Documente Academic
Documente Profesional
Documente Cultură
2 August 2014
(General Game)
Model takes Courage Test.
Intervening Terrain/Cover/Taking Cover
Model fails Courage Test while engaged in melee.
(pg. 33/233)
Model moves towards table edge.
An attacking model must have their Marksmanship
modified by Intervening Terrain to have their Marksmanship Stops at edge of Halo to take Physical Ability test.
Passes Physical Ability test. If fails, then stays in Halo and
modified by Cover and Taking Cover.
does not take attack(s).
Leaving Multiple Enemy Halos (pg. 38 & 39/238 & Continues to move.
Takes attack from enemy/enemies.
239)
In that case, the model would never be considered to be
Measuring (General Game)
leaving two Halos simultaneously. There would have to be
an order for completion. Based upon board state, you would There is no pre-measuring. Halo is always measurable, so
that is a constant you can rely upon.
determine one to be a Halo A and a Halo B (or more).
Leaving Halo A would happen first, and depending on the
outcome would then allow or disallow from leaving Halo B. Those defining measurements (ones that would make or
break a non-combat situation, such as Gang) can be made
1. Stop at Halo A
directly before you do said action, but must be stated clearly
2. Take Halo A PA Test
to your opponent.
3. Pass Halo A PA Test, if failed then action ends.
4. Take Strike from Halo A
Modifiers of Combat Actions can/must be measured directly
5. Stop at Halo B
after declaring the Action to be modified. I.e. Declaring
6. Take Halo B PA Test
Shoot Action then measure range for Best of the Best to see
7. Pass Halo B PA Test, if failed then action ends.
if Marksmanship is modified.
8. Take Strike from Halo B
9. Continue to move.
When Influencing Initiative (General Game)
Both players roll off. The person with the higher number
Fire (pg. 46/246)
chooses whether he/she will stay at the number he/she rolled
Models may make standard Armor Rolls against damage
or if they want to spend influence to reroll. If the higher
caused by Fire.
number stays at the number, the lower number player may
re-roll as many times as Influence as that player has in their
Attacking Buildings (pg. 46/246)
When attacking a building, the attacker declares the targeted Influence Pool. As soon as a player stays at a number, all
point on the building to attack. To attack the declared target, Influence spent on Initiative is forfeited. Ties are resolved
with an uninfluenced roll.
it must be in Line of Sight same as all attacks. All Blast
weapons scatter from that point. Only targeted damage that
successfully hits causes damage to a building. Blast damage Models and LOS (General Game)
A models base is considered Impassible Terrain. If Line of
caused by a scatter does not cause damage.
Sight passes over the base of a model that is not the targeted
model for the Shoot Action or other Marksmanship based
Animation (Enlightened Profile Cards)
Errata: