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Feats for Peruhains Blackmoor Campaign
Each PC (excepting those with fey blood) will be able to select one background feat at 1
st
leel. !his feat should be connected in so"e
way to the character#s backstory. !he following lists proide so"e suggestions that can be connected with a PC#s origins$ ancestry$ or
experiences to gie your character that certain je ne sais quoi that "akes hi" or her special and uni%ue. &f course '#" willing to
consider granting you a background feat not listed below$ at "y discretion. (o"e of these feats (in particular the )rcane )ncestry
feats) are the root of a feat tree$ and where that is the case '#e proided the branches as well so you can get so"e ideas for how you
"ight deelop your character. ' will proide full descriptions of any feats you are considering for your character in the eent that you
do not hae access to these sources. !he sources should be generally aailable on e*bay$ and so"e of the +ragon back*issues "ay still
be aailable fro" the publisher (Pai,o).
-reyhawk .egional /eats
(ource0 Erik 1ona$ 2-reyhawk0 .egional /eats of &erth$3 +ragon 415 (6an. 7008)0 50*58.
!hese feats are designed to gie PCs a bit of local flaor in keeping with their backstory or origins. 1ore feats are aailable in the
source article9' hae su""ari,ed below the ones that would "ost likely be suitable for PCs starting their careers in the land of
:lack"oor. -enerally these feats are only aailable at 1
st
leel$ but a character "ay take an additional feat fro" this list at a later date
with +1 approal.
Feat Prerequisites Region/Race Benefit
:adge of
:ondage
"ark of
bondage
!uoct serf$ half*orc ;1 to /ort<=ill saes
;7 to :luff
:areback (oul .ide (1 rank) =olf or !iger >o"ads$ .oers of the :arrens no penalty for riding bareback
auto"atic success on checks to guide
"ount with knees
;1 to attack on ranged weapon attacks
while riding bareback
:lack"oorish *** !uoct ;7 to ?nowledge (arcana)
.hy"er .oll twice on bardic knowledge
checks$ ignoring lower result
:lood of ?ord .age special
ability
!hillonrian (uel ((ea<'ce</rost<(now
:arbarians)
:onus da"age pool of 7 pts.<character
leel each rage$ to be doled out any
ti"e you hit during that rage
:looded *** :andit ?ingdo"s$ 'u,$ .oers of the :arrens$
(hield @ands$ (tonehold$ !enh
;7 'nitiatie
;7 (pot
+riftwalker *** !hillonrian (uel ((ea<'ce</rost<(now
:arbarians)$ Perrenland$ (tonehold$ (kurtha$
Aldra
>o "oe"ent penalties in light or
heay snow
@eae no tracks in snow unless desired
+warflore *** +warf ;1 to all ?nowledge checks
;1 to a chosen Craft
Elflore *** Elf$ Balf*Elf$ !allfellow Balfling ;1 to all ?nowledge checks
;1 to (pellcraft
Expert
+ungeoneer
*** :lack"oor$ +warf ;8 to saes s "echanical traps
/iendsign fiendish
birth"ark
'u,$ Perrenland &utsiders with CEilD subtype hae E7
penalty on saes s. your spells
Fou gain ;7 to caster leel checks to
oerco"e spell resistance of &utsiders
with CEilD subtype
-no"elore *** -no"e ;1 to all ?nowledge checks
;1 to all Perfor" checks
Balfling @ore *** Balfling ;7 to ?nowledge (local) and
?nowledge (history) checks
;7 to Profession (cook) checks
Borselore *** .oers of the :arrens$ !iger >o"ads$ =olf
>o"ads
;4 to .ide checks (horse only)
;4 to Bandle )ni"al checks (horse
only)
@andless >obility *** refugee fro" !enh or the (hield @ands 1axi"u" starting gold
;8 bonus on Charis"a*based skill
checks s. residents or expatriates fro"
your natie land
@ays of the
>orthern )depts
*** /lan your abGurations gain a ;7 caster leel
bonus s. opponents# dispel checks
@ore of the Ar*
/lan
*** /lan ;7 bonus to the +C of all >ecro"ancy
CeilD spells you cast
1ercenary
:ackground
*** Balf*&rc$ Perrenland$ (tonehold$ !enh (peak language is a class skill for you
;7 to ?nowledge (local)
1ountain /ighter *** +warf$ Perrenland$ /rost<(now<'ce :arbarians ;7 dodge bonus to )C in "ountain
terrain (/ighter bonus feat)
&rc :looded any race but
Balf*&rc
:andit ?ingdo"s$ :lack"oor$ 'u,$ (tonehold +arkision 40 ft.
