Documente Academic
Documente Profesional
Documente Cultură
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0310700
0309552
NG SUEH YI
0310587
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CONTENT
1.0 INTRODUCTION
1.1 Aims and Objectives
2.0 PRECEDENT STUDIES
2.1 Lighting Precedent Study
2.2 Acoustic Precedent Study
2.3 Conclusions
3.0 RESEARCH METHODOLOGY
3.1 Methodology of lighting analysis
3.1.1 Description of Equipment
3.1.2 Data Collection Method
3.1.3 Lighting Analysis Calculation
3.2 Methodology of Acoustic Analysis
3.2.1 Description of Equipment
3.2.2 Data Collection Method
3.2.3 Acoustic Analysis Calculation
4.0 CASE STUDY
4.1 Introduction
4.2 Measured Drawings
4.3 Existing Lighting sources
4.4 Existing Acoustic sources
4.5 Existing Materials on site
5.0 LIGHTING ANALYSIS
5.1 Lighting Data Record
5.1.1 Daytime Lux Readings
5.1.2 Night time Lux Readings
5.2 Lux Contour Diagram
5.2.1 Daytime Lux Diagram
5.2.2 Night time Lux Diagram
5.3 Analysis and Calculations
5.3.1 Zone 1: Outdoor Sitting Area
5.3.2
5.3.3
5.3.4
5.3.5
5.3.6
5.3.7
Zone
Zone
Zone
Zone
Zone
Zone
2:
3:
4:
5:
6:
7:
Speakers Specifications
Zone
Zone
Zone
Zone
Zone
Zone
Zone
6.4.4 Calculations
7.0 CONCLUSION
8.0 BIBLIOGRAPHY
9.0 APPENDIX
1:
2:
3:
4:
5:
6:
7:
1.0 INTRODUCTION
The First Case Study has for mission to bring out information about the
type of lighting used in the selected premises as well as the behavior of
the artificial lights towards the occupants and the space itself.
Furthermore, the type of material used will also be analyzed in order to
evaluate and conclude reasons for the behavior of the Lightings.
Case Study 2: Acoustic
The Second Case Study will as well constitute in identifying the types of
materials primarily in order to evaluate of the reflectance and absorption
of noise within the premises. The materials textures indicate the intention
of the designer by putting it there in the certain context. The Sources of
noise will also be identified together with the alternatives designed by the
Interior Designer or Architect.
Reason 2: The only reflective surface within the entity of the lamp is the
inner surface of the shaft which projects the light beam into the predicted
and predesigned direction by the shape of the shaft. The shape of the
shaft design also determines the spread limitations of the light beam.
The entity of the two bodies connected to each other are made out of the
same material which is steel painted out of Red Glossy Oil Paint. Since the
Caf is a double storey Cubicle Space of 160 sqm, the staircase is
attached to the White Brick Wall, once light is projected onto the surface
of the fencing partition wall, the brick wall is turned red. This might seem
to be basic reflection coincidence but this is all part of the artsy concept of
the caf in order to create the childish and playful atmosphere around the
premises.
The Mate Black Surface of the False Ceiling on ground floor absorbs the
excess of light produced by the spot lights and the light reflected by the
flooring material in order to achieve of balance within dark and bright
sight of vision. The Ceiling also absorbs of the light reflected by the glossvarnished tables in order to prevent them from blinding the occupants
sight. The False Ceiling due to its Absorption quality produces the Dark
Shadow strips projected on the White Brick Walls.
Floor Finish
The Floor Tiling System covers the whole ground floor, which has a
consequent reflection coefficient. The Lamps will project light beams
downwards and the Flooring finish will reflects and let the False Ceiling to
Absorb the excess of light in order to achieve balance.
Fig 5. Relationship between Flooring finish and False Ceiling Mate Finish
2.2
ABSTRACT
In the new Kaupbing Bank Headquarters was designed a newly Auditorium
Hall with a maximum capacity of 178 persons. Carefully designed to exert
optimum Acoustic performance which the according systems has been
prominently designed by VST-Rafteikning Consulting Engineers Ltd.
BUILDING DESIGN OVERVIEW
The aim of the Auditorium Halls design process was to create an ease of
conduction lectures in the concerned perimeter at optimum performance
without any sound reinforcement systems. The Special Quality of this
Auditorium Design concerns the Speech legibility, which allows sufficiently
high performance along the evenly distributed SPL from a single source
from the stage throughout the audience area.
In order to achieve this type of optimum Acoustic Performance the walls of
the hall were designed to be diffusive to avoid flutter echoes. A sound
reflector was installed as being a double false ceiling with the purpose of
increasing the Sound Pressure Level in the rear part of the audience area.
Sound Absorption components were places in the circumference of the
audience area in order to adjust the reverberation time from the sound
incoming from a specific source located on stage.
DESIGN SPECIFICATIONS
Length, L = 16.6m
Width, W = 12m
Height, H = 6.1m
Volume, V = 913m3
Seating Capacity, N = 178 pax.
Seating Area, Sa = 123 m2
Sa/N = 0.7m2
V/N = 5.1m3
each well is 10,75 cm deep and up to 21,5 cm wide. The MLS- diffuser
described was used as a starting point for the architectural design of the
final wall. The architect was given the freedom to play the MLS-sequence,
i.e. shift it, reverse it etc. as long as the pattern within each period was
maintained. The front side of the diffusers is made of 6 mm painted MDF.
ACOUSTIC PERFORMANCE ANALYSIS
In the final Design Proposal the sound reflectors were moved to the ceiling
where they will bounce the sound waves to the rear area of the audience
and the side walls were armed with Acoustic diffusers in order to minimize
the use of Sound Emission Sources in order to increase the function
efficiency of the Space.
