Documente Academic
Documente Profesional
Documente Cultură
sample and virtual synth additive-FM synthesis ReFill for Reason 5 and above.
This is a free demo for Additions. The full product contains
nearly 3GB of uncompressed samples. All sample-based
patches in the Demo version are limited to one sample per
tone, and only a selection of Multi Combinators have been
included.
All sounds in the Additives demo may be freely used in your
music productions.
Samples or patches from this Demo product may not be
repackaged or resold without the prior permission of the
ReFill producer.
JP would like to extend a massive thanks to selig aka
Giles Reaves for the last-minute Additions of his wonderful VocoSynth!
www.jiggery-pokery.com
Jiggery-Pokery Additives
Contents
Additive synthesis ................................................ 4
The synths ........................................................... 5
Side-chain synthesis ............................................. 7
From the maker of ....................................... 10
Jiggery-Pokery Additives
Additive synthesis
What is it?
Additive synthesis starts with a fundamental wave (usually a
sine wave) to which you add further harmonic or inharmonic
frequencies (known as partials). By contrast, subtractive synthesis starts with a waveform and removes harmonics from it
through filtering.
A brief history
The most common, and most famous, use of additive synthesis is of course, the organ, which has existed for over two
thousand years. Even the modern organ, where the mix
of partials could be controlled by the use of stops, a set of
pull-knobs, first appeared around 500 years ago!
By the mid-20th Century, additive synthesis was firmly established in electronic form. The Hammond organ, devised as a
portable replacement for pipe organs, had appeared in the
early 1930s, and 1960s brought transistorisation with small
but weighty Farfisa and Vox organs. But still, these were all
organs, with a limited number of partials. But to this day the
pipe lengths are still used to decribe the octave of an oscillators root pitch, 64, 32, 16, 8 etc.
FM (Frequency Modulation) synthesis, such as that used in
the Yamaha DX range, and Reasons Thor FM Pair oscillators, is a development of additive sound generation. In basic
terms, one partial is used to modulate another partial. Thor
FM Pair operators feature 32 partials, but of course in FM
synthesis you can in effect only hear one partial per operator,
so it both is and isnt additive synthesis.
The RMI Harmonic Synthesizer was the first additive and FM
synthesizer. Launched in 1974, and fully digital (probably
the first commercially available digital synth), it is a rare and
(purely due to its use by Jarre on Oxygene) expensive crea4
Jiggery-Pokery Additives
The synths
DK Synergy
Factory sounds
Cart #3 - FX
Cart #4
Cart #5
Carlos #1 - Orch Plus
Carlos #2 - Bells & Whistles
Carlos #3 - Missing Links
Kawai K5
Kawai produced two additive synthesizers. The K5/K5m
launched in 1987, sold a few, disappeared. Ten years later
Kawai tried again and launched the PCM-enhanced K5000
series... sold a few, disappeared! The K5m despite the very
ulitarian look, is very impressive when used in Multi Mode.
The original K5 was thought to be too complex to program.
JP considers this slightly unfair: its generally no more complicated than any other button-based synth, but its true that
adjusting the harmonics does require more fractionally more
Note: this page and the following page are taken from the full Additions
pdf guide, and do not reflect the sounds included in Additives
Factory Internal
Factory External
Cards 1, 2, 3, 4, 5 and 7
Jiggery-Pokery Additives
Side-Chain synthesis
Late in the production of Additions, Giles Reaves unveiled
his VocoSynth additive synthesizer. It seemed quite a good
fit with what JP had been working on with some virtual RMI
Harmonic Synthesizer Combinators but hadnt quite managed to make work, and fit in the overall ethos of the Additions project.
Here is Mr Reaves:
Im calling this type of synthesis Side-Chain Synthesis,
because the harmonics levels are solely determined by the
spectral envelope of the side-chain input, which can be percussion, a Thor synth or any of the above! Its pretty cool to
hear the difference between a filtered sawtooth and an FM
pair (you can recognize the signature of each), or a multioscillator, or filtered noise, or oscillator sync, comb-filtered
noise etc., etc.
