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Contents
About this updated version
Introductory note
is is a conversation
Music
11
e Digital Age
18
e Internet explained
31
43
e 20 ings Revisited
46
51
58
63
i
CONTENTS
ii
04 Customise
67
05 e Long Tail
73
06 Web 2.0
77
07 Connect
81
08 Cross-promote
84
09 Fewer clis
88
10 Professionalism
91
11 e Death of Scarcity
96
12 Distributed identity
105
13 SEO
109
111
15 RSS
113
16 Accessibility
115
118
CONTENTS
iii
18 Frequency is everything
121
19 Make it viral
124
126
129
130
132
Further Reading
133
Introductory note
Hi. anks for downloading this ebook. What youre reading is
a work in progress. Its not a short book, or an unnished book,
but an incomplete one. Knowing that you already have this book
is part of my motivation for making sure a) that its good, and b)
that it gets nished. Im aiming to complete it this year.
Youll get regular (but not too frequent) updates as I nish major
sections of the book, and youll receive those automatically and
always for free. I look forward to any feedba, corrections or
comments you may have that might help me improve it as well.
anks for reading - whether you paid or not (but special bonus
thanks if you did) - and if you nd it interesting or helpful, please
feel free to share it with your friends.
is book is released under a Creative Commons licence. at
means that you CANNOT pirate it. Not that you mustnt pirate
it - but that you wont be able to. You can copy it, give it away,
sti it up on torrent sites - whatever. Its all fair game, and its
not piracy. Go ahead - kno yourself out. Youd be doing me a
huge favour.
e only way you could actually contravene copyright laws is if
you tried to sell this yourself - as if it was your work. Dont do
that, okay? At least - not without us having a at and coming
to some agreement rst.
Otherwise - this is your book. So do whatever you like with it.
Read, share, enjoy.
Understanding Music
in the Digital Age
This is a conversation
Ive been trying to write this book for about four years.
When I ran New Music Strategies as a blog about independent
music business in the digital age, I released an ebook that had a
degree of success for whi Im very grateful. Not that I made
any money from it, as I gave it away for free, but I did make
some money because of it, whi is a dierent thing, but equally
appreciated. It also took me to some fantastic and interesting
places around the world and allowed me to meet and work with
some really talented and amazing people - several of whom are
now the other members of the New Music Strategies team.
New Music Strategies is now something quite dierent. What
that something is, is something thats still up for grabs. We do
things that we think are interesting about music in the digital
age. ings that are about participation, about community,
about music as a tool for social ange and about more music,
by more people in more places. But thats a prey broad brief.
Prey mu the only things were not interested in working on
are Can you help make my 13 year-old niece a famous popstar?
and Were seing up a website to make the music business more
like the sto market.
In both instances, were likely to not only say no, thats not what
we do but also we wish you every failure in your endeavour for reasons that I hope will become clear as you read this book.
In my job as Reader in Music Industries Innovation at Birmingham City University, and running the MA in Music Industries,
http://newmusicstrategies.com
is is a conversation
is is a conversation
is is a conversation
is is a conversation
is is a conversation
is is a conversation
is is a conversation
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Music
In order to talk about Music in the Digital Age, its probably
helpful to actually start from the beginning and consider what
those two concepts mean (Music and the Digital Age), both
separately, and when put together.
I have no intention of trying to dene music. You probably
already know what it is when you encounter it. I could say
something about it having melody, harmony and rhythm, but
actually, a lot of my favourite music has none of those things.
I could say intentional sound, but then that would deny the
musicality of ance acoustic events. I could go into a bit of
a ri about perception and the rather interesting truth that the
human mind creates sound aer the fact of its reception by the
ears as simply moving columns of air. You dont hear music
as mu as your brain actually constructs it from the input from
your auditory sense. And yeah, that means if a tree falls in a
forest, it makes vibrations in the air, but unless theres an ear
and a brain in the vicinity - no sound.
Hell, even a series of dots on a piece of paper can be called
music.
Christopher Small (1998) suggests we drop the idea of music
as a noun, and rather discuss the notion of musiing - a verb.
Musics not a thing we can hold in our hands, or own. We can
own a piece of paper, or a plastic disc, but those things arent
music - and nor is, ultimately, what comes out of the speakers or
emanates from the piano when the dots on the page are played
by a pianist. Music is an activity that people do - and oen its
something that people do together.
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Music
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Music
13
e industrialization of music cannot be understood as something whi happens to music, since it describes a process in
whi music itself is made - a process, that is, whi fuses (and
confuses) capital, tenical and musical arguments.
Of course, youre thinking but what about people who just learn
an instrument for fun, and only play for their friends? - to whi
the answer is that the music that they play - its form, structure
and derivations - all stems from a kind of music that was
designed to be played and performed in a commercial seing. I
include classical music and jazz in this context. Most folk music
too (I say most, because many folk musics are purely cultural and
communicative expressions that exist to perform social functions
independent of a performer/audience relationship where value is
being exanged).
eres this widely held idea that music is this pure and natural expression that happens creatively and artistically among
human beings, and then commerce comes along and corrupts it
all. I say thats obvious nonsense. Music and Commerce arent
individual concepts or entities that exist over there, separate
from People. Music and Commerce are both ings at People
Do.
Sure, some music is ruined by aempts to reshape it for greater
commercial acceptance, but in fact the more fundamental truth is
without commerce, no music. If there were not concerts, records,
marketing, patronage, equipment sellers, promoters, retailers,
managers, professional teaers, venues, publishers and music
press, there would prey mu be no music as we know it. At its
simplest level, whos going to form a band if we have no cultural
reference for what a band is and what its for? Barring those
musics that exist purely for tribal and community social function
Music
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Music
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Music
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Music
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e Digital Age
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e Digital Age
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e Digital Age
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e Digital Age
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e Digital Age
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e Digital Age
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e Digital Age
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its still the main thing, but its not. Were in a new age now.
A shifting of ratios
You could ll another book - even a whole shelf (or e-book
reader) full of them - with all thats dierent about the media
environment in the digital age. It so profoundly and radically
impacts upon everything we do that its once again anging
our brains.
e ways in whi we take in information and how we make
sense of the world around us is increasingly digital, rather than
broadcast or print. Its quite literally reshaping us and rewiring
our brains.
e Digital Age
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e Digital Age
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e Digital Age
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An evolutionary process
Our brains are evolving again. As our new environment envelops us, we become involved in the biggest conversation our
world has ever known. ats dierent and it radically anges
who we are, and what we say, make and do.
ere are only two types of content of any value online: conversation, and the things about whi the conversation takes place.
Stop making Electric Age media - start doing Digital Age stu.
Stop making records, start having conversations.
Im convinced that were living in a Digital Age, in the same way
we were living in an Electric Age, and before that, in a Print Age.
We were once in a Scribal Age, and before that - an Oral Age.
I believe that this dominant form of communication absolutely
shapes the way in whi we understand the world around us.
I know that we are not uniformly living in this Digital Age, and
that there are economic and social barriers to it. Im also aware
that the benets of that age are not evenly distributed. However,
digital tenology - both online and o - are increasingly the
dominant modes of communication.
