and slo
ws their movement by %blast_movement_speed%%% for %blast_debuff_duration% second
s.\nPassive: Freezing Aura - Reduces attack speed on enemies.\n\nMultiple instan
ces of Freezing Aura do not stack."
"DOTA_Tooltip_ability_item_shivas_guard_Lore" "D"
"[english]DOTA_Tooltip_ability_item_shivas_guard_Lore" "Said to have belonged t
o a goddess, today it retains much of its former power."
"DOTA_Tooltip_ability_item_shivas_guard_aura_attack_speed" "%S:"
"[english]DOTA_Tooltip_ability_item_shivas_guard_aura_attack_speed" "%AURA S
LOW:"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_shivas_guard_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_shivas_guard_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_skadi_Description" ": - c/SV
"[english]DOTA_Tooltip_ability_item_skadi_Description" "Passive: Cold Attack -
Attacks slow the movement and attack speed of the target.\n\nEye of Skadi is a U
nique Attack Modifier, and does not stack with other Unique Attack Modifiers. O
n ranged heroes, Eye of Skadi can be combined with Lifesteal Attack Modifiers."
"DOTA_Tooltip_ability_item_skadi_Lore" ""
"[english]DOTA_Tooltip_ability_item_skadi_Lore" "Extremely rare artifact, guarde
d by the azure dragons."
"DOTA_Tooltip_ability_item_skadi_cold_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_item_skadi_cold_movement_speed" "%MOVE SLOW:"
"DOTA_Tooltip_ability_item_skadi_cold_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_item_skadi_cold_attack_speed" "%ATTACK SLOW:"
"DOTA_Tooltip_ability_item_skadi_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_skadi_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_skadi_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_skadi_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_skadi_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_skadi_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_slippers_Lore" "d7"
"[english]DOTA_Tooltip_ability_item_slippers_Lore" "Light boots made from s
pider skin that tingles your senses."
"DOTA_Tooltip_ability_item_slippers_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_slippers_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sobi_mask_Lore" "bd"
"[english]DOTA_Tooltip_ability_item_sobi_mask_Lore" "A mask commonly used by
mages and warlocks for various rituals."
"DOTA_Tooltip_ability_item_sobi_mask_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_sobi_mask_bonus_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_soul_booster_Lore" ""
"[english]DOTA_Tooltip_ability_item_soul_booster_Lore" "Regain lost courage."
"DOTA_Tooltip_ability_item_soul_booster_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_soul_booster_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_soul_booster_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_soul_booster_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_soul_booster_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_soul_booster_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_soul_booster_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_soul_booster_bonus_mana_regen" "%+$mana
_regen"
"DOTA_Tooltip_ability_item_soul_ring_Description" "O: - 23 %health_sacrifice%
"[english]DOTA_Tooltip_ability_item_soul_ring_Description" "Active: Sacrifi
ce - Consume %health_sacrifice% HP to temporarily gain %mana_gain% Mana. Lasts
10 seconds."
"DOTA_Tooltip_ability_item_soul_ring_Lore" ""
"[english]DOTA_Tooltip_ability_item_soul_ring_Lore" "A ring that feeds on th
e souls of those around it."
"DOTA_Tooltip_ability_item_soul_ring_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_soul_ring_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_soul_ring_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_soul_ring_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_staff_of_wizardry_Lore" "b1b"
"[english]DOTA_Tooltip_ability_item_staff_of_wizardry_Lore" "A staff of magi
cal powers passed down from the eldest mages."
"DOTA_Tooltip_ability_item_staff_of_wizardry_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_staff_of_wizardry_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_stout_shield_Description" ": - z
"[english]DOTA_Tooltip_ability_item_stout_shield_Description" "Passive: Damage
Block - Gives a chance to block damage, depending on the type of hero you are."
"DOTA_Tooltip_ability_item_stout_shield_Lore" "/G/7"
"[english]DOTA_Tooltip_ability_item_stout_shield_Lore" "One man's wine barrel b
ottom is another man's shield."
"DOTA_Tooltip_ability_item_stout_shield_block_chance" "%:"
"[english]DOTA_Tooltip_ability_item_stout_shield_block_chance" "%BLOCK CHANCE:"
"DOTA_Tooltip_ability_item_stout_shield_damage_block_melee" ":"
"[english]DOTA_Tooltip_ability_item_stout_shield_damage_block_melee" "MELEE B
LOCK:"
"DOTA_Tooltip_ability_item_stout_shield_damage_block_ranged" ":"
"[english]DOTA_Tooltip_ability_item_stout_shield_damage_block_ranged" "RANGED
BLOCK:"
"DOTA_Tooltip_ability_item_talisman_of_evasion_Lore" "/"
"[english]DOTA_Tooltip_ability_item_talisman_of_evasion_Lore" "A necklace that
allows you to anticipate enemy attacks."
"DOTA_Tooltip_ability_item_talisman_of_evasion_bonus_evasion" "%+$evasion"
"[english]DOTA_Tooltip_ability_item_talisman_of_evasion_bonus_evasion" "%+$evas
ion"
"DOTA_Tooltip_ability_item_tango_Description" "cd:d - 9R=>
"[english]DOTA_Tooltip_ability_item_tango_Description" "Use: Eat Tree - Consume
a tree to restore HP over time. Comes with 3 charges."
"DOTA_Tooltip_ability_item_tango_Lore" ">"
"[english]DOTA_Tooltip_ability_item_tango_Lore" "Forage to survive on the battle
field."
"DOTA_Tooltip_ability_item_tango_total_heal" "=>R:"
"[english]DOTA_Tooltip_ability_item_tango_total_heal" "HEALTH RESTORED:"
"DOTA_Tooltip_ability_item_tango_buff_duration" ":"
"[english]DOTA_Tooltip_ability_item_tango_buff_duration" "DURATION:"
"DOTA_Tooltip_ability_item_tpscroll_Description" "cd: -
"[english]DOTA_Tooltip_ability_item_tpscroll_Description" "Use: Teleport -
Teleports you to a target friendly building."
"DOTA_Tooltip_ability_item_travel_boots_Description" "O: -
"[english]DOTA_Tooltip_ability_item_travel_boots_Description" "Active: Telepor
t - Teleports you to an allied non-hero unit or structure.\n\nFlat movement spee
d bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_travel_boots_Lore" "=wj"
"[english]DOTA_Tooltip_ability_item_travel_boots_Lore" "Winged boots that grant
omnipresence."
"DOTA_Tooltip_ability_item_travel_boots_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_travel_boots_bonus_movement_speed" "+$move_
speed"
"DOTA_Tooltip_ability_item_ultimate_orb_Lore" "=>b"
"[english]DOTA_Tooltip_ability_item_ultimate_orb_Lore" "A mystical orb containi
ng the essence of life."
"DOTA_Tooltip_ability_item_ultimate_orb_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_ultimate_orb_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ultimate_scepter_Description" ":" - "%&
"[english]DOTA_Tooltip_ability_item_ultimate_scepter_Description" "Passive
: Ultimate Upgrade - Upgrades the ultimates of certain heroes."
"DOTA_Tooltip_ability_item_ultimate_scepter_Lore" "zb"
"[english]DOTA_Tooltip_ability_item_ultimate_scepter_Lore" "The scepter of
a wizard with demigod-like powers."
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_ultimate_scepter_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_ultimate_scepter_bonus_health" "+$healt
h"
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_ultimate_scepter_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_urn_of_shadows_Description" "%&G %soul_radius%
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_Description" "Gains charges e
very time an enemy hero dies within %soul_radius% units. Only the closest Urn t
o the dying hero will gain a charge.\nActive: Soul Release - Heals HP over time
for friendly units, but deals damage over time for enemy units. The healing eff
ect is lost if the affected unit takes damage from an enemy hero or tower."
"DOTA_Tooltip_ability_item_urn_of_shadows_Lore" "z1"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_Lore" "Contains the as
hes of powerful demons."
"DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_amount" "6:"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_amount" "URN HEA
L:"
"DOTA_Tooltip_ability_item_urn_of_shadows_soul_damage_amount" "6:"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_soul_damage_amount" "URN DAM
AGE:"
"DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_duration" ":"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_item_urn_of_shadows_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_mana_regen" "%+$mana_regen"
"DOTA_Tooltip_ability_item_urn_of_shadows_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_urn_of_shadows_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_vanguard_Description" ": - z
"[english]DOTA_Tooltip_ability_item_vanguard_Description" "Passive: Damage
Block - Gives a chance to block damage, depending on the type of hero you are."
"DOTA_Tooltip_ability_item_vanguard_Lore" "z>"
"[english]DOTA_Tooltip_ability_item_vanguard_Lore" "A powerful shield that
defends its wielder from even the most vicious of attacks."
"DOTA_Tooltip_ability_item_vanguard_block_chance" "%:"
"[english]DOTA_Tooltip_ability_item_vanguard_block_chance" "%BLOCK CHANCE:"
"DOTA_Tooltip_ability_item_vanguard_block_damage_melee" ":"
"[english]DOTA_Tooltip_ability_item_vanguard_block_damage_melee" "MELEE B
LOCK:"
"DOTA_Tooltip_ability_item_vanguard_block_damage_ranged" ":"
"[english]DOTA_Tooltip_ability_item_vanguard_block_damage_ranged" "RANGED
BLOCK:"
"DOTA_Tooltip_ability_item_vanguard_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_vanguard_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_vanguard_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_vanguard_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_vitality_booster_Description" "
"
"[english]DOTA_Tooltip_ability_item_vitality_booster_Description" ""
"DOTA_Tooltip_ability_item_vitality_booster_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_vitality_booster_bonus_health" "+$healt
h"
"DOTA_Tooltip_ability_item_vladmir_Description" ": - ,Q
"[english]DOTA_Tooltip_ability_item_vladmir_Description" "Passive: Vladmi
r's Aura - Grants a variety of bonuses to nearby allies. Lifesteal bonuses from
Vladmir's Aura only affect melee units. \n\nMultiple instances of Vladmir's Au
ra do not stack."
"DOTA_Tooltip_ability_item_vladmir_Lore" ""
"[english]DOTA_Tooltip_ability_item_vladmir_Lore" "An eerie mask that is h
aunted with the malice of a fallen vampire."
"DOTA_Tooltip_ability_item_vladmir_hp_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_vladmir_hp_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_vladmir_vampiric_aura" "%=>@:"
"[english]DOTA_Tooltip_ability_item_vladmir_vampiric_aura" "%AURA LIFESTEAL
:"
"DOTA_Tooltip_ability_item_vladmir_mana_regen_aura" "1R:"
"[english]DOTA_Tooltip_ability_item_vladmir_mana_regen_aura" "AURA MANA REGEN
:"
"DOTA_Tooltip_ability_item_vladmir_damage_aura" "%":"
"[english]DOTA_Tooltip_ability_item_vladmir_damage_aura" "%AURA BONUS DAM
AGE:"
"DOTA_Tooltip_ability_item_vladmir_armor_aura" "":"
"[english]DOTA_Tooltip_ability_item_vladmir_armor_aura" "AURA BONUS ARMOR:"
"DOTA_Tooltip_ability_item_void_stone_Description" "
"
"[english]DOTA_Tooltip_ability_item_void_stone_Description" ""
"DOTA_Tooltip_ability_item_void_stone_bonus_mana_regen" "%+$mana_regen"
"[english]DOTA_Tooltip_ability_item_void_stone_bonus_mana_regen" "%+$mana
_regen"
"DOTA_Tooltip_ability_item_ward_observer_Description" "cd:C
"[english]DOTA_Tooltip_ability_item_ward_observer_Description" "Use: Places an
Observer Ward to give sight of the surrounding area.\n\nLasts 6 minutes."
"DOTA_Tooltip_ability_item_ward_sentry_Description" "cd:C
"[english]DOTA_Tooltip_ability_item_ward_sentry_Description" "Use: Places a S
entry Ward to give True Sight of the surrounding area.\n\nLasts 3 minutes."
"DOTA_Tooltip_ability_item_wraith_band_Lore" "er"
"[english]DOTA_Tooltip_ability_item_wraith_band_Lore" "A circlet with faint wh
ispers echoing about it."
"DOTA_Tooltip_ability_item_wraith_band_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_wraith_band_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_wraith_band_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_wraith_band_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_wraith_band_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_wraith_band_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_wraith_band_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_wraith_band_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_yasha_Lore" "Uz"
"[english]DOTA_Tooltip_ability_item_yasha_Lore" "Yasha is regarded as the swifte
st weapon ever created."
"DOTA_Tooltip_ability_item_yasha_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_yasha_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_yasha_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_yasha_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_yasha_movement_speed_percent_bonus" "%+$move_speed"
"[english]DOTA_Tooltip_ability_item_yasha_movement_speed_percent_bonus" "%+$move
_speed"
"DOTA_Tooltip_ability_item_arcane_boots_Description" "O:1 - R1
"[english]DOTA_Tooltip_ability_item_arcane_boots_Description" "Active: Repleni
sh Mana - Restores mana in an area around the hero.\n\nFlat movement speed bonus
es from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_arcane_boots_Lore" "'(bGD"
"[english]DOTA_Tooltip_ability_item_arcane_boots_Lore" "Magi equipped with thes
e boots are valued in battle."
"DOTA_Tooltip_ability_item_arcane_boots_replenish_amount" "1R:"
"[english]DOTA_Tooltip_ability_item_arcane_boots_replenish_amount" "MANA RE
STORED:"
"DOTA_Tooltip_ability_item_arcane_boots_bonus_movement" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_arcane_boots_bonus_movement" "+$move_
speed"
"DOTA_Tooltip_ability_item_arcane_boots_bonus_mana" "+$mana"
"[english]DOTA_Tooltip_ability_item_arcane_boots_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_orb_of_venom_Description" ": - cD7
"[english]DOTA_Tooltip_ability_item_orb_of_venom_Description" "Passive: Poison
Attack - Poisons the target, dealing damage over time and slowing, depending on
whether your hero is melee or ranged.\n\nOrb of Venom is a Unique Attack Modifi
er, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_item_orb_of_venom_Lore" "*"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_Lore" "Imbues your weapon with
the venom of a poisonous spider."
"DOTA_Tooltip_ability_item_orb_of_venom_poison_damage" ":"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_poison_damage" "POISON DAMAGE:"
"DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_melee" "%S:"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_melee"
"%MELEE SLOW:"
"DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_ranged" "%S:"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_ranged"
"%RANGED SLOW:"
"DOTA_Tooltip_ability_item_orb_of_venom_poison_duration" ":"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_poison_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_item_ancient_janggo_Description" "O: - +%bonus_a
ement_speed_pct%%% SVQ7\n: -SVSVQ7\n\n
"[english]DOTA_Tooltip_ability_item_ancient_janggo_Description" "Active: Enduran
ce - Gives bonus +%bonus_attack_speed_pct% attack and +%bonus_movement_speed_pct
%%% movement speed to surrounding allies.\nPassive: Swiftness Aura - Gives bonus
attack and movement speed to surrounding allies.\n\nMultiple instances of Swift
ness Aura do not stack."
"DOTA_Tooltip_ability_item_ancient_janggo_Lore" "G/"
"[english]DOTA_Tooltip_ability_item_ancient_janggo_Lore" "A relic that en
chants the bodies of those around it for swifter movement in times of crisis."
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_aura_attack_speed_pct" "SV:"
"[english]DOTA_Tooltip_ability_item_ancient_janggo_bonus_aura_attack_speed_pct"
"AURA ATTACK SPEED:"
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_aura_movement_speed_pct"
"%SV:"
"[english]DOTA_Tooltip_ability_item_ancient_janggo_bonus_aura_movement_speed_pct
" "%AURA MOVE SPEED:"
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_ancient_janggo_bonus_stats" "+$all"
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_ancient_janggo_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_medallion_of_courage_Description" "O: -
"[english]DOTA_Tooltip_ability_item_medallion_of_courage_Description" "Active:
Valor - Reduces the armor of you and your target. Lasts 7 seconds."
"DOTA_Tooltip_ability_item_medallion_of_courage_Lore" "za"
"[english]DOTA_Tooltip_ability_item_medallion_of_courage_Lore" "The bearer has
no fear of combat."
"DOTA_Tooltip_ability_item_medallion_of_courage_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_medallion_of_courage_bonus_armor" "+$armor
"
"DOTA_Tooltip_ability_item_medallion_of_courage_bonus_mana_regen_pct" "%+$mana
_regen"
"[english]DOTA_Tooltip_ability_item_medallion_of_courage_bonus_mana_regen_pct"
"%+$mana_regen"
"DOTA_Tooltip_ability_item_smoke_of_deceit_Description" "cd:cdcd
"[english]DOTA_Tooltip_ability_item_smoke_of_deceit_Description" "Use: Up
on activation, the user and all nearby allied player-controlled units gain invis
iblity and bonus movement speed for a brief time. Minimap icons will also be hi
dden. Upon moving within 1025 range of an enemy hero or tower, the invisibility
is lost."
"DOTA_Tooltip_ability_item_smoke_of_deceit_bonus_movement_speed" "%SV":"
"[english]DOTA_Tooltip_ability_item_smoke_of_deceit_bonus_movement_speed"
"%BONUS SPEED:"
"DOTA_Tooltip_ability_item_smoke_of_deceit_duration" ":"
"[english]DOTA_Tooltip_ability_item_smoke_of_deceit_duration" "DURATION:"
"DOTA_Tooltip_ability_item_veil_of_discord_Description" "O:1b - .1bc
"[english]DOTA_Tooltip_ability_item_veil_of_discord_Description" "Active:
Magic Weakness - Emits a weakening blast that increases the magic damage enemie
s take. Lasts %resist_debuff_duration% seconds."
"DOTA_Tooltip_ability_item_veil_of_discord_Lore" "b"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_Lore" "The headwear of
corrupt magi."
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_bonus_armor" "+$armor
"
"DOTA_Tooltip_modifier_item_buff_ward" ""
"[english]DOTA_Tooltip_modifier_item_buff_ward" "Observer Ward"
"DOTA_Tooltip_modifier_item_ward_true_sight" ""
"[english]DOTA_Tooltip_modifier_item_ward_true_sight" "Sentry Ward"
"DOTA_KillCam_ProTipHeader" ":"
"[english]DOTA_KillCam_ProTipHeader" "TRY THIS NEXT TIME:"
"DOTA_KillCam_YourHealth" "=>"
"[english]DOTA_KillCam_YourHealth" "Your Health"
"DOTA_KillCam_Delivers" "H."
"[english]DOTA_KillCam_Delivers" "delivered "
"DOTA_KillCam_Damage" "%s1 "
"[english]DOTA_KillCam_Damage" "%s1 damage "
"DOTA_KillCam_Using" "cdD"
"[english]DOTA_KillCam_Using" "using "
"DOTA_KillCam_Ability" "%s1"
"[english]DOTA_KillCam_Ability" "%s1"
"DOTA_KillCam_AutoAttackReceived" "H"
"[english]DOTA_KillCam_AutoAttackReceived" "Received "
"DOTA_KillCam_AutoAttack" " 1 "
"[english]DOTA_KillCam_AutoAttack" "from 1 attack"
"DOTA_KillCam_AutoAttack_Plural" " %s1 "
"[english]DOTA_KillCam_AutoAttack_Plural" "from %s1 attacks"
"DOTA_KillCam_ShowMeReplay" ""
"[english]DOTA_KillCam_ShowMeReplay" "show me the replay"
"DOTA_KillCam_CapYou" ""
"[english]DOTA_KillCam_CapYou" "You"
"DOTA_KillCam_LowYou" ""
"[english]DOTA_KillCam_LowYou" "you"
"DOTA_KillCam_Killed" "H"
"[english]DOTA_KillCam_Killed" " killed "
"DOTA_KillCam_Yourself" ""
"[english]DOTA_KillCam_Yourself" "yourself"
"DOTA_KillCam_HaveDied" "H"
"[english]DOTA_KillCam_HaveDied" " have died."
"DOTA_GAMEPLAY_USE_TANGOS_NAME" "MO"
"[english]DOTA_GAMEPLAY_USE_TANGOS_NAME" "Vegetarian"
"DOTA_GAMEPLAY_USE_TANGOS_DESC" "cd 300 "
"[english]DOTA_GAMEPLAY_USE_TANGOS_DESC" "Consume 300 trees using Tangoes
."
"DOTA_PERSONA_GAMES_PLAYED_FIRST_NAME" "X"
"[english]DOTA_PERSONA_GAMES_PLAYED_FIRST_NAME" "First One's Free"
"DOTA_PERSONA_GAMES_PLAYED_FIRST_DESC" "7Dota 2"
"[english]DOTA_PERSONA_GAMES_PLAYED_FIRST_DESC" "Complete your first game of Dot
a 2"
"DOTA_PERSONA_GAMES_PLAYED_TEN_NAME" "M"
"[english]DOTA_PERSONA_GAMES_PLAYED_TEN_NAME" "Just A Taste"
"DOTA_PERSONA_GAMES_PLAYED_TEN_DESC" " 10 "
"[english]DOTA_PERSONA_GAMES_PLAYED_TEN_DESC" "Participate in 10 games"
"DOTA_PERSONA_GAMES_PLAYED_HUNDRED_NAME" "D"
"[english]DOTA_PERSONA_GAMES_PLAYED_HUNDRED_NAME" "Addicted"
"DOTA_PERSONA_GAMES_PLAYED_HUNDRED_DESC" " 100 "
"[english]DOTA_PERSONA_GAMES_PLAYED_HUNDRED_DESC" "Participate in 100 game
s"
"DOTA_PERSONA_GAMES_PLAYED_THOUSAND_NAME" ""
"[english]DOTA_PERSONA_GAMES_PLAYED_THOUSAND_NAME" "I Can Quit Anytime"
"DOTA_PERSONA_GAMES_PLAYED_THOUSAND_DESC" " 1000 "
"[english]DOTA_PERSONA_GAMES_PLAYED_THOUSAND_DESC" "Participate in 1000 gam
es"
"DOTA_PERSONA_GAMES_PLAYER_PARTY_NAME" ""
"[english]DOTA_PERSONA_GAMES_PLAYER_PARTY_NAME" "Party Time"
"DOTA_PERSONA_GAMES_PLAYER_PARTY_DESC" "G|}7"
"[english]DOTA_PERSONA_GAMES_PLAYER_PARTY_DESC" "Complete a game while in a matc
hmaking party"
"DOTA_PlayerLoading" "@D"
"[english]DOTA_PlayerLoading" "Loading"
"DOTA_PlayerFinishedLoading" ""
"[english]DOTA_PlayerFinishedLoading" "Ready"
"DOTA_SHOP_NAME_BASIC" "4j)*"
"[english]DOTA_SHOP_NAME_BASIC" "HOME SHOP"
"DOTA_SHOP_NAME_RECIPE" "q)*"
"[english]DOTA_SHOP_NAME_RECIPE" "RECIPE SHOPS"
"DOTA_SHOP_NAME_SECRET" ")*"
"[english]DOTA_SHOP_NAME_SECRET" "SECRET SHOP"
"DOTA_SHOP_NAME_SIDE" "u)*"
"[english]DOTA_SHOP_NAME_SIDE" "SIDE SHOP"
"DOTA_SHOP_NAME_SUGGEST" ""
"[english]DOTA_SHOP_NAME_SUGGEST" "SUGGEST"
"DOTA_SHOP_NAME_SEARCH" ""
"[english]DOTA_SHOP_NAME_SEARCH" "SEARCH"
"DOTA_SUBSHOP_CONSUMABLES" "23"
"[english]DOTA_SUBSHOP_CONSUMABLES" "Consumables"
"DOTA_SUBSHOP_ATTRIBUTES" "89"
"[english]DOTA_SUBSHOP_ATTRIBUTES" "Attributes"
"DOTA_SUBSHOP_WEAPONS_ARMOR" "'("
"[english]DOTA_SUBSHOP_WEAPONS_ARMOR" "Equipment"
"DOTA_SUBSHOP_MISC" ""
"[english]DOTA_SUBSHOP_MISC" "Miscellaneous"
"DOTA_SUBSHOP_RECIPE_BASICS" ""
"[english]DOTA_SUBSHOP_RECIPE_BASICS" "Accessories"
"DOTA_SUBSHOP_RECIPE_SUPPORT" ""
"[english]DOTA_SUBSHOP_RECIPE_SUPPORT" "Support"
"DOTA_SUBSHOP_RECIPE_MAGICS" "1b"
"[english]DOTA_SUBSHOP_RECIPE_MAGICS" "Magical"
"DOTA_SUBSHOP_RECIPE_DEFENSE" "\"
"[english]DOTA_SUBSHOP_RECIPE_DEFENSE" "Armor"
"DOTA_SUBSHOP_RECIPE_WEAPONS" ""
"[english]DOTA_SUBSHOP_RECIPE_WEAPONS" "Weapons"
"DOTA_SUBSHOP_RECIPE_ARTIFACTS" "Y"
"[english]DOTA_SUBSHOP_RECIPE_ARTIFACTS" "Artifacts"
"DOTA_SUBSHOP_SECRET" ")*"
"[english]DOTA_SUBSHOP_SECRET" "Secret Shop"
"DOTA_SUBSHOP_SIDE_PAGE_1" " 1 "
"[english]DOTA_SUBSHOP_SIDE_PAGE_1" "Page 1"
"DOTA_SUBSHOP_SIDE_PAGE_2" " 2 "
"[english]DOTA_SUBSHOP_SIDE_PAGE_2" "Page 2"
"DOTA_SHOP_REQUIREMENTS" "q67$M"
"[english]DOTA_SHOP_REQUIREMENTS" "RECIPE COMPONENTS"
"DOTA_SHOP_SETQUICKBUY" "S"
"[english]DOTA_SHOP_SETQUICKBUY" "Set Quick Buy"
"DOTA_Shop_Recipe" "q"
"[english]DOTA_Shop_Recipe" "Recipe"
"DOTA_Shop_Search_Field_Default" ""
"[english]DOTA_Shop_Search_Field_Default" "Search Items"
"DOTA_Shop_Item_Error_Need_SecretShop" "#$)*"
"[english]DOTA_Shop_Item_Error_Need_SecretShop" "Requires Secret Shop"
"DOTA_Shop_Item_Error_Need_SideShop" "#$u)*"
"[english]DOTA_Shop_Item_Error_Need_SideShop" "Requires Side Shop"
"DOTA_Shop_Item_Error_Out_of_Stock" "H"
"[english]DOTA_Shop_Item_Error_Out_of_Stock" "Item is out of Stock"
"DOTA_Shop_Item_Error_Disallowed" "%&d"
"[english]DOTA_Shop_Item_Error_Disallowed" "Disallowed for this Hero"
"DOTA_Shop_Item_Error_Cant_Afford" ""
"[english]DOTA_Shop_Item_Error_Cant_Afford" "Not Enough Gold"
"DOTA_Shop_Item_Already_Owned" "Hz"
"[english]DOTA_Shop_Item_Already_Owned" "Already Owned"
"DOTA_Shop_Tip_Mouse_Buttons" ")*\n\nfPq?AT\ngP
"[english]DOTA_Shop_Tip_Mouse_Buttons" "Welcome to the Item Shop\n\nLEFT CLICK
on an item icon to select it.\nRight CLICK on an item to purchase it."
"DOTA_Shop_Tip_Search" "\n\nU"
"[english]DOTA_Shop_Tip_Search" "Search\n\nThe search box below can help you fin
d items by name."
"DOTA_Item_Tooltip_Sell_Price" ":%s1"
"[english]DOTA_Item_Tooltip_Sell_Price" "Sell Price: %s1"
"DOTA_Item_Tooltip_Sell_Price_Time" ":%s1 ( %s2 )"
"[english]DOTA_Item_Tooltip_Sell_Price_Time" "Sell Price: %s1 ( %s2 )"
"DOTA_SpectatorMode_Directed" ""
"[english]DOTA_SpectatorMode_Directed" "Directed Camera"
"DOTA_SpectatorMode_FreeCam" ""
"[english]DOTA_SpectatorMode_FreeCam" "Free Camera"
"DOTA_SpectatorMode_PlayerView" ""
"[english]DOTA_SpectatorMode_PlayerView" "Player Perspective"
"DOTA_SpectatorMode_HeroChase" "%&"
"[english]DOTA_SpectatorMode_HeroChase" "Hero Chase"
"DOTA_SpectatorAudio_None" "a/0"
"[english]DOTA_SpectatorAudio_None" "No Broadcaster"
"DOTA_SpectatorFOW_BothTeams" ",:}"
"[english]DOTA_SpectatorFOW_BothTeams" "Fog: Both Teams"
"DOTA_Spectator_SpectatorMode" ":"
"[english]DOTA_Spectator_SpectatorMode" "Spectator Mode:"
"DOTA_Spectator_HeroList" "%&:"
"[english]DOTA_Spectator_HeroList" "Heroes:"
"DOTA_Spectator_FOWLabel" ",:"
"[english]DOTA_Spectator_FOWLabel" "Fog of War:"
"DOTA_Spectator_NumSpecs" ":%s1"
"[english]DOTA_Spectator_NumSpecs" "Spectators: %s1"
"DOTA_RPSTATUS_STARTGAME" "..."
"[english]DOTA_RPSTATUS_STARTGAME" "Starting..."
"DOTA_NewPlayerQuestion_Title" "Dota 2"
"[english]DOTA_NewPlayerQuestion_Title" "WELCOME TO DOTA 2"
"DOTA_NewPlayerQuestion_Question" "?AG DOTA V:"
"[english]DOTA_NewPlayerQuestion_Question" "PLEASE SELECT YOUR LEVEL OF FAM
ILIARITY WITH DOTA:"
"DOTA_NewPlayerQuestion_NewbieButton" ""
"[english]DOTA_NewPlayerQuestion_NewbieButton" "New"
"DOTA_NewPlayerQuestion_NewbieText" " Dota "
"[english]DOTA_NewPlayerQuestion_NewbieText" "You have little experience with
Real-Time Strategy games, or with games like Dota."
"DOTA_NewPlayerQuestion_FamiliarButton" ""
"[english]DOTA_NewPlayerQuestion_FamiliarButton" "Familiar"
"DOTA_NewPlayerQuestion_FamiliarText" "z Dota - Hz=
"[english]DOTA_NewPlayerQuestion_FamiliarText" "You've played a good amount of
Dota-like games - you might be a little rusty, but you're ready to jump in."
"DOTA_NewPlayerQuestion_ExperiencedButton" ""
"[english]DOTA_NewPlayerQuestion_ExperiencedButton" "Experienced"
"DOTA_NewPlayerQuestion_ExperiencedText" " Dota z"
"[english]DOTA_NewPlayerQuestion_ExperiencedText" "You have a lot of exper
ience with Dota itself."
"DOTA_GameEnd_PointsEarned" " <font color='#7AD1F2'>%s1</font> P"
"[english]DOTA_GameEnd_PointsEarned" "You have earned <font color='#7AD1F2'>%
s1</font> points!"
"DOTA_GameEnd_PointsLevelEarned" " <font color='#7AD1F2'>%s1</font> PB"
AD1F2'>%s2</font>"
"[english]DOTA_GameEnd_PointsLevelEarned" "You have earned <font color='#7
AD1F2'>%s1</font> points and achieved level <font color='#7AD1F2'>%s2</font>!"
"DOTA_Broadcaster_Channel" "%s1"
"[english]DOTA_Broadcaster_Channel" "%s1"
"DOTA_Broadcaster_Lang_0" "%"
"[english]DOTA_Broadcaster_Lang_0" "English"
"DOTA_Broadcaster_Lang_1" ""
"[english]DOTA_Broadcaster_Lang_1" "German"
"DOTA_Broadcaster_Lang_2" "b"
"[english]DOTA_Broadcaster_Lang_2" "French"
"DOTA_Broadcaster_Lang_3" ""
"[english]DOTA_Broadcaster_Lang_3" "Italian"
"DOTA_Broadcaster_Lang_4" ""
"[english]DOTA_Broadcaster_Lang_4" "Korean"
"DOTA_Broadcaster_Lang_5" ""
"[english]DOTA_Broadcaster_Lang_5" "Spanish"
"DOTA_Broadcaster_Lang_6" "D"
"[english]DOTA_Broadcaster_Lang_6" "Chinese"
"DOTA_Broadcaster_Lang_7" "D"
"[english]DOTA_Broadcaster_Lang_7" "Chinese"
"DOTA_Broadcaster_Lang_8" ""
"[english]DOTA_Broadcaster_Lang_8" "Russian"
"DOTA_Broadcaster_Lang_9" ""
"[english]DOTA_Broadcaster_Lang_9" "Thai"
"DOTA_Broadcaster_Lang_10" ""
"[english]DOTA_Broadcaster_Lang_10" "Japanese"
"DOTA_Broadcaster_Lang_11" ""
"[english]DOTA_Broadcaster_Lang_11" "Portuguese"
"DOTA_Broadcaster_Lang_12" ""
"[english]DOTA_Broadcaster_Lang_12" "Polish"
"DOTA_Broadcaster_Lang_13" ""
"[english]DOTA_Broadcaster_Lang_13" "Danish"
"DOTA_Broadcaster_Lang_14" "*"
"[english]DOTA_Broadcaster_Lang_14" "Dutch"
"DOTA_Broadcaster_Lang_15" ""
"[english]DOTA_Broadcaster_Lang_15" "Finnish"
"DOTA_Broadcaster_Lang_16" ""
"[english]DOTA_Broadcaster_Lang_16" "Norwegian"
"DOTA_Broadcaster_Lang_17" ""
"[english]DOTA_Broadcaster_Lang_17" "Swedish"
"DOTA_Paused" "H"
"[english]DOTA_Paused" "Game is paused"
"GameUI_ServerConnectOutOfDate" "+\n"
"[english]GameUI_ServerConnectOutOfDate" "Server has not updated to the m
ost recent version.\n"
"GameUI_ServerChallengeIncorrect" "Fi\nUH\
"[english]GameUI_ServerChallengeIncorrect" "Server did not respond with the
correct challenge.\nIt may be out of date.\n"
"GameUI_ServerInsecure" "#D\n"
"[english]GameUI_ServerInsecure" "You are in insecure mode. You must res
tart before you can connect to secure servers.\n"
"GameUI_ServerRejectBadChallenge" "F\n"
"[english]GameUI_ServerRejectBadChallenge" "Bad challenge.\n"
"GameUI_ServerRejectLANRestrict" "jdQxClass C{\n"
"[english]GameUI_ServerRejectLANRestrict" "LAN servers are restricted to l
ocal clients (class C).\n"
"GameUI_ServerRejectBadPassword" "\n"
"[english]GameUI_ServerRejectBadPassword" "Bad password.\n"
"GameUI_ServerRejectServerFull" "H\n"
"[english]GameUI_ServerRejectServerFull" "Server is full.\n"
"GameUI_ServerRejectBanned" "H\n"
"[english]GameUI_ServerRejectBanned" "You have been banned from this server.\
n"
"GameUI_ServerRejectFailedChannel" "u\n"
"[english]GameUI_ServerRejectFailedChannel" "Failed to create net channel.\n
"
"GameUI_ServerRejectOldVersion" "\ncd\n"
"[english]GameUI_ServerRejectOldVersion" "The server you are trying to co
nnect to is running\nan older version of the game.\n"
"GameUI_ServerRejectBadSteamKey" "a Steam V\n"
"[english]GameUI_ServerRejectBadSteamKey" "Invalid Steam key length\n"
"GameUI_ServerRejectOldProtocol" "cdd\n"
"[english]GameUI_ServerRejectOldProtocol" "This server is using an older p
rotocol than your client.\n"
"GameUI_ServerRejectNewProtocol" "cdd\n"
"[english]GameUI_ServerRejectNewProtocol" "This server is using a newer pr
otocol than your client.\n"
"GameUI_ServerRejectInvalidConnection" "at\n"
"[english]GameUI_ServerRejectInvalidConnection" "Invalid connection.\n"
"GameUI_ServerRejectInvalidCertLen" "aV\n"
"[english]GameUI_ServerRejectInvalidCertLen" "Invalid authentication certific
ate length.\n"
"GameUI_ServerRejectInvalidSteamCertLen" "STEAM V\n"
"[english]GameUI_ServerRejectInvalidSteamCertLen" "STEAM certificate lengt
h error!\n"
"GameUI_ServerRejectSteam" "STEAM \n"
"[english]GameUI_ServerRejectSteam" "STEAM validation rejected\n"
"GameUI_ServerRejectGS" "GSCreateLocalUser \n"
"[english]GameUI_ServerRejectGS" "GSCreateLocalUser failed\n"
"GameUI_ServerNoLobby" "ab\n"
"[english]GameUI_ServerNoLobby" "The server was unable to locate the game sessio
n.\n"
"GameUI_ServerRequireSteams" "#$ Steam\n"
"[english]GameUI_ServerRequireSteams" "The server requires that you be running
Steam.\n"
"GameUI_ServerAuthDisabled" "Hd\n"
"[english]GameUI_ServerAuthDisabled" "Authentication disabled.\n"
"GameUI_ServerCDKeyAuthInvalid" "ua\n"
"[english]GameUI_ServerCDKeyAuthInvalid" "CD Key authentication invalid f
or internet servers.\n"
"GameUI_ServerInvalidCDKey" "a\n"
"[english]GameUI_ServerInvalidCDKey" "Invalid CD Key.\n"
"GameUI_ServerCDKeyInUse" "Hcd\n"
"[english]GameUI_ServerCDKeyInUse" "CD Key already in use.\n"
"GameUI_ClientRetryLimit" "abt\n"
"[english]GameUI_ClientRetryLimit" "Unable to establish connection to the s
erver.\n"
"GameUI_ClientBadServerAddress" "C\n"
"[english]GameUI_ClientBadServerAddress" "Bad server address.\n"
"GameUI_ClientStringTableError" "+\n"
"[english]GameUI_ClientStringTableError" "Your string table data is diffe
rent from the server, update your game.\n"
"GameUI_ClientUnableToCRCMap" "abjq\n"
"[english]GameUI_ClientUnableToCRCMap" "Unable to calculate map checksum.\n"
"GameUI_ClientNoMap" "ab@jq\n"
"[english]GameUI_ClientNoMap" "Unable to load map specified by server.\n"
"GameUI_ClientDifferentMap" "jq+\n"
"[english]GameUI_ClientDifferentMap" "Your map differs from the server, updat
e your game.\n"
"GameUI_ClientUnableToCRCDLL" "abd dll \n"
"[english]GameUI_ClientUnableToCRCDLL" "Unable to calculate client side dll che
cksum.\n"
"GameUI_ClientConnectionTimedOut" "tG\n"
"[english]GameUI_ClientConnectionTimedOut" "Connection to server timed out.
\n"
"GameUI_ClientServerShutdown" "\n"
"[english]GameUI_ClientServerShutdown" "Server shutting down.\n"
"GameUI_ClientMissingModel" "t(model)ab\n"
"[english]GameUI_ClientMissingModel" "Connection cannot continue due to missi
ng model.\n"
"GameUI_ClientConsistencyFail" "txmodel{D\n"
"[english]GameUI_ClientConsistencyFail" "Connection aborted due to server enforc
ing model consistency.\n"
"report_text_abuse" "d"
"[english]report_text_abuse" "Text abuse"
"report_text_abuse_desc" "dvw"
"[english]report_text_abuse_desc" "They were abusive in text chat"
"report_voice_abuse_desc" "drs"
"[english]report_voice_abuse_desc" "They were verbally abusive"
"report_feeding" ""
"[english]report_feeding" "Intentional feeding"
"report_feeding_desc" "}"
"[english]report_feeding_desc" "They intentionally died repeatedly to hurt thei
r own team"
"report_ability_abuse_desc" "cd}"
"[english]report_ability_abuse_desc" "They intentionally used abilities to th
e detriment of their own team"
"commend_friendly" ""
"[english]commend_friendly" "Friendly"
"commend_friendly_desc" "!U"
"[english]commend_friendly_desc" "I think they are amiable"
"commend_forgiving" ""
"[english]commend_forgiving" "Forgiving"
"commend_forgiving_desc" ""
"[english]commend_forgiving_desc" "I think they are quite forgiving"
"commend_teaching" "z"
"[english]commend_teaching" "Teaching"
"commend_teaching_desc" ""
"[english]commend_teaching_desc" "I think they are a great teacher"
"commend_leadership_desc" ":"
"[english]commend_leadership_desc" "I think they are a good leader"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Lore" "70~
"[english]DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Lore" "The fir
st skill learned by the Sisters of the Veil often signals an incoming hit."
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Lore" "
"[english]DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Lore" "Mortred
's silken veil is the last thing her unfortunate target sees."
"DOTA_Tooltip_ability_phantom_assassin_blur_Lore" "c70
"[english]DOTA_Tooltip_ability_phantom_assassin_blur_Lore" "Meditation allo
ws a Veiled Sister to carefully anticipate her opponents in combat."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Lore" "Y?
"[english]DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Lore" "A divin
e strike, Mortred honors her opponent by choosing them for death."
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Lore" "^j
"[english]DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Lore" "Ostario
n calls on his hellish lineage, laying waste to his opponents."
"DOTA_Tooltip_ability_skeleton_king_vampiric_aura_Lore" "/
"[english]DOTA_Tooltip_ability_skeleton_king_vampiric_aura_Lore" "Skeleto
n King's blade drains the marrow of bones into his own kingdom."
"DOTA_Tooltip_ability_skeleton_king_critical_strike_Lore" "F"
"[english]DOTA_Tooltip_ability_skeleton_king_critical_strike_Lore" "The pow
er to crush a skull."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Lore" "f
"[english]DOTA_Tooltip_ability_skeleton_king_reincarnation_Lore" "Conspir
ators of the Skeleton King wonder why he never stays dead."
"DOTA_Tooltip_ability_morphling_waveform_Lore" "/"
"[english]DOTA_Tooltip_ability_morphling_waveform_Lore" "A torrential flood take
s enemies by force."
"DOTA_Tooltip_ability_morphling_adaptive_strike_Lore" "M7
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_Lore" "The Morphling c
alls upon his elements to crush his opponents with waves."
"DOTA_Tooltip_ability_morphling_morph_agi_Lore" "*1"
"[english]DOTA_Tooltip_ability_morphling_morph_agi_Lore" "Shifting water
makes it difficult to discern the nature of Morphling."
"DOTA_Tooltip_ability_morphling_morph_str_Lore" "*1"
"[english]DOTA_Tooltip_ability_morphling_morph_str_Lore" "Shifting water
makes it difficult to discern the nature of Morphling."
"DOTA_Tooltip_ability_morphling_replicate_Lore" "=27
"[english]DOTA_Tooltip_ability_morphling_replicate_Lore" "Staring into Mo
rphling produces a reflection that mimics the beholder."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Lore" "/l
"[english]DOTA_Tooltip_ability_bloodseeker_bloodrage_Lore" "Strygwyr shares
his animalistic thirst for bloodshed."
"DOTA_Tooltip_ability_bloodseeker_blood_bath_Lore" "/GDa
"[english]DOTA_Tooltip_ability_bloodseeker_blood_bath_Lore" "Flayed ones bat
hing in the blood of the recently fallen is a terrifying sight on the field of b
attle."
"DOTA_Tooltip_ability_bloodseeker_thirst_Lore" "a"
"[english]DOTA_Tooltip_ability_bloodseeker_thirst_Lore" "Strygwyr becomes frenzi
ed when blood is spilled."
"DOTA_Tooltip_ability_bloodseeker_rupture_Lore" "1'"
"[english]DOTA_Tooltip_ability_bloodseeker_rupture_Lore" "When the Bloods
eeker hunts you, injuries become fatalities."
"DOTA_Tooltip_ability_jakiro_dual_breath_Lore" "lz
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_Lore" "Pyrexae dragons have tr
emendously dangerous breath for each branch of the species; combining them is un
imaginable."
"DOTA_Tooltip_ability_jakiro_ice_path_Lore" "gcTwd/
"[english]DOTA_Tooltip_ability_jakiro_ice_path_Lore" "Jakiro's cunning right
head calls upon its frozen heritage, glazing the earth with blistering cold."
"DOTA_Tooltip_ability_jakiro_liquid_fire_Lore" "-fe"
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire_Lore" "The left maw of Jakiro
opens, laying waste to any in its path."
"DOTA_Tooltip_ability_jakiro_macropyre_Lore" "67V"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_Lore" "Ice and fire combine to
rip the battlefield to shreds with extreme temperatures."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Lore" "+
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_Lore" "It's not uncomm
on to hear the Rider cackle while he increases the flammability of his opponents
."
"DOTA_Tooltip_ability_batrider_flamebreak_Lore" "?Ad"
"[english]DOTA_Tooltip_ability_batrider_flamebreak_Lore" "A molotov cockt
ail is the weapon of choice for Batrider."
"DOTA_Tooltip_ability_batrider_firefly_Lore" "/,l/
"[english]DOTA_Tooltip_ability_batrider_firefly_Lore" "When an enemy escapes i
nto the Yama Raskav Jungle, most would cut through the brush to find the fugitiv
e. Batrider just chooses to destroy the jungle along with his foes."
"DOTA_Tooltip_ability_batrider_flaming_lasso_Lore" "X/
"[english]DOTA_Tooltip_ability_batrider_flaming_lasso_Lore" "Few dare to ask
to ride on the bat, as Batrider gives them free of charge."
"matchmaking_denied_local" "G %s1 ab"
"[english]matchmaking_denied_local" "You are unable to find a match for %s1"
"matchmaking_denied_party" "%s1 !|}\nG %s2 "
"[english]matchmaking_denied_party" "%s1 will prevent your party from findin
g\na match for %s2"
"dota_day" "%s1 w"
"[english]dota_day" "%s1 day"
"dota_days" "%s1 w"
"[english]dota_days" "%s1 days"
"DOTA_Tooltip_Ability_Build_Comment" "%s1"
"[english]DOTA_Tooltip_Ability_Build_Comment" "%s1"
"DOTA_Tooltip_Item_Build_Comment" "%s1"
"[english]DOTA_Tooltip_Item_Build_Comment" "%s1"
"DOTA_Tooltip_ability_razor_plasma_field_Lore" "d&"
"[english]DOTA_Tooltip_ability_razor_plasma_field_Lore" "The Lightning Revenant
rules the Underscape with plasmatic power."
"DOTA_Tooltip_ability_razor_static_link_Lore" "9@
"[english]DOTA_Tooltip_ability_razor_static_link_Lore" "Razor's polarity channe
ls electricity into his being, draining the power of his opposition."
"DOTA_Tooltip_ability_razor_unstable_current_Lore" "aj
"[english]DOTA_Tooltip_ability_razor_unstable_current_Lore" "Attacking the L
ightning Revenant is rewarded with shock therapy."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Lore" ""
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_Lore" "Ride the lightn
ing."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Lore" "9
"[english]DOTA_Tooltip_ability_storm_spirit_static_remnant_Lore" "Raijin
Thunderkeg's duality allows him to admire himself in shocking fashion."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_Lore" "5
"[english]DOTA_Tooltip_ability_storm_spirit_electric_vortex_Lore" "Raijin'
s thunderous, boisterous energy often draws others into an electrifying situatio
n."
"DOTA_Tooltip_ability_storm_spirit_overload_Lore" ""
"[english]DOTA_Tooltip_ability_storm_spirit_overload_Lore" "Pow! Zip! Zap
!"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Lore" ""
"[english]DOTA_Tooltip_ability_storm_spirit_ball_lightning_Lore" "The Sto
rm is coming in."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Lore" "V/
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Lore" "The air
temperature around Rylai drops rapidly, chilling all around her to the core."
"DOTA_Tooltip_ability_crystal_maiden_frostbite_Lore" "/G
"[english]DOTA_Tooltip_ability_crystal_maiden_frostbite_Lore" "Rylai channels
winds from the Blueheart Glacier, imprisoning attackers in thick blocks of ice."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Lore" ""1b
"[english]DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Lore" "Cold te
mperatures promote the essence of magic, causing Rylai's presence to allow spell
usage in abundance."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Lore" "Gj~
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_Lore" "Once th
e place of her exile, Icewrack has become an anchor for Rylai's frigid onslaught
."
"DOTA_Tooltip_ability_kunkka_torrent_Lore" "D}
"[english]DOTA_Tooltip_ability_kunkka_torrent_Lore" "An ancestral rush of wa
ter explodes from the center of the world, called upon by the Admiral."
"DOTA_Tooltip_ability_kunkka_tidebringer_Lore" "G -
"[english]DOTA_Tooltip_ability_kunkka_tidebringer_Lore" "A lost Claddish soul in
habits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Catar
act."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Lore" "},Dd
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Lore" "The Admiral's s
et of arcane abilities includes some that can be used for battle as well as ente
rtainment."
"DOTA_Tooltip_ability_kunkka_ghostship_Lore" "}T
"[english]DOTA_Tooltip_ability_kunkka_ghostship_Lore" "The final ship of the C
laddish Navy is nothing but a phantom, but it is all too real to the enemies of
the Admiral."
"DOTA_Tooltip_ability_warlock_fatal_bonds_Lore" ",=>=>6r
"[english]DOTA_Tooltip_ability_warlock_fatal_bonds_Lore" "An ancient inca
ntation that links the vital energies of multiple lifeforms into one collective
body."
"DOTA_Tooltip_ability_warlock_shadow_word_Lore" "zadUdU
"[english]DOTA_Tooltip_ability_warlock_shadow_word_Lore" "Warlock arcane
arts have a myriad of uses, allowing them to be powerful friendly enchantments o
r damaging curses."
"DOTA_Tooltip_ability_warlock_upheaval_Lore" "Vyz"
"[english]DOTA_Tooltip_ability_warlock_upheaval_Lore" "Demnok manipulates spac
e-time, impairing entire armies."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Lore" "GbD
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_Lore" "Demnok unleashe
s the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.
"
"DOTA_Tooltip_ability_zuus_arc_lightning_Lore" "G<M/db
"[english]DOTA_Tooltip_ability_zuus_arc_lightning_Lore" "Arc Lightning is Zeus'
favorite spell to use against puny mortals."
"DOTA_Tooltip_ability_zuus_lightning_bolt_Lore" "w"
"[english]DOTA_Tooltip_ability_zuus_lightning_bolt_Lore" "A shocking puni
shment for rebellious heathen."
"DOTA_Tooltip_ability_zuus_static_field_Lore" "D"
"[english]DOTA_Tooltip_ability_zuus_static_field_Lore" "The air crackles with s
tatic when the Thundergod walks the world."
"DOTA_Tooltip_ability_zuus_thundergods_wrath_Lore" "wI/c
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_Lore" "The Lord of Hea
ven smites all who oppose him, near or far."
"DOTA_Tooltip_ability_tiny_avalanche_Lore" "/a=Fz
"[english]DOTA_Tooltip_ability_tiny_avalanche_Lore" "Inanimate rock becomes
animate when called by the Stone Giant."
"DOTA_Tooltip_ability_tiny_toss_Lore" "MM"
"[english]DOTA_Tooltip_ability_tiny_toss_Lore" "Tiny's gargantuan stature allow
s him to catapult even the sturdiest of warriors."
"DOTA_Tooltip_ability_tiny_craggy_exterior_Lore" "%&./ad#
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_Lore" "Melee warriors
tend to find attacking the Stone Giant largely ineffective."
"DOTA_Tooltip_ability_tiny_grow_Lore" "7 - 1-
"[english]DOTA_Tooltip_ability_tiny_grow_Lore" "Watching a hill become a mounta
in is awe-inspiring - especially if the mountain begins laying waste to adversar
ies."
"DOTA_Tooltip_ability_puck_illusory_orb_Lore" "/2
"[english]DOTA_Tooltip_ability_puck_illusory_orb_Lore" "The playful Faerie Drag
on delights in confusing others, vanishing and reappearing where unexpected."
"DOTA_Tooltip_ability_puck_waning_rift_Lore" "jTD1b
"[english]DOTA_Tooltip_ability_puck_waning_rift_Lore" "With a mischievous grin
, Puck spreads its enchanted powder which disrupts magical flow."
"DOTA_Tooltip_ability_puck_phase_shift_Lore" "T"
"[english]DOTA_Tooltip_ability_puck_phase_shift_Lore" "With a quip and flash,
Puck returns to the alien dimension from whence it came."
"DOTA_Tooltip_ability_puck_dream_coil_Lore" "/=(
"[english]DOTA_Tooltip_ability_puck_dream_coil_Lore" "The Faerie Dragon sows
confusion by forcing its enemies to vividly dream about their own mortality."
"DOTA_Tooltip_ability_dazzle_poison_touch_Lore" "<91b
"[english]DOTA_Tooltip_ability_dazzle_poison_touch_Lore" "One of the few
Dezun rites used for offensive purposes, the paralytic enchantment often proves
useful."
"DOTA_Tooltip_ability_dazzle_shallow_grave_Lore" "z
"[english]DOTA_Tooltip_ability_dazzle_shallow_grave_Lore" "Only a seasoned
acolyte of the Shadow can properly perform the rite of preventing death."
"DOTA_Tooltip_ability_dazzle_shadow_wave_Lore" "1
"[english]DOTA_Tooltip_ability_dazzle_shadow_wave_Lore" "While it is a simplisti
c and routine rite among Shadow Priests, the Shadow Wave is also the most critic
al for success."
"DOTA_Tooltip_ability_dazzle_weave_Lore" "Ga(
"[english]DOTA_Tooltip_ability_dazzle_weave_Lore" "His ethereal journey in
to the Nothl realm has allowed Dazzle to mend together the powers of light and d
ark, creating shifting waves of enchantments."
"DOTA_Tooltip_ability_rattletrap_battery_assault_Lore" ",+'('C
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_Lore" "Some of Rattlet
rap's contraptions don't quite work correctly, so detonating them proves useful
as an offensive maneuver."
"DOTA_Tooltip_ability_rattletrap_power_cogs_Lore" ".W.
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs_Lore" "One of Clockwer
k's inventions of which he is most proud is the power cog - though it is sometim
es despised by his allies."
"DOTA_Tooltip_ability_rattletrap_rocket_flare_Lore" "dG7
"[english]DOTA_Tooltip_ability_rattletrap_rocket_flare_Lore" "What started as
a festive display has become a useful scouting and bombardment tool."
"DOTA_Tooltip_ability_rattletrap_hookshot_Lore" "z(+Q.
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_Lore" "A somewhat unwi
eldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying thro
ugh the air."
"DOTA_Tooltip_ability_lich_frost_nova_Lore" "bk
"[english]DOTA_Tooltip_ability_lich_frost_nova_Lore" "Frost-mage Ethreain has
not forgotten even the simplest of ice manipulation."
"DOTA_Tooltip_ability_lich_frost_armor_Lore" "GD&\
"[english]DOTA_Tooltip_ability_lich_frost_armor_Lore" "Originally crafted duri
ng his ambush for self-defense, the Lich is capable of enchanting others with a
formidable defense of frost magic."
"DOTA_Tooltip_ability_lich_dark_ritual_Lore" "G/f
"[english]DOTA_Tooltip_ability_lich_dark_ritual_Lore" "It was not unheard of E
threain to make examples out of those who contested his rule during his human li
fe."
"DOTA_Tooltip_ability_lich_chain_frost_Lore" "yz/bDr
"[english]DOTA_Tooltip_ability_lich_chain_frost_Lore" "Almost universally cons
idered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear
into those who dare stand against him."
"DOTA_Tooltip_ability_tidehunter_gush_Lore" "GD
"[english]DOTA_Tooltip_ability_tidehunter_gush_Lore" "During his championship
of the Sunken Isles, Leviathan gained mastery over the open sea."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Lore" "zz
"[english]DOTA_Tooltip_ability_tidehunter_kraken_shell_Lore" "Claddish navyme
n tell tales of a mighty sea-faring beast that suffered spear and sword but cont
inued to lay waste to the fleet."
"DOTA_Tooltip_ability_tidehunter_anchor_smash_Lore" "}
"[english]DOTA_Tooltip_ability_tidehunter_anchor_smash_Lore" "Stolen from one
of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a mele
e weapon."
"DOTA_Tooltip_ability_tidehunter_ravage_Lore" ""'}G
"[english]DOTA_Tooltip_ability_tidehunter_ravage_Lore" "Calling to the abyssal
god Maelrawn has resulted in entire armadas being lost at sea."
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_Lore" "/-d^
"[english]DOTA_Tooltip_ability_shadow_shaman_ether_shock_Lore" "Originally used
to open shows with the travelling con-man, Rhasta's lightning display shocks ad
versaries in more ways than one."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Lore" "^7M=
"[english]DOTA_Tooltip_ability_shadow_shaman_voodoo_Lore" "Rhasta often en
ded performances by turning himself into a chicken - now, the humiliation is sha
red."
"DOTA_Tooltip_ability_shadow_shaman_shackles_Lore" "\drGG
"[english]DOTA_Tooltip_ability_shadow_shaman_shackles_Lore" "A self-defense
incantation, Rhasta developed shackles after his master was slain in the Bleedin
g Hills."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Lore" "gDFG
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Lore" "Snake c
harming was a big part of the Shadow Shaman's act; now Rhasta can empower the sn
akes to do his bidding."
"DOTA_Tooltip_ability_enigma_malefice_Lore" "|G.
"[english]DOTA_Tooltip_ability_enigma_malefice_Lore" "The presence of Enigma
causes a sensation of the nether pulling at one's very existence."
"DOTA_Tooltip_ability_enigma_demonic_conversion_Lore" "|z
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion_Lore" "Enigma is capab
le of tearing a being into another dimension - the result is a trio of ethereal
eidolons that haunt the corporeal plane."
"DOTA_Tooltip_ability_enigma_midnight_pulse_Lore" "l"
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse_Lore" "A section of th
e world slowly descends into the void."
"DOTA_Tooltip_ability_enigma_black_hole_Lore" "|"
"[english]DOTA_Tooltip_ability_enigma_black_hole_Lore" "The world trembles as E
nigma channels the ethereal vortex of destruction, bringing it into the world of
mortals."
"DOTA_Tooltip_ability_tinker_laser_Lore" "GjI
"[english]DOTA_Tooltip_ability_tinker_laser_Lore" "Boush perfected this ro
ck cutting laser in his subterranean laboratory, never considering its combat ut
ility."
"DOTA_Tooltip_ability_tinker_heat_seeking_missile_Lore" "
"[english]DOTA_Tooltip_ability_tinker_heat_seeking_missile_Lore" "The las
t contraption Boush was able to save was a retrofitted rocket launcher with a ho
ming mechanism."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_Lore" "
"[english]DOTA_Tooltip_ability_tinker_march_of_the_machines_Lore" "Even th
ough the laboratory has since been sealed off, the ability to radio in robotic d
rones is still in working order."
"DOTA_Tooltip_ability_tinker_rearm_Lore" "J=
"[english]DOTA_Tooltip_ability_tinker_rearm_Lore" "A new battery here, ano
ther set of rockets there, Boush continually improves on existing technology."
"DOTA_Tooltip_ability_sniper_shrapnel_Lore" "L.;<
"[english]DOTA_Tooltip_ability_sniper_shrapnel_Lore" "Kardel's modular rifle
also fires incendiary rounds, useful for assaulting entrenched locations."
"DOTA_Tooltip_ability_sniper_headshot_Lore" "G7/
"[english]DOTA_Tooltip_ability_sniper_headshot_Lore" "Taking potshots at stee
pstalkers in his childhood has been thoroughly refined into perfect leads on ene
my combatants."
"DOTA_Tooltip_ability_sniper_take_aim_Lore" "G#*
"[english]DOTA_Tooltip_ability_sniper_take_aim_Lore" "Kardel always takes it
upon himself to stay as far from harm as he can while still performing his role
- taking perfect aim."
"DOTA_Tooltip_ability_sniper_assassinate_Lore" "7hiQ
"[english]DOTA_Tooltip_ability_sniper_assassinate_Lore" "In order to fulfill the
prophecy and return to his home town, Kardel must make another shot as perfect
as the one on the day of his ancient test."
"DOTA_Tooltip_ability_necrolyte_death_pulse_Lore" ".
"[english]DOTA_Tooltip_ability_necrolyte_death_pulse_Lore" "Combining his m
onk heritage with his newfound affinity for plague has a menacing result."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Lore" "bG
"[english]DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Lore" "Those w
ho come within a short distance of the Necrolyte can feel pestilence and plague
in the air."
"DOTA_Tooltip_ability_necrolyte_sadist_Lore" "iGDy
"[english]DOTA_Tooltip_ability_necrolyte_sadist_Lore" "Poor souls who succumb
to Rotund'jere's plagues are recycled for future use."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_Lore" "Db
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_Lore" "The amount of d
eath and suffering in the air increases the power of the Necrolyte's plague magi
c."
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Lore" "H7a
"[english]DOTA_Tooltip_ability_dragon_knight_breathe_fire_Lore" "Knight Davion's
breath has become that of the mighty Eldwurm Slyrak, remembered for burning num
erous other knights to a crisp."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Lore" "w
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_tail_Lore" "Davion's combin
ation of dragon talents and knightly skills makes him a vicious opponent in mele
e combat."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Lore" "*c
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood_Lore" "Slyrak's blood
still courses through Davion's veins, giving him twice the vitality of an ordina
ry knight."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Lore" "+
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Lore" "The dor
mant dragon power springs forth from within Davion, combining the powers of a le
gendary knight with a legendary Eldwurm."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_movement_speed"
"SV":"
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_movement_sp
eed" "BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_attack_range"
"":"
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_attack_rang
e" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_damage"
"BONUS DAMAGE:"
"Dota_Lobby_Kick" ""
"[english]Dota_Lobby_Kick" "Kick"
"DOTA_Tooltip_modifier_phantom_assassin_blur_active" ""
"[english]DOTA_Tooltip_modifier_phantom_assassin_blur_active" "Blur"
"DOTA_Tooltip_modifier_phantom_assassin_blur_active_Description" "H
"[english]DOTA_Tooltip_modifier_phantom_assassin_blur_active_Description"
"Blurring out to evade physical damage."
"commend_submitted" "H:Dota 2"
"[english]commend_submitted" "Commendation submitted: Thank you for helping
to improve the Dota 2 community."
"report_submitted" "H:Dota 2"
"[english]report_submitted" "Report submitted: Thank you for helping to imp
rove the Dota 2 community."
"duplicate_report" "Hi"
"[english]duplicate_report" "You have already submitted feedback for this pl
ayer."
"matchmaking_low_priority_local" "DyG %s1
"[english]matchmaking_low_priority_local" "You are in the low priority mat
chmaking pool for %s1 due to abandoned games or player reports"
"matchmaking_low_priority_party" "Dy %s1 G %s2
"[english]matchmaking_low_priority_party" "%s1 will only allow low priorit
y matchmaking for %s2 due to abandoned games or player reports"
"update_notes" "+"
"[english]update_notes" "UPDATES"
"feedback_forums" ""
"[english]feedback_forums" "FEEDBACK FORUMS"
"place_holder" "\n"
"[english]place_holder" "PLACE\nHOLDER"
"dota_hud_error_game_is_paused" "H"
"[english]dota_hud_error_game_is_paused" "Game is Paused"
"TimeOfDay_Day" "w"
"[english]TimeOfDay_Day" "Day"
"TimeOfDay_Night" ""
"[english]TimeOfDay_Night" "Night"
"TimeOfDay_am" "a.m."
"[english]TimeOfDay_am" "a.m."
"TimeOfDay_pm" "p.m."
"[english]TimeOfDay_pm" "p.m."
"DOTA_Tooltip_ability_slardar_sprint_Lore" ""j.z$dz
"[english]DOTA_Tooltip_ability_slardar_sprint_Lore" "As Slardar has made the
transition from the Deeps, it has been necessary to use his powerful tail for s
printing instead of swimming."
"DOTA_Tooltip_ability_slardar_slithereen_crush_Lore" "S
"[english]DOTA_Tooltip_ability_slardar_slithereen_crush_Lore" "A swift crush o
f might and water breaks even the toughest of defenses."
"DOTA_Tooltip_ability_slardar_bash_Lore" ""GD/
"[english]DOTA_Tooltip_ability_slardar_bash_Lore" "Thieves of the wealth o
f the Deep Ones meet the brutality of the Slithereen Guard in melee combat."
"DOTA_Tooltip_ability_slardar_amplify_damage_Lore" ""#/
"[english]DOTA_Tooltip_ability_slardar_amplify_damage_Lore" "Slardar's lure-
light reveals even the most hidden of opponents, as well as their vulnerabilitie
s."
"DOTA_Tooltip_ability_beastmaster_wild_axes_Lore" "G~=
"[english]DOTA_Tooltip_ability_beastmaster_wild_axes_Lore" "While learning
to maneuver in nature alone, the Beastmaster also mastered the use of a pair of
tomahawks, adept at cutting down trees as well as adversaries."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_Lore" "V
"[english]DOTA_Tooltip_ability_beastmaster_call_of_the_wild_Lore" "After b
efriending the strange beast of his childhood, Beastmaster has learned to call t
o animals in times of need."
"DOTA_Tooltip_ability_beastmaster_inner_beast_Lore" "w=
"[english]DOTA_Tooltip_ability_beastmaster_inner_beast_Lore" "Beastmaster's a
bility to incite the innate strength of animals was seen in the mauling of the k
ing of Slom."
"DOTA_Tooltip_ability_beastmaster_primal_roar_Lore" "~
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_Lore" "The Beastmaster
has learned to channel his primal instincts into an animalistic roar, causing d
evastation in the ranks of enemies."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Lore" "4h
"[english]DOTA_Tooltip_ability_venomancer_venomous_gale_Lore" "A concoction of
various stings, poisons, and toxins gathered from the jungles of Jidi Isle, vic
tims surviving it are rare."
"DOTA_Tooltip_ability_venomancer_poison_sting_Lore" "7=G
"[english]DOTA_Tooltip_ability_venomancer_poison_sting_Lore" "The paralytic s
ting of the creature which caused his transformation now belongs to the Venomanc
er."
"DOTA_Tooltip_ability_venomancer_plague_ward_Lore" "e~wwM
"[english]DOTA_Tooltip_ability_venomancer_plague_ward_Lore" "A mixture of hi
s old herbalist talents and newfound toxic mastery creates a living embodiment o
f plague."
"DOTA_Tooltip_ability_venomancer_poison_nova_Lore" "D=
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_Lore" "In the Acid Jun
gles, creatures releasing noxious poison to their attackers is common; Venomance
r spreads this plague beyond the Jidi Isle."
"DOTA_Tooltip_ability_faceless_void_time_walk_Lore" "
"[english]DOTA_Tooltip_ability_faceless_void_time_walk_Lore" "Darkterror tear
s a hole in time, passing through Claszureme, and appearing back in an instant."
"DOTA_Tooltip_ability_faceless_void_backtrack_Lore" ".="
"[english]DOTA_Tooltip_ability_faceless_void_backtrack_Lore" "Darkterror sees
what has yet to be seen."
"DOTA_Tooltip_ability_faceless_void_time_lock_Lore" ""
"[english]DOTA_Tooltip_ability_faceless_void_time_lock_Lore" "The strike of t
he Faceless Void lands with dimension shifting force."
"DOTA_Tooltip_ability_faceless_void_chronosphere_Lore" "yz
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_Lore" "When a rift ope
ns to Claszureme, all poor souls caught within will likely never return."
"DOTA_Tooltip_ability_pugna_nether_blast_Lore" "89
"[english]DOTA_Tooltip_ability_pugna_nether_blast_Lore" "The Arts of Oblivion in
clude a deafening blast of emerald flames from the Nether Reaches."
"DOTA_Tooltip_ability_pugna_decrepify_Lore" "G/
"[english]DOTA_Tooltip_ability_pugna_decrepify_Lore" "A now-mastered relic fr
om his childhood, Pugna delights in banishing others into the Nether Realm, whet
her for good, evil, or simple enjoyment."
"DOTA_Tooltip_ability_pugna_nether_ward_Lore" "G~
"[english]DOTA_Tooltip_ability_pugna_nether_ward_Lore" "While at the lamasery f
or the Arts of Oblivion, Pugna learned to dominate his classmates with a simple
ward charged with Nether magic."
"DOTA_Tooltip_ability_pugna_life_drain_Lore" "H+e
"[english]DOTA_Tooltip_ability_pugna_life_drain_Lore" "Pugna has truly become
more powerful than even the grandmaster of Oblivion."
"DOTA_Tooltip_ability_omniknight_purification_Lore" "1D
"[english]DOTA_Tooltip_ability_omniknight_purification_Lore" "Priests of the
Omniscience are adept at removing impurities from fellow warriors."
"DOTA_Tooltip_ability_omniknight_repel_Lore" "1b
"[english]DOTA_Tooltip_ability_omniknight_repel_Lore" "When faced with the pit
of sacrifice, Purist's resilience to magic was tested and affirmed."
"DOTA_Tooltip_ability_omniknight_degen_aura_Lore" "Y5
"[english]DOTA_Tooltip_ability_omniknight_degen_aura_Lore" "The holy embodi
ment of Purist Thunderwrath is enough to weaken those of lesser faith."
"DOTA_Tooltip_ability_omniknight_guardian_angel_Lore" "7
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_Lore" "The All Seeing
One casts down his protection over those that Purist calls friend."
"DOTA_Lobby_Watchable" ""
"[english]DOTA_Lobby_Watchable" "Allow spectators"
"dota_matchgroup_useast" ""
"[english]dota_matchgroup_useast" "US East"
"dota_matchgroup_uswest" ""
"[english]dota_matchgroup_uswest" "US West"
"dota_matchgroup_cn" "D"
"[english]dota_matchgroup_cn" "China"
"dota_matchgroup_sea" ""
"[english]dota_matchgroup_sea" "SE Asia"
"DOTA_Settings_Controls" "KL"
"[english]DOTA_Settings_Controls" "CONTROLS"
"DOTA_Settings_Video" ""
"[english]DOTA_Settings_Video" "VIDEO"
"DOTA_Settings_Audio" "s"
"[english]DOTA_Settings_Audio" "AUDIO"
"DOTA_Settings_Game" ""
"[english]DOTA_Settings_Game" "GAME"
"DOTA_Game_Settings" ""
"[english]DOTA_Game_Settings" "GAME SETTINGS"
"UI_CAMERA_ACCEL" "EFQSV"
"[english]UI_CAMERA_ACCEL" "CAMERA ACCELERATION"
"UI_CAMERA_SPEED" "EFSV"
"[english]UI_CAMERA_SPEED" "CAMERA SPEED"
"UI_CAM_REVERSE_GRIP" "EFKL"
"[english]UI_CAM_REVERSE_GRIP" "REVERSE CAMERA GRIP"
"UI_EDGE_PAN" ""
"[english]UI_EDGE_PAN" "EDGE PAN"
"UI_AUTO_ATTACK" ""
"[english]UI_AUTO_ATTACK" "AUTO ATTACK"
"UI_CAST_IMMEDIATE" "b (NA)"
"[english]UI_CAST_IMMEDIATE" "CAST IMMEDIATE (NA)"
"UI_NETWORK_QUALITY" "u"
"[english]UI_NETWORK_QUALITY" "NETWORK QUALITY"
"UI_AUTO_PURCHASE" ""
"[english]UI_AUTO_PURCHASE" "AUTO PURCHASE ITEMS"
"UI_SHOW_NAMES" ""
"[english]UI_SHOW_NAMES" "SHOW PLAYER NAMES"
"UI_SIMPLE_MAP_COLORS" "Mjq"
"[english]UI_SIMPLE_MAP_COLORS" "MINIMAP SIMPLE COLORS"
"UI_HIDE_MAP_BG" "Mjq"
"[english]UI_HIDE_MAP_BG" "MINIMAP HIDE BACKGROUND"
"UI_ON" "-"
"[english]UI_ON" "ON"
"UI_OFF" ""
"[english]UI_OFF" "OFF"
"UI_MED" "D"
"[english]UI_MED" "MED"
"UI_HIGH" ""
"[english]UI_HIGH" "HIGH"
"UI_DEFAULTS" ""
"[english]UI_DEFAULTS" "DEFAULTS"
"DOTA_Audio_Settings" "s"
"[english]DOTA_Audio_Settings" "AUDIO SETTINGS"
"UI_Game_Volume" "s"
"[english]UI_Game_Volume" "GAME VOLUME"
"UI_Music_Volume" "ss"
"[english]UI_Music_Volume" "MUSIC VOLUME"
"UI_Speaker_Config" ""
"[english]UI_Speaker_Config" "SPEAKER CONFIG"
"UI_Sound_Quality" "s"
"[english]UI_Sound_Quality" "SOUND QUALITY"
"UI_Captioning" "zo"
"[english]UI_Captioning" "CAPTIONING"
"UI_Unit_Speech" "rs"
"[english]UI_Unit_Speech" "UNIT SPEECH"
"UI_Background_Sound" "ALT-TAB s"
"[english]UI_Background_Sound" "SOUND WHILE ALT-TAB"
"UI_Enable_Voice" "drs"
"[english]UI_Enable_Voice" "ENABLE VOICE"
"UI_Voice_Transmit_Vol" "rss"
"[english]UI_Voice_Transmit_Vol" "VOICE TRANSMIT VOLUME"
"UI_Voice_Receive_Vol" "rss"
"[english]UI_Voice_Receive_Vol" "VOICE RECEIVE VOLUME"
"UI_Boost_Mic" ""s"
"[english]UI_Boost_Mic" "BOOST MIC GAIN"
"UI_Enable_Open_Mic" "ds"
"[english]UI_Enable_Open_Mic" "ENABLE OPEN MIC"
"UI_Open_Mic_Threshold" "ss"
"[english]UI_Open_Mic_Threshold" "OPEN MIC THRESHOLD"
"UI_Not_Implemented" "* - "
"[english]UI_Not_Implemented" "* - Not Implemented Yet"
"UI_No_Captions" "ao"
"[english]UI_No_Captions" "No Captions"
"UI_Subtitles_Effects" "o"
"[english]UI_Subtitles_Effects" "Subtitles and Effects"
"UI_Subtitles" "o"
"[english]UI_Subtitles" "Subtitles"
"UI_Headphones" ""
"[english]UI_Headphones" "Headphones"
"UI_2_Speakers" "2 "
"[english]UI_2_Speakers" "2 Speakers"
"UI_4_Speakers" "4 "
"[english]UI_4_Speakers" "4 Speakers"
"UI_5_1_Speakers" "5.1 "
"[english]UI_5_1_Speakers" "5.1 Speakers"
"UI_7_1_Speakers" "7.1 "
"[english]UI_7_1_Speakers" "7.1 Speakers"
"DOTA_Dismiss" "-"
"[english]DOTA_Dismiss" "DISMISS"
"DOTA_Warning" ""
"[english]DOTA_Warning" "WARNING"
"DOTA_Tooltip_ability_item_cloak_Description" ","1b9Q"
"[english]DOTA_Tooltip_ability_item_cloak_Description" "Multiple instances of s
pell resistance from items do not stack."
"DOTA_Tooltip_ability_item_hood_of_defiance_Description" ","1b9
"[english]DOTA_Tooltip_ability_item_hood_of_defiance_Description" "Multipl
e instances of spell resistance from items do not stack."
"DOTA_Tooltip_ability_item_sange_and_yasha_maim_chance" "%:"
"[english]DOTA_Tooltip_ability_item_sange_and_yasha_maim_chance" "%MAIM C
HANCE:"
"DOTA_Tooltip_ability_item_yasha_Description" "lSV",
"[english]DOTA_Tooltip_ability_item_yasha_Description" "Percentage based moveme
nt speed bonuses from multiple items do not stack."
"DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_range" "%S:"
"[english]DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_range"
"%RANGED SLOW:"
"DOTA_VoiceTextBanned_Reports" "/Hdrs
"[english]DOTA_VoiceTextBanned_Reports" "No one hears you. Your account has been
flagged as disruptive and your communication privileges temporarily revoked."
"DOTA_HelloNewPlayers!" "z
"[english]DOTA_HelloNewPlayers!" "You probably just caught you reading wh
at's new inside this text file but we just wanted to say welcome to Dota 2!"
"Dota_Lobby_Set_Filter" ""
"[english]Dota_Lobby_Set_Filter" "FILTER"
"DOTA_More_ellipses" "+,..."
"[english]DOTA_More_ellipses" "more..."
"DOTA_RecentEvent" ""
"[english]DOTA_RecentEvent" "Show Recent Event"
"DOTA_SelectAllOthers" "?Ayz"
"[english]DOTA_SelectAllOthers" "Select All Other Units"
"DOTA_Summary" "$"
"[english]DOTA_Summary" "Summary"
"DOTA_Lore" ""
"[english]DOTA_Lore" "Lore"
"DOTA_SkillsLabel" ":"
"[english]DOTA_SkillsLabel" "Skills:"
"DOTA_RoleLabel" ":"
"[english]DOTA_RoleLabel" "Role:"
"DOTA_Tooltip_topbar_dashboard" "?"
"[english]DOTA_Tooltip_topbar_dashboard" "Dashboard"
"DOTA_Tooltip_topbar_chat" "vw"
"[english]DOTA_Tooltip_topbar_chat" "Chat"
"DOTA_Tooltip_topbar_score" "klm"
"[english]DOTA_Tooltip_topbar_score" "Scoreboard"
"DOTA_Tooltip_topbar_guide" "~"
"[english]DOTA_Tooltip_topbar_guide" "Guide"
"DOTA_Tooltip_topbar_log" ""
"[english]DOTA_Tooltip_topbar_log" "Log"
"DOTA_Tooltip_topbar_stats" ""
"[english]DOTA_Tooltip_topbar_stats" "Stats"
"DOTA_Tooltip_topbar_spectate" ""
"[english]DOTA_Tooltip_topbar_spectate" "Spectate"
"DOTA_Tooltip_topbar_disconnect" "t"
"[english]DOTA_Tooltip_topbar_disconnect" "Disconnect"
"DOTA_Chat_Bot_LeaveRoshan" "-"
"[english]DOTA_Chat_Bot_LeaveRoshan" "Leaving Roshan"
"DOTA_Chat_Bot_TeamRoam" "| gank %s1"
"[english]DOTA_Chat_Bot_TeamRoam" "Roaming to gank %s1"
"DOTA_TutorialBody_RoundOne" "zaUSD
"[english]DOTA_TutorialBody_RoundOne" "Sniper has a ranged attack with no proj
ectile, so the hit occurs very quickly. However, he has low base damage, so tim
ing is important."
"DOTA_TutorialTask_Sniper" ""
"[english]DOTA_TutorialTask_Sniper" "Last hit as Sniper."
"DOTA_TutorialBody_RoundTwo" "bS - %&+Q
"[english]DOTA_TutorialBody_RoundTwo" "Anti-Mage has a very quick attack anima
tion and fast attack rate - melee heroes are generally easier to last hit with."
"DOTA_TutorialTask_Antimage" "b"
"[english]DOTA_TutorialTask_Antimage" "Last hit as Anti-Mage."
"DOTA_TutorialBody_RoundThree" "SVc
"[english]DOTA_TutorialBody_RoundThree" "Mirana has a good attack animation and
projectile speed but lower damage, making her of moderate difficulty."
"DOTA_TutorialTask_Mirana" ""
"[english]DOTA_TutorialTask_Mirana" "Last hit as Mirana."
"DOTA_TutorialBody_RoundFour" "Yz
"[english]DOTA_TutorialBody_RoundFour" "Crystal Maiden's attack animation has a
wind-up time and a slow moving projectile, making it difficult to predict when
the hit will occur, making her difficult to last hit with."
"DOTA_TutorialTask_CrystalMaiden" "Y"
"[english]DOTA_TutorialTask_CrystalMaiden" "Last hit as Crystal Maiden."
"DOTA_TutorialBody_RoundFive" "1G_
"[english]DOTA_TutorialBody_RoundFive" "Shadow Fiend is great at farming creeps
rapidly with his good attack animation, high damage, and ability Shadowraze - s
ee how quickly you can farm this lane."
"DOTA_TutorialTask_ShadowFiend" "SV_"
"[english]DOTA_TutorialTask_ShadowFiend" "Farm as fast as you can!"
"DOTA_TutorialTitle_LastHitEnd" ""
"[english]DOTA_TutorialTitle_LastHitEnd" "Game Over"
"DOTA_TutorialBody_LastHitEnd" "l<:"
"[english]DOTA_TutorialBody_LastHitEnd" "Your score: "
"DOTA_Tooltip_ability_nevermore_requiem_Lore" "=e
"[english]DOTA_Tooltip_ability_nevermore_requiem_Lore" "The captured souls of t
hose past slain are released to ravage their former allies."
"DOTA_Tooltip_ability_sven_storm_bolt_Lore" "~@
"[english]DOTA_Tooltip_ability_sven_storm_bolt_Lore" "The Rogue Knight's iron
gauntlet, taken from the school of his father, strikes his foes to their core."
"DOTA_Tooltip_ability_sven_great_cleave_Lore" "|*Gq@i
"[english]DOTA_Tooltip_ability_sven_great_cleave_Lore" "The Vigil Knights still
seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting
wide swaths through lesser warriors."
"DOTA_Tooltip_ability_sven_warcry_Lore" "/bbz
"[english]DOTA_Tooltip_ability_sven_warcry_Lore" "Calling a few lines fro
m the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!"
"DOTA_Tooltip_ability_sven_gods_strength_Lore" "YG
"[english]DOTA_Tooltip_ability_sven_gods_strength_Lore" "With the strength that
shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_Lore" "/
"[english]DOTA_Tooltip_ability_drow_ranger_frost_arrows_Lore" "Ice-encased arr
ows pierce the silence, chilling their victims to the core."
"DOTA_Tooltip_ability_drow_ranger_silence_Lore" "Hd
"[english]DOTA_Tooltip_ability_drow_ranger_silence_Lore" "Traxex is rathe
r fond of the tranquility of physical combat, calling on her Drow heritage to en
d the incantations of opposing magi."
"DOTA_Tooltip_ability_drow_ranger_trueshot_Lore" "GD#z
"[english]DOTA_Tooltip_ability_drow_ranger_trueshot_Lore" "Traxex' time sp
ent alone in the forests of her Drow home has allowed her to teach other archers
how to improve their bow skills."
"DOTA_Tooltip_ability_drow_ranger_marksmanship_Lore" ","
"[english]DOTA_Tooltip_ability_drow_ranger_marksmanship_Lore" "The Drow Ranger
is the epitome of archery prowess."
"DOTA_Tooltip_ability_viper_poison_attack_Lore" "w=zS/
"[english]DOTA_Tooltip_ability_viper_poison_attack_Lore" "The Netherdrake
's inborn toxic breath quickly drains the vitality of its afflicted."
"DOTA_Tooltip_ability_viper_nethertoxin_Lore" "+Q>-
"[english]DOTA_Tooltip_ability_viper_nethertoxin_Lore" "Poison from the Nether
Reaches turns wounds into fatalities, and fatigue into death."
"DOTA_Tooltip_ability_viper_corrosive_skin_Lore" "/T
"[english]DOTA_Tooltip_ability_viper_corrosive_skin_Lore" "It is not unusu
al for sword and shield alike to corrode in the very hands of those who attack t
he Netherdrake."
"DOTA_Tooltip_ability_viper_viper_strike_Lore" "dTO/<M
"[english]DOTA_Tooltip_ability_viper_viper_strike_Lore" "Once used to slay his s
adistic summoner, the most powerful of Netherdrake infections spreads through th
e veins of those foolish enough to cross Viper."
"DOTA_Tooltip_ability_dark_seer_vacuum_Lore" "=y8jj"
"[english]DOTA_Tooltip_ability_dark_seer_vacuum_Lore" "Ish'Kafel modifies the
center of gravity to a place of his choosing."
"DOTA_Tooltip_ability_dark_seer_ion_shell_Lore" "(D
"[english]DOTA_Tooltip_ability_dark_seer_ion_shell_Lore" "The Dark Seer s
lices holes into the 'Land Behind the Wall,' causing prismatic energy to seep fo
rth."
"DOTA_Tooltip_ability_dark_seer_surge_Lore" "=dSG(
"[english]DOTA_Tooltip_ability_dark_seer_surge_Lore" "Ish'Kafel once used his
speed of mind to navigate the maze between the walls."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Lore" "iV
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_Lore" "The Dark Seer,
while unable to return to his natural realm, can channel part of the prismatic w
all with powerful strength of mind, sowing confusion amongst enemy ranks."
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_attack_speed_pct"
"%SV:"
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_attack_speed_pc
t" "%ATTACK SPEED:"
"DOTA_Tooltip_Ability_roshan_spell_block_Description" " 15 9b"
"[english]DOTA_Tooltip_Ability_roshan_spell_block_Description" "Roshan will blo
ck one targeted spell every 15 seconds."
"DOTA_Tooltip_Ability_roshan_bash_Description" "z7"
"[english]DOTA_Tooltip_Ability_roshan_bash_Description" "Roshan has a chance to
stun on attack."
"DOTA_Tooltip_Ability_roshan_bash_bash_chance" "%:"
"[english]DOTA_Tooltip_Ability_roshan_bash_bash_chance" "%CHANCE:"
"DOTA_Tooltip_Ability_roshan_bash_bonus_damage" "":"
"[english]DOTA_Tooltip_Ability_roshan_bash_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_Ability_roshan_bash_stun_duration" ":"
"[english]DOTA_Tooltip_Ability_roshan_bash_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_Ability_roshan_slam_Description" "j/7S"
"[english]DOTA_Tooltip_Ability_roshan_slam_Description" "Roshan slams the ground
, damaging and slowing all nearby enemies."
"DOTA_Tooltip_Ability_roshan_slam_radius" ":"
"[english]DOTA_Tooltip_Ability_roshan_slam_radius" "RADIUS:"
"DOTA_Tooltip_Ability_roshan_slam_slow_duration_hero" "%&:"
"[english]DOTA_Tooltip_Ability_roshan_slam_slow_duration_hero" "HERO DURATION:"
"DOTA_Tooltip_Ability_roshan_slam_slow_duration_unit" ":"
"[english]DOTA_Tooltip_Ability_roshan_slam_slow_duration_unit" "UNIT DURATION:"
"DOTA_Tooltip_Ability_roshan_slam_slow_amount" "%S:"
"[english]DOTA_Tooltip_Ability_roshan_slam_slow_amount" "%SLOW:"
"DOTA_Tooltip_Ability_roshan_slam_damage" ":"
"[english]DOTA_Tooltip_Ability_roshan_slam_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_roshan_devotion_Description" "z,. 75%%
"[english]DOTA_Tooltip_Ability_roshan_devotion_Description" "Roshan possesse
s numerous protective abilities, including 75%% magic resistance, the ability to
instantly purge attacking illusions, and a scaling armor bonus that increases a
s time goes on."
"Dota_Lobby_Join_Slot" "Q"
"[english]Dota_Lobby_Join_Slot" "Join Slot"
"Dota_Lobby_Leave" "-"
"[english]Dota_Lobby_Leave" "Leave Game"
"Dota_Lobby_Ready" ""
"[english]Dota_Lobby_Ready" "READY"
"Dota_Lobby_Choose_Slot" "gm?A"
"[english]Dota_Lobby_Choose_Slot" "CHOOSE A SLOT IN PANEL TO THE RIGHT"
"Dota_Lobby_Title" "- "
"[english]Dota_Lobby_Title" "- GAME LOBBY"
"Dota_Lobby_Setup_Button" ""
"[english]Dota_Lobby_Setup_Button" "Game Setup"
"Dota_Lobby_Cancel_Game" "@2"
"[english]Dota_Lobby_Cancel_Game" "Cancel Game"
"Dota_Lobby_Start_Game" "-"
"[english]Dota_Lobby_Start_Game" "START GAME"
"Dota_Lobby_Broadcasters" "0"
"[english]Dota_Lobby_Broadcasters" "Broadcasters"
"Dota_Lobby_Become_Broadcaster" "Q"
"[english]Dota_Lobby_Become_Broadcaster" "Join Channel"
"DOTA_UI_Submit" ""
"[english]DOTA_UI_Submit" "SUBMIT"
"DOTA_Hero_Selection_Filter_Role" ""
"[english]DOTA_Hero_Selection_Filter_Role" "ROLES"
"DOTA_Hero_Selection_Filter_Skill" ""
"[english]DOTA_Hero_Selection_Filter_Skill" "SKILL"
"DOTA_Hero_Selection_Filter_Advanced" ""
"[english]DOTA_Hero_Selection_Filter_Advanced" "ADVANCED"
"dota_friends" ""
"[english]dota_friends" "FRIENDS"
"friends_playing_dota" "DOTA D"
"[english]friends_playing_dota" "PLAYING DOTA"
"friends_online" "t"
"[english]friends_online" "ONLINE"
"friends_offline" "t"
"[english]friends_offline" "OFFLINE"
"party_accepted" "|}D"
"[english]party_accepted" "IN PARTY"
"party_pending" "x%s1 {"
"[english]party_pending" "(%s1 PENDING)"
"party_declined" "
"
"[english]party_declined" ""
"most_played_heroes" "cd%&"
"[english]most_played_heroes" "MOST PLAYED HEROES"
"heroes_played_title" "cd%&"
"[english]heroes_played_title" "HEROES PLAYED"
"dota_hero" "%&"
"[english]dota_hero" "HERO"
"chat_send" ""
"[english]chat_send" "SEND"
"chat_members" "70"
"[english]chat_members" "PARTICIPANTS"
"chat_add_channel" "Qvw"
"[english]chat_add_channel" "ADD CHAT CHANNEL"
"chat_select_channel" "?AvwQ"
"[english]chat_select_channel" "Select a chat channel to join"
"dota_report_title_commend" ""
"[english]dota_report_title_commend" "COMMEND PLAYER"
"dota_report_title_report" ""
"[english]dota_report_title_report" "REPORT PLAYER"
"dota_report_leave_comment" "..."
"[english]dota_report_leave_comment" "Leave a comment..."
"dota_reports_remaining" ";<:%s1"
"[english]dota_reports_remaining" "Reports Remaining: %s1"
"dota_reports_total" "<:%s1"
"[english]dota_reports_total" "Total reports submitted: %s1"
"dota_commends_remaining" ";<:%s1"
"[english]dota_commends_remaining" "Commendations Remaining: %s1"
"dota_commends_total" "<:%s1"
"[english]dota_commends_total" "Total commendations submitted: %s1"
"report_voice_abuse" "rsd"
"[english]report_voice_abuse" "Voice abuse"
"report_ability_abuse" "d"
"[english]report_ability_abuse" "Intentional Ability Abuse"
"commend_leadership" ""
"[english]commend_leadership" "Leadership"
"blog" ""
"[english]blog" "BLOG"
"DOTA_create_lobby" ""
"[english]DOTA_create_lobby" "CREATE LOBBY"
"dota_soon" ""
"[english]dota_soon" "COMING SOON"
"DOTA_filter_private_lobby" "/"
"[english]DOTA_filter_private_lobby" "Find private lobbies by password"
"DOTA_practice_lobby_list" "e/"
"[english]DOTA_practice_lobby_list" "CURRENT PRIVATE LOBBIES"
"DOTA_Settings_Shop_Hotkeys" "cd"
"[english]DOTA_Settings_Shop_Hotkeys" "SHOP ALWAYS USES HOTKEYS"
"UI_SCREEN_SHAKE" "no"
"[english]UI_SCREEN_SHAKE" "SCREEN SHAKE"
"DOTA_Video_Settings" ""
"[english]DOTA_Video_Settings" "VIDEO SETTINGS"
"UI_Brightness" "V"
"[english]UI_Brightness" "BRIGHTNESS"
"UI_VSync" "E"
"[english]UI_VSync" "VSYNC"
"UI_Advanced" "?"
"[english]UI_Advanced" "ADVANCED"
"UI_Adanced_Settings" ""
"[english]UI_Adanced_Settings" "ADVANCED SETTINGS"
"UI_AdditivePass" ""
"[english]UI_AdditivePass" "ADDITIVE LIGHT PASS"
"UI_SpecularBloom" "E"
"[english]UI_SpecularBloom" "SPECULAR BLOOM"
"UI_Water" ""
"[english]UI_Water" "WATER QUALITY"
"UI_Fog" ","
"[english]UI_Fog" "FOG"
"UI_Animate_Portrait" "F"
"[english]UI_Animate_Portrait" "ANIMATE PORTRAIT"
"UI_Shadows" ""
"[english]UI_Shadows" "SHADOWS"
"UI_World_Lighting" ""
"[english]UI_World_Lighting" "WORLD LIGHTING"
"UI_Ambient_Occlusion" "("
"[english]UI_Ambient_Occlusion" "AMBIENT OCCLUSION"
"UI_Textures" ""
"[english]UI_Textures" "TEXTURES"
"UI_Overlays" ""
"[english]UI_Overlays" "OVERLAYS"
"UI_Antialiasing" ""
"[english]UI_Antialiasing" "ANTI-ALIASING"
"UI_Color_Blind" ""
"[english]UI_Color_Blind" "COLOR BLIND"
"UI_Video_Test" ""
"[english]UI_Video_Test" "VIDEO TEST"
"UI_Hero_Global_Bindings" "%&/C"
"[english]UI_Hero_Global_Bindings" "HERONAME'S/GLOBAL BINDINGS"
"UI_Legacy_Keys" "%&"
"[english]UI_Legacy_Keys" "Legacy Hero Keys"
"UI_Autocast" "o"
"[english]UI_Autocast" "Subtitles"
"UI_Ultimate" ""
"[english]UI_Ultimate" "Ultimate"
"UI_Ability1" " 1"
"[english]UI_Ability1" "Ability 1"
"UI_Ability2" " 2"
"[english]UI_Ability2" "Ability 2"
"UI_Ability3" " 3"
"[english]UI_Ability3" "Ability 3"
"UI_Ability4" " 4"
"[english]UI_Ability4" "Ability 4"
"UI_Ability5" " 5"
"[english]UI_Ability5" "Ability 5"
"UI_View_Controls" "KL"
"[english]UI_View_Controls" "VIEW CONTROLS"
"UI_Unit_Actions" "KL"
"[english]UI_Unit_Actions" "UNIT ACTIONS"
"UI_Panel_Activation" "md"
"[english]UI_Panel_Activation" "PANEL ACTIVATION"
"DOTA_UserMenu_CommendPlayer" ""
"[english]DOTA_UserMenu_CommendPlayer" "Commend Player"
"DOTA_UserMenu_ReportPlayer" ""
"[english]DOTA_UserMenu_ReportPlayer" "Report Player"
"dota_hud_error_unit_dead" ""
"[english]dota_hud_error_unit_dead" "Dead"
"dota_hud_error_cant_disassemble_stash_out_of_range" "G#"
"[english]dota_hud_error_cant_disassemble_stash_out_of_range" "Not in Range of
Stash"
"dota_hud_error_cant_toss" "zU"
"[english]dota_hud_error_cant_toss" "Nothing To Toss"
"dota_hud_error_queue_full" ">H"
"[english]dota_hud_error_queue_full" "Order Queue is Full"
"DOTA_RP_FINDING_MATCH" ""
"[english]DOTA_RP_FINDING_MATCH" "Finding A Match"
"DOTA_ActorCredits" "Dennis Bateman - >F\nTom Chantler - (\
"[english]DOTA_ActorCredits" "Dennis Bateman - Invoker\nTom Chantler - Centau
r, Lion, Outworld Devourer, Riki, Slark, Tusk, Witch Doctor\nBarry Dennen - Chao
s Knight, Phantom Lancer, Rubick\nDave Fennoy - Faceless Void, Skeleton King, Ve
nomancer, Bat Rider, Huskar, Jakiro\nMichael Gregory - Bounty Hunter, Clinkz, Si
lencer\nGin Hammond - Crystal Maiden, Drow Ranger, Mirana, Phantom Assassin, Ven
geful Spirit, Enchantress, Spectre\nJohn Patrick Lowrie - Earthshaker, Shadow Fi
end, Pudge, Storm Spirit, Ancient Apparition, Dark Seer, Doombringer\nEllen McLa
in - Broodmother, Death Prophet\nBruce Miles - Omniknight, Alchemist, Lifesteale
r\nLinda K. Morris - Announcer, Luna, Naga Siren, Queen of Pain, Templar Assassi
n\nSam A. Mowry - Antimage, Slardar, Warlock, Beastmaster, Necrolyte, Rattletrap
, Secret Shopkeeper\nEric Newsome - Razor, Tidehunter, Tiny, Zeus, Chen, Nature'
s Prophet, Leshrac\nNolan North - Brewmaster, Gyrocopter, Keeper of the Light, L
one Druid, Lycan, Meepo, Ogre Magi, Shadow Demon, Troll Warlord\nDempsey Pappion
- Magnus, Nyx Assassin, Visage\nTJ Ramini - Timbersaw\nHarry S. Robins - Tinker
\nGary Schwartz - Lich, Shadow Shaman, Sniper, Pugna\nDavid Scully - Bane, Sven,
Juggernaut, Dazzle, Morphling, Weaver, Sand King\nJon St. John - Axe, Bloodseek
er, Enigma, Kunkka\nFred Tatasciore - Disruptor, Warlock's Golem, Spirit Breaker
, Treant Protector, Undying, Ursa\nJen Taylor - Lina, Medusa, Puck, Windrunner\n
Tony Todd - Dragon Knight, Night Stalker, Viper\nAnd Featuring Wisp as Itself"
"dota_item_build_title_default" ""
"[english]dota_item_build_title_default" "SUGGESTED ITEMS"
"dota_item_build_default" "'("
"[english]dota_item_build_default" "Default Item Build"
"DOTA_Tooltip_ability_life_stealer_open_wounds_slow_tooltip" "%S:"
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds_slow_tooltip" "%MAX SL
OW:"
"DOTA_Tooltip_ability_morphling_morph_agi_morph_cooldown" "J:"
"[english]DOTA_Tooltip_ability_morphling_morph_agi_morph_cooldown" "SHIFT R
ATE:"
"DOTA_Tooltip_ability_morphling_morph_str_morph_cooldown" "J:"
"[english]DOTA_Tooltip_ability_morphling_morph_str_morph_cooldown" "SHIFT R
ATE:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_duration" "):"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_duration" "COIL DURATION:"
"DOTA_Tooltip_ability_dazzle_shallow_grave_range_tooltip" ":"
"[english]DOTA_Tooltip_ability_dazzle_shallow_grave_range_tooltip" "RANGE:"
"DOTA_Tooltip_ability_lich_frost_nova_slow_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lich_frost_nova_slow_movement_speed" "%MOVEME
NT SLOW:"
"DOTA_Tooltip_ability_lich_frost_nova_slow_attack_speed" "%SV:
"
"[english]DOTA_Tooltip_ability_lich_frost_nova_slow_attack_speed" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lich_chain_frost_slow_attack_speed" "%ATTACK
SLOW:"
"DOTA_Tooltip_ability_enchantress_untouchable_Lore" "G,</
"[english]DOTA_Tooltip_ability_enchantress_untouchable_Lore" "After attacking
Aiushtha, most opponents are overwhelmed with guilt having attacked such a natu
ral beauty."
"DOTA_Tooltip_ability_enchantress_enchant_Lore" "0aij1
"[english]DOTA_Tooltip_ability_enchantress_enchant_Lore" "A true steward
of the forest, Aiushtha befriends all within it - from lowly trolls to powerful
centaurs."
"DOTA_Tooltip_ability_enchantress_natures_attendants_Lore" "Myz
"[english]DOTA_Tooltip_ability_enchantress_natures_attendants_Lore" "Whimsic
al spirits of the woods possess a healing power that is quite subtle, but gains
strength in numbers."