When these are combined you can get some interesting
textures, and what is unique is that this is not just waveform
mixing, but CV mixing where the combined elements are
used to drive a single bank of sines to produce the audio
signal. Detuning two oscillators in the side-chain signal has
a very different effect than detuning two oscillators in a
traditional synth.
Also worth noting, I added another vocoder/side-chain for
sine panning, so each harmonic is being panned by a second
and seperate audio-to-cv signal. This synth, while the audio
quality of 16 harmonics isnt that great still allows such unlimited potential. Enjoy!
FFT or DHG?
In the selig VocoSynth folder are two templates, JP VocoSynth DHG and selig VocoSynth FFT. The selig FFT version
is Giles original Side-Chain synth, where the harmonics are
Wave
Adjust this rotary to select Sine [Flute], Triangle [Clar.], Pulse or
Saw [Reed] waves. Enable the Smooth X-Fade button to, er,
smooth the crossfade between the wave types
Volume
Adjust the relative levels of the Dry Signal [DHG] and the VocoSynth [V.Synth]
VocoSynth
Mod. Decay controls the reaction time of the VocoSynth; increase to slow down the reaction time, decrease to speed it up
(note you can also adjust the Attack directly on the VocoSynth
BV512 module too). Use Mod. Hold to freeze the current
harmonic levels, while VocoSustain and VocoRhythm will turn
on the Thor oscillator to side-chain and ReDrum to side-synth
respectively. Remember to Run the devices to hear the VocoRhythm section!
As you will see from the next page, it is a bit of beast, and
JPs PDF template is struggling to contain it.
Jiggery-Pokery Additives
The top half of the selig VocoSynth covers global controls and
effects. Use the Modifier rotarys of the two Amp Env Thors
to adjust Attack, Decay, Sustain and Release of the Digital
Harmonic Generators.
The Mclass suite is the last part of the signal chain, which follow the Master Levels. Channels 1 and 2 here are also controlled by Rotarys 2 and 3. A set of effects are included for your
convenience on the Return send busses.
The VocoSynth section begins with the two harmonic mixers (1-14, and 15-16). In the FFT version, all the faders are
at zero. You can increase the faders to heighten a particular
harmonic if required. In the DHG version, always use these
faders to manually adjust the levels of the harmonics.
Adjust the timbre of the sound with the BV512 controls,
even add some of the dry side-chain signal in works particularly well using just the VocoRhythm option. Likewise you
can modify the VocoPan properties. Each DHG goes through
its own filter, and both the filter and amp envelopes can be
manually adjusted as required. Use the VocoSynth Mixer to
set the levels of the Synth Mod and Rhythm Mods.
Jiggery-Pokery Additives
Jiggery-Pokery Additives
Elements - Vector Synthesis Workstation ReFill, featuring Waldorf Blofeld, Korg Wavestation and Roland SC-8850
Blue Meanie: Virtually an ARP2600 - Thor and Kong-based analogue synth machine
Kings of Kong Classic Drum Machines* - the premier ReFill for Reason 5, with over 50 classic beatboxes for Kong Drum Designer
Retro Organs - Hammond B3 + Farfisa Compact + Vox Continental in one magnificent OrganFill
B3 Tonewheels v1.5 - the original 24-bit non-Leslie samples ReFill with advanced rotary speaker emulation
Farfisa Combo Compact Deluxe v1.5 - original 24-bit samples in a versatile Reason package
Vox Continental v1.5 - all the Vox organ sounds for the first very time in Reason
Hammond Novachord* - the near-antique pre-WW2 monster polyphonic valve synthesizer
Retrospective: 40 years of Synthesizer History* - Over 1Gb of vintage samples from synths and electronic keyboards
FreeFills
________________
Combinator skin sets
All skins updated June 2010 to work with Record and Reason 5.0
Analogue Heaven volume 1 v2 (the Analogue Monsters set for PinkNoize Studio)
Digital Heaven v2
Guitar Collection v2
8-bit Collection v2
Orkester Collection v2
Cubana Collection v2
10
Jiggery-Pokery Additives