In the ceiling above the audience area is a reflector. It is 8,5 m wide, 2,3 m
deep and rotated by 12 along the transverse axis. It directs sound waves
travelling from the stage towards the rear of the seating area.
It was required by the acousticians that the seats in the audience area
would have minimal difference in sound absorption whether they are
occupied or not. The seating area is 113 m
and covered with leather.
Four (4) receiver positions were established and evaluated at that time in
order to settle a comparison with measurements.
MATERIAL
125Hz
250Hz
500Hz
1kHz
2kHz
4kHz
0.2
0.65
0.85
0.48
0.48
Leather
0.49
fabric for
audience
seats
0.66
0.8
0.88
0.82
0.7
Gypsum
0.14
boards
with 18%
perforatio
n
as
reflectors
0.1
0.06
0.05
0.04
0.04
0.99
0.99
0.89
0.52
0.31
CONCLUSION
A reasonably adequate balance was found between the measured and
predicted results. The agreement , though, varied thought the audience
zone.
2.3 CONCLUSIONS
LIGHTING PREDECENT STUDY
The Analysis of the Lighting Precedent Study Speculating the Board Game
Caf in Athens, Greece highlighted many important factors about artificial
lighting in closed environment. Specifying the more important ones
including the type of materials. It has been deduced in the precedent study
that the types of materials counting in Absorbents and Reflectors as well as
dimmers controlled the light intensity and outcome. The colour of the
material plays an important role in the process as the hue and saturation of
any specific colour defines the reflectance or absorption coefficient of the
type of incoming light. This prominent example, through the use of mixed
materials composition in between absorbents and reflectors placed
opposite to each other and the light source placed at mid distance to each
other defines the space as being an efficient example which utilizes the full
potential of the light sources as well as create cozy surroundings
comfortable for the occupants.
between
the
different
types
of
materials
is
3.0
RESEARCH METHODOLOGY
3.1
A Lux Meter was used for conducting this research. A Lux Meter is a
hand held device measuring the illumination level in the unit of Lux
Camera
The camera is used to capture the materials, spaces, lighting
condition of the place and also to capture the lighting appliances.
c.
Measuring
tape
Used to
measure the
dimensions of
the space and
height of the
position of lux
meter.
Display
Measurement
Sensor
1999
0-50,000 Lux, 3 ranges
The exclusive photo diode & color correction
Zero adjustment
filter
Built in external 0 adjustment VR on front
panel
Indication of 1
0-50o C
Less than 80% RH
006P. DC 9V battery
Approx. 2mA
160g
Main instrument 180mmx73mmx23mm
Standard
Accessories
Features
-Separate Light Sensor allows user to measure the light at an
optimum position.
-LSI circuit provides high reliability and durability.
-LCD display allows clear read-out even at high ambient light level.
-Sensor used the exclusive photo diode and color correction filter,
spectrum meet C.I.E. photopic.
-Sensor COS correction factor meet standard.
-High accuracy in measuring.
-Wide measurement, 3 ranges: 2000 Lux, 20000 Lux and 50000 Lux.
-Build in the external zero adjust VR on front panel.
Range (Lux)
0-1999
2000-19990
20000-50000
Resolution (Lux)
1
10
100
Accuracy
( 5% + 2 d)
( 5% + 2 d)
( 5% + 2 d)
Data Constrain
No special skill is required to operate the lux meter. It is fairly easy to
obtain readings using the device provided. However, there will be several
constraints on site that might affect the readings.
Incomplete definition
Different height levels of the placement of the devices will affect the
readings, different readings will be collected as each individual who is
operating the devices are of different heights. Also, the operator might
unintentionally cast shadows onto the light sensor affecting the actual
readings.
Instrument drift
Lux meter readings fluctuates all the time when measuring therefore
readings are only recorded when the display screen shows a rather
constant reading. Taking measurements before any reading is stable will
result in a measurement that might be generally too low or too high.
Environmental factors
Weather is one of the factors that could affect the readings of the lux
meter. Higher lux meter readings will be obtained on a rather sunny day
compared to cloudy or rainy days.
Standard References
Referring to MS 1525, the factors could affect the readings of the lux
meter. Higher lux meter readings will be obtained on a rather sunny
day compared to other weather conditions.
Working Area
Illuminance (Lux)
Maximum Lighting
Restaurants
Offices
Classrooms/ Lecture
200
300-400
300-500
Power (W/M2)
15
15
15
Theatres
Auditoriums/ Concert
200
15
Halls
Hotel/ Motel/ Guest
150
15
Rooms
Lobbies/ Atriums/
100
20
Concourse
Supermarket/
200-750
25
Shops
Store/ Warehouse/
100
10
Corridors/ Toilets
Carparks
100
Department/ Store/
Materials
Plaster- white 80%
White porcelain 65-75%
Glazed white tile 60-75%
Limestone 35-70%
Marble 30-70%
Sandstone 20-40%
Concrete 15-40%
Granite 20-25%
Carbon 2-10%
Reflectance
Wall (Raw concrete with
paint- medium grey
25%
Step 2
Find room index
For example,
Length of space=2.5m, Width=2m, Height from work plane to luminaire=2.5m
Room index=LxW/(L+W)xH
=2.5x2/(2.5+2)x2.5
=0.45
Step 3
Step 4
Calculation of illuminance required and number of light required:
Illuminance level required:
Illuminance level required E=nxNxFxUFxMF/A
Number of light required N=ExA/FxUFxMF
ORIGINS
The
The
The
The
The
The
The Above reasons or criteria are the ones, which makes the Site
Selection a suitable example for this exercise. Thus, the Analysis part of
this assignment has been conducted there for duration of 3 days
including, Preliminary Analysis, Morning Time Analysis and Night Time
Analysis.