Dominant modes of communication shape the ways in whi we
think. In a literate society, we read books. We learn to apprehend
the world in a linear, logical and sequential fashion. rough the
printed alphabetic language, we take in information one word at
a time, like beads on a string - rather than in the surrounding
all-at-once fashion that oral cultures are immersed in.
e way in whi we get information, culture and media completely transforms the way in whi we experience the world.
Media are, as McLuhan put it, extensions of the senses. e fact
e Digital Age
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e Digital Age
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e Internet explained
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e Internet explained
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e Internet explained
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you know have email addresses. Lots of people use services like
Facebook, iTunes, Amazon, YouTube, eBay and so on. We dont
think of these things as going on the internet most of the time.
Were just eing our email, shopping, listening to music or
wating videos. Were not using tenology - were just doing
stu.
e Internet explained
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But when youve mastered your instrument, you see through the
meanics and simply play the music.
Likewise personal computing and the internet.
When you rst get online, its all about the tenology. In the
beginning, its that very rudimentary stu like learning to use
a mouse, discovering the dierence between CC and BCC in
emails, guring out how to sign up to Facebook and so on.
But once youre there, and it becomes the environment within
whi you work, rather than the work itself, then the tenology
melts away, and you start to notice that this is all just human
beings talking to ea other. Or even if thats not what you
notice, then by and large, thats still how you use it on a day
to day basis.
at is to say, your general, everyday internet use is an ongoing
discussion - and once youve mastered the tools, you automatically tend to use the medium on its own terms. You dont have
to decide to use the web conversationally, or any of the other
internet-enabled tools you use. Its actually instinctive.
Email, instant messaging, blogs and webpages, social networks,
message boards, news feeds, photo and video sharing sites,
online collaboration - its not tenology. Its people aing,
discussing, sharing and communicating. is is part of how
we talk now, and the tenology is not the interesting bit. You
wouldnt return from a daytrip to the seaside, and when asked
about it reply, it was great - we were in a car all the way there
and ba.
As a colleague of mine pointed out, itll be great when peoples
social media strategy gets beyond We will use Facebook and
e Internet explained
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e Internet explained
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On and o switches
Digital media is made out of ones and zeros. Its all data. To
a computer, these 1s and 0s represent the On or O state in
the microscopic transistors that go to make up the computers
circuitry. e circuit is either open or closed. On or o. One or
zero.
e Internet explained
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e Internet explained
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e Internet explained
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it has existed for around sixty years, is not the natural condition
of music business. ese things are articial constructs that can
and do ange over time. is one just happens to be a biggie.
e skills you have in making the art (or business) that you make
will still come into play, just as someone who used to be a theatre
director - but who has moved over to television - will still make
dramatic productions using the deep understanding they have of
things like narrative, aracter, pace and dramatic tension. But,
in mu the same way, there has been a distinctive break in the
way in whi they operate.
e Internet explained
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For the big picture, just look where the money is. At an industrial
scale, the major record labels are frequently posting multimillion dollar losses quarter aer quarter and they are valued at
substantially less than many of the major players in what might
be called the online industry. Now, of course, Im not suggesting
that you need to act like either of those types of organisation.
Were just noticing where the money is at this point.
But that suggests that to thrive in the contemporary music
economy, it would pay to make a decisive break with what we
might call the old way of doing things - and instead aempt to
go native in the new online environment. at doesnt mean
you have to ange your profession particularly - and it might
not even mean that you should stop making recordings - but it
does mean that it would pay to approa the new medium on its
own terms.
I dont care whether youre a solo singer-songwriter or a big
record label. is applies.
But just as our theatre director doesnt actually need to know
how television transmission works nor even how to operate
a camera you dont have to worry particularly if youre not
tenical. ere are all sorts of ways around that. You almost
certainly wont be called upon to write code - even though its
an incredibly useful skill to possess these days. You just have
to worry about what the parameters and conditions of the new
medium are, and bear in mind the expectations your audience is
likely to have in this new world. Were going to talk about both
of those things in a lot more detail.
So its not really about learning new skills. Its about understanding a dierent world. Some of us are o to a ying start
and others are standing at the brink of it looking at a confusing
e Internet explained
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and slightly scary landscape. Dont be put o its not the Wild
West and its not riddled with con artists, pirates and gangsters
- no maer what you might read in the press.
Its ne, its exciting, its completely within your grasp and its
where your best ance of making a living from music lies. And
best of all, you can put it together in any way that suits you, your
audience and your music. Weve got a new culture, and there are
some new rules and new ways of operating within that culture
as a result of its dominant medium. ats all Im saying.
Im not here to tell you how to make music. My job, as I imagine
it, is to try and put into words the ways in whi this kind of
understanding can be helpful to someone who wants to start
or continue to make a living from music given that both the
environment and the people in it are now dierent, and still
anging.
And my rst tip? Stop pretending that theyre not.
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The 20 Things
Revisited
I mentioned in the introduction that this book started life as an
aempt to bring the 20 ings ebook up to date. So I thought
it would be useful to at least revisit that book and provide some
commentary on it. If youre not familiar with it, e 20 ings
You Must Know about Music Online was (still is) a free PDF
e-book I put out some years ba.
Since the book is available elsewhere for free, I gure theres
lile point in simply duplicating and tweaking the content of
that book, but I thought it might be interesting to discuss the
issues it raises, and the anges that have taken place since it
was released. It was originally wrien in the early part of 2007,
so its no surprise to nd that things have moved on a lile since
then. What is surprising, perhaps, is the fact that so mu of it
has remained relevant.
Ba when I wrote the 20 ings, I had in mind the idea of simply
making a list of simple concepts that could be applied generally
by people who were either independent musicians, independent
music workers (managers, record labels, promoters, etc) or other
http://newmusicstrategies.com/ebook
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creative people.
At the time, my primary focus was on demonstrating not only
that the Internet was potentially a very helpful tool for these sorts
of people but also by approaing the medium on its own terms,
new and innovative ways of communicating with an audience
could be developed that could potentially help an entire sector
of the music business that has always struggled to be viable, let
alone sustainable in perhaps the only time in history where
the dominant tenology has favoured them, rather than the
incumbent corporate producers.
Over the past ve years, Ive had time to think about what it
was about these tips and teniques that made the ideas not only
useful but more or less perennial. I dont think I realised this at
the time, or at least I wasnt able to articulate it in this way, but
the reason e 20 ings You Must Know about Music Online
is still even remotely useful is that it is all based on one very
simple premise: that the Internet is not a broadcast medium, but
a conversational one.
If you understand that this is a conversation rather than a marketplace or a means by whi an audience can be collected and
addressed, then it is possible to arrive at ea of the conclusions
contained within the book by a simple process of deduction.
Moreover, the rules wont need further updating because the
principle itself applies. at is to say, once you understand the
internet, you dont need to be told its rules. Even as it anges,
the appropriate thing to do will always seem self-evident.
Im interested in the concept of medium-appropriate mediation. Ive pointed out at some length already that the Internet
is dierent. e digital age is as dierent from the electric age
as the electric age was from the print age. And in order to truly
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understand what that means for music industries requires either
a concentrated eort of will or the kind of intuition that comes
from prolonged immersion within the media environment.
