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Battlefield 4 Review

Issue 50 December 2013

1 GameOn Magazine

OPINION
2
The SMITE Community Magazine Issue #2

The GameOn Magazine

OPINION
Welcome back to Issue #3 of the SMITE Community Magazine brought to you by The GameOn Magazine. Weve
got more content than ever so far in an 88 page magazine that you can take your time digesting. Trust me,
theres no rush!
So, what do we have in way of content for you lovely readers? Kicking things off, we see the third part
of our fictional series, Spawning In, where Ullr meets with Anubis to discuss business. We also have a
new fictional piece, The Transgressor, where we hear a valiant tale of how Actaeon met Artemis.
We are introducing two new segments to the magazine this month: Cosplay Corner and In Theory. Cosplay
Corner talks about how you can cosplay as your favourite gods and goddesses both cheaply and professionally.
In Theory has our team creating a concept for a new god or goddess to be included into the game.
We also tell you about the newest god to join the ranks: Janus, and discuss his role and lore.
If thats not enough, weve got two guides and four in-depth articles about the game.
Had enough yet? Tough! Weve got more! Weve got not one but two interviews with HiRez Concept Artist, Max Davenport and Manager of Team SoloMid, Simon Zimpstar Hagert.
We show you some more insight into HiRezDryBear with a profile for him as well.
Want to win some goodies? Well, theres 1,400 gems up for grabs in our Caption Competition this
issue along with Rama & his Valiant One skin. Were also giving away Metal Carnage Fenrir skins
to our subscribers! For you artistic fans, were giving out 3,500 gems to redesign our logo!
Without further ado, sit back, relax, and enjoy Issue #3 of the SMITE Community Magazine!

Steve Greenfield

Kris Kaostic West

Managing Director

E-mail: smite@gameonmag.com
The SMITE Community Magazine Issue #2

Editor
www.gameonmag.com/smite

The GameOn Magazine

STAFF
Kris West
Editor

Lauren Piersol
Writer

William OHara
Writer

Ashley Eaton-Jephcote
Writer

Julian Martinez

Lucas Fulton

Charlie Seddon

Mordecai Rigby

Writer

Writer

Writer

Writer

Jorg van der Velden


Writer

Matthew Miller
Writer

Robert Sirio
Writer

Keikei Flores
Writer

Shayna Connor
Writer

Julia Dersnah
Quality Assurance

4
The SMITE Community Magazine Issue #3

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STAFF
Julio Bencid
Artist

Mauricio Stankovic
Artist

Mrahart
Artist

James Spectre
Artist

Laine Zvirgzdina
Artist

Kyle LaForest
Artist

Nana Holmstrom
Artist

Michele Trocchia
Artist

Special thanks to:


Zennore Chang, Zimpstar, Max Davenport, Kelly Link, Rory Newbrough, Gabriel Mughelli

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The SMITE Community Magazine Issue #3

The GameOn Magazine

CONTENT

News 8
Spawning In: Captivity

14

How Your God Reflects You 18


Chaac Full of Warrior Tyrs 20
SMITE 101: Tri and Keep Up 22
Drybear Portfolio

28

Who is Janus?

30

An Introduction To Jungling 36
Interview with Zimpstar

38

Breaking The Meta

42

About Iron Gaming

48

Cosplay Corner

50

In Theory: Anansi
The Spider

56

Interwiew with
Max Davenport

60

The Changes to
Cripple and Root

66

The Transgressor

70

Magical Penetration:
The Truth

76

Coffee Break

84

SUBSCRIBE
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Artwork by Nana Holmstrom

ARTICLE

NEWS

Level Up Partnership
Announced on June 5th, Level Up partnered with Hi-

be an easy move, although this partnership allows

Rez Studios in order to bring SMITE to Latin America.

this transition to happen more successfully.


With this partnership in place, this means that the

Being a premiere online publisher throughout

SMITE World Championship in Atlanta due January

Brazil and Spanish-speaking Latin America, Todd

2015 will have Brazilian and Spanish-speaking Latin

Harris (Chief Operating Officer of Hi-Rez Studios)

American teams competing. Players will also have

says that We are thrilled to bring SMITEs unique

the chance to transfer their accounts directly to

action gameplay to this growing and vibrant

Level Up servers which includes all the following:

market. Expanding to Latin America would not

gods, skins, favor, XP, gems and mastery levels.

The SMITE Community Magazine Issue #3

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ARTICLE

NEWS

Rama Released
We have a new challenger entering the battleground

the battleground it allows for variation for Rama in the

of the gods, behold the 7th avatar of Vishnu, Rama.

duo lane before there is a set meta for his play style,

Rama will have a recolor available to be purchased in

ability leveling, and item building is created. When you

the skin shop with either gems or favor. Rama enters

see a Rama chosen in Conquest, expect to see him

the battleground as a Hunter with his trusty astral

in that long duo lane with a well versed support and

bow. He is well ranged and mobile like every Hunter,

be prepared for what he is going to bring to the fight.

likewise, his abilities are unique to him. Being new


The SMITE Community Magazine Issue #3

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ARTICLE

NEWS

Iron Gaming Partnership


10

HiRez studios has teamed up with Iron Gaming to

to get some LAN experience and will help grow

create the SMITE amature tournament serries.

competitive SMITE, said MattyPockett, the manager

The qualifying events have been held online over

for COGnitive Gaming and former proSMITE support

the past month and will culminate in a LAN event

player. You can help support the tournaments by

at the Rooster Teeth Expo in Austin, Texas. The

purchasing the Iron Thor skin. Look to see some

amateur series will be a great way for newer teams

exciting play at RTX this year outside of showmatches!

The SMITE Community Magazine Issue #3

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ARTICLE

NEWS

Show Me Some Skin!

Rama isnt the only star of this new patch - a number

logo: dark grey and orange. Affixed to the face

of exceptional skins have made their debut in

of Mjollnir is the Iron Gaming logo, which is also

SMITE. First on the list is Ra-merica Ra, a seasonal

emblazoned into the ground upon landing his

skin only available until July 14th. Ra-merica Ra

ult, further reinforcing the partnership between

enters the battleground of the gods in patriotic

the two companies. This skin is 400 gems.

fashion, sporting an iconic bald eagle head and starspangled robes, his traditional staff replaced by a

Fulfilling the wishes of the community, Hi-Rez

4th of July rocket. Complete with an all new voice

has (finally) released Metal Carnage Fenrir! The

pack, you can own Ra-merica Ra for 500 gems. To

hound of Ragnarok joins the roster of cyber tech-

sweeten the deal even more, $2 of every purchase

inspired skins with a new mecha look. Equipped

will be donated to the American Red Cross.

with new animations and voicepack, you can


grab Fenrir Metal Carnage for 400 gems.

To celebrate the partnership with Iron Gaming,


Hi-Rez has released a new skin for Thor: Iron

Rounding off the list of new skins is Gold Osiris,

Gaming Thor! Our beloved superhero from Norse

now available for your showing-off purposes.

legend is draped in the colors of the Iron Gaming


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ARTICLE

eSPORTS

The Last Leg


The last three weeks have seen major changes in

7. Team Dignitas continued their dominance in

the SMITE World Championship series. Both North

week 6, but fell to Snipe in week 7 after a nail biting

America (NA) and Europe (EU) have seen the shuffle

finals. Snipes Shing attributes their improved

of the top four teams in each region, although no

play to picking up Kikithechunk in the solo lane.

region has had as much change as Europe. Despite


the changes in the top spots each week, the current

Week 5 in EU saw TSM shockingly taken out in the

standings remain relatively unchanged. Team

quarter finals by ELO Fishers. ELO Fishers fell to

Dignitas still holds the most points in NA, with

Bloody Tech EU in the quarter finals. Bloody Tech

COGnitive Gaming only 140 points behind. Snipe is

went on to take second place after falling to C9 in

still in third, 140 points from second place. COGnitive

the finals. Week 6 saw another series of upsets with

RED (formerly The Game Changers), is close behind

Agilitas taking out TSM in the semi-finals and then

Snipe, down by only 95 points. Cloud 9 HyperX holds

taking out C9 in the finals. In what has become typical

the first place slot in EU. Team Solo Mid holds the

in the EU, SK defeated Worth in the semi-finals and

second place spot, down by only 105 points. WorthIt

went on to defeat C9 in the finals. Agilitas took out

Gaming is in third, down by 100 points, with Agilitas

Worth to win the third place spot for the week.

in fourth by only 70 points. IIIII and SK are still in


the race, out of fourth place by 50 or less points.

Next week, will be the final week of play in this


season before the regional finals. The regional finals

12

In week five, NA saw its greatest upset with Five

will be LAN events. The regional finals will qualify

Angry Men taking out both Snipe and COGnitive

the top two teams from each region for the World

Gaming in the early stages of the brackets. Despite

Championship tournament in Atlanta. Following

this, they lost to Team Dignitas in the finals 2-0,

the regional events will be a wildcard event for each

but they put up strong games in the finals. The

region to select more teams for the championship.

typical NA shuffle was returned to in weeks 6 and


The SMITE Community Magazine Issue #3

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ARTICLE
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The SMITE Community Magazine Issue #3

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FICTION

SPAWNING IN:

CAPTIVITY

By William OHara
Escaping from the unending abyss of his closed

shoulders. Somebody did not want him getting out.

eyelids, he expected to be greeted in open arms by

Ah, you are awake, oh glorious one There was

luscious sunlight, or even the artificial light from

spite in the voice from the darkness, yet this was

the infirmary. However, the sight he was met with

no voice Ullr had heard before. It was a deep and

was much less pleasant. There was no sunshine or

veteran voice and whilst it was quiet, every word

artificial lights; in fact, there were no lights at all. It

seemed to echo round his head. Rise and shine,

was as if his eyes were still shut tight, at which Ullr

oh mighty Ullr. Rise, and smell the locusts.

blinked repeatedly to make sure they werent. His face

14

felt cold and numb, though he was sure he would have

At that instant, a dim torch sparked with what little

felt a blindfold or something else obscuring his vision.

life it had left. The room that it barely illuminated

Ullr attempted to reach towards his face, to check if

was not what Ullr had expected. Where he had

there was some bandage, though his arms just jerked

imagined to be was some dark sewer or even

against his restraints. Whilst he wriggled and writhed

a dark cave where the light is unable to reach.

in an attempt to get free from these bonds, he realised

Instead, his surroundings were in fact golden brown

he was also tied in at his legs, waist and upper

with sandstone and the walls were painted with

The SMITE Community Magazine Issue #3

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FICTION
vibrant pictures that Ullr had no idea the meaning

in likeness. It was then that he realised who he

of. Even so, he knew exactly where he was; the

was talking to. The Egyptian god of the dead

Egyptian section of the gods living quarters.

being so petty as to stoop to kidnapping? And


here I thought the Egyptians were respectful

He had seen the area from afar, amazed at


some of the structures they had to live in. There

Anubis let out a deep chuckle. Do you really believe

were huge pyramids of sandstone, and statues

that is what this is about? I have no time for such

magnitudes larger than they would be in real life;

trivial games as you suggest. You are here because

or at least that is what Ullr hoped was the case.

I require your services. I know you are no fool, nor

Judging from the temperature and humidity, he

a barbarian, so I ask of you to hear me out.

could tell that he was underground, though how


far he was a much more difficult question.

If I am here to help you, surely it would


have been better to ask me nicely than

He could not see his captor though he could hear

to drug me and tie me up?

15

a very quiet panting behind him; almost canine


The SMITE Community Magazine Issue #3

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FICTION

There was a sigh from behind Ullr.


I grant you that our methods may
not have been ideal, yet they were
certainly not my methods. Neith
can be I shall be frank with you,
she can be quite sadistic at times.
My orders were for her to patch
you up and bring you here, which in
her defence she did manage, just
Not in the way I had envisaged.
I shall take your word for that.
Also, it doesnt seem like I have
much choice but to listen to your
request anyway, so go ahead.
What is it you want me to do?
The lord of death walked closer
to him until Ullr could feel the
warm breath down his back. You
know of the trickster god, Loki,
yes? He has stolen something very
important from me, and I would

He sat still and processed the

very much like it back. If you can,

information given to him. Tell

use your acquaintance with him

me if I have got this right. You

And are you going to

to get it back peacefully, although

have basically kidnapped me

tell me what it is?

it is not entirely necessary.

to coerce me into getting back


your fathers golden penis from

This important object. What is it?

Yes.

No.

