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DE ST I NY
The soundtrack to next-
generation space warfare
Also in this issue...
Twin Peaks
Ondes
SpaceVibe
Doug Woods
S
eptember welcomed the anticipated arrival
of Destiny, Bungies latest contribution to the
gaming world following a run of huge success
with its Xbox-exclusive Halo franchise.
Destiny is a fresh title set in space with the player
venturing upon enemy-ridden planets to complete
missions and save the world. This kind of exploration
calls for a futuristic, innovative yet epic soundtrack
and the score for Destiny certainly delivers.
Scored by Halo composer Martin ODonnell,
alongside Michael Salvatori and Paul McCartney,
expectations were high. ODonnell obviously had
great success in composing for Halo, with the
iconic choir chants introducing the game, but when
composing for Destiny he was expected to do so
before the game even existed. Without even any
trailers or gameplay to go on, ODonnell centred his
music on the games ideas, stories and artwork.
The composer joked, I dumped 50 minutes of
music on them and said deal with that. Make a game
as good as that. Despite creating an entrancing score,
ODonnell was ditched during the project so how
much of the score is solely his work is uncertain.
The score consists of one hour 27 minutes of
music and has 36 tracks, with seven tracks for the
main menu and six tracks for when in orbit, which is
where the player decides where to venture next.
For me the music really stood out when playing
the frst boss fght, accompanied by track three:
The Warmind. It starts off with silence to build the
suspense of a battle you can sense is coming. A mild
drumbeat is introduced, replicating breathing which
increases in volume and speed. Strings then take over
following the same beat but adding a sense a danger
and urgency with brass instruments then entering the
track.
As wizards appear during the battle, a short
synth cue is introduced which really enhances the
magical feeling of tackling wizards. Once these
harder enemies are conquered, the music becomes
very intense and serious as the big boss enters with
an increase in tempo and sweeping string notes are
H
oly mackerel. Gadzooks. Crikey and crumbs!
In place of the most explicit language I can
imagine, these words will have to do when I
describe how much I enjoy using SpaceVibe, Yannick
Roys inspired creation that anyone with a jot of
interest in sonic manipulation simply must own.
The Canada-based developer, a guitarist and axe
enthusiast who apparently one day just decided he
wanted to make one of the best music apps ever, has
nailed the touch screens advantages while trimming
all of the stuff that doesnt matter.
At frst glance SpaceVibe may seem shallow. It
doesnt have loads of screens or options or fancy
social media connectivity. Thats because it doesnt
need them everything SpaceVibe is about and
needs is immediately accessible, right in front of
you, and what we have here is a serious musical
instrument that gets composition and sonic beauty
far more than many apps 10 times its price.
Okay, lets calm down a bit. Firstly, we need
to declare this offcially as a musical instrument,
although it may not look like one (indeed, when I
frst played with it I thought it needed a keyboard but
now realise its better off not having one).
As with all other instruments, your level of success
depends on what you put into it. Many apps simplify
the process of playing an instrument, from guitar
simulators to chord generators. The difference here,
however, is the level of precise interaction that is
possible. Its easy just because it is. If that doesnt
INTERVIEW
O
lympia Noise Co. is one of those developers
which is making waves in the music app
market. Where some devs seem to court
growing hype every time something new is about to
arrive in the store, Olympia has come to join them
with its latest, Ondes.
The developer specialises in interesting variations
on real-world instruments. With Chordion it brought
one of the frst and most considered variations on
the traditional keyboard, simplifying chord access
and playing in an interface that made perfect sense
(after a moment of acclimatisation); dot Melody
was more ambitious, an intriguing blend of hit-
and-hope composition, beats and an emphasis on
melodic generation that works on several levels.
Now, with Ondes, we have a kind of meeting of the
best of these two instruments, a familiar but ideal
interface set-up with a number of powerful tools to
manipulate the basic sounds.
To start with, Ondes is roughly based on an
electronic instrument built in 1928, the Ondes
Martenot, as well as the Theremin. It follows the
increasingly popular style of x and y axes set across
a sliding scale (handily labelled) where the entire
playing area can accommodate as many of your
fngers as you like, making it a very expressive
instrument. But beyond that, its easy to tweak as a
range of dials and bars are accessed from the top of
the screen. This is, of course, where the magic lies.