GROUND FLOOR
FIRST FLOOR
Bulb
Warm White
Colour Temperaure, K
2700K
Power, W
2.7 W
Luminous Flux, lm
250 lm
Limunious Efficiency, lm/W
92.59 Lm/W
Colour Rendering Index, CRI
80
Lifespan,h
15000 hour(s)
Located in the outdoor seating area with the double volume space. The LED
candles mimic and resemble traditional candle chandeliers to enhance the
surrounding atmosphere.
LED Globe Bulb
One of the restaurant's illuminances found in the baking area, which
contains a seating area for reserved customers.
Bulb
Colour Temperaure, K
Power, W
Luminous Flux, lm
Limunious Efficiency, lm/W
Colour Rendering Index, CRI
Lifespan,h
Warm White
3000K
13
1200
92.3lm/W
80
30000 hour(s)
LED Downlight
Functions as the restaurant's major light source as it has the highest number
of illuminance. The illuminance could be seen in almost all zones in the
restaurant.
Bulb
Colour Temperaure, K
Power, W
Luminous Flux, lm
Limunious Efficiency, lm/W
Warm White
2950K
9W
790l,
88 lm/W
80
50000 hour(s)
Compact Fluorescent
Located on the 1st Floor Seating Area and installed by the bookshelf on the
back. The compact fluorescent lights here does not function in providing the
area's major light source, but rather function as one of the area's decorative
elements. This bulb has the highest power usage of 30W per bulb among
other types of light sources in the restaurant, but with the least number of 3
bulbs used.
Bulb
Colour Temperaure, K
Power, W
Luminous Flux, lm
Limunious Efficiency, lm/W
Colour Rendering Index, CRI
Lifespan,h
Warm White
2700K
30W
2000l,
66 lm/W
80
10000 hour(s)
LED Tracklight
Located in several zones in the restaurant especially in Ground Floor baking
area, where the tracklights are installed to shed further light and to display the
pastry counter.
Bulb
Colour Temperaure, K
Power, W
Luminous Flux, lm
Limunious Efficiency, lm/W
Colour Rendering Index, CRI
Warm White
2700K
5W
300 lm
60 lm/W
80
Lifespan,h
45000 hour(s)
MATERIAL
COLOR
SURFACE
TEXTURE
ABSORPTION
COEFFICIENT
500H
z
2000H
z
4000H
z
0.02
0.02
0.05
CEILING
GYPSUM
PLASTER
BOARD
BEIGE
MATTE
WALL SYSTEM
CEMENT
PLASTERED
BRICK WALL
SYSTEM
WHITE
ROUGH
0.02
0.02
0.02
RAW
CONCRETE
FINISH
PEWTER
GREY
ROUGH
0.04
0.08
0.1
CERAMIC
TILES
LIGHT SKY
BLUE
GLOSSY
0.01
0.02
0.02
RED BRICKS
SKIN
FINISHED
BROWNISH
ORANGE
ROUGH
0.03
0.05
0.07
CATEGORY
MATERIAL
COLOR
SURFACE
TEXTURE
ABSORPTION
COEFFICIENT
500H
z
2000H
z
4000H
z
BLACK CLOUD
TINTED
GLASS
DARK
TRANSLUCEN
T
SMOOTH
AND
GLOSSY
0.04
0.02
0.02
TIMBER
BROWN
ROUGH
0.07
0.06
0.07
GLOSSY
BROWN
SMOOTH
AND
GLOSSY
0.42
0.43
0.48
SMALL
WOODEN
CHAIRS
OAK BROWN
GLOSSY
0.08
0.08
0.08
MARBLE
COUNTERTOP
S
GLOSSY
WHITE
SMOOTH
AND
GLOSSY
0.01
0.02
0.02
WOODEN
TABLES
REDDISH
BROWN
ROUGH
0.08
0.08
0.08
TIMBER
PARQUET
FLOORING
LEATHER
SOFA
MATERIAL
COLOR
SURFACE
TEXTURE
GYPSUM
PLASTER
BOARD
BEIGE
MATTE
WHITE
ROUGH
RAW
CONCRETE
FINISH
PEWTER
GREY
ROUGH
CERAMIC
TILES
LIGHT SKY
BLUE
GLOSSY
RED BRICKS
SKIN
FINISHED
BROWNISH
ORANGE
ROUGH
REFLECTANCE
CEILING
0.8
WALL SYSTEM
CEMENT
PLASTERED
BRICK WALL
SYSTEM
0.45
0.3
0.7
0.3
CATEGORY
MATERIAL
BLACK CLOUD
TINTED
GLASS
TIMBER
PARQUET
FLOORING
LEATHER
SOFA
COLOR
SURFACE
TEXTURE
0.08
DARK
TRANSLUCEN
T
SMOOTH
AND
GLOSSY
TIMBER
BROWN
ROUGH
0.35
0.4
GLOSSY
BROWN
SMOOTH
AND
GLOSSY
SMALL
WOODEN
CHAIRS
OAK BROWN
GLOSSY
MARBLE
COUNTERTOP
S
GLOSSY
WHITE
SMOOTH
AND
GLOSSY
0.6
WOODEN
TABLES
REDDISH
BROWN
ROUGH
0.4
0.4
The following figure xxx and Fig xxx shows the position of light source in WOLO Tous
Le Jours, on both Ground floor and 1st Floor.
