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Character Index

Name

Stock

Alias

Homeland

Belief 1
(F: P: D: )

Belief 2
(F: P: D: )

Belief 3
(F: P: D: )

Belief Special
(F: P: D: )

Instinct 1
(F: P: D: )

Instinct 2
(F: P: D: )

Instinct 3
(F: P: D: )

Lifepaths

Age
Features

Artha and Epiphanies


Fate
Open-end 6s

Skill

Beliefs

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Deeds
Double dice or
reroll a failed dice

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Epiphany (permanent shade shift)


3 Deeds points, 10 Persona points and 20 Fate points

D
Skill

Aristeia (temporary shade shift)


1 Deeds points, 3 Persona points and 5 Fate points

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Notes, Spells and Other Miscellanea


Instincts

Character Traits

Die Traits

Traits

Call-On Traits
(Describe trait and the skill it affects)

Skills Being Learned


Aptitude equals 10 minus Stat:
10 | Will Aptitude ___
10 | Agility Aptitude ___
10
10 | Forte Aptitude ___
10 | Power Aptitude ___
10 | Speed Aptitude ___
Perception Aptitude ___
Skill Name

Relationships

Persona
+1D per point

Circles

Relationships
Named Circles

Enemy Circles

Gear, Possessions and Property

2011 Luke Crane

Burning Wheel is a Registered Trademark of Luke Crane.

Aptitude Tests toward Aptitude

Practice Log

Permission granted to make copies for personal use.

www.burningwheel.com

Stats
Will

W ___

tests for advancement


___ Difficult: ___
___ Challenge: ___

Perception B ___

Power

___ Difficult: ___


___ Challenge: ___

___

Skills
F

___ Difficult: ___


___ Challenge: ___

Forte

___

___ Difficult: ___


___ Challenge: ___

P
F
P

Agility
D

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

Steel

___

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

10
Hesitation ____

________ B ___

F
P
F

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

___

___ Difficult: ___


___ Challenge: ___

P
F
P

B ___

0
B ___
P

Resources B ___

Tax

Wound
Superficial

0
B ___

Average of Per, Agl, Spd. Round down.


Reflexes advances as the stats do.

Mortal
Wound

B ___ DC

B ___ DC

B ___ DC

B ___ DC

6
B ___

B ___ DC

B ___ DC

Average of Power and Forte (plus 6),


rounddown. MW advances as the stats do.

B ___ DC

Reputation

Affiliation

Reputation

Affiliation

Reputation

Affiliation

B2

B ___ DC

B ___ DC

B ___ DC

B ___ DC

B ___ DC

F
P

B3

Penalty

B4

B5

Loans/Debt

B6

Obstacle
Penalties

B7

Incidental 1/2Mark (round up) Mark Power stat exponent + Weapon Power exponent.
Superb 1.5x Mark (round down)

MELEE

B8

B ___ DC

Weapons and Armor

Funds/Property

B ___ DC

Cash

B9

B10

Wounded
Dice

B11

Injury
Recovery

B12

B13

B14

Injury
Recovery

B15

Bare fist

B16

I
B

Injury
Recovery

0
0
0
0
0

Add

0
0
0
0
0

VA WS

Length

Shortest

MISSILE WEAPONS

Dice

+1 Ob/2, -1D/3*
-1D

Midi

-2D

Severe

-3D

Mortal

B ___ DC

B ___ DC

Light

Traumatic

B ___ DC

Tolerance

B ___ DC

B ___ DC

PHYSICAL TOLERANCES GRAYSCALE

Injury

B ___ DC

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

B1

B ___ DC

B ___ DC

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

Coordinate

B ___ DC

B ___ DC

(Hesitation = 10 - Will exp)

Circles

R
D
C

B ___ DC

Reflexes

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

Stride: _____ Mounted Stride:_____

________ B ___

___

___

___ Difficult: ___


___ Challenge: ___

Speed
D

Attributes

Health

VA

ammunition

Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___

-4D
Incapacitated

*The first Superficial wound gives a +1 Ob penalty. The second does not give another +1 Ob. If a third Superficial wound is
suffered, the obstacle penalty is replaced with a -1D penalty.

2011 Luke Crane

VA

ammunition

Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___

Burning Wheel is a Registered Trademark of Luke Crane.

Permission granted to make copies for personal use.

ARMOR

Location Type

Head _________
Torso _________
Right Arm _________
Left Arm _________
Right Leg _________
Left Leg _________

Shield

Clumsy Weight

_________

Stealthy: ____

Speed: ____

Perception: ____

Agility: ____

www.burningwheel.com

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