This may sound very familiar as there are many
apps which follow the same template, such as
ThumbJam and MorphWiz, but Ondes attractions lie
in its engineering.
Programmer Ben Kamen clearly has a good
W
hen Nathan Grigg
approached the task of
composing for the latest
gaming foray into the world of Lord
of the Rings, it was, he says, a case of
musical sound design where the aim
was not just to create a bunch of
songs but to effectively score each
moment.
This is most evident in the combat,
which makes up the majority of the
gameplay here and is, to this writer at
least, extremely satisfying.
Playing as a ranger who watched
his wife and son die horribly but who is cursed
not to die himself, Shadow of Mordor is a gritty,
gruesome adventure where the blood and heads fy
as you make (hopefully) light work of the seemingly
endless uruks dotting the landscape. Its exhilarating
and extraordinary, exceedingly well done and
recommended.
The soundtrack is too: almost like a western in
parts, at others kind of orchestral-industrial, during
combat the aim was to incorporate the brutality of
battle into the score. It works effectively, melding
music and sound effects to make you feel more
powerful. While its pretty standard for music
these days to mimic the action on screen, here its
implemented in an innovative manner.
The range of instruments used in this soundtrack
is unusual too, and builds on themes of the east
and west together. These include the waterphone
A
s anyone who has headed to YouTube
to fnd out about a new piece of
music software or hardware will know,
thesoundtestroom has become an online institution.
From short reviews to in-depth tutorials, Doug
Woods is one of the few unsung heroes who have
done so much to promote music production tools
but also to help those people who want to make the
most of them.
Now thesoundtestroom is by no means alone in the
online space indeed, there are several outfts with a
similar profle, but Dougs easy and enthusiastic style
has garnered quite a following and there are many
musicians who simply wouldnt invest in anything
without frst getting his virtual nod. Such is the
power of one mans recommendation that its no
wonder the software developing community looks to
him as a key marketing force.
This has a lot to do with Dougs talents, not only
with his ability to convey the intricacies of often
quite complex software, but his musical ability as
evidenced by his demonstrations which often feature
brilliant spontaneous performances that really show
off the tools hes using.
I come from a very musical house, says the
50-year-old. I started out as a drummer at 12 and
from there moved on to piano, bass and a bit of
guitar oh, and iPad, which is a musical instrument
in its own right now I think!
I started to record music when I was about 14.
There were always tape recorders and stuff at home
and me and my mates would wait till my parents
had gone out, then set the tape off and bash
away, literally. Years later I played my dad some of
those tapes he was not impressed and was less
impressed when his violin made an appearance in the
cacophony! We thought it was great though.
These early exploits led to him playing drums in a
Family man
Doug with
daughters
Charlotte and
Lydia and his
wife, Jo
deals with all that techy stuff. So if someone sends
me an app that uses lots of MIDI, I run for the hills
screaming and Colin comes to the rescue and all is
well. Actually, when you watch his videos, you see
how easy it can be.
Obviously I use MIDI with the iPad to hook up
keyboards and things and that is very easy, much
easier than hooking up a MIDI keyboard to a PC.
But yeah, Im quite good at learning the basics of an
app once you get your head around iOS its not so
bad and certain protocols are always the same.
Spreading the word
So naturally, through his work in particular on the
iPad as a production studio, Doug has become
one of the real global experts on this platform.
Unsurprisingly, hes quite the evangelist for this
technology: Absolutely! he laughs. Back in the day
it was impossible to do what we can now with DAWs
and stuff, but the iPad has taken music making to
the next level genuine mobility, you can produce,
mix, master and share all from one small device and
for very little money, and of course you can expand
and spend lots on external hardware to hook up to
an iPad, but strip it back to just an iPad and say [all-
in-one production apps] Gadget or Caustic and you
really are good to go. I mean seriously, there are VSTs
that cost more than an iPad and some apps.
So has he turned his back on the more traditional
production options? Not really. I still use my VSTs
and synths and stuff and probably always will, but I
want to show that you can use all this stuff with your
iPad too.
Someone who has so much experience of musical
equipment and software must have a few favourites.
I love my piano Jo bought it for me when I got
out of hospital [Doug was taken ill with severely high
blood pressure earlier this year], and my Alesis ION
Synth. Theres my Wavedrum, Reason is my favourite
computer DAW, and I think the Korg M1 is my
favourite VSTi. Well, that and Omnisphere, which is
amazing.
But the iPad is my most used hardware now.
Cubasis is my favourite iOS DAW. I love TF7 Synth
and Alchemy Mobile, Omenies M3000 and I love the
IK pianos. My best and most used iOS FX would be
the Holderness Media stuff and Kymaticas stuff
very reliable. And of course Audiobus, but there are
so many great apps that this list would be huge!
Back when Doug frst got his hands on the iPad it
was a musical novelty, but he says even though the
desktop DAW currently has more power, theres no
doubt that you can make a full album on an iPad,
even master it too. However, iOS is not without its
own set of limitations. The biggest issue we have
with iPads and iPhones is RAM, he explains. I
think the new Air 2 will have more RAM, hopefully
2gb, but who knows? The other issue is Apples big
updates like this latest to iOS 8. Its messed up so
much stuff thats going to take months to sort out
and by then iOS 9 will be looming ominously on the
horizon, giving developers and users more sleepless
nights. I think we would be better served by smaller
incremental updates if its not broke, dont fx it!
This isnt something Apple is likely to take much
notice of though preventing its relatively small user
base of composers from using their apps is unlikely
to be high on its list of priorities when the majority
of users are not using the iPad as a studio.
Thats true, Doug nods. But imagine if this
happened when Microsoft or Apples desktop OS
were updated. How many recording studios in the
world would suffer unimaginable horrors?
However, all those issues aside, making and
producing music with an iPad or iPhone is the best
way to go in Dougs qualifed opinion. When it all
works its a sublime experience and tactile you are
connected to what you are doing in a very organic
and direct way. I think thats amazing.
Music production on the iPad is only going to get
better and faster and more powerful. You have to
remember that this is a relatively new way to produce
music. As for PC and Mac, I think Reason is heading
in the direction of improving things for musicians
massively. Reason 8 has just been released and
improves workfow greatly, which is the whole point
if youre a musician making music on your own.
Look back only fve years and we could only dream
of what is now possible with just a phone and a few
apps.
Expanding the empire
Having emerged from the fog of his health scare,
Doug seemed to waste no time in expanding
thesoundtestroom and doing what many people
probably thought was long overdue creating a
dedicated website.
Actually the website was Colins idea, Doug
says. He is starting to do web design and offered
to build one for me. We had several conversations
and decided to do it together, so we now have
thesoundtestroomUK, thesoundtestroom website
and thesoundtestroomUS.
It all ties in very neatly. The site will continue to
grow and be a great place for iOS music. We already
have nearly all the videos on there, all 370 of them at
the moment, and we have a great archive page where
you just browse the big list of vids. Our links page is
where you can visit all the other cool sites we like and
you can suggest a site to add to that list.
Then we have our support page where you can
help us out with a donation or join our Patreon
programme, or if you want to take an ad out very
reasonable rates! We need all the help we can get.
Our extras page is where you can listen to and watch
our music videos and download free stuff. All these
will get bigger and bigger as time goes on. We update
and work on the site all the time and were really
pleased with it.
Looks like theyre not the only ones. Doug, we
salute you. Long live thesoundtestroom.
FEATURE
How to be a great composer
Latanya Hunte explains why broadening your horizons is a creative key...
T
he technological advancements that have
taken place over the last three decades have
allowed composers to create music on so
many different platforms. However, although music
production is generally more accessible nowadays,
the fact is it is harder to get recognised due to the
vast amount of competition.
I went on mandy.com to search for composers
and between the US and UK over 5,000 came up.
Wow, and thats just one site. Well, not to worry
because this article is going to show you what other
successful composers are doing and the forward-
moving trends so that you can prepare yourself to be
the next big thing in Hollywood.
In last months issue, I listed my favourite
composers. At number one was Hans Zimmer
(pictured). He has worked on a number of acclaimed
projects, and is recognised as a pioneer in flm music.
In the 1980s he was one of the frst musicians to
incorporate electronic music with orchestral sounds.
He regularly fuses both types of music in his scores
and has developed this art over the years.
Analysing Zimmers work gives an insight into the
type of musician he really is. He is said to have used
an old and out of tune piano to compose the music
in Sherlock Homes. Having purchased it for just $200,
the sounds created suited the theme he was trying to
establish in the flm.
He also travelled around Italy, France and Romania,
researching gypsy music to use in the second flm.