5.3
Analysis and Calculations
5.3.2 Zone 1: Outdoor Sitting Area
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
750 - 2200
1594
Dark
29.5 - 121
30.8
Location
Dimension
Area
Height of Ceiling
Height of
Luminaries
Height of Work
Level
Vertical distance
from work place to
luminaries
Standard
Illuminance
Reflection Factor
Average,
EInternal
Room Index
Utilization Factor
(based on given
utilization factor
table), UF
0.27, 27%
0.52, 52%
Maintenance
Factor, MF
Type of Light
0.8
0.8
Power, W = 2.7 W
Luminous Flux, lm = 250 lm
Limunious Efficiency, lm/W = 92.59
Lm/W
According to CIBSE Code for
Lighting, this area requires: 200 lux
Power, W = 5 W
Luminous Flux, lm = 300 lm
Limunious Efficiency, lm/W = 60
Lm/W
According to CIBSE Code for
Lighting, this area requires: 200 lux
N= 156
E = N(F x UF x MF)/A
= 156(250 x 0.27 x 0.8)/42.13
= 199.95 = 200Lux
N=5
E = N(F x UF x MF) / A
= 5 (300 x 0.52 x 0.8)/42.13
= 14.8 lux
Illuminance Level
required, E
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
120 - 1000
395.8
Dark
74.8 - 148.8
126.7
Location
Dimension
Area
Height of Ceiling
Height of
Luminaries
Height of Work
Level
Vertical distance
from work place
to luminaries
Standard
Average,
EInternal
Illuminance
Reflection Factor
Room Index
Utilization Factor
(based on given
utilization factor
table), UF
Maintenance
Factor, MF
Type of Light
Illuminance Level
required, E
0.57, 57%
0.8
0.8
Power, W = 9 W
Luminous Flux, lm = 790 lm
Luminious Efficiency, lm/W = 88
Lm/W
According to CIBSE Code for
Lighting, this area requires: 200 lux
Power, W = 5 W
Luminous Flux, lm = 300 lm
Luminious Efficiency, lm/W = 60
Lm/W
According to CIBSE Code for Lighting,
this area requires: 200 lux
N= 27
E = N(F x UF x MF)/A
= 27 (790 x 0.57 x 0.8) / 50.4
= 193 lux
N=6
E = N(F x UF x MF) / A
= 6 (300 x 0.57 x 0.8) / 50.4
= 16.3 lux
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Average,
EInternal
Clear Skies
300 - 3000
1147
Dark
126 - 145.3
139.2
0.7m
LED Downlight = 1.8m
100lx
Ceiling: Plaster (beige) - 0.7
Wall: Raw brick with no finishes(red orange) - 0.3
Floor: Timber Parquet Flooring(brown) - 0.2
Room Index
LED Candle
Room Index
= (LxW)/(L+W)xH
= (5 x 4.2)/(5 + 4.2) x 1.8
= 21/16.56
= 1.3
0.53, 53%
Maintenance Factor, MF
Type of Light
0.8
Power, W = 9 W
Luminous Flux, lm = 790 lm
Lumunious Efficiency, lm/W =
88Lm/W
Illuminance Level
required, E
According to CIBSE Code for Lighting, this area requires: 200 lux
N= 14
E = N(F x UF x MF)/A
= 14(790 x 0.53 x 0.8)/21
= 223.3 Lux
Total Illuminance Level = 223.3Lux
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
320 - 5180
Dark
109.3 - 161.5
Location
Dimension
Area
Height of Ceiling
Height of
Luminaries
Height of Work
Level
Average,
EInternal
2100
128.9
Vertical distance
from work place
to luminaries
Standard
Illuminance
Reflection Factor
Room Index
Utilization Factor
(based on given
utilization factor
table), UF
Maintenance
Factor, MF
0.8
0.8
Power, W = 9 W
Luminous Flux, lm = 790 lm
Limunious Efficiency, lm/W =
88Lm/W
According to CIBSE Code for
Lighting, this area requires: 200 lux
Power, W = 30 W
Luminous Flux, lm = 2000 lm
Limunious Efficiency, lm/W =
66Lm/W
According to CIBSE Code for Lighting,
this area requires: 200 lux
N= 20
E = N(F x UF x MF)/A
= 20 (790 x 0.52 x 0.8) / 21
= 312
N=3
E = N(F x UF x MF) / A
= 3 (2000 x 0.61 x 0.8) / 21
= 139 lux
Type of Light
Illuminance Level
required, E
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
150 - 800
510
Dark
27 - 90.8
51.7
Location
Dimension
Area
Height of Ceiling
Height of
Luminaries
Average,
EInternal
Height of Work
Level
Vertical distance
from work place to
luminaries
Standard
Illuminance
Reflection Factor
Room Index
Utilization Factor
(based on given
utilization factor
table), UF
Maintenance
Factor, MF
0.7m
LED Downlight = 1.8m
Track Lighting = 1.7m
100lx
Ceiling: Plaster (beige) - 0.7
Wall: Concrete Wall (Plastered white) - 0.5
Floor: Timber Parquet Flooring(brown) - 0.2
LED Downlight
LED Tracklight
Room Index
Room Index
= (LxW)/(L+W)xH
= (LxW)/(L+W)xH
= 11 x 4/ (11 +4) x 1.8
=11 x 4/ (11 + 4) x 1.7
=1.6
= 1.7
0.58, 58%
0.58, 58%
0.8
0.8
Type of Light
Illuminance Level
required, E
Power, W = 5 W
Luminous Flux, lm = 300 lm
Luminious Efficiency, lm/W = 60