:arbarian is a faored class
.aider#s (pirit *** !hillonrian (uel ((ea</rost<'ce<(now
:arbarians)$ Balf*&rc$ .oers of the :arrens$
(tonehold$ !iger and =olf >o"ads
;8 to saes s. fear effects
;7 to 'nti"idate
.apscallion 'nt 14; :andit ?ingdo"s$ Balf*Elf$ Balf*&rc$ .ock
-no"e
add 'ntelligence "odifier to :luff
checks (as well as Charis"a "odifier)
=astri#s :lessing *** :lack"oor hold your breath for 4 x Constitution
score rounds
leae no trail in swa"py terrain unless
desired
)rcane )ncestry /eats
Sources0
(cott Carter$ 2)rcane )ncestry0 :loodline /eats for the (orcerer$3 +ragon 411 ((ep. 7004)0 47*80.
(cott Carter$ 2)rcane )ncestry 70 1ore :loodline /eats for (orcerers$3 +ragon 475 (>o. 7008)0 8H*57.
=illia" @. Christensen$ 2)%uatic /ey ?in$3 +ragon 445 ((ep. 7005)0 I4.
' hae added a few feats of "y own inention to round out this collection.
)rcane )ncestry feats proide a series of feat trees for sorcerers based on the source of the arcane bloodline that powers the
character#s sorcerous abilities. ) character "ay choose only one arcane bloodline$ which adds one spell of each leel to the sorcerer#s
list of spells known$ balanced by re"oing so"e class of spells fro" the sorcerer#s spell list. !he base feats are %uite powerful$ but '
feel they are an excellent addition to the ga"e because they proide excellent hooks for roleplaying$ character deelop"ent$ and
backstory. !he choice of an arcane bloodline "ay be taken at first leel$ or at so"e subse%uent ti"e. 'n the latter case$ it would
represent the discoery of the bloodline and<or the unlocking of its full powers. 'f a sorcerer already knows a spell on the bloodline
spell list$ he "ay not exchange that for a new one when he takes the feat$ and he loses the ability to cast any spell that the feat re"oes
fro" his spell list. !he )rcane )ncestry bloodlines for" the basis of a series of feat trees$ so that each bloodline can bring additional
benefits besides spellcasting. 'f you are interested in an underdeeloped feat tree$ '#" willing to inent so"e additional feats to flesh
that feat tree out.
/or the present ca"paign$ sorcerers with the fey$ fire$ water$ earth$ or penu"bral bloodlines would be "ost appropriate$ but other
bloodlines are certainly possible.
Feat Prerequisites Bonus Spells Other Benefits and
Drawbacks
)ir :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. Obscuring mist
7. ust of wind
4. !ind wall
8. Shout
5. "elekinesis
H. #ontrol winds
J. $thereal %aunt
K. Summon monster &''' (CairD
subtype only)
I. Freedom
Cannot learn or cast
spells with the CearthD
descriptor
Voice of the =inds
C:loodlineD
)ir :loodline
able to cast 7nd*leel
arcane spells
*** ;7 to +iplo"acy and
'nti"idate when using
your oice
)narchic :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. #olor spra(
7. "asha)s hideous laughter
4. Rage
8. #onfusion
5. *ind fog
H. *islead
J. Prismatic spra(
K. *a+e
I. !eird
Cannot learn or cast
spells with the ClawfulD
descriptor
/ickle /ate C:loodlineD )narchic :loodline
able to cast 7nd*leel
arcane spells
*** &nce per day you "ay
i"proe the result of
any d70 roll by 1dH
(declared before
rolling)
)rcane ?inship C:loodlineD any bloodline feat
able to cast 4rd*leel
arcane spells
*** ;8 to +iplo"acy and
-ather 'nfor"ation
checks s. creatures
sharing your bloodline
)%uatic /ey :loodline
C:loodlineD
cast arcane spells
without preparation
su""on fa"iliar
1. #harm person
7. ,lter self
4. !ater breathing
8. #harm monster
5. *ind fog
H. #ontrol water
J. #ontrol weather
K. -orrid wilting
I. Shapechange
Cannot learn or cast
spells fro" the
conGuration (creation)
or conGuration
(healing) subschools
(re"oed fro" spell
lists of all your
classes)
/ey Prescience
C:loodlineD
)%uatic fey bloodline
able to cast 5th*leel
arcane spells
*** Di.ination 1<day as
spell*like ability (on
stor"y nights only)
)xio"atic :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. Detect chaos
7. /ocate object
4. *agic circle against chaos
8. /ocate creature
5. Dismissal
H. "rue seeing
J. Forcecage
K. Discern location
I. Dominate monster
Cannot learn or cast
spells with the
CchaoticD descriptor
@awful +iscipline )xio"atic :loodline
able to cast 7nd*leel
arcane spells
*** ;7 to will saes s.
"ind*affecting effects
Celestial :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. Protection from e.il
7. Da(light
4. *agic circle against e.il
8. Rainbow pattern
5. Dismissal
H. uards and wards
J. Sequester
K. Sunburst
I. Summon monster '0 (CgoodD
outsiders only)
Cannot learn or cast
spells with the CeilD
descriptor
Celestial @ight C:loodlineD Celestial :loodline
able to cast 7nd*leel
arcane spells
*** /ight (5<day) as spell*
like ability
+raconic :loodline C:loodlineD cast arcane spells
without preparation
1. #omprehend languages
7. Dark.ision
1ust select spells of a
certain ele"ental or
su""on fa"iliar 4. Protection from elements
8. Fear
5. *ind fog
H. "rue seeing
J. &ision
K. *ind blank
I. Dominate monster
energy descriptor$
these spells cannot be
learned or cast
+ragon (ight C:loodlineD +raconic :loodline
able to cast 7nd*leel
arcane spells
*** Detect magic (4<day)
as a spell*like ability
Earth :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. $nlarge person
7. Shatter
4. 1een edge
8. Stone shape
5. "ransmute mud to rock
H. *o.e earth
J. Statue
K. 'ron bod(
I. Summon monster '0 (CearthD
subtype only)
Cannot learn or cast
spells with the CairD
descriptor
/riend of the Earth
C:loodlineD
Earth :loodline
able to cast 7nd*leel
arcane spells
*** ;4 circu"stance bonus
to Cli"b and !u"ble
when in contact with
earthen or stone
surface
/a"iliarity C:loodlineD any bloodline feat
able to cast 4rd*leel
arcane spells
*** Four fa"iliar gains
abilities as if you were
7 leels higher
/ey :loodline C:loodlineD cast arcane spells
without preparation
1. Detect secret doors
7. litterdust
Cannot learn or cast
spells that create or
su""on fa"iliar 4. "ongues
8. -allucinator( terrain
5. Seeming
H. *islead
J. Sequester
K. Otto)s irresistable dance
I. !ail of the banshee
control undead
-la"our of /aerie
C:loodlineD
/ey :loodline
able to cast 4rd*leel
arcane spells
*** #harm person (4<day)
as a spell*like ability
>ature (ense C:loodlineD /ey :loodline
able to cast 5th*leel
arcane spells
*** #ommune with nature
(1<day) as a spell*like
ability
/iendish :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. Protection from good
7. Darkness
4. Sepia snake sigil
8. Bestow curse
5. 2ightmare
H. *islead
J. 'nsanit(
K. *a+e
I. 'mprisonment
Cannot learn or cast
spells with the CgoodD
descriptor
/ire :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. -(pnotism
7. P(rotechnics
4. "ongues
8. Fire shield
5. #loudkill
H. Summon monster &' (CfireD
subtype only)
J. Dela(ed blast fireball
Cannot learn or cast
spells with the CwaterD
descriptor
K. Sunburst
I. *eteor swarm
/ire /eet C:loodlineD /ire :loodline
able to cast 7nd*leel
arcane spells
*** base speed increases
by 10 ft.
