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UNIT ROSTER

Company: Company Commander:


Platoon: Platoon Commander:
Unit Commander: Current Expertise:
Squad: Total Dice Pool:
Soldier ID 1 2 3 4 5 6 7 8 9 0
Grenades
!"
"eapon
DICE
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Notes
Roster !##re$iations
CO%&!T ORDERS !## %in %o$e %ax %o$e Notes
Patrol P 0 8
Combat Co 0 4 After 5 minutes of not being shot at, mae !P "he"
#ar"h # 0 16 Cannot shoot
Charge Ch 12 24 $o "o%er a&%antage, $ee& !P "he", &e"lare s'e"ifi" 'oint
(eta"he& ( $ee& !P "he"
DICE %ODI'IC!TION C(!RTS
NO CO)ER
Tar*ets Orders
'irin* Orders Patrol Combat #ar"h Charge)
Patrol 1 1*2 2 2
Combat 2 1 4 4
#ar"h $*A $*A $*A $*A
Charge 1*2 1*4 1 1
IG(T CO)ER
1*2 #o&ifier Tar*ets Orders
'irin* Orders Patrol Combat #ar"h Charge)
Patrol 1*2 1*4 1 2
Combat 1 1*2 2 4
#ar"h $*A $*A $*A $*A
Charge 1*4 1*8 1*2 1
%EDIU%+(E!), CO)ER
1*4 #o&ifier Tar*ets Orders
'irin* Orders Patrol Combat #ar"h Charge)
Patrol 1*4 1*8 1*2 2
Combat 1*2 1*4 1 4
#ar"h $*A $*A $*A $*A
Charge 1*8 1*8 1*4 1
+lin& Targets a&&s an a&&ition , mo&ifier
-hen Charging, .ou "annot tae a&%antage of "o%er/
-hen #ar"hing .ou "annot shoot/
!merican Com#at Results
The effe"t of hits u'on an Ameri"an unit is han&le& in a t0o ste' 'ro"ess/ 1irst, roll a &ie to &etermine 0hi"h figures 0ere hit/ -ith most units, it is sim'lest to number
the figures 0ithin the area, an& roll a (10/ 2n this 'ro"ess, a gi%en figure ma. be hit more than on"e/
3oll on"e on the follo0ing table for ea"h hit u'on a figure/ 2f a figure rolls t0o &ifferent effe"ts for t0o &ifferent 0oun&s, the more serious of the t0o is use&/
2n some "ases, there 0ill be an a&&itional &ie mo&ifier to the roll/
1or e4am'le5
6a"h "re0 member in a %ehi"le that is &estro.e& 0oul& a&& 7 3 to their &ie roll/
6a"h Ameri"an hit b. artiller. must a&& 73 to the roll/
Die Roll Result !## De-inition
1 $o 6ffe"t The figure ma. "ontinue as normal/
2,3,4 Pinne& P The figure ma. not mo%e &uring the follo0ing turn, but ma. fire/
5,6,7 8u''resse& 8 The figure ma. neither mo%e nor fire in the follo0ing turn
8,9 -oun&e& - The figure in 9uestion shoul& be re'la"e& 0ith a 0oun&e& figure/ 2f manning a hea%. 0ea'on or an 3T:, that item ma. be
use& b. another 1igure if he "an rea"h it/ 1or ea"h one minute turn that a 8eriousl. -oun&e& figure is untreate& b. a me&i",
roll a (10/ :n a roll of ;ero, the figure has &ie&/ A me&i" ma. treat an. 0oun&e& figures b. remaining a&<a"ent to them for a
number of turns/ 3oll 1(6= the number rolle& is the number of one minute turns that the me&i" must 0or on a 0oun&e&
figure to stabili;e him/ :n"e a me&i" has treate& the 0oun&e& figure no further &ie rolls are ne"essar./ #e&i"s 0ho are
treating 0oun&e& ma. not "arr. out an. other tas &uring that turn/ 8eriousl. 0oun&e& figures ma. not fun"tion in the game/
The. must be remo%e& from the area if at all 'ossible/ :ne figure "an mo%e a 8eriousl. -oun&e& figure at half s'ee&/
8eriousl. 0oun&e& figures ma. be #e& 6%a"e& off the fiel&/ An. "omman&er 0ith an 3T: "an "all for a #e& 6%a"
heli"o'ter5 2t 0ill arri%e 2(6 minutes after it is re9ueste&/ The heli"o'ter "an hol& u' to si4 seriousl. 0oun&e& figures, an&
0ill s'en& one minute on the groun& 'er figure loa&e&, if the #e& 6%a" heli"o'ter is fire& u'on, follo0 u' #e& 6%a"
missions ma. ha%e heli"o'ter gunshi's as an es"ort/
10 7 >ille& >2A The figure in 9uestion shoul& be re'la"e& 0ith a &ea& figure/ 2f manning a hea%. 0ea'on or an 3T:, that item is &estro.e&/

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