Im luy enough to have been working in the online environment for over 20 years. I say luy, because on paper I am
not the correct age to be what is commonly known as a Digital
Native. But its as a result of this immersion that I was able to at
least identify what I thought to be some commonsense practices
that are outlined in e 20 ings You Must Know about Music
Online. My hope was that these practices, when laid out before
an audience that was coming to the online environment more
recently than I was would also appear as common sense to the
reader.
Of course, its only aer quite some signicant reection that I
understand that these observations were largely ukes. I knew
that the ideas were solid, but I couldnt really explain why. Now I
can. For the past ve years, I have been researing and teaing
in this area, and in so doing it has (rather embarrassingly slowly)
dawned on me that the reason I was able to formulate these
principles was because I had come to understand some basic
truths about the Internet over time.
Im qui to point out again that this is not because of any
particular skill or virtue on my part, but rather the simple
fact that if you soak in something long enough, and - more
importantly - you start to pay deliberate aention to it, you
should be able to start to get to grips with how it works just
a lile. And by how it works I dont mean the tenological
specicities and code behind it, but rather what its rules are and
how it functions.
So, to reiterate, this is a conversational medium.
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Youre going to notice me saying that a lot. Its more apparent
now as we come to be more familiar with social networks, the
idea of sharing media (su as YouTube videos) and increasingly
using Internet tenologies to talk to ea other on Skype,
FaceTime, via e-mail, on twier, instant messaging and so on. In
fact, in what was becoming known ve years ago as Web 2.0,
it started to be more obvious even on webpages that this was
an environment within whi human beings did things together
and spoke to ea other. It was not simply a repository of
documents or a centralised source of content.
Now, this should seem entirely obvious. In all fairness, I should
have been able to point this out in 2007.
In my defence, I would suggest it was a lile less obvious at the
time that I wrote the 20 ings book. But it does provide me
with a framework within whi I can readdress that book, talk a
lile about ea of the things, relate them to the central idea of
the Internet as a social medium and conversational environment,
and bring one or two things up-to-date.
So, to refresh your memory (or to introduce you to the 20 ings
if you never encountered them in the rst place), here was my
list as it stood in 2007.
1) Dont Believe the Hype
2) Hear/Like/Buy
3) Opinion Leaders Rule
4) Customise
5) e Long Tail
6) Web 2.0
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7) Connect
8) Cross-Promote
9) Fewer Clis
10) Professionalism
11) the Death of Scarcity
12) Distributed Identity
13) SEO (Includes My Top 10 Tips)
14) Permission and Personalisation
15) RSS
16) Accessibility
17) Reward and Incentivise
18) Frequency Is Everything
19) Make It Viral
20) Forget Product Sell Relationship
My intention is to talk you through ea of those points, adding
further clarication, making corrections, bringing examples upto-date, and generally commenting on the ways in whi those
pieces of advice adhere to some principles drawn from this more
recent, and frankly more consistent observation of the ways in
whi the online environment provides a space within whi
music industries, music workers, and especially musicians can
innovate, survive and even thrive.
So lets start with the rst one.
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and how they are faring with respect to the Internet, bear in
mind that someone, somewhere wants you to think about this
in a particular way. As soon as youre aware of that, you start
to see the teniques and strategies that are used to lead you to
those conclusions.
And then you start to be able to think more clearly about what
it is YOU can do on the internet. And thats what were aiming
for here.
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And the thing that you give them a reason to buy might not
necessarily be what youd expect. It might be, but it neednt be.
One of the things that we have the opportunity to do in this age
of conversational media is customisation. More on this soon. But
remember that were in the digital age, and recordings might not
necessarily be the thing that is for sale or generates revenue. It
could be lots of dierent things, and oen is.
For the word buy, substitute the phrase engage in an economic
relationship with. In whi case, imagining that the nished
album is the only thing that the fans that you connect with
will want to give you money for seems like a bit of a missed
opportunity.
But engage through Musiing / build familiarity, enthusiasm
and gratitude / establish an economic relationship doesnt have
quite the same ring to it as Hear / Like / Buy, does it?
Incidentally, the amount of money they give you, wherever
possible, should be up to them. Im a big believer in variable
pricing. Leing fans oose what they want to give you.
Sometimes it will be nothing. Oen it will be more than you
anticipated. But theres a good economic argument in favour
of this approa. And that is the fact that the digital le itself
is essentially worthless (on whi, more soon). And there is no
supply and demand issue (likewise). So the price is whatever the
market will pay.
Id take it a step further than Masni does: dont just give them
a reason to buy; give them every opportunity to do so. But the
reason is important.
And as Steve Lawson points out, gratitude is the best reason of
http://stevelawson.net
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all. Far beer than you cant listen to this unless you give me
money. eres plenty of other stu to listen to, and because I
said so isnt a great motivator, in the grand seme of things.
But really, this is just how capitalism works. At least it is in a
sense. You dont get to decide what constitutes value, the market
does. You dont get to determine the price, the market does. All
you can do is focus on what youre best at: creating value for
people. Connecting with fans. Connecting fans with ea other.
Creating value. Generating compelling reasons. And then get
out of the way and let them give you money.
And of course, this works for recordings.
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and Pay What You Want - but the rather clever alternative: a
minimum price or more.
eres no right answer here, and Id encourage you to experiment. I happen to think that theres a sweet spot for most albums
at around the US$5 / UK3 mark, whi encourages people to
contribute because its a small price to ask. e price of a beer,
more or less - or one of those fancy hot coee milkshakes youd
nd at Starbus and the like. So its a small hurdle to get over
for most people that want to take your music away to listen
(remember, they can still listen to the whole album in its entirety
on the site) - and an invitation for people to contribute more
should they feel its appropriate - and they oen do.
On Bandcamp, weve observed that with name-your-price
albums - not only do more people buy, but fans also pay an
average of 50% more than the minimum (and in case you think
the albums dead: albums outsell individual tras 5 to 1).
Im not shilling for Bandcamp here (well, I am a lile bit - but
only because I genuinely think its awesome) - but it does place
the argument if they can hear it on the website for free, why
would they give you money? rmly into the myth buet next
to if they can hear it on the radio for free, why would they give
you money?.
Its complicated
eres more to this Hear / Like /Buy idea - and you can read
about it in the original (free) e-book should you wish to do so.
When I wrote the book, there was no Bandcamp. Mike Masni
was, I believe, still yet to coin the CwF+RtB formula, and I hadnt
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04 Customise
One of the things I wanted to be really clear about when I wrote
the 20 ings e-book was that the sear for a new model of
music business was a red herring. In the electric age, and in the
print age before it, it was generally understood that there was a
way in whi music makes money, and that success in the music
industry (at least from the point of view of the people who ran
it) was linked to the successful application of that formula.
However, at the time I wrote it, it seemed to me that there was
no apparent new model, and that this was a feature of the new
environment rather than a problem that required solving. Now,
ve years later, Im even more convinced of that.
We have an opportunity in the digital age to absolutely customise, with the tools available to us, a way of doing music
business that is unique in ea instance. While there will be
similarities, ea artist, ea label, ea promoter, ea venue
and so on can start from a point of view that considers the culture
and the meanings that they create and represent, the audiences
and fans that they aract, and the opportunities that exist to
connect those things together.