However, Zimmer is not alone. Danny Elfman
spent some years travelling around Africa and taking
inspiration from the locals.
So, one thing that defnitely helps you get ahead
and be creatively different is travelling. Visiting
different countries and exploring their musical
sounds will help unlock your hidden potential and
add some variety to your music library.
Adding to this, you could record unusual sounds
and play about with them in your production
software. Again, Zimmer has used telephone wires,
razors, banging old trains and much more to create
unique scores that would be hard to replicate.
Thinking outside of the box will change the type
of music you can create
and will allow you to
explore new territories. If
youre not able to travel,
use the internet to your
advantage and look up
music from different
regions in the world. You
may only get a glimpse, but
its a good place to start.
Another vital ingredient is networking. Nobody
gets anywhere by themselves. Zimmer created his
company to allow up and coming composers the
opportunity to work alongside him and learn his
techniques. He had a similar experience in his early
career and recognised how much it helped him.
In some of his scores he refuses to take all
the credit, as he knows that making music is a
collaborative experience. It is not just about you. If
you are a flm/game composer then utilising others
experience and inspiration could help in some
projects. Of course if the project is small then it may
be best to work on it alone, but just consider working
with others when the opportunity presents itself.
The flm scoring industry has changed over
the years from its basic orchestral sounds to now
compiling rock, pop, electronic and many other styles
of music. It will continue to advance and change as
the years go on.
One thing I have noticed is that flm music is
becoming more complex with ever-evolving intricate
sounds. As flm music does not follow the order of
traditional songs (16 bars, etc.) you can be free to
create whatever you want so long as it fts the theme
of the image.
Continually listen to soundtracks and compare
them. See what you like about them and also what
could have been done to improve them. Dont be
afraid to try new things after all that is the only way
that things develop and grow.
Finally, remember that music comes from within.
You create the noise from whatever you have, but the
way you use the instruments and sounds is in your
hands as the creator.
INSTRUMENTS
The ukelele
Caterina Richmond looks at the four-stringed jumping fea
T
HE grass skirts, straw huts and sunshine of
Hawaii are always accompanied by the cheery
strum of a ukulele. Resembling a small guitar,
the rough translation of ukulele is jumping fea,
referring to the action of the players fngers.
Despite being a Hawaiian instrument, the ukulele
originated in 1879 by Portuguese immigrants of the
islands. It is part of the guitar family but has only
four strings, typically made of nylon but originally
animal intestines were used.
The shorter scale means the instrument has a
higher tone than its cousins. The fgure-eight body
of the ukulele is usually made of wood. However,
the type ranges depending on the price. Cheaper
ukuleles start from 10 and use ply or laminate
wood, whereas the more affuent designs consist of
mahogany or even koa (a Hawaiian wood.)
Ukuleles exist in different forms, defned by their
size and scale; however, the most common versions
are the soprano, concert, tenor and baritone. Soprano
is the standardised Hawaiian ukulele.
The concert was developed in the 1920s and is
slightly larger with a deeper sound and the tenor
came shortly after, again increasing in size and
volume. The strings of these three
models tend to be tuned to G, C, E
and A.
The baritone arrived in the 1940s
and again lowers in pitch. There is
also a sopranino (higher than the
soprano) and the bass which is the
lowest pitched of the ukuleles.
Playing the ukulele is similar to
playing the guitar; one hand strums
while the other holds the frets.
However, there are some differences
besides the tuning.
Having fewer strings can actually
make instrumental pieces more
diffcult to play as the reachable notes
on the fret board are limited. Players
can use fngers or picks to play, but
fngers tend to allow more control
and speed.
One playing technique is called the stroke where
the player strums all strings in a rapid succession,
using a relaxed, cupped hand to produce a soft
harmonious sound.
The rolling stroke is a more advanced technique
which involves fanning the fngers out to roll over
each string one after the other. This also involves
using the thumb and when played correctly, can
produce a fast paced and upbeat rhythm.
The ukulele has spread worldwide, being
introduced to different regions for various reasons.
For example, the instrument became popular in
Japan in 1929 after a mixed heritage citizen visited
his Hawaiian roots and upon falling in love with the
instrument, formed the Nihon Ukulele Association.
In America, the affordability of the ukulele made it
favoured in Jazz music. George Formby popularised
the instrument in Britain and the Ukulele Orchestra
of Great Britain tours the world.
