Sunteți pe pagina 1din 36

Basics on Digital Signal Processing

Introduction

Vassilis Anastassopoulos
Electronics Laboratory, Physics Department,
University of Patras

Outline of the Course


1. Introduction (sampling quantization)
2. Signals and Systems
3. Z-Transform
4. The Discreet and the Fast Fourier Transform
5. Linear Filter Design
6. Noise
7. Median Filters

2/36

Analog & digital signals


Analog

Digital
Discrete function Vk of
discrete sampling
variable tk, with k =
integer: Vk = V(tk).

Sampled
Signal

0.3

0.3

0.2

0.2

Voltage [V]

Voltage [V]

Continuous function V
of continuous variable t
(time, space etc) : V(t).

0.1
0
-0.1
-0.2

0.1
0
ts ts

-0.1
-0.2

4
6
time [ms]

10

2
4
6
8
sampling time, tk [ms]

10

Uniform (periodic) sampling.


Sampling frequency fS = 1/ tS

3/36

Analog & digital systems

4/36

Digital vs analog processing


Digital Signal Processing (DSPing)
Advantages

Limitations

Often easier system upgrade.

A/D & signal processors speed:


wide-band signals still difficult to
treat (real-time systems).

Data easily stored -memory.

Finite word-length effect.

More flexible.

Better control over accuracy


requirements.
Reproducibility.
Linear phase
No drift with time and
temperature
5/36

DSPing: aim & tools


Applications

Predicting a systems output.

Implementing a certain processing task.


Studying a certain signal.

General purpose processors (GPP), -controllers.

Hardware

Software

Digital Signal Processors (DSP).

Fast

Programmable logic ( PLD, FPGA ).

Faster

real-time
DSPing

Programming languages: Pascal, C / C++ ...


High level languages: Matlab, Mathcad, Mathematica

Dedicated tools (ex: filter design s/w packages).


6/36

Related areas

7/36

Applications

8/36

Important digital signals


Unit Impulse or Unit Sample.
(nTs)

[(n-3)s]

The most important signal for


two reasons
ns past

u(nTs)

(n)=1 for n=0

Unit Step u(n)=1 for n0


ns past

(n)=u(n)-u(n-1)

r(nTs)

Unit Ramp r(n)=nu(n)


ns past

9/36

Digital system example


General scheme

ms
V

Sometimes steps missing

ms
A

(ex: economics);

- D/A + filter
(ex: digital output wanted).

Antialiasing

A
k
V

ms

A/D

Digital
Processing

Digital
Processing
D/A

Filter

Reconstruction
ms

ANALOG
DOMAIN

Topics of this
lecture.

A/D
DIGITAL
DOMAIN

- Filter + A/D

Filter
Filter
Antialiasing

ANALOG
DOMAIN

10/36

Digital system implementation


ANALOG INPUT

Antialiasing
Filter

A/D
Digital
Processing

KEY DECISION POINTS:


Analysis bandwidth, Dynamic range

Pass / stop bands.


Sampling rate.
No. of bits. Parameters.
Digital format.

1
2
3

What to use for processing?


DIGITAL OUTPUT
11/36

AD/DA Conversion General Scheme

12/36

AD Conversion - Details

13/36

Sampling

14/36

Sampling
How fast must we sample a continuous
signal to preserve its info content?

Ex: train wheels in a movie.


25 frames (=samples) per second.
Train starts

wheels go clockwise.

Train accelerates

wheels go counter-clockwise.

Why?
Frequency misidentification due to low sampling frequency.

15/36

Rotating Disk

How fast do we have to instantly


stare at the disk if it rotates
with frequency 0.5 Hz?

16/36

The sampling theorem

A signal s(t) with maximum frequency fMAX can be


Theo* recovered if sampled at frequency f > 2 f
S
MAX .
* Multiple proposers: Whittaker(s), Nyquist, Shannon, Kotelnikov.
Naming gets
confusing !

Nyquist frequency (rate) fN = 2 fMAX or fMAX or fS,MIN or fS,MIN/2

Example
s(t) 3 cos(50 t) 10 sin(300 t) cos(100 t)

F1

F2

F1=25 Hz, F2 = 150 Hz, F3 = 50 Hz

Condition on fS?

F3
fS > 300 Hz

fMAX
17/36

Sampling and Spectrum

18/36

Sampling low-pass signals


Continuous spectrum

(a)

(a) Band-limited signal:


frequencies in [-B, B] (fMAX = B).

-B

(b)

Discrete spectrum
No aliasing

(b) Time sampling

frequency

repetition.
fS > 2 B
-B

B fS/2

Discrete spectrum
Aliasing & corruption

(c)

fS/2

no aliasing.