Lm/W
Power, W = 9 W
Luminous Flux, lm = 790 lm
Luminious Efficiency, lm/W = 88
Lm/W
According to CIBSE Code for
Lighting, this area requires: 200 lux
N= 10
E = N(F x UF x MF)/A
= 10 (790 x 0.58 x 0.8) / 44
= 83 lux
N = 16
E = N(F x UF x MF) / A
= 16(300 x 0.58 x 0.8)/44
= 50 lux
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
200 - 220
Dark
27 - 95
Location
Dimension
Area
Height of Ceiling
Average,
EInternal
210
58.5
Height of
Luminaries
Height of Work
Level
Vertical distance
from work place to
luminaries
Standard
Illuminance
Reflection Factor
Room Index
Utilization Factor
(based on given
utilization factor
table), UF
Maintenance
Factor, MF
0.8
Type of Light
Illuminance Level
required, E
Power, W = 9 W
Luminous Flux, lm = 790 lm
Luminious Efficiency, lm/W = 88
Lm/W
According to CIBSE Code for Lighting, this area requires: 200 lux
N= 8
E = N(F x UF x MF)/A
= 8 (790 x 0.5 x 0.8) / 15.75
= 160 lux
Total Illuminance Level = 160lux
Number of Light
Required, N
Time
1200 1400
2000 2200
Weather
Luminance at
1m, lx
Clear Skies
320 - 2200
Dark
58.3 - 148.8
Location
Dimension
Area
ZONE 7, Staircase
L= 4.2m, W = 3.6m
4.2 x 3.6 = 15.12sqm
Average,
EInternal
1015
104
Height of Ceiling
Height of
Luminaries
Height of Work
Level
Vertical distance
from work place to
luminaries
Standard
Illuminance
Reflection Factor
Room Index
7m
LED Downlight = 2.5m, 5m
Track Lighting = 2.5m
0.7m
LED Downlight = 1.8m, 4.3m
Track Lighting = 1.8m
100lx
Ceiling: Plaster (beige) - 0.7
Wall: Raw brick with no finishes(red orange) - 0.3
Floor: Timber Parquet Flooring(brown) - 0.2
LED Downlight
LED Tracklight
Room Index
Room Index
= (LxW)/(L+W)xH
= (LxW)/(L+W)xH
= 4.2 x 3.6/ (4.2 + 3.6) x 2.5
=4.2 x 3.6/ (4.2 + 3.6) x 2.5
=0.8
= 0.8
Room Index
= (LxW)/(L+W)xH
= 4.2 x 3.6/ (4.2 + 3.6) x 5
=0.4
Utilization Factor
(based on given
utilization factor
table), UF
Maintenance
Factor, MF
0.42, 42%
0.2, 20%
0.8
Type of Light
Illuminance Level
required, E
0.42, 42%
0.8
Power, W = 5 W
Luminous Flux, lm = 300 lm
Luminious Efficiency, lm/W = 60
Lm/W
Power, W = 9 W
Luminous Flux, lm = 790 lm
Luminious Efficiency, lm/W = 88
Lm/W
According to CIBSE Code for
Lighting, this area requires: 100 lux
N= 10
E = N(F x UF x MF)/A
= 10 (790 x 0.2x 0.8) / 15.12
= 83 lux
N=5
E = N(F x UF x MF) / A
= 5(300 x 0.42 x 0.8)/15.12
= 33 lux
Number of Light
Required, N
--
--
8pm 10pm
Coordinate
A-B
B-C
C-D
D-E
E-F
F-G
G-H
5-6
71
69
70
72
68
69
70
6-7
70
70
71
69
70
70
5-6
71
69
71
70
73
72
70
6-7
74
70
72
71
68
70
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Glass
Transparent
93.5
(500 Hz)
0.04
Sa
3.74
Wall
Brick
Orange
57.05
0.03
1.71
Floor
Concrete
Grey
42
0.04
1.68
Ceiling
Plaster
Beige
42
0.02
0.84
Furniture
Wooden
Brown
10
0.08
0.8
Furniture
Chairs
Leather
Brown
0.42
0.84
Human
Sofa
-
15 people
0.42
10.71
(1.7 m)
Total
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 294 / 20.32
= 2.31s
20.32
WOLO Tous Les Jours reverberation time for Zone 1 in 500Hz of absorption
coefficient in 500Hz is 2.31s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Glass
Transparent
93.5
(2000 Hz)
0.02
Sa
1.87
Wall
Brick
Orange
57.05
0.05
2.85
Floor
Concrete
Grey
42
0.08
3.36
Ceiling
Plaster
Beige
42
0.02
0.84
Furniture
Wooden
Brown
10
0.08
0.8
Furniture
Chairs
Leather
Brown
0.43
0.86
Human
Sofa
-
15 people
0.5
12.75
Total
23.33
(1.7 m)
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 294 / 23.33
= 2.02s
WOLO Tous Les Jours reverberation time for Zone 1 in 2000Hz of absorption
coefficient in 500Hz is 2.02s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
Location
Area
42 m2
Height of ceiling
7m
Time
12pm 2pm
8pm - 10pm
72
74
68
68
72 = 10 log10 x IH 1 x 10-12
74 = 10 log10 x IH 1 x 10-12
IH = 1.58 x 10 -5
IH = 2.5 x 10 -5
68 = 10 log10 x IH 1 x 10-12
68 = 10 log10 x IH 1 x 10-12
IL = 6.3 x 10 -6
IL = 6.3 x 10 -6
Total intensities, I
I = 1.58 x 10 -5 + 6.3 x 10 -6
= 2.21 x 10 -5
I = 2.5 x 10 -5 + 6.3 x 10 -6
= 3.13 x 10 -5
Sound Pressure
Level, SPL
1 x 10-12)
= 73.4dB
1 x 10-12)
= 75dB
At zone 1, the average sound pressure level during 12pm-2pm and 8pm10pm are 73.4dB and 75dB respectively. The range of noise level at zone 1 is
under a comforting level. Conversations between customers can be
exchanged easily.
