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SEVEN SEAS DELUXE


version 1.13
January 29, 2003
by PopCap Games
http://www.popcap.com
======================
Thanks for downloading Seven Seas. We hope you enjoy the game!
VERSION HISTORY
1.12
1.1
1.02
1.01

Bug Fixes
New Graphics, Sounds, and Tutorials!
Minor fixes and graphics tweaks
Initial release!

=================
TABLE OF CONTENTS
=================
- 1.0 Required Specs And Recommended Specs
1.1 Required Specs
1.2 Recommended Spec
- 2.0 Troubleshooting/Compatibility
2.1 DirectX
2.2 Screen Color Depth
2.3 Bug Reporting
- 3.0 Instructions
3.1 Goal
3.2 Controls
3.3 Gameplay
3.4 Firing Your Cannons
3.5 Tricking the Pirates
3.6 Whirlpools
3.7 Enemies
3.8 Treasure Island
3.9 The Sidebar
- 4.0 Options
4.1 Difficulty
4.2 In Game Options
- 5.0 Scoring
- 6.0 Registration
6.1 Benefits of Registering
6.2 How to Register
6.3 Buy a Registration Code Online
6.4 Enter Your Registration Code
6.5 Problems?
- 7.0 Seven Seas on the Internet
- 8.0 Technical Support
- 9.0 Credits

- 10.0 Software Use Limitations And Limited License


- 11.0 Copyright Information
================================
1.0 REQUIRED SPEC / MINIMUM SPEC
================================
1.1 REQUIRED SYSTEM REQUIREMENTS
SEVEN SEAS for Windows requires an IBM PC or 100% compatible computer,
with a Pentium II 200 Mhz or better processor. Your computer must have
at least 32 megabytes of RAM.
Operating System: you must be utilizing Windows 95, 98, 2000, or ME
with DirectX to play SEVEN SEAS for Windows on your system.
Controls: a keyboard and a 100% Microsoft compatible mouse are required.
Sound: you must have a DirectX certified sound card installed.
1.2 RECOMMENDED SYSTEM REQUIREMENTS
PopCap recommends an IBM PC or 100% compatible computer, with a
Pentium II 300 Mhz or better processor.
===================================
2.0 TROUBLESHOOTING / COMPATIBILITY
===================================
For Updates To This List Go To www.popcap.com.
2.1 DirectX
If you need the latest version of DirectX, go to
http://www.microsoft.com/directx.
2.2 Screen Color Depth
Seven Seas Deluxe may not function in Windowed mode properly in
256 colors. If you are running in 256 colors, the game will try to
switch to full screen mode.
In addition, the game may run slowly in windowed mode in 32 bit
color. If this occurs, switch to full-screen mode, or change
your color depth to 16 bits.
2.3 Bug Reporting
Though we've tried our best to squash all the bugs, every once in
a while something we didn't expect pops up...
If you should come across a bug in Seven Seas, please report it to
bugs@popcap.com.
If for some reason the program crashes, it will try to capture any
pertinent data and give you instructions on how to send that data
to PopCap. This is very helpful for tracking down glitches! This

information is also stored in a file called CRASH.TXT in your


Seven Seas directory (C:/PROGRAM FILES/POPCAP GAMES/SEVEN SEAS by
default). If you can, include this text file with any email you
send to PopCap about crashes.
================
3.0 INSTRUCTIONS
================
3.1 GOAL
Ahoy matey! Time to set sail for an ocean full of danger!
You control the White Galleon, and your goal is to eliminate all the Pirate Ship
s on each level. You can destroy them with your Cannons, or lure them into colli
sions with island reefs and each other. But beware! There are smarter pirates lu
rking out there, along with even more dreadful things.
3.2 CONTROLS
Move your Galleon by clicking on any of the 8 squares surrounding it. You will m
ove into that square unless it's blocked by an island or shipwreck (or pirate, b
ut you wouldn't want to go there anyway!).
Fire your Galleon's cannons by clicking directly on your ship. You'll fire a bro
adside 3 squares to both the left and the right of your ship. Remember, you can
only fire to the left and right, so you'll need to maneuver into place to take o
ut the Pirate Ships!
You can also control your Galleon using the numeric keypad. The numbers around t
he 5 move your ship, while pressing 0 or the space bar fires your cannons.
3.3 GAMEPLAY
Seven Seas is a turn-based game. After YOU move, all the Pirates move. Then you
get the chance to move again, followed by the Pirates, and so on. You can take a
s much time as you like deciding what to do.
On Easy level, you'll see red arrows for the first couple waves that show you ex
actly where the Pirates will go after your move. This will let you plan your str
ategy. Later, you'll have to trust in your own knowledge of the different Pirate
s to see you through!
The Pirates will try to collide with you. If they succeed, you'll lose one of th
e three lives you begin the game with. When all your ships are gone, the game is
over!
You must do your best to sink all the Pirates on each level. When you've destroy
ed them all, you'll proceed to the next wave.
3.4 FIRING YOUR CANNONS
You fire your cannons by clicking directly on your Galleon, or by pressing the '
5' key on the numeric keypad. You'll always fire a broadside to the left and rig
ht of your ship. Your cannons have a range of 3 squares unless blocked by an isl
and.
3.5 TRICKING THE PIRATES
You won't be able to use your cannons to get all the Pirates! Luckily for you, m