In other words, the way to make money in the music industries
in the digital age is to simply do what works. And what works
depends on who you are, what you do, what sort of music you
make, your audiences, what they like to do, and so on. It is
not only necessary to understand the parameters of the online
environment, but it is also necessary to understand the culture
that surrounds your music.
With that in mind, its possible to be strategic and develop
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solutions that are right for you. And what the strategies are
might ange over time. e point is to think about what it is
you want to aieve, and then to draw upon the resources and
opportunities that are available to you.
Its important not to underestimate what this means.
Its fair to say that this makes things harder rather than easier
from the point of view of developing a strategy.
25 years ago, it was simply a maer of following the rulebook,
understanding release sedules, using a predictable marketing
campaign and touring plan, knowing whi radio stations would
be likely to play whi songs, and so on. It might not have been
an ideal world (nor an easy one to break into) but essentially
it followed a simple paern with limited scope for variation
usually dependent on genre.
It would be tempting to say that now the rules dont work. But
sometimes they do. However, even though the predictability of
a hit was never an exact science, and on average only about one
in 20 actually paid o, its fair to say that there are now very
few formulas that continue to provide anything like consistent
results.
For independent music, this is fantastic news. Even though it
might be simpler to have a template, there was always a serious
economic hurdle to overcome in order to use the template. ere
have always been maveris and do-it-yourselfers (well, at least
since punk) who have messed with the system, devised their own
rules and reaed their own audience in their own way. Now this
is the norm.
Innovation is the key. Creativity is your best ally. e best thing
that you can do when thinking about bringing your music to
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market (if thats what you want to do) is to get out a big piece of
paper and start puing as many ideas as you can on it.
is is how I work when I consult with a band, a label, a
collective, a music retailer or similar. On one side of the page, we
start with all the things that we know are true about the music
entity in question: what they do, whats important to them, what
assets and opportunities they have access to and so on. On the
other side of the page, we put down things that are true about the
audience, customers, or at least potential customers. And then
what we try to do is ll the page with as many ways we can
think of that connect those things together. Its a good exercise
to do, and I can thoroughly recommend it.
What will surprise you, I think, is how many things that you
can think of that connects your music with your audience (or
rather, your musiing with your audience) in ways that
simply werent available to you before the digital age.
But were not just talking about tenologies here. is is not
about seing up a Facebook page, an e-mail list, a twier account
and so on. is is about the things that you do and the ways
in whi you communicate using those tenologies. What
interesting things can you do and what interesting things can
you say that will motivate engagement?
Again, this is not about focusing on whi levers to pull or
buons to press in order to make the car move but about going
for a drive.
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the design. One of the many problems with MySpace was exactly
in the extent to whi the pages were customisable. e amount
of bands who managed to make their page entirely unreadable
was impressive. ats harder to get quite so badly wrong these
days.
As I indicated on the original, there are lots of things that you
can use or incorporate into your website that might be helpful
in the service of connecting what you do with your audience.
You can bring in RSS feeds, embed Google maps and YouTube
videos, display your twier stream and put a Facebook like
buon on every post, and mu more besides. But be wary of
the temptation to oer too mu oice.
When you are designing and customising your online presence,
the thing that should be uppermost in your mind is What should
people do?
at can be a combination of what you think they would like to
do, and what you think you would like them to do, but if you
oer too many oices, the most likely thing they will do is go
elsewhere.
So when youre building your kitset Web presence, simplicity
can be a virtue. Dont just think about what you can include
think about what you can leave out as well.
In the end, the most important thing is not the website, nor the
selection of social media platforms that you use, but the quality
of the conversations that surround the social objects that you
share through a process of making music and puing it out into
the world.
Customisation is important, but dont let it become the whole
point. Ultimately, the important thing for you to be doing is
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that are not hits and that they are likely to do so not only
in signicant numbers, but in su signicant numbers that the
overall value of the very large quantity of these less popular
items sold will, in aggregate, outperform the small number of
very popular items.
Of course, this doesnt mean that unsuccessful artists will now
be able to become wealthy from their music simply because they
form part of this Long Tail. Some artists will be able to sell
one or two items when previously they were unable to sell any
- and some people will continue to sell no copies of anything
(not even to their own mothers), despite widespread availability.
But what it does mean is that potentially, the more items you
have available for sale, the more opportunities there are to sell
very small numbers of large amounts of items without the kinds
of prohibitive costs and restrictions that physical retail would
introduce in those circumstances.
Its worth saying that there is one thing that I think Chris Anderson called completely wrong, and I kind of nd it encouraging
that he did.
One of the assertions that he makes in the book is that while
there will still be very popular items, the age of the mega hit
is over. I am automatically inclined to distrust anything that
smas of futurology or prediction based on trends, and this falls
squarely under that category as far as Im concerned. In fact,
in response to some similar music industry predictions made
elsewhere around the same time, I objected that we have no way
of knowing whether future artists would be massively successful
based on declining trends in CD sales. To underline this point,
I said that I wouldnt be at all surprised if we had not yet seen
the biggest-selling album of all time by the biggest-selling artist
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of all time.
Since then, the world has been introduced to Justin Bieber, Lady
Gaga, Adele and others, all of whom have smashed previous
records not just for numbers of albums sold, but signicantly
for numbers of CDs sold. Whi doesnt mean that my predictions were proved correct - because I dont make predictions.
It proves that the people who do make predictions were wrong,
as they usually are - and that pleases me, because I like the fact
that we live in a world that can constantly surprise us.
However, what Anderson has given us in e Long Tail is a
useful idea that draws aention to the large numbers of nonhits that populate the world of music. And by non-hits, I dont
mean unsuccessful - I mean that they do not occupy the loerywinning top 0.0001% of artists who make music products that sell
millions of copies. e important lesson here is that all of those
things that arent million-sellers are, in aggregate, economically
massive. is has given rise to a number of services that
cater specically to long-tail and nie interests, and that have
in many cases been able to make sustainable entrepreneurial
businesses out of them - and some of them are very, very good
indeed.
And there is also a political point to be made here: the vast majority of independent, grass-roots and even middle-tier recording
artists, musicians and music workers tend not to be counted
toward valuations of the creative sector in government policy
documents and in strategy briefs from the lobbying organisations (e.g. RIAA, BPI, IFPI) that represent the interests of
traditional hit-making corporations. And yet, collectively, those
smaller earners, all bundled together, are a massive economic
force. Potentially, if Andersons rule of thumb holds up, they
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make up a larger economic force than the one that gets heard at
the highest levels of policy-making - and that seems important.
But in fact, it doesnt maer whether Anderson is strictly correct
or not - the idea itself is a really useful one. Even if a lot of lile
numbers dont add up to a greater gure than a small number of
very big ones, they still add up to a large sum.
