What do you look for in a script when you are presented with one for a potential job? Ha ha, yes, that sounds as if one ever has choices. Actually, one does- nt. If Im looking for a script to recommend to somebody, Im just looking for a script. That is a script that works, a script that has some- thing to say, something that I actually feel that I might enjoy doing. Most of the scripts I get are codswallop absolute crap. Every half decent script has already been snaffled by someone else. So when you say, What am I looking for in a script? well, the real answer is, Im a hired gun. Im a director. You ask me to direct a script, meet my fee, Ill direct it. Well, within reason, cause Ive read some horrible things pushed in my direction. The answer that youll want for the book is something along the lines of: I want character development, all that. Thats all bol- locks. If Im asked to direct an episode of Casualty, for example, I dont say, Can I read the script first? I say, Thanks very much, wheres the dotted line. Thats what directors do. Its a bit like asking me which Shakespeare play I would like to direct next. It all depends: where Im doing it, who Im doing it with, what the budget is. I mean, would I want to do a wonderful play for some crum- my group in a dumpy pub in Brixton? Would I want to do a well-known play in the most wonderful scenario? Last year, for example, I was asked to return to South Korea to direct A Midsummer Nights Dream in the national theatre in Korean, which I did. Except it turned out to be a musical. I didnt know about it at the time, but when I arrived I had to tell them which of the forty songs were going to be in each bit. Its a well known play to do in South Korea, so I was going to have a big cast, a big budget, so thats fine, whereas, if I was asked to do Alls Well That Ends Well, at a pub and given five actors... The real question is what do I do with a script once Ive been given it. Thats something entirely different. I have a very firm series of points of view on that. So, how would you go on after being given a script? Well, you have to answer a blindingly simple question why are we Patrick has been working as a director for the last forty years. He has run The Original Shakespeare Company with many successful productions using his methods. His productions at The Globe, London, were consistently sold out and enthusiastically received. 2 RAINDANCE PRODUCERS LAB: LO-TO-NO BUDGET FILMMAKING doing it? Now, the real answer might be money someone is giving me money, I need to pay the rent, I need to earn a living as a director but you have to go beyond that. Why are we doing it? Whats the point of it? Now, some films are to show the audience the delights of Julia Roberts big smile. In which case, you direct it showing her big smile. Thats why youre doing it. Others are youre there to try and cash in on the audiences remembrance of Dumb and Dumber, so you direct Dumb and Dumberer, I suppose. But you really have to answer who is it for, why are we doing it, and then, why do I want to do it. And that is your own personal point of view. So, you come across a script. Whats it about? Well, its about how childhood is a nightmare. Oh, yeah? Well, lets suppose that it is. And what am I going to do about that? Whats my point of view about that? Well, its probably only a nightmare if you look at it in a certain way. Right, is that what Im going to do with it? So really, you see youre starting to have your own point of view that will eventually end up informing your different choices of actors, sets, and in particular, cam- era angles and shots. But it must come from an idea first. You dont just say, Im going to direct this. Youve got to think of an idea. The hardest problem, always, is where do you put the camera? So, its very simple. If I dont know where to put the camera for a scene, Ill put it nowhere until Ive worked out what its about. Until Ive worked out what its about, how can I film it? Every shot must illustrate an idea, and you must work out what the ideas are first for the script, for a scene, then for indi- vidual dialogue before you commit to putting it into a picture. Ill tell you how to do it. Lets say the scene is about a dawning attrac- tion. So first of all, we work up what the scene is about and even write that down. Then Ill say, What shot can show that to my audience? And Ill come up with a shot that when you look at the shot you go, Ah ha! That sums it up. And Ill fix upon that shot, whatever it is lay down, tracking, whatever and then Ill work out how to get to that shot, and how to get away from that shot. That shot will be part of the scene. You must put your ideas into physical and pictorial form. Otherwise, youre merely shooting moving actors, which is crap. You must always have a thought. That then means if you feel unable to do it the ceiling falls down, the light goes, suddenly Ive got to put the camera over there, suddenly my production manager says youve got to finish this in thirty seconds, it doesnt matter what whatever pressure they put on you, knowing the idea, youll still be looking for ways to realise that idea. Otherwise you become the victim of circumstance. So you must always be ahead of the game. And thats why when it comes to directing, you talk about what I look for in a script, its not really so much what I look for in it, its what I do with it. The directing is, of course, done before you start shooting. Shooting is merely putting to practice what you pre-plan. The more you pre-plan, the more youre able on the shoot to abandon every idea youve had and do something else. Because deep down, youve got a solution right there. That gives you the confidence. But these directors are taught in film school, dont make up your mind until you meet the actors, what a load of rubbish. Because that will work at PATRICK TUCKER 3 nine oclock in the morning, and it might work at two oclock in the after- noon, by four oclock in the afternoon, your brain is gone cabbaged but youve got to grind through until seven. And thats when you use your pre-planning. Could you elaborate a little bit on the relationships a director has with the writer, the producer, and the