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THIRDS

Teen Series: Sprint out series. QB sprints out


at a 45 degree angle

40s Series: Triple O


inside leg of tackle a
move in the same dir

The SECOND DIGIT

30s Series: Power Series. All three backs


move in the same direction.

The SECOND DIGIT

Backfield Series. The Second Digit indicates the general pattern of the backs, which
econd Digit indicates the
general
pattern
backs,and
which
in turn
assigns
the of
ballthe
carrier
the type of blocking. All of these series may be run
er and the type of blocking. All of these series may be run
with or without motion (i.e. to or away from the50s
wing).
The
backfield
actions
Series:
Flood
Passing Series.
Dropare
backas
to or away from the wing).
The
backfield
actions
are
as
series
behind
a.s.
Tackle
with
three
receivers
to
follows:

B sprints out

ree backs

rop back
eceivers to

s his path to the tackle


everse pivots. All

20s Series: Buck se


with both HBs going

the playside

70s Series: Drop ba


back or utilizes shotg
game from formation

Here are the two most common series used in Thirds Football:

Teen Series: Sprint out series. QB sprints out


20s Series:
Buck series.
at a 45 degree
angle FB fills to one side of center
with both HBs going to the opposite side.

20s80s
Series:
Buck
series.
FB
to one
sidetoofthe
center
Series:
Belly
Series.
FBfills
bends
his path
tackle
withwith
both
HBs going
thethe
opposite
side.pivots. All
a crossover
steptoand
QB reverse
backs move in the same direction.

90s Series: Flat or Lea


straight down the line.
same direction.

The THIRD DIGIT

40s Series: Triple Option series. FB dives for


30s Series:
Series.
AllFB
three
backs
inside leg of tackle and QB open pivots. All backs
40s Series:
TriplePower
Option
series.
dives
for
the same
move in the same direction.
insidemove
leg ofintackle
anddirection.
QB open pivots. All backs
of Attack:
move inPoint
the same
direction.The third and last digit is the point of attack or the hole to be hit. There

are nine points of attack numbered from right to left. With the exception of the two flank
areas, the holes are numbered directly over the seven offensive linemen. These lineman
are also referred to by these numbers. For example, the Right End is the 2 man, the Right
Tackle is the 3 man, etc. The last digit not only indicates the point of attack, but also
70s Series: Drop back Series. QB drops straight
50s
Series: Flood
Passing Series.
Drop back flow. With the third digit, 1 through 4 means that the
indicates
the direction
of backfield
back or utilizes shotgun, exploiting the passing
series behind
Tackle
with QB
threedrops
receivers
to
70s Series:
back
Series.
flow Drop
is toa.s.
the
right.
6 through
9 straight
indicates
flow to game
the left.
from formations that spread the defense.
playside shotgun, exploiting the passing
back the
or utilizes
game from formations that spread the defense.

7
8

Points of attack
6

4
4

3
3

2
2

80s Series: Belly Series. FB bends Positional


his path to the
tackle
Flat or
Lead Option Series. QB options
#s
along90s
the Series:
Offensive
Line
with a crossover step and the QB reverse pivots. All
straight down the line. Deep backs only move in the
90s Series:
or in
Lead
Series. QB options
backsFlat
move
the Option
same direction.
same direction.
straight down the line. Deep backs only move in the
same direction.

8
187

182

Suffix Modification. This is an expression after a play number modifying the


blocking from what would be considered normal. As well, the suffix may modify

Lo o se G u n W 5 0 0

Lo o se G u n E 5 0 0

Gun W500

Gun E500

W500

E500

900

10 0

Formation

GE500
LE
Around
Jam

LEFT
END
100
Tackle
Smack
WTM

TACKLE

LEFT

LGW500
Trips
Right Pass

GE523 QB
Option
WTM
GE 582
Down
WTM

JXW521
Sweep

JXE529
Option
WTM

121 Sweep
182 Down
111
Counter
WTM
121
Halfback
Pass
921 Sweep
WTM

LEFT HALF

GW527 QB
Option WTM
GW511 Pass
Jam
GW511 QB
Sprint Jam

GE523 QB
Option WTM
GE519 Pass
Jam
GE 519 QB
Sprint Jam

JXW521 Pitch
Option WTM
JXW500 LE
Pop Pass

JXE529
Option Pitch
WTM
JXE500 RE
Pop Pass

929 Waggle
921 Waggle

121 Waggle
129 Waggle

QUARTERBACK

GW527 QB
Option WTM
GW526 Dive
WTM
GW500 Jam
FB Flare Pass

GE523 QB
Option WTM
GE524 Dive
WTM
GE 500 Jam
FB Flare Pass

JXW526 Dive

JXE524 Dive

926 Dive
921 Quick
Pitch RAM

124 Dive
129 Quick
Pitch RAM

FULLBACK

BALL CARRIER

LGE500
Trips Left
Pass

GW527 QB
Option
WTM
GW588
Down
WTM

JXW521
Option
WTM

929 Sweep
988 Down
919
Counter
WTM
929
Halfback
Pass
JXE529
Sweep

129 Sweep
WTM

RIGHT HALF

900
Tackle
Smack
WTM

RIGHT
TACKLE

Gun
W500
RE
Around
Jam

RIGHT
END

Passing Game
Our passing game has evolved over the years from a pure Wing-T passing scheme as
we utilize more spread formations. We will now exploit the advantage of shotgun
formations, but will maintain Wing-T terminology. The passing game is based on Play
Action passes, Sprint Out passes, Three-step and Five-step drop passes, and Screen
passes. Patterns will either be built into the play or called individually as a suffix to the
play. When two or three patterns are called, the first ALWAYS refers to the widest
receiver and the second refers to the next receiver inside, and so forth.
Streak
Seam

streak

Post

seam

post

In

Post-Dig

Fade

turn

flag

Angle Flag

Angle flag

Arc

Flat

Z Flag

Crossing

Crossing

Loop in
Hitch
Slant

Delay

Out
Fly

Streak

Snag

Snag & Go

Tight End patterns


Split End/Loose Wing
patterns

streak

Out

Post

Post

Seam

Post

Turn

Streak

Turn
Seam

In

Fly
Loop

Fly

hitch

Flat

Flat
Slant

Window

Flat

Wing patterns
Flare or
Flank screen

Window

Flat

Slide

Slot patterns
Flank screen

FB patterns

Flank screen

Diveback patterns

Flare

11

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