06 Web 2.0
One of the things that immediately dates e 20 ings You Must
Know About Music Online is any reference to MySpace. Its a
great lesson in the shiing sands of the internet to think that even
just a few years ago, it was almost unthinkable that you could
be a serious, professional musician without a MySpace page.
ese days I actively encourage people to delete their MySpace
account. Its entirely possible (however unlikely it may seem)
that MySpace may make up an important component of an
online portfolio for artists in the future. In the meantime, having
a MySpace account is actively damaging your online presence,
spoiling your sear engine results and, if they ever visit it,
crashing your (potential) fans browsers.
at said, the general principle behind the discussion of whats
referred to here as Web 2.0 (though the term now seems quaint)
remains an important one: that the web is not simply a place
to read documents, listen to audio les, wat videos or follow
links. Its now more commonly a place where people do things.
at is to say, the web is now more of an environment that people
inhabit than it is a repository of information and whats more,
that environment is a social one.
e fact that notions su as user-generated content, social
interaction and participation are now so commonplace on the
web that we no longer distinguish those features as being 2.0
is signicant in terms of the development of the Internet. Ive
already mentioned that I consider the Web to be a conversational
medium. Ill be speaking in greater detail later about the idea of
social objects and the ways in whi people share and connect
online however, for now it is worth mentioning that the long
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list of Web 2.0 services that I mention in the original e-book has
anged quite radically.
What hasnt anged, however, is the fact that its possible to
use the web in a kitset fashion (as I mention above), taking
pieces from dierent services, integrating RSS feeds, connecting
dierent components together and creating a far more dynamic
and customised online experience for visitors to your website.
I am assuming for the purpose of this conversation that you do
have a website If you are an independent artist intending to
take seriously the promotion, distribution and online prole of
your music, and you wish to have a serious engagement with
your fans, relying on a prole on some other service (rather than
having your own site with your own URL) signicantly reduces
your opportunities to do so. is was, in fact, one of the biggest
problems with MySpace: a lot of bands assumed that because
they had a MySpace page, seing up their own website (and even
their own mailing list) was an unnecessary distraction. In fact,
it was the most important thing they could have done in that
context.
Increasingly, its becoming important to ensure that you own
your own data. As services come and go, and businesses ange
the terms and conditions under whi they house your data,
being loed into a single service (particularly without baup)
becomes seriously problematic. While its great to be able to
use a range of dierent services, engage with your audience and
convert fans and customers using a range of dierent online
tools, perhaps the dark side of Web 2.0 is that these are oen
spaces that you do not actually own or control. Whats more,
the information that you gather using those tools is not really
yours either. is is particularly true of Facebook. Anything you
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you use are secondary to the connection made between artist and
audience. e success of services that help make that connection
possible is most oen tied to the ways in whi they make that
process easier and more accessible, rather than more complex.
Its understandable that some people might feel overwhelmed
and oppressed by the sheer number and variety of Web 2.0
tools that can be used in the service of music industries. e
way around this is not to think of all of the possibilities that
are available, but rather to consider what it is you are trying
to aieve, what problems you are trying to solve, and then
investigating the services that address these.
Of course, the great thing is that it is usually free to try some
of these things out, and you can pi up tools and drop them as
they seem interesting or unnecessary as you go along.
07 Connect
ere is very lile in the original document that needs amending or updating with respect to my encouragement for you to
connect online. What I mean in this context is to plug your web
page or online presence into other things - in the same way that
you might plug your keyboard or electric guitar into other things
in order to amplify them.
I used the analogy of writing a book and puing it in a library,
then coming ba a year later only to nd that nobody had
eed it out. ats essentially what some people do when they
make the mistake of thinking that their website is a promotional
strategy rather than, as is actually the case, that their website
needs a promotional strategy.
I go into more detail in the original 20 ings e-book, so if
you feel you need more clarication, you could always go and
download it for free here (see what I did there?).
However, what the original doesnt warn you against, and I think
its something that should really be raised, is the danger of overconnecting. at is to say, its really important to walk the
line between not saying enough - and being spammy. If, for
instance you have an album available for sale, or a video on
YouTube, and you dont tell anybody about it, you almost might
as well not have bothered. However, the more common problem
these days is that bands tend to link to their own stu absolutely
compulsively. eir Twier feed and their Facebook page are a
constant (and entirely dull) stream of e out my stu! posts
with a link. Its the opposite of engaging.
http://leanpub.com/20things
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music that you like. In so doing, not only are you helping music
commerce on the whole, but youre also positioning your music
within a context that helps people associate meaning with what
you do.
Because, as we will discuss in more depth later, music makes
meaning for people and it is this fact that drives music
commerce not the other way around.
But if youre really stu for something to say - wat what other
people are talking about, and then join in as appropriate when
you have something to contribute. And dont skip out when its
your round.
08 Cross-promote
Reading ba over the 20 ings e-book is an interesting exercise
for me, particularly where I feel I got it right but had no real
clue as to the reasons why I got it right.
I said in that book: Your online stu is not a replacement for
your oine stu, and nor does it exist independently of it. Figure
out how to make the two genuinely intersect.
Now, at the time, I would put that idea down to simple common
sense. If, as we learned in the previous section, that its important
to connect one thing to another online, then its probably true for
everything else as well. It would probably suce to leave it at
that, but I think its interesting to explore the reasons why this
idea does strike us as being intuitively correct because there is
a reason.
Youll recall that at the beginning of this book I made a point
of dening what we do as making media and how popular
music and web communication were both media forms. ats
a signicant idea in this context, because what were talking
about is linking and connecting as many types of media as
we can. With electric age tenologies, we see this happening
all the time. Radio stations talk about television programmes,
celebrities go on TV shows to speak about their new movies, and
so on. At its simplest, this is what we mean by cross-promotion.
But what we need to understand about media in this context is
that they are simply ways in whi human beings communicate
with ea other. It so happens that the electric age tenologies
(particularly those that wed aracterise as being mass media
tenologies) are more or less shut o to the vast majority of
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computers).
I mentioned that this sounds almost too obvious to have to point
out, but as with the original document in whi I listed a few
ways in whi you might be entrepreneurial or innovative in
terms of the kinds of cross promotion you do, asking yourself
the question how should we cross promote? provides a simple
provocation that may help you come up with some good ideas
of your own.
One more thing that occurs to me: in the original 20 ings
e-book, I made a distinction between passive and active
cross-promotional strategies. If this distinction is useful to you,
then perhaps you could use that as a frame through whi you
could think about and develop strategies of your own that apply
to your specic music business. However, I now think that
the distinction is probably fairly arbitrary. In fact, all crosspromotional strategies are, in a sense, active ones and if we
remember that whiever media environment we happen to
be using needs to shape the way in whi we engage in this
communication, we dont really need to be making distinctions
like that.
In other words, we know who our target audience is and what
language to use when we write a yer or press release. We
know what sort of words and phrases and delivery styles feel
appropriate when were on the stage in front of an audience.
What we need to remember (and the example of the bar that
I gave in the last section is a good guideline to this) is that the
same thing applies in the context of the web. Its a conversational
medium: its only natural to have conversations about the other
media creativity that youre involved in even if you cant
simply link to it like you could to another web page.