ost Pirates aren't too bright, and in their bloodlust will often collide with is
land reefs or each other!
Normal Pirates will always steer straight for you, whether or not there's an isl
and, shipwreck, or fellow Pirate in the way. They'll be destroyed if they collid
e with an obstacle, leaving behind a shipwreck.
Shipwrecks can be fired over with your cannons, but otherwise block movement. Re
member you can get the Pirates to crash aground on shipwrecks as well!
Some Pirates are too smart for these tricks! See the Enemies section for more de
tails.
3.6 WHIRLPOOLS
There are 4 whirlpools on each board, one in each corner of the map. Don't be sc
ared! You can use them as an escape route when things get tricky.
Sail into a whirlpool and you'll be transported instantly to a random square on
the map. Of course, you could always come up somewhere even worse than where you
were before, so be careful!
On later levels, stormy seas will cause the whirlpools to appear and disappear a
t regular intervals. You'll have to time your approach properly to enter them!
3.7 ENEMIES
Here's a list of all the foes you'll eventually encounter in Seven Seas:
PIRATES: These are the basic bad guys. Not very smart, but there are lots of the
m!
CRIMSON CORSAIRS: These red vessels are piloted by experienced pirates, and will
never accidentally crash into an island, shipwreck, or other ship. You'll proba
bly need to use your cannons to sink them!
BLUE BUCCANEERS: These rare blue ships are captained by legendary pirate chiefta
ins, and are armed with dual cannons just like you! Unlike other pirates, they'r
e not interested in colliding with you, but in lining you up for their guns! You
'll need to be very careful dealing with them, though they have a tendency to bl
ow up other pirates in their mad hunt for you.
SEA MONSTER: This terrible serpent from the briny deeps can't be destroyed. You
must simply avoid it! Some of the time the Sea Monster will move randomly, the r
est of the time it moves towards you. If you're lucky, it may devour unfortunate
pirates by accident.
THE FLYING DUTCHMAN: This mythical ghost ship hovers over the waves, piloted by
a literal 'skeleton crew'! It's the most fiendish of all the pirates, seeking yo
u out but cleverly steering clear of your guns. The Dutchman can be beaten, but
it'll take all your skills to outmaneuver!
3.8 TREASURE ISLAND
Every 10 levels, you get a chance at the Treasure Island bonus stage.
Your goal here is to discover the buried treasure chest without accidentally une
arthing any of the pirates also buried on the island!
Click on any square with the shovel to dig there. You'll get a clue leading you

closer to the treasure.