(c) fS

2B

aliasing !

Aliasing: signal ambiguity


in frequency domain
19/36

Antialiasing filter

(a)

(a),(b) Out-of-band noise can aliase

Signal of interest

Out of band
noise

Out of band
noise

-B

(b)

into band of interest. Filter it before!

(c) Antialiasing filter


Passband: depends on bandwidth of
interest.

Attenuation AMIN : depends on

(c)

-B
f

B fS/2

ADC resolution ( number of bits N).

AMIN, dB ~ 6.02 N + 1.76


Out-of-band noise magnitude.
Other parameters: ripple, stopband
frequency...

20/36

Under-sampling

Using spectral replications to reduce


sampling frequency fS reqments.

Bandpass signal
centered on fC

0
f

2 fC B
2 fC B
fS
m 1
m

fC

, selected so that fS > 2B

Example
fC = 20 MHz, B = 5MHz
Without under-sampling fS > 40 MHz.
With under-sampling fS = 22.5 MHz (m=1);

= 17.5 MHz (m=2); = 11.66 MHz (m=3).

-fS
f

fS

2fS

fC

Advantages
Slower ADCs / electronics
needed.

Simpler antialiasing filters.

21/36

Quantization and Coding


N Quantization Levels

Quantization Noise

22/36

SNR of ideal ADC

Assumptions
RMS input
(1)
SNRideal 20 log10
Ideal ADC: only quantisation error eq
RMS(e q )

Also called SQNR


(signal-to-quantisation-noise ratio)

RMS input

(p(e) constant, no stuck bits)

eq uncorrelated with signal.


ADC performance constant in time.

T
2
V
1 VFSR


sint dt FSR
T 2
2 2

Input(t) = VFSR sin( t).


p(e)

quantisation error probability density

q/2

RMS(e q )

eq2 p eq deq
-q/2

VFSR
q

12 2N 12

(sampling frequency fS = 2 fMAX)

1
q

q
2

q
2

eq

Error value

23/36

SNR of ideal ADC - 2


SNRideal 6.02 N 1.76 [dB]

Substituting in (1) :

One additional bit

(2)

SNR increased by 6 dB

Real SNR lower because:


- Real signals have noise.
- Forcing input to full scale unwise.
- Real ADCs have additional noise (aperture jitter, non-linearities etc).

Actually (2) needs correction factor depending on ratio between sampling freq
& Nyquist freq. Processing gain due to oversampling.

24/36

Coding - Conventional

25/36

Coding Flash AD

26/36

DAC process

27/36

Oversampling Noise shaping


PSD

Nyquist Sampler

f
fb

fN

The oversampling process takes apart


the images of the signal band.

(a)
Oversampling OSR=4

fs=4fN

(b)

PSD
Signal

Quantization noise in
Nyquist converters
Quantization noise in
Oversampling converters

fN/2

PSD
Signal

fs/2

Quantization noise
Nyquist converters

Quantization noise
Oversampling and noise
shaping converters

Spectrum at the output of a noise


shaping quantizer loop compared to
those obtained from Nyquist and
Oversampling converters.

Quantization noise
Oversampling converters

FN/2

frequency

When the sampling rate increases (4


times) the quantization noise spreads
over a larger region. The quantization
noise power in the signal band is 4 times
smaller.

Fs/2

28/36

Digital Systems
A discreet-time system is a device or algorithm
that operates on an input sequence according to
some computational procedure
It may be
A general purpose computer
A microprocessor
dedicated hardware
A combination of all these

29/36

Linear, Time Invariant Systems


System Properties
linear
Time Invariant
Stable
Causal

y ( n ) ak x ( n k )
k 0

Convolution

30/36

Linear Systems - Convolution

5+7-1=11 terms

31/36

Linear Systems - Convolution

5+7-1=11 terms

32/36

General Linear Structure

k 0

k 1

y (n) ak x(n k ) bk y (n k )
33/36

Simple Examples

34/36

Linearity Superposition Frequency Preservation


Principle of Superposition
x1(n)

y1(n)
H
ax1(n)+bx2(n)

ay1(n)+by2(n)
H

x2(n)

y2n)
H

Principle of Superposition Frequency Preservation


x12(n)

x1(n)
x2

x12(n)+x22(n)+2 x1(n) x2(n)

x1(n)+x2(n)
x2
x2(n)

Non-linear

x22(n)

If y(n)=x2(n) then for x(n)=sin(n) y(n)=sin2(n)=0.5+0.5cos(2n)


35/36

The END
Have a nice Weekend

Back on Tuesday

36/36

S-ar putea să vă placă și