Loki. Have I missed anything?


Ok, I see I wont be getting much

A golden phallus.

Yes, that is correct.

more information out of you. I will


accept for two reasons. First, I

16

Ullr choked in surprise. A

And why did Loki steal it in the

have a bit of a bugbear with Loki

Golden Phallus As in a...

first place? I know he has some

anyway, so I wont mind getting

penis A-are you sure?

small fascination with gold,

one up on him. And secondly

or more stealing in general,

because I dont believe I will make

Yes It belongs, or more,

although this doesnt seem like

it out alive if I decline. Whilst he

belonged to a friend of mine.

something he would normally

said it with a partially joking tone,

In fact, it was my fathers.

do. Is there something in

he knew it was likely the truth.

particular about this object?


The SMITE Community Magazine Issue #3

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FICTION
I may be the god of the afterlife

Neith, unbind him And try not to

was a bit too drastic for me. He

but that doesnt mean I am in a

hurt him too much. At that there

smiled at her and was greeted

rush to send people there. Quite

was a light laugh and the bonds

by hers, though this time it was

the opposite in fact. I am glad

were almost instantly removed.

much less sadistic; even kind.

you have accepted my task and

Ullr turned to look his saviour and

I hope you complete it quickly. A

the recognition instantly returned.

Anubis grunted. I bid you

lot rests on your shoulders now.

Yet this recognition wasnt one

farewell, glorious one. And

There was a small clicking noise,

of old friends, nor old enemies,

good luck with your task.

and a door to the left opened up.

but more a fleeting meeting.

A woman walked in the room.

Then it hit him. That smile.

And so Ullr left on his

She wore a beige something;

Anubis introduced the maiden,

quest to retrieve the golden

this something covered the vital

Meet Neith, our local surgeon

member of Anubis father.

areas and not much else. Her hair

and weaver of fate. You may also

was black, shoulder length and

know her as Ms. Diagnosis.

she wore a golden symbol on her

By William OHara

forehead. There was something

I believe we have met, yes. I am

about her that reminded him of

sorry I didnt recognise you just

someone. And then she smiled.

now, though the change of outfit

The SMITE Community Magazine Issue #3

17
The GameOn Magazine

ARTICLE

HOW YOUR GOD


REFLECTS YOU
By Matthew Miller

What is it that constantly brings

would select a weapon and over

at them straight on, unlike Ares,

us back to gaming if the game

the course of their training forget

the Guardian, who can run up and

doesnt really have a story? The

that it is a weapon altogether, but

strike down enemies. Just like

characters, each designed and

rather begin to see the weapon

how they are with their stats, we

crafted to suit the mood and status

as an extension of themselves

are as players. Take me for an

of a player while at the same time

picturing themselves wielding the

example, I play mainly Assassins

keeping to its roots of lore. As of

weapon and striking down foes.

and Hunters. I keep my distance

now, there are 53 gods, 54 with the

18

while helping my team, trying to

inclusion of Janus, and many items

This can relate to todays modern

observe my opponent and wait

to make builds, so how is it that

picking of characters in SMITE;

for the perfect time to strike. I

we pick one or two of these sets

each god plays certain roles such

prefer not having the stress of

and consistently pick it time and

as Bakasura, the Assassin. He has

running in, guns blazing but rather

time again? Dating back to ancient

better luck defeating his enemies

silently take down my enemy.

Japanese theology, warriors

from the sides rather than coming

Therefore playing Hunters and

The SMITE Community Magazine Issue #3

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game all about YOUR preference.

a Warrior, Guardian, or Mage. A

The way you build, the god you

friend of mine loves to fight, not

choose, and how you play all show

just in games but in real life. He

something about yourself. From

loves being in the front line to

those people who insta-lock to

take his enemy down. His main

those who like to make a strategy

god is Ymir, due to the massive

before game, you all come with

amount of damage sustain and

one thing in mind: Im here to

damage dealing. He also likes

play, regardless of what happens.

ARTICLE

Assassins are easier to me than

to mess with his enemies and


Ymirs Ice Wall blocking the enemy

SMITE is all about people coming

just makes him laugh. To each

together, from partying up with

player who plays, they all play

friends to being thrown into a

differently and so does each god.

game with two to four random


people on your team. Everyone

proven throughout history, you

Not only do the gods themselves

wants to prove something and in

dont need to be the strongest, the

play differently but their builds are

doing so you choose, build, and

fastest, the biggest, etc. However

also different. You can create an

fight with your god alongside your

you do need to know your limits,

Assassin who specializes in critical

teammates. To really test yourself,

and know yourself. This will

and lifesteal, you can create a

sit-down and think about your

lead you to unfound confidence

Mage who uses armor. You can

likes and dislikes, think about

and ability that you, yourself,

mix and match just about anything

if you would rather attack with

might not have known you had.

to any god you want, making the

strength or brains. It has been

By Matthew Miller

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The SMITE Community Magazine Issue #3

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ARTICLE

CHAAC
FULL OF TYRS

By Mordecai Rigby

20

Smite has come a long way since it started. Much

her kit was designed in general made her an ideal

like a living creature, Smite is always changing

Jungle, a fact which players seemed to realize quite

in order to stay alive, constantly evolving and

early. With her role change, as you might imagine,

changing how we perceive and play it. So, with

comes a stat change. Her base health is reduced

that being said, lets take a look at Smites last

from 475 to 470, and her health per level is now

patch, and see how its attempting to turn the

reduced by 7 points per level. Additionally, she gains

game upside down for players this time.

an increased attack speed per level, moving from 2

NEMESIS
EXCELLENT
MOBILITY,
COMBINED WITH
HOW HER KIT
WAS DESIGNED
IN GENERAL
MADE HER AN
IDEAL JUNGLE

to 2.16. Finally, her base protection has been reduced

To start with, lets talk about Nemesis being moved

items a bit sooner, which can make all the difference

out of the Warrior role into the Assassin role.

in a close match. In addition to these items, The

Honestly, this isnt a surprise to many, Im sure.

Executioner receives a buff, moving from a 20%

Nemesis excellent mobility, combined with how

attack speed bonus to a 25% bonus, as well as better

The SMITE Community Magazine Issue #3

from 17 to 11, which is much more in line with an


Assassin. Overall, I think this was a great move on Hi
Rezs part, and its very clear to me in my post-patch
games that this change will not deter players from
playing Nemesis, or enjoying her for that matter.
Next on the agenda is the changes to items. The first
one Id like to address is the item changes. In order
to make ADC players change their builds and keep
things fresh, Hi Rez has changed some of the staple
items that many players default too. By reducing the
price of Malice (3200 total to 2900 total), Bloodforge
(2765 total to 2656 total), and Devourers Gauntlet
(2150 total to 2050), players can now afford these

The GameOn Magazine

provided protections to them, meaning trapping

an interesting update, with its physical power being

enemies who were at an advantage health and/

increased from 20 to 30, but losing its attack speed

or mana-wise now put my team at a disadvantage,

bonus, something that will deter many players from

and thats really something to think about before

this item who need the extra attack speed. These

rushing in. At the end of the day, though, our favorite

choices are certainly well calculated, and have

Warriors are more than playable, and I think Hi Rez

actually caused me to revise my builds entirely.

choosing to shake up the game was a great choice.

Id say that Hi Rez accomplished its goal here.

By Mordecai Rigby

ARTICLE

physical protection reduction. Lastly, Rage receives

The final thing we have to talk about, and arguably


the most important, is the change to the Warrior role.
Many of you are probably wondering why Hi Rez would
want to change an entire role, instead of individually
balancing the Gods within it, or why they wouldnt
take a different in general.
Fortunately, Hi Rez has
offered their own words on
this subject, which
are In this
patch the
Warrior class is being
re-positioned. For those
of you that were beta testers,
you will recall Gods were tagged not
classed. The Warrior tag indicated a guardian
nature with physical damage. With this change,
Warriors are intended to be a jack of all trade
master of none in lieu of Guardians that
just do more damage. The expectation is
that Warriors will have to itemize to be tanks
or deal damage. For example, greedy pen boots/
midas + watchers will feel significantly less tanky in
lane and single damage item builds (Heartseeker
rush into protection stacking) will be less effective.
For some of the Warriors we know and love, this is
a pretty huge change, and it really did affect the way
I played my favorite Warriors. For example, while
playing Odin, I was much more cautious of engaging
my Ring of Spears while my teammates were around

21

with less than half health, as it no longer passively


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ARTICLE

SMITE 1O1: TRI


AND KEEP UP

By Charlie Seddon

Is it that time again already?

building more effectively after

same tactic does not work later

Welcome back to SMITE 101,

watching these videos. A little

on. Youll then come to a point

your full guide to all things

while later I started watching

where you have to explore new

SMITE. I hope youre progressing

other streamers and competitive

avenues of gameplay and tactics,

well in your divine doings, and

gameplay, which furthered my

but all the games youre getting

are now fully aware of the map

play into the realms of ranked.

into are at too high a level to learn

and of how the game actually

from. There are many people

works. I would like to thank you

While no amount of screen-

who have gotten to Legendary on

if youre reading this, youve

watching is going to make you a

various gods by only playing one

been very patient with no actual

master of the game, neither will

god. When they get to a higher

combat content to this point;

mindless hours of playing. Being

level of play where people know

this is changing, starting now!

able to play many hours and many

how to combat that god they run

games doesnt mean you will

out of options and ideas. Try and

To preface this episode, Im going

learn anything from them; you

combine your practise time with

to heavily suggest you get yourself

may be repeating the same thing

goals, or try and watch a stream,

watching some streamers or

over and over and finding that the

see what the person there is doing

YouTube videos with guides and


tutorials. Not that these will ever
stay up to date and they wont
give you a proper outlook on the
game as Im trying to, but they
will be able to show you what to
do and more importantly what
not to do in combat. I personally
found myself improving massively
by watching Drybears YouTube
videos, they gave me the feel of
how to conduct yourself in combat
to stay safe and having the outside
perspective allows you to feel

22

out when to stay and when to go.


Also, I started using actives and
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ARTICLE
you could slow down time to a

with eyes everywhere; Argus

play. Once youre confident with

quarter time you would be able

has the advantage on us there.

the game, you can start exploring

to read all the information on the

With time and experience

your own methods for combat and

screen and dictate the fight; have

you will gain the ability to see

become the best player you can be.

a look at who has their ultimate

enough of these things that will

available, study the mini-map and

allow you to know when to run,

Now that you have the mechanics

see what enemies are missing or

fight, ambush or just farm.

of the game under your belt,

not around you, check mana and

To start off a combat tutorial

how stats work and how the

health of your team, see your own

lets go through the laning

map works, you should be ready

cooldowns, where minions are

phase to start. There are 3 key

to learn how to dive into the

on the mini-map, maybe check

areas to the laning phase that

game with the understanding

out what opponents have less

you should be aware of:

of everything that goes on.

protections so you know to target

Many times youll see people

them. Unfortunately you dont have

1. Map awareness: Wards are your

complaining why am I taking

the luxury being a superhuman

best friends. For only 50 gold you

so much damage from x, you


will know, and youll be able to
say build protections or sit back
and farm like a pro. The most
important part of fighting in the
game is actually having the ability
to see how the fight will go. If

WARDS
ARE YOUR
BEST
FRIENDS.

