Documente Academic
Documente Profesional
Documente Cultură
99
officialplaystationmagazine.co.uk
PLAYSTATIONS
GR
GAMES
EVER
AS VOTED BY YOU
WorldMags.net
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ISSUE 100 / SEPT 2014
Hello.
F
EDITORIAL
Editor Matthew Ratman Pellett @Pelloki
Managing art editor Milford Milf Coppock @milfcoppock
Art editor Phil Diddy Haycraft
Production editor Dom Rezmond TwoTwo Reseigh-Lincoln
@furianreseigh
News editor David Meiks Meikleham
Games editor Phil Estelle Iwaniuk @PhilIwaniuk
CONTRIBUTORS
Writers Louise Blain, Nathan Brown, Tim Clark, Johnny Cullen,
Emma Davies, Nathan Ditum, Sarah Ditum, Joel Gregory, Mike
Harris, Leon Hurley, Edward Lewis, Louis Pattison, Chris
Schilling, Joel Snape, Rachel Weber, Ben Wilson, Iain Wilson,
Helen Woodey
Designer Rob Speed
ADVERTISING
Advertising sales director Nick Weatherall
Advertising sales manager Andrew Church
Account sales manager Jo Fraser
MARKETING
Trade marketing manager Colin Hornby
Senior product manager Adam Jones
Group marketing manager Sam Wight
Senior marketing executive Tilly Mitchell
CIRCULATION
International account manager Rebecca Hill
Head of trade marketing James Whitaker
PRINT & PRODUCTION
Production manager Mark Constance
Production co-ordinator Vivienne Turner
LICENSING
International licensing manager Regina Erak
FUTURE PUBLISHING LIMITED
Editorial director Jim Douglas
Creative director Robin Abbott
Managing director Nial Ferguson
Deputy managing director Clair Porteous
Head of games Lee Nutter
Group senior editor Dan Dawkins @DanDawkins
Group art director Graham Dalzell
SUBSCRIPTIONS
Phone our UK hotline on 0844 848 2852
Phone our international hotline on +44 (0)1604 251045
Subscribe online at myfavouritemagazines.co.uk
NEXT ISSUE ON SALE 2 SEPTEMBER 2014
Printed in the UK by William Gibbons on behalf of Future.
Distributed in the UK by Seymour Distribution Ltd,
2 East Poultry Avenue, London EC1A 9PT. Tel: 0207 429 4000
OPM HIGHLIGHT
A lovely piece of reader
feedback after I joined. Do
keep your comments
coming good or bad
OPM LOWLIGHT
The fun 30-minute phone
call about how a particular
review score was, harming
the games industry
WE RECEIVED
TENS OF
THOUSANDS OF
VOTES AND
THE RESULTS
Matthew Pellett
WERENT WHAT EDITOR
matthew.pellett@futurenet.com
WE EXPECTED. @Pelloki
T H I S M O N T H S B I R T H D AY B O Y S
Phil Iwaniuk
GAMES EDITOR
Mistakenly called Estelle by
a PR on the phone. Yeah,
that names gonna stick
OPM HIGHLIGHT
Visiting Bungie for the
Destiny reveal last year
OPM LOWLIGHT
Deadline day power failure
penning #70s cover story
David Meikleham
Milford Coppock
NEWS EDITOR
Is already dreaming of
#200 and reviewing TLOU
Re-Remastered on PS5.
OPM HIGHLIGHT
Easy: reviewing The Last
Of Us. Er, twice
OPM LOWLIGHT
Those 60 hour weeks sure
took their toll
OPM HIGHLIGHT
Redesigning OPM from
scratch back in issue #85
OPM LOWLIGHT
Do Matts puns count? (No
they certainly dont Ed.)
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Dom ReseighLincoln
PRODUCTION EDITOR
Loved Transformers. Then
p106 happened. Poor Dom.
OPM HIGHLIGHT
Attending the Golden
Joysticks on my first day
OPM LOWLIGHT
Spoiling TLOU by checking
this issues feature. Gutted
003
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Contents
HIGHLIGHTS
The big 10
048 DESTINY
We bring you the most comprehensive and
in-depth guide to the PlayStation event of 2014.
FPS will never be the same again.
featurE
088 OPMX100
We look back on eight years of laughs, tears and
some of the worst rated games in OPM history.
review
122 WIPEOUT
Another moment in the sun for the futuristic
racer that helped put PlayStation on the map.
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September 2014
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SUBSCRIBE NOW
Sign up to an OPM subscription
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of the town. You too can add a
swagger to your step with two
years for the price of one. Nice.
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twitter.com/OPM_UK
facebook.com/OfficialPlayStationMagazine
108
034
006
098
014
038
006
012
030
036
122
S E C T I O N S AT A G L A N C E
THE
BIG 10
PREVIEWS
029
FEATURES
REVIEWS
NETWORK
To-the-point,
detailed analysis
In-depth verdicts on
every big new game
Classics revisited
044
097
113
122
RETRO
STATION
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006
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12 ALL IN VANE
16 PORTABLE DROPS
19 CULT OF KOJ
TheBig10
STORIES EVERYONES TALKING ABOUT
01
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007
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The Big10
008
SACK(BOY) IT OFF
Indeed, if it wasnt for the timely
intervention of new bird character
Swoop rescuing his pals, the XDev
team may still be trying to make that
half-pipe jump, as Pete tells us. The
truth is, if we hadnt had Swoop,
wed probably still be on stage right
now. Swoop definitely saved the day.
Its not just botched jumps that
can throw a spanner in a devs E3
works. Merely getting to the point
where you can show a bespoke,
tailor-made demo requires a huge
effort that can often take production
time away from the main game.
Its a scary amount of work,
says Far Cry 4 creative director
Alex Hutchinson. Its always a
challenge, because every minute we
NO MANS HIGH
In spite of backstage barbecued
nerves, haphazard Swoop rescues
and elephant balancing, Sony had
a stormer of an E3. As did Hello
Games, though it appears it could
take Murray some time to fully
recover from the stresses of
conference presenting: I didnt
speak pretty much the entire day.
Heres hoping he has plenty to shout
about when No Mans Sky eventually
launches on PS4.
For more on Hello Games upcoming
indie zoom on over to no-mans-sky.com.
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Somewhere, deep in
the throngs of elbowy
games journos, editor
Matt is kicking E3 ass.
009
Q Despite conference jitters in both the Hello Games and XDev Europe camps, both No Mans Sky and LittleBigPlanet 3 delivered the goods.
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010
PlayStation paints
by heroic numbers
The stars (and one lucky fan) collide in an epic PS4 mural
Move over, Mona,
theres a new great
work of art
in town. Celebrating
the most iconic
characters ever
to grace a Sony console (and Aiden
Pearce), The Gamer Masterpiece
mural was painted outside the Los
Angeles Convention
Center during E3
week. Just how did
Walter Watch Dogs
end up on that
noble vessel, you
ask? The boatboarders were
voted for by the masses via an
online poll. Damn those fanboys.
PlayStation gamers all over the
globe cast their votes for virtual
icons via greatnessawaits.com.
And with the chosen characters
cemented, some darned talented
02
fan talk
How do I feel about
being painted into The
Gamer Masterpiece
mural? Im absolutely
grateful to everybody
who voted for me.
Im motivated to get
my games-related
projects into gear.
And I feel very lucky to
have made PlayStation
History twice.
Joey Chiu
First US PS4 owner
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MOBA MENTALITY
The Big10
Battleborn is headed to
a PS4 near you in 2015.
Please be better than
Aliens: Colonial Marines.
Battleborn and
bred for FPS thrills
Meet the most, ambitious, Gearbox game ever
Hurrah! Were
finally getting that
Aliens: Colonial
Marines sequel
youve been
secretly pining for.
Oh, what jesters we are. Thankfully,
Gearboxs new IP looks far less
heinous than a canon-breaking Xeno
abomination. Set in a sci-fi future,
Battleborn is
a new co-op
shooter, starring
a, breed of
warriors who
must put aside
their differences
to drive back
an unstoppable
menace,
according to 2Ks press release.
Also, well-dressed robots with fancy,
whirring shotguns. Were so in.
If Borderlands 2 is a shooterlooter, Battleborn is a hero-shooter,
said Gearbox president Randy
Pitchford on Twitter. As a genrefused, hobby-grade, co-operative
and competitive FPS exploding with
eye-popping style and an imaginative
universe, Battleborn is the most
03
IT STARS AN
ELF WITH A BOW
AND A HAIRDO
EVEN 80S BOWIE
WOULD ENVY.
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011
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VANE IS AN OPEN-WORLD
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FRIENDS FOE-EVER
The Big10
Q Were assuming this is just a close-up, rather than a terrifying 50ft crow.
04
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013
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the big shot
eagle-eyed analysis
014
We tuk-tuk into
Far
Crys
action
The best new features of Far Cry 4
As far as killer
features go, the
ability to invite a
friend who
doesnt even
own Far Cry 4
to join you for a spot of online
co-op is a big step forward for
PS4 multiplayer gaming, but
during our latest playtest its the
little things that impress us: none
more so than the chance to hop
atop an elephant, headbutt down
a wooden door and then trunkslam and tusk-swipe guards to
death. Hopping off Dumbo even
05
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number game
we do the maths
03/12
Expect more distraction
skills than ever. We sliced
a cars brakes to cause a
ruckus and divert eyes
Deactivating stronghold
alarms remains a key
strategy for avoiding these
dudes and inevitably dying.
3.2
8%
Speed in GHz of PlayStation 3s CPU.
Hey, it seemed fast at the time.
1661.95
Number of PS2 games, in millions,
sold during the consoles long lifetime.
3460
Days PSP enjoyed on sale in Japan
before being discontinued for good.
30grams
Weight of a PocketStation with battery
installed. Ah, fond, tiny memories.
100
How many issues of OPM weve made
since 2006. Dear lord, were so old.
$145m
Cost to make and market Final Fantasy
VII, PS1s most expensive ever game.
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015
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016
06
THE BANANAS
HAD MELTED IN
THE HEAT AND
THEN LEAKED
INTO MY PSP.
fan talk
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PORTABLE STOPS
The Big10
info patches
update your brain
CREED IS GOOD
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A Ripley-roaring
adventure
07
IT GIVES YOU
THE CHANCE TO
CATCH UP WITH
THE CREW OF THE
NOSTROMO.
ELLENS ROAD
Set aboard the iconic craft from
Ridley Scotts 79 masterpiece, the
first mission Crew Expendable will
be available to anyone in the UK who
pre-orders the upcoming horror
fest from Creative Assembly. Taking
place just after a certain crew
members death, it sees the
remaining survivors trying to
2K Australia admits
Borderlands: The PreSequel could come
to PS4 in the future.
We spotted former
Assassins Creed creative
director Patrice Dsilets
being taken through
Warner Bros VIP booth at
E3. Could a collaboration
be in the pipeline?
Hollywood
murmurings
suggest
a Thief
movie
is being
made.
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Kazunori
Yamauchi has
hinted Gran
Turismo 7 may
retain those
dreaded standard
car models.
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THE KIEFER INGREDIENT?
We are about to embark on
another emotional masterpiece
by Mr Kojima. Kiefer Sutherland
as Snake is just fantastic. Of
course Avi Arad would say that
he suggested Mr 24 for the part.
Hollywood hearts
Hideo in MGS tribute
Movie directors fawn over Phantom Pain trailer
08
a history of
classic quotes
Thats right,
Chewie - just
for PSP.
Jack Tretton
promotes
Star Wars
ont:
Battlefront:
de
Renegade
on
Squadron
standingg
next to a
walking
carpet.
Be a star and
pass us our
Cipher-branded
back scrubber,
would ya? All this
sycophantic praise
aimed at Metal Gear Solid V: The
Phantom Pains latest trailer from
some of the film industrys most
respected directors makes us
feel dirtier than a wallowing hippo.
Watching the trailers for MGS V
makes you wonder if the spirits of
PlayStation
voices
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This is how
you share your
games on PS4
Shuhei Yoshida
wins last years
E3 with nine
little words, as
Sony confirms
PS4 supports
used games.
Its Ridge
Racer. Riiiiiidge
Racer! Kaz
Hirais infamous
2006 meme
hasnt stopped
opped
him from
m
being
named
CEO and
presidentt
of Sony.
019
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instant
opinion
strong vs
wrong
CENTURY SUCCESS
In spite of our ailing
joints and distrust of
anyone under 45, its
truly wonderful to hit
issue 100. Wed like to
thank every one of you
for helping us reach
a century. OPM would
be nothing without you.
RIO RUNNERS-UP
020
LOHAN BLOW
Oh, Lindsay. The
Hollywood starlet cant
keep out of the news.
Her latest stunt?
Suing Rockstar for
alleged use of her
likeness in GTA V.
MOVIE MEH-GIC
Somehow, Heavenly
Sword has gotten itself
an animated movie,
despite being a sevenyear-old game.
09
IT MAY NOT
HAVE A WITCH BUT
IT PACKS A HELL
OF A BEAR.
HOMEFRONT ALONE
Sources claim Crytek
UK is in serious trouble,
with reports of 100
staff walking out due
to unpaid wages. Heres
hoping Homefront The
Revolution survives.
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PS-X FILES
The Big10
021
DOM RESEIGH-LINCOLN
PRODUCTION EDITOR
DAVE MEIKLEHAM
NEWS EDITOR
PHIL IWANIUK
GAMES EDITOR
MATTHEW PELLETT
EDITOR
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REPLIES
One of us
022
Tune in
In response to editor
Matts opinion in issue
#98 does licensed
music really enhance the
gaming experience or just
make it more memorable?
I have no problem saying
that adding music to
games makes for a better
experience, but it doesnt
always have to be known
@GenisisValkyrie
Delsin is my new love
Im sorry Nathan Drake,
but you have to sit
this one out for a while.
@TheLastOfBudge
Assassins Creed needed
more than a few changes,
IMHO. A total redesign
would have been a start.
@J0EL_G
Seeing the office coffee
machine get cleaned out
is kind of like being told
whats in sausages.
@daniellamlucas
Slightly controversial
opinion time: FFXIV: ARR
is edging into my fave
Final Fantasy top spot.
Mic check
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@dudettecolette
I just read that you wont
be able to build swimming
pools in Sims 4. WTF IS
THIS MADNESS!
@Brendy_C
My morning routine: write
a sentence, hate myself,
close Word,walk around
aimlessly, play XCOM.
@CaptainBeverage
Not sure about the new
Homefront poster boy.
Wasnt he in Brink. (That
game we all loved.)
@RichStanton
Achievement unlocked:
make the baby dance to
Billie Jean.
@notch
I practiced left turns for
like half an hour today,
and I want to apologize to
all of Stockholms traffic.
@ianinthefuture
Saturday I didnt want
anything, Sunday I
NEEDED a laptop, Monday
I bought one. Sigh.
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Racing games
are always late at
crossing the line.
Mietek looks to the bright side amid all these 2015 delays.
Destiny
FORMAT PS4/PS3
ETA 9 SEP
FORMAT PS4
ETA 20 FEB
VOTE
NOW!
Uncharted 4:
A Thiefs End
A lack of updates
following its E3 reveal
has done nothing to dull
your anticipation for
Drakes next adventure.
And with The Last Of
Us Remastered looking
stunning on PS4 tech,
we cannot wait for ND
to make us weep again.
023
FORMAT PS4
ETA 2015
FORMAT PS4
ETA 28 OCT
EXIT
POLL
Our Facebook
fans answer a
final question
FORMAT PS4/PS3
ETA 2015
Whats your
favourite
PlayStation
console ever?
23% Would
happily take
PS3 to bed in
a heartbeat.
10% Pledge
their allegiance
to the new-gen
power of PS4.
40%
Think the
DVD-playing PS2
is PlayStations
finest hour.
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3% Prefer the
2% Still hold
a place in their
hearts for
UMDs and PSP.
NEXT
MONTH
Shower us with
praise/hate mail
for our 100th
issue celebrations
and tell us what
you think of the
Destiny Beta.
OPINION
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Ben Wilson
024
WRITER BIO
With 54 issues in the big chair, Ben Wilson
holds the record for longest-serving OPM
editor in addition to most 10/10s given
to PS3 baseball games, and number of staff
driven clinically mad by his McFly vs Girls
Aloud playlists. (Nine, at last count.)
ROGUES GALLERY
Some writers had degrees, some
didnt; we broke with a lot of
traditions in employing people because
of the quality of their writing rather
than their CV. But ultimately,
in choosing the right personalities to
click as a team, OPM became more
a lifestyle than a job for us all.
Lunchtime games of FIFA, debates
over what should go on the office
stereo (Liars throughout the Clark era,
Alphabeat during mine), even sweaty
late night Dominos pizzas as deadlines
loomed these were our constants
as life developed around us.
You could even say we became a
family of our own. At one point we
kept the same editorial team for 43
consecutive issues; four years of living
in one anothers pockets, day in, day
out. And I look forward to the day
when, old and grey and arguing over
FIFA 44 on PS9, we reflect happily
on the way OPM changed our lives for
the better. With any luck, the swines
might even have stopped ribbing me
about blow-up Homer by then.
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Tim Clark
Matthew Pellett
GUNS BLAZING
So what Im here to tell
you now is the good news:
whisper it, friends, but
I think youve won. This
Sony is different to the one
I remember from my days
in the editors chair.
The old arrogance, born out
of the total dominance of the
PS2 era, feels like a distant
memory. Finally, we have a
machine thats both the most
powerful on the market, and
seemingly a cinch to develop
for. Theyre getting the indie
angle right just check
out the gorgeous No Mans
Sky, which is coming to PS4
first and the online side
of things is no longer a pale
shadow of those on rival
platforms. Most of all, Sony
has an insanely strong roster
of internal studios, from
Polyphony to Naughty Dog to
Media Molecule to Ready At
Dawn. So enjoy being on top
again, and, erm, if the editor
here ever needs a break
ZINE THERAPY
Hitting the 100 mark is
cause for great celebration
something we certainly
do in this bumper 132-page
issue but its also a chance
to look forward as well. Let
me put down the party horn
for just a moment and Ill
tell you a couple of sobering
truths: if you flick back to
page three youll notice that
WRITER BIO
WRITER BIO
After a few guest appearences stretching back many years, and with over a
decade of night classes at Baths secret School Of Puns under his belt, current
editor Matthew Pellett officially joined Team OPM on issue 95.
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025
NOSTALGIAWorldMags.net
LOOK AWAY!
SPOILER
ALERT
Nostalgia
026
2 CALL OF DUTY 4:
MODERN WARFARE
MAX PAYNE 3
HEAVY RAIN
5 HITMAN:
CONTRACTS
8 GOD OF WAR:
ASCENSION
6 MGS4: GUNS
OF THE PATRIOTS
9 UNCHARTED 3:
DRAKES DECEPTION
HONOURABLE MENTIONS
Sly 3: Honour
Among Thieves
WWE Smackdown Vs
Raw 2010
Did we miss your fave flashback? Got a brilliant In The Mood For idea? Show and tell at twitter.com/opm_uk.
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6
027
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ADVERTORIAL
Youre just a few
clicks away from
huge savings on
amazing gear.
SIGN UP TO
GAME,
SET
&
MATCH
Cant find the place for a good deal online? Then bespoke
bespoke
offers
TODAY
DREAM TEAM
www.bespokeoffers.co.uk
or get the app from the Apple App Store or Google Play
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029
40 BLOODBORNE
CONTENTS
METAL GEAR SOLID V: THE PHANTOM PAIN 30 | THE WITCHER 3: WILD HUNT 34
PES 2015 36 | MORTAL KOMBAT X 38 | BLOODBORNE 40
LARA CROFT AND THE TEMPLE OF OSIRIS 41 | ROUND-UP 42
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PREVIEW
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A DESERT DEMO
MIMICS THE SCOPE
OF MARSTONS ODE
TO THE OUTLAW.
FORMAT PS4/PS3 / ETA 2015
PUB KONAMI / DEV KOJIMA PRODUCTIONS
METAL GEAR
SOLID V: THE
PHANTOM PAIN
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PREVIEW
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Left Notice how Master
Millers wardrobe here
foreshadows Big Boss
eventual look. Spooky.
Right Sit still on your horse
for a little while and Snakes
steed eventually takes an
almighty dump.
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but it hasnt changed him. MGS V is still rife with
Koj touches and a knowing sense of absurdity. At
the same time, The Phantom Pain is governed by a
tremendously supple control scheme that gives an
abundance of options for outwitting enemies.
Above Yes, you can indeed Fulton sheep. Send critters back to
MB to create your own animal farm minus all the Stalinism.
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EVERYTHING THAT
LIGHT TOUCHES CAN
BE EXPLORED RIGHT
FROM THE START.
FORMAT PS4 / ETA 24 FEB 2015 / PUB BANDAI NAMCO / DEV CD PROJEKT RED
034
MANE CONCERN
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Our forest-based demo, from start to finish, is anything but tree and easy
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PREVIEW
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IT ADOPTS FIFAS
TILED MENU SYSTEM,
OVERTHROWING THE
HORRIBLE OLD UI.
036
PES 2015
Above Amazingly, rather than using scanning techniques, PES players are still hand drawn.
Lighting is now
handled in-engine,
Bhatti tells us. This
means stadia, crowds and
players are lit using a single
source of real-time lighting.
Konamis advanced
tech has allowed the
team to implement
Full Pitch AI a system that
adjusts player runs, even
those who are off-screen.
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PREVIEW
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Newly revealed characters include insect Dvorah, ancient god Kotal Kahn, Cassie Cage (daughter of Johnny and Sonya Blade) and girl/beast combo Ferra/Tor.
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FORMAT PS4/PS3 / ETA 2015 / PUB WARNER BROS / DEV NETHERREALM STUDIOS
MORTAL KOMBAT X
Hands-on with the X-rated fighter
How strong is your stomach?
Strong enough for you to watch
new fighter Cassie Cage drop to
her knees and uppercut a man in
his netherrealm, have the camera
switch to slo-mo X-ray mode and
zoom in as his hanging children factories literally
explode under the pressure of the rising fist, and
not lose your lunch? How will it handle Sub-Zero
freezing Cassies chest solid with ice, punching a
hole straight through her body, grabbing her spine
with both hands and then holding her aloft before
snapping said spine like a wishbone and dropping
two bleeding halves of her body on the floor like
pieces of fleshy litter?
Still keeping your porridge down? Okay, try this
one: Scorpion first burns away Sub-Zeros chest
with fire before slicing through the front of his face
with a katana. Sub-Zeros mask slips off
his face. Then the front of his face loses its
fight with gravity and peels off completely,
FACTRICK
1. 25-TO-LIFE
leaving exposed headmeat and eyejuice in
plain view. As his body collapses to the
A direct follow-on from
2011s series reboot, it
floor his bisected tongue flops around in
quickly leaps forward 25
his mouth like a dying fish and Sub-Zeros
years in the MK timeline.
cooling brain slowly begins to slide forward
2. ADAM AND EVO
out of the new hole at the front of his skull
Mortal Kombats now
and flop to the floor like an Arjen Robben
considered a tournamentlevel fighter, having
penalty appeal. There you go welcome
appeared at multiple Evos.
back porridge. Ugh.
3. TOR BLIMEY
Mortal Kombat certainly hasnt lost
Ed Boons favourite new
its love of courting controversy (although,
character is Ferra/Tor, who
astonishingly, were told that there were
has, the most interesting
fighting mechanics.
some Fatalities considered too extreme
to make the cut), but to write it off as yet
more blood and guts wrapped around a fighter would
do the series a great, ahem, injustice. Wipe away
the gore and NetherRealms created what it believes
to be a tournament-level fighter more than capable
of holding its own against the genre kings.
TRIPLE TROUBLE
Every character has three versions of themselves,
explains Mortal Kombats co-creator Ed Boon. So
instead of saying Scorpion is a good matchup for
Sub-Zero, its going to be Scorpion B is a good
matchup for Sub-Zero C, but Scorpion A might
be a bad matchup for Sub-Zero A. That kind of
BOON ARMY
Is such a radical shift in mechanics
a risk for a genre followed by fans so
invested they actually count individual
frames of moves to hone their skills?
Youre always a little nervous,
confesses Boon when we ask about the
dangers of changing a fighting games
DNA, but to me the worse evil would
be to stay content and say, okay it
worked for MK9, so lets just stick
with what works. Unfortunately, other
fighting game franchises have done
that. Theyve just basically skinned
the same game with prettier graphics. I
want to ensure we dont fall into that.
And going by our hands-on tests
so far, NetherRealm shouldnt be
concerned about accusations of
copying and pasting from past entries.
The discovery that environments are
less interactive than the sprawling
playpens of Injustice: Gods Among
Us arenas is a low blow (theres some
interaction still such as grabbing
an old woman from the background
of the Outworld Marketplace and
chucking her towards our foe), but the
new characters and markedly different
variant types make for fascinating
experimentation. And after every third
round, theres always a fresh reason to
lose your breakfast
WorldMags.net
039
PREVIEW
WorldMags.net
on
the
box
YHARNAM IS A
HORRIFIC TAKE ON
VICTORIAN LONDON.
judged only by
their covers
ASSASSINS
CREED UNITY
Yharnams citizens have
no idea theyve already
got the plague. They
must not have mirrors.
040
BLOODBORNE
LITTLEBIGPLANET 3
COD: ADVANCED
WARFARE
WorldMags.net
WorldMags.net PREVIEW
WORKING AS A TEAM
IS ALL WELL AND
GOOD, BUT THERES
STILL LOOT TO GRAB.
FORMAT PS4 / ETA 2014
PUB SQUARE ENIX / DEV CRYSTAL DYNAMICS
Above This final bridge section, with its crumbling pillars and
hordes of scarabs, shows off the games new sense of pace.
WorldMags.net
041
PREVIEW
WorldMags.net
PREVIEW
ROUND-UP
042
FREEDOM
WARS
SPACE HULK:
DEATHWING
MECHRUNNER
PURE POOL
PAVILION
Following a successful
Kickstarter campaign thats
helped give this Sovietthemed runner a good
layer of extra polish,
Mechrunners summer
release window is almost
upon us. You control the
XP-41, an experimental tank
that can transform into a
mech at the touch of a
button. Did we mention its
also got a pair of swords to
slice and dice your enemies
an alternative 40s version
of the Soviet Union hell-bent
on using alien technology to
enslave the world into
neat little bits? Your mech
suit is fully upgradeable and
each level is procedurally
generated with multiple
routes and bosses.
WorldMags.net
WorldMags.net PREVIEW
KINGDOM
UNDER FIRE II
BOMBSHELL
KINGDOM HEARTS
HD 2.5 REMIX
FORMAT PS3 / ETA 5 DEC
PUB SQUARE ENIX / DEV SQUARE ENIX
TALES OF
XILLIA 2
COFFIN DODGERS
FORMAT PS VITA / ETA DEC
PUB MILKY TEA / DEV MILKY TEA
LA-MULANA
PORTABLE
GUNS UP!
Remember those
animated Lloyds TSB
adverts that were kind
of charming but had
that godawful theme that would
get stuck in your head for all
eternity? Theeeere it is. Milky
Tea, the Liverpool-based studio
responsible, is now pouring its
effort into a game that combines
two vital pillars of creative gold:
karting and OAPs. Yup, this is a
cartoony racer where you zoom
around a leafy retirement home
on a mobility scooter thats clearly
going to void its manufacturers
guarantee with all those
weapon upgrades. Coffin
Dodgers features a
bright open-world, 21
individual races and
a choice of seven
speed-loving oldies
its also got a dev
team that brings
experience from other
racers including
Bizarre Creations
Blur and our very
own Driveclub.
043
WorldMags.net
Q&A
THE OPM INTERVIEW
The man of
nightmares
Horror guru Shinji Mikami sits
down with Matthew Pellett to
discuss The Evil Within, Dead
Space and his Disney past
044
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045
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THE OPM INTERVIEW
I MADE
RESIDENT EVIL AND
PEOPLE STARTED
REFERRING TO ME
AS THE RESIDENT
EVIL CREATOR.
WAIT A MINUTE!
I MADE DISNEY
GAMES MORE THAN
I DID HORROR.
reason that I have some special feeling about
survival horror. Aladdin I made a long time ago
for Disney God Hand I love them [all].
046
Top The Evil Withins ghost-like figure Ruvik is based in part on Hannibal Lecter.
Left Mikamis Aladdin was one of three developed. Right Resi 4 reinvented horror in 05.
One reason its not that steep is I made one game and I used a lot of
techniques to scare people. I cant apply the same technique to the sequel
[to scare people again] or my next project I have to create and come up
with different ideas. So thats maybe one of the reasons why my learning
curve is not that steep.
OPM: Is that why youre exploring the mind and psychological horror in
The Evil Within to try a horror angle you havent explored before?
SM: Yes.
WorldMags.net
WorldMags.net
THE OPM INTERVIEW Q & A
N E E D
T O
K N O W
SHINJI MIKAMI
THE EVIL WITHIN
CREATOR
1993
ALADDIN
Q After a quiz game and
1996
BIOHAZARD/
RESIDENT EVIL
Q Cements his legacy
by directing PlayStations
breakout survival horror
Resident Evil. Later repeats
the act with 2005s
Resident Evil 4.
2010
TANGO GAMEWORKS
Q Post-Shadows Of The
OPM: In some games dying is frustrating, but in The Evil Within you
describe it as a learning experience. How do you
strike that balance?
SM: The most important thing is you have to die.
Because its a horror game, you have to be scared
and you have to experience death sequences
thats the most important thing. Secondly, even if
you die, you feel you know if I did this and this and
this, I maybe would be able to survive. So you can
think about that, which is important as well.
But its secondary to the most important
thing, which is that dying occasionally has
to be part of the game design. So its a
balance. Users they die, but they dont give
up on the game, right? They keep playing,
they die, but they keep playing. That fine
balance was one of the hardest thing that
I had to achieve.
WorldMags.net
047
DESTINY
WorldMags.net
BECOMING
One month out from Destinys global launch, Phil Iwaniuk, David
50 intense hours inside PlayStations biggest new shooter
048
WorldMags.net
WorldMags.net DESTINY
LEGENDS
049
DESTINY
WorldMags.net
Nothing beats struggling
against an enemy only for a
stranger to pop up and help.
050
WorldMags.net
GUARD OF HONOUR
Once were acclimatised to the Citys
central shopping hub, its back out into
the wilds for mission two. Plummeting
back to Old Russia, Ghost soon tasks
us with finding a warp drive in the
gently charred remains of what used
to be Kazakhstan. Said warp drive will
prove to be vital, as it provides the
WorldMags.net DESTINY
Named enemies put up one heck of a fight
and often require teamwork to topple but
their sweet loot makes the trials worth it.
L A S T- G E N
PUT TO THE TEST
Its a strong showing for PS3
WorldMags.net
051
DESTINY
WorldMags.net
GHOST BUSTED
Inside the Ghost Edition
052
THE FREQUENCY OF
PUBLIC EVENTS HAS
BEEN SIGNIFICANTLY
TONED DOWN SINCE
THE ALPHA VERSION.
WorldMags.net
WorldMags.net DESTINY
You can inspect and interact
with other players on the
battlefield by clicking R3.
P L AT S E N T E R TA I N M E N T
Pot-hunters unite for the near-complete list
of Destinys gleaming trophy haul
Change Of Heart
Reverse a decision you
made in an upgrade grid
Ship Rite
Rebuild a Jumpship
Lucky 7s
Attain a Grimoire score
of 777
Decryptologist
Decrypt 25 Engrams
Excessive Force
Register 25 kills in PvP
with heavy weapons
Raider
Complete a Raid
A New Steed
Obtain and equip a new
personal vehicle
Raiding Party
Complete a Raid with a
full fireteam consisting of
only your clan members
Epic Raider
Complete a Raid on
hard difficulty
Triple Play
Kill a Hunter, Titan, and
Warlock without dying in
a PvP match
Witch Hunt
Kill 100 Warlocks in PvP
Use Of Weapons
Dismantle 50 pieces
of armor or weapons
Giant Slayer
Kill 100 Titans in PvP
Inspector
Inspect another player
Vanguard Honor
Attain Vanguard Rank 3
A Friend Indeed
Resurrect 5 fallen players
Rising Vanguard
Complete a Strike
Strength of the Pack
Complete a Strike with a full
fireteam consisting of only
your clan members
Flawless Striker
Complete a Strike without
anyone in your fireteam
dying
Ghost Hunter
Discover 50 dead ghosts
Valorous
Earn the maximum weekly
Vanguard score
Dragon Slayer
Kill a champion of the Dark
Notorious
Earn the maximum weekly
Crucible score
Hunter Mastery
Fully upgrade a Hunter
Subclass
Public Defender
Earn the highest tier of
completion in 10 public
events
Titan Mastery
Fully upgrade a Titan
Subclass
Finders Keepers
Assist in capturing 50
capture points in Control
Relic Hunter
Assist in capturing 20
capture points in Salvage
Hunter Killer
Kill 100 Hunters in PvP
WorldMags.net
Warlock Mastery
Fully upgrade a Warlock
Subclass
Packing Heat
Fully upgrade an Exotic
weapon
Fully weaponized
Fully upgrade a Legendary
weapon
053
DESTINY
WorldMags.net
KILLING
IN THE
CRUCIBLE
Destinys magnificent
online player-vs-player
modes picked apart
ORK AS
1 W
A TEAM
DD: Teamwork is number one. The people who you talk to
in Destiny will be the members of your team, so if you go in
to competitive multiplayer on your own youll be alone. Youll
be speaking to no one. So form as big a team as you can.
If youre going into a 6v6 engagement, equip yourself with
five allies. These allies will tell you about what you see,
theyll help choose objectives and work with you to
overcome these objectives.
054
TO YOUR
7 PC LL AY
ASS STRENGTHS
DD: The Hunter, the Titan and the Warlock class each have
their own deadly and unique purpose to fulfil in the
warzones of Destiny. So understanding the range of your
attacks, how a [Warlocks] Nova Bomb can control the flow
of traffic on a map, how the [Hunters] Ghost Gun can help
you control long sidelines, and how a Titan can walk in and
clear a room before everyone rushes in are vital to
succeeding. These are all things that will make you much
more effective, and teach you the role you should play on
the battlefield.
ND YOUR
6 UE NN VD IERROSNTA
MENT
DD: Its all about taking control: understanding you can lure
your enemies into traps, knowing the choke points of each
map and getting to grips with the way you can escape
danger if someone comes in to attack you. These are all
things that will make you more nuanced.
WorldMags.net
WorldMags.net DESTINY
A S T E R P L AY E R
2 M
MOVEMENT
DD: You can jump, fly, glide, sprint, crouch, and do all sorts
of interesting things. Personally I love to spawn my vehicle,
even though doesnt have any weapons. It makes me a
moving target, but it gets me to the portion of the map
I want to control instantly. If youre using these tactics,
youre always going to have an edge over the person who
just walks around shooting from the hip on a regular basis.
Much of the map design in Destiny is very vertical. If youre
not looking up and down in Destiny, and youre only looking
left and right, youre about to be surprised.
THE
SEVEN
GOLDEN RULES
OF WINNING
3 CWHEOA OP SO EN RTYH E R I G H T
DD: There are three different weapons you can carry on
your person at any point in time, and within those three
slots we have different categories of weapons. So you
need to understand if youre good with an assault rifle, or
a burst fire weapon, or a semi-automatic weapon, or the
special weapon category. Do you like the fusion rifle, which
can be charged up and engage several enemies at once,
or do you like the up-close-and-personal devastation of
the shotgun? Do you want to be a ranged fighter, attacking
from a safe distance with a sniper rifle? Getting acquainted
with your own personal fighting style and choosing the
weapons that help you execute on that is going to be a
very important exploration for every player in the Crucible.
055
4 KY OE EU PR AT NR AECYKEE RO N
LB: Friendlies always show up as dots and players can see
their position relative to their own. If a player goes in with
a pre-made fireteam, the dots will be green instead of the
standard blue. Enemies always show up on the Tracker, so
it has nothing to do with movement. If they are crouched,
however, they will ping less frequently, but still show up.
This greatly reduces camping. The Tracker is broken up
into segments, and we generally show where the enemies
are without revealing the exact position. This means
effective Tracker usage requires a combination of map
knowledge and in-game situational awareness. When lines
appear outside the main segments, we are showing the
general direction of enemies, and usually following that
will get the player back into action. When the centre piece
starts flashing that means an enemy is within six metres,
and we call that the panic zone.
WorldMags.net
DESTINY
WorldMags.net
Quick-glance glossary
STEPPING
INSIDE
THE TOWER
Dont rush back into the
wild the Tower is filled
with critical features that
are easily-overlooked
Crucible Marks
Currency earned in the Crucible. You can
earn up to 100 each week.
Crucible
Sells weapons,
armour and
equipment for
the games
multiplayer
mode.
Vanguards
Where the ruling elite of
the Tower can be found.
Theres a Vanguard for
each class, all three
selling Vanguard gear
specific to that class.
Crucible Reputation
Reputation earned in the Crucible to rank
up your Guardian.
Darkness Zone
A deadly enemy-rich area found in the
wild where respawns are disabled.
Events
An area in which
story-specific
yes events
take place
from mission
to mission.
Quartermaster
Exchange your
hard-earned
Vanguard Marks
for Vanguard
weapons and
vehicles here.
Dead Orbit
Sells emblems,
Crucible
weapons
and armour.
Emblem
The background that appears behind
your name in the menu screens. Visible
to other players after Crucible games or
when part of a fireteam. Unlock more at
Tower vendors.