"DOTA_Tooltip_ability_enchantress_impetus_Lore" "+#d
"[english]DOTA_Tooltip_ability_enchantress_impetus_Lore" "While Aiushtha
favors peaceful means, she is capable of a magical onslaught from a distance, he
r spears gaining energy from the natural life around her."
"DOTA_Tooltip_ability_huskar_inner_vitality_Lore" "d1bz
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_Lore" "While Huskar ha
s little use for magic, this minor enchantment was learned from the Dazzle and t
he Dezun priests, to be used in times of great injury."
"DOTA_Tooltip_ability_huskar_burning_spear_Lore" "YP
"[english]DOTA_Tooltip_ability_huskar_burning_spear_Lore" "The Sacred Warr
ior ignites his weaponry after marking it with his own blood - causing far great
er pain than he himself feels."
"DOTA_Tooltip_ability_huskar_berserkers_blood_Lore" "a(
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood_Lore" "After losing hi
s birthright, Huskar gained a lethality in physical combat that is only heighten
ed as his own blood is spilled."
"DOTA_Tooltip_ability_huskar_life_break_Lore" "z
"[english]DOTA_Tooltip_ability_huskar_life_break_Lore" "No matter the danger, H
uskar thrusts himself into melees that only he can survive."
"DOTA_Tooltip_ability_night_stalker_void_Lore" "a/j
"[english]DOTA_Tooltip_ability_night_stalker_void_Lore" "Balanar creates a vorte
x of infinite night, tearing opponents violently into the eternal darkness that
once was."
"DOTA_Tooltip_ability_night_stalker_crippling_fear_Lore" "GGei
"[english]DOTA_Tooltip_ability_night_stalker_crippling_fear_Lore" "A visio
n of the twisted maw of Balanar etches itself into the minds of the poor souls u
nlucky enough to cross his path."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Lore" "
"[english]DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Lore" "The hun
ting prowess of Balanar improves as the night beckons."
"DOTA_Tooltip_ability_night_stalker_darkness_Lore" "/
"[english]DOTA_Tooltip_ability_night_stalker_darkness_Lore" "It is a humblin
g sight to see when the mightiest of warriors become afraid of the dark."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Lore" "8
"[english]DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Lore" "Black A
rachnia continues to raise her young, even amidst the field of combat. The broo
d quickly learns how to support their mother."
"DOTA_Tooltip_ability_broodmother_spin_web_Lore" "8
"[english]DOTA_Tooltip_ability_broodmother_spin_web_Lore" "Weaving a bed o
f silken fibers, Arachnia's web both protects her and her offspring, as well as
giving advancing opponents a sense of forboding."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_Lore" "8D
"[english]DOTA_Tooltip_ability_broodmother_incapacitating_bite_Lore" "Paralyt
ic toxins come from Black Arachnia's fangs, causing a slow and painful death to
those who intrude on her webs."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_Lore" ",<d
"[english]DOTA_Tooltip_ability_broodmother_insatiable_hunger_Lore" "While m
ost of her prey is wrapped in silken cocoons and saved for her young, the Broodm
other herself has a taste for wandering heroes."
"DOTA_Tooltip_ability_weaver_the_swarm_Lore" "X-
"[english]DOTA_Tooltip_ability_weaver_the_swarm_Lore" "Skitskurr opens a gap i
n the space time fabric, allowing young Weavers to slip through and aid him in c
ombat."
"DOTA_Tooltip_ability_weaver_shukuchi_Lore" "MMU
"[english]DOTA_Tooltip_ability_weaver_shukuchi_Lore" "As the Weavers worked i
n the fabric of creation, small wormholes allowed them to slip through time to b
etter work their craft."
"DOTA_Tooltip_ability_weaver_geminate_attack_Lore" "Xz,7c
"[english]DOTA_Tooltip_ability_weaver_geminate_attack_Lore" "Skitskurr's rel
ationship with time is somewhat variable, causing his actions to be witnessed -
and felt - more than once."
"DOTA_Tooltip_ability_weaver_time_lapse_Lore" "Xey
"[english]DOTA_Tooltip_ability_weaver_time_lapse_Lore" "If Skitskurr does not d
eem the current reality of the world to fit his desires, he simply crawls back i
n time to right what was wronged."
"DOTA_Tooltip_ability_chen_penitence_Lore" "KLKL%&
"[english]DOTA_Tooltip_ability_chen_penitence_Lore" "Although Chen's brand o
f animal enthrallment isn't quite strong enough to control the minds of enemy he
roes, it still tests their resolve in combat."
"DOTA_Tooltip_ability_chen_test_of_faith_Lore" "y1b,<
"[english]DOTA_Tooltip_ability_chen_test_of_faith_Lore" "Knights of the Fold pos
sess a fanatical form of magic that is considered quite unwieldy by most other u
sers of arcane arts."
"DOTA_Tooltip_ability_chen_holy_persuasion_Lore" "U*
"[english]DOTA_Tooltip_ability_chen_holy_persuasion_Lore" "Although they m
ay not be knights, Chen incorporates beasts into the Fold in the same way he him
self was converted."
"DOTA_Tooltip_ability_chen_hand_of_god_Lore" "d
"[english]DOTA_Tooltip_ability_chen_hand_of_god_Lore" "Using the mental link w
ith his thralls, Chen calls down restoration and well-being to those who share h
is fanaticism."
"DOTA_Tooltip_ability_spectre_spectral_dagger_Lore" "CGD
"[english]DOTA_Tooltip_ability_spectre_spectral_dagger_Lore" "Mercurial's dag
ger eclipses the physical plane in shadow, a state in which mortals cower, but s
pectres thrive."
"DOTA_Tooltip_ability_spectre_desolate_Lore" ".zCG
"[english]DOTA_Tooltip_ability_spectre_desolate_Lore" "Often times, warriors f
ind themselves alone with a vision of Mercurial - the fated question is if it is
the true Spectre."
"DOTA_Tooltip_ability_spectre_dispersion_Lore" "/5GC/e - d
"[english]DOTA_Tooltip_ability_spectre_dispersion_Lore" "A daunting task lies be
fore enemies of Mercurial - killing a shadow with blade and magic."
"DOTA_Tooltip_ability_spectre_haunt_Lore" "GCl
"[english]DOTA_Tooltip_ability_spectre_haunt_Lore" "At the height of combat
, Mercurial's physical manifestation shatters, and the shadowy pieces haunt thos
e who still cling to life."
"DOTA_Tooltip_ability_spectre_reality_Lore" "l7"
"[english]DOTA_Tooltip_ability_spectre_reality_Lore" "The scattered shadows u
nite into the one true Spectre."
"DOTA_Tooltip_ability_doom_bringer_devour_Lore" "ub"
"[english]DOTA_Tooltip_ability_doom_bringer_devour_Lore" "Lucifer's appet
ite and greed are never sated."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_Lore" "Gy#
"[english]DOTA_Tooltip_ability_doom_bringer_scorched_earth_Lore" "The Fal
len One spreads destruction in his wake, sparing none from the flame which susta
ins him."
"DOTA_Tooltip_ability_doom_bringer_lvl_death_Lore" "ub
"[english]DOTA_Tooltip_ability_doom_bringer_lvl_death_Lore" "Lucifer shares
the fire branding bestowed upon him at the time of his exile."
"DOTA_Tooltip_ability_doom_bringer_doom_Lore" "bO
"[english]DOTA_Tooltip_ability_doom_bringer_doom_Lore" "When a name is tolled f
rom the bell of Vashundol, doom is sure to follow."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_Lore" "G/
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet_Lore" "Kaldr's
presence draws those around him into a frozen void, threatening to lock them in
an icy prison for eternity."
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Lore" "
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Lore" "Frozen,
caustic winds are at the whim of Kaldr, chilling the field of battle."
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Lore" "
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Lore" "The Anc
ient Apparition's eternal knowledge brings a frigid enchantment to his allies."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Lore" "D
"[english]DOTA_Tooltip_ability_ancient_apparition_ice_blast_Lore" "Ice sto
rms from ages past flow through Kaldr's frosty limbs, crashing into the world an
d turning its inhabitants into monuments to his eternal power."
"DOTA_Tooltip_ability_alchemist_acid_spray_Lore" "d^
"[english]DOTA_Tooltip_ability_alchemist_acid_spray_Lore" "Using tradition
al Alchemy from the Darkbrew family, Razzil concocts an acid that dissolves even
the toughest metals."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Lore" "-7
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_Lore" "A silve
r lining to the failure of turning a mountain into gold, this volatile solution
has destructive potential."
"DOTA_Tooltip_ability_alchemist_goblins_greed_Lore" "-
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_Lore" "While it is not
a mountain, Razzil has mastered the conversion of smaller compounds to line his
pockets."
"DOTA_Tooltip_ability_alchemist_chemical_rage_Lore" "G/1^7
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_Lore" "The brew Razzil
gave to the Ogre during their prison bust has become a useful potion in the mid
st of combat."
"dota_waiting_for_players_connecting" "tD..."
"[english]dota_waiting_for_players_connecting" "Connecting..."
"dota_waiting_for_players_loading" "@D..."
"[english]dota_waiting_for_players_loading" "Loading..."
"dota_waiting_for_players_ready" ""
"[english]dota_waiting_for_players_ready" "Ready"
"dota_waiting_for_players_failed" ""
"[english]dota_waiting_for_players_failed" "Failed"
"dota_item_build_save_failed" ""
"[english]dota_item_build_save_failed" "Save Failed"
"dota_item_build_save_failed_filename" "a"
"[english]dota_item_build_save_failed_filename" "Invalid Filename"
"dota_item_build_save_success" "H"
"[english]dota_item_build_save_success" "Build Saved"
"DOTA_Tooltip_ability_nevermore_dark_lord_presence_radius" ":"
"[english]DOTA_Tooltip_ability_nevermore_dark_lord_presence_radius" "RADIUS:
"
"DOTA_Tooltip_ability_morphling_adaptive_strike_stun_min" ":"
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_stun_min" "STUN MI
N:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_damage_min" ":"
"[english]DOTA_Tooltip_ability_morphling_adaptive_strike_damage_min" "DAMAGE
MIN:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_hp_tooltip" "=>:"
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_hp_tooltip"
"EIDOLON HP:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_dmg_tooltip" ":"
"[english]DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_dmg_tooltip"
"EIDOLON DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Lore" "Geii
"[english]DOTA_Tooltip_ability_death_prophet_carrion_swarm_Lore" "Krobelu
s' many trips to the grave gather a flock of the damned."
"DOTA_Tooltip_ability_ursa_fury_swipes_bonus_reset_time" "C:"
"[english]DOTA_Tooltip_ability_ursa_fury_swipes_bonus_reset_time" "RESET T
IME:"
"dota_hud_error_cant_purchase_inventory_full" "abH"
"[english]dota_hud_error_cant_purchase_inventory_full" "Can't Purchase, Invento
ry is Full"
"client_version_out_of_date" "dHBDota 2@
"[english]client_version_out_of_date" "Game client is out of date. Please clo
se Dota 2 and restart to get the latest version."
"DOTA_Tooltip_ability_life_stealer_rage_Lore" "GDa"
"[english]DOTA_Tooltip_ability_life_stealer_rage_Lore" "The madness and brutali
ty of N'aix makes him a vicious and unrelenting foe in combat."
"DOTA_Tooltip_ability_life_stealer_feast_Lore" "D
"[english]DOTA_Tooltip_ability_life_stealer_feast_Lore" "After escaping from his
cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cr
oss his path."
"DOTA_Tooltip_ability_life_stealer_open_wounds_Lore" "
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds_Lore" "Fresh wounds an
d the scent of blood often draw out the scavengers to finish the job."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_hp_tooltip" "j=>:"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_hp_tooltip" "GOLEM H
P:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_dmg_tooltip" "j:"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_dmg_tooltip" "GOLEM D
AMAGE:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_armor_tooltip" "j:"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_armor_tooltip"
"GOLEM ARMOR:"
"DOTA_Tooltip_ability_death_prophet_silence_Lore" "/>
"[english]DOTA_Tooltip_ability_death_prophet_silence_Lore" "Peering into th
e veil of her opponent's demise, Krobelus sees a silent future."
"DOTA_Tooltip_ability_death_prophet_witchcraft_Lore" "
"[english]DOTA_Tooltip_ability_death_prophet_witchcraft_Lore" "With each death
, Krobelus adds necromantic power to her repertoire."
"DOTA_Tooltip_ability_death_prophet_exorcism_Lore" "a<e
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_Lore" "Over time, the
banshee remnants of her previous lives return to haunt the present."
"DOTA_Lobby_BotDifficulty" "V"
"[english]DOTA_Lobby_BotDifficulty" "BOT DIFFICULTY"
"DOTA_Lobby_BotDifficulty_easy" ""
"[english]DOTA_Lobby_BotDifficulty_easy" "Easy"
"DOTA_Lobby_BotDifficulty_medium" "D"
"[english]DOTA_Lobby_BotDifficulty_medium" "Medium"
"DOTA_Lobby_BotDifficulty_hard" ""
"[english]DOTA_Lobby_BotDifficulty_hard" "Hard"
"DOTA_Lobby_BotDifficulty_unfair" ""
"[english]DOTA_Lobby_BotDifficulty_unfair" "Unfair"
"DOTA_UserMenu_IgnorePlayer" ""
"[english]DOTA_UserMenu_IgnorePlayer" "Ignore Player"
"DOTA_UserMenu_UnignorePlayer" "@2"
"[english]DOTA_UserMenu_UnignorePlayer" "Unignore Player"
"DOTA_SpectatorsAreWatchingYourGame" "ez %s1 GD"
"[english]DOTA_SpectatorsAreWatchingYourGame" "There are %s1 spectators watchi
ng this game right now."
"spectate_autospeed_label" "S"
"[english]spectate_autospeed_label" "Autospeed"
"DOTA_Chat_CourierRespawnedGood" "YZcH="
"[english]DOTA_Chat_CourierRespawnedGood" "Radiant's courier has respawned
."
"DOTA_Chat_CourierRespawnedBad" "1[cH="
"[english]DOTA_Chat_CourierRespawnedBad" "Dire's courier has respawned."
"DOTA_MiniKillcam_KilledByNeutral" "\nD="
"[english]DOTA_MiniKillcam_KilledByNeutral" "KILLED BY\nNeutrals"
"npc_dota_hero_obsidian_destroyer" "("
"[english]npc_dota_hero_obsidian_destroyer" "Outworld Devourer"
"npc_dota_hero_lycan" "/"
"[english]npc_dota_hero_lycan" "Lycanthrope"
"DOTA_Tooltip_courier_status" "c"
"[english]DOTA_Tooltip_courier_status" "Courier Status"
"DOTA_Tooltip_courier_no_couriers" "zc"
"[english]DOTA_Tooltip_courier_no_couriers" "No couriers found"
"DOTA_Tooltip_courier_status_at_base" "G4jD"
"[english]DOTA_Tooltip_courier_status_at_base" "At Base"
"DOTA_Tooltip_courier_status_idle_in_world" ">D"
"[english]DOTA_Tooltip_courier_status_idle_in_world" "Idle In the Field"
"DOTA_Tooltip_courier_status_moving" "D"
"[english]DOTA_Tooltip_courier_status_moving" "On The Move"
"DOTA_Tooltip_courier_status_returning" "hi4j"
"[english]DOTA_Tooltip_courier_status_returning" "Returning to Base"
"DOTA_Tooltip_courier_status_delivering" " %s1"
"[english]DOTA_Tooltip_courier_status_delivering" "Delivering Items to %s1
"
"DOTA_Tooltip_courier_respawn" "\nG %s1 ="
"[english]DOTA_Tooltip_courier_respawn" "Dead\nRespawn in %s1"
"DOTA_Tooltip_ability_life_stealer_infest_Lore" "3O*R
"[english]DOTA_Tooltip_ability_life_stealer_infest_Lore" "With this infes
tation, N'aix consumes the life blood of the host, restoring him back to full un
holy power."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Lore" "'MVU
"[english]DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Lore" "While t
he shuriken may be small, Gondar's precise aim can cause critical damage."
"DOTA_Tooltip_ability_bounty_hunter_jinada_Lore" "rj~b1
"[english]DOTA_Tooltip_ability_bounty_hunter_jinada_Lore" "Whispering an e
nchantment he learned from Soruq to his faithful blades, Gondar targets vital te
ndons and joints to disable his opponents."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_Lore" "#DM
"[english]DOTA_Tooltip_ability_bounty_hunter_wind_walk_Lore" "The court jeste
rs present during King Goff's assassination can recount no other image than a da
ncing shadow."
"DOTA_Tooltip_ability_bounty_hunter_track_Lore" "dV#c7
"[english]DOTA_Tooltip_ability_bounty_hunter_track_Lore" "Using his eleva
ted senses of sight and smell, Gondar's hits have quite a good chance of success
."
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold" ".:"
"[english]DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold" "BONUS GOLD FOR
ALLIES:"
"DOTA_Tooltip_ability_ursa_earthshock_Lore" "&9j
"[english]DOTA_Tooltip_ability_ursa_earthshock_Lore" "The very steps of a mal
e ursine shake the ground as well as the resolve of opposing warriors."
"DOTA_Tooltip_ability_ursa_overpower_Lore" "z"
"[english]DOTA_Tooltip_ability_ursa_overpower_Lore" "For a behemoth of his s
ize, Ursa is deceptively nimble."
"DOTA_Tooltip_ability_ursa_fury_swipes_Lore" "GDzG
"[english]DOTA_Tooltip_ability_ursa_fury_swipes_Lore" "In nature, the wounded
rarely survive the attacks of hungry predators."
"DOTA_Tooltip_ability_ursa_enrage_Lore" "7="
"[english]DOTA_Tooltip_ability_ursa_enrage_Lore" "Ulfsaar succumbs to his
ancient spirit, becoming the most ferocious creature on the battlefield."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Lore" "D
"[english]DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Lore" "Barathr
um erupts from the darkness with unwieldy force."
"DOTA_Tooltip_ability_spirit_breaker_empowering_haste_Lore" "/GO
"[english]DOTA_Tooltip_ability_spirit_breaker_empowering_haste_Lore" "Aspirin
g heroes gain speed and power from simply observing the Spirit Breaker's dominan
ce on the battle field."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Lore" "d7>9
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_Lore" "The sig
nature strike of Barathrum's ghostly ball and chain."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Lore" "iyGM
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_Lore" "Barathr
um temporarily returns to the realm from where he came, bringing with him the re
tribution of both worlds."
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_Lore" "abcdra
"[english]DOTA_Tooltip_ability_silencer_curse_of_the_silent_Lore" "Nortrom
's lack of incantations is less of a problem for him than it is for his adversar
ies."
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Lore" "abcdr
"[english]DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Lore" "Although lackin
g in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him un
canny wisdom, which he applies to physical combat."
"DOTA_Tooltip_ability_silencer_last_word_Lore" "/Dr
"[english]DOTA_Tooltip_ability_silencer_last_word_Lore" "Nortrom ensures that sp
ells uttered by his opponents will be their last."
"DOTA_Tooltip_ability_silencer_global_silence_Lore" "j
"[english]DOTA_Tooltip_ability_silencer_global_silence_Lore" "With a shock to
the ground, all magic and sound pauses, and Nortrom fulfills his prophecy."
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb" "w"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb" "Arcane Orb"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Description" "G(D
"[english]DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Description"
"Adds extra pure damage to Outworld Devourer's attacks, based on his remaining m
ana pool. Arcane Orb also does bonus damage to summoned units and illusions.\n\
nArcane Orb is a Unique Attack Modifier, and does not stack with other Unique At
tack Modifiers."
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_mana_pool_damage_pct"
"%1J:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_mana_pool_damage_pc
t" "%MANA POOL TO DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_illusion_damage" ":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_illusion_damage"
"ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment" ""
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment" "Astral
Imprisonment"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Description"
"%&%&#aabd%&
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Descriptio
n" "Places a target allied or enemy hero into an astral prison. The hidden
hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger tempo
rarily steals intelligence from that hero."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_int_steal" "@:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_int_steal"
"INTELLIGENCE STEAL:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_steal_duration"
"@:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_steal_dura
tion" "STEAL DURATION:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_prison_duration"
":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_prison_dur
ation" "PRISON DURATION:"
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura" ""
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura" "Essence Aura"
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_Description" "(
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_Description"
"Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gai
ns a chance to restore 25%% of its mana pool. Outworld Devourer also passively
gains a bonus to its base mana pool. Several skills with no cooldown and toggle
d spells cannot trigger Essence Aura."
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_radius" ":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_radius" "RADIUS:
"
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_bonus_mana" "451:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_bonus_mana"
"BASE MANA:"
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_restore_chance" "%R:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_restore_chance"
"%RESTORE CHANCE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse" ""
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse" "Sanity'
s Eclipse"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Description" "
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Description"
"Deals damage to enemy Heroes in an area of effect based on the difference betwe
en Harbinger and the affected Hero's intelligence. If the Hero takes less than t
he damage threshold, that Hero loses 75%% of its current mana. Sanity's Eclipse
can hit units trapped in Astral Imprisonment. If an enemy hero has the same or
higher Intelligence than Outworld Devourer, Sanity's Eclipse has no effect.\n\n
Upgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_radius" ":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_radius"
"RADIUS:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_cast_range" ":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_cast_range"
"RANGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_damage_multiplier"
"<:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_damage_multipli
er" "DIFFERENCE DAMAGE MULTIPLIER:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_int_threshold" ":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_int_threshold"
"INTELLIGENCE THRESHOLD:"
"npc_dota_hero_obsidian_destroyer_bio" "D0YZ
"[english]npc_dota_hero_obsidian_destroyer_bio" "One of a lordly and magisterial
race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpos
t on the world at the rim of the abyss. From this jagged crystalline Outworld, f
orever on guard, he has gazed for eternities into the heavens, alert for any sti
rring in the bottomless night beyond the stars. Imprinted deep in the shining la
ttices of his intellect lies a resonant pattern akin to prophecy, a dark music i
mplying that eventually some evil will wake out there, beyond the edges of creat
ion, and turn its attention to our world. With his whole being focused on his vi
gil, Outworld Devourer paid little attention to events closer in to the sun. But
at last the clamor of the Ancients, and a sense of growing threat from within a
s well as without, sent him winging sunward to visit the plains of war. Harbinge
r's place in our own prophecies is unambiguous: he must be considered an omen of
worse things to come. But his arrival in itself is bad enough. "
"npc_dota_hero_obsidian_destroyer_hype" " "
"[english]npc_dota_hero_obsidian_destroyer_hype" ""
"DOTA_Tooltip_ability_lycan_summon_wolves" ""
"[english]DOTA_Tooltip_ability_lycan_summon_wolves" "Summon Wolves"
"DOTA_Tooltip_ability_lycan_summon_wolves_Lore" "1b"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_Lore" "The very enchan
tment that twisted his being also summons canine familiars."
"DOTA_Tooltip_ability_lycan_summon_wolves_Description" "/ 2-4
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_Description" "Summons two wol
ves to fight for Lycanthrope. Level 2-4 wolves have Critical Strike, and level
4 wolves have permanent invisibility."
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_duration" ":"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_wolf_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_bat" "45:"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_wolf_bat" "BASE ATTACK TIM
E:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_armor" ":"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_wolf_armor" "ARMOR:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_damage" ":"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_wolf_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_hp" "=>:"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_wolf_hp" "HP:"
"DOTA_Tooltip_ability_lycan_howl" ""
"[english]DOTA_Tooltip_ability_lycan_howl" "Howl"
"DOTA_Tooltip_ability_lycan_howl_Lore" "//jG
"[english]DOTA_Tooltip_ability_lycan_howl_Lore" "Blood-curdling wolf cries signa
l to opponents that Banehallow is among them."
"DOTA_Tooltip_ability_lycan_howl_Description" "/%&KLQ
"[english]DOTA_Tooltip_ability_lycan_howl_Description" "Grants bonus damage to
Lycanthrope, all allied heroes and all units under their control."
"DOTA_Tooltip_ability_lycan_howl_howl_duration" ":"
"[english]DOTA_Tooltip_ability_lycan_howl_howl_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_howl_hero_bonus_damage" "%&":"
"[english]DOTA_Tooltip_ability_lycan_howl_hero_bonus_damage" "HERO BONUS DAMA
GE:"
"DOTA_Tooltip_ability_lycan_howl_unit_bonus_damage" "KL":"
"[english]DOTA_Tooltip_ability_lycan_howl_unit_bonus_damage" "MINION BONUS DA
MAGE:"
"DOTA_Tooltip_ability_lycan_feral_impulse" "9c"
"[english]DOTA_Tooltip_ability_lycan_feral_impulse" "Feral Impulse"
"DOTA_Tooltip_ability_lycan_feral_impulse_Lore" "9"
"[english]DOTA_Tooltip_ability_lycan_feral_impulse_Lore" "His animalistic
symbiosis with canine kind gives Banehallow enhanced reflexes and hunting capab
ilities."
"DOTA_Tooltip_ability_lycan_feral_impulse_Description" "Q/KLS
"[english]DOTA_Tooltip_ability_lycan_feral_impulse_Description" "Increases the d
amage and attack speed of Lycanthrope and all units under his control."
"DOTA_Tooltip_ability_lycan_feral_impulse_radius" ":"
"[english]DOTA_Tooltip_ability_lycan_feral_impulse_radius" "RADIUS:"
"DOTA_Tooltip_ability_lycan_feral_impulse_bonus_attack_speed" "SV":"
"[english]DOTA_Tooltip_ability_lycan_feral_impulse_bonus_attack_speed" "BONUS A
TTACK SPEED:"
"DOTA_Tooltip_ability_lycan_feral_impulse_bonus_damage" "%":"
"[english]DOTA_Tooltip_ability_lycan_feral_impulse_bonus_damage" "%BONUS
DAMAGE:"
"DOTA_Tooltip_ability_lycan_shapeshift" ""
"[english]DOTA_Tooltip_ability_lycan_shapeshift" "Shapeshift"
"DOTA_Tooltip_ability_lycan_shapeshift_Lore" "H7/
"[english]DOTA_Tooltip_ability_lycan_shapeshift_Lore" "Forever a slave to his
lycanthropy, Banehallow has come to accept his curse, and embrace his own savage
ry."
"DOTA_Tooltip_ability_lycan_shapeshift_Description" "/i"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_Description" "Lycanthrope ass
umes his true form, increasing his combat capabilities. During Shapeshift, Lyca
nthrope and all units under his control move at maximum speed and cannot be slow
ed."
"DOTA_Tooltip_ability_lycan_shapeshift_duration" ":"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_shapeshift_base_attack_time" "45:"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_base_attack_time" "BASE AT
TACK TIME:"
"DOTA_Tooltip_ability_lycan_shapeshift_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_crit_chance" "%CRITICAL CHANC
E:"
"DOTA_Tooltip_ability_lycan_shapeshift_crit_damage" "%:"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_crit_damage" "%CRITICAL DAMAG
E:"
"DOTA_Tooltip_Ability_item_abyssal_blade" """
"[english]DOTA_Tooltip_Ability_item_abyssal_blade" "Abyssal Blade"
"DOTA_Tooltip_Ability_item_rod_of_atos" ","
"[english]DOTA_Tooltip_Ability_item_rod_of_atos" "Rod of Atos"
"DOTA_Tooltip_Ability_item_heavens_halberd" "w"
"[english]DOTA_Tooltip_Ability_item_heavens_halberd" "Heaven's Halberd"
"DOTA_Tooltip_Ability_item_tranquil_boots" ""
"[english]DOTA_Tooltip_Ability_item_tranquil_boots" "Tranquil Boots"
"DOTA_Tooltip_Ability_item_recipe_tranquil_boots" "q"
"[english]DOTA_Tooltip_Ability_item_recipe_tranquil_boots" "Tranquil Boots
Recipe"
"DOTA_Tooltip_Ability_item_ring_of_aquila" "w"
"[english]DOTA_Tooltip_Ability_item_ring_of_aquila" "Ring of Aquila"
"DOTA_Lobby_Version" ""
"[english]DOTA_Lobby_Version" "VERSION"
"DOTA_Lobby_Game_Prefs" ""
"[english]DOTA_Lobby_Game_Prefs" "LOBBY SETTINGS"
"DOTA_Lobby_Prefs_Game_Mode" ""
"[english]DOTA_Lobby_Prefs_Game_Mode" "GAME MODE"
"DOTA_Lobby_Prefs_Region" "C"
"[english]DOTA_Lobby_Prefs_Region" "SERVER LOCATION"
"DOTA_Lobby_Prefs_Bots" ""
"[english]DOTA_Lobby_Prefs_Bots" "BOTS"
"DOTA_Lobby_Prefs_Cheats" ""
"[english]DOTA_Lobby_Prefs_Cheats" "CHEATS"
"DOTA_Lobby_Prefs_Spectators" ""
"[english]DOTA_Lobby_Prefs_Spectators" "SPECTATORS"
"DOTA_Lobby_Prefs_Version" ""
"[english]DOTA_Lobby_Prefs_Version" "VERSION"
"DOTA_Lobby_Unassigned" "l"
"[english]DOTA_Lobby_Unassigned" "UNASSIGNED PLAYERS"
"dota_version_current" ""
"[english]dota_version_current" "Latest"
"dota_version_stable" ""
"[english]dota_version_stable" "Tournament"
"UI_Yes" ""
"[english]UI_Yes" "Yes"
"UI_No" "l"
"[english]UI_No" "No"
"DOTA_Lobby_MM_pref" ""
"[english]DOTA_Lobby_MM_pref" "ENTER MATCHMAKING PREFERENCES"
"DOTA_Tooltip_modifier_axe_battle_hunger_self" ""
"[english]DOTA_Tooltip_modifier_axe_battle_hunger_self" "Battle Hunger"
"DOTA_Tooltip_modifier_axe_battle_hunger_self_Description" "Q
"[english]DOTA_Tooltip_modifier_axe_battle_hunger_self_Description" "Gains b
onus movement speed per afflicted unit"
"DOTA_Tooltip_modifier_axe_culling_blade_boost" ""
"[english]DOTA_Tooltip_modifier_axe_culling_blade_boost" "Culling Blade"
"DOTA_Tooltip_modifier_axe_culling_blade_boost_Description" "
"[english]DOTA_Tooltip_modifier_axe_culling_blade_boost_Description" "Axe rel
eases a war cry, giving all nearby allies bonus movement speed"
"DOTA_Tooltip_modifier_obsidian_destroyer_essence_aura_effect" ""
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_essence_aura_effect" "Essence
Aura"
"DOTA_Tooltip_modifier_obsidian_destroyer_essence_aura_effect_Description"
"bzR 25%% 1"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_essence_aura_effect_Descripti
on" "After casting a spell, you have a chance to restore 25%% of your mana p
ool."
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_buff" "@"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_buff"
"Intelligence Steal"
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_buff_Description"
"@ %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% P"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_buff_Desc
ription" "Stealing %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% intelligenc
e from enemies."
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_debuff" "@"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_debuff"
"Intelligence Steal"
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_debuff_Description
" "(@ %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS%"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_debuff_De
scription" "Losing %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% intelligence
from Outworld Devourer."
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison" ""
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison"
"Astral Imprisonment"
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison_Description
" "ab/"
"[english]DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison_De
scription" "Locked away in an Astral Prison, cannot act or be acted upon."
"DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus" "w"
"[english]DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus" "Ring of Aquila
Aura"
"DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus_Description" "1RQ %fMODIFI
ROPERTY_MANA_REGEN_CONSTANT_UNIQUE%Q %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE%
"[english]DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus_Description"
"Mana regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE%
and armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE%"
"DOTA_Tooltip_modifier_heavens_halberd_buff" ""
"[english]DOTA_Tooltip_modifier_heavens_halberd_buff" "Lesser Maim"
"DOTA_Tooltip_modifier_heavens_halberd_buff_Description" "wSV
D_BONUS_PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
"[english]DOTA_Tooltip_modifier_heavens_halberd_buff_Description" "Maimed
by Heaven's Halberd, movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BON
US_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BON
US_CONSTANT%%%"
"DOTA_Tooltip_modifier_heavens_halberd_debuff" "!"
"[english]DOTA_Tooltip_modifier_heavens_halberd_debuff" "Disarm"
"DOTA_Tooltip_modifier_heavens_halberd_debuff_Description" "w!ab"
"[english]DOTA_Tooltip_modifier_heavens_halberd_debuff_Description" "Disarme
d by Heaven's Halberd, cannot attack."
"DOTA_Tooltip_modifier_item_tranquil_boots_heal" ""
"[english]DOTA_Tooltip_modifier_item_tranquil_boots_heal" "Tranquil Boots"
"DOTA_Tooltip_modifier_item_tranquil_boots_heal_Description" "R 17 P=>"
"[english]DOTA_Tooltip_modifier_item_tranquil_boots_heal_Description" "Regener
ating 17 HP per second."
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura" "1"
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura" "Mana Au
ra"
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_Description" "
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_Description"
"Provides bonus mana regeneration to all nearby allies."
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_mana_regen" "1R:"
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_mana_regen"
"MANA REGEN:"
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_radius" ":"
"[english]DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_radius"
"RADIUS:"
"DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus" "1"
"[english]DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus"
"Mana Aura"
"DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus_Description"
"1RQ 2 P"
"[english]DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus_Descrip
tion" "Mana Regeneration increased by 2."
"infraction_type_label" "?A"
"[english]infraction_type_label" "Select a category"
"infraction_comment_label" "+,:"
"[english]infraction_comment_label" "More information:"
"update_archive" "e+"
"[english]update_archive" "PREVIOUS UPDATES"
"dota_profile_overview" ""
"[english]dota_profile_overview" "OVERVIEW"
"dota_profile_history" "k"
"[english]dota_profile_history" "GAME HISTORY"
"dota_career_profile" "/="
"[english]dota_career_profile" "CAREER PROFILE"
"dota_profile_title" "DOTA 2 - /"
"[english]dota_profile_title" "DOTA 2 - PERSONA"
"dota_profile_prefs" "/"
"[english]dota_profile_prefs" "Persona Preferences"
"dota_profile_recent_games" ""
"[english]dota_profile_recent_games" "Most-recent Games"
"dota_profile_commendations" ""
"[english]dota_profile_commendations" "Commendations"
"dota_lobby_type_matchmaking" "-"
"[english]dota_lobby_type_matchmaking" "Public Matchmaking"
"dota_lobby_type_practice" ""
"[english]dota_lobby_type_practice" "Practice Game"
"dota_lobby_type_tournament" ""
"[english]dota_lobby_type_tournament" "Tournament Game"
"dota_lobby_type_tutorial" "~"
"[english]dota_lobby_type_tutorial" "Tutorial"
"dota_lobby_default_title" "t"
"[english]dota_lobby_default_title" "ONLINE LOBBY"
"dota_featured_hero" "%&:"
"[english]dota_featured_hero" "Featured Hero:"
"dota_load_game_button" "@"
"[english]dota_load_game_button" "LOAD GAME"
"DOTA_SelfCast_DoubleTap_description" "x%&{"
"[english]DOTA_SelfCast_DoubleTap_description" "(Double-tapping an ability key
will cast it on your hero if possible)"
"DOTA_UniUnitOrder_Ctrl_description" "x CTRL .yzyK
"[english]DOTA_UniUnitOrder_Ctrl_description" "(Holding down CTRL when issuing
an order will send it to all units you control)"
"DOTA_Tooltip_ability_item_abyssal_blade_Description" "O:/ %stun_duration%
"[english]DOTA_Tooltip_ability_item_abyssal_blade_Description" "Active: Stun a
target enemy unit for %stun_duration% seconds. Goes through Magic Immunity. Pass
ive: Bash - Gives a chance to stun for 1.4 seconds."
"DOTA_Tooltip_ability_item_abyssal_blade_Lore" ""OUI/"
"[english]DOTA_Tooltip_ability_item_abyssal_blade_Lore" "The lost blade of the C
ommander of the Abyss, this edge cuts into an enemy's soul."
"DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_melee" "%:"
"[english]DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_melee" "%MELEE
CHANCE:"
"DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_ranged" "%:"
"[english]DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_ranged" "%RANGED
CHANCE:"
"DOTA_Tooltip_ability_item_abyssal_blade_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_abyssal_blade_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_abyssal_blade_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_abyssal_blade_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_rod_of_atos_Description" "O: - SV"
"[english]DOTA_Tooltip_ability_item_rod_of_atos_Description" "Active: Cripple
- Slows the target's movement speed."
"DOTA_Tooltip_ability_item_rod_of_atos_Lore" ",O
"[english]DOTA_Tooltip_ability_item_rod_of_atos_Lore" "Atos, the Lord of Bligh
t, has his essence stored in this deceptively simple wand."
"DOTA_Tooltip_ability_item_rod_of_atos_bonus_health" "+$health"
"[english]DOTA_Tooltip_ability_item_rod_of_atos_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_rod_of_atos_bonus_intellect" "+$int"
"[english]DOTA_Tooltip_ability_item_rod_of_atos_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_heavens_halberd_Description" "O:c %disar
"[english]DOTA_Tooltip_ability_item_heavens_halberd_Description" "Active:
Disarms the target for %disarm_range% seconds. Lasts %disarm_melee% on Melee ta
rgets. \nPassive: Lesser Maim - Gives a chance on attack to slow movement speed
for %maim_duration% seconds."
"DOTA_Tooltip_ability_item_heavens_halberd_Lore" "zG
"[english]DOTA_Tooltip_ability_item_heavens_halberd_Lore" "This halberd mo
ves with the speed of a smaller weapon, allowing the bearer to win duels that a
heavy edge would not."
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_evasion" "%+$evasion"
"[english]DOTA_Tooltip_ability_item_heavens_halberd_bonus_evasion" "%+$evas
ion"
"DOTA_Tooltip_ability_item_heavens_halberd_maim_chance" "%:"
"[english]DOTA_Tooltip_ability_item_heavens_halberd_maim_chance" "%MAIM C
HANCE:"
"DOTA_Tooltip_ability_item_heavens_halberd_maim_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_item_heavens_halberd_maim_movement_speed"
"%SLOW:"
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_heavens_halberd_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_strength" "+$str"
"[english]DOTA_Tooltip_ability_item_heavens_halberd_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_tranquil_boots_Description" "O:i - 10 R 170 P
"[english]DOTA_Tooltip_ability_item_tranquil_boots_Description" "Active: Heal -
Restores 170 HP over 10 seconds for the wearer. If you take damage from a tower
, another player, or Roshan, the heal is lost.\nPassive: Break - If you take dam
age 4 times in 10 seconds, Tranquil Boots become Boots of Speed until the last 1
0 seconds don't have 3 instances of damage."
"DOTA_Tooltip_ability_item_tranquil_boots_Lore" "c+QB1U
"[english]DOTA_Tooltip_ability_item_tranquil_boots_Lore" "While they incr
ease the longevity of the wearer, this boot is not particularly reliable."
"DOTA_Tooltip_ability_item_tranquil_boots_bonus_movement_speed" "+$move_speed"
"[english]DOTA_Tooltip_ability_item_tranquil_boots_bonus_movement_speed"
"+$move_speed"
"DOTA_Tooltip_ability_item_tranquil_boots_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_tranquil_boots_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_tranquil_boots_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_tranquil_boots_bonus_health_regen" "+$hp_re
gen"
"DOTA_Tooltip_ability_item_ring_of_aquila_Description" ":w - G %aura_radius%
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_Description" "Passive: Aquila
Aura - Grants mana regeneration and armor in a %aura_radius% AoE.\n Active: Tog
gle whether the aura affects other non-hero units.\n\nMultiple instances of Aqui
la Aura do not stack."
"DOTA_Tooltip_ability_item_ring_of_aquila_Lore" "wG}"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_Lore" "The ring of the
fallen Warlord Aquila continues to support armies in battle."
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_all_stats" "+$all"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_agility" "+$agi"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_bonus_damage" "+$damag
e"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_armor" "+$armor"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_ring_of_aquila_aura_mana_regen" "1R:"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_aura_mana_regen" "AURA MA
NA REGEN:"
"DOTA_Tooltip_ability_item_ring_of_aquila_aura_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_item_ring_of_aquila_aura_bonus_armor" "AURA BO
NUS ARMOR:"
"DOTA_Channel_Bar_Default" "bD"
"[english]DOTA_Channel_Bar_Default" "Channeling"
"DOTA_Channel_Bar_Time" "bD %s1"
"[english]DOTA_Channel_Bar_Time" "Channeling %s1"
"UI_month_1" ""
"[english]UI_month_1" "January"
"UI_month_2" ""
"[english]UI_month_2" "February"
"UI_month_3" ""
"[english]UI_month_3" "March"
"UI_month_4" ""
"[english]UI_month_4" "April"
"UI_month_5" ""
"[english]UI_month_5" "May"
"UI_month_6" "("
"[english]UI_month_6" "June"
"UI_month_7" ""
"[english]UI_month_7" "July"
"UI_month_8" ""
"[english]UI_month_8" "August"
"UI_month_9" ""
"[english]UI_month_9" "September"
"UI_month_10" ""
"[english]UI_month_10" "October"
"UI_month_11" ""
"[english]UI_month_11" "November"
"UI_month_12" ""
"[english]UI_month_12" "December"
"watch_filter_label" ""
"[english]watch_filter_label" "Filter by"
"UI_player_name_label" "x{"
"[english]UI_player_name_label" "PLAYER NAME (EXACT MATCH)"
"UI_hero_name_label" "%&"
"[english]UI_hero_name_label" "HERO NAME"
"UI_game_mode_label" ""
"[english]UI_game_mode_label" "GAME MODE"
"UI_skill_level_label" ""
"[english]UI_skill_level_label" "SKILL LEVEL"
"UI_date_range_label" ""
"[english]UI_date_range_label" "DATE RANGE"
"UI_tournament_label" ""
"[english]UI_tournament_label" "TOURNAMENT GAME"
"MD_MATCH_LABEL" " ID"
"[english]MD_MATCH_LABEL" "MATCH ID"
"MD_DATE_LABEL" ""
"[english]MD_DATE_LABEL" "DATE"
"MD_DURATION_LABEL" ""
"[english]MD_DURATION_LABEL" "DURATION"
"MD_WINNER_LABEL" "}"
"[english]MD_WINNER_LABEL" "WINNING TEAM"
"MD_PLAYER_L" ""
"[english]MD_PLAYER_L" "PLAYER"
"MD_LEVEL_L" ""
"[english]MD_LEVEL_L" "LEVEL"
"MD_HERO_L" "%&"
"[english]MD_HERO_L" "HERO"
"MD_ITEMS_L" ""
"[english]MD_ITEMS_L" "ITEMS"
"MD_GOLD_L" ""
"[english]MD_GOLD_L" "GOLD"
"MD_LAST HITS_L" ""
"[english]MD_LAST HITS_L" "LAST HITS"
"MD_DENIES_L" ""
"[english]MD_DENIES_L" "DENIES"
"MD_GOLD/MIN_L" "/l"
"[english]MD_GOLD/MIN_L" "GOLD/MIN"
"MD_XP/MIN_L" "XP/l"
"[english]MD_XP/MIN_L" "XP/MIN"
"MD_Downloading_Replay" "G:"
"[english]MD_Downloading_Replay" "Downloading Replay:"
"MD_Replay_Unavailable" "abcd"
"[english]MD_Replay_Unavailable" "Replay Unavailable"
"MD_reveal_button" "}"
"[english]MD_reveal_button" "Reveal the winning team"
"DOTA_WATCH_GAME_STATUS" ""
"[english]DOTA_WATCH_GAME_STATUS" "Watch Game Status"
"DOTA_WATCH_Pending" "..."
"[english]DOTA_WATCH_Pending" "Waiting to watch game..."
"DOTA_WATCH_GameServerNotFound" "O"
"[english]DOTA_WATCH_GameServerNotFound" "The game server hosting this ga
me was not found."
"DOTA_WATCH_Unavailable" "ab"
"[english]DOTA_WATCH_Unavailable" "Could not watch this game at this time.
"
"DOTA_MiniKillcam_TellMeMore" "+,"
"[english]DOTA_MiniKillcam_TellMeMore" "Tell Me More"
"npc_dota_lycan_wolf1" ""
"[english]npc_dota_lycan_wolf1" "Lycan Wolf"
"npc_dota_lycan_wolf2" ""
"[english]npc_dota_lycan_wolf2" "Lycan Wolf"
"npc_dota_lycan_wolf3" ""
"[english]npc_dota_lycan_wolf3" "Lycan Wolf"
"npc_dota_lycan_wolf4" ""
"[english]npc_dota_lycan_wolf4" "Lycan Wolf"
"DOTA_Tooltip_ability_furion_force_of_nature_max_treants" "/<:"
"[english]DOTA_Tooltip_ability_furion_force_of_nature_max_treants" "TREANT
COUNT:"
"DOTA_Tooltip_ability_axe_battle_hunger_speed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_axe_battle_hunger_speed_bonus" "%SPEED BONUS:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_bonus" "%SV":"
"[english]DOTA_Tooltip_ability_axe_culling_blade_speed_bonus" "%SPEED BONUS:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_aoe" "QS:"
"[english]DOTA_Tooltip_ability_axe_culling_blade_speed_aoe" "SPEED RADIUS:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_duration" "QS:"
"[english]DOTA_Tooltip_ability_axe_culling_blade_speed_duration" "SPEED D
URATION:"
"DOTA_Tooltip_ability_kunkka_torrent_movespeed_bonus" "%S:"
"[english]DOTA_Tooltip_ability_kunkka_torrent_movespeed_bonus" "%SLOW:"
"DOTA_Tooltip_ability_clinkz_strafe_Lore" "/)G
"[english]DOTA_Tooltip_ability_clinkz_strafe_Lore" "It's hard to say whethe
r the blur around the Bone Fletcher are from his flaming heart or his speed with
the quiver."
"DOTA_Tooltip_ability_clinkz_searing_arrows_Lore" "dPz
"[english]DOTA_Tooltip_ability_clinkz_searing_arrows_Lore" "Clinkz simply l
ights his arrows from his flaming essence for quite the destructive effect."
"DOTA_Tooltip_ability_clinkz_wind_walk_Lore" "|a
"[english]DOTA_Tooltip_ability_clinkz_wind_walk_Lore" "With a burst of fire an
d puff of smoke, the Bone Fletcher was nowhere to be seen."
"DOTA_Tooltip_ability_clinkz_death_pact_Lore" "=H7l
"[english]DOTA_Tooltip_ability_clinkz_death_pact_Lore" "Sutherex' bond of life
and death has become a part of Clinkz, and his old bones are refreshed with repe
tition of the pact on lesser beings."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_duration" ":"
"[english]DOTA_Tooltip_ability_spirit_breaker_greater_bash_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike" ">"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike" "Critica
l Strike"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_Description" "z7
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_Description"
"Gives a chance to deal bonus damage."
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_crit_chance"
"%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_crit_damage" "%:"
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_crit_damage"
"%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear" ""
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear" "Summon Spirit Bear"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Lore" "GG
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_Lore" "Sylla's lifelon
g companion is symbiotic with his spirit and heart, coming to aid him in any tim
e of need."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Description" "U'(
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_Description" "Summons
a powerful Spirit Bear companion that can equip items. If the bear moves 1100
distance away from the Lone Druid, it cannot attack. If the Spirit Bear dies, t
he Lone Druid suffers composite damage as backlash. As the bear increases in le
vels, it can learn the Return, Entangling Claws, and Demolish abilities. Spirit
Bear does not benefit from attributes."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_hp" "=>:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_hp" "BEAR HP:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_armor" ":"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_armor" "BEAR AR
MOR:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_bat" "45:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_bat" "BEAR BASE ATTAC
K TIME:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_return" "i"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_return" "Return"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_return_Description" "i
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_return_Description"
"Immediately teleports the Spirit Bear back to the Lone Druid. The Spirit Bear
cannot teleport if it has taken damage from a player unit in the last 3 seconds.
"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle" ""
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle" "Entangling Claw
s"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_Description" "zj
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_Description"
"Attacks have a chance to cause roots to burst from the ground, immobilizing the
attacked enemy unit, and dealing damage per second.\n\nEntangling Claws is a Un
ique Attack Modifier, and does not stack with other Unique Attack Modifiers."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_entangle_chance" "%:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_entangle_chance"
"%ENTANGLE CHANCE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_hero_duration" "%&:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_hero_duration"
"HERO DURATION:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_creep_duration" ":"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_creep_duration"
"CREEP DURATION:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish" ""
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish" "Demolish"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_Description" "QcT
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_Description"
"Increases the power of the Spirit Bear, causing it to deal more damage to build
ings and have additional spell resistance."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_bonus_building_damage"
"%:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_bonus_building_da
mage" "%BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_spell_resistance" "%1b9:"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_spell_resistance"
"%SPELL RESISTANCE:"
"DOTA_Tooltip_ability_lone_druid_rabid" ""
"[english]DOTA_Tooltip_ability_lone_druid_rabid" "Rabid"
"DOTA_Tooltip_ability_lone_druid_rabid_Lore" "B
"[english]DOTA_Tooltip_ability_lone_druid_rabid_Lore" "Bears are not commonly
seen as being agile creatures, but can actually move rather quickly, especially
when enraged."
"DOTA_Tooltip_ability_lone_druid_rabid_Description" "Q=SV
"[english]DOTA_Tooltip_ability_lone_druid_rabid_Description" "Increases the a
ttack and movement speed of Lone Druid and the Spirit Bear."
"DOTA_Tooltip_ability_lone_druid_rabid_bonus_attack_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lone_druid_rabid_bonus_attack_speed" "%ATTACK
SPEED:"
"DOTA_Tooltip_ability_lone_druid_rabid_bonus_move_speed" "%SV:"
"[english]DOTA_Tooltip_ability_lone_druid_rabid_bonus_move_speed" "%MOVEME
NT SPEED:"
"DOTA_Tooltip_ability_lone_druid_synergy" ""
"[english]DOTA_Tooltip_ability_lone_druid_synergy" "Synergy"
"DOTA_Tooltip_ability_lone_druid_synergy_Lore" "yz~
"[english]DOTA_Tooltip_ability_lone_druid_synergy_Lore" "Sylla studies and maste
rs the arts of the lost Bear Clan, enhancing his attunement with the wild."
"DOTA_Tooltip_ability_lone_druid_synergy_Description" "Q=
"[english]DOTA_Tooltip_ability_lone_druid_synergy_Description" "Increases the L
one Druid's synergy with his Spirit Bear and himself, upgrading attributes and a
bilities."
"DOTA_Tooltip_ability_lone_druid_synergy_bear_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_lone_druid_synergy_bear_bonus_damage" "BEAR BO
NUS DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_synergy_bear_bonus_speed" "SV":"
"[english]DOTA_Tooltip_ability_lone_druid_synergy_bear_bonus_speed" "BEAR BO
NUS SPEED:"
"DOTA_Tooltip_ability_lone_druid_synergy_rabid_duration_bonus" "Q7:"
"[english]DOTA_Tooltip_ability_lone_druid_synergy_rabid_duration_bonus" "RABID D
URATION BONUS:"
"DOTA_Tooltip_ability_lone_druid_synergy_true_form_hp_bonus" "=>Q7:"
"[english]DOTA_Tooltip_ability_lone_druid_synergy_true_form_hp_bonus" "TRUE FO
RM BONUS HP:"
"DOTA_Tooltip_ability_lone_druid_true_form" ""
"[english]DOTA_Tooltip_ability_lone_druid_true_form" "True Form"
"DOTA_Tooltip_ability_lone_druid_true_form_Lore" "z
"[english]DOTA_Tooltip_ability_lone_druid_true_form_Lore" "The mighty bear
is the king of the forest, possessing the throne through raw power."
"DOTA_Tooltip_ability_lone_druid_true_form_Description" "=~c7
"[english]DOTA_Tooltip_ability_lone_druid_true_form_Description" "Lone Dr
uid learns to morph himself into a raging bear, losing his ranged advantage and
some base movement speed, but gaining melee power as well as the Battle Cry abil
ity. He can morph freely between druid and bear form."
"DOTA_Tooltip_ability_lone_druid_true_form_base_attack_time" "45:"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_base_attack_time" "BASE AT
TACK TIME:"
"DOTA_Tooltip_ability_lone_druid_true_form_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_bonus_armor" "BONUS A
RMOR:"
"DOTA_Tooltip_ability_lone_druid_true_form_bonus_hp" "=>":"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_bonus_hp" "BONUS HP:"
"DOTA_Tooltip_ability_lone_druid_true_form_speed_loss" "45SV:"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_speed_loss" "BASE SPEED LOSS
:"
"DOTA_Tooltip_ability_lone_druid_true_form_druid" "="
"[english]DOTA_Tooltip_ability_lone_druid_true_form_druid" "Druid Form"
"DOTA_Tooltip_ability_lone_druid_true_form_druid_Description" "IJi="
"[english]DOTA_Tooltip_ability_lone_druid_true_form_druid_Description" "Return
to Druid form."
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry" ""
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry" "Battle Cry"
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_Lore" "GD
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_Lore" "When Sy
llabear cries in the forest, the reverberations are felt for a great distance."
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_Description" "=
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_Description"
"Adds damage and armor to the Lone Druid and his Spirit Bear."
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_bonus_armor"
"BONUS ARMOR:"
"DOTA_Tooltip_modifier_dark_seer_wall_of_replica" ""
"[english]DOTA_Tooltip_modifier_dark_seer_wall_of_replica" "Wall of Replica
"
"DOTA_Tooltip_modifier_dark_seer_wall_of_replica_Description" ""
"[english]DOTA_Tooltip_modifier_dark_seer_wall_of_replica_Description" "Wall of
Replica illusion."
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash_speed" "SV"
"[english]DOTA_Tooltip_modifier_spirit_breaker_greater_bash_speed" "Greater
Bash Speed"
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash_speed_Description" " %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% SV"
"[english]DOTA_Tooltip_modifier_spirit_breaker_greater_bash_speed_Description"
"Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_modifier_silencer_global_silence" ""
"[english]DOTA_Tooltip_modifier_silencer_global_silence" "Global Silence"
"DOTA_Tooltip_modifier_silencer_global_silence_Description" "yz%&"
"[english]DOTA_Tooltip_modifier_silencer_global_silence_Description" "All her
oes are silenced."
"DOTA_Tooltip_modifier_lycan_howl" ""
"[english]DOTA_Tooltip_modifier_lycan_howl" "Howl"
"DOTA_Tooltip_modifier_lycan_howl_Description" " %dMODIFIER_PROPERTY_PREATTACK_BO
NUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_lycan_howl_Description" "Gaining %dMODIFIER_PROP
ERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_lycan_feral_impulse" "9c"
"[english]DOTA_Tooltip_modifier_lycan_feral_impulse" "Feral Impulse"
"DOTA_Tooltip_modifier_lycan_feral_impulse_Description" " %dMODIFIER_PROPERTY_ATTA
CKSPEED_BONUS_CONSTANT_SECONDARY% SV %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE
%% "
"[english]DOTA_Tooltip_modifier_lycan_feral_impulse_Description" "Gaining
%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY% attack speed and %dMO
DIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage."
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle" ""
"[english]DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle" "Entangl
ing Claws"
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_Description" "abB
"[english]DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_Description"
"Immbolized and taking damage over time."
"DOTA_Tooltip_modifier_lone_druid_rabid" ""
"[english]DOTA_Tooltip_modifier_lone_druid_rabid" "Rabid"
"DOTA_Tooltip_modifier_lone_druid_rabid_Description" " %dMODIFIER_PROPERTY_ATTA
CKSPEED_BONUS_CONSTANT_SECONDARY%%% SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%
% SV"
"[english]DOTA_Tooltip_modifier_lone_druid_rabid_Description" "Gaining %dMODIF
IER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%% attack speed and %dMODIFIER
_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_modifier_lone_druid_true_form_battle_cry" ""
"[english]DOTA_Tooltip_modifier_lone_druid_true_form_battle_cry" "Battle
Cry"
"DOTA_Tooltip_modifier_lone_druid_true_form_battle_cry_Description" " %dMODIFI
ER_PROPERTY_PREATTACK_BONUS_DAMAGE% " %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%
"[english]DOTA_Tooltip_modifier_lone_druid_true_form_battle_cry_Description"
"Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and %dMODIFIER
_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor."
"dota_profile_successful_heroes" "7%&"
"[english]dota_profile_successful_heroes" "Most Successful Heroes"
"Party_Invitation" "|}"
"[english]Party_Invitation" "Party Invitation"
"DOTA_Tooltip_ability_item_sphere_bonus_damage" "+$damage"
"[english]DOTA_Tooltip_ability_item_sphere_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_refresher_bonus_int" "+$int"
"[english]DOTA_Tooltip_ability_item_refresher_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_medallion_of_courage_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_item_medallion_of_courage_armor_reduction"
"ARMOR REDUCTION:"
"DOTA_AutocastAbility0" " 1"
"[english]DOTA_AutocastAbility0" "Autocast Ability 1"
"DOTA_AutocastAbility1" " 2"
"[english]DOTA_AutocastAbility1" "Autocast Ability 2"
"DOTA_AutocastAbility2" " 3"
"[english]DOTA_AutocastAbility2" "Autocast Ability 3"
"DOTA_AutocastAbility3" " 4"
"[english]DOTA_AutocastAbility3" "Autocast Ability 4"
"DOTA_AutocastAbility4" " 5"
"[english]DOTA_AutocastAbility4" "Autocast Ability 5"
"DOTA_AutocastAbility5" ""
"[english]DOTA_AutocastAbility5" "Autocast Ability Ultimate"
"DOTA_CourierAbility1" "hi4j"
"[english]DOTA_CourierAbility1" "Return To Base"
"DOTA_CourierAbility3" ""
"[english]DOTA_CourierAbility3" "Put Items In Stash"
"DOTA_CourierAbility4" "@i"
"[english]DOTA_CourierAbility4" "Retrieve Items"
"DOTA_CourierAbility5" ""
"[english]DOTA_CourierAbility5" "Transfer Items"
"DOTA_CourierAbility2" "e)*"
"[english]DOTA_CourierAbility2" "Go To Secret Shop"
"DOTA_CourierAbility6" ""
"[english]DOTA_CourierAbility6" "Speed Burst"
"DOTA_NeutralAbility1" "D= 1"
"[english]DOTA_NeutralAbility1" "Neutral Ability 1"
"DOTA_NeutralAbility2" "D= 2"
"[english]DOTA_NeutralAbility2" "Neutral Ability 2"
"DOTA_NeutralAbility3" "D= 3"
"[english]DOTA_NeutralAbility3" "Neutral Ability 3"
"DOTA_NeutralAbility4" "D= 4"
"[english]DOTA_NeutralAbility4" "Neutral Ability 4"
"DOTA_Aura_Active" ":-"
"[english]DOTA_Aura_Active" "Aura: Active"
"DOTA_Aura_Inactive" ":-"
"[english]DOTA_Aura_Inactive" "Aura: Inactive"
"DOTA_Console" ">"
"[english]DOTA_Console" "Console"
"DOTA_Legacy" ""
"[english]DOTA_Legacy" "LEGACY"
"DOTA_CopyHeroBindsForCourier" "%&"
"[english]DOTA_CopyHeroBindsForCourier" "MIRROR BINDINGS FROM HERO PANEL"
"DOTA_CopyHeroBindsForNeutrals" "%&"
"[english]DOTA_CopyHeroBindsForNeutrals" "MIRROR BINDINGS FROM HERO PANEL
"
"DOTA_CopyPlayerBinds" ""
"[english]DOTA_CopyPlayerBinds" "MIRROR BINDINGS FROM PLAYER PANEL"
"GC_connecting" "Gt Dota 2 u..."
"[english]GC_connecting" "Connecting to the Dota 2 network..."
"npc_dota_hero_brewmaster" ""
"[english]npc_dota_hero_brewmaster" "Brewmaster"
"npc_dota_hero_shadow_demon" "1"
"[english]npc_dota_hero_shadow_demon" "Shadow Demon"
"npc_dota_hero_lone_druid" "="
"[english]npc_dota_hero_lone_druid" "Lone Druid"
"npc_dota_hero_chaos_knight" ""
"[english]npc_dota_hero_chaos_knight" "Chaos Knight"
"repick" "?A"
"[english]repick" "Repick"
"npc_dota_lone_druid_bear1" ""
"[english]npc_dota_lone_druid_bear1" "Spirit Bear"
"npc_dota_lone_druid_bear2" ""
"[english]npc_dota_lone_druid_bear2" "Spirit Bear"
"npc_dota_lone_druid_bear3" ""
"[english]npc_dota_lone_druid_bear3" "Spirit Bear"
"npc_dota_lone_druid_bear4" ""
"[english]npc_dota_lone_druid_bear4" "Spirit Bear"
"npc_dota_brewmaster_earth_1" "j"
"[english]npc_dota_brewmaster_earth_1" "Earth"
"npc_dota_brewmaster_earth_2" "j"
"[english]npc_dota_brewmaster_earth_2" "Earth"
"npc_dota_brewmaster_earth_3" "j"
"[english]npc_dota_brewmaster_earth_3" "Earth"
"npc_dota_brewmaster_earth_4" "j"
"[english]npc_dota_brewmaster_earth_4" "Earth"
"npc_dota_brewmaster_storm_1" ""
"[english]npc_dota_brewmaster_storm_1" "Storm"
"npc_dota_brewmaster_storm_2" ""
"[english]npc_dota_brewmaster_storm_2" "Storm"
"npc_dota_brewmaster_storm_3" ""
"[english]npc_dota_brewmaster_storm_3" "Storm"
"npc_dota_brewmaster_storm_4" ""
"[english]npc_dota_brewmaster_storm_4" "Storm"
"npc_dota_brewmaster_fire_1" ""
"[english]npc_dota_brewmaster_fire_1" "Fire"
"npc_dota_brewmaster_fire_2" ""
"[english]npc_dota_brewmaster_fire_2" "Fire"
"npc_dota_brewmaster_fire_3" ""
"[english]npc_dota_brewmaster_fire_3" "Fire"
"npc_dota_brewmaster_fire_4" ""
"[english]npc_dota_brewmaster_fire_4" "Fire"
"DOTA_Scoreboard_kills" "<"
"[english]DOTA_Scoreboard_kills" "KILLS"
"DOTA_Scoreboard_deaths" "<"
"[english]DOTA_Scoreboard_deaths" "DEATHS"
"DOTA_Scoreboard_assists" "<"
"[english]DOTA_Scoreboard_assists" "ASSISTS"
"DOTA_Scoreboard_ultimate" ""
"[english]DOTA_Scoreboard_ultimate" "ULTIMATE"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction_tooltip" "%:"
"[english]DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction_tooltip"
"%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_morphling_replicate_tooltip_cast_range" "b:"
"[english]DOTA_Tooltip_ability_morphling_replicate_tooltip_cast_range" "CAST RA
NGE:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Lore" "d
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Lore" "Azwrait
h's proficiency at spearing his family's meal of fish is proving quite useful in
the battlefield."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_duration" "S:"
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_movement_speed_pct" "%S:"
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_movement_speed_pct"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_illusion_duration"
"ILLUSION DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_illusion_damage_in_pct"
"%:"
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_illusion_damage_in_pc
t" "%ILLUSION BONUS DAMAGE TAKEN:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_tooltip_illusion_damage"
"%7:"
"[english]DOTA_Tooltip_ability_phantom_lancer_spirit_lance_tooltip_illusion_dama
ge" "%ILLUSION DAMAGE DEALT:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Lore" "
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Lore" "Dread Magus Vor
n's death imbued the Phantom Lancer with the ability to blend with all spectrums
of light."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_duration" ":"
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_movement_speed_pct" "%SVQ7:"
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_movement_speed_pct"
"%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_duration"
"ILLUSION DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_damage_in_pct" "%:"
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_damage_in_pct"
"%ILLUSION BONUS DAMAGE TAKEN:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_tooltip_illusion_damage"
"%7:"
"[english]DOTA_Tooltip_ability_phantom_lancer_doppelwalk_tooltip_illusion_damage
" "%ILLUSION DAMAGE DEALT:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_Lore" "
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_Lore" "Each of Azwrait
h's lance attacks feels like two from a normal warrior; or three; or four.."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_proc_chance_pct" "%:"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_proc_chance_pct"
"%CHANCE:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_max_illusions" ",<:"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_max_illusions" "MAX ILL
USIONS:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_illusion_duration"
"ILLUSION DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_illusion_damage_in_pct" "%:"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_illusion_damage_in_pct"
"%ILLUSION BONUS DAMAGE TAKEN:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_tooltip_illusion_damage" "%7:"
"[english]DOTA_Tooltip_ability_phantom_lancer_juxtapose_tooltip_illusion_damage"
"%ILLUSION DAMAGE DEALT:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Lore" ">a
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Lore" "Azwrait
h accepts his fate, embracing his infinite army of phantoms."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_magic_resistance_pct" "%1b9:"
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge_magic_resistance_pct"
"%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_illusion_dupicate_chance"
":"
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge_illusion_dupicate_cha
nce" "%ILLUSION DUPLICATE CHANCE:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_juxtapose_bonus" "BQ7:"
"[english]DOTA_Tooltip_ability_phantom_lancer_phantom_edge_juxtapose_bonus"
"%JUXTAPOSE CHANCE BONUS:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_tooltip_range"
"RANGE:"
"DOTA_Tooltip_ability_lycan_summon_wolves_invisibility" ""
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_invisibility" "Invisib
ility"
"DOTA_Tooltip_ability_lycan_summon_wolves_invisibility_Description" "
"[english]DOTA_Tooltip_ability_lycan_summon_wolves_invisibility_Description"
"Permanently invisible when not attacking."
"DOTA_Tooltip_ability_brewmaster_thunder_clap" "5"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_Lore" "3
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_Lore" "A slam of Mangi
x' mighty keg starts the festivities."
"DOTA_Tooltip_ability_brewmaster_thunder_clap_Description" "jj
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_Description" "Slams t
he ground, dealing damage and slowing the movement speed and attack rate of near
by enemy land units."
"DOTA_Tooltip_ability_brewmaster_thunder_clap_radius" ":"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_radius" "RADIUS:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_duration" ":"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_damage" ":"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_damage" "DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_movement_slow" "%SV:"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_movement_slow" "%MOVEME
NT SLOW:"
"DOTA_Tooltip_ability_brewmaster_drunken_haze" "=,"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze" "Drunken Haze"
"DOTA_Tooltip_ability_brewmaster_drunken_haze_Lore" "yzb -
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_Lore" "The Order of th
e Oyo's solution to all problems - another round!"
"DOTA_Tooltip_ability_brewmaster_drunken_haze_Description" "GD
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_Description" "Drenche
s an enemy unit in alcohol, causing his movement speed to be reduced, and causin
g his attacks to have a chance to miss."
"DOTA_Tooltip_ability_brewmaster_drunken_haze_duration" ":"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_brewmaster_drunken_haze_movement_slow" "%SV:"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_movement_slow" "%MOVEME
NT SLOW:"
"DOTA_Tooltip_ability_brewmaster_drunken_haze_miss_chance" "%:"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_miss_chance" "%MISS C
HANCE:"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler" ""
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler" "Drunken Brawler
"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_Lore" "
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_Lore" "When Mangix won
his title as the Brewmaster of the Order of Oyo, he also claimed his place in t
he mastery of inebriation."
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_Description" "zz
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_Description" "Gives a
chance to avoid attacks and to deal critical damage."
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_dodge_chance" "%:"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_dodge_chance" "%DODGE
CHANCE:"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_crit_chance" "%CRIT C
HANCE:"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_crit_multiplier" "%<:"
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_crit_multiplier"
"%CRIT DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_primal_split" "Ml"
"[english]DOTA_Tooltip_ability_brewmaster_primal_split" "Primal Split"
"DOTA_Tooltip_ability_brewmaster_primal_split_Lore" "z/l
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_Lore" "It isn't clear
whether Mangix is consciously aware of his potent bond with nature, as it often
occurs in the midst of a drunken stupor."
"DOTA_Tooltip_ability_brewmaster_primal_split_Description" "l7M7
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_Description" "Splits
Brewmaster into elements, forming 3 specialized warriors, adept at survival. If
any of them survive until the end of their summoned timer, the Brewmaster is reb
orn.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_brewmaster_resistant_skin" "9"
"[english]DOTA_Tooltip_ability_brewmaster_resistant_skin" "Resistant Skin"
"DOTA_Tooltip_ability_brewmaster_resistant_skin_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_resistant_skin_Lore" ""
"DOTA_Tooltip_ability_brewmaster_resistant_skin_Description" "9"
"[english]DOTA_Tooltip_ability_brewmaster_resistant_skin_Description" "Protect
s against damaging damage."
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder" ""
"[english]DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder" "Hurl Boulder"
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_Lore" ""
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_Description" "
"[english]DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_Description"
"Throws a boulder at a unit, doing damage and stunning it."
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_damage" ":"
"[english]DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_duration" ":"
"[english]DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_brewmaster_earth_spell_immunity" "1b"
"[english]DOTA_Tooltip_ability_brewmaster_earth_spell_immunity" "Spell Immunity"
"DOTA_Tooltip_ability_brewmaster_earth_spell_immunity_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_earth_spell_immunity_Lore" ""
"DOTA_Tooltip_ability_brewmaster_earth_spell_immunity_Description" "1b"
"[english]DOTA_Tooltip_ability_brewmaster_earth_spell_immunity_Description"
"Immune to spells."
"DOTA_Tooltip_ability_brewmaster_earth_pulverize" ""
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize" "Pulverize"
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize_Lore" ""
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_Description" "z7M"
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize_Description" "Provide
s a chance to do damage in a small radius."
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_damage_inner" ":"
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize_damage_inner" "DAMAGE:
"
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_radius_inner" ":"
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize_radius_inner" "RADIUS:
"
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_chance" "%:"
"[english]DOTA_Tooltip_ability_brewmaster_earth_pulverize_chance" "%CHANCE
:"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic" "1b"
"[english]DOTA_Tooltip_ability_brewmaster_storm_dispel_magic" "Dispel Magic"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Lore" ""
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Description" "M
"[english]DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Description"
"Damages summoned units in a small radius and purges most buffs or debuffs."
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_damage" ":"
"[english]DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_damage" "DAMAGE
TO SUMMONS:"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_radius" ":"
"[english]DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_radius" "RADIUS:
"
"DOTA_Tooltip_ability_brewmaster_storm_cyclone" ""
"[english]DOTA_Tooltip_ability_brewmaster_storm_cyclone" "Cyclone"
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_storm_cyclone_Lore" ""
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_Description" "c
"[english]DOTA_Tooltip_ability_brewmaster_storm_cyclone_Description" "Enclose
s a unit in a tornado, removing it from the battlefield."
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_hero" "%&:"
"[english]DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_hero" "HERO DU
RATION:"
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_unit" "%&:"
"[english]DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_unit" "NON-HER
O DURATION:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk" ""
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk" "Wind Walk"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk_Lore" ""
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_Description" "SVQ
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk_Description" "Provide
s temporary invisibility. Bonus movement speed and attack damage when invisible
."
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_movement_speeed" "SVQ7:"
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_movement_speeed"
"BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_duration" ":"
"[english]DOTA_Tooltip_ability_brewmaster_storm_wind_walk_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation" ""
"[english]DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation" "Permane
nt Immolation"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_Lore" " "
"[english]DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_Lore"
""
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_Description" ""
"[english]DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_Description"
"Burns nearby enemy units."
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_damage" ":"
"[english]DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_damage"
"DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_radius" ":"
"[english]DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_radius"
"RADIUS:"
"DOTA_Tooltip_ability_shadow_demon_disruption" "0"
"[english]DOTA_Tooltip_ability_shadow_demon_disruption" "Disruption"
"DOTA_Tooltip_ability_shadow_demon_disruption_Description" "hi
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_Description" "Banishe
s the targeted unit, removing it from play for the duration. Upon returning, tw
o illusions of the unit are created under Shadow Demon's control."
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_illusion_duration"
"ILLUSION DURATION:"
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_outgoing_tooltip"
"%7:"
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_illusion_outgoing_tooltip
" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_soul_catcher" ""
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher" "Soul Catcher"
"DOTA_Tooltip_ability_shadow_demon_soul_catcher_Description" "c
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher_Description" "Curses
a random enemy in an area to take increased damage. The bonus damage is dealt a
s a separate instance of damage. Units under the effect of Disruption can still
be affected by Soul Catcher."
"DOTA_Tooltip_ability_shadow_demon_soul_catcher_bonus_damage_taken" "%":"
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher_bonus_damage_taken"
"%BONUS DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_soul_catcher_radius" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher_radius" "RADIUS:
"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison" ""
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison" "Shadow Poison"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_Description" "t7
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_Description" "Deals d
amage in a line, and afflicts enemy units with a poison effect. The poison deals
1/2/4/8 times the stack damage based on the number of stacks on the target, up
to 4 stacks. Additional stacks cause 50 damage each. This deferred damage is de
alt when Shadow Poison's duration is expired, or the Release sub-ability is used
."
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_stack_damage" "Q:"
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_stack_damage" "STACK D
AMAGE:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_release" ""
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_release" "Shadow
Poison Release"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_release_Description" "yz
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_release_Description"
"Releases the poison to do damage on all affected enemies. Units under the effec
t of Disruption can still be affected by Shadow Poison."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge" ""
"[english]DOTA_Tooltip_ability_shadow_demon_demonic_purge" "Demonic Purge"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Description" "
"[english]DOTA_Tooltip_ability_shadow_demon_demonic_purge_Description" "Purges
the target enemy unit, removing positive buffs, and slowing the target for the d
uration. The unit slowly regains its speed until the end of the duration, upon
which damage is dealt. Units under the effect of Disruption can still be affect
ed by Demonic Purge."
"npc_dota_hero_shadow_demon_bio" "G1Dc
"[english]npc_dota_hero_shadow_demon_bio" "Among the sovereign Demons with
explicit access to this world, Doom scarcely bothers with the affairs of Noninf
ernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost ex
clusively on collecting expeditions. The Shadow Demon, however, has always taken
a deep and abiding interest in the material plane, as if sensing that mastery o
f this gritty dimensional nexus might be the key to total domination of all real
ities. Summoned first by minor wizards, the Shadow Demon granted every wish and
put on increasingly impressive displays of power until he had the full attention
of the greatest demonologists, and through them the various lords, tyrants, aut
archs and heirophants who depended on sorcery to buttress their mundane power. S
o great was his deception that all his summoners considered themselves the maste
r and Shadow Demon the servant; meanwhile, he eroded their identities and made t
heir minds his own. In the end, most members of the cult were hollow puppets, ex
tensions of his evil will. What Shadow Demon's next step would have been remains
open to speculation, for around this time, Nevermore the Shadow Fiend bit into
a particularly nasty-tasting soul and discovered that it held nothing but a foul
nougat of Shadow Demon's essence. Alerted that a coup was underway, and that th
e ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and
Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spe
lls of incredible force, they undid Shadow Demon's centuries of patient work, re
ducing his cult to smithereens--and all its members to a bloody splatter. Nothin
g remained except a tiny speck of demon shadow. Immortal and irreducible, this m
ote of evil was enough to seed the Shadow Demon's next scheme, and in fits and s
tarts, over further centuries, he began to regroup. Whatever that speck of shado
w touched, it tainted, and its influence gradually grew. A chaos of damaged part
s pulled together, reknit, and combined to give Shadow Demon a form even stronge
r than his former. He is all but complete now, and his plan for infinite dominio
n lacks all of its former weaknesses. It would seem that such a being of pure ma
lice and malevolence, a threat to all creation, would be forever out of place in
our world...yet Shadow Demon does not lack for followers. "
"npc_dota_hero_shadow_demon_hype" " "
"[english]npc_dota_hero_shadow_demon_hype" ""
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt" ""
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt" "Chaos Bolt"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Description" "
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Description" "Throws
a mysterious bolt of energy at the target unit. It stuns for a random duration a
nd deals random damage."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Lore" "ab
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Lore" "Even Chaos Knig
ht cannot predict this manifest of unholy energy."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_min" "M:"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_min" "MINIMUM
STUN:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_max" ":"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_max" "MAXIMUM
STUN:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_min" "M:"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_min" "MINIMUM
DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_max" ":"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_max" "MAXIMUM
DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_reality_rift" ""
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift" "Reality Rift"
"DOTA_Tooltip_ability_chaos_knight_reality_rift_Description" "yz
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift_Description" "Telepor
ts you, any images you have and the target unit to a random point along the line
between the two of you. Gives you bonus attack damage for one attack."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_Lore" "w
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift_Lore" "Armageddon ride
s between the planes, bringing Chaos Knight to his victim wherever he may hide."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_chaos_knight_reality_rift_bonus_duration" "Q7:"
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift_bonus_duration"
"BONUS DURATION:"
"DOTA_Tooltip_ability_chaos_knight_reality_rift_cast_range" ":"
"[english]DOTA_Tooltip_ability_chaos_knight_reality_rift_cast_range" "RANGE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike" ""
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_strike" "Chaos Strike"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_Description" "1cz
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_strike_Description" "Chaos K
night's mojo gives him a chance to deal bonus damage."
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_Lore" "dae/
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_strike_Lore" "Chaos Knight's
unwieldy power bludgeons those who stand before him, crushing the thickest of ar
mors."
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_chance" "%:"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_chance" "%CRITIC
AL CHANCE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_damage" "%:"
"[english]DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_damage" "%CRITIC
AL DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_phantasm" ""
"[english]DOTA_Tooltip_ability_chaos_knight_phantasm" "Phantasm"
"DOTA_Tooltip_ability_chaos_knight_phantasm_Description" "V,
"[english]DOTA_Tooltip_ability_chaos_knight_phantasm_Description" "Summons
several copies of the Chaos Knight from alternate dimensions. The illusions dea
l full damage, but take double damage."
"DOTA_Tooltip_ability_chaos_knight_phantasm_Lore" "GDy>?
"[english]DOTA_Tooltip_ability_chaos_knight_phantasm_Lore" "Drawing on his
battles fought across many worlds and many times, phantasms of the Chaos Knight
rise up to quell all who oppose him."
"DOTA_Tooltip_ability_chaos_knight_phantasm_images_count" "<:"
"[english]DOTA_Tooltip_ability_chaos_knight_phantasm_images_count" "NUMBER
OF ILLUSIONS:"
"npc_dota_hero_chaos_knight_bio" "Da<
"[english]npc_dota_hero_chaos_knight_bio" "The veteran of countless battle
s on a thousand worlds, Chaos Knight hails from a far upstream plane where the f
undamental laws of the universe have found sentient expression. Of all the anci
ent Fundamentals, he is the oldest and most tirelessendlessly searching out a bei
ng he knows only as The Light. Long ago the Light ventured out from the progenito
r realm, in defiance of the first covenant. Now Chaos Knight shifts from plane
to plane, always on the hunt to extinguish the Light wherever he finds it. A th
ousand times he has snuffed out the source, and always he slides into another pl
ane to continue his search anew."
"npc_dota_hero_chaos_knight_hype" " "
"[english]npc_dota_hero_chaos_knight_hype" ""
"DOTA_Lobby_Game_Offline_Setup" "t"
"[english]DOTA_Lobby_Game_Offline_Setup" "OFFLINE PRACTICE LOBBY SETTINGS
"
"DOTA_Lobby_Prefs_Password" ""
"[english]DOTA_Lobby_Prefs_Password" "PASSWORD"
"DOTA_Lobby_Prefs_Cheats_caps" ""
"[english]DOTA_Lobby_Prefs_Cheats_caps" "CHEATS"
"UI_ENTER_LOBBY_PASSWORD" ""
"[english]UI_ENTER_LOBBY_PASSWORD" "ENTER LOBBY PASSWORD"
"UI_Save_Settings" ""
"[english]UI_Save_Settings" "SAVE SETTINGS"
"UI_Edit_Settings" ""
"[english]UI_Edit_Settings" "EDIT SETTINGS"
"join_error_already_in_game" "abQHGD"
"[english]join_error_already_in_game" "Unable to join practice lobby, as you a
re already in a game."
"join_error_invalid_lobby" "abQHG"
"[english]join_error_invalid_lobby" "Unable to join practice lobby. The lob
by you specified no longer exists."
"join_error_incorrect_password" "abQ"
"[english]join_error_incorrect_password" "Unable to join practice lobby.
Incorrect password."
"join_error_access_denied" "abQ"
"[english]join_error_access_denied" "Unable to join practice lobby. Access
denied."
"join_error_generic" "abQ"
"[english]join_error_generic" "Unable to join practice lobby."
"dota_region_stockholm" ""
"[english]dota_region_stockholm" "Stockholm"
"dota_region_amsterdam" ""
"[english]dota_region_amsterdam" "Amsterdam"
"dota_region_automatic_desc" "?A6yG"
"[english]dota_region_automatic_desc" "Choose the server that is best for my r
egion."
"dota_region_select_desc" "?A"
"[english]dota_region_select_desc" "Let me choose servers from any region."
"Average_wait_time" ":%s1"
"[english]Average_wait_time" "Average wait time: %s1"
"dota_matchgroup_hk" ""
"[english]dota_matchgroup_hk" "Hong Kong"
"UI_region_settings_command" "?Aj"
"[english]UI_region_settings_command" "SELECT MATCHMAKING REGIONS"
"dota_mm_select_region_hint" "?A\n?A,"
"[english]dota_mm_select_region_hint" "Please select one or more matchmaking r
egions.\nSelecting more regions will reduce wait times."
"DOTA_Tooltip_modifier_darkseer_wallofreplica_illusion" ""
"[english]DOTA_Tooltip_modifier_darkseer_wallofreplica_illusion" "Wall of
Replica Illusion"
"DOTA_Tooltip_modifier_knockback" ""
"[english]DOTA_Tooltip_modifier_knockback" "Greater Bash"
"DOTA_Tooltip_modifier_knockback_Description" ""
"[english]DOTA_Tooltip_modifier_knockback_Description" "Stunned"
"DOTA_Tooltip_modifier_silencer_last_word_aura" "@"
"[english]DOTA_Tooltip_modifier_silencer_last_word_aura" "Last Word Steal
"
"DOTA_Tooltip_modifier_silencer_last_word_aura_Description" "@"
"[english]DOTA_Tooltip_modifier_silencer_last_word_aura_Description" "Total i
ntelligence stolen"
"DOTA_Tooltip_modifier_lycan_summon_wolves_invisibility" ""
"[english]DOTA_Tooltip_modifier_lycan_summon_wolves_invisibility" "Invisib
le"
"DOTA_Tooltip_modifier_lycan_shapeshift" ""
"[english]DOTA_Tooltip_modifier_lycan_shapeshift" "Shapeshift"
"DOTA_Tooltip_modifier_lycan_shapeshift_Description" "SSVQ7
"[english]DOTA_Tooltip_modifier_lycan_shapeshift_Description" "Gaining haste,
critical strike, bonus attack speed, and bonus hit points."
"DOTA_Tooltip_modifier_lycan_shapeshift_speed" ""
"[english]DOTA_Tooltip_modifier_lycan_shapeshift_speed" "Shapeshift"
"DOTA_Tooltip_modifier_lycan_shapeshift_speed_Description" "S"
"[english]DOTA_Tooltip_modifier_lycan_shapeshift_speed_Description" "Gaining
haste."
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect" ""
"[english]DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect" "Entangl
ing Claws"
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect_Description"
"abB"
"[english]DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect_Descripti
on" "Immobilized and taking damage over time."
"DOTA_Tooltip_modifier_brewmaster_thunder_clap" "5"
"[english]DOTA_Tooltip_modifier_brewmaster_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_modifier_brewmaster_thunder_clap_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%%SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%
"[english]DOTA_Tooltip_modifier_brewmaster_thunder_clap_Description" "Movemen
t slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attacks slowed by
%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
"DOTA_Tooltip_modifier_brewmaster_drunken_haze" "=,"
"[english]DOTA_Tooltip_modifier_brewmaster_drunken_haze" "Drunken Haze"
"DOTA_Tooltip_modifier_brewmaster_drunken_haze_Description" "SV %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% Bz %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_brewmaster_drunken_haze_Description" "Movemen
t slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and %dMODIFIER_PRO
PERTY_MISS_PERCENTAGE%%% chance to miss attacks."
"DOTA_Tooltip_modifier_brewmaster_drunken_brawler" ""
"[english]DOTA_Tooltip_modifier_brewmaster_drunken_brawler" "Drunken Brawler
"
"DOTA_Tooltip_modifier_brewmaster_drunken_brawler_Description" "%dMODIFIER_PROP
ERTY_EVASION_CONSTANT%%% \n%dMODIFIER_PROPERTY_TOOLTIP%%% 7 %dMODIFIER_PR
"[english]DOTA_Tooltip_modifier_brewmaster_drunken_brawler_Description" "%dMODIF
IER_PROPERTY_EVASION_CONSTANT%%% chance to dodge attacks.\n%dMODIFIER_PROPERTY_T
OOLTIP%%% chance to %dMODIFIER_PROPERTY_TOOLTIP%%% crit."
"DOTA_Tooltip_modifier_brewmaster_earth_pulverize" ""
"[english]DOTA_Tooltip_modifier_brewmaster_earth_pulverize" "Pulverize"
"DOTA_Tooltip_modifier_brewmaster_earth_pulverize_Description" "%dMODIFIER_PROP
ERTY_TOOLTIP%%% 7"
"[english]DOTA_Tooltip_modifier_brewmaster_earth_pulverize_Description" "%dMODIF
IER_PROPERTY_TOOLTIP%%% chance to do additional damage to units around his attac
k."
"DOTA_Tooltip_modifier_brewmaster_earth_spell_immunity" "1b"
"[english]DOTA_Tooltip_modifier_brewmaster_earth_spell_immunity" "Spell I
mmunity"
"DOTA_Tooltip_modifier_brewmaster_earth_spell_immunity_Description" ",<1b"
"[english]DOTA_Tooltip_modifier_brewmaster_earth_spell_immunity_Description"
"Immune to most spells"
"DOTA_Tooltip_modifier_brewmaster_storm_wind_walk" ""
"[english]DOTA_Tooltip_modifier_brewmaster_storm_wind_walk" "Wind Walk"
"DOTA_Tooltip_modifier_brewmaster_storm_wind_walk_Description" "SV" %dMODIFIER
ESPEED_BONUS_PERCENTAGE%"
"[english]DOTA_Tooltip_modifier_brewmaster_storm_wind_walk_Description" "Invisib
le, movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%.
"
"DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation" ""
"[english]DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation" "Permane
nt Immolation"
"DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation_Description"
"7 %dMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation_Description
" "Burning for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_shadow_demon_disruption" "0"
"[english]DOTA_Tooltip_modifier_shadow_demon_disruption" "Disruption"
"DOTA_Tooltip_modifier_shadow_demon_disruption_Description" ""
"[english]DOTA_Tooltip_modifier_shadow_demon_disruption_Description" "Banishe
d."
"DOTA_Tooltip_modifier_shadow_demon_soul_catcher" ""
"[english]DOTA_Tooltip_modifier_shadow_demon_soul_catcher" "Soul Catcher"
"DOTA_Tooltip_modifier_shadow_demon_soul_catcher_Description" "" %dMODIFIER_PROPE
TOOLTIP%%%"
"[english]DOTA_Tooltip_modifier_shadow_demon_soul_catcher_Description" "Damage
taken increased by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_shadow_demon_shadow_poison" ""
"[english]DOTA_Tooltip_modifier_shadow_demon_shadow_poison" "Shadow Poison"
"DOTA_Tooltip_modifier_shadow_demon_shadow_poison_Description" " %dMODIFIER_PROPER
TY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_shadow_demon_shadow_poison_Description" "About t
o take %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_shadow_demon_purge_slow" ""
"[english]DOTA_Tooltip_modifier_shadow_demon_purge_slow" "Purged"
"DOTA_Tooltip_modifier_shadow_demon_purge_slow_Description" "S"
"[english]DOTA_Tooltip_modifier_shadow_demon_purge_slow_Description" "Slowed.
"
"DOTA_Tooltip_modifier_chaos_knight_reality_rift_bonus_damage" ""
"[english]DOTA_Tooltip_modifier_chaos_knight_reality_rift_bonus_damage" "Reality
Rift"
"DOTA_Tooltip_modifier_chaos_knight_reality_rift_bonus_damage_Description"
"" %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_chaos_knight_reality_rift_bonus_damage_Descripti
on" "Damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Hero_Selection_Filter_Suggestions" "} (%s1)"
"[english]DOTA_Hero_Selection_Filter_Suggestions" "TEAM'S SUGGESTIONS (%s1
)"
"DOTA_Hero_Selection_AdvFilter_Attack_Melee" ""
"[english]DOTA_Hero_Selection_AdvFilter_Attack_Melee" "Melee"
"DOTA_Hero_Selection_AdvFilter_Attack_Ranged" ""
"[english]DOTA_Hero_Selection_AdvFilter_Attack_Ranged" "Ranged"
"DOTA_Hero_Selection_AdvFilter_MyHero_Favorites" ""
"[english]DOTA_Hero_Selection_AdvFilter_MyHero_Favorites" "Your Favorites"
"DOTA_Hero_Selection_AdvFilter_MyHero_BestAs" "7"
"[english]DOTA_Hero_Selection_AdvFilter_MyHero_BestAs" "Your Best"
"DOTA_Hero_Selection_AdvFilter_MyHero_Recent" ""
"[english]DOTA_Hero_Selection_AdvFilter_MyHero_Recent" "Your Recently Played"
"DOTA_ToolTip_Ability_Channeled" "b"
"[english]DOTA_ToolTip_Ability_Channeled" "Channeled"
"DOTA_ToolTip_Targeting_AlliedHeroes" "%&"
"[english]DOTA_ToolTip_Targeting_AlliedHeroes" "Allied Heroes"
"DOTA_Tooltip_Targeting_All_Heroes" "%&"
"[english]DOTA_Tooltip_Targeting_All_Heroes" "Heroes"
"DOTA_ToolTip_Targeting_Units" ""
"[english]DOTA_ToolTip_Targeting_Units" "Units"
"dota_dashboard_action_team_game" "}"
"[english]dota_dashboard_action_team_game" "TEAM GAMES"
"dota_dashboard_action_lan_game" "u"
"[english]dota_dashboard_action_lan_game" "LAN GAMES"
"dota_dashboard_action_private_game" "/"
"[english]dota_dashboard_action_private_game" "PRIVATE GAMES"
"DOTA_ReportReminder" "1imUG
"[english]DOTA_ReportReminder" "Don't forget to report players for bad conduct,
or commend them for being fun to play with. You can do this by clicking on thei
r name in the scoreboard at any time."
"notify_successful_report_title" ""
"[english]notify_successful_report_title" "THANK YOU"
"notify_successful_report" "H<@
"[english]notify_successful_report" "We've recently taken action against one o
r more players you've previously reported for bad conduct. Thanks for your help in
making the Dota 2 community a friendlier place."
"unknown_wait_time" ""
"[english]unknown_wait_time" "Unknown Wait Time"
"matchmaking_settings_label" ""
"[english]matchmaking_settings_label" "MATCHMAKING SETTINGS"
"lobby_settings_label" ""
"[english]lobby_settings_label" "LOBBY SETTINGS"
"matchmaking_gamemode_label" ""
"[english]matchmaking_gamemode_label" "GAME MODES"
"matchmaking_regions_label" "j"
"[english]matchmaking_regions_label" "REGIONS"
"matchmaking_select" "?A"
"[english]matchmaking_select" "SELECT"
"dota_lobby_type_practice_games" ""
"[english]dota_lobby_type_practice_games" "PRACTICE GAMES"
"dota_lobby_type_private_games" "/"
"[english]dota_lobby_type_private_games" "PRIVATE GAMES"
"dota_lobby_offline_practice_game" ""
"[english]dota_lobby_offline_practice_game" "PRACTICE WITH BOTS"
"dota_lobby_quests" ""
"[english]dota_lobby_quests" "QUESTS"
"dota_lobby_tutorials" "~"
"[english]dota_lobby_tutorials" "TUTORIALS"
"dota_lobby_mentored_play" "G"
"[english]dota_lobby_mentored_play" "PLAY WITH A MENTOR"
"dota_lobby_offline_title" "t"
"[english]dota_lobby_offline_title" "OFFLINE PRACTICE LOBBY"
"dota_match_elapsed" ":"
"[english]dota_match_elapsed" "ELAPSED TIME:"
"dota_safe_to_abandon" "HU-"
"[english]dota_safe_to_abandon" "This game is safe to leave."
"dota_play_find_a_match" ""
"[english]dota_play_find_a_match" "FIND A MATCH"
"dota_play_find_team_match" "}"
"[english]dota_play_find_team_match" "FIND A TEAM MATCH"
"dota_play_find_coop_bot_match" "6"
"[english]dota_play_find_coop_bot_match" "FIND A CO-OP BOT MATCH"
"dota_play_learn_to_play" "~"
"[english]dota_play_learn_to_play" "LEARN TO PLAY"
"DOTA_create_online_lobby" "t"
"[english]DOTA_create_online_lobby" "Create an online lobby"
"DOTA_create_offline_lobby" "t"
"[english]DOTA_create_offline_lobby" "Create an offline lobby"
"DOTA_create_online_lobby_desc" "//"
"[english]DOTA_create_online_lobby_desc" "Create a private lobby when you
want to play with people you know."
"DOTA_create_online_lobby_desc_bullets" "- }\n-
"[english]DOTA_create_online_lobby_desc_bullets" "- Play arranged games a
gainst specific players or teams. \n- Invite friends and fill empty player slots
with bots. \n- Hide the lobby by setting a password in LOBBY SETTINGS."
"DOTA_create_offline_lobby_desc" "t"
"[english]DOTA_create_offline_lobby_desc" "Create an offline lobby when yo
u want to play against bots."
"DOTA_no_friend_lobbies" ""
"[english]DOTA_no_friend_lobbies" "No friend lobbies found."
"DOTA_no_private_lobbies" "/"
"[english]DOTA_no_private_lobbies" "No private lobbies found."
"DOTA_find_lobby" ""
"[english]DOTA_find_lobby" "FIND A LOBBY"
"lobby_password_label" ""
"[english]lobby_password_label" "LOBBY PASSWORD"
"Find_lobby" ""
"[english]Find_lobby" "Find Lobby"
"DOTA_Matchmaking_NoGameMode_Error" "?A"
"[english]DOTA_Matchmaking_NoGameMode_Error" "Please select a game mode."
"UI_SHOW_HERO_ICON" "Mjq%&q"
"[english]UI_SHOW_HERO_ICON" "MINIMAP ICONS INSTEAD OF NAMES"
"UI_SHOW_HERO_ALT_INDICATOR" " ALT %&"
"[english]UI_SHOW_HERO_ALT_INDICATOR" "HOLD ALT TO HIGHLIGHT HERO"
"UI_SHOW_HEALTH_BAR_NUMBER" "=><"
"[english]UI_SHOW_HEALTH_BAR_NUMBER" "SHOW HP BAR NUMBER"
"UI_APPLY" "d"
"[english]UI_APPLY" "APPLY"
"UI_HERO" "%&"
"[english]UI_HERO" "HERO"
"UI_COURIER" "c"
"[english]UI_COURIER" "COURIER"
"UI_NEUTRALS" "D="
"[english]UI_NEUTRALS" "NEUTRALS"
"waiting_for_players_title" ""
"[english]waiting_for_players_title" "WAITING FOR PLAYERS"
"party_block_player" "yz}"
"[english]party_block_player" "Block all communication from party leader"
"dota_suggest_invite_format" " %s1 |}"
"[english]dota_suggest_invite_format" "Please invite %s1 to the party."
"DOTA_LobbyKicked_Header" ""
"[english]DOTA_LobbyKicked_Header" "Kicked From Lobby"
"DOTA_LobbyKicked_Message" "O"
"[english]DOTA_LobbyKicked_Message" "You were kicked from the game lobby by
the lobby leader."
"DOTA_PartyKicked_Header" "|}"
"[english]DOTA_PartyKicked_Header" "Kicked From Party"
"DOTA_PartyKicked_Message" "|}}|}D"
"[english]DOTA_PartyKicked_Message" "You were kicked from the party by the p
arty leader."
"dota_hud_error_item_muted" "d"
"[english]dota_hud_error_item_muted" "Item is Muted"
"DOTA_Tooltip_ability_item_point_booster_Lore" "zU"
"[english]DOTA_Tooltip_ability_item_point_booster_Lore" "A perfectly formed amet
hyst that nourishes body and mind when held."
"DOTA_Tooltip_ability_item_vitality_booster_Lore" "GD+"
"[english]DOTA_Tooltip_ability_item_vitality_booster_Lore" "A ruby gemstone
that has been passed down through generations of warrior kin."
"DOTA_Tooltip_ability_item_void_stone_Lore" "d1b
"[english]DOTA_Tooltip_ability_item_void_stone_Lore" "Jewelry that was once u
sed to channel nether realm magic, this ring pulses with energy."
"DOTA_Tooltip_ability_item_veil_of_discord_debuff_radius" ":"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_debuff_radius" "RADIUS:
"
"DOTA_Tooltip_ability_item_veil_of_discord_resist_debuff" "%1b:"
"[english]DOTA_Tooltip_ability_item_veil_of_discord_resist_debuff" "%BONUS
MAGIC DAMAGE:"
"dota_game_stats" ""
"[english]dota_game_stats" "STATS"
"dota_results" ""
"[english]dota_results" "RESULTS"
"UI_game_mode_command" "?A"
"[english]UI_game_mode_command" "SELECT GAME MODES"
"UI_match_id_label" " ID"
"[english]UI_match_id_label" "MATCH ID"
"watch_or_filter_by_label" ""
"[english]watch_or_filter_by_label" "Or, filter by"
"MD_Finding_Replay" "..."
"[english]MD_Finding_Replay" "Finding Replay..."
"match_details_timeout" " ID %s1 G"
"[english]match_details_timeout" "Request for Match ID %s1 timed out."
"match_details_denied" "@ ID %s1 "
"[english]match_details_denied" "Access to Match ID %s1 denied."
"match_details_failed" "a ID %s1"
"[english]match_details_failed" "Invalid Match ID %s1."
"DOTA_RP_WATCHING_REPLAY" ""
"[english]DOTA_RP_WATCHING_REPLAY" "Watching A Replay"
"DOTA_RP_ONLINE" "t"
"[english]DOTA_RP_ONLINE" "Online"
"DOTA_RP_BUSY" ""
"[english]DOTA_RP_BUSY" "Busy"
"DOTA_RP_AWAY" "-"
"[english]DOTA_RP_AWAY" "Away"
"DOTA_RP_SNOOZE" ""
"[english]DOTA_RP_SNOOZE" "Snooze"
"DOTA_RP_LOOKING_TO_TRADE" ""
"[english]DOTA_RP_LOOKING_TO_TRADE" "Looking To Trade"
"DOTA_RP_LOOKING_TO_PLAY" ""
"[english]DOTA_RP_LOOKING_TO_PLAY" "Looking To Play"
"dota_workshop_viewlegal" "b6"
"[english]dota_workshop_viewlegal" "Legal Agreement"
"dota_workshop_publishnewitem" "."
"[english]dota_workshop_publishnewitem" "Publish New Submission"
"dota_workshop_browse" ""
"[english]dota_workshop_browse" "Browse Workshop"
"DOTA_KEYBIND_MENU_UNITACTIONS" ""
"[english]DOTA_KEYBIND_MENU_UNITACTIONS" "UNIT ACTIONS"
"DOTA_KEYBIND_MENU_ABILITIES" ""
"[english]DOTA_KEYBIND_MENU_ABILITIES" "ABILITIES"
"DOTA_KEYBIND_MENU_ITEMS" ""
"[english]DOTA_KEYBIND_MENU_ITEMS" "ITEMS"
"DOTA_KEYBIND_MENU_PLAYER" ""
"[english]DOTA_KEYBIND_MENU_PLAYER" "PLAYER"
"DOTA_KEYBIND_MENU_METAGAME" ""
"[english]DOTA_KEYBIND_MENU_METAGAME" "METAGAME"
"DOTA_KEYBIND_MENU_SPECTATOR" ""
"[english]DOTA_KEYBIND_MENU_SPECTATOR" "SPECTATOR"
"DOTA_Inventory1" " 1"
"[english]DOTA_Inventory1" "Inventory 1"
"DOTA_Inventory2" " 2"
"[english]DOTA_Inventory2" "Inventory 2"
"DOTA_Inventory3" " 3"
"[english]DOTA_Inventory3" "Inventory 3"
"DOTA_Inventory4" " 4"
"[english]DOTA_Inventory4" "Inventory 4"
"DOTA_Inventory5" " 5"
"[english]DOTA_Inventory5" "Inventory 5"
"DOTA_Inventory6" " 6"
"[english]DOTA_Inventory6" "Inventory 6"
"DOTA_SpectatorForward" "EFe"
"[english]DOTA_SpectatorForward" "Spectator Camera Forward"
"DOTA_SpectatorBack" "EF"
"[english]DOTA_SpectatorBack" "Spectator Camera Back"
"DOTA_SpectatorLeft" "EFf"
"[english]DOTA_SpectatorLeft" "Spectator Camera Left"
"DOTA_SpectatorRight" "EFg"
"[english]DOTA_SpectatorRight" "Spectator Camera Right"
"DOTA_SpectatorGrip" "EFKL"
"[english]DOTA_SpectatorGrip" "Spectator Camera Grip"
"DOTA_SpectatorPause" ""
"[english]DOTA_SpectatorPause" "Spectator Pause"
"DOTA_SpectatorIncreaseReplaySpeed" "QSV"
"[english]DOTA_SpectatorIncreaseReplaySpeed" "Increase Replay Speed"
"DOTA_SpectatorDecreaseReplaySpeed" "SV"
"[english]DOTA_SpectatorDecreaseReplaySpeed" "Decrease Replay Speed"
"DOTA_SpectatorChat" "vw"
"[english]DOTA_SpectatorChat" "Spectator Chat"
"DOTA_SpectatorScoreboard" "klm"
"[english]DOTA_SpectatorScoreboard" "Spectator Scoreboard"
"DOTA_SpectatorStatsHarvest" ""
"[english]DOTA_SpectatorStatsHarvest" "Spectator Harvest Stats"
"DOTA_SpectatorStatsItem" ""
"[english]DOTA_SpectatorStatsItem" "Spectator Item Stats"
"DOTA_SpectatorStatsGold" "q"
"[english]DOTA_SpectatorStatsGold" "Spectator Gold Graph"
"DOTA_SpectatorFOWBoth" ","
"[english]DOTA_SpectatorFOWBoth" "Spectator FOW Both Teams"
"DOTA_SpectatorFOWRadient" "YZ,"
"[english]DOTA_SpectatorFOWRadient" "Spectator FOW Radiant"
"DOTA_SpectatorFOWDire" "1[,"
"[english]DOTA_SpectatorFOWDire" "Spectator FOW Dire"
"DOTA_Buyback" ""
"[english]DOTA_Buyback" "BUYBACK"
"DOTA_Stash" ""
"[english]DOTA_Stash" "STASH"
"DOTA_Inventory_Grab_All" "@"
"[english]DOTA_Inventory_Grab_All" "GRAB ALL"
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_aoe" ":"
"[english]DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_aoe"
"RADIUS:"
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_delay_time"
"b:"
"[english]DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_delay_
time" "CAST DELAY:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_radius" ":"
"[english]DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_radius" "RADIUS:
"
"DOTA_Tooltip_ability_leshrac_split_earth_delay" ":"
"[english]DOTA_Tooltip_ability_leshrac_split_earth_delay" "STUN DELAY:"
"DOTA_Tooltip_ability_razor_unstable_current_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_razor_unstable_current_slow_duration" "SLOW DU
RATION:"
"DOTA_Tooltip_ability_storm_spirit_overload_aoe" ":"
"[english]DOTA_Tooltip_ability_storm_spirit_overload_aoe" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_overload_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_storm_spirit_overload_tooltip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_radius" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_crystal_nova_radius" "RADIUS:
"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_radius" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_radius" "RADIUS:
"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_explosion_radius" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_explosion_radius"
"EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_warlock_upheaval_aoe" ":"
"[english]DOTA_Tooltip_ability_warlock_upheaval_aoe" "RADIUS:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_aoe" ":"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_aoe" "RADIUS:"
"DOTA_Tooltip_ability_dazzle_shadow_wave_damage_radius" ":"
"[english]DOTA_Tooltip_ability_dazzle_shadow_wave_damage_radius" "DAMAGE
RADIUS:"
"DOTA_Tooltip_ability_enigma_midnight_pulse_radius" ":"
"[english]DOTA_Tooltip_ability_enigma_midnight_pulse_radius" "RADIUS:"
"DOTA_Tooltip_ability_pugna_nether_blast_delay" ":"
"[english]DOTA_Tooltip_ability_pugna_nether_blast_delay" "BLAST DELAY:"
"DOTA_Tooltip_ability_jakiro_dual_breath_start_radius" ":"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_start_radius" "START RADIUS:"
"DOTA_Tooltip_ability_jakiro_dual_breath_end_radius" "!:"
"[english]DOTA_Tooltip_ability_jakiro_dual_breath_end_radius" "END RADIUS:"
"DOTA_Tooltip_ability_jakiro_ice_path_path_delay" "7:"
"[english]DOTA_Tooltip_ability_jakiro_ice_path_path_delay" "FORMATION DELAY
:"
"DOTA_Tooltip_ability_jakiro_ice_path_path_radius" ":"
"[english]DOTA_Tooltip_ability_jakiro_ice_path_path_radius" "RADIUS:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_radius" ":"
"[english]DOTA_Tooltip_ability_jakiro_liquid_fire_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_radius" ":"
"[english]DOTA_Tooltip_ability_batrider_sticky_napalm_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_flamebreak_explosion_radius" ":"
"[english]DOTA_Tooltip_ability_batrider_flamebreak_explosion_radius" "RADIUS:
"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_break_distance" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_cold_feet_break_distance"
"BREAK DISTANCE:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_radius" ":"
"[english]DOTA_Tooltip_ability_ancient_apparition_chilling_touch_radius"
"RADIUS:"
"DOTA_Tooltip_ability_chaos_knight_phantasm_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_chaos_knight_phantasm_illusion_duration" "DURATIO
N:"
"DOTA_Community_ViewPersona" "/"
"[english]DOTA_Community_ViewPersona" "View Persona"
"DOTA_Community_EditPersona" "/"
"[english]DOTA_Community_EditPersona" "Edit Persona"
"DOTA_Community_CreateTeam" "}"
"[english]DOTA_Community_CreateTeam" "Create Team"
"DOTA_Community_ManageTeam" "}"
"[english]DOTA_Community_ManageTeam" "Manage Team"
"DOTA_UI_Exit" ""
"[english]DOTA_UI_Exit" "EXIT"
"DOTA_UI_Confirmation_Continue" ""
"[english]DOTA_UI_Confirmation_Continue" "Continue"
"DOTA_UI_Confirmation_Cancel" "@2"
"[english]DOTA_UI_Confirmation_Cancel" "Cancel"
"DOTA_Tooltip_modifier_rod_of_atos_debuff" ","
"[english]DOTA_Tooltip_modifier_rod_of_atos_debuff" "Rod of Atos"
"DOTA_Tooltip_modifier_rod_of_atos_debuff_Description" "SV %dMODIFIER_PROPERT
ONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_rod_of_atos_debuff_Description" "Crippled, movem
ent speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Hero_Selection_Filter_Mode_SD" "?"
"[english]DOTA_Hero_Selection_Filter_Mode_SD" "YOUR SINGLE DRAFT OPTIONS"
"DOTA_Hero_Selection_Filter_Mode_RD" "?"
"[english]DOTA_Hero_Selection_Filter_Mode_RD" "YOUR RANDOM DRAFT OPTIONS"
"DOTA_Hero_Selection_Filter_PlayerLoadout" "%&"
"[english]DOTA_Hero_Selection_Filter_PlayerLoadout" "Non-Hero Items"
"DOTA_Hero_Selection_AdvFilter_MyHero_LeastUsed" "cd"
"[english]DOTA_Hero_Selection_AdvFilter_MyHero_LeastUsed" "Your Least Used
"
"DOTA_Hero_Selection_AdvFilter_MyHero_Items" "z"
"[english]DOTA_Hero_Selection_AdvFilter_MyHero_Items" "You Have Items For"
"DOTA_Hero_Selection_HeroCount" "[%s1 %&]"
"[english]DOTA_Hero_Selection_HeroCount" "[%s1 HEROES]"
"DOTA_Hero_Selection_RandomSelect" "?A%&"
"[english]DOTA_Hero_Selection_RandomSelect" "Spin to Random Hero"
"DOTA_Hero_Selection_Pick_Loadout" ""
"[english]DOTA_Hero_Selection_Pick_Loadout" "Customize"
"DOTA_ToolTip_Damage" ":"
"[english]DOTA_ToolTip_Damage" "DAMAGE:"
"DOTA_ToolTip_Damage_Physical" ""
"[english]DOTA_ToolTip_Damage_Physical" "Physical"
"DOTA_ToolTip_Damage_Magical" "1b"
"[english]DOTA_ToolTip_Damage_Magical" "Magical"
"DOTA_ToolTip_Damage_Composite" "6"
"[english]DOTA_ToolTip_Damage_Composite" "Composite"
"DOTA_ToolTip_Damage_Pure" ""
"[english]DOTA_ToolTip_Damage_Pure" "Pure"
"dota_finding_bot_match_time_only" "D... [%s1]"
"[english]dota_finding_bot_match_time_only" "Finding Bot Match... [%s1]"
"UI_ADD_SUMMONED_SELECTION" "?A"
"[english]UI_ADD_SUMMONED_SELECTION" "AUTO SELECT SUMMONED UNITS"
"UI_DISABLE_WINDOWS_KEY" "d WINDOWS "
"[english]UI_DISABLE_WINDOWS_KEY" "DISABLE WINDOWS KEY"
"UI_Specular" "E"
"[english]UI_Specular" "SPECULAR"
"UI_Render_Quality" ""
"[english]UI_Render_Quality" "RENDER QUALITY"
"DOTA_UserMenu_TeamInvite" "Q}"
"[english]DOTA_UserMenu_TeamInvite" "Invite to Team"
"team_label" "}"
"[english]team_label" "YOUR TEAM"
"team_name" "%1"
"[english]team_name" "%1"
"team_players_online" "%2 %3 Gt"
"[english]team_players_online" "%s1 of %s2 currently online"
"DOTA_TeamInvite_Success_Header" "N}H"
"[english]DOTA_TeamInvite_Success_Header" "Team Invite Sent"
"DOTA_TeamInvite_Success_Message" "H %s1 Q %s2"
"[english]DOTA_TeamInvite_Success_Message" "Invited %s1 to join %s2."
"DOTA_TeamInvite_Error_Header" "abQ}"
"[english]DOTA_TeamInvite_Error_Header" "Can't Invite to Team"
"DOTA_TeamInvite_Error_MemberLimit" "%s1 H/<"
"[english]DOTA_TeamInvite_Error_MemberLimit" "%s1 has reached the maximum num
ber of members."
"DOTA_TeamInvite_Error_NotAvailable" "%s1 e Dota 2"
"[english]DOTA_TeamInvite_Error_NotAvailable" "%s1 is not currently running Do
ta 2."
"DOTA_TeamInvite_Error_OnATeam" "%s1 HQ}"
"[english]DOTA_TeamInvite_Error_OnATeam" "%s1 is already on a team."
"DOTA_TeamInvite_Error_Busy" "%s1 G#N}"
"[english]DOTA_TeamInvite_Error_Busy" "%s1 is busy with another team invitatio
n. Try again later."
"DOTA_TeamInvite_Failure_Header" "N}"
"[english]DOTA_TeamInvite_Failure_Header" "Team Invite Failed"
"DOTA_TeamInvite_Failure_Timeout" "%s1 ziN}"
"[english]DOTA_TeamInvite_Failure_Timeout" "%s1 did not respond to your tea
m invitation."
"DOTA_TeamInvite_Failure_Rejection" "%s1 N}"
"[english]DOTA_TeamInvite_Failure_Rejection" "%s1 declined your team invitati
on."
"DOTA_TeamInvite_Failure_Unspecified" "Q}.="
"[english]DOTA_TeamInvite_Failure_Unspecified" "An unexpected error occurred wh
en attempting to invite the player to your team."
"DOTA_TeamInviteAccept_Failure_Header" "Q}"
"[english]DOTA_TeamInviteAccept_Failure_Header" "Failed To Join Team"
"DOTA_TeamInviteAccept_Failure_Message" "%s1 UcdabQ"
"[english]DOTA_TeamInviteAccept_Failure_Message" "%s1 became unavailable.
You were unable to join."
"DOTA_TeamInviteAccept_Failure_Unspecified" "Q}"
"[english]DOTA_TeamInviteAccept_Failure_Unspecified" "An unexpected error occ
urred when attempting to join the team."
"DOTA_TeamInviteAccept_Success_Header" "HQ}"
"[english]DOTA_TeamInviteAccept_Success_Header" "Joined Team"
"DOTA_TeamInviteAccept_Success_Message" "HQ %s1GG}D}
"[english]DOTA_TeamInviteAccept_Success_Message" "Congratulations. You ha
ve joined %s1. You will now be able to view your team in the TEAM tab."
"DOTA_TeamCreate_Error_Header" "}"
"[english]DOTA_TeamCreate_Error_Header" "Failed to Create Team"
"DOTA_TeamCreate_Error_CreatorBusy" "abG}"
"[english]DOTA_TeamCreate_Error_CreatorBusy" "You cannot create a team while
being invited to a team."
"DOTA_TeamCreate_Error_Unspecified" "}.="
"[english]DOTA_TeamCreate_Error_Unspecified" "A problem occurred while attemp
ting to create the team. Please try again."
"DOTA_TeamDisband_Confirmation_Header" "}"
"[english]DOTA_TeamDisband_Confirmation_Header" "Disband Team"
"DOTA_TeamDisband_Confirmation_Message" "$ %s1 abi"
"[english]DOTA_TeamDisband_Confirmation_Message" "Do you wish to disband
%s1? You will not be able to undo this action."
"DOTA_TeamDisbanded_Header" "}H"
"[english]DOTA_TeamDisbanded_Header" "Team Disbanded"
"DOTA_TeamDisbanded_Member_Message" "0H} %s1 }0"
"[english]DOTA_TeamDisbanded_Member_Message" "The admin of your team has disb
anded the entire team. You are no longer a member of %s1."
"DOTA_TeamDisbanded_Admin_Message" "H %s1"
"[english]DOTA_TeamDisbanded_Admin_Message" "You have disbanded %s1."
"DOTA_TeamDisbanded_Failure_Header" "}"
"[english]DOTA_TeamDisbanded_Failure_Header" "Failed to Disband Team"
"DOTA_TeamDisbanded_Failure_Message" "}.="
"[english]DOTA_TeamDisbanded_Failure_Message" "An unexpected error occurred wh
en attempting to disband the team."
"DOTA_TeamKick_Confirm_Header" "}70"
"[english]DOTA_TeamKick_Confirm_Header" "Kick Team Member"
"DOTA_TeamKick_Confirm_Message" "$ %s1 }"
"[english]DOTA_TeamKick_Confirm_Message" "Do you wish to kick %s1 off of
the team?"
"DOTA_TeamKick_Success_Header" "H"
"[english]DOTA_TeamKick_Success_Header" "Kicked Player"
"DOTA_TeamKick_Success_Message" "H %s1 %s2"
"[english]DOTA_TeamKick_Success_Message" "You have kicked %s1 off of %s2.
"
"DOTA_TeamKick_Failure_Header" ""
"[english]DOTA_TeamKick_Failure_Header" "Kick Player Failed"
"DOTA_TeamKick_Failure_Message" " %s1 .="
"[english]DOTA_TeamKick_Failure_Message" "An unexpected error occurred wh
en attempting to kick %s1."
"DOTA_TeamKicked_Header" "}D"
"[english]DOTA_TeamKicked_Header" "Kicked From Team"
"DOTA_TeamKicked_Message" "%s1 0H}"
"[english]DOTA_TeamKicked_Message" "The admin of %s1 has kicked you off the
team."
"DOTA_TeamLeave_Confirmation_Header" "-}}0"
"[english]DOTA_TeamLeave_Confirmation_Header" "Leave Player Roster of team?"
"DOTA_TeamLeave_Confirmation_Message" "$- %s1 }08Q#$0
"[english]DOTA_TeamLeave_Confirmation_Message" "Do you wish to leave the Player
Roster of %s1? The Team Admin will need to re-invite you if you want to rejoin.
"
"DOTA_TeamLeft_Header" "H-}"
"[english]DOTA_TeamLeft_Header" "Left Team"
"DOTA_TeamLeft_Message" " %s1 }0"
"[english]DOTA_TeamLeft_Message" "You are no longer a player on %s1."
"DOTA_TeamLeft_Failure_Header" "-}0"
"[english]DOTA_TeamLeft_Failure_Header" "Failed to Leave Team Roster"
"DOTA_TeamLeft_Failure_Message" "-}0.="
"[english]DOTA_TeamLeft_Failure_Message" "An unexpected error occurred wh
en attempting to leave the Team Roster."
"UI_no_team_title" "G}D"
"[english]UI_no_team_title" "You are not on a team"
"UI_no_team_desc" "}z}0}UG
"[english]UI_no_team_desc" "To be matched against a team you must be a memb
er of a team with at least five players. You can create and manage a team in the
SOCIALIZE tab."
"dota_create_team_error_empty_name" "}G}"
"[english]dota_create_team_error_empty_name" "You haven't specified a name. P
lease enter one now."
"dota_create_team_error_empty_tag" "JGJ"
"[english]dota_create_team_error_empty_tag" "You haven't specified a tag. Pl
ease enter one now."
"dota_create_team_error_bad_characters" "ecdcdd<
"[english]dota_create_team_error_bad_characters" "Those characters aren't u
seable at the moment. Please use common letters, numbers, symbols or a space."
"dota_create_team_error_name_taken" "}HG"
"[english]dota_create_team_error_name_taken" "This name has already been take
n. Please re-enter a different one."
"dota_create_team_error_tag_taken" "JHGJ"
"[english]dota_create_team_error_tag_taken" "This tag has already been taken
. Please re-enter a different one."
"dota_create_team_error_too_long" "G"
"[english]dota_create_team_error_too_long" "Too long."
"DOTA_Workshop_ConfirmFileDeletion" ""
"[english]DOTA_Workshop_ConfirmFileDeletion" "Confirm Delete"
"DOTA_Workshop_ConfirmFileDeletionDescription" "$abi"
"[english]DOTA_Workshop_ConfirmFileDeletionDescription" "Delete Item? This canno
t be undone."
"DOTA_Chat_UnpauseCountdown" " s% @2..."
"[english]DOTA_Chat_UnpauseCountdown" "Unpausing in s%..."
"DOTA_Chat_AutoUnpaused" "HR"
"[english]DOTA_Chat_AutoUnpaused" "Game was automatically resumed."
"npc_dota_hero_treant" ""
"[english]npc_dota_hero_treant" "Treant Protector"
"DOTA_Tooltip_ability_invoker_quas_Lore" " "
"[english]DOTA_Tooltip_ability_invoker_quas_Lore" ""
"DOTA_Tooltip_ability_invoker_wex_Lore" " "
"[english]DOTA_Tooltip_ability_invoker_wex_Lore" ""
"DOTA_Tooltip_ability_invoker_exort_Lore" " "
"[english]DOTA_Tooltip_ability_invoker_exort_Lore" ""
"DOTA_Tooltip_ability_invoker_invoke_Lore" "-"
"[english]DOTA_Tooltip_ability_invoker_invoke_Lore" "So begins a new age of
knowledge."
"DOTA_Tooltip_ability_invoker_cold_snap_Lore" "a"
"[english]DOTA_Tooltip_ability_invoker_cold_snap_Lore" "Sadron's Protracted Fri
sson."
"DOTA_Tooltip_ability_invoker_ghost_walk_Lore" ""
"[english]DOTA_Tooltip_ability_invoker_ghost_walk_Lore" "Myrault's Hinder-Gast."
"DOTA_Tooltip_ability_invoker_tornado_Lore" ","
"[english]DOTA_Tooltip_ability_invoker_tornado_Lore" "Claws of Tornarus."
"DOTA_Tooltip_ability_invoker_emp_Lore" ","
"[english]DOTA_Tooltip_ability_invoker_emp_Lore" "Endoleon's Malevolent P
erturbation."
"DOTA_Tooltip_ability_invoker_alacrity_Lore" "Q1"
"[english]DOTA_Tooltip_ability_invoker_alacrity_Lore" "Gaster's Mandate of Imp
etuous Strife."
"DOTA_Tooltip_ability_invoker_chaos_meteor_Lore" "^w"
"[english]DOTA_Tooltip_ability_invoker_chaos_meteor_Lore" "Tarak's Descent
of Fire."
"DOTA_Tooltip_ability_invoker_sun_strike_Lore" "1"
"[english]DOTA_Tooltip_ability_invoker_sun_strike_Lore" "Harlek's Incantation of
Incineration."
"DOTA_Tooltip_ability_invoker_forge_spirit_Lore" "=n"
"[english]DOTA_Tooltip_ability_invoker_forge_spirit_Lore" "Culween's Most
Cunning Fabrications."
"DOTA_Tooltip_ability_invoker_ice_wall_Lore" ">"
"[english]DOTA_Tooltip_ability_invoker_ice_wall_Lore" "Killing Wall of Koryx."
"DOTA_Tooltip_ability_invoker_deafening_blast_Lore" ""
"[english]DOTA_Tooltip_ability_invoker_deafening_blast_Lore" "Buluphont's Aur
eal Incapacitator."
"DOTA_Tooltip_ability_shadow_demon_disruption_Lore" "nBG
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_Lore" "The pain of dec
eption comes not while it happens, but when it is revealed."
"DOTA_Tooltip_ability_shadow_demon_soul_catcher_Lore" "1a
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher_Lore" "Trying to resis
t the Shadow Demon's corruption is mostly a useless endeavor."
"DOTA_Tooltip_ability_shadow_demon_soul_catcher_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_soul_catcher_tooltip_duration"
"DURATION:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_Lore" "19U
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_Lore" "The ever growin
g influence of the Shadow Demon can pollute the most valiant and pure of heroes.
"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_tooltip_duration"
"DURATION:"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Lore" "1zd
"[english]DOTA_Tooltip_ability_shadow_demon_demonic_purge_Lore" "Once Shadow Dem
on no longer has any need for his collected cultist, he releases it from its sub
servience - and its life."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_tooltip_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_demonic_purge_tooltip_duration"
"DURATION:"
"DOTA_Tooltip_ability_treant_natures_guise" ""
"[english]DOTA_Tooltip_ability_treant_natures_guise" "Nature's Guise"
"DOTA_Tooltip_ability_treant_natures_guise_Description" "c
"[english]DOTA_Tooltip_ability_treant_natures_guise_Description" "Causes
the targeted unit to blend in with the forest, becoming invisible to enemies and
gaining a movement speed bonus when near a tree. If the unit moves away from a
tree or the spell is cast on a unit with no nearby trees, Nature's Guise is los
t. Treant Protector can cast spells and remain invisible under Nature's Guise."
"DOTA_Tooltip_ability_treant_natures_guise_Lore" "BG/tD
"[english]DOTA_Tooltip_ability_treant_natures_guise_Lore" "The Protectors
don't often come into vision; their natural state being nestled within their lea
fy brethren."
"DOTA_Tooltip_ability_treant_natures_guise_duration" ":"
"[english]DOTA_Tooltip_ability_treant_natures_guise_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_natures_guise_fade_time" ":"
"[english]DOTA_Tooltip_ability_treant_natures_guise_fade_time" "FADE TIME:"
"DOTA_Tooltip_ability_treant_natures_guise_radius" ":"
"[english]DOTA_Tooltip_ability_treant_natures_guise_radius" "TREE RADIUS:"
"DOTA_Tooltip_ability_treant_natures_guise_bonus_move_speed" "%SV:"
"[english]DOTA_Tooltip_ability_treant_natures_guise_bonus_move_speed" "%MOVEME
NT SPEED:"
"DOTA_Tooltip_ability_treant_leech_seed" "="
"[english]DOTA_Tooltip_ability_treant_leech_seed" "Leech Seed"
"DOTA_Tooltip_ability_treant_leech_seed_Description" "G/=>
"[english]DOTA_Tooltip_ability_treant_leech_seed_Description" "Treant plants a
life-sapping seed in an enemy unit, draining its health, while simultaneously s
lowing it. The seed heals friendly units around it equal to the amount drained.
Pulses 4 times."
"DOTA_Tooltip_ability_treant_leech_seed_Lore" "=>@Yj
"[english]DOTA_Tooltip_ability_treant_leech_seed_Lore" "Rooftrellen nurtures th
e beings under his stewardship, sustained by the lifeforce of trespassers into h
is sacred ground."
"DOTA_Tooltip_ability_treant_leech_seed_leech_damage" ":"
"[english]DOTA_Tooltip_ability_treant_leech_seed_leech_damage" "DAMAGE PER PULS
E:"
"DOTA_Tooltip_ability_treant_leech_seed_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_treant_leech_seed_movement_slow" "%MOVEMENT SLOW:
"
"DOTA_Tooltip_ability_treant_leech_seed_radius" ":"
"[english]DOTA_Tooltip_ability_treant_leech_seed_radius" "RADIUS:"
"DOTA_Tooltip_ability_treant_leech_seed_duration" ":"
"[english]DOTA_Tooltip_ability_treant_leech_seed_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_living_armor" "'"
"[english]DOTA_Tooltip_ability_treant_living_armor" "Living Armor"
"DOTA_Tooltip_ability_treant_living_armor_Description" "%&d=
"[english]DOTA_Tooltip_ability_treant_living_armor_Description" "Infuses the tar
get hero or structure with a protective coating which grants bonus regeneration.
Also grants physical damage block from damage from heroes. Dispels when a numbe
r of damage instances are taken."
"DOTA_Tooltip_ability_treant_living_armor_Lore" "K7
"[english]DOTA_Tooltip_ability_treant_living_armor_Lore" "The roots and t
endrils of the Treant Protectors are far-reaching, stimulating the growth and re
juvenation of all of nature."
"DOTA_Tooltip_ability_treant_living_armor_radius" ":"
"[english]DOTA_Tooltip_ability_treant_living_armor_radius" "RADIUS:"
"DOTA_Tooltip_ability_treant_living_armor_armor_bonus" "'Q7:"
"[english]DOTA_Tooltip_ability_treant_living_armor_armor_bonus" "BONUS ARMOR:"
"DOTA_Tooltip_ability_treant_living_armor_regen_bonus" "=>R":"
"[english]DOTA_Tooltip_ability_treant_living_armor_regen_bonus" "BONUS HP REGEN:
"
"DOTA_Tooltip_ability_treant_overgrowth" "="
"[english]DOTA_Tooltip_ability_treant_overgrowth" "Overgrowth"
"DOTA_Tooltip_ability_treant_overgrowth_Description" "G=
"[english]DOTA_Tooltip_ability_treant_overgrowth_Description" "Summons an over
growth of vines and branches around Treant that prevent afflicted enemies from m
oving, blinking, going invisible, or attacking."
"DOTA_Tooltip_ability_treant_overgrowth_Lore" "
"[english]DOTA_Tooltip_ability_treant_overgrowth_Lore" "Rooftrellen calls the a
ncestral spirit of nature, releasing its power through all of his kin."
"DOTA_Tooltip_ability_treant_overgrowth_duration" ":"
"[english]DOTA_Tooltip_ability_treant_overgrowth_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_overgrowth_radius" ":"
"[english]DOTA_Tooltip_ability_treant_overgrowth_radius" "RADIUS:"
"DOTA_Lobby_BotDifficulty_passive" "2"
"[english]DOTA_Lobby_BotDifficulty_passive" "Passive"
"dota_region_brazil" ""
"[english]dota_region_brazil" "Brazil"
"DOTA_Tooltip_modifier_treant_natures_guise" ""
"[english]DOTA_Tooltip_modifier_treant_natures_guise" "Nature's Guise"
"DOTA_Tooltip_modifier_treant_natures_guise_Description" "\n %dMODI
VESPEED_BONUS_PERCENTAGE%%% SVQ7"
"[english]DOTA_Tooltip_modifier_treant_natures_guise_Description" "Invisib
le while next to trees.\nGaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%
%% bonus movement speed."
"DOTA_Tooltip_modifier_treant_leech_seed" "="
"[english]DOTA_Tooltip_modifier_treant_leech_seed" "Leech Seed"
"DOTA_Tooltip_modifier_treant_leech_seed_Description" "7\nS %dMODIFIER_PROPE
_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_treant_leech_seed_Description" "Taking damage o
ver time.\nSlowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_treant_living_armor" "'"
"[english]DOTA_Tooltip_modifier_treant_living_armor" "Living Armor"
"DOTA_Tooltip_modifier_treant_living_armor_Description" "=>R" %dMODIFIER_PROPERTY_HEAL
EGEN_CONSTANT%\n\] %dMODIFIER_PROPERTY_TOOLTIP% P"
"[english]DOTA_Tooltip_modifier_treant_living_armor_Description" "Health
regen increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%.\nBlocking %dMODIF
IER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_treant_overgrowth" "="
"[english]DOTA_Tooltip_modifier_treant_overgrowth" "Overgrowth"
"DOTA_Tooltip_modifier_treant_overgrowth_Description" "abcd"
"[english]DOTA_Tooltip_modifier_treant_overgrowth_Description" "Cannot move, at
tack, or blink."
"DOTA_Hero_Selection_Filter_Carry" ""
"[english]DOTA_Hero_Selection_Filter_Carry" "CARRY"
"DOTA_Hero_Selection_Filter_Initiator" "-"
"[english]DOTA_Hero_Selection_Filter_Initiator" "INITIATOR"
"DOTA_Hero_Selection_Filter_Ganker" "GANKER"
"[english]DOTA_Hero_Selection_Filter_Ganker" "GANKER"
"DOTA_Hero_Selection_Filter_Support" ""
"[english]DOTA_Hero_Selection_Filter_Support" "SUPPORT"
"DOTA_Hero_Selection_Filter_Pusher" ""
"[english]DOTA_Hero_Selection_Filter_Pusher" "PUSHER"
"DOTA_Hero_Selection_PipTooltip_Str" "O$89:"
"[english]DOTA_Hero_Selection_PipTooltip_Str" "Primary Attribute: Strength"
"DOTA_Hero_Selection_PipTooltip_Agi" "O$89:"
"[english]DOTA_Hero_Selection_PipTooltip_Agi" "Primary Attribute: Agility"
"DOTA_Hero_Selection_PipTooltip_Int" "O$89:"
"[english]DOTA_Hero_Selection_PipTooltip_Int" "Primary Attribute: Intelligence
"
"DOTA_Hero_Selection_PipTooltip_Good" "`:YZ"
"[english]DOTA_Hero_Selection_PipTooltip_Good" "Fiction Allegiance: The Radiant
"
"DOTA_Hero_Selection_PipTooltip_Bad" "`:1["
"[english]DOTA_Hero_Selection_PipTooltip_Bad" "Fiction Allegiance: The Dire"
"dota_finding_team_match_time_only" "}... [%s1]"
"[english]dota_finding_team_match_time_only" "Finding Team Match... [%s1]"
"DOTA_TeamCreate_Error_TeamLimitReached" "HUQ}<"
"[english]DOTA_TeamCreate_Error_TeamLimitReached" "You are already a membe
r of the maximum number of allowable teams."
"DOTA_TeamMatchmake_Failure_Header" "}#$N}"
"[english]DOTA_TeamMatchmake_Failure_Header" "Team Matchmaking Requires Team
Party"
"DOTA_TeamMatchmake_Failure_Message" "$N}}D70N7
"[english]DOTA_TeamMatchmake_Failure_Message" "To find a match as a team, you
must first form a party with four other members of your team."
"dota_hud_error_courier_cant_use_item" "cabcd"
"[english]dota_hud_error_courier_cant_use_item" "Item is not usable by Couriers"
"DOTA_Gold_Graph_Title" "y"
"[english]DOTA_Gold_Graph_Title" "DIFFERENCE IN GOLD EARNED"
"DOTA_XP_Graph_Title" "y"
"[english]DOTA_XP_Graph_Title" "DIFFERENCE IN XP EARNED"
"DOTA_Gold_Graph_Total" "y"
"[english]DOTA_Gold_Graph_Total" "TOTAL GOLD EARNED"
"DOTA_XP_Graph_Total" "y"
"[english]DOTA_XP_Graph_Total" "TOTAL XP EARNED"
"DOTA_Workshop_SubmitError" ""
"[english]DOTA_Workshop_SubmitError" "Submit Error!"
"DOTA_Workshop_Error_ContentFile" "ab("
"[english]DOTA_Workshop_Error_ContentFile" "Could not prepare content file.
"
"DOTA_Workshop_Error_PreviewFile" "ab("
"[english]DOTA_Workshop_Error_PreviewFile" "Could not prepare preview image
."
"DOTA_SpectatorStatsXP" "q"
"[english]DOTA_SpectatorStatsXP" "Spectator XP Graph"
"DOTA_View_Lore" "%&"
"[english]DOTA_View_Lore" "View Hero Lore"
"DOTA_Chat_Taunt" "%s1 "
"[english]DOTA_Chat_Taunt" "%s1 taunts you!"
"npc_dota_hero_meepo" ""
"[english]npc_dota_hero_meepo" "Meepo"
"npc_dota_hero_ogre_magi" "/1b"
"[english]npc_dota_hero_ogre_magi" "Ogre Magi"
"DOTA_Shared_Unit_Control_Title" "KL"
"[english]DOTA_Shared_Unit_Control_Title" "SHARED UNIT CONTROL"
"DOTA_Shared_Unit_Control_Hero" "%&"
"[english]DOTA_Shared_Unit_Control_Hero" "Hero"
"DOTA_Shared_Unit_Control_Units" ""
"[english]DOTA_Shared_Unit_Control_Units" "Units"
"DOTA_Shared_Unit_Control_Disable_Help" "d"
"[english]DOTA_Shared_Unit_Control_Disable_Help" "Disable Help"
"DOTA_Tooltip_ability_courier_go_to_secretshop" "e)*"
"[english]DOTA_Tooltip_ability_courier_go_to_secretshop" "Go To Secret Sh
op"
"DOTA_Tooltip_ability_courier_go_to_secretshop_Description" "cy8})
"[english]DOTA_Tooltip_ability_courier_go_to_secretshop_Description" "Sends t
he courier to your team's secret shop"
"DOTA_Tooltip_ability_death_prophet_exorcism_average_damage" ":"
"[english]DOTA_Tooltip_ability_death_prophet_exorcism_average_damage" "SPIRIT
DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Lore" "(
"[english]DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Lore" "Harbing
er's outworldly knowledge allows it to tap into the ebb and flow of all spiritua
l energy, infusing it into his being."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Lore" "[
"[english]DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Lore"
"Locked away in the pocket between this world and the Outworld, victims realize
their infantile knowledge and mortality."
"DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_Lore" "(=
"[english]DOTA_Tooltip_ability_obsidian_destroyer_essence_aura_Lore" "The cry
stals of the Outworld produce arcane power, and the Harbinger channels it into t
he world of mortals."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Lore" "(GB
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Lore" "When an
Outworld crystal ruptures, cataclysmic energies are released, and the reverbera
tions of this power are felt interdimensionally."
"DOTA_Tooltip_ability_lycan_shapeshift_bonus_night_vision" ":"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_bonus_night_vision" "BONUS N
IGHT VISION:"
"DOTA_Tooltip_ability_shadow_demon_disruption_disruption_duration" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_disruption_duration"
"BANISH DURATION:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_radius" ":"
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_radius" "RADIUS:
"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_max_multiply_stacks" ",Q<:"
"[english]DOTA_Tooltip_ability_shadow_demon_shadow_poison_max_multiply_stacks"
"MAX STACKS TO MULTIPLY:"
"DOTA_Tooltip_ability_ogre_magi_fireblast" ""
"[english]DOTA_Tooltip_ability_ogre_magi_fireblast" "Fireblast"
"DOTA_Tooltip_ability_ogre_magi_fireblast_Description" "d7
"[english]DOTA_Tooltip_ability_ogre_magi_fireblast_Description" "Blasts an enemy
unit with a wave of fire, dealing damage and stunning the target."
"DOTA_Tooltip_ability_ogre_magi_fireblast_Lore" "/1bj
"[english]DOTA_Tooltip_ability_ogre_magi_fireblast_Lore" "The Ogre Magi i
s easily amused, entertained for hours by playing with fire."
"DOTA_Tooltip_ability_ogre_magi_ignite" ""
"[english]DOTA_Tooltip_ability_ogre_magi_ignite" "Ignite"
"DOTA_Tooltip_ability_ogre_magi_ignite_Description" "~/c
"[english]DOTA_Tooltip_ability_ogre_magi_ignite_Description" "Drenches a targ
et in volatile chemicals, causing it to burst into flames. The target is in imme
nse pain, taking damage and moving more slowly."
"DOTA_Tooltip_ability_ogre_magi_ignite_Lore" ""
"[english]DOTA_Tooltip_ability_ogre_magi_ignite_Lore" "Batter up!"
"DOTA_Tooltip_ability_ogre_magi_ignite_burn_damage" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_ignite_burn_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_ogre_magi_ignite_duration" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_ignite_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_ignite_slow_movement_speed_pct" "%S:"
"[english]DOTA_Tooltip_ability_ogre_magi_ignite_slow_movement_speed_pct"
"%SLOW:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust" ""
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust" "Bloodlust"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_Description" "QSV
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust_Description" "Incites a frenz
y in a friendly unit, increasing its movement speed and attack speed."
"DOTA_Tooltip_ability_ogre_magi_bloodlust_Lore" "U/z... Pz
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust_Lore" "'Running's not as
fun as hitting Not one bit fun.'"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_duration" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_attack_speed" "ATTACK
SPEED:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_movement_speed"
"%MOVE SPEED:"
"DOTA_Tooltip_ability_ogre_magi_multicast" ",b"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast" "Multicast"
"DOTA_Tooltip_ability_ogre_magi_multicast_Description" "c/1bUSb+
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_Description" "Enables the Ogr
e Magi to rapidly cast his spells, giving them greater potency. Gives a chance t
o cast a spell multiple times in one cast. Increases Fireblast's mana cost and d
ecreases its cooldown, adds an area of effect to Ignite and reduces Bloodlust's
cooldown and gives it a chance to cast on random allies around Ogre Magi.\n\nUpg
radable by Aghanim's Scepter."
"DOTA_Tooltip_ability_ogre_magi_multicast_Lore" "V)/1b*d
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_Lore" "Despite being l
argely incapacitated by his IQ, the Ogre Magi's success in battle is attributed
to pure skill."
"DOTA_Tooltip_ability_ogre_magi_multicast_fireblast_mana_cost" "1b23:"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_fireblast_mana_cost" "FIREBLA
ST MANA INCREASE:"
"DOTA_Tooltip_ability_ogre_magi_multicast_fireblast_cooldown" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_fireblast_cooldown" "FIREBLA
ST COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_ogre_magi_multicast_ignite_aoe" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_ignite_aoe" "IGNITE RADIUS:"
"DOTA_Tooltip_ability_ogre_magi_multicast_bloodlust_aoe" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_bloodlust_aoe" "BLOODLU
ST RADIUS:"
"DOTA_Tooltip_ability_ogre_magi_multicast_bloodlust_cooldown" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_bloodlust_cooldown" "BLOODLU
ST COOLDOWN REDUCTION:"
"npc_dota_hero_ogre_magi_bio" "/1y:F4G
"[english]npc_dota_hero_ogre_magi_bio" "The ordinary ogre is the creature for w
hom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural sta
te, an ogre is supremely incapable of doing or deciding anything. Clothed in dir
t, he sometimes finds himself accidentally draped in animal skins after eating l
anekill. Not an especially social creature, he is most often found affectionatel
y consorting with the boulders or tree-stumps he has mistaken for kin (a factor
that may explain the ogre's low rate of reproduction). However, once every gene
ration or so, the ogre race is blessed with the birth of a two-headed Ogre Magi,
who is immediately given the traditional name of Aggron Stonebreak, the name of
the first and perhaps only wise ogre in their line's history. With two heads, O
gre Magi finds it possible to function at a level most other creatures manage wi
th one. And while the Ogre Magi will win no debates (even with itself), it is gr
aced with a divine quality known as Dumb Luck--a propensity for serendipitous st
rokes of fortune which have allowed the ogre race to flourish in spite of enemie
s, harsh weather, and an inability to feed itself. It's as if the Goddess of Lu
ck, filled with pity for the sadly inept species, has taken Ogre Magi under her
wing. And who could blame her? Poor things."
"npc_dota_hero_ogre_magi_hype" " "
"[english]npc_dota_hero_ogre_magi_hype" ""
"DOTA_Tooltip_modifier_ogre_magi_bloodlust" ""
"[english]DOTA_Tooltip_modifier_ogre_magi_bloodlust" "Bloodlust"
"DOTA_Tooltip_modifier_ogre_magi_bloodlust_description" "SV %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% SV %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%
"[english]DOTA_Tooltip_modifier_ogre_magi_bloodlust_description" "Movemen
t speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attac
k speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%%
."
"DOTA_Tooltip_modifier_ogre_magi_ignite" ""
"[english]DOTA_Tooltip_modifier_ogre_magi_ignite" "Ignite"
"DOTA_Tooltip_modifier_ogre_magi_ignite_description" "9BS %dMO
RCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_ogre_magi_ignite_description" "You are on fire
! Taking periodic damage and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCE
NTAGE%%%."
"DOTA_Tooltip_ability_meepo_earthbind" "j"
"[english]DOTA_Tooltip_ability_meepo_earthbind" "Earthbind"
"DOTA_Tooltip_ability_meepo_earthbind_Description" "yz
"[english]DOTA_Tooltip_ability_meepo_earthbind_Description" "Tosses a net at
the target point, pinning down all enemy units. Earthbind prevents invisibilit
y, blink, and interrupts channeling."
"DOTA_Tooltip_ability_meepo_earthbind_Lore" "$G!U"
"[english]DOTA_Tooltip_ability_meepo_earthbind_Lore" "Catching dinner in the
Riftshadow Ruins can be quite the task."
"DOTA_Tooltip_ability_meepo_earthbind_duration" ":"
"[english]DOTA_Tooltip_ability_meepo_earthbind_duration" "DURATION:"
"DOTA_Tooltip_ability_meepo_earthbind_radius" ":"
"[english]DOTA_Tooltip_ability_meepo_earthbind_radius" "RADIUS:"
"DOTA_Tooltip_ability_meepo_earthbind_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_meepo_earthbind_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_meepo_poof" ""
"[english]DOTA_Tooltip_ability_meepo_poof" "Poof"
"DOTA_Tooltip_ability_meepo_poof_Description" "@jUGb 1.
"[english]DOTA_Tooltip_ability_meepo_poof_Description" "Drawing mystical energi
es from the earth, a Meepo can teleport to another Meepo or itself after channel
ing for 1.5 seconds, dealing damage in both the departure and arrival locations.
"
"DOTA_Tooltip_ability_meepo_poof_Lore" "zU5(b5
"[english]DOTA_Tooltip_ability_meepo_poof_Lore" "Sometimes breaking one of the R
iftshadow Crystals can be just the trick for getting yourself out of a bind. Or
your other self."
"DOTA_Tooltip_ability_meepo_poof_radius" ":"
"[english]DOTA_Tooltip_ability_meepo_poof_radius" "RADIUS:"
"DOTA_Tooltip_ability_meepo_geostrike" "j"
"[english]DOTA_Tooltip_ability_meepo_geostrike" "Geostrike"
"DOTA_Tooltip_ability_meepo_geostrike_Description" "17
"[english]DOTA_Tooltip_ability_meepo_geostrike_Description" "Meepo enchants
his weapon to deal damage per second, as well as slow the movement speed of the
attacked unit. Geostrikes from multiple Meepos stack."
"DOTA_Tooltip_ability_meepo_geostrike_Lore" "'(=b"
"[english]DOTA_Tooltip_ability_meepo_geostrike_Lore" "Keeping your pack light
and having few but versatile tools is the best bet for survival."
"DOTA_Tooltip_ability_meepo_geostrike_duration" ":"
"[english]DOTA_Tooltip_ability_meepo_geostrike_duration" "DURATION:"
"DOTA_Tooltip_ability_meepo_geostrike_slow" "%S:"
"[english]DOTA_Tooltip_ability_meepo_geostrike_slow" "%SLOW:"
"DOTA_Lobby_coop_bot_Setup" "6"
"[english]DOTA_Lobby_coop_bot_Setup" "CO-OP BOT SETTINGS"
"DOTA_Tooltip_modifier_meepo_earthbind" "j"
"[english]DOTA_Tooltip_modifier_meepo_earthbind" "Earthbind"
"DOTA_Tooltip_modifier_meepo_earthbind_Description" "Dabcd
"[english]DOTA_Tooltip_modifier_meepo_earthbind_Description" "Trapped in Meep
o's net; cannot move or blink."
"DOTA_Tooltip_modifier_meepo_geostrike_debuff" "j"
"[english]DOTA_Tooltip_modifier_meepo_geostrike_debuff" "Geostrike"
"DOTA_Tooltip_modifier_meepo_geostrike_debuff_Description" "SB"
"[english]DOTA_Tooltip_modifier_meepo_geostrike_debuff_Description" "Slowed
down and taking periodic damage."
"DOTA_Hero_Selection_LoadoutTitle" "%s1 - %s2"
"[english]DOTA_Hero_Selection_LoadoutTitle" "%s1 - %s2"
"DOTA_ToolTip_Damage_HP_Removal" "=>"
"[english]DOTA_ToolTip_Damage_HP_Removal" "HP Removal"
"dota_cm_bonus_time" ""
"[english]dota_cm_bonus_time" "RESERVE TIME"
"dota_hud_error_cant_cast_on_considered_hero" "ab%&cd"
"[english]dota_hud_error_cant_cast_on_considered_hero" "Ability Can't Target Cr
eep Heroes"
"dota_hud_error_target_has_disable_help" "Hd"
"[english]dota_hud_error_target_has_disable_help" "Target has Disabled Hel
p"
"econ_new_items_title" "z"
"[english]econ_new_items_title" "YOU HAVE NEW ITEMS"
"econ_new_items_desc" "\nG'('("
"[english]econ_new_items_desc" "New items are placed into your backpack. \nEqui
p new items in the hero's LOADOUT screen."
"econ_tool_desc_title" "+"
"[english]econ_tool_desc_title" "CHANGE DESCRIPTION"
"econ_tool_desc_label" "e:"
"[english]econ_tool_desc_label" "Current Description:"
"econ_tool_name_title" "+"
"[english]econ_tool_name_title" "CHANGE NAME"
"econ_tool_name_label" "e:"
"[english]econ_tool_name_label" "Current Name:"
"econ_store_title" ")*"
"[english]econ_store_title" "STORE"
"econ_backpack_title" ""
"[english]econ_backpack_title" "BACKPACK"
"econ_loadout_title" "'("
"[english]econ_loadout_title" "LOADOUT"
"econ_workshop_title" ""
"[english]econ_workshop_title" "WORKSHOP"
"DOTA_StatTooltip_Buyback_Ready" ""
"[english]DOTA_StatTooltip_Buyback_Ready" "Buyback Ready"
"DOTA_StatTooltip_Buyback_Cooldown" "%s1 U"
"[english]DOTA_StatTooltip_Buyback_Cooldown" "Buyback in %s1"
"DOTA_Item_Build_Early_Game_Secondary" "x{"
"[english]DOTA_Item_Build_Early_Game_Secondary" "Early Game for Bear"
"DOTA_Item_Build_Core_Items_Secondary" "x{"
"[english]DOTA_Item_Build_Core_Items_Secondary" "Core Items for Bear"
"DOTA_Tooltip_ability_life_stealer_open_wounds_duration" ":"
"[english]DOTA_Tooltip_ability_life_stealer_open_wounds_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_num_explosions" "<:"
"[english]DOTA_Tooltip_ability_leshrac_diabolic_edict_num_explosions" "EXPLOSI
ONS:"
"DOTA_Tooltip_ability_morphling_morph_agi_bonus_attributes" "":"
"[english]DOTA_Tooltip_ability_morphling_morph_agi_bonus_attributes" "BONUS A
GILITY:"
"DOTA_Tooltip_ability_morphling_morph_str_bonus_attributes" "":"
"[english]DOTA_Tooltip_ability_morphling_morph_str_bonus_attributes" "BONUS S
TRENGTH:"
"DOTA_Tooltip_ability_kunkka_torrent_radius" ":"
"[english]DOTA_Tooltip_ability_kunkka_torrent_radius" "RADIUS:"
"DOTA_Tooltip_ability_lycan_shapeshift_bonus_hp" "=>":"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_bonus_hp" "BONUS HP:"
"DOTA_Tooltip_ability_lycan_shapeshift_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_lycan_shapeshift_bonus_armor" "BONUS ARMOR:"
"npc_dota_hero_lycan_bio" "=GD
"[english]npc_dota_hero_lycan_bio" "Banehallow was noble-born to the house
of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before t
he Fall, as the King's wants grew strange, and his court grew crowded with sorcere
rs and charlatans, the house of Ambry was the first to rise against the avarice
of the throne. No longer willing to pay homage and fealty, they instead sent six
-thousand swords into the capital, where they were wiped out in the Massacre of
the Apostates. And then came the teeth behind the old truth: When you strike a k
ing's neck, you had better take his head. Enraged by the betrayal, the king exterm
inated the vast Ambry bloodline, sparing only the lord of the house and his youn
gest son, Banehallow. Before all the royal court, with the disgraced lord chaine
d to the ornate marble floor, the King bade his magicians transform the boy into
a wolf so that he might tear out his own father's throat. Do this, the king said, so
that Lord Ambry will understand the bite of betrayal. Powerful magic was invoked
, and the child was transformed. But though his body was changed, his spirit rem
ained intact, and instead of biting the exposed neck of his father, he attacked
his handlers, tearing them to pieces. A dozen of the King's knights perished under
the wolf's teeth before they managed to drive it off into the night. Lord Ambry l
aughed from his chains even as the King ran him through with a sword. Now the he
ir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part w
arrior, part wolf, in search of justice for all that he lost."
"npc_dota_hero_lycan_hype" " "
"[english]npc_dota_hero_lycan_hype" ""
"DOTA_Tooltip_ability_lone_druid_rabid_rabid_duration" ":"
"[english]DOTA_Tooltip_ability_lone_druid_rabid_rabid_duration" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_cry_duration" ":"
"[english]DOTA_Tooltip_ability_lone_druid_true_form_battle_cry_cry_duration"
"DURATION:"
"npc_dota_hero_lone_druid_bio" "Gke=HGl
"[english]npc_dota_hero_lone_druid_bio" "Long before the first words of the firs
t histories there rose the druidic Bear Clan. Wise and just they were, and focus
ed in their ways to seek an understanding of the natural order. The arch forces
of nature saw this, and so sought the most learned among them. Wise old Sylla, c
lan justiciar and seer, stepped forward for his kin, and to him was given the Se
ed with these words: 'When all of the world has dimmed, when civilization has le
ft these lands, when the world is slain and wracked by the endless deserts at th
e end of ages, plant the Seed.' As he grasped his trust, Sylla felt his years re
cede and his vitality returned. Vast knowledge burst into his mind. He found him
self able to project his very will into reality and, with some concentration, al
ter his own physical form as well. Yet subtle whispers and cruel ears brought wo
rd of the Seed and its power to other peoples, and a terrible war crashed upon t
he Bear Clan. As his ancestral home burned, Sylla took his burden and fled to th
e wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla
and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wak
e. For millenia Sylla has waited, waited for word from his deities, waited for p
eace to come to the ever warring realms, waited in exile and in secret for the e
nd of all things and for the conclusion of his sacred commitment, preparing hims
elf always to face and destroy whatever would dare threaten his purpose."
"DOTA_Tooltip_ability_meepo_divided_we_stand" ""
"[english]DOTA_Tooltip_ability_meepo_divided_we_stand" "Divided We Stand"
"DOTA_Tooltip_ability_meepo_divided_we_stand_Description" "O
"[english]DOTA_Tooltip_ability_meepo_divided_we_stand_Description" "Meepo s
ummons an imperfect, semi-autonomous duplicate of himself, which can gain gold a
nd experience as he does and shares his experience and abilities. However, the c
lones cannot wield any items but the boots that Meepo himself wears. The cloned
Meepos also gain 30%% of any bonus attributes the primary Meepo has. If any of
the clones die, they all die.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_meepo_divided_we_stand_Lore" ""
"[english]DOTA_Tooltip_ability_meepo_divided_we_stand_Lore" "Do I know you?"
"DOTA_Tooltip_ability_meepo_divided_we_stand_tooltip_clones" "l<:"
"[english]DOTA_Tooltip_ability_meepo_divided_we_stand_tooltip_clones" "NUMBER
OF MEEPOES:"
"ui_teammatchmaking" "}"
"[english]ui_teammatchmaking" "Team Matchmaking"
"ui_teammatchmaking_status_desc" "G}70Q}"
"[english]ui_teammatchmaking_status_desc" "Waiting for team members to ent
er team matchmaking..."
"join_error_in_team_party" "abQe}|}"
"[english]join_error_in_team_party" "Unable to join practice lobby. You mus
t disband your team party before joining practice games."
"DOTA_Tooltip_modifier_morphling_replicate_timer" "J"
"[english]DOTA_Tooltip_modifier_morphling_replicate_timer" "Morph Replicate
Timer"
"DOTA_Tooltip_modifier_morphling_replicate_timer_Description" ""
"[english]DOTA_Tooltip_modifier_morphling_replicate_timer_Description" "Timer f
or Morphling's replicate"
"DOTA_Tooltip_modifier_lycan_howl_aura" ""
"[english]DOTA_Tooltip_modifier_lycan_howl_aura" "Howl Aura"
"DOTA_Tooltip_modifier_lycan_howl_aura_Description" "KL"
"[english]DOTA_Tooltip_modifier_lycan_howl_aura_Description" "Applying Howl t
o player-controlled units."
"DOTA_Hero_Selection_Tooltip_FullDeck" "xCTRL{"
"[english]DOTA_Hero_Selection_Tooltip_FullDeck" "GRID VIEW (CTRL)"
"dota_profile_mini_team_party" "}70"
"[english]dota_profile_mini_team_party" "TEAM MEMBERS"
"dota_profile_heroes_played" "%&"
"[english]dota_profile_heroes_played" "HEROES PLAYED"
"dota_pb_title" "7"
"[english]dota_pb_title" "PERFORMANCE"
"pb_area_0" "1"
"[english]pb_area_0" "1"
"pb_area_1" "2"
"[english]pb_area_1" "2"
"pb_area_2" "3"
"[english]pb_area_2" "3"
"pb_area_3" "4"
"[english]pb_area_3" "4"
"pb_area_4" "5"
"[english]pb_area_4" "5"
"pb_desc" "%&#$$<,
"[english]pb_desc" "Four games are needed to establish a performance rating
. Your ratings will become more accurate the more you play."
"dota_chat_team_tab" "}"
"[english]dota_chat_team_tab" "Team"
"dota_finding_match_players" "... [%s1] (%s2 D)"
"[english]dota_finding_match_players" "Finding match... [%s1] (%s2 searching)"
"UI_ALWAYS_SHOW_HERO_ICON" "/q GMjq"
"[english]UI_ALWAYS_SHOW_HERO_ICON" "NAMES/ICONS ALWAYS IN MINIMAP"
"UI_Ambient_Creatures" "(="
"[english]UI_Ambient_Creatures" "AMBIENT CREATURES"
"UI_Settings_Restart" "* - #$Dota 2="
"[english]UI_Settings_Restart" "* - You will need to restart Dota 2 for these s
ettings to take effect"
"DOTA_DisbandTeamButton" ""
"[english]DOTA_DisbandTeamButton" "Disband"
"DOTA_LeaveTeamButton" "-"
"[english]DOTA_LeaveTeamButton" "Leave Roster"
"DOTA_Team_Created" "H"
"[english]DOTA_Team_Created" "HAS BEEN CREATED"
"DOTA_Team_Created_Desc" "GU-}UP
"[english]DOTA_Team_Created_Desc" "You can now start inviting players to t
he team you're administering. You can do this by clicking on player names and s
electing the Invite to Team option from the pop-up menu."
"DOTA_Team_Invite_Accepted" "H}"
"[english]DOTA_Team_Invite_Accepted" "has accepted your team invitation"
"DOTA_Team_Invite_Accepted_Desc" "}70G}}D"
"[english]DOTA_Team_Invite_Accepted_Desc" "New team members will appear in
the 'Manage Team' area under the TEAM tab."
"DOTA_TeamMatchmake_AlreadyMatch" "}HGD"
"[english]DOTA_TeamMatchmake_AlreadyMatch" "Your team is already in a match
."
"DOTA_TeamMatchmake_AlreadyFinding" "}H-"
"[english]DOTA_TeamMatchmake_AlreadyFinding" "Your team has already started f
inding a match."
"DOTA_TeamMatchmake_Full" "}|}H"
"[english]DOTA_TeamMatchmake_Full" "Team party is already full."
"DOTA_TeamMatchmake_FailAdd" "abQ}|}"
"[english]DOTA_TeamMatchmake_FailAdd" "Failed to add you to team party."
"DOTA_TeamMatchmake_FailAddCurrent" "abQe}|}"
"[english]DOTA_TeamMatchmake_FailAddCurrent" "Failed to add you to current te
am party."
"DOTA_TeamMatchmake_FailedTeamMember" "@}70"
"[english]DOTA_TeamMatchmake_FailedTeamMember" "Failed to get team member infor
mation."
"DOTA_TeamMatchmake_AlreadyGame" "ab-}H-"
"[english]DOTA_TeamMatchmake_AlreadyGame" "Unable to start team matchmakin
g, you are already in a game."
"DOTA_TeamMatchmake_FailGetParty" "ab@e}|}"
"[english]DOTA_TeamMatchmake_FailGetParty" "Failed to get current team part
y."
"dota_hud_error_cant_shop_auto_buy_enabled" "abGd"
"[english]dota_hud_error_cant_shop_auto_buy_enabled" "You can't shop when aut
o-buy is enabled"
"dota_create_team_error_no_logo" "}G"
"[english]dota_create_team_error_no_logo" "You haven't set a team logo. Pl
ease set one now."
"GameUI_Disconnected" "D"
"[english]GameUI_Disconnected" "Disconnected from Server"
"GameUI_Disconnect_ServerInfoOverflow" "Info data overflow"
"[english]GameUI_Disconnect_ServerInfoOverflow" "Info data overflow"
"GameUI_Disconnect_TickMessage" "Error writing tick message"
"[english]GameUI_Disconnect_TickMessage" "Error writing tick message"
"GameUI_Disconnect_StringTableMessage" "Error writing string table update messa
ge"
"[english]GameUI_Disconnect_StringTableMessage" "Error writing string table upda
te message"
"GameUI_Disconnect_DeltaEntMessage" "Error writing delta entities message"
"[english]GameUI_Disconnect_DeltaEntMessage" "Error writing delta entities me
ssage"
"GameUI_Disconnect_TempEntMessage" "Error writing temp entities message"
"[english]GameUI_Disconnect_TempEntMessage" "Error writing temp entities mes
sage"
"GameUI_Disconnect_SoundsMessage" "Error writing game sounds message"
"[english]GameUI_Disconnect_SoundsMessage" "Error writing game sounds messa
ge"
"GameUI_Disconnect_SnapshotOverflow" "Error reliable snapshot overflow"
"[english]GameUI_Disconnect_SnapshotOverflow" "Error reliable snapshot overflo
w"
"GameUI_Disconnect_SnapshotError" "Error sending snapshot"
"[english]GameUI_Disconnect_SnapshotError" "Error sending snapshot"
"GameUI_Disconnect_ReliableOverflow" "Error reliable buffer overflow"
"[english]GameUI_Disconnect_ReliableOverflow" "Error reliable buffer overflow"
"GameUI_Disconnect_BadClientDeltaTick" "Client delta ticks out of order"
"[english]GameUI_Disconnect_BadClientDeltaTick" "Client delta ticks out of order
"
"GameUI_Disconnect_NoMoreSplits" "znolC"
"[english]GameUI_Disconnect_NoMoreSplits" "No more split screen slots"
"GameUI_Disconnect_TimedOut" "tG"
"[english]GameUI_Disconnect_TimedOut" "Timed out"
"GameUI_Disconnect_Disconnected" "Ht"
"[english]GameUI_Disconnect_Disconnected" "Disconnected"
"GameUI_Disconnect_ReliableChannelOverflow" "Overflowed reliable channel"
"[english]GameUI_Disconnect_ReliableChannelOverflow" "Overflowed reliable cha
nnel"
"GameUI_Disconnect_LeavingSplit" "-l"
"[english]GameUI_Disconnect_LeavingSplit" "Leaving splitscreen"
"GameUI_Disconnect_DifferentClassTables" "cd1"
"[english]GameUI_Disconnect_DifferentClassTables" "Server uses different c
lass tables"
"GameUI_Disconnect_ConnectionClosing" "t"
"[english]GameUI_Disconnect_ConnectionClosing" "Connection closing"
"GameUI_Disconnect_ConnectionLost" "tD"
"[english]GameUI_Disconnect_ConnectionLost" "Connection lost"
"GameUI_Disconnect_BadRelayPassword" ""
"[english]GameUI_Disconnect_BadRelayPassword" "Bad relay password"
"GameUI_Disconnect_BadSpectatorPassword" ""
"[english]GameUI_Disconnect_BadSpectatorPassword" "Bad spectator password"
"GameUI_Disconnect_HLTVRestricted" "SourceTV jxclass C u{"
"[english]GameUI_Disconnect_HLTVRestricted" "SourceTV server is restricted t
o local spectators (class C)"
"GameUI_Disconnect_HLTVUnavailable" "z SourceTV Ucd"
"[english]GameUI_Disconnect_HLTVUnavailable" "No SourceTV relay available"
"GameUI_Disconnect_HLTVStop" "SourceTV !"
"[english]GameUI_Disconnect_HLTVStop" "SourceTV stop"
"GameUI_Disconnect_Kicked" ""
"[english]GameUI_Disconnect_Kicked" "Kicked"
"GameUI_Disconnect_BanAdded" ""
"[english]GameUI_Disconnect_BanAdded" "Added to banned list"
"GameUI_Disconnect_KickBanAdded" ""
"[english]GameUI_Disconnect_KickBanAdded" "Kicked and banned"
"GameUI_Disconnect_SteamIDBanned" "STEAM cd ID "
"[english]GameUI_Disconnect_SteamIDBanned" "STEAM UserID is banned"
"GameUI_Disconnect_SteamIDInUse" "STEAM cd ID HG"
"[english]GameUI_Disconnect_SteamIDInUse" "STEAM UserID is already in use
on this server"
"GameUI_Disconnect_SteamLogon" " Steam"
"[english]GameUI_Disconnect_SteamLogon" "No Steam logon"
"GameUI_Disconnect_SteamInUse" " Steam HGj"
"[english]GameUI_Disconnect_SteamInUse" "This Steam account is being used in ano
ther location"
"GameUI_Disconnect_SteamOwnership" " Steam z\n Steam
"[english]GameUI_Disconnect_SteamOwnership" "This Steam account does not own
this game.\nPlease login to the correct Steam account"
"GameUI_Disconnect_SteamVAC" "G VAC "
"[english]GameUI_Disconnect_SteamVAC" "VAC banned from secure server"
"GameUI_Disconnect_SteamTimeOut" "dtG"
"[english]GameUI_Disconnect_SteamTimeOut" "Client timed out"
"GameUI_Disconnect_SteamDropped" "dt"
"[english]GameUI_Disconnect_SteamDropped" "Client dropped by server"
"GameUI_Disconnect_SteamTicket" "a STEAM cd ID "
"[english]GameUI_Disconnect_SteamTicket" "Invalid STEAM UserID Ticket"
"DOTA_Chat_Random" "%s1 ?A %s2"
"[english]DOTA_Chat_Random" "%s1 has randomed %s2"
"DOTA_Chat_RD_YourTurn" " %s1 ?A"
"[english]DOTA_Chat_RD_YourTurn" "%s1's turn to pick"
"DOTA_MiniKillcam_Wielding" "%s1 Gcd:"
"[english]DOTA_MiniKillcam_Wielding" "%s1 is wielding:"
"OS_Default_Device" "Windows 'C"
"[english]OS_Default_Device" "Windows Default Device"
"UI_DEFAULT_SPEAKERS" "Windows "
"[english]UI_DEFAULT_SPEAKERS" "Windows Speaker Config"
"UI_Speaker_Device" "'C"
"[english]UI_Speaker_Device" "SOUND DEVICE"
"DOTA_Tooltip_ability_warlock_fatal_bonds_duration" ":"
"[english]DOTA_Tooltip_ability_warlock_fatal_bonds_duration" "DURATION:"
"ui_teammatchmaking_view_team_button" "}"
"[english]ui_teammatchmaking_view_team_button" "View Team"
"DOTA_Tooltip_modifier_luna_lunar_blessing_aura" ""
"[english]DOTA_Tooltip_modifier_luna_lunar_blessing_aura" "Lunar Blessing"
"DOTA_Tooltip_modifier_luna_lunar_blessing_aura_Description" "Q %dMODIFIER_PROPERT
Y_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_luna_lunar_blessing_aura_Description" "Increas
ing damage by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Hero_Selection_PipTooltip_Carry" ""
"[english]DOTA_Hero_Selection_PipTooltip_Carry" "Carry"
"DOTA_Hero_Selection_PipTooltip_Disabler" "K"
"[english]DOTA_Hero_Selection_PipTooltip_Disabler" "Disabler"
"DOTA_Hero_Selection_PipTooltip_Babysitter" "Babysitter"
"[english]DOTA_Hero_Selection_PipTooltip_Babysitter" "Babysitter"
"DOTA_Hero_Selection_PipTooltip_Initiator" "-"
"[english]DOTA_Hero_Selection_PipTooltip_Initiator" "Initiator"
"DOTA_Hero_Selection_PipTooltip_Jungler" ""
"[english]DOTA_Hero_Selection_PipTooltip_Jungler" "Jungler"
"DOTA_Hero_Selection_PipTooltip_Roamer" "Roamer"
"[english]DOTA_Hero_Selection_PipTooltip_Roamer" "Roamer"
"DOTA_Hero_Selection_PipTooltip_Tank" "Tank"
"[english]DOTA_Hero_Selection_PipTooltip_Tank" "Tank"
"DOTA_Hero_Selection_PipTooltip_Carry_Sub" "dG
"[english]DOTA_Hero_Selection_PipTooltip_Carry_Sub" "Will become more useful
later in the game if they gain a significant gold advantage."
"DOTA_Hero_Selection_PipTooltip_Disabler_Sub" "U7!%&"
"[english]DOTA_Hero_Selection_PipTooltip_Disabler_Sub" "Has a guaranteed disabl
e for one or more of their spells."
"DOTA_Hero_Selection_PipTooltip_LaneSupport_Sub" "Ge}%&B
"[english]DOTA_Hero_Selection_PipTooltip_LaneSupport_Sub" "Helpful during
early-game laning protecting your team's carry and allowing them to farm."
"DOTA_Hero_Selection_PipTooltip_Initiator_Sub" "G%&-|"
"[english]DOTA_Hero_Selection_PipTooltip_Initiator_Sub" "Good at starting a team
fight."
"DOTA_Hero_Selection_PipTooltip_Jungler_Sub" "GezjG"
"[english]DOTA_Hero_Selection_PipTooltip_Jungler_Sub" "Can farm effectively fr
om neutral creeps inside the jungle early in the game."
"DOTA_Hero_Selection_PipTooltip_Roamer_Sub" "GG_t%
"[english]DOTA_Hero_Selection_PipTooltip_Roamer_Sub" "Can focus on moving aro
und the map instead of farming creeps early in the game."
"DOTA_Hero_Selection_PipTooltip_Durable_Sub" "G|DB"
"[english]DOTA_Hero_Selection_PipTooltip_Durable_Sub" "Has the ability to last
longer in teamfights."
"dota_prfile_games_played_hero" "<"
"[english]dota_prfile_games_played_hero" "Games Played"
"loot_dropped" ""
"[english]loot_dropped" "Loot Dropped"
"DOTA_Chat_Bot_SuggestGlyph" ""
"[english]DOTA_Chat_Bot_SuggestGlyph" "I think we should use Glyph"
"DOTA_Tooltip_ability_venomancer_plague_ward_ward_hp_tooltip" "=>:"
"[english]DOTA_Tooltip_ability_venomancer_plague_ward_ward_hp_tooltip" "WARD HP
:"
"DOTA_Tooltip_ability_venomancer_plague_ward_ward_damage_tooltip" ":"
"[english]DOTA_Tooltip_ability_venomancer_plague_ward_ward_damage_tooltip"
"WARD DAMAGE:"
"DOTA_Tooltip_ability_luna_lucent_beam_Lore" "/"
"[english]DOTA_Tooltip_ability_luna_lucent_beam_Lore" "Selemene smites those w
ho encroach upon the Nightsilver Woods."
"DOTA_Tooltip_ability_luna_moon_glaive_Lore" "jeUG,
"[english]DOTA_Tooltip_ability_luna_moon_glaive_Lore" "Carefully sharpened, Lu
na's boomerang-like weapon cuts a wide swath through enemy numbers."
"DOTA_Tooltip_ability_luna_moon_glaive_range" ":"
"[english]DOTA_Tooltip_ability_luna_moon_glaive_range" "RADIUS:"
"DOTA_Tooltip_ability_luna_moon_glaive_damage_reduction_percent" "%:"
"[english]DOTA_Tooltip_ability_luna_moon_glaive_damage_reduction_percent"
"%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_luna_lunar_blessing_Lore" ""
"[english]DOTA_Tooltip_ability_luna_lunar_blessing_Lore" "The Goddess of
the Moon smiles upon her kin."
"DOTA_Tooltip_ability_luna_lunar_blessing_bonus_night_vision" ":"
"[english]DOTA_Tooltip_ability_luna_lunar_blessing_bonus_night_vision" "BONUS N
IGHT VISION:"
"DOTA_Tooltip_ability_luna_eclipse_Lore" "G$/
"[english]DOTA_Tooltip_ability_luna_eclipse_Lore" "In times of great need,
Selemene herself descends into the world, blocking out the light and hope of th
e opposed."
"DOTA_Tooltip_ability_luna_eclipse_beam_interval" ":"
"[english]DOTA_Tooltip_ability_luna_eclipse_beam_interval" "STRIKE INTERVAL
:"
"DOTA_Tooltip_ability_luna_eclipse_duration_tooltip" ":"
"[english]DOTA_Tooltip_ability_luna_eclipse_duration_tooltip" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_backlash_damage" ":"
"[english]DOTA_Tooltip_ability_lone_druid_spirit_bear_backlash_damage" "BACKLAS
H DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_attack_speed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_brewmaster_thunder_clap_attack_speed_slow"
"%ATTACK SLOW:"
"DOTA_Tooltip_ability_brewmaster_primal_split_duration" ":"
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_duration" "DURATIO
N:"
"npc_dota_hero_brewmaster_bio" "G"#GG
"[english]npc_dota_hero_brewmaster_bio" "Deep in the Wailing Mountains, in a val
ley beneath the Ruined City, the ancient Order of the Oyo has for centuries prac
ticed its rites of holy reverie, communing with the spirit realm in grand festiv
als of drink. Born to a mother's flesh by a Celestial father, the youth known as
Mangix was the first to grow up with the talents of both lineages. He trained w
ith the greatest aesthetes of the Order, eventually earning, through diligent dr
unkenness, the right to challenge for the title of Brewmasterthat appellation mos
t honored among the contemplative malt-brewing sect. As much drinking competitio
n as mortal combat, Mangix for nine days drank and fought the elder master. For
nine nights they stumbled and whirled, chugged and struck, until at last the el
der warrior collapsed into a drunken stupor, and a new Brewmaster was named. No
w the new, young Brewmaster calls upon the strength of his Oyo forebears to spee
d his staff. When using magic, it is to his spirit ancestors that he turns. Li
ke all Brewmasters before him, he was sent out from his people with a single mis
sion. He wanders the land, striving toward enlightenment through drink, searchi
ng for the answer to the ancient spiritual schismhoping to think the single thoug
ht that will unite the spirit and physical planes again."
"npc_dota_hero_brewmaster_hype" " "
"[english]npc_dota_hero_brewmaster_hype" ""
"DOTA_Tooltip_modifier_night_stalker_darkness" ""
"[english]DOTA_Tooltip_modifier_night_stalker_darkness" "Darkness"
"DOTA_Tooltip_modifier_night_stalker_darkness_Description" ""
"[english]DOTA_Tooltip_modifier_night_stalker_darkness_Description" "Tempora
rily turns day into night."
"DOTA_Tooltip_modifier_brewmaster_primal_split_duration" "Ml"
"[english]DOTA_Tooltip_modifier_brewmaster_primal_split_duration" "Primal
Split"
"DOTA_Tooltip_modifier_brewmaster_primal_split_duration_Description" " "
"[english]DOTA_Tooltip_modifier_brewmaster_primal_split_duration_Description"
""
"DOTA_Hero_Selection_PipTooltip_Pusher" ""
"[english]DOTA_Hero_Selection_PipTooltip_Pusher" "Pusher"
"DOTA_Hero_Selection_PipTooltip_Support" ""
"[english]DOTA_Hero_Selection_PipTooltip_Support" "Support"
"DOTA_Hero_Selection_PipTooltip_Pusher_Sub" "GSjB\]^_
"[english]DOTA_Hero_Selection_PipTooltip_Pusher_Sub" "Can quickly siege and d
estroy towers and barracks at all points of the game."
"DOTA_Hero_Selection_PipTooltip_Support_Sub" "d}@
"[english]DOTA_Hero_Selection_PipTooltip_Support_Sub" "Can focus less on amass
ing gold and items, and more on using their abilities to gain an advantage for t
he team."
"DOTA_Workshop_Error_NotEnoughSpace" " Steam =z"
"[english]DOTA_Workshop_Error_NotEnoughSpace" "Not Enough Space in your Steam
Cloud. Try deleting some older submissions to make room, or reduce the size of y
our submission."
"DOTA_Workshop_Error_CanGetQuota" "ab Steam ="
"[english]DOTA_Workshop_Error_CanGetQuota" "Can't Get Steam Cloud Quota."
"DOTA_Workshop_Error_CouldntWriteFileToCloud" "ab %s1 Steam ="
"[english]DOTA_Workshop_Error_CouldntWriteFileToCloud" "Couldn't write %s1 to S
team Cloud."
"DOTA_CourierDeliver" "c"
"[english]DOTA_CourierDeliver" "Courier Deliver Items"
"DOTA_GrabStashItems" "@i"
"[english]DOTA_GrabStashItems" "Take Stash Items"
"npc_dota_hero_undying" ""
"[english]npc_dota_hero_undying" "Undying"
"npc_dota_unit_tombstone1" "%&"
"[english]npc_dota_unit_tombstone1" "Tombstone"
"npc_dota_unit_tombstone2" "%&"
"[english]npc_dota_unit_tombstone2" "Tombstone"
"npc_dota_unit_tombstone3" "%&"
"[english]npc_dota_unit_tombstone3" "Tombstone"
"npc_dota_unit_tombstone4" "%&"
"[english]npc_dota_unit_tombstone4" "Tombstone"
"npc_dota_unit_undying_zombie" ""
"[english]npc_dota_unit_undying_zombie" "Undying Zombie"
"DOTA_Tooltip_ability_visage_soul_assumption_soul_charge_damage" ":"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_soul_charge_damage"
"SOUL DAMAGE:"
"DOTA_Tooltip_ability_visage_grave_chill" ""
"[english]DOTA_Tooltip_ability_visage_grave_chill" "Grave Chill"
"DOTA_Tooltip_ability_visage_grave_chill_Description" "@SVS
"[english]DOTA_Tooltip_ability_visage_grave_chill_Description" "Visage drains t
he movement and attack speed of the targeted unit, gaining it for itself."
"DOTA_Tooltip_ability_visage_grave_chill_Lore" "o
"[english]DOTA_Tooltip_ability_visage_grave_chill_Lore" "The warmth of the sun i
s never felt in the dark cold of the Narrow Maze."
"DOTA_Tooltip_ability_visage_grave_chill_speed_bonus" "%SV@:"
"[english]DOTA_Tooltip_ability_visage_grave_chill_speed_bonus" "%SPEED DRAIN:"
"DOTA_Tooltip_ability_visage_grave_chill_chill_duration" ":"
"[english]DOTA_Tooltip_ability_visage_grave_chill_chill_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_visage_soul_assumption" ""
"[english]DOTA_Tooltip_ability_visage_soul_assumption" "Soul Assumption"
"DOTA_Tooltip_ability_visage_soul_assumption_Description" "<
"[english]DOTA_Tooltip_ability_visage_soul_assumption_Description" "Visage
damages the targeted unit based on the number of soul charges. Visage gains a s
oul charge when damage taken by all heroes around him reaches the damage thresho
ld."
"DOTA_Tooltip_ability_visage_soul_assumption_Lore" "+,"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_Lore" "The collected s
ouls of the dead reach out to bring another into their fold."
"DOTA_Tooltip_ability_visage_soul_assumption_soul_base_damage" "45:"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_soul_base_damage" "BASE DA
MAGE:"
"DOTA_Tooltip_ability_visage_soul_assumption_radius" ":"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_radius" "ASSUMPTION RADI
US:"
"DOTA_Tooltip_ability_visage_soul_assumption_stack_limit" ",<:"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_stack_limit" "MAX SOU
LS:"
"DOTA_Tooltip_ability_visage_soul_assumption_damage_limit" ":"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_damage_limit" "DAMAGE
THRESHOLD:"
"DOTA_Tooltip_ability_visage_soul_assumption_stack_duration" ":"
"[english]DOTA_Tooltip_ability_visage_soul_assumption_stack_duration" "SOUL DU
RATION:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak" "%"
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak" "Gravekeeper's C
loak"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Description" "=<JK
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_Description" "Visage
generates a layered barrier that protects him from physical and magical attacks.
If he receives damage from a player, one layer is removed, and takes time to r
ecover."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Lore" "
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_Lore" "Visage's tough
scales share equal properties of ghost and stone, making it nearly impervious to
blade and magical assault."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_bonus_armor" ":"
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_bonus_armor" "ARMOR P
ER LAYER:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_bonus_resist" "%1:"
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_bonus_resist" "%RESIST
PER LAYER:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_max_layers" ",<:"
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_max_layers" "MAX LAY
ERS:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_recovery_time" "R:"
"[english]DOTA_Tooltip_ability_visage_gravekeepers_cloak_recovery_time" "RECOVER
Y TIME:"
"DOTA_Tooltip_ability_undying_decay" ""
"[english]DOTA_Tooltip_ability_undying_decay" "Decay"
"DOTA_Tooltip_ability_undying_decay_Description" "G%&=>
"[english]DOTA_Tooltip_ability_undying_decay_Description" "Undying saps th
e life from enemy Heroes in an area, dealing damage and stealing Strength for th
e duration."
"DOTA_Tooltip_ability_undying_decay_Lore" "="
"[english]DOTA_Tooltip_ability_undying_decay_Lore" "The strength of the liv
ing is simply borrowed from the strength of the dead."
"DOTA_Tooltip_ability_undying_decay_decay_damage" ":"
"[english]DOTA_Tooltip_ability_undying_decay_decay_damage" "DAMAGE:"
"DOTA_Tooltip_ability_undying_decay_radius" ":"
"[english]DOTA_Tooltip_ability_undying_decay_radius" "RADIUS:"
"DOTA_Tooltip_ability_undying_decay_decay_duration" ":"
"[english]DOTA_Tooltip_ability_undying_decay_decay_duration" "DURATION:"
"DOTA_Tooltip_ability_undying_decay_str_steal" "@:"
"[english]DOTA_Tooltip_ability_undying_decay_str_steal" "STRENGTH STEAL:"
"DOTA_Tooltip_ability_undying_soul_rip" ""
"[english]DOTA_Tooltip_ability_undying_soul_rip" "Soul Rip"
"DOTA_Tooltip_ability_undying_soul_rip_Description" "z
"[english]DOTA_Tooltip_ability_undying_soul_rip_Description" "Redirects the f
low of energy through a target friendly or enemy unit, healing or damaging it de
pending on how many units are near Undying. Each counted unit takes damage."
"DOTA_Tooltip_ability_undying_soul_rip_Lore" "%&
"[english]DOTA_Tooltip_ability_undying_soul_rip_Lore" "Even his allied Heroes
feel despair in Undying's presence."
"DOTA_Tooltip_ability_undying_soul_rip_damage_per_unit" ":"
"[english]DOTA_Tooltip_ability_undying_soul_rip_damage_per_unit" "DAMAGE/
HEAL PER UNIT:"
"DOTA_Tooltip_ability_undying_soul_rip_radius" ":"
"[english]DOTA_Tooltip_ability_undying_soul_rip_radius" "RADIUS:"
"DOTA_Tooltip_ability_undying_soul_rip_max_units" ",:"
"[english]DOTA_Tooltip_ability_undying_soul_rip_max_units" "MAX UNITS:"
"DOTA_Tooltip_ability_undying_tombstone" "%&"
"[english]DOTA_Tooltip_ability_undying_tombstone" "Tombstone"
"DOTA_Tooltip_ability_undying_tombstone_Description" "GC-%&%&G
"[english]DOTA_Tooltip_ability_undying_tombstone_Description" "Summons a tombs
tone at the target point. Zombies will frequently spawn next to every enemy uni
t in the area around the Tombstone, and attack them. Zombies have the Deathlust
ability, which causes their attacks to slow the target, and if the target reach
es below a certain amount of health, increases the attack and movement speed of
the zombie."
"DOTA_Tooltip_ability_undying_tombstone_Lore" ""
"[english]DOTA_Tooltip_ability_undying_tombstone_Lore" "Dirge calls on his fall
en brothers to fight for the Dead God."
"DOTA_Tooltip_ability_undying_tombstone_duration" ":"
"[english]DOTA_Tooltip_ability_undying_tombstone_duration" "DURATION:"
"DOTA_Tooltip_ability_undying_tombstone_radius" ":"
"[english]DOTA_Tooltip_ability_undying_tombstone_radius" "RADIUS:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_interval" "=:"
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_interval" "SPAWN I
NTERVAL:"
"DOTA_Tooltip_ability_undying_tombstone_health_threshold" "=>:"
"[english]DOTA_Tooltip_ability_undying_tombstone_health_threshold" "DEATHLU
ST HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike" ""
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike" "Deathlu
st"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_Description" "7
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_Description"
"Slows enemy units on attack. If the attacked unit's health goes below the thre
shold, the zombie receives enhanced movement and attack speed."
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_health_threshold"
"=>:"
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_health_thres
hold" "HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_duration" "S:"
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_duration"
"SLOW DURATION:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_slow" "%SV:"
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_slow"
"%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_bonus_speed" "%SV":"
"[english]DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_bonus_speed"
"%BONUS SPEED:"
"DOTA_Tooltip_ability_undying_flesh_golem" "/"
"[english]DOTA_Tooltip_ability_undying_flesh_golem" "Flesh Golem"
"DOTA_Tooltip_ability_undying_flesh_golem_Description" "/z
"[english]DOTA_Tooltip_ability_undying_flesh_golem_Description" "Undying transfo
rms into a horrifying flesh golem that possesses a Plague Aura. This aura slows
all enemy units within 750 range and amplifies the damage they take; the closer
to Undying, the more damage. When a plagued unit dies, Undying is healed equal
to a percentage of that unit's maximum health.\n\nUpgradable by Aghanim's Scept
er."
"DOTA_Tooltip_ability_undying_flesh_golem_Lore" ""
"[english]DOTA_Tooltip_ability_undying_flesh_golem_Lore" "The flesh of th
e recently dead add to the power of Dirge's plague."
"DOTA_Tooltip_ability_undying_flesh_golem_duration" ":"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_duration" "DURATION:"
"DOTA_Tooltip_ability_undying_flesh_golem_radius" ":"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_radius" "RADIUS:"
"DOTA_Tooltip_ability_undying_flesh_golem_max_damage_amp" "%Q:"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_max_damage_amp" "%MAX DA
MAGE AMP:"
"DOTA_Tooltip_ability_undying_flesh_golem_min_damage_amp" "%Q:"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_min_damage_amp" "%MIN DA
MAGE AMP:"
"DOTA_Tooltip_ability_undying_flesh_golem_death_heal" "%x%&{:"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_death_heal" "%DEATH HEAL (HE
ROES):"
"DOTA_Tooltip_ability_undying_flesh_golem_death_heal_creep" "%x{:"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_death_heal_creep" "%DEATH
HEAL (CREEPS):"
"DOTA_Tooltip_ability_undying_flesh_golem_speed_slow" "%SV:"
"[english]DOTA_Tooltip_ability_undying_flesh_golem_speed_slow" "%MOVEMENT SLOW:
"
"DOTA_Tooltip_modifier_phantom_lancer_juxtapose_illusion" ""
"[english]DOTA_Tooltip_modifier_phantom_lancer_juxtapose_illusion" "Phantom
"
"DOTA_Tooltip_modifier_undying_decay_buff" ""
"[english]DOTA_Tooltip_modifier_undying_decay_buff" "Decay"
"DOTA_Tooltip_modifier_undying_decay_buff_Description" "@ %dMODIFIER_PROPERTY_EXTR
A_STRENGTH_BONUS% P"
"[english]DOTA_Tooltip_modifier_undying_decay_buff_Description" "Stealing %dMODI
FIER_PROPERTY_EXTRA_STRENGTH_BONUS% strength."
"DOTA_Tooltip_modifier_undying_decay_debuff" ""
"[english]DOTA_Tooltip_modifier_undying_decay_debuff" "Decay"
"DOTA_Tooltip_modifier_undying_decay_debuff_Description" " 4 P"
"[english]DOTA_Tooltip_modifier_undying_decay_debuff_Description" "Losing
4 strength."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow" ""
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow"
"Deathstrike"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_Description"
"SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_Descri
ption" "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% slower."
"DOTA_Tooltip_modifier_undying_flesh_golem" "/"
"[english]DOTA_Tooltip_modifier_undying_flesh_golem" "Flesh Golem"
"DOTA_Tooltip_modifier_undying_flesh_golem_plague_aura" ""
"[english]DOTA_Tooltip_modifier_undying_flesh_golem_plague_aura" "Plague
Aura"
"DOTA_Tooltip_modifier_undying_flesh_golem_plague_aura_Description" "SV
RTY_MOVESPEED_BONUS_PERCENTAGE%%%\nQ %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%
%"
"[english]DOTA_Tooltip_modifier_undying_flesh_golem_plague_aura_Description"
"Slowing surrounding units by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%\
nAmplifying damage by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
"DOTA_Hero_Selection_ComboBox_Title_Role" "%&"
"[english]DOTA_Hero_Selection_ComboBox_Title_Role" "By Role"
"DOTA_Hero_Selection_ComboBox_Title_Attack" ""
"[english]DOTA_Hero_Selection_ComboBox_Title_Attack" "By Attack type"
"DOTA_Hero_Selection_ComboBox_Title_ByMine" ""
"[english]DOTA_Hero_Selection_ComboBox_Title_ByMine" "By Stats"
"DOTA_Hero_Selection_ComboBox_Title_Clear" ""
"[english]DOTA_Hero_Selection_ComboBox_Title_Clear" "Clear Filter"
"DOTA_Hero_Selection_AdvFilter_Disabler" "K"
"[english]DOTA_Hero_Selection_AdvFilter_Disabler" "Disabler"
"DOTA_Hero_Selection_AdvFilter_LaneSupport" "t"
"[english]DOTA_Hero_Selection_AdvFilter_LaneSupport" "Lane Support"
"DOTA_Hero_Selection_AdvFilter_Jungler" ""
"[english]DOTA_Hero_Selection_AdvFilter_Jungler" "Jungler"
"DOTA_Hero_Selection_AdvFilter_Roamer" "Roamer"
"[english]DOTA_Hero_Selection_AdvFilter_Roamer" "Roamer"
"DOTA_Hero_Selection_AdvFilter_Tank" "Tank"
"[english]DOTA_Hero_Selection_AdvFilter_Tank" "Tank"
"DOTA_Hero_Selection_Msg_Title" "z%&"
"[english]DOTA_Hero_Selection_Msg_Title" "NO HEROES FOUND"
"DOTA_Hero_Selection_Msg_Desc_Base" "z%&6?AD?
"[english]DOTA_Hero_Selection_Msg_Desc_Base" "No heroes match the set of filt
ers you've chosen. Try clearing one of your filters."
"DOTA_Hero_Selection_Msg_Desc_Favorites" "?A%&8?A%&7
"[english]DOTA_Hero_Selection_Msg_Desc_Favorites" "You haven't chosen any
favorite heroes yet. To mark a hero as a favorite, click on the Star in the top
left of the hero's card. You can mark up to 10 heroes as your favorites at any t
ime. It's a great tool for marking down a set of heroes that you'd like to impro
ve with."
"DOTA_Hero_Selection_Msg_Desc_Suggestions" "UG}0?A%&8
"[english]DOTA_Hero_Selection_Msg_Desc_Suggestions" "Here you would be able
to see heroes that other players on your team suggest you play, if any had been
suggested. To suggest a hero to the other members of your team, click on the Sug
gest Hero flag. You can suggest up to two heroes at a time."
"DOTA_SuggestTeamMatchmaking_Header" "}"
"[english]DOTA_SuggestTeamMatchmaking_Header" "Team Matchmaking"
"DOTA_SuggestTeamMatchmaking_Message" "%s1 $}Q"
"[english]DOTA_SuggestTeamMatchmaking_Message" "%s1 wants to enter Team Matchma
king. Will you join?"
"DOTA_TeamMatchmake_Fail_Header" "}"
"[english]DOTA_TeamMatchmake_Fail_Header" "Team Matchmaking Failed"
"dota_workshop_items" ""
"[english]dota_workshop_items" "View My Submissions"
"DOTA_No_Courier" "zc"
"[english]DOTA_No_Courier" "NO COURIER"
"GC_Network_Full" "Dota 2 network e"
"[english]GC_Network_Full" "Dota 2 network currently full."
"GC_Queue_Position" "C:%s1"
"[english]GC_Queue_Position" "Queue position: %s1"
"GC_Wait_Time" ":%s1"
"[english]GC_Wait_Time" "Estimated wait time: %s1"
"GC_Wait_Time_Unknown" ""
"[english]GC_Wait_Time_Unknown" "Unknown"
"DOTA_GoodGuysCaps" "YZ"
"[english]DOTA_GoodGuysCaps" "THE RADIANT"
"DOTA_BadGuysCaps" "1["
"[english]DOTA_BadGuysCaps" "THE DIRE"
"npc_dota_hero_rubick" ""
"[english]npc_dota_hero_rubick" "Rubick"
"DOTA_Tooltip_ability_rubick_telekinesis" "@"
"[english]DOTA_Tooltip_ability_rubick_telekinesis" "Telekinesis"
"DOTA_Tooltip_ability_rubick_telekinesis_Description" "d@/"
"[english]DOTA_Tooltip_ability_rubick_telekinesis_Description" "Rubick uses his
telekinetic powers to lift the enemy into the air briefly and then hurls them b
ack at the ground. The unit lands on the ground with such force that it stuns ne
arby enemies."
"DOTA_Tooltip_ability_rubick_telekinesis_Lore" "A1b
"[english]DOTA_Tooltip_ability_rubick_telekinesis_Lore" "Even the Grandest Magus
may use his powers for enjoyment."
"DOTA_Tooltip_ability_rubick_telekinesis_lift_duration" "":"
"[english]DOTA_Tooltip_ability_rubick_telekinesis_lift_duration" "LIFT DU
RATION:"
"DOTA_Tooltip_ability_rubick_telekinesis_stun_duration" ":"
"[english]DOTA_Tooltip_ability_rubick_telekinesis_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_rubick_telekinesis_radius" ":"
"[english]DOTA_Tooltip_ability_rubick_telekinesis_radius" "RADIUS:"
"DOTA_Tooltip_ability_rubick_telekinesis_land" "@j"
"[english]DOTA_Tooltip_ability_rubick_telekinesis_land" "Telekinesis Land"
"DOTA_Tooltip_ability_rubick_telekinesis_land_Description" "?A@j
"[english]DOTA_Tooltip_ability_rubick_telekinesis_land_Description" "Chooses
the location the target will land when Telekinesis finishes."
"DOTA_Tooltip_ability_rubick_telekinesis_land_Lore" " "
"[english]DOTA_Tooltip_ability_rubick_telekinesis_land_Lore" ""
"DOTA_Tooltip_ability_rubick_fade_bolt" ""
"[english]DOTA_Tooltip_ability_rubick_fade_bolt" "Fade Bolt"
"DOTA_Tooltip_ability_rubick_fade_bolt_Description" "G
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_Description" "Rubick creates
a powerful stream of arcane energy that travels between enemy units, dealing dam
age and reducing their attack damage. Each jump deals less damage."
"DOTA_Tooltip_ability_rubick_fade_bolt_Lore" "Vbr"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_Lore" "Rubick's favorite spell
for dispatching would-be assassins is a rather simple conjuration."
"DOTA_Tooltip_ability_rubick_fade_bolt_damage" ":"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rubick_fade_bolt_duration" ":"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_duration" "DEBUFF DURATION
:"
"DOTA_Tooltip_ability_rubick_fade_bolt_hero_attack_damage_reduction" "%&:"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_hero_attack_damage_reduction"
"HERO DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_rubick_fade_bolt_creep_attack_damage_reduction" "M_:"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_creep_attack_damage_reduction"
"CREEP DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_rubick_null_field" ""
"[english]DOTA_Tooltip_ability_rubick_null_field" "Null Field"
"DOTA_Tooltip_ability_rubick_null_field_Description" "}1
"[english]DOTA_Tooltip_ability_rubick_null_field_Description" "Rubick's master
y of the arcane protects his allies against weaker magics, granting them magic r
esistance."
"DOTA_Tooltip_ability_rubick_null_field_Lore" "yz171..."
"[english]DOTA_Tooltip_ability_rubick_null_field_Lore" "Not every magus can be
a Grand Magus..."
"DOTA_Tooltip_ability_rubick_null_field_magic_damage_reduction_pct" "%1b9:"
"[english]DOTA_Tooltip_ability_rubick_null_field_magic_damage_reduction_pct"
"%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_rubick_spell_steal" "@"
"[english]DOTA_Tooltip_ability_rubick_spell_steal" "Spell Steal"
"DOTA_Tooltip_ability_rubick_spell_steal_Description" "%&1b~
"[english]DOTA_Tooltip_ability_rubick_spell_steal_Description" "Rubick studies
the trace magical essence of one enemy hero, learning the secrets of the last sp
ell the hero cast. Rubick can use this spell as his own for several minutes or u
ntil he dies."
"DOTA_Tooltip_ability_rubick_spell_steal_Lore" "...1bU7db
"[english]DOTA_Tooltip_ability_rubick_spell_steal_Lore" "...but even their lesse
r magics can be a source of much utility."
"DOTA_Tooltip_ability_rubick_spell_steal_duration" ":"
"[english]DOTA_Tooltip_ability_rubick_spell_steal_duration" "DURATION:"
"DOTA_Tooltip_ability_rubick_empty1" " "
"[english]DOTA_Tooltip_ability_rubick_empty1" ""
"DOTA_Tooltip_ability_rubick_empty1_Description" " "
"[english]DOTA_Tooltip_ability_rubick_empty1_Description" ""
"DOTA_Tooltip_ability_rubick_empty2" " "
"[english]DOTA_Tooltip_ability_rubick_empty2" ""
"DOTA_Tooltip_ability_rubick_empty2_Description" " "
"[english]DOTA_Tooltip_ability_rubick_empty2_Description" ""
"DOTA_Tooltip_modifier_rubick_telekinesis" "@"
"[english]DOTA_Tooltip_modifier_rubick_telekinesis" "Telekinesis"
"DOTA_Tooltip_modifier_rubick_telekinesis_Description" "GD"
"[english]DOTA_Tooltip_modifier_rubick_telekinesis_Description" "Stunned in the
air."
"DOTA_Tooltip_modifier_rubick_fade_bolt_debuff" ""
"[english]DOTA_Tooltip_modifier_rubick_fade_bolt_debuff" "Fade Bolt"
"DOTA_Tooltip_modifier_rubick_fade_bolt_debuff_Description" " %dMODIFIER_PROPERT
_PREATTACK_BONUS_DAMAGE%"
"[english]DOTA_Tooltip_modifier_rubick_fade_bolt_debuff_Description" "Attack
Damage reduced by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_rubick_null_field_effect" ""
"[english]DOTA_Tooltip_modifier_rubick_null_field_effect" "Null Field"
"DOTA_Tooltip_modifier_rubick_null_field_effect_Description" "1b9" %dMODIFIER_PROPE
MAGICAL_RESISTANCE_BONUS%%%"
"[english]DOTA_Tooltip_modifier_rubick_null_field_effect_Description" "Magic R
esistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_rubick_spell_steal" "@"
"[english]DOTA_Tooltip_modifier_rubick_spell_steal" "Spell Steal"
"DOTA_Tooltip_modifier_rubick_spell_steal_Description" "H@"
"[english]DOTA_Tooltip_modifier_rubick_spell_steal_Description" "Has stolen a sp
ell."
"DOTA_Hero_Selection_Btn_Favorite_On" "%&x; %s1 {"
"[english]DOTA_Hero_Selection_Btn_Favorite_On" "Add Hero To Favorites (%s1 left
)"
"DOTA_Hero_Selection_Btn_Favorite_Off" "%&x; %s1 {"
"[english]DOTA_Hero_Selection_Btn_Favorite_Off" "Remove Hero From Favorites (%s1
left)"
"DOTA_Hero_Selection_Btn_Suggest_On" "%&"
"[english]DOTA_Hero_Selection_Btn_Suggest_On" "SUGGEST HERO"
"DOTA_Hero_Selection_Btn_Suggest_Off" "%&"
"[english]DOTA_Hero_Selection_Btn_Suggest_Off" "UNSUGGEST HERO"
"dota_watch_live_tab" ""
"[english]dota_watch_live_tab" "LIVE GAMES"
"dota_watch_recent_tab" ""
"[english]dota_watch_recent_tab" "RECENT GAMES"
"dota_no_live_games" "zD"
"[english]dota_no_live_games" "No Live Games in Progress"
"dota_no_live_games_desc" "ezD"
"[english]dota_no_live_games_desc" "There are no live games being played at
the moment."