cinematographer? Cinematographers are getting a bit edgy, and harder to work with because their power is being undermined with the advent of digital and widescreen, and, in particular, high definition. What that means is every- one now can see the shot. We dont have to have a DoP say that will be all right or that wont be all right, we dont have a DoP say to us Wait til I force process it, and all that stuff they come up with so they retain the look. Thats what they love doing. Thats why they hate directors looking at the video assist. They say Oh, no, just stand by the camera, you dont want video assist. Well, actually I do. And when it comes to high def a very strange thing happens. You shoot quicker. You shoot quicker because you know what youre doing rather than having to take your cinematographers opinion of how youre doing. I was reading about Panic Room for example. After two weeks of shooting, the DoP walked out. He said, You dont want me, you just want a meter presser because the director is deciding all the shots. I think thats right, actual- ly. I think thats our job. But he felt it was his job, with me telling him what I want and he decides the shots. I think thats the old fashioned way. Youve got a big monitor, high definition monitor. Now wardrobe, make-up, set can see what theyve got rather than take it on trust. You see what youve got. And now here comes the fun bit. Im shooting on film. Take one. Okay. Well, maybe the laboratory will burn it; maybe there will be a speckle that I dont know about. So lets do a second one. Take two: Now the odds are that the performance wont be quite the same. Odds are that take one will be better than take two. So why would I stop with an infe- rior take. So lets do take three. Take three: Now the actors getting tired and bored. Ill do another. Take four. Take five: Ive got it. Thats film. But with high def. Here we go. Take one: Ive got it. I dont need any insurance. I dont need to do it twice. And therefore, by not doing it twice, I dont have any comparisons, therefore I can happily say Got it, moving on. You do a lot of one-shot wonders, you shoot quicker and you keep the momentum going too. So thats the deal with the DoP. The DoP, yes, they should be collaborative, etc. but theyve been taught that they are the eye. Well, I think thats the old days. And they cant keep up. Especially with the new formats that are coming out. With the writers, I have to beg and plead for them to be on the set. Im desperate for them to be on the set as my foolproof way of keeping them away. Theyll only be there if they think theyre not wanted. If they think you really want them, the odds are they might actually let you get on with it. And producers. A producer employs me to do something. Now, I work for them. They pay my salary. I do not want to piss them off. So, I 4 RAINDANCE PRODUCERS LAB: LO-TO-NO BUDGET FILMMAKING work for them. But that doesnt necessarily mean Ill do what they say. Theyve paid me for my opinions. Now the trouble is, that so often, they need everyone to know that theyre the boss person. I can do that. I call them boss loudly. Yes, Boss. They love it. Especially in front of the crews. If they want to give me a note, Ill stop everything and Ill take my notebook out, and Ill write it down very conspicuously and Im fulfilling my function. Everyone knows the producers in charge. Do I do the note? Who knows? If its a good note I will, if its not, I wont. But most- ly, they need to have their power acknowledged. And I can do that. Because my job is to direct. I like to direct. So in dealing with produc- ers, my own personal technique is benign. I just dont do it. I smile and say yes, and then I dont do it. They say do so-and-so, I say yes, then the next day they come back and they say you havent done it, and I go havent I? I look at my notebook and go Oh, dear. And I write it down again. Still dont do it. How do you deal with that? Its very hard. If they really really do insist, they are the boss, they are the money people. But they are employing me for my own passionate points of view. And I will see that we get those in. Heres the trick. I dont need to be seen to be getting my way. Its not important. As long as what happens is what I want, frankly, they can think that its their idea as long as I get a better result. I would happily give all my credit away to whoever wants it, who cares? As long as its what I want. Which it usu- ally is. The other thing about it is quite seriously, of course, theyre not stupid people, sometimes they come up with a good idea. But youll soon find that if they give you a note, you better write it down, so in the calm of the evening, you can read it over and just occasionally it is actu- ally a good note. So it works whatever way. How do you go about with blocking and staging actors, etc? Lego. I get out my Lego set. I build a model. I work it all out. For exam- ple, the shoot I just did was set on a tube train. There are six people in the tube train, it breaks down. All mayhem breaks out they get up and murder each other, attack each other, you name it. Where do they sit? They could sit anywhere couldnt they? So what do I do? I build a model with my Lego with all the people, and I put them in various places. I go through the script. I put them in other places. I go through the script again. You see, its a three-dimensional thing that I can see. After a while, youve got everyone in the right place. You go on the set, you put the actors there, bang, it works. And everyone says, Arent you lucky?. I say Do you know, Im the luckiest person in the world, this shots working. Gosh, isnt that amazing? I just put the camera there and everyone is in the right shot, isnt that amazing? Gosh, Im a lucky director. Use Lego. Its three-dimensional and you really get to see it. Everyone talks about storyboards. I dont like storyboards. Mainly because your producer can see what youre doing and then argue about it afterwards. If you unfortunately havent got time for a story- board, who knows? You see, you should be able to run the film in your PATRICK TUCKER 5 head. Thats what Im constantly doing. I believe on the set, that where- as everyone is interested in a good