Sunteți pe pagina 1din 29

Introduction to

Introduction to
ICT & Multim
ICT & Multim
e
e
dia
dia
Information & Communications Technology
Information & Communications Technology
Briefing on the NEW STPM Examination System
Briefing on the NEW STPM Examination System
Course Content Comparison
AREA OLD NEW
Fundamentals Multimedia Evolution ICT & Multimedia
Fundamentals
Application Multimedia
Technology
ICT & Multimedia
applications &
governance
Design Multimedia Page Multimedia Design
Delivery Multimedia in
Network
Multimedia Delivery
Development Multimedia
Development
Multimedia
Development
New Course Content
1. ICT & Multimedia fundamentals
1. ICT & Multimedia applications and governance
1. Multimedia design
1. Multimedia delivery
1. Multimedia development
ICT & Multimedia
fundamentals
distinguish between data, information & knowledge
define ICT and multimedia
explain the hardware aspect of computing technology:
CPU, storage, input and output
explain the software aspect of computing technology:
system & application software
explain the communication technology: computer
network, wired & wireless communication media &
communication protocols
ICT & Multimedia
Fundamentals
explain the information (content) types: text, audio,
images, animation & video
explain the software development tools: programming
languages, mark-up and scripting languages & authoring
tools
explain the Internet & World Wide Web
describe the evolution of ICT convergence: information
(content), computer & communication
ICT & Multimedia
applications & governance
describe the application and impact of ICT & multimedia as
an enabler in agriculture, manufacturing, e-government,
Internet banking and e-commerce that contribute towards the
socio-economic development
describe ICT and multimedia as an industry that contributes
towards business opportunity and job creation
describe the purpose of acts that govern the usage of ICT and
multimedia in Malaysia: Communication and Multimedia Act
1998, Computer Crimes Act 1997, Telemedicine Act 1997 &
Digital Signature Act 1997
ICT & Multimedia
applications & governance
discuss the ethical & social issues in cyberspace of ICT and
multimedia: privacy, obscenity, defamation, Internet and
information security, Internet & computer crime
describe the types of threat to information, computer and
network security: viruses, natural disasters, cyber crime &
intrusive Internet
Multimedia design
explain the principles of design organisation: harmony,
variety, balance, proportion, dominance, movement and
economy
explain the elements of 2D design: line, shape, texture,
value and colour
explain the elements of 3D design: line, plane, volume and
mass (space), texture and colour
Multimedia design
explain the elements of multimedia: text (fonts & faces,
computer & text & hypertext & hypermedia), images
(bitmaps, raster, vector, rendering & drawing and colour),
animation (principles of animation), audio (digital, musical
instrument digital interface (MIDI)) & video (video standard,
analogue, digital, recording & editing)
describe the features of user interface design in
multimedia environment
Multimedia delivery
explain the multimedia delivery options (compact disc and
www (World Wide Web)) in terms of its potential and
limitation (capacity and speed)
calculate the content size of the multimedia elements on
each delivery model
describe other medium of delivery: mobile devices (phone
and personal digital assistant (PDA)) and game consoles
Multimedia development:
Idea analysis
perform an analysis study with regard to the need of the
given project
estimate the overall project cost
plan and develop a project timeline
create content outline and prototype on paper
analyse the content, technology and delivery medium
write an idea analysis report
Multimedia development:
Task planning
define project goals and skill set needs
form a multimedia team specifying the role of each
member
identify attributes of quality multimedia production
review content outline and prototype on paper
write a task planning report
Multimedia development:
Prototype development
build screen mock-up
design content maps and user interface
develop story
test prototype
write a prototype development report
Multimedia development:
Prototype development