"dota_match_details_brief" ""
"[english]dota_match_details_brief" "DETAILS"
"DOTA_Matchmaking_Header" ""
"[english]DOTA_Matchmaking_Header" "Matchmaking"
"DOTA_Matchmaking_Message" "Deabcd}"
"[english]DOTA_Matchmaking_Message" "Matchmaking and practice lobbies are cu
rrently unavailable due to maintenance."
"dota_hud_error_cant_steal_spell" "ab@"
"[english]dota_hud_error_cant_steal_spell" "Cannot steal this spell"
"DOTA_RP_PLAYING_OTHER" ""
"[english]DOTA_RP_PLAYING_OTHER" "Playing Other Game"
"DOTA_Chat_SafeToLeaveAbandonerEarly" "<font color='#FF0000'><b>%s1 GH
"[english]DOTA_Chat_SafeToLeaveAbandonerEarly" "<font color='#FF0000'><b>Early
abandonment by %s1. This game is now safe to leave. No stats will be recorded.</
b></font>"
"DOTA_Chat_DropRateBonus" "%s1 cyz<font color='#FFD700'>P<<
nt></b>"
"[english]DOTA_Chat_DropRateBonus" "%s1 increases the <font color='#FFD700'
>Battle Points</font> earned by all players in this match by <b><font color='#FF
D700'>%s2%</font></b>!"
"npc_dota_hero_disruptor" "c"
"[english]npc_dota_hero_disruptor" "Disruptor"
"npc_dota_hero_nyx_assassin" ""
"[english]npc_dota_hero_nyx_assassin" "Nyx Assassin"
"DOTA_Tooltip_ability_ogre_magi_fireblast_stun_duration" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_fireblast_stun_duration" "STUN DU
RATION:"
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast" "x{"
"[english]DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast" "Unrefined Fireb
last"
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Description" "
"[english]DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Description"
"Blasts an enemy unit with a wave of fire, dealing damage and stunning the targe
t."
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Lore" " "
"[english]DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Lore" "The 'wh
o-casts-spell-first' argument between himself is solved simply by both casting a
t once."
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_stun_duration" ":"
"[english]DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_disruptor_thunder_strike" "5"
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike" "Thunder Strike"
"DOTA_Tooltip_ability_disruptor_thunder_strike_Description" "
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike_Description" "Repeate
dly strikes the targeted unit with lightning. Each strike damages nearby enemy
units in a small radius."
"DOTA_Tooltip_ability_disruptor_glimpse" ""
"[english]DOTA_Tooltip_ability_disruptor_glimpse" "Glimpse"
"DOTA_Tooltip_ability_disruptor_glimpse_Description" "%&e 4 yGC
"[english]DOTA_Tooltip_ability_disruptor_glimpse_Description" "Teleports the t
arget hero back to where it was 4 seconds ago. Instantly kills illusions."
"DOTA_Tooltip_ability_disruptor_kinetic_field" ""
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field" "Kinetic Field"
"DOTA_Tooltip_ability_disruptor_kinetic_field_Description" "=
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field_Description" "After a
short formation time, creates a circular barrier of kinetic energy that enemies
can't pass."
"DOTA_Tooltip_ability_disruptor_kinetic_field_formation_time" "7:"
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field_formation_time" "FORMATI
ON TIME:"
"DOTA_Tooltip_ability_disruptor_kinetic_field_duration" ":"
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_disruptor_static_storm" ""
"[english]DOTA_Tooltip_ability_disruptor_static_storm" "Static Storm"
"DOTA_Tooltip_ability_disruptor_static_storm_Description" "9
"[english]DOTA_Tooltip_ability_disruptor_static_storm_Description" "Creates
a damaging static storm that also silences all enemy units in the area for the
duration. The damage starts off weak, but increases in power over the duration.
"
"DOTA_Tooltip_ability_disruptor_static_storm_damage_max" ":"
"[english]DOTA_Tooltip_ability_disruptor_static_storm_damage_max" "MAX DAM
AGE PER SECOND:"
"DOTA_Tooltip_ability_disruptor_static_storm_duration" ":"
"[english]DOTA_Tooltip_ability_disruptor_static_storm_duration" "DURATION:"
"npc_dota_hero_disruptor_bio" "G!#bcw
"[english]npc_dota_hero_disruptor_bio" "High on the wind-ravaged steppes of Dru
ud, a gifted young stormcrafter called Disruptor was the first to unlock the sec
rets of the summer squalls. Constantly under assault from both seasonal storms
and encroachment from civilized kingdoms to the South, the upland Oglodi have f
or centuries struggled to subsist atop the endless tablelands. They are the fra
ctured remnant of a once-great civilizationa fallen tribe, their stormcraft stran
ge and inscrutable, cobbled together from scraps of lost knowledge which even th
ey no longer fully understand. For those on the high plain, weather has become
a kind of religion, worshiped as both the giver and taker of life. But the elec
trical storms that bring life-sustaining rains arrive at a cost, and many are th
e charred and smoking corpses left in their wake.

Although small for his kind, Disruptor was fearless, and driven by an insatiable
curiosity. While still unblooded and without a stryder, he explored the ruins
of the ancestral citiessearching through collapsed and long-moldered libraries, r
ummaging through rusting manufactories. He took what he needed and returned to
his tribe. Adapting a coil of ancient design, he harnessed the power of electri
cal differential and now calls down the thunder whenever he wishes. Part magic,
part craftsmanship, his coils hold in their glowing plates the power of life an
d deatha power wielded with precision against the landed castes to the South, and
any interlopers who cross into ancient Oglodi lands."
"npc_dota_hero_disruptor_hype" "Hype"
"[english]npc_dota_hero_disruptor_hype" "Hype"
"DOTA_Tooltip_ability_nyx_assassin_impale" ""
"[english]DOTA_Tooltip_ability_nyx_assassin_impale" "Impale"
"DOTA_Tooltip_ability_nyx_assassin_impale_Description" "jt
"[english]DOTA_Tooltip_ability_nyx_assassin_impale_Description" "Rock spikes bur
st from the earth along a straight path. Enemy units are hurled into the air, th
en are stunned and take damage when they fall."
"DOTA_Tooltip_ability_nyx_assassin_impale_Lore" "Yzj~B
"[english]DOTA_Tooltip_ability_nyx_assassin_impale_Lore" "All zealot scar
abs possess intimate knowledge of underground pathways, using them to their adva
ntage."
"DOTA_Tooltip_ability_nyx_assassin_impale_duration" ":"
"[english]DOTA_Tooltip_ability_nyx_assassin_impale_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_mana_burn" "1"
"[english]DOTA_Tooltip_ability_nyx_assassin_mana_burn" "Mana Burn"
"DOTA_Tooltip_ability_nyx_assassin_mana_burn_Description" "%&<
"[english]DOTA_Tooltip_ability_nyx_assassin_mana_burn_Description" "Destroy
s the target hero's mana equal to a multiplier of its Intelligence, and deals da
mage equal to the mana burned."
"DOTA_Tooltip_ability_nyx_assassin_mana_burn_Lore" "~\kU
"[english]DOTA_Tooltip_ability_nyx_assassin_mana_burn_Lore" "The tome in Ult
imyr describes one scarab with the ability eat away at the mind of lesser beings
."
"DOTA_Tooltip_ability_nyx_assassin_mana_burn_int_multiplier" "<:"
"[english]DOTA_Tooltip_ability_nyx_assassin_mana_burn_int_multiplier" "INTELLI
GENCE MULTIPLIER:"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace" ""
"[english]DOTA_Tooltip_ability_nyx_assassin_spiked_carapace" "Spiked Carapace
"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Description" "UB2
"[english]DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Description"
"When activated, Spiked Carapace reflects and negates damage dealt to Nyx Assass
in (max once from each source), as well as stunning the source of the damage."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Lore" "z
"[english]DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Lore" "While t
heir carapace is relatively thin, it's guarded by a retractable field of razor-s
harp spikes."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_reflect_duration" ":"
"[english]DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_reflect_duration"
"REFLECT DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_stun_duration" ":"
"[english]DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta" ""
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta" "Vendetta"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Description" "cB
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta_Description" "Allows
Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attack
s to break the invisibility, massive bonus damage is dealt with the attack."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Lore" "Y'"
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta_Lore" "The scarab kill
s for the glory of his queen."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_duration" ":"
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta_duration" "DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta_movement_speed" "%MOVEME
NT SPEED:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_nyx_assassin_vendetta_bonus_damage" "BONUS D
AMAGE:"
"npc_dota_hero_nyx_assassin_bio" "G~YyDG~%
"[english]npc_dota_hero_nyx_assassin_bio" "Deep in the Archive of Ultimyr,
shelved between scholarly treatises on dragon cladistics and books of untransla
table spells, there is an ancient tome of entomological curiosities. Compiled b
y scholars, the book describes the telepathic talents of the zealot scarab, a st
range species of social insect with abilities unique to all the seven planes. Un
like most grubs of his colony, Nyx Assassin did not arise from metamorphosis wit
h the plodding thoughts and blunted appendages common to the worker caste of his
kind. For his was a special transformation, guided by the grace of Nyx. He was
the chosen one, selected from the many and anointed with an extract of the quee
n goddess herself. Not all survive the dark blessing of the queen's chamber, bu
t he emerged with a penetrating mind, and dagger-like claws--his razor sharp man
dibles raking the air while his thoughts projected directly into the minds of th
ose around him. Of all zealot scarabs, he alone was selected for the highest ca
lling. After his metamorphosis, he was reborn, by grace of Nyx, with abilities
which shaped him for one thing and one thing only: to kill in the name of his go
ddess."
"npc_dota_hero_nyx_assassin_hype" "Hype"
"[english]npc_dota_hero_nyx_assassin_hype" "Hype"
"DOTA_Tooltip_modifier_disruptor_thunder_strike" "5"
"[english]DOTA_Tooltip_modifier_disruptor_thunder_strike" "Thunder Strike"
"DOTA_Tooltip_modifier_disruptor_thunder_strike_Description" "9"
"[english]DOTA_Tooltip_modifier_disruptor_thunder_strike_Description" "Taking
periodic damage"
"DOTA_Tooltip_modifier_disruptor_static_storm" ""
"[english]DOTA_Tooltip_modifier_disruptor_static_storm" "Static Storm"
"DOTA_Tooltip_modifier_disruptor_static_storm_Description" ""
"[english]DOTA_Tooltip_modifier_disruptor_static_storm_Description" "Silence
d"
"DOTA_Tooltip_modifier_nyx_assassin_impale" ""
"[english]DOTA_Tooltip_modifier_nyx_assassin_impale" "Impale"
"DOTA_Tooltip_modifier_nyx_assassin_Description" ""
"[english]DOTA_Tooltip_modifier_nyx_assassin_Description" "Stunned."
"DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace" ""
"[english]DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace" "Spiked Carapace
"
"DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace_Description" "
"[english]DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace_Description"
"The next player-owned damage instance will be reflected, damaging and stunning
the hero that caused it."
"DOTA_Tooltip_modifier_nyx_assassin_vendetta" ""
"[english]DOTA_Tooltip_modifier_nyx_assassin_vendetta" "Vendetta"
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_Description" "SV" %dMODIFIER_PROPE
MOVESPEED_BONUS_PERCENTAGE%%% U7"
"[english]DOTA_Tooltip_modifier_nyx_assassin_vendetta_Description" "Moving
%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster and is phased. Next at
tack will deal bonus damage."
"DOTA_Hero_Selection_Filter_Disabler" "K"
"[english]DOTA_Hero_Selection_Filter_Disabler" "DISABLER"
"DOTA_Hero_Selection_Filter_Babysitter" ""
"[english]DOTA_Hero_Selection_Filter_Babysitter" "GANKER"
"DOTA_Hero_Selection_Filter_Jungler" ""
"[english]DOTA_Hero_Selection_Filter_Jungler" "JUNGLER"
"DOTA_Hero_Selection_Filter_Roamer" "ROAMER"
"[english]DOTA_Hero_Selection_Filter_Roamer" "ROAMER"
"DOTA_Hero_Selection_Filter_Tank" "TANK"
"[english]DOTA_Hero_Selection_Filter_Tank" "TANK"
"chat_join_channel" "Qvw"
"[english]chat_join_channel" "JOIN CHAT CHANNEL"
"chat_create_channel" "vw"
"[english]chat_create_channel" "CREATE NEW CHAT CHANNEL"
"chat_create_channel_desc" ""
"[english]chat_create_channel_desc" "Enter a custom channel name"
"chat_create_channel_button" ""
"[english]chat_create_channel_button" "CREATE NEW CHANNEL"
"confirm_create_channel_button" ""
"[english]confirm_create_channel_button" "CREATE"
"chat_custom_channels" ""
"[english]chat_custom_channels" "CUSTOM"
"chat_regional_channels" "j"
"[english]chat_regional_channels" "REGIONAL"
"matchmaking_account_disabled" "z,yG %s1 abvwQ
"[english]matchmaking_account_disabled" "You have been too disruptive and will n
ot be able to chat or join the matchmaking queue for %s1"
"DOTA_InviteDenied_Header" "H"
"[english]DOTA_InviteDenied_Header" "Invite Denied"
"DOTA_InviteDenied_Message" "|}"
"[english]DOTA_InviteDenied_Message" "You are not permitted to invite players
and create a party."
"DOTA_PartyFull_Header" "|}"
"[english]DOTA_PartyFull_Header" "Party"
"DOTA_PartyFull_Message" "|}H"
"[english]DOTA_PartyFull_Message" "Your party is full."
"DOTA_RP_ACCOUNT_DISABLED" "Hd"
"[english]DOTA_RP_ACCOUNT_DISABLED" "Matchmaking Disabled Temporarily"
"DOTA_PageUnavailable" "eabcd"
"[english]DOTA_PageUnavailable" "Page Currently Unavailable"
"DOTA_PageUnavailableExplanation" "/Gj...<br>"
"[english]DOTA_PageUnavailableExplanation" "I'm sure that someone is workin
g hard to fix the problem...<br>Why not queue for a match instead?"
"ItemTypeDesc" " %s1 %s2"
"[english]ItemTypeDesc" "Level %s1 %s2"
"ItemTypeDescNoLevel" " %s1"
"[english]ItemTypeDescNoLevel" "Level %s1"
"ItemTypeDescKillEater" "%s1 %s2 %s3"
"[english]ItemTypeDescKillEater" "%s1 %s2 %s3"
"ItemTypeDescKillEaterAlt" "%s2: %s1"
"[english]ItemTypeDescKillEaterAlt" "%s2: %s1"
"ItemNameUniqueFormat" "%s1%s2%s3"
"[english]ItemNameUniqueFormat" "%s1%s2%s3"
"ItemNameWithQualityFormat" "%s1 %s2%s3"
"[english]ItemNameWithQualityFormat" "%s1 %s2%s3"
"ItemNameCraftNumberFormat" " #%s1"
"[english]ItemNameCraftNumberFormat" " #%s1"
"TF_Tag_Category_Misc" " "
"[english]TF_Tag_Category_Misc" ""
"TF_Tag_Category_Quality" "89"
"[english]TF_Tag_Category_Quality" "Quality"
"TF_Tag_Category_Class" ""
"[english]TF_Tag_Category_Class" "Class"
"TF_Tag_Category_Type" ""
"[english]TF_Tag_Category_Type" "Type"
"DOTA_Tag_Category_Hero" "%&"
"[english]DOTA_Tag_Category_Hero" "Hero"
"TF_Tag_Crate" ""
"[english]TF_Tag_Crate" "Crate"
"Tag_Category_Rarity" "zV"
"[english]Tag_Category_Rarity" "Rarity"
"DOTA_Game_Modifier" "! "
"[english]DOTA_Game_Modifier" "! Game Modifier"
"DOTA_WearableType_Wearable" "U'("
"[english]DOTA_WearableType_Wearable" "Equipment"
"DOTA_OtherType" ""
"[english]DOTA_OtherType" "Other"
"EconNotificationsCount" "%s1 "
"[english]EconNotificationsCount" "x%s1"
"DOTA_EconNotification_Header" ""
"[english]DOTA_EconNotification_Header" "Notification"
"Econ_Store" ")*"
"[english]Econ_Store" "STORE"
"Econ_Backpack" ""
"[english]Econ_Backpack" "BACKPACK"
"Econ_Loadout" "'("
"[english]Econ_Loadout" "LOADOUT"
"Econ_Workshop" ""
"[english]Econ_Workshop" "WORKSHOP"
"DOTA_Accept" ""
"[english]DOTA_Accept" "Accept"
"DOTA_Decline" ""
"[english]DOTA_Decline" "Decline"
"DOTA_View" ""
"[english]DOTA_View" "View"
"DOTA_Ignore" ""
"[english]DOTA_Ignore" "Ignore"
"DOTA_HasNewItems_Title" "z"
"[english]DOTA_HasNewItems_Title" "You have new items!"
"DOTA_HasNewItems_Text" "T
"[english]DOTA_HasNewItems_Text" "You have received new items. Press view
to review them now or press ignore and they will be added to your backpack."
"DOTA_BackpackDelete" ""
"[english]DOTA_BackpackDelete" "Delete"
"DOTA_BackpackDiscard" ""
"[english]DOTA_BackpackDiscard" "Discard"
"DOTA_BackpackNoAction" ""
"[english]DOTA_BackpackNoAction" "Not Usable"
"DOTA_DiscardPanelText" "Hz\n\n
"[english]DOTA_DiscardPanelText" "You received this item, but you don't h
ave room for it in your backpack!\n\nPlease make room in your backpack or press
discard to throw your new item away. You will not receive further item drops unt
il you resolve this."
"DOTA_TreasureCache" ""
"[english]DOTA_TreasureCache" "Treasure Chest"
"DOTA_TreasureCache_Type" ""
"[english]DOTA_TreasureCache_Type" "Treasure"
"DOTA_TreasureCache_Desc" "#$-UGDota 2)*D"
"[english]DOTA_TreasureCache_Desc" "You need a Treasure Key to open this. Y
ou can pick one up at the DOTA 2 Store."
"DOTA_TreasureCache_Rare" ""
"[english]DOTA_TreasureCache_Rare" "Treasure Chest"
"DOTA_Tool_TreasureKey" ""
"[english]DOTA_Tool_TreasureKey" "Treasure Key"
"DOTA_Tool_TreasureKey_Desc" "d-"
"[english]DOTA_Tool_TreasureKey_Desc" "Used to open locked treasure chests."
"Econ_Tool_CrateKey_Title" ""
"[english]Econ_Tool_CrateKey_Title" "Unlock Treasure Chest"
"ToolNoTargetItems" "zcd"
"[english]ToolNoTargetItems" "You have nothing that this tool can be applied
to."
"BackpackApplyTool" "?A$d %s1 :"
"[english]BackpackApplyTool" "Select the item to apply the %s1 to:"
"ApplyOnItem" "cd..."
"[english]ApplyOnItem" "Use With..."
"ConsumeItem" "cd"
"[english]ConsumeItem" "Use"
"ExpandUse" ""
"[english]ExpandUse" "Expand"
"UnlockUse" ""
"[english]UnlockUse" "Unlock"
"GiftUse" ""
"[english]GiftUse" "Gift"
"RefurbishItem" ""
"[english]RefurbishItem" "Refurbish"
"CustomizeItem" ""
"[english]CustomizeItem" "Customize"
"ToolActionCancel" "@2"
"[english]ToolActionCancel" "Cancel"
"UsingTool" " %s1 d %s2"
"[english]UsingTool" "Using %s1 on %s2."
"ToolUseReminder" "Ikcd23"
"[english]ToolUseReminder" "Remember, once you have used a tool, it's gone!
"
"RenameTool_CurrentName" "e:%s1"
"[english]RenameTool_CurrentName" "Current Item Name: %s1"
"RenameTool_NewName" ":"
"[english]RenameTool_NewName" "New Item Name:"
"RenameTool_Confirm" "$>%s1"
"[english]RenameTool_Confirm" "Are you sure you want to rename the item '%s1'?
"
"RenameTool_Invalid" "e"
"[english]RenameTool_Invalid" "Names cannot contain leading or trailing spaces
."
"DescTool_CurrentDesc" "e:%s1"
"[english]DescTool_CurrentDesc" "Current Description: %s1"
"DescTool_NewDesc" ":"
"[english]DescTool_NewDesc" "New Description:"
"DescTool_Confirm" "$%s1"
"[english]DescTool_Confirm" "Are you sure you want describe the item as '%s1
'?"
"DescTool_Invalid" "e"
"[english]DescTool_Invalid" "Descriptions cannot contain leading or trailing
spaces."
"DOTA_UseFail_NotInGame" "GDcd"
"[english]DOTA_UseFail_NotInGame" "You must be in a game and use your 'act
ion item' key to use this item."
"DOTA_BackpackExpander_Confirm" "$ 50 Gcd2"
"[english]DOTA_BackpackExpander_Confirm" "Are you sure you want to expand
your backpack by 50 slots? The backpack expander will be destroyed upon use."
"DOTA_XPBonus_Confirm" "$cdQ7.G %s2 w" %s1z
"[english]DOTA_XPBonus_Confirm" "Are you sure you want to consume this XP bonus
item? Your rate of discovering items will increase to %s1 for %s2 days. You will
be notified when the bonus period ends. The item will be destroyed upon use."
"DOTA_RepentantSoul_Confirm" "$cdcd-9
"[english]DOTA_RepentantSoul_Confirm" "Are you sure you want to consume the Re
pentant Soul? You will exit the low priority punishment queue if you are in one.
The Repentant Soul will be destroyed upon use."
"DOTA_Gift_Confirm" "$cd"
"[english]DOTA_Gift_Confirm" "Are you sure you want to use this gift item?"
"DOTA_NewItem" "@"
"[english]DOTA_NewItem" "New Item Acquired!"
"DOTA_GiftedItems" "%s1 %s2"
"[english]DOTA_GiftedItems" "%s1 has given a gift to %s2!"
"DOTA_GifterText_Random" "%recipient% ?D %giver% "
"[english]DOTA_GifterText_Random" "%recipient% was selected at random to rec
eive a gift from %giver%!"
"DOTA_GifterText_All" "%giver% "
"[english]DOTA_GifterText_All" "%giver% has given out a bunch of gifts!"
"DOTA_GifterText_SelfOpen" "%giver% -"
"[english]DOTA_GifterText_SelfOpen" "%giver% has opened a package!"
"DOTA_GifterText_Title" "H"
"[english]DOTA_GifterText_Title" "Gifts have been given!"
"DOTA_UseItem_MiniGameAlreadyStarted" "MH-"
"[english]DOTA_UseItem_MiniGameAlreadyStarted" "That minigame has already start
ed."
"DOTA_UseItem_Success" "cd7"
"[english]DOTA_UseItem_Success" "The item was used successfully!"
"DOTA_UseItem_Error" "eabcdUcd"
"[english]DOTA_UseItem_Error" "The item was not able to be used at this time!
You may not meet the requirements to use this item."
"DOTA_UseItem_GiftNoPlayers" "zU"
"[english]DOTA_UseItem_GiftNoPlayers" "There are no other players to give a gi
ft to!"
"DOTA_UseItemNotification_Title" "cdi"
"[english]DOTA_UseItemNotification_Title" "Item Use Report"
"DOTA_UseItemNotification_ButtonOne" ""
"[english]DOTA_UseItemNotification_ButtonOne" "OK"
"DOTA_UseItemNotification_ButtonTwo" ""
"[english]DOTA_UseItemNotification_ButtonTwo" "Ignore"
"DOTA_UseItem_DropRateBonusAlreadyGranted" "Hzcd"y
"[english]DOTA_UseItem_DropRateBonusAlreadyGranted" "You already have a drop
rate bonus active on this account. Your Fortunate Soul has not been used."
"DOTA_UseItem_NotInLowPriorityPool" "G9yBzcd
"[english]DOTA_UseItem_NotInLowPriorityPool" "You aren't in the low priority
punishment queue. Your Repentant Soul has not been used."
"Econ_Revolving_Loot_List" "D:"
"[english]Econ_Revolving_Loot_List" "This chest contains one of the followin
g items:"
"Econ_Revolving_Loot_List_Rare_Item" ""
"[english]Econ_Revolving_Loot_List_Rare_Item" "or an Exceedingly Rare Special
Item!"
"Econ_Crate_Locks_Remaining" ";<:%s1"
"[english]Econ_Crate_Locks_Remaining" "Number of locks remaining: %s1"
"DOTA_SortBackpack" "l:"
"[english]DOTA_SortBackpack" "Sort Backpack:"
"DOTA_SortBackpack_Rarity" "zVl"
"[english]DOTA_SortBackpack_Rarity" "Sort by Rarity"
"DOTA_SortBackpack_Quality" "89l"
"[english]DOTA_SortBackpack_Quality" "Sort by Quality"
"DOTA_SortBackpack_Hero" "%&l"
"[english]DOTA_SortBackpack_Hero" "Sort by Hero"
"DOTA_SortBackpack_Type" "l"
"[english]DOTA_SortBackpack_Type" "Sort by Type"
"DOTA_SortBackpack_Slot" "l"
"[english]DOTA_SortBackpack_Slot" "Sort by Slot"
"DOTA_SortBackpack_Name" "l"
"[english]DOTA_SortBackpack_Name" "Sort by Name"
"AddToCollection" ""
"[english]AddToCollection" "Collect Item"
"WrapGift" "'"
"[english]WrapGift" "Wrap Gift"
"UnwrapGift" "-"
"[english]UnwrapGift" "Unwrap Gift"
"DeliverGift" ""
"[english]DeliverGift" "Deliver Gift"
"DOTA_AnyHero" "%&"
"[english]DOTA_AnyHero" "Any Hero"
"DOTA_NoSlot" "N/A"
"[english]DOTA_NoSlot" "N/A"
"Normal" "45"
"[english]Normal" "Base"
"Unique" ""
"[english]Unique" "Standard"
"vintage" ""
"[english]vintage" "Vintage"
"community" ""
"[english]community" "Community"
"developer" "Valve"
"[english]developer" "Valve"
"selfmade" ""
"[english]selfmade" "Self-Made"
"customized" ""
"[english]customized" "Customized"
"genuine" ""
"[english]genuine" "Genuine"
"unusual" ""
"[english]unusual" "Unusual"
"strange" ""
"[english]strange" "Strange"
"completed" "H7"
"[english]completed" "Completed"
"haunted" ""
"[english]haunted" "Haunted"
"Store_Filter_All" ""
"[english]Store_Filter_All" "All"
"dota_item" "U'("
"[english]dota_item" "Wearable"
"dota_default_item" "45"
"[english]dota_default_item" "Base"
"dota_misc_item" "T"
"[english]dota_misc_item" "Misc"
"dota_tool" ""
"[english]dota_tool" "Tool"
"tool_type_none" "a"
"[english]tool_type_none" "None"
"tool_type_hero_taunt" "%&"
"[english]tool_type_hero_taunt" "Hero Taunt"
"tool_type_name" "J"
"[english]tool_type_name" "Name Tag"
"IT_MDL_Files" "MDL Files (*.mdl)"
"[english]IT_MDL_Files" "MDL Files (*.mdl)"
"IT_TestingFiles" "Testing Files (*.itf)"
"[english]IT_TestingFiles" "Testing Files (*.itf)"
"TestItemCustomizeMDLTitle" "?A mdl..."
"[english]TestItemCustomizeMDLTitle" "Select custom mdl..."
"TestItemSaveSetupTitle" "..."
"[english]TestItemSaveSetupTitle" "Export test item setup..."
"TestItemLoadSetupTitle" "..."
"[english]TestItemLoadSetupTitle" "Import test item setup..."
"DOTA_DeleteItemConfirmText_Recycle" "$ab
"[english]DOTA_DeleteItemConfirmText_Recycle" "Delete this item? Deleting this
item will permanently destroy it. This cannot be undone. When you destroy this
%s1 item you will have a small chance of immediately discovering one %s2 item."
"DOTA_DeleteItemConfirmText_UltraRare" "$ab
"[english]DOTA_DeleteItemConfirmText_UltraRare" "Delete this item? Deleting this
item will permanently destroy it. This cannot be undone. <i><b><font color='#FF
2222'>This item is exceptionally rare. You may not want to destroy it.</font></b
></i> There is no chance of discovering a new item when this one is deleted."
"DOTA_PlayerLoadout" "'("
"[english]DOTA_PlayerLoadout" "Player Loadout"
"DOTA_CustomizePlayerLoadout" "'("
"[english]DOTA_CustomizePlayerLoadout" "Customize Player Loadout"
"DOTA_DropRateModifiersNone" "e45<font color='#FFD700'>P<</font>
"[english]DOTA_DropRateModifiersNone" "You are currently receiving <font color
='#FFD700'>Battle Points</font> at the base rate. Battle Points are earned each
time you complete a game through matchmaking. You'll earn free items every time
your <font color='#FFD700'>Battle Level</font> increases. There are various item
s that add to the rate at which you earn Battle Points."
"DOTA_DropRateModifiers" "P<@:"
"[english]DOTA_DropRateModifiers" "Battle Points Modifiers:"
"DOTA_DropRateModifier_Bonus" "e: <font color='#FFFFFF'>%s1</font>"
"[english]DOTA_DropRateModifier_Bonus" "Current Rate: <font color='#FFFFFF'>%s1
</font>"
"DOTA_DropRateModifier_Date" ":<font color='#FFFFFF'>%s1</font>"
"[english]DOTA_DropRateModifier_Date" "Expires: <font color='#FFFFFF'>%s1</fon
t>"
"LoadoutSlot_Weapon" ""
"[english]LoadoutSlot_Weapon" "Weapon"
"LoadoutSlot_OffHandWeapon" "O"
"[english]LoadoutSlot_OffHandWeapon" "Off-Hand Weapon"
"LoadoutSlot_Head" "F"
"[english]LoadoutSlot_Head" "Head"
"LoadoutSlot_Shoulder" ""
"[english]LoadoutSlot_Shoulder" "Shoulder"
"LoadoutSlot_Arms" ""
"[english]LoadoutSlot_Arms" "Arms"
"LoadoutSlot_Armor" ""
"[english]LoadoutSlot_Armor" "Armor"
"LoadoutSlot_Belt" ""
"[english]LoadoutSlot_Belt" "Belt"
"LoadoutSlot_Back" ""
"[english]LoadoutSlot_Back" "Back"
"LoadoutSlot_Neck" ""
"[english]LoadoutSlot_Neck" "Neck"
"LoadoutSlot_Legs" ""
"[english]LoadoutSlot_Legs" "Legs"
"LoadoutSlot_Gloves" ""
"[english]LoadoutSlot_Gloves" "Gloves"
"LoadoutSlot_Taunt" ""
"[english]LoadoutSlot_Taunt" "Taunt"
"LoadoutSlot_Courier" "c"
"[english]LoadoutSlot_Courier" "Courier"
"LoadoutSlot_Announcer" "rs"
"[english]LoadoutSlot_Announcer" "Announcer"
"LoadoutSlot_Mega_Kills" "rs"
"[english]LoadoutSlot_Mega_Kills" "Mega-Kill Announcer"
"LoadoutSlot_Action_Item" ""
"[english]LoadoutSlot_Action_Item" "Action Item"
"LoadoutSlot_Ability_Attack" ""
"[english]LoadoutSlot_Ability_Attack" "Default Attack"
"LoadoutSlot_Ability1" " 1"
"[english]LoadoutSlot_Ability1" "Ability 1"
"LoadoutSlot_Ability2" " 2"
"[english]LoadoutSlot_Ability2" "Ability 2"
"LoadoutSlot_Ability3" " 3"
"[english]LoadoutSlot_Ability3" "Ability 3"
"LoadoutSlot_Ability4" " 4"
"[english]LoadoutSlot_Ability4" "Ability 4"
"LoadoutSlot_Ability_Ultimate" ""
"[english]LoadoutSlot_Ability_Ultimate" "Ultimate"
"LoadoutSlot_Body_Head" " - F"
"[english]LoadoutSlot_Body_Head" "Body - Head"
"LoadoutSlot_Custom_Hex" ""
"[english]LoadoutSlot_Custom_Hex" "Hex Effects"
"TF_Style_Desc" ":%s1"
"[english]TF_Style_Desc" "Style: %s1"
"DOTA_Item_Unnamed_New_Item" ">"
"[english]DOTA_Item_Unnamed_New_Item" "Unnamed New Item"
"DOTA_Loadout_SelectHero" "?A%&"
"[english]DOTA_Loadout_SelectHero" "Select a Hero"
"Store_New_Items" ""
"[english]Store_New_Items" "New!"
"Store_Bundles" "N6"
"[english]Store_Bundles" "Bundles"
"Store_Gear" "'("
"[english]Store_Gear" "Gear"
"Store_Tools" ""
"[english]Store_Tools" "Tools"
"Store_Taunts" ""
"[english]Store_Taunts" "Taunts"
"Store_Effects" ""
"[english]Store_Effects" "Effects"
"Store_Abilities" ""
"[english]Store_Abilities" "Abilities"
"Store_Featured" "?"
"[english]Store_Featured" "Featured"
"Store_Items" ""
"[english]Store_Items" "Items"
"Store_Announcers" "rs"
"[english]Store_Announcers" "Announcers"
"Store_Couriers" "c"
"[english]Store_Couriers" "Couriers"
"Store_ViewCart" ""
"[english]Store_ViewCart" "View Cart"
"Store_Backpack" ""
"[english]Store_Backpack" "Backpack"
"Store_Loadout" "'("
"[english]Store_Loadout" "Loadout"
"Attrib_Store_TradableAfterDate" "wU"
"[english]Attrib_Store_TradableAfterDate" "Becomes Tradable After a Few Da
ys"
"Attrib_Store_Purchased" "abd67"
"[english]Attrib_Store_Purchased" "Will Not Be Tradable or Usable in Craft
ing"
"Attrib_CannotCraft" "abd67"
"[english]Attrib_CannotCraft" "Not Usable in Crafting"
"Attrib_SpecialItem" "Ud67"
"[english]Attrib_SpecialItem" "Not Tradable or Usable in Crafting"
"Attrib_AchievementItem" "7:ab"
"[english]Attrib_AchievementItem" "Achievement Item: Not Tradable"
"Attrib_ExpirationDate" " %s1 "
"[english]Attrib_ExpirationDate" "This item will expire on %s1."
"AttribFormat_AdditionalNote" "x%s1{"
"[english]AttribFormat_AdditionalNote" "( %s1 )"
"Attrib_LimitedUse" "z<\ncd<:%s1"
"[english]Attrib_LimitedUse" "This is a limited use item.\nUses: %s1"
"Attrib_InUse" "cdD"
"[english]Attrib_InUse" "Currently In Use"
"Attrib_CollectionReward" "."
"[english]Attrib_CollectionReward" "Collection Reward"
"Attrib_PreviewItem" "dD - ab67"
"[english]Attrib_PreviewItem" "Test Run - Cannot be traded, crafted, or modifi
ed."
"Attrib_Always_Tradable" "U"
"[english]Attrib_Always_Tradable" "Always Tradable"
"Attrib_CannotTrade" "U"
"[english]Attrib_CannotTrade" "Not Tradable"
"Attrib_CannotTradeOrCraft" "Ud67"
"[english]Attrib_CannotTradeOrCraft" "Not Tradable or Usable in Crafting"
"Attrib_ItemFind_Positive" ".:'(%&." %s1%"
"[english]Attrib_ItemFind_Positive" "Item Find: %s1% increase in the chance
of finding items for this hero while playing with this item equipped."
"Attrib_SupplyCrateSeries" " #%s1"
"[english]Attrib_SupplyCrateSeries" "Chest Series #%s1"
"Attrib_AttachedParticle" ":%s1"
"[english]Attrib_AttachedParticle" "Effect: %s1"
"Attrib_SetItemTintRGB" ":%s1"
"[english]Attrib_SetItemTintRGB" "Color: %s1"
"Attrib_EventDate" ":%s1"
"[english]Attrib_EventDate" "Date Received: %s1"
"Attrib_GifterAccountID" "\n %s1 "
"[english]Attrib_GifterAccountID" "\nGift from: %s1"
"Attrib_Unlimited" "acd"
"[english]Attrib_Unlimited" "Unlimited Use"
"Econ_Color" "<font color='#%s1'>%s2, %s3, %s4</font>"
"[english]Econ_Color" "<font color='#%s1'>%s2, %s3, %s4</font>"
"Attrib_Particle15" "a"
"[english]Attrib_Particle15" "Ethereal Flame"
"Attrib_Particle16" ""
"[english]Attrib_Particle16" "Resonant Energy"
"Attrib_Particle17" "n"
"[english]Attrib_Particle17" "Luminous Gaze"
"Attrib_Particle18" ""
"[english]Attrib_Particle18" "Searing Essence"
"Attrib_Particle19" ""
"[english]Attrib_Particle19" "Burning Animus"
"Attrib_Particle20" ""
"[english]Attrib_Particle20" "Piercing Beams"
"Rarity_Common" ""
"[english]Rarity_Common" "Common"
"Rarity_Uncommon" "1"
"[english]Rarity_Uncommon" "Uncommon"
"Rarity_Rare" "z"
"[english]Rarity_Rare" "Rare"
"Rarity_Mythical" ""
"[english]Rarity_Mythical" "Mythical"
"Rarity_Legendary" ""
"[english]Rarity_Legendary" "Legendary"
"Rarity_Ancient" ""
"[english]Rarity_Ancient" "Ancient"
"Rarity_Immortal" ""
"[english]Rarity_Immortal" "Immortal"
"RarityTypeDesc" "%s1 %s2"
"[english]RarityTypeDesc" "%s1 %s2"
"Unknown_Item_Type" ""
"[english]Unknown_Item_Type" "Item"
"DOTA_Chat_EconItem" "%s1 H. %s2"
"[english]DOTA_Chat_EconItem" "%s1 has been awarded the item %s2!"
"Econ_Bundle_Double" "%s1%s2"
"[english]Econ_Bundle_Double" "%s1, %s2"
"Econ_Bundle_DoubleContinued" "%s1%s2"
"[english]Econ_Bundle_DoubleContinued" "%s1, %s2,"
"KillEaterEventType_Kills" ""
"[english]KillEaterEventType_Kills" "Kills"
"KillEaterEventType_KillAssists" ""
"[english]KillEaterEventType_KillAssists" "Kill Assists"
"KillEaterEventType_Wins" ""
"[english]KillEaterEventType_Wins" "Victories"
"KillEaterEventType_Treants_Created" "/<"
"[english]KillEaterEventType_Treants_Created" "Treants Created"
"KillEaterEventType_Omnislash_Jumps" ""<"
"[english]KillEaterEventType_Omnislash_Jumps" "Omnislash Jumps"
"KillEaterEventType_Blade_Fury_Time" ""
"[english]KillEaterEventType_Blade_Fury_Time" "Blade Fury Damage"
"KillEaterEventType_Blade_Dance_Crits" ""
"[english]KillEaterEventType_Blade_Dance_Crits" "Blade Dance Crits"
"KillEaterEventType_Wards_Placed" "C<"
"[english]KillEaterEventType_Wards_Placed" "Wards Placed"
"KillEaterEventType_Killing_Sprees" ""
"[english]KillEaterEventType_Killing_Sprees" "Killing Sprees"
"KillEaterEventType_Horrors_Witnessed" "<"
"[english]KillEaterEventType_Horrors_Witnessed" "Horrors Witnessed"
"KillEaterEventType_Carries_Killed" "%&<"
"[english]KillEaterEventType_Carries_Killed" "Carries Killed"
"KillEaterEventType_First_Blood" ""
"[english]KillEaterEventType_First_Blood" "First Bloods"
"KillEaterEventType_Godlike" ""
"[english]KillEaterEventType_Godlike" "Godlike Sprees"
"KillEaterEventType_Trees_Created" "<"
"[english]KillEaterEventType_Trees_Created" "Trees Created"
"KillEaterEventType_Gold_Earned" "@"
"[english]KillEaterEventType_Gold_Earned" "Gold Earned"
"KillEaterEventType_Gold_Spent" "WX"
"[english]KillEaterEventType_Gold_Spent" "Gold Spent"
"KillEaterEventType_Towers_Destroyed" "\]^<"
"[english]KillEaterEventType_Towers_Destroyed" "Towers Destroyed"
"KillEaterRank0" ""
"[english]KillEaterRank0" "Strange"
"KillEaterRank1" ""
"[english]KillEaterRank1" "Unremarkable"
"KillEaterRank2" ""
"[english]KillEaterRank2" "Blooded"
"KillEaterRank3" ""
"[english]KillEaterRank3" "Menacing"
"KillEaterRank4" ""
"[english]KillEaterRank4" "Uncharitable"
"KillEaterRank5" ""
"[english]KillEaterRank5" "Dangerous"
"KillEaterRank6" "V"
"[english]KillEaterRank6" "Notably Dangerous"
"KillEaterRank7" ">"
"[english]KillEaterRank7" "Lethal"
"KillEaterRank8" ">"
"[english]KillEaterRank8" "Spectacularly Lethal"
"KillEaterRank9" ""
"[english]KillEaterRank9" "Blood-Drenched"
"KillEaterRank10" ""
"[english]KillEaterRank10" "Gore-Spattered"
"KillEaterRank11" "/"
"[english]KillEaterRank11" "Wicked Nasty"
"KillEaterRank12" "a/"
"[english]KillEaterRank12" "Positively Inhumane"
"KillEaterRank13" "UC"
"[english]KillEaterRank13" "Face-Melting"
"KillEaterRank14" "/"
"[english]KillEaterRank14" "Rage-Inducing"
"KillEaterRank15" ""
"[english]KillEaterRank15" "Match-Ending"
"KillEaterRank16" "Imba"
"[english]KillEaterRank16" "Imba"
"KillEaterRank17" ""
"[english]KillEaterRank17" "Utterly Broken"
"WinsRank0" ""
"[english]WinsRank0" "Strange"
"WinsRank1" ""
"[english]WinsRank1" "Newbie"
"WinsRank2" "01"
"[english]WinsRank2" "Initiate"
"WinsRank3" "~"
"[english]WinsRank3" "Apprentice"
"WinsRank4" ""
"[english]WinsRank4" "Journeyman"
"WinsRank5" ""
"[english]WinsRank5" "Expert"
"WinsRank6" ""
"[english]WinsRank6" "Master"
"WinsRank7" ""
"[english]WinsRank7" "Grand Master"
"WinsRank8" ""
"[english]WinsRank8" "Authority"
"WinsRank9" ""
"[english]WinsRank9" "Virtuoso"
"WinsRank10" ""
"[english]WinsRank10" "Single-Minded"
"WinsRank11" ""
"[english]WinsRank11" "Try-Hard"
"WinsRank12" ""
"[english]WinsRank12" "Die-Hard"
"WinsRank13" ""
"[english]WinsRank13" "Going Pro"
"WinsRank14" ""
"[english]WinsRank14" "Almost Pro"
"WinsRank15" ""
"[english]WinsRank15" "Pure Pro"
"WinsRank16" ""
"[english]WinsRank16" "Win Machine"
"FurionRank0" ""
"[english]FurionRank0" "Strange"
"FurionRank1" "("
"[english]FurionRank1" "Seedling"
"FurionRank2" ""
"[english]FurionRank2" "Sproutling"
"FurionRank3" "M"
"[english]FurionRank3" "Twiggy"
"FurionRank4" ""
"[english]FurionRank4" "Leafy"
"FurionRank5" ""
"[english]FurionRank5" "Frondly"
"FurionRank6" ""
"[english]FurionRank6" "Verdant"
"FurionRank7" ""
"[english]FurionRank7" "Lush"
"FurionRank8" ""
"[english]FurionRank8" "Flourishing"
"FurionRank9" ""
"[english]FurionRank9" "Bountiful"
"FurionRank10" "~"
"[english]FurionRank10" "Lore-Bound"
"FurionRank11" "A"
"[english]FurionRank11" "Magnificent"
"FurionRank12" "Y"
"[english]FurionRank12" "Consecrated"
"FurionRank13" "Yk"
"[english]FurionRank13" "Enshrined"
"FurionRank14" ""
"[english]FurionRank14" "Verodicia's Own"
"JuggernautRank0" ""
"[english]JuggernautRank0" "Strange"
"JuggernautRank1" ""
"[english]JuggernautRank1" "Forgotten"
"JuggernautRank2" ""
"[english]JuggernautRank2" "Derelict"
"JuggernautRank3" ""
"[english]JuggernautRank3" "Outcast"
"JuggernautRank4" "A"
"[english]JuggernautRank4" "Notable"
"JuggernautRank5" "zy7"
"[english]JuggernautRank5" "Accomplished"
"JuggernautRank6" ""
"[english]JuggernautRank6" "Experienced"
"JuggernautRank7" "U"
"[english]JuggernautRank7" "Unchallenged"
"JuggernautRank8" "a/"
"[english]JuggernautRank8" "Undefeatable"
"JuggernautRank9" ""
"[english]JuggernautRank9" "Unconquered"
"JuggernautRank10" "("
"[english]JuggernautRank10" "Acclaimed"
"JuggernautRank11" ""
"[english]JuggernautRank11" "Renowned"
"JuggernautRank12" ""
"[english]JuggernautRank12" "Storied"
"JuggernautRank13" ""
"[english]JuggernautRank13" "Celebrated"
"JuggernautRank14" "E"
"[english]JuggernautRank14" "Immortal"
"TowersRank0" ""
"[english]TowersRank0" "Strange"
"TowersRank1" ""
"[english]TowersRank1" "Impaired"
"TowersRank2" "V"
"[english]TowersRank2" "Impairing"
"TowersRank3" ""
"[english]TowersRank3" "Vandalizing"
"TowersRank4" ""
"[english]TowersRank4" "Ravaging"
"TowersRank5" ""
"[english]TowersRank5" "Razing"
"TowersRank6" ""
"[english]TowersRank6" "Wrecking"
"TowersRank7" ""
"[english]TowersRank7" "Decimating"
"TowersRank8" ""
"[english]TowersRank8" "Demolishing"
"TowersRank9" "l0"
"[english]TowersRank9" "Disintigrating"
"TowersRank10" ""
"[english]TowersRank10" "Pulverizing"
"TowersRank11" ""
"[english]TowersRank11" "Atomizing"
"TowersRank12" ""
"[english]TowersRank12" "Planckifying"
"TowersRank13" "^"
"[english]TowersRank13" "Steeple Toppling"
"TowersRank14" ""
"[english]TowersRank14" "Monolith Mashing"
"TowersRank15" "a"
"[english]TowersRank15" "Edifice Defying"
"TowersRank16" "^\"
"[english]TowersRank16" "Tower-Bane"
"ItemSet" "':%s1"
"[english]ItemSet" "Set: %s1"
"DOTA_Set_Juggernaut_Boar_God" ""
"[english]DOTA_Set_Juggernaut_Boar_God" "The Boar God's Honor"
"DOTA_Set_Juggernaut_Ivory_Ebony" ""
"[english]DOTA_Set_Juggernaut_Ivory_Ebony" "Of Ebony and Ivory"
"DOTA_Set_Juggernaut_Shame" ""
"[english]DOTA_Set_Juggernaut_Shame" "The Nomad's Shame"
"DOTA_Set_Juggernaut_Beasts_Men" "/"
"[english]DOTA_Set_Juggernaut_Beasts_Men" "Aspects of Beast and Man"
"DOTA_Set_Juggernaut_High_Plains" "/"
"[english]DOTA_Set_Juggernaut_High_Plains" "Traveler on the High Plains"
"DOTA_Set_Furion_Scion_Savage" ""
"[english]DOTA_Set_Furion_Scion_Savage" "Scion of the Savage"
"DOTA_Set_Furion_Heartwood_Vanguard" ""
"[english]DOTA_Set_Furion_Heartwood_Vanguard" "Heartwood Vanguard"
"DOTA_Set_Furion_Beast_Bole" ""
"[english]DOTA_Set_Furion_Beast_Bole" "Master of Beast and Bole"
"DOTA_Set_Furion_Forest_Lord" ""
"[english]DOTA_Set_Furion_Forest_Lord" "The Regal Forest Lord"
"RefurbishItem_RemovePaintTitle" "'"
"[english]RefurbishItem_RemovePaintTitle" "Remove Paint?"
"RefurbishItem_RemovePaint" "R\n\nx'
"[english]RefurbishItem_RemovePaint" "Remove the custom color from this item,
restoring its original color?\n\n(Paint will be discarded)"
"RefurbishItem_RemoveNameTitle" ""
"[english]RefurbishItem_RemoveNameTitle" "Remove Name?"
"RefurbishItem_RemoveName" "R\n\nxJ
"[english]RefurbishItem_RemoveName" "Remove the custom name from this item,
restoring its original name?\n\n(Name Tag will be discarded)"
"RefurbishItem_RemoveDescTitle" ""
"[english]RefurbishItem_RemoveDescTitle" "Remove Desc?"
"RefurbishItem_RemoveDesc" "$GBR\n\nx
"[english]RefurbishItem_RemoveDesc" "Remove the description from this item,
restoring its original description?\n\n(Description Tag will be discarded)"
"RefurbishItem_RemoveCustomTextureTitle" "q"
"[english]RefurbishItem_RemoveCustomTextureTitle" "Remove Decal?"
"RefurbishItem_RemoveCustomTexture" "$q"
"[english]RefurbishItem_RemoveCustomTexture" "Remove the decal applied to thi
s item?"
"RefurbishItem_RemoveCraftIndexTitle" "67"
"[english]RefurbishItem_RemoveCraftIndexTitle" "Remove Craft Number?"
"RefurbishItem_RemoveCraftIndex" "$67"
"[english]RefurbishItem_RemoveCraftIndex" "Remove the unique crafted numbe
r from this item?"
"RefurbishItem_RemoveMakersMarkTitle" ""
"[english]RefurbishItem_RemoveMakersMarkTitle" "Remove Crafter Name?"
"RefurbishItem_RemoveMakersMark" "$"
"[english]RefurbishItem_RemoveMakersMark" "Remove the crafter's name from
this item?"
"RefurbishItem_Yes" "T"
"[english]RefurbishItem_Yes" "Yes, Wipe It"
"RefurbishItem_No" ""
"[english]RefurbishItem_No" "No, Leave It"
"NewItemMethod_Dropped" ".:"
"[english]NewItemMethod_Dropped" "You Found:"
"NewItemMethod_Crafted" "67:"
"[english]NewItemMethod_Crafted" "You Crafted:"
"NewItemMethod_Traded" ":"
"[english]NewItemMethod_Traded" "You Traded for:"
"NewItemMethod_Purchased" ":"
"[english]NewItemMethod_Purchased" "You Purchased:"
"NewItemMethod_FoundInCrate" "-:"
"[english]NewItemMethod_FoundInCrate" "You Unboxed:"
"NewItemMethod_Gifted" ":"
"[english]NewItemMethod_Gifted" "You Received a Gift:"
"NewItemMethod_Promotion" ")*):"
"[english]NewItemMethod_Promotion" "You Received a Store Promotion Item:"
"NewItemMethod_Earned" ":"
"[english]NewItemMethod_Earned" "You Earned:"
"NewItemMethod_Refunded" ":"
"[english]NewItemMethod_Refunded" "You Were Refunded:"
"NewItemMethod_Support" ":"
"[english]NewItemMethod_Support" "Customer Support Granted You:"
"NewItemMethod_CollectionReward" "MJ.:"
"[english]NewItemMethod_CollectionReward" "You Redeemed a Collection Rewar
d:"
"NewItemMethod_PreviewItem" "G:"
"[english]NewItemMethod_PreviewItem" "You are now Testing:"
"NewItemMethod_PreviewItemPurchased" ":"
"[english]NewItemMethod_PreviewItemPurchased" "You Purchased:"
"NewItemMethod_PeriodicScoreReward" ":"
"[english]NewItemMethod_PeriodicScoreReward" "You Earned:"
"Item_Found" "%s1 .:<font color='%s2'>%s3</font> %s4"
"[english]Item_Found" "%s1 has found: <font color='%s2'>%s3</font> %s4"
"Item_Crafted" "%s1 H67:<font color='%s2'>%s3</font> %s4"
"[english]Item_Crafted" "%s1 has crafted: <font color='%s2'>%s3</font> %s4"
"Item_Traded" "%s1 H:<font color='%s2'>%s3</font> %s4"
"[english]Item_Traded" "%s1 has traded for: <font color='%s2'>%s3</font> %s4"
"Item_Purchased" "%s1 H:<font color='%s2'>%s3</font> %s4"
"[english]Item_Purchased" "%s1 has purchased: <font color='%s2'>%s3</font>
%s4"
"Item_FoundInCrate" "%s1 H-: <font color='%s2'>%s3</font> %s4"
"[english]Item_FoundInCrate" "%s1 has unboxed: <font color='%s2'>%s3</font> %
s4"
"Item_Gifted" "%s1 :<font color='%s2'>%s3</font> %s4"
"[english]Item_Gifted" "%s1 has received a gift: <font color='%s2'>%s3</font> %
s4"
"Item_Earned" "%s1 H:<font color='%s2'>%s3</font> %s4"
"[english]Item_Earned" "%s1 has earned: <font color='%s2'>%s3</font> %s4"
"Item_Refunded" "%s1 H:<font color='%s2'>%s3</font> %s4"
"[english]Item_Refunded" "%s1 has been refunded: <font color='%s2'>%s3</f
ont> %s4"
"Item_GiftWrapped" "%s1 ':<font color='%s2'>%s3</font> %s4"
"[english]Item_GiftWrapped" "%s1 has wrapped a gift: <font color='%s2'>%s3</
font> %s4"
"Item_CollectionReward" "%s1 MJ.:<font color='%s2'>%s3</font> %s4"
"[english]Item_CollectionReward" "%s1 has redeemed a collection reward: <
font color='%s2'>%s3</font> %s4"
"Item_PeriodicScoreReward" "%s1 H:<font color='%s2'>%s3</font> %s4"
"[english]Item_PeriodicScoreReward" "%s1 has earned: <font color='%s2'>%s3</
font> %s4"
"DOTA_Chat_Rune_DoubleDamage_Spotted" "[] z<font color='#82CAFF'></font>
"[english]DOTA_Chat_Rune_DoubleDamage_Spotted" "[ALLIES] <font color='#82CAFF'>
Double Damage</font> rune here."
"DOTA_Chat_Rune_Haste_Spotted" "[] z<font color='#F62817'>S</font>"
"[english]DOTA_Chat_Rune_Haste_Spotted" "[ALLIES] <font color='#F62817'>Haste</f
ont> rune here."
"DOTA_Chat_Rune_Illusion_Spotted" "[] z<font color='#FFD700'></font>"
"[english]DOTA_Chat_Rune_Illusion_Spotted" "[ALLIES] <font color='#FFD700'>
Illusion</font> rune here."
"DOTA_Chat_Rune_Invisibility_Spotted" "[] z<font color='#8B008B'></font>"
"[english]DOTA_Chat_Rune_Invisibility_Spotted" "[ALLIES] <font color='#8B008B'>
Invisibility</font> rune here."
"DOTA_Chat_Rune_Regeneration_Spotted" "[] z<font color='#7FFF00'>R</font>"
"[english]DOTA_Chat_Rune_Regeneration_Spotted" "[ALLIES] <font color='#7FFF00'>
Regeneration</font> rune here."
"dota_killcam_generic_damage" ""
"[english]dota_killcam_generic_damage" "Damage"
"dota_killcam_generic_damage_subtitle" ""
"[english]dota_killcam_generic_damage_subtitle" "Melee or ranged attacks"
"npc_dota_hero_naga_siren" "?"
"[english]npc_dota_hero_naga_siren" "Naga Siren"
"npc_dota_hero_keeper_of_the_light" ""
"[english]npc_dota_hero_keeper_of_the_light" "Keeper of the Light"
"npc_dota_hero_treant_bio" "GD
"[english]npc_dota_hero_treant_bio" "Far to the west, in the mountains beyon
d the Vale of Augury, lie the remains of an ancient power, a fount of eldritch e
nergy nestled deep in the high woods. It is said that the things that grow here,
grow strangely. To the forces of nature this is a sacred place, made to stay hi
dden and unknown. Many are the traps and dangers of this land--all-consuming gra
sses and crossbred fauna and poisonous flowers--but none are so fierce as the mi
ghty Treant Protectors. These ageless, titanic beings, charged with keeping the
peace in this dangerous land, ensure that none within encroach without reason, a
nd none without poach their secrets. For time untold they tended to their holy g
round, uninterrupted, only dimly aware of the changing world beyond. Yet inevita
bly the wider world grew aware of this untamed land, and with each passing winte
r the outsiders grew bolder. Soon they arrived with tools to cut and with flames
to burn, and often the Treants would ponder: who are these fragile, industrious
creatures? What now had become of the wild, green world? There came and went an
age of questions and of doubts, a thousand summers of long traditions set to sc
rutiny, while more and more the outsiders died and fed their earth. When all tha
t bloomed had finally finished their say, curiosity had overcome caution. It was
decided: a lone Protector would be sent into the wider world, and instructed to
wander until the glaciers arose once more, to observe the changing land and its
creatures, and to discover what unknown dangers could threaten their sacred gro
und."
"npc_dota_hero_treant_hype" " "
"[english]npc_dota_hero_treant_hype" ""
"DOTA_Tooltip_ability_naga_siren_mirror_image" "E"
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image" "Mirror Image"
"DOTA_Tooltip_ability_naga_siren_mirror_image_Description" "?KLE
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image_Description" "Creates
three images of Naga Siren under her control."
"DOTA_Tooltip_ability_naga_siren_mirror_image_illusion_duration" ":"
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image_illusion_duration"
"DURATION:"
"DOTA_Tooltip_ability_naga_siren_mirror_image_incoming_damage" "%:"
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image_incoming_damage" "%BONUS
INCOMING DAMAGE:"
"DOTA_Tooltip_ability_naga_siren_ensnare" "wj"
"[english]DOTA_Tooltip_ability_naga_siren_ensnare" "Ensnare"
"DOTA_Tooltip_ability_naga_siren_ensnare_Description" "DBcab
"[english]DOTA_Tooltip_ability_naga_siren_ensnare_Description" "Interrupts the
target and traps them in place, preventing movement or blinking."
"DOTA_Tooltip_ability_naga_siren_ensnare_duration" ":"
"[english]DOTA_Tooltip_ability_naga_siren_ensnare_duration" "DURATION:"
"DOTA_Tooltip_ability_naga_siren_rip_tide" ""
"[english]DOTA_Tooltip_ability_naga_siren_rip_tide" "Rip Tide"
"DOTA_Tooltip_ability_naga_siren_rip_tide_Description" "?Ecd9
"[english]DOTA_Tooltip_ability_naga_siren_rip_tide_Description" "The Naga Siren
and her images hit all nearby units with a damaging wave of water that lowers ar
mor for 8 seconds."
"DOTA_Tooltip_ability_naga_siren_rip_tide_armor_reduction" ":"
"[english]DOTA_Tooltip_ability_naga_siren_rip_tide_armor_reduction" "ARMOR R
EDUCTION:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren" ""
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren" "Song of the Sir
en"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Description" "yz/1b
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Description"
"All enemies in range of the Naga Siren are put into a magical stasis where they
cannot act or be attacked. Using Song of the Siren again will end the duration
early."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_duration" ":"
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren_duration" "DURATIO
N:"
"npc_dota_hero_naga_siren_bio" "G/|DzGe#kG:/
"[english]npc_dota_hero_naga_siren_bio" "Among the high-sworn of the Slithereen
Guard there is a solemn vow oft repeated before battle: No Slithereen may fail.
In truth, these words are equal parts oath and enforceable covenant, for those
who fall short of their duty are banished from the order. To fail is to be oth
er than Slithereen."
"npc_dota_hero_naga_siren_hype" "Hype"
"[english]npc_dota_hero_naga_siren_hype" "Hype"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate" "Z"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate" "Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Description" "
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Description"
"Channels a ball of light energy, building power the longer it's channeled. Onc
e released, the ball deals damage and gives vision in a line. The longer it is
channeled, the more damage dealt."
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Lore" "=]c
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Lore" "Ezalor'
s hidden light reveals itself in marvelous fashion."
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_damage_per_second"
"DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_radius" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_radius" "RADIUS:
"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_range" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_range" "RANGE:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_max_channel_time" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_max_channel_time"
"MAX CHANNEL TIME:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end" "Z"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end" "Release
Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end_Description" ""
"[english]DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end_Description"
"Release the channel early."
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak" "1"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak" "Mana Leak"
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_Description" "V/1b
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_Description"
"Weakens an enemy's magical essence, causing them to lose mana as they move. If
the enemy loses all of its mana, it will be stunned."
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_Lore" "=]l
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_Lore" "Ezalor
disrupts Primordial harmony, draining magical energy from those with poor consti
tution."
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_mana_leak_pct" "%1:"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_mana_leak_pct"
"%MANA LEAK PERCENT:"
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_duration" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_duration" "LEAK DU
RATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_stun_duration" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_mana_leak_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic" ""
"[english]DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic" "Chakra
Magic"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Description" "R1"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Description"
"Restores mana to the target unit."
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Lore" "4=]
"[english]DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Lore" "In the
same vein, Ezalor bestows his harmony among others."
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_mana_restore" "1R:"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_mana_restore"
"MANA RESTORE:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form" ""
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form" "Spirit Form"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Description" "]
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Description"
"Ezalor turns his body luminescent temporarily, gaining various abilities. Illu
minate is now channeled by a separate spirit, and gains the Blinding Light and R
ecall abilities."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Lore" "GcD=]
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Lore" "In a fl
ash of light, Ezalor reveals his true nature."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_duration" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_duration"
"DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_recall" "i"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_recall" "Recall"
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Description" "%
"[english]DOTA_Tooltip_ability_keeper_of_the_light_recall_Description" "After a
short delay, teleports the targeted friendly hero to your location. If the tar
geted friendly hero takes player based damage during this time, the ability is i
nterrupted."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Lore" "e"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_recall_Lore" "Walk towards th
e light."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_teleport_delay" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_recall_teleport_delay"
"TELEPORT DELAY:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light" "c"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light" "Blindin
g Light"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Description" "cG
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Description"
"A blinding light flashes over the targeted area, knocking back and blinding the
units in the area, causing them to miss attacks."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Lore" "c=]
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Lore" "The Pri
mordial light turns the tides of battle in favor of Ezalor and his allies."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_radius" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_radius"
"RADIUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_knockback_distance"
":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_knockback_dist
ance" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_duration" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_duration"
"DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_chance" "%:"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_chance"
"%MISS CHANCE:"
"DOTA_Tooltip_modifier_naga_siren_ensnare" "wj"
"[english]DOTA_Tooltip_modifier_naga_siren_ensnare" "Ensnare"
"DOTA_Tooltip_modifier_naga_siren_ensnare_Decription" "G#"
"[english]DOTA_Tooltip_modifier_naga_siren_ensnare_Decription" "Trapped in plac
e"
"DOTA_Tooltip_modifier_naga_siren_rip_tide" ""
"[english]DOTA_Tooltip_modifier_naga_siren_rip_tide" "Rip Tide"
"DOTA_Tooltip_modifier_naga_siren_rip_tide_Description" " %dMODIFIER_PROPERTY_PHYSIC
AL_ARMOR_BONUS%"
"[english]DOTA_Tooltip_modifier_naga_siren_rip_tide_Description" "Armor l
owered by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren" ""
"[english]DOTA_Tooltip_modifier_naga_siren_song_of_the_siren" "Song of the Sir
en"
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_Description" "D"
"[english]DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_Description"
"Sleeping, invulnerable."
"DOTA_Hero_Selection_AdvFilter_Durable" ""
"[english]DOTA_Hero_Selection_AdvFilter_Durable" "Durable"
"DOTA_Hero_Selection_AdvFilter_Nuker" "."
"[english]DOTA_Hero_Selection_AdvFilter_Nuker" "Nuker"
"DOTA_Hero_Selection_AdvFilter_Escape" ""
"[english]DOTA_Hero_Selection_AdvFilter_Escape" "Escape"
"DOTA_Hero_Selection_Filter_LaneSupport" "t"
"[english]DOTA_Hero_Selection_Filter_LaneSupport" "LANE SUPPORT"
"DOTA_Hero_Selection_Filter_Durable" ""
"[english]DOTA_Hero_Selection_Filter_Durable" "DURABLE"
"DOTA_Hero_Selection_Filter_Nuker" "."
"[english]DOTA_Hero_Selection_Filter_Nuker" "NUKER"
"DOTA_Hero_Selection_Filter_Escape" ""
"[english]DOTA_Hero_Selection_Filter_Escape" "ESCAPE"
"DOTA_Hero_Selection_PipTooltip_LaneSupport" "t"
"[english]DOTA_Hero_Selection_PipTooltip_LaneSupport" "Lane Support"
"DOTA_Hero_Selection_PipTooltip_Durable" ""
"[english]DOTA_Hero_Selection_PipTooltip_Durable" "Durable"
"DOTA_Hero_Selection_PipTooltip_Nuker" "."
"[english]DOTA_Hero_Selection_PipTooltip_Nuker" "Nuker"
"DOTA_Hero_Selection_PipTooltip_Escape" ""
"[english]DOTA_Hero_Selection_PipTooltip_Escape" "Escape"
"DOTA_Hero_Selection_PipTooltip_Nuker_Sub" "cdSj
"[english]DOTA_Hero_Selection_PipTooltip_Nuker_Sub" "Can quickly kill enemy
heroes using high damage spells with low cooldowns."
"DOTA_Hero_Selection_PipTooltip_Escape_Sub" "zS5"
"[english]DOTA_Hero_Selection_PipTooltip_Escape_Sub" "Has the ability to quic
kly avoid death."
"DOTA_Hero_Selection_Spin_Random_Hero" "?A%&"
"[english]DOTA_Hero_Selection_Spin_Random_Hero" "SPIN TO RANDOM HERO"
"dota_quit_button" "-"
"[english]dota_quit_button" "QUIT"
"DOTA_ConfirmQuit" "-"
"[english]DOTA_ConfirmQuit" "CONFIRM QUIT"
"DOTA_ConfirmQuitDesc" "$-Dota 2"
"[english]DOTA_ConfirmQuitDesc" "Do you really wish to quit Dota 2?"
"DOTA_ConfirmQuitDescUnsafe" "GeD$-Dota
"[english]DOTA_ConfirmQuitDescUnsafe" "Leaving a game before it has finished m
ay ruin the game for other players. Do you really wish to quit Dota 2?"
"dota_hud_error_only_deliberate_channel_cancel" "cd!"
"[english]dota_hud_error_only_deliberate_channel_cancel" "Use a specific
command to stop a channel"
"DOTA_BackpackEquip" "'("
"[english]DOTA_BackpackEquip" "Equip"
"DOTA_BackpackEquipHero" "'( %s1"
"[english]DOTA_BackpackEquipHero" "Equip %s1"
"DOTA_Set_Axe_Infused_Pillar" ""
"[english]DOTA_Set_Axe_Infused_Pillar" "The Infused Pillar of Stone"
"DOTA_Set_Axe_Demon_Blood" "1"
"[english]DOTA_Set_Axe_Demon_Blood" "Forged in Demons' Blood"
"DOTA_Set_Axe_Executioner" ""
"[english]DOTA_Set_Axe_Executioner" "The Axecutioner"
"DOTA_Set_Axe_Forgemaster" ""
"[english]DOTA_Set_Axe_Forgemaster" "The Forgemaster's Tools"
"DOTA_Set_Axe_Pillar" ""
"[english]DOTA_Set_Axe_Pillar" "The Pillar of Stone"
"DOTA_Set_Axe_Berserker" ""
"[english]DOTA_Set_Axe_Berserker" "The Berserker's Blood"
"DOTA_Set_Sven_Swordmaster" ""
"[english]DOTA_Set_Sven_Swordmaster" "Swordmaster of the Vigil"
"DOTA_Set_Sven_Freelancer" ""
"[english]DOTA_Set_Sven_Freelancer" "The Freelancer's Finery"
"DOTA_BATTLE_POINTS" "P<"
"[english]DOTA_BATTLE_POINTS" "Battle Points"
"DOTA_Scoreboard_Header_Battle_Level" ""
"[english]DOTA_Scoreboard_Header_Battle_Level" "LEVEL"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel" "!"
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel" "Song of
the Siren Cancel"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel_Description" "/D
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel_Description"
"Release enemy units from your song so they can be targeted again."
"DOTA_Lobby_UserMenu_BotPassive" " - 2"
"[english]DOTA_Lobby_UserMenu_BotPassive" "Bot - Passive"
"DOTA_Lobby_UserMenu_BotEasy" " - "
"[english]DOTA_Lobby_UserMenu_BotEasy" "Bot - Easy"
"DOTA_Lobby_UserMenu_BotMedium" " - D"
"[english]DOTA_Lobby_UserMenu_BotMedium" "Bot - Medium"
"DOTA_Lobby_UserMenu_BotHard" " - "
"[english]DOTA_Lobby_UserMenu_BotHard" "Bot - Hard"
"DOTA_Lobby_UserMenu_BotUnfair" " - "
"[english]DOTA_Lobby_UserMenu_BotUnfair" "Bot - Unfair"
"DOTA_Community_CreateTeamCaps" "}"
"[english]DOTA_Community_CreateTeamCaps" "CREATE TEAM"
"Team_Create_Header" "}"
"[english]Team_Create_Header" "TEAMS"
"Team_Create_Desc" "} 5 /|}BG/cd
"[english]Team_Create_Desc" "The Teams feature is designed for groups of fiv
e players who want to compete against other groups of five in practice lobbies,
and competitive settings like leagues, tournaments and Team Matchmaking.\n\nFor
professional gaming organizations, an administrator slot is provided for managem
ent purposes, and should be held by the Team's owner.\n\nWhenever the five membe
rs of your Team are in a lobby together, your Team will be detected. Your Team's
information will be displayed in-game, and Team statistics will be collected fr
om the match.\n\nWhen participating in Team Matchmaking your Team will be rated
based on performance against other Teams."
"Team_Create_Full_Name" "}"
"[english]Team_Create_Full_Name" "Full Team Name"
"Team_Create_Tag" "}J"
"[english]Team_Create_Tag" "Team Tag/Abbreviation"
"Team_Create_Logo" "}"
"[english]Team_Create_Logo" "Upload Team Logos"
"Team_Browse_Logo" "}G HUDxF{
"[english]Team_Browse_Logo" "Team Interface Logo. This logo will be used in
the HUD, lobbies, and so on. It will be resized to 250 x 150 pixels."
"My_Team_Header" "}"
"[english]My_Team_Header" "MY TEAMS"
"Team_Members_Header" "}70"
"[english]Team_Members_Header" "TEAM MEMBERS"
"Team_Edit_Logo" "}"
"[english]Team_Edit_Logo" "EDIT LOGO"
"Team_Invitation" "}"
"[english]Team_Invitation" "TEAM INVITATION"
"TEAM_HAS_INVITED_YOU_TO_JOIN" "HQ"
"[english]TEAM_HAS_INVITED_YOU_TO_JOIN" "HAS INVITED YOU TO JOIN"
"DOTA_UI_Browse" ""
"[english]DOTA_UI_Browse" "BROWSE"
"DOTA_Tooltip_modifier_keeper_of_the_light_mana_leak" "1"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_mana_leak" "Mana Leak"
"DOTA_Tooltip_modifier_keeper_of_the_light_mana_leak_Description" "1"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_mana_leak_Description"
"Losing mana as you move."
"DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form_illuminate" "Z"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form_illuminate"
"Channeling Illuminate"
"DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form_illuminate_Description"
"CZ"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form_illuminate_Descr
iption" "Your spirit is channeling Illuminate in another location."
"DOTA_Hero_Selection_Suggest_Title" "%&"
"[english]DOTA_Hero_Selection_Suggest_Title" "Hero Suggestions"
"DOTA_Hero_Selection_Suggest_Text" "UG}?A%&U%&
"[english]DOTA_Hero_Selection_Suggest_Text" "Here you can see heroes suggest
ed by your team. You can suggest a hero to your team by clicking on the Suggest
button on the Hero's card."
"DOTA_Hero_Selection_Suggest_Hero_Title" "%s1"
"[english]DOTA_Hero_Selection_Suggest_Hero_Title" "%s1"
"DOTA_Hero_Selection_Suggest_Hero_Text1" ":%s1"
"[english]DOTA_Hero_Selection_Suggest_Hero_Text1" "Suggested by: %s1"
"DOTA_Hero_Selection_Suggest_Hero_Text2" ":%s1 %s2"
"[english]DOTA_Hero_Selection_Suggest_Hero_Text2" "Suggested by: %s1, and
%s2"
"DOTA_Hero_Selection_Suggest_Hero_Text3" ":%s1%s2 %s3"
"[english]DOTA_Hero_Selection_Suggest_Hero_Text3" "Suggested by: %s1, %s2,
and %s3"
"DOTA_Hero_Selection_Suggest_Hero_Text4" ":%s1%s2%s3 %s4"
"[english]DOTA_Hero_Selection_Suggest_Hero_Text4" "Suggested by: %s1, %s2,
%s3, and %s4"
"DOTA_Hero_Selection_Suggest_Hero_Text5" ":%s1%s2%s3%s4 %s5"
"[english]DOTA_Hero_Selection_Suggest_Hero_Text5" "Suggested by: %s1, %s2,
%s3, %s4, and %s5"
"DOTA_Hero_Selection_TT_Random_Title" "?A"
"[english]DOTA_Hero_Selection_TT_Random_Title" "Random Selection"
"DOTA_Hero_Selection_TT_Random_Text" "?A%& 250
"[english]DOTA_Hero_Selection_TT_Random_Text" "Allow the game to randomly sele
ct a hero for you. You will be granted a bonus of 250 extra starting gold."
"DOTA_Hero_Selection_TT_Repick_Title" "?A%&"
"[english]DOTA_Hero_Selection_TT_Repick_Title" "Repick your Hero"
"DOTA_Hero_Selection_TT_Repick_Text" "hi?A%& 100
"[english]DOTA_Hero_Selection_TT_Repick_Text" "Go back and select a different
hero. You forfeit 100 of your starting gold, and you lose any extra gold you ear
ned by randoming. You may only repick once per game."
"DOTA_Hero_Selection_TT_Suggest_Title" "%&"
"[english]DOTA_Hero_Selection_TT_Suggest_Title" "Suggest Hero"
"DOTA_Hero_Selection_TT_Suggest_Text" "}z}?A%&O
"[english]DOTA_Hero_Selection_TT_Suggest_Text" "Tell your team that you think i
t's a good idea for someone to play this hero. You can suggest up to 2 heroes at
a time."
"DOTA_Hero_Selection_TT_Favorite_Title" "%&"
"[english]DOTA_Hero_Selection_TT_Favorite_Title" "Favorite Hero"
"DOTA_Hero_Selection_TT_Favorite_Text" "%&k%&,Uk 10
"[english]DOTA_Hero_Selection_TT_Favorite_Text" "Mark this hero as one of your f
avorites. You can mark up to 10 favorites at a time."
"DOTA_Hero_Selection_Pick_InGame" "?A"
"[english]DOTA_Hero_Selection_Pick_InGame" "Pick"
"DOTA_Hero_Selection_RD_Soon" "?A"
"[english]DOTA_Hero_Selection_RD_Soon" "It will be your turn to pick soon."
"DOTA_Hero_Selection_RD_Next" "?A"
"[english]DOTA_Hero_Selection_RD_Next" "You will be picking next!"
"DOTA_Hero_Selection_toStart" "-;"
"[english]DOTA_Hero_Selection_toStart" "TIME TO GAME START"
"DOTA_Hero_Selection_Suggest" "%&"
"[english]DOTA_Hero_Selection_Suggest" "Hero"
"DOTA_Hero_Selection_Intro_Header" "?A%&"
"[english]DOTA_Hero_Selection_Intro_Header" "SELECT A HERO"
"DOTA_Hero_Selection_Intro_Body" "cd%&\n\n%&
"[english]DOTA_Hero_Selection_Intro_Body" "Scroll through heroes using you
r mouse or the arrow keys.\n\nJump directly to a hero by typing its name.\n\nHit
ALT + Enter to quickly confirm your selection.\n\nUse filters to narrow down yo
ur selection to the role your team needs the most."
"dota_dashboard_category_team" "}"
"[english]dota_dashboard_category_team" "TEAM"
"matchmaking_difficulty_label" "V"
"[english]matchmaking_difficulty_label" "DIFFICULTY"
"dota_prfile_wins_hero" ""
"[english]dota_prfile_wins_hero" "W"
"dota_prfile_losses_hero" ""
"[english]dota_prfile_losses_hero" "L"
"dota_prfile_game_needed" "# %s1 "
"[english]dota_prfile_game_needed" "%s1 more game needed"
"dota_prfile_games_needed" "# %s1 "
"[english]dota_prfile_games_needed" "%s1 more games needed"
"dota_pb_description" "d%&%&7"
"[english]dota_pb_description" "Your performance bar shows how well you've play
ed each hero relative to your other heroes."
"DOTA_TeamLogo_Error_Header" "+}"
"[english]DOTA_TeamLogo_Error_Header" "Failed to change logo"
"DOTA_TeamLogo_Error_Unspecified" "q+}.="
"[english]DOTA_TeamLogo_Error_Unspecified" "A problem occurred while attemp
ting to change your team logo. Please try again."
"UI_difficulty_label" "V"
"[english]UI_difficulty_label" "DIFFICULTY"
"UI_difficulty_command" "?AV"
"[english]UI_difficulty_command" "SELECT DIFFICULTY"
"DOTA_RP_SPECTATING_WHILE_FINDING" "B"
"[english]DOTA_RP_SPECTATING_WHILE_FINDING" "Finding A Match & Spectacting"
"DOTA_KillEaterLevel_Text" " %s1 "G %s2"
"[english]DOTA_KillEaterLevel_Text" "Your %s1 has increased in level! It is
now %s2!"
"DOTA_KillEaterLevel_Title" """
"[english]DOTA_KillEaterLevel_Title" "Your item has leveled up!"
"DOTA_Event_KillEater_Leveled_Chat" "%s1 <font color='#FFD700'>%s2</font> H
r='#FFD700'>%s3</font>"
"[english]DOTA_Event_KillEater_Leveled_Chat" "%s1's <font color='#FFD700'>%s2
</font> has reached a new rank: <font color='#FFD700'>%s3</font>!"
"DOTA_LeagueViewPass" "d"
"[english]DOTA_LeagueViewPass" "Activate this tournament?"
"DOTA_LeagueViewPassEnabled" "Hd"
"[english]DOTA_LeagueViewPassEnabled" "Tournament Activated! You can find it u
nder the Watch/Tournament's tab."
"DOTA_Set_Furion_Peace_Bringer" "c"
"[english]DOTA_Set_Furion_Peace_Bringer" "Garments of the Peace-Bringer"
"DOTA_Set_Sven_Mono_Militis" ""
"[english]DOTA_Set_Sven_Mono_Militis" "Sect Armor of the Mono Militis"
"DOTA_Set_Sven_Flameguard" ""
"[english]DOTA_Set_Sven_Flameguard" "Sect Armor of the Flameguard"
"DOTA_Set_Faceless_Chronite" "]"
"[english]DOTA_Set_Faceless_Chronite" "Chronite Defense"
"DOTA_Set_Ursa_Alpine_Stalker" "j"
"[english]DOTA_Set_Ursa_Alpine_Stalker" "Garb of the Alpine Stalker"
"DOTA_Set_Blood_Seeker_Hlotl" ""
"[english]DOTA_Set_Blood_Seeker_Hlotl" "Ritual Garb of the Seeker"
"DOTA_Set_Tidehunter_Pirate_Slayer" ""
"[english]DOTA_Set_Tidehunter_Pirate_Slayer" "The Pirate's Booty"
"DOTA_Set_Tidehunter_Punisher" ""
"[english]DOTA_Set_Tidehunter_Punisher" "The Paleogeneous Punisher"
"DOTA_Set_Kunkka_Admirable_Admiral" "/}"
"[english]DOTA_Set_Kunkka_Admirable_Admiral" "The Admirable Admiral"
"DOTA_Set_Dragon_Knight_Uldorak" ""
"[english]DOTA_Set_Dragon_Knight_Uldorak" "Uldorak's Hide"
"DOTA_Set_Omniknight_Crusader" "|"
"[english]DOTA_Set_Omniknight_Crusader" "The Radiance of the Crusade"
"DOTA_Set_Invoker_Exort" ""
"[english]DOTA_Set_Invoker_Exort" "The Fires of Exort"
"DOTA_Hero_Selection_AllHeroes" "yz%&"
"[english]DOTA_Hero_Selection_AllHeroes" "SHOW ALL HEROES"
"npc_dota_hero_visage" ""
"[english]npc_dota_hero_visage" "Visage"
"npc_dota_visage_familiar1" ""
"[english]npc_dota_visage_familiar1" "Familiar"
"npc_dota_visage_familiar2" ""
"[english]npc_dota_visage_familiar2" "Familiar"
"npc_dota_visage_familiar3" ""
"[english]npc_dota_visage_familiar3" "Familiar"
"DOTA_Tooltip_ability_witch_doctor_maledict_duration_tooltip" ":"
"[english]DOTA_Tooltip_ability_witch_doctor_maledict_duration_tooltip" "DURATIO
N:"
"DOTA_Tooltip_ability_witch_doctor_maledict_radius" ":"
"[english]DOTA_Tooltip_ability_witch_doctor_maledict_radius" "RADIUS:"
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_incoming_damage" "%:"
"[english]DOTA_Tooltip_ability_shadow_demon_disruption_illusion_incoming_damage"
"%ILLUSION BONUS DAMAGE TAKEN:"
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_2_times_tooltip" "%2 b:"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_multicast_2_times_tooltip"
"%2X CHANCE:"
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_3_times_tooltip" "%3 b:"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_multicast_3_times_tooltip"
"%3X CHANCE:"
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_4_times_tooltip" "%4 b:"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_multicast_4_times_tooltip"
"%4X CHANCE:"
"DOTA_Tooltip_ability_visage_summon_familiars" ""
"[english]DOTA_Tooltip_ability_visage_summon_familiars" "Summon Familiars"
"DOTA_Tooltip_ability_visage_summon_familiars_Description" "
"[english]DOTA_Tooltip_ability_visage_summon_familiars_Description" "Conjure
s up two blind Familiars to fight for Visage. Familiars have high attack power,
but each attack drains a charge of damage that recharges slowly over time. Fam
iliars possess the Stone Form ability, that allows them to turn into stone, stun
ning enemies upon landing. While in Stone Form, Familiars are invulnerable, and
rapidly regenerate their health and damage. Familiars grant high bounty when k
illed.\n\nUpgradable by Aghanim's Scepter."
"DOTA_Tooltip_ability_visage_summon_familiars_Lore" "
"[english]DOTA_Tooltip_ability_visage_summon_familiars_Lore" "Guardians of th
e Narrow Maze, Necro'lic's Familiars stand watch over his domain."
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_hp" "=>:"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_familiar_hp" "FAMILIA
R HP:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_armor" ":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_familiar_armor" "FAMILIA
R ARMOR:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_speed" "SV:"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_familiar_speed" "FAMILIA
R SPEED:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_max_damage" ":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_familiar_max_damage"
"FAMILIAR MAX DAMAGE:"
"DOTA_Tooltip_ability_visage_summon_familiars_damage_recharge_time" "R:"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_damage_recharge_time"
"DAMAGE RECHARGE TIME:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form" ""
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form" "Stone F
orm"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_Description" "
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_Description"
"After a short delay, the Familiar turns into stone and smashes into the ground,
stunning and damaging all targets in the area. The Familiar becomes invulnerab
le, and will regain its damage charges and health very rapidly. After 8 seconds
, the Familiar will automatically leave Stone Form."
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_duration" ":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_radius" ":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_radius"
"STUN RADIUS:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_damage" ":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stone_duration"
":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stone_duration
" "STONE DURATION:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_hp_regen" "R":"
"[english]DOTA_Tooltip_ability_visage_summon_familiars_stone_form_hp_regen"
"BONUS REGEN:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_Lore" "cz/
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike_Lore" "Disruptor's cha
rged coils occasionally overload, and a singed armor plate or tuft of fur is the
enemy's result."
"DOTA_Tooltip_ability_disruptor_thunder_strike_radius" ":"
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike_radius" "RADIUS:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_duration" ":"
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_strikes" "<:"
"[english]DOTA_Tooltip_ability_disruptor_thunder_strike_strikes" "STRIKES
:"
"DOTA_Tooltip_ability_disruptor_glimpse_Lore" "U.="
"[english]DOTA_Tooltip_ability_disruptor_glimpse_Lore" "Playing with electricit
y can have unexpected results."
"DOTA_Tooltip_ability_disruptor_glimpse_cast_range" "b:"
"[english]DOTA_Tooltip_ability_disruptor_glimpse_cast_range" "CAST RANGE:"
"DOTA_Tooltip_ability_disruptor_kinetic_field_Lore" "c/
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field_Lore" "The stryder is
immune to the gale-force winds that will consume its adversaries."
"DOTA_Tooltip_ability_disruptor_kinetic_field_radius" ":"
"[english]DOTA_Tooltip_ability_disruptor_kinetic_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_disruptor_static_storm_Lore" "z/GD
"[english]DOTA_Tooltip_ability_disruptor_static_storm_Lore" "A summer squall
in Druud is a hardship that only an Oglodi can survive."
"DOTA_Tooltip_ability_disruptor_static_storm_radius" ":"
"[english]DOTA_Tooltip_ability_disruptor_static_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate" "Z"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate"
"Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_Description"
"t7B
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_Descri
ption" "Channels a ball of light energy, building power the longer it's channel
ed. Once released, the ball deals damage and gives vision in a line. The longe
r it is channeled, the more damage dealt."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_Lore" "=]c
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_Lore"
"Ezalor's hidden light reveals itself in marvelous fashion."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_damage_per_seco
nd" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_damage
_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_radius"
":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_radius
" "RADIUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_range" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_range"
"RANGE:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_max_channel_tim
e" ":"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_max_ch
annel_time" "MAX CHANNEL TIME:"
"DOTA_Lobby_Spectator_Type" ""
"[english]DOTA_Lobby_Spectator_Type" "SPECTATORS"
"DOTA_Lobby_Spectator_Enabled" "d"
"[english]DOTA_Lobby_Spectator_Enabled" "Enabled"
"DOTA_Lobby_Spectator_Disabled" "d"
"[english]DOTA_Lobby_Spectator_Disabled" "Disabled"
"DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form" ""
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form" "Spirit
Form"
"DOTA_Tooltip_modifier_keeper_of_the_light_recall" "i"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_recall" "Recall"
"DOTA_Tooltip_modifier_keeper_of_the_light_recall_Description" "C"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_recall_Description" "Being t
eleported to Keeper of the Light's location."
"DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light" "c"
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light" "Blindin
g Light"
"DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light_Description" "%dMODIFIER
_PROPERTY_MISS_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light_Description"
"Blinded, missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_modifier_visage_grave_chill_buff" ""
"[english]DOTA_Tooltip_modifier_visage_grave_chill_buff" "Grave Chill"
"DOTA_Tooltip_modifier_visage_grave_chill_buff_Description" "SVSV" %dMODI
PEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_visage_grave_chill_buff_Description" "Movemen
t and attack speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%
%."
"DOTA_Tooltip_modifier_visage_grave_chill_debuff" ""
"[english]DOTA_Tooltip_modifier_visage_grave_chill_debuff" "Grave Chill"
"DOTA_Tooltip_modifier_visage_grave_chill_debuff_Description" "SV %dMODIFIER
ESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_visage_grave_chill_debuff_Description" "Movemen
t and attack speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%
%."
"DOTA_Tooltip_modifier_visage_soul_assumption_soul_counter" ""
"[english]DOTA_Tooltip_modifier_visage_soul_assumption_soul_counter" "Soul Co
unter"
"DOTA_Tooltip_modifier_visage_soul_assumption_soul_counter_Description" "<"
"[english]DOTA_Tooltip_modifier_visage_soul_assumption_soul_counter_Description"
"Number of stored souls from Soul Assumption."
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak" "%"
"[english]DOTA_Tooltip_modifier_visage_gravekeepers_cloak" "Gravekeeper's C
loak"
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak_Description" "Q1b
"[english]DOTA_Tooltip_modifier_visage_gravekeepers_cloak_Description" "Gaining
bonus armor bonus magic resistance per stack."
"DOTA_Tooltip_modifier_visage_summon_familiars_damage_charge" ""
"[english]DOTA_Tooltip_modifier_visage_summon_familiars_damage_charge" "Familia
r Damage"
"DOTA_Tooltip_modifier_visage_summon_familiars_damage_charge_Description"
" %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_visage_summon_familiars_damage_charge_Descriptio
n" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff" ""
"[english]DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff"
"Stone Form"
"DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff_Description"
" %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% R"
"[english]DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff_Descript
ion" "Invulnerable. Granting %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonu
s regen."
"DOTA_Hero_Selection_NonHero_Show" "%&"
"[english]DOTA_Hero_Selection_NonHero_Show" "SHOW PLAYER ITEMS"
"DOTA_Hero_Selection_NonHero_Hide" "%&"
"[english]DOTA_Hero_Selection_NonHero_Hide" "SHOW HERO ITEMS"
"DOTA_HS_FilterBy" "l"
"[english]DOTA_HS_FilterBy" "FILTER BY"
"DOTA_HS_CurrentlyEquipped" " %s1"
"[english]DOTA_HS_CurrentlyEquipped" "CUSTOMIZE %s1"
"DOTA_HS_SelectEquip" "?A'("
"[english]DOTA_HS_SelectEquip" "SELECT AN ITEM TO EQUIP"
"DOTA_HS_UnEquip" "'("
"[english]DOTA_HS_UnEquip" "UNEQUIP"
"DOTA_HS_NoItems_Title" "a%&Ucd"
"[english]DOTA_HS_NoItems_Title" "NO HERO ITEMS AVAILABLE (YET)"
"DOTA_HS_NoItems_Desc" "%&le Dota
"[english]DOTA_HS_NoItems_Desc" "We haven't released any customization items for
this hero yet. If you'd like to contribute some of your own, head over to the D
ota Workshop to submit them."
"dota_dashboard_category_customize" ")*"
"[english]dota_dashboard_category_customize" "STORE"
"dota_watch_subscriptions_tab" ""
"[english]dota_watch_subscriptions_tab" "TOURNAMENTS"
"today_news_tab" ""
"[english]today_news_tab" "NEWS"
"DOTA_Tooltip_ability_item_rod_of_atos_slow" "%S:"
"[english]DOTA_Tooltip_ability_item_rod_of_atos_slow" "%CRIPPLE SLOW:"
"DOTA_Tooltip_ability_item_rod_of_atos_duration" ":"
"[english]DOTA_Tooltip_ability_item_rod_of_atos_duration" "DURATION:"
"DOTA_Workshop_Error_JPEG_FileFormat" "cd RGB YCbCr"
"[english]DOTA_Workshop_Error_JPEG_FileFormat" "Preview File is in the wrong fo
rmat. Please use RGB or YCbCr."
"DOTA_Workshop_Error_UploadingFile" "ab7"
"[english]DOTA_Workshop_Error_UploadingFile" "Could not complete file upload,
please try again."
"DOTA_BackpackEquipLoadout" "'("
"[english]DOTA_BackpackEquipLoadout" "Equip Player Loadout"
"DOTA_BackpackUse" "cd"
"[english]DOTA_BackpackUse" "Use"
"OpenPack" "-N6"
"[english]OpenPack" "Open Pack"
"LoadoutSlot_OffHand_Weapon" "O"
"[english]LoadoutSlot_OffHand_Weapon" "Off-Hand"
"Store_DOTA_Access" "Dota 2"
"[english]Store_DOTA_Access" "DOTA 2 Access"
"Econ_DateFormat" "%year% %day% (%hour%:%min%:%sec%)"
"[english]Econ_DateFormat" "%day%, %year% (%hour%:%min%:%sec%)"
"Econ_DateFormat_GMT" "%year% %day% (%hour%:%min%:%sec%) GMT"
"[english]Econ_DateFormat_GMT" "%day%, %year% (%hour%:%min%:%sec%) GMT"
"Attrib_Particle21" ""
"[english]Attrib_Particle21" "Felicity's Blessing"
"Attrib_Particle22" ""
"[english]Attrib_Particle22" "Affliction of Vermin"
"DOTA_Set_Axe_Defiant" ""
"[english]DOTA_Set_Axe_Defiant" "The Defiant Axe"
"DOTA_Set_Broodmother_Blademother" ""
"[english]DOTA_Set_Broodmother_Blademother" "The Blademother"
"DOTA_Set_Witchdoctor_Wicked_Badness" ""
"[english]DOTA_Set_Witchdoctor_Wicked_Badness" "Wicked Bad Voodoo"
"DOTA_Set_Bounty_Hunter_Pangolin" ""
"[english]DOTA_Set_Bounty_Hunter_Pangolin" "Trappings of the Pangolin Guild
"
"RefurbishItem_RemovePaintOption" "'"
"[english]RefurbishItem_RemovePaintOption" "Remove Paint"
"RefurbishItem_RemoveNameOption" ""
"[english]RefurbishItem_RemoveNameOption" "Remove Name"
"RefurbishItem_RemoveDescOption" ""
"[english]RefurbishItem_RemoveDescOption" "Remove Description"
"RefurbishItem_RemoveCustomTextureOption" "q"
"[english]RefurbishItem_RemoveCustomTextureOption" "Remove Decal"
"RefurbishItem_RemoveCraftIndexOption" "67"
"[english]RefurbishItem_RemoveCraftIndexOption" "Remove Craft Number"
"RefurbishItem_RemoveMakersMarkOption" ""
"[english]RefurbishItem_RemoveMakersMarkOption" "Remove Crafter Name"
"CopyToClipboard" ""
"[english]CopyToClipboard" "Copy to Clipboard"
"DOTA_Chat_NoBattlePoints_WrongLobby" "yP<"
"[english]DOTA_Chat_NoBattlePoints_WrongLobby" "Battle Points will not be award
ed for this match because it is a practice lobby."
"DOTA_Chat_NoBattlePoints_Bots" "yP<"
"[english]DOTA_Chat_NoBattlePoints_Bots" "Battle Points will not be award
ed for this match because it is against bots."
"DOTA_Chat_NoBattlePoints_CheatsEnabled" "?z-y
"[english]DOTA_Chat_NoBattlePoints_CheatsEnabled" "Battle Points will not
be awarded for this match because cheats are enabled."
"DOTA_Chat_NoBattlePoints_LowPriority" "#9y
"[english]DOTA_Chat_NoBattlePoints_LowPriority" "You will not receive Battle Poi
nts because you are in the Low Priority Punishment Pool."
"ent_dota_halloffame" ""
"[english]ent_dota_halloffame" "Aegis of Champions"
"npc_dota_gyrocopter_homing_missile" "'@"
"[english]npc_dota_gyrocopter_homing_missile" "Homing Missile"
"Tournament_dropdown" ""
"[english]Tournament_dropdown" "Filter by Tournament"
"Tournament_None" "a"
"[english]Tournament_None" "None"
"Tournament_WestQualifier" ""
"[english]Tournament_WestQualifier" "West Qualifier"
"Tournament_EastQualifier" ""
"[english]Tournament_EastQualifier" "East Qualifier"
"DOTA_EventTicket" "$dcd Steam
"[english]DOTA_EventTicket" "Are you sure you want to activate this event ti
cket? Doing so will use the account information on this Steam account for event
registration. Make sure your email address is update to date!"
"DOTA_EventTicketEnabled" "7G+,"
"[english]DOTA_EventTicketEnabled" "Event registration successful! You will
receive an email within one to two weeks with further instructions."
"DOTA_InternationalTicketButton" ""
"[english]DOTA_InternationalTicketButton" "Congratulations!"
"DOTA_InternationalTicketButton_Desc" "H8Q International UP
"[english]DOTA_InternationalTicketButton_Desc" "You are confirmed for The Inter
national.\nYou can request your ticket information be sent to the email account
associated with your Steam account by clicking below."
"Store_International" "International"
"[english]Store_International" "International"
"DOTA_Tooltip_Ultimate_Upgrade" "":"
"[english]DOTA_Tooltip_Ultimate_Upgrade" "UPGRADES: "
"DOTA_Chat_New_KillStreak_3" "%s1 G<font color='#00FF40'><b></b></font>"
"[english]DOTA_Chat_New_KillStreak_3" "%s1 is on a <font color='#00FF40'><b>ki
lling spree</b></font>"
"DOTA_Chat_New_KillStreak_4" "%s1 G<font color='#5E00BD'><b>O</b></font>"
"[english]DOTA_Chat_New_KillStreak_4" "%s1 is <font color='#5E00BD'><b>dominat
ing</b></font>"
"DOTA_Chat_New_KillStreak_5" "%s1 H<font color='#FF0080'><b>/</b></font>"
"[english]DOTA_Chat_New_KillStreak_5" "%s1 is on a <font color='#FF0080'><b>me
ga kill</b></font> streak"
"DOTA_Chat_New_KillStreak_6" "%s1 H<font color='#FF8000'><b>a/</b></font>"
"[english]DOTA_Chat_New_KillStreak_6" "%s1 is <font color='#FF8000'><b>unstopp
able</b></font>"
"DOTA_Chat_New_KillStreak_7" "%s1 G<font color='#808000'><b></b></font>"
"[english]DOTA_Chat_New_KillStreak_7" "%s1 is <font color='#808000'><b>wicked
sick</b></font>"
"DOTA_Chat_New_KillStreak_8" "%s1 7<font color='#FF80FF'><b>/</b></font>"
"[english]DOTA_Chat_New_KillStreak_8" "%s1 is on a <font color='#FF80FF'><b>mo
nster kill</b></font> streak"
"DOTA_Chat_New_KillStreak_9" "%s1 H<font color='#FF0000'><b></b></font>"
"[english]DOTA_Chat_New_KillStreak_9" "%s1 is <font color='#FF0000'><b>GODLIKE
</b></font>"
"DOTA_Chat_New_KillStreak_10" "%s1 H<font color='#FF8000'><b></b></font>
"[english]DOTA_Chat_New_KillStreak_10" "%s1 is beyond <font color='#FF8000'><b>
GODLIKE</b></font>, someone kill them!!"
"DOTA_Chat_KillStreak_3_Ended" "%s1 %s2 <font color='#00FF40'><b></b></font>
"[english]DOTA_Chat_KillStreak_3_Ended" "%s1 ended %s2's <font color='#00FF40'><b>
killing spree</b></font> for %s3 gold!"
"DOTA_Chat_KillStreak_4_Ended" "%s1 %s2 <font color='#400080'><b>O</b></font>
"[english]DOTA_Chat_KillStreak_4_Ended" "%s1 ended %s2's <font color='#400080'><b>
dominating</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_5_Ended" "%s1 %s2 <font color='#FF0080'><b>/</b></font>
"[english]DOTA_Chat_KillStreak_5_Ended" "%s1 ended %s2's <font color='#FF0080'><b>
mega kill</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_6_Ended" "%s1 %s2 <font color='#FF8000'><b>a/</b></font>
"[english]DOTA_Chat_KillStreak_6_Ended" "%s1 ended %s2's <font color='#FF8000'><b>
unstoppable</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_7_Ended" "%s1 %s2 <font color='#808000'><b></b></font>
"[english]DOTA_Chat_KillStreak_7_Ended" "%s1 ended %s2's <font color='#808000'><b>
wicked sick</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_8_Ended" "%s1 %s2 <font color='#FF80FF'><b>/</b></font>
"[english]DOTA_Chat_KillStreak_8_Ended" "%s1 ended %s2's <font color='#FF80FF'><b>
monster kill</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_9_Ended" "%s1 %s2 <font color='#FF0000'><b></b></font>
"[english]DOTA_Chat_KillStreak_9_Ended" "%s1 ended %s2's <font color='#FF0000'><b>
GODLIKE</b></font> streak for %s3 gold!"