'llithid :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. -(pnotism
7. Detect thoughts
4. Suggestion
8. #onfusion
5. Feeblemind
H. *ass suggestion
J. 'nsanit(
K. *indblank
I. Dominate monster
Cannot learn or cast
spells that alter an
obGect or creature#s
si,e or shape
1ind =eapon C:loodlineD 'llithid :loodline
able to cast 7nd*leel
arcane spells
*** Da+e (4<day) as spell*
like ability
>ecro"antic :loodline
C:loodlineD
cast arcane spells
without preparation
su""on fa"iliar
1. #ause fear
7. houl touch
4. &ampiric touch
8. #ontagion
5. Dominate person
H. $(ebite
J. #ontrol undead
K. "rap the soul
I. !ail of the banshee
Cannot learn or cast
spells of the
ConGuration (healing)
subschool
-rae /riend C:loodlineD >ecro"antic
:loodline
able to cast 4rd*leel
arcane spells
*** ;7 on saes s. undead
extraordinary and
supernatural abilities
?in 1astery C:loodlineD )ny bloodline feat
able to cast 4rd*leel
arcane spells
*** turn or rebuke
creatures of your
heritage (1<day) as a
cleric of one*half your
leel in the arcane
spellcasting class that
granted access to this
feat
Penu"bra :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. Obscuring mist
7. Darkness
4. 2ondetection
8. $.ard)s black tentacles
5. Shadow e.ocation
H. Shadow walk
J. Plane shift
K. reater shadow e.ocation
I. $therealness
Cannot learn or cast
spells with the ClightD
descriptor
(ee the (hades
C:loodlineD
Penu"bra :loodline
able to cast 7nd*leel
arcane spells
*** Fou gain darkision H0
ft
(hadow (tep C:loodlineD Penu"bra :loodline
able to cast 5th*leel
arcane spells
*** Fou "ay trael
instantly between two
shadowy areas up to
80 ft. per day as a
supernatural ability
(si"ilar to (hadow
6u"p ability of the
(hadowdancer
Prestige Class)
Plant :loodline C:loodlineD cast arcane spells 1. $ndure elements Cannot learn or cast
without preparation
su""on fa"iliar
7. False life
4. !ater breathing
8. *inor creation
5. "ransmute rock to mud
H. #ontrol water
J. #ontrol weather
K. #ontrol plants
I. 'mprisonment
spells with the CdeathD
descriptor
-reen Beart C:loodlineD Plant :loodline
able to cast 7nd*leel
arcane spells
*** ;7 on saes s. poison
and disease
Voice of the -reen
C:loodlineD
Plant :loodline
able to cast 5th*leel
arcane spells
*** Speak with plants
(1<day) as a spell*like
ability
Power in the :lood C:loodlineD )ny bloodline feat
able to cast 4rd*leel
arcane spells
*** cast one additional
spell per day fro" the
list granted by your
base bloodline feat
(erpent :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. #ause fear
7. -(pnotic pattern
4. Sepia snake sigil
8. Phantasmal killer
5. Dominate person
H. Repulsion
J. Power word blind
K. Power word stun
I. Power word kill
Cannot learn or cast
spells that enable the"
to leae the ground or
take to the air
Veno"less C:loodlineD (erpent :loodline
able to cast 5th*leel
arcane spells
*** 2eutrali+e poison
(1<day) as a spell*like
ability
=ater :loodline C:loodlineD cast arcane spells
without preparation
su""on fa"iliar
1. $3peditious retreat
7. Fog cloud
4. !ater breathing
8. 4uench
5. "ransmute rock to mud
H. Otiluke)s free+ing sphere
J. #ontrol weather
K. Summon monster &'''
(CwaterD subtype only)
I. $lemental swarm (water
ele"entals only)
Cannot learn or cast
spells with the CfireD
descriptor
=aterborn C:loodlineD =ater :loodline
able to cast 7nd*leel
arcane spells
*** ;8 to (wi"
/rostfell /eats
Source5 =olfgang :aur$ 6a"es 6acobs$ and -eorge (trayton$ /rostburn0 1astering the Perils of 'ce and (now (=i,ards of the Coast$
7008).