A sample of the prototype development
Multimedia development:
Alpha development
detail the storyboard and flowcharts
finalise story script
produce graphic art, audio and video with the
consideration of originality and user-friendliness
test working prototype
write an alpha development report
Multimedia development:
Alpha development
Example of a flow chart design
Multimedia development:
Alpha development
Example of a storyboard design
(source from BMM (Hons) Virtual Reality year 1, MMU)
Multimedia development:
Alpha development
A screen shot of a working prototype
Multimedia development:
Beta development
distribute to limited user testing
response to bug report (modification and rectification) of
the product
prepare user document and packaging
write a beta development report
Multimedia development:
Beta development
Example of Beta Development with production modification
(source from BMM (Hons) Virtual Reality year 1, MMU)
Multimedia development:
Beta development
Example of Beta Development with production modification
(source from BMM (Hons) Virtual Reality year 1, MMU)
Multimedia development:
Delivery
prepare master compact disk (CD) including appropriate
installers
packaging and delivering
write a final multimedia development report consisting of
user manual and technical documentation
Multimedia development:
Delivery
Master CD or DVD with the final packaging (cover design)
(source from BMM (Hons) Virtual Reality year 1, MMU)
Multimedia development:
Delivery
An example of two A4 size (small) colour posters presentation
pasted on A3 mounting board
(source from BMM (Hons) Virtual Reality year 1, MMU)
Assessment Distribution
Term Paper Code
& name
Assessment Marks
(%)
Duration
(hours)
Admin.
1
st
Term 958/1: ICT
Paper 1
Written Test
Section A
Answer all 5 Qs of variable marks.
Section B
Answer 1 out of 2 Qs. All Qs are
based on topics 1 to 5
50 (20%)
35
15
1 1/2 Central
Assessment
2
nd
Term 958/2:
Programming
Paper 2
Written Test:
Section A
Answer all 5 Qs of variable marks.
Section B
Answer 1 out of 2 Qs. All Qs are
based on topics 6 to 11
50 (20%)
35
15
1 1/2 Central
Assessment
3
rd
Term 958/3: ISD
Paper 3
Written Test:
Section A
Answer all 5 Qs of variable marks.
Section B
Answer 1 out of 2 Qs. All Qs are
based on topics 12 to 16
50 (20%)
35
15
1 1/2 Central
Assessment
1
st
2
nd
3
rd
Terms
958/2: ICT
Paper 4
Coursework:
5 assignments & 2 projects to be
carried out.
250
(40%)
To be
scaled to
100
(40%)
Through
out 3
terms
School-
based
Assessment
Central Assessment
TITLE TYPE OF TEST MARK (%) DURATION
ICT &
MULTIMEDI
A 958/1 ICT
Paper 1
(1
st
Term)
Written Test 50 (20%) 1 hours
Section A
Answer all 5 questions of
variable marks
35
Section B
Answer 1 out of 2
questions. All questions
are based on topics 1 to 5
15
School-based Assessment
TITLE PAPER CODE TYPE OF TEST MARK (%)
ICT &
MULTIMEDI
A
958/4 ICT
Paper 4
(1
st
2
nd
3
rd
Terms)
Coursework 250 (40%)
5 Assignments
i. Programming
80
2 Projects for:
ii. Multimedia
iii. Information System
Development
90
80
The coursework manual can be downloaded from MPM Portal
(http://www.mpm.edu.my) during the 1
st
term of form six
Skill A Assignment:
Multimedia Development
Title: Interactive Multimedia Presentation on Love Thy
Neighbour
Malaysia is a multi-racial and multi-religious nation. Therefore,
maintaining harmonious relationship amongst her citizens is vital for
nation-building. The basis for improving ethnic relations is to create a
sense of belonging and understanding amongst the citizens especially in
residential areas and villages. Towards this aspiration, the concept of
Love Thy Neighbour is mooted by the government and to be promoted to
all residents.
You are required to design, develop and deliver an interactive multimedia
presentation on the topic of Love Thy Neighbour to your neighbourhood.
The specifications for the presentation would require that the
presentation be non-linear, so that the presenter could have control over
the presentation by having non-linear access to the contents of the
presentation. It is suggested that this could be done using navigation
buttons, linkages, or menu-driven interfaces. The presentation must
contain at least 15 screens of multimedia information.
[Marks 90]
thank you :)
thank you :)

S-ar putea să vă placă și