D-E
63
65
68
70
8pm 10pm
E-F
64
65
66
71
D-E
69
69
70
73
E-F
65
67
68
71
Material
Colour
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
(500 Hz)
Sa
Wall
Concrete
White
10
0.04
0.4
Wall
Brick
Orange
22.5
0.03
0.68
Floor
Concrete
Grey
50.4
0.04
2.02
Ceiling
Plaster
Beige
50.4
0.02
1.01
Furniture
Marble
White
15
0.01
0.15
Human
countertops
-
15 people
0.42
10.71
(1.7 m)
Total
14.97
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 126 / 14.97
= 1.35s
WOLO Tous Les Jours reverberation time for Zone 2 in 500Hz of absorption
coefficient in 500Hz is 1.35s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level by a slight amount.
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Sa
0.8
Wall
Concrete
White
10
(2000 Hz)
0.08
Wall
Brick
Orange
22.5
0.05
1.13
Floor
Concrete
Grey
50.4
0.08
4.03
Ceiling
Plaster
Beige
50.4
0.02
1.01
Furniture
Marble
White
15
0.02
0.30
Human
countertops
-
15 people
0.5
12.75
Total
20.02
(1.7 m)
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 126 / 20.02
= 1.0s
WOLO Tous Les Jours reverberation time for Zone 2 in 2000Hz of absorption
coefficient in 2000Hz is 1.0s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time fits in the standard comfort level.
ii) Sound Pressure Level, SPL
The sound pressure level is the average sound level at a space. The sound
pressure level (SPL) at Zone 1 is shown in the table below:
SPL = 10 log10 (I / Iref ) where Iref = 1x1012
Location
Area
50.4 m2
Height of ceiling
2.5 m
Time
12pm 2pm
8pm - 10pm
71
73
63
65
71 = 10 log10 x IH 1 x 10-12
73 = 10 log10 x IH 1 x 10-12
IH = 1.26 x 10 -5
IH = 2 x 10 -5
63 = 10 log10 x IH 1 x 10-12
65 = 10 log10 x IH 1 x 10-12
IL = 2 x 10 -6
IL = 3.2 x 10 -6
highest reading, IH
Total intensities, I
I = 1.26 x 10 -5 + 2 x 10 -6
= 1.46 x 10 -5
Sound Pressure
I = 2 x 10 -5 + 3.2 x 10 -6
= 2.32 x 10 -5
Level, SPL
1 x 10-12)
= 71.6dB
1 x 10-12)
= 73.7dB
At zone 2, the average sound pressure level during 12pm-2pm and 8pm10pm are 71.6dB and 73.7dB respectively. The range of noise level at zone 2
is under a comforting level. Conversations between customers can be
exchanged easily.
1-2
68
69
66
8pm 10pm
2-3
71
70
67
1-2
77
70
66
2-3
66
66
66
Material
Colour
Element
Wall
Glass
Transparent
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
18
(500 Hz)
0.04
Sa
0.72
Wall
Brick
Orange
10
0.03
0.3
Floor
Wooden
Brown
21
0.07
1.47
Ceiling
parquet
Plaster
Beige
21
0.02
0.42
Furniture
Wooden
Brown
0.08
0.48
Furniture
tables
Wooden
Brown
0.08
0.4
Furniture
chairs
Leather
White
0.42
1.26
Human
sofas
-
10 people
0.42
7.14
(1.7 m)
Total
12.19
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 52.5 / 12.19
= 0.69s
WOLO Tous Les Jours reverberation time for Zone 3 in 500Hz of absorption
coefficient in 500Hz is 0.69s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time is lower than the comfort level.
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Glass
Transparent
18
(2000 Hz)
0.02
Sa
0.36
Wall
Brick
Orange
10
0.05
0.5
Floor
Wooden
Brown
21
0.06
1.26
Ceiling
parquet
Plaster
Beige
21
0.02
0.42
Furniture
Wooden
Brown
0.08
0.48
Furniture
tables
Wooden
Brown
0.08
0.4
Furniture
chairs
Leather
White
0.43
1.29
Human
sofas
-
10 people
0.5
8.5
(1.7 m)
Total
13.21
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 52.5 / 13.21
= 0.64s
WOLO Tous Les Jours reverberation time for Zone 3 in 2000Hz of absorption
coefficient in 2000Hz is 0.64s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time is lower than the comfort level.
Location
Area
21 m2
Height of ceiling
2.5 m
Time
12pm 2pm
8pm - 10pm
71
77
66
66
71 = 10 log10 x IH 1 x 10-12
77 = 10 log10 x IH 1 x 10-12
IH = 1.26 x 10 -5
IH = 5 x 10 -5
66 = 10 log10 x IH 1 x 10-12
66 = 10 log10 x IH 1 x 10-12
IL = 4 x 10 -6
IL = 4 x 10 -6
Total intensities, I
I = 1.26 x 10 -5 + 4 x 10 -6
= 1.66 x 10 -5
Sound Pressure
I = 5 x 10 -5 + 4 x 10 -6
= 5.4 x 10 -5
Level, SPL
1 x 10-12)
= 72.2dB
1 x 10-12)
= 77.3dB
At zone 3, the average sound pressure level during 12pm-2pm and 8pm10pm are 72.2dB and 77.3dB respectively. The range of noise level at zone 3
is at a comforting level. The sound level at 8pm-10pm is close to being noisy.
Conversations between customers can be exchanged easily.