The SMITE Community Magazine Issue #3

RIP
Poly
nom
icon

and try and emulate them in your

can see when an enemy jungler


or another enemy god is going
to come and try to kill you. No
matter how well you are doing,
or how pushed back the enemy

is, you can always die, and having


a head start on retreating is

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23

ARTICLE

the easiest way to survive in the


game. There are only three gods
in the game who can really get
to you consistently from outside
ward range, and these are Apollo,
Thanatos and Thor, who can all
move through the air at great
speed, bypassing all walls. Also
be wary of Loki or Nu Wa who
can hide themselves on the minimap with their stealth abilities.
When you return to base it is
always wise to pick up at least one
ward. Having knowledge of where
the enemy is can be far more
important than an extra 250 health
from a potion or some extra mana.
2. Wave clear: Minions are
the main source of gold and
experience in the game, and some
gods thrive off being able to control
the minion waves. If a minion is hit
by the tower then no gold is given
when the minion is killed. For

stages of the game this tends

have natural abilities that recover

this reason pushing up an enemy

to be the first ability levelled up.

health, and some even recover

god to their tower means you

Other gods are more reliant on

mana, many gods will need

are denying them farm while you

their basic attacks to kill minions,

some form of lifesteal in order to

gain the maximum amount. This

such as Bakasura, and this can

maintain a healthy presence in the

can result in snowballing (when

be punished as they have to stand

lane. If you are constantly on low

someone becomes exponentially

near the minions to kill them all.

health it is difficult to farm, as you

more powerful as they cant be

24

are under constant threat of death,

stopped, like a snowball becoming

3. Sustain: To go alongside

therefore not wanting to approach

an avalanche), which can win

successful farm, most gods will

the minions. Some people will sit

entire matches. Most gods have

need some sort of sustain, as in

under their tower until they heal

some sort of ability that help them

the ability to stay in the lane longer

up, while others will return to the

kill a large amount of minions

with some way to regain health

well and try to make it back to the

or damage them all at once.

and mana. This is usually achieved

lane as quickly as possible. This

Due to the importance of killing

through the picking of your

leads us into the lane tactics.

minions throughout the early

opening items. While some gods

The SMITE Community Magazine Issue #3

The GameOn Magazine

your jungler flank around and

This is why wards are so crucial to

tends to be the main focus of your

attack them from behind (what is

survival, to spot the gank coming

time spent in the lane, you can of

known as ganking). Most of the

and back off when necessary.

course achieve other objectives,

time you will see people dying

primarily killing the other god/

early on because they are too

While the game is largely about

gods or taking the opponents

aggressive, while the opponent

burst damage (taking a god from

tower. Usually the first will lead

may be trying to push you to tower

full health to zero in a matter

to the second, unless you are

to cut your farm, they may be

of seconds), during the laning

playing a god such as a hunter

exposing themselves and leaving

phase there is large scope for

who can do a lot of auto-attack

themselves vulnerable to a gank.

poke, which is chipping away at

ARTICLE

While clearing the minion wave

SO MUCH SALT!

damage on the towers and destroy


them while the enemy is out of
the lane. So let us now look at
killing your opposing laner.
The first thing to note is the level
difference. While many gods are
strong against certain others,
and some abilities can be easily
avoided, in general going into a
fight against an opponent on a
higher level should be avoided
unless you have some way of
gaining an advantage, such as
fighting under a tower, having a
minion wave with you or having

VVG
GV
VGG
VVG
G

a friendly god nearby. It is ok to


sit back and farm if the enemy
god is a higher level than you.
As long as you are not giving

kills away, and are still killing a


decent amount of minions, you
will be able to compete when
the teams group up to fight.

The best way to kill an opposing


god comes down to timing. This
could be waiting until they use
their abilities, or pulling them

25

deep into the lane and letting


The SMITE Community Magazine Issue #3

The GameOn Magazine

ARTICLE

the enemy gods health over time

for second tier and 300 for the

their abilities onto specific gods

to force them to leave the lane,

gold fury), not just those involved

can instantly kill one, two or three

or set up an easier kill when you

with taking them. Due to the high

enemy gods and destroy the other

decide to go in for the finish. Poke

mobility of many gods it gets

teams damage output. While

can come in the form of a couple


of auto attacks or an ability used
on the enemy god every so often,
rather than using everything on
minions. Some gods are highly
adept at this, specifically hunters
and mages, as their range attacks
can be very difficult to avoid,
especially under the effects of the
combat movement speed debuff.
This is why it can be a good idea
not to use any auto attacks or
abilities that require you to slow

TRY TO GET A
HANDLE OF YOUR
GODS LIMITATIONS
AND STRENGTHS,
ESPECIALLY IN THE
EARLY GAME, SO YOU
DONT GET YOURSELF
IN TROUBLE.

down while the enemy god still


has a skillshot available to them.

increasingly dangerous to stay

sometimes it is an advantage to

Some gods are very good early

in a lane by yourself, and theres

group together, move as a unit

game, having very high damage

only a few gods which specialise

and pounce on stray enemies,

with just one or two abilities,

in split pushing, attacking a lane

the same thing can lead to your

whereas some take a while to

to the towers alone. Once again

downfall with very powerful AoE

develop. Try to get a handle of your

wards come into big significance

attacks, specifically ultimates such

gods limitations and strengths,

in this stage, as with the high burst

as The Kraken, hitting multiple

especially in the early game, so

damage it is easy to get caught

members of the team leaving

you dont get yourself in trouble.

out, even in your side of the jungle,

everyone damaged early on. If

and even if only one player dies

you ever watch Top 5 Plays on

As the game moves on from

on a team it leaves the rest of

YouTube you will generally find

the laning phase into the mid

the team at a big disadvantage

that the deicide team fights are a

phase, you should be grouping

without the resources to protect

case of all five players on one team

up with your team in order to

objectives over the whole map.

standing nearly on top of each

tackle objectives. This means

other, creating a very easy target

HAM TO VICTORY!

hitting towers, the Gold Fury (or

Teamfights are dictated

for mages to wreck havoc upon.

Fire Giant if youre doing very

by three things:

Your positioning in a teamfight

well) and forcing big team fights.

26

for good safety tends to put your

Towers and the Gold Fury are very

1. Positioning/grouping. The most

support at the front to initiate with

beneficial to your team as they

important thing in a fair teamfight,

some sort of CC ability and you can

give a gold bonus to everyone (100

having all members of one team

follow up with the damage from

gold each for first tier towers, 300

initiating at once and focusing

behind. Not all teamfights will be

The SMITE Community Magazine Issue #3

The GameOn Magazine

the others without a chance to

Following up on a teamfight

match things can go differently

defend. This fractures your team

is almost as important as the

due to good or bad positioning.

as respawn timers get out of sync

teamfight itself, as this is your

Wards play a huge part in catching

and you will never find a time

best chance to take objectives.

out strays to give you the upper

when you are all alive to teamfight

Whether you attack the Fire Giant,

hand with teamfights, though

properly. While you can be a hero,

Gold Fury or go for towers or

they do only last 3 minutes and

this game celebrates team-play

even the Titan itself you should do

can be destroyed so make sure

more than individual brilliance.

this as a team to maximise your

ARTICLE

the same, even within the same

KAKAKAKAKKAAK

you always have some with you.

damage output and the speed you

3. Starting Conditions. Does

can take these objectives. Waiting

2. Damage Output. If your team is

the enemy team have the Fire

around for minions at this point

under-levelled or under-farmed

Giant buff? Are any of your team

may not be an option, someone

then you may not have the sheer

members on half health? While

should be willing to take a few

damage necessary for a full team

a teamfight may feel like its

hits as there are no enemy gods

fight. This does not mean retreat

going to happen naturally, if you

around to do follow up damage.

and hide, this means be more

can give yourself better starting

cautious. You are still going to be

conditions its more likely to go

Hopefully this should be enough to

capable of killing individuals, pairs

well. Sometimes a teamfight can

wet your combat whistles for this

or even the whole team, though

be dictated by the adc having

month! Next edition Ill be aiming

the odds will be harder and harder

their Purification Beads on

to cover more jungle/support rolls

for you the more of them there are.

cooldown, they cannot escape,

as these havent been covered as

There is no point in engaging in a

you lose your most farmed player

much here, and Ill follow up with

teamfight if you do not have the

and the damage output drops

some more combat guidance.

damage to succeed. If your main

the rest of your team suffers

damage dealers (a mage or adc for

and dies from it. This is where

And please do remember:

example) are dead or not nearby,

poke may come in handy again,

Never underestimate wards;

even a brilliant engagement could

weaken enemies before you start

theyll save your life, twice.

end with the enemy team coming

a teamfight. Knowing that the

out alive or on top. The only worse

enemy has certain ultimates on

thing than everyone dying is having

cooldown or ready to use can be

two or three people die leaving

critical in these circumstances.

By Charlie Seddon

27
The SMITE Community Magazine Issue #3

The GameOn Magazine

HI-REZ STAFF PROFILE

Name: Rory Newbrough


In-Game Name: Drybear
Twitter Handle: @HiRezDryBear
Position at Hi-Rez Studios: Community Manager
How do you describe what you do to non-gamers?: I work in the production and promotion
of video games. I also commentate live events, like John Madden would for football.
Best day of the week and why?: Saturday - My day of the week to relax
Game(s) you play in your off-time: Dark Souls II
Favorite SMITE god at present: Vulcan
Favorite SMITE skin at present: G.E.B. 1
What is your preferred role in Conquest?: Hunter
How did you get your role with Hi-Rez?: Worked for Hi-Rez and helped
to build and promote the community for over 1.5 years
Whose fault was it that you lost your last game?: Kellys fault

ARTICLE

WHO IS JANUS?
By Jorg van der Velden
After almost four hundred years of peace, the doors

into the past while the other looks into the future,

in Janus temple are flung open, signaling the arrival

knowing both but controlling neither. His main

of Janus to the battlefield of the gods. The Roman

spheres of influence concern all transitions, physical

god of portals, doorways and transitions, Janus

and emotional, and as a result, his influence can

enters the fray as a Mage with unique mechanics,

be found in nearly all aspects of Roman life.

possibly changing the war between gods forever.


Janus is a uniquely Roman god, with no counterpart

30

LORE

in the Greek pantheon. Opinions on his origins differ

Janus is the two-faced god of portals and transitions

greatly between mythologists. Some place him as one

from the Roman pantheon. He is the god of the

of the original gods of Latium, the first Roman deities,

inbetween, of change, and of time. One face looks

while others name him as Apollos son. With Roman

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Janus first ability is called Portal.

Ianuarius and Janus

on genealogy that Greek mythology

Upon casting Janus creates a

Janus, as god of transitions, gave

has, it is nigh impossible to say for

portal on either a wall or the

his name to January (or Ianuarius

certain where Janus origins lie.

floor that lasts 5 seconds. Portals

in Latin) to signify the months

placed on a wall allow Janus or a

position as a transitionary month.

In ancient Rome, Janus had no

single allied god to pass through

While common knowledge holds

priestly order to call his own. He

the wall, immediately appearing

that this is because January is the

was invoked in rituals concerning

on the other side. Portals placed

first month of the year, this is not

other deities, as his influence over

on the floor allow Janus, enemy

actually the case. Ianuarius was,

transitions also gave him influence

gods and minions to fall through,

together with Februarius, added

over beginnings and endings,

effectively working as a banish

by the second Roman emperor

and by the Rex Sanctorum (King

that lasts 1.5 seconds. Enemies

Numa to the original 10 month

of the Sacred Rites) when a

receive 80/130/180/230/280+60%

calendar of Rome as the 11th and

ritual only concerned him. One

damage. Portal costs 70

12th months. Ianuarius still holds

of the oddest rituals associated

mana across all levels.

its position as a transitionary

with Janus is the opening of his

ARTICLE

mythology lacking the emphasis

month, as Februarius was mostly

temple doors in times of war and

Janus second ability is called

a religious month and not fully

closing them in times of peace.

Unstable Vortex. Janus creates

counted into the regular calendar.

two unstable portals and throws


ABILITIES

them forward, damaging all

portals now expand less, resulting

Janus passive is called Passages.

enemies they hit. While technically

in a narrower path and quicker

Everytime Janus passes through

a line skillshot, the actual form

travel time. Those hit by a portal

a portal or crosses a threshold he

resembles a figure 8, making it

take 90/150/210/270/330+80%

receives an additional 25% magical

extremely hard to consistently

damage and receive +50%

scaling on his next ability cast.

hit. To balance this out a bit, the

damage if hit by both (for a total of


495+120% at max rank). Unstable
Vortex costs 70/75/80/85/90 mana.
Janus third ability is called
Threshold. Threshold is a
complex and multifaceted ability
with a passive and active effect
and the active part applies
multiple debuffs. The passive
effect grants any friendly god
(including Janus) that passes
through a portal or over threshold
a 10/15/20/25/30% movement
speed bonus, which stacks up to
two times and lasts 5 seconds.

The SMITE Community Magazine Issue #3

The GameOn Magazine

31

ARTICLE
The active part of Threshold

an additional 20/30/40/50/60%

global Kamehameha style energy

creates a rift, or threshold, on

scaling on the next ability cast

ball across the battlefield dealing

the ground that lasts 3/4/5/6/7

by Janus that hits. Threshold

200/300/400/500/600+50% damage

seconds and applies Phase to

costs 60/65/70/75/80 mana.

against all enemy gods and

all enemies that pass through it.

