This worksheet is intended for use with the World of Darkness
rulebooks, published by White Wolf Game Studio. This version uses the MET rules for merits, per the Minds Eye Society ddendum. FAQ !f your print pa"e is not showin" the correct items be sure to click on the #i$ %rint %a"e button, this will resolve the issue if the print pa"e is &ust set incorrectly. Transfer Sheet function' Ensure that your ori"inal sheet is closed before you click on the transfer sheet button. Transfer Sheet will error out on the %led"es Tab prior to version (.) !f Transferin" from pre*+., sheet please reselect power-s from drop*down list and reselect merit-s if the merit information apear-s to be incorrect. If a CP cell goes Red, you have entered an invalid number. Remember your 5th dot costs 2 Cp's except for erits !hich does not cost 2. "or ummy, #he total Pillar CP's available ta$es into account the erit CP's available for conversion at the %&' rate. "or ummy, (o not include )C* in the +ge field, instead use a negative number to represent year's prior to +(. The .E/T D0T 1eld shows you two thin"s. The number on the left is how much /% the ne$t dot alone costs. The number on the ri"ht is how much total /% you would have to spend to "et that dot plus your prior spendin". This is to make it easier to add /%. #or the 2reation 3o" to calculate correctly, please put the merits and other items you buy with your creation points at the top of the list. S45E6#% column * This is for merits that you either have "ained with #ree %oints for or merits that can be shared cost with multiple players. %ut the number of D0TS others have contributed to the merit in the Share column, and your total dots and ne$t dot cost will ad&ust. /% 30G' The !tem Section of the /% 3o" is limited to +77 characters, if the len"th of the item e$ceeds +77 characters the 2opy and %aste section will not show that line. This version was written usin" E$cel +889. Earlier versions of E$cel will not function correctly. 0pen 0:ce will not function at all. n 0pen 0:ce ;ersion is planned but not completed at this time. World of Darkness and other terms used here are trademarks of White Wolf Game studios. ny use of White Wolf Game Studios- copyri"hted material or trademarks by this product should not be viewed as a challen"e to those. !f you 1nd a bu", please use the <u" 5eport function to submit a "oo"le form bu" report. https,--sites.google.com-site-charlottehiddenmysteries-file&cabinet.pli/' !!!Before using this Sheet in Libre office switch the Formula syntax to Excel A1 htt!"##en$%ios%ea$net#fa&#'()*'+libreoffice+calc+switch+to+excel+r1c1+formula+syntax, "ill in green fields. (on't edit anything not in green. Character Creation Steps Base Character Creation: #ill in the %layer !nformation #ill in the 2haracter !nformation %rioriti=e and select ttributes >76?6,@ > 1fth level cost + 2%@ %rioriti=e and select Skills >((696?@ > 1fth level cost + 2%@ Select three Skill Speciali=ations Select 9 level of Merits. >%owerstat costs , free levels per dot@ Select %owers if ny, .umber of 2reation %oints will be listed on sheet. Select #avoured6#ree ttributes6Skills6Specialties6Merits if any. Mummy Merit 2% to %illar 2% is already automated and calculated. This sheet automatically adds your Health, Willpower, Defense, Initiative Mod, Size and Speed. This sheet automatically accounts for Dwarf and Giant if selected, if any other Size chanes are involved please insert chane in Green Size field. If you !ish to lo!er your orality 0tat, do so at this time. Spend MC Experience !f not in the ccord venue, select your M2 milestone bene1ts. These are selected in the 2haracter !nformation section, and are automatiically added to the sheet. %er the AS addendum, you have M2B(7, or M2B+8 in ccord, points to spend at creation. Spend these now in the /% 2olumn. Cou are M2 , combined with Door $p. This "ives you 8 %oints to spend. The /% tracker will track points spent. dd all points spent now to your /% lo" for trackin" purposes. > !f your /% tracker balances, then your points spent are eEual to those spent in your lo".