Sunteți pe pagina 1din 2

CONTRACT CONDITION REFERENCE

Contract #
# in Band
Agent
Manager
Lawyer
Accountant
Promoter
Costume D.
Photo
Roadie

1
3
A
A
X

2
4
A
X
A

3
4
X
B
A
B

4
5
X

5
5
X
X

6
6

7
6

X
X

8
6
X

X
X

9 10 11 12
5 5 4 3
X B X X
A X A A
B A A
B
B A
A
A

A
A
X=required A/B= one of these are required

RED PLAYER
PHASE 2: Events

PHASE 1: Influence Bid


Choose a card & bid or Pass

Use 1 Event card or


Pass & Draw 1 Event

last player to win is the


new starting player.

Discard unwanted
Band or Event cards
from your hand.

discard remaining cards


& replace cards for next turn

PHASE 3: Contracts

PHASE 4:
Pay Day

pay to move contract


conditions, you may insure
or pass completely.
Award & remove contracts
May draw 1 band card if
you do not have a contract.

collect one
influence chip
per band
member.
Double pay
if 2x compatible.

CONTRACT CONDITION REFERENCE


Contract #
# in Band
Agent
Manager
Lawyer
Accountant
Promoter
Costume D.
Photo
Roadie

1
3
A
A
X

2
4
A
X
A

3
4
X
B
A
B

4
5
X

5
5
X
X

6
6

7
6

X
X

8
6
X

X
X

9 10 11
5 5 4
X B X
A X A
B A A
B
B A
A

12
3
X
A

A
A
X=required A/B= one of these are required

GREEN PLAYER
PHASE 1: Influence Bid
Choose a card & bid or Pass
last player to win is the
new starting player.

discard remaining cards


& replace cards for next turn

PHASE 2: Events
Use 1 Event card or
Pass & Draw 1 Event
Discard unwanted
Band or Event cards
from your hand.

PHASE 3: Contracts

pay to move contract


conditions, you may insure
or pass completely.
Award & remove contracts
May draw 1 band card if
you do not have a contract.

PHASE 4:
Pay Day
collect one
influence chip
per band
member.
Double pay
if 2x compatible.

CONTRACT CONDITION REFERENCE


Contract #
# in Band
Agent
Manager
Lawyer
Accountant
Promoter
Costume D.
Photo
Roadie

1
3
A
A
X

2
4
A
X
A

3
4
X
B
A
B

4
5
X

5
5
X
X

6
6

7
6

X
X

8
6
X

X
X

9 10 11 12
5 5 4 3
X B X X
A X A A
B A A
B
B A
A
A

A
A
X=required A/B= one of these are required

BLUE PLAYER
PHASE 2: Events

PHASE 1: Influence Bid


Choose a card & bid or Pass

Use 1 Event card or


Pass & Draw 1 Event

last player to win is the


new starting player.

Discard unwanted
Band or Event cards
from your hand.

discard remaining cards


& replace cards for next turn

PHASE 3: Contracts

PHASE 4:
Pay Day

pay to move contract


conditions, you may insure
or pass completely.
Award & remove contracts
May draw 1 band card if
you do not have a contract.

collect one
influence chip
per band
member.
Double pay
if 2x compatible.

CONTRACT CONDITION REFERENCE


Contract #
# in Band
Agent
Manager
Lawyer
Accountant
Promoter
Costume D.
Photo
Roadie

1
3
A
A
X

2
4
A
X
A

3
4
X
B
A
B

4
5
X

5
5
X
X

6
6

7
6

X
X

8
6
X

X
X

9 10 11 12
5 5 4 3
X B X X
A X A A
B A A
B
B A
A
A

A
A
X=required A/B= one of these are required

YELLOW PLAYER
PHASE 1: Influence Bid
Choose a card & bid or Pass
last player to win is the
new starting player.

discard remaining cards


& replace cards for next turn

PHASE 2: Events
Use 1 Event card or
Pass & Draw 1 Event
Discard unwanted
Band or Event cards
from your hand.

PHASE 3: Contracts

pay to move contract


conditions, you may insure
or pass completely.
Award & remove contracts
May draw 1 band card if
you do not have a contract.

PHASE 4:
Pay Day
collect one
influence chip
per band
member.
Double pay
if 2x compatible.

S-ar putea să vă placă și