"DOTA_Chat_KillStreak_10_Ended" "%s1 %s2 <font color='#FF8000'><b></b></fon
"[english]DOTA_Chat_KillStreak_10_Ended" "%s1 ended %s2's beyond <font colo
r='#FF8000'><b>GODLIKE</b></font> streak for %s3 gold!"
"npc_dota_hero_wisp" ""
"[english]npc_dota_hero_wisp" "Wisp"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_final_aoe" ":"
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_final_aoe" "RADIUS:
"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_damage" ":"
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_lina_laguna_blade_damage" ":"
"[english]DOTA_Tooltip_ability_lina_laguna_blade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lina_laguna_blade_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_lina_laguna_blade_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_lina_laguna_blade_cast_range_scepter" "":"
"[english]DOTA_Tooltip_ability_lina_laguna_blade_cast_range_scepter" "SCEPTER
RANGE:"
"DOTA_Tooltip_ability_furion_wrath_of_nature_damage" ":"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_damage" "DAMAGE:"
"DOTA_Tooltip_ability_furion_wrath_of_nature_damage_percent_add" "%":"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_damage_percent_add"
"%DAMAGE ADDITION PER BOUNCE:"
"DOTA_Tooltip_ability_furion_wrath_of_nature_max_targets_scepter" "",<:"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_max_targets_scepter"
"SCEPTER MAX TARGETS:"
"DOTA_Tooltip_ability_furion_wrath_of_nature_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_lion_finger_of_death_damage" ":"
"[english]DOTA_Tooltip_ability_lion_finger_of_death_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lion_finger_of_death_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_lion_finger_of_death_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_lion_finger_of_death_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_lion_finger_of_death_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_lion_finger_of_death_mana_cost_scepter" ""123:"
"[english]DOTA_Tooltip_ability_lion_finger_of_death_mana_cost_scepter" "SCEPTER
MANA COST:"
"DOTA_Tooltip_ability_witch_doctor_death_ward_damage" ":"
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward_damage" "DAMAGE:"
"DOTA_Tooltip_ability_witch_doctor_death_ward_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_leshrac_pulse_nova_damage" ":"
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_damage" "DAMAGE:"
"DOTA_Tooltip_ability_leshrac_pulse_nova_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_cooldown_scepter"
"":"
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_cooldown_scepter
" "SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_jumps_scepter" ""<:"
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_jumps_scepter"
"SCEPTER JUMPS:"
"DOTA_Tooltip_ability_pudge_dismember_strength_damage_scepter" ""<:"
"[english]DOTA_Tooltip_ability_pudge_dismember_strength_damage_scepter" "SCEPTER
STRENGTH MULTIPLIER:"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_damage" ":"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_duration" ":"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain_scepter" "%"1@:"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain_scepter"
"%SCEPTER MANA DRAIN:"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_damage_scepter"
"SCEPTER DAMAGE:"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_duration_scepter"
"SCEPTER DURATION:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_damage" ":"
"[english]DOTA_Tooltip_ability_sandking_epicenter_epicenter_damage" "DAMAGE
PER PULSE:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses_scepter" ""<:"
"[english]DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses_scepter"
"SCEPTER PULSES:"
"DOTA_Tooltip_ability_phantom_assassin_blur_radius" ":"
"[english]DOTA_Tooltip_ability_phantom_assassin_blur_radius" "RADIUS:"
"DOTA_Tooltip_ability_axe_culling_blade_damage" ":"
"[english]DOTA_Tooltip_ability_axe_culling_blade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_axe_culling_blade_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_axe_culling_blade_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_damage" ":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_damage" "DAMAGE:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval_scepter" "":"
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval_scepter"
"SCEPTER STRIKE INTERVAL:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_damage" ":"
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_damage_scepter"
"SCEPTER DAMAGE:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_damage" ":"
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_damage" "DAMAGE:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_true_sight_radius" ":"
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_true_sight_radius"
"TRUE SIGHT RADIUS:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_sight_duration" ":"
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_sight_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_tiny_grow_bonus_range_scepter" ""Q7:"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_range_scepter" "SCEPTER BONUS R
ANGE:"
"DOTA_Tooltip_ability_tiny_grow_bonus_cleave_damage_scepter" "%":"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_cleave_damage_scepter" "%SCEPTE
R CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_tiny_grow_bonus_building_damage_scepter" "%"Q7:"
"[english]DOTA_Tooltip_ability_tiny_grow_bonus_building_damage_scepter" "%SCEPTE
R BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_tiny_grow_grow_bonus_damage_pct_scepter" "%"":"
"[english]DOTA_Tooltip_ability_tiny_grow_grow_bonus_damage_pct_scepter" "%SCEPTE
R TOSS BONUS:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_duration_scepter" ""):"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_duration_scepter" "SCEPTER
COIL DURATION:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage_scepter"
"SCEPTER BREAK DAMAGE:"
"DOTA_Tooltip_ability_dazzle_weave_radius_scepter" "":"
"[english]DOTA_Tooltip_ability_dazzle_weave_radius_scepter" "SCEPTER RADIUS:
"
"DOTA_Tooltip_ability_dazzle_weave_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_dazzle_weave_duration_scepter" "SCEPTER DURATIO
N:"
"DOTA_Tooltip_ability_rattletrap_hookshot_damage" ":"
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rattletrap_hookshot_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_lich_chain_frost_damage" ":"
"[english]DOTA_Tooltip_ability_lich_chain_frost_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lich_chain_frost_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_lich_chain_frost_damage_scepter" "SCEPTER DAMAGE:
"
"DOTA_Tooltip_ability_lich_chain_frost_cast_range_scepter" ""b:"
"[english]DOTA_Tooltip_ability_lich_chain_frost_cast_range_scepter" "SCEPTER
CAST RANGE:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_damage_max_scepter"
"":"
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_damage_max_scepte
r" "SCEPTER ATTACK DAMAGE:"
"DOTA_Tooltip_ability_riki_smoke_screen_Context0" "<:"
"[english]DOTA_Tooltip_ability_riki_smoke_screen_Context0" "TOTAL DODGED AT
TACKS:"
"DOTA_Tooltip_ability_riki_smoke_screen_Context1" "o%&<:"
"[english]DOTA_Tooltip_ability_riki_smoke_screen_Context1" "HEROES KILLED I
N CLOUD:"
"DOTA_Tooltip_ability_riki_backstab_Context0" ":"
"[english]DOTA_Tooltip_ability_riki_backstab_Context0" "BACKSTAB DAMAGE:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health_scepter"
""P=>y7:"
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health_scepte
r" "SCEPTER DAMAGE PER MISSING HP:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_damage" ":"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_damage" "DAMAGE:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_cast_range_scepter" ""b:"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_cast_range_scepter"
"SCEPTER CAST RANGE:"
"DOTA_Tooltip_ability_venomancer_poison_nova_damage" ":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_damage" "DAMAGE:"
"DOTA_Tooltip_ability_venomancer_poison_nova_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_duration_scepter" "SCEPTER
DURATION:"
"DOTA_Tooltip_ability_venomancer_poison_nova_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_damage_scepter" "SCEPTER
DAMAGE:"
"DOTA_Tooltip_ability_faceless_void_chronosphere_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_duration_scepter"
"SCEPTER DURATION:"
"DOTA_Tooltip_ability_pugna_life_drain_health_drain_scepter" ""@S:"
"[english]DOTA_Tooltip_ability_pugna_life_drain_health_drain_scepter" "SCEPTER
DRAIN PER SECOND:"
"DOTA_Tooltip_ability_pugna_life_drain_bonus_range_scepter" ""b":"
"[english]DOTA_Tooltip_ability_pugna_life_drain_bonus_range_scepter" "SCEPTER
BONUS CAST RANGE:"
"DOTA_Tooltip_ability_viper_viper_strike_cast_range_scepter" ""b:"
"[english]DOTA_Tooltip_ability_viper_viper_strike_cast_range_scepter" "SCEPTER
CAST RANGE:"
"DOTA_Tooltip_ability_viper_viper_strike_mana_cost_scepter" ""123:"
"[english]DOTA_Tooltip_ability_viper_viper_strike_mana_cost_scepter" "SCEPTER
MANA COST:"
"DOTA_Tooltip_ability_viper_viper_strike_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_viper_viper_strike_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_luna_eclipse_hit_count" ",<:"
"[english]DOTA_Tooltip_ability_luna_eclipse_hit_count" "MAX HITS:"
"DOTA_Tooltip_ability_luna_eclipse_beams_scepter" ""<:"
"[english]DOTA_Tooltip_ability_luna_eclipse_beams_scepter" "SCEPTER BEAMS:"
"DOTA_Tooltip_ability_luna_eclipse_hit_count_scepter" "",<:"
"[english]DOTA_Tooltip_ability_luna_eclipse_hit_count_scepter" "SCEPTER MAX HIT
S:"
"DOTA_Tooltip_ability_luna_eclipse_duration_tooltip_scepter" "":"
"[english]DOTA_Tooltip_ability_luna_eclipse_duration_tooltip_scepter" "SCEPTER
DURATION:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing_scepter"
"%"7:"
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing_scepte
r" "%SCEPTER OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_enchantress_impetus_bonus_attack_range_scepter" ""Q7:"
"[english]DOTA_Tooltip_ability_enchantress_impetus_bonus_attack_range_scepter"
"SCEPTER BONUS RANGE:"
"DOTA_Tooltip_ability_huskar_life_break_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_huskar_life_break_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_huskar_life_break_tooltip_health_damage_scepter" "%"7:"
"[english]DOTA_Tooltip_ability_huskar_life_break_tooltip_health_damage_scepter"
"%SCEPTER DAMAGE DEALT:"
"DOTA_Tooltip_ability_jakiro_macropyre_damage" ":"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_damage" "DAMAGE:"
"DOTA_Tooltip_ability_jakiro_macropyre_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_damage_scepter" "SCEPTER DAMAGE:
"
"DOTA_Tooltip_ability_jakiro_macropyre_cast_range_scepter" ""b:"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_cast_range_scepter" "SCEPTER
RANGE:"
"DOTA_Tooltip_ability_chen_hand_of_god_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_chen_hand_of_god_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_doom_bringer_doom_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_doom_bringer_doom_duration_scepter" "SCEPTER
DURATION:"
"DOTA_Tooltip_ability_doom_bringer_doom_damage_scepter" "":"
"[english]DOTA_Tooltip_ability_doom_bringer_doom_damage_scepter" "SCEPTER
DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Lore" "z+,
"[english]DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Lore" "Aurel's new cra
ft has an increased payload for rockets, enhancing their rapid-fire capabilities
."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Lore" "y
"[english]DOTA_Tooltip_ability_gyrocopter_homing_missile_Lore" "The biggest mis
sile Aurel could possibly attach to his craft, The Bomb has carefully calculated
aerodynamics and explosives for maximum impact."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Lore" "
"[english]DOTA_Tooltip_ability_gyrocopter_flak_cannon_Lore" "This newly reva
mped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
"
"DOTA_Tooltip_ability_gyrocopter_call_down_Lore" ""
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_Lore" "'Bombs Away!'"
"DOTA_Tooltip_ability_gyrocopter_call_down_damage_second_scepter" ""
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_damage_second_scepter"
"SCEPTER MISSILE TWO DAMAGE:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_cast_range_scepter" "":"
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_cast_range_scepter"
"SCEPTER RANGE:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_bash_radius_scepter" "":"
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_bash_radius_scepter"
"SCEPTER BASH RADIUS:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_invoker_invoke_mana_cost_scepter" ""123:"
"[english]DOTA_Tooltip_ability_invoker_invoke_mana_cost_scepter" "SCEPTER
MANA COST:"
"DOTA_Tooltip_ability_invoker_invoke_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_invoker_invoke_cooldown_scepter" "SCEPTER COOLDOW
N:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_cast_range_scepter"
"":"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_cast_range_scep
ter" "SCEPTER RANGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_damage_multiplier_scepte
r" ""<:"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_damage_multipli
er_scepter" "SCEPTER DIFFERENCE DAMAGE MULTIPLIER:"
"DOTA_Tooltip_ability_brewmaster_primal_split_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_duration_scepter"
"SCEPTER DURATION:"
"DOTA_Tooltip_ability_brewmaster_primal_split_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_undying_flesh_golem_max_damage_amp_scepter" "%"Q
"[english]DOTA_Tooltip_ability_undying_flesh_golem_max_damage_amp_scepter"
"%SCEPTER MAX DAMAGE AMP:"
"DOTA_Tooltip_ability_undying_flesh_golem_min_damage_amp_scepter" "%"Q
"[english]DOTA_Tooltip_ability_undying_flesh_golem_min_damage_amp_scepter"
"%SCEPTER MIN DAMAGE AMP:"
"DOTA_Tooltip_ability_undying_flesh_golem_death_heal_scepter" "%"x%&{:
"[english]DOTA_Tooltip_ability_undying_flesh_golem_death_heal_scepter" "%SCEPTE
R DEATH HEAL (HEROES):"
"DOTA_Tooltip_ability_undying_flesh_golem_death_heal_creep_scepter" "%"x
"[english]DOTA_Tooltip_ability_undying_flesh_golem_death_heal_creep_scepter"
"%SCEPTER DEATH HEAL (CREEPS):"
"DOTA_Hero_Selection_Layout_Edit_Title" "C"
"[english]DOTA_Hero_Selection_Layout_Edit_Title" "Customize Layout"
"DOTA_Hero_Selection_Layout_Save_Title" "+"
"[english]DOTA_Hero_Selection_Layout_Save_Title" "Save Changes"
"DOTA_Hero_Selection_Layout_Cancel_Title" "@2+"
"[english]DOTA_Hero_Selection_Layout_Cancel_Title" "Discard Changes"
"DOTA_Hero_Selection_Layout_Reset_Title" ""
"[english]DOTA_Hero_Selection_Layout_Reset_Title" "Reset To Default"
"DOTA_Hero_Selection_Layout_Import_Title" "C"
"[english]DOTA_Hero_Selection_Layout_Import_Title" "Import Layout"
"DOTA_Hero_Selection_Layout_Export_Title" "C"
"[english]DOTA_Hero_Selection_Layout_Export_Title" "Export Layout"
"DOTA_Hero_Selection_Layout_Import_Text" "D@CCG dota/cfg/lay
"[english]DOTA_Hero_Selection_Layout_Import_Text" "Load a layout from a fi
le. Layouts need to be placed in your dota/cfg/layouts directory to appear in th
e import list."
"DOTA_Hero_Selection_Layout_Export_Text" "C7C Steam
"[english]DOTA_Hero_Selection_Layout_Export_Text" "Export your layout to a
file. Your layout is automatically saved in the Steam Cloud, but if you wish to
share it with a friend, use this to export it. Exported layouts will be written
to your dota/cfg/layouts directory."
"DOTA_Hero_Selection_Export" ""
"[english]DOTA_Hero_Selection_Export" "Enter Filename"
"DOTA_Hero_Selection_Export_Succeeded" "CH"
"[english]DOTA_Hero_Selection_Export_Succeeded" "Layout Exported"
"DOTA_Hero_Selection_Import" "?AC"
"[english]DOTA_Hero_Selection_Import" "Select Layout"
"DOTA_Hero_Selection_Import_Failed" ""
"[english]DOTA_Hero_Selection_Import_Failed" "Import Failed"
"DOTA_Hero_Selection_Import_Succeeded" "CH"
"[english]DOTA_Hero_Selection_Import_Succeeded" "Layout Imported"
"DOTA_Hero_Selection_BackToBrowsing_Title" "hi"
"[english]DOTA_Hero_Selection_BackToBrowsing_Title" "Return"
"DOTA_Hero_Selection_BackToBrowsing_Text" ""
"[english]DOTA_Hero_Selection_BackToBrowsing_Text" "To Browsing"
"DOTA_Hero_Selection_BackToLoadout_Title" "hi"
"[english]DOTA_Hero_Selection_BackToLoadout_Title" "Return"
"DOTA_Hero_Selection_BackToLoadout_Text" "'("
"[english]DOTA_Hero_Selection_BackToLoadout_Text" "To Loadout"
"DOTA_UserMenu_Inspect" "%&"
"[english]DOTA_UserMenu_Inspect" "Inspect Hero"
"DOTA_DeleteItemConfirmText" "$ab"
"[english]DOTA_DeleteItemConfirmText" "Delete this item? Deleting this item wi
ll permanently destroy it. This cannot be undone."
"DOTA_Shop_Search_Results_Title" ""
"[english]DOTA_Shop_Search_Results_Title" "SEARCH RESULTS"
"DOTA_Shop_Category_Basics" "45"
"[english]DOTA_Shop_Category_Basics" "BASICS"
"DOTA_Shop_Category_Upgrades" "67"
"[english]DOTA_Shop_Category_Upgrades" "UPGRADES"
"Dota_Shop_view" ""
"[english]Dota_Shop_view" "View"
"Dota_Shop_Save_Success" "7"
"[english]Dota_Shop_Save_Success" "Save Successful"
"Dota_Shop_Save_Title" ""
"[english]Dota_Shop_Save_Title" "Save Build"
"Dota_Shop_Load" "@"
"[english]Dota_Shop_Load" "Load Build"
"Dota_Shop_Edit" ""
"[english]Dota_Shop_Edit" "Edit Mode"
"DOTA_Announcer_Select_Title" "?Ars"
"[english]DOTA_Announcer_Select_Title" "CHOOSE AN ANNOUNCER"
"DOTA_Announcer_Default" "rs"
"[english]DOTA_Announcer_Default" "Default Announcer"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_aghanim_description" ""B
"[english]DOTA_Tooltip_ability_queenofpain_sonic_wave_aghanim_description"
"Increases damage and decreases cooldown."
"DOTA_Tooltip_ability_lina_laguna_blade_aghanim_description" """
"[english]DOTA_Tooltip_ability_lina_laguna_blade_aghanim_description" "Increas
es damage and range."
"DOTA_Tooltip_ability_furion_wrath_of_nature_aghanim_description" ""<"
"[english]DOTA_Tooltip_ability_furion_wrath_of_nature_aghanim_description"
"Increases damage and bounces."
"DOTA_Tooltip_ability_windrunner_focusfire_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_windrunner_focusfire_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_windrunner_focusfire_aghanim_description" "B
"[english]DOTA_Tooltip_ability_windrunner_focusfire_aghanim_description"
"Reduces cooldown, and removes penalty from Unique Attack Modifiers and item eff
ects."
"DOTA_Tooltip_ability_lion_finger_of_death_aghanim_description" ""B123"
"[english]DOTA_Tooltip_ability_lion_finger_of_death_aghanim_description"
"Increases damage, while decreasing mana cost."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_nether_swap_cooldown_scepter"
"":"
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap_nether_swap_cooldown_s
cepter" "SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_aghanim_description" "B
"[english]DOTA_Tooltip_ability_vengefulspirit_nether_swap_aghanim_description"
"Decreases cooldown, and allows swapping of non-hero units."
"DOTA_Tooltip_ability_witch_doctor_death_ward_aghanim_description" "
"[english]DOTA_Tooltip_ability_witch_doctor_death_ward_aghanim_description"
"Increases ward damage. Death Ward attack bounces 4 times."
"DOTA_Tooltip_ability_leshrac_pulse_nova_aghanim_description" """
"[english]DOTA_Tooltip_ability_leshrac_pulse_nova_aghanim_description" "Increas
es damage per second."
"DOTA_Tooltip_ability_juggernaut_omni_slash_aghanim_description" ""<B
"[english]DOTA_Tooltip_ability_juggernaut_omni_slash_aghanim_description"
"Increases number of jumps and decreases cooldown."
"DOTA_Tooltip_ability_pudge_dismember_aghanim_description" ""
"[english]DOTA_Tooltip_ability_pudge_dismember_aghanim_description" "Adds a
strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismem
ber."
"DOTA_Tooltip_ability_bane_fiends_grip_aghanim_description" ""1@
"[english]DOTA_Tooltip_ability_bane_fiends_grip_aghanim_description" "Increas
es damage per second, mana drain, and duration."
"DOTA_Tooltip_ability_earthshaker_echo_slam_aghanim_description" "D%&
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_aghanim_description"
"Causes each initial hero hit to echo twice."
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_sandking_epicenter_epicenter_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_sandking_epicenter_aghanim_description" "BQ<"
"[english]DOTA_Tooltip_ability_sandking_epicenter_aghanim_description" "Decreas
es cooldown and increases number of pulses."
"DOTA_Tooltip_ability_axe_culling_blade_aghanim_description" ""
"[english]DOTA_Tooltip_ability_axe_culling_blade_aghanim_description" "Decreas
es cooldown."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_aghanim_description" "SV+B
"[english]DOTA_Tooltip_ability_razor_eye_of_the_storm_aghanim_description"
"Causes faster strikes that can damage structures as well. When striking buildi
ngs, it will only target towers, barracks, and the Ancient."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_aghanim_description"
"""
"[english]DOTA_Tooltip_ability_crystal_maiden_freezing_field_aghanim_description
" "Increases damage."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_damage" ":"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_damage" "DAMAGE:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_number_of_golems_scepter" ""/<:"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_number_of_golems_scepter"
"SCEPTER NUMBER OF GOLEMS:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_hp_dmg_reduction_scepter" "%"=>
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_hp_dmg_reduction_scepter"
"%SCEPTER HP/DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_bounty_reduction_scepter" "%"
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_bounty_reduction_scepter"
"%SCEPTER BOUNTY REDUCTION:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_aghanim_description" " 2
"[english]DOTA_Tooltip_ability_warlock_rain_of_chaos_aghanim_description"
"Calls 2 Golems with reduced stats and bounty."
"DOTA_Tooltip_ability_zuus_thundergods_wrath_aghanim_description" """
"[english]DOTA_Tooltip_ability_zuus_thundergods_wrath_aghanim_description"
"Increases damage."
"DOTA_Tooltip_ability_tiny_grow_aghanim_description" "MMU'("
"[english]DOTA_Tooltip_ability_tiny_grow_aghanim_description" "Allows Tiny to
equip a tree, increasing his attack range, damage versus buildings, and granting
a cleave attack. Improves Tossed unit damage."
"DOTA_Tooltip_ability_puck_dream_coil_aghanim_description" ""((
"[english]DOTA_Tooltip_ability_puck_dream_coil_aghanim_description" "Increas
es damage from coil breaks and increases coil duration."
"DOTA_Tooltip_ability_dazzle_weave_aghanim_description" "BQ"
"[english]DOTA_Tooltip_ability_dazzle_weave_aghanim_description" "Increas
es radius and duration."
"DOTA_Tooltip_ability_rattletrap_hookshot_aghanim_description" ""
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_aghanim_description" "Decreas
es cooldown."
"DOTA_Tooltip_ability_lich_chain_frost_aghanim_description" ""b"
"[english]DOTA_Tooltip_ability_lich_chain_frost_aghanim_description" "Increas
es damage and casting range."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_aghanim_description"
"""
"[english]DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_aghanim_descripti
on" "Increases ward damage."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_mana_cost_scepter" ""123:"
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_mana_cost_scepter"
"SCEPTER MANA COST:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_aghanim_description" "=>
"[english]DOTA_Tooltip_ability_necrolyte_reapers_scythe_aghanim_description"
"Increases damage per HP missing, decreases mana cost for Level 1, and decrease
s cooldown for levels 1 and 2."
"DOTA_Tooltip_ability_beastmaster_primal_roar_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_aghanim_description" "B"
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_aghanim_description"
"Reduces cooldown, and increases cast range."
"DOTA_Tooltip_ability_venomancer_poison_nova_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_cooldown_scepter" "SCEPTER
COOLDOWN:"
"DOTA_Tooltip_ability_venomancer_poison_nova_aghanim_description" ""
"[english]DOTA_Tooltip_ability_venomancer_poison_nova_aghanim_description"
"Increases damage and duration, and decreases cooldown."
"DOTA_Tooltip_ability_faceless_void_chronosphere_cooldown_scepter" "":"
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_cooldown_scepter"
"SCEPTER COOLDOWN:"
"DOTA_Tooltip_ability_faceless_void_chronosphere_aghanim_description" ""B
"[english]DOTA_Tooltip_ability_faceless_void_chronosphere_aghanim_description"
"Increases duration and decreases cooldown."
"DOTA_Tooltip_ability_pugna_life_drain_aghanim_description" ""@SbB
"[english]DOTA_Tooltip_ability_pugna_life_drain_aghanim_description" "Increas
es drain per second, increases cast range and sets cooldown time to zero."
"DOTA_Tooltip_ability_viper_viper_strike_aghanim_description" "123B
"[english]DOTA_Tooltip_ability_viper_viper_strike_aghanim_description" "Decreas
es mana cost and cooldown, and increases cast range."
"DOTA_Tooltip_ability_luna_eclipse_aghanim_description" "Q<,<
"[english]DOTA_Tooltip_ability_luna_eclipse_aghanim_description" "Increas
es beams, max hits per unit, and duration."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_aghanim_description" """
"[english]DOTA_Tooltip_ability_dark_seer_wall_of_replica_aghanim_description"
"Increases the damage dealt by illusions."
"DOTA_Tooltip_ability_enchantress_impetus_aghanim_description" "=b
"[english]DOTA_Tooltip_ability_enchantress_impetus_aghanim_description" "Increas
es attack range, and cast range of Impetus."
"DOTA_Tooltip_ability_huskar_life_break_aghanim_description" ""7"
"[english]DOTA_Tooltip_ability_huskar_life_break_aghanim_description" "Increas
es damage dealt, reduces cooldown."
"DOTA_Tooltip_ability_night_stalker_darkness_aghanim_description" "a
"[english]DOTA_Tooltip_ability_night_stalker_darkness_aghanim_description"
"Grants unobstructed vision in the night. The improved vision does not depend on
using Darkness."
"DOTA_Tooltip_ability_jakiro_macropyre_aghanim_description" ""b"
"[english]DOTA_Tooltip_ability_jakiro_macropyre_aghanim_description" "Increas
es cast range, distance, and damage."
"DOTA_Tooltip_ability_chen_hand_of_god_aghanim_description" ""
"[english]DOTA_Tooltip_ability_chen_hand_of_god_aghanim_description" "Reduces
cooldown."
"DOTA_Tooltip_ability_doom_bringer_doom_aghanim_description" """
"[english]DOTA_Tooltip_ability_doom_bringer_doom_aghanim_description" "Increas
es damage and duration."
"DOTA_Tooltip_ability_gyrocopter_call_down_aghanim_description" ""B
"[english]DOTA_Tooltip_ability_gyrocopter_call_down_aghanim_description"
"Increases the damage of the second missile, and gives global cast range."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_aghanim_description" "
"[english]DOTA_Tooltip_ability_spirit_breaker_nether_strike_aghanim_description"
"Causes the Greater Bash to hit an area around the initial target, decreases coo
ldown, and increases cast range."
"DOTA_Tooltip_ability_invoker_invoke_aghanim_description" "B123"
"[english]DOTA_Tooltip_ability_invoker_invoke_aghanim_description" "Decreas
es cooldown and removes mana cost."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_aghanim_description"
""<b"
"[english]DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_aghanim_descrip
tion" "Increases damage multiplier and casting range."
"DOTA_Tooltip_ability_brewmaster_primal_split_aghanim_description" ""
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_aghanim_description"
"Decreases cooldown, increases duration, and increases power of warriors."
"DOTA_Tooltip_ability_ogre_magi_multicast_aghanim_description" "x{"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_aghanim_description" "Adds th
e Unrefined Fireblast ability."
"DOTA_Tooltip_ability_meepo_divided_we_stand_aghanim_description" "Q
"[english]DOTA_Tooltip_ability_meepo_divided_we_stand_aghanim_description"
"Adds an extra Meepo, and increases the shared attribute percentage."
"DOTA_Tooltip_ability_visage_summon_familiars_aghanim_description" " 3 "
"[english]DOTA_Tooltip_ability_visage_summon_familiars_aghanim_description"
"Summons 3 familiars."
"DOTA_Tooltip_ability_undying_flesh_golem_aghanim_description" ""Q"=>R
"[english]DOTA_Tooltip_ability_undying_flesh_golem_aghanim_description" "Increas
es damage amplification and percent of HP healed."
"npc_dota_hero_rubick_bio" "b,bD/
.1yz1|<1
"[english]npc_dota_hero_rubick_bio" "Any mage can cast a spell or two, and a
few may even study long enough to become a wizard, but only the most talented a
re allowed to be recognized as a Magus. Yet as with any sorcerer's circle, a sense
of community has never guaranteed competitive courtesy.
Already a renowned duelist and scholar of the grander world of sorcery, it had n
ever occurred to Rubick that he might perhaps be Magus material until he was in
the midst of his seventh assassination attempt. As he casually tossed the twelft
h of a string of would-be killers from a high balcony, it dawned on him how utte
rly unimaginative the attempts on his life had become. Where once the interrupti
on of a fingersnap or firehand might have put a cheerful spring in his step, it
had all become so very predictable. He craved greater competition. Therefore, do
nning his combat mask, he did what any wizard seeking to ascend the ranks would
do: he announced his intention kill a Magus.
Rubick quickly discovered that to threaten one Magus is to threaten them all, an
d they fell upon him in force. Each antagonist's spell was an unstoppable torren
t of energy, and every attack a calculated killing blow. But very soon something
occurred that Rubick's foes found unexpected: their arts appeared to turn again
st them. Inside the magic maelstrom, Rubick chuckled, subtly reading and replica
ting the powers of one in order to cast it against another, sowing chaos among t
hose who had allied against him. Accusations of betrayal began to fly, and soon
the sorcerers turned one upon another without suspecting who was behind their un
doing.
When the battle finally drew to a close, all were singed and frozen, soaked and
cut and pierced. More than one lay dead by an ally's craft. Rubick stood apart, so
re but delighted in the week's festivities. None had the strength to argue when he
presented his petition of assumption to the Hidden Council, and the Insubstanti
al Eleven agreed as one to grant him the title of Grand Magus."
"DOTA_Tooltip_ability_wisp_tether" ""
"[english]DOTA_Tooltip_ability_wisp_tether" "Tether"
"DOTA_Tooltip_ability_wisp_tether_Description" "%&GB"
"[english]DOTA_Tooltip_ability_wisp_tether_Description" "Tether yourself to an a
llied hero, granting both of you bonus movement speed. When you restore health o
r mana, your target gains 1.5x the amount. Any enemy unit that crosses the tethe
r is stunned. The tether breaks when the allied unit moves too far away, or Wisp
cancels the tether."
"DOTA_Tooltip_ability_wisp_tether_radius" ":"
"[english]DOTA_Tooltip_ability_wisp_tether_radius" "MAX DISTANCE:"
"DOTA_Tooltip_ability_wisp_tether_movespeed" "%SVQ7:"
"[english]DOTA_Tooltip_ability_wisp_tether_movespeed" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_wisp_tether_stun_duration" ":"
"[english]DOTA_Tooltip_ability_wisp_tether_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_wisp_tether_break" "-"
"[english]DOTA_Tooltip_ability_wisp_tether_break" "Break Tether"
"DOTA_Tooltip_ability_wisp_tether_break_Description" "-"
"[english]DOTA_Tooltip_ability_wisp_tether_break_Description" "Break the link
to the tethered unit."
"DOTA_Tooltip_ability_wisp_spirits" ""
"[english]DOTA_Tooltip_ability_wisp_spirits" "Spirits"
"DOTA_Tooltip_ability_wisp_spirits_Description" "
"[english]DOTA_Tooltip_ability_wisp_spirits_Description" "Summon five spi
rits that dance in a circle around Wisp, damaging all that they hit around you.
If a spirit hits an enemy hero, it explodes, damaging all enemy units in an area
around it. Creeps take minor damage from touching a spirit, but don't cause th
em to explode."
"DOTA_Tooltip_ability_wisp_spirits_creep_damage" "M_:"
"[english]DOTA_Tooltip_ability_wisp_spirits_creep_damage" "CREEP DAMAGE:"
"DOTA_Tooltip_ability_wisp_spirits_hero_damage" "%&:"
"[english]DOTA_Tooltip_ability_wisp_spirits_hero_damage" "HERO DAMAGE:"
"DOTA_Tooltip_ability_wisp_spirits_min_range" "M:"
"[english]DOTA_Tooltip_ability_wisp_spirits_min_range" "MIN RADIUS:"
"DOTA_Tooltip_ability_wisp_spirits_max_range" ":"
"[english]DOTA_Tooltip_ability_wisp_spirits_max_range" "OSCILLATION RADIUS:"
"DOTA_Tooltip_ability_wisp_spirits_in" ""
"[english]DOTA_Tooltip_ability_wisp_spirits_in" "Spirits In"
"DOTA_Tooltip_ability_wisp_spirits_in_Description" "iIJ
"[english]DOTA_Tooltip_ability_wisp_spirits_in_Description" "Calls the spiri
ts closer to you. Can be toggled on and off."
"DOTA_Tooltip_ability_wisp_spirits_out" ""
"[english]DOTA_Tooltip_ability_wisp_spirits_out" "Spirits Out"
"DOTA_Tooltip_ability_wisp_spirits_out_Description" "IJ
"[english]DOTA_Tooltip_ability_wisp_spirits_out_Description" "Sends the spiri
ts farther away from you. Can be toggled on and off."
"DOTA_Tooltip_ability_wisp_overcharge" ""
"[english]DOTA_Tooltip_ability_wisp_overcharge" "Overcharge"
"DOTA_Tooltip_ability_wisp_overcharge_Description" "SVB
"[english]DOTA_Tooltip_ability_wisp_overcharge_Description" "Wisp gains bonu
s attack speed and damage reduction, at the cost of draining HP and mana per sec
ond. If Wisp is Tethered to an ally, that unit also gains the bonuses."
"DOTA_Tooltip_ability_wisp_overcharge_bonus_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_wisp_overcharge_bonus_attack_speed" "ATTACK
SPEED:"
"DOTA_Tooltip_ability_wisp_overcharge_bonus_damage_pct" ":"
"[english]DOTA_Tooltip_ability_wisp_overcharge_bonus_damage_pct" "%INCOMI
NG DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_wisp_relocate" ""
"[english]DOTA_Tooltip_ability_wisp_relocate" "Relocate"
"DOTA_Tooltip_ability_wisp_relocate_Description" "b - }
"[english]DOTA_Tooltip_ability_wisp_relocate_Description" "Teleport yourse
lf and any tethered ally to any location on the map. After the spell expires you
and any tethered ally will return to where you teleported from."
"DOTA_Tooltip_ability_wisp_relocate_channel_time" "b:"
"[english]DOTA_Tooltip_ability_wisp_relocate_channel_time" "CHANNEL TIME:"
"DOTA_Tooltip_ability_wisp_relocate_return_time" "hi:"
"[english]DOTA_Tooltip_ability_wisp_relocate_return_time" "RETURN TIME:"
"Team_Create_Full_Name_Desc" "G}"
"[english]Team_Create_Full_Name_Desc" "This will be shown in your team's profi
le page."
"Team_Create_Tag_Desc" "GlmF"
"[english]Team_Create_Tag_Desc" "This will be shown in lobbies, scoreboards, and
the in-game HUD."
"Team_Browse_Base_Logo" "}4j'D4jqM
"[english]Team_Browse_Base_Logo" "Team Base Logo. This logo will be used
to decorate your in-game base. It will be resized to 256 x 256 pixels."
"Team_Browse_Banner_Logo" "}PQCGDPQq
"[english]Team_Browse_Banner_Logo" "Team Banner Logo. This logo will be pla
ced on your in-game banners. It will be resized to 256 x 256 pixels, with the fr
ont of the banner in the left half of the image, and the rear in the right."
"Team_No_Logo" "a"
"[english]Team_No_Logo" "NO LOGO SPECIFIED"
"DOTA_Tooltip_modifier_phantom_assassin_phantom_strike" "'"
"[english]DOTA_Tooltip_modifier_phantom_assassin_phantom_strike" "Phantom
Strike"
"DOTA_Tooltip_modifier_phantom_assassin_phantom_strike_Description" "S'"
"[english]DOTA_Tooltip_modifier_phantom_assassin_phantom_strike_Description"
"Attacking at max speed."
"DOTA_Tooltip_modifier_wisp_tether" ""
"[english]DOTA_Tooltip_modifier_wisp_tether" "Tethered"
"DOTA_Tooltip_modifier_wisp_tether_Description" "SV" %dMODIFIER_PROPERTY_MOVESPEED_BO
PERCENTAGE%%% BR"
"[english]DOTA_Tooltip_modifier_wisp_tether_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and giving regen
to tethered target."
"DOTA_Tooltip_modifier_wisp_tether_haste" ""
"[english]DOTA_Tooltip_modifier_wisp_tether_haste" "Tethered"
"DOTA_Tooltip_modifier_wisp_tether_haste_Description" "SV" %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% BR"
"[english]DOTA_Tooltip_modifier_wisp_tether_haste_Description" "Movement speed
increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and getting regen
from Wisp."
"DOTA_Tooltip_modifier_wisp_overcharge" ""
"[english]DOTA_Tooltip_modifier_wisp_overcharge" "Overcharged"
"DOTA_Tooltip_modifier_wisp_overcharge_Description" "SV" %dMODIFIER_PROPERTY_ATTA
EED_BONUS_CONSTANT% %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_wisp_overcharge_Description" "Attack speed in
creased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, incoming damage redu
ced by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_wisp_spirits" ""
"[english]DOTA_Tooltip_modifier_wisp_spirits" "Spirits"
"DOTA_Tooltip_modifier_wisp_spirits_Description" ""
"[english]DOTA_Tooltip_modifier_wisp_spirits_Description" "Surrounded by f
riendly spirits."
"DOTA_Tooltip_modifier_wisp_relocate_return" "hi"
"[english]DOTA_Tooltip_modifier_wisp_relocate_return" "Return"
"DOTA_Tooltip_modifier_wisp_relocate_return_Description" "hiC"
"[english]DOTA_Tooltip_modifier_wisp_relocate_return_Description" "About t
o return to previous location."
"replay_download_failed" ""
"[english]replay_download_failed" "REPLAY DOWNLOAD FAILED"
"replay_download_fail_code" ":%s1"
"[english]replay_download_fail_code" "Download Error: %s1"
"replay_download_open_failed" "ab--zG"
"[english]replay_download_open_failed" "Unable to open replay file. Please ens
ure no other processes have this file open."
"replay_download_create_failed" "abMH"
"[english]replay_download_create_failed" "Unable to create replay file of
the specified size. Is your disk full?"
"replay_download_request_fail" "l$F"
"[english]replay_download_request_fail" "Failed to send request for part of file
."
"replay_download_handle_fail" "#"
"[english]replay_download_handle_fail" "Failed to find file handle."
"replay_download_chunk_not_found" "GD"
"[english]replay_download_chunk_not_found" "Failed to find file chunk in do
wnload list."
"replay_download_write_failed" "ab"
"[english]replay_download_write_failed" "Unable to write to replay file."
"replay_download_data_failed" "@"
"[english]replay_download_data_failed" "Failed to get data from download buffer
."
"replay_download_decompress_failed" ""
"[english]replay_download_decompress_failed" "Failed to decompress replay fil
e. Please try downloading the replay again."
"missing_league_subscription" "#$"
"[english]missing_league_subscription" "This game is a league game that require
s a subscription to watch."
"DOTA_StrangePart_Confirm" "$1"
"[english]DOTA_StrangePart_Confirm" "Are you sure you want to attach this st
range modifier to this item?"
"DOTA_Subscription_Teams" "}"
"[english]DOTA_Subscription_Teams" "Teams"
"DOTA_Subscription_TeamsVS" "%s1 VS %s2"
"[english]DOTA_Subscription_TeamsVS" "%s1 VS %s2"
"DOTA_Subscription_Website" ""
"[english]DOTA_Subscription_Website" "Tournament Website"
"DOTA_DropRateModifier_Remaining" " - ;:<font color='#FFFFFF'>%s1, %s2</font>"
"[english]DOTA_DropRateModifier_Remaining" " - Remaining: <font color='#FFF
FFF'>%s1, %s2</font>"
"DOTA_Time_Remaining_Minute" "%s1 l"
"[english]DOTA_Time_Remaining_Minute" "%s1 Minute"
"DOTA_Time_Remaining_Minute_Plural" "%s1 l"
"[english]DOTA_Time_Remaining_Minute_Plural" "%s1 Minutes"
"DOTA_Time_Remaining_Hour" "%s1 M"
"[english]DOTA_Time_Remaining_Hour" "%s1 Hour"
"DOTA_Time_Remaining_Hour_Plural" "%s1 M"
"[english]DOTA_Time_Remaining_Hour_Plural" "%s1 Hours"
"DOTA_Time_Remaining_Day" "%s1 w"
"[english]DOTA_Time_Remaining_Day" "%s1 Day"
"DOTA_Time_Remaining_Day_Plural" "%s1 w"
"[english]DOTA_Time_Remaining_Day_Plural" "%s1 Days"
"Store_Tournaments" ""
"[english]Store_Tournaments" "Tournaments"
"Econ_Additional_Crate_Drop" "z-.:"
"[english]Econ_Additional_Crate_Drop" "In addition, this crate has a chance of
containing an extra bonus item:"
"DOTA_Tooltip_ability_wisp_relocate_cast_delay" "b:"
"[english]DOTA_Tooltip_ability_wisp_relocate_cast_delay" "CAST DELAY:"
"DOTA_Tooltip_ability_wisp_empty1" ""
"[english]DOTA_Tooltip_ability_wisp_empty1" "Empty"
"DOTA_Tooltip_ability_wisp_empty1_Description" " "
"[english]DOTA_Tooltip_ability_wisp_empty1_Description" ""
"DOTA_Tooltip_ability_wisp_empty2" ""
"[english]DOTA_Tooltip_ability_wisp_empty2" "Empty"
"DOTA_Tooltip_ability_wisp_empty2_Description" " "
"[english]DOTA_Tooltip_ability_wisp_empty2_Description" ""
"npc_dota_hero_wisp_bio" "ayGa#/T~
"[english]npc_dota_hero_wisp_bio" "Wisp is everywhere, and in all things.
Denounced by enemies as the great unmaker, worshiped by scholars as the twinkli
ng of a divine eye, Wisp occupies all planes at once, the merest fraction of its
being crossing into physical existence at any one moment.
Like the great twin riders Dark and Light, and yet another ancient traveler whos
e true history is lost to the ages, Io the Wisp is a Fundamental of the universea
force older than time, a wanderer from realms far beyond mortal understanding.
Wisp is nothing less than the sum of all attractive and repulsive forces within
matter, a sentient manifestation of the charge that bind particles together. It
is only in the controlled warping of these forces that Wisp's presence can be expe
rienced on the physical plane. A benevolent, cooperative force, Wisp bonds its s
trength to others so that the power of allies might be enhanced. Its motives in
scrutable, its strength unimaginable, Wisp moves through the physical plane, the
perfect expression of the mysteries of the universe.
"
"npc_dota_hero_wisp_hype" "Hype"
"[english]npc_dota_hero_wisp_hype" "Hype"
"DOTA_Tooltip_modifier_death_prophet_exorcism" "c"
"[english]DOTA_Tooltip_modifier_death_prophet_exorcism" "Exorcism"
"DOTA_Tooltip_modifier_death_prophet_exorcism_description" " "
"[english]DOTA_Tooltip_modifier_death_prophet_exorcism_description" ""
"DOTA_Workshop_BrowseImage" "GqM 512 x 512
"[english]DOTA_Workshop_BrowseImage" "The preview image will be resized to 51
2 x 512 when displayed on the web."
"DOTA_Workshop_PreviewTitle" "q:"
"[english]DOTA_Workshop_PreviewTitle" "PREVIEW IMAGE:"
"DOTA_Workshop_ItemTitle" ":"
"[english]DOTA_Workshop_ItemTitle" "SUBMISSION TITLE:"
"DOTA_Workshop_HeroTitle" "%&:"
"[english]DOTA_Workshop_HeroTitle" "HERO:"
"DOTA_Workshop_SlotTitle" "'(:"
"[english]DOTA_Workshop_SlotTitle" "LOADOUT SLOT:"
"DOTA_Workshop_TypeTitle" ":"
"[english]DOTA_Workshop_TypeTitle" "ITEM TYPE:"
"DOTA_Workshop_FileTitle" ":"
"[english]DOTA_Workshop_FileTitle" "SUBMISSION FILE:"
"DOTA_Workshop_DescTitle" ":"
"[english]DOTA_Workshop_DescTitle" "DESCRIPTION:"
"DOTA_Workshop_TestTitle" ""
"[english]DOTA_Workshop_TestTitle" "TEST YOUR MODEL"
"DOTA_Workshop_SubmitTitle" ""
"[english]DOTA_Workshop_SubmitTitle" "SUBMIT TO THE WORKSHOP"
"DOTA_Workshop_Test" ""
"[english]DOTA_Workshop_Test" "TEST"
"DOTA_Workshop_TestExplanation" "T6?AH
"[english]DOTA_Workshop_TestExplanation" "Wearables need to be tested to
ensure they're within budget. Select the compiled model and then hit the Test bu
tton. If you're submitting something other than a wearable, you can skip this st
ep. Submissions of untested wearable models won't be considered for addition int
o Dota 2."
"DOTA_Workshop_NoFile" "< ?A >"
"[english]DOTA_Workshop_NoFile" "< NO FILE SELECTED >"
"DOTA_Workshop_ValidationFailed" "ab"
"[english]DOTA_Workshop_ValidationFailed" "Validation failed. Item cannot
be submitted."
"DOTA_Workshop_ValidationSucceeded" "7"
"[english]DOTA_Workshop_ValidationSucceeded" "Validation succeeded."
"DOTA_Workshop_File_Submission" "x.zip {"
"[english]DOTA_Workshop_File_Submission" "Submissions (.zip files)"
"DOTA_Workshop_File_Preview" "qx.jpg {"
"[english]DOTA_Workshop_File_Preview" "Preview Images (.jpg files)"
"DOTA_Workshop_File_Models" "x.mdl {"
"[english]DOTA_Workshop_File_Models" "Models (.mdl files)"
"DOTA_Workshop_NoHeroSelected" "a?A%&"
"[english]DOTA_Workshop_NoHeroSelected" "No hero selected"
"DOTA_BackpackPreview" ""
"[english]DOTA_BackpackPreview" "Preview"
"DOTA_UnusualPaint_Confirm" "$<font color='#%s1'></font>d
"[english]DOTA_UnusualPaint_Confirm" "Are you sure you want to apply <font co
lor='#%s1'>this color</font> to your Unusual item? The original color will be re
placed. This action cannot be undone!"
"LoadoutSlot_Mount" "-"
"[english]LoadoutSlot_Mount" "Mount"
"DOTA_Tooltip_modifier_luna_eclipse" ""
"[english]DOTA_Tooltip_modifier_luna_eclipse" "Eclipse"
"DOTA_Tooltip_modifier_luna_eclipse_Description" "d/"
"[english]DOTA_Tooltip_modifier_luna_eclipse_Description" "Striking nearby
targets with Lucent Beam."
"npc_dota_hero_slark" ""
"[english]npc_dota_hero_slark" "Slark"
"npc_dota_unit_undying_zombie_torso" ""
"[english]npc_dota_unit_undying_zombie_torso" "Undying Zombie"
"Inventory_Default_Courier" "c"
"[english]Inventory_Default_Courier" "Default Courier"
"DOTA_Inventory_Courier_Purchaser" "z:%s1"
"[english]DOTA_Inventory_Courier_Purchaser" "Owned By: %s1"
"npc_dota_hero_undying_bio" "H,kH
"[english]npc_dota_hero_undying_bio" "How long has it been since he lost his
name? The torn ruin of his mind no longer knows.
Dimly he recalls armor and banners and grim-faced kin riding at his side. He rem
embers a battle: pain and fear as pale hands ripped him from his saddle. He reme
mbers terror as they threw him into the yawning pit of the Dead God alongside hi
s brothers, to hear the Dirge and be consumed into nothingness. In the darkness
below, time left them. Thought left them. Sanity left them. Hunger, however, did
not. They turned on each other with split fingernails and shattered teeth. Then
it came: distant at first, a fragile note at the edge of perception, joined by
another, then another, inescapable and unending. The chorus grew into a living w
all of sound pulsing in his mind until no other thought survived. With the Dirge
consuming him, he opened his arms to the Dead God and welcomed his obliteration
. Yet destruction was not what he'd been chosen for. The Dead God demanded war.
In the belly of the great nothing, he was granted a new purpose: to spread the D
irge across the land, to rally the sleepless dead against the living. He was to
become the Undying, the herald of the Dead God, to rise and fall and rise again
whenever his body failed him. To trudge on through death unending, that the Dirg
e might never end."
"DOTA_Tooltip_ability_rubick_fade_bolt_jump_damage_reduction_pct" "%:"
"[english]DOTA_Tooltip_ability_rubick_fade_bolt_jump_damage_reduction_pct"
"%JUMP REDUCTION:"
"DOTA_Tooltip_ability_wisp_tether_Lore" ""
"[english]DOTA_Tooltip_ability_wisp_tether_Lore" "The benevolent touch of
Io brings strength from between the planes."
"DOTA_Tooltip_ability_wisp_tether_tether_duration" ":"
"[english]DOTA_Tooltip_ability_wisp_tether_tether_duration" "TETHER DURATION
:"
"DOTA_Tooltip_ability_wisp_spirits_Lore" "dTU"
"[english]DOTA_Tooltip_ability_wisp_spirits_Lore" "Io twists the particles
of the universe with his unimaginable capabilities."
"DOTA_Tooltip_ability_wisp_spirits_explode_radius" ":"
"[english]DOTA_Tooltip_ability_wisp_spirits_explode_radius" "EXPLOSION RADIU
S:"
"DOTA_Tooltip_ability_wisp_overcharge_Lore" "yzD@
"[english]DOTA_Tooltip_ability_wisp_overcharge_Lore" "Drawing on the energy o
f matter from all worlds, Io begins the unravelling of time."
"DOTA_Tooltip_ability_wisp_overcharge_drain_pct_tooltip" "%=>1:"
"[english]DOTA_Tooltip_ability_wisp_overcharge_drain_pct_tooltip" "%HP/MAN
A DRAIN:"
"DOTA_Tooltip_ability_wisp_relocate_Lore" ""
"[english]DOTA_Tooltip_ability_wisp_relocate_Lore" "Io is the embodiment of
the mystery of the universe."
"DOTA_Tooltip_ability_slark_dark_pact" ""
"[english]DOTA_Tooltip_ability_slark_dark_pact" "Dark Pact"
"DOTA_Tooltip_ability_slark_dark_pact_Description" "l
"[english]DOTA_Tooltip_ability_slark_dark_pact_Description" "After a short d
elay, Slark sacrifices some of his life blood, purging negative debuffs and deal
ing damage to enemy units around him and to himself. Slark only takes 50%% of t
he damage."
"DOTA_Tooltip_ability_slark_dark_pact_Lore" "/zSG
"[english]DOTA_Tooltip_ability_slark_dark_pact_Lore" "Slithereen are capable
of quickly regrowing appendages, in case of critical injury, to save their own l
ives."
"DOTA_Tooltip_ability_slark_dark_pact_delay" ":"
"[english]DOTA_Tooltip_ability_slark_dark_pact_delay" "DELAY:"
"DOTA_Tooltip_ability_slark_dark_pact_radius" ":"
"[english]DOTA_Tooltip_ability_slark_dark_pact_radius" "RADIUS:"
"DOTA_Tooltip_ability_slark_dark_pact_total_damage" ":"
"[english]DOTA_Tooltip_ability_slark_dark_pact_total_damage" "DAMAGE:"
"DOTA_Tooltip_ability_slark_pounce" ""
"[english]DOTA_Tooltip_ability_slark_pounce" "Pounce"
"DOTA_Tooltip_ability_slark_pounce_Description" "e%&
"[english]DOTA_Tooltip_ability_slark_pounce_Description" "Slark leaps for
ward, grabbing the first hero he connects with. That unit takes damage and is l
eashed to Slark, and can only move a limited distance away from Slark's landing
position."
"DOTA_Tooltip_ability_slark_pounce_Lore" "G7
"[english]DOTA_Tooltip_ability_slark_pounce_Lore" "Time in the Dark Reef m
ade Slark a dangerous assassin; aggressive and fearless."
"DOTA_Tooltip_ability_slark_pounce_pounce_distance" ":"
"[english]DOTA_Tooltip_ability_slark_pounce_pounce_distance" "DISTANCE:"
"DOTA_Tooltip_ability_slark_pounce_pounce_damage" ":"
"[english]DOTA_Tooltip_ability_slark_pounce_pounce_damage" "POUNCE DAMAGE:"
"DOTA_Tooltip_ability_slark_pounce_leash_duration" ":"
"[english]DOTA_Tooltip_ability_slark_pounce_leash_duration" "LEASH DURATION:
"
"DOTA_Tooltip_ability_slark_pounce_leash_radius" ":"
"[english]DOTA_Tooltip_ability_slark_pounce_leash_radius" "LEASH RADIUS:"
"DOTA_Tooltip_ability_slark_essence_shift" ""
"[english]DOTA_Tooltip_ability_slark_essence_shift" "Essence Shift"
"DOTA_Tooltip_ability_slark_essence_shift_Description" "@%&=>
"[english]DOTA_Tooltip_ability_slark_essence_shift_Description" "Slark steals th
e life essence of enemy heroes with his attacks, draining each of their attribut
es and converting them to bonus Agility."
"DOTA_Tooltip_ability_slark_essence_shift_Lore" "P
"[english]DOTA_Tooltip_ability_slark_essence_shift_Lore" "With each strik
e at his adversaries, Slark's knowledge of their weaknesses improves."
"DOTA_Tooltip_ability_slark_essence_shift_agi_gain" "@:"
"[english]DOTA_Tooltip_ability_slark_essence_shift_agi_gain" "AGILITY GAINED:
"
"DOTA_Tooltip_ability_slark_essence_shift_stat_loss" "89:"
"[english]DOTA_Tooltip_ability_slark_essence_shift_stat_loss" "ALL ATTRIBUTE L
OSS:"
"DOTA_Tooltip_ability_slark_essence_shift_duration" ":"
"[english]DOTA_Tooltip_ability_slark_essence_shift_duration" "DURATION:"
"DOTA_Tooltip_ability_slark_shadow_dance" ""
"[english]DOTA_Tooltip_ability_slark_shadow_dance" "Shadow Dance"
"DOTA_Tooltip_ability_slark_shadow_dance_Description" "=,
"[english]DOTA_Tooltip_ability_slark_shadow_dance_Description" "When used, Slar
k hides himself in a cloud of shadows, becoming invisible (attacking, casting sp
ells, and using items do not reveal Slark). Additionally, when not visible to t
he enemy team, Slark gains bonus movement speed and health regeneration."
"DOTA_Tooltip_ability_slark_shadow_dance_Lore" ""
"[english]DOTA_Tooltip_ability_slark_shadow_dance_Lore" "The hidden Thirteenth i
s a slippery foe."
"DOTA_Tooltip_ability_slark_shadow_dance_duration" ":"
"[english]DOTA_Tooltip_ability_slark_shadow_dance_duration" "DURATION:"
"DOTA_Tooltip_ability_slark_shadow_dance_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_slark_shadow_dance_bonus_movement_speed" "%BONUS
MOVEMENT SPEED:"
"DOTA_Tooltip_ability_slark_shadow_dance_bonus_regen_pct" "%=>@:"
"[english]DOTA_Tooltip_ability_slark_shadow_dance_bonus_regen_pct" "%HEALTH
GAINED PER SECOND:"
"DOTA_Lobby_UserMenu_ApplyTeam" "d}"
"[english]DOTA_Lobby_UserMenu_ApplyTeam" "Apply my team to this lobby"
"dota_matchgroup_ru" ""
"[english]dota_matchgroup_ru" "Russia"
"DOTA_Tooltip_modifier_brewmaster_storm_cyclone" ""
"[english]DOTA_Tooltip_modifier_brewmaster_storm_cyclone" "Cyclone"
"DOTA_Tooltip_modifier_brewmaster_storm_cyclone_Description" "ab"
"[english]DOTA_Tooltip_modifier_brewmaster_storm_cyclone_Description" "Invulne
rable, cannot act."
"DOTA_Tooltip_modifier_slark_pounce_leash" ""
"[english]DOTA_Tooltip_modifier_slark_pounce_leash" "Leashed"
"DOTA_Tooltip_modifier_slark_pounce_leash_Description" "Gz"
"[english]DOTA_Tooltip_modifier_slark_pounce_leash_Description" "Leashed to Slar
k, can only move a limited distance away."
"DOTA_Tooltip_modifier_slark_essence_shift" ""
"[english]DOTA_Tooltip_modifier_slark_essence_shift" "Essence Shift"
"DOTA_Tooltip_modifier_slark_essence_shift_Description" "@ %dMODIFIER_PROPERTY_STAT
S_AGILITY_BONUS% "
"[english]DOTA_Tooltip_modifier_slark_essence_shift_Description" "Stealin
g %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% agility."
"DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter" ""
"[english]DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter" "Essence
Shift"
"DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter_Description" " %dMODIFI
ER_PROPERTY_TOOLTIP% 89"
"[english]DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter_Description"
"Losing %dMODIFIER_PROPERTY_TOOLTIP% of each attribute."
"DOTA_Tooltip_modifier_slark_shadow_dance" ""
"[english]DOTA_Tooltip_modifier_slark_shadow_dance" "Shadow Dance"
"DOTA_Tooltip_modifier_slark_shadow_dance_Description" "G=,D"
"[english]DOTA_Tooltip_modifier_slark_shadow_dance_Description" "Invisible withi
n your cloud of smoke."
"DOTA_ToolTip_Aghanim" "'(""
"[english]DOTA_ToolTip_Aghanim" "Upgradable by Aghanim's Scepter."
"hero_showcase_title" "%&"
"[english]hero_showcase_title" "FEATURED HERO"
"hero_showcase_change" "+%&"
"[english]hero_showcase_change" "CHANGE HERO"
"hero_showcase_show_in_profile" "G/Dcd%&"
"[english]hero_showcase_show_in_profile" "Use this hero in my profile"
"UI_skill_any" ""
"[english]UI_skill_any" "Any"
"UI_skill_normal" ""
"[english]UI_skill_normal" "Normal"
"UI_skill_high" ""
"[english]UI_skill_high" "High"
"UI_skill_very_high" ""
"[english]UI_skill_very_high" "Very High"
"DOTA_Subscription_Match" ""
"[english]DOTA_Subscription_Match" "Match"
"DOTA_Subscription_Time" ""
"[english]DOTA_Subscription_Time" "Time"
"DOTA_Subscription_Rating" "l"
"[english]DOTA_Subscription_Rating" "Rating"
"DOTA_Subscription_Viewers" "/<"
"[english]DOTA_Subscription_Viewers" "Viewers"
"DOTA_Partial_Team" "l}Hcd"
"[english]DOTA_Partial_Team" "Partial Team Used"
"DOTA_LocalPlayer" "j"
"[english]DOTA_LocalPlayer" "Local Player"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_notes" ":\n\nQ45O$89
"[english]DOTA_Tooltip_ability_earthshaker_enchant_totem_notes" "Notes:\n\nOnly
increases base damage and additional damage given by the primary attribute. Bonu
s damage is not increased.\n\nBonus damage from this ability does not stack with
the Double Damage rune."
"DOTA_Tooltip_ability_earthshaker_aftershock_notes" ":\n\ncd.;"
"[english]DOTA_Tooltip_ability_earthshaker_aftershock_notes" "Notes:\n\nUsing
items does not trigger Aftershock."
"DOTA_Tooltip_ability_earthshaker_echo_slam_notes" ":\n\na1b
"[english]DOTA_Tooltip_ability_earthshaker_echo_slam_notes" "Notes:\n\nThe i
nitial damage will go through magic immunity, the additional damage will not.\n\
nThe initial damage is dealt in an radius of 500 around Earthshaker.\n\nEach uni
t within 550 radius of the initial blast will produce an echo wave, dealing dama
ge to units around it (including itself).\n\nCreeps killed by Echo Slam's initia
l damage will still give off echo wave damage."
"DOTA_Tooltip_ability_sven_storm_bolt_bolt_notes" ":\n\n?@kG
"[english]DOTA_Tooltip_ability_sven_storm_bolt_bolt_notes" "Notes:\n\nThe t
argeting reticle must be centered over an enemy unit.\n\nThe projectile can't be
dodged by blinking or moving away."
"DOTA_Tooltip_ability_sven_great_cleave_great_cleave_notes" ":\n\n
"[english]DOTA_Tooltip_ability_sven_great_cleave_great_cleave_notes" "Notes:\
n\nCleave damage is reduced by armor type but not by armor value.\n\nCleave dama
ge goes through magic immunity.\n\nThe cleave damages a circular area in front o
f Sven."
"DOTA_Tooltip_ability_sven_warcry_warcry_notes" ":\n\n
"[english]DOTA_Tooltip_ability_sven_warcry_warcry_notes" "Notes:\n\nFully
stacks with other bonus armor auras from items.\n\nFully stacks with other abil
ities and items that give a bonus to movement speed."
"DOTA_Tooltip_ability_sven_gods_strength_gods_strength_notes" ":\n\n"45
"[english]DOTA_Tooltip_ability_sven_gods_strength_gods_strength_notes" "Notes:\
n\nOnly increases base damage and that given by the primary attribute of Sven. R
aw bonus damage is not increased.\n\nCannot be Purged.\n\nHas a 0.3 seconds tran
sformation time.\n\nYou can dodge stuns while transforming."
"DOTA_Tooltip_ability_kunkka_torrent_notes" ":\n\nyz 2 \n\n
"[english]DOTA_Tooltip_ability_kunkka_torrent_notes" "Notes:\n\nThe delay is
2 seconds at all levels.\n\nThe initial visual bubble effect can only be seen by
allies.\n\nUnits tossed in the air are paused and can still be attacked.\n\nPar
t of the damage occurs right as the torrent erupts, the rest occurs over time as
the units are in the air.\n\nThe units are disabled for 1.53 seconds at all lev
els."
"DOTA_Tooltip_ability_kunkka_tidebringer_notes" ":\n\n
"[english]DOTA_Tooltip_ability_kunkka_tidebringer_notes" "Notes:\n\nCleav
ed damage is only reduced by armor type, not by armor value.\n\nCooldown is not
activated on denies, so the damage bonus is maintained.\n\nApplies on-hit effect
s."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_notes" ":\n\nG.
"[english]DOTA_Tooltip_ability_kunkka_x_marks_the_spot_notes" "Notes:\n\nIf ta
rget becomes magic immune after this spell has been cast, target will not return
to the X after the duration ends.\n\nInterrupts channelling spells."
"DOTA_Tooltip_ability_kunkka_return_notes" ":\n\nG X kdUcd"
"[english]DOTA_Tooltip_ability_kunkka_return_notes" "Notes:\n\nThis ability
is available when X Marks the Spot is active on a target."
"DOTA_Tooltip_ability_kunkka_ghostship_notes" ":\n\n""$\
"[english]DOTA_Tooltip_ability_kunkka_ghostship_notes" "Notes:\n\nActual area o
f effect of ship's collision is larger than the boat itself.\n\nThe boat has a m
ovement speed of 650.\n\nDamage dealt after Kunkka's rum wears off is non-lethal
and can never kill a hero."
"DOTA_Tooltip_ability_tiny_avalanche_notes" ":\n\n/0D
"[english]DOTA_Tooltip_ability_tiny_avalanche_notes" "Notes:\n\nIf an enemy i
s Tossed and then hit by Avalanche at the same time, they will take twice the da
mage from Avalanche.\n\nWhile the duration of the stun from Avalanche is 1 secon
d after the spell finishes, Avalanche itself lasts for 1 second, meaning units h
it by it will be stunned for a full two seconds."
"DOTA_Tooltip_ability_tiny_toss_notes" ":\n\n/0D
"[english]DOTA_Tooltip_ability_tiny_toss_notes" "Notes:\n\nIf an enemy is Tossed
and then hit by Avalanche at the same time, they will take twice the damage fro
m Avalanche.\n\nToss picks a random unit within 250 range to throw. Unit may be
allied. Allies will take no damage.\n\nDamages structures"
"DOTA_Tooltip_ability_tiny_craggy_exterior_notes" ":\n\ndGMM 300
"[english]DOTA_Tooltip_ability_tiny_craggy_exterior_notes" "Notes:\n\nWorks
on physical attacks within 300 range of Tiny.\n\nThe stun and damage occur at t
he beginning of the attack."
"DOTA_Tooltip_ability_tiny_grow_notes" ":\n\n*\n\n
"[english]DOTA_Tooltip_ability_tiny_grow_notes" "Notes:\n\nAllies still take no
damage from Toss.\n\nIf Aghanim's Scepter is purchased, Tiny will equip a tree,
regardless of level. However, he will not experience improved Toss damage, attac
k range, or Cleave until Grow! is leveled at least once.\n\nAghanim's Scepter in
creases attack range to 235, gives 50% cleave in a 400 radius, and deals 75% bon
us damage to structures."
"DOTA_Tooltip_ability_rattletrap_battery_assault_notes" ":\n\nc.ab
"[english]DOTA_Tooltip_ability_rattletrap_battery_assault_notes" "Notes:\
n\nRemains active even if Clockwerk is disabled.\n\nDischarges a total of 14 shr
apnel.\n\nTotal damage: 210/490/770/1050."
"DOTA_Tooltip_ability_rattletrap_power_cogs_notes" ":\n\nU1b
"[english]DOTA_Tooltip_ability_rattletrap_power_cogs_notes" "Notes:\n\nCogs
can shock magic immune and invisible units.\n\nThe damage/mana drain does not af
fect magic immune units, but does affect invisible units.\n\nEnemies that are kn
ocked back are mini-stunned."
"DOTA_Tooltip_ability_rattletrap_rocket_flare_notes" ":\n\nc\n\n
"[english]DOTA_Tooltip_ability_rattletrap_rocket_flare_notes" "Notes:\n\nDoes
not kill enemy animal couriers.\n\nGives vision in a 600 radius."
"DOTA_Tooltip_ability_rattletrap_hookshot_notes" ":\n\n1bUa
"[english]DOTA_Tooltip_ability_rattletrap_hookshot_notes" "Notes:\n\nMagic
immunity will block damage, but not the latch or stun.\n\nImproved version can
latch onto allies. The allied unit will not get disabled or damaged, and enemy u
nits will still get damaged and disabled.\n\n(**) Latch/stun radius\n\nThe affec
ted enemy will be paused until the hook retracts.\n\nColliding with a neutral cr
eep, or with an allied unit (without Aghanim's Scepter) will stop the hook for n
o effect."
"DOTA_Tooltip_ability_beastmaster_wild_notes" ":\n\n9"
"[english]DOTA_Tooltip_ability_beastmaster_wild_notes" "Notes:\n\nWild Axes des
troys trees."
"DOTA_Tooltip_ability_beastmaster_primal_roar_notes" ":\n\nSa1b
"[english]DOTA_Tooltip_ability_beastmaster_primal_roar_notes" "Notes:\n\nThe s
low and stun go through magic immunity, but the damage does not.\n\nOnly enemy u
nits are shoved aside from the path of the roar."
"DOTA_Tooltip_ability_templar_assassin_refraction_duration" ":"
"[english]DOTA_Tooltip_ability_templar_assassin_refraction_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_notes" ":\n\nU!\n\n
"[english]DOTA_Tooltip_ability_dragon_knight_breathe_fire_notes" "Notes:\
n\nThis ability affects mechanical units.\n\nCan hit units up to 900 range away.
"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_notes" ":\n\nQ745Q7
"[english]DOTA_Tooltip_ability_dragon_knight_dragon_blood_notes" "Notes:\
n\nThe armor upgrade counts as base armor, not an addition."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_notes" ":\n\n"5
"[english]DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_notes" "Notes:\
n\nElder Dragon Form increases the range of Dragon Tail.\n\nCorrosive Breath dam
age type: magical.\n\nCorrosive Breath deals 20 damage per second during 5 secon
ds and is non-lethal (target is left with 1HP).\n\nCorrosive Breath works on str
uctures.\n\nSplash Attack deals 100% damage in a 75 radius, 75% damage in a 150
radius, 50% damage in a 250 radius.\n\nFrost Breath slows units for 30% movement
speed and 20% attack speed, lasting 3 seconds."
"DOTA_Tooltip_ability_omniknight_purification_notes" ":\n\n
"[english]DOTA_Tooltip_ability_omniknight_purification_notes" "Notes:\n\nRepel
led allies cannot be targeted."
"DOTA_Tooltip_ability_omniknight_repel_notes" ":\n\n,<1b
"[english]DOTA_Tooltip_ability_omniknight_repel_notes" "Notes:\n\nRepel removes
most effects from the target when cast.\n\nUnlike Magic Immunity from Black Kin
g Bar, Repel can be Purged.\n\nMagic Immunity doesn't prevent effects of most ul
timates, except magical damage.\n\n"
"DOTA_Tooltip_ability_omniknight_degen_aura_notes" ":\n\ndM"
"[english]DOTA_Tooltip_ability_omniknight_degen_aura_notes" "Notes:\n\nExcep
tionally small area of effect for an aura."
"DOTA_Tooltip_ability_omniknight_guardian_angel_notes" ":\n\n1b
"[english]DOTA_Tooltip_ability_omniknight_guardian_angel_notes" "Notes:\n\nAffec
ts allies with Magic Immunity."
"DOTA_Tooltip_ability_huskar_inner_vitality_notes" ":\n\n=>l
"[english]DOTA_Tooltip_ability_huskar_inner_vitality_notes" "Notes:\n\nThe H
P percentage is checked every second and the regeneration adjusted accordingly."
"DOTA_Tooltip_ability_huskar_burning_spear_notes" ":\n\n=>
"[english]DOTA_Tooltip_ability_huskar_burning_spear_notes" "Notes:\n\nDamag
e type on self is HP removal.\n\nBurning Spears stacks additively when used mult
iple times on one target.\n\nHuskar cannot kill himself using this ability."
"DOTA_Tooltip_ability_huskar_berserkers_blood_notes" ":\n\n
"[english]DOTA_Tooltip_ability_huskar_berserkers_blood_notes" "Notes:\n\nThere
will be a special effect when Berserker's Blood is giving a large bonus (60% mi
ssing health).\n\nFirst stack lasts from 100% to 87% of Huskar's maximum HP.\n\n
Maximum bonus (14 stacks) is achieved when Huskar has strictly less than 3% of h
is maximum HP."
"DOTA_Tooltip_ability_huskar_life_break_notes" ":\n\n7
"[english]DOTA_Tooltip_ability_huskar_life_break_notes" "Notes:\n\nHuskar will c
harge up to his target, becoming magic immune, before doing the effects."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_notes" ":\n\nG6
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_notes" "Notes:\
n\nWhile brewing the concoction, Alchemist can still move around and take action
.\n\nA timer above Alchemist's head will indicate the remaining brew time.\n\nMa
ximum effects will be achieved after 5 seconds brewing time.\n\nIt will blow up
if channeled for more than 7 seconds without throwing, checking at 0.5 second in
tervals (allows up to 7.5 seconds brew time).\n\nThe concoction moves at 900 spe
ed, and provides 400/400 sight range.\n\nIf the concoction explodes mid air, it
will affect one enemy unit within 175 radius around its position.\n\nStun and da
mage does not take effect on to self if Alchemist is magic immune.\n\nIt is poss
ible to deny yourself with the damage taken if it's not thrown away."
"DOTA_Tooltip_ability_alchemist_goblins_greed_notes" ":\n\n%&z"
"[english]DOTA_Tooltip_ability_alchemist_goblins_greed_notes" "Notes:\n\nAlso
works on hero kills."
"DOTA_Tooltip_ability_alchemist_chemical_rage_notes" ":\n\nz 0.35 "
"[english]DOTA_Tooltip_ability_alchemist_chemical_rage_notes" "Notes:\n\nHas a
0.35 seconds transformation time."
"DOTA_Tooltip_ability_brewmaster_drunken_haze_notes" ":\n\nMdG
"[english]DOTA_Tooltip_ability_brewmaster_drunken_haze_notes" "Notes:\n\nThe s
mall area of effect of this ability can only be noticed if there are units stack
ed on top of the target."
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_notes" ":\n\nw
"[english]DOTA_Tooltip_ability_brewmaster_drunken_brawler_notes" "Notes:\
n\nDoes not stack with evasion from Butterfly, Heaven's Halberd or Talisman of E
vasion."
"DOTA_Tooltip_ability_brewmaster_primal_split_notes" ":\n\nGj
"[english]DOTA_Tooltip_ability_brewmaster_primal_split_notes" "Notes:\n\nWhen
the spell ends, the Brewmaster takes Earth's place. If Earth is dead he takes St
orm's place, and if Storm is dead he takes Fire's place.\n\nAll of the warriors
possess the Resistant Skin passive ability. Skills that have separate effects fo
r heroes and creeps (such as Enchantress' Enchant) will use the hero effects whe
n targeting the warriors. Skills that affect only creeps (such as Doom's Devour)
or only heroes (such as Witch Doctor's Death Ward) will not affect the warriors
.\n\nThe Warriors are all completely unaffected by Enigma's Black Hole during th
e duration of Brewmaster's ultimate.\n\nThe Earth warrior has every aura of the
Brewmaster (Such as Vlads or Assault Cuirass). If the Earth warrior dies, the au
ras will move to Storm, then Fire."
"DOTA_Tooltip_ability_treant_natures_guise_notes" ":\n\n
"[english]DOTA_Tooltip_ability_treant_natures_guise_notes" "Notes:\n\nIf th
e unit has a distance of more than 375 to the closest tree during 1 second, the
invisibility will be removed.\n\nCan be used on units even if they aren't close
to a tree, but the invisibility will be removed almost instantly.\n\nTreant Prot
ector can cast spells without losing invisibility from Nature's Guise."
"DOTA_Tooltip_ability_treant_overgrowth_notes" ":\n\n!/cd\n\na
"[english]DOTA_Tooltip_ability_treant_overgrowth_notes" "Notes:\n\nPrevents usag
e of the Blink spell.\n\nDoes not mini-stun.\n\nDisable works on currently magic
immune units, however if a unit becomes magic immune while already affected by
Overgrowth, they will break free."
"DOTA_Tooltip_ability_wisp_tether_notes" ":\n\n 700
"[english]DOTA_Tooltip_ability_wisp_tether_notes" "Notes:\n\nIf you try to
tether a unit that is 700 units or further away from Io, he will latch on and p
ull himself closer to the tethered unit (to a distance of 300).\n\nThe tethered
unit will benefit from Overcharge, Relocate, and from Io regenerating HP/mana.\n
\nHas a subability that lets you break the tether.\n\nA unit may only be stunned
once per cast of tether."
"DOTA_Tooltip_ability_wisp_spirits_notes" ":\n\n 2 dKL
"[english]DOTA_Tooltip_ability_wisp_spirits_notes" "Notes:\n\nYou gain 2 su
babilities to control how far away from Io the spirits orbit.\n\nSpirits are sum
moned over the course of four seconds.\n\nThe spirits complete a revolution ever
y ~2.3 seconds regardless of distance from Io. (Their angular velocity is consta
nt, meaning that spirits move more quickly when further from Io.)"
"DOTA_Tooltip_ability_wisp_overcharge_notes" ":\n\n 0.2 0.5% =>/1
"[english]DOTA_Tooltip_ability_wisp_overcharge_notes" "Notes:\n\nThe health/ma
na loss is actually 0.5% in every 0.2 seconds, resulting in ~2.475% loss per sec
ond."
"DOTA_Tooltip_ability_wisp_relocate_notes" ":\n\nzb/GeMj
"[english]DOTA_Tooltip_ability_wisp_relocate_notes" "Notes:\n\nThere is a ca
sting delay and the enemy has a visual indicator on the minimap at the target lo
cation before the teleport occurs.\n\nIf Io is interrupted during the this casti
ng delay, Relocate will be cancelled.\n\nIf an allied hero is Tethered, that her
o will teleported along with you. You can break the tether at any time to preven
t that hero from teleporting with you.\n\nRelocate does not interrupt chanelling
abilities.\n\nYou may Relocate and then follow up with a Tether to an allied he
ro to bring back with you at the end of the duration."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counter"
""
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counte
r" "Deathstrike"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counter_Descrip
tion" "S %dMODIFIER_PROPERTY_TOOLTIP%%%"
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counte
r_Description" "Being slowed %dMODIFIER_PROPERTY_TOOLTIP%%% by Zombies."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust" ""
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust" "Deathlu
st"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust_Description" " %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% SVSV"
"[english]DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust_Description"
"Granting %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster movement and
attack speed."
"UI_AspectRatio" ""
"[english]UI_AspectRatio" "ASPECT RATIO"
"UI_Resolution" "V"
"[english]UI_Resolution" "RESOLUTION"
"UI_DisplayMode" ""
"[english]UI_DisplayMode" "DISPLAY MODE"
"UI_Brightness_Note" "Gnoz"
"[english]UI_Brightness_Note" "Only available in fullscreen"
"UI_CAMERA_RESPAWN" "=EF"
"[english]UI_CAMERA_RESPAWN" "MOVE CAMERA ON RESPAWN"
"DOTA_Inspect_Battle_Points_Rate" "P:%s1"
"[english]DOTA_Inspect_Battle_Points_Rate" "Battle Points Rate: %s1"
"dota_hud_error_no_traps_in_range" "a"
"[english]dota_hud_error_no_traps_in_range" "No traps in range"
"dota_gameend_xp_awarded" "+%s1 P"
"[english]dota_gameend_xp_awarded" "+%s1 Points"
"dota_gameend_xp_awarded_bonus" "+%s1 P +%s2 Q7"
"[english]dota_gameend_xp_awarded_bonus" "+%s1 Points +%s2 Bonus"
"DOTA_Unpausing" ""
"[english]DOTA_Unpausing" "Game is unpausing"
"DOTA_RP_CASTING" "@D"
"[english]DOTA_RP_CASTING" "Casting A Game"
"DOTA_Workshop_File_Geometry" " (.smd, .dmx, .fbx files)"
"[english]DOTA_Workshop_File_Geometry" "Geometry (.smd, .dmx, .fbx files)"
"DOTA_Workshop_File_Texture" "q (.tga files)"
"[english]DOTA_Workshop_File_Texture" "Texture (.tga files)"
"DOTA_Workshop_HeroSelect" "?A%&"
"[english]DOTA_Workshop_HeroSelect" "Select Hero"
"DOTA_Workshop_SlotSelect" "?A"
"[english]DOTA_Workshop_SlotSelect" "Select slot"
"DOTA_Workshop_SubmissionTypeTitle" "$."
"[english]DOTA_Workshop_SubmissionTypeTitle" "What are you publishing?"
"DOTA_Workshop_SubmissionType_Wearable" "'("
"[english]DOTA_Workshop_SubmissionType_Wearable" "WEARABLE ITEM"
"DOTA_Workshop_SubmissionType_Wearable_Desc" "QG%&45"
"[english]DOTA_Workshop_SubmissionType_Wearable_Desc" "Model geometry that att
aches to a specific hero's base model."
"DOTA_Workshop_SubmissionType_Courier" "c"
"[english]DOTA_Workshop_SubmissionType_Courier" "COURIER"
"DOTA_Workshop_SubmissionType_Courier_Desc" "NGD}c
"[english]DOTA_Workshop_SubmissionType_Courier_Desc" "Two models with the ani
mations required to operate in-game as a team's ground & flying courier."
"DOTA_Workshop_SubmissionType_Other" ""
"[english]DOTA_Workshop_SubmissionType_Other" "OTHER"
"DOTA_Workshop_SubmissionType_Other_Desc" "8"
"[english]DOTA_Workshop_SubmissionType_Other_Desc" "A submission that doesn
't fit in any of the other submission types."
"DOTA_ItemTest_Required" "$"
"[english]DOTA_ItemTest_Required" "Required"
"DOTA_ItemTest_Required_Texture" "$xqM:%s1{"
"[english]DOTA_ItemTest_Required_Texture" "Required (Textures will be resi
zed to: %s1)"
"DOTA_ItemTest_Required_Geometry" "$x,<:%s1{"
"[english]DOTA_ItemTest_Required_Geometry" "Required (Max Polygon count: %s
1)"
"DOTA_ItemTest_NotRequired_Geometry" "x,<:%s1{"
"[english]DOTA_ItemTest_NotRequired_Geometry" "(Max Polygon count: %s1)"
"DOTA_ItemTest_NotRequired_Texture" "xqM:%s1{"
"[english]DOTA_ItemTest_NotRequired_Texture" "(Textures will be resized to: %
s1)"
"DOTA_ItemTest_ItemName" ":"
"[english]DOTA_ItemTest_ItemName" "OUTPUT FILENAME:"
"DOTA_ItemTest_ItemName_Desc" "G
"[english]DOTA_ItemTest_ItemName_Desc" "This is the output filename for your it
em. It isn't seen by players, and must be less than 50 characters long."
"DOTA_ItemTest_LOD0Title" "?A9F"
"[english]DOTA_ItemTest_LOD0Title" "OPTIONAL PORTRAIT GEOMETRY"
"DOTA_ItemTest_LOD0Desc" " .DMX.SMD .FBX +
"[english]DOTA_ItemTest_LOD0Desc" "This is the .DMX, .SMD, or .FBX file th
at contains the higher resolution skinned geometry for your item. It will be use
d only in portrait views. If your item isn't highly visible in the hero's portra
it, leave this blank and we'll use the in-game geometry instead."
"DOTA_ItemTest_LOD1Title" ""
"[english]DOTA_ItemTest_LOD1Title" "IN-GAME GEOMETRY"
"DOTA_ItemTest_LOD1Desc" " .DMX.SMD .FBX
"[english]DOTA_ItemTest_LOD1Desc" "This is the .DMX, .SMD, or .FBX file th
at contains the skinned geometry for your item. It will be used in-game."
"DOTA_ItemTest_Texture_Title" "q"
"[english]DOTA_ItemTest_Texture_Title" "Texture Files"
"DOTA_ItemTest_Texture_Desc" "NddGD .TGA qB?A
"[english]DOTA_ItemTest_Texture_Desc" "This is the set of four .TGA files that
combine to texture this geometry file. Browse and select any one of the _color,
_normal, _mask1, or _mask2 .TGA files, and we'll look for the rest in the same
directory."
"DOTA_ItemTest_Texturing" "q"
"[english]DOTA_ItemTest_Texturing" "Texturing Help"
"DOTA_ItemTest_Modelling" ""
"[english]DOTA_ItemTest_Modelling" "Modelling Help"
"DOTA_ItemTest_ImportError" "q"
"[english]DOTA_ItemTest_ImportError" "Texture File Error!"
"DOTA_ItemTest_Error_TextureNameA" "aby? .TGA qq
"[english]DOTA_ItemTest_Error_TextureNameA" "Cannot recognise the chosen .TG
A file name. Textures must end with one of the following suffixes: _color, _norm
al, _mask1, _mask2"
"DOTA_ItemTest_Error_TextureNameB" "abz .TGA q:\n %s1"
"[english]DOTA_ItemTest_Error_TextureNameB" "Cannot find a matching .TGA fil
e with the following suffix:\n %s1"
"DOTA_ItemTest_Import" ""
"[english]DOTA_ItemTest_Import" "IMPORT"
"DOTA_InternationalTicketButton1" ""
"[english]DOTA_InternationalTicketButton1" "Request Email"
"DOTA_InternationalTicketButton2" "7"
"[english]DOTA_InternationalTicketButton2" "Done"
"DOTA_LeagueNoOwnership" "a"
"[english]DOTA_LeagueNoOwnership" "No Tournament Access"
"DOTA_LeagueNoOwnership_Desc" "z$e Dota 2 )*+,
"[english]DOTA_LeagueNoOwnership_Desc" "You don't have access to this Tournamen
t. Would you like to go to the Dota 2 Store for more information?"
"DOTA_NoHero" "N/A"
"[english]DOTA_NoHero" "N/A"
"LoadoutSlot_None" "N/A"
"[english]LoadoutSlot_None" "N/A"
"LoadoutSlot_Misc" ""
"[english]LoadoutSlot_Misc" "Misc"
"Attrib_Particle31" ""
"[english]Attrib_Particle31" "Triumph of Champions"
"Attrib_Particle32" ""
"[english]Attrib_Particle32" "Sunfire"
"KillEaterEventType_Bounty_TrackedKills" "'@<"
"[english]KillEaterEventType_Bounty_TrackedKills" "Tracked Kills"
"KillEaterEventType_Bounty_TrackedInvisKills" "'@<"
"[english]KillEaterEventType_Bounty_TrackedInvisKills" "Tracked Invisible Kills
"
"KillEaterEventType_Bounty_InvisJinadaHits" "<"
"[english]KillEaterEventType_Bounty_InvisJinadaHits" "Invisible Jinada Strike
s"
"KillEaterEventType_Bounty_TrackGold" "'@"
"[english]KillEaterEventType_Bounty_TrackGold" "Tracked Bonus Gold"
"KillEaterEventType_Tide_GoodRavages" "|}<"
"[english]KillEaterEventType_Tide_GoodRavages" "Quad Ravages"
"KillEaterEventType_Windrunner_DoubleShackles" "<"
"[english]KillEaterEventType_Windrunner_DoubleShackles" "Double Shackles"
"KillEaterEventType_Windrunner_GoodPowershots" ",%&<"
"[english]KillEaterEventType_Windrunner_GoodPowershots" "Multi-Hero Powershots"
"KillEaterEventType_Invoker_SunstrikeKills" "<"
"[english]KillEaterEventType_Invoker_SunstrikeKills" "Sunstrike Kills"
"KillEaterEventType_Axe_CullingBladeKills" "<"
"[english]KillEaterEventType_Axe_CullingBladeKills" "Culling Blade Fatalitie
s"
"KillEaterEventType_Axe_BerserkerCallAverage" "@%&<"
"[english]KillEaterEventType_Axe_BerserkerCallAverage" "Average Heroes Caught P
er Call"
"KillEaterEventType_Couriers_Purchased" "c<"
"[english]KillEaterEventType_Couriers_Purchased" "Couriers Purchased"
"KillEaterEventType_Wards_Purchased" "<"
"[english]KillEaterEventType_Wards_Purchased" "Wards Purchased"
"KillEaterEventType_Tide_EnemiesGushed" "/<"
"[english]KillEaterEventType_Tide_EnemiesGushed" "Enemies Gushed"
"BountyHunterRank0" ""
"[english]BountyHunterRank0" "Scrounger's"
"BountyHunterRank1" ","
"[english]BountyHunterRank1" "Scavenger's"
"BountyHunterRank2" ""
"[english]BountyHunterRank2" "Shadower's"
"BountyHunterRank3" ""
"[english]BountyHunterRank3" "Trapper's"
"BountyHunterRank4" ""
"[english]BountyHunterRank4" "Hawker's"
"BountyHunterRank5" ""
"[english]BountyHunterRank5" "Ferreter's"
"BountyHunterRank6" "'@"
"[english]BountyHunterRank6" "Tracker's"
"BountyHunterRank7" ""
"[english]BountyHunterRank7" "Stalker's"
"BountyHunterRank8" "/"
"[english]BountyHunterRank8" "Hunter's"
"BountyHunterRank9" ""
"[english]BountyHunterRank9" "Hitman's"
"BountyHunterRank10" ""
"[english]BountyHunterRank10" "Marauder's"
"BountyHunterRank11" ""
"[english]BountyHunterRank11" "Liquidator's"
"BountyHunterRank12" "_"
"[english]BountyHunterRank12" "Mercenary's"
"BountyHunterRank13" ""
"[english]BountyHunterRank13" "Cutthroat's"
"BountyHunterRank14" ""
"[english]BountyHunterRank14" "Murderer's"
"BountyHunterRank15" ""
"[english]BountyHunterRank15" "Exterminator's"
"GoldRank0" ""
"[english]GoldRank0" "Destitute"
"GoldRank1" ""
"[english]GoldRank1" "Deprived"
"GoldRank2" ""
"[english]GoldRank2" "Meager"
"GoldRank3" ""
"[english]GoldRank3" "Lacking"
"GoldRank4" ""
"[english]GoldRank4" "Poor"
"GoldRank5" ""
"[english]GoldRank5" "Favored"
"GoldRank6" ""
"[english]GoldRank6" "Flourishing"
"GoldRank7" ""
"[english]GoldRank7" "Thriving"
"GoldRank8" ""
"[english]GoldRank8" "Prosperous"
"GoldRank9" ""
"[english]GoldRank9" "Booming"
"GoldRank10" ""
"[english]GoldRank10" "Bounteous"
"GoldRank11" ""
"[english]GoldRank11" "Lucrative"
"GoldRank12" ""
"[english]GoldRank12" "Abundant"
"GoldRank13" ""
"[english]GoldRank13" "Flush"
"GoldRank14" ""
"[english]GoldRank14" "Gilded"
"GoldRank15" ""
"[english]GoldRank15" "Bountiful"
"GoldRank16" ""
"[english]GoldRank16" "Affluent"
"GoldRank17" "z"
"[english]GoldRank17" "Wealthy"
"GoldRank18" ""
"[english]GoldRank18" "Opulent"
"GoldRank19" ""
"[english]GoldRank19" "Palatial"
"GoldRank20" ""
"[english]GoldRank20" "Triumphant"
"ThiefRank0" "M"
"[english]ThiefRank0" "Pilfering"
"ThiefRank1" ""
"[english]ThiefRank1" "Pinching"
"ThiefRank2" ""
"[english]ThiefRank2" "Rifling"
"ThiefRank3" ""
"[english]ThiefRank3" "Pickpocketing"
"ThiefRank4" ""
"[english]ThiefRank4" "Swindling"
"ThiefRank5" ""
"[english]ThiefRank5" "Poaching"
"ThiefRank6" ""
"[english]ThiefRank6" "Divesting"
"ThiefRank7" "V"
"[english]ThiefRank7" "Fleecing"
"ThiefRank8" ""
"[english]ThiefRank8" "Looting"
"ThiefRank9" ""
"[english]ThiefRank9" "Thieving"
"ThiefRank10" ""
"[english]ThiefRank10" "Robbing"
"ThiefRank11" ""
"[english]ThiefRank11" "Plundering"
"ThiefRank12" ""
"[english]ThiefRank12" "Raiding"
"ThiefRank13" ""
"[english]ThiefRank13" "Ransacking"
"ThiefRank14" ""
"[english]ThiefRank14" "Pillaging"
"ThiefRank15" ""
"[english]ThiefRank15" "Marauding"
"AxeRank0" "_"
"[english]AxeRank0" "Peon's"
"AxeRank1" "C"
"[english]AxeRank1" "Flunky's"
"AxeRank2" "_"
"[english]AxeRank2" "Grunt's"
"AxeRank3" ""
"[english]AxeRank3" "Guard's"
"AxeRank4" "_"
"[english]AxeRank4" "Recruit's"
"AxeRank5" ""
"[english]AxeRank5" "Fighter's"
"AxeRank6" ""
"[english]AxeRank6" "Warrior's"
"AxeRank7" "_"
"[english]AxeRank7" "Veteran's"
"AxeRank8" "_"
"[english]AxeRank8" "Guerilla's"
"AxeRank9" "_"
"[english]AxeRank9" "Enforcer's"
"AxeRank10" "_"
"[english]AxeRank10" "Mercenary's"
"AxeRank11" ""
"[english]AxeRank11" "Warmonger's"
"AxeRank12" ""
"[english]AxeRank12" "Eliminator's"
"AxeRank13" ""
"[english]AxeRank13" "Executioner's"
"DOTA_Set_Juggernaut_Brave" "a"
"[english]DOTA_Set_Juggernaut_Brave" "The Dauntless"
"DOTA_Set_Axe_Blood_Mist" ","
"[english]DOTA_Set_Axe_Blood_Mist" "Blood Mist Armor"
"DOTA_Set_Dragon_Knight_Davion" ""
"[english]DOTA_Set_Dragon_Knight_Davion" "Armor of Sir Davion"
"DOTA_Set_Omniknight_Purist_Champion" ""
"[english]DOTA_Set_Omniknight_Purist_Champion" "Armor of the Purist Champion"
"DOTA_Set_Invoker_Magnus" "b"
"[english]DOTA_Set_Invoker_Magnus" "The Magus Magnus"
"DOTA_Set_Witchdoctor_Tale_Teller" "5/"
"[english]DOTA_Set_Witchdoctor_Tale_Teller" "The Traveling Tale-Teller"
"DOTA_Set_Bounty_Hunter_Hardened" "/'("
"[english]DOTA_Set_Bounty_Hunter_Hardened" "Hardened Hunter's Gear"
"DOTA_Set_Morphling_Radiant_Crystal" "YZ"
"[english]DOTA_Set_Morphling_Radiant_Crystal" "Radiant Crystal Bindings"
"DOTA_Chat_DeniedAegis" "%s1 "
"[english]DOTA_Chat_DeniedAegis" "%s1 denied the Aegis of the Immortal!!"
"DOTA_Chat_CoopBattlePointsRules" "G64cdD?
"[english]DOTA_Chat_CoopBattlePointsRules" "The standard Abandonment and AF
K rules now apply to Co-op Bot games! Battle points and end-of-game drops have
also been re-enabled."
"DOTA_Tooltip_ability_templar_assassin_refraction_Lore" "y8jK
"[english]DOTA_Tooltip_ability_templar_assassin_refraction_Lore" "Manipul
ating her psionic veil, Lanaya bends nature's law to her will."
"DOTA_Tooltip_ability_templar_assassin_meld_Lore" "Y4aa@"
"[english]DOTA_Tooltip_ability_templar_assassin_meld_Lore" "Lanaya is as el
usive as her covenant with the Hidden Temple."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Lore" "4
"[english]DOTA_Tooltip_ability_templar_assassin_psi_blades_Lore" "Her bla
des pierce the skin as much as the mind, furthering her understanding of the mys
tery that is reality."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Lore" "Y
"[english]DOTA_Tooltip_ability_templar_assassin_psionic_trap_Lore" "Calling
upon the reach of the Hidden Temple, none escape the eye of the Templar."
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb" """
"[english]DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb" "Ghost S
hip"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb_Description" "=
"[english]DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb_Description"
"Gain numbness to incoming damage. You will take damage when the buff wears off"
"DOTA_Tooltip_modifier_naga_siren_ensnare_Description" "Gjabcd"
"[english]DOTA_Tooltip_modifier_naga_siren_ensnare_Description" "Trapped in plac
e, cannot move or blink."
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura" ""
"[english]DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura" "Song of
the Siren"
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura_Description" "c/yz"
"[english]DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura_Description"
"Putting enemies in stasis"
"DOTA_Tooltip_modifier_visage_soul_assumption" ""
"[english]DOTA_Tooltip_modifier_visage_soul_assumption" "Soul Counter"
"DOTA_Tooltip_modifier_visage_soul_assumption_Description" "<"
"[english]DOTA_Tooltip_modifier_visage_soul_assumption_Description" "Number
of stored souls from Soul Assumption."
"DOTA_create_tournament_lobby" ""
"[english]DOTA_create_tournament_lobby" "CREATE TOURNAMENT LOBBY"
"new_tournament_games" ""
"[english]new_tournament_games" "NEW"
"current_tournament_games" "D"
"[english]current_tournament_games" "IN PROGRESS"
"old_tournament_games" ""
"[english]old_tournament_games" "COMPLETED"
"create_tournament_entry_button" ""
"[english]create_tournament_entry_button" "CREATE"
"clear_tournament_entry_button" ""
"[english]clear_tournament_entry_button" "CLEAR"
"clear_tournament_dialog_header" ""
"[english]clear_tournament_dialog_header" "CLEAR TOURNAMENT GAME"
"clear_tournament_dialog_body" "$ ID
"[english]clear_tournament_dialog_body" "Are you sure you wish to clear this gam
e? Any Match ID will be cleared and any existing lobby will become a regular pr
actice lobby."
"clear_tournament_failure" ""
"[english]clear_tournament_failure" "Failed to clear tournament game."
"DOTA_TeamUnsetHeader" "}"
"[english]DOTA_TeamUnsetHeader" "TEAM NOT SET"
"DOTA_TeamUnsetMessage" "z}}$-"
"[english]DOTA_TeamUnsetMessage" "At least one team does not have a team
name/logo set. Really start the match?"
"UI_Spectator_Controls" "KL"
"[english]UI_Spectator_Controls" "Controls"
"UI_Spectator_Stats" ""
"[english]UI_Spectator_Stats" "Stats Dropdown"
"DOTA_UserMenu_TeamTransferAdmin" "7}0"
"[english]DOTA_UserMenu_TeamTransferAdmin" "Make Team Admin"
"DOTA_TeamTransferAdmin_Confirm_Header" "+}0"
"[english]DOTA_TeamTransferAdmin_Confirm_Header" "CHANGE TEAM ADMIN"
"DOTA_TeamTransferAdmin_Confirm_Message" "$ %s1 7}0?A
"[english]DOTA_TeamTransferAdmin_Confirm_Message" "Do you wish to make %s1
the Team Administrator? If you continue, you will no longer be able to manage
this team."
"DOTA_TeamTransferAdmin_Failure_Header" ""
"[english]DOTA_TeamTransferAdmin_Failure_Header" "ERROR"
"DOTA_TeamTransferAdmin_Failure_Message" "+}0"
"[english]DOTA_TeamTransferAdmin_Failure_Message" "Failed to change Team A
dmin"
"DOTA_SpectatorDropdown_KDA" "//"
"[english]DOTA_SpectatorDropdown_KDA" "Kills/Deaths/Assists"
"DOTA_SpectatorDropdown_Lasthits_Denies" " / "
"[english]DOTA_SpectatorDropdown_Lasthits_Denies" "Last Hits / Denies"
"DOTA_SpectatorDropdown_Level" "%&"
"[english]DOTA_SpectatorDropdown_Level" "Hero Level"
"DOTA_SpectatorDropdown_XP_Per_Min" "l@ XP"
"[english]DOTA_SpectatorDropdown_XP_Per_Min" "XP Per Minute"
"DOTA_SpectatorDropdown_Gold" "e"
"[english]DOTA_SpectatorDropdown_Gold" "Current Gold"
"DOTA_SpectatorDropdown_TotalGold" "H@"
"[english]DOTA_SpectatorDropdown_TotalGold" "Earned Gold"
"DOTA_SpectatorDropdown_Gold_Per_Min" "l@"
"[english]DOTA_SpectatorDropdown_Gold_Per_Min" "Gold Per Minute"
"DOTA_SpectatorDropdown_Sort" "+l"
"[english]DOTA_SpectatorDropdown_Sort" "Change Sorting"
"DOTA_SpectatorDropdown_Close" "l"
"[english]DOTA_SpectatorDropdown_Close" "Clear Category"
"dota_stat_dropdown" ""
"[english]dota_stat_dropdown" "GAME STATS"
"dota_stat_dropdown_level" "%&"
"[english]dota_stat_dropdown_level" "HERO LEVEL"
"dota_stat_dropdown_gold" "e"
"[english]dota_stat_dropdown_gold" "CURRENT GOLD"
"dota_stat_dropdown_kda" "//"
"[english]dota_stat_dropdown_kda" "KILLS/DEATHS/ASSISTS"
"dota_stat_dropdown_lasthits_denies" "/"
"[english]dota_stat_dropdown_lasthits_denies" "LAST HITS/DENIES"
"dota_stat_dropdown_totalgold" "@"
"[english]dota_stat_dropdown_totalgold" "TOTAL GOLD EARNED"
"dota_stat_dropdown_gold_per_min" "l@"
"[english]dota_stat_dropdown_gold_per_min" "GOLD PER MINUTE"
"dota_stat_dropdown_xp_per_min" "l@ XP"
"[english]dota_stat_dropdown_xp_per_min" "XP PER MINUTE"
"npc_dota_hero_visage_bio" "G#URG
"[english]npc_dota_hero_visage_bio" "Perched atop the entrance to the Narrow
Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter
forever in their gaze. Beasts and birds, men and monsters, all creatures that
die and choose to travel beyond must someday pass beneath their sight. For an u
ntethered spirit, the decision to journey through the veil of death is irrevocab
le. When chance comes, and by craft or cunning some restless soul escapes their
hells and heavens, it is the dreaded gargoyle Visage, the bound form of the ete
rnal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient,
unhindered by the principles of death and fatigue, Visage stalks its prey witho
ut mercy or end, willingly destroying all which may give shelter to the fugitive
essence. That which flaunts the laws of the afterlife may never rest, for whil
e it is true that the dead may be revived, it is only a matter of time before Vi
sage finds and returns them to their proper place."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_end" "Z"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_end"
"Release Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_end_Description
" "b"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_end_De
scription" "Release the channel early."
"npc_dota_hero_keeper_of_the_light_bio" "ac
"[english]npc_dota_hero_keeper_of_the_light_bio" "Upon a pale horse he ri
des, this spark of endless suns, this Keeper of the Light. Ezalor long ago esca
ped the Fundamental plane, separating from the other ancient forces to which he
was bound within the great Primordial harmony. He is a power grown sentient in
the dawn of the universe, and now rides forth in all planes at once, one step ah
ead of pursuing chaos, bearing his gift with him at the end of a radiant staff.
His majestic truth lies hidden beneath the outward appearance of a slightly dod
dering old man who barely stays in the saddle. However, when faced with the cha
llenge of chaos, or the forces of darkness, his primordial light bursts forth, a
nd his full power is revealed, transforming him once again into a force to be re
ckoned with."
"npc_dota_hero_keeper_of_the_light_hype" "Hype"
"[english]npc_dota_hero_keeper_of_the_light_hype" "Hype"
"lobby_slot_error_header" "abIJ"
"[english]lobby_slot_error_header" "Unable to switch slot"
"lobby_slot_error" "+"
"[english]lobby_slot_error" "Failed to change lobby slot."
"lobby_slot_denied" "zQ"
"[english]lobby_slot_denied" "You do not have permission to join this slot."
"generic_error_header" ""
"[english]generic_error_header" "ERROR"
"generic_gc_timeout" "G"
"[english]generic_gc_timeout" "Message timed out."
"dota_watch_live_tab_star" ""
"[english]dota_watch_live_tab_star" "LIVE TOURNAMENT"
"matchmaking_match_disabled_local" "GyG %s1 ab
"[english]matchmaking_match_disabled_local" "You are prevented from matching
for %s1 due to failing to ready-up or abandoning your last game"
"matchmaking_match_disabled_party" " %s1 Gyx{G %s2
"[english]matchmaking_match_disabled_party" "%s1 will prevent matching for %
s2 due to failing to ready-up or abandoning his or her last game"
"dota_lobby_tab_tournament" ""
"[english]dota_lobby_tab_tournament" "TOURNAMENTS"
"dota_cm_game_on" "-"
"[english]dota_cm_game_on" "BATTLE BEGINS"
"DOTA_SpectatorAudio_Header" "%s1 Ucd"
"[english]DOTA_SpectatorAudio_Header" "%s1 Available"
"DOTA_RP_WATCHING_TOURNAMENT" ""
"[english]DOTA_RP_WATCHING_TOURNAMENT" "Watching A Tournament Game"
"DOTA_ItemTest_DisableNICE" "dq"
"[english]DOTA_ItemTest_DisableNICE" "Disable Texture Filtering"
"DOTA_ItemTest_DisableNICE_Desc" "qabG mipmap
"[english]DOTA_ItemTest_DisableNICE_Desc" "On some textures, the NICE filt
er we use can result in mipmaps that don't maintain some specific texture detail
. If you see this happening with your textures, try turning this option on and s
ee if the textures are more readable."
"DOTA_ItemTest_Reimport" ""
"[english]DOTA_ItemTest_Reimport" "Update"
"DOTA_ItemTest_Importing" "D"
"[english]DOTA_ItemTest_Importing" "IMPORTING"
"DOTA_ItemTest_Import_Success" "7"
"[english]DOTA_ItemTest_Import_Success" "IMPORT SUCCESSFUL"
"DOTA_ItemTest_Import_Failed" ""
"[english]DOTA_ItemTest_Import_Failed" "IMPORT FAILED"
"DOTA_SpectatorDropdown_Buyback" ""
"[english]DOTA_SpectatorDropdown_Buyback" "Buyback Status"
"ItemTypeDescKillEater_comment" "This is just an explanation for the next string
'ItemTypeDescKillEater'. The variable s1 is the quality, s2 is the rarity, s3 i
s the item type. You can simply submit this string in English now, to get rid of
it form the list of untranslated strings."
"[english]ItemTypeDescKillEater_comment" "This is just an explanation for
the next string 'ItemTypeDescKillEater'. The variable s1 is the quality, s2 is
the rarity, s3 is the item type. You can simply submit this string in English no
w, to get rid of it form the list of untranslated strings."
"DOTA_Set_Invoker_Magus_Magnus" "b'"
"[english]DOTA_Set_Invoker_Magus_Magnus" "The Magus Magnus Set"
"dota_stat_dropdown_buyback" ""
"[english]dota_stat_dropdown_buyback" "BUYBACK STATUS"
"new_store_items" ")*"
"[english]new_store_items" "NEW STORE ITEMS"
"DOTA_Lobby_Broadcast_Title" " %s1"
"[english]DOTA_Lobby_Broadcast_Title" "BROADCAST CHANNEL %s1"
"DOTA_Lobby_Penalty_Type_Radiant" " - YZ"
"[english]DOTA_Lobby_Penalty_Type_Radiant" "PENALTY - RADIANT"
"DOTA_Lobby_Penalty_Type_Dire" " - 1["
"[english]DOTA_Lobby_Penalty_Type_Dire" "PENALTY - Dire"
"DOTA_Lobby_Penalty_Level_0" "a"
"[english]DOTA_Lobby_Penalty_Level_0" "None"
"DOTA_Lobby_Penalty_Level_1" " 1x-20 P{"
"[english]DOTA_Lobby_Penalty_Level_1" "Penalty Level 1 (-20 BT)"
"DOTA_Lobby_Penalty_Level_2" " 2x-50 P{"
"[english]DOTA_Lobby_Penalty_Level_2" "Penalty Level 2 (-50 BT)"
"DOTA_Lobby_Penalty_Level_3" " 3x-90 P{"
"[english]DOTA_Lobby_Penalty_Level_3" "Penalty Level 3 (-90 BT)"
"DOTA_Lobby_Penalty_Radiant" "YZ"
"[english]DOTA_Lobby_Penalty_Radiant" "RADIANT PENALTY"
"DOTA_Lobby_Penalty_Dire" "1["
"[english]DOTA_Lobby_Penalty_Dire" "DIRE PENALTY"
"DOTA_Hero_Selection_Phase_Pick" "?A %s1"
"[english]DOTA_Hero_Selection_Phase_Pick" "PICK %s1"
"DOTA_Hero_Selection_Phase_Ban" "d %s1"
"[english]DOTA_Hero_Selection_Phase_Ban" "BAN %s1"
"dota_broadcaster_title" "?A"
"[english]dota_broadcaster_title" "Select a Broadcaster"
"dota_broadcaster_no_selection" "a0"
"[english]dota_broadcaster_no_selection" "No Broadcaster"
"MD_Replay_Pending" "D"
"[english]MD_Replay_Pending" "Replay Pending"
"DOTA_Subscription_Watched" "H"
"[english]DOTA_Subscription_Watched" "Watched"
"DOTA_MatchNoRating" "z"
"[english]DOTA_MatchNoRating" "No votes"
"DOTA_MatchRatingLike" ""
"[english]DOTA_MatchRatingLike" "like"
"DOTA_MatchRatingLikes" ""
"[english]DOTA_MatchRatingLikes" "likes"
"DOTA_MatchRatingDislike" ""
"[english]DOTA_MatchRatingDislike" "dislike"
"DOTA_MatchRatingDislikes" ""
"[english]DOTA_MatchRatingDislikes" "dislikes"
"DOTA_MatchRatingText" "%s1 - %s2"
"[english]DOTA_MatchRatingText" "%s1 - %s2"
"DOTA_TournamentDrop" "%s1 G %s2 "
"[english]DOTA_TournamentDrop" "%s1 has received a prize for witnessing %s2!"
"DOTA_TournamentDrop_FirstBlood" ""
"[english]DOTA_TournamentDrop_FirstBlood" "first blood"
"tournament" ""
"[english]tournament" "games"
"Attrib_TournamentEventDate" ":%s1"
"[english]Attrib_TournamentEventDate" "Date: %s1"
"DOTA_Chat_AegisStolen" "%s1 "
"[english]DOTA_Chat_AegisStolen" "%s1 snatched the Aegis of the Immortal!
"
"npc_dota_hero_medusa" ""
"[english]npc_dota_hero_medusa" "Medusa"
"DOTA_Tooltip_ability_medusa_split_shot" "l"
"[english]DOTA_Tooltip_ability_medusa_split_shot" "Split Shot"
"DOTA_Tooltip_ability_medusa_split_shot_Description" "d1b1l7
"[english]DOTA_Tooltip_ability_medusa_split_shot_Description" "Medusa magicall
y splits her shot into five arrows. These arrows deal a lower percent of her nor
mal damage. \n\nThe extra targets will not receive other attack effects (such a
s critical strike) and Unique Attack Modifiers."
"DOTA_Tooltip_ability_medusa_split_shot_damage_modifier_tooltip" "%7:"
"[english]DOTA_Tooltip_ability_medusa_split_shot_damage_modifier_tooltip"
"%OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_medusa_split_shot_arrow_count" ":"
"[english]DOTA_Tooltip_ability_medusa_split_shot_arrow_count" "EXTRA TARGETS:"
"DOTA_Tooltip_ability_medusa_split_shot_range" ":"
"[english]DOTA_Tooltip_ability_medusa_split_shot_range" "RANGE:"
"DOTA_Tooltip_ability_medusa_mystic_snake" ""
"[english]DOTA_Tooltip_ability_medusa_mystic_snake" "Mystic Snake"
"DOTA_Tooltip_ability_medusa_mystic_snake_Description" "G/7B
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_Description" "A mystic snake
made of energy jumps from target to target dealing damage and stealing some mana
. After it reaches its last target, it jumps back to Medusa to replenish it with
mana. The snake deals more damage and steals more mana per jump."
"DOTA_Tooltip_ability_medusa_mystic_snake_radius" ":"
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_radius" "JUMP RADIUS:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_damage" ":"
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_snake_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_mana_steal" "1@:"
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_snake_mana_steal" "MANA ST
EAL:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_scale" "%"":"
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_snake_scale" "%INCREASE PER J
UMP:"
"DOTA_Tooltip_ability_medusa_mana_shield" "1"
"[english]DOTA_Tooltip_ability_medusa_mana_shield" "Mana Shield"
"DOTA_Tooltip_ability_medusa_mana_shield_Description" "cd17 50%%
"[english]DOTA_Tooltip_ability_medusa_mana_shield_Description" "Creates a shiel
d that absorbs 50%% of the incoming damage by using Medusa's mana."
"DOTA_Tooltip_ability_medusa_mana_shield_damage_per_mana" "P1:"
"[english]DOTA_Tooltip_ability_medusa_mana_shield_damage_per_mana" "DAMAGE
PER MANA:"
"DOTA_Tooltip_ability_medusa_stone_gaze" ""
"[english]DOTA_Tooltip_ability_medusa_stone_gaze" "Stone Gaze"
"DOTA_Tooltip_ability_medusa_stone_gaze_Description" "
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_Description" "Any enemy units
staring at the Gorgon will slowly turn to stone, removing status buffs and slow
ing all speed properties. Deals damage to summoned units and illusions."
"DOTA_Tooltip_ability_medusa_stone_gaze_radius" ":"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_radius" "RADIUS:"
"DOTA_Tooltip_ability_medusa_stone_gaze_summon_damage" ":"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_summon_damage" "ILLUSION DAMAGE
:"
"DOTA_Tooltip_ability_medusa_stone_gaze_attack_slow" "%SV:"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_attack_slow" "%ATTACK SPEED S
LOW:"
"dota_chat_game_tab" ""
"[english]dota_chat_game_tab" "Game"
"UI_Mute_Cobroadcasters" "60s"
"[english]UI_Mute_Cobroadcasters" "MUTE CO-BROADCASTERS"
"DOTA_UserMenu_Swap" "J%&"
"[english]DOTA_UserMenu_Swap" "Swap Hero"
"DOTA_Swap_Confirm_Header" "J%&"
"[english]DOTA_Swap_Confirm_Header" "Swap Hero?"
"DOTA_Swap_Confirm_Message" " %s1 J%&"
"[english]DOTA_Swap_Confirm_Message" "Do you wish to swap your hero for %s1?"
"dota_cm_game_on_label" "-:"
"[english]dota_cm_game_on_label" "BATTLE BEGINS:"
"DOTA_BackpackReplay" ""
"[english]DOTA_BackpackReplay" "Watch the Replay"
"DOTA_TournamentDrop_GameEnd" ""
"[english]DOTA_TournamentDrop_GameEnd" "glorious victory"
"DOTA_TournamentDrop_KillStreak" ""
"[english]DOTA_TournamentDrop_KillStreak" "a multi-kill"
"DOTA_TournamentDrop_HeroDeny" "%&"
"[english]DOTA_TournamentDrop_HeroDeny" "an allied hero denial"
"DOTA_TournamentDrop_AegisDeny" ""
"[english]DOTA_TournamentDrop_AegisDeny" "a denial of the Aegis of the Im
mortal"
"DOTA_TournamentDrop_AegisStolen" ""
"[english]DOTA_TournamentDrop_AegisStolen" "a theft of the Aegis of the Imm
ortal"
"LoadoutSlot_Fan_Item" ""
"[english]LoadoutSlot_Fan_Item" "Fan Item"
"Attrib_MatchID" " ID:%s1"
"[english]Attrib_MatchID" "Match ID: %s1"
"Attrib_GameTime" ":%s1"
"[english]Attrib_GameTime" "Event Time: %s1"
"TE_MultiKill_DoubleKill" ":"
"[english]TE_MultiKill_DoubleKill" "a double kill against"
"TE_MultiKill_TripleKill" ":"
"[english]TE_MultiKill_TripleKill" "a triple kill against"
"TE_MultiKill_QuadKill" "/:"
"[english]TE_MultiKill_QuadKill" "an amazing ULTRA KILL against"
"TE_MultiKill_QuintupleKill" "D:"
"[english]TE_MultiKill_QuintupleKill" "a legendary RAMPAGE, killing every memb
er of"
"KillEaterEventType_Axe_Culls" "<"
"[english]KillEaterEventType_Axe_Culls" "Enemies Culled"
"KillEaterEventType_Axe_BattleHungerKills" "<"
"[english]KillEaterEventType_Axe_BattleHungerKills" "Battle Hunger Kills"
"KillEaterEventType_Axe_LowHealthKills" "<"
"[english]KillEaterEventType_Axe_LowHealthKills" "Near Death Kills"
"KillEaterEventType_Axe_CalledDamageDone" "7"
"[english]KillEaterEventType_Axe_CalledDamageDone" "Call Damage Done"
"KillEaterEventType_Axe_CalledDamageTaken" ""
"[english]KillEaterEventType_Axe_CalledDamageTaken" "Call Damage Taken"
"InvokerRank0" ""
"[english]InvokerRank0" "Strange"
"InvokerRank1" ""
"[english]InvokerRank1" "Superior"
"InvokerRank2" "a"
"[english]InvokerRank2" "Faultless"
"InvokerRank3" "a"
"[english]InvokerRank3" "Matchless"
"InvokerRank4" "aU"
"[english]InvokerRank4" "Incomparable"
"InvokerRank5" "a"
"[english]InvokerRank5" "Peerless"
"InvokerRank6" "ez"
"[english]InvokerRank6" "Supreme"
"InvokerRank7" "a"
"[english]InvokerRank7" "Unequaled"
"InvokerRank8" "aU"
"[english]InvokerRank8" "Unrivaled"
"InvokerRank9" "ea/"
"[english]InvokerRank9" "Unparalleled"
"InvokerRank10" "ay"
"[english]InvokerRank10" "Unsurpassable"
"InvokerRank11" ""
"[english]InvokerRank11" "Inimitable"
"InvokerRank12" ""
"[english]InvokerRank12" "Consummate"
"InvokerRank13" ""
"[english]InvokerRank13" "Preeminent"
"InvokerRank14" "a"
"[english]InvokerRank14" "Paramount"
"InvokerRank15" ","
"[english]InvokerRank15" "Transcendant"
"InvokerRank16" "("
"[english]InvokerRank16" "Ultimate"
"InvokerRank17" ""
"[english]InvokerRank17" "Perfect"
"spectate_chatenabled_label" "vw"
"[english]spectate_chatenabled_label" "Spectator Chat"
"DOTA_Tooltip_ability_naga_siren_mirror_image_Lore" "/
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image_Lore" "Slithice, while
being strong in her own right, is notoriously hard to track down."
"DOTA_Tooltip_ability_naga_siren_mirror_image_outgoing_damage_tooltip" "%:"
"[english]DOTA_Tooltip_ability_naga_siren_mirror_image_outgoing_damage_tooltip"
"%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_naga_siren_ensnare_Lore" "$/'b$
"[english]DOTA_Tooltip_ability_naga_siren_ensnare_Lore" "The only way to escape
the onslaught of a Slithereen is to never oppose one in the first place."
"DOTA_Tooltip_ability_naga_siren_rip_tide_Lore" ""D/\]"
"[english]DOTA_Tooltip_ability_naga_siren_rip_tide_Lore" "A torrent from
the Deep Ones crushes the defenses of the Siren's enemies."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Lore" "1c/
"[english]DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Lore" "Slithic
e's powerful voice enchants leagues of opponents, while calling her Slithereen k
in in a time of need."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_rate" "%:"
"[english]DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_rate"
"%MISS CHANCE:"
"DOTA_Lobby_Series_Type" ""
"[english]DOTA_Lobby_Series_Type" "Series Type"
"DOTA_No_Series" "a"
"[english]DOTA_No_Series" "No Series"
"DOTA_Series_Best_of_3" "L"
"[english]DOTA_Series_Best_of_3" "Best of 3"
"DOTA_Series_Best_of_5" "L"
"[english]DOTA_Series_Best_of_5" "Best of 5"
"DOTA_SpectatorClientMSG" "ed Dota 2"
"[english]DOTA_SpectatorClientMSG" "You are running a spectator-only versio
n of Dota 2."
"dota_spectator_signup" "QX Dota 2 "
"[english]dota_spectator_signup" "Get on the list for a free Dota 2 invit
e"
"dota_spectator_buy" "e Dota )*N6"
"[english]dota_spectator_buy" "Purchase the Invite Bundle on the Dota Store"
"dota_button_signup" ""
"[english]dota_button_signup" "SIGN UP"
"dota_button_buy" ""
"[english]dota_button_buy" "PLAY RIGHT NOW"
"ti2_sub_sched_label" ""
"[english]ti2_sub_sched_label" "Browse games by schedule"
"ti2_sub_sched_desc" "yzGO The International
"[english]ti2_sub_sched_desc" "Browse all the games by date played. Go to the
se pages to follow The International spoiler-free. \n(Then avoid our Twitter fee
d and Facebook posts.)"
"ti2_sub_results_label" "lNx{"
"[english]ti2_sub_results_label" "Follow games by bracket (spoilers!)"
"ti2_sub_results_desc" "}"
"[english]ti2_sub_results_desc" "Follow the action as teams work through the Win
ner and Loser Brackets."
"international_tab" "INTERNATIONAL"
"[english]international_tab" "INTERNATIONAL"
"dota_load_game_searching" "G..."
"[english]dota_load_game_searching" "Searching for Save Games..."
"dota_load_game_no_games" ""
"[english]dota_load_game_no_games" "No Save Games found"
"UI_Master_Volume" "Os"
"[english]UI_Master_Volume" "MASTER VOLUME"
"UI_Voice_Volume" "rss"
"[english]UI_Voice_Volume" "VOICE VOLUME"
"DOTA_WATCH_LobbyNotFound" ""
"[english]DOTA_WATCH_LobbyNotFound" "Lobby not found."
"DOTA_ItemTest_Error" ""
"[english]DOTA_ItemTest_Error" "Import Error"
"DOTA_ItemTest_Error_Unskinned" "%&UG%
"[english]DOTA_ItemTest_Error_Unskinned" "Couldn't find any bones in the
wearable that correspond to bones in the hero model. Wearable items must be skin
ned to the hero's bones to be submitted."
"DOTA_SpectatorDropdown_NetWorth" ""
"[english]DOTA_SpectatorDropdown_NetWorth" "Net Worth"
"DOTA_Bundle" "N6"
"[english]DOTA_Bundle" "Bundle"
"DOTA_PennantUpgrade_Confirm" "$"PQ"
"[english]DOTA_PennantUpgrade_Confirm" "Are you sure you want to upgrade this p
ennant?"
"ti_winners_bracket_view" ""
"[english]ti_winners_bracket_view" "Winner Bracket"
"ti_losers_bracket_view" ""
"[english]ti_losers_bracket_view" "Loser Bracket"
"ti_schedule_view" ""
"[english]ti_schedule_view" "Schedule View"
"ti_prelim_view" ""
"[english]ti_prelim_view" "Prelims"
"LoadoutSlot_Fan" ""
"[english]LoadoutSlot_Fan" "Fan"
"Attrib_FanfareLevel" ":%s1"
"[english]Attrib_FanfareLevel" "Level: %s1"
"KillEaterEventType_GamesViewed" "H"
"[english]KillEaterEventType_GamesViewed" "Games Viewed"
"KillEaterEventType_Sven_DoubleStuns" ">D,%&<"
"[english]KillEaterEventType_Sven_DoubleStuns" "Multi-Hero Storm Hammers"
"KillEaterEventType_Sven_WarcryAssists" "<"
"[english]KillEaterEventType_Sven_WarcryAssists" "Warcry Assists"
"KillEaterEventType_Sven_CleaveDoubleKills" ",%&<"
"[english]KillEaterEventType_Sven_CleaveDoubleKills" "Multi-Hero Cleave Kills
"
"KillEaterEventType_Sven_TeleportInterrupts" "D<"
"[english]KillEaterEventType_Sven_TeleportInterrupts" "Storm Hammer Teleport I
nterrupts"
"DOTA_Set_Ursa_Savage_Age" ","
"[english]DOTA_Set_Ursa_Savage_Age" "The Savage Age"
"DOTA_Set_Ursa_Ravager" ""
"[english]DOTA_Set_Ursa_Ravager" "The Ursine Ravager"
"DOTA_Set_Ursa_Iron_Bear" ""
"[english]DOTA_Set_Ursa_Iron_Bear" "The Iron Bear"
"DOTA_Set_Bloodseeker_Hlotl" ""
"[english]DOTA_Set_Bloodseeker_Hlotl" "Ritual Garb of the Seeker"
"DOTA_Set_Bloodseeker_Bonehunter" "/"
"[english]DOTA_Set_Bloodseeker_Bonehunter" "The Bonehunter"
"DOTA_Set_Omniknight_Hierophant" ""
"[english]DOTA_Set_Omniknight_Hierophant" "The Hierophant's Protection"
"DOTA_Set_Bounty_Hunter_Master_Assassin" ""
"[english]DOTA_Set_Bounty_Hunter_Master_Assassin" "The Master Assassin"
"dota_stat_dropdown_networth" ""
"[english]dota_stat_dropdown_networth" "NET WORTH"
"dota_title_pennant" "DOTA }PQ"
"[english]dota_title_pennant" "DOTA Team Pennant"
"dota_desc_pennant_radiant" "Gz(}P/<PQPQ"UG
"[english]dota_desc_pennant_radiant" "This is the total value of pennants equ
ipped by spectators watching this match. Pennants and pennant upgrades can be pu
rchased in the store and then equipped in the 'fan slot' via the loadout panel.
Equipping a pennant makes you eligible for item drops while you spectate your te
am's matches live during the International, and other tournaments Valve may design
ate in the future."
"dota_desc_pennant_dire" "Gz(}P/<PQPQ"UG
"[english]dota_desc_pennant_dire" "This is the total value of pennants equ
ipped by spectators watching this match. Pennants and pennant upgrades can be pu
rchased in the store and then equipped in the 'fan slot' via the loadout panel.
Equipping a pennant makes you eligible for item drops while you spectate your te
am's matches live during the International, and other tournaments Valve may design
ate in the future."
"Attrib_InternationalTag" "The International %s1"
"[english]Attrib_InternationalTag" "The International %s1"
"Attrib_Particle33" ""
"[english]Attrib_Particle33" "Champion's Aura"
"DOTA_Set_Drow_Ranger_Frost_Spikes" ""
"[english]DOTA_Set_Drow_Ranger_Frost_Spikes" "Spikes of Frost"
"DOTA_FanSlot" ""
"[english]DOTA_FanSlot" "Player Fan Slot"
"DOTA_ChangingFanSlot" "GJ"}PU#$l+"
"[english]DOTA_ChangingFanSlot" "Swapping or upgrading pennants while spectating
can take a few minutes to update."
"DOTA_StatTooltip_GainPerLevel" "- P<: %s1\n"
"[english]DOTA_StatTooltip_GainPerLevel" "- Points gained per Hero level:
%s1\n"
"DOTA_Chat_DoubleKill_noname" "7"
"[english]DOTA_Chat_DoubleKill_noname" "with a double kill!"
"DOTA_Chat_TripleKill_noname" "7"
"[english]DOTA_Chat_TripleKill_noname" "with a TRIPLE kill!"
"DOTA_Chat_QuadKill_noname" "7"
"[english]DOTA_Chat_QuadKill_noname" "with an ULTRA KILL!"
"DOTA_Chat_QuintupleKill_noname" "G"
"[english]DOTA_Chat_QuintupleKill_noname" "AND IS ON A RAMPAGE!!!"
"DOTA_Chat_Item_Spotted" "[] <font color='%s1'>%s2</font> "
"[english]DOTA_Chat_Item_Spotted" "[ALLIES] <font color='%s1'>%s2</font> d
ropped here."
"npc_dota_hero_troll_warlord" "1"
"[english]npc_dota_hero_troll_warlord" "Troll Warlord"
"npc_dota_hero_centaur" "/"
"[english]npc_dota_hero_centaur" "Centaur Warrunner"
"npc_dota_hero_magnataur" ""
"[english]npc_dota_hero_magnataur" "Magnus"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage" ""
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage" "Berserker's Rag
e"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Description" "1
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Description"
"Allows the Warlord to use his throwing axes as melee weapons, gaining bonus dam
age, attack speed, movement speed, hitpoints, armor, and a chance to bash target
s on attack. Berserker's Rage also changes the functionality of Whirling Axes."
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Lore" " "
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Lore" ""
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_hp" "=>":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_hp" "BONUS H
P:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_armor"
"BONUS ARMOR:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_move_speed" "SV":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_move_speed"
"BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_base_attack_time" "45:"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_base_attack_time"
"BASE ATTACK TIME:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_chance" "%:"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_chance"
"%BASH CHANCE:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_duration" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_duration"
"BASH DURATION:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_damage" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bash_damage"
"BASH DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged" "x{"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged" "Whirlin
g Axes (Ranged)"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Description" "1 900
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Description"
"Troll hurls a fistful of five axes in a cone shape over 900 range, slowing and
damaging enemy units."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Lore" " "
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Lore" ""
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_damage" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_damage"
"AXE DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_slow_duration"
"S:"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_slow_durat
ion" "SLOW DURATION:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_movement_speed"
"%SV:"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_movement_speed
" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_troll_warlord_fervor" ""
"[english]DOTA_Tooltip_ability_troll_warlord_fervor" "Fervor"
"DOTA_Tooltip_ability_troll_warlord_fervor_Description" "1
"[english]DOTA_Tooltip_ability_troll_warlord_fervor_Description" "With ea
ch continuous blow on the same target, Troll gains increased attack speed. If T
roll changes targets, the stacks drop to zero."
"DOTA_Tooltip_ability_troll_warlord_fervor_Lore" " "
"[english]DOTA_Tooltip_ability_troll_warlord_fervor_Lore" ""
"DOTA_Tooltip_ability_troll_warlord_fervor_max_stacks" "Q<:"
"[english]DOTA_Tooltip_ability_troll_warlord_fervor_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_troll_warlord_fervor_attack_speed" "SV":"
"[english]DOTA_Tooltip_ability_troll_warlord_fervor_attack_speed" "ATTACK
SPEED PER STACK:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance" ""
"[english]DOTA_Tooltip_ability_troll_warlord_battle_trance" "Battle Trance"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Description" "1"
"[english]DOTA_Tooltip_ability_troll_warlord_battle_trance_Description" "Troll's
presence on the battlefield increases the attack speed of himself and all allie
d heroes. "
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Lore" " "
"[english]DOTA_Tooltip_ability_troll_warlord_battle_trance_Lore" ""
"DOTA_Tooltip_ability_troll_warlord_battle_trance_trance_duration" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_battle_trance_trance_duration"
"TRANCE DURATION:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_troll_warlord_battle_trance_attack_speed"
"ATTACK SPEED:"
"DOTA_Tooltip_ability_centaur_hoof_stomp" ""
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp" "Hoof Stomp"
"DOTA_Tooltip_ability_centaur_hoof_stomp_Description" "j/7
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp_Description" "Slams the groun
d, stunning and damaging nearby enemy units."
"DOTA_Tooltip_ability_centaur_hoof_stomp_Lore" "`aj
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp_Lore" "When the mighty hoof of
the Warrunner touches soil, the tremors are felt far and wide."
"DOTA_Tooltip_ability_centaur_hoof_stomp_radius" ":"
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_centaur_hoof_stomp_stun_duration" ""
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp_stun_duration" "STUN DU
RATION"
"DOTA_Tooltip_ability_centaur_hoof_stomp_stomp_damage" ":"
"[english]DOTA_Tooltip_ability_centaur_hoof_stomp_stomp_damage" "STOMP DAMAGE:"
"DOTA_Tooltip_ability_centaur_double_edge" ""
"[english]DOTA_Tooltip_ability_centaur_double_edge" "Double Edge"
"DOTA_Tooltip_ability_centaur_double_edge_Description" "/7
"[english]DOTA_Tooltip_ability_centaur_double_edge_Description" "Centaur strikes
a mighty blow at melee range, damaging both himself and a small area around the
target. Centaur cannot die from Double Edge."
"DOTA_Tooltip_ability_centaur_double_edge_Lore" "GD
"[english]DOTA_Tooltip_ability_centaur_double_edge_Lore" "In the spurs of
combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral
damage."
"DOTA_Tooltip_ability_centaur_double_edge_edge_damage" ":"
"[english]DOTA_Tooltip_ability_centaur_double_edge_edge_damage" "DAMAGE:"
"DOTA_Tooltip_ability_centaur_return" ""
"[english]DOTA_Tooltip_ability_centaur_return" "Return"
"DOTA_Tooltip_ability_centaur_return_Description" "/0/
"[english]DOTA_Tooltip_ability_centaur_return_Description" "Centaur immedia
tely counters every attack, damaging the attacker based on a percentage of Centa
ur's strength."
"DOTA_Tooltip_ability_centaur_return_Lore" "e/
"[english]DOTA_Tooltip_ability_centaur_return_Lore" "Bradwarden has no need
to parry his opponent's attacks; his armor-like hide does it for him."
"DOTA_Tooltip_ability_centaur_return_return_damage" ":"
"[english]DOTA_Tooltip_ability_centaur_return_return_damage" "DAMAGE:"
"DOTA_Tooltip_ability_centaur_return_strength_pct" "%":"
"[english]DOTA_Tooltip_ability_centaur_return_strength_pct" "%STRENGTH BONUS
DAMAGE:"
"DOTA_Tooltip_ability_centaur_great_fortitude" ""
"[english]DOTA_Tooltip_ability_centaur_great_fortitude" "Great Fortitude"
"DOTA_Tooltip_ability_centaur_great_fortitude_Description" "/"
"[english]DOTA_Tooltip_ability_centaur_great_fortitude_Description" "Centaur
Warchief passively gains large amounts of strength."
"DOTA_Tooltip_ability_centaur_great_fortitude_Lore" " "
"[english]DOTA_Tooltip_ability_centaur_great_fortitude_Lore" ""
"DOTA_Tooltip_ability_centaur_great_fortitude_strength_bonus" "Q7:"
"[english]DOTA_Tooltip_ability_centaur_great_fortitude_strength_bonus" "BONUS S
TRENGTH:"
"DOTA_Tooltip_ability_magnataur_shockwave" ""
"[english]DOTA_Tooltip_ability_magnataur_shockwave" "Shockwave"
"DOTA_Tooltip_ability_magnataur_shockwave_Description" "t
"[english]DOTA_Tooltip_ability_magnataur_shockwave_Description" "Magnus sends ou
t a wave of force, damaging enemy units in a line."
"DOTA_Tooltip_ability_magnataur_shockwave_Lore" "jB~
"[english]DOTA_Tooltip_ability_magnataur_shockwave_Lore" "Mt. Joerlak was
a somewhat unstable mass, and Magnus has learned to channel its reverberations.
"
"DOTA_Tooltip_ability_magnataur_shockwave_shock_damage" ":"
"[english]DOTA_Tooltip_ability_magnataur_shockwave_shock_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_magnataur_shockwave_shock_distance" ":"
"[english]DOTA_Tooltip_ability_magnataur_shockwave_shock_distance" "DISTANC
E:"
"DOTA_Tooltip_ability_magnataur_empower" ""
"[english]DOTA_Tooltip_ability_magnataur_empower" "Empower"
"DOTA_Tooltip_ability_magnataur_empower_Description" "Q7
"[english]DOTA_Tooltip_ability_magnataur_empower_Description" "Gives an allied
unit bonus damage and cleave on attack."
"DOTA_Tooltip_ability_magnataur_empower_Lore" "G
"[english]DOTA_Tooltip_ability_magnataur_empower_Lore" "With a deep bellow, Mag
nus displays his true power."
"DOTA_Tooltip_ability_magnataur_empower_empower_duration" ":"
"[english]DOTA_Tooltip_ability_magnataur_empower_empower_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_magnataur_empower_bonus_damage_pct" "%":"
"[english]DOTA_Tooltip_ability_magnataur_empower_bonus_damage_pct" "%BONUS
DAMAGE:"
"DOTA_Tooltip_ability_magnataur_empower_cleave_damage_pct" "%:"
"[english]DOTA_Tooltip_ability_magnataur_empower_cleave_damage_pct" "%CLEAVE
DAMAGE:"
"DOTA_Tooltip_ability_magnataur_empower_cleave_radius" ":"
"[english]DOTA_Tooltip_ability_magnataur_empower_cleave_radius" "CLEAVE RADIUS:"
"DOTA_Tooltip_ability_magnataur_skewer" ""
"[english]DOTA_Tooltip_ability_magnataur_skewer" "Skewer"
"DOTA_Tooltip_ability_magnataur_skewer_Description" "ed/
"[english]DOTA_Tooltip_ability_magnataur_skewer_Description" "Magnus rushes f
orward, goring enemy units on his massive tusk. Units hit on the way will be dr
agged to the destination, then damaged and slowed."
"DOTA_Tooltip_ability_magnataur_skewer_Lore" "z)//T
"[english]DOTA_Tooltip_ability_magnataur_skewer_Lore" "Magnoceros horns are va
luable in direct proportion to their danger to prospective merchants."
"DOTA_Tooltip_ability_magnataur_skewer_skewer_speed" "SV:"
"[english]DOTA_Tooltip_ability_magnataur_skewer_skewer_speed" "SPEED:"
"DOTA_Tooltip_ability_magnataur_skewer_max_targets" ",<:"
"[english]DOTA_Tooltip_ability_magnataur_skewer_max_targets" "MAX TARGETS:"
"DOTA_Tooltip_ability_magnataur_skewer_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_magnataur_skewer_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_magnataur_skewer_slow_pct" "%S:"
"[english]DOTA_Tooltip_ability_magnataur_skewer_slow_pct" "%SLOW:"
"DOTA_Tooltip_ability_magnataur_skewer_skewer_damage" ":"
"[english]DOTA_Tooltip_ability_magnataur_skewer_skewer_damage" "DAMAGE:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity" ""
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity" "Reverse Polarit
y"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_Description" "9
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_Description" "Magnus
changes properties of matter, sucking all nearby enemies in front of him and stu
nning them with a powerful slam and dealing damage."
"DOTA_Tooltip_ability_magnataur_reverse_polarity_Lore" "
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_Lore" "Magnus fights w
ith the fury of the erupting Mt. Joerlak."
"DOTA_Tooltip_ability_magnataur_reverse_polarity_pull_radius" ":"
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_pull_radius" "PULL RA
DIUS:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_polarity_damage" ":"
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_polarity_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_hero_stun_duration" "%&:"
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_hero_stun_duration"
"HERO STUN DURATION:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_creep_stun_duration" "M_:"
"[english]DOTA_Tooltip_ability_magnataur_reverse_polarity_creep_stun_duration"
"CREEP STUN DURATION:"
"DOTA_RP_WATCHING_TOURNAMENT_REPLAY" ""
"[english]DOTA_RP_WATCHING_TOURNAMENT_REPLAY" "Watching A Tournament Replay"
"DOTA_HoF_Champions" ""
"[english]DOTA_HoF_Champions" "World Champions"
"DOTA_HoF_ArtStyle" "Ivan Antonov"
"[english]DOTA_HoF_ArtStyle" "Ivan Antonov"
"DOTA_HoF_Puppey" "Ivanov Clement"
"[english]DOTA_HoF_Puppey" "Ivanov Clement"
"DOTA_HoF_XBOCT" "Oleksandr Dashkevych"
"[english]DOTA_HoF_XBOCT" "Oleksandr Dashkevych"
"DOTA_HoF_Dendi" "Danil Ishutin"
"[english]DOTA_HoF_Dendi" "Danil Ishutin"
"DOTA_HoF_LighTofHeaveN" "Dmitriy Kupriyanov"
"[english]DOTA_HoF_LighTofHeaveN" "Dmitriy Kupriyanov"
"DOTA_HoF_Zhou" ""
"[english]DOTA_HoF_Zhou" "Chen Yao"
"DOTA_HoF_Ferrari430" "="
"[english]DOTA_HoF_Ferrari430" "Luo Feichi"
"DOTA_HoF_YYF" "@A"
"[english]DOTA_HoF_YYF" "Jiang Cen"
"DOTA_HoF_ChuaN" ""
"[english]DOTA_HoF_ChuaN" "Wong Hock Chuan"
"DOTA_HoF_Faith" ""
"[english]DOTA_HoF_Faith" "Zeng Hongda"
"DOTA_ControlGroup7" "KLMN 7"
"[english]DOTA_ControlGroup7" "Control Group 7"
"DOTA_ControlGroup8" "KLMN 8"
"[english]DOTA_ControlGroup8" "Control Group 8"
"DOTA_ControlGroup9" "KLMN 9"
"[english]DOTA_ControlGroup9" "Control Group 9"
"DOTA_ControlGroup10" "KLMN 10"
"[english]DOTA_ControlGroup10" "Control Group 10"
"DOTA_Chat_QuintupleKill_10streak" ""
"[english]DOTA_Chat_QuintupleKill_10streak" "THEY ARE ON A RAMPAGE!!!"
"DOTA_Chat_Rampage" ""
"[english]DOTA_Chat_Rampage" "RAMPAGE!!!"
"DOTA_TutorialTitle_M1_Moving" "%&"
"[english]DOTA_TutorialTitle_M1_Moving" "Moving your Character"
"DOTA_TutorialBody_M1_Moving" "UddgPej%&
"[english]DOTA_TutorialBody_M1_Moving" "You can move your character by right-cl
icking where you want to go. Move to the highlighted location beside your friend
ly unit."
"DOTA_TutorialTitle_M1_MovingCamera" ""
"[english]DOTA_TutorialTitle_M1_MovingCamera" "Moving the Camera"
"DOTA_TutorialBody_M1_MovingCamera" "Ucd:\n- no
"[english]DOTA_TutorialBody_M1_MovingCamera" "You can move the camera in seve
ral ways:\n- Move your mouse to the edge of the screen.\n- With the W A S D keys
.\n- By holding down your middle mouse button and dragging.\n\nMove your hero to
the highlight location to the north east."
"DOTA_TutorialTitle_SupportItems" ""
"[english]DOTA_TutorialTitle_SupportItems" "Support Item Training"
"DOTA_TutorialBody_SupportItems" "~"L"
"[english]DOTA_TutorialBody_SupportItems" "Learn in-depth mechanics of Sup
port items!"
"DOTA_TutorialTitle_SupportItems_RingOfBasilius" "Y"
"[english]DOTA_TutorialTitle_SupportItems_RingOfBasilius" "Ring of Basiliu
s"
"DOTA_TutorialBody_SupportItems_RingOfBasilius" "Y%&%&
"[english]DOTA_TutorialBody_SupportItems_RingOfBasilius" "Ring of Basiliu
s is a powerful early game item for junglers and support heroes. It gives a fla
t 0.6 mana regeneration, as well as 2 armor to all heroes and creeps in the radi
us, as well as providing the carrier with extra armor and damage."
"DOTA_TutorialTitle_SupportItems_RingOfBasilius2" "Y"
"[english]DOTA_TutorialTitle_SupportItems_RingOfBasilius2" "Ring of Basiliu
s"
"DOTA_TutorialBody_SupportItems_RingOfBasilius2" "U-IJ
"[english]DOTA_TutorialBody_SupportItems_RingOfBasilius2" "The item can be
toggled. When turned off, the aura won't give your friendly creeps the bonus ar
mor. Turn it on when you want to make summoned units more powerful or push a la
ne. The ring's aura will still affect allied heroes."
"DOTA_TutorialTask_SupportItems_RingOfBasilius2" "IJY"
"[english]DOTA_TutorialTask_SupportItems_RingOfBasilius2" "Toggle Ring of
Basilius!"
"DOTA_TutorialTitle_SupportItems_Headdress" "F"
"[english]DOTA_TutorialTitle_SupportItems_Headdress" "Headdress"
"DOTA_TutorialBody_SupportItems_Headdress" "RFGed
"[english]DOTA_TutorialBody_SupportItems_Headdress" "Headdress is useful ear
ly on to help you, your creeps and your lane mates to regenerate health. The au
ra radius is only 500, so stay near an ally if they need some health."
"DOTA_TutorialTitle_SupportItems_Buckler" ""
"[english]DOTA_TutorialTitle_SupportItems_Buckler" "Buckler"
"DOTA_TutorialBody_SupportItems_Buckler" "zd\Tj
"[english]DOTA_TutorialBody_SupportItems_Buckler" "Buckler is a useful def
ensive item. It passively grants some armor and stats, while it's active abilit
y will give friendly units around you +2 bonus armor. This can be helpful when a
ttacking or defending towers, or in teamfights."
"DOTA_TutorialTask_SupportItems_Buckler" "%&Q7"
"[english]DOTA_TutorialTask_SupportItems_Buckler" "Give your friendly hero
es the armor bonus!"
"DOTA_TutorialTitle_SupportItems_Urn" "6"
"[english]DOTA_TutorialTitle_SupportItems_Urn" "Urn of Shadows"
"DOTA_TutorialBody_SupportItems_Urn" "6zdbTjQ
"[english]DOTA_TutorialBody_SupportItems_Urn" "Urn of Shadows is a dynamic ite
m that can be used in many ways. Passively, it grants some strength and mana re
generation, but the Soul Release ability is more important. Whenever an enemy h
ero dies around an Urn carrier, that Urn will gain 2 Soul Release charges."
"DOTA_TutorialTitle_SupportItems_Urn2" " - "
"[english]DOTA_TutorialTitle_SupportItems_Urn2" "Soul Release - Heal"
"DOTA_TutorialBody_SupportItems_Urn2" "cdT236
"[english]DOTA_TutorialBody_SupportItems_Urn2" "When Soul Release is used, it d
rains a charge from Urn of Shadows. If it is used on an ally, it will heal them
for 400 HP over the course of 8 seconds. If the unit takes tower damage or dam
age from a player-controlled unit, the heal is lost, so be careful to use the he
al only in situations when this won't happen."
"DOTA_TutorialTask_SupportItems_Urn2" ""
"[english]DOTA_TutorialTask_SupportItems_Urn2" "Heal your injured ally!"
"DOTA_TutorialTitle_SupportItems_Urn3" " - "
"[english]DOTA_TutorialTitle_SupportItems_Urn3" "Soul Release - Damage Over Time
"
"DOTA_TutorialBody_SupportItems_Urn3" "%&TG 8
"[english]DOTA_TutorialBody_SupportItems_Urn3" "If Soul Release is used on an e
nemy hero, it will deal 150 damage over the course of 8 seconds. Unlike the hea
l, this effect can't be removed except by purge effects. The low amount of dama
ge is useful to finish off running enemies that have low health, due to the long
range of Soul Release."
"DOTA_TutorialTask_SupportItems_Urn3" "%&"
"[english]DOTA_TutorialTask_SupportItems_Urn3" "Finish off the enemy hero!"
"DOTA_TutorialTitle_SupportItems_TranquilBoots" ""
"[english]DOTA_TutorialTitle_SupportItems_TranquilBoots" "Tranquil Boots"
"DOTA_TutorialBody_SupportItems_TranquilBoots" "\]9$
"[english]DOTA_TutorialBody_SupportItems_TranquilBoots" "Tranquil Boots are the
most defensive type of boots. The Heal ability will restore 170 HP over 10 seco
nds, as long as you don't take tower or player-controlled damage. Tranquil Boot
s also add a bit of passive regeneration and armor, as well as having higher tha
n average movement speed for boots."
"DOTA_TutorialTitle_SupportItems_TranquilBoots2" " - "
"[english]DOTA_TutorialTitle_SupportItems_TranquilBoots2" "Tranquil Boots
- Break"
"DOTA_TutorialBody_SupportItems_TranquilBoots2" "zP -
"[english]DOTA_TutorialBody_SupportItems_TranquilBoots2" "Tranquil Boots
do have a downside - their Break ability. If a player takes 4 instances of play
er-controlled damage in the course of 10 seconds, the Tranquil Boots will tempor
arily become Boots of Speed, meaning that they lose all their passive stats and
the Heal ability. Once the player hasn't taken 4 instances of damage in the las
t 10 seconds, the Tranquil Boots will reform."
"DOTA_TutorialTask_SupportItems_TranquilBoots2" "cd"
"[english]DOTA_TutorialTask_SupportItems_TranquilBoots2" "Use the Heal ab
ility!"
"DOTA_TutorialTitle_SupportItems_Medallion" "8"
"[english]DOTA_TutorialTitle_SupportItems_Medallion" "Medallion of Courage"
"DOTA_TutorialBody_SupportItems_Medallion" "8Tj
"[english]DOTA_TutorialBody_SupportItems_Medallion" "Medallion of Courage is
a double-edged sword of an item. Passively, it gives you some armor and mana r
egeneration. However, the Valor ability makes this item what it is. When used
on an enemy, both the item holder and the target enemy lose 6 armor (which is th
e same amount gained passively). Medallion of Courage gives you an armor advant
age over your enemies, but it's up to you how to use it!"
"DOTA_TutorialTask_SupportItems_Medallion" ""
"[english]DOTA_TutorialTask_SupportItems_Medallion" "Use Valor on Roshan!"
"DOTA_TutorialTitle_SupportItems_Drum" ""
"[english]DOTA_TutorialTitle_SupportItems_Drum" "Drum of Endurance"
"DOTA_TutorialBody_SupportItems_Drum" "U,#T
"[english]DOTA_TutorialBody_SupportItems_Drum" "Drum of Endurance is an item th
at provides a lot of different benefits. Passively, it gives nice stats, and Sw
iftness Aura, which grants a small movement and attack speed bonus to surroundin
g units."
"DOTA_TutorialTitle_SupportItems_Drum2" ""
"[english]DOTA_TutorialTitle_SupportItems_Drum2" "Drum of Endurance"
"DOTA_TutorialBody_SupportItems_Drum2" "OUcSV
"[english]DOTA_TutorialBody_SupportItems_Drum2" "The active ability Endurance ad
ds another small movement and attack speed bonus to surrounding units, effective
ly doubling the speed from Swiftness Aura. This is very helpful for moments whe
n you need just a bit more speed to catch or run. It only has 4 charges, so use
wisely."
"DOTA_TutorialTask_SupportItems_Drum2" "'c"
"[english]DOTA_TutorialTask_SupportItems_Drum2" "Catch the flying courier!"
"DOTA_TutorialTitle_SupportItems_Vlads" ""
"[english]DOTA_TutorialTitle_SupportItems_Vlads" "Vladmir's Offering"
"DOTA_TutorialBody_SupportItems_Vlads" "}Q7
"[english]DOTA_TutorialBody_SupportItems_Vlads" "Vladmir's Offering provides a w
ide number of bonuses to surrounding teammates, such as armor, regeneration, and
bonus damage. It also gives friendly melee units lifesteal on their attacks."
"DOTA_TutorialTitle_SupportItem_Vlads2" ""
"[english]DOTA_TutorialTitle_SupportItem_Vlads2" "Vladmir's Offering"
"DOTA_TutorialBody_SupportItem_Vlads2" "zOlz
"[english]DOTA_TutorialBody_SupportItem_Vlads2" "The lifesteal aura is useful fo
r melee carries that have other Unique Attack Effects, as other Lifesteal items
won't work for them. A support with Vladmir's can provide this benefit to his m
elee carry."
"DOTA_TutorialTitle_SupportItems_Mekansm" ""
"[english]DOTA_TutorialTitle_SupportItems_Mekansm" "Mekansm"
"DOTA_TutorialBody_SupportItems_Mekansm" "DT
"[english]DOTA_TutorialBody_SupportItems_Mekansm" "Mekansm is a powerful m
idgame item. Passively, it gives some nice armor and stats, as well as giving p
assive regneration to yourself and surrounding friendly units. The most powerfu
l part of the item is the active Restore, which heals 250 HP and grants bonus ar
mor for a limited time."
"DOTA_TutorialTask_SupportItems_Mekansm" ""
"[english]DOTA_TutorialTask_SupportItems_Mekansm" "Heal your allies!"
"DOTA_TutorialTitle_SupportItems_Pipe" ""
"[english]DOTA_TutorialTitle_SupportItems_Pipe" "Pipe of Insight"
"DOTA_TutorialBody_SupportItems_Pipe" "d1bD
"[english]DOTA_TutorialBody_SupportItems_Pipe" "Pipe of Insight is the go-to it
em when it comes to preventing magical damage. Building from a Hood of Defiance
, it passively increases spell resistance as well as providing a lot of HP regen
eration. The Barrier active ability gives a protective field on all nearby unit
s, preventing 400 magic damage from being dealt to them."
"DOTA_TutorialTask_SupportItem_Pipe" "1b"
"[english]DOTA_TutorialTask_SupportItem_Pipe" "Prevent the magic damage!"
"DOTA_Tooltip_ability_bloodseeker_thirst_visibility_threshold_pct" "%U=>:"
"[english]DOTA_Tooltip_ability_bloodseeker_thirst_visibility_threshold_pct"
"%VISIBILITY HEALTH:"
"DOTA_Tooltip_ability_necrolyte_sadist_mana_regen" "1bR:"
"[english]DOTA_Tooltip_ability_necrolyte_sadist_mana_regen" "MANA REGEN:"
"DOTA_Tooltip_ability_necrolyte_sadist_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_necrolyte_sadist_health_regen" "HP REGEN:"
"DOTA_Tooltip_ability_necrolyte_sadist_regen_duration" ":"
"[english]DOTA_Tooltip_ability_necrolyte_sadist_regen_duration" "DURATION:"
"DOTA_Tooltip_ability_jakiro_ice_path_damage" ":"
"[english]DOTA_Tooltip_ability_jakiro_ice_path_damage" "DAMAGE:"
"DOTA_Tooltip_ability_chen_test_of_faith_teleport" ""
"[english]DOTA_Tooltip_ability_chen_test_of_faith_teleport" "Test of Faith"
"DOTA_Tooltip_ability_chen_test_of_faith_teleport_Description" "4jM
"[english]DOTA_Tooltip_ability_chen_test_of_faith_teleport_Description" "Telepor
ts a friendly unit back to the base. Creeps are teleported instantly, Heroes ha
ve a delay before teleporting."
"DOTA_Tooltip_ability_chen_test_of_faith_teleport_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_chen_test_of_faith_teleport_Lore" ""
"DOTA_Tooltip_ability_chen_test_of_faith_teleport_hero_teleport_delay" "%&:"
"[english]DOTA_Tooltip_ability_chen_test_of_faith_teleport_hero_teleport_delay"
"HERO TP DELAY:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_radius" ":"
"[english]DOTA_Tooltip_ability_alchemist_unstable_concoction_radius" "RADIUS:
"
"DOTA_Tooltip_ability_treant_living_armor_damage_count" "<:"
"[english]DOTA_Tooltip_ability_treant_living_armor_damage_count" "DAMAGE
INSTANCES:"
"DOTA_Tooltip_ability_treant_living_armor_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_treant_living_armor_health_regen" "REGEN:"
"DOTA_Tooltip_ability_treant_living_armor_damage_block" ":"
"[english]DOTA_Tooltip_ability_treant_living_armor_damage_block" "BLOCK:"
"DOTA_Tooltip_ability_treant_living_armor_duration" ":"
"[english]DOTA_Tooltip_ability_treant_living_armor_duration" "DURATION:"
"npc_dota_hero_meepo_bio" "=>bi/U
"[english]npc_dota_hero_meepo_bio" "If you ask me, life is all about who you
know and what you can find. When you live up in the Riftshadow Ruins, just find
ing food can be tough. So you need to cut corners, you need to scrounge, you nee
d to know your strengths. Some of the beasts up there can kill you, so you need
a way to trap the weak and duck the strong. On the upside, the ruins have histor
y, and history is worth a lot to some people. There used to be a palace there, w
here they had all these dark rituals. Bad stuff. If you survived the ceremony, t
hey would shatter a crystal and split your soul into pieces. They made great art
though! Sculptures and such. Let me tell you: sometimes you stumble onto some o
f those old carvings. Take a pack full of those to town and sell them, then get
yourself food for a few weeks. If luck is really on your side, you might find a
Riftshadow crystal. Get it appraised and start asking around. Someone always kno
ws some crazy fool looking for this kind of thing. If all else fails, sell it to
a Magus the next time one's in town. They love that stuff. Still, whatever you
do, be careful handling those crystals. You do not want one to go off on you. It
really hurts."
"DOTA_Meepo_Error_CanOnlyTargetMeepo" "a"
"[english]DOTA_Meepo_Error_CanOnlyTargetMeepo" "Invalid Poof target"
"npc_dota_hero_magnataur_bio" "7:/
"[english]npc_dota_hero_magnataur_bio" "The master-smiths of Mt. Joerlak agree
on only a single point: that the horn of a magnoceros is more precious than any
alloy. And of all such horns, the largest and sharpest belongs to the beast they
call Magnus. For half a generation, Magnus took easy sport goring hunters come
to claim the treasures of his kin. Each time he would return to his cave with ho
oves and horns stained red, until his Matriarch urged him and all their kin to s
eek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, h
aving never failed to defend his people. The magnoceroi would stay, he decided,
for a magnoceros does not believe in chance... nor does it ever change its mind.
But when Mt. Joerlak erupted without warning, and half his kin perished in the
fire and ash, Magnus changed his mind after all. The survivors pushed north, unt
il they reached a blockade watched over by a hundred hunters armed with bow and
steel. Magnus expected no less. He led his fiercest brothers and sisters in a ch
arge against their enemies, and fought with a ferocity matched only by the fire-
spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calv
es vanished into the drifts. The master-smiths are divided about what happened n
ext. Some say Magnus reunited with his kin, while others claim he suffered morta
l injuries and expired alongside the body of his Matriarch. Neither theory is co
rrect. Magnus did vow to rejoin his kin...but only after seeking out those respo
nsible for the eruption of Mt. Joerlak and watching them die upon his horn, for
a magnoceros does not believe in chance."
"DOTA_Tooltip_Ability_item_shadow_amulet" ""
"[english]DOTA_Tooltip_Ability_item_shadow_amulet" "Shadow Amulet"
"Team_EnterCountry" ""
"[english]Team_EnterCountry" "Specify Country"
"Team_EnterCountry_Desc" "}y8G}D"
"[english]Team_EnterCountry_Desc" "Enter your team's country affiliation. Th
is will be shown in your Team Profile."
"Team_EnterURL" "}"
"[english]Team_EnterURL" "Enter Team URL"
"Team_EnterURL_Desc" "} URLUP}D URL"
"[english]Team_EnterURL_Desc" "Enter your team's URL. Visitors will be able to c
lick on your URL from your Team Profile."
"Team_EDIT_Details" "}"
"[english]Team_EDIT_Details" "EDIT TEAM DETAILS"
"Team_Support" "}"
"[english]Team_Support" "Support the Team!"
"Team_Creation_Disclaimer" "}}Jz"
"[english]Team_Creation_Disclaimer" "Once your Team is created, your Team Na
me and Team Tag are permanent."
"Team_Browse_SponsorLogo" "}Ud}DU 25
"[english]Team_Browse_SponsorLogo" "Team Sponsors. This image will be used
to display team sponsorship on a Team Profile panel. It will be resized to 250
x 150 pixels."
"dota_view_teamprofile" "}"
"[english]dota_view_teamprofile" "View Team Profile"
"DOTA_Tooltip_modifier_medusa_mana_shield" "b"
"[english]DOTA_Tooltip_modifier_medusa_mana_shield" "Mana Shield"
"DOTA_Tooltip_modifier_medusa_mana_shield_Description" "71bO
"[english]DOTA_Tooltip_modifier_medusa_mana_shield_Description" "Some of the dam
age taken by Medusa is dealt to her mana pool."
"DOTA_Tooltip_modifier_medusa_stone_gaze" ""
"[english]DOTA_Tooltip_modifier_medusa_stone_gaze" "Stone Gaze"
"DOTA_Tooltip_modifier_medusa_stone_gaze_Description" "/
"[english]DOTA_Tooltip_modifier_medusa_stone_gaze_Description" "Enemies that lo
ok at you will have their attack and movespeed reduced."
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow" "S"
"[english]DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow" "Whirlin
g Axes Slow"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow_Description" "S %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow_Description"
"Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_troll_warlord_fervor" ""
"[english]DOTA_Tooltip_modifier_troll_warlord_fervor" "Fervor"
"DOTA_Tooltip_modifier_troll_warlord_fervor_Description" "SV" %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_troll_warlord_fervor_Description" "Attack
speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%."
"DOTA_Tooltip_modifier_troll_warlord_battle_trance" ""
"[english]DOTA_Tooltip_modifier_troll_warlord_battle_trance" "Battle Trance"
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_Description" "SVQ %dMODIFIER_PROPE
ATTACKSPEED_BONUS_CONSTANT_SECONDARY%"
"[english]DOTA_Tooltip_modifier_troll_warlord_battle_trance_Description"
"Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECOND
ARY%."
"DOTA_Tooltip_modifier_magnataur_empower" ""
"[english]DOTA_Tooltip_modifier_magnataur_empower" "Empower"
"DOTA_Tooltip_modifier_magnataur_empower_Description" "45" %dMODIFIER_PROPERTY_BASE
GEOUTGOING_PERCENTAGE%%% %dMODIFIER_PROPERTY_TOOLTIP%%% "
"[english]DOTA_Tooltip_modifier_magnataur_empower_Description" "Base damage inc
reased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%, gaining %dMODIFI
ER_PROPERTY_TOOLTIP%%% cleave damage on hit."
"DOTA_Tooltip_modifier_magnataur_skewer_slow" "d"
"[english]DOTA_Tooltip_modifier_magnataur_skewer_slow" "Skewered"
"DOTA_Tooltip_modifier_magnataur_skewer_slow_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_magnataur_skewer_slow_Description" "Slowed
by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_item_shadow_amulet_fade" ""
"[english]DOTA_Tooltip_modifier_item_shadow_amulet_fade" "Shadow Amulet"
"DOTA_Tooltip_modifier_item_shadow_amulet_fade_Description" "9D"
"[english]DOTA_Tooltip_modifier_item_shadow_amulet_fade_Description" "Fading
into the shadows."
"DOTA_ToolTip_Targeting_EnemyCreeps" "M_"
"[english]DOTA_ToolTip_Targeting_EnemyCreeps" "Enemy Creeps"
"DOTA_ToolTip_Targeting_EnemyUnits" ""
"[english]DOTA_ToolTip_Targeting_EnemyUnits" "Enemy Units"
"DOTA_ToolTip_Targeting_EnemyHeroesAndBuildings" "%&"
"[english]DOTA_ToolTip_Targeting_EnemyHeroesAndBuildings" "Enemy Heroes an
d Buildings"
"DOTA_ToolTip_Targeting_EnemyUnitsAndBuildings" ""
"[english]DOTA_ToolTip_Targeting_EnemyUnitsAndBuildings" "Enemy Units and
Buildings"
"DOTA_ToolTip_Targeting_AlliedCreeps" "M_"
"[english]DOTA_ToolTip_Targeting_AlliedCreeps" "Allied Creeps"
"DOTA_ToolTip_Targeting_AlliedUnits" ""
"[english]DOTA_ToolTip_Targeting_AlliedUnits" "Allied Units"
"DOTA_ToolTip_Targeting_AlliedHeroesAndBuildings" "%&"
"[english]DOTA_ToolTip_Targeting_AlliedHeroesAndBuildings" "Allied Heroes a
nd Buildings"
"DOTA_ToolTip_Targeting_AlliedUnitsAndBuildings" ""
"[english]DOTA_ToolTip_Targeting_AlliedUnitsAndBuildings" "Allied Units an
d Buildings"
"UI_live_games_sorting" ""
"[english]UI_live_games_sorting" "Live games are sorted by average skill,
highest to lowest."
"dota_team_profile_hed" "}"
"[english]dota_team_profile_hed" "TEAM PROFILE"
"dota_watch_highlights" "i"
"[english]dota_watch_highlights" "WATCH HIGHLIGHTS"
"DOTA_TeamCreate_Error_TeamCreationOnCooldown" "}Ge
"[english]DOTA_TeamCreate_Error_TeamCreationOnCooldown" "You have created a team
recently and must wait %s1 minute(s) before creating a new one."
"dota_game_mode_8" "}"
"[english]dota_game_mode_8" "REVERSE CAPTAINS MODE"
"dota_hud_error_cant_resummon_now" "Gab"
"[english]dota_hud_error_cant_resummon_now" "Cannot Resummon Now"
"DOTA_Tooltip_ability_item_shadow_amulet_Description" "O:9 - 2.75
"[english]DOTA_Tooltip_ability_item_shadow_amulet_Description" "Active: Fade -
Go invisible over 2.6 seconds. If you move you will become visible. No cooldown.
"
"DOTA_Tooltip_ability_item_shadow_amulet_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_item_shadow_amulet_Lore" ""
"DOTA_Tooltip_ability_item_shadow_amulet_bonus_attack_speed" "+$attack"
"[english]DOTA_Tooltip_ability_item_shadow_amulet_bonus_attack_speed" "+$attac
k"
"dota_broadcaster_ch" ""
"[english]dota_broadcaster_ch" "BROADCAST CHANNEL"
"dota_broadcaster_cobroad" "6"
"[english]dota_broadcaster_cobroad" "COBROADCASTERS"
"dota_league" ""
"[english]dota_league" "League"
"LoadoutSlot_Summon" ""
"[english]LoadoutSlot_Summon" "Summoned Unit"
"KillEaterEventType_Invoker_TornadoKills" "<"
"[english]KillEaterEventType_Invoker_TornadoKills" "Tornado Kills"
"KillEaterEventType_Faceless_MultiChrono" ",%&<"
"[english]KillEaterEventType_Faceless_MultiChrono" "Multi-Hero Chronosphere
s"
"KillEaterEventType_Faceless_ChronoKills" "<"
"[english]KillEaterEventType_Faceless_ChronoKills" "Chronosphere Kills"
"KillEaterEventType_Ursa_MultiShocks" "j,%&<"
"[english]KillEaterEventType_Ursa_MultiShocks" "Multi-Hero Earthshocks"
"KillEaterEventType_RoshanKills" "<"
"[english]KillEaterEventType_RoshanKills" "Roshan Kills"
"DOTA_Chat_Item_Alert" "[ALLIES] cd <font color='%s1'>%s2</font>"
"[english]DOTA_Chat_Item_Alert" "[ALLIES] Gather for <font color='%s1'>%s2</font
> here."
"DOTA_Tutorial_M1_Move" ""
"[english]DOTA_Tutorial_M1_Move" "Hey, you! Dragon Knight, over here!"
"DOTA_Tutorial_M1_MoveHow" "<font color='#EE0000'><b>Pg</b></font>%&
"[english]DOTA_Tutorial_M1_MoveHow" "<font color='#006697' face='Dota Hypati
a Bold'><b>Right Click</b></font> to move where you want to go. Move to the high
lighted location."
"DOTA_Tutorial_M1_MoveCam" "#$-Mue"
"[english]DOTA_Tutorial_M1_MoveCam" "We need your help! Across the bridge!
Head north, and follow the path."
"DOTA_Tutorial_M1_MoveCamHow" "U:\n- no\n- cd
"[english]DOTA_Tutorial_M1_MoveCamHow" "You can move the camera in several ways
:\n- <font color='#006697' face='Dota Hypatia Bold'><b>Move your mouse</b></font
> to the edge of the screen.\n- By holding down your <font color='#006697' face=
'Dota Hypatia Bold'><b>Middle Mouse button</b></font> and dragging."
"DOTA_Tutorial_M1_Attack" "1[M_<font color='#EE0000'><b>Pg</b></font>
"[english]DOTA_Tutorial_M1_Attack" "Attack this Dire creep by <font color='
#006697' face='Dota Hypatia Bold'><b>right clicking</b></font> on him. Kill him!
Kill him!"
"DOTA_Tutorial_M1_AttackWave" "]"
"[english]DOTA_Tutorial_M1_AttackWave" "More creeps! Lend your sword, Dragon Kn
ight!"
"DOTA_Tutorial_M1_Camp" "\]^_UHGu
"[english]DOTA_Tutorial_M1_Camp" "Dragon Knight, follow us to the watchto
wer. Protect us! There may be more enemy creeps on the way."
"DOTA_Tutorial_M1_CampWin" "H`j"
"[english]DOTA_Tutorial_M1_CampWin" "We've taken the camp!"
"DOTA_Tutorial_M1_CampLevel" ""+"
"[english]DOTA_Tutorial_M1_CampLevel" "Hey, you gained a level! You're getting
even stronger."
"DOTA_Tutorial_M1_CampLevelHint" "PGF<font color='#EE0000'><b>"</b></fo
/font>"
"[english]DOTA_Tutorial_M1_CampLevelHint" "Click the <font color='#006697'
face='Dota Hypatia Bold'><b>LEVEL UP</b></font> button above your portrait and
select your first skill, <font color='#006697' face='Dota Hypatia Bold'><b>Breat
he Fire</b></font>."
"DOTA_Tutorial_M1_CampInvade" "z+,M_cd"
"[english]DOTA_Tutorial_M1_CampInvade" "More creeps! Quick, cast Breathe Fire
on them! Burn them! Burn them!"
"DOTA_Tutorial_M1_CampUseBreath" " <font color='#EE0000'><b>%dota_ability_exe
cute 0%</b></font> <font color='#EE0000'><b></b></font>cd<font color='
"[english]DOTA_Tutorial_M1_CampUseBreath" "Hit your <font color='#006697'
face='Dota Hypatia Bold'><b>%dota_ability_execute 0%</b></font> key to starting
casting <font color='#006697' face='Dota Hypatia Bold'><b>Breathe Fire</b></font
>, and then <font color='#006697' face='Dota Hypatia Bold'><b>Left Click</b></fo
nt> on an enemy to target it!"
"DOTA_InventoryMenu_Alertable" ""
"[english]DOTA_InventoryMenu_Alertable" "Alert Allies"
"DOTA_Tooltip_ability_tiny_toss_toss_damage" ":"
"[english]DOTA_Tooltip_ability_tiny_toss_toss_damage" "DAMAGE:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_jumps" ""<:"
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_snake_jumps" "JUMPS:"
"DOTA_Lobby_GatherTeam" "}"
"[english]DOTA_Lobby_GatherTeam" "Gather Team"
"DOTA_Lobby_DisbandTeam" "}"
"[english]DOTA_Lobby_DisbandTeam" "Disband Team"
"DOTA_Team_Invite_Matchmaking" "}"
"[english]DOTA_Team_Invite_Matchmaking" "You have been summoned to gather for a
Team Matchmaking game!"
"DOTA_Team_Invite_MMTitle" "}"
"[english]DOTA_Team_Invite_MMTitle" "Team Matchmaking"
"DOTA_Team_Invite_Inviter" "/:"
"[english]DOTA_Team_Invite_Inviter" "Invited by:"
"Team__TAB_TEAMSLIST" "}"
"[english]Team__TAB_TEAMSLIST" "TEAMS LIST"
"Team_LISTINGS_TOURN" "}"
"[english]Team_LISTINGS_TOURN" "TOURNAMENT TEAM PROFILES"
"social_hof_tab" "/"
"[english]social_hof_tab" "HALL OF FAME"
"social_halloffame" "/"
"[english]social_halloffame" "The Week's Hall of Fame"
"social_hof_farmer" "?"
"[english]social_hof_farmer" "FEATURED FARMER"
"social_hof_players" "?"
"[english]social_hof_players" "FEATURED PLAYERS"
"social_hof_players_desc" "HGd%&%s1"
"[english]social_hof_players_desc" "These players have shown exceptional sk
ill with the specified hero for the week starting %s1."
"social_hof_comingsoon" ""
"[english]social_hof_comingsoon" "COMING SOON!"
"social_hof_gpm" "GPM:%s1"
"[english]social_hof_gpm" "GPM: %s1"
"social_hof_unavailable" "/Gabcd"
"[english]social_hof_unavailable" "Hall of Fame is currently unavailable."
"team_list_requesting" "F} ..."
"[english]team_list_requesting" "Requesting Team List..."
"team_list_unavailable" "}abcd"
"[english]team_list_unavailable" "Team list unavailable"
"team_list_search" "Q}"
"[english]team_list_search" "Search all teams that have participated in a le
ague or tournament."
"established" "Est."
"[english]established" "Est."
"chat_search_channel_msg_01" ""
"[english]chat_search_channel_msg_01" "Finding channels"
"DOTA_EggEssence_Confirm" "$ "
"[english]DOTA_EggEssence_Confirm" "Are you sure you want to infuse the egg
with this essence? This action cannot be undone!"
"Attrib_URYBEssenceLevel" "( URYBEssenceLevel: %s1 )"
"[english]Attrib_URYBEssenceLevel" "( URYBEssenceLevel: %s1 )"
"Attrib_OPGBEssenceLevel" "( OPGBEssenceLevel: %s1 )"
"[english]Attrib_OPGBEssenceLevel" "( OPGBEssenceLevel: %s1 )"
"DOTA_Guide_Suggested_Skill" ""
"[english]DOTA_Guide_Suggested_Skill" "Suggested Skill"
"DOTA_Tutorial_Quests" ""
"[english]DOTA_Tutorial_Quests" "QUESTS"
"DOTA_Tutorial_M1_Warning" "#$1[<font color='#EE000
"[english]DOTA_Tutorial_M1_Warning" "Dragon Knight! Our old enemy <font colo
r='#006697' face='Dota Hypatia Bold'><b>Razor</b></font> is attacking our outpos
ts. <font color='#006697' face='Dota Hypatia Bold'><b>Keeper of the Light</b></f
ont> already went after him. He said to send you along when you showed up."
"DOTA_Tutorial_M1_CampFinish" "%&_
"[english]DOTA_Tutorial_M1_CampFinish" "You saved us! That's why you're a hero
and we're just creeps. We'll hold this watchtower. Press on and find Keeper of t
he Light, so you can team up to fight Razor."
"DOTA_Tutorial_M1_ShopAttract" "%&"
"[english]DOTA_Tutorial_M1_ShopAttract" "Ah, Dragon Knight! A true hero!"
"DOTA_Tutorial_M1_ShopOpen" ")* <font color='#
"[english]DOTA_Tutorial_M1_ShopOpen" "Greetings, my friend, and welcome to my
shop. Hit <font color='#006697' face='Dota Hypatia Bold'><b>%toggleshoppanel%</
b></font> to open and close the shop menu.\n\nAllow me to make a few recommendat
ions. For you, I suggest a Healing Salve and perhaps, hmm, yes...a Stout Shield.
I believe you have just enough gold."
"DOTA_Tutorial_M1_BuyPotion" "4PgTU(1
"[english]DOTA_Tutorial_M1_BuyPotion" "Right click on the Healing Salve and th
e Stout Shield to buy them. The Stout Shield can be found under the Armaments ta
b."
"DOTA_Tutorial_M1_UsePotion" "eHGUcdA4
"[english]DOTA_Tutorial_M1_UsePotion" "I see you've been fighting already. You
might want to use that Salve on your wounds. Healing Salves are <font color='#0
06697' face='Dota Hypatia Bold'><b>Active Items</b></font>, so you need use them
on a target. <font color='#006697' face='Dota Hypatia Bold'><b>Left-click</b></
font> on the Salve in your inventory to get a targeting cursor, then <font color
='#006697' face='Dota Hypatia Bold'><b>left-click</b></font> on yourself to drin
k it."
"DOTA_Tutorial_M1_PostPotion" "4.TM
"[english]DOTA_Tutorial_M1_PostPotion" "Be careful. If you take damage while th
at salve works its magic, the healing will come to an end."
"DOTA_Tutorial_M1_GoCreeping" "/Gz6e
"[english]DOTA_Tutorial_M1_GoCreeping" "Well done, Sir Knight. Now I have anoth
er item in mind for the battle ahead, but you'll need to earn a bit more gold fi
rst. Roquelaire, where might our knightly friend find some lucrative work for hi
s sword?"
"DOTA_Quest_MoveTo" ""
"[english]DOTA_Quest_MoveTo" "Head for the gate"
"DOTA_Quest_FindKeeper" " <font face='Dota Hypatia Bold'><b></b></font>"
"[english]DOTA_Quest_FindKeeper" "Find <font face='Dota Hypatia Bold'><b>
Keeper of the Light</b></font>"
"DOTA_Quest_FindRazor" "<font face='Dota Hypatia Bold'><b></b></font>"
"[english]DOTA_Quest_FindRazor" "Defeat <font face='Dota Hypatia Bold'><b>Razor<
/b></font>"
"DOTA_Quest_DefendCamp" "cd<font face='Dota Hypatia Bold'><b></b></font>\\]^
"[english]DOTA_Quest_DefendCamp" "Defend the Watchtower Using <font face=
'Dota Hypatia Bold'><b>Breathe Fire</b></font>"
"DOTA_Quest_EarnMoney1" " 150 "
"[english]DOTA_Quest_EarnMoney1" "Earn 150 gold and buy Gauntlets of Stre
ngth"
"DOTA_TutorialTitle_QuestSuccess" ""
"[english]DOTA_TutorialTitle_QuestSuccess" "You Win!"
"DOTA_TutorialBody_QuestSuccess" "7j7$F"
"[english]DOTA_TutorialBody_QuestSuccess" "You successfully completed the
quest."
"DOTA_TutorialTitle_QuestFailure" ""
"[english]DOTA_TutorialTitle_QuestFailure" "You Lose!"
"DOTA_TutorialBody_QuestFailure" "$F"
"[english]DOTA_TutorialBody_QuestFailure" "You failed to completed the que
st."
"DOTA_TutorialTitle_Mid1v1Tier1Tutorial" "Du^"
"[english]DOTA_TutorialTitle_Mid1v1Tier1Tutorial" "Mid-lane 1v1 Tier1 Towe
r Fight"
"DOTA_TutorialBody_Mid1v1Tier1Tutorial" "2g/K\
"[english]DOTA_TutorialBody_Mid1v1Tier1Tutorial" "You will play Sniper ve
rsus a Dragon Knight enemy bot. Defend your mid-tier1 tower while destroying the
enemy's mid-tier1 tower."
"DOTA_Tooltip_ability_bane_nightmare_end" ""
"[english]DOTA_Tooltip_ability_bane_nightmare_end" "Nightmare End"
"DOTA_Tooltip_ability_bane_nightmare_end_Description" "$D"
"[english]DOTA_Tooltip_ability_bane_nightmare_end_Description" "Wakes you up fr
om a nightmare."
"DOTA_Tooltip_ability_bane_nightmare_end_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_bane_nightmare_end_Lore" ""
"DOTA_Tooltip_ability_silencer_last_word_damage" ":"
"[english]DOTA_Tooltip_ability_silencer_last_word_damage" "DAMAGE:"
"DOTA_Tooltip_ability_silencer_last_word_debuff_duration" ":"
"[english]DOTA_Tooltip_ability_silencer_last_word_debuff_duration" "DEBUFF
DURATION:"
"DOTA_Tooltip_ability_silencer_last_word_duration" "/!:"
"[english]DOTA_Tooltip_ability_silencer_last_word_duration" "SILENCE/DISARM
DURATION:"
"DOTA_Tooltip_ability_ogre_magi_multicast_ignite_cast_range" "b":"
"[english]DOTA_Tooltip_ability_ogre_magi_multicast_ignite_cast_range" "IGNITE
CAST RANGE INCREASE:"
"DOTA_Tooltip_ability_centaur_stampede" ""
"[english]DOTA_Tooltip_ability_centaur_stampede" "Stampede"
"DOTA_Tooltip_ability_centaur_stampede_Description" "/yz%&j
"[english]DOTA_Tooltip_ability_centaur_stampede_Description" "Centaur leads a
ll allies into a vicious charge causing them to move through units at max speed
and slow enemy units they tread upon. Each enemy can be trampled once and takes
damage based on the Warrunner's strength."
"DOTA_Tooltip_ability_centaur_stampede_Lore" "D
"[english]DOTA_Tooltip_ability_centaur_stampede_Lore" "The great belt of Omexe
, which labels Bradwarden as the greatest warrior of his kind, incites his fello
w gladiators to follow him into barbarous combat."
"DOTA_Tooltip_ability_centaur_stampede_duration" ":"
"[english]DOTA_Tooltip_ability_centaur_stampede_duration" "CHARGE DURATION
:"
"DOTA_Tooltip_ability_centaur_stampede_base_damage" "45:"
"[english]DOTA_Tooltip_ability_centaur_stampede_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_centaur_stampede_strength_damage" "<:"
"[english]DOTA_Tooltip_ability_centaur_stampede_strength_damage" "STRENGT
H MULTIPLIER DAMAGE:"
"DOTA_Tooltip_ability_centaur_stampede_stun_duration" ":"
"[english]DOTA_Tooltip_ability_centaur_stampede_stun_duration" "STUN DURATION:"
"npc_dota_hero_centaur_bio" "/y#/
"[english]npc_dota_hero_centaur_bio" "It's said that a centaur's road is pave
d with the corpses of the fallen. For the one called Warrunner, it has been a l
ong road indeed. To outsiders, the four-legged clans of Druud are often mistake
n for simple, brutish creatures. Their language has no written form; their cult
ure lacks pictographic traditions, structured music, formalized religion. For c
entaurs, combat is the perfect articulation of thought, the highest expression o
f self. If killing is an art among centaurs, then Bradwarden the Warrunner is t
heir greatest artist. He rose to dominance on the proving grounds of Omexe, an
ancient arena where centaur clans have for millennia gathered to perform their g
ladiatorial rites. As his fame spread, spectators came from far and wide to see
the great centaur in action. Always the first to step into the arena, and the
last to leave, he composes a masterpiece in each guttering spray, each thrust of
blood-slickened blade-length. It is the poetry of blood on steel, flung in com
plex patterns across the pale sands of the killing floor."
"DOTA_Tooltip_modifier_drow_ranger_trueshot_aura" ""
"[english]DOTA_Tooltip_modifier_drow_ranger_trueshot_aura" "Precision Aura"
"DOTA_Tooltip_modifier_drow_ranger_trueshot_aura_Description" "" %dMODIFIER_PROPE
PREATTACK_BONUS_DAMAGE%%%"
"[english]DOTA_Tooltip_modifier_drow_ranger_trueshot_aura_Description" "Base ra
nged damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%%%"
"DOTA_Tooltip_modifier_silencer_last_word" ""
"[english]DOTA_Tooltip_modifier_silencer_last_word" "Last Word"
"DOTA_Tooltip_modifier_silencer_last_word_Description" "b"
"[english]DOTA_Tooltip_modifier_silencer_last_word_Description" "Cursed if you c
ast, cursed if you don't."
"DOTA_Tooltip_modifier_silencer_last_word_disarm" "!"
"[english]DOTA_Tooltip_modifier_silencer_last_word_disarm" "Disarmed"
"DOTA_Tooltip_modifier_silencer_last_word_disarm_Description" "ab"
"[english]DOTA_Tooltip_modifier_silencer_last_word_disarm_Description" "Cannot
attack"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom" ""
"[english]DOTA_Tooltip_modifier_silencer_glaives_of_wisdom" "Glaives of Wisd
om"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_Description" "@<"
"[english]DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_Description" "Total i
ntelligence stolen"
"DOTA_Tooltip_modifier_centaur_stampede" ""
"[english]DOTA_Tooltip_modifier_centaur_stampede" "Stampede"
"DOTA_Tooltip_modifier_centaur_stampede_Description" "SBS"
"[english]DOTA_Tooltip_modifier_centaur_stampede_Description" "Moving at max s
peed and slowing units passed through."
"UI_ALLOW_INVITES" "|}"
"[english]UI_ALLOW_INVITES" "ALLOW PARTY INVITES"
"UI_ALL" ""
"[english]UI_ALL" "ALL"
"UI_JUST_FRIENDS" ""
"[english]UI_JUST_FRIENDS" "JUST FRIENDS"
"party_block_all" "GD"
"[english]party_block_all" "Block invites from players not on Friends List"
"party_block_all_disc" "xUGmDDIJ{"
"[english]party_block_all_disc" "(Can be toggled in General Area of Game Setting
s panel)"
"DOTA_TeamMatchmake_GatherTeamButton" "}"
"[english]DOTA_TeamMatchmake_GatherTeamButton" "GATHER TEAM"
"DOTA_TeamMatchmake_GatherTeam" "6}"
"[english]DOTA_TeamMatchmake_GatherTeam" "Gathering your team!"
"DOTA_TeamMatchmake_GatherTeamAwaiting" "}70}"
"[english]DOTA_TeamMatchmake_GatherTeamAwaiting" "Awaiting team members t
o accept Team Matchmaking invitation."
"DOTA_TeamMatchmake_InviteGatherTeam" "}6}"
"[english]DOTA_TeamMatchmake_InviteGatherTeam" "Invite team to gather for Team
Matchmaking."
"DOTA_TeamMatchmake_InviteGatherTeamDisc" "}}70
"[english]DOTA_TeamMatchmake_InviteGatherTeamDisc" "Press the GATHER TEAM but
ton below to invite your team members to queue up in a Team Matchmaking game. If
you don't have an existing team, you can may create one in the COMMUNITY tab unde
r the MY TEAM area."
"DOTA_Tooltip_ability_item_force_staff_bonus_health_regen" "+$hp_regen"
"[english]DOTA_Tooltip_ability_item_force_staff_bonus_health_regen" "+$hp_re
gen"
"DOTA_Chat_PlayerKilledRoshan" "%s1 "
"[english]DOTA_Chat_PlayerKilledRoshan" "%s1 was just killed by Roshan!"
"DOTA_Chat_RoshanbooCandy" "$ %s1 "
"[english]DOTA_Chat_RoshanbooCandy" "Roshan wants candy from %s1!"
"DOTA_Chat_Rune_Pumpkin_Spotted" "[] z<font color='#FF7D40'>;</font>"
"[english]DOTA_Chat_Rune_Pumpkin_Spotted" "[ALLIES] <font color='#FF7D40'>
Pumpkin</font> rune here!"
"DOTA_Chat_RoshanWantsCandy" "$ %s1 <font color='#7FFF00'></font>"
"[english]DOTA_Chat_RoshanWantsCandy" "Roshan wants <font color='#7FFF00'>CAND
Y</font> from %s1!"
"DOTA_MiniKillcam_KilledByRoshan" "\nRoshan"
"[english]DOTA_MiniKillcam_KilledByRoshan" "KILLED BY\nRoshan"
"DOTA_Roshan_Killed" "H"
"[english]DOTA_Roshan_Killed" "Roshan Has Been Killed"
"DOTA_Halloween_EndGame_Title" "H"
"[english]DOTA_Halloween_EndGame_Title" "Roshan has been killed"
"DOTA_Match_Details" ""
"[english]DOTA_Match_Details" "Match Details"
"DOTA_Halloween_MidGame_Radiant" "YZ,"
"[english]DOTA_Halloween_MidGame_Radiant" "The Radiant have collected the
most candy"
"DOTA_Halloween_MidGame_Dire" "1[,"
"[english]DOTA_Halloween_MidGame_Dire" "The Dire have collected the most candy"
"DOTA_Tutorial_M1_GoldEarned" "H(hi)/
"[english]DOTA_Tutorial_M1_GoldEarned" "That's gold aplenty, Dragon Knight! Re
turn to the merchant and let's put it to good use."
"DOTA_Tutorial_M1_BuyGauntlets" "izyiF
"[english]DOTA_Tutorial_M1_BuyGauntlets" "You're back! And with fresh coi
n from clearing those dens. It is my pleasure to offer you the repeat-customer p
rice on these <font color='#006697' face='Dota Hypatia Bold'><b>Gauntlets of Str
ength</b></font>."
"DOTA_Tutorial_M1_LastHitIntro" ")*DzUQ89<font color='#EE0000'><b>
"[english]DOTA_Tutorial_M1_LastHitIntro" "There's a <font color='#006697'
face='Dota Hypatia Bold'><b>Circlet</b></font> in the shop to further boost you
r attributes. I spotted a battle to the west where we can earn enough gold to p
urchase that <font color='#006697' face='Dota Hypatia Bold'><b>Circlet</b></font
>."
"DOTA_Tutorial_M1_LastHitReminder" "k<font color='#006697' face='Dota Hypa
<b></b></font>x{M_"
"[english]DOTA_Tutorial_M1_LastHitReminder" "Remember it's the killing blow
that matters. You only earn gold by getting the <font color='#006697' face='Dota
Hypatia Bold'><b>Last Hit</b></font> on a creep."
"DOTA_Tutorial_M1_LastHitFollow" ""
"[english]DOTA_Tutorial_M1_LastHitFollow" "This way!"
"DOTA_Tutorial_M1_HitGoldEarned" "Hhi)/"
"[english]DOTA_Tutorial_M1_HitGoldEarned" "You've earned enough gold for a
new item. Head back to the merchant!"
"npc_dota_roshanboo" ""
"[english]npc_dota_roshanboo" "Roshanboo"
"DOTA_Tooltip_modifier_item_candy_drop" ""
"[english]DOTA_Tooltip_modifier_item_candy_drop" "Candy"
"DOTA_Tooltip_modifier_item_candy_drop_Description" "z %fMODIFIER_PRO
"[english]DOTA_Tooltip_modifier_item_candy_drop_Description" "Holding candy,
max health reduced by %fMODIFIER_PROPERTY_TOOLTIP%%%"
"DOTA_Test_Client_Header" " Dota 2 Test"
"[english]DOTA_Test_Client_Header" "Welcome to Dota 2 Test"
"DOTA_Test_Client_Body" "Dota 2 Test d+$Dota 2
"[english]DOTA_Test_Client_Body" "Dota 2 Test is for testing updates. If
you would rather play Dota 2, please launch \"Dota 2\" from your Steam library.
"
"dota_safe_to_abandon_inline" "HU-"
"[english]dota_safe_to_abandon_inline" "GAME IS SAFE TO LEAVE"
"dota_play_diretide_tab" "1["
"[english]dota_play_diretide_tab" "FIND DIRETIDE MATCH"
"sugar_rush_hof" "/"
"[english]sugar_rush_hof" "SUGAR RUSH HALL OF FAME"
"sugar_rush_hof_label" "G %s3 SV %s1 %s2 "
"[english]sugar_rush_hof_label" "These players killed Roshan in the shortest tim
e during Cycle %s3 on %s1 at %s2"
"findmatchhalloween" "1["
"[english]findmatchhalloween" "FIND DIRETIDE MATCH"
"dota_play_diretide_phase_1_title" ""
"[english]dota_play_diretide_phase_1_title" "CANDY CHAOS"
"dota_play_diretide_phase_1_descr" "* },\n* M
"[english]dota_play_diretide_phase_1_descr" "* Compete against the enemy tea
m in collecting the most candy.\n* Collect candy from Roshlings and deposit it i
n your Candy Bucket.\n* Go on a raid and steal the enemy's candy from their buck
et.\n * When the timer expires the team with the most candy wins!"
"dota_play_diretide_phase_2_title" "R"
"[english]dota_play_diretide_phase_2_title" "THE TRICKSTER AWAKENS"
"dota_play_diretide_phase_2_descr" "* D\n* ?A%
"[english]dota_play_diretide_phase_2_descr" "* All this ruckus has awoken Ro
shan from his slumber.\n* He will target a random hero and bully them for candy.
\n* Keeping a piece of candy in your inventory is recommended as failure to feed
Roshan will\nresult in death."
"dota_play_diretide_phase_3_title" ""
"[english]dota_play_diretide_phase_3_title" "SUGAR RUSH"
"dota_play_diretide_phase_3_descr" "* 20 l
"[english]dota_play_diretide_phase_3_descr" "* After 20 minutes Roshan will
be stuffed and you will be left candyless.\n* You must team up with the enemy an
d go after Roshan to reclaim your candy.\n * Defeating Roshan will reward you wi
th items and delicious candy.\n* The fastest Roshan slayers will be immortalized
in the Diretide Hall of Fame!"
"InfuseEgg" ""
"[english]InfuseEgg" "Infuse Egg"
"Attrib_Particle44" "1["
"[english]Attrib_Particle44" "Diretide Corruption"
"npc_dota_roshan_halloween" ""
"[english]npc_dota_roshan_halloween" "Roshan"
"npc_dota_goodguys_siege_diretide" "M"
"[english]npc_dota_goodguys_siege_diretide" "Roshling"
"npc_dota_creep_goodguys_ranged_diretide" "1[q"
"[english]npc_dota_creep_goodguys_ranged_diretide" "Diretide Witch"
"npc_dota_creep_goodguys_melee_diretide" "1["
"[english]npc_dota_creep_goodguys_melee_diretide" "Diretide Ghoul"
"npc_dota_badguys_siege_diretide" "M"
"[english]npc_dota_badguys_siege_diretide" "Roshling"
"npc_dota_creep_badguys_ranged_diretide" "1["
"[english]npc_dota_creep_badguys_ranged_diretide" "Diretide Crawler"
"npc_dota_creep_badguys_melee_diretide" "1["
"[english]npc_dota_creep_badguys_melee_diretide" "Diretide Zombie"
"ent_dota_dire_candybucket" "1[A"
"[english]ent_dota_dire_candybucket" "Dire Candy Bucket"
"ent_dota_radiant_candybucket" "YZA"
"[english]ent_dota_radiant_candybucket" "Radiant Candy Bucket"
"DOTA_HalloweenRules0_Title" "1[:"
"[english]DOTA_HalloweenRules0_Title" "DIRETIDE: CANDY CHAOS"
"DOTA_HalloweenRules0_Text" "}+,"
"[english]DOTA_HalloweenRules0_Text" "Gather more candy than the enemy team t
o win this fabulous prize!"
"DOTA_HalloweenRules1_Title" "1[:"
"[english]DOTA_HalloweenRules1_Title" "DIRETIDE: SUGAR RUSH"
"DOTA_HalloweenRules1_Text" ""
"[english]DOTA_HalloweenRules1_Text" "Defeat Roshan to win this fabulous priz
e!"
"DOTA_Tooltip_Ability_item_halloween_candy_corn" "M1"
"[english]DOTA_Tooltip_Ability_item_halloween_candy_corn" "Greevil Taffy"
"DOTA_Tooltip_ability_item_halloween_candy_corn_Description" "cd:A
"[english]DOTA_Tooltip_ability_item_halloween_candy_corn_Description" "Use: De
posit the candy in your bucket to give all heroes on the map gold and XP, or use
it to satisfy a rampaging Roshan's sweet tooth. Get the highest candy in your b
ucket to win a prize! Carrying candy makes you less healthy, and decreases your
max HP."
"DOTA_Tooltip_ability_item_halloween_candy_corn_Lore" "=dM1
"[english]DOTA_Tooltip_ability_item_halloween_candy_corn_Lore" "A strange looki
ng candy, made out of Greevil cream and gummy vitamins."
"DOTA_Tooltip_modifier_item_halloween_candy_eaten" "M1Hd"
"[english]DOTA_Tooltip_modifier_item_halloween_candy_eaten" "Greevil Treats
Consumed"
"DOTA_Tooltip_modifier_item_halloween_candy_eaten_Description" " %dMODIFIER_PROPE
RTY_STATS_STRENGTH_BONUS% %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% %dMODIFIER_P
_STATS_INTELLECT_BONUS% "
"[english]DOTA_Tooltip_modifier_item_halloween_candy_eaten_Description" "Gaining
%dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% Strength, %dMODIFIER_PROPERTY_STATS_A
GILITY_BONUS% Agility, and %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% Intelligen
ce."
"DOTA_Tooltip_ability_roshan_halloween_apocalypse" ""
"[english]DOTA_Tooltip_ability_roshan_halloween_apocalypse" "Apocalypse"
"DOTA_Tooltip_ability_roshan_halloween_apocalypse_Description" "w9
"[english]DOTA_Tooltip_ability_roshan_halloween_apocalypse_Description" "Roshan
launches devastating beams of incineration from the sky at all enemy heroes outs
ide of 400 range, but within 1200 range."
"DOTA_Tooltip_ability_roshan_halloween_apocalypse_area_of_effect" ":"
"[english]DOTA_Tooltip_ability_roshan_halloween_apocalypse_area_of_effect"
"RADIUS:"
"DOTA_Tooltip_ability_roshan_halloween_apocalypse_delay" ":"
"[english]DOTA_Tooltip_ability_roshan_halloween_apocalypse_delay" "DELAY:"
"DOTA_Tooltip_ability_roshan_halloween_apocalypse_damage" ":"
"[english]DOTA_Tooltip_ability_roshan_halloween_apocalypse_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_roshan_halloween_wave_of_force" ""
"[english]DOTA_Tooltip_ability_roshan_halloween_wave_of_force" "Wave of Force"
"DOTA_Tooltip_ability_roshan_halloween_wave_of_force_Description" "
"[english]DOTA_Tooltip_ability_roshan_halloween_wave_of_force_Description"
"After a delay, Roshan smashes the ground, causing massive radial damage in an a
rea around him, knocking back all enemies. The closer to Roshan the enemy is, t
he more damage it takes."
"DOTA_Tooltip_ability_roshan_halloween_wave_of_force_radius" ":"
"[english]DOTA_Tooltip_ability_roshan_halloween_wave_of_force_radius" "RADIUS:
"
"DOTA_Tooltip_ability_roshan_halloween_toss" ""
"[english]DOTA_Tooltip_ability_roshan_halloween_toss" "Toss"
"DOTA_Tooltip_ability_roshan_halloween_toss_Description" "
"[english]DOTA_Tooltip_ability_roshan_halloween_toss_Description" "Roshan
tosses a nearby enemy unit at an enemy that is further away."
"DOTA_Tooltip_ability_roshan_halloween_shell" ""
"[english]DOTA_Tooltip_ability_roshan_halloween_shell" "Shell"
"DOTA_Tooltip_ability_roshan_halloween_shell_Description" "
"[english]DOTA_Tooltip_ability_roshan_halloween_shell_Description" "Roshan
becomes immune to physical damage, but takes enhanced magical damage for a brief
time. When Roshan uses Shell, all ability and item cooldowns are refreshed."
"DOTA_Tooltip_modifier_roshan_halloween_fed" ""
"[english]DOTA_Tooltip_modifier_roshan_halloween_fed" "Roshan is Full!"
"DOTA_Tooltip_modifier_roshan_halloween_fed_Description" "G
"[english]DOTA_Tooltip_modifier_roshan_halloween_fed_Description" "Roshan
just ate some candy, you can't feed him yet!"
"DOTA_Tooltip_modifier_halloween_roshan_begging" ""
"[english]DOTA_Tooltip_modifier_halloween_roshan_begging" "Give Roshan Can
dy!"
"DOTA_Tooltip_modifier_halloween_roshan_begging_Description" "z 3 U
"[english]DOTA_Tooltip_modifier_halloween_roshan_begging_Description" "You hav
e 3 seconds to give Roshan candy!"
"DOTA_Tooltip_modifier_roshan_halloween_angry_buff" ""
"[english]DOTA_Tooltip_modifier_roshan_halloween_angry_buff" "Roshan's Anger"
"DOTA_Tooltip_modifier_roshan_halloween_angry_buff_Description" "GD"
"[english]DOTA_Tooltip_modifier_roshan_halloween_angry_buff_Description"
"Roshan's current level of rage!"
"DOTA_Tooltip_modifier_roshan_halloween_candy_buff" ""
"[english]DOTA_Tooltip_modifier_roshan_halloween_candy_buff" "Roshan's Candy"
"DOTA_Tooltip_modifier_roshan_halloween_candy_buff_Description" ","
"[english]DOTA_Tooltip_modifier_roshan_halloween_candy_buff_Description"
"Roshan's eaten this much candy!"
"DOTA_Tooltip_modifier_roshan_halloween_shell" ""
"[english]DOTA_Tooltip_modifier_roshan_halloween_shell" "Shell"
"DOTA_Tooltip_modifier_roshan_halloween_shell_Description" " 40
"[english]DOTA_Tooltip_modifier_roshan_halloween_shell_Description" "Roshan
is immune to physical damage but taking 400%% enhanced magic damage!"
"DOTA_Tooltip_modifier_halloween_truce" ""
"[english]DOTA_Tooltip_modifier_halloween_truce" "Truce"
"DOTA_Tooltip_modifier_halloween_truce_Description" ""
"[english]DOTA_Tooltip_modifier_halloween_truce_Description" "You can't get h
urt by other players!"