@ Adding Earned XP ll future earned /% is spent into the /% column. Cou must dd /% spent to the lo" by hand. rulebooks, published by White Wolf Game Studio. This version uses the MET rules for merits, per the Minds Eye Society ddendum. !f your print pa"e is not showin" the correct items be sure to click on the #i$ %rint %a"e button, this will resolve the issue if the print pa"e !f Transferin" from pre*+., sheet please reselect power-s from drop*down list and reselect merit-s if the merit information apear-s to be incorrect. S45E6#% column * This is for merits that you either have "ained with #ree %oints for or merits that can be shared cost with multiple players. %ut the number of D0TS others have contributed to the merit in the Share column, and your total dots and ne$t dot cost will ad&ust. /% 30G' The !tem Section of the /% 3o" is limited to +77 characters, if the len"th of the item e$ceeds +77 characters the 2opy and %aste section will not show that line. htt!"##en$%ios%ea$net#fa&#'()*'+libreoffice+calc+switch+to+excel+r1c1+formula+syntax, 8 Player Information: Player 1ame, (irect 0toryteller, *mail +ddress 0toryteller *mail, embership I(, (irect Coordinator, ember Class, Coordinator *mail, C +t Creation, Character Information: 2enue #emplate Character 1ame, +lias, Concept, +pparent +ge, (o), - - #itles, .ative 3an"ua"e' 2irtue, 2ice, Attribtes S!ills -ental -ental ./ 0/ F/ Intelligence ' '3 '3 5 +cademics 4its ' '3 '3 5 Computer Resolve ' '3 '3 5 Craft Creation Points Left 0 Investigation /hysical edicine 5ccult 0trength ' '3 '3 5 Politics (exterity ' '3 '3 5 0cience 0tamina ' 3 3 5 Creation Points Left 6 P
erits &&&&&&&&&&&&&&&&&&&&&&&&& Custom erits &&&&&&&&&&&&&&&&&&&&&&&&& &&&&&&&&&&&&&&&&&&&&&&&&& &&&&&&&&&&&&&&&&&&&&&&&&& &&&&&&&&&&&&&&&&&&&&&&&&& LLE.DLL Ex!erience /oint Log +++++++++++++++++++++++++++++++++++++++++ Creation Points, +++++++++++++++++++++++++++++++++++++++++ +ttr, 5 dots for Primary, +ttr, : dots for 0econdary, +ttr, % dots for #ertiary, 0$ill, '' dots for Primary, 0$ill, = dots for 0econdary, 0$ill, : dots for #ertiary, 0peciali9ations, erits, = free dots, , , , +++++++++++++++++++++++++++++++++++++++++ ilestone Points, +++++++++++++++++++++++++++++++++++++++++ C %, C >, C ;, C '2, C ':, +++++++++++++++++++++++++++++++++++++++++ *xperience Points, +++++++++++++++++++++++++++++++++++++++++ 2reation M 868M <e"innin" /% >ie. M2@M 2reation M 868M 2hronicle #loor /%M LLEndLL %layer .ame' Membership !D' 2hapter' Email ddress' Member 2lass' Domain' Direct ST' Direct 2oordinator' 5e"ion' ST Email' 2oordinator Email' 2ountry' 2haracter .ame' Titles' lias' ;irtue' 2oncept' ;ice' %rofession' Mental Attribtes Physical Attribtes Social Attribtes !ntelli"ence NOOOO Stren"th NOOOO %resence NOOOO Wits NOOOO De$terity NOOOO Manipulation NOOOO 5esolve NOOOO Stamina NOOOO 2omposure NOOOO Mental S!ills >*, unskilled@ Merits )e'el cademics OOOOO 2omputer OOOOO 2raft OOOOO !nvesti"ation OOOOO Medicine OOOOO 0ccult OOOOO %olitics OOOOO Science OOOOO Physical S!ills >*( unskilled@ thletics OOOOO <rawl OOOOO Drive OOOOO #irearms OOOOO 3arceny OOOOO Stealth OOOOO Survival OOOOO Weaponry OOOOO *ealth Social S!ills >*( unskilled@ NNNNN N nimal Pen OOOOO QQQQQ Q Empathy OOOOO +illpo,er E$pression OOOOO NN !ntimidation OOOOO QQ %ersuasion OOOOO Sociali=e OOOOO Streetwise OOOOO Subterfu"e OOOOO Morality EEuipment Morality 3evel' 9 Type .ame <onus Type .ame <onus Deran"ements' General !nformation !nitiative Mod' + Si=e' 7 5unnin" Speed' 9 ct. Spd 7 Testin" %ool rmor' 8 %ercept.' + %ull .umber' R (( (? (9 +8 +, +) +J ,+ ,7 Defense' ( Successes' ( + , ? 7 ) 9 R J (8 2haracter .ame' Titles' lias' ;irtue' 2oncept' ;ice' %rofession' $A)SE Appro'als .ame %ull Defense 2ost