Figure
6.4.3.4:
Plan
of Zone
4
12pm 2pm
Coordinate
A-B
B-C
1-2
72
77
8pm 10pm
2-3
80
76
1-2
72
73
2-3
74
72
i) Reverberation Time, RT
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Sa
0.42
0.75
Wall
Glass
Transparent
10.5
(500 Hz)
0.04
Wall
Brick
Orange
25
0.03
Floor
Concrete
Grey
21
0.04
0.84
Ceiling
Plaster
Beige
21
0.02
0.42
Furniture
Wooden
Brown
0.08
0.48
Furniture
tables
Wooden
Brown
12
0.08
0.96
Human
chairs
-
15 people
0.42
10.71
(1.7 m)
Total
14.58
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 52.5 / 14.58
= 0.58s
WOLO Tous Les Jours reverberation time for Zone 4 in 500Hz of absorption
coefficient in 500Hz is 0.58s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time is lower than the comfort level.
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Sa
0.21
Wall
Glass
Transparent
10.5
(2000 Hz)
0.02
Wall
Brick
Orange
25
0.05
1.25
Floor
Concrete
Grey
21
0.08
1.68
Ceiling
Plaster
Beige
21
0.02
0.42
Furniture
Wooden
Brown
0.08
0.48
tables
Furniture
Wooden
Brown
12
0.08
0.96
Human
chairs
-
15 people
0.5
12.75
Total
17.75
(1.7 m)
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 52.5 / 17.75
= 0.47s
WOLO Tous Les Jours reverberation time for Zone 4 in 2000Hz of absorption
coefficient in 2000Hz is 0.47s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time is lower than the comfort level.
ii) Sound Pressure Level, SPL
The sound pressure level is the average sound level at a space. The sound
pressure level (SPL) at Zone 1 is shown in the table below:
SPL = 10 log10 (I / Iref ) where Iref = 1x1012
Location
Area
21 m2
Height of ceiling
2.5 m
Time
12pm 2pm
8pm - 10pm
80
74
72
72
80 = 10 log10 x IH 1 x 10-12
74 = 10 log10 x IH 1 x 10-12
IH = 1 x 10 -4
IH = 2.5 x 10 -5
72 = 10 log10 x IH 1 x 10-12
72 = 10 log10 x IH 1 x 10-12
IL = 1.58 x 10 -5
IL = 1.58 x 10 -5
lowest reading, IL
Total intensities, I
I = 1 x 10 -4 + 1.58 x 10 -5
= 1.16 x 10 -4
Sound Pressure
I = 2.5 x 10 -5 + 1.58 x 10 -5
= 4.1 x 10 -5
Level, SPL
1 x 10-12)
= 80.6dB
1 x 10-12)
=76.1dB
At zone 4, the average sound pressure level during 12pm-2pm and 8pm10pm are 80.6dB and 76.1dB respectively. The range of noise level at zone 4
is noisy during the day but at a comfortable level during the night.
6.4.3.5 ZONE 5: FIRST FLOOR MEZZANINE VIEW
12pm 2pm
Coordinate
1-2
2-3
3-4
4-5
C-D
72
74
71
70
8pm 10pm
D-E
75
74
72
70
C-D
72
71
72
71
D-E
72
73
70
72
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Brick
Orange
31.2
(500 Hz)
0.03
Sa
0.94
Floor
Concrete
Grey
44
0.04
1.76
Ceiling
Plaster
Beige
44
0.02
0.88
Furniture
Wooden
Brown
0.08
0.40
Furniture
tables
Wooden
Brown
10
0.08
0.80
Human
chairs
-
10 people
0.42
7.14
(1.7 m)
Total
11.92
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 110 / 11.92
= 1.48s
WOLO Tous Les Jours reverberation time for Zone 5 in 500Hz of absorption
coefficient in 500Hz is 1.48s. According to the standard of reverberation time
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Brick
Orange
31.2
(2000 Hz)
0.05
Sa
1.56
Floor
Concrete
Grey
44
0.08
3.52
Ceiling
Plaster
Beige
44
0.02
0.88
Furniture
Wooden
Brown
0.08
0.40
Furniture
tables
Wooden
Brown
10
0.08
0.80
Human
chairs
-
10 people
0.5
8.5
(1.7 m)
Total
15.66
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 110 / 15.66
= 1.12s
WOLO Tous Les Jours reverberation time for Zone 5 in 2000Hz of absorption
coefficient in 2000Hz is 1.12s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time is within the comfort level.
ii) Sound Pressure Level, SPL
The sound pressure level is the average sound level at a space. The sound
pressure level (SPL) at Zone 1 is shown in the table below:
Area
44 m2
Height of ceiling
2.5 m
Time
12pm 2pm
8pm - 10pm
75
73
70
70
75 = 10 log10 x IH 1 x 10-12
73 = 10 log10 x IH 1 x 10-12
IH = 3.16 x 10 -5
IH = 2 x 10 -5
70 = 10 log10 x IH 1 x 10-12
70 = 10 log10 x IH 1 x 10-12
IL = 1 x 10 -5
IL = 1 x 10 -5
Total intensities, I
I = 3.16 x 10 -5 + 7.94 x 10 -6
= 3.95 x 10 -5
Sound Pressure
I = 2 x 10 -5 + 1 x 10 -5
= 3 x 10 -5
SPL = 10 log10 x (3 x 10 -5
Level, SPL
1 x 10-12)
= 76dB
1 x 10-12)
=74.8dB
At zone 5, the average sound pressure level during 12pm-2pm and 8pm10pm are 76dB and 74.8dB respectively. The range of noise level at zone 5 is
at a comfortable level for exchanging conversations.
