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Questions
Question: Which classes can an applet extend?
The java.applet.Applet class extends the java.awt.Panel class and enables you to
use the GUI tools in the AWT package.
Question: How do you cause the applet GUI in the browser to be refreshed when
data in it may have changed?
Answer: You invoke the repaint() method. This method causes the paint method,
which is required in any applet, to be invoked again, updating the display.
Answer: You use the start() method when the applet must perform a task after it is
initialized, before receiving user input. The start() method either performs the
applet's work or (more likely) starts up one or more threads to perform the work.
Question: True or false: An applet can make network connections to any host on the
Internet.
Answer: False: An applet can only connect to the host that it came from.
Question: How do you get the value of a parameter specified in the APPLET tag from
within the applet's code?
Answer: You use the getParameter("Parameter name") method, which returns the
String value of the parameter.
Answer: True. The paint and update methods are always called from the AWT
drawing and event handling thread. You can have your applet create additional
threads, which is recommended for performing time-consuming tasks.
Question: Match the following tag names with the descriptions in the following lists:
EMBED tag
APPLET tag
OBJECT tag
Use to deploy applets that are to be used only with the Mozilla family of browsers
Use to deploy applets that are to be used only with Internet Explorer
Answer:
EMBED tag: b
APPLET tag: a
OBJECT tag: c
Exercises
Exercise: For an applet using the Exercise class, write the Applet tag that sets the
ButtonName parameter to Save.
Answer:
<APPLET CODE=AppletButton.class>
</APPLET>
Exercise: Write the method to display an applet in the browser, so that the contents
are contained in a rectangle around the phrase "Exercise Applet". Have the applet
be one pixel less than the size specified ont he web page, and the phrase starting at
the coordinates 5, 15.
Answer:
g.drawRect(0, 0,
getWidth() - 1,
getHeight() - 1);