#otes .ame %ull Defense 2ost Cstom Merits 2haracter .ame' Titles' lias' ;irtue' 2oncept' ;ice' %rofession' Abilities Merits Contined 2haracter .ame' Titles' lias' ;irtue' 2oncept' ;ice' Merits Contined Character 1ame, #itles, +lias, ;irtue' Concept, 2ice, !mp 2ompanion' 5ank' + ppearance' <an' +ttributes Po!er, 5 #inesse' 5 5esistance' 5 1umina Influence 1ame Pull (escription *ssence 55555 555H IH I 4illpo!er Corpus 55 55555 5 Defense' ( !nitiative' + ttack' + ctin" Speed' (+ Influence *ffects and (uration 0pirit 1otes *ffect 7evel (uration Cost 7evel #he age can spend the *ssence as ana Points 0ne Minute 8E 3 2an use familiar-s senses sympathetically with no penalty #amiliar-s 2orpus heals the same as mortals heath 3oss of all 2orpus G #amiliar is discorporate Jsing Influence, 3oss of all 2orpus S Essence G #amiliar is destroyed Spirits 5ank "ives a *( modi1er to attempts to bind the spirit Eaining *ssence Step (' Determine the type of eIect you want to create (E per day spent in pro$imity to what they reDect Step +' Determine the duration of the eIect 0nce a day pull + to draw Essence from an appropate source Steal Essence from other Spirits6Ghosts >+ vs. %owerF5esistance@ 0pending *ssence Step ?' Essence 2ost G (E F 2ost of Duration Sprit MAST spend (E a chapter6downtime to survive 5aise ttribute on a ( for ( basis for a scene Spirit uses inDuence to aIect thin"s in the spirit world and across the "auntlet. Step ,' dd the !nDuence level of the eIect F level of duration to determine inDuence reEuired. Step 7' %ull with a base of +. #or sentient creatures vs. 5esolve or 2omposure F Supernatural Trait Character 1ame, #itles, +lias, ;irtue' Concept, 2ice, ' 5ank' ( ppearance' <an' +ttributes Po!er, 5 #inesse' 5 5esistance' 5 1umina Influence 1ame Pull (escription *ssence 55555 555H IH I 4illpo!er Corpus 55555 5 Defense' ( !nitiative' + ttack' + ctin" Speed' (+ Influence *ffects and (uration 0pirit 1otes *ffect 7evel (uration Cost 7evel #he age can spend the *ssence as ana Points 0ne Minute 8E 3 2an use familiar-s senses sympathetically with no penalty #amiliar-s 2orpus heals the same as mortals heath 3oss of all 2orpus G #amiliar is discorporate Jsing Influence, 3oss of all 2orpus S Essence G #amiliar is destroyed Spirits 5ank "ives a *( modi1er to attempts to bind the spirit Eaining *ssence Step (' Determine the type of eIect you want to create (E per day spent in pro$imity to what they reDect Step +' Determine the duration of the eIect 0nce a day pull + to draw Essence from an appropate source Steal Essence from other Spirits6Ghosts >+ vs. %owerF5esistance@ 0pending *ssence Step ?' Essence 2ost G (E F 2ost of Duration Sprit MAST spend (E a chapter6downtime to survive 5aise ttribute on a ( for ( basis for a scene Spirit uses inDuence to aIect thin"s in the spirit world and across the "auntlet. Step ,' dd the !nDuence level of the eIect F level of duration to determine inDuence reEuired. Step 7' %ull with a base of +. #or sentient creatures vs. 5esolve or 2omposure F Supernatural Trait Character 1ame, #itles, +lias, 2irtue, Concept, 2ice, Totem Type' 5ank' , 2hoir6Descant' Totem <an' %ack <an' +ttributes #otem )onuses Po!er, #inesse' 5esistance' 1umina Influence 1ame Pull (escription K.6 K.6 *ssence 55555 555H IH IH IH IH I H IH IH IH IH I H IH I 4illpo!er #otem Aealth 55555 Defense' 8 !nitiative' 8 ttack' 8 ctin" Speed' (8 Influence *ffects and (uration 0pirit 1otes *ffect 7evel (uration Cost 7evel K1-+ KKK K.6KKKKKK K1-+ KKK K.6KKKKKK K1-+ KKK K.6KKKKKK K1-+ KKK K.6KKKKKK Totem-s 2orpus heals the same as mortals heath K1-+ KKK K.6KKKKKK 3oss of all 2orpus G Totem is discorporate Jsing Influence, 3oss of all 2orpus S Essence G Totem is destroyed Spirits 5ank "ives a *, modi1er to attempts to bind the spirit Eaining *ssence Step (' Determine the type of eIect you want to create (E per day spent in pro$imity to what they reDect Step +' Determine the duration of the eIect 0nce a day pull + to draw Essence from an appropate source Steal Essence from other Spirits6Ghosts >+ vs. %owerF5esistance@ 0pending *ssence Step ?' Essence 2ost G (E F 2ost of Duration Sprit MAST spend (E a chapter6downtime to survive Spirit uses inDuence to aIect thin"s in the spirit world and across the "auntlet. Step ,' dd the !nDuence level of the eIect F level of duration to determine inDuence reEuired. 5aise ttribute on a ( for ( basis for a scene Step 7' %ull with a base of +. #or sentient creatures vs. 5esolve or 2omposure F Supernatural Trait ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" ;ath 2ame" Sworn <ith" .ategory" 2otes" 4as%s" Boons Sanctions" 3uration" ;1er all /le8ge Bonus" 8 ;1er all /le8ge /ositi1es" 8 ;1er all /le8ge 2egati1es" 8 /le8ge Balance8=" Ces 4y!e" .ost" ( %oint W% F K.6 <or8ing" Magic Item -. Dots' Magic Item -/ Dots' !tem Type' !tem Type' .ame' .ame' .otes' .otes' Magic Item -0 Dots' Magic Item -1 Dots' !tem Type' !tem Type' .ame' .ame' .otes' .otes' Magic Item -2 Dots' Magic Item -3 Dots' !tem Type' !tem Type' .ame' .ame' .otes' .otes' .otes %a"e ( .otes %a"e + Index !tem .ame <ook %a"e This Index will show each Item (Power or Merit) Purchased, which book, which page, and what pull (if an) exists! %ull .otes' This Index will show each Item (Power or Merit) Purchased, which book, which page, and what pull (if an) 2haracter .ame' Titles' lias' ;irtue' 2oncept' ;ice' Additional Merits .ame' Wyrd' 8 <asic !nformation Description' 4ealth Willpower NNNNN Mental ttributes 3evel Merits 3evel QQQQQ !ntelli"ence >8@ OOOOO Glamour Wits >8@ OOOOO K.6 5esolve >8@ OOOOO Si=e 7 Speed 8 %hysical ttributes Stren"th >8@ OOOOO !nitiative 8 Species #actor 8 De$terity >8@ OOOOO Stamina >8@ OOOOO Defense 8 Social ttributes %resence >8@ OOOOO Manipulation >8@ OOOOO 2ontracts %ull Defense 2ost 2omposure >8@ OOOOO Mental Skills cademics >8@ OOOOO 2omputer >8@ OOOOO 2raft >8@ OOOOO !nvesti"ation >8@ OOOOO Medicine >8@ OOOOO 0ccult >8@ OOOOO %olitics >8@ OOOOO Science >8@ OOOOO %hysical Skills thletics >8@ OOOOO <rawl >8@ OOOOO Drive >8@ OOOOO #irearms >8@ OOOOO 3arceny >8@ OOOOO Stealth >8@ OOOOO Survival >8@ OOOOO Weaponry >8@ OOOOO Social Skills nimalTPen >8@ OOOOO Empathy >8@ OOOOO E$pression >8@ OOOOO !ntimidation >8@ OOOOO %ersuasion >8@ OOOOO Sociali=e >8@ OOOOO Streetwise >8@ OOOOO Subterfu"e >8@ OOOOO .ame' Wyrd' 8 <asic !nformation Description' 4ealth Willpower NNNNN Mental ttributes 3evel Merits 3evel QQQQQ !ntelli"ence >8@ OOOOO Glamour Wits >8@ OOOOO OOOOO OOO 5esolve >8@ OOOOO Si=e 7 Speed 8 %hysical ttributes Stren"th >8@ OOOOO !nitiative 8 Species #actor 8 De$terity >8@ OOOOO Stamina >8@ OOOOO Defense 8 Social ttributes %resence >8@ OOOOO Manipulation >8@ OOOOO 2ontracts %ull Defense 2ost 2omposure >8@ OOOOO Mental Skills cademics >8@ OOOOO 2omputer >8@ OOOOO 2raft >8@ OOOOO !nvesti"ation >8@ OOOOO Medicine >8@ OOOOO 0ccult >8@ OOOOO %olitics >8@ OOOOO Science >8@ OOOOO %hysical Skills thletics >8@ OOOOO <rawl >8@ OOOOO Drive >8@ OOOOO #irearms >8@ OOOOO 3arceny >8@ OOOOO Stealth >8@ OOOOO Survival >8@ OOOOO Weaponry >8@ OOOOO Social Skills nimalTPen >8@ OOOOO Empathy >8@ OOOOO E$pression >8@ OOOOO !ntimidation >8@ OOOOO %ersuasion >8@ OOOOO Sociali=e >8@ OOOOO Streetwise >8@ OOOOO Subterfu"e >8@ OOOOO