If you've dug next to a pirate grave, you'll hear an eerie moan, and a number wi
ll appear on the spot you dug in. This is the number of pirate graves adjacent t
o the spot you picked. By carefully coordinating the possible locations of pirat
es, you can avoid unearthing them!
If you do dig in a pirate grave, the bonus stage ends as the unhappy ghost frigh
tens you away.
If you find the treasure, on the other hand, you get a bonus to your points! The
more treasures you uncover, the bigger the bonus gets.
3.9 THE SIDEBAR
On the left of the screen is the sidebar that presents you with all the necessar
y info for your pirate hunt!
At the top is your score. Remember, you earn an extra ship for every 1000 points
you score!
Below this is an indicator showing how many vessels you have left.
Under your spare ships is the New Game button. Click on this if you want to inte
rrupt your game in progress to start a new one.
Below this you'll see a plaque indicating the current difficulty level you're pl
aying on.
Under this is the OPTIONS button. Click this to access the various in-game optio
ns, such as sound, music, and help.
Near the bottom of the screen is a skull. The number emblazoned on its bony fore
head lets you know what wave you're currently facing.
Finally, at the very bottom of the sidebar is the Quit button. When you've had e
nough sea battles for the day, click on this to return to your mundane land-lubb
er's life.
===========
4.0 OPTIONS
===========
You can adjust several aspects of your game to suit your own tastes.
4.1 GAME DIFFICULTY
When you start a new game, you can choose one of three difficulty settings by cl
icking on the three "wheels" at the bottom of the screen.
Easy difficulty starts you with very few enemies, and for the first few levels,
their moves are indicated for you ahead of time with red arrows.
Average difficulty presents you with a tougher set of foes to start with, but yo
u earn more points than on Easy.
Finally, Hard difficulty presents the ultimate challenge. Enemies are tough and
numerous right from the start, and they just get worse with each new wave. Howev
er, experts will be able to score more points here than on any other setting!

4.2 IN GAME OPTIONS


You can access these by clicking the Options button on the sidebar during a game
. Here you'll see a variety of controls.
You can adjust the volume for the sound effects and music separately. If you wan
t to turn the sound or music completely off, just pull the appropriate slider al
l the way to the left.
You can also toggle between full-screen and windowed mode, depending
on your preference. The game may run slower in windowed mode,
especially if you are running your desktop at 32-bit color instead
of 16 bit.
>From the Options screen you can also access some basic Help and
the Registration system (see Registration later in this document).
You can also jump to PopCap's home web page to look for updates and other new ga
mes!
===========
5.0 SCORING
===========
20 pts for every Pirate sunk in a collison (for instance, if two pirates collide
, you'll score 40 points)
30 pts for shooting a normal Pirate with your cannons
40 pts for shooting a Crimson Corsair with your cannons
50 pts for shooting a Blue Buccaneer with your cannons
60 pts for shooting a Flying Dutchman with your cannons
End of level bonus:
On Easy difficulty, you get 5 * the number of pirates sunk.
On other difficulty settings, you get 10 * the number of pirates sunk.
Treasure Island:
200 pts for the first treasure you find
+200 for every treasure found after that (so the second treasure is worth 400, t
he third is worth 600, and so on)
A bonus ship is awarded every 1000 pts.
==================
6.0 REGISTRATION
==================
If you enjoy playing the Trial version of Seven Seas, sooner or later
you'll need to register!
6.1 BENEFITS OF REGISTERING
When you register, it removes all the annoying nag screens and waits
from the program, and enables the High Score list. It also allows you to submit

high scores to our Internet web page, where you can compare them with players fr
om around the world!
6.2 HOW TO REGISTER
To unlock the game, you need to buy a registration code online, and then enter i
t into Seven Seas.
6.3 BUY A REGISTRATION CODE ONLINE
If you're playing Seven Seas, click on the OPTIONS button on the sidebar and the
n click REGISTER. A dialog will come up onscreen. Click the REGISTER ONLINE link
to launch your web browser. You'll need to have an active internet connection!
You can also register via the web. Go to http://www.popcap.com/sevenseas and cli
ck the Registration link.
Once you're there, follow the directions on the web site to purchase your regist
ration code. You can use your credit card online to buy it, or fax your purchase
in, or send a money order.
When complete, you will be given a registration code (a 20-character sequence of
letters and numbers) keyed to your name. Don't give this to anyone else! You wi
ll also receive a copy sent to your email address. You should write down your re
gistration code in case you ever have a computer crash or need to reinstall Seve
n Seas for some other reason.
6.4 ENTER YOUR REGISTRATION CODE
You must launch Seven Seas to enter your registration code. Once the game comes
up, click on the REGISTER link on the loading screen, or from the OPTIONS menu.
A dialog will come up with space for you to enter your name and registration cod
e. Type these in carefully! If you make a mistake, your code may not be recogniz
ed. The easiest way to do this is to cut and paste the code from the email you w
ere sent, by highlighting the 20-digit number with your mouse, pressing ctrl-c t
o copy the text, and then pressing ctrl-v to paste it into the registration dial
og in Seven Seas.
Be sure to use the same name you gave when you bought your registration code onl
ine, or your registration may not be recognized.
Once you've entered your name and registration code, click OK and your copy of S
even Seas should now be registered. You will have full access to all the game's
features, with no delay at the loading screen!
6.5 PROBLEMS?
If the program doesn't seem to recognize your registration code, check carefully
that you've typed it in correctly. Using the cut-and-paste method described abo
ve can help prevent mistakes. Also make sure you're using the same name you used
to register with.
If you can't get to the online registration site to buy your registration code,
make sure your internet connection is working properly. You must be connected to
the internet. If it still doesn't work, check back in a little while to see if
there was a temporary problem with our servers.
Lost your registration code? Email us at feedback@popcap.com and we'll try to re
cover it for you. Make sure to let us know the name of the game you bought, the