32

minions hit - with the exception of

Phase applies a 20/25/30/35/40%

Janus ultimate is called Through

gods that are in the fountain. The

slow for 3 seconds and gives

Space and Time. Janus shoots a

ball receives additional scaling

JANUS IS A VERY
SYNERGY HEAVY
GOD WITH A HARD TO
HIT MAIN DAMAGING
ABILITY IN
UNSTABLE VORTEX.
The SMITE Community Magazine Issue #3

based on distance, with a max of


+200% damage at a range of 800
units. The ball also creates portals
in every wall hit in the first 500
units of travel that remain for 10
seconds, regardless of how many
allies pass through it. Through
Space and Time has a charge up
time of 1.5 seconds, during which
Janus can move, aim and is CC
immune. Through Space and Time
costs 100 mana across all levels.

The GameOn Magazine

ARTICLE
Artwork by Julio Bencid

33
The SMITE Community Magazine Issue #3

The GameOn Magazine

ARTICLE

SYNERGIES

up time. Comboing it with Portal

Janus is a very synergy heavy god

increases the chance of hitting

with a hard to hit main damaging

it greatly, but pre- and post hit

ability in Unstable Vortex. To get

delays (the time it takes for the

the maximum amount of damage,

ability to start and finish casting)

Janus abilities need to be chained

are a little too long to hit Through

to best utilize his scaling.

Space and Time 100% of the time.

The maximum amount of damage

Pairing Janus with gods that have

Janus can do

a lot of stuns and slows greatly

without

increase his effectiveness, as

using

it allows him to hit his abilities

his ultimate is a

more reliably. Kumbhakarna

staggering 280+85% +

in particular is a good match

495+205% damage by

because Mighty Yawns 3.5 second

initiating with

mezmerize gives Janus all the

Passages

time to line up his combo and

active

the double slow from breaking

and placing
Portal under the enemy,

Mighty Yawn and hitting Threshold


grinds enemies to a halt.

followed by Threshold
as the enemy

ROLE

drops, crossing

Janus mobility and lane clear

Threshold and

potential firmly place him as a mid

finishing with

Mage. Unstable Vortex is a strong

Unstable Vortex.

clearing ability and Portal with

The problem with this

the passive effect of Threshold

combo is its reliability.


Both Portal and Unstable
Vortex are hard to reliably land
and Threshold requires you to

allows him to rotate quickly. The


saving potential of Portal has lead
to Janus support being attempted,
but with limited success to date.

accurately read the enemys


movement. Landing this combo

Janus utility is through the

perfectly, however, 100-0s a

roof, allowing him to exert

squishy target and can chunk a

immense amounts of control

tanky target to below 25% health,

during a team fight through

depending on itemization.

zoning, creating unexpected


rotations, removing enemies

34

Through Space and Time is

and a strong slow. However,

hard to hit due to its charge

doing this effectively requires a

The SMITE Community Magazine Issue #3

The GameOn Magazine

numbers he is one of the stronger

impossible for a team without him.

Janus is the first god released by

gods in the game, with one of the

This is tempered by Janus general

Hi-Rez that not only has a reveal

highest burst potentials in the

clumsiness and unreliability in

video, but also a making of video.

game. The problem lies in actually

the hands of an average player.

This video shows how Hi-Rez

hitting his abilities, as mentioned

went about designing Janus, from

above. The pre- and post hit

Personally, I think this is a good

research through design all the way delays, targeters and travel time

thing. I have the feeling that

to playtesting and implementation.

make them extremely hard to

Janus is on the edge of viability,

The video can be found on Hi-Rezs

hit. Also, his reliance on skill

and that is the place where he

YouTube page or by clicking here.

synergies mean that his damage

should be. His kit is very unique

drops drastically when he uses

and can impact the game in ways

an ability outside of his combo.

never seen before. Making his

very skilled player and very, very


good team communication.

ARTICLE

Making of Janus

skills reliable and easy to hit


Janus portals have the potential

POTENTIAL

to be game breaking and meta

The key word with everything

defining. They allow a team with

Janus is potential. Based solely on

him on it to do things that are

would make him beyond broken.


By Jorg van der Velden

35
The SMITE Community Magazine Issue #3

The GameOn Magazine

GUIDE

AN INTRODUCTION
TO JUNGLING

By Matthew Miller
SMITE has finally finished

called buffs. The Blue circled ones

Now that you know the jungle, the

installing, updating, and now

are called Speed buffs, making

time comes to pick the god for the

youre logged in ready to play the

you move and attack just a bit

job. Any god can jungle or Jung

game! Lets choose Conquest,

quicker. The Yellow circled ones

for short, but some are better than

okay team found now you look

are called Damage buffs, these

to see where you will fit in best.

allow you to do more damage with

Uh oh, someone requests that

each attack. The Blue dots are

you go jungle, but you have no

called Mana buffs, these

idea what jungling is, so what

regenerate the holders

are you going to do? Well thats

mana quicker allowing

no problem. Right here is a guide

for a much quicker

that should help you start off in

ability usage. Lastly the

the world of jungling. First lets

Golden dots are called

take a moment and establish what

XP(experience) camps,

all constitutes as the jungle.

they give the user extra

others.

XP and gold when, killed

36

Do you see the Red highlighted

especially in the jungle since there

area? This is the jungle. Within the

is a lack of minions to farm on.

jungle there are things or drops


The SMITE Community Magazine Issue #3

The GameOn Magazine

Ganking is something anyone can

attack you. This makes your, and

at this seeing as they move faster,

do; it is the act of leaving your

your teammates, job much harder.

and they dont deal high amounts

designated area to assist another

Also, dont reveal yourself too

of damage in crowds, so being in

teammate for advantage in lane.

early; if they know you are there

the jungle makes things easier.

GUIDE

Assassins are particularly good

the enemy can react accordingly.

Plus they are able to pick off

Generally the jungle doesnt gank

Timing needs to be spot on for a

enemies, and provide distraction

until after the ult level has been

flawless gank. Press and hold the

for a healthy evade for the lane.

reached. Back to the building,

TAB key from time to time to see

Now that youre in game, what

Fenrir is a relatively quick god

how the enemy is building and if

do you do? For starters, decide

but adding a pair of boots is still

you are confident in how you build,

which buff would help you out

necessary. As far as damage,

then counter them. Remember,

the most. With that in mind you

critical items like Deathbringer

you might not be the only jungler

should request a leash. A leash

are a must. You also should add in

out there. If you notice that buffs

is where a teammate helps you

some lifesteal and attack speed to

are missing that you havent taken

take down a buff, allowing you

keep up appearances in lane. Your

then the other team might just

to stay in the jungle with some

abilities should be used how you

have a jungler. When this happens,

added health or defenses. From

see fit, the situation will determine

tread the jungle carefully, another

here you move around the jungle

that in the moment but as a jungler

jungler is loose. If you stay near

going from one buff camp to

remember that if youre jungling

a lane and are attacked by an

another trying to level up and get

you need to keep a close eye on the

enemy jungler, then your team

your ultimate or ult. You will

map. If you see that a teammate is

might just come from lane to help.

occasionally recall to base for

having some trouble, come in for a

items. Each god builds differently

surprise visit and scare the enemy.

in the jungle than in lane, but

Remember, you are all in this


together; a team relies on itself

in this tutorial lets use Fenrir.

When it comes to ganking, timing

to win just as you need your

Fenrir is a high damage single

is essential to the advantage. If

team to push the lanes, they

target god who can move quickly

you gank when the enemy is close

need you to help them from time

in and out of lane to not only deal

to their turret then they will hug

to time, so dont be greedy.

massive amounts of damage to

the tower, meaning that they will

target enemy gods, but also allows

stand by the tower waiting for it

for early advantages by ganking.

to target you, and then they would

By Matthew Miller

37
The SMITE Community Magazine Issue #3

The GameOn Magazine

INTERVIEW
38
The SMITE Community Magazine Issue #3

The GameOn Magazine

INTERVIEW

ZIMPSTAR
INTERVIEW WITH TEAM SOLOMID
MANAGER, SIMON ZIMPSTAR HAGERT

By Kris West
We managed to grab some

a natural fit for me to take on a

team and make sure they work

time with the manager of Team

role where i manage the team,

towards that goal. These players

SoloMid, Simon Zimpstar Hagert,

and substitute on occasion.

are arguably the best in the

and quiz him about the team


and the upcoming invitational.

world, and like any (e)sport the


How did you become the

hardest challenge i think for all

Manager of the team?

of us is to keep egos in check and

Can you tell us a little bit

realize you can always improve.

about yourself and your

I started off a substitute for the

past experience?

team and took on the role as

What do you feel the biggest

manager naturally, i want the

challenge is, and will be, for

My name is Simon, Im 23

players in the main roster to just

eSports teams within SMITE?

years old and i currently live

focus on their own gameplay

in Sweden. I started playing

and not worry about other

For SMITE in general as an

games at a young age and first

things outside of the game.

e-sport I think its headed in the

went pro in Medal of honor:

right direction, right now i think

allied assault, i later moved on

What is the most gratifying

the Asian community will set the

to Quake, Bloodline Champions,

feeling about being the Manager?

pace on the growth of SMITE as

WoW, LoL and finally SMITE.


What was it that made you

a recognized e-sport but i have


When we win! Because it means

no doubt in my mind that HiReZ

we are doing something right! LOL

and Tencent are more than

switch from being a pro


player to Coach/Manager?
When the old COGeu benched

capable to make it happen, they


As the Coach of TSM,

have extremely qualified people

what are some of the

working on this all the time.

challenges that you face?

off two of their current members

With that said i think the hardest

(Resterian & Sprayarn) and picked

Coach is a weird title, i mean

challenge for teams is to stick

up Lawbster and Youngbae, i

we work as a team on what we

together until we see how

knew instantly that they had

need to improve on, i just take on

things unfold, Dignitas is a great

the potential to become a

a role where i listen to individual

example of a team that stuck

powerhouse, and since i have a

complaints/suggestion and i try

together since early days and it

somewhat limited schedule it was

to mediate it to the rest of the

took them where they are now.

The SMITE Community Magazine Issue #3

The GameOn Magazine

39

INTERVIEW
What was it like being part of the

the games despite it being our

am not allowed to share more

SMITE Launch Tournament?

first LAN tournament, i think

details about it just yet, sorry!

Lawbster has a huge impact when


It was both exciting and exhausting

it comes to the mental aspect.

at the same time, i really care

TSM, in a 12 months time?

about my team and so i really

When did you find out about the

wanted us to win, even if i was not

Apollo skin and how excited

12 month from now? Hopefully we

playing the actual games, i felt as

are you for its release?

are still world champions after the

if i was .. LOL. No but seriously

January tournament, and im still

the tournament was great, the

Very excited! And extremely

production was exceptional, and

honored, it shows HiReZ are

HiReZ really impressed + we met

very dedicated the promote

Is there any advice you can give

Reginald wich was really fun!

the pro smite scene.

to new teams just starting out?

How did TSM prepare for

The Apollo skin will be there

Practice makes perfect! Dont

the Launch Tournament?

to help fund your invitational

expect to beat seasoned

tournament. What structure will

teams the first weeks or even

Scrims, scrims, scrims .. and

the tournament take and how

months that you are starting

theorycrafting. Every single

will the invites be decided?

out, just improve on your

member in the team has an

40

Where do you see yourself, and

on the sidelines doing my thing.

mistakes and be persistent.

amazing presence of mind and

The tournament format is yet to

were very calm before and during

be decided, and unfortunately i

The SMITE Community Magazine Issue #3

By Kris West
The GameOn Magazine

INTERVIEW
Artwork by Mauricio Stankovic

41
The SMITE Community Magazine Issue #3

The GameOn Magazine

ARTICLE

BREAKING THE META

By Robert Sirio

42

When a person plays a MOBA

meta breaking is put into effect.

(Multiplayer Online Battle Arena)

In SMITE, the current meta for

or any other MMO (Massive

Conquest is set up as such: there

Multiplayer Online), they may

is a solo short lane, a duo long lane

realize that there is a particular

with a hunter and a support, a solo

way to do things in the game. This

middle lane, and a solo jungler.

is known as the meta. The meta

The meta also extends out to what

can affect every aspect of the

items players start with and what

game, and it may feel repetitive

abilities they take. In this article,

for players from time to time. The

the main focus is meta breaking in

purpose of this article is to step

the jungle. The meta for jungling

outside of a players norm and

is either an assassin or a warrior.

think outside of the box. Thus, the

These junglers will commonly take

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ARTICLE
either the speed buff (if solo lane is on the left) or

I started by taking the speed buff because Ymirs base

the power buff (if solo lane is on the right). Then they

speed is quite low. Upon hitting level two an early

proceed towards the mana buff to give their solo lane

gank can be made. The best lane to gank would be the

that buff. Afterwards, the jungler moves towards the

middle lane because there is a good chance they are

solo lane and aids the solo laner to clear waves for

over extended; however, this is the junglers decision.

some of the experience and the hope for first blood.