There was a decline in interest after the 1960s but
the 90s welcomed back the instrument with the help
of YouTube as hundreds of tutorials and popular
renditions re-popularised the ukulele.
Israel Kamakawiwoole and Jake Shimbukuros
renditions went viral and showed the
ukulele in a fresh light, playing songs
such as Over the rainbow and While my
guitar gently weeps with immense skill.
The ukulele is an instrument which
can appear gimmicky and simple
at frst glance; however, a deeper
exploration proves that the ukulele is
more complicated than it seems and
requires skill to be able to master. The
sound has stretched worldwide and
been used in all genres of music.
Using the ukulele can put a different
and original spin on songs and
would be useful in pieces intended to
lighten the atmosphere. The music it
produces is mood-lifting and cheery
and the Hawaiian roots instantly make
the mental association with paradise
when heard.
SOUNDTRACK REVIEW
Crimes of Passion
Clmenche Roche invites you to join a delectable threesome...
T
HREE is usually considered a crowd
but in this latest Nordic noir whodunnit
series, Mrdaren ljuger inte ensam, taken
from the 1950s Maria Lang Swedish crime novels,
the undercurrent triangular chemistry defes its
characteristic claustrophobia as the chemistry
vibrates between the principal sleuth Puck Ekstedt
(Tuva Novotny), her boyfriend then husband Einar
(Eje) Bure (Linus Wahlgren) and the superintendent
Wijk (Ola Rapace), their friend, while they solve
impetuous, frenzied crimes under the midsummer
haze.
The series is a version of Marple meets Cluedo in
knitwear; it exhibits music that yields varying jazz
moods with enriched tonalities depicting the avant-
garde manifesto of the times. Kicking off with Saul
Bass (American graphic designer and Academy
Award-winning flmmaker) styled titles, accompanied
by smoky vocals (performed by Isabella Lundgren),
murmuring lyrics droningly impart predictions of
foreboding and doom.
The opening extract is akin to a John Barry-esque
harmony that includes the chanteuse Lundgrens
ringing vibratos and fnger snapping while a
lugubrious trumpet peels its metallic sound, sliding
through eerie and sensual crescendos in parallel with
the lyricist, occasionally punctuated by drums and
the ride cymbal with bass drum to further the jazzy
sensuality.
The charismatic music is composed by Karl and
Pr Frid, a brother duo who established a studio
in 2008. Despite growing up together, they went
their separate ways in the creative sphere yet
reunited to work on musical compositions for
various projects including flm.
The score for Crimes of Passion settings are
classical in content with orchestral constructions
interspersed with a jazz background (again to
resonate the period of the flm, taking on a
phantasmal personae and showing its homage
to the flm noir defnition); the use of solo
piano and strings as the basis for opening scenes
triggers a dramatic impact and refects internal
monologues throughout the climactic scenarios
while adding their particular stance on the macabre
as the drama unfolds.
Throughout the series, the partners have developed
a collection of blues-inspired sequences that include
the aforementioned main title theme as well as
interspersed short passages that correspond to the
unfolding mystery over a 90-minute period in six
episodes, divided into these tracks: Irma, She belongs
to no one (with a vocalist crooning like old blue eyes
Frank Sinatra), Lars legacy, Etheric strings, Julians song,
Visa frn Nora, The death of a loved one (title sequence),
The corps is gone, Christer reveals Egon.
The ensemble of artists who have joined the
collaboration of underscore and source music with
the siblings are classical and modern afcionados
immersed in the lively Scandinavian jazz scene and
include Eva Lindal, Niklas Gabrielsson, Isabella
Lundgren, Carl Bagge, Martin Hper, Nils
Jansson, Patrik Skoogh, Jonas Wall, Thomas de Paula
Eby and Albert kerman.
The passionate aspect of these incidents may
cause alarm bells to ring, seeing as they take place
in Bergslagen, Sweden, not usually the seat of
emotional extremes yet through the lugubrious and
wanton melodic jazz aura that accompanies the
story-telling, what arises through the crimes is the
restless combination of lust, power, duty, jealousy,
revenge and greed typical of all individuals within
societies both fctional and actual, until they too are
snared by the intrepid trackers.
In the darkest hour
Theres a shadow
Smothering the skies
With chilling fear
Somewhere
Far away theres a
melody
Out of breath
Hear her fnal words
of despair
I love you to death.