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09 Fewer clicks
is might actually be the section of the original e-book that
Im most pleased with - because something actually happened
that addressed the issue it raises. ere are two parts to it: a
general argument in favour of simplicity, and (essentially) a plea
for somebody to hurry up and invent Bandcamp.
e argument in favour of simplicity was really the overaring
theme of the Fewer Clis message. In fact, I would go
further now and suggest that the principle of minimalism is a
fantastic guide for online communication. Aim for total web
zen. Anything that could be considered cluer should probably
go.
As far as Im concerned, that goes for all of the social media
buons that you have in a cluster on your blog, the multiple
columns with dierent sections, banner ads, large numbers of
navigation oices and other things that might seem to give you
some sort of advantage in terms of oering ways in whi your
audience can respond and explore but whi in actual fact just
look like a bit of a mess.
Its not just fewer clis were looking for its fewer everything.
When youre building your webpage, redesigning it, or even just
freshening it up - the best question you can ask is what can I
take out?. Regardless of your genre of music or the graphical
style that best encapsulates the mood of your album, giving
your websites visitors some visual space to breathe makes for
a mu more pleasing experience and leads to far more return
visits (and eventual purases) than your current confusing and
overly busy site.
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And I hope I dont have to tell you that anything that auto-plays
when your website opens should be disabled immediately. In
fact, go and x that right now. Most people will instinctively
and immediately close a site with auto-playing audio or video
media as soon as it makes a sound - and they will never return.
Im guessing thats not what you were going for.
And while some of the issues have been addressed, the problem
of too mu is greater today than it was when I made the plea
for less in the original e-book.
Ba in 2007, I focused more on the ridiculous number of steps
that it took to successfully engage in an economic transaction
with most artists online at the time. Everybody wanted you to
sign up, ll in your name, address, and nancial details, then
theyd send you a conrmation e-mail, whi youd have to
locate and retrieve from your Spam folder, and then youd have
to login, enter your details again, divide it all by the number you
rst thought of and so on.
Nowadays, independent online music retail has, as far as Im
concerned, more or less been solved. I may be biased - I do some
work for them as an adviser and as an occasional contributor of
editorial content - but I genuinely believe that if your question is
how can I sell my music online?, then the answer is probably
going to be Bandcamp.
e fewer clis for music retail issue has been taken care of for
you.
But because of the proliferation of social networking services,
bookmarking sites, recommendation platforms and other su
wonders, there has emerged a phenomenon of what I would call
buon creep: ever more icons, links, widgets and embeddable
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options crowding out the content that your visitors actually came
for in the rst place.
You dont need an e-mail this article link on your page. People
understand copy and paste. e Tweet this buon is almost
going a bit too far.
at said, the Facebook Like buon seems to be quite useful,
and has been shown to be a generator of trac in lots of
instances. Ive done some experiments using Google Analytics
to see what people cli on my various blogs and sites - and the
results were prey compelling: they clied on the Facebook
Like buon and nothing else. So I removed everything else.
Now they spend more time on my site, they read more articles
and they recommend things to their friends more oen because
they dont feel like theyre sending them to a junk-riddled
cluerfest.
One caveat: this is just how things stand here at the beginning
of 2012. Who knows - these references to Facebook might well
soon be as out-of-date and irrelevant as my 2007 references to
MySpace in the 20 ings e-book are now. Lets hope so.
But in the meantime, you dont need to cover all your bases as
far as social networks are concerned. Chances are, youre going
to get most of the people just with Facebook and most of the
rest of them with Twier.
Minimalism. Zen. Simplicity. Make those your website watwords.
10 Professionalism
Earlier, I talked about dierent communicative contexts. e
way you would communicate with somebody in one environment (say, a bar) might be dierent from the way in whi you
would communicate in another (for instance, from the stage).
However, if youve decided that the way in whi you want to
make your living is in the music industries, and especially if
youre a musician, then one of the contextual elements that you
need to bear in mind is the fact that a lot of the time even
when you are in bars, you are also at work.
is is true both online and o (and frankly, whether you
think its okay to get drunk or stoned while youre at work is
your business, though Id suggest that its something that you
should probably decide deliberately rather than just not give any
thought to), but what I want to talk about here is specically
how you communicate in a professional manner in the online
environment.
Of course, by being professional I dont mean being formal
unless of course that goes along with the particular culture
of the music that you make (for instance, if you run a amber
orestra for corporate events). You can be as informal as you
feel is appropriate given the specic target audience that youre
speaking with, the cultural norms of your musical context and
so on. But what Im specically saying is that its important that
youre not UN-professional.
So to communicate professionally in the context of, say, being
in a band, probably means things like being friendly and polite,
responding to peoples e-mails and other messages as appro91
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Simply put - whats going on, what does it mean, and how can
we use it?
In other words, Im not interested in whether le sharing and
downloading is the single and direct cause of the decline in
fortunes of record labels large or small (it isnt) - other than to
the extent that we recognise the reality that the environment has
profoundly anged in whi these sorts of businesses operate.
is, we must accept, causes great diculties for many of these
sorts of businesses. Nobody disputes that being an economically
viable record label is problematic. It always was - but when
the rules appear to be anging, that can be particularly tough.
Certainty can be hard to come by. But given that fact, Id
make the rather mundane observation that adapting your own
business models in response to a anging world is probably a
more successful strategy than trying to put the world ba the
way it was.
I happen to think that lots of other things (some of them related,
some of them completely incidental) have also happened that
ange the environment within whi music business takes
place, and I will be speaking about a lot of these things as the
book progresses. Most of them have to do with the anging
environment from one aracterised by the predominance of
electric tenologies, to one aracterised by the predominance
of digital tenologies. But of course, political, social, cultural
and other anges have taken place as well many of these
connected to anges in tenology, some in response to them,
and others in spite of them.
In other words, its way more interesting and complicated than
baddies, thieves and pirates makes it sound. And its also far
more allenging than democratisation, frictionless capitalism
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scarce. But digital les are not. ey are the magic paet of
cornakes in the supermarket. eres only ever one in sto,
but every time you take it o the shelf and put it in your trolley,
there it is still on the shelf. It doesnt maer whether one person
downloads a song from iTunes or a million people download
that song - theyre never going to have to reorder another copy
from the warehouse. Once one has been made - supply can be
innite with virtually no marginal cost associated. No storage,
no shipping, no paaging, no manufacturing. And when
goods are in innite supply - uerly abundant - pricing based
on scarcity principles makes very lile sense - and imposing
articial scarcity seems a rather awed endeavour.
at does not mean music has been devalued - a poisonous
concept that is so uerly wrong its beneath contempt. Music
is more highly valued in our culture today than it ever has been
at any point in human history. It just doesnt cost as mu. But
that doesnt mean that you cant make money from it.
Remember that theres a dierence between music and recordings of music. You can actually make money from music
without making any money from recordings of music if you
want to. Im not saying thats the new business model (there
isnt one), but rather Im making the point that those two things
are separate. Recordings of music are, aer all, part of the media
production process that makes up the business that youre in.
Make whatever media products you want, or that you think will
make you money - but you dont have the right to make money
from your music - only the opportunity.
Let me say that again so it sinks in:
You dont have the right to make money from your music - only
the opportunity.
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And that opportunity is, I would argue, greater than its ever
been before - because you have at your disposal something that
you can make freely available so that people get the opportunity
to hear, like and then buy your music (as described in ing 2
above).
Mike Masni of TeDirt aracterises a strategy that musicians and independent labels can use whi leverages this fact
in the following way: Connect with Fans, and then give them
a Reason to Buy (or, as he abbreviates it, CwF+RtB). e thing
that they buy is usually something that has some kind of scarcity
value aaed to it (vinyl, tiets, experiences, physical products,
merandise), though this is not necessarily the case. Sometimes
the thing that they buy is the thing that they could just as easily
get for free if they wish. Give people a good enough reason, and
theyll pay money for things that they dont even have to.
Steve Lawson talks about gratitude as being the best reason of
all (I talk about creating meaning for people - but were more or
less in the same ball park), and oen the fact that the product can
be obtained freely does not deter people from their willingness
to pay if the opportunity to do so is made available and just as
easy.
In fact, the book youre reading now is just as readily available
for free as it is for money, and many people (perhaps youre
even one of them) have osen to pay. Some who originally
downloaded for free have already gone ba to pay money. eir
reasons for doing so are their own. All I can do is try and make
this as good as it can be - by way of providing a reason, creating
meaning (or cultivating gratitude, perhaps) - and then provide
http://techdirt.com
http://stevelawson.net
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12 Distributed identity
e basics of this apter in the original e-book are prey good.
It makes sense to have a central place where people can nd
your stu. A domain of your own. Social networks are all ne
and good, but they are social places, rather than places in whi
you can do business. e metaphor of MySpace as a pub that
I used ve years ago could apply to some extent to Twier and
Facebook today. Its a place where you meet up with people,
at, start to get to know them - but if you want to do business,
best to head ba to your oce.
Of course, that metaphor is limited, but its one to bear in mind and also should contribute to the way in whi you think about
social media use. Retweeting praise is like standing on a air
in a crowded bar and shouting Hey, did you hear the nice thing
this person said about me? He reons Im awesome. Hear that?
Im awesome.
But having a scaer-shot approa to social media and online
proles can be counterproductive, and it might be possible for
someone reading that particular thing in my old book to make
the mistake of thinking that the message is to have as many
online personae as possible, with them all pointing ba to the
one place - so if people do happen to stumble across you on their
preferred social media domain, then youll have lured them ba
to you lair.
ats not what Im trying to suggest. And this is why selectivity
about the networks you do engage with will be important. Youre
going to need to spend some time in ea of the social networks
you oose for yourself.
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13 SEO
Most of what I know about SEO (Sear Engine Optimisation)
is reasonably well summarised in that original apter of the
20 ings e-book. You should know about meta tags, headers,
inbound link text, ALT tags, keywords, regular content updates,
the searability of your site by text-based webcrawlers, and the
importance of your domain name and URL links.
at stu is still important if you want people to be able to nd
your stu on the internet when they sear for the things that
you do and the places that you are.
More sophisticated analyses of SEO are available at a price - time
spent reading books and blog posts, or money spent on geing
experts to mess with your site so that your Google ranking on
certain keywords goes through the roof. But honestly, unless
you have thousands lying around in SPARE MONEY that you
dont know what to do with, I suggest you use it for groceries
and treats instead.
Until youre operating at corporate levels, where tiny fractional
shis in your boom line make major dierences to your net
prots - then I wouldnt spend too mu time and energy on the
problem of SEO.
What Id think about instead, if you want people to be able to
nd you and what you do, is to do all the stu I suggested in
the previous section: that is, have conversations. You can buy
Sear Engine Optimisation, but you can also grow it yourself
organically over time by simply creating meaningful online
activity.
Organic content (ie: stu that you talked about because its
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14 Permission and
Personalisation
In the 20 ings e-book, this section was about permission
marketing - and again, the message remains the same. Dont
spam - and by that I simply mean dont send out messages
that people did not ask for. Even if you think itll be relevant
and interesting to them, youll do more damage more oen by
sending out unsolicited mail than you will gain by encountering
the odd person who appreciates the message you sent them.
All of the beer mailing list services insist that everyone you
send to has opted into your mailing list - and there should always
be a clear, simple and obvious way to opt out at a later stage.
Anything else in the world of bulk email messaging is not only
incredibly irritating, counterproductive and unethical - its now
also illegal in many parts of the world.
e personal mode of communication outlined in that section
of the book was also useful. Talk to one person. Talk conversationally. Youre not making an announcement - its not that
kind of medium. Nor is it a good place to dump a whole lot of
information. If you think it will be useful to provide a long list
of dates and venues for your tour, then put it on a web page, and
provide a link to it so people can e it out if they wish.
But since I wrote that book, other ways of communicating have
become commonplace. Twier is a really good example of this.
Your ance for personalised and invited conversation is the
@ reply message. If someone has said something to you, not
replying would be a strange response. Replying with a yer
for your gig would be equally strange. Fortunately, the way in
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15 RSS
In many ways, RSS is not quite as important as it was when I
wrote the original ebook - and I suspect if I was writing that
book again today, it might not get the same prominence as it did
- though it would certainly rate a mention.
As a tenology its every bit as pervasive now as it was then - if
not more so. And while it became more commonly understood
and more mainstream than it was ve years ago, it didnt
quite make the same leap into public consciousness as did, for
instance, email - but not through any failing of its own as a
tenology - but because in many ways it was leapfrogged by
other tenologies (many of whi use it as an engine).
For instance, its possible to follow updates of dierent Tumblr
and Posterous blogs simply by going and signing into your
account. e function of RSS is replicated, without there having
to be a deep awareness of the process, or a specic activity
associated with subscribing to a feed in a separate reader.
Likewise, many smartphone and tablet apps automatically update the content within them without you having to do anything
other than simply opening them. ey are context specic,
rather than universal in the way that an RSS feed reader is but they perform a comparable function in many instances.
In other words, RSS has, to a large extent, been leapfrogged
by other things that seem less tenically intimidating than the
(largely transparently) code-based nature of RSS tenology.
at said, there are still many ways in whi RSS is useful and
can be deployed in the service of your online music ambitions.
Its still a great way to stay abreast of a range of topics, simply
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16 Accessibility
Issues of accessibility remain almost entirely unanged since
the original book was wrien. Its important that when you
create for the web, you consider not only people who might
not have the latest equipment or a particular set of soware
and hardware congurations, but also people who might have
disabilities that may aect the way that they experience your
online content. As I said in the 20 ings book, dont put a rope
ladder where your wheelair ramp should be.
What has anged quite dramatically since that book was written is the proportion of people likely to be experiencing your
content on mobile devices or on tablets like the iPad. As a
result, making mobile-accessible versions of your site can be
an important consideration - or, at the very least, making sure
that your site displays correctly across a wide range of dierent
platforms - and not just on a range of dierent browsers and
desktop operating systems.