) frigid land on the erges of the /lanaess#s arctic regions$ :lack"oor is a place where those who enture beyond their illages into
the 2frostfell3 "ust adapt to the cold or die. PCs "ay find these feats a great aid to their surial . . . .
'#" listing here a selection of feats fro" /rostburn that "ight be appropriate for this ca"paign$ o"itting so"e that would not be
suitable or appropriate to PCs starting their careers in :lack"oor. )lso listed are follow*on feats that "ight be useful for different
character classes who want to gie a frostfell the"e to their abilities or %ualify for a prestige class fro" /rostburn.
Feat Prerequisites Benefit
)rctic Priest Cold or =inter +o"ain Can swap out prepared spells for any of the following0 control weather6
create food and water6 endure elements6 heroes) feast6 hibernate6 protection
from energ(6 and resist energ(
:eckon the /ro,en )ug"ent (u""oning$
(pell /ocus (ConGuration)
(u""oned creatures gain cold subtype and ;1dH cold da"age to attacks
Cold Endurance :ase /ortitude sae bonus
;7
;7 to saes s. cold effects$ can exist co"fortably in a cold eniron"ent
'"proed Cold
Endurance
:ase /ortitude sae bonus
;H$ Cold Endurance
.esistance to Cold 5
Cold /ocus *** ;1 bonus to sae +Cs on spells you cast with the CcoldD descriptor
-reater Cold
/ocus
Cold /ocus ;1 bonus to sae +Cs on spells you cast with the CcoldD descriptor
/ro,en :erserker :arbarian rage ability -ain cold subtype while raging (i""une to cold$ ;50L da"age fro" fire)
/ro,en =ild (hape :ase /ortitude sae bonus
;H$ wild shape ability
=ild shape into any "agical beast with the Cold subtype
'ce Bar"onics :ardic "usic ability$
Perfor" (sing) H ranks
(hatter ice with your oice
'"proed /rosty !ouch Aldra /rosty touch ability does 7 cold da"age
1ark of Bleid Paton deity "ust be Bleid Cleric is faored class$ ;7 sacred bonus to )C s eil cold creatures$
i""une to ri"efire
Pri"eal =ild (hape =ild shape ability =ild shape for" gains ;7 (tr$ ;7 to natural ar"or$ and cold resistance 10$
but this pri"eal for" lasts only 1 round<leel
Pri"itie Caster *** )dd co"ponents to spells to raise a spell#s effectie leel
("ite /iery /oe ("ite ability &nce per day$ s"ite a foe with the /ire subtype$ adding Cha bonus to attack
and a nu"ber of points e%ual to character leel as cold da"age. Fou "ay
also use your regular s"ite attacks to "ake additional s"ite attacks against
fiery foes
(nowcasting Con 14 =hen using ice or snow as additional "aterial co"ponent$ add cold
descriptor to any spell cast$ boost effectie leel of spells that already hae
the cold descriptor by ;1. .e%uires a "oe action i""ediately before
casting to pick up the ice<snow.
/ro,en 1agic Con 14$ (nowcasting (pells with cold descriptor (including those granted the descriptor by
(nowcasting) gain ;1 to caster leel in cold conditions (*70M / to 80M /) and
;7 to caster leel in extre"e cold conditions (below *70M /)
'cy Calling Con 14$ (nowcasting (u""oned creatures natie to cold conditions gain ;8 (tr<+ex in cold
conditions and "ax hit points in extre"e cold conditions
Cold (pell
(peciali,ation
Con 14$ (nowcasting$
/ro,en 1agic
;1 da"age per die for cold spells cast in cold conditions$ ;7 da"age per die
in extre"e cold conditions
/rostfell Prodigy Con 14$ (nowcasting$
/ro,en 1agic$ Cold (pell
(peciali,ation
-ain additional bonus spells as if ability score driing spellcasting were 7
higher in cold conditions or 8 higher in extre"e cold conditionsN bonus
spells beco"e te"porarily unaailable after 1 "inute in war"er conditions
(nowrunner =oodland stride ability 1oe through snow at full speed$ ;5 to balance checks on ice
(nowflake =ardance :ardic "usic ability$
Perfor" (dance) H ranks
)dd Cha "odifier to attack rolls with one*handed slashing weapons
(tor" 1agic *** )ll spells cast at caster leel ;1 during stor"s
(ugliin 1astery :): ;5$ Exotic =eapon
Proficiency (sugliin)
)ttacks with a sugliin are a standard action
=inter#s Cha"pion )bility to cast Paladin
spells
(pells fro" leels 1 to 8 of the Cold and =inter do"ains are added to your
Paladin spell list at e%uialent leel
=inter#s 1ount (pecial "ount ability (pecial "ount gains cold subtype and ;7 Con
Craft (kull !alis"an
C'te" CreationD
Caster @eel H
th
Create "agic skull talis"ans
Piercing Cold
C1eta"agicD
*** Cold spells bypass cold resistance and do half da"age to creatures with cold
i""unity
1iscellaneous Bo"ebrewed /eats
Alyshaar
!he )lyshaar "atures inside you$ granting seeral benefits and drawbacks.
