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A Jewish Order of Witch Hunters for your Witch Hunter: The Invisible World game.
By Daniel M. Perez
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stories they picked up of possible relics, and offering extra muscle to any Seeker that needed it,
always ready to engage the shedim of the Invisible World.
Recruitment
The Spear seek, whenever possible, to recruit members well-versed in the study of Jewish
mysticism. Masters Kabbalists well acquainted with the Invisible World in the Holy Land, the
Ottoman Empire, Eastern and Western Europe, and New Amsterdam and Newport in the New
World, keep an eye out for students that show prowess in their studies as well as those that
outright exhibit the mark of the Witch Hunter and funnel them to the Order for evaluation. If
the student indeed has the aptitude and can handle the rigorous training of body, mind and soul,
he is then accepted into the Order.
Most members of the Order are male, though there are women operatives as well in smaller
numbers. The Spear welcomes them both equally, although they particularly heedful of the laws
of tzniut, modesty, the set of rules that govern situations where men and women interact with
one another.
Religion
Members of The Spear of Phinehas are all Jews, whether by birth or conversion according to the
Law. Individual members may be more observant than others, but all are far more devout than
the average Jewish layman living anywhere in the world. Each Guardian undergoes religious
training almost identical to that of a rabbi, and while not all pursue or gain their ordination, each
member of the Order is fully conversant in even minute details of the Law, Rabbinical
elucidations, and Mysticism.
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The Spear has also established a relatively strong presence in the New World, thanks in part
to the tolerant attitude displayed by New Amsterdam and Newport, both of which have allowed
Jewish communities to settle and flourish with reasonable freedom. New Amsterdam is the main
base of operations, and here the Order maintains a house of study for training new members
recruited from the local Jewish families. A group of fifteen Spears has made their way south to
the lands of New Spain after having found a new recruit descended from a family of New
Christians, or conversos (or more derogatively, marranos), Jewish families that converted to
Christianity to avoid expulsion from Spain but continued to practice the Jewish faith in secret.
These anusim, forced ones, are of great interest to the Order, both as a matter of Jewish
importance (helping lost Jewish souls return to the fold) as well as on a more practical level,
considering what could happen if the Inquisition found them out.
Benefits
Spears of Phinehas are all well trained in matters of Jewish Law. Beginning Spears gain double
their Education to spend on Trained Knowledge (Philosophy & Theology) and Speak Language
(Hebrew), both of which are always considered background skills.
The Spear of Phinehas learned how to fight the Invisible World from the writings of King
Solomon himself, who knew how to see into that hidden realm and how to combat it with pious
zeal. A Spear of Phinehas gains one of the following benefits per session (as with the Seekers of
Emet, these boons are only available if the Spear is ritually pure).
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True Sight: The first letter of the Aleph-Bet (the Hebrew alphabet), Aleph connects the upper
and lower realms, as represented by its shape, with one arm reaching up and one reaching down.
Through the power of Aleph, the Spear gains the ability to see into the Invisible World at will,
without suffering any drawback due to the shift in perception. This ability does not protect the
Spear from being seen by denizens of the Invisible World.
Holy Smite: The tenth letter of the Aleph-Bet, and the first letter in the name of the Lord, Yud
has tremendous power over nature in all its forms. Through the power of Yud, the Spear imbues
his strikes with holy energy when fighting minions of the Invisible World and Accursed
Humans, dealing one extra hit that cannot be negated by the use of Defense points.
Witch Hunter: The Invisible World, and all related names and terms, are © Paradigm Concepts, Inc and are used without permission. Their use
does not constitute a challenge to the rights held by PCI.
Find out more about Witch Hunter at http://www.paradigmconcepts.com/witch_hunter.