And while I dont want to particularly single out a piece of
soware or tenology that you should specically avoid, I
mentioned Adobe Flash as a problematic tool in that, while its
possible to make beautiful and impressive animated graphics for
your website using that system, many screen readers for blind
people and those with impaired vision cannot access the content
on Flash pages - nor navigate using them. e fact that Apples
iOS devices (iPhone, iPod, iPad) do not support Flash is yet
perhaps another good reason to consider alternatives - and su
alternatives do exist.
at said, its also increasingly common that people will use
services that have pre-made templates, rather than design their
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16 Accessibility
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abilities in the same way, and not everybody has the same
access to fast broadband and unlimited data that you might. e
internet might be accessed by more and more people around the
world every day - but their experience of it diers profoundly,
and it pays to remember that when youre making stu in that
media environment.
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same from one person to the next - and nor should it be.
In my own experience, experimentation pays o. As part of the
process of writing this book and making it available for sale as its
being wrien, I have tried some dierent ways of incentivising
and rewarding readers. I have already abandoned some things
that didnt work for me, for this book or for the specic people
for whom this book was wrien. at does not mean that those
strategies dont work - only that they didnt in this instance.
ere isnt a recipe - only an approa to geing the balance
right. Listening to your audience really helps in this respect.
Remember how I said this is a conversational medium? In a
conversation, youll want to be listening at least as mu as you
are talking. is is not broadcasting, advertising or any other
manifestation of one to many communication. Its a dialogue and an ongoing one at that.
But heres the key: the people youre having an ongoing dialogue
with are not your customers your audience, your tribe or your
1000 true fans. eyre not your anything. To continue that
engagement in a meaningful way (and especially in an economic
way) its your job to keep nding more rewards, more incentives,
more reasons. Simply being a musician is not enough. You have
the opportunity to make money - not the right. e best way to
make the most of that opportunity is to understand what people
want - even if they dont know it themselves.
18 Frequency is everything
e simplest way to reect upon ing 18 of e 20 ings You
Must Know About Music Online is just to say that frequency
is still everything. If youre busy rewarding and incentivising,
thats absolutely ne - but unless theres ange and growth,
people are going to get si of coming ba to the same old stu,
no maer how great it is.
But the point of this section is not just to say that you should keep
making and releasing more stu - but rather that you should keep
the conversation going, and you should do what you can to keep
it interesting. Your narrative needs to be a dynamic one, and
not merely a static biography. is is why blogging - as well as
lifestream tools su as Twier, Instagram and Diaspora - are
so useful: your story simply unfolds as it happens to you - and,
more importantly, as you make it happen.
Its worth remembering that your journey as a creative person
is interesting to people and that many of what seem to be the
mundane, day to day happenings that you might think are best
hidden from view or are insuciently glamorous are the very
things that ll out the story.
But theres a ipside. Living in public - even if its a small
public - can be quite a good motivator for doing things that
are noteworthy and interesting. If you are thinking of yourself
as a aracter in a story, then you are more likely to give that
aracter things to do that are worth telling.
However, for many people this causes a serious problem - and
its this:
What if I dont want to be open and public about my life? What
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18 Frequency is everything
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19 Make it viral
In an age in whi YouTube clips can be circulated and spread
worldwide - because theyre interesting, funny, surprising or
wonderful - theres something entirely hubristic about the digital
marketing company that claims to make virals. What they
make is videos. ose videos might be shared virally. ey may
indeed have some expertise that makes those videos more likely
to be disseminated in that way. But they do not make virals in the same way that bands do not make hit records - but rather,
they make records that become hits.
at said, the quality of shareability is something that is worth
thinking about and investing time in craing when it comes to
making online media - especially for the purposes of promotion.
Fortunately, a lot of that shareability is now hard-wired into the
tools that we use. e Facebook Like buon, for instance, is
an engine for sharing - as is the reblog function in Tumblr or
retweets in Twier. Social media platforms are designed for
people to share things with their friends. ings that they nd
surprising, interesting, funny or wonderful.
So the meanisms of sharing are not the problem. For the most
part, this has been taken care of for us. Its the reason to share
that we need to give our thought to.
And thats where the idea of narrative and social objects come
in. Im going to be devoting a whole section to this later in
the book, but human beings are storytelling creatures. is is
how they make meaning, and its how they connect with others.
People dont just socialise in a meanistic, join-the-dots way.
ey socialise about things. ey dont just talk, they talk about
things. And the kinds of things they like to share are the ones
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around whi they can tell their own stories and have their own
conversations.
Your links are not interesting because of you, theyre interesting
because of the dynamic between the teller and the hearer of the
tale. I dont retweet your funny one-liner, your music video or
the link to your album because of you. I do it because of me.
Its a way in whi I can meaningfully connect with my people.
What you have provided me with is a social object that I can use
as a context for engagement and sociality.
e strong subtext of the phrase e this out is lets talk
about this. So when you decide to make a viral (in whatever
way you wish to interpret that), the questions you need to be
asking yourself are how can people connect this to their lives?;
what sort of conversations do I want to start?; what is it that
will engage people in a manner that goes beyond simply huh?
In other words - whats the bigger picture? and ultimately to
what end? ose are good questions to ask - and while the
instant gratication of dumb fun might be more likely to result
in things that are shared virally, the combination of remarkable
and meaningful will have a mu deeper impact - both on the
lives of the people who share those social objects and on your
own music business online strategy.
But Please RT and Like this to win are not reasons to share.
People remark on things that are remarkable.
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you are selling them a product that has a purely economic value
based on supply and demand, cost of manufacture, opportunity
cost and perhaps the price of convenience. It might be simple
and pragmatic (this record costs $10. e end.), but it reduces
the exange to a single transaction rather than an ongoing one.
You have nished with that person as soon as you have their
money. Hit the bell on the desk and yell Next!
When you ask them to pay what they want, conict arises
between frugality, generosity, current means and a whole range
of other intangible factors. When you ask them to pay what they
think its worth, you open a whole can of worms about how they
value the meaning that your music represents for them.
I guess the phrase you oose what to pay neatly avoids the
problem, and sidesteps the issue of providing the basis on whi
that economic decision should be made. You oose what to pay,
you oose how to pay, you oose when to pay, and you oose
who to pay.
But more importantly, paying becomes part of the ongoing
dialogue within the conversation, whi is its own end. e
relationship is not the means by whi you drag the fan to
the eout - but money becomes one of the things that are
exanged as markers of value (in the sense of valuing ones
friendship, rather than in the sense of valuing an antique).
Money becomes discursive in this context. Its part of the
conversation, not the end of it.
Forget product, sell relationship means stop thinking about the
wrong stu. Recordings, t-shirts, posters and experiences are
not your products, but your by-products. ey are, of course,
an important way in whi the commerce of what we do takes
place - but that commerce exists within the context of culture,
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reward that suits, and what you pay goes directly to me. For
whi I am, of course, very grateful.
anks again for eing this out - and Id love to hear what
you think about the book so far. Im @dubber on Twier.
http://andrewdubber.com/pay.html
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Further Reading
FRITH, S. (1988) e Industrialization of Music. Music for
pleasure: essays in the sociology of pop. London: Polity.
MCLUHAN, M. (1962) e Gutenberg galaxy; the making of
typographic man. Toronto: University of Toronto Press.
MCLUHAN, M. (1964) Understanding media; the extensions of
man. (1st Ed.) New York: McGraw-Hill.
SMALL, C. (1998) Musiing : the meanings of performing and
listening. Hanover ; London: University Press of New England.
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