Figure
6.4.3.6: Plan
of
Zone 6
Coordinate
1-2
2-3
3-4
12pm 2pm
8pm 10pm
E-F
75
74
72
E-F
72
73
70
i)
Reverberation Time, RT
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Brick
Orange
5.25
(500 Hz)
0.03
Sa
0.16
Ceiling
Plaster
Beige
15.75
0.02
0.32
Furniture
Wooden
Brown
7.0
0.08
0.56
Furniture
table
Wooden
Brown
5.0
0.08
0.40
Human
chairs
-
3 people
0.42
2.14
(1.7 m)
Total
3.58
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 39.4 / 3.58
= 1.76s
WOLO Tous Les Jours reverberation time for Zone 6 in 500Hz of absorption
coefficient in 500Hz is 1.76s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
Building
Material
Colour
Element
Wall
Brick
Orange
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
5.25
(2000 Hz)
0.05
Sa
0.26
Ceiling
Plaster
Beige
15.75
0.02
0.32
Furniture
Wooden
Brown
7.0
0.08
0.56
Furniture
table
Wooden
Brown
5.0
0.08
0.40
Human
chairs
-
3 people
0.5
2.55
Total
4.09
(1.7 m)
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 110 / 4.09
= 4.3s
WOLO Tous Les Jours reverberation time for Zone 6 in 2000Hz of absorption
coefficient in 2000Hz is 4.3s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
ii) Sound Pressure Level, SPL
The sound pressure level is the average sound level at a space. The sound
pressure level (SPL) at Zone 6 is shown in the table below:
SPL = 10 log10 (I / Iref ) where Iref = 1x1012
Location
Area
15.75 m2
Height of ceiling
2.5 m
Time
12pm 2pm
8pm - 10pm
75
73
72
70
75 = 10 log10 x IH 1 x 10-12
73 = 10 log10 x IH 1 x 10-12
IH = 3.16 x 10 -5
IH = 2 x 10 -5
67 = 10 log10 x IH 1 x 10-12
68 = 10 log10 x IH 1 x 10-12
IL = 5 x 10 -6
IL = 6.3 x 10 -6
highest reading, IH
Total intensities, I
I = 3.16 x 10 -5 + 5 x 10 -6
= 3.16 x 10 -5
Sound Pressure
I = 2 x 10 -5 + 6.3 x 10 -6
= 2.63 x 10 -5
Level, SPL
1 x 10-12)
= 75 dB
1 x 10-12)
= 74.2 dB
At zone 6, the average sound pressure level during 12pm-2pm and 8pm10pm are 75 dB and 74.2 dB respectively. The range of noise level at zone 6
is at a comfortable level for exchanging conversations.
6.4.3.7 ZONE 7: STAIRCASE
A-B
67
68
8pm 10pm
B-C
70
69
A-B
68
69
B-C
68
70
ii)
Building
Reverberation Time, RT
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Sa
0.32
Wall
Brick
Orange
10.5
(500 Hz)
0.03
Wall
Glass
Transparent
16.2
0.04
0.65
Ceiling
Plaster
Beige
15.1
0.02
0.30
Furniture
Wooden
Brown
4.0
0.08
0.32
Furniture
tables
Wooden
Brown
10.0
0.08
0.80
Furniture
chairs
Leather
Brown
2.0
0.42
0.84
Human
Sofa
-
10 people
0.42
7.14
(1.7 m)
Total
10.37
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 106 / 10.37
= 1.6s
WOLO Tous Les Jours reverberation time for Zone 7 in 500Hz of absorption
coefficient in 500Hz is 1.6s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
Building
Material
Colour
Element
Area, A
Absorption
Sound
(m)
Coefficient
Absorption,
Wall
Brick
Orange
10.5
(2000 Hz)
0.05
Sa
0.53
Wall
Glass
Transparent
16.2
0.02
0.32
Ceiling
Plaster
Beige
15.1
0.02
0.30
Furniture
Wooden
Brown
4.0
0.08
0.32
Furniture
tables
Wooden
Brown
10.0
0.08
0.80
Furniture
chairs
Leather
Brown
2.0
0.43
0.86
Human
Sofa
-
10 people
0.5
8.5
(1.7 m)
Total
Absorption(A):
RT = 0.16 x V / A
= 0.16 x 110 / 11.63
= 1.51s
11.63
WOLO Tous Les Jours reverberation time for Zone 7 in 2000Hz of absorption
coefficient in 2000Hz is 1.51s. According to the standard of reverberation time
the standard comfort reverberation is between 0.8s - 1.3s. The reverberation
time exceeds the comfort level.
ii) Sound Pressure Level, SPL
The sound pressure level is the average sound level at a space. The sound
pressure level (SPL) at Zone 7 is shown in the table below:
SPL = 10 log10 (I / Iref ) where Iref = 1x1012
Location
Zone 7 Staircase
Area
15.12 m2
Height of ceiling
7.0 m
Time
12pm 2pm
8pm - 10pm
70
70
67
68
70 = 10 log10 x IH 1 x 10-12
70 = 10 log10 x IH 1 x 10-12
IH = 1 x 10 -5
IH = 1 x 10 -5
67 = 10 log10 x IH 1 x 10-12
68 = 10 log10 x IH 1 x 10-12
IL = 5 x 10 -6
IL = 6.3 x 10 -6
Total intensities, I
I = 1 x 10 -5 + 5 x 10 -6
= 1.5 x 10 -5
I = 1 x 10 -5 + 6.3 x 10 -6
= 1.63 x 10 -5
Sound Pressure
Level, SPL
1 x 10-12)
= 71.7dB
1 x 10-12)
=72dB
At zone 7, the average sound pressure level during 12pm-2pm and 8pm10pm are 71.7dB and 72dB respectively. The range of noise level at zone 7 is
at a comfortable level for exchanging conversations.