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Course ATEC 4337 is the third course in a series of three 3D computer animation
Description courses. This course focuses on 3D keyframe animation.
Course Students are expected to be participating and working in each and every
Methodology class. Students are encouraged to collaborate in solving some of the
difficult technical and conceptual problems that are part of their project.
Class sessions will consist of lectures, demonstration, studio work,
critiques, video reference, and discussions focusing on class assignments.
The class format will take on a variety of styles, as the subject dictates.
Examples will be presented and discussed in lectures, videos and
demonstrations. Students will present their work in critique sessions.
Students are encouraged to complete all work at the ATEC computer labs
in order to benefit from collaborative learning with your peers. Students
choosing to use "offsite" hardware and software must have their current
working files on the system and available for review at the beginning of
each and every class. Problems with "offsite" systems and/or
incompatibility will not be an acceptable excuse for missed assignments.
Tentative Week Getting Started Assign-
Course Topics Maya
Date with Mata ment
Schedule Setting up
keys, graph
(Course Schedule is editor Learning Resources A1 given
subject to change at the Groups, -> Tutorials ->
Keyframe animation parenting, Getting Started with Reading:
discretion of the Wk 1 Maya -> Animation -
Hierarchy hierarch Lasseter's
instructor. Check 5/17
Order of transformation Changing > Lesson 1 paper,
periodically for updates.) order of Keyframing and the Principle of
transformation Graph Editor Animation
(bouncing ball
demo no. 1)
Deformer
(bounding ball
Wk 2 demo no.2) A1 process
Principles of animation
5/24 Playblast book due
(hardware
rendering)
Character Setup:
Wk 3 Cinematography: A1 work in
Expressions Lesson 1 Skeletons
5/31 camera progress
and kinematics
IK handles and
solvers, limit Animation ->
Wk 4 Forward and inverse Lesson 2 Set Driven A1 due
on joint
6/7 kinematics A2 given
rotation angle key
and damping
Wk 5 A2 process
Timing Driven keys
6/14 book due
Wk 6 A2 work-in -
Mid-term
6/21 progress
Wk 7 A2 due
Acting workshop
6/28 A3 given
Wk 8 A3 process
Motion capture demo
7/5 book due
Wk 9 Procedural animation, A3 work-in -
7/12 dynamics progress
Wk 10 Final project
A3 due
7/19 presentation
Grading policy
Students must demonstrate satisfactory achievement of course objectives
through fulfillment of course assignments and by contributing to class
discussions and critiques. Course assignments will require students to use
software and equipment available at the ATEC computer labs. Course
evaluation will be based upon the following:
If you need to drop the class for any reason, you are responsible for
initiating the drop procedure. Contact the Register's Office. If you do not
withdraw by the specific drop date and you do not fulfill the requirements
of the class, you will receive a failing grade.
Course Notebook/Sketchbook
Supplies Archive Material: CD or DVD
Scholastic Dishonesty