Jump to: navigation, search Dunia Engine Developer(s) Ubisoft Montreal Platform Microsoft Windows, PlayStation 3, Xbox 360 Type Game engine License Proprietary Website http://www.ubi.com/ The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at
Crytek. The name means "World" in various languages, including Arabic, Bahasa Indonesia, Bangla, Hindi, Malay, Persian, Punjabi, Urdu, Swahili and Turkish. It
is based on CryEngine 1 but was heavily modified by the Ubisoft Montreal development team for use in Far Cry 2 with only 2-3% of the code being re-used from CryEngine 1.[1] A reworked and modified version of the Dunia Engine is used
for James Cameron's Avatar: The Game. Far Cry 2's vegetation technology is also used in Assassin's Creed II and Assassin's Creed: Brotherhood, though these games do not use the Dunia Engine, but instead are using Anvil.[2] Far Cry 3 and Far Cry 4 are using the Dunia Engine 2.[3] Contents 1 Features 2 Development 3 Games using the engine 3.1 Version 1 3.2 Version 2 4 References Features[edit] Features of Dunia Engine include Dynamic weather Dynamic fire propagation (influenced by weather system) Volumetric lighting (sun rays) Realistic fire Physics (most objects can be moved/thrown around, including bodies of dead non-p layer characters) Full day/night cycles Dynamic music system Support for large player maps, without specific levels Non-scripted A.I. Radiosity, or indirect lighting amBX technology for special effects, with the proper hardware Dunia Engine takes advantage of DirectX 10 on Windows Vista, but is also designed to run on DirectX 9. Features of Dunia Engine 2 include New water technology Realistic weather system New A.I. technology New animation system integrated Realistic facial expressions Motion capture technology Deferred radiance transfer volumes (global illumination) Dunia Engine 2 takes advantage of DirectX 10 and DirectX 11 on Windows Vista, Windows 7 and Windows 8. Development[edit] A map editor for Far Cry 2 and the Dunia Engine is included on all versions of the game. A map editor for Far Cry 3 is included as part of the final game. Games using the engine[edit] Version 1[edit] Far Cry 2 (2008) James Cameron's Avatar: The Game (2009) Version 2[edit] Far Cry 3 (2012) Far Cry 3: Blood Dragon (2013) Far Cry 4 (2014) References[edit] ^ "Ubisoft shed some light on Far Cry 2". tweakers.net. ^ "Assassin's Creed 2 Interview mit Sebastien Puel". pcgames.de. ^ "Far Cry 3 Preview: Territoriality, Crafting and Early Tech Analysis". Eurogamer.net. v t e Ubisoft Main franchises Anno Assassin's Creed Brothers in Arms Call of Juarez CSI Driver Far Cry Ghost Recon Imagine Just Dance Naruto Might and Magic Myst Petz Prince of Persia Rainbow Six Rayman (Raving Rabbids) Red Steel Silent Hunter The Settlers Splinter Cell Current subsidiaries Blue Byte Japan Massive Milan Montreal Montpellier Nadeo Paris Quebec Red Storm RedLynx Reflections Related Designs Bulgaria Romania So Paulo Shanghai Toronto Ukraine Former subsidiaries Wolfpack Studios Technology Anvil Disrupt Dunia Engine Jade LyN YETI Ubisoft Motion Tracking Came ra Uplay People Jade Raymond Michel Ancel Related Ubisoft Motion Pictures List of Ubisoft games Gameloft v t e List of video game engines Source port First-person shooter engine (list) Tile engine Game engine recreatio n Game creation system Free / open source 2D Beats of Rage Box2D Chipmunk Cocos2d Digital Novel Markup Language Flixel Exult Game-Maker Gosu KiriKiri Moai SDK ORX Pygame Ren'Py StepMania Stratagus Thousand Parsec VASSAL Engine Xconq 2.5D Aleph One Build engine Flexible Isometric Free Engine Id Tech 1 Wolfenstein 3D engine 3D Away3D Axiom Engine Beelzebub Cafu Engine Crystal Space Cube Cube 2 Delta3D Dim3 Blender Game Engine Genesis3D Genesis Device GLScene Horde3D HPL Engine 1 Irrlicht Id Tech 2 id Tech 3 id Tech 4 Ioquake3 Jogre JMonkey Engine Luxinia OGRE Ogre4j Open Wonderland Panda3D Papervision3D Platinum Arts Sandbox Free 3D Game Maker PlayCanvas PLIB Python-Ogre Quake engin e Nebula Device RealmForge Retribution Engine Torque 3D Mix Allegro Construct Classic FreeBasic Godot Lightweight Java Game Library Spring Visualization Library Proprietary 2D Clickteam Fusion Coldstone Construct 2 Corona CRX Fighter Maker Filmation GameMaker GameMaker: Studio Garry Kitchen's GameMaker Generic Tile Engine Gold Box MADE Mscape M.U.G.E.N NScripter RPG Maker Shoot the Bullet Sim RPG Maker Sound Novel Tsukru Southpaw Stencyl Vicious Engine Virtual Theatre Z-machine Zillions of Games ZZT 2.5D Genie INSANE Infinity Engine Jedi Pie in the Sky Super Scaler 3D 4A Engine Advance Guard Game Engine Anvil/Scimitar Arsys Bork3D BRender C4 Engine Chrome Engine Creation Engine CryEngine Crystal Tools Diesel Digital Molecular Matter Disrupt Dunia Engine EGO Electron Engine Elflight Engin e Enforce Enigma Engine Essence Engine Euphoria Fighter Maker Flare3D Fox Engine Freescape Frostbite Geo-Mod GoldSrc HeroEngine HydroEngine HPL Engine 2 id Tech 5 id Tech 6 Ignite Iron Engine IW engine Jade Kinetica LS3D Leadwerks Engine LithTech Luminous Studio LyN Marmalade MT Framework NanoFX GE Odyssey Engine Orochi Outerra Panta Rhei Phoenix Engine ( Relic) Phoenix Engine (Wolfire) PhyreEngine Q Quazal Real Virtuality REDengine Refractor Engine RenderWare Revolution3D Riot Engine RAGE RPG Maker SAGE Serious Engine Shark 3D Silent Storm engine Sith Source SpeedTree SunBurn XNA Game Engine Titan TOSHI Truevision3D Unigine Unity Unreal Engine Vengeance Engine Vision Visual3D Game Engine Voxel Space WGAF XnGine X-Ray Engine Yebis YETI Zero Mix CPAGE Dark Engine Gamebryo Havok Hybrid Graphics iMUSE Kaneva Game Platform Kynapse Metismo This video game software-related article is a stub. 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