HALL OF
GUARDIANS
Encrypted Engram
Mystery loot that must be decrypted
at the Tower before being equipped.
056
Ether Seed
A consumable item which boosts the
amount of Glimmer earned from killing
Fallen enemies for ten minutes.
TOWER
NORTH
Glimmer
Destinys currency. Earned by completing
missions, killing enemies, opening hidden
chests and fighting in the Crucible.
Grimoire Cards
Encyclopedia cards stored on Bungie.net
unlocked during play. Essentially a Bungiespecific Trophy system.
TOWER
HANGAR
Grimoire Score
Profiles numerical total based on the
number of collected Grimoire Cards and
their values.
Spinmetal
A collectable resource found growing
across the Destiny game world.
Spinmental can be exchanged back at
The Tower for Glimmer, Vanguard
Reputation, or Crucible Reputation.
Guardian outfitter
Buy new Emblems
here to customise
your characters
name plate.
New Monarchy
Buy weapons,
armour and
Emblems for use
in the Crucible.
Shader
An item that changes the colour of
certain pieces of armour when equipped.
Vanguard
A member of an elite Guardian group that
governs The Tower. There are three in
total, one for each class. Vanguards sell
class-specific gear.
Vanguard Marks
Currency earned in missions and
bounties used to buy Vanguard gear.
Vanguard Reputation
Reputation earned in Explore to rank up.
The Speaker
The place to
purchase high-level
endgame armour.
TOWER
WATCH
Special Orders
Buy special
items from both
inside the City
and beyond.
Postmaster
Come here
to collect
messages.
Bounty tracker
Accept bounty
missions for
both Vanguard
and Crucible
Marks. Complete
Vanguard
bounties
by meeting
requirements
against AI,
Crucible
bounties by
killing opponents
in PvP matches.
WorldMags.net
Vaults
Storage area for
your surplus
armour,
weapons and
miscellaneous
items to trade
between your
different
characters.
Gunsmith
Buy guns and
ammo synthesis
packages for
each available
weapon type.
Cryptarch
Decode Engrams
found out in the
field into usable
gear here, and
buy decrypted
items which only
become visible
when purchased.
WorldMags.net DESTINY
THE
FUTURE
OF DESTINY
The Destiny saga officially
begins on 9 September
but what does Bungie
have in store for us
after that?
WE REALLY WANTED
TO TAKE YOU ON AN
ADVENTURE THAT
WOULD LAST FOR
YEARS AND YEARS.
Surprise war
Your initial choice between Human,
Exo and Awoken races is a pure
cosmetic decision, but what if it
wasnt? What if we were being
set up? What if Bungie was brave
enough, in a few years time and
after multiple games and expansions,
to split the userbase up and throw
us all into a war against each other,
with the threat of extinction on the
line? Previous allies would become
enemies, and itd be the bravest,
most astonishing and downright
trolling twist in gaming history.
Worlds wiped
In the spirit of World Of Warcrafts
Cataclysm expansion, give us
world-changing add-ons that
completely redesign, or even remove,
entire planets. Lets see a storyline
where were tasked with stopping
an apocalypse on Venus during a
globally-shared event and then fail.
Then we get an add-on that lets us
visit the smoldering ruins Game
designer Lars Bakken confirmed this
was actually possible back in OPM
#97: We have those ideas, but were
going to save that stuff for later.
WorldMags.net
057
DESTINY
WorldMags.net
OUR
TRAVELERS
TALES
Bungie claims Destinys
strength is in personal
player-crafted legends.
Here are our highlights
Hero to zero
058
WorldMags.net
WorldMags.net DESTINY
Joust desserts
DM: Oh lordy, is Bungies sci-fi sandbox
ever teeming with glorious opportunities
to muck about in. You already know about
the combat system, so theres little new
insight I can provide on that front. What you
most likely arent savvy to is just what a
fantastically daft place Old Russia can be if
you let your imagination run wild and make
your own fun. Point in case: the noble sport
of Sparrow jousting. Left to our own
devices, myself and Phil quickly down arms
and decide to repeatedly uh, ram each
other in the noble ways of ye olde knights.
We discover bashing our hoverbikes
together again and again is a more valuable
use of time than trying to clear out an
underground bunker of level 20 Fallen who
are immune to our puny level eight gunfire.
At this point I should state weve already
finished the Betas five story missions
qualifying our brand of Guardian japery as
a totally valid way of discovering Old Russia.
Cave of blunders
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059
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Or call and quote ref OPM100
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061
WorldMags.net
THE 100 GREATEST
GAMES
PLAYSTATIONS
062
GREATEST
GAMES
EVER
AS VOTED BY YOU
We asked, you answered. Tens of thousands of
your votes have been counted, and its time to
unveil the 100-strong battalion of games youve
declared worthy of a place in PlayStation history
WorldMags.net
WorldMags.net
THE 100 GREATEST GAMES
100
Dead Space 2
Successfully mixing action and horror together in the spirit of Resi 4, Isaac Clarkes second war against
Necromorph-kind is a whistle-stop tour of padded cells, infected nurseries and deadly eye-poking devices.
Destructible environments and room-venting atmospheric blowouts are the big improvements over
the original, but its the surprise return to DS1s USG Ishimura that proves to be the sequels highpoint.
Spider-Man 2:
The Game
The kingg of swing
The Raimi-directed SM
flicks were a mixed bag,
but they proved that two
was the real magic
number with both the film and its
tie-in game standing as a pair of
long-lasting highlights. Just a year
away from releasing its first entry
in the soon-to-be world dominant
COD franchise, Treyarch gave us
the most authentic Spider-Man
sim to date. Unlike its beat-em-up
predecessor, Spider-Man 2 gave
us an activity-packed open-world
and a set of swinging mechanics
that have rarely been equalled.
99
Max Payne 3
95
Minecraft
Just Cause 2
Driver
Lego Star
Wars: The
Complete Saga
Prince Of Persia:
The Sands
Of Time
Beyond:
Two Souls
98
94
97
93
WorldMags.net
Bullittt tim
me
96
Parannorrmal
al innteraactivvity
FORMAT PS3 / YEAR 2013
PUB SONY / DEV QUANTIC DREAM
ISSUE OPM 90 / SCORE 8/10
92
063
WorldMags.net
THE 100 GREATEST
GAMES
Tony Hawks
Pro Skater 3
Grindderrs kee
e perss
91
Burnout 3:
Takedown
90
Mortal Kombat
89
88
064
87
A smashhingg raacerr
FORMAT PS2 / YEAR 2004
PUB EA / DEV CRITERION
ISSUE OPS2 51 / SCORE 10/10
86
Killzone 3
85
WWE SmackDown!
Here Comes
The Pain
High F5ss all rooundd
84
Timesplitters 2
Itts tiime to split!
FORMAT PS2 / YEAR 2002 / PUB EIDOS / DEV FREE RADICAL / ISSUE OPS2 25 / SCORE 10/10
So what do you get when you take some of the core members behind a 64-bit 007 adventure and let
them loose with the power of Sonys second console? Timesplitters, thats what! After cutting its teeth
on the 2000 original, developer Free Radical came back all guns blazing for its incredible sequel. No
wonder its the highest rated shooter on PS2 it had an awesome campaign, a bountiful level editor and
a multiplayer mode that filled the living and bedrooms of 2002 with a cacophony of cheers and massive swears.
83
WorldMags.net
WorldMags.net
THE 100 GREATEST GAMES
Rayman
Gran Turismo 2
Burnout Paradise
Goingg ouut on
on a lim
mb
82
33
games scored 10/10
81
80
An enchanting adventure
about trekking through
the most beguiling sandy
expanses youll ever
see and an incredibly canny co-op
experience to boot. Stumbling
across another lonely robed figure
and suddenly discovering they
were actually being controlled by
a living person was an incredible
thrill, and few games have ever
conjured such a compelling sense
of camaraderie. The mesmerising
Austin Wintory score also goes
down as one of the finest in
PlayStation history. Oh, and
those billowing scarves? Damn.
78
77
79
PS1
20%
Top-ddow
wn crim
minaalityy
76
WorldMags.net
065
PS3
PS2
29%
Metall, gearrs
rs sollid
Yourr vootes
es
per forrmat
a
Journey
Gran Turismo 3:
A-Spec
PS4
1%
PSP
1%
75
WorldMags.net
THE 100 GREATEST
GAMES
Mirrors Edge
74
Flying (or, more specifically, leaping) in the face of the slow first-person shooters that weighed PS3 down, Mirrors Edge dropped incessant
gunplay for edge-of-your-pants acrobatics and free-running. Sure, there technically are guns in it, but stop long enough to take aim and the
forces of the City will cut you down in a second. Your real weapon is parkour. With little more than a run and crouch button, you can sprint,
slide and leap around the bright utopian rooftops with an empowerment that changed the rules of the genre forever.
Killzone 2
Ico
Dark Souls
Gran Turismo
73
Gran Turismo 4
Final Fantasy IX
Borderlands
Purdyy-loookin
ingg spaace Nazis
066
69
72
JRPG
G hitts clou
cl ud nine
68
71
Dantees peak
a perfform
mance
67
WorldMags.net
70
Judging Gearboxs
foul-mouthed, statobsessed shooter as
a solo experience is
meaningless. Got one pad and
no web connection? Youll find a
perfectly agreeable shooter here.
Also, congratulations on being the
only person ever to play Blands
this way. As a co-op blaster, it
was peerless until Blands 2 came
out, giving you miles of (we can
admit it) brown-ish wasteland to
explore with your mates and
scour for guns with big numbers
and silly names. Funny, original,
and pioneering in its effortless
co-operative functionality.
66
WorldMags.net
THE 100 GREATEST GAMES
TEAM PICKS
Phil Iwaniuk Games editor
Oddworld:
Abes Oddysee
65
64
63
Long-time readers
will know that my
formative gaming
years were spent
peering into a
CRT screen and
caressing beige peripherals
while a still-more-beige tower
beside me hummed magical
polygons to life. Im therefore
appalled to see the inferior PS2
port of Half-Life, which I never
played, omitted from this list. On
a happier and more rational
note, its great to see last-gens
games so well represented.
No matter what your fond
memories might tell you to the
contrary, game design improves
consistently with every year this
medium matures, and though
wed sometimes like to see more
wildcard projects get huge
budget as they did generations
ago, your voting confirms that
the overall quality of releases
continues its upward trajectory.
FORMAT PS1 / YEAR 1999 / PUB SQUARE / DEV SQUARE / ISSUE OPS1 51 / SCORE 10/10
067
With Final Fantasy VII establishing the JRPG genre across the globe, the stage was set for follow-up Final
Fantasy VIII to smash all records known to PlayStation kind. That didnt quite happen in the end (VIIs
lifetime sales remain significantly higher), but Final Fantasy VIII is still looked back on with great fondness
thanks to Gunblades, Triple Triad and the small matter of scores of hours of adventuring inside another
breathtaking fantasy universe. Were still confused over Junctionings intricacies, though.
62
Dead Space
Prior to Resident
Evil 5s launch, it was
inconceivable that an EA
studio best-known for
The Simpsons Game could upstage
horror-masters Capcom at their
own game, but thats precisely
what happened with this classic.
Despite the atmosphere-free
setting of space, the mining ship
USG Ishimura positively sweated
with mood, and novel zero-G
elements and evolving strategic
dismemberment combat gave the
tin-bucket hero Isaac Clarke some
USPs of his own to help take the
fight to Chris Redfield and co.
61
60
Tomb Raider II
A Larra, Lara laaughhs
59
WorldMags.net
27%
Sony is your favourite
publisher, owning more
than a quarter of the list
08
Of your favourite studios
have closed or undergone
significant changes since
making games in the 100
WorldMags.net
THE 100 GREATEST
GAMES
Battlefield 3
Silent Hill
Kingdom Hearts II
57
56
Silent Hill 2
Kingdom Hearts
Portal 2
58
Go bigg or go homee
Soundd of sta
tatiic
Goofiin aroundd
55
068
Pyram
midd Hea
eadd gam
mess
54
A zom
mbie gam
me with brains
53
52
51
LA Noire
If all games are about suspending your disbelief, LA Noire does it as well as anyone. Deep into your
career as by-the-book post-war cop Cole Phelps, the linear nature of Team Bondis procedural drama
makes itself clear, but by that time youve had so much fun studying facial expressions, drinking in the
time and place, and saying, This doesnt pertain to the case, while rolling a cigarette butt around in your
hand that it scarcely matters.
50
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THE 100 GREATEST GAMES
different
Metal
Gear
Solids
made it
into your
Top 100.
Snaaake!
The Simpsons
Hit & Run
49
Assassins Creed:
Brotherhood
Band of brot
o hers
45
Final Fantasy X
The JRP
PG withh X appeeal
FORMAT PS2 / YEAR 2002
PUB SQUARE / DEV SQUARE
ISSUE OPS2 20 / SCORE 8/10
48
Tekken 3
44
Your votes
per score
5/10
1%
7/10
3%
8/10
22%
9/10
10/10
33%
41%
Crash Team
Racing
Call Of Duty:
Black Ops
Shadow Of The
Colossus
Tomb Raider
Kart blannchhe
47
Its a Waander
e ful liffe
43
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46
A hannd-C
Croofteed workk of art
FORMAT PS1 / YEAR 1996
PUB EIDOS / DEV CORE DESIGN
ISSUE OPS1 13 / SCORE 10/10
42
069
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THE 100 GREATEST
GAMES
TEAM PICKS
Dom Reseigh-Lincoln
Production editor
Whats this? No
Dishonored or
Splinter Cell:
Blacklist in your
top 100? You
cant leave all the
sneaking up to bandana-wearing
clones and white-hooded stab
addicts, people! Lop-sided
stealth shenanigans aside, I
think the poor old portables are
the real victims here. Wheres
the love for the incredible
Crisis Core: Final Fantasy VII?
The awesome Monster Hunter
Freedom Unite? The brutality of
God Of War: Chains Of Olympus
or the majesty of Tearaway? I
applaud your love for Ratchet
& Clank: A Crack In Time and
Spyro The Dragon (even though
Spyro 2 is the better game),
but whens Sly going to get a
look in? Forget inFamous 2 Sly
2: Band Of Thieves is Sucker
Punch at its most glorious.
LittleBigPlanet 2
Resident Evil
Mass Effect 2
Arguably closer to
being a full platform
than an actual game,
LittleBigPlanet 2s story
is just the tip of the iceberg. The
true LBP2 experience involves
unlocking players creativity with
the most varied and robust editing
suite on PlayStation, and letting
the community embrace and take
ownership of how the series
grows and evolves. Among the
millions of community-created
levels youll find homages to the
best games across all platforms,
and from all genre types. And is
there a cuter mascot than
Sackboy? We think not.
41
40
Bioshock
Bioshock is what
happens when you sweat
the details. The deep
combat pairing of guns
and plasmids is probably the least
ambitious element of Irrationals
deep sea dystopia. Every little
corner of Rapture feels deliberate
and dripping with meaning,
whether its occupied by a former
inhabitant turned strung-out
genetics junkie or an upturned
book. Yes, there are twists very
famous twists but even without
them, Bioshock would earn a place
in this hallowed list for virtuoso
world-building.
Happpy Sack
39
070
38
37
inFamous 2
MacGrath decides to chill Big Easy-style as he ventures down to New Marais in a sequel that was more
accomplished in every way than its still-heroic predecessor. Thanks to a compelling southern city and a
better told story, inFamous 2 remains one of the finer open-worlds to grace PS3. Coles parkour
system was as pleasing as ever, while missions were also much improved and thankfully didnt involve
spending all your time in dingy sewers (naughty, inFamous 1). Props to that ending, too.
35
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Atlass sluugged
36
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THE 100 GREATEST GAMES
Tomb Raider
Now thats a makeover. After years of increasing irrelevance, Lara was taken back to the drawing board by Crystal
Dynamics one that apparently had a whole lot of Drake doodles scribbled on it. The result is one of PS3s most confident
action games, boasting terrific gunplay and the best realised environment for Croft since she went walking with
dinosaurs on PS1. In the Dragons Triangle, the rebooted Raider finds itself an incredible home; part Lost, part Bear
Grylls and all killer island action. A true return to form.
34
Star Wars:
Battlefront II
We caan be Herroess
33
Bioshock Infinite
A liiterrarry tal
a e from Booker
FORMAT PS3 / YEAR 2013
PUB 2K GAMES / DEV IRRATIONAL
GAMES / ISSUE OPM 83
SCORE 10/10
29
Resident Evil 2
God Of War II
Fallout 3
Resident Evil 4
God Of War
32
Assassins Creed
IV: Black Flag
High tim
mes on
o the higgh seas
FORMAT PS4/PS3 / YEAR 2013
PUB UBISOFT / DEV UBISOFT
MONTREAL / ISSUE OPM 90
SCORE 8/10
28
Rhoddes to glorry
31
27
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30
Gorgiingg on Goorgoons
26
071
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THE 100 GREATEST
GAMES
Heavy Rain
25
Of all the games on the business end of this list, Quantic Dreams QTE-led noir whodunit probably requires the fewest
button presses to complete. It exists on the fringe, halfway between game and something new entirely. A more traditional
approach couldnt have dealt with Heavy Rains dark, emotionally wrenching script appropriately, but the multi-character
plot and minimal control scheme still delivered. That, gratuitous nudity and one of gamings most famous lines.
24
072
Grand Theft
Auto III
Grand Theft
Auto IV
23
A surprisingly low
slot for whats widely
considered to be the
finest JRPG ever, and
one of the PlayStation icons
that helped Sonys first console
become a global phenomenon.
Squares first PlayStationexclusive Final Fantasy outing
captured imaginations worldwide
with a hard-hitting story of
oppression, peril, mercenaries
and love, and tied a ribbon around
it with a Materia-centric magic
system thats never been topped,
and a world full of characters we
came to adore like true friends.
Far Cry 3
Batman: Arkham
Asylum
Openn-worlld
d s youur oyyster
The ultim
matte
te dartss sim
m?
22
21
TEAM PICKS
Milford Coppock
Managing Art Editor
Im pretty amazed
that WipEout
didnt feature
at all in any of
its incarnations
across all five
PlayStation formats! It was
the definitive game on the PS1
that perfectly summed up the
PlayStation experience, which
means this should have easily
earnt itself a place in the top
100. Plus what about PaRappa
the Rapper? The game which
essentially invented the rhythm
action genre! SSX?! Nowhere to
be seen! Not a single Castlevania
entry? Wow. Just wow. Id argue
that Symphony Of The Night and
Lords Of Shadow are better
than The Simpsons Hit & Run.
Right, rant over. I do largely
agree with the top three games
though. All easily deserve
their places at the pinnacle of
PlayStation gaming.
20
19
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18
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THE 100 GREATEST GAMES
TEAM PICKS
Dave Meikleham
News editor
17
Batman:
Arkham City
16
An oppenn-w
worldd Jookerr tour
15
FORMAT PS2 / YEAR 2002 / PUB ROCKSTAR GAMES / DEV ROCKSTAR NORTH / ISSUE OPS2 27 / SCORE 10/10
073
Bad pastel suits. Bombing down Vice Point on a Faggio to the shrill strings of Billie Jean.
Listening to anything on Flash FM. In the history of PlayStation, youll be hard pressed to find a
dev thats captured the spirit of a specific time and place more confidently than Rockstar North
with its take on 80s Miami. The sun-drenched sandbox may not be the most thrilling to drive
around, but its the most iconic world the Edinburgh studio has ever created.
14
Assassins Creed II
A gam
minng Renaaisssancce
13
Call Of Duty 4:
Modern Warfare
It spawned a generation
of copycats and
disappointing sequels,
but despite the deluge of
shooters that have followed in its
bootprints nothing has yet topped
the original Modern Warfare. A
combination of landmark elements
(not limited to ridiculously
satisfying guns, a genre-defining
multiplayer experience, the best
stealth level in an otherwise action
game, and stupidly good night
vision effects) makes it the
shooter of choice, even seven full
years from its original release.
12
FIFA 10
Succeesss, dri
r bble by dribble
FORMAT PS3 / YEAR 2009
PUB EA / DEV EA CANADA
ISSUE OPM 36 / SCORE 9/10
11
WorldMags.net
50%
of your Top 10 titles were
developed by Naughty Dog
5/10
WorldMags.net
THE 100 GREATEST
GAMES
Memories of Skyrims
launch on PS3 are still
painful. It was like all the
other kids in school had
the must-have toy, and we had the
Poundland knock-off that smelled
of fertiliser and was missing an
arm. Gradually though, the lag that
blighted the best open-world RPG
to date subsided and we were
able to enjoy it on equal terms.
Headshotting a wolf on horseback
with a bow you nicked from a
Daedric Prince never felt so good.
10
Crash Bandicoot
Plentty of Cra
r sh, no buurn
FORMAT PS1 / YEAR 1996
PUB SONY / DEV NAUGHTY DOG
ISSUE OPS1 10 / SCORE 9/10
09
Red Dead
Redemption
Uncharted:
Drakes Fortune
08
07
Thhe faantasstic Mr FO
OXHOUND
074
FORMAT PS1 / YEAR 1998 / PUB KONAMI / DEV KCEJ / ISSUE OPS1 42 / SCORE 10/10
Your highest rated PS1 game, and arguably the one title that sums up the PlayStation ethos better than any other.
Breakthrough, bold and brilliant, MGS subverted 20 years of gaming logic, forcing you not to engage with your enemies
but flee from them. The script was better than anything the medium had seen up to that point, with the awesomely Snake
Plissken-aping Solid Snake proving a hero for the ages. It cemented the stealth genre and has a decent claim on being
PlayStations most influential game bar none.
06
Uncharted 3:
Drakes Deception
And now
w forr dessert
05
Califforniia beeam
mingg in a suprreme sandbox
04
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THE 100 GREATEST GAMES
Uncharted 2:
Among Thieves
Draakes traiining daay
FORMAT PS3 / YEAR 2009 / PUB SONY / DEV NAUGHTY DOG / ISSUE OPM 37 / SCORE 10/10
03
075
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TEAM PICKS
Matt Pellett Editor
076
Grand Theft
Auto V
Give me a moment
while I rock back
and forth and
cradle the likes
of Rock Band 3,
LocoRoco, Worms
Armageddon, Katamari Damacy,
Rez, Gitaroo-Man, Psychonauts,
Destruction Derby 2, Beyond
Good & Evil, Braid (BRAID!),
SSX, Okami, PaRappa The
Rapper, Tearaway, Colin McRa
okay, you get the picture. Im
stunned that so many classics
didnt make the cut, but that just
goes to show what a ridiculously
fantastic, wide-reaching
gaming library PlayStation has
hosted over two decades of
greatness. We spent hours
debating your picks in the office,
drawing up personal Top 100
lists in the process. Read them
right now at facebook.com/
OfficialPlayStationMagazine and
join us online to debate your
favourite games of all time.
02
WorldMags.net
59
votes separated GTA V and
The Last Of Us. So close
WorldMags.net
THE 100 GREATEST GAMES
077
The Last Of Us
01
WorldMags.net
doesnt pander through the use of sidemissions or fob meaningless MacGuffins your
way. This is simply a game about real people
caught in extraordinary circumstances in a
world that is never anything less than
unfailingly believable.
Of course, its also a rudding amazing
stealth shooter. Tenser than a dozen
oh-so-fateful England penalty shootouts, Joel
and Ellie deliver consistently mesmerising
encounters, where breaking line of sight and
acting as an adaptive, desperate predator is
key. For its time, it looked, played and sounded
better than anything else on PS3.
Greatest PlayStation game of them all? Not
half and its now even better on PS4
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THE LAST OF
US
078
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THE LAST OF US
LOOK AWAY!
SPOILER
ALERT
079
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THE LAST OF
US
Uncharted: Drakes Fortune was
ongoing. The plan unfortunately
fell through due to resources ND
underestimating the demands
that UC1s development needed.
But Naughty Dog had grown
substantially by the time Uncharted
1 and 2 had shipped, to the point
where the confidence to put
together a second team re-emerged.
So it was Druckmann, Straley and
team two who would begin work on
what would become TLOU. But not
before attempts were made to
bring Jak And Daxter to PS3 first.
We felt like we had something
really special [Uncharted 2] in our
hands, but even before that game
came out, our bosses [Naughty
Dog co-presidents Evan Wells
and Christophe Balestra] started
thinking of like, Well, weve
grown over Uncharted 1 and
2, maybe its time to try the
two-team thing again. And
youve no idea how difficult
it is to create a new IP, its like
youre starting from scratch.
You have no idea whats going
to work insofar as story or
characters or gameplay
Do you go first-person or do
you choose to go third-person?.
So to make our lives easier and
to say, Okay, were gonna branch off
and start this whole team, lets start
with an established IP, lets not give
ourselves too many challenges at
once. And we were given the task
of rebooting Jak And Daxter.
KEEPING IT GROUNDED
Despite rising levels of storytelling
maturity and craft over the years,
Naughty Dogs games have always
maintained a feeling of keeping it
light and loose. But with TLOU,
it needed to have the story rooted
firmly within reality. This needed
to be a game that was brutal,
borderline depressing, even, to play.
Yet any notions that keeping
it realistic makes writing
the story easier are quickly
dispelled by Druckmann.
Going grounded is very,
very, very difficult. I think
sometimes people think the
opposite, which is Oh, its
real life, its easier He
continues: With Uncharted,
we felt pretty constrained coming
off Jak And Daxter, because Jak And
Daxter was like, In this mission,
Daxter is going to ride a missile,
and in this mission you have to fly
through a bunch of rings, and in this
mission its going to be a top down
shooter. With Uncharted, it felt
pretty grounded, but we still had the
big spectacle; the set-pieces that we
kind of figured out with Uncharted
2 that let us switch things up.
With TLOU, it felt like the story
we wanted to tell needed to be more
grounded. It needed to go a little
darker to explore a sadder theme
than what weve done in the past.
But that was such an undertaking.
There are scenes in TLOU that
tell a believable and brutal story
with emotional velocity that hits
you for six. Theres Tess death;
Henrys & Sams fates; the ranch
showdown between Joel and Ellie;
WE NEEDED TO HAVE
A STORY THAT WAS
FIRMLY GROUNDED
WITHIN REALITY.
080
Druckmann has stated that the sequence between Drake and Tibetan guide Tenzin in Uncharted 2 really helped inspire ND to build relationships via gameplay.
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THE LAST OF US
While TLOU is complemented by Gustavo Santaolallas beautiful score, the lack of a constant musical accompaniment was a conscious decision.
A NEW BEGINNING
You were gonna play as Joel
and you were going to hear this
scream at a neighbours house, says
Druckmann. And you were going
to see the wifes dead and the
husband attacks you and you have
to kill him. You run back to go get
Sarah, so everything was seen from
Joels perspective. And maybe that
would have been fine.
But during one of our
brainstorms with one of the
designers who was working on that
level, wed been talking about how
it it all feels pretty pedestrian: I can
tell whats going to happen before
it happens. And then its just like,
What if we didnt play as Joel?
What if we saw everything through
Sarahs eyes?
And all of a sudden, that became
a lot more intriguing. It let us build
the fear of seeing the apocalypse
from a kids perspective instead of
the adults point of view. And as a
kid, youre kind of being lied to and
youre trying to be protected.
And I think through interactivity
it lets you connect with Sarah really
quickly. I think in a movie it would
be very challenging to connect with
her on such a level. But somehow,
APOCALYPSE NOW
In building TLOUs post-pandemic
world, Naughty Dog needed
to create a set of enemies born
out of the Cordiceps fungus.
Cue the Infected and the
Clickers. Influenced by that now
well-known Planet Earth video
used in the marketing for the
game in which it showed
ants being infected with the
fungus it served as the
inspiration for the idea
of an outbreak in humans.
Druckmann confirms,
when I ask about the
possibility of other inspirations
regarding the Infected, the
Cordiceps fungus from the
Planet Earth video was the only
one they went with. And for
good reason, too.
I remember when we saw
the Planet Earth video while
we were still working on
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081
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THE LAST OF
US
growing from it. Its really beautiful
and its inviting you to go and start
exploring it. And at the same time,
its kind of eerie because those trees,
that vegetation, as beautiful as they
are, represent death.
HEY, ASSHOLE!
TLOU is mainly about Joel and
Ellie, but if you distil it down,
its actually really all about Ellie.
The journey of accompanying a
14 year-old girl was the games
premise from the beginning of
its conception and through
many iterations of the story
(last year Druckmann gave
a public speech dissecting
that relationship through the
games many changes).
But its also her personality
that really stands out; her
innocence shines in this bleak
and cold world and, as the
game progresses, Ellie develops a
sense of independence not present
in many other characters. At least
not in the same way as TLOU did it.
I remember the thing that
has always drawn me to the story,
which never changed during the
different iterations, is these two
characters. Hes the more capable
one, shes the more innocent one,
explains Druckmann.
And then over the course of the
game, they swap roles. And she
becomes more independent and
capable, he becomes more attached
and helpless so that when you reach
this climatic moment [at the end of
the Autumn], hes going to become
incapacitated and shes going to
transform into the hero, both in
story and gameplay.
Of course, Ellie becoming the
protagonist at the beginning of
Winter is the games biggest
surprise. In the Grounded video,
Druckmann apologises to journalists
for lying about Ellie not being
playable. (We forgive you Ed.)
But in his defence, its a wonderful
surprise because the Ellie we control
is not the same Ellie we meet in
082
Much of the concept art created in the stages of TLOUs development focuses around the theme of nature slowly reclaiming the mantle of man.
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THE LAST OF US
Before penning the script, Druckmann spent a great deal of time researching historical pandemics and their effects on the human psyche.
LASTING IMPRESSION
So whats the legacy of TLOU?
To me and you, it is one of the
best games of all time. But to Neil
Druckmann? As he, Bruce Straley
and co now return to the Uncharted
series with A Thiefs End, he never
really thought of seeing it that same
way. But regardless, he makes clear
I HOPE IT INSPIRES
OTHER DEVELOPERS
TO TREAT THEIR
CHARACTERS RIGHT.
the game that was built was first
and foremost a game Naughty Dog
wanted to play albeit one that can
make a wider mark on the industry.
I hope its success inspires other
developers to, even if youre making
an action game, take your characters
seriously and treat them honestly.
Really love your cast and wrack your
brain about how you through
gameplay, through interactivity
get the players to connect more to
those characters no matter what
game you make, whether you make
an RPG, a shooter or a choose a
branching adventure game.
I think as an industry, we can
do more to develop really great
stories and really compelling, diverse
characters. And I know were going
to keep pushing ourselves in that
area. Theres so much room to grow
still that I hope The Last Of Us
helps in that regard.
As I wrap up, I thank and
congratulate Druckmann for his
part in making the game that you
voted #1 in your PlayStations 100
Greatest Games Ever poll. And
as he gives appreciation for the
placement and notes how much the
game has connected with people, he
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083
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INSIDE NAUGHTY
DOG
084
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INSIDE NAUGHTY DOG
on how
Naughty Dog
works differently
as a studio
EW: We do have hierarchy in that we have
directors and leads, but it certainly isnt a
part of our communication or production.
We need to have that hierarchy in place
when calls need to be made or conflicts need
to be resolved, but it doesnt feed into how
we work [day-to-day]. That hierarchy isnt
going to limit the communication flow;
people can talk to whoever they want
whenever they want. We value feedback at
all levels equally. Its a meritocracy and the
idea wins out over someones ego. Thats
just part of the culture we have here.
Christophe Balestra: We just try to give
people as much freedom as we can. If an
artist wants to talk to a programmer because
they want to try something cool, they dont
have to ask anyone above them to do it
they just go for it and we encourage that.
We encourage them just to fail as well,
because thats part of the process. If you
succeed the first time its probably because
you didnt push hard enough. Failure is part
of our process and we embrace it. Iteration
is one of the things we do most here.
085
EVAN WELLS
CO-PRESIDENT,
NAUGHTY DOG
Wells came to
Naughty Dog via
Sega and Crystal
Dynamics, where he
worked on the Gex
franchise. Making
his debut in the
credits on Crash
Bandicoot: Warped
in 1998, he worked
his way up the ranks
to eventually replace
founders Jason
Rubin and Andy Gavin
as co-president.
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INSIDE NAUGHTY
DOG
on influences
and inspirations
on drawing inspiration from cinema
EW: Film, books, comics and other
storytelling mediums have been going for
hundreds of years, and the game industry
is just in its infancy. You dont have to
reinvent the wheel. You can go back and
see what works in those other mediums
and apply it to what youre doing and
thats what weve done. Weve had a lot
of our designers go to film workshops
and story workshops to learn, but then
youve got to adapt those to the strength
of our medium. There are so many
opportunities that we have,
because were interactive, to
enhance and to really attach the
player [to the story] in ways
that linear mediums cant.
CB: I also think the way
we work with actors is a
little bit different. We
write all of the scenes as we go,
as we make the games, and
theyre really involved in the
086
WorldMags.net
on the tradition of
creating a new IP for
every generation so far
CB: Usually, technology will drive those
decisions; its the hardware that dictates
what we could do. It would have been, I
think, impossible to do The Last Of Us or
Uncharted on the PlayStation 2. I dont
think we would have had the fidelity to
get the emotions across. But this time we
knew that PS3 could handle a game such
as The Last Of Us so it was the right
time for us.
EW: And going into PlayStation 4, we
felt that we werent done with Uncharted
yet; that the team was still really excited
to explore another story in that universe
and had some great ideas for gameplay. So
we didnt want to be dogmatic about it
just because thats the course that wed
followed on previous generation shifts.
WorldMags.net
INSIDE NAUGHTY DOG
CHRISTOPHE
BALESTRA
CO-PRESIDENT,
NAUGHTY DOG
on what PlayStation 4
means to Naughty Dog
Starting his
career at Rayland
Interactive as a
programmer on
Bang! Gunship
Elite and Mad Trax,
Balestra moved
to Naughty Dog
and worked as a
designer on the
more illustrious Jak
series. Hes been
co-president since
2007, and gets a
special thanks in the
credits of Flower.
WorldMags.net
087
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After 100 glorious issues of PlayStation highs, the
occassional low and more reviews, features and
previews than you can shake PS Move at, OPM
looks back at eight years of keeping it Official
WorldMags.net
089
OPMX100 WorldMags.net
LEGENDARY
REVIEWS
The 10/10 games that well never
forget mainly for their brilliant
action, occasionally for a notable
incident of trouser tearing
Call Of Duty 4:
Modern Warfare
OPM #12 Score 10/10
Writer Leon Hurley
Long before it was cool to knock COD
we lavished praised on the game that
completely reinvented the shooter
genre. Call Of Duty isnt just good,
its so good that it ruins you for
other games, wrote Leon. Including
all subsequent instalments in
the series, as it sadly turned out.
090
Uncharted 2:
Drakes Deception
OPM #37 Score 10/10
Writer Nathan Ditum
FIFA 11
Mass Effect 2
Bioshock Infinite
The Last Of Us
WorldMags.net
WorldMags.net OPMX100
HALL OF
SHAME
Reviewing games is the best
Dragons Lair
OPM #8 Score 1/10
Writer Rachel Weber
It takes a special type of ineptitude to
merit the lowest score going, and
Dragons Lair was a showcase for
awfulness. Technically an interactive
movie, playing with a pad
meant referring back to
PS3s DVD menu every
time you wanted to
control useless knight
Dirk The Daring. And alas,
Just kill the helmeted
twonk, wasnt even an option.
091
Sonic Unleashed
OPM #27 Score 4/10
Writer Ben Wilson
The nadir for everyone-born-before1991s favourite cobalt-coloured
hedgehog? A game in which
he turns into a werehog. And
not only did the poor bugger
look like reject from an
Alcoholics Anonymous
fancy dress party, his
shapeshifting levels
were dumb to boot. Ugh.
We Dare
OPM #58 Score 2/10
Writer Rachel Weber
There are bad games, and then
there are ones which are just plain
offensive. This was promoted as
a Move-controlled flirt-a-thon
one mini-game even offered light
(fully-clothed) spanking yet
the smutty end result proved as
arousing as your grandparents
popping up on a show about dogging.
Call Of Juarez:
The Cartel
Le Tour De France
WorldMags.net
Ride To Hell:
Retribution
OPM #87 Score 1/10
Writer Phil Iwaniuk
Well, developer Eutechnyx certainly
selected an apt name. This mix of
impossible-to-handle driving and
want-to-turn-the-gun-on-myself
shooting really did play like a dinner
date with Damian himself with
rampant sexism served up as a
starter, main course and dessert.
OPMX100 WorldMags.net
New generation
FEATURE
ACTS
Looking back on the days where we went to
war over LBP, ruined ourselves by playing
PS3 for an entire day, and somehow lost a
gaming challenge to a popstar
OPM #1
092
Day of Redemption
Rappin Ratchet
Koji clutch
OPM #47
OPM #53
OPM #65
WorldMags.net
WorldMags.net OPMX100
Grand designs
Marathon gunners
OPM #6
OPM #31
OPM #34
093
Driven crazy
Hawke food
Four play
OPM #70
OPM #71
OPM #87
WorldMags.net
OPMX100 WorldMags.net
WHERE ARE
THEY
NOW?
Tracking down the now-departed gals
Tim Clark
OPM #1-55 (2006-11)
Our launch ed spent his time worshipping Arsenal
and American meat. Its fitting, then, that having
seen the Gooners win their first trophy in almost
a decade, he escaped to San Fran to celebrate
with an endless supply of In & Out Burgers.
(And to become PC Gamers global editor-in-chief.)