The factors that could affect the junglers decision is
Thus, I had decided to experiment with the jungle,

health, mana, enemy overextension, or camping by

and meta breaking in said position. For the most part

the enemy jungler. Therefore if a player decides to

it felt like success. My first experience was taking

gank a lane with Ymir, the enemy should succumb

the guardian, Ymir, into the jungle. To my surprise,

to first blood. The only way for this to happen is if

the game went well or at least it felt that way. When I

first blood didnt already happen and if Frost Breath

started with Ymir in the jungle the items and actives

and Glacial Strike hit the enemy god. Then a person

I started with were Tiny Trinket, Potion of Magical

could build a Magical, Speed, Tank, AoE (area of

Might, Hand of the Gods, and five Multi-potions. When

effect), or a hybrid build. I prefer the Magical damage

taking this frost giant into the jungle his early ganks

and the AoE of Polynomicon and Gem of Isolation.

are devastating. The reason why Ymir jungle was so

The first game I tried jungle Ymir it was a success,

powerful was because of the high early base damage

but to make sure this wasnt a fluke I kept trying

with the combination of Glacial Strike and Frostbite.

and trying it. Personally with an 80% win rate as

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43

ARTICLE
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part of this experiment was when I used Portal on a

were many good plays but a few of the highlights

wall and kill the enemy Ao Kuang with an amplified

really stuck out. One was killing a level three Zeus

Unstable Vortex, with the help of the Poseidon on my

with one Frost Breath and Glacial Strike combo for

team. The Whirlpool with the slow from Threshold

ARTICLE

jungle Ymir things seemed to go smoothe. There

kept Ao Kuang locked in place long


enough for me to hit the Unstable Vortex.
Remember people dont feel afraid to
experiment in the jungle but explain to
your teammates what your plan is. Meta
breaking is not all glitter and rainbows;
there are painstaking times when it
comes to breaking the meta. One issue
is your teammates may not like the idea
of meta breaking in the match especially
if it is a ranked match because ranked
is more serious than experimental. That
brings us to the second issue, of an
unsuccessful attempt at meta breaking.
first blood. The other was being able to solo the

One of my worst meta breaking moments is when I

Fire Giant once I obtained Wrath of the Gods. The

tried taking Ah Muzen Cab into the jungle for the first

final one would be counter ganking the duo lane

time. I ended up falling behind in the game and dying,

at level five and giving my hunter a triple kill with

despite the fact that the Hives gave me slight heal

a three person Frost Breath and Glacial Strike.

and movement boost in the jungle. Ah Muzen Cab


lacked mobility against someone like Fenrir, which

One of the other successful meta breaks was Janus

made the match difficult. However, I was being helped

jungle. It may seem a little farfetched but with the

by an extremely supportive team who didnt give up

damage of Unstable Vortex it made camp clearing

on me or the game. My solo lane told me to stay in

a breeze. It has decent base damage and when

their lane to get experience and gold. Eventually, we

combined with Portal or Threshold, the damage

all got to the late game and we ended up winning our

amplification helps clear faster. Janus is more of a

match. Meta breaking is directly related to teamwork

utility jungler than a high burst jungler. You would

and support from teammates. If a person doesnt

take a similar start on Janus as you would on Ymir.

receive aid from their teammates then they are no

Janus ganking mechanics are a little different; you

longer fighting a 5v5 and it becomes a 1v9 trying to

can either use a Portal on a wall and use Threshold

fight the enemies and deal with people on your team.

for a slow or you could go around and use Portal as


a crowd control or damage ability. Janus is also good
By Robert Sirio

for helping low health lane teammates with the use


of Portal. This allows your teammate to escape and

45

get some distance away from the enemy. The best


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Want to WIN this skin?

Well be giving out a handful


to our subscribers in a
prize draw. Dont miss out!

SUBSCRIBE

WIN GEMS
CLICK TO ENTER

This months caption competition


will have three winners:
1st Place: 800 Gems
2nd Place: 400 Gems
3rd Place: 200 Gems
Each winner will also receive Rama & Valiant One Skin

ESPORTS

ABOUT
AMAETUR TOURNAMENT LEAGUE

By Lauren Piersol
In an effort to promote the development of

the digital media portion of the competition and began

competitive SMITE, Hi-Rez Studios has teamed up

work on the organization that could change eSports.

with Iron Gaming (IG) to provide an exciting LAN

They attended many events in 2013, hosting several

experience with prizing for amature SMITE teams. As

of their own events as well. IGs vision is to be the

an organization, IGs mission is to establish a unified

premier organization for eSports, reviving the LAN

ranking and scoring system for gamers, similar to

scene in North America and giving amateur gamers

what the USGA uses for golfers, and bring eSports to

the same opportunities as professional gamers.

a wider audience including parents and educators.

With the further growth and development of this

This mission makes them an ideal partner for further

organization, it can become the Olympics of eSports

developing the SMITE competitive community.

- allowing meaningful ranking for competitors. This


will allow eSports athletes to begin being recognized

48

Iron Gaming began as part of the GigTank business

for their skills just as traditional athletes are.

competition in Chattanooga, TN in May 2012. IG won


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will be played live at RTX on a massive main stage

online qualifiers compete against seasoned pro

surrounded by 40,000 attendees. This event will allow

players on the main stage for the championship title.

amature players to play like the pros, and the winner

IG plans to host enough LANs in North America so

will receive a $10,000 cash prize. Second place will

that each gaming populous is within a 4 to 6 hour

take home $2,500, and third and fourth place will

drive of at least one event. Online qualifiers (OQs)

receive $500 each. The matches are made more

are strictly for amateur players to earn their place

exciting for players and viewers by utilizing more

amongst the professional players at the LAN events.

than just Conquest mode. At least one match of the

IG is building Chattanooga as the hub for eSports

best of three will be an arena match, and one match

in the Southeast based on Chattanoogas unique

could be a Siege match. Teams that wish to compete

gigabit Internet speed, ideal for todays gaming.

should register at http://www.irongaming.org.

Smite has seen the coming and going of many

For more information on the series and

amatuer teams each season. This flux is frequently

the event schedule, click here.

caused because newer teams are forced to play


against season professional teams in the earliest

ESPORTS

LAN events are where the top amateur teams from

By Lauren Piersol

rounds of competition. While some teams play their


hearts out and see an increase in their own skill level
from playing these teams, there are only so many
weeks of being the early round punching bag for Team
Dignitas or COGnitive Gaming one can take. Many
teams fall apart simply because there is no place
to compete and show their talent. HiRez recognizes
the need for an additional competitive outlet that
provides tiered rewards and will lead to playing with
and against the professionals at LAN events.
Iron Gaming will be running these events.
Each season will begin with online
qualifiers that have a prize pool of
$250. LAN events will be held
leading up to the Rooster
Teeth Expo (RTX) in
Austin, Texas. The
finals match

49
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ARTICLE

COSPLAY
CORNER
The SMITE Community Magazine Presents

By Keikei Flores & Shayna Connor


Artwork by Zennore Chang & HiRezKala

Hello everyone and welcome to the debut of Cosplay

So what is this crazy and mysterious pop

Corner. In this months article we will focus briefly

culture artform called coz-pley?

on what cosplay is all about and then its time to fire

Cosplay came about as a combination of two popular

up them sewing machines because were hopping

subcultures: costume making and role play (costume

right into our first goddess cosplay breakdown!

play). Basically, a person wearing a costume acting


as or representing a specific character or idea.

50

The cosplay scene has erupted in popularity in

Cosplay costumes can vary substantially and range

the last few years. Thousands of people are out

from simple themed clothing to extremely detailed

there flexing their creative muscles and crafting

costumes. Characters chosen to be cosplayed

costumes, props and accessories to express their

may be taken from any movie, TV series, book,

fandom and artistry, and it is AWESOME! There

comic book, video game, music band, anime, or

are TV shows, web series, blogs, forums, and

manga. Some people will even choose to cosplay

documentaries all about cosplay and the people who

an original character of their own design or a

love it. Throughout its lifetime, SMITE has seen its

combination of different genres (e.g. a steampunk

fans showing their love of the game and its deities

version of a character). Cosplay is a hobby where

through the creation of epic costumes and props.

you get to limitlessly express yourself and craft

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ARTICLE

your fandom; you get the opportunity to make new


friends and see new places, and the best part:
there is no right or wrong way with cosplay!
However you choose to interpret it,
cosplay has one constant theme its FUN and its for EVERYONE!
Ok enough with the nitty gritty - its
time to get those creative juices flowing!
Grab your glue gun and seam ripper - its
time for this months Cosplay Breakdown!
This months article will feature two separate write-ups:
one will focus on quick costume assembly using items from
around your house and those that can be easily purchased
from a local store (written by DoomPrincess).
The other will outline the time and materials
necessary to construct a more intricate
or extravagant costume of the same
character (written by GloomPrincess).
The goddess of the month is iconic
to me, Doom, in more ways than one.
Not only was she one of the first goddesses
introduced to the game - she was the first
SMITE cosplay I had ever made! Ladies
and Gents, I give you the both beautiful
and terrible Hel; keeper of the dead.
Doom and Gloom have been admiring
the Hel redesign, and have discussed
in length how we would like to take
on her Light and Dark sides.
Doom is deathly allergic to sewing machines
and was glad to take on the task of outlining the
more casual cosplay write-up of Hels dark-side.
This casual costume breakdown was approached
with the idea that the creator had limited time,
budget, and resources available to them.
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51

The GameOn Magazine

ARTICLE
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ARTICLE
The first and largest part of the costume is her dress.

of her loin-cloth pieces, again leave room to fold

A great place to start would be a thrift, second-hand,

over and glue down the cut edge. Use the leftover

or goodwill store. All three should sell used formal

fabric from the dress to make the four long fringe

wear - and in this case you would look for a thigh

pieces that attach to her waist. Next draw a faint

to floor length, purple dress, an added bonus if you

guideline with a pen mimicking the lines and shapes

can find one in a shiny fabric (like satin). Also, do not

on the dress, stockings, gloves, and fringe pieces.

discredit online retailers, especially Amazon and

Then cover the pen lines with the puffy paint.

Ebay. After typing in purple satin dress and changing


the filter options to a set dress size and length - a

Now on to the armor pieces! Sketch out the basic

handful of dresses under 25$ pulled up (plus they

shapes for the gauntlets (arm bands) and hip

all had free shipping). The same holds true when

pieces on paper. Remember to measure or test

purchasing the purple gloves and purple stockings.

fit them against your body to ensure a proper


fit. Cut out the paper pattern and transfer to

For the basic construction materials needed for

the craft foam. Cut out the craft foam pieces

this costume, hit up your local craft or art supply

and seal the material with several light coats of

store. Purchase a large bottle of tan or matte gold

elmers glue, allowing dry time between each

puff 3-D paint, a small bottle of basic white elmers

coat. Once the glue has dried, use the silver paint

glue, a good pair of scissors, a pack of cheap paint

pen to carefully draw on the armor designs.

brushes, some fabric glue or hem-tape, a silver


paint pen, a tiny bottle of a heavy duty glue (like

After all the paint and glue has dried, put on the

E-6000), and a large roll of black craft foam or 6 to

costume so you can attach your armor pieces. For

7 smaller sheets of black craft foam. All of these

the hip pieces, curve them with the shape of your

items should cost you less than fifty dollars. If

body and adhere using the heavy duty glue. Be

you dont live near a craft store many offer online

careful - those adhesives mean business! There

shopping options with tons of free shipping deals!

are two options with the gauntlets. Either you can


make the openings large enough to allow your hands

Start by tackling the dress. You should sketch out

and wrists to slide easily into and out of them, or,

where the cut-outs on her dress sit around her

you can adhere them directly to the glove leaving a

waist and bust, cut the fabric, leaving room to fold

gap on the inside of the gauntlet to allow the satin

over and glue/ hem-tape down the raw edges. Cut

and foam to flex when you put your hand in.

the bottom of the dress so it imitates the shape


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ARTICLE

If your time and budget allows, I would


recommend purchasing a wig and contacts.
Most costume stores keep an online
shop open all year that supply a range
of options at discounted prices (especially
if youre purchasing in the off season).
And there you have it folks! A quick and
easy costume that should cost you under $150
and take you about a month to complete!
Gloom really likes to work with fabric so, given the
opportunity to do this write- up, she has
chosen to outline Hels Light side.
At the top of the list is a white wig and
white contacts- nothing sets a top tier
costume apart like the ability to completely
transform into a characters look.
Hels light side outfit appears to use lush and
expensive fabrics so a nice stretch velvet would
suit for the dress, upper arm bands, and
gauntlets. The trickiest part of her dress is
easily the neckline. However, a modified
corset paired with double sided body
tape would give the right shape and offer
the support needed to achieve the look.
The sleeves, hood, edge of corset, and the
bottom of the dress would have added faux fur
trim in white and the accent designs painted in
a highly metallic gold fabric paint. Her stockings
would be in white stretch fabric with nude and
golden fabric paint for the added embellishments.
The long fabric flair pieces that adorn her belt
would be crafted using the same fabric and painting
technique used on the stockings- but to get that
bonus floating effect, it is recommended that you

54

add a low gauge wire to each of the strands.


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applying costume makeup- this will allow your

hip would be carved out of eva foam (of varying

features and expressions to be photographed.

thicknesses) and reinforced with thermoplastic or


resin. Finally, everything will be sealed and finished

GloomPrincess works 40 hours a week, on top of

up with a golden metallic paint of similar tone to

caring for her family. Taking that into consideration,

the one used on the fabric. The rings around her

the allotted time for the build is roughly between

ankles can easily be large bracelets or, if you so

two and three months. Obviously if you have more

choose, you can craft and paint the hoops yourself.

free time the crafting should happen a lot quicker.

ARTICLE

The gauntlet overlays, belt, and wolves on each

You can expect to spend anywhere between $500Lastly, dont forget bindings, notions, and all that

$800 based off of the materials listed above

makeup! A finished and technically sound makeup

and prospected shipping and added taxes.

application pushes any cosplay to the next level.


Watch videos online, read forums and how-tos,

I hope everyone enjoyed this months cosplay

and practice practice practice! Remember, if you

breakdown of Hel. Keep crafting your fandom

are wearing this cosplay to a convention, you will

and Doom and Gloom will see you next month!

mostly likely be photographed and filmed. Casual,


everyday makeup is usually not enough - a good
rule of thumb is a heavy hand is better when

By Keikei Flores & Shayna Connor


Artwork by Zennore Chang & HiRezKala

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THEORY

IN THEORY:

ANANSI THE SPIDER

By Julian Martinez

Image courtesy of Riccardo Cuppini

56

In SMITE we already have a

The Ashanti faith starts during

earth goddess of fertility, created

wonderful plethora of pantheons

the time the first god interacted

the land in which we live on.

to work with. They each have a

with man. He chose to go into the

They had children and the lore

rich history filled with gods for

sky because of one old woman

continues, but within this faith

SMITE, but today we are going to

who beat the god of creation

and throughout its variations, one

introduce a new pantheon and

with a pestle she used to pound

figure remains prominent always.

a new god in the new series: In

fufu, a traditional African food.

Ladies and gentleman, welcome

Theory. So first we will talk about

The supreme being in question

to the god reveal for Anansi,

the history of the Ashanti tribe.

is named Nyame, the omniscient

god of stories and knowledge.

sky god. His wife, Asase Ya, the


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under heavy rain, and offered to

god of all stories and knowledge

are some of the best known

shelter them in a dried out gourd.

on the earth. He spread his

throughout all of Africa. His stories

When they took him upon his

knowledge to the world and joy to

were told only in the oral tradition

offer he stuck a cork in the gourd

children with his fascinating tales.

to ensure they traveled around the

to carry them away. Finally he

world. These stories became so

tricked the easily angered dwarf

With his lore focused on telling

known in Ashanti culture the term

by carving a doll covered in sticky

stories to motivate and spark

spiders tales have been used

gum holding a bowl of yams. When

childrens imaginations, it seems

to encompass all fables. However,

the dwarf came to eat the yams, he

Anansi would work best as a

Anansi has not always been the

THEORY

Anansi the spiders stories

Support Mage. We would start

gatekeeper of stories. A long time

with his passive, A Wondrous

ago, there were no stories allowed

Story. Anansi has the chance to

about the world. Nyame the sky

bewilder his enemies

god had kept them all. Anansi

with a great story

went to the honored god

while attacking with

and asked if he could

basic attacks or

earn the right to keep

his 1 ability. After

stories as his own

activation the

to spread upon the

next three

world. The sky god

basic attacks

commanded the

or the next

humble spider to

ability cast

bring back four evil

by the enemy

beings: Onini the

will have

Python, Osebo the

twenty percent

Leopard, The Mmoboro

reduced damage

Hornets and Mmoatia

while under the

the Dwarf. The clever spider

effects of bewilderment.

tricked the python by making him


boastful, the python bragging he

His first ability is called Realistic

was longer than the palm branch

Story. Anansi attacks his foes with

of a tree. When he laid flat on the

was aggravated the silent

illusions created from his amazing

branch Anansi quickly tied him

doll did not welcome his thanks for

stories in a line. If an enemy is hit

up and took him to the sky god.

the yams. The angry dwarf tried

farther away from his illusions

Anansi dug a hole for the foolish

to smack the doll, thus trapping

they will suffer more damage. This

leopard to fall into. When Anansi

itself in the sticky gum. The clever

ability also can apply his passive.

offered to help him out of the hole

Anansi brought these evil doers

with his webs the leopard was

to Nyame, and for his reward not

His second ability is called

trapped. Anansi then tricked the

only were the stories let upon the

Powerful Tales. Anansi cycles

hornets into believing they were

earth, but Anansi ascended as

between one of three different

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57

THEORY

stories to tell. Casting the ability

Anansis third ability is

Anansis lore usually presents

will lock in a story. Ideally, since

Redirection. Anansi can absorb

him as a full spider more often

his passive is a percent based, I

one ranged projectile ability or

then a humanoid mixed with a

would like some sort of graphic

one basic attack if his gourd is

spider. He is also sometimes

near his character portrait in

held in his hand. Once absorbed

presented as a full human with

game as a selection tool. This

Anansi has six seconds to recast

spider like symbolism upon his

would have to be decided by Hi-

the ability to fire a line shot giant

attire or spider like qualities such

Rez devs at the end of the day.

hornet. This abilities damage

as six arms to represent a spiders

You will then have six seconds to

is based on the damage of the

legs. While the tone of Anansi has

cast the ability again to tell the

ability Anansi absorbed.

always been that of a relaxed one,

selected story. Telling a comedy

58

the clever spider is never afraid

will heal all allies within range of

Anansis ultimate is called The

to take on those that are twice

the story. Telling the tragic story

Sticky Doll. Anansi places a

his size or twice his power. Shall

will have all enemies in range

sticky doll that slows enemies.

we welcome the god of stories

who hear it suffer a random crowd

The closer you are to the doll the

to the pantheon of SMITE? That

control effect, each effect lasting

slower you will be. However, if

will be up for you to decide.

one second. Telling a inspirational

you attack any of Anansis allies

story will give all allies in range

or the spider himself whilst in

movement speed and attack speed

proximity of the doll you will

buffs for a limited duration.

be rooted for X seconds.

By Julian Martinez

Image courtesy of ShutterHacks


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THEORY
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INTERVIEW
By Kris West

INTERVIEW

We had the oppurtunity to

Photoshop. I also have an

speak with Max Davenport, a

awesome Cintiq 22HD which is

concept artist working for Hi-

an absolute treat to work with.

WITH MAX

Rez Studios. He created a lot of


the Mayan inspired concept art.

Which properties have


you worked on?

DAVENPORT,
CONCEPT
ARTIST
60

How long have you been

Before coming to Hi-Rez I

working as a concept artist?

worked on an educational mobile

Ive been working as a Concept

game for iPad and Android, but

Artist for two years now, one

SMITE has been my primary IP.

year at Hi-Rez Studios.


Which of these properties
What hardware and software

was your favorite and why?

do you use for the most part?

Haha, SMITE is definitely my

I have a standard PC set-up

favorite game Ive worked

at work using Windows and

on. Mobile titles have tighter

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could push the design. Sometimes

ornate and spectacular looking.

wasnt really my forte, but SMITE

direction would change or we

It was especially fun getting

offered a real challenge and I had

would have a shortened deadline

to push the interactions that

a lot of room to explore stylistic

and that would mean a couple

the Titans would have with

possibilities for the game.

of late nights, but we pushed

the players such as the Titan

through to give the players the

of Order being two characters

best game space possible.

joined as one to fight in unison.

My first responsibilities on SMITE

Apart from the environments, I was

What did you enjoy about

were with the environment team

also responsible for redesigning

working on SMITE?

revamping and re-arting the

most of the NPCs in the game

Most things about working on

existing maps. The current Joust

such as the Cyclops, the Furies,

SMITE were great! Being able to

map was the proof of concept

the Fire Giant, and the Titans. The

have some freedom and invent

with how we could push the

Titans were a special treat for

new things that thousands of

environments further, so we

me seeing as they were going to

people see daily is a huge reward

used that as a jumping off point

be the focal point of the matches

for me, but it also comes with

while I started on concepts for

and they also had to be very

a lot of pressure. After you look

Which aspects of SMITE have

INTERVIEW

restrictions and the subject matter

you created concept art for?

the now current Conquest map.

past the deadlines and the work


that sometimes gets thrown

Since then, I helped redo the


Assault, Arena, and Siege maps.
Each battlefield offered up its own
challenges as far as where we

away, Im really just thankful


that I have a job doing what
I love with such a strong
and passionate team.

61
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INTERVIEW

Had you previously heard of

think would fit well. Its much

of individual assets. The more

the game before being hired/

better to go big in the beginning

information I can give to the

contracted by Hi-Rez Studios?

and scale back according to

modelers the easier time theyll

Yeah, I played a bit of Tribes:

our limitations or depending on

have translating the concept and

Ascend when it came out and I

how much time we have. The

the faster we can get it done.

was in the closed beta for SMITE

environment team we have is

the summer before I started.

actually pretty small, so being able

When it comes to the characters,

I wouldnt have imagined Id

to push out a fully art-ed map in

its a little different. People are

get to work on it though so that

eight weeks is a big challenge!

generally a little more critical

was certainly a surprise!

After we collect or big ideas and

when it comes to major character

our themes, we break up most

designs in a game than the

Can you talk us through the

of the areas or points of interest

environments they live in. For

process of creating concepts?

to make sure that players can

character designs, I usually start

Sure thing! For most of the

identify where they are while

with a series of rough sketches

environments, the first thing we

playing. In the case of the SMITE

outlining basic shapes, silhouettes,

do is sit down with the team and

environments I had the luxury of

and themes of what I think those

just kind of throw out ideas for

being able to paint over existing

characters could look like. From

what wed like to see or what we

areas and not having to struggle

there, we narrow the selection

too much with the level design.

down and even borrow elements

Knowing that I was able to help

from different drawings to get the

push the visual styles more than


if I had to start from scratch.

best possible design. After that, I


move on to more detailed sketches
and final renders. After review
I either go back or pass those
concepts off to the modelers.
Where do you draw
your inspiration from
when creating?
Ha, man, you can get
inspiration from anything. I
try and keep my inspirational
sources as pure as possible
without looking at too much
pop culture or existing games.
If Im going to create something

We had a few large range


concepts that explain mood

62

genuine I want to make sure


that those ideas dont steal from

and overall feel, but sometimes

any other IPs. Saying that, Ill

its necessary to do breakouts

look at anything from pictures of

The SMITE Community Magazine Issue #3

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INTERVIEW

scrap metal to fashion designs


or even historical ruins.
For the environmental
design, we like to pull
as much as possible
from existing
world structures
seeing as our
overarching
theme in the
game is purely
historical. We
embellish of course,
but we want to root our
looks in a way that relates
directly to the real world.
The biggest thing in stylized
games is belief over realism; If
I can get you to believe this would
exist, its generally much more fun
than having to create something
brick by brick that does exist.
For those who are
interested in getting
into the concept
art business,
where would
you suggest
they start?
The easiest
way to start is
to start drawing!
Concept art is all about
new ideas and being able
to translate those ideas
properly. Ive seen a lot of art

63

students struggle with different


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INTERVIEW
64

areas in art trying to not only get

Another big thing I can stress is

huge amount of time and often

good designs, but render them

that you learn the foundations first!

boost the quality of your work.

well or fit them within a certain

Having a good base with your skills

style. Being able to draw and

as an artist is invaluable. Knowing

Now, sure its important to learn

having a good design sense are

things like proper anatomy, how

the foundations, but its difficult

two different things entirely and

to render objects in perspective,

to know where to go or how to

you need to build up each skill with

and also being able to render

acquire that knowledge. Most

time and practice. Some of the

light and different materials

people think that you need to go

best concept artists I know prefer

are crucial aspects. There are

to an art college if you want to be

to only use pencil and paper or

a lot of things to consider, but

a professional artist, but thats

even use physical clay to sculpt

you dont have to just make

not true at all. Ive seen arists

their ideas out. Personal style

everything up from your head. One

train themselves using books and

will develop over time depending

of the biggest mistakes people

online resources as their guides.

on the tools you use and your

make is not using reference. A

The most important thing I would

preferences, so dont spend too

little work done beforehand to

say when it comes to learning new

much time worrying about that.

capture lighting or gather up

artistic techniques is community.

some inspiration will save you a


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INTERVIEW
I went to an art college for 3 1/2

participating in these communities

blow my mind. Finding new

years going to school year round

helped me leap forward in quality

styles and new approaches to

and graduated with a Bachelors

and humility as I could see art

the craft is one of the true joys

degree in Video Game Art and

directly at a professional level.

of working professionally in an

Design. I learned a variety of

artistic field. Its also interesting

skills from digital painting and

Are there any concept artists that

watching your own view expand

3D modeling to game design

you admire and are inspired by?

with each new influence.

and introductory game scripting.

Haha, the list is endless. It is

The most important resource I

interesting to see that six years

If our readers want to find

found while in school was people

ago I was a student looking at

some more of your work,

who were as interested in what

a majority of these artists and

where would they look?

I wanted to do as I was. There

thinking of them as celebrities

I have a simple blog online that

are also several art communities

and this unreachable plateau

I post to (and which I should

online dedicated to helping artists

and now Im friends with a lot of

really update). The URL is: www.

improve their game art techniques

them. Even with that list, there

maxdavenport.wordpress.com

like Polycount, CGSociety, and

are so many other artists that I

Conceptart.org. Being a part of and

discover weekly that constantly

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By Kris West
The GameOn Magazine

65

ARTICLE

THE CHANGES
TO CRIPPLE
AND ROOT
By Ashley Eaton-Jephcote
With the recent patches changing various things,

where if youre hit by crowd control consistently, the

I felt explaining one of the changes was a good

following crowd control lasts for less and the next

idea. The latest patch included changes for

one even less than their original values), whereas

Cripple and Root, crowd control mechanics.

all Hard crowd control mechanics are under the

Here you will learn what they did (and now

DR formula. Root and Cripple were considered

do), who uses them and what it affects.

Hard crowd control (CC), and so when applied one


after another or after other Hard CC they would

Cripple is a mechanic that, when applied, no form

not last as long as the original value stated.

of movement (coming in the form of direct leaps/


dashes, self speed buffs or blink) granting abilities

Hard CC essentially gets devalued by the DR formula,

can be used until the applied effect is over.

to make it fairer on those who get CC chained.


Hi-Rez Studios decided that the Root and Cripple

Root is a mechanic that makes it so you are unable

mechanic didnt need to be devalued by the DR

to move at all (via the original W,A,S,D keys), but you

formula, and so changed it that they were treated

can use your movement granting abilities (such as

as Soft CC mechanics. What does this mean?

self speed buffs, blink and direct dashes and leaps).


This means that anybody now who applies a Root
So what were the changes made? Well, we have

or a Cripple effect on a target, will get that full Root

two kinds of crowd control, those being soft and

or Cripple duration as they know it. Which gods

hard. Soft crowd control generally doesnt suffer

can apply the Root or Cripple effect though?

from diminishing returns (DR for short, a concept

supported advert

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you cant be caught up with and allow your team


to assist you as well. For Root users you get your

ARTICLE

escape, giving you a chance to get away, knowing

full duration of people standing there not knowing


whether to escape or not, allowing yourself or your
team to also escape, catch up or make plays.
Interestingly, this makes certain changes to gods
in terms of a nerf or a buff when it comes
to the item Magis Blessing. This item gives you
a visual bubble which would burst upon being
hit by Hard CC. Now with this change, neither
Cripple or Root pop Magis, and will still be affected
as such by the Root and Cripple mechanic.
Per god, this makes for an interesting change.
Gods who rely on Magis being down such as Ares
for his ultimate, used to deal with the item by
Cripple using gods: Ah Muzen Cab (With his

popping the bubble with his Shackles, allowing a

ultimate Stinger), Ares (With Shackles), Bakasura

follow up with his ultimate ability and thered be

(With his ultimate Regurgitate), Poseidon

no escape from that. Now? Now youre going to

(With Whirlpool) and Scylla (With Sic em).

have to do some more work, because gods like


Poseidon, Kumbhakarna, Neith and Scylla cant

Root using gods: Artemis (With Transgressors

pop it themselves for some better CC to follow.

Fate), Kumbhakarna (With Groggy Strike),


Neith (With Spirit Arrow singularly or detonating

On the other hand, this now means when youre

a weave) and Scylla (With Sic em).

stuck in Poseidons Whirlpool and youre really


wishing Magis had rescued you, the Kraken will

There are more Cripple users than Root users, but

come up and release havok. It means that when

does this mean Cripple is now a more valuable CC

Scylla throws those two hounds at you and youre

mechanic compared to before and more valuable

rooted for 2.25 seconds, the true horrors of the

than Root? Well it is definitely a more valuable

sea will be shown. So whilst Magis now saves

mechanic compared to how it worked before, as youll

you even more as it wont be wasted on some

get the effect it says on the tin for both mechanics.

occasions, it can also buff some other gods knowing

For one to be argued better than the other is up to

they get the full duration as it stands now AND

Ones discretion as they work slightly differently.

Magis wont counter your CC when hit by it.

What will this change allow to happen though?

By Ashley Eaton-Jephcote

Well for Cripple users, you can guarantee your full

67

duration of Cripple and follow up knowing they cant


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FICTION

THE
TRANSGRESSORS
FATE

BY LUCAS FULTON

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FICTION

THE
TRANSGRESSORS FATE

ou walk down the hillside as the murmur and moans of the dead float up to your ears from the riverside.
The black sand is unmoved by your phantom feet, and you pause, taking a moment to look over the
gloomy scene before you. A mob fills the dock jutting into the river, all clamoring for Charons attention,
holding up fistfuls of coins to his dead gaze; those laid to rest without proper burial lay on the ground,

groaning sullenly; and some sit in roughly organized camps, hunched over and talking, furtively sharing stories
to pass eternity by a little faster.
One of the shades in a distant camp notices you and calls in greeting. You hesitate, but his manner is welcoming,
and you realize that he can do you no harm: humans have no power in this dead land, to harm or to heal. You
make your way down to him, hoping for guidance in this strange land.
Welcome, fellow traveler, he says, turning to you and you gasp at seeing his face, or, rather, whats left of it.
Most of the skin is gone, the teeth grin at you through his missing cheek, and the left eye stares lidlessly into
space. Savage, bloody tears in his chest and throat leave no doubt in your mind as to how he died. He laughs at
your reaction, a hollow sound, and smiles as best he can.
Dont worry, friend, many have had a worse reaction than you, he chuckles, and some others laugh with him.
Come sit with us the line to Hades is long and tedious, and time has little meaning here. Tell us your story, and
well tell you ours.
You stammer out a few things about your life your hometown, your family, your age, and your manner of death
but the dull stare of his eye occupies your attention. He notices your frightened glances at him, and interrupts
you mid-sentence.
Friend, I can tell my visage discomforts you, and I hope that by telling my story I can ease your worries and
let you tell your story without trepidation. May I begin? You nod immediately, eager to stop talking. He sits up
straighter, thrusts his chest out a bit, and begins.
My name is Actaeon, son of the innovative Aristaeus and the beautiful Autono, and I am the greatest hunter
ever to live, even rivaling great Artemis herself.
My story begins in summer, near Megara, where the game is so elusive and wily that only the most skilled hunters
dare stalk there, with rumors of Artemis herself hunting her prey there and so, naturally, my companions and I
had been hunting there. I had brought fifty of my finest hunting dogs, vicious creatures that were nonetheless at
my beck and call and loved me dearly, and had won me many fine quarries that day. Truly, it was not yet even noon,
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71

FICTION

Artwork by Mrahart

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FICTION

yet we had pursued our prey so vigorously and


effectively that we had already caught nearly ten
stags in prime condition. Only one thing seemed
amiss on that day: when I went to claim one of
my kills, a deer shot from afar, it was not my
black arrow in its breast but a silver and purple
one, my black barb being caught in its thigh
yet so great my exultation in having supposedly
made that long shot I scarcely noticed.
Apollo was beginning to bring his chariots full
blaze upon us, so we found a shady grove and laid
our kills down in a row, their antlers gleaming
in the sun. Oh, that was a fun time the dogs
romping about, some playing and some trying to
beg a piece of meat from us, and we lolling about
in the grass, laughing and singing and enjoying
the aroma of roasted meat in the air. It was a
merry time, and we stayed there through the
night, eventually falling asleep in the open field.
Alas, though, here is where my story sours.
I awoke suddenly, the only one awake amongst my friends. A small rattling noise was coming from my bow and
quiver which had woken me, and so I searched it with a stick, fearing a snake but it was the strange arrow,
rattling of its own power, and it was then I realized what it was. This was no mere arrow, but one of the tools of
the great goddess Artemis, and its owner was near. I wondered at how I had not realized before its divine origin.
Spellbound, I took the arrow in my hand and followed its direction, as if it was some sort of magical compass, and
followed its course into the forest. How nervous and yet how eager was I that night to see the great goddess
Artemis was a dream so far-fetched I never imagined it would be fulfilled, yet that night it would be! Oh, the
honor, the glory!
I will never forget how bright the moon shone that night, illuminating every leaf and branch in its silver light.
As I passed through the forest, I thought to myself Truly, no palace exists that matches the sylvan glory of these
woods. Even now, it eases the pain of how I fell later that night.
After some time, I began to climb a steep hill, and saw that I had stumbled onto a path well-hidden but often
used. I knew she lay at the top for the arrow began to glow with a purple light and again rattled, as if it was
excited to return to its mistress. I doubled my pace, my heart pounding, and soon I heard voices, faint, indistinct,
yet undoubtedly feminine. At last, I would meet Her! As I crested the hill, I saw a curtain of vines, splashing and
girlish laughter coming from behind it. I went to dive through the leafy barrier, but her voice stopped me.
How funny are you, Actaeon, that you steal my kill but return my arrow. But halt: my attendants and I are
bathing. We will bid you enter when we are ready, she said, her voice deep and soft, and I thought my heart would
break. To be so near but so far! I resolved to take a swift glance as a reward for my valor in returning her arrow.
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73

FICTION

That, my friends, was my fatal mistake. I had but one brief glimpse of her back and ah! How beautiful it was!
They say Aphrodite is the perfection of sensuality, but Artemis beauty is just as enthralling, and all the more
powerful for being less seen. Who could blame me for standing there, captivated by her amorous magnificence?
She could she could. No sooner had I parted the vines when she moved her hand, and I was ensnared in the
curtain, hanging helplessly above the ground. Her attendants, some plump naiads, clothed her immediately,
draping her slender form in baggy robes. She spoke to me again, but this time she spat the words at me, spiteful
and furious.
Fool! I tolerated your presence earlier, and I was even going to reward your diligence in returning my arrow with
a gift yet you have betrayed me! No man looks upon the Eternal Maiden and lives. You know this, yet. . . she
said, resting her head on her hand, her narrow eyes glimmering with malice, there is perhaps another fate for
you, a way to make amends. She rose, and touched my lips with her finger. Go, now, and return to your friends.
I shall bind you here no longer.
I needed no more impetus than that I took off through the woods, sprinting madly, my legs burning. I fell more
than once, and even had to take to running on all fours as I could no longer stand on two, though I still ran swiftly,
Artemis harsh laughter echoing behind me through the hills. I found my friends quickly, and yelled to rouse them
from slumber but only an animals bellow sounded nearby. I tried again, panicking, but again, the only sound I
heard was a stags frightened scream.
It dawned upon me, then, and I looked down in horror I had been transformed into a stag and blundered into
the midst of a hunting party my hunting party. The stags calls for help were my own.
And my dogs oh, my dogs! I fled as I realized what happened, blindly running in terror, yet I would not escape.
How could I? My dogs are truly the best, and they ran me down in but a few moments. It was Lyssos, my head dog,
who first sunk his teeth into my legs and threw me down. You know what followed afterwards.

Image courtesy of Oaktor Photography

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FICTION
Image courtesy of Rahul Rekaplli
And there, my friends, my story ends torn to pieces by my own dogs at Artemis vengeance. Mine was the
Transgressors Fate. Actaeon said this last word with a wry smile.
Theres some scant applause from the rest of the group, and they chime in with their comments:
Fine job this time, Actaeon.
Very engrossing. Good pacing.
Hey, at least he didnt spend ten minutes describing her butt this time.
Laughter breaks out, and Actaeon smiles while kneading his neck with his hand. Its a necessary element to
the tale! Moving on, though, who is next to tell their story? I think our newcomer still feels anxious. You shrug,
though you agree completely with his statement.
I will speak. Its been too long since Ive told my story, someone says, their voice coming from the shadows, the
speaker unidentifiable. Their speech is slow, heavy, laborious, as if they have spent decades silent, and only now
move to speak. Please find a comfortable seat. I do not wish for interruptions.
By Lucas Fulton

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ARTICLE

MAGICAL PENETRATION:
THE TRUTH
By Ashley Eaton-Jephcote

Hello readers, in this article I


plan to teach you how Spear of
the Magus works and how good
it really is. Ill start by comparing
it to its neighbour penetration
item Obsidian Shard and then
partnering it up with Demonic

Spear of the Magus (SoM):

Demonic Grip (DG):

two work together. Ill also tell

* Direct stats: 40 Magical Power

* Direct stats: 60 Magical

you how it can work uniquely

& 15 Magical Penetration.

Power & 25% Attack Speed.

with gods dependant on their

* Passive: Enemies hit by your

* Passive: Your basic attacks

abilities, cooldowns and effects.

damaging abilities have their

reduce your targets Magical

Magical Protections reduced by

Protections by 7% and an

Ive abbreviated the following

10 and an additional 10% for 5

additional 5 for 3 seconds

to make it a shorter and easier

seconds (Maximum 2 stacks).

(Maximum 3 stacks).

Grip and explaining how those

read: Spear of the Magus


(SoM), Obsidian Shard (OS)

Spear of the Magus, fairly

and Demonic Grip (DG).

underrated item compared to


Obsidian Shard right? Well, for

Now dont worry, Im not going

its full effect, SoM actually beats

to give you formulas straight

OS statistically until ~270 Magical

out from my excel sheet or any

Protections. So with that in mind,

over complicated graphs, this

think how many items you need

will be a simple comparison and

to build to even reach 270 Magical

explanation, showing you people

Protections. Then think that you

why I think SoM is underrated

Obsidian Shard (OS):

need two sets of damage (be it

and should be used more.

in the same skill or two skills)


* Direct stats: 70 Magical Power.

76

But before I go on, what do

* Passive: You gain +33%

the items actually do?

Magical Penetration.

to apply the full effect of SoM.


People buy OS because oh, its the
best penetration item. Overall if

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The GameOn Magazine

Demonic Grip is about as much

attacks. So unless youre simply

Magical Protections then sure,

of a core item as Boots are. Now

doing basic attacks with neither

its a pretty beasty item since you

let me tell you why youd get

activated, youll constantly be

just personally chunk away 33%

Spear of the Magus, because its

applying both DG and SoM stacks

of their protections as well as

truly ridiculous. Her first ability,

of reduction on the enemy. So

any other penetration/reductions

Irradiate, and her second ability,

just when you thought Freya

effects. But with SoM, youre pretty

Pulse, either singularly or

is at the peak of the this is so

much set to beat OS on paper

combined not only procs (procs

broken scale, think again.

for the most part, so long as you

meaning proceed to allow the

can utilise those 5 seconds of

following effect to continue)

Poseidon - Poseidon recently

reductions well. Thats another

DG as the community knows

became popular with his change to

thing to mention, whilst OS will

but also procs SoM, due to the

his passive, which has resulted in

beat SoM eventually, you only get

abilities being buffs to her basic

a slight nerf to the speedy watery

ARTICLE

youre going up to the limit of 325

that penetration for yourself, YOU


get to ignore 33% of their Magical
Protections. SoM reduces the
enemies Magical Protections,
meaning your Magical powered
allies can also benefit from the
effects of SoM that you applied!
What about this SoM and DG
business then? One reduces via
skills, and the other reduces
via basic attacks (auto attacks
as we know it). How can they
work together when theyre
different? Luckily for us, a select
few gods are both Magical and
arguably very good at doing
auto attack damage too. Those
gods being: Freya, Poseidon,
Zeus, Nu Wa and Chronos. So
lets look at each individual god
and see what happens when
you pair the two items up.
Freya - Scary woman right?
Typically built with attack speed

77

and burst times (Polynomicon),


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ARTICLE
Kraken guy. One of the few gods

is still great! Lets talk about his

golden bow on a skill and throw

that can be built around a base

second ability, Aegis Shield. It

pillars up with a wave of her staff,

of pure damage or attack speed,

currently gives you protections,

youd think she could use SoM in

he makes for a nice hybrid. With

some movement speed, reflects

a neat way right? Unfortunately

that in mind, his second ability,

basic attack damage and makes

not, whilst having three different

Trident, is literally a hybrid

you look pretty cool. Note that

forms of auto attacks (standard,

skill seeing as either side of the

along with reflecting basic attack

her post-third ability (Flame

middle wave (which procs DG as

damage, he also applies a charge

Strike) and her passive snake

normal), also procs SoM. So if

onto you. Note again, that if he

status) none of them can combine

you land all three waves on the

has SoM and you do a basic attack

the SoM and DG effect. However

enemys face, youre applying two

with his Aegis Shield up, youll

with maximum cooldown reduction

stacks of SoM instantly, and one

reduce your own protections

(CDR), she is able to have Fog

of DG. Now before he releases the

and give yourself a charge stack.

permanently in use and can

Kraken to remove you from the

Punished for landing your auto

apply SoM stacks that way.

game, he can reduce almost half

attacks, sounds fun right?

your protections before doing so!

78

Chronos - Our reputable speed


Nu Wa - A very much forgotten

demon and defined time lord,

Zeus - Our godly god, father of

god, Nu Wa is seen by some as a

Chronos just whizzes around all

half of SMITE and Hi-Rez Studios

lousy character and some as their

day slamming you down with little

prized jewel for a very long

top god for any role. Now seeing

effort. Considered the King of

time. Even though he received a

as Nu Wa can do some trippy

auto attacks (with Freya being the

devastating nerf, fear not as he

stuff, transform into a snake, get

Queen?), it turns out that Chronos

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ARTICLE
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ARTICLE

second ability, Accelerate, is


unable to proc SoM, meaning
he loses out on the free double
reductions from SoM and DG.
But fear not, since he has skills,
which is what inherently SoM is all
about, right? Chronos has a nice
low cooldown ability, Time Rift,
an initial 5 second cooldown ability
thats just right for SoM usage.
So what other gods can use SoM
ideally just because they have
low cooldowns? For easy oneskill cooldowns, Change and
He Bo top that chart, as well as
Chronos himself. Being able to
keep the SoM stacked effect up
is almost crucial to keep up the
shredding on your enemy. But
how about those with Damage
over Time (DoT) effects? Those
being: Agni, Anubis, Ao Kuang,
Aphrodite, Ares, Isis, Poseidon, Ra
and Zhong Kui, all have DoT skills
and with the exception of perhaps
Ares, can all use SoM in relation
to their DoT skills fairly well.
How about some nich purpose for
SoM? Seeing as the only reasons
given so far are cooldown or DoT
related, most people know about
picking up SoM with these gods
anyway. Well, lets say youre in
a non-Conquest mode where
youre in the tanky/support role
as a Guardian. Generally these
modes dont last forever and you

80

can afford to have a damaging


The SMITE Community Magazine Issue #3

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ARTICLE
item or two. Picking up SoM

two prior abilities (and land them

Well, for the most part it seems

opens up yourself to reduce their

people) before you get to use SoMs

like a lack of thought, theres no

protections, allowing your Mages

full effect on your target. As much

trick like spinning round three

to first of all unleash more damage

as shredding people with Anubis

times and using your ultimate

already because youve reduced

and Ao is fun, its not exactly

everytime that minute arrives at

their protections and also get a

viable on everyone, because its

XX:00. Freya will apply SoM in her

potentially more damaging item,

generally not worth the effort.

main damage format, popping

resulting in even more damage!

that first and second ability.


Some gods only use one or two

Poseidon is a common SoM user,

How about Hades? His ultimate

skills to kill, and rely on auto

although in his attack speed

already grants him protections,

attacks or waiting on cooldowns

builds not so much, be my guest

but how about doing the reverse

(bye bye reduced protections

to zoom around with both items.

to your enemies, reducing theirs?

since not everybody is He Bo),

Going into your ultimate you

such as Hel or Zeus. SoM is

So thats that, maybe you learnt

always feel a little suicidal knowing

generally used to keep sustained

something, maybe you just

youre likely to die even though

reduced protections be it for your

think Im blabbering on trying

with consuming blight you gain

own burst, to team up with an

to promote Spear of the Magus.

protections and you reduce enemy

ally Magical user to kill or as a

Either way, just remember

protections, but why not more?

Support just doing your bit, but

when youre wanting to inflict

You can reduce 20%, and a flat 20

if theres other methods of doing

more damage in burst, Spear of

of magical protections from SoM

either of the three scenarios,

Magus will always be your friend!

and another flat 30 at level 20.

do that if theyre better.

Although Obsidian Shard isnt too


bad, its just easy and cheap!

So why dont people pick SoM over

And why dont people build SoM

OS if its so good then? Well thats

AND DG on Poseidon and Freya

because you actually need to land

if theyre totally legit to use?

The SMITE Community Magazine Issue #3

By Ashley Eaton-Jephcote

81
The GameOn Magazine

Artwork by Kyle LaForest

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- Do not include any shadow effects

Once youve created your


masterpiece, drop it in an e-mail
to us: smite@gameonmag.com
Deadline: 10th July 2014

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COFFEE BREAK
Just like in the last issue, weve got a handful of fun things for you to do whilst you take a break with a
coffee or any other drink, for that matter. Were not fussy.
Below, you can find this months wordsearch which is themed around Egyptian gods! If you manage to find a
word thats not listed in there, drop us a tweet (@TheGameOnMag) and you might get a mention in this issue!
Last issue, it seems that a lot of individuals found the word Moon.

CLICK ABOVE TO
DOWNLOAD
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The SMITE Community Magazine Issue #3

The GameOn Magazine

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The SMITE Community Magazine Issue #3

The GameOn Magazine

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COMMUNITY POLL
We sent out a few polls for this issue in which we could see what the communities current favourite god, class
and game mode was. The results can be found below! (Please note: These are accurate to 20th June 2014)

25+54+
24+191715 14+824
FAVOURITE ROLE
Jungler
15%

Support
17%

Mid
19%

FAVOURITE CAMP

Solo
25%

MP5
24%

Speed
54%

EXP
7%

ADC
24%

Damage
14%

FAVOURITE NEW SKIN

Xbalanque Futbol 2014


Apollo TSM

Chaac Slaughterhouse

46%

9%

5%

230+155+45+30+25+10=
AMC Dark Whisperer

Xbalanque Futbol
86

5%

The SMITE Community Magazine Issue #3

31%

Odin MM

6%

Xbalanque Jaguar Futbol

2%

The GameOn Magazine

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The SMITE Community Magazine Issue #3

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CAPTION COMPETITION
LAST ISSUES WINNERS
1ST PLACE - POISONPEA

2ND PLACE DAVDAVULTRA

3RD PLACE HALLOWONE

The winners will have the gems added to their SMITE account and the skin code e-mailed to them.
The SMITE Community Magazine Issue #3

The GameOn Magazine

89

Brothers: The Thoughts of Two Gamers

Newest God Release:


Rama - Seventh Avatar of Vishnu.
See You Next Issue!
Issue 48 October 2013

90 GameOn Magazine

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