name you purchased it under, and the approximate date of purchase... this'll mak
e it a lot easier for us to search our records.
Don't have a credit card, or don't want to enter it online? You can choose to fa
x your credit card number in, or send a money order instead, by selecting the ap
propriate option on the Payment Method selector on the web page.
There is currently no way to buy a CDROM containing Seven Seas or the other PopC
ap Games, but this could change in the future! There is also no version of the g
ame available for Macintosh computers yet. However, if you have a Palm OS PDA, y
ou can get versions of all our games by visiting http://www.astraware.com.
Hopefully this will answer all your questions, but if you're still having diffic
ulties, feel free to contact us at feedback@popcap.com. Include as much informat
ion as you can about the problem you're having, and we'll get back to you as qui
ckly as we can!
==============================
7.0 SEVEN SEAS ON THE INTERNET
==============================
PopCap Games, the creators of Seven Seas, have their home site at:
www.popcap.com
Here you'll find Seven Seas and a host of
other fun web games.
======================
8.0 TECHNICAL SUPPORT
======================
If you are experiencing problems with Seven Seas, you can contact us at:
support@popcap.com.
If you can, including the following information along with a
description of your problem will help us to help you!
-Title Of Game
-Computer Manufacturer
-Operating System (Windows 95, DOS 6.22, Etc.)
-CPU Type And Speed In Mhz
-Amount Of RAM
-Sound Card Type And Settings (Address, IRQ, DMA)
-Video Card
-Mouse Driver And Version
-A Copy Of The CONFIG.SYS And AUTOEXEC.BAT Files
============
9.0 CREDITS
============
Seven Seas was created by PopCap Games.
Game Design:
Programming:
Art:
Music:
Software Libraries:

Jason Kapalka
Richie Cresswell
Josh Langley
Skaven (http://www.badzilla.net/~skaven/)
Brian Fiete

Biz Guy:

John Vechey

Thanks to all our beta testers and players on


PopCap.com for their valuable feedback!
Thanks also to Howard Tomlinson from Astraware!
Visit www.astraware.com if you want a Palm OS version of Seven Seas!
=================================================
10.0 SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
=================================================
GENERAL PRODUCT LICENSE.
This Copy Of SEVEN SEAS DELUXE (The "Software") Is Intended Solely
For Your Personal Non-Commercial Home Entertainment Use. You May Not
Decompile, Reverse Engineer, Or Disassemble The Software, Except As
Permitted By Law. PopCap Corporation And Its Licensors Retain All
Right, Title And Interest In The Software Including All Intellectual
Property Rights Embodied Therein And Derivatives Thereof. The Software,
Including, Without Limitation, All Code, Data Structures, Characters,
Images, Sounds, Text, Screens, Game Play, Derivative Works And All
Other Elements Of The Software May Not Be Copied, Resold, Rented,
Leased, Distributed (Electronically Or Otherwise), Used On A
Pay-Per-Play, Coin-Op Or Other For-Charge Basis, Or For Any Commercial
Purpose. Any Permissions Granted Herein Are Provided On A Temporary
Basis And Can Be Withdrawn By PopCap Games, Inc At Any Time.
All Rights Not Expressly Granted Are Reserved.
ACCEPTANCE OF LICENSE TERMS.
By Acquiring And Retaining This Software, You Assent To The Terms And
Restrictions Of This Limited License. If You Do Not Accept The Terms
Of This Limited License, Do Not Install or Use This Software.
==========================
11.0 COPYRIGHT INFORMATION
===========================
2000-2006 PopCap Games, Inc. All rights reserved. PopCap and PopCap
Games are registered trademarks, and Seven Seas is a trademark, of PopCap
Games, Inc.
All other copyrights and trademarks are the property of their respective owners.

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