shot, nobody really cares how this shot cuts to this shot. Except you, the director. Thats your job. So you should be continually playing it in your head. Looking at the cut. So in fact, when Ive finished the film, and go through all my cutting, I know where they all are. And sometimes Ill say to the editor, Oh, youve cut there. He says, Yes. I say, Well, if youll notice, one line later, he does just a little flick of his head, I thought you might like that as a cutting point. And they look at you strangely, but thats my job. To work out nice and neat cutting points. What are some of the differences in shooting for HD than shooting anything else? First of all, it takes about a third longer than shooting digi. Its about the same as shooting film. In film, you dont have to keep checking the gate. So you save that time, but every time you change a prime lens, you have to do the back focus. So, what you gain on one side, you lose on another. Ive been to a lot of conferences recently about high def and everyone who comes from film stands up and goes on about how high def is inferior to film. They always come up with something like, Oh well in high def you have to keep changing the back focus. But they dont mention you dont have to check the gate, cause they are already prej- udiced against it. Here we go. High definition is different. Its not the same as film. Its definitely above DigiBeta thats for sure. It makes you shoot things in different ways. For example, the film Russian Ark, Wouldnt even have been dreamt of a year ago. You couldnt. Cause you have to change the magazine every ten minutes. But Russian Ark, is a single ninety-minute solid take on a steadycam. Now you could only think of that shot when we have equipment such as HD to do it. So HD is going to throw up a whole bunch of new ideas for people. For exam- ple, the sun sets. I want it speeded up. How do I do it? I set up a film camera, click, click. It takes ages. Now, set up an HD camera, and shoot it. Speed it up, boom. Ive got my sunset. You see, I dont have to worry about all that stock Im using, or what neg Im going to use, all those developing things, cause theyre not there. Its just videotape. So its going to allow you to think differently. Now you and I know that the first thing that happens when a film comes back, is its all put into a computer and its all digitised. So, theres no difference anyway. Except that the quality is such that when you digitise it, you can then at the end of the process, which is what Ive done with my film, is transpose it back to film. So youll end up with a film print, but you shot it in HD. The pluses and minuses. You can work in a different way, thats the most important thing, such as I described earlier. Get the one shot, moving on. With everybody really on the ball seeing what theyve got, youve got to be much more careful with your set design and set dress- ings. It requires a much higher degree of precision. The slight bit of hair over someones eye will show much more on HD than it did on DigiBeta. So youve go to be really shit-hot on those things. Youve got 6 RAINDANCE PRODUCERS LAB: LO-TO-NO BUDGET FILMMAKING to be slightly careful with brightness and flare. In film, of course, it could just burn out. It doesnt matter. But on HD you have a problem. It is the only disadvantage compared to film. It is the brightness of highlights. But the advantages are the effects, speeding up, slowing down. Boom in the shot? Resize the picture. Booms gone. Ive even taken about half the picture because there was a shot I needed. If you get to a point where youre scraping around and you need a shot, go back to a similar shot, resize it, go tighter, it looks like a different shot. Its really good stuff. So youre technical effects are fun and much easier to do. There is huge debate about shooting in 24P/25P that I wont go into now, although, everyone seems to be coming around in this country to shoot in 25P because you can edit in 25P, then at the end of the process, you can change it to film at 24 frames a second. All you do is slightly slow it down, slightly dip the pitch to get the voices the same. Or you can easily transfer it to the American 60I. As you know, America is 60 cycles a second and we are 50 cycles a second. So the consen- sus seems to be going about settling on 25P as a standard over here. Which means that when you finish your HD, you can then deliver it to TV, or film, or to foreign stations, or to those stations like Discovery that specialize in showing HD programmes. The BBC, for example, doesnt broadcast any HD, but programmes you make for the BBC have to be made in HD. Cause then you can have future sales. So, shooting in HD is slightly slower than DigiBeta. Youve got to be really careful on your shot for example on your focus points because on a big screen if its the slightest bit out of focus it will really show. Whereas on DigiBeta a DoP might do it by eye, I think you should use the measuring tape because youve absolutely got to be spot on for those things. Youve got to be more careful on sound because if youre going to be doing HD, youre most likely going to be needing a separate track for dialogue and a separate track for effects. In order to make your mark on the international market, you can take away the English and replace it with German, Italian, or French. So youve got to mind that youre prob- ably going to end up with a film mix and need to be particularly careful about wild tracks and things like that. In other words, sound is a bit more complex than with DigiBeta. You have to have good sound. Editing is a huge problem because right now there arent enough HD areas to edit. So what people will do say is, Well you can edit on low resolution on Avid and then you can auto-conform to HD. But since youre going to do some special effects, the minute you go to high def- inition, youve lost every effect youve done. You have to go back and do it twice. So you end up much longer in your online edit with HD than you do with DigiBeta. Much, much longer, and thats very expensive. So thats where extra costs come in. You save cost on the tapes and the rushes and all that stuff but it does hit you in the final cut.