OPM highlight: Driving to Nottingham with a
neurotic art ed, terrified our holographic Killzone
cover would look like a crayon drawing.
OPM lowlight God Of War II, a dead goat, a Mail
On Sunday front page and me sat in HRs office
Follow @timothydclark
094
Ben Wilson
Leon Hurley
Rachel Weber
CELEBRITY
BUDDIES
100 famous faces
whove had the
privilege of hanging out
with OPM over the last
eight years. And yes,
weve definitely got that
the right way round
WorldMags.net
WorldMags.net OPMX100
Helen Woodey
Nathan Ditum
Sarah Ditum
095
Joel Gregory
Emma Davies
Louise Blain
WorldMags.net
BACK
WorldMags.net
ISSUES
096
Q Dark Souls II
Q Game Of The Year
Q 2014 Preview
Q The Witcher 3: Wild Hunt
Q Alien: Isolation
Q Gran Turismo 6
Q Top 50 PlayStation Quotes
Q Middle-earth: Shadow Of Mordor
Q Evolve
Q inFamous: Second Son
Q Top Ten Worst PS3 Games
Q Tomb Raider: Definitive Edition
Q Destiny
Q The Order: 1886
Q Breaking The Fourth Wall
Q The Ultimate OPM Pub Quiz Book
Q The Hot 50
Q Uncharted 4: A Thiefs End
Q Assassins Creed Unity
Q Grid Autosport
Never
miss an
issue again,
and save cash
Subscribe on
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108 ODDWORLD:
NEW N TASTY
OPM SCORES
GOLD
AWARD
GOLD AWARD
EDITORS
AWARD
EDITORS AWARD
10
INCREDIBLE
The kind of phenomenal
experience rarely seen in
a console generation.
9
OUTSTANDING
Unreservedly brilliant this
8
VERY GOOD
A truly excellent game, marred
by just a few minor issues.
7
GOOD
A great concept unfulfilled or
6
DECENT
Fun in parts, flawed in others,
but more right than wrong.
5
AVERAGE
What you expect and little
4
BELOW AVERAGE
Any bright ideas are drowning
in a sea of bugs or mediocrity.
3
POOR
A seriously flawed game with
little merit on any level.
2
AWFUL
Disgraceful: the disc would be
more beneficial as a coaster.
1
HORRIFIC
Own this and youll be swiftly,
CONTENTS
THE LAST OF US REMASTERED 98 | SACRED 3 102 | BLUE ESTATE 104 | THE WOLF AMONG
US EPISODE 5: CRY WOLF 105 | TRANSFORMERS: RISE OF THE DARK SPARK 106 | Z-RUN 107
ODDWORLD: NEW N TASTY 108 | TOUR DE FRANCE 2014 110 | ANOTHER WORLD 110
WorldMags.net
097
WorldMags.net
098
WorldMags.net REVIEW
Offering a huge technical
upgrade on the original,
Remastered shows off
PS4s grunting power.
GOLD
AWARD
FUNGAL BOOGIE
@OPM_UK
THE LAST
OF US
REMASTERED
The end of the world gets an
astounding makeover on PS4
INFO
FORMAT PS4
ETA OUT NOW
PUB SONY
DEV NAUGHTY DOG
WorldMags.net
099
WorldMags.net
100
Right Keeping
companion
characters
alive during
frantic Infected
ambushes is
still challenging.
Left Viewed
up close, both
Joel and Ellies
models are far
more detailed
than on PS3.
WorldMags.net
THE LAST-GEN OF US
Being an overly eager madman
with the obsessive eyes of
Robocop, I decide to run both
last and new-gen versions sideby-side for this review. Uh,
which may or may not involve
panning the camera around
Joels head in the exact same
locations across both games for
up to ten minutes at a time.
Considering youre dealing with
PlayStations best studio and
not Big Joes Half Arsed Ports
Ltd, the results are fantastic.
As I flip between HDMI
ports, the extra fidelity in
Remastered is immediately
apparent. In-game character
models that were once slightly
blurry are now on par with
their super detailed, hi-res
cutscene equivalents. Textures
now pop with a wonderfully
WorldMags.net REVIEW
THE OPM BREAKDOWN
W H AT Y O U D O I N T L O U R E M A S T E R E D
on the one-shot-kill
Grounded difficulty.
Never again, people.
23% Admiring a
never-clearer
master of Gustavo
Santaolallas
incredible score.
38%
14% Being
mesmerised by
Left Behind. Thats
how you do DLC.
Above The
flamethrower
only gets a brief
look in, but its
a toasty delight.
6% Taking your
time in the Bus
Depot. What an
ace level.
S TAT PA C K
12 85 6 81%
Right DLC
Left Behind
is brimming
with wonderful
moments full
of character.
Chapters you
have to fight
through to reach
the truly brilliant
conclusion.
Artefacts to be
Bloaters you
Shot accuracy
found in the
encounter during hit during this
game. They
the campaign. review. You best
mostly come as Strafe to dodge be just as good
written notes.
their spores. with those shells.
101
COMPEL-O-GR APH
Sniping in
suburbia.
TIME
14 hours
TROPHY CABINET
UGH
R
RO
VI
R+
VO
SU
V E BEEN T
KING
WE
OC
VERDICT
Everything in
Salt Lake City.
Exploring that
beautiful uni.
Creeping past
Clickers in a dark
museum.
MA
EV ERY THING
RO
S T E F U NL
Above Sony has teased future DLC. Moneys on more multiplayer content.
BRONZE
SILVER
GOLD
WorldMags.net
REVIEW WorldMags.net
Contrary to early
reports, co-op is both
local and online. No AI
companions, though.
SLACK N GASH
102
@Pelloki
SACRED
3
Now without all the bits you love
S
INFO
FORMAT PS3
ETA OUT NOW
PUB DEEP SILVER
DEV KEEN GAMES
ITS AS MUCH OF A
DEPARTURE FROM THE SERIES
AS SIDE-SCROLLER CITADEL.
IS NOTHING SACRED?
Is it bad? Not especially. Apart
from some tanking framerates
in busier sections (and the
aforementioned comedy
dialogue) it functions fine, and
as an extremely simplified
spin on the hack n slash genre
there are some nice touches.
Controls are standardised
across all characters: q for
attack, r to bash and knockback shielded foes, w to grab
certain enemies (and again to
hurl them into crowds) and
e to dodge, with characterspecific skills and executions
WorldMags.net
D I G I TA L
EDITION
WorldMags.net
ON
IPAD &
IPHONE
officialplaystationmagazine.co.uk
REVIEW WorldMags.net
This dude and his
nipple-rounding tache
is one of the games
least offensive sights.
SWORN OFF
104
@OPM_UK
BLUE ESTATE
INFO
FORMAT PS4
ETA OUT NOW
PUB FOCUS HOME
INTERACTIVE
DEV HESAW
GYRO-PAIN
Decidedly less cute are erratic
gyroscopic controls that
makes steering the DualShock
4-aimed reticule such a
struggle. Forgoing PS Move
support, Blue Estate forces you
to survive its shooting galleries
through the pads movement
sensor. And boy, does it like to
go walkies trying to keep up
with your aiming aspirations.
With enemies popping
on-screen from every corner,
dexterous gestures are required
to outgun your foes; a task the
gyroscope sometimes struggles
with. Tracking your movements
WorldMags.net
WorldMags.net REVIEW
Poor Bigby cant drive,
but that doesnt stop
him giving chase
Matrix Reloaded-style.
SNOWS OVER
@PhilIwaniuk
105
A
INFO
FORMAT PS3
(DOWNLOAD ONLY)
ETA OUT NOW
PUB TELLTALE
GAMES
DEV TELLTALE GAMES
A FITTINGLY ACTION-PACKED
90 MINUTES OF RESOLUTION
AND LOOSE END-TYING.
Bigbys investigation is
largely concluded by the time
Cry Wolf begins, so what you
get instead of tailing leads and
sniffing for clues are extended,
righteous interrogation
sequences, and fistfights. This
is Fabletown, so actual human
fists are something of a rarity,
but you follow. While there are
extended dialogue sequences
that play out with little input
from you, interaction is kept
at the fore for the majority
of its engrossing duration.
HAVE FAITH
For my next trick, Ill discuss
how successful the ending is
without spoiling it for you.
*Gulp*. Its not watertight.
Significant scenes will differ
based on your choices, but
there are threads with minor
characters that feel halfforgotten, leading to some
of your decisions feeling
inconsequential. You could
always make the argument that
these threads are being stored
WorldMags.net
REVIEW WorldMags.net
SPARKED OUT
106
TRANSFORMERS: RISE
OF THE DARK SPARK
Confused robo blaster is an Optimus Grind
O
INFO
FORMAT PS4
ALSO ON PS3
ETA OUT NOW
PUB ACTIVISION
DEV EDGE OF REALITY
DECEPTA-WRONG
As if to skirt the negative connotations of the
Bay films, most of the game takes place on
Cybertron (prior to the events of 2012s Fall Of
Cybertron). This should be a good thing, but the
shift in location, and crucially in time/space, is
never explained and only serves to confuse an
already dull and lifeless story. More importantly,
it reveals Spark to be nothing more than a pale
imitation of High Moon Studios best efforts.
WorldMags.net
WorldMags.net REVIEW
INFO
Z-RUN
Exercise is an undead nightmare
INFO
HOW TO TRAIN
YOUR DRAGON 2
Film cash-in is bored of the rings
INFO
BROKEN SWORD 5:
THE SERPENTS
CURSE EPISODE 2
WorldMags.net
107
All things
considered,
Mr Abes a
surprisingly
vocal hero.
WorldMags.net
EDITORS
AWARD
108
FRESH MEAT
@PhilIwaniuk
ODDWORLD:
NEW N TASTY!
The dawning of a new Abe
INFO
FORMAT PS4
(DOWNLOAD ONLY)
ETA OUT NOW
PUB ODDWORLD
INHABITANTS
DEV JUST ADD
WATER
an Oddworld renovation in
2014 is obvious, then: many
elements in the original have
no sell-by date, meanwhile
indie adventure/platformers
are doing world-building and
platform mechanics (like the
aforementioned AI command
system) half as well as Abe,
and getting mad props.
Its important to establish
early that New N Tasty is
the antithesis of lazy 1080p
updates. Rather than simply
updating the visuals, Just
Add Water has rebuilt Abes
Oddysee from the ground up in
the Unity engine. Obviously the
vastly improved visuals make
themselves apparent most
immediately and arrestingly
just wait until you see those
moonlit walkways of Monsaic
Lines again but the originals
animations, physics, sounds
and controls are also elegantly
WorldMags.net
CLEAR AS MUDOKON
The problem is that Abes
movements are imprecise,
and though his animations
are vastly improved they still
feel canned. I struggle to help
him jump up onto higher
ledges because I need him to
be standing in a very specific
position the game wont
realign him if hes a few pixels
back, but will if hes too far
underneath it. Similar dramas
WorldMags.net REVIEW
Right Little
known fact: 90s
platformers
actually feed
off your tears
of frustration.
5% Channelling
mid-90s game
design logic to
progress further.
10% Reciting
Abes whistles
in the shower,
then cursing him.
Below Many of
the locales are
still immediately
recognisable in
New N Tasty.
12% Invading a
Sligs brain and
spamming his
sound bytes before
taking him out.
51%
8% Abusing
Trying to come to
terms with Abes
voice being
slightly different.
14% Rolling
everywhere even
though there
are no obstacles
around to avoid.
S E C O N D O P I N I O N A N A B E+ P L AY E R
F R E E Y O U R M U D O K O N M AT E S
Manners are important,
even when fleeing a
nasty corporation.
Greet friendlies with a
simple, Hello, before
ordering them to,
Follow me. Then, guide
them to a flock of birds
and hold down p and
i to turn it into an
escape portal for them.
Above left Impressively, in-game AI voice command still feels novel in the genre.
L O V I N G / H AT I N G
BEING VOCAL
MISSING JUMPS
IS IT BETTER THAN?
VERDICT
YES
NO
NO
If its platforming
perfection youre
after, look no further.
Pays its dues to the
golden age, too.
WorldMags.net
109
REVIEW WorldMags.net
INFO
110
INFO
INFO
TOUR DE
FRANCE 2014
WorldMags.net
WorldMags.net REVIEW
INFO
BACK TO THE
BARGAIN BIN
@PhilIwaniuk
ENEMY FRONT
BLACK OUT
But these are no more than
interesting glimpses into what
might have been before
Stuart Black Black walked
away as producer, development
dragged, and finally a game
appeared that missed its
generation complete with
PS3 graphics so awful that
its genuinely hard to see the
enemies for all the aliasing.
Helpfully, the soldiers of the
Third Reich will eventually
make themselves known by
getting completely stuck in a
stair bannister or intersecting a
church pew grotesquely. Oh, the
horrors of war. Spare yourself.
VERDICT
WorldMags.net
111
NEXT
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MONTH
112
O N
S A L E
2 Sept
Subscribe on
page 60
DEAD ISLAND 2
WorldMags.net
this month
online
dlc
movies
music
how to
trophies
on the store
116 inFamous: First Light
Rolling back the clock to before the
events of Second Son, this new DLC
serving puts you in the very capable
boots of Abigail Fetch Walker.
113
on your xmb
118 Need For Speed
Aaron Paul follows up his breakout
role as Jesse Pinkman in this gameinspired car flick. Yeah, driving!
music
online tests
Killzone: SF
Intercept
114
how to
120 Become a PlayStation pro
WorldMags.net
platinum
club
121 Watch Dogs
WorldMags.net
online tests
what were
playing now
review
INJUSTICE: GAU
ULTIMATE ED
Dom Reseigh-Lincoln
brings justice to the
masses. Also, kicking
MOTOGP 14
114
WATCH DOGS
Dave Meikleham
indulges in his own
*ahem* personal peep
show. Dont judge him
Theres a distinct
pleasure that comes from
hiding in plain sight. Or,
in the case of Pearces
online adventures, from
hiding behind a waisthigh park bench while dressed as a
raincoat-sporting, 50-year-old woman.
Thats the genius of Watch Dogs
seamless multiplayer hacking
skirmishes you still view Aiden as
normal, but to your opponent, hes
disguised as just another civvy. Lets
just ignore that fact I keep getting
spotted within seconds of accepting a
new hacking infiltration. And this from
a dude whos finished MGS4 119 times.
INFO
FORMAT PS4
PUB SONY
DEV GUERRILLA GAMES
REVIEW ISSUE #91, 8/10
Killzone: SF Intercept
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YOU JET
Trials Fusion
Tournaments
S
Grid Autosport
VERDICT
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115
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on the store
dlc
7.39
WARFRAME
RENOWN PACK
TBC
FREE
YOURE TREATED TO
SOME NEW CLIMES, INCLUDING
CURDUN CAY A SNOWY,
MOUNTAINOUS PRISON.
11.99
7.99
RESOGUN
HEROES
EXPANSION
ps1/ps2 games
WATCH DOGS
PALACE PACK
3.99
7.99
7.99
CRASH BANDICOOTS1
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on your XMB
blu-rays
coming soon
STARRED UP
11 AUG
Jack OConnell, aka
that one from Skins who
could act, plays a troubled
teen sent to adult prison,
where he meets his old pa
for some life lessons.
CALVARY
11 AUG
Imagine Falling
Down reborn as a blackhearted comedy with a
clerical grounding and
youre on the right track.
Brendan Gleeson stars.
11 AUG
MUPPETS
MOST WANTED
Ricky Gervais and Tina
Fey take their turn among
puppet royalty, this time in
a jewel heist caper involving
multiple Kermits.
FAUST
18 AUG
Level up your culture
rating instantly with this
20s adaptation of Goethes
play, in which the demon
Mephisto corrupts souls to
win a bet with the Big Guy.
THE QUIET
ONES
18 AUG
118
WorldMags.net
18 AUG
CAPTAIN
AMERICA: THE
WINTER SOLDIER
Nice one, Capn, your titles
so long we dont have space
to describe your movie. Uh
Action. Lycra. Johansson.
TRACKS
18 AUG
The ever-beguiling
Mia Wasikowska embarks on
a 1,700-mile walk through
the Australian desert with
a few camels and a dog for
company. True story, oddly.
LOCKE
25 AUG
Tom Hardy, a
hands-free kit and miles of
open road: not the easiest
recipe for edge-of-yourseat cinema, and yet Steven
Knights car flick just works.
THE AMAZING
SPIDER-MAN 2
1 SEP
WorldMags.net
music
Directors Christopher
Miller and Phil Lord also
directed Cloudy With
A Chance Of Meatballs.
he universal barometer of
quality for films aimed at a
junior audience is whether
they can make an adult laugh.
At age seven, youre not
discerning enough to tell the difference
between quality cinema and a featurelength toy ad, but as grown-ups we can
see straight through that BS like a bag
of McDonalds fries.
Empirically speaking then, The Lego
Movie and its impressive voice cast
including Will Arnett, Liam Neeson and
Elizabeth Banks automatically ascends
the likes of Bratz: The Movie et al
by rousing regular chuckles from the
oldies. Most of the gags belong to Chris
Pratt as Emmett, the mindlessly
enthusiastic protagonist pulled from a
life of tedious construction work, $37
coffees and inhabiting a tiny apartment
(all of which he enjoys immensely) to
fulfil his destiny as the Chosen One and
save the world from Lord Business
insidious plans to glue everything in
place. So sayeth Vitruvius, voiced by
none other than Morgan Freeman,
whose knowing smile at taking on
another God role is practically audible.
Its a straightfoward
hero journey, made
all the more enjoyable
by cameos from blocky
incarnations of every
pop culture figure from
Abraham Lincoln to
Batman, by way of
Han Solo and William
Shakespeare. Brilliantly,
its the kind of story
youd make up as you
went along as a nipper
surrounded by the titular
bricks only bound with
a bit more Hollywood
know-how and wit. (My
own Lego plotlines
involved fewer cameos
and more poop jokes.)
So much goodwill is
generated in the first
two acts that it barely
matters when the last
30 minutes descend
ever-so-slightly into
happy-clappy, pseudosentimental toy ad
territory. Phil Iwaniuk
SHABAZZ
PALACES
LESE MAJESTY
FORMAT ALBUM ETA OUT NOW
PRICE 7.99
119
THE WYTCHES
ANNABEL DREAM READER
FORMAT ALBUM ETA 25 AUG PRICE 8.99
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how to
doctor
playstation
Our console medic
fixes your tech woes
with actual science
1 2 3
STEp 1
SWAP OUT
DISCS AND
BEAT SPORTS
GAMES
ON PS1
STEp 2
BROWSE THE
WEB & PLAY
MP3S ON
YOUR PS2
STEp 3
UPSCALE
YOUR DVDS
TO HD
QUALITY
ON PS3
the problem
120
the verdict
next month
WorldMags.net
Mr trophy
Iain Wilsons PSN ID is
Wilbossman, and his
trophy cabinet is
bigger than yours.
WorldMags.net
Platinum x 57
Gold x 308
Silver x 1,244
Bronze x 5,093
Platinum Club
ELIMINATE PEDESTRIANS
DIALLING 911 OR USE JAM COMS
TO CUT THEM OFF UNTIL YOU
REACH HEAT LEVEL FIVE.
markers wont appear until later
in the story so if you run into a
brick wall, crack on with the main
missions until you receive Log
Off for completing the fifth act.
Losing the cops is tough
at higher levels, but theres a
location that makes earning Free
Radical for escaping a level five
police chase, and Scanproof for
evading a level five police scan,
much easier. Stock up on Jam
Coms gadgets then head to the
pier in east Mad Mile and start
shooting the place up. Eliminate
pedestrians dialling 911 or use
Jam Coms to cut them off until
you reach heat level five, then let
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join the
club
Hey! Whats
the hardest
trophy youve
snagged? Tell
us at opm@
futurenet.com
121
CL
AS
SI
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N
C
GA
ME
RE
O
TR
T
TA
IO
122
INFO
PUB PSYGNOSIS
DEV PSYGNOSIS
RELEASED 1995, PS1
GET IT NOW PSN,
3.99
NEED TO KNOW
1
2
3
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retrostation
Feisar star
SI
C
GA
ME
AS
WipEout
he year of our Gaming
Lord is 1995. And here you
are, frothing at the mouth,
dancing yourself into
hyper-limbed oblivion to
Bobby Browns 2 Can Play
That Game in some sweat
pit of a nightclub at 3:34am. Blurryeyed, you look past the hive of raving
turquoise shell suits to see a crummy
CRT telly on the wall, beaming the first
dose of PS1 directly into your eyeballs.
The future of the racer no, the future
of gaming is upon you. Welcome to
WipEout, perspiring 90s clubber. Youve
just been introduced to PlayStation.
Psygnosis futurist speedster wasnt
merely a visionary first-wave title for
Sonys debut console: it was a perfect
storm of a game. Encapsulating the
mood of a generation of young Brits
better than any title before or since,
it brought gaming to the mainstream,
hung a sharp airbrake to the right, then
dove straight into the underground.
For the first time since Space Invaders,
videogames were cool again.
WipEout was an adult game aimed
at an adult market. Where the 16-bit
consoles had been obsessed with
cartoon mascots, Sony was sending
gaming screeching into the late 90s
with a batch of software that wasnt
saturated by kid-friendly design. Yes,
CL
IT WASNT JUST A
VISIONARY PS1 RACER:
IT WAS A PERFECT
STORM OF A GAME.
OUT OF TIME
QBook your spacewalk tickets in just 38 years time. QIt looks a little ropey now, but its still a racing gem. QSilverstream was quite the icy looker 19 years ago.
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123
TI
ME
MA
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CH
IN
E
Name
that game
Guess the four games,
and their scores, from
these review quotes
5 YEARS AGO
ALTHOUGH IT
FEELS UNLOVED IN
PLACES, THIS IS A
FUN, DEEP BRAWLER,
WHICH THROWS UP
MEATY BATTLES TIME
AFTER TIME.
4
YOU CANT GET
TOO ATTACHED. LIKE A
PRIZE PITBULL ON A
COUNCIL ESTATE,
THESE CRITTERS ARE
FOR FIGHTING, NOT
FOR CUDDLING.
ANSWERS
124
CUE A COUPLE
OF GUNSHIP RIDES,
SUICIDE BOMBERS
AND ENOUGH OTHER
TERRORIST-INSPIRED
STEREOTYPES TO FILL
DUBYAS RETIREMENT
CHEESE DREAMS FOR
ALL ETERNITY.
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WHO?
OPM #001
INFO
FORMAT: PRINT
PUB: FUTURE
PUBLISHING
RELEASED: 15 NOV
2006
GET IT NOW: ON EBAY
retrostation
O
WHAT?
THE BEAUTY OF
ANY DEBUT ISSUE IS
YOU GET THE BEST
LUXURY: TIME.
QConsider this page to be your very own papery version of the TARDIS, carrying you back to the
PlayStation lands of the past. Minus the sassy assistant. Because were not exactly made of money.
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125
HA
LL
OF
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FA
ME
RESOGUN
FIFA 14
TOWERFALL ASCENSION
126
You havent lived until youve enjoyed a fourplayer free-for-all in this instant couchplay
classic. The solo campaign is fine by itself, but almost
nothing beats the arrow-grabbing, death-defying
last-second kills of local multiplayers mayhem.
DONT STARVE
RAYMAN LEGENDS
10
NEW!
11
STRIDER
VALIANT HEARTS:
THE GREAT WAR
WOLFENSTEIN:
THE NEW ORDER
12
NBA 2K14
13
FLOWER
14
15
TRANSISTOR
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16
17
18
19
20
OUTLAST
Personal picks
The games that we and you
hold in the highest regard
Te a m O P M
VIB-RIBBON
R e a d e r
THE LAST OF US
TRIALS FUSION
THE SWAPPER
22
23
MENAGE-A-JEUX
SPORTSFRIENDS
21
retrostation
NEW!
24
25
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127
HA
LL
OF
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FA
ME
UNCHARTED 2:
AMONG THIEVES
CALL OF DUTY 4:
MODERN WARFARE
10
THE LAST OF US
11
BRAID
JOURNEY
12
128
BIOSHOCK INFINITE
13
HEAVY RAIN
MASS EFFECT 2
14
DARK SOULS
15
ASSASSINS CREED II
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YOUR EVERY NEED FOR ON-THE-GO GOODNESS
PERSONA 4: GOLDEN
FEZ
10
VIRTUES LAST
REWARD
GRAVITY RUSH
11
UNCHARTED:
GOLDEN ABYSS
LITTLEBIGPLANET
12
TEARAWAY
LUMINES: ELECTRONIC
SYMPHONY
13
RAYMAN ORIGINS
TXK
14
FIFA FOOTBALL
LUFTRAUSERS
15
BLAZBLUE: CONTINUUM
SHIFT EXTEND
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PARTING SHWorldMags.net
T
Celebrating PlayStations finest moments
No.16
Enjoy a night
of the arts and
assassination
as 47 storms
the Paris
Opera.
FORMAT PS1 / PUB SONY / DEV SONY / RELEASED 1995 / SCORE N/A
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Next
Month
inFamous 2
Popping a
rooftop cold
one with Cole
and Zeke for
some chilled
New Marais
bromance.
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9001
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