"DOTA_Tooltip_modifier_candy_bucket" "H"
"[english]DOTA_Tooltip_modifier_candy_bucket" "Candy Collected"
"DOTA_Tooltip_Econ_halloween_unusual_power" ""
"[english]DOTA_Tooltip_Econ_halloween_unusual_power" "Unusual Power"
"DOTA_Tooltip_Econ_halloween_red" ""
"[english]DOTA_Tooltip_Econ_halloween_red" "EXORT"
"DOTA_Tooltip_Econ_halloween_yellow" ""
"[english]DOTA_Tooltip_Econ_halloween_yellow" "WEX"
"DOTA_Tooltip_Econ_halloween_blue" ""
"[english]DOTA_Tooltip_Econ_halloween_blue" "QUAS"
"DOTA_Tooltip_Econ_halloween_level" " %s1"
"[english]DOTA_Tooltip_Econ_halloween_level" "LEVEL %s1"
"DOTA_EggEssenceResponse" "b+,\n
"[english]DOTA_EggEssenceResponse" "Madness! The egg cannot possibly contai
n more energy of this type.\nTry using a different kind of essence."
"DOTA_EggEssenceResponse_Corrupted" "H\nab+,
"[english]DOTA_EggEssenceResponse_Corrupted" "The egg has become irreversibly
corrupted by darkness.\nYou cannot imbue it any further."
"Attrib_AnimationMod" "%&"
"[english]Attrib_AnimationMod" "This item modifies the hero's animations."
"Attrib_CustomPowershot" "z"
"[english]Attrib_CustomPowershot" "This weapon has a custom Powershot anim
ation."
"Attrib_ItemSetAnim" "'Dyz"
"[english]Attrib_ItemSetAnim" "This item unlocks custom animations when worn w
ith other pieces of the set."
"Attrib_ItemSetAnimBonus" "'"
"[english]Attrib_ItemSetAnimBonus" "Custom Animation Set"
"Attrib_DiretideTag" "1[ %s1"
"[english]Attrib_DiretideTag" "Diretide %s1"
"Econ_Set_Bonus" "'.:"
"[english]Econ_Set_Bonus" "Set Bonus:"
"DOTA_Close" ""
"[english]DOTA_Close" "Close"
"DOTA_Halloween_Prizes" ".H %s"
"[english]DOTA_Halloween_Prizes" "Prizes have been awarded to the %s."
"EggName_Red1" ""
"[english]EggName_Red1" "Ferocious Egg"
"EggName_Red2" ""
"[english]EggName_Red2" "Brutal Egg"
"EggName_Red3" ""
"[english]EggName_Red3" "Merciless Egg"
"EggName_Yellow1" ""
"[english]EggName_Yellow1" "Anxious Egg"
"EggName_Yellow2" ""
"[english]EggName_Yellow2" "Eager Egg"
"EggName_Yellow3" "+"
"[english]EggName_Yellow3" "Spirited Egg"
"EggName_Blue1" ""
"[english]EggName_Blue1" "Stubborn Egg"
"EggName_Blue2" ""
"[english]EggName_Blue2" "Resolute Egg"
"EggName_Blue3" ""
"[english]EggName_Blue3" "Determined Egg"
"EggName_Green1" ""
"[english]EggName_Green1" "Covetous Egg"
"EggName_Green2" ""
"[english]EggName_Green2" "Greedy Egg"
"EggName_Orange1" ""
"[english]EggName_Orange1" "Ravenous Egg"
"EggName_Orange2" ""
"[english]EggName_Orange2" "Voracious Egg"
"EggName_Purple1" ""
"[english]EggName_Purple1" "Cruel Egg"
"EggName_Purple2" ""
"[english]EggName_Purple2" "Wicked Egg"
"EggName_White1" ""
"[english]EggName_White1" "Blessed Egg"
"EggName_White2" ""
"[english]EggName_White2" "Seraphic Egg"
"EggName_Black1" "1"
"[english]EggName_Black1" "Dreaded Egg"
"EggName_Natural" "1"
"[english]EggName_Natural" "Imbued Egg"
"Hatch" ""
"[english]Hatch" "Hatch the Egg"
"sugar_rush_hof_cycle" "i6 %s1"
"[english]sugar_rush_hof_cycle" "CYCLE %s1"
"Attrib_DiretideCycle" "i6 %s1"
"[english]Attrib_DiretideCycle" "Roshan Cycle %s1"
"DOTA_Tutorial_M1_BuyShield" " <font color='#006697' face='Dota Hypatia Bold'>
<b></b></font> <font color='#006697' face='Dota Hypatia Bold'><b>Pg</b></font>
6697' face='Dota Hypatia Bold'><b></b></font> UG(1"
"[english]DOTA_Tutorial_M1_BuyShield" "<font color='#006697' face='Dota Hypati
a Bold'><b>Right click</b></font> on the <font color='#006697' face='Dota Hypati
a Bold'><b>Stout Shield</b></font> to purchase it. The <font color='#006697' fa
ce='Dota Hypatia Bold'><b>Stout Shield</b></font> can be found under the Armamen
ts tab."
"DOTA_Tutorial_M1_InspectShield" "<font color='#006697' face='Dota Hypati
a Bold'><b></b></font>yd-T<font color='#
/font> 4UG<font color='#006697' face='Dota Hypatia Bold'><b>23
"[english]DOTA_Tutorial_M1_InspectShield" "The <font color='#006697' face=
'Dota Hypatia Bold'><b>Stout Shield</b></font> is a passive item, so you need no
t activate it to gain its benefit. <font color='#006697' face='Dota Hypatia Bol
d'><b>Mouse over</b></font> the shield in your inventory to view its bonuses.\n\
nPurchase the <font color='#006697' face='Dota Hypatia Bold'><b>Healing Salve</b
></font> when you're ready to proceed. It can be found under the <font color='#
006697' face='Dota Hypatia Bold'><b>Consumables tab</b></font>."
"DOTA_Tutorial_M1_BuyClarity" "<font color='#006697' face='Dota Hypatia Bold'>
font> dTzR1\n\n44R
"[english]DOTA_Tutorial_M1_BuyClarity" "Buy a <font color='#006697' face='Dota
Hypatia Bold'><b>Clarity</b></font> potion too. It'll be useful on your adventu
re by allowing you to regenerate mana.\n\nLike with the Healing Salve, the regen
eration will stop if you take damage before its work is done."
"DOTA_Tutorial_M1_GoCreepingFollow" "GD.#D=`j
"[english]DOTA_Tutorial_M1_GoCreepingFollow" "Since you ask, I spotted severa
l neutral camps in the woods to the south. There's a fair bounty on their heads.
This way!"
"DOTA_Tutorial_M1_CreepingLevel" "" dP <font color='#EE0000'><b>
'><b></b></font> " y7B"=>R
"[english]DOTA_Tutorial_M1_CreepingLevel" "You've earned another level! C
lick the <font color='#EE0000'><b>LEVEL UP</b></font> button and select <font co
lor='#EE0000'><b>Dragon Blood</b></font>. This skill increases your armor reduc
ing damage done by enemy attacks and improves your health regeneration."
"DOTA_Tutorial_M1_CreepingAllDead" "H2Bi)/
"[english]DOTA_Tutorial_M1_CreepingAllDead" "Well done! You've earned gold
aplenty and destroyed the threat. Let's return to the merchant and see about th
at new item."
"DOTA_Tutorial_M1_BoughtGauntlets" "=(+
"[english]DOTA_Tutorial_M1_BoughtGauntlets" "I have more fine items for you,
Sir knight. But as before, you will need more gold."
"DOTA_Tutorial_M1_LastHitHowTo" "G#$_@<font color='#EE0000'><b>
"[english]DOTA_Tutorial_M1_LastHitHowTo" "In battle, you need to strike t
he <font color='#006697' face='Dota Hypatia Bold'><b>Last Hit</b></font> on a cr
eep to earn gold. Too early or too late, and you get nothing!"
"DOTA_Tutorial_M1_LastHitGold185" "H<font color='#006697' fac
/font>hi)/"
"[english]DOTA_Tutorial_M1_LastHitGold185" "Well done, you've earned enough
gold for the <font color='#006697' face='Dota Hypatia Bold'><b>Circlet</b></fon
t>. Let's return to the merchant, shall we?"
"DOTA_Tutorial_M1_LastHitCirclet" "i<font color='#EE0000'><b></b></font
"[english]DOTA_Tutorial_M1_LastHitCirclet" "Welcome back! Buy the <font co
lor='#006697' face='Dota Hypatia Bold'><b>Circlet</b></font> to further boost yo
ur attributes. Why don't you slip into it? Move your mouse over the attributes
next to your portrait to see the benefits of your purchase."
"DOTA_Tutorial_M1_LastHitBracer" "aCf#$+,G<
00'><b>q</b></font>N7 190 i$67"
"[english]DOTA_Tutorial_M1_LastHitBracer" "Surely you'll need more before
you face Razor though. I'd recommend some <font color='#006697' face='Dota Hypa
tia Bold'><b>Bracers</b></font>.\n\nBracers are an <font color='#006697' face='D
ota Hypatia Bold'><b>Upgraded Item</b></font>, which requires one or more items
and a <font color='#006697' face='Dota Hypatia Bold'><b>Recipe</b></font>. Retu
rn when you've earned 190 gold and I'll show you what you need to do."
"DOTA_Tutorial_M1_LastHitAgain" ""
"[english]DOTA_Tutorial_M1_LastHitAgain" "Once more to battle, Dragon Kni
ght!"
"DOTA_Tutorial_M1_LastHitAttack" "d@2<font color='#EE0000'><b>
"[english]DOTA_Tutorial_M1_LastHitAttack" "Last hit! Remember to time you
r swings! Moving in midswing to cancel an attack is a good way of timing a <font
color='#006697' face='Dota Hypatia Bold'><b>Last Hit</b></font>."
"DOTA_Tutorial_M1_LastHitGold190" "H<font color='#EE0000'><b>
"[english]DOTA_Tutorial_M1_LastHitGold190" "You've earned enough gold to bu
y the <font color='#006697' face='Dota Hypatia Bold'><b>Bracers</b></font>! Let
us seek out the merchant and make use of your coin."
"DOTA_Tutorial_M1_LastHitRecipe" "kz#$zq67
#EE0000'><b></b></font>\n\n-)*BP<font color='#EE0000'><b>67</b></font>
font color='#EE0000'><b></b></font>67y#yz"
"[english]DOTA_Tutorial_M1_LastHitRecipe" "Ah, the knight returns! Keep i
n mind that some items are crafted in combination. In this case, you own the <fo
nt color='#006697' face='Dota Hypatia Bold'><b>Circlet</b></font> and <font colo
r='#006697' face='Dota Hypatia Bold'><b>Gauntlets</b></font> which can be crafte
d into <font color='#006697' face='Dota Hypatia Bold'><b>Bracers</b></font>\n\nO
pen the shop and click <font color='#006697' face='Dota Hypatia Bold'><b>Upgrade
s</b></font>. <font color='#006697' face='Dota Hypatia Bold'><b>Left-click</b><
/font> on the <font color='#006697' face='Dota Hypatia Bold'><b>Bracers</b></fon
t> to display all the required items to craft the bracer."
"DOTA_Tutorial_M1_LastHitComplete" "<font color='#EE0000'><b></b></font><font
or='#EE0000'><b></b></font>H67<font color='#EE0000'><b></b></font>
"[english]DOTA_Tutorial_M1_LastHitComplete" "Beautiful! Your <font color='#
006697' face='Dota Hypatia Bold'><b>Circlet</b></font> and <font color='#006697'
face='Dota Hypatia Bold'><b>Gauntlets</b></font> have been consumed to create t
he upgraded <font color='#006697' face='Dota Hypatia Bold'><b>Bracer</b></font>,
which will provide greater attributes, and free up space in your inventory."
"DOTA_Tutorial_M1_UltBegin" "<font color='#EE0000'><b></b></font>89
"[english]DOTA_Tutorial_M1_UltBegin" "Those <font color='#006697' face='Dota
Hypatia Bold'><b>Bracers</b></font> provide a good attributes bonus but we need
one more thing to face Razor, and that's your ultimate ability, <font color='#00
6697' face='Dota Hypatia Bold'><b>Elder Dragon Form</b></font>."
"DOTA_Tutorial_M1_UltLevelReq" "#$(z+,1[
"[english]DOTA_Tutorial_M1_UltLevelReq" "Abilities are earned through battle exp
erience. Come, ready your sword! There are more Dire creeps this way. Continu
e earning experience until you've reached <font color='#006697' face='Dota Hypat
ia Bold'><b>level six</b></font>."
"DOTA_Tutorial_M1_UltLevel" ""?A<font color='#EE0000'><b></b></
"[english]DOTA_Tutorial_M1_UltLevel" "That'll do it! Level up and choose <fo
nt color='#006697' face='Dota Hypatia Bold'><b>Elder Dragon Form</b></font>."
"DOTA_Tutorial_M1_RazorBegin" "Pcd<font color='#EE0000'><b></b></font>
"[english]DOTA_Tutorial_M1_RazorBegin" "I smell a spark in the air...Razor is c
oming! Use your <font color='#006697' face='Dota Hypatia Bold'><b>Elder Dragon
Form</b></font> to prepare for the fight!"
"DOTA_Quest_ClearNeutral" "<font face='Dota Hypatia Bold'><b>#</b></font>`j
"[english]DOTA_Quest_ClearNeutral" "Clear <font face='Dota Hypatia Bold'><b
>three</b></font> Neutral Camps"
"DOTA_Quest_EarnMoney2" "185<font face='Dota Hypatia Bold'><b></b></fo
"[english]DOTA_Quest_EarnMoney2" "Earn 185 Gold and Buy a <font face='Dot
a Hypatia Bold'><b>Circlet</b></font>"
"DOTA_Quest_EarnMoney3" " 190 <font face='Dota Hypatia Bold'><b></b></font
"[english]DOTA_Quest_EarnMoney3" "Earn 190 Gold and Buy <font face='Dota
Hypatia Bold'><b>Bracers</b></font>"
"DOTA_Quest_LevelUlt" "<font face='Dota Hypatia Bold'><b>(</b></font>"
"[english]DOTA_Quest_LevelUlt" "Reach <font face='Dota Hypatia Bold'><b>Level S
ix</b></font>"
"npc_dota_hero_slark_bio" "/#-
"[english]npc_dota_hero_slark_bio" "Little known to the inhabitants of the
dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent
for crimes against their fellows. It is a razor barbed warren full of murderous
slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth,
patrolled by eels and guarded by enormous anemones, only the vicious survive. P
itched into Dark Reef for crimes unknown, Slark spent half a lifetime without ki
n or kindness, trusting no one, surviving through a combination of stealth and r
uthlessness, keeping his thoughts and his plans to himself. When the infamous Da
rk Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect
secret, murdering anyone who could have put the pieces together--but somehow Sla
rk discovered their scheme and made a place for himself in it. Ten of the Dozen
died in the escape attempt, and two were captured, hauled back to Dark Reef, the
n executed for the entertainment of their fellow inmates. But Slark, the unsung
thirteenth, used the commotion as cover and slipped away, never to be caught. No
w a furtive resident of the carnivorous mangrove scrub that grips the southern r
each of Shadeshore, Slark remains the only successful escapee from Dark Reef."
"DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen" "R"
"[english]DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen" "Shadow
Dance Regen"
"DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen_Description" " %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% PSVQ7R=> %dMODIFIER_PROP
"[english]DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen_Description"
"Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed
and regerating %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% of max HP per seco
nd."
"DOTA_Tooltip_modifier_item_vladmir_aura" ""
"[english]DOTA_Tooltip_modifier_item_vladmir_aura" "Vladmir's Aura"
"DOTA_Tooltip_modifier_item_vladmir_aura_Description" ""
"[english]DOTA_Tooltip_modifier_item_vladmir_aura_Description" "Under the effec
ts of Vladmir's Aura"
"DOTA_Settings_keybind_template" "m"
"[english]DOTA_Settings_keybind_template" "Reset hotkey template"
"DOTA_Settings_keybind_desc" "?Am%&KL
"[english]DOTA_Settings_keybind_desc" "Choose a hotkey template. This will res
et keys for Hero abilities, Item slots and Camera control."
"dota_game_mode_8_desc" "}}?%&"
"[english]dota_game_mode_8_desc" "Same as Captain's mode except team's pi
ck for each other"
"dota_hud_error_no_traps" "z"
"[english]dota_hud_error_no_traps" "No traps"
"DOTA_KEYBIND_MENU_CAMERA" "EF"
"[english]DOTA_KEYBIND_MENU_CAMERA" "CAMERA"
"DOTA_BackpackPreviewFlying" "c"
"[english]DOTA_BackpackPreviewFlying" "Preview Flying"
"LoadoutSlot_Tail" ""
"[english]LoadoutSlot_Tail" "Tail"
"LoadoutSlot_ward" ""
"[english]LoadoutSlot_ward" "Ward"
"dota_chatwheel_label_Ok" ""
"[english]dota_chatwheel_label_Ok" "Okay"
"dota_chatwheel_label_Care" "M"
"[english]dota_chatwheel_label_Care" "Care"
"dota_chatwheel_label_GetBack" "i"
"[english]dota_chatwheel_label_GetBack" "Get Back"
"dota_chatwheel_label_NeedWards" "#$"
"[english]dota_chatwheel_label_NeedWards" "Need Wards"
"dota_chatwheel_label_Stun" ""
"[english]dota_chatwheel_label_Stun" "Stun"
"dota_chatwheel_label_Help" ""
"[english]dota_chatwheel_label_Help" "Help"
"dota_chatwheel_label_Push" ""
"[english]dota_chatwheel_label_Push" "Push"
"dota_chatwheel_label_GoodJob" ""
"[english]dota_chatwheel_label_GoodJob" "Well played"
"dota_chatwheel_label_Missing" "@"
"[english]dota_chatwheel_label_Missing" "Missing"
"dota_chatwheel_label_Missing_Top" "u@"
"[english]dota_chatwheel_label_Missing_Top" "Missing top"
"dota_chatwheel_label_Missing_Mid" "Du@"
"[english]dota_chatwheel_label_Missing_Mid" "Missing mid"
"dota_chatwheel_label_Missing_Bottom" "u@"
"[english]dota_chatwheel_label_Missing_Bottom" "Missing bottom"
"dota_chatwheel_message_Ok" ""
"[english]dota_chatwheel_message_Ok" "Okay."
"dota_chatwheel_message_Care" "M!"
"[english]dota_chatwheel_message_Care" "Careful!"
"dota_chatwheel_message_GetBack" ""
"[english]dota_chatwheel_message_GetBack" "Get Back!"
"dota_chatwheel_message_NeedWards" "#$"
"[english]dota_chatwheel_message_NeedWards" "We need wards."
"dota_chatwheel_message_Stun" "G!"
"[english]dota_chatwheel_message_Stun" "Stun now!"
"dota_chatwheel_message_Help" ""
"[english]dota_chatwheel_message_Help" "Help!"
"dota_chatwheel_message_Push" "G"
"[english]dota_chatwheel_message_Push" "Push now"
"dota_chatwheel_message_GoodJob" "!"
"[english]dota_chatwheel_message_GoodJob" "Well played!"
"dota_chatwheel_message_Missing" "@!"
"[english]dota_chatwheel_message_Missing" "Missing!"
"dota_chatwheel_message_Missing_Top" "u@!"
"[english]dota_chatwheel_message_Missing_Top" "Missing top!"
"dota_chatwheel_message_Missing_Mid" "Du@!"
"[english]dota_chatwheel_message_Missing_Mid" "Missing mid!"
"dota_chatwheel_message_Missing_Bottom" "u@!"
"[english]dota_chatwheel_message_Missing_Bottom" "Missing bottom!"
"DOTA_ChatWheel" "vw"
"[english]DOTA_ChatWheel" "Chat Wheel"
"DOTA_Tutorial_M1_RazorIncoming" ""
"[english]DOTA_Tutorial_M1_RazorIncoming" "Razor comes!"
"DOTA_Tutorial_M1_RazorDead" ""
"[english]DOTA_Tutorial_M1_RazorDead" "Well, done, noble Knight. You've defea
ted Razor!"
"npc_dota_hero_shredder" ""
"[english]npc_dota_hero_shredder" "Timbersaw"
"DOTA_Tooltip_ability_shredder_whirling_death" "e"
"[english]DOTA_Tooltip_ability_shredder_whirling_death" "Whirling Death"
"DOTA_Tooltip_ability_shredder_whirling_death_Description" "cd
"[english]DOTA_Tooltip_ability_shredder_whirling_death_Description" "Timbers
aw whirls extremely sharp edges, damaging enemies and destroying trees around hi
m in an area. If an enemy hero is affected, it loses some of its primary attrib
ute for a short duration. Whirling Death will deal Pure damage if a tree is cut
down in the process."
"DOTA_Tooltip_ability_shredder_whirling_death_Lore" "[/
"[english]DOTA_Tooltip_ability_shredder_whirling_death_Lore" "In the case tha
t Rizzrack gets surrounded by the the vines and plants of his nightmares, he has
an immediate chainsaw defense."
"DOTA_Tooltip_ability_shredder_whirling_death_whirling_damage" ":"
"[english]DOTA_Tooltip_ability_shredder_whirling_death_whirling_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_shredder_whirling_death_whirling_radius" ":"
"[english]DOTA_Tooltip_ability_shredder_whirling_death_whirling_radius" "RADIUS:
"
"DOTA_Tooltip_ability_shredder_whirling_death_stat_loss_pct" "%89:"
"[english]DOTA_Tooltip_ability_shredder_whirling_death_stat_loss_pct" "%STAT L
OSS PERCENT:"
"DOTA_Tooltip_ability_shredder_whirling_death_duration" "89:"
"[english]DOTA_Tooltip_ability_shredder_whirling_death_duration" "STAT LO
SS DURATION:"
"DOTA_Tooltip_ability_shredder_timber_chain" ""
"[english]DOTA_Tooltip_ability_shredder_timber_chain" "Timber Chain"
"DOTA_Tooltip_ability_shredder_timber_chain_Description" ".B
"[english]DOTA_Tooltip_ability_shredder_timber_chain_Description" "Timbers
aw fires a chain that embeds itself in the first tree it hits, pulling him towar
ds it. Any enemy in the path takes damage."
"DOTA_Tooltip_ability_shredder_timber_chain_Lore" "(
"[english]DOTA_Tooltip_ability_shredder_timber_chain_Lore" "You never know
when you might need to escape from malevolent saplings."
"DOTA_Tooltip_ability_shredder_timber_chain_damage" ":"
"[english]DOTA_Tooltip_ability_shredder_timber_chain_damage" "DAMAGE:"
"DOTA_Tooltip_ability_shredder_timber_chain_range" "b:"
"[english]DOTA_Tooltip_ability_shredder_timber_chain_range" "CAST RANGE:"
"DOTA_Tooltip_ability_shredder_timber_chain_damage_radius" ":"
"[english]DOTA_Tooltip_ability_shredder_timber_chain_damage_radius" "RADIUS:
"
"DOTA_Tooltip_ability_shredder_reactive_armor" "L'"
"[english]DOTA_Tooltip_ability_shredder_reactive_armor" "Reactive Armor"
"DOTA_Tooltip_ability_shredder_reactive_armor_Description" "Q=>
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_Description" "Each ti
me Timbersaw is attacked, he gains increased health regen and armor."
"DOTA_Tooltip_ability_shredder_reactive_armor_Lore" "$z
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_Lore" "The saw-suit is
equipped to react to the slightest touch with fortified defenses."
"DOTA_Tooltip_ability_shredder_reactive_armor_bonus_armor" "":"
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_bonus_armor" "BONUS A
RMOR:"
"DOTA_Tooltip_ability_shredder_reactive_armor_bonus_hp_regen" "=>R":"
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_bonus_hp_regen" "BONUS H
P REGEN:"
"DOTA_Tooltip_ability_shredder_reactive_armor_stack_limit" ",Q<:"
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_stack_limit" "MAX STA
CKS:"
"DOTA_Tooltip_ability_shredder_reactive_armor_stack_duration" "Q:"
"[english]DOTA_Tooltip_ability_shredder_reactive_armor_stack_duration" "STACK D
URATION:"
"DOTA_Tooltip_ability_shredder_chakram" ""
"[english]DOTA_Tooltip_ability_shredder_chakram" "Chakram"
"DOTA_Tooltip_ability_shredder_chakram_Description" ".uG
"[english]DOTA_Tooltip_ability_shredder_chakram_Description" "Fires your main
saw blade at the target location where it will spin in place, dealing damage in
an area around it. Additionally, for each 5%% of health missing, enemies caugh
t in the saw blade move more slowly. The blade deals damage and cuts down trees
in its path when fired and retracted. While active the ability costs mana, and
you lose the ability to attack."
"DOTA_Tooltip_ability_shredder_chakram_Lore" "/"
"[english]DOTA_Tooltip_ability_shredder_chakram_Lore" "The ultimate in anti-fl
ora weaponry."
"DOTA_Tooltip_ability_shredder_chakram_radius" ":"
"[english]DOTA_Tooltip_ability_shredder_chakram_radius" "RADIUS:"
"DOTA_Tooltip_ability_shredder_chakram_pass_damage" ":"
"[english]DOTA_Tooltip_ability_shredder_chakram_pass_damage" "PASS DAMAGE:"
"DOTA_Tooltip_ability_shredder_chakram_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_shredder_chakram_damage_per_second" "DAMAGE
PER SECOND:"
"DOTA_Tooltip_ability_shredder_chakram_slow" "%S:"
"[english]DOTA_Tooltip_ability_shredder_chakram_slow" "%SLOW:"
"DOTA_Tooltip_ability_shredder_chakram_mana_per_second" "123:"
"[english]DOTA_Tooltip_ability_shredder_chakram_mana_per_second" "MANA CO
ST PER SECOND:"
"DOTA_Tooltip_ability_shredder_return_chakram" "i"
"[english]DOTA_Tooltip_ability_shredder_return_chakram" "Return Chakram"
"DOTA_Tooltip_ability_shredder_return_chakram_Description" "i"
"[english]DOTA_Tooltip_ability_shredder_return_chakram_Description" "Returns
the Chakram to Timbersaw."
"show_player_activity" ""
"[english]show_player_activity" "PLAYER ACTIVITY"
"Settings_Choose_Bind" "GU?ACU Esc @2"
"[english]Settings_Choose_Bind" "You may choose a new key to bind to this action
now. Or, you can hit ESC to cancel."
"Settings_Quick_Team_Chat" "}vwxS{:"
"[english]Settings_Quick_Team_Chat" "Quick Team Chat:"
"DOTA_Settings_reset_hotkeys" "..."
"[english]DOTA_Settings_reset_hotkeys" "Reset hotkeys..."
"keybind_template_ARROW" ""
"[english]keybind_template_ARROW" "Normal"
"keybind_template_WASD" "WASD"
"[english]keybind_template_WASD" "WASD"
"keybind_template_LEGACY" "%&"
"[english]keybind_template_LEGACY" "Legacy"
"UI_CAMERA_SMOOTHDRAG" ""
"[english]UI_CAMERA_SMOOTHDRAG" "SMOOTHDRAG IN SPECTATE"
"Attrib_Particle46" "1["
"[english]Attrib_Particle46" "Diretide Corruption"
"DOTA_Egg_Confirm" "$"
"[english]DOTA_Egg_Confirm" "Are you sure you want to hatch this egg?"
"GreevilName_Red1" "M1"
"[english]GreevilName_Red1" "Ferocious Greevil"
"GreevilName_Red2" "M1"
"[english]GreevilName_Red2" "Brutal Greevil"
"GreevilName_Red3" "M1"
"[english]GreevilName_Red3" "Merciless Greevil"
"GreevilName_Yellow1" "M1"
"[english]GreevilName_Yellow1" "Anxious Greevil"
"GreevilName_Yellow2" "M1"
"[english]GreevilName_Yellow2" "Eager Greevil"
"GreevilName_Yellow3" "+M1"
"[english]GreevilName_Yellow3" "Spirited Greevil"
"GreevilName_Blue1" "M1"
"[english]GreevilName_Blue1" "Stubborn Greevil"
"GreevilName_Blue2" "M1"
"[english]GreevilName_Blue2" "Resolute Greevil"
"GreevilName_Blue3" "M1"
"[english]GreevilName_Blue3" "Determined Greevil"
"GreevilName_Green1" "M1"
"[english]GreevilName_Green1" "Covetous Greevil"
"GreevilName_Green2" "M1"
"[english]GreevilName_Green2" "Greedy Greevil"
"GreevilName_Orange1" "M1"
"[english]GreevilName_Orange1" "Ravenous Greevil"
"GreevilName_Orange2" "M1"
"[english]GreevilName_Orange2" "Voracious Greevil"
"GreevilName_Purple1" "M1"
"[english]GreevilName_Purple1" "Cruel Greevil"
"GreevilName_Purple2" "M1"
"[english]GreevilName_Purple2" "Wicked Greevil"
"GreevilName_White1" "M1"
"[english]GreevilName_White1" "Blessed Greevil"
"GreevilName_White2" "YM1"
"[english]GreevilName_White2" "Seraphic Greevil"
"GreevilName_Black1" "1M1"
"[english]GreevilName_Black1" "Dreaded Greevil"
"GreevilName_Natural" "wM1"
"[english]GreevilName_Natural" "Naked Greevil"
"Courier_Slots" "c"
"[english]Courier_Slots" "Courier Slots"
"CourierSlot_horns" ":%s1"
"[english]CourierSlot_horns" "Horns: %s1"
"CourierSlot_teeth" ":%s1"
"[english]CourierSlot_teeth" "Teeth: %s1"
"CourierSlot_tail" ":%s1"
"[english]CourierSlot_tail" "Tail: %s1"
"CourierSlot_hair" "F:%s1"
"[english]CourierSlot_hair" "Hair: %s1"
"CourierSlot_nose" ":%s1"
"[english]CourierSlot_nose" "Nose: %s1"
"CourierSlot_ears" ":%s1"
"[english]CourierSlot_ears" "Ears: %s1"
"CourierSlot_wings" ":%s1"
"[english]CourierSlot_wings" "Wings: %s1"
"CourierSlot_eyes" ":%s1"
"[english]CourierSlot_eyes" "Eyes: %s1"
"CourierSlot_effect" ":%s1"
"[english]CourierSlot_effect" "Effect: %s1"
"CourierSlot_feathers" ":%s1"
"[english]CourierSlot_feathers" "Feathers: %s1"
"DOTA_Tutorial_M2_Begin" "4j<font color='#006697'
"[english]DOTA_Tutorial_M2_Begin" "Sniper! Glad I found you, the base has
been under attack. <font color='#006697' face='Dota Hypatia Bold'><b>Tidehunte
r</b></font> was spotted leading various creep waves against our defenses trying
to wear us down."
"DOTA_Tutorial_M2_RangedIntro" "zGUM_ab
"[english]DOTA_Tutorial_M2_RangedIntro" "You have a ranged weapon giving you a d
istinct advantage in this situation where that melee creep cannot immediately re
taliate."
"DOTA_Tutorial_M2_RangedAttack" "M_"
"[english]DOTA_Tutorial_M2_RangedAttack" "Attack the creep and he'll come
running."
"DOTA_Tutorial_M2_RangedChase" ""
"[english]DOTA_Tutorial_M2_RangedChase" "You've got his attention now!"
"DOTA_Tutorial_M2_RangedLastHit" "%&<font color='#006697' face=
</font>x{U@"
"[english]DOTA_Tutorial_M2_RangedLastHit" "Well done! As with melee, gett
ing the <font color='#006697' face='Dota Hypatia Bold'><b>last hit</b></font> wi
ll earn gold."
"DOTA_Tutorial_M2_AreaAssign" "z?A"<font color='
"[english]DOTA_Tutorial_M2_AreaAssign" "You showed them! Go ahead and level up
<font color='#006697' face='Dota Hypatia Bold'><b>Shrapnel</b></font> when you
have a chance."
"DOTA_Tutorial_M2_AreaLearn" "<font color='#006697' face='Dota Hypatia Bold'>
<b></b></font>8T/7"
"[english]DOTA_Tutorial_M2_AreaLearn" "<font color='#006697' face='Dota Hypati
a Bold'><b>Shrapnel</b></font> is an Area of Effect ability. It will do damage
to anyone caught within its radius."
"DOTA_Tutorial_M2_AreaIncoming" "M"
"[english]DOTA_Tutorial_M2_AreaIncoming" "Look out!"
"DOTA_Tutorial_M2_AreaUse" " <font color='#006697' face='Dota Hypatia Bold'><
ota_ability_execute 0%</b></font> Bdfcd<font color='#006697' face='Dota Hypatia Bol
ont>"
"[english]DOTA_Tutorial_M2_AreaUse" "Sniper! Use <font color='#006697' face
='Dota Hypatia Bold'><b>Shrapnel</b></font> by hitting <font color='#006697' fac
e='Dota Hypatia Bold'><b>%dota_ability_execute 0%</b></font> and left-click to c
ast it on these guys!"
"DOTA_Tutorial_M2_AreaFriendly" "1O<font color='#006697' face='Dota Hypatia Bold'><b>
</font><font color='#006697' face='Dota Hypatia Bold'><b></b></font>/7
"[english]DOTA_Tutorial_M2_AreaFriendly" "Don't worry, <font color='#0066
97' face='Dota Hypatia Bold'><b>Shrapnel</b></font> will only damage enemies wit
hin the <font color='#006697' face='Dota Hypatia Bold'><b>area of effect</b></fo
nt>."
"DOTA_Tutorial_M2_TowerHelp" "G#$z/\]^<font
"[english]DOTA_Tutorial_M2_TowerHelp" "Sniper Sniper Sniper! Over here! We n
eed help defending the tower, <font color='#006697' face='Dota Hypatia Bold'><b>
Tidehunter</b></font> is there and he's brought too many for us to hold off!"
"DOTA_Tutorial_M2_TowerGoTo" "\]^"
"[english]DOTA_Tutorial_M2_TowerGoTo" "The tower is near!"
"DOTA_Tutorial_M2_TowerDefend" "\]^"
"[english]DOTA_Tutorial_M2_TowerDefend" "Defend the tower!"
"DOTA_Tutorial_M2_TowerThanks" "<font color='#006697' face='D
"[english]DOTA_Tutorial_M2_TowerThanks" "Wow, that was close. Thanks Sniper. <
font color='#006697' face='Dota Hypatia Bold'><b>Tidehunter</b></font> was givin
g us a tough time but looks like he was low on health and you scared him off."
"DOTA_Tutorial_M2_TowerExplain" "z<font color='#006697' face='Dota Hypatia Bold'><b>\]
></font>]$3<font color='#006697' face='Dota Hypatia Bold'><
"[english]DOTA_Tutorial_M2_TowerExplain" "Good thing we had this <font co
lor='#006697' face='Dota Hypatia Bold'><b>tower</b></font> helping to defend aga
inst the enemy. <font color='#006697' face='Dota Hypatia Bold'><b>Towers</b></f
ont> are important to the defenses in the area.\n\nIf today has been any indicat
ion there's likely more creeps about."
"DOTA_Tutorial_M2_TowerGearUp" "+,_'
"[english]DOTA_Tutorial_M2_TowerGearUp" "If today has been any indication there'
s likely more creeps about."
"DOTA_Tutorial_M2_StashBuy" "G)*zP
font>cd <font color='#EE0000'><b>%toggleshoppanel%</b></font> fP <font color='#EE0
op</b></font> "
"[english]DOTA_Tutorial_M2_StashBuy" "You can always purchase items even if w
e're not near a shop. With such short legs perhaps some <font color='#EE0000'><
b>Boots of Speed</b></font> will do nicely. Also a <font color='#EE0000'><b>Rin
g of Protection</b></font> would be good.\n\nOpen the <font color='#EE0000'><b>S
hop</b></font> using <font color='#EE0000'><b>%toggleshoppanel%</b></font> or le
ft-clicking the <font color='#EE0000'><b>Shop</b></font> button."
"DOTA_Tutorial_M2_StashBuyBoots" "UGG4j
='Dota Hypatia Bold'><b>SV</b></font>"
"[english]DOTA_Tutorial_M2_StashBuyBoots" "You can buy items at any time a
nd they'll be stored for you in your <font color='#006697' face='Dota Hypatia Bo
ld'><b>stash</b></font> while you're out adventuring so you can pick them up lat
er.\n\nBuy the <font color='#006697' face='Dota Hypatia Bold'><b>Boots of Speed<
/b></font>."
"DOTA_Tutorial_M2_StashExplain" "G)*C/ <font co
"[english]DOTA_Tutorial_M2_StashExplain" "When items are purchased outsid
e the shop they are placed in your personal <font color='#EE0000'><b>stash</b></
font>. The <font color='#EE0000'><b>stash</b></font> will keep your loot safe u
ntil you return to base to pick it up."
"DOTA_Tutorial_M2_StashGo" "4j@e
"[english]DOTA_Tutorial_M2_StashGo" "Now let's go retrieve your items! The
base is nearby, let's go!"
"DOTA_Tutorial_M2_StashRetrieve" "iG<font color
ota Hypatia Bold'><b>@</b></font>D"
"[english]DOTA_Tutorial_M2_StashRetrieve" "Ahh, welcome back Sniper. I've
a couple items set aside for you here in your <font color='#006697' face='Dota
Hypatia Bold'><b>stash</b></font>. Whenever you're inside the base you can pick
up your items.\n\nHit the <font color='#006697' face='Dota Hypatia Bold'><b>Gra
b All</b></font> button on the stash to transfer the boots to your inventory."
"DOTA_Tutorial_M2_CourierBuy" "G<font color='#006697' face='Dota Hy
ce='Dota Hypatia Bold'><b>c</b></font>?A\n\n<font color='#006697' f
font>"
"[english]DOTA_Tutorial_M2_CourierBuy" "While you're here, pick up a <font colo
r='#006697' face='Dota Hypatia Bold'><b>Courier</b></font> as well. <font color
='#006697' face='Dota Hypatia Bold'><b>Couriers</b></font> are great for bringin
g items to you while in the field, but more on that later.\n\nPurchase a <font c
olor='#006697' face='Dota Hypatia Bold'><b>Courier</b></font> to continue."
"DOTA_Tutorial_M2_CourierDeploy" "<font color='#006697' face='Dota Hypati
a Bold'><b>c</b></font>44OOUcdT\n\n<font
06697' face='Dota Hypatia Bold'><b>fP</b></font><font color='#006697' face='Do
ld'><b>c</b></font>"
"[english]DOTA_Tutorial_M2_CourierDeploy" "The <font color='#006697' face=
'Dota Hypatia Bold'><b>Courier</b></font>, like a Salve, is an active item and m
ust be deployed before you can use it.\n\nDeploy the <font color='#006697' face=
'Dota Hypatia Bold'><b>Courier</b></font> by hitting <font color='#006697' face=
'Dota Hypatia Bold'><b>%!item_courier%</b></font> or <font color='#006697' face=
'Dota Hypatia Bold'><b>left-clicking</b></font> on him in your inventory."
"DOTA_Tutorial_M2_CourierMovement" "M#$z/KL
"[english]DOTA_Tutorial_M2_CourierMovement" "Hey little guy! You can contro
l the Courier when you need to have items picked up and delivered to you.\n\nSel
ect it with left-click and order it to move with right-click as you would with y
ourself. Careful guiding the courier, they have no ability to defend themselves
if attacked."
"DOTA_Tutorial_M2_CourierEnd" "cyzcd %+dota_camera_follow% ?A
"[english]DOTA_Tutorial_M2_CourierEnd" "When you're done with the Courier selec
t yourself using %+dota_camera_follow%."
"DOTA_Tutorial_M2_MapIntro" "Cjq"
"[english]DOTA_Tutorial_M2_MapIntro" "Here's a map of the location!"
"DOTA_Tutorial_M2_MapExplain" "<font color='#006697' face='Dota Hypatia Bold'>
<b>Mjq</b></font>,zd\]^CCzM_T
"[english]DOTA_Tutorial_M2_MapExplain" "The <font color='#006697' face='Dota Hy
patia Bold'><b>mini map</b></font> contains a lot of useful information such as
tower locations, your position, and creeps. It'll even show enemies that you or
allies can see!"
"DOTA_Tutorial_M2_TeleportBuy" "<font color='#EE0000'><b></b></
olor='#EE0000'><b></b></font>"
"[english]DOTA_Tutorial_M2_TeleportBuy" "Ahah! Teleportation! Obviously. A <f
ont color='#EE0000'><b>Town Portal Scroll</b></font> allow you to teleport betwe
en friendly buildings which includes towers.\n\nPurchase a <font color='#EE0000'
><b>Town Portal Scroll</b></font> from the <font color='#EE0000'><b>Shop</b></fo
nt>."
"DOTA_Tutorial_M2_TeleportUse" "<font color='#006697' face='Dota Hypatia Bold'>
<b></b></font>8b#$bGj\n\n <font color='#006697'
'#006697' face='Dota Hypatia Bold'><b></b></font>d<font color='#006697' face='Dot
ia Bold'><b>f</b></font>PMjq<font color='#006697' face='Dota Hypatia Bold'><b
"[english]DOTA_Tutorial_M2_TeleportUse" "The <font color='#006697' face='Dota Hy
patia Bold'><b>Town Portal Scroll</b></font> is a channeling spell and requires
standing in place during the entire cast duration.\n\nUse the <font color='#0066
97' face='Dota Hypatia Bold'><b>Town Portal Scroll</b></font> by hitting <font c
olor='#006697' face='Dota Hypatia Bold'><b>%!item_tpscroll%</b></font> and then
<font color='#006697' face='Dota Hypatia Bold'><b>left-click</b></font> the <fon
t color='#006697' face='Dota Hypatia Bold'><b>south tower</b></font> on the map
overview."
"DOTA_Tutorial_M2_TeleportCenter" "UP <font color='#006697' face='Dota Hypatia B
ld'><b>%+dota_camera_follow%</b></font> id <font color='#006697'
t> MjqG"
"[english]DOTA_Tutorial_M2_TeleportCenter" "You can re-center the view on y
ourself by hitting <font color='#006697' face='Dota Hypatia Bold'><b>%+dota_came
ra_follow%</b></font> twice or <font color='#006697' face='Dota Hypatia Bold'><b
>left-clicking</b></font> the map overview.\n\nI better get a move on so I can m
eet you there!"
"DOTA_Quest_M2_Level2" " <font color='#EE0000'><b></b></font>"
"[english]DOTA_Quest_M2_Level2" "Reach <font color='#EE0000'><b>Level Two</b></f
ont>"
"DOTA_Quest_M2_TowerDefend" "<font face='Dota Hypatia Bold'><b>\]^</b></font>"
"[english]DOTA_Quest_M2_TowerDefend" "Defend the <font face='Dota Hypatia Bol
d'><b>Tower</b></font>"
"npc_dota_hero_bristleback" ""
"[english]npc_dota_hero_bristleback" "Bristlebog"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo" "*"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo" "Viscous Nasal G
oo"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Description" "/*
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Description"
"Covers a target in snot, causing it to have reduced armor and movement speed.
Multiple casts stack and refresh the duration."
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Lore" ""
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_goo_duration" ":"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_goo_duration"
"DURATION:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_armor_per_stack" ":"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_armor_per_stack"
"ARMOR LOSS:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_base_move_slow" "%SV:"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_base_move_slow"
"%BASE MOVEMENT SLOW:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_move_slow_per_stack"
"%S:"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_move_slow_per_stack
" "%SLOW PER STACK:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_stack_limit" "Q:"
"[english]DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_stack_limit"
"STACK LIMIT:"
"DOTA_Tooltip_ability_bristleback_quill_spray" "h"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray" "Quill Spray"
"DOTA_Tooltip_ability_bristleback_quill_spray_Description" "h
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_Description" "Sprays
enemy units with quills dealing damage in an area of effect around Bristlebog.
Deals bonus damage for every time a unit was hit by Quill Spray in the last 10 s
econds."
"DOTA_Tooltip_ability_bristleback_quill_spray_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_Lore" ""
"DOTA_Tooltip_ability_bristleback_quill_spray_radius" ":"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_radius" "RADIUS:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_base_damage" "h45:"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_quill_base_damage"
"QUILL BASE DAMAGE:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_damage" "hQ:"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_damage"
"QUILL STACK DAMAGE:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_duration" "Q:"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_duration"
"STACK DURATION:"
"DOTA_Tooltip_ability_bristleback_quill_spray_max_damage" ":"
"[english]DOTA_Tooltip_ability_bristleback_quill_spray_max_damage" "MAX DAM
AGE:"
"DOTA_Tooltip_ability_bristleback_bristleback" ""
"[english]DOTA_Tooltip_ability_bristleback_bristleback" "Bristleback"
"DOTA_Tooltip_ability_bristleback_bristleback_Description" "
"[english]DOTA_Tooltip_ability_bristleback_bristleback_Description" "Bristle
bog takes less damage from physical attacks if attacked from the side or rear.
If Bristlebog takes 250 damage from the rear, he releases a Quill Spray of the c
urrent level."
"DOTA_Tooltip_ability_bristleback_bristleback_Lore" ""
"[english]DOTA_Tooltip_ability_bristleback_bristleback_Lore" "The self-titled
ability."
"DOTA_Tooltip_ability_bristleback_bristleback_side_damage_reduction" "%:"
"[english]DOTA_Tooltip_ability_bristleback_bristleback_side_damage_reduction"
"%SIDE DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_bristleback_bristleback_back_damage_reduction" "%:"
"[english]DOTA_Tooltip_ability_bristleback_bristleback_back_damage_reduction"
"%BACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_bristleback_warpath" ""
"[english]DOTA_Tooltip_ability_bristleback_warpath" "Warpath"
"DOTA_Tooltip_ability_bristleback_warpath_Description" "cd
"[english]DOTA_Tooltip_ability_bristleback_warpath_Description" "Bristlebog work
s himself up into a fury every time he casts a spell, increasing his movement sp
eed and damage. The first stack (base) provides larger bonuses."
"DOTA_Tooltip_ability_bristleback_warpath_Lore" "&nbsp;"
"[english]DOTA_Tooltip_ability_bristleback_warpath_Lore" ""
"DOTA_Tooltip_ability_bristleback_warpath_base_damage" "45":"
"[english]DOTA_Tooltip_ability_bristleback_warpath_base_damage" "BASE DAMAGE BON
US:"
"DOTA_Tooltip_ability_bristleback_warpath_damage_per_stack" "":"
"[english]DOTA_Tooltip_ability_bristleback_warpath_damage_per_stack" "DAMAGE
PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_base_move_speed" "%SVQ7:"
"[english]DOTA_Tooltip_ability_bristleback_warpath_base_move_speed" "%BASE M
OVEMENT BONUS:"
"DOTA_Tooltip_ability_bristleback_warpath_move_speed_per_stack" "%SV":"
"[english]DOTA_Tooltip_ability_bristleback_warpath_move_speed_per_stack"
"%MOVEMENT PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_stack_duration" "Q:"
"[english]DOTA_Tooltip_ability_bristleback_warpath_stack_duration" "STACK D
URATION:"
"DOTA_Tooltip_modifier_medusa_stone_gaze_slow" ""
"[english]DOTA_Tooltip_modifier_medusa_stone_gaze_slow" "Stone Gaze"
"DOTA_Tooltip_modifier_medusa_stone_gaze_slow_Description" "SVSV 100%%
"[english]DOTA_Tooltip_modifier_medusa_stone_gaze_slow_Description" "Speed r
educed by 100%%; slowing regaining speed over time."
"DOTA_Tooltip_modifier_shredder_whirling_death_debuff" "e"
"[english]DOTA_Tooltip_modifier_shredder_whirling_death_debuff" "Whirling Death"
"DOTA_Tooltip_modifier_shredder_whirling_death_debuff_Description" " 15%% O$89"
"[english]DOTA_Tooltip_modifier_shredder_whirling_death_debuff_Description"
"Losing 15%% of primary attribute."
"DOTA_Tooltip_modifier_shredder_reactive_armor" "L'"
"[english]DOTA_Tooltip_modifier_shredder_reactive_armor" "Reactive Armor"
"DOTA_Tooltip_modifier_shredder_reactive_armor_Description" "Q 1 P=>R
"[english]DOTA_Tooltip_modifier_shredder_reactive_armor_Description" "Gaining
1 bonus armor and HP regen per stack."
"DOTA_Tooltip_modifier_shredder_chakram_debuff" ""
"[english]DOTA_Tooltip_modifier_shredder_chakram_debuff" "Chakram"
"DOTA_Tooltip_modifier_shredder_chakram_debuff_Description" "BS"
"[english]DOTA_Tooltip_modifier_shredder_chakram_debuff_Description" "Taking
damage over time and being slowed by the Chakram."
"DOTA_Tooltip_modifier_shredder_chakram_disarm" "!"
"[english]DOTA_Tooltip_modifier_shredder_chakram_disarm" "Chakram Disarm"
"DOTA_Tooltip_modifier_shredder_chakram_disarm_Description" "ab"
"[english]DOTA_Tooltip_modifier_shredder_chakram_disarm_Description" "You can
not attack while Chakram is in the air."
"dota_profile_clear_filter" "%&"
"[english]dota_profile_clear_filter" "Clear Hero Filter"
"Store_Teams" "}"
"[english]Store_Teams" "Teams"
"DOTA_ChatPhraseSelect" "?Adr"
"[english]DOTA_ChatPhraseSelect" "Select a Phrase"
"UI_ChatSettings" "vw"
"[english]UI_ChatSettings" "Chat Settings"
"UI_ChatPhrases" "vwdr"
"[english]UI_ChatPhrases" "Chat Phrases"
"DOTA_Chat_ItemGifted" "%s1 %s3 %s2"
"[english]DOTA_Chat_ItemGifted" "%s1 received the gift %s2 from %s3!"
"DOTA_UI_guide_select_title" "?A %s1 "
"[english]DOTA_UI_guide_select_title" "SELECT A BUILD FOR %s1"
"DOTA_UI_guide_select" "+"
"[english]DOTA_UI_guide_select" "Change build"
"DOTA_UI_guide_header_draft" "%s1 "
"[english]DOTA_UI_guide_header_draft" "YOUR %s1 DRAFT BUILDS"
"DOTA_UI_guide_header_subs" "%s1 "
"[english]DOTA_UI_guide_header_subs" "YOUR PINNED %s1 BUILDS"
"DOTA_UI_guide_header_top" "%s1 "
"[english]DOTA_UI_guide_header_top" "RECOMMENDED %s1 BUILDS"
"dota_store_feature_close" ""
"[english]dota_store_feature_close" "CLOSE"
"dota_store_feature_title_new_store" ")"
"[english]dota_store_feature_title_new_store" "New in the Dota Store"
"dota_hud_error_tutorial_shop_not_in_range" "~)*G"
"[english]dota_hud_error_tutorial_shop_not_in_range" "Tutorial Shop Not In Ra
nge"
"econ_collection_title" ""
"[english]econ_collection_title" "COLLECTION"
"Econ_Collection" ""
"[english]Econ_Collection" "COLLECTION"
"Store_FilterType_Heroes" "%&:"
"[english]Store_FilterType_Heroes" "Hero:"
"Store_FilterType_ItemTypes" ":"
"[english]Store_FilterType_ItemTypes" "Item type:"
"Store_FilterType_Rarities" "zV:"
"[english]Store_FilterType_Rarities" "Rarity:"
"Store_SortBy" "l:"
"[english]Store_SortBy" "Sort by:"
"Store_Sorter_ReleaseNewest" ":"
"[english]Store_Sorter_ReleaseNewest" "Release: Newest"
"Store_Sorter_ReleaseOldest" ":"
"[english]Store_Sorter_ReleaseOldest" "Release: Oldest"
"Store_Sorter_PriceHighest" ":"
"[english]Store_Sorter_PriceHighest" "Price: Highest"
"Store_Sorter_PriceLowest" ":"
"[english]Store_Sorter_PriceLowest" "Price: Lowest"
"Store_Sorter_Alphabetical" ""
"[english]Store_Sorter_Alphabetical" "Alphabetical"
"Store_Sorter_HeroName" "%&"
"[english]Store_Sorter_HeroName" "Hero"
"DOTA_FilterRarity" "yzzV"
"[english]DOTA_FilterRarity" "All Rarities"
"DOTA_FilterType" "yz"
"[english]DOTA_FilterType" "All Types"
"FilterType_Wearable" "U'("
"[english]FilterType_Wearable" "Wearable"
"FilterType_Courier" "c"
"[english]FilterType_Courier" "Courier"
"FilterType_Announcer" "rs"
"[english]FilterType_Announcer" "Announcer"
"FilterType_Tool" ""
"[english]FilterType_Tool" "Tool"
"FilterType_Misc" ""
"[english]FilterType_Misc" "Misc"
"FilterType_Modifiers" ""
"[english]FilterType_Modifiers" "Modifiers"
"FilterType_Pennant" "PQ"
"[english]FilterType_Pennant" "Pennant"
"FilterType_Treasure_Chest" ""
"[english]FilterType_Treasure_Chest" "Treasure Chest"
"FilterType_Ward" ""
"[english]FilterType_Ward" "Ward"
"DOTA_HeroFilter" "%&:"
"[english]DOTA_HeroFilter" "Hero:"
"DOTA_Chat_ActionItemReason_GamemodeRestricted" "GDabcd"
"[english]DOTA_Chat_ActionItemReason_GamemodeRestricted" "the item is not
usable in this game mode"
"DOTA_Tutorial_M1_UseClarity" "Gcd<font color='#EE0000'><b></b></font>
%!item_clarity%</b></font>cdT - zP<font color='#EE0000'><
"[english]DOTA_Tutorial_M1_UseClarity" "Now use the <font color='#006697' face=
'Dota Hypatia Bold'><b>Clarity</b></font> and regain your mana. Instead of click
ing on it, try hitting <font color='#006697' face='Dota Hypatia Bold'><b>%!item_
clarity%</b></font> to use it - each inventory slot has a key assigned to it. Hi
tting <font color='#006697' face='Dota Hypatia Bold'><b>%!item_clarity%</b></fon
t> twice will immediately use it on yourself.\n\nAfter using it, you'll see the
regeneration buff above your healthbar. You can mouse over a buff icon to see a
complete description of the effects."
"DOTA_Tutorial_M1_KeeperIntro" "rM_z#$#
"[english]DOTA_Tutorial_M1_KeeperIntro" "Ah, now if it isn't my old friend Drago
n Knight! We've had ourselves a bit of a dust-up with invading creeps, so if you
'll lend us your sword arm, I'll keep you supplied in mana."
"DOTA_Tutorial_M1_LastHitRecipeBuy" "67y#G)*Hz
'><b></b></font>qUq"
"[english]DOTA_Tutorial_M1_LastHitRecipeBuy" "The items required for the Brac
ers show up near the bottom of the shop window. You already have two of them so
all you need is the <font color='#006697' face='Dota Hypatia Bold'><b>Recipe</b
></font> which can be purchased automatically by <font color='#006697' face='Dot
a Hypatia Bold'><b>right-clicking</b></font> the <font color='#006697' face='Dot
a Hypatia Bold'><b>Bracer</b></font>. You can also buy the recipe directly."
"DOTA_Tutorial_M1_DragonTail" "H~<font color='#EE0000'><b>5</b>
"[english]DOTA_Tutorial_M1_DragonTail" "Ah, you're level five! Choose your <fon
t color='#006697' face='Dota Hypatia Bold'><b>Dragon Tail</b></font> skill, and
try it out on some creeps. It's a short ranged <font color='#006697' face='Dota
Hypatia Bold'><b>Stun</b></font> that'll make it easy for you to smite enemy Her
oes."
"DOTA_Tutorial_M1_UseDragonTail" "<font color='#EE0000'><b>%dota_ability_exec
ute 1%</b></font>.<font color='#EE0000'><b>5</b></font><font color='#EE000
"[english]DOTA_Tutorial_M1_UseDragonTail" "Hit your <font color='#006697'
face='Dota Hypatia Bold'><b>%dota_ability_execute 1%</b></font> key to start cas
ting <font color='#006697' face='Dota Hypatia Bold'><b>Dragon Tail</b></font>, a
nd then <font color='#006697' face='Dota Hypatia Bold'><b>Left Click</b></font>
on an enemy to stun them!"
"DOTA_Tutorial_M1_LaneTip_1" "1z7<font color='#EE0000'><b></b></fo
"[english]DOTA_Tutorial_M1_LaneTip_1" "Nicely done. Don't forget you only ear
n gold by getting the <font color='#006697' face='Dota Hypatia Bold'><b>last hit
</b></font>."
"DOTA_Tutorial_M1_LaneTip_2" "GM_B
"[english]DOTA_Tutorial_M1_LaneTip_2" "Stay behind your creeps and let them en
gage the enemy first. This is a good way to avoid damage."
"DOTA_Tutorial_M1_LaneTip_3" "M_VM_=><font col
"[english]DOTA_Tutorial_M1_LaneTip_3" "Let your creeps lower the enemy creep's
health and then move in to get the <font color='#006697' face='Dota Hypatia Bol
d'><b>last hit</b></font>."
"DOTA_Tutorial_M2_RangedLevelTwo" "z+,M_
"[english]DOTA_Tutorial_M2_RangedLevelTwo" "I bet there are more somewhere.
Explore a bit and see if you turn up a few more to earn enough experience to r
each <font color='#006697' face='Dota Hypatia Bold'><b>level two</b></font>."
"DOTA_Tutorial_M2_TowerLevel" "?A"<font color='#006697' face='Dota
"[english]DOTA_Tutorial_M2_TowerLevel" "During the fray you earned another leve
l. Put a point into <font color='#006697' face='Dota Hypatia Bold'><b>Headshot<
/b></font> to give you a chance to stun your enemy briefly while causing more da
mage."
"DOTA_Tutorial_M2_CourierShop" "cdc)*
"[english]DOTA_Tutorial_M2_CourierShop" "With all this gold you've been hauling
around why not get a little spendy. Use the Courier to purchase a Hyperstone fr
om the Secret Shop."
"DOTA_Tutorial_M2_CourierMeetRoq" ")*_tce)*
"[english]DOTA_Tutorial_M2_CourierMeetRoq" "The Secret Shop is just out of
the way up to the north. Tell the courier to go to the Secret Shop and purchase
the Hyperstone. You've earned a little break."
"DOTA_Tutorial_M2_CourierRemind" "fP?AcgP"
"[english]DOTA_Tutorial_M2_CourierRemind" "Select the Courier by left-clic
king and give him orders to move with right-click."
"DOTA_Tutorial_M2_FlyingGold" "c"c"
"[english]DOTA_Tutorial_M2_FlyingGold" "Earn enough gold to purchase the flying
upgrade for your Courier"
"DOTA_Quest_ReturnToShop" "hi)*"
"[english]DOTA_Quest_ReturnToShop" "Return to the Shop"
"DOTA_Quest_M2_LevelTwo" "<font face='Dota Hypatia Bold'><b></b></font>"
"[english]DOTA_Quest_M2_LevelTwo" "Reach <font face='Dota Hypatia Bold'><b
>Level Two</b></font>"
"DOTA_Quest_M2_SecretShop" ")*@ X "
"[english]DOTA_Quest_M2_SecretShop" "Buy and Retrieve ItemX From Secret Shop
"
"npc_dota_healing_campfire" "`"
"[english]npc_dota_healing_campfire" "Healing Campfire"
"DOTA_Tooltip_Boost_Active" "dQ7"
"[english]DOTA_Tooltip_Boost_Active" "Drop Rate Bonus Active"
"DOTA_Tooltip_ability_magnataur_skewer_range" ":"
"[english]DOTA_Tooltip_ability_magnataur_skewer_range" "DISTANCE:"
"npc_dota_hero_shredder_bio" "GD*)
"[english]npc_dota_hero_shredder_bio" "Rizzrack could still hear the screams i
n his mind. He worked, frantically turning wrenches, twisting screws, building
and carving and forging. Sleep eluded him; he only built. Months had passed si
nce he had shut himself in his uncle's workshop, and his deliverance was nearly
complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flo
wers floating on the placid waves of Augury Bay before exploding into a cloud of
pollen that silenced lives as it seized the lungs. He woke with a choking star
t. For hours the rhythmic sound of a whetstone filled the shop as he sharpened
a set of massive blades, his mind filled with images of strangling vines garroti
ng neighbors, enwrapping homes. The flooding of Augury Bay had been nothing com
pared to the violent horrors the waters left to take root beyond the city walls.
But the saw-suit would make him strong and safe he thought, allowing himself t
his sliver of hope before the full might of his fear crashed into his fading min
d. Branches and bark and blood. When the city fell, Rizzrack fled trees that w
alked, and fought, and killed. Trees had shattered the gates and swarmed into t
he city. Trees had crushed and thrashed and stomped the last that Augury Bay co
uld muster in defense, and stalked the few fleeing refugees. In addled silence
Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he
inspected each link and ran a trembling finger along the claw attached at its en
d. The saw-suit was ready.
With his hand trembling he sparked the bladed machine to life. Terror drove him
, terror of what awaited him and of what he would have to face to have any hope
of calming his mind. As the saw-suit shuddered to life he knew he must face thi
s fear, and he knew he wouldn't like it one bit."
"DOTA_UI_default_build" ""
"[english]DOTA_UI_default_build" "Default Build"
"DOTA_UI_guide_header_default" "%s1 "
"[english]DOTA_UI_guide_header_default" "%s1 DEFAULT BUILD"
"DOTA_UI_build_rating" ":"
"[english]DOTA_UI_build_rating" "Rating:"
"DOTA_UI_guide_panel_description" ""
"[english]DOTA_UI_guide_panel_description" "Description"
"DOTA_UI_guide_panel_skills" ""
"[english]DOTA_UI_guide_panel_skills" "Skills"
"DOTA_Guide_Item_Guide" "'"
"[english]DOTA_Guide_Item_Guide" "Item Guide"
"DOTA_Guide_Ability_Guide" "P"
"[english]DOTA_Guide_Ability_Guide" "Ability Guide"
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_aura" ""
"[english]DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_aura"
"Scorched"
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_aura_Description"
"7"cSV=>RS"
"[english]DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_aura_Descript
ion" "Damaging over time, increasing Doom Bringer's movement speed and his re
generation rate."
"DOTA_Tooltip_modifier_centaur_stampede_slow" ""
"[english]DOTA_Tooltip_modifier_centaur_stampede_slow" "Stampede"
"DOTA_Tooltip_modifier_healing_campfire_heal" "`@o"
"[english]DOTA_Tooltip_modifier_healing_campfire_heal" "Campfire Warmth"
"DOTA_Tooltip_modifier_healing_campfire_heal_Description" "R %dMODIFIER_PROPERT
Y_HEALTH_REGEN_PERCENTAGE%%% =>"
"[english]DOTA_Tooltip_modifier_healing_campfire_heal_Description" "Healing
%dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP per second"
"DOTA_Tooltip_modifier_healing_campfire_aura" "`@o"
"[english]DOTA_Tooltip_modifier_healing_campfire_aura" "Campfire Warmth"
"UI_Chat_Sound" "vws"
"[english]UI_Chat_Sound" "CHAT MESSAGE SOUND"
"dota_game_mode_9" "M1"
"[english]dota_game_mode_9" "The Greeviling"
"dota_game_mode_10" "~"
"[english]dota_game_mode_10" "TUTORIAL"
"dota_game_mode_9_desc" "=M1y@2GU
"[english]dota_game_mode_9_desc" "Thanks to an infestation of wild Greevi
ls, Frostivus has been cancelled! It's up to you and your tame pet Greevils to r
eclaim the holiday!"
"dota_game_mode_10_desc" ""
"[english]dota_game_mode_10_desc" "Tutorial mode."
"dota_hud_error_cant_cast_on_greevil" "abM1"
"[english]dota_hud_error_cant_cast_on_greevil" "Cannot cast on Greevil"
"OpenGift" "-"
"[english]OpenGift" "Open Gift"
"DOTA_XPBonus_Confirm_Hours" "$cdQ7G %s2 M
"[english]DOTA_XPBonus_Confirm_Hours" "Are you sure you want to consume this X
P bonus item? Your rate of discovering items will increase to %s1 for %s2 hours.
You will be notified when the bonus period ends. The item will be destroyed upo
n use."
"Attrib_Marketable" "U Steam "
"[english]Attrib_Marketable" "Can be listed on the Steam Community Market."
"dota_modifier" ""
"[english]dota_modifier" "Modifier"
"dota_hud_skin" "HUD m"
"[english]dota_hud_skin" "HUD Skin"
"LoadoutSlot_hud_skin" "HUD m"
"[english]LoadoutSlot_hud_skin" "HUD Skin"
"Attrib_Particle57" ""
"[english]Attrib_Particle57" "Frostivus Frost"
"DOTA_ViewBackpack" ":"
"[english]DOTA_ViewBackpack" "View: Backpack"
"DOTA_ViewCollection" ":"
"[english]DOTA_ViewCollection" "View: Collection"
"Attrib_FrostivusTag" " %s1"
"[english]Attrib_FrostivusTag" "Frostivus %s1"
"EggNameMarket" "%s1 ( %s2)"
"[english]EggNameMarket" "%s1 (Unusual %s2)"
"greeviling_instructions" "M15"
"[english]greeviling_instructions" "The Book of Greeviling"
"greevil_instruction_01" "k%&'Fz
"[english]greevil_instruction_01" "When you first appear in game check you
r hero's inventory. Your Frostivus Sock contains some useful treats."
"greevil_instruction_02" "cdIJM1"
"[english]greevil_instruction_02" "Use the Whistle to switch to and from G
reevil form."
"greevil_instruction_03" "M11Gey1"
"[english]greevil_instruction_03" "Your Greevil's abilities are based on t
he essences applied to the egg before it hatched."
"greevil_instruction_04" "BS#1"
"[english]greevil_instruction_04" "Hunt down and dispatch Mega Greevil cam
ps to get their presents."
"greevil_instruction_05" "}M1
"[english]greevil_instruction_05" "Win and receive a fancy present! Lose a
nd receive a present that some Greevil sat on. Loser presents have a lower chanc
e of dropping a nice item."
"greevil_instruction_06" " 11 N1}"
"[english]greevil_instruction_06" "The first team to clear 11 camps wins t
he match."
"greevil_lootgreevil_spawn" "Ge"
"[english]greevil_lootgreevil_spawn" "Thyg the Giftsnatch has appeared on you
r river. Kill him before he skates away!"
"greevil_lootgreevil_escape" "HBeM13"
"[english]greevil_lootgreevil_escape" "Thyg the Giftsnatch has escaped and ska
ted off to another Greeviling!"
"greevil_lootgreevil_kill" "yz/"
"[english]greevil_lootgreevil_kill" "You foiled Thyg the Giftsnatch! Present
s for all!"
"no_greevils_instructions" "zM1M1
"[english]no_greevils_instructions" "You have no Greevils. Play The Greevili
ng to collect eggs and essences from which to hatch your very own Greevil! In th
e mean time we will loan you this little, naked Greevil to play with until you c
an hatch your own."
"Courier_Abilities" ""
"[english]Courier_Abilities" "Abilities"
"npc_dota_greevil" "M1"
"[english]npc_dota_greevil" "Greevil"
"npc_dota_loot_greevil" ""
"[english]npc_dota_loot_greevil" "Thyg the Giftsnatch"
"npc_dota_greevil_minion_black" "M1"
"[english]npc_dota_greevil_minion_black" "Vile Greevil Minion"
"npc_dota_greevil_miniboss_black" "11"
"[english]npc_dota_greevil_miniboss_black" "Nefarious Megagreevil"
"npc_dota_greevil_minion_white" "M1"
"[english]npc_dota_greevil_minion_white" "Blessed Greevil Minion"
"npc_dota_greevil_miniboss_white" "Y1"
"[english]npc_dota_greevil_miniboss_white" "Divine Megagreevil"
"npc_dota_greevil_minion_red" "M1"
"[english]npc_dota_greevil_minion_red" "Vicious Greevil Minion"
"npc_dota_greevil_miniboss_red" "1"
"[english]npc_dota_greevil_miniboss_red" "Ruthless Megagreevil"
"npc_dota_greevil_minion_yellow" "M1"
"[english]npc_dota_greevil_minion_yellow" "Clever Greevil Minion"
"npc_dota_greevil_miniboss_yellow" "1"
"[english]npc_dota_greevil_miniboss_yellow" "Crafty Megagreevil"
"npc_dota_greevil_minion_blue" "M1"
"[english]npc_dota_greevil_minion_blue" "Brittle Greevil Minion"
"npc_dota_greevil_miniboss_blue" "1"
"[english]npc_dota_greevil_miniboss_blue" "Frozen Megagreevil"
"npc_dota_greevil_miniboss_green" "1"
"[english]npc_dota_greevil_miniboss_green" "Verdant Megagreevil"
"npc_dota_greevil_minion_green" "1"
"[english]npc_dota_greevil_minion_green" "Budding Greevil Minion"
"npc_dota_greevil_miniboss_purple" "1"
"[english]npc_dota_greevil_miniboss_purple" "Noxious Megagreevil"
"npc_dota_greevil_minion_purple" "M1"
"[english]npc_dota_greevil_minion_purple" "Rotten Greevil Minion"
"npc_dota_greevil_miniboss_orange" "1"
"[english]npc_dota_greevil_miniboss_orange" "Scorching Megagreevil"
"npc_dota_greevil_minion_orange" "oM1"
"[english]npc_dota_greevil_minion_orange" "Toasty Greevil Minion"
"DOTA_Chat_PlayerKilledXmas" "%s1 @ %s2 "
"[english]DOTA_Chat_PlayerKilledXmas" "%s1 just pwned %s2's head!"
"DOTA_Chat_PlayerKilledAssistXmas" "%s1 "
"[english]DOTA_Chat_PlayerKilledAssistXmas" "%s1 was just killed!"
"DOTA_Tooltip_ability_greevil_magic_missile" "1"
"[english]DOTA_Tooltip_ability_greevil_magic_missile" "Greevil Missile"
"DOTA_Tooltip_ability_greevil_magic_missile_Description" "\n
"[english]DOTA_Tooltip_ability_greevil_magic_missile_Description" "BLUE ES
SENCE\nFires a greevilish magic missile at an enemy unit, stunning and dealing d
amage."
"DOTA_Tooltip_ability_greevil_magic_missile_magic_missile_stun" ":"
"[english]DOTA_Tooltip_ability_greevil_magic_missile_magic_missile_stun"
"DURATION:"
"DOTA_Tooltip_ability_greevil_magic_missile_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_magic_missile_customval_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_cold_snap" ""
"[english]DOTA_Tooltip_ability_greevil_cold_snap" "Greevil Snap"
"DOTA_Tooltip_ability_greevil_cold_snap_Description" "1/
"[english]DOTA_Tooltip_ability_greevil_cold_snap_Description" "The greevil dra
ws the heat from an enemy, chilling them to their very core. The enemy will take
damage and be briefly frozen. Further damage taken in this state will freeze th
e enemy again, dealing bonus damage."
"DOTA_Tooltip_ability_greevil_cold_snap_customval_initial_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_cold_snap_customval_initial_damage"
"INITIAL DAMAGE:"
"DOTA_Tooltip_ability_greevil_cold_snap_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_cold_snap_customval_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_greevil_cold_snap_freeze_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_cold_snap_freeze_duration" "FREEZE
DURATION:"
"DOTA_Tooltip_ability_greevil_cold_snap_freeze_cooldown" ":"
"[english]DOTA_Tooltip_ability_greevil_cold_snap_freeze_cooldown" "FREEZE
COOLDOWN:"
"DOTA_Tooltip_ability_greevil_decrepify" "1"
"[english]DOTA_Tooltip_ability_greevil_decrepify" "Degreevilfy"
"DOTA_Tooltip_ability_greevil_decrepify_Description" "+\nr
"[english]DOTA_Tooltip_ability_greevil_decrepify_Description" "RED ESSENCE\nA
powerful banishing spell that slows a unit and renders it unable to attack or be
attacked. Afflicted units take extra magic damage."
"DOTA_Tooltip_ability_greevil_decrepify_customval_spell_damage_pct" "%1b":"
"[english]DOTA_Tooltip_ability_greevil_decrepify_customval_spell_damage_pct"
"%BONUS SPELL DAMAGE:"
"DOTA_Tooltip_ability_greevil_decrepify_bonus_movement_speed" "%S:"
"[english]DOTA_Tooltip_ability_greevil_decrepify_bonus_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_greevil_decrepify_customval_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_decrepify_customval_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_greevil_diabolic_edict" "1"
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict" "Greevolic Edict"
"DOTA_Tooltip_ability_greevil_diabolic_edict_Description" "1GD.
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict_Description" "Saturat
es the area around the Greevil with magical explosions that deal mixed damage to
enemy units and structures. The fewer units available to attack, the more dama
ge those units will take."
"DOTA_Tooltip_ability_greevil_diabolic_edict_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict_customval_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_diabolic_edict_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_diabolic_edict_num_explosions" "<:"
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict_num_explosions" "EXPLOSI
ONS:"
"DOTA_Tooltip_ability_greevil_diabolic_edict_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_diabolic_edict_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_maledict" ""
"[english]DOTA_Tooltip_ability_greevil_maledict" "Greevildict"
"DOTA_Tooltip_ability_greevil_maledict_Description" "\nyz%
"[english]DOTA_Tooltip_ability_greevil_maledict_Description" "PURPLE ESSENCE\
nCurses all enemy Heroes in an area, causing them to take damage every 4 seconds
and adding bonus damage for every 100 HP lost since the curse began."
"DOTA_Tooltip_ability_greevil_maledict_customval_bonus_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_maledict_customval_bonus_damage" "BONUS D
AMAGE:"
"DOTA_Tooltip_ability_greevil_maledict_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_maledict_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_maledict_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_maledict_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_shadow_strike" "1"
"[english]DOTA_Tooltip_ability_greevil_shadow_strike" "Shadow Greevil Strike"
"DOTA_Tooltip_ability_greevil_shadow_strike_Description" "\n
"[english]DOTA_Tooltip_ability_greevil_shadow_strike_Description" "PURPLE
ESSENCE\nHurls a poisoned dagger which deals large initial damage, and then deal
s damage over time. The poisoned unit has its movement speed slowed. An instanc
e of damage is dealt every 3 seconds."
"DOTA_Tooltip_ability_greevil_shadow_strike_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_greevil_shadow_strike_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_greevil_shadow_strike_customval_strike_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_shadow_strike_customval_strike_damage"
"STRIKE DAMAGE:"
"DOTA_Tooltip_ability_greevil_shadow_strike_customval_duration_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_shadow_strike_customval_duration_damage"
"DAMAGE OVER TIME:"
"DOTA_Tooltip_ability_greevil_shadow_strike_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_shadow_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_laguna_blade" ""
"[english]DOTA_Tooltip_ability_greevil_laguna_blade" "Greevilaguna Blade"
"DOTA_Tooltip_ability_greevil_laguna_blade_Description" "+1\n.
"[english]DOTA_Tooltip_ability_greevil_laguna_blade_Description" "RED EGG
\nFires off a bolt of lightning at a single enemy unit, dealing massive damage."
"DOTA_Tooltip_ability_greevil_laguna_blade_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_laguna_blade_customval_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_poison_nova" ""
"[english]DOTA_Tooltip_ability_greevil_poison_nova" "Greevil Nova"
"DOTA_Tooltip_ability_greevil_poison_nova_Description" "1\n7
"[english]DOTA_Tooltip_ability_greevil_poison_nova_Description" "PURPLE EGG\nA s
preading ring of poison that does damage over time to enemy units. Poison Nova'
s effect cannot bring units below 1 HP."
"DOTA_Tooltip_ability_greevil_poison_nova_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_poison_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_poison_nova_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_poison_nova_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_poison_nova_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_poison_nova_customval_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_ice_wall" "1"
"[english]DOTA_Tooltip_ability_greevil_ice_wall" "Greevice Wall"
"DOTA_Tooltip_ability_greevil_ice_wall_Description" "\nG1e
"[english]DOTA_Tooltip_ability_greevil_ice_wall_Description" "BLUE ESSENCE\nG
enerates a wall of solid ice directly in front of the Greevil. The bitter cold e
manating from it greatly slows nearby enemies and deals damage each second."
"DOTA_Tooltip_ability_greevil_ice_wall_customval_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_ice_wall_customval_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_greevil_ice_wall_slow" "%S:"
"[english]DOTA_Tooltip_ability_greevil_ice_wall_slow" "%SLOW:"
"DOTA_Tooltip_ability_greevil_ice_wall_customval_damage_per_second" ":"
"[english]DOTA_Tooltip_ability_greevil_ice_wall_customval_damage_per_second"
"DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_greevil_fatal_bonds" "1"
"[english]DOTA_Tooltip_ability_greevil_fatal_bonds" "Greevil Bonds"
"DOTA_Tooltip_ability_greevil_fatal_bonds_Description" "1\n<G
"[english]DOTA_Tooltip_ability_greevil_fatal_bonds_Description" "ORANGE ESSENCE\
nBinds several enemy units together, causing a portion of the damage dealt to on
e of them to be felt by the others."
"DOTA_Tooltip_ability_greevil_fatal_bonds_count" "/<:"
"[english]DOTA_Tooltip_ability_greevil_fatal_bonds_count" "ENEMIES BOUND:"
"DOTA_Tooltip_ability_greevil_fatal_bonds_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_fatal_bonds_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_fatal_bonds_customval_dmg_share_percentage"
"%:"
"[english]DOTA_Tooltip_ability_greevil_fatal_bonds_customval_dmg_share_percentag
e" "%DAMAGE SHARED:"
"DOTA_Tooltip_ability_greevil_blade_fury" "1"
"[english]DOTA_Tooltip_ability_greevil_blade_fury" "Greevil Fury"
"DOTA_Tooltip_ability_greevil_blade_fury_Description" "\nz9
"[english]DOTA_Tooltip_ability_greevil_blade_fury_Description" "ORANGE ESSENCE\
nCauses a bladestorm of destructive force around the Greevil, rendering him immu
ne to magic and dealing damage to nearby enemy units."
"DOTA_Tooltip_ability_greevil_blade_fury_blade_fury_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_blade_fury_blade_fury_radius" "RADIUS:
"
"DOTA_Tooltip_ability_greevil_blade_fury_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_blade_fury_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_blade_fury_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_blade_fury_customval_damage" "DPS:"
"DOTA_Tooltip_ability_greevil_phantom_strike" "1'"
"[english]DOTA_Tooltip_ability_greevil_phantom_strike" "Phantom Greevil Strike"
"DOTA_Tooltip_ability_greevil_phantom_strike_Description" "\n
"[english]DOTA_Tooltip_ability_greevil_phantom_strike_Description" "YELLOW
ESSENCE\nTeleports to a unit, friendly or enemy, and grants bonus attack speed w
hile attacking if it's an enemy unit."
"DOTA_Tooltip_ability_greevil_phantom_strike_customval_bonus_attacks" "SQ7<:"
"[english]DOTA_Tooltip_ability_greevil_phantom_strike_customval_bonus_attacks"
"MAX ATTACKS:"
"DOTA_Tooltip_ability_greevil_phantom_strike_bonus_attack_speed" "%SVQ7:"
"[english]DOTA_Tooltip_ability_greevil_phantom_strike_bonus_attack_speed"
"%BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_greevil_phantom_strike_tooltip_range" ":"
"[english]DOTA_Tooltip_ability_greevil_phantom_strike_tooltip_range" "RANGE:"
"DOTA_Tooltip_ability_greevil_time_lock" "1"
"[english]DOTA_Tooltip_ability_greevil_time_lock" "Greevil Lock"
"DOTA_Tooltip_ability_greevil_time_lock_Description" "\nz
"[english]DOTA_Tooltip_ability_greevil_time_lock_Description" "YELLOW ESSENCE\
nAdds the chance for an attack to lock an enemy unit in time, stunning it and de
aling bonus damage."
"DOTA_Tooltip_ability_greevil_time_lock_chance_pct" "%:"
"[english]DOTA_Tooltip_ability_greevil_time_lock_chance_pct" "%CHANCE:"
"DOTA_Tooltip_ability_greevil_time_lock_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_time_lock_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_time_lock_customval_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_greevil_time_lock_customval_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_greevil_shadow_wave" "1"
"[english]DOTA_Tooltip_ability_greevil_shadow_wave" "Greevil Wave"
"DOTA_Tooltip_ability_greevil_shadow_wave_Description" "\n<
"[english]DOTA_Tooltip_ability_greevil_shadow_wave_Description" "GREEN ESSENCE\n
Shadow Wave heals several allies, which in turn cause damage equal to their heal
ing in a small area around them. The Greevil is always healed by Shadow Wave, a
nd it does not count toward the number of targets."
"DOTA_Tooltip_ability_greevil_shadow_wave_max_targets" ",<:"
"[english]DOTA_Tooltip_ability_greevil_shadow_wave_max_targets" "TARGETS:"
"DOTA_Tooltip_ability_greevil_shadow_wave_damage_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_shadow_wave_damage_radius" "DAMAGE
RADIUS:"
"DOTA_Tooltip_ability_greevil_shadow_wave_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_shadow_wave_customval_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_leech_seed" "=1"
"[english]DOTA_Tooltip_ability_greevil_leech_seed" "Leech Greevil"
"DOTA_Tooltip_ability_greevil_leech_seed_Description" "\nG/=>
"[english]DOTA_Tooltip_ability_greevil_leech_seed_Description" "GREEN ESSENCE\n
Plants a life-sapping seed in an enemy unit, draining its health, while simultan
eously slowing it. The seed heals friendly units around it equal to the amount d
rained. Pulses 4 times."
"DOTA_Tooltip_ability_greevil_leech_seed_customval_leech_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_leech_seed_customval_leech_damage"
"DAMAGE PER PULSE:"
"DOTA_Tooltip_ability_greevil_leech_seed_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_greevil_leech_seed_movement_slow" "%MOVEME
NT SLOW:"
"DOTA_Tooltip_ability_greevil_leech_seed_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_leech_seed_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_leech_seed_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_leech_seed_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_echo_slam" "1"
"[english]DOTA_Tooltip_ability_greevil_echo_slam" "Greevil Slam"
"DOTA_Tooltip_ability_greevil_echo_slam_Description" "1\nj
"[english]DOTA_Tooltip_ability_greevil_echo_slam_Description" "ORANGE EGG\nSho
ckwaves travel through the ground, damaging enemy units. Each enemy hit causes
an echo to damage nearby units."
"DOTA_Tooltip_ability_greevil_echo_slam_customval_damage" "45:"
"[english]DOTA_Tooltip_ability_greevil_echo_slam_customval_damage" "BASE DA
MAGE:"
"DOTA_Tooltip_ability_greevil_echo_slam_customval_echo_damage" "is:"
"[english]DOTA_Tooltip_ability_greevil_echo_slam_customval_echo_damage" "ECHO DA
MAGE:"
"DOTA_Tooltip_ability_greevil_echo_slam_echo_slam_damage_range" ":"
"[english]DOTA_Tooltip_ability_greevil_echo_slam_echo_slam_damage_range"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_natures_attendants" "1"
"[english]DOTA_Tooltip_ability_greevil_natures_attendants" "Greevil's Atten
dants"
"DOTA_Tooltip_ability_greevil_natures_attendants_Description" "1\nM
"[english]DOTA_Tooltip_ability_greevil_natures_attendants_Description" "GREEN E
GG\nA cloud of wisps heals Enchantress and any friendly units nearby. Lasts 10
seconds."
"DOTA_Tooltip_ability_greevil_natures_attendants_wisp_count" "<:"
"[english]DOTA_Tooltip_ability_greevil_natures_attendants_wisp_count" "WISPS:"
"DOTA_Tooltip_ability_greevil_natures_attendants_customval_heal" ":"
"[english]DOTA_Tooltip_ability_greevil_natures_attendants_customval_heal"
"HEAL PER SECOND:"
"DOTA_Tooltip_ability_greevil_natures_attendants_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_natures_attendants_radius" "RADIUS:
"
"DOTA_Tooltip_ability_greevil_natures_attendants_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_natures_attendants_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_greevil_bloodlust" ""
"[english]DOTA_Tooltip_ability_greevil_bloodlust" "Greevilust"
"DOTA_Tooltip_ability_greevil_bloodlust_Description" "1\n
"[english]DOTA_Tooltip_ability_greevil_bloodlust_Description" "YELLOW EGG\nInc
ites a frenzy in a friendly unit, increasing its movement speed and attack speed
."
"DOTA_Tooltip_ability_greevil_bloodlust_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_bloodlust_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_bloodlust_customval_bonus_attack_speed" "SV:"
"[english]DOTA_Tooltip_ability_greevil_bloodlust_customval_bonus_attack_speed"
"ATTACK SPEED:"
"DOTA_Tooltip_ability_greevil_bloodlust_customval_bonus_movement_speed" "%SV:"
"[english]DOTA_Tooltip_ability_greevil_bloodlust_customval_bonus_movement_speed"
"%MOVE SPEED:"
"DOTA_Tooltip_ability_greevil_purification" ""
"[english]DOTA_Tooltip_ability_greevil_purification" "Greevilication"
"DOTA_Tooltip_ability_greevil_purification_Description" "1\nB
"[english]DOTA_Tooltip_ability_greevil_purification_Description" "WHITE E
GG\nInstantly heals a friendly unit and damages all nearby enemy units."
"DOTA_Tooltip_ability_greevil_purification_customval_heal" ":"
"[english]DOTA_Tooltip_ability_greevil_purification_customval_heal" "HEAL/DA
MAGE:"
"DOTA_Tooltip_ability_greevil_purification_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_purification_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_flesh_golem" "1/"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem" "Greevil Golem"
"DOTA_Tooltip_ability_greevil_flesh_golem_Description" "1\n1/
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_Description" "BLACK EGG\nThe
Greevil transforms into a horrifying greevil golem, increasing his health regen,
armor, and attack damage. Nearby units have their armor reduced."
"DOTA_Tooltip_ability_greevil_flesh_golem_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_flesh_golem_customval_bonus_damage" "":"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_customval_bonus_damage"
"BONUS DAMAGE:"
"DOTA_Tooltip_ability_greevil_flesh_golem_customval_armor_bonus" "":"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_customval_armor_bonus"
"ARMOR BONUS:"
"DOTA_Tooltip_ability_greevil_flesh_golem_health_regen" "%=>R:"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_health_regen" "%HEALTH
REGEN:"
"DOTA_Tooltip_ability_greevil_flesh_golem_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_flesh_golem_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_hook" ""
"[english]DOTA_Tooltip_ability_greevil_hook" "Greevil Hook"
"DOTA_Tooltip_ability_greevil_hook_Description" "\n!
"[english]DOTA_Tooltip_ability_greevil_hook_Description" "PURPLE ESSENCE\
nLaunches a hook at a unit or location. The hook will snag the first unit it enc
ounters, dragging the unit back to the Greevil and dealing damage if it is an en
emy."
"DOTA_Tooltip_ability_greevil_hook_hook_distance" ":"
"[english]DOTA_Tooltip_ability_greevil_hook_hook_distance" "DISTANCE:"
"DOTA_Tooltip_ability_greevil_hook_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_hook_customval_damage" "DAMAGE:"
"DOTA_Tooltip_ability_greevil_rot" ""
"[english]DOTA_Tooltip_ability_greevil_rot" "Greevil Rot"
"DOTA_Tooltip_ability_greevil_rot_Description" "+\n7/SV
"[english]DOTA_Tooltip_ability_greevil_rot_Description" "RED ESSENCE\nA toxic cl
oud that deals intense damage and slows movement--harming not only enemy units b
ut the Greevil itself."
"DOTA_Tooltip_ability_greevil_rot_rot_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_rot_rot_radius" "RADIUS:"
"DOTA_Tooltip_ability_greevil_rot_rot_slow" "%S:"
"[english]DOTA_Tooltip_ability_greevil_rot_rot_slow" "%SLOW:"
"DOTA_Tooltip_ability_greevil_rot_customval_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_rot_customval_damage" "DAMAGE:"
"DOTA_Tooltip_ability_greevil_black_hole" "1"
"[english]DOTA_Tooltip_ability_greevil_black_hole" "Greevil Hole"
"DOTA_Tooltip_ability_greevil_black_hole_Description" "1\nb -
"[english]DOTA_Tooltip_ability_greevil_black_hole_Description" "BLUE EGG\nCHANN
ELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by G
reevil Hole cannot move, attack, or cast spells. The closer units get to the ce
nter, the more damage is dealt."
"DOTA_Tooltip_ability_greevil_black_hole_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_black_hole_duration" "DURATION:"
"DOTA_Tooltip_ability_greevil_black_hole_customval_far_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_black_hole_customval_far_damage" "MIN DAM
AGE:"
"DOTA_Tooltip_ability_greevil_black_hole_customval_near_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_black_hole_customval_near_damage"
"MAX DAMAGE:"
"DOTA_Tooltip_ability_greevil_black_hole_customval_far_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_black_hole_customval_far_radius" "RADIUS:
"
"DOTA_Tooltip_Ability_item_present" ""
"[english]DOTA_Tooltip_Ability_item_present" "A Gift!"
"DOTA_Tooltip_modifier_greevil_stats" "Q7"
"[english]DOTA_Tooltip_modifier_greevil_stats" "Essence Bonuses"
"DOTA_Tooltip_modifier_greevil_stats_Description" ":%dMODIFIER_PROPERTY_TOOLTIP
%%%\nSV":%dMODIFIER_PROPERTY_TOOLTIP%\nSV": %dMODIFIER_PROPERTY_TOOLTIP%\n
_PROPERTY_TOOLTIP%\n":%dMODIFIER_PROPERTY_TOOLTIP%\n":%dMODIFIER_PROPE
_TOOLTIP%"
"[english]DOTA_Tooltip_modifier_greevil_stats_Description" "Critical Strike
Chance: %dMODIFIER_PROPERTY_TOOLTIP%%%\nMove Speed Bonus: %dMODIFIER_PROPERTY_T
OOLTIP%\nAttack Speed Bonus: %dMODIFIER_PROPERTY_TOOLTIP%\nHealth Bonus: %dMODIF
IER_PROPERTY_TOOLTIP%\nMagic Armor Bonus:%dMODIFIER_PROPERTY_TOOLTIP%\nAttack Da
mage Bonus: %dMODIFIER_PROPERTY_TOOLTIP%\nPhysical Armor Bonus: %dMODIFIER_PROPE
RTY_TOOLTIP%\nBlock Chance: %dMODIFIER_PROPERTY_TOOLTIP%"
"DOTA_Tooltip_modifier_greevil_decrepify" ""
"[english]DOTA_Tooltip_modifier_greevil_decrepify" "Decrepify"
"DOTA_Tooltip_modifier_greevil_maledict" ""
"[english]DOTA_Tooltip_modifier_greevil_maledict" "Maledict"
"DOTA_Tooltip_modifier_greevil_shadow_strike" ""
"[english]DOTA_Tooltip_modifier_greevil_shadow_strike" "Shadow Strike"
"DOTA_Tooltip_modifier_greevil_poison_nova" ""
"[english]DOTA_Tooltip_modifier_greevil_poison_nova" "Poison Nova"
"DOTA_Tooltip_modifier_greevil_ice_wall_slow_debuff" ""
"[english]DOTA_Tooltip_modifier_greevil_ice_wall_slow_debuff" "Ice Wall"
"DOTA_Tooltip_modifier_greevil_fatal_bonds" ">"
"[english]DOTA_Tooltip_modifier_greevil_fatal_bonds" "Fatal Bonds"
"DOTA_Tooltip_modifier_greevil_blade_fury" ""
"[english]DOTA_Tooltip_modifier_greevil_blade_fury" "Blade Fury"
"DOTA_Tooltip_modifier_greevil_phantom_strike" "'"
"[english]DOTA_Tooltip_modifier_greevil_phantom_strike" "Phantom Strike"
"DOTA_Tooltip_modifier_greevil_time_lock_freeze" ""
"[english]DOTA_Tooltip_modifier_greevil_time_lock_freeze" "Time Lock"
"DOTA_Tooltip_modifier_greevil_leech_seed" "="
"[english]DOTA_Tooltip_modifier_greevil_leech_seed" "Leech Seed"
"DOTA_Tooltip_modifier_greevil_natures_attendants" ""
"[english]DOTA_Tooltip_modifier_greevil_natures_attendants" "Nature's Attend
ants"
"DOTA_Tooltip_modifier_greevil_bloodlust" ""
"[english]DOTA_Tooltip_modifier_greevil_bloodlust" "Bloodlust"
"DOTA_Tooltip_modifier_greevil_flesh_golem" "/"
"[english]DOTA_Tooltip_modifier_greevil_flesh_golem" "Flesh Golem"
"DOTA_Tooltip_modifier_greevil_flesh_golem_plague_aura" ""
"[english]DOTA_Tooltip_modifier_greevil_flesh_golem_plague_aura" "Flesh G
olem Plague"
"DOTA_Tooltip_modifier_greevil_meat_hook" ""
"[english]DOTA_Tooltip_modifier_greevil_meat_hook" "Hook"
"DOTA_Tooltip_modifier_greevil_rot" ""
"[english]DOTA_Tooltip_modifier_greevil_rot" "Rot"
"DOTA_Tooltip_modifier_greevil_black_hole_pull" ""
"[english]DOTA_Tooltip_modifier_greevil_black_hole_pull" "Pulled"
"DOTA_Tooltip_modifier_ice_slide" "G"
"[english]DOTA_Tooltip_modifier_ice_slide" "Sliding on the ice"
"DOTA_Tooltip_ability_item_greevil_whistle" "M1"
"[english]DOTA_Tooltip_ability_item_greevil_whistle" "Greevil Whistle"
"DOTA_Tooltip_ability_item_greevil_whistle_Description" "cdM17M1"
"[english]DOTA_Tooltip_ability_item_greevil_whistle_Description" "Use the
Greevil Whistle to temporarily transform into your Greevil!"
"DOTA_Tooltip_ability_item_greevil_whistle_toggle" "M1"
"[english]DOTA_Tooltip_ability_item_greevil_whistle_toggle" "Greevil Whistle
"
"DOTA_Tooltip_ability_item_greevil_whistle_toggle_Description" "cdM1GM1%
"[english]DOTA_Tooltip_ability_item_greevil_whistle_toggle_Description" "Use the
Greevil Whistle to toggle between Greevil and Hero!"
"DOTA_Tooltip_ability_item_winter_stocking" "Y,"
"[english]DOTA_Tooltip_ability_item_winter_stocking" "Xmas Stocking"
"DOTA_Tooltip_ability_item_winter_stocking_Description" "cd:-"
"[english]DOTA_Tooltip_ability_item_winter_stocking_Description" "Use: Op
en Stocking to receive your gifts!"
"DOTA_Tooltip_ability_item_winter_cake" ""
"[english]DOTA_Tooltip_ability_item_winter_cake" "Fruit-bit Cake"
"DOTA_Tooltip_ability_item_winter_cake_Description" "G 8 R 400 P=>
"[english]DOTA_Tooltip_ability_item_winter_cake_Description" "Use the cake to
heal 400 health and 50 mana over 8 seconds"
"DOTA_Tooltip_ability_item_winter_cookie" "b"
"[english]DOTA_Tooltip_ability_item_winter_cookie" "Wizard Cookie"
"DOTA_Tooltip_ability_item_winter_cookie_Description" "G 11 R 350 P=>
"[english]DOTA_Tooltip_ability_item_winter_cookie_Description" "Use the cookie
to heal 350 health and 100 mana over 11 seconds"
"DOTA_Tooltip_ability_item_winter_coco" "WUU"
"[english]DOTA_Tooltip_ability_item_winter_coco" "Cocoa with Marshmallows
"
"DOTA_Tooltip_ability_item_winter_coco_Description" "UUG 14 R 300 P=>
"[english]DOTA_Tooltip_ability_item_winter_coco_Description" "Use the cocoa t
o heal 300 health and 150 mana over 14 seconds"
"DOTA_Tooltip_ability_item_winter_kringle" ""
"[english]DOTA_Tooltip_ability_item_winter_kringle" "Kringle"
"DOTA_Tooltip_ability_item_winter_kringle_Description" "G 17 R 250 P=
"[english]DOTA_Tooltip_ability_item_winter_kringle_Description" "Use the kringle
to heal 250 health and 200 mana over 17 seconds"
"DOTA_Tooltip_ability_item_winter_ham" ""
"[english]DOTA_Tooltip_ability_item_winter_ham" "Clove Studded Ham"
"DOTA_Tooltip_ability_item_winter_ham_Description" "G 2 R 300 P=>
"[english]DOTA_Tooltip_ability_item_winter_ham_Description" "Use the ham to
heal 300 health and 75 mana over 2 seconds"
"DOTA_Tooltip_ability_item_winter_skates" ""
"[english]DOTA_Tooltip_ability_item_winter_skates" "Speed Skates"
"DOTA_Tooltip_ability_item_winter_skates_Description" "SV" 100 PK
"[english]DOTA_Tooltip_ability_item_winter_skates_Description" "Gives a massive
increase of 100 to movespeed. Increases control on the ice. Use short paths for
the best result!"
"DOTA_Tooltip_ability_item_winter_greevil_treat" "1P"
"[english]DOTA_Tooltip_ability_item_winter_greevil_treat" "Greevil Treat"
"DOTA_Tooltip_ability_item_winter_greevil_treat_Description" "M1G 10
"[english]DOTA_Tooltip_ability_item_winter_greevil_treat_Description" "Makes y
our greevil move at max speed for 10 seconds."
"DOTA_Tooltip_ability_item_winter_greevil_treat_Lore" "zM1P
"[english]DOTA_Tooltip_ability_item_winter_greevil_treat_Lore" "There is nothin
g faster than a greevil eating his favorite treat!"
"DOTA_Tooltip_ability_item_winter_greevil_garbage" "1"
"[english]DOTA_Tooltip_ability_item_winter_greevil_garbage" "Greevil Chow"
"DOTA_Tooltip_ability_item_winter_greevil_garbage_Description" "G 5 R 400
"[english]DOTA_Tooltip_ability_item_winter_greevil_garbage_Description" "Use the
chow to heal your greevil 400 health and 150 mana over 5 seconds."
"DOTA_Tooltip_ability_item_winter_mushroom" ""
"[english]DOTA_Tooltip_ability_item_winter_mushroom" "Snow Mushroom"
"DOTA_Tooltip_ability_item_winter_mushroom_Description" "yzM1"
"[english]DOTA_Tooltip_ability_item_winter_mushroom_Description" "Refresh
es all the Greevil's abilities."
"DOTA_Tooltip_modifier_winter_healing" "R=>1"
"[english]DOTA_Tooltip_modifier_winter_healing" "Healing health and mana."
"DOTA_Tooltip_ability_item_winter_greevil_chewy" "1"
"[english]DOTA_Tooltip_ability_item_winter_greevil_chewy" "Greevil Blink B
one"
"DOTA_Tooltip_ability_item_winter_greevil_chewy_Description" "b 2 M1
"[english]DOTA_Tooltip_ability_item_winter_greevil_chewy_Description" "After c
hanneling for 2 seconds the greevil pops to the new location."
"DOTA_Tooltip_ability_greevil_miniboss_black_nightmare" "["
"[english]DOTA_Tooltip_ability_greevil_miniboss_black_nightmare" "Greevil
mare"
"DOTA_Tooltip_ability_greevil_miniboss_black_nightmare_Description" "%&
"[english]DOTA_Tooltip_ability_greevil_miniboss_black_nightmare_Description"
"Puts the target enemy or friendly Hero to sleep and deals damage per second. S
leeping units are awakened when attacked, but the Greevilmare passes to the atta
cking unit. The nightmared unit instantly wakes up if it takes damage."