Prerequisites5 Character leel I$ Curse of the )lyshaar
!he dor"ant soul of Alre,aG awakens inside of you$ placing a third entity inside your body. +ue to the constant pressure in your "ind
you beco"e extre"ely resilient to any kind of "ental attack fro" the outside$ gaining ;7 to =ill saing throws.
)dditionally$ the e"powering presence of the last Prince of +arkness inside of you grants you a boon of shadows that e"ulates the
effects of the (ustaining (hadow class ability of the (hadowcaster of leel e%ual to your character leel.
!he shard of the >araka is both a boon and a curse$ for it attracts negatie attention fro" deities of light and law. 'n areas consecrated
to gods of light or law$ the )lyshaar receies penalties as if he were an undead creature (note that the )lyshaar canOt be turned like
undead). /urther"ore$ spells cast by priests of light or law treat the )lyshaar as if he were Chaotic Eil regardless of his true
align"ent. ) detect e.il spell would show an eil aura inside of hi"$ as if he were possessed by an eil entity.
Favored Vestige Graft
Fou can per"anently graft two faored estiges together$ so that you bind the two as a single entity and access the powers of both
see"lessly and si"ultaneously.
Prerequisites5 -reater (pliced :inding$ /aored Vestige (taken at least twice)
Special: !his feat "ay be taken "ore than once. Each ti"e it is taken$ two new faored estiges are grafted together. Boweer$ a
gien estige "ay only be party to one graft in an indiidual binder. !he feat also takes a short ritual to actiate$ the nature of which is
at the +1#s discretion.
=ith this feat$ you create a per"anent bond between two estiges$ with your own soul as "ediator between the two. Fou can bind the
two estiges si"ultaneously as though they were a single estige. Fou are no longer in danger of "aking a poor pact with the grafted
estiges$ and you do not hae to openly display their signs$ een when it would otherwise be re%uired to access a particular power.
Fou "ay freely access all powers granted by both estiges as if they were a single entitity$ and the grafted estige counts as a single
estige for purposes of the nu"ber of estiges you can bind at a gien ti"e.
'n exchange for this power$ the grafted estiges "ay no longer be expelled before a pact expires$ and when the ritual is co"pleted to
actiate the feat$ the character "ust choose one "inor reflection of each estige#s sign that beco"es a per"anent part of the
character#s appearance or features9for exa"ple$ a graft of )"on and )gares "ight gie the grafter a tiny set of horns that are
ordinarily coered by his hair$ and a "anneris" of coughing once before beginning a conersation.
) pair of grafted estiges "ay not be spliced with a third estige.
=hen binding a grafted pair of estiges$ a single binding check is "ade$ with a +C e%ual to the higher of the two estiges# binding
+Cs plus two.
Greater Spliced Binding
Fou can switch between spliced estiges as a swift action$ and can draw on the powers of both spliced estiges si"ultaneously with
so"e effort. Fou no longer suffer any penalties to binding checks while "aintaining a splice.
Prerequisites5 '"proed (pliced :inding
=hen you you "ake a spliced binding pact with two estiges at once$ you "ay focus as a swift action to switch between actie
estiges$ and doing so does not draw attacks of opportunity. )dditionally$ if both spliced estiges are faored estiges$ you can use a
swift action each round to 2Guggle3 the two estiges$ accessing the powers of each estige. 26uggling3 allows you to take adantage of
any 2always actie3 effects granted by both estiges at once$ as long as you hae a swift action to spend Guggling$ and additionally you
can actiate powers fro" both estiges in a single round as long as you do not exceed your %uota of actions for the round. /or
exa"ple$ if you Guggle )ndras and )ndro"alius$ as a swift action$ you could use )ndro"alius#s see the unseen to attack an inisible
ene"y with a greatsword (which you would only be proficient with through )ndras#s weapon proficienc( power)$ and use both
)ndras#s smite good or e.il and )ndro"alius#s sneak attack special abilites if the conditions allow it. Fou could not$ howeer$ cast a
%uickened spell in the sa"e round$ because you would hae used your swift action to Guggle the two estiges.
'f you are 2Guggling3 two estiges$ at the beginning of your next turn you "ust either expend another swift action to continue
2Guggling3 the"$ or you "ust decide which of the two estiges re"ains actie and which goes passie.
)dditionally$ you no longer suffer any penalties to binding checks while you hae a spliced binding pact actie.
mproved Spliced Binding
Fou can switch between spliced estiges as a "oe action$ and you no longer suffer penalties on binding checks to "ake a spliced
binding if both estiges inoled are faored estiges.
Prerequisites5 (pliced :inding
Fou beco"e "ore adept at handling spliced binding pacts. =hen you "ake a spliced binding pact with two estiges at once$ you "ay
focus as a "oe action to switch between actie estiges$ and doing so does not draw attacks of opportunity.
)dditionally$ you no longer suffer the E5 penalty on a binding check for a faored estige inoled in the splice or bound after you
hae "ade the splice. Fou still suffer a penalty for binding checks on non*faored estiges "ade while you hae a spliced binding
pact actie.
!navish Battler
Fou can add up to four leels of other classes to your leels of rogue or another class granting the (neak )ttack special ability for
purposes of deter"ining how "any extra dice of da"age you do with a successful (neak )ttack.
Prerequisites5 (neak )ttack special ability$ :): ;5
Special: !his feat "ay be taken as a /ighter bonus feat
=ith this feat$ you add your leels in classes that do not grant the (neak )ttack special ability to your leels in .ogue and other (neak
)ttack*granting classes for purposes of deter"ining how "any dice of extra da"age you do with a successful (neak )ttack. Fou "ay
add no "ore than four leels (e%uating to 7dH da"age) in this way.
"ord of Shado#s
!he )lyshaar beco"es "ore awake inside you$ granting you additional benefits and drawbacks.
Prerequisites5 )lyshaar$ Character leel 17
!he dor"ant soul of Alre,aG is awakened een "ore inside of you$ his power oer shadows e"powers your control oer darkness.
(hadows twist and bow in front of the reincarnation of the @ast Prince of +arkness whereer he goes. )ll powers oer shadows that
re%uire total darkness to work now "ay be used in places with shadowy illu"ination.
:eco"ing a @ord of (hadows and reealing your true nature as the reincarnation of Alre,aG "akes the gods of light "ark you as an
ene"y. Exposure to sunlight deals da"age e%ual to 1 point of nonlethal da"age per hour of exposure. !his da"age only heals when
the )lyshaar is not being touched by the rays of the sun. ) daylight effect does not cause this da"age$ only true sunlight does.
Spliced Binding
Fou can bind one extra estige.
Prerequisites5 /aored Vestige (both estiges to be spliced).
Fou "ay choose to incorporate a second estige in with a nor"al estige binding ritual. )t least one of the two estiges inoled in a
spliced binding "ust be a faored estige. ) spliced binding ritual inoles "aking separate pacts and binding checks with each
estige. !hus the greater co"plexity and continued strain of the ritual i"parts a *5 penalty on each binding check inoled in the
splice$ and upon all subse%uent binding checks that day. 'f the binder "akes a bad pact with both spliced estiges$ the binder suffers
the influences of both estiges. =here those influences are opposed$ the estige with the higher binding +C holds sway$ with a
rando" die roll "ediating a tie.
)dditionally$ the spliced estiges cannot both grant powers at the sa"e ti"e. =ith a standard action to focus (which prookes attacks
of opportunity)$ a binder "ay switch between which of the two spliced estiges is actie.

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