n June 1657 Denmark decided to start a war against
Sweden. Faced with Danish intervention the Swe- des chose to abandon majority of cities held in Po- land and concentrate on defending their possessions in Prussia. At the same time king Charles X Gustav with bulk of the eld army (mainly cavalry) quickly marched from Prussia, through Brandenburgs Pome- rania, and in two weeks time arrived at Swedish Po- merania. His quick arrival surprised the Danes, who didnt expect to ght against the main Swedish for- ces. Charles X Gustav brought many regiments with him, although their strength was severely depleted due to tough campaigns in Poland. Nevertheless, his units were largely composed of veterans, quite eager to ght against the Danes. The royal army forced the Danish soldiers to lift the siege of Bremen and then in early autumn proceed into Jutland. Supported by infantry and artillery from Pomerania, the royal army quite quickly broke Danish opposition and marched in the direction of the Danish islands. Only one for- tress Fredriksodde held against the Swedes for a longer time, until it was captured in late October by an assault of eldmarshal Wrangels troops. During the winter of 1658 the king and his veterans were he- roes of one of the most spectacular military opera- tions of 17th century. Taking opportunity of frosts that froze the Baltic Sea, the Swedish army led by the king himself marched through Little and Great Belt, surpri- sing Danes with such hazardous maneuver. Between 10000 and 12000 soldiers safely arrived on Zealand, ghting of scarce Danish opposition. On the 15th of February 1658 Swedish troops arrived at the outskirts of Copenhagen. Facing thousands of Swedish vete- rans, the Danes (who didnt expect enemy action du- ring the winter) decided to negotiate with Charles X Gustav. On the 26th of February the Treaty of Roskilde was signed by Danish and Swedish envoys. War was over, at least for a while The Invincibles Swedish veteran army in campaign against Denmark 1657-1658 Micha Kadrinazi Paradowski, Daniel Staberg, Rafa Szwelicki Miniatures painted by Corsarii Special rules: Bellum se ipsum alet (against any army other than Danish) (Rulebook, page 291) Shock and Awe (rule is used in place of Bellum se ipsum alet when ghting against the Danes) Rapid Swedish advance into Danish territory caused diferent levels of resistance. Some areas were pacied very quickly, while in others the Danes defended against Swedes for a longer time. Before the battle Swedish commander rolls a D10 and checks the list below. He adds +1 to roll if he is the Stronger player and +2 (cumulative with being Stronger) if he won the Reconnaissance. Modify the roll by -1 for each Snap- phanar base elded by the Danish player. 3 and less - Every step will cost them blood treat the whole Swedish army as under Bellum se ipsum alet rule 4-6 - Strike them from ambush but avoid pitched battle Bellum se ipsum alet rule is weakened, Swedish player gains one point of losses for every 4 (instead of 3) bases that ed the eld. 7 and more - They strike fear into hearts of the enemy the whole Swedish army is unafected by Bellum se ipsum alet rule Disciplined (Rulebook, page 291) We've seen victories, we've seen defeats Swedish reiters participated in many battles during the Polish campaigns, so it took a lot to break their morale. During the Danish war they were the cutting edge of the Swedish army and showed great superiority over the Danes. Each mounted Commander and reiter Unit (national and any veterans) have +1 Morale, each reiter regiment has +1 to Motivation Level. How to use army lists in this pdf We decided to split this army into two divisions. First the cavalry wing is the elite of army, mar- ching fast and striking hard into Danish territory. The second the infantry wing is composed of slow marching elements of the army, taking care of those defended castles that were left behind the royal assault. You use normal regiments from main rulebook, with additional rules than can be nd below. Small in numbers but were the chosen ones The Swedish army marching against Denmark in 1657 was included many regiments but their numbers were usually very low. They consisted many veterans of the Polish war though, so the king Karl X Gustav had with him the elite of his army. Regiments in this division can eld only mandatory (black) bases for each company, cannot buy any ad- ditional (grey) bases to strengthen the companies, although they can still buy additional companies and ofcers. To show high number of such small regiments tho- ugh, each of three basic regimental slots can be used to buy 2 regiments (see the divisional list). Battle weary Swedish national infantry received reinforcements in Pommerania, composed of companies left there as garrisons in 1655. Despite this fact the number of stragglers on the way to Denmark as well as sending detachments ensured that the numbers remained fairly low. National infantry regiments can eld only up to 5 companies (FSP:5) Commanded musketeers Royal cavalry was supported by companies of commanded musketeers, drawn from diferent units. Mercenary regiment with this rule cost 1 FSP less but is elded without pikemen. 4 The Royal Division the cavalry wing * You can eld major if You have at least 2 guns +1 FPS for each light cannons
* You can eld only 1 regiment of infantry. It use 'Commanded musketeers' and cannot be veterans. * You can eld only 1 regiment of dragoons. NOTES: NOTES: SPECIAL RULES: Bellum se ipsum alet/ Shock and Awe, Disciplined, Small in numbers but were chosen ones, We've seen victories, we've seen defeats 5 Wrangels division infantry wing * You can eld major if You have at least 2 guns +1 FPS for each light gun +2 FPS for each medium gun * You can eld only one 12-pdr gun *Regiments of mercenary infantry cannot be elded as veterans. NOTES: NOTES: SPECIAL RULES: Bellum se ipsum alet/ Shock and Awe, Disciplined, Small in numbers but were chosen ones, We've seen victories, we've seen defeats, Battle weary 6 6 The Invincibles Skirmish +1 FSP for Lieutenant-colonel # +1 FSP for Major # +1 FSP for taking national veteran reiters in the base of skirmish. +2 FPS for taking them on any other level. Theyre elded as companies of 2-3 bases.
* You can eld max. half companies of reiters (but not national reiters) with arquebuses. If You dont eld any companies with arquebuses, You can for free upgrade one 2-bases strong company of reiters from base of skirmish to 3-bases. +1 FPS for 4 bases of reiters (but not national reiters) in armor (Armor: 6). You can use that upgrade only once.
N O T E S : SPECIAL RULES: Bellum se ipsum alet/ Shock and Awe, Disciplined, We've seen victories, we've seen defeats, Military Drill, Small Companies, Large Staf