"DOTA_Tooltip_ability_greevil_miniboss_black_nightmare_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_black_nightmare_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_black_brain_sap" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_black_brain_sap" "Greevil
Brain Sap"
"DOTA_Tooltip_ability_greevil_miniboss_black_brain_sap_Description" "=
"[english]DOTA_Tooltip_ability_greevil_miniboss_black_brain_sap_Description"
"Feasts on the vital energies of an enemy unit, dealing damage and gaining healt
h equal to the damage dealt."
"DOTA_Tooltip_modifier_greevil_miniboss_black_nightmare" "["
"[english]DOTA_Tooltip_modifier_greevil_miniboss_black_nightmare" "Greevil
mare"
"DOTA_Tooltip_modifier_greevil_miniboss_black_nightmare_Description" "c/[B
"[english]DOTA_Tooltip_modifier_greevil_miniboss_black_nightmare_Description"
"Puts enemies to sleep and inflicts 20 damage every second. Greevilmare transfer
s to any unit that attacks you."
"DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet" "Cold Greevil Fe
et"
"DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_Description" "G
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_Description"
"Places a frozen hex on an enemy unit that deals damage over time, but can be di
spelled by moving away from the initial cast point. If the enemy unit doesn't m
ove outside of the given range, it will be stunned and frozen in place after 4 s
econds."
"DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_damage" "DAMAGE
OVER TIME:"
"DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_stun_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_stun_duration"
"STUN DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_break_distance" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_cold_feet_break_distance"
"BREAK DISTANCE:"
"DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex" "Ice Gre
evortex"
"DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_Description" "
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_Description"
"Creates a vortex of icy energy that slows movement speed and increases magic da
mage done in its range. Lasts 12 seconds."
"DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_movement_speed_pct"
"%S:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_movement_speed_p
ct" "%SLOW:"
"DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_spell_resist_pct"
"%1b9:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_spell_resist_pct
" "%DECREASE RESIST:"
"DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_blue_ice_vortex_radius" "RADIUS:
"
"DOTA_Tooltip_modifier_greevil_miniboss_blue_cold_feet" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_cold_feet" "Cold Gr
eevil Feet"
"DOTA_Tooltip_modifier_greevil_miniboss_blue_cold_feet_Description" "
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_cold_feet_Description"
"Taking periodic damage, if you don't move you will be frozen in place"
"DOTA_Tooltip_modifier_greevil_miniboss_blue_coldfeet_freeze" ""
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_coldfeet_freeze" "Frozen"
"DOTA_Tooltip_modifier_greevil_miniboss_blue_coldfeet_freeze_Description"
""
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_coldfeet_freeze_Descriptio
n" "Frozen."
"DOTA_Tooltip_modifier_greevil_miniboss_blue_ice_vortex" ""
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_ice_vortex" "Ice Gre
evortex"
"DOTA_Tooltip_modifier_greevil_miniboss_blue_ice_vortex_Description" "S1b
"[english]DOTA_Tooltip_modifier_greevil_miniboss_blue_ice_vortex_Description"
"Slowed, will take additional damage from magic"
"DOTA_Tooltip_ability_greevil_miniboss_red_earthshock" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_earthshock" "Greevilshock"
"DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_Description" "j
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_Description"
"Slams the earth, causing a powerful shock to damage and slow all enemy units in
a nearby area for 4 seconds."
"DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_damage" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_movement_slow" "%S:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_movement_slow"
"%SLOW:"
"DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_shock_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_earthshock_shock_radius"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_miniboss_red_overpower" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_overpower" "Greevilpower"
"DOTA_Tooltip_ability_greevil_miniboss_red_overpower_Description" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_overpower_Description"
"Gains increased attack speed for a number of subsequent attacks."
"DOTA_Tooltip_ability_greevil_miniboss_red_overpower_max_attacks" "<:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_overpower_max_attacks"
"ATTACKS:"
"DOTA_Tooltip_ability_greevil_miniboss_red_overpower_attack_speed_bonus_pct"
"SV":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_red_overpower_attack_speed_bonus
_pct" "BONUS SPEED:"
"DOTA_Tooltip_modifier_greevil_miniboss_red_earthshock" ""
"[english]DOTA_Tooltip_modifier_greevil_miniboss_red_earthshock" "Greevil
shock"
"DOTA_Tooltip_modifier_greevil_miniboss_red_earthshock_Description" "S %dMODIFI
ER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_red_earthshock_Description"
"Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_greevil_miniboss_red_overpower" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_red_overpower" "Greevilpower"
"DOTA_Tooltip_modifier_greevil_miniboss_red_overpower_Description" "SV"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_red_overpower_Description"
"Attacking at maximum speed!"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell" "Greevil
Shell"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_Description" "d
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_Description"
"Surrounds the target unit with a bristling shield that damages enemy units in a
n area around it."
"DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_radius" "d:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_radius"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_damage_per_second"
":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_ion_shell_damage_per_seco
nd" "DAMAGE OVER TIME:"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_surge" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_surge" "Greevil Surge"
"DOTA_Tooltip_ability_greevil_miniboss_yellow_surge_Description" "
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_surge_Description"
"Charges a target friendly unit with power, giving it a brief burst of maximum m
ovement speed."
"DOTA_Tooltip_ability_greevil_miniboss_yellow_surge_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_yellow_surge_duration" "DURATIO
N:"
"DOTA_Tooltip_modifier_greevil_miniboss_yellow_ion_shell" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_yellow_ion_shell" "Greevil
Shell"
"DOTA_Tooltip_modifier_greevil_miniboss_yellow_ion_shell_Description" "7
"[english]DOTA_Tooltip_modifier_greevil_miniboss_yellow_ion_shell_Description"
"Doing damage to nearby enemies"
"DOTA_Tooltip_modifier_greevil_miniboss_yellow_surge" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_yellow_surge" "Greevil Surge"
"DOTA_Tooltip_modifier_greevil_miniboss_yellow_surge_Description" "SV"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_yellow_surge_Description"
"Moving at maximum move speed"
"DOTA_Tooltip_ability_greevil_miniboss_white_purification" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_purification" "Greevil
ication"
"DOTA_Tooltip_ability_greevil_miniboss_white_purification_Description" "
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_purification_Description"
"Instantly heals a friendly unit and damages all nearby enemy units."
"DOTA_Tooltip_ability_greevil_miniboss_white_purification_heal" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_purification_heal"
"HEAL/DAMAGE:"
"DOTA_Tooltip_ability_greevil_miniboss_white_purification_radius" "d:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_purification_radius"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_miniboss_white_purification_notes" ":\n\n
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_purification_notes"
"Notes:\n\nRepelled allies cannot be targeted."
"DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura" "Degreev
il Aura"
"DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_Description" "V/
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_Description"
"Greatly degenerates the movement and attack capabilities of enemy units that st
ray too near."
"DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_radius"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_speed_bonus" "%SVSV
"[english]DOTA_Tooltip_ability_greevil_miniboss_white_degen_aura_speed_bonus"
"%MOVE/ATTACK SLOW:"
"DOTA_Tooltip_modifier_greevil_miniboss_white_degen_aura_effect" ""
"[english]DOTA_Tooltip_modifier_greevil_miniboss_white_degen_aura_effect"
"Degreevil Aura"
"DOTA_Tooltip_modifier_greevil_miniboss_white_degen_aura_effect_Description"
"SVSV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_white_degen_aura_effect_Descrip
tion" "Movement and attack speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONU
S_PERCENTAGE%%%."
"DOTA_Tooltip_ability_greevil_miniboss_sight" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_sight" "Greevil Sight"
"DOTA_Tooltip_ability_greevil_miniboss_sight_Description" "z1
"[english]DOTA_Tooltip_ability_greevil_miniboss_sight_Description" "There i
s nothing the googly greevils eyes can't see!"
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale" "Venomou
s Greevil Spit"
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_Description"
"t*/BSG
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_Description
" "Launches a ball of venom in a line, poisoning enemy units so that they
take both initial damage and damage over time, as well as suffering slowed movem
ent. Venomous Gale deals damage every 2 seconds over its duration."
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_strike_damage"
":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_strike_dama
ge" "STRIKE DAMAGE:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_tick_damage"
":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_tick_damage
" "DAMAGE OVER TIME:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_movement_slow"
"%S:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_venomous_gale_movement_sl
ow" "%SLOW:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward" "Greevil
Ward"
"DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_Description" "1b
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_Description"
"Summons a ward to attack enemy units and structures. The ward is immune to mag
ic."
"DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_ward_hp_tooltip"
"=>:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_ward_hp_toolt
ip" "WARD HP:"
"DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_ward_damage_tooltip"
":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_purple_plague_ward_ward_damage_t
ooltip" "WARD DAMAGE:"
"DOTA_Tooltip_modifier_greevil_miniboss_purple_venomous_gale" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_purple_venomous_gale" "Venomou
s Greevil Spit"
"DOTA_Tooltip_modifier_greevil_miniboss_purple_venomous_gale_Description"
"SB %dMODIFIER_PROPERTY_TOOLTIP% "
"[english]DOTA_Tooltip_modifier_greevil_miniboss_purple_venomous_gale_Descriptio
n" "Slowing and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_ability_greevil_miniboss_orange_dragon_slave" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_dragon_slave" "Greevil
Dragon Breath"
"DOTA_Tooltip_ability_greevil_miniboss_orange_dragon_slave_Description" "
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_dragon_slave_Description"
"Channels the breath of a dragon, sending out a wave of fire that scorches every
enemy in its path."
"DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array" "1"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array"
"Greevil Light Strike"
"DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_Description"
"B/"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_Descri
ption" "Summons a column of flames that damages and stuns enemies."
"DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_aoe" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_aoe"
"RADIUS:"
"DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_stun_duration"
":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_stun_d
uration" "STUN DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_delay_time"
"b:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_orange_light_strike_array_delay_
time" "CAST DELAY:"
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor" ""
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor" "Greevil
ing Armor"
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_Description" "d
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_Description"
"Infuses the target with a protective coating which grants bonus regeneration. A
lso grants physical damage block from damage from heroes. Dispels when a number
of damage instances are taken."
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_damage_count" "<:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_damage_count"
"DAMAGE INSTANCES:"
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_health_regen" "=>R:"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_health_regen"
"REGEN:"
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_damage_block" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_damage_block"
"BLOCK:"
"DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_living_armor_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth" "="
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth" "Greevil
Overgrowth"
"DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_Description" "1G
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_Description"
"Summons an overgrowth of vines and branches that prevent afflicted enemies from
moving, blinking, going invisible, or attacking."
"DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_duration" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_duration"
"DURATION:"
"DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_radius" ":"
"[english]DOTA_Tooltip_ability_greevil_miniboss_green_overgrowth_radius"
"RADIUS:"
"DOTA_Tooltip_modifier_greevil_miniboss_green_living_armor" "1"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_green_living_armor" "Greevil
ing Armor"
"DOTA_Tooltip_modifier_greevil_miniboss_green_living_armor_Description" "=>R" %dMODIFI
ROPERTY_HEALTH_REGEN_CONSTANT%\n\] %dMODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK% P"
"[english]DOTA_Tooltip_modifier_greevil_miniboss_green_living_armor_Description"
"Health regen increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%.\nBlocking
%dMODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK% damage."
"DOTA_Tooltip_modifier_greevil_miniboss_green_overgrowth" "1="
"[english]DOTA_Tooltip_modifier_greevil_miniboss_green_overgrowth" "Greevil
Overgrowth"
"DOTA_Tooltip_modifier_greevil_miniboss_green_overgrowth_Description" "abcd
"[english]DOTA_Tooltip_modifier_greevil_miniboss_green_overgrowth_Description"
"Cannot move, attack, or blink."
"courier_stat_bonuses" "Q7"
"[english]courier_stat_bonuses" "Essence Bonuses"
"dota_gsb_critical_strike_chance" "%s1% "
"[english]dota_gsb_critical_strike_chance" "%s1% Critical Strike Chance"
"dota_gsb_move_speed" "+%s1 SV"
"[english]dota_gsb_move_speed" "+%s1 Move Speed"
"dota_gsb_attack_speed" "+%s1 SV"
"[english]dota_gsb_attack_speed" "+%s1 Attack Speed"
"dota_gsb_health" "+%s1 =>"
"[english]dota_gsb_health" "+%s1 Health"
"dota_gsb_magical_armor" "+%s1 1b"
"[english]dota_gsb_magical_armor" "+%s1 Magical Armor"
"dota_gsb_attack_damage" "+%s1 "
"[english]dota_gsb_attack_damage" "+%s1 Attack Damage"
"dota_gsb_physical_armor" "+%s1 "
"[english]dota_gsb_physical_armor" "+%s1 Physical Armor"
"dota_gsb_block_chance" "%s1% "
"[english]dota_gsb_block_chance" "%s1% Block Chance"
"DOTA_Play_Select_Greevil" "?AM1Q"
"[english]DOTA_Play_Select_Greevil" "SELECT GREEVIL FOR BATTLE"
"DOTA_Play_Tab_Xmas" "1"
"[english]DOTA_Play_Tab_Xmas" "The Greeviling"
"DOTA_Find_Greevilling_Match" "1"
"[english]DOTA_Find_Greevilling_Match" "THE GREEVILING"
"DOTA_Find_Greevilling_Match_button" "1"
"[english]DOTA_Find_Greevilling_Match_button" "FIND GREEVILING MATCH"
"dota_change_greevil" "+JM1"
"[english]dota_change_greevil" "CHANGE GREEVIL"
"EggName_RawEgg" "M1"
"[english]EggName_RawEgg" "Greevil Egg"
"DOTA_Hud_Skin_Default" " HUD"
"[english]DOTA_Hud_Skin_Default" "Default HUD"
"DOTA_SHARED_CONTENT_Title" ""
"[english]DOTA_SHARED_CONTENT_Title" "SHARED CONTENT"
"dota_region_australia" ""
"[english]dota_region_australia" "Australia"
"dota_matchgroup_au" ""
"[english]dota_matchgroup_au" "Australia"
"DOTA_Tutorial_M2_CourierMove" "c%&?AcPg
"[english]DOTA_Tutorial_M2_CourierMove" "You can have him move around the same w
ay you do by right-clicking somewhere while he is selected. Move him around a b
it."
"DOTA_Tutorial_M2_TeleportMap" "Mjq,zd\]^C
"[english]DOTA_Tutorial_M2_TeleportMap" "The map overview contains a lot of usef
ul information. Buildings, towers, your position, are all marked on the map ove
rview."
"DOTA_Tutorial_M2_TeleportPlayer" "[C] CkGT
"[english]DOTA_Tutorial_M2_TeleportPlayer" "[Ping Player Position] Your pos
ition is noted here along with the the various tower and building locations."
"DOTA_Tutorial_M2_TeleportTower" "\]^$S'
"[english]DOTA_Tutorial_M2_TeleportTower" "Uh oh, the far tower is under a
ttack! To reach the tower quickly you will need to purchase a Town Portal Scrol
l from the shop which will be used to teleport directly to the location to help
defend!"
"DOTA_Tutorial_M2_LastHitReminder" "x{@"
"[english]DOTA_Tutorial_M2_LastHitReminder" "Keep earning gold by getting th
e last hit on the enemy."
"npc_dota_hero_tusk" "q"
"[english]npc_dota_hero_tusk" "Tusk"
"DOTA_MegaKill_Default" "rs"
"[english]DOTA_MegaKill_Default" "Default Mega Kill"
"Dota_shared_content_credit" "l:%s1"
"[english]Dota_shared_content_credit" "shared by: %s1"
"Dota_shared_content_credit_long" "l:%s1 /"
"[english]Dota_shared_content_credit_long" "shared by: %s1 and 1 other"
"Dota_shared_content_credit_long_plural" "l:%s1 %s2 /"
"[english]Dota_shared_content_credit_long_plural" "shared by: %s1 and %s2
others"
"Dota_shared_content_available" "UGDl"
"[english]Dota_shared_content_available" "Players are sharing items in th
e Shared Content tab."
"npc_dota_hero_medusa_bio" "D
"[english]npc_dota_hero_medusa_bio" "Beauty is power. This thought comforted
Medusa--the youngest and loveliest of three beautiful Gorgon sisters, born to a
sea goddess--because she alone of the sisters was mortal. It comforted her, tha
t is, until the day masked assailants invaded the Gorgon realm and tore the two
immortal sisters from their home, unmoved by their beauty or by their tears. One
of the invaders seized Medusa as well, but then cast her aside with a disgusted
look: 'This one has the mortal stink upon her. We have no use for that which di
es.' Humiliated, enraged, Medusa fled to the temple of her mother and cast herse
lf before the goddess, crying, 'You denied me eternal life--therefore I beg you,
give me power! Power, so I can dedicate what life I have to rescuing my sisters
and avenging this injustice!' After long thought, the goddess granted her daugh
ter's request, allowing Medusa to trade her legendary beauty for a face and form
of terrifying strength. Never for a moment has Medusa regretted her choice. She
understands that power is the only beauty worth possessing--for only power can
change the world."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee" "x{"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee" "Whirlin
g Axes (Melee)"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_Description" "1F
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_Description"
"Troll hurls two axes around him in a close range area of effect, damaging enemy
units and causing them to miss some attacks."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_damage" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_max_range" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_max_range"
"RADIUS:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_duration" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_duration"
"BLIND DURATION:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_pct" "%:"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_pct"
"%MISS CHANCE:"
"DOTA_Tooltip_ability_tusk_ice_shards" ""
"[english]DOTA_Tooltip_ability_tusk_ice_shards" "Ice Shards"
"DOTA_Tooltip_ability_tusk_ice_shards_Description" "q7
"[english]DOTA_Tooltip_ability_tusk_ice_shards_Description" "Tusk compresses
shards of ice into a ball of frozen energy that damages all enemies it comes in
contact with. If the ball comes in contact with an enemy hero or reaches its ma
ximum range the shards are released, creating a barrier that lasts for 5 seconds
."
"DOTA_Tooltip_ability_tusk_ice_shards_shard_width" ":"
"[english]DOTA_Tooltip_ability_tusk_ice_shards_shard_width" "RADIUS:"
"DOTA_Tooltip_ability_tusk_ice_shards_shard_damage" ":"
"[english]DOTA_Tooltip_ability_tusk_ice_shards_shard_damage" "SHARD DAMAGE:"
"DOTA_Tooltip_ability_tusk_ice_shards_shard_duration" ":"
"[english]DOTA_Tooltip_ability_tusk_ice_shards_shard_duration" "SHARD DURATION:
"
"DOTA_Tooltip_ability_tusk_snowball" ""
"[english]DOTA_Tooltip_ability_tusk_snowball" "Snowball"
"DOTA_Tooltip_ability_tusk_snowball_Description" "q%&S
"[english]DOTA_Tooltip_ability_tusk_snowball_Description" "Tusk and any ne
arby allied heroes roll in a quickly growing snowball towards the target enemy u
nit. Any victims caught in the snowball's path take damage and are briefly stunn
ed; the final target takes extra damage and extra stun duration. The snowball m
oves at a percentage of Tusk's current movement speed."
"DOTA_Tooltip_ability_tusk_snowball_snowball_radius" ":"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_radius" "RADIUS:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_grow_rate" ""S:"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_grow_rate" "RADIUS
GROW:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_damage" ":"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_damage" "DAMAGE:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_range" ":"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_range" "RANGE:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_speed_pct" "%SV":"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_speed_pct" "%SPEED
INCREASE:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_duration" ":"
"[english]DOTA_Tooltip_ability_tusk_snowball_snowball_duration" "DURATION:"
"DOTA_Tooltip_ability_tusk_frozen_sigil" "1"
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil" "Frozen Sigil"
"DOTA_Tooltip_ability_tusk_frozen_sigil_Description" "qD11
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil_Description" "Tusk summons a
Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a sno
wstorm which slows all enemy units within 600 range."
"DOTA_Tooltip_ability_tusk_frozen_sigil_sigil_radius" ":"
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil_sigil_radius" "RADIUS:"
"DOTA_Tooltip_ability_tusk_frozen_sigil_sigil_duration" ":"
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil_sigil_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_tusk_frozen_sigil_move_slow" "%SV:"
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil_move_slow" "%MOVEMENT SLOW:
"
"DOTA_Tooltip_ability_tusk_frozen_sigil_attack_slow" "%SV:"
"[english]DOTA_Tooltip_ability_tusk_frozen_sigil_attack_slow" "%ATTACK SLOW:"
"DOTA_Tooltip_ability_tusk_walrus_punch" ""
"[english]DOTA_Tooltip_ability_tusk_walrus_punch" "Walrus PUNCH!"
"DOTA_Tooltip_ability_tusk_walrus_punch_Description" "q(z
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_Description" "Tusk prepares h
is mighty Walrus Punch; his next attack will do a critical strike and launch the
victim into the air. The victim will be slowed upon landing and take damage. M
ore damage is dealt if the target is below a certain percentage of HP."
"DOTA_Tooltip_ability_tusk_walrus_punch_walrus_window" ":"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_walrus_window" "BUFF DURATION:"
"DOTA_Tooltip_ability_tusk_walrus_punch_crit_multiplier" "%<:"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_crit_multiplier" "%CRIT M
ULTIPLIER:"
"DOTA_Tooltip_ability_tusk_walrus_punch_threshold_crit_multiplier" "%<:"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_threshold_crit_multiplier"
"%THRESHOLD CRIT MULTIPLIER:"
"DOTA_Tooltip_ability_tusk_walrus_punch_hp_threshold" "%:"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_hp_threshold" "%HP THRESHOLD:"
"DOTA_Tooltip_ability_tusk_walrus_punch_air_time" ":"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_air_time" "AIR TIME:"
"DOTA_Tooltip_ability_tusk_walrus_punch_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_tusk_walrus_punch_slow_duration" "SLOW DURATION:"
"DOTA_Lobby_All_Chat" ""
"[english]DOTA_Lobby_All_Chat" "All Chat"
"UI_BalancedShuffle" "J}"
"[english]UI_BalancedShuffle" "Balanced Shuffle"
"dota_game_mode_11" "Du"
"[english]dota_game_mode_11" "MID ONLY"
"dota_game_mode_12" "%&"
"[english]dota_game_mode_12" "LEAST PLAYED"
"dota_game_mode_11_desc" "zDu_B?A%&"
"[english]dota_game_mode_11_desc" "Shuts off side lanes and allows the sam
e hero to be picked."
"dota_game_mode_12_desc" "?A%&d~%&
"[english]dota_game_mode_12_desc" "Players can only choose from a list of
their least played heroes! This mode is great for learning new heroes since ever
yone will be on equal footing."
"DOTA_ItemAboutToExpire" ""
"[english]DOTA_ItemAboutToExpire" "Item Expiring Soon!"
"DOTA_ItemAboutToExpire_Desc" "$G$)*"
"[english]DOTA_ItemAboutToExpire_Desc" "You have a Frosty Treasure of Frostivus
expiring soon. Would like to go to the store and purchase a key?"
"DOTA_Tutorial_M2_TowerRetreat" ".\]^M_
"[english]DOTA_Tutorial_M2_TowerRetreat" "If you find yourself under atta
ck try moving behind your creeps and let them keep you safe."
"DOTA_Tutorial_M2_LevelUp" "/Uzb~<font
"[english]DOTA_Tutorial_M2_LevelUp" "Low health you say. Sniper, your <font
color='#006697' face='Dota Hypatia Bold'><b>Assassinate</b></font> ability does
a lot of damage. We could get the jump on Tidehunter and take him out!\n\nWe'll
need more experience to reach level six to learn Assassinate. I bet there's cr
eeps lingering about from the attack, let's try heading northeast."
"DOTA_Tutorial_M2_LevelQuest" "+,M_B(
"[english]DOTA_Tutorial_M2_LevelQuest" "See if we can find some more creeps to
kill for some experience to reach level six so you can learn <font color='#EE000
0'><b>Assassinate</b></font>. I'll follow and keep a look out."
"DOTA_Tutorial_M2_LevelDirection" "[jq] e."
"[english]DOTA_Tutorial_M2_LevelDirection" "[Map Ping] Let's head North an
d see what we uncover."
"DOTA_Tutorial_M2_LevelSmoke" ".z,"
"[english]DOTA_Tutorial_M2_LevelSmoke" "Hey Sniper, there's some smoke nearby!
Let's check it out."
"DOTA_Tutorial_M2_BuyBelt" ""
"[english]DOTA_Tutorial_M2_BuyBelt" "We've earned a tidy sum of gold holding
off that siege. It's probably time to upgrade those ratty boots of yours. Pur
chase the Belt of Strength from the Shop."
"DOTA_Tutorial_M2_BuyBeltRetrieve" "P4j
"[english]DOTA_Tutorial_M2_BuyBeltRetrieve" "Oh right, we're in a bit of a b
ind now that we're so far from base. Returning to the base will be a bit of tro
uble, on the flight over I noticed the path has been blocked due to a landslide.
.. but! There's another way to get the items."
"DOTA_Tutorial_M2_CourierUpgrade" "Uc"Uc"
"[english]DOTA_Tutorial_M2_CourierUpgrade" "We could upgrade the Courier!
I could fly over here without issue, the courier could do the same if we upgrade
d it. Purchase the Flying Courier from the shop."
"DOTA_Tutorial_M2_CourierTransfer" "\n\n
"[english]DOTA_Tutorial_M2_CourierTransfer" "Let's load up the Courier and s
end it here without leaving this location.\n\nPress %dota_select_courier% to sel
ect the Courier. With the Courier selected you can click the Grab All button on
the stash because he is in the base."
"DOTA_Tutorial_M2_CourierRetrieve" "Gc %dota_courier_deliver%
"[english]DOTA_Tutorial_M2_CourierRetrieve" "Remember our courier? We can u
se him to grab the items from the stash and bring them to us here. That way we
don't need to return to base every time we buy something!\n\nClick the <font col
or='#006697' face='Dota Hypatia Bold'><b>Deliver Items</b></font> button in the
bottom right to continue."
"DOTA_Quest_M2_Attacks" "!"
"[english]DOTA_Quest_M2_Attacks" "Stop The Attacks"
"DOTA_Quest_M2_CourierRetrieve" ""
"[english]DOTA_Quest_M2_CourierRetrieve" "Buy Item "
"DOTA_Scoreboard_Abandoned" "D"
"[english]DOTA_Scoreboard_Abandoned" "Abandoned"
"DOTA_UI_guide_panel_items" ""
"[english]DOTA_UI_guide_panel_items" "Items"
"DOTA_UI_subscribe" ""
"[english]DOTA_UI_subscribe" "Subscribe"
"DOTA_UI_unsubscribe" "@2"
"[english]DOTA_UI_unsubscribe" "Unsubscribe"
"dota_match_history_abandon" "D"
"[english]dota_match_history_abandon" "ABANDON"
"dota_game_mode_13" "j"
"[english]dota_game_mode_13" "NEW PLAYER POOL"
"UI_day_short_1" ""
"[english]UI_day_short_1" "Su"
"UI_day_short_2" ""
"[english]UI_day_short_2" "Mo"
"UI_day_short_3" ""
"[english]UI_day_short_3" "Tu"
"UI_day_short_4" ""
"[english]UI_day_short_4" "We"
"UI_day_short_5" ""
"[english]UI_day_short_5" "Th"
"UI_day_short_6" ""
"[english]UI_day_short_6" "Fr"
"UI_day_short_7" "("
"[english]UI_day_short_7" "Sa"
"DOTA_Workshop_AddWearables" ""
"[english]DOTA_Workshop_AddWearables" "Additional Items"
"DOTA_Workshop_File_Animation" " (.smd, .dmx, .fbx )"
"[english]DOTA_Workshop_File_Animation" "Animations (.smd, .dmx, .fbx files)"
"DOTA_Workshop_File_Wearable" "U'( (.mdl )"
"[english]DOTA_Workshop_File_Wearable" "Wearable Model (.mdl files)"
"DOTA_Workshop_SubmissionType_Ward" ""
"[english]DOTA_Workshop_SubmissionType_Ward" "WARD"
"DOTA_Workshop_SubmissionType_Ward_Desc" "zD
"[english]DOTA_Workshop_SubmissionType_Ward_Desc" "A model with the animat
ions required to operate in-game as an observer & sentry ward."
"DOTA_ItemTest_Ready" "("
"[english]DOTA_ItemTest_Ready" "Ready"
"DOTA_ItemTest_Optional" "?A9"
"[english]DOTA_ItemTest_Optional" "Optional"
"DOTA_ItemTest_GenericModelName_Desc" "y
"[english]DOTA_ItemTest_GenericModelName_Desc" "This is the name of your import
ed model. It isn't seen by players, and must be less than 50 characters long."
"DOTA_ItemTest_UnknownLOD" ""
"[english]DOTA_ItemTest_UnknownLOD" "UNKNOWN GEOMETRY FILE"
"DOTA_ItemTest_Animation" ""
"[english]DOTA_ItemTest_Animation" "Animation Help"
"DOTA_ItemTest_Models_Title" ""
"[english]DOTA_ItemTest_Models_Title" "Models"
"DOTA_ItemTest_Materials_Title" ""
"[english]DOTA_ItemTest_Materials_Title" "Materials"
"DOTA_ItemTest_Attachments_Title" "P"
"[english]DOTA_ItemTest_Attachments_Title" "Attachments"
"DOTA_ItemTest_Attachments_Desc" "PPGDd
"[english]DOTA_ItemTest_Attachments_Desc" "Attachment points are points on
the model that the game can use to position certain effects. Each attachment po
int has both a position and an angle, which it derives from a bone in your model
. For each required attachment point, specify the bone name. Once we've built yo
ur imported model, the preview will show you the attachment point so you can ver
ify its position."
"DOTA_ItemTest_Attachments_UIBlock" "P %s1"
"[english]DOTA_ItemTest_Attachments_UIBlock" "Attachments %s1"
"DOTA_ItemTest_Attachment_HitLocation" ""
"[english]DOTA_ItemTest_Attachment_HitLocation" "Hit Location Bone name"
"DOTA_ItemTest_Attachment_HitLocation_Desc" "D
"[english]DOTA_ItemTest_Attachment_HitLocation_Desc" "Specifies where on the
model that incoming enemy projectiles should travel to. A good position is above
the center of the model, such as the center of the head in a humanoid."
"DOTA_ItemTest_Attachment_LeftEye" "f"
"[english]DOTA_ItemTest_Attachment_LeftEye" "Left Eye Bone name"
"DOTA_ItemTest_Attachment_LeftEye_Desc" "f"
"[english]DOTA_ItemTest_Attachment_LeftEye_Desc" "Specifies where on the
model to place Unusual particle effects intended for the Left Eye of a creature.
"
"DOTA_ItemTest_Attachment_RightEye" "g"
"[english]DOTA_ItemTest_Attachment_RightEye" "Right Eye Bone name"
"DOTA_ItemTest_Attachment_RightEye_Desc" "g"
"[english]DOTA_ItemTest_Attachment_RightEye_Desc" "Specifies where on the
model to place Unusual particle effects intended for the Right Eye of a creature
."
"DOTA_ItemTest_Animation_Title" ""
"[english]DOTA_ItemTest_Animation_Title" "ANIMATIONS"
"DOTA_ItemTest_Animation_Desc" "# .DMX.SMD .FBX D
"[english]DOTA_ItemTest_Animation_Desc" "Animations are .DMX, .SMD, or .FBX file
s, each containing a single animation for your model."
"DOTA_ItemTest_Animation_UIBlock" " %s1"
"[english]DOTA_ItemTest_Animation_UIBlock" "Animations %s1"
"DOTA_ItemTest_Preview_Anim" ":"
"[english]DOTA_ItemTest_Preview_Anim" "Animation:"
"DOTA_ItemTest_Preview_Skin" "q:"
"[english]DOTA_ItemTest_Preview_Skin" "Texture:"
"DOTA_ItemTest_Preview_Attachment" "P:"
"[english]DOTA_ItemTest_Preview_Attachment" "Highlight Attachment:"
"DOTA_ItemTest_Preview_NoAttachment" "a"
"[english]DOTA_ItemTest_Preview_NoAttachment" "None"
"DOTA_ItemTest_Preview_ShowReference" ""
"[english]DOTA_ItemTest_Preview_ShowReference" "Show Reference Model"
"DOTA_ItemTest_ImportError_Validation" ""
"[english]DOTA_ItemTest_ImportError_Validation" "Validation Failed"
"DOTA_ItemTest_Error_TooManyBones" "%s1 y\n 52
"[english]DOTA_ItemTest_Error_TooManyBones" "%s1 contains more bones than ar
e allowed.\nModels cannot contain more than 52 bones."
"DOTA_ItemTest_Quicksave_Fail" ""
"[english]DOTA_ItemTest_Quicksave_Fail" "Save Failed"
"DOTA_ItemTest_Quicksave_Fail_Desc" " %s1 "
"[english]DOTA_ItemTest_Quicksave_Fail_Desc" "Failed to save import state at
%s1"
"DOTA_ItemTest_Quickload_Fail" "@"
"[english]DOTA_ItemTest_Quickload_Fail" "Load Failed"
"DOTA_ItemTest_Quickload_Fail_Desc" "@: %s1"
"[english]DOTA_ItemTest_Quickload_Fail_Desc" "Failed to load: save file not f
ound at %s1"
"DOTA_ItemTest_OutOfBudget" "%s1 y,<:\n %s2 z %s3
"[english]DOTA_ItemTest_OutOfBudget" "%s1 is outside polygon budget:\n %s2
contains %s3 triangles, when the budget only allows %s4."
"DOTA_Workshop_SubmissionType_Courier_ImportDesc" "c#$NNj
"[english]DOTA_Workshop_SubmissionType_Courier_ImportDesc" "Couriers requir
e two models, one for their ground version and one for their upgraded flying ver
sion. The two models share the same 512x512 material."
"DOTA_Workshop_SubmissionType_Ward_ImportDesc" "#$N$zNl-q
"[english]DOTA_Workshop_SubmissionType_Ward_ImportDesc" "Wards require a single
model, but two separate materials. The first material is used for the observer w
ard, and the second for the sentry."
"DOTA_Workshop_Courier_BaseModel" "j"
"[english]DOTA_Workshop_Courier_BaseModel" "Ground"
"DOTA_Workshop_Courier_FlyingModel" ""
"[english]DOTA_Workshop_Courier_FlyingModel" "Flying"
"DOTA_ItemTest_LOD0Desc_Courier" " .DMX.SMD .FBX c+
"[english]DOTA_ItemTest_LOD0Desc_Courier" "This is the .DMX, .SMD, or .FBX
file that contains the higher resolution skinned geometry for your courier. It
will be used only in portrait views. If your courier doesn't need it, leave this
blank and we'll use the in-game geometry instead."
"DOTA_ItemTest_LOD1Desc_Courier" " .DMX.SMD .FBX
"[english]DOTA_ItemTest_LOD1Desc_Courier" "This is the .DMX, .SMD, or .FBX
file that contains the skinned geometry for your item. It will be used in-game.
"
"DOTA_ItemTest_Mat0Desc_Courier" "NddGD .TGA q
"[english]DOTA_ItemTest_Mat0Desc_Courier" "This is the set of four .TGA fi
les that combine to texture both geometry files. Browse and select any one of th
e _color, _normal, _mask1, or _mask2 .TGA files, and we'll look for the rest in
the same directory."
"DOTA_ItemTest_SharedMats_Courier" "ccdjcD4q"
"[english]DOTA_ItemTest_SharedMats_Courier" "The Flying Courier model will u
se the texture file specified in the Ground Courier model."
"DOTA_ItemTest_LOD0Title_Ward" "F"
"[english]DOTA_ItemTest_LOD0Title_Ward" "PORTRAIT GEOMETRY"
"DOTA_ItemTest_LOD0Desc_Ward" " .DMX.SMD .FBX +
"[english]DOTA_ItemTest_LOD0Desc_Ward" "This is the .DMX, .SMD, or .FBX file th
at contains the higher resolution skinned geometry for your ward. It will be use
d only in portrait views."
"DOTA_ItemTest_LOD1Title_Ward" "D"
"[english]DOTA_ItemTest_LOD1Title_Ward" "IN-GAME GEOMETRY"
"DOTA_ItemTest_LOD1Desc_Ward" " .DMX.SMD .FBX
"[english]DOTA_ItemTest_LOD1Desc_Ward" "This is the .DMX, .SMD, or .FBX file th
at contains the skinned geometry for your item. It will be used in-game."
"DOTA_ItemTest_Mat0Title_Ward" "q"
"[english]DOTA_ItemTest_Mat0Title_Ward" "OBSERVER TEXTURE FILES"
"DOTA_ItemTest_Mat0Desc_Ward" "ycdq _color .TGA
"[english]DOTA_ItemTest_Mat0Desc_Ward" "This is the _color .TGA file that textu
res the geometry files as an Observer Ward. _normal, _mask1, and _mask2 .TGA fil
es are optional for Wards. If we find them in the same directory, we'll use them
."
"DOTA_ItemTest_Mat1Title_Ward" "q"
"[english]DOTA_ItemTest_Mat1Title_Ward" "SENTRY TEXTURE FILES"
"DOTA_ItemTest_Mat1Desc_Ward" "ycdq _color .TGA
"[english]DOTA_ItemTest_Mat1Desc_Ward" "This is the _color .TGA file that textu
res the geometry files as a Sentry Ward. _normal, _mask1, and _mask2 .TGA files
are optional for Wards. If we find them in the same directory, we'll use them."
"DOTA_ItemTest_Animation_Spawn" "="
"[english]DOTA_ItemTest_Animation_Spawn" "SPAWN"
"DOTA_ItemTest_Animation_Idle" "C"
"[english]DOTA_ItemTest_Animation_Idle" "IDLE"
"DOTA_ItemTest_Animation_Run" ""
"[english]DOTA_ItemTest_Animation_Run" "RUN"
"DOTA_ItemTest_Animation_Die" ""
"[english]DOTA_ItemTest_Animation_Die" "DIE"
"DOTA_ItemTest_Animation_IdleRare" "zCx?A9{"
"[english]DOTA_ItemTest_Animation_IdleRare" "RARE IDLE (optional)"
"DOTA_ItemTest_Animation_RunRare" "zx?A9{"
"[english]DOTA_ItemTest_Animation_RunRare" "RARE RUN (optional)"
"DOTA_ItemTest_Animation_RunHaste" "Sx?A9{"
"[english]DOTA_ItemTest_Animation_RunHaste" "HASTE RUN (optional)"
"DOTA_ItemTest_Animation_TurnPoseCenter" "Dx?A9{"
"[english]DOTA_ItemTest_Animation_TurnPoseCenter" "TURN POSE CENTER (optio
nal)"
"DOTA_ItemTest_Animation_TurnPoseLeft" "fx?A9{"
"[english]DOTA_ItemTest_Animation_TurnPoseLeft" "TURN POSE LEFT (optional)"
"DOTA_ItemTest_Animation_TurnPoseRight" "gx?A9{"
"[english]DOTA_ItemTest_Animation_TurnPoseRight" "TURN POSE RIGHT (option
al)"
"DOTA_ItemTest_Animation_TurnPoseCenter_Desc" "cUc
"[english]DOTA_ItemTest_Animation_TurnPoseCenter_Desc" "A single frame pose of
the courier facing forward. Generally you can simply re-use frame 0 of the run a
nimation. If set, you will need to provide Left and Right turn poses."
"DOTA_ItemTest_Animation_TurnPoseLeft_Desc" "cfcf
"[english]DOTA_ItemTest_Animation_TurnPoseLeft_Desc" "A single frame pose of
the courier turning left. As the courier turns left, we'll blend between this po
se and the Center pose. If set, you will need to provide Center and Right turn p
oses."
"DOTA_ItemTest_Animation_TurnPoseRight_Desc" "cgcg
"[english]DOTA_ItemTest_Animation_TurnPoseRight_Desc" "A single frame pose of
the courier turning right. As the courier turns right, we'll blend between this
pose and the Center pose. If set, you will need to provide Center and Left turn
poses."
"DOTA_ItemTest_Animation_PortraitIdle" "FCx?A9{"
"[english]DOTA_ItemTest_Animation_PortraitIdle" "PORTRAIT IDLE (optional)"
"DOTA_ItemTest_Animation_PortraitRare" "zFCx?A9{"
"[english]DOTA_ItemTest_Animation_PortraitRare" "RARE PORTRAIT IDLE (optional)"
"DOTA_Workshop_AddWearable" "'("
"[english]DOTA_Workshop_AddWearable" "ADD / REMOVE WEARABLES"
"DOTA_Workshop_Add" ""
"[english]DOTA_Workshop_Add" "ADD"
"DOTA_Workshop_Remove" ""
"[english]DOTA_Workshop_Remove" "REMOVE"
"DOTA_Workshop_Change" "+"
"[english]DOTA_Workshop_Change" "CHANGE"
"OpenBundle" "-N6"
"[english]OpenBundle" "Open Bundle"
"DOTA_ItemPack" "$-N6"
"[english]DOTA_ItemPack" "Unpack this bundle of items?"
"DOTA_Tutorial_Experience_Title" ""
"[english]DOTA_Tutorial_Experience_Title" "One Quick Question"
"DOTA_Tutorial_Experience_Question" "V"
"[english]DOTA_Tutorial_Experience_Question" "How familiar are you with Real-
Time Strategy games?"
"DOTA_Tutorial_Experience_Yes" ","
"[english]DOTA_Tutorial_Experience_Yes" "Played them a lot"
"DOTA_Tutorial_Experience_No" ""
"[english]DOTA_Tutorial_Experience_No" "Haven't played many"
"DOTA_Tutorial_M1_MoveCamHowNoEdge" "Ucd:\n- cd <font color=
k% %+moveright%</b></font> \n- <font color='#EE0000'><b>D</b></font>
"[english]DOTA_Tutorial_M1_MoveCamHowNoEdge" "You can move the camera in seve
ral ways:\n- With the <font color='#006697' face='Dota Hypatia Bold'><b>%+forwar
d% %+moveleft% %back% %+moveright%</b></font> keys.\n- By holding down your <fon
t color='#006697' face='Dota Hypatia Bold'><b>Middle Mouse button</b></font> and
dragging."
"DOTA_Tutorial_M2_BeginFollow" "4j"
"[english]DOTA_Tutorial_M2_BeginFollow" "The base is this way Sniper."
"DOTA_Tutorial_M2_RangedCreep" "UD/"
"[english]DOTA_Tutorial_M2_RangedCreep" "Your ranged weapon should be able to hi
t the enemy from up here!"
"DOTA_Tutorial_M2_TowerLevelAny" """?A~
"[english]DOTA_Tutorial_M2_TowerLevelAny" "You've gained another level. G
o ahead and level up and choose a skill. Read the tool tips to learn what each
one does and pick one."
"DOTA_Tutorial_M2_StashBuyRing" "<font color='#EE0000'><b>SV</b></font>HCG
></font>U=SV\n\n',Q7z
"[english]DOTA_Tutorial_M2_StashBuyRing" "While we're at it, a little mor
e armor would be good so why not buy a <font color='#006697' face='Dota Hypatia
Bold'><b>Ring of Protection</b></font>. Armor reduces damage from enemy's attack
s."
"DOTA_Tutorial_M2_LevelBridgeOut" "/\n\n
"[english]DOTA_Tutorial_M2_LevelBridgeOut" "There he is! Looks like the br
idge is out though.\n\nDoesn't look like he's noticed us. Let's stick to the pl
an and get some more experience."
"DOTA_Tutorial_M2_LevelGraveyard" "..."
"[english]DOTA_Tutorial_M2_LevelGraveyard" "Looks creepy in there."
"DOTA_Tutorial_M2_PullBegin" "+,s...\n\n[jq]\n\n
"[english]DOTA_Tutorial_M2_PullBegin" "There's more nearby.\n\nTry shooting th
em to get their attention and <font color='#006697' face='Dota Hypatia Bold'><b>
pull</b></font> them towards your creeps by running back here. Your creeps can
help take them out!"
"DOTA_Quest_M2_Assassinate" "~<font face='Dota Hypatia Bold'><b></b></font>"
"[english]DOTA_Quest_M2_Assassinate" "Learn <font face='Dota Hypatia Bold'><b
>Assassinate</b></font>"
"npc_dota_hero_skywrath_mage" "wb"
"[english]npc_dota_hero_skywrath_mage" "Skywrath Mage"
"npc_dota_hero_sniper_bio
" ""
"[english]npc_dota_hero_sniper_bio
" "Kardel"
"DOTA_Tooltip_ability_visage_grave_chill_movespeed_bonus" "%SV:"
"[english]DOTA_Tooltip_ability_visage_grave_chill_movespeed_bonus" "%MOVE S
PEED DRAIN:"
"DOTA_Tooltip_ability_visage_grave_chill_attackspeed_bonus" "%SV:"
"[english]DOTA_Tooltip_ability_visage_grave_chill_attackspeed_bonus" "%ATTACK
SPEED DRAIN:"
"DOTA_Tooltip_ability_medusa_split_shot_Lore" "yz/
"[english]DOTA_Tooltip_ability_medusa_split_shot_Lore" "All who encounter the c
ursed Gorgon will feel her rage."
"DOTA_Tooltip_ability_medusa_mystic_snake_Lore" ""
"[english]DOTA_Tooltip_ability_medusa_mystic_snake_Lore" "The Gorgon's cu
rse is her greatest strength."
"DOTA_Tooltip_ability_medusa_mana_shield_Lore" "==>y
"[english]DOTA_Tooltip_ability_medusa_mana_shield_Lore" "While Medusa was not gi
fted with eternal life upon birth, her curse bestowed her with impressive defens
ive powers."
"DOTA_Tooltip_ability_medusa_stone_gaze_Lore" "H7"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_Lore" "The beauty of Medusa is
legendary."
"DOTA_Tooltip_ability_medusa_stone_gaze_slow" "%SV:"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_slow" "%ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_medusa_stone_gaze_duration" ":"
"[english]DOTA_Tooltip_ability_medusa_stone_gaze_duration" "DURATION:"
"npc_dota_hero_troll_warlord_bio" "$11l
"[english]npc_dota_hero_troll_warlord_bio" "It's an easy thing to offend a
troll. A prickly and contentious race, trolls thrive on argument and strife, mis
sing no excuse to raise their voices in dispute. Males grow to maturity in subte
rranean chambers beneath their matriarch's domicile, feeding and amusing themsel
ves while contributing nothing. Often they stay for years beyond the age of matu
rity, while the matriarch provides them with sustenance. When young trolls are f
inally pushed from their sub-chamber, they gather with others of their kind, for
ming roving gangs of malcontents who complain loudly about all manner of vexatio
n. As much as trolls love to argue, imagine how rare it is for a troll to be dri
ven from his own kind for being too difficult to get along with. Such was Jah'ra
kal's fate, a monger troll from deep in the Hoven. So deluded was he, so bitter
and abrasive, that even other trolls found his company intolerable. After one pa
rticularly vitriolic outburst in which he claimed the lion's share of loot from
their latest raid, his cohorts finally snapped. They turned on him, beat him wit
h clubs, and drove him from the encampment. Enraged at his banishment, he return
ed the next day, armed with steel, and slew them all, one by one. He then swore
a blood oath: he would ever after be a fighting force unto himself. Now he roams
the world as the Troll Warlord, bitter and angry, the Imperial high commander o
f an army of one."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt" ""
"[english]DOTA_Tooltip_ability_skywrath_mage_arcane_bolt" "Arcane Bolt"
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Description" "wbS
"[english]DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Description" "Skywrat
h launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit b
ased on Skywrath's intelligence."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_bolt_damage" "45:"
"[english]DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_bolt_damage" "BASE DA
MAGE:"
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_int_multiplier" "<:"
"[english]DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_int_multiplier"
"INT DAMAGE MULTIPLIER:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot" ""
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot" "Concussive Shot
"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Description" "wb
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Description"
"Skywrath sets of a long range shot that hits the closest hero within a long ran
ge. Upon impact, it deals damage and slows in an area of effect."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_launch_radius" ".:"
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_launch_radius"
"SHOT RANGE:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_radius" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_radius"
"DAMAGE RADIUS:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_damage" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_damage" "DAMAGE:
"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_duration" "S:"
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_duration"
"SLOW DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_movement_speed_pct" "%S:"
"[english]DOTA_Tooltip_ability_skywrath_mage_concussive_shot_movement_speed_pct"
"%SLOW:"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal" ""
"[english]DOTA_Tooltip_ability_skywrath_mage_ancient_seal" "Ancient Seal"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_Description" "wbG
"[english]DOTA_Tooltip_ability_skywrath_mage_ancient_seal_Description" "Skywrat
h seals the targeted unit with an ancient rune, silencing it and causing it to t
ake additional damage from spells."
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_resist_debuff" "%1b9:"
"[english]DOTA_Tooltip_ability_skywrath_mage_ancient_seal_resist_debuff"
"%MAGIC RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_seal_duration" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_ancient_seal_seal_duration"
"DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare" "b"
"[english]DOTA_Tooltip_ability_skywrath_mage_mystic_flare" "Mystic Flare"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Description" "wbcd1b
"[english]DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Description" "Skywrat
h uses his ultimate magical ability to conjure a precise and violent mystical fi
eld that lays waste to his adversaries. Deals massive damage distributed evenly
among any heroes in the area over 2 seconds."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_radius" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_mystic_flare_radius" "RADIUS:
"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_duration" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_mystic_flare_duration" "DURATIO
N:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_damage" ":"
"[english]DOTA_Tooltip_ability_skywrath_mage_mystic_flare_damage" "DAMAGE:
"
"DOTA_UI_scratch_build_for" "%sx{"
"[english]DOTA_UI_scratch_build_for" "%s (Scratch)"
"DOTA_UI_Delete" ""
"[english]DOTA_UI_Delete" "DELETE"
"DOTA_Tooltip_modifier_tusk_frozen_sigil" "1"
"[english]DOTA_Tooltip_modifier_tusk_frozen_sigil" "Frozen Sigil"
"DOTA_Tooltip_modifier_tusk_frozen_sigil_Description" "SV %dMODIFIER_PROPERTY_ATTA
EED_BONUS_CONSTANT%SV %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_tusk_frozen_sigil_Description" "Attack speed sl
owed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, movement slowed by %dMO
DIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_tusk_frozen_sigil_aura" "1"
"[english]DOTA_Tooltip_modifier_tusk_frozen_sigil_aura" "Frozen Sigil"
"DOTA_Tooltip_modifier_tusk_frozen_sigil_aura_Description" "/SVS
"[english]DOTA_Tooltip_modifier_tusk_frozen_sigil_aura_Description" "Slowing
nearby enemy attack and movement speed."
"DOTA_Tooltip_modifier_tusk_walrus_punch" ""
"[english]DOTA_Tooltip_modifier_tusk_walrus_punch" "Walrus Punch"
"DOTA_Tooltip_modifier_tusk_walrus_punch_Description" ""
"[english]DOTA_Tooltip_modifier_tusk_walrus_punch_Description" "Next unit will
get punched!"
"DOTA_Tooltip_modifier_tusk_walrus_punch_slow" ""
"[english]DOTA_Tooltip_modifier_tusk_walrus_punch_slow" "Walrus Punched"
"DOTA_Tooltip_modifier_tusk_warlus_punch_slow_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_tusk_warlus_punch_slow_Description" "Slowed
by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo" "*"
"[english]DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo" "Viscous Nasal G
oo"
"DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo_Description" " %dMODIFI
ER_PROPERTY_PHYSICAL_ARMOR_BONUS% S %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%
"[english]DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo_Description"
"Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and slowed by %dMODIFIER
_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_bristleback_quill_spray_stack" "h"
"[english]DOTA_Tooltip_modifier_bristleback_quill_spray_stack" "Quill Spray"
"DOTA_Tooltip_modifier_bristleback_quill_spray_stack_Description" "h7+,
"[english]DOTA_Tooltip_modifier_bristleback_quill_spray_stack_Description"
"Each stack of quills deals more damage."
"DOTA_Tooltip_modifier_bristleback_warpath" ""
"[english]DOTA_Tooltip_modifier_bristleback_warpath" "Warpath"
"DOTA_Tooltip_modifier_bristleback_warpath_Description" "SV" %dMODIFIER_PROPERTY_MOVE
D_BONUS_PERCENTAGE%%% B7 %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% "
"[english]DOTA_Tooltip_modifier_bristleback_warpath_Description" "Moving
%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster and dealing %dMODIFIER_
PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"dota_watch_schedule_tab" ""
"[english]dota_watch_schedule_tab" "EVENTS"
"dota_my_tournaments_tab" ""
"[english]dota_my_tournaments_tab" "MY TOURNAMENTS"
"my_tournaments_header" ""
"[english]my_tournaments_header" "MANAGE TOURNAMENTS"
"my_tournaments_dates" ":"
"[english]my_tournaments_dates" "TOURNAMENT DATES:"
"DOTA_practice_bots_settings_label" ""
"[english]DOTA_practice_bots_settings_label" "BOT PRACTICE SETTINGS"
"DOTA_practice_bots_headline" ""
"[english]DOTA_practice_bots_headline" "PRACTICE WITH BOTS"
"DOTA_create_bot_practice" ""
"[english]DOTA_create_bot_practice" "Practice vs Bots"
"DOTA_create_bot_practice_desc" "- \n- yz|}70Q"
"[english]DOTA_create_bot_practice_desc" "- Start a game with bots. \n-
All party members will join the game as well."
"DOTA_Practice_Bots_Difficulty" "V"
"[english]DOTA_Practice_Bots_Difficulty" "Difficulty"
"DOTA_Practice_Bots_Team" "}"
"[english]DOTA_Practice_Bots_Team" "Team"
"DOTA_share_match_history" "l"
"[english]DOTA_share_match_history" "SHARE MATCH HISTORY"
"DOTA_share_match_history_desc" "l-"
"[english]DOTA_share_match_history_desc" "Share your public matchmaking g
ame history with external third parties."
"UI_LOW" ""
"[english]UI_LOW" "LOW"
"Settings_EVENTS" ""
"[english]Settings_EVENTS" "EVENTS"
"Settings_General" ""
"[english]Settings_General" "GENERAL"
"Settings_Advanced" ""
"[english]Settings_Advanced" "ADVANCED"
"Settings_Interface" ""
"[english]Settings_Interface" "INTERFACE"
"Settings_Network" "u"
"[english]Settings_Network" "NETWORK"
"UI_Render_Quality_Descr" "xU
"[english]UI_Render_Quality_Descr" "(Affects the in-game world rendering on
ly. Lower settings may provide better framerates, but at a cost of visual qualit
y)"
"UI_Descr_Low" ""
"[english]UI_Descr_Low" "Low"
"UI_Descr_Med" "D"
"[english]UI_Descr_Med" "Med"
"UI_Descr_High" ""
"[english]UI_Descr_High" "High"
"UI_Descr_Remaining" ";<:"
"[english]UI_Descr_Remaining" "Remaining:"
"DOTA_Shop_Item_Complete" "7y#:%s1"
"[english]DOTA_Shop_Item_Complete" "Cost to Complete: %s1"
"UI_month_short_1" ""
"[english]UI_month_short_1" "JAN"
"UI_month_short_2" ""
"[english]UI_month_short_2" "FEB"
"UI_month_short_3" ""
"[english]UI_month_short_3" "MAR"
"UI_month_short_4" ""
"[english]UI_month_short_4" "APR"
"UI_month_short_5" ""
"[english]UI_month_short_5" "MAY"
"UI_month_short_6" "("
"[english]UI_month_short_6" "JUN"
"UI_month_short_7" ""
"[english]UI_month_short_7" "JUL"
"UI_month_short_8" ""
"[english]UI_month_short_8" "AUG"
"UI_month_short_9" ""
"[english]UI_month_short_9" "SEP"
"UI_month_short_10" ""
"[english]UI_month_short_10" "OCT"
"UI_month_short_11" ""
"[english]UI_month_short_11" "NOV"
"UI_month_short_12" ""
"[english]UI_month_short_12" "DEC"
"tournament_schedule_time" "%s1 %s2 %s3"
"[english]tournament_schedule_time" "%s1 %s2 %s3"
"tournament_schedule_edit" ""
"[english]tournament_schedule_edit" "EDIT"
"tournament_schedule_add" ""
"[english]tournament_schedule_add" "ADD DATE"
"tournament_schedule_delete" ""
"[english]tournament_schedule_delete" "DELETE"
"schedule_confirm_delete_header" ""
"[english]schedule_confirm_delete_header" "DELETE SCHEDULED TIME"
"schedule_confirm_delete" "$"
"[english]schedule_confirm_delete" "Really delete this scheduled time block
?"
"schedule_delete_failed" ":"
"[english]schedule_delete_failed" "Error: Failed to delete scheduled time
block"
"schedule_edit_title" ""
"[english]schedule_edit_title" "SCHEDULED TIME"
"sched_start" "-:"
"[english]sched_start" "Start:"
"sched_end" ":"
"[english]sched_end" "End:"
"sched_comment" "i:"
"[english]sched_comment" "Comment:"
"sched_finals" ""
"[english]sched_finals" "Finals"
"date_invalid_hint" "cdx--{"
"[english]date_invalid_hint" "Use format MM-DD-YYYY"
"time_invalid_hint" "cdx:l{"
"[english]time_invalid_hint" "Use format HH:MM"
"my_tournament_select_day" "D?A"
"[english]my_tournament_select_day" "Select a day from the Calendar to manag
e this tournament's schedule"
"DOTA_ItemTest_Preview_ToggleLOD" "V"
"[english]DOTA_ItemTest_Preview_ToggleLOD" "Show Low-Res Model"
"dota_schedule_live_tournaments" ""
"[english]dota_schedule_live_tournaments" "LIVE TOURNAMENTS"
"dota_schedule_month_tournaments" "%s1 "
"[english]dota_schedule_month_tournaments" "%s1 TOURNAMENTS"
"dota_schedule_empty" "Bz"
"[english]dota_schedule_empty" "There are currently no tournament games schedul
ed for this month."
"Attrib_CustomScythe" "z"
"[english]Attrib_CustomScythe" "This weapon has a custom Reaper's Scythe animat
ion."
"DOTA_AASystem_Green" "t<:%s1e#`c"
"[english]DOTA_AASystem_Green" "Accumulated online game time: %s1. You are curr
ently playing within healthy time-limits. Enjoy the game!"
"DOTA_AASystem_Yellow" "t<:%s1H`c"
"[english]DOTA_AASystem_Yellow" "Accumulated online game time: %s1. You have exc
eeded healthy game time limits. Please take care to rest!"
"DOTA_AASystem_Red" "t<:%s1H`c?A
"[english]DOTA_AASystem_Red" "Accumulated online game time: %s1. You have exc
eeded healthy game time limits. It is reccomended that you sign offline and rest
!"
"dota_region_austria" "j"
"[english]dota_region_austria" "Austria"
"dota_matchgroup_vie" ""
"[english]dota_matchgroup_vie" "Europe East"
"dota_courier" "c"
"[english]dota_courier" "Courier"
"dota_treasure_chest" ""
"[english]dota_treasure_chest" "Treasure Chest"
"dota_courier_wearable" "c'("
"[english]dota_courier_wearable" "Courier Wearable"
"dota_ward" ""
"[english]dota_ward" "Ward"
"dota_pennant" "PQ"
"[english]dota_pennant" "Pennant"
"dota_announcer" "rs"
"[english]dota_announcer" "Announcer"
"tool_type_league_view_pass" ""
"[english]tool_type_league_view_pass" "League View Pass"
"DOTA_Tutorial_M2_StashViewStash" "<font color='#006697' face='Dota Hypatia B
old'><b>SV</b></font>HCG<font color='#006697' face='Dota Hypatia Bold'><b>
ota Hypatia Bold'><b></b></font>DSVT"
"[english]DOTA_Tutorial_M2_StashViewStash" "Notice that the <font color='#0
06697' face='Dota Hypatia Bold'><b>Boots of Speed</b></font> have been placed in
your <font color='#006697' face='Dota Hypatia Bold'><b>Stash</b></font>. The st
ash shows you items you have stored back at your base.\n\n<font color='#006697'
face='Dota Hypatia Bold'><b>Mouse over</b></font> the Boots of Speed in your Sta
sh to see what they'll do once you retrieve them."
"DOTA_Tutorial_M2_RewardFree" ""
"[english]DOTA_Tutorial_M2_RewardFree" "We're free!"
"DOTA_Tutorial_M2_Reward" "zaf+
"[english]DOTA_Tutorial_M2_Reward" "Thanks Sniper! They didn't take our go
ld, no doubt more concerned with lunch. Here you go. Take it as your reward."
"DOTA_Tutorial_M2_CourierBuyGlove" "z,"
"[english]DOTA_Tutorial_M2_CourierBuyGlove" "With all that gold it might be
a good idea to buy some items. Let's upgrade your boots!\n\nOpen the shop and p
urchase the <font color='#006697' face='Dota Hypatia Bold'><b>Gloves of Haste</b
></font>."
"DOTA_Tutorial_M2_CourierBuyBelt" "G#$<font color='#006697' face='Dota Hypati
><b></b></font>"
"[english]DOTA_Tutorial_M2_CourierBuyBelt" "Now you'll need a <font color='
#006697' face='Dota Hypatia Bold'><b>Belt of Strength</b></font>."
"DOTA_Tutorial_M2_CourierTravel" "c.UMjq
"[english]DOTA_Tutorial_M2_CourierTravel" "The courier is on the way. You
can check on the status of the courier by looking at the mini map and see where
he's at."
"DOTA_Tutorial_M2_BootsUpgraded" "yH67<font color='
"[english]DOTA_Tutorial_M2_BootsUpgraded" "Nice! The gloves and belt you
purchased automatically combined to create <font color='#006697' face='Dota Hypa
tia Bold'><b>Power Treads</b></font>.\n\nNotice that these boots are an active i
tem allowing you to change which attributes they boost by activating them.\n\nTr
y it! Use %!item_power_treads%."
"DOTA_Tutorial_M2_LevelExperience" "IJJQ789\n\n
"[english]DOTA_Tutorial_M2_LevelExperience" "Notice the boots changing colou
r indicating which attribute they're increasing.\n\nTime to find more creeps and
get some experience to reach level six. Don't want to lose our chance to surpr
ise Tidehunter!"
"DOTA_Tutorial_M2_LevelUlt" ""B~<font color='#006697' face='Dota Hypa
"[english]DOTA_Tutorial_M2_LevelUlt" "Well done! Level up and learn <font co
lor='#006697' face='Dota Hypatia Bold'><b>Assassinate</b></font> when you have a
chance."
"DOTA_Tutorial_M2_KillTide" "/Gej
"[english]DOTA_Tutorial_M2_KillTide" "Tidehunter may still be lurking around.
Head to where we last spotted him, perhaps we can get a good shot off and fini
sh him off! Let's go!"
"DOTA_Quest_Assassinate" "/"
"[english]DOTA_Quest_Assassinate" "Assassinate Tidehunter"
"npc_dota_hero_abaddon" ""
"[english]npc_dota_hero_abaddon" "Abaddon"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_whirl_duration" ":"
"[english]DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_whirl_duration"
"WHIRL DURATION:"
"DOTA_Tooltip_ability_abaddon_death_coil" ""
"[english]DOTA_Tooltip_ability_abaddon_death_coil" "Death Coil"
"DOTA_Tooltip_ability_abaddon_death_coil_Description" "l
"[english]DOTA_Tooltip_ability_abaddon_death_coil_Description" "Abaddon release
s a coil of death that can damage an enemy unit or heal a friendly unit at the c
ost of some of Abaddon's health."
"DOTA_Tooltip_ability_abaddon_death_coil_target_damage" "/:"
"[english]DOTA_Tooltip_ability_abaddon_death_coil_target_damage" "DAMAGE/
HEAL:"
"DOTA_Tooltip_ability_abaddon_death_coil_self_damage" ":"
"[english]DOTA_Tooltip_ability_abaddon_death_coil_self_damage" "SELF DAMAGE:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield" "JK"
"[english]DOTA_Tooltip_ability_abaddon_aphotic_shield" "Aphotic Shield"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Description" "G
"[english]DOTA_Tooltip_ability_abaddon_aphotic_shield_Description" "Summons
dark energies around an ally unit, creating a shield that absorbs a set amount
of damage before expiring. When the shield is destroyed it will burst and deal d
amage equal to the amount it absorbed to an area around it. Removes certain type
s of negative buffs and stuns on cast."
"DOTA_Tooltip_ability_abaddon_aphotic_shield_duration" ":"
"[english]DOTA_Tooltip_ability_abaddon_aphotic_shield_duration" "DURATION:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_damage_absorb" ":"
"[english]DOTA_Tooltip_ability_abaddon_aphotic_shield_damage_absorb" "MAX DAM
AGE ABSORBED:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_radius" ":"
"[english]DOTA_Tooltip_ability_abaddon_aphotic_shield_radius" "BURST RADIUS:"
"DOTA_Tooltip_ability_abaddon_frostmourne" "1"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne" "Frost Sword"
"DOTA_Tooltip_ability_abaddon_frostmourne_Description" "/SV
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_Description" "Abaddon strikes
an enemy with chilling power on each attack, causing all units who attack the s
lowed enemy to gain increased movement speed, along with faster attack speed, fo
r a limited time."
"DOTA_Tooltip_ability_abaddon_frostmourne_debuff_duration" ":"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_debuff_duration" "DEBUFF
DURATION:"
"DOTA_Tooltip_ability_abaddon_frostmourne_buff_duration" ":"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_buff_duration" "BUFF DU
RATION:"
"DOTA_Tooltip_ability_abaddon_frostmourne_slow_pct" "%SV:"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_slow_pct" "%MOVEMENT SLOW:
"
"DOTA_Tooltip_ability_abaddon_frostmourne_attack_speed" "SV":"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_attack_speed" "ATTACK
SPEED BONUS:"
"DOTA_Tooltip_ability_abaddon_frostmourne_move_speed_pct" "%SV":"
"[english]DOTA_Tooltip_ability_abaddon_frostmourne_move_speed_pct" "%MOVE S
PEED BONUS:"
"DOTA_Tooltip_ability_abaddon_borrowed_time" "eh0"
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time" "Borrowed Time"
"DOTA_Tooltip_ability_abaddon_borrowed_time_Description" "l
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time_Description" "When ac
tivated, most negative buffs will be removed and any damage you take will heal i
nstead of damaging you. If the ability is not in cooldown, it will passively act
ivate when your hitpoints drop below a certain threshold.\n\nUpgradable by Aghan
im's Scepter."
"DOTA_Tooltip_ability_abaddon_borrowed_time_hp_threshold" ":"
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time_hp_threshold" "HP THRE
SHOLD:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_duration" ":"
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time_duration" "DURATION:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_duration_scepter" "":"
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time_duration_scepter" "SCEPTER
DURATION:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_aghanim_description" "Q"
"[english]DOTA_Tooltip_ability_abaddon_borrowed_time_aghanim_description"
"Increases duration."
"team_profile_rank" "e:%s1"
"[english]team_profile_rank" "Current Rating: %s1"
"team_profile_rank_probation" "# %s1 "
"[english]team_profile_rank_probation" "Determining Rating, %s1 more games need
ed"
"team_list_show_empty" "}"
"[english]team_list_show_empty" "Show empty teams"
"DOTA_UI_default_build_description" " %s1 4'\n\n%&
"[english]DOTA_UI_default_build_description" "This build contains basic item
recommendations for %s1.\n\nTo try out other builds for this hero, click the arr
ow above."
"DOTA_UI_scratch_build_description" "G Steam ="
"[english]DOTA_UI_scratch_build_description" "This is a draft build from your
Steam Cloud."
"DOTA_UI_no_abilities_in_build" "P"
"[english]DOTA_UI_no_abilities_in_build" "This build does not contain abi
lity recommendations."
"DOTA_UI_guide_panel_abilities" ""
"[english]DOTA_UI_guide_panel_abilities" "Abilities"
"DOTA_UI_check_out_builds" "%&"
"[english]DOTA_UI_check_out_builds" "Try out a Hero Build"
"DOTA_UI_check_out_builds_desc" "%&y?%&'P"
"[english]DOTA_UI_check_out_builds_desc" "Hero Builds recommend items and
abilities for your chosen hero."
"DOTA_Guide_Suggested_Ability" "P"
"[english]DOTA_Guide_Suggested_Ability" "Suggested Ability"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind" ""
"[english]DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind" "Whirlin
g Axes Blind"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind_Description" "%dMODIFIER
_PROPERTY_MISS_PERCENTAGE%%% "
"[english]DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind_Description"
"Blinded, having a %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% chance to miss."
"DOTA_Tooltip_modifier_tusk_walrus_punch_slow_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"[english]DOTA_Tooltip_modifier_tusk_walrus_punch_slow_Description" "Slowed
by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_abaddon_borrowed_time" "eh0"
"[english]DOTA_Tooltip_modifier_abaddon_borrowed_time" "Borrowed Time"
"DOTA_Tooltip_modifier_abaddon_borrowed_time_Description" "yzJ
"[english]DOTA_Tooltip_modifier_abaddon_borrowed_time_Description" "All dam
age taken by Abaddon heals him instead."
"DOTA_Tooltip_modifier_abaddon_aphotic_shield" "JK"
"[english]DOTA_Tooltip_modifier_abaddon_aphotic_shield" "Aphotic Shield"
"DOTA_Tooltip_modifier_abaddon_aphotic_shield_Description" "
"[english]DOTA_Tooltip_modifier_abaddon_aphotic_shield_Description" "Absorbi
ng damage; upon absorbing the max damage, explodes and deals damage in an area."
"DOTA_Tooltip_modifier_abaddon_frostmourne_debuff" "1"
"[english]DOTA_Tooltip_modifier_abaddon_frostmourne_debuff" "Frost Sword"
"DOTA_Tooltip_modifier_abaddon_frostmourne_debuff_Description" "S %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%%yzSSVQ7"
"[english]DOTA_Tooltip_modifier_abaddon_frostmourne_debuff_Description" "Slowed
by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. All attacking units gain
bonus attack and movement speed."
"DOTA_Tooltip_modifier_abaddon_frostmourne_buff" "1"
"[english]DOTA_Tooltip_modifier_abaddon_frostmourne_buff" "Frost Sword"
"DOTA_Tooltip_modifier_abaddon_frostmourne_buff_Description" " %dMODIFIER_PROPE
RTY_MOVESPEED_BONUS_PERCENTAGE%%% SV %MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%
"[english]DOTA_Tooltip_modifier_abaddon_frostmourne_buff_Description" "Gaining
%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed, and %dMODIFIE
R_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"matchmaking_languages_label" "r"
"[english]matchmaking_languages_label" "LANGUAGES"
"dota_lobby_type_coop_bot" "6"
"[english]dota_lobby_type_coop_bot" "Co-op Bot"
"dota_lobby_type_team_matchmaking" "}"
"[english]dota_lobby_type_team_matchmaking" "Team Matchmaking"
"DOTA_Matchmaking_NoLanguage_Error" "?Ar"
"[english]DOTA_Matchmaking_NoLanguage_Error" "Please select at least one lang
uage."
"DOTA_InvitedToPartyForTeam" "%s1 |}}"
"[english]DOTA_InvitedToPartyForTeam" "%s1 has invited you to a party for a te
am match with %s2."
"DOTA_InvitedToPartyHeader" "|}"
"[english]DOTA_InvitedToPartyHeader" "Party Invitation"
"DOTA_InvitedToPartyForTeamHeader" "}"
"[english]DOTA_InvitedToPartyForTeamHeader" "Team Matchmaking Invitation"
"DOTA_TeamMatchmaking" "}"
"[english]DOTA_TeamMatchmaking" "Team Matchmaking"
"DOTA_TeamMatchmaking_Description_NoTeam" "}}"
"[english]DOTA_TeamMatchmaking_Description_NoTeam" "Create or join a team t
o play games in Team Matchmaking."
"DOTA_TeamMatchmaking_Description_IncompleteTeam" "+,70}"
"[english]DOTA_TeamMatchmaking_Description_IncompleteTeam" "Add more member
s to your team's Player Roster to play games in Team Matchmaking."
"DOTA_TeamMatchmaking_Description_NotReadyTeam" "Ucd}?}.|
"[english]DOTA_TeamMatchmaking_Description_NotReadyTeam" "You can use the
Invite Team To Party button to send party invites to your Teammates. Once they
're all in the party, you can Find Match."
"DOTA_TeamMatchmaking_Description_ValidTeam" "}"
"[english]DOTA_TeamMatchmaking_Description_ValidTeam" "Press Find Match to fin
d a Team game."
"DOTA_TeamMatchmaking_GatherTeamButton" "}"
"[english]DOTA_TeamMatchmaking_GatherTeamButton" "INVITE TEAM TO PARTY"
"DOTA_TeamMatchmaking_FindMatchButton" ""
"[english]DOTA_TeamMatchmaking_FindMatchButton" "FIND MATCH"
"dota_matchmaking_language_1" "%"
"[english]dota_matchmaking_language_1" "English"
"dota_matchmaking_language_2" ""
"[english]dota_matchmaking_language_2" "Russian"
"dota_matchmaking_language_3" "D"
"[english]dota_matchmaking_language_3" "Chinese"
"UI_languages_command" "?Ar"
"[english]UI_languages_command" "SELECT LANGUAGES"
"MD_LAST_HITS_L" ""
"[english]MD_LAST_HITS_L" "LAST HITS"
"Store_Equipment" "'("
"[english]Store_Equipment" "Equipment"
"Store_Home" ""
"[english]Store_Home" "Top Sellers"
"team_profile_rank_none" "G}D"
"[english]team_profile_rank_none" "Not on a Team"
"team_profile_rank_error" "@}"
"[english]team_profile_rank_error" "Failed to retrieve Team Info"
"team_profile_rank_pending" "@}D..."
"[english]team_profile_rank_pending" "Retrieving Team Info..."
"dota_dashboard_builds" ""
"[english]dota_dashboard_builds" "BUILDS"
"dota_profile_team" "}"
"[english]dota_profile_team" "TEAM"
"DOTA_UserMenu_TeamInviteSelf" "Q}0"
"[english]DOTA_UserMenu_TeamInviteSelf" "Add yourself to Player Roster"
"DOTA_TeamInvite_Error_AdminOfOtherTeam" "%s1 G}zO0"
"[english]DOTA_TeamInvite_Error_AdminOfOtherTeam" "%s1 is the administrato
r of another team."
"DOTA_TeamDisbanded_Failure_NotEmpty_Message" "}0}"
"[english]DOTA_TeamDisbanded_Failure_NotEmpty_Message" "The Player Roster must
be empty to disband a team."
"DOTA_TeamTransferAdmin_Success_Header" "7"
"[english]DOTA_TeamTransferAdmin_Success_Header" "SUCCESS"
"DOTA_TeamTransferAdmin_Success_Message" "H7}0 %s1"
"[english]DOTA_TeamTransferAdmin_Success_Message" "You have successfully t
ransferred Team Adminstrator to %s1."
"DOTA_TeamTransferAdmin_Failure_Message_NotAdmin" "}e0"
"[english]DOTA_TeamTransferAdmin_Failure_Message_NotAdmin" "You are not the
current Administrator of this team."
"DOTA_TeamTransferAdmin_Failure_Message_OnOtherTeam" "%s1 HG}}0"
"[english]DOTA_TeamTransferAdmin_Failure_Message_OnOtherTeam" "%s1 is already
a Player on the Roster of another Team."
"DOTA_TeamTransferAdmin_Failure_Message_AdminOfOtherTeam" "%s1 H}0"
"[english]DOTA_TeamTransferAdmin_Failure_Message_AdminOfOtherTeam" "%s1 is
the Administrator of another Team"
"DOTA_TeamTransferAdmin_Failure_Message_Unspecified" "+}0"
"[english]DOTA_TeamTransferAdmin_Failure_Message_Unspecified" "Failed to chang
e Team Admin"
"DOTA_TeamTransferAdmin_Notification_Header" "}"
"[english]DOTA_TeamTransferAdmin_Notification_Header" "TEAM ADMINISTRATION"
"DOTA_TeamTransferAdmin_Notification_Message" "H7 %s1 }0"
"[english]DOTA_TeamTransferAdmin_Notification_Message" "You have been made the
Administrator of Team %s1"
"DOTA_TeamRank_Unknown" "TBD"
"[english]DOTA_TeamRank_Unknown" "TBD"
"DOTA_Team_Administrator" "}0"
"[english]DOTA_Team_Administrator" "Team Administrator"
"DOTA_Team_Players" "}0"
"[english]DOTA_Team_Players" "Player Roster"
"DOTA_Team_GoToProfileButton" "e}"
"[english]DOTA_Team_GoToProfileButton" "Go to Team Profile"
"dota_hud_error_no_items_to_deliver" "zU"
"[english]dota_hud_error_no_items_to_deliver" "No Items To Be Delivered"
"dota_hud_error_no_items_to_retrieve" "#aU@i"
"[english]dota_hud_error_no_items_to_retrieve" "No Items To Retrieve From Stash
"
"Attrib_Particle61" "W"
"[english]Attrib_Particle61" "Trail of the Lotus Blossom"
"Attrib_Polycount" "Polycount %s1"
"[english]Attrib_Polycount" "Polycount %s1"
"Attrib_PremierLeague" "The Premier League Season %s1"
"[english]Attrib_PremierLeague" "The Premier League Season %s1"
"npc_dota_tusk_frozen_sigil1" "1"
"[english]npc_dota_tusk_frozen_sigil1" "Frozen Sigil"
"npc_dota_tusk_frozen_sigil2" "1"
"[english]npc_dota_tusk_frozen_sigil2" "Frozen Sigil"
"npc_dota_tusk_frozen_sigil3" "1"
"[english]npc_dota_tusk_frozen_sigil3" "Frozen Sigil"
"npc_dota_tusk_frozen_sigil4" "1"
"[english]npc_dota_tusk_frozen_sigil4" "Frozen Sigil"
"DOTA_Tooltip_ability_tusk_snowball_stun_duration" ":"
"[english]DOTA_Tooltip_ability_tusk_snowball_stun_duration" "STUN DURATION:"
"Team_Create_Desc1" "} 5 /|}BG/cd
"[english]Team_Create_Desc1" "The Teams feature is designed for groups of fiv
e players who want to compete against other groups of five in practice lobbies,
and competitive settings like leagues, tournaments and Team Matchmaking."
"Team_Create_Desc2" "N}zUcd0}
"[english]Team_Create_Desc2" "For professional gaming organizations, an admin
istrator slot is provided for management purposes, and should be held by the Tea
m's owner. Whenever the five members of your Team are in a lobby together, your
Team will be detected. Your Team's information will be displayed in-game, and Te
am statistics will be collected from the match.\n\nWhen participating in Team Ma
tchmaking your Team will be rated based on performance against other Teams."
"DOTA_CombatLog_Refresh" ""
"[english]DOTA_CombatLog_Refresh" "REFRESH"
"DOTA_CombatLog_Modifiers" ""
"[english]DOTA_CombatLog_Modifiers" "Modifiers"
"DOTA_CombatLog_Deaths" ""
"[english]DOTA_CombatLog_Deaths" "Deaths"
"DOTA_CombatLog_Damage" ""
"[english]DOTA_CombatLog_Damage" "Damage"
"DOTA_CombatLog_Healing" ""
"[english]DOTA_CombatLog_Healing" "Healing"
"DOTA_CombatLog_Attacker" ":"
"[english]DOTA_CombatLog_Attacker" "Attacker:"
"DOTA_CombatLog_Target" ":"
"[english]DOTA_CombatLog_Target" "Target:"
"DOTA_CombatLog_Interval" ":%s1s"
"[english]DOTA_CombatLog_Interval" "Interval: %s1s"
"UI_CLOSE" ""
"[english]UI_CLOSE" "CLOSE"
"DOTA_AddSelfTeamButton" "Q"
"[english]DOTA_AddSelfTeamButton" "Add Self to Roster"
"dota_hud_error_cant_drag_channeling_item_tutorial" ""
"[english]dota_hud_error_cant_drag_channeling_item_tutorial" "See Instruction
s"
"MD_Replay_Not_Recorded" "a"
"[english]MD_Replay_Not_Recorded" "Replay Not Recorded"
"MD_Replay_Expired" "G"
"[english]MD_Replay_Expired" "Replay Expired"
"DOTA_Workshop_Save_Title" "H"
"[english]DOTA_Workshop_Save_Title" "Saved!"
"DOTA_Workshop_Save" " %s1"
"[english]DOTA_Workshop_Save" "Wrote to %s1."
"DOTA_Workshop_SaveError_Title" ""
"[english]DOTA_Workshop_SaveError_Title" "Save Failed!"
"DOTA_Workshop_SaveError" "ab %s1"
"[english]DOTA_Workshop_SaveError" "Unable to write to %s1."
"DOTA_Workshop_LoadError_Title" "@"
"[english]DOTA_Workshop_LoadError_Title" "Load Failed!"
"DOTA_Workshop_LoadError" "ab %s1"
"[english]DOTA_Workshop_LoadError" "Unable to read from %s1."
"DOTA_Workshop_File_PortraitInfo" "F (.pts )"
"[english]DOTA_Workshop_File_PortraitInfo" "Portrait Layout File (.pts file
s)"
"DOTA_Workshop_RetrievingInfo" ""
"[english]DOTA_Workshop_RetrievingInfo" "RETRIEVING INFORMATION"
"DOTA_Workshop_Portrait_Edit" "-F"
"[english]DOTA_Workshop_Portrait_Edit" "Open Portrait Editor"
"DOTA_Workshop_Portrait_Preview" "DF"
"[english]DOTA_Workshop_Portrait_Preview" "In-Game Portrait Preview"
"DOTA_Workshop_Portrait_SetCamOrg" "EF"
"[english]DOTA_Workshop_Portrait_SetCamOrg" "Set Camera Origin"
"DOTA_Workshop_Portrait_SetCamTgt" "CEFV"
"[english]DOTA_Workshop_Portrait_SetCamTgt" "Set Camera Angles"
"DOTA_Workshop_Portrait_SetLgtOrg" "CC"
"[english]DOTA_Workshop_Portrait_SetLgtOrg" "Set Origin"
"DOTA_Workshop_Portrait_SetLgtTgt" "CV"
"[english]DOTA_Workshop_Portrait_SetLgtTgt" "Set Angles"
"DOTA_Workshop_Portrait_SetDir" "C"
"[english]DOTA_Workshop_Portrait_SetDir" "Set Direction"
"DOTA_Workshop_Portrait_FOV" ":"
"[english]DOTA_Workshop_Portrait_FOV" "Field Of View:"
"DOTA_Workshop_Portrait_Preset" ":"
"[english]DOTA_Workshop_Portrait_Preset" "Lighting Preset:"
"DOTA_Workshop_Portrait_Light" "t"
"[english]DOTA_Workshop_Portrait_Light" "Spot Light"
"DOTA_Workshop_Portrait_HSV" "VV:"
"[english]DOTA_Workshop_Portrait_HSV" "Hue / Saturation / Value:"
"DOTA_Workshop_Portrait_H" "H:"
"[english]DOTA_Workshop_Portrait_H" "H:"
"DOTA_Workshop_Portrait_S" "S:"
"[english]DOTA_Workshop_Portrait_S" "S:"
"DOTA_Workshop_Portrait_V" "V:"
"[english]DOTA_Workshop_Portrait_V" "V:"
"DOTA_Workshop_Portrait_Size" "M:"
"[english]DOTA_Workshop_Portrait_Size" "Size:"
"DOTA_Workshop_Portrait_Distance" ":"
"[english]DOTA_Workshop_Portrait_Distance" "Distance:"
"DOTA_Workshop_Portrait_Ambient" "("
"[english]DOTA_Workshop_Portrait_Ambient" "Ambient Light"
"DOTA_Workshop_Portrait_Scale" ":"
"[english]DOTA_Workshop_Portrait_Scale" "Scale:"
"DOTA_Workshop_Portrait_Shadow" ""
"[english]DOTA_Workshop_Portrait_Shadow" "Shadow Color"
"DOTA_Workshop_Portrait_Specular" ""
"[english]DOTA_Workshop_Portrait_Specular" "Specular Color"
"DOTA_Workshop_Portrait_Power" ":"
"[english]DOTA_Workshop_Portrait_Power" "Power:"
"DOTA_Workshop_Portrait_Background" ""
"[english]DOTA_Workshop_Portrait_Background" "Background"
"DOTA_Workshop_Portrait_Texture" ""
"[english]DOTA_Workshop_Portrait_Texture" "Texture"
"DOTA_Workshop_Portrait_Bkg_Color" ":"
"[english]DOTA_Workshop_Portrait_Bkg_Color" "Color at:"
"DOTA_Workshop_Portrait_Corner_0" "f"
"[english]DOTA_Workshop_Portrait_Corner_0" "Bottom Left"
"DOTA_Workshop_Portrait_Corner_1" "f"
"[english]DOTA_Workshop_Portrait_Corner_1" "Top Left"
"DOTA_Workshop_Portrait_Corner_2" "g"
"[english]DOTA_Workshop_Portrait_Corner_2" "Top Right"
"DOTA_Workshop_Portrait_Corner_3" "g"
"[english]DOTA_Workshop_Portrait_Corner_3" "Bottom Right"
"DOTA_Workshop_Submission_NotReady" "7"
"[english]DOTA_Workshop_Submission_NotReady" "Submission Not Ready!"
"DOTA_Workshop_Portrait_Unset" " %s1 F-F
"[english]DOTA_Workshop_Portrait_Unset" "You must create a portrait for the %s1
model. Click on the Open Portrait Editor button on the Portrait view to create a
custom portrait."
"DOTA_Workshop_LPreset_TopDown" ""
"[english]DOTA_Workshop_LPreset_TopDown" "Top Down"
"DOTA_Workshop_LPreset_Stage" "t"
"[english]DOTA_Workshop_LPreset_Stage" "Stage Light"
"DOTA_Workshop_LPreset_NightTime" ""
"[english]DOTA_Workshop_LPreset_NightTime" "Night Time"
"DOTA_Workshop_LPreset_CrossLight" ""
"[english]DOTA_Workshop_LPreset_CrossLight" "Cross Light"
"Attrib_StarLadder" "Star Series Season %s1"
"[english]Attrib_StarLadder" "Star Series Season %s1"
"DOTA_Item_Build_Starting_Items_Secondary" "-x{"
"[english]DOTA_Item_Build_Starting_Items_Secondary" "Starting Items for Bear
"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_self" "!"
"[english]DOTA_Tooltip_modifier_batrider_flaming_lasso_self" "Flaming Lasso D
isarm"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_self_Description" "-ab"
"[english]DOTA_Tooltip_modifier_batrider_flaming_lasso_self_Description"
"Cannot attack while Lasso is active."
"UI_BACK" "hi"
"[english]UI_BACK" "BACK"
"DOTA_TeamInvite_Error_TooManyTeams" "%s1 UQ}<H"
"[english]DOTA_TeamInvite_Error_TooManyTeams" "%s1 is already a member of the
maximum number of allowable teams."
"DOTA_CreateTeamButton" "}"
"[english]DOTA_CreateTeamButton" "Create New Team"
"DOTA_TeamMatchmaking_Description_NotOnTeamRoster" "Q}0}"
"[english]DOTA_TeamMatchmaking_Description_NotOnTeamRoster" "Add yourself to
the Player Roster to play Team Matchmaking with this team."
"DOTA_Team_Select" "?A}"
"[english]DOTA_Team_Select" "Select Team"
"DOTA_Team_Set_As_Profile" "G/"
"[english]DOTA_Team_Set_As_Profile" "Show on Player Profile"
"schedule_view_matches" ""
"[english]schedule_view_matches" "View Matches"
"schedule_buy_pass" ""
"[english]schedule_buy_pass" "Buy Tournament Pass"
"DOTA_Workshop_InternalSave_Ok" "7"
"[english]DOTA_Workshop_InternalSave_Ok" "SUCCESS"
"DOTA_Workshop_InternalErr_Dir" "%s1 isn't under the dota/models directory."
"[english]DOTA_Workshop_InternalErr_Dir" "%s1 isn't under the dota/models
directory."
"DOTA_Workshop_InternalErr_CO" "Failed to check out %s1 in P4."
"[english]DOTA_Workshop_InternalErr_CO" "Failed to check out %s1 in P4."
"DOTA_Workshop_InternalScs_Up" "H+ %s1 portraits.txt "
"[english]DOTA_Workshop_InternalScs_Up" "Updated portraits.txt entry for %s1."
"DOTA_Workshop_InternalScs_Add" "H %s1 portraits.txt "
"[english]DOTA_Workshop_InternalScs_Add" "Added new portraits.txt entry f
or %s1."
"DOTA_Workshop_Portrait_HideHelpers" ""
"[english]DOTA_Workshop_Portrait_HideHelpers" "Hide Helpers"
"DOTA_Workshop_Portrait_Cycle" "d"
"[english]DOTA_Workshop_Portrait_Cycle" "Force Anim Cycle"
"DOTA_Workshop_Preview_Model" "eHz"
"[english]DOTA_Workshop_Preview_Model" "View Existing Model"
"DOTA_BackpackEquipSet" "'('"
"[english]DOTA_BackpackEquipSet" "Equip Set Items"
"DOTA_Tutorial_M1_IntroRazor" "W"
"[english]DOTA_Tutorial_M1_IntroRazor" "I bring the spark of death!"
"DOTA_Tutorial_M1_IntroRazorWin" "..."
"[english]DOTA_Tutorial_M1_IntroRazorWin" "Hahahaaaa..."
"DOTA_Tutorial_M1_CreepLevel" ""dP <font color='#006697' face='Dota H
?A <font color='#006697' face='Dota Hypatia Bold'><b></b></font>
"[english]DOTA_Tutorial_M1_CreepLevel" "You've earned another level! Click the
<font color='#006697' face='Dota Hypatia Bold'><b>LEVEL UP</b></font> button an
d select <font color='#006697' face='Dota Hypatia Bold'><b>Dragon Blood</b></fon
t>. This skill increases your armor reducing damage done by enemy attacks and i
mproves your health regeneration."
"DOTA_Tutorial_M1_CreepLevelForce" "1zPd~\n\ndP
?A <font color='#006697' face='Dota Hypatia Bold'><b></b></font>
"[english]DOTA_Tutorial_M1_CreepLevelForce" "Don't forget, you've still a po
int to assign from the level you earned!\n\nClick the <font color='#006697' face
='Dota Hypatia Bold'><b>LEVEL UP</b></font> button and select <font color='#0066
97' face='Dota Hypatia Bold'><b>Dragon Blood</b></font>. This skill increases h
ealth regeneration and your armor which reduces damage done by enemy attacks."
"DOTA_Tutorial_M1_RazorArrive" "/"
"[english]DOTA_Tutorial_M1_RazorArrive" "I will raze my enemies."
"DOTA_Tutorial_Location_Start" "-"
"[english]DOTA_Tutorial_Location_Start" "START"
"world_map_location_1" ""
"[english]world_map_location_1" "Davion, the Dragon Knight"
"world_map_location_sub_1" ""
"[english]world_map_location_sub_1" "An Introduction"
"world_map_location_gdesc_1" "4"
"[english]world_map_location_gdesc_1" "This starting quest will introduce you
to Dragon Knight, and the basics of controlling him."
"world_map_close_button" "jq"
"[english]world_map_close_button" "CLOSE MAP"
"world_map_reset_button" ""
"[english]world_map_reset_button" "RESET"
"world_map_reset" "jq"
"[english]world_map_reset" "RESET MAP"
"world_map_reset_desc" "$jqV"
"[english]world_map_reset_desc" "Really reset map completion state?"
"DOTA_Tutorial_FINISHED_Title" ""
"[english]DOTA_Tutorial_FINISHED_Title" "Congratulations!"
"DOTA_Tutorial_Finished_Tutorial01" "yz
"[english]DOTA_Tutorial_Finished_Tutorial01" "Dragon Knight, you've proved your
self worthy of your knighthood. Long will your name be remembered!"
"world_map_questcompletepanel_01_title" "7~"
"[english]world_map_questcompletepanel_01_title" "THANK YOU FOR COMPLETIN
G THE FIRST QUEST OF THE NEW USER EXPERIENCE!"
"world_map_questcompletepanel_01_botsbutton" ""
"[english]world_map_questcompletepanel_01_botsbutton" "Play VS. Bots"
"world_map_questcompletepanel_01_feedbackbutton" ""
"[english]world_map_questcompletepanel_01_feedbackbutton" "Give Feedback"
"world_map_questcompletepanel_01_botsbuttondescr" "U"
"[english]world_map_questcompletepanel_01_botsbuttondescr" "Play against Bo
ts. Even invite friends to practice with you!"
"world_map_questcompletepanel_01_feedbackbuttondescr" "G-./0~i
"[english]world_map_questcompletepanel_01_feedbackbuttondescr" "Give Tutorial f
eedback and suggestions in our developer forums."
"DOTA_Tooltip_ability_bristleback_bristleback_quill_spray_threshold" ":"
"[english]DOTA_Tooltip_ability_bristleback_bristleback_quill_spray_threshold"
"DAMAGE THRESHOLD:"
"DOTA_Tooltip_ability_bristleback_warpath_max_stacks" "Q:"
"[english]DOTA_Tooltip_ability_bristleback_warpath_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_pass_damage" ":"
"[english]DOTA_Tooltip_ability_elder_titan_ancestral_spirit_pass_damage"
"DAMAGE:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_radius" ":"
"[english]DOTA_Tooltip_ability_elder_titan_ancestral_spirit_radius" "RADIUS:
"
"DOTA_Tooltip_ability_elder_titan_natural_order_radius" ":"
"[english]DOTA_Tooltip_ability_elder_titan_natural_order_radius" "RADIUS:
"
"DOTA_Watch_Hero_Filter" "%&"
"[english]DOTA_Watch_Hero_Filter" "Hero Filter"
"DOTA_Watch_Team_Filter" "}"
"[english]DOTA_Watch_Team_Filter" "Team Games"
"friends_pending" "F"
"[english]friends_pending" "PENDING FRIENDSHIP REQUESTS"
"dota_match_local_game" "t"
"[english]dota_match_local_game" "Connected to local game"
"DOTA_UserMenu_AddFriend" ""
"[english]DOTA_UserMenu_AddFriend" "Add as Friend"
"DOTA_UserMenu_RemoveFriend" ""
"[english]DOTA_UserMenu_RemoveFriend" "Remove Friend"
"DOTA_UserMenu_AcceptFriendRequest" "F"
"[english]DOTA_UserMenu_AcceptFriendRequest" "Accept Friend Request"
"DOTA_UserMenu_IgnoreFriendRequest" "F"
"[english]DOTA_UserMenu_IgnoreFriendRequest" "Ignore Friend Request"
"DOTA_Post_Match_Survey_Question_0" "V:"
"[english]DOTA_Post_Match_Survey_Question_0" "Please rate your enjoyment of t
his match:"
"DOTA_Post_Match_Survey_Thanks" "i"
"[english]DOTA_Post_Match_Survey_Thanks" "Thank you for your feedback!"
"DOTA_Survey_Very_Low" ""
"[english]DOTA_Survey_Very_Low" "Very Low"
"DOTA_Survey_Low" ""
"[english]DOTA_Survey_Low" "Low"
"DOTA_Survey_Average" ""
"[english]DOTA_Survey_Average" "Average"
"DOTA_Survey_Good" ""
"[english]DOTA_Survey_Good" "High"
"DOTA_Survey_Very_Good" ""
"[english]DOTA_Survey_Very_Good" "Very High"
"DOTA_RP_PENDING" "FD"
"[english]DOTA_RP_PENDING" "Requesting Friendship"
"DOTA_RichPresence_Help" "UG"
"[english]DOTA_RichPresence_Help" "What's new? Set a custom status here!"
"DOTA_RP_QUEST" "D"
"[english]DOTA_RP_QUEST" "On A Quest"
"DOTA_RP_BOTPRACTICE" "D"
"[english]DOTA_RP_BOTPRACTICE" "Playing Against Bots"
"DOTA_Workshop_ViewItems_List" ":"
"[english]DOTA_Workshop_ViewItems_List" "ITEM LIST:"
"DOTA_Workshop_ViewItems_Sort_Creation" ""
"[english]DOTA_Workshop_ViewItems_Sort_Creation" "Creation Date"
"DOTA_Workshop_ViewItems_Sort_Update" "+"
"[english]DOTA_Workshop_ViewItems_Sort_Update" "Last Update Date"
"DOTA_Workshop_ViewItems_Sort_Title" ""
"[english]DOTA_Workshop_ViewItems_Sort_Title" "Title"
"DOTA_Workshop_ViewItems_Sort_Hero" "%&"
"[english]DOTA_Workshop_ViewItems_Sort_Hero" "Hero"
"ExamineItem" ""
"[english]ExamineItem" "Peek inside"
"examine_chest_may_contain" "U:"
"[english]examine_chest_may_contain" "This chest may contain any one of the f
ollowing items:"
"examine_chest_bonus_item" "zD4:"
"[english]examine_chest_bonus_item" "With a chance of one of these bonus ite
ms:"
"examine_chest_purchase_key" ""
"[english]examine_chest_purchase_key" "Purchase Key Now"
"examine_chest_unlock" "cd"
"[english]examine_chest_unlock" "Use Key"
"examine_chest_mystery" "z"
"[english]examine_chest_mystery" "Rare Special Item"
"examine_chest_mystery_desc" "U4z"
"[english]examine_chest_mystery_desc" "This chest may contain an exceedingly r
are special item!"
"Store_Wards" ""
"[english]Store_Wards" "Wards"
"Attrib_Particle68" ""
"[english]Attrib_Particle68" "Crystal Rift"
"Attrib_CustomBaseAttackFX" "%&4"
"[english]Attrib_CustomBaseAttackFX" "This item modifies the hero's base atta
ck effects."
"Attrib_CustomSlarkPounce" "z"
"[english]Attrib_CustomSlarkPounce" "This weapon has a custom Pounce animati
on."
"DOTA_Announcer_Preview_Tusk_01" "I want a nice, clean fight"
"[english]DOTA_Announcer_Preview_Tusk_01" "I want a nice, clean fight"
"DOTA_Announcer_Preview_Tusk_02" "Dire's middle tower is under attack"
"[english]DOTA_Announcer_Preview_Tusk_02" "Dire's middle tower is under at
tack"
"DOTA_Announcer_Preview_Tusk_03" "Ah, winter! Reminds me of home"
"[english]DOTA_Announcer_Preview_Tusk_03" "Ah, winter! Reminds me of home"
"DOTA_Announcer_Preview_Tusk_04" "Roshan has fallen to the Radiant"
"[english]DOTA_Announcer_Preview_Tusk_04" "Roshan has fallen to the Radian
t"
"DOTA_Announcer_Preview_Tusk_05" "Welcome to Dota"
"[english]DOTA_Announcer_Preview_Tusk_05" "Welcome to Dota"
"DOTA_Announcer_Preview_Tusk_06" "The battle begins"
"[english]DOTA_Announcer_Preview_Tusk_06" "The battle begins"
"dota_region_korea" ""
"[english]dota_region_korea" "South Korea"
"dota_matchgroup_icn" ""
"[english]dota_matchgroup_icn" "South Korea"
"dota_region_southafrica" ""
"[english]dota_region_southafrica" "South Africa"
"dota_matchgroup_cpt" ""
"[english]dota_matchgroup_cpt" "South Africa"
"DOTA_ItemTest_Animation_Attack" ""
"[english]DOTA_ItemTest_Animation